USER`S MANUAL


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USER`S MANUAL | Manualzz

USER’S MANUAL

www.robosapienv2online.com

ITEM NO. 8091

AGES: 8+

Introduction

Congratulations on choosing Robosapien™V2, the next generation of Robosapien™ technology and personality.

Now with even more advanced dynamic motion, interactive sensors, new program functions, speech capability, and a unique personality.

The multi-functional, thinking, feeling robot with attitude has arrived!

Be sure to read this manual carefully for a

complete understanding of the many features

of your new and improved robot.

This package contains: 1 x Robosapien™V2

1 x Controller

1 x Green Bowling Ball

3 x Red Bowling Pins

01

Quick Start guide

To sample some of Robosapien™V2’s cool functions immediately, insert his batteries (see p.5-6) turn him on

(see p.13) and follow these instructions:

STOP: Press to stop Robosapien™V2 performing his current action.

Robosapien™V2’s range of movements.

press, Robosapien™V2 will cycle through one step in this routine.

Forward, backward, left, right, and diagonal motions.

movement is controlled by the right stick.

1 (left) and/or 2 (right) to control Robosapien™V2’s arms.

explore his environment autonomously. However make sure he’s on the floor before he starts!

INFRARED VISION: Interact with Robosapien™V2 directly. Put your hand in front of his face and he will track your movements.

02

Table of contents

• Battery Information:

• Robosapien™V2 Overview:

• Controller Overview:

• Controller Overview-Function Chart:

Left Side

Right Side

• Basic Operations:

Power Switch

Accessing the Controller Commands

Stop

Arms

Walking

Head and Upper Body

• Demos & Animations:

Dance Demo

Movement Demo

Right Arm Commands

Left Arm Commands

Lie Down/Sit Up/Lie Down/Stand Up

Get Up

Actions

• Resets:

Full Reset

Quick Reset/Walking Gait Change

Sleep /Wake Up

Power Down

Sonic Sensors On/Off

Vision System On/Off

• Free Roam:

Free Roam

Standing Mode

03 p.5-6 p.7 p.8

p.9-10 p.11-12 p.13

p.13

p.14

p.14

p.15

p.16

p.17

p.17

p.17

p.17

p.17

p.17

p.17-18 p.19

p.19 p.19

p.19

p.19

p.19

p.20

p.20

Table of Contents

• Vision Systems:

Vision Systems On/Off

Long-Range Infrared Vision

Close-Range Infrared Vision

Flinch Response

Obstacle Avoidance

• Color Camera:

Color Recognition

Color Camera Settings

Blinking

• Sonic Sensors:

Sonic Sensor On/Off

Listening

Tilt Sensors

Grip Sensors/Pick Up

Gauntlet Sensors

Foot Sensors

• Programming:

Programming Keys

Positional Program Categories

Main Positional Program Mode

Left and Right Positional Program Modes

Controller Program Categories

Main Program Mode

Exit Programming

Subroutines

Sonic and Vision Program Modes

• guard Mode:

• Robot Interaction:

Robosapien™V2

Roboraptor™

Robopet™

• Important Notes: p.21

p.21

p.21

p.22

p.22

p.23-25 p.25

p.26

p.26

p.26-27 p.27

p.27-28 p.29

p.29

p.30

p.30

p.30-32 p.32

p.32

p.32-33 p.33

p.33-34 p.34

p.35

p.36

p.37

p.37

p.38

04

Battery Information

Battery Requirements:

ROBOSAPIEN™V2 BODy AND BRAIN

Your Robosapien™V2 is powered by 6 x “D” size batteries (not included) and 4 x “AAA” size batteries (not included). Alkaline batteries are recommended.

ROBOSAPIEN™V2 CONTROLLER

Your Robosapien™V2 remote controller is powered by 3 x “AAA” size batteries (not included). Alkaline batteries are recommended.

Bottom View: Robosapien™V2

A

“A

A

1.5

M

U

03

LR

A

“A

A

1.5

M

U

03

LR

Brain

Batteries

1.5V “D”

LR20

UM1

1.5V “D”

LR20

UM1

1.5V “D”

LR20

UM1

1.5V “D”

LR20

UM1

1.5V “D”

LR20

UM1

1.5V “D”

LR20

UM1

Body

Batteries

BATTERy INSTALLATION:

1. Before installing or changing batteries, ensure the

Robosapien™V2’s ON / OFF button is in the OFF position.

2. Remove the battery compartment covers using a Phillips crosshead screwdriver (not included).

3. Insert batteries into the Robosapien™V2 and the controller as shown in the diagrams.

4. Replace the battery compartment covers and the screws.

05

Battery Information

BRAIN BATTERIES

Robosapien™V2 will inform you when his Brain Batteries are low, then he will shut down. You will need to replace the 4 x “AAA” size batteries when this happens.

BODy BATTERIES

Robosapien™V2 does not issue a warning about low power in his Body Batteries (6 x “D” size) You may notice that he becomes sluggish when they need to be replaced.

CONTROLLER BATTERIES

If Robosapien™V2 is not responding well to controller commands, you may need to replace the Controller Batteries.

Back View

Battery

Compartment

Cover

1.5V LR03 UM4 “AAA”

1.5V LR03 UM4 “AAA”

1.5V LR03 UM4 “AAA”

Attention: Important Battery Information

• Use only fresh batteries of the required size and recommended type.

• Do not mix old and new batteries, different types of batteries (Standard (Carbon

zinc), alkaline, or rechargeable), or rechargeable batteries of different capacities.

• Remove rechargeable batteries from the toy before recharging them.

• Rechargeable batteries are only to be charged under adult supervision.

• Please respect the correct polarity, (+) and (-).

• Do not try to charge non-rechargeable batteries.

• Do not throw batteries into the fire.

• Replace all batteries of the same type/brand at the same time.

• The supply terminals are not to be short circuited.

• Remove exhausted batteries from the toy.

• Batteries should be replaced by adults because of small parts.

• Remove batteries if the toy is not going to be used for some time.

• The packaging should be kept as it contains important information.

06

Robosapien™V2 Overview

Infrared Vision

Sensors and

Color Camera

Full View

Stereo Sonic

Sensors

Articulated Shoulders and wrists

(both sides)

Articulated waist

Articulated hands

(both hands)

gauntlet Sensors

(both hands)

Foot Sensors

Front and Back

(both feet)

07

Controller Overview

Controller Face View

Tri-color LED

Left Stick

(8 positions)

Right Stick

(8 positions)

Stop/

Function button

Demo/

Function

Button

Function Buttons

Controller Shoulder View

Infrared (IR)

Transmitter

Shift 2

Shift 1

Shift 3

08

S

HIFT

2

S

HIFT

2

S

HIFT

2

S

HIFT

2

S

HIFT

2

S

HIFT

2

S

HIFT

2

S

HIFT

2

Controller Overview-Function Chart

Press

Together

Un-shifted

S

HIFT

1

S

HIFT

3

S

HIFT

2

S

HIFT

1

S

HIFT

3

S

HIFT

1 S

HIFT

2

09

S

HIFT

3

S

HIFT

1

S

HIFT

3

S

HIFT

3

S

HIFT

2

S

HIFT

3

S

HIFT

1

S

HIFT

1

S

HIFT

3

S

HIFT

3

S

HIFT

2 walking Stop

Reset

Sonic

Sensors

On/Off

Right Arm

Throw

Sleep/ wake up

S

HIFT

1 Left Arm

Throw get up

S

HIFT

3

Right Kick

Clear

Program

S

HIFT

1

S

HIFT

3

Bulldozer

Forward

Sound

Program

Laugh

Bulldozer

HIFT

1

Backward Roar

S

HIFT

3

Power

Down

S

HIFT

1

Robosapien™V2

Interaction

S

HIFT

3

Controller Overview-Function Chart

Left Hand Controls

Vision systems

On/Off

Right

Arm Low

Pick up left

Arm Low

Pick up

Positional

Program

Entry

Right

Arm high

Pick up

Left

Arm high

Pick up

Right Push Right Chop

Vision

Program

Main

Program

Insult Right Arm

Drop

Fetch Diode

Roboraptor™

Interaction

Robopet™

Interaction

S hIFT

2 S hIFT

1

S hIFT

3

For more info see p.13-16

10

Controller Overview-Function Chart

Right Hand Controls

S

HIFT

2

For more info see p.13-16

11

S

HIFT

1

S

HIFT

3

Positional

Program

Play gait Change/

Quick Reset

Right

Arm grab

Right

Arm give

Left

Arm grab

Left

Arm give

Left Chop Left Push

Perform

Program

Left Arm

Drop guard

Mode

Plan

Danger Calm Down

Manual Color

Mode:

Daylight

Manual Color

Mode:

Indoor yellow

Controller Overview-Function Chart

Press

Together

Free Roam Dance Demo head and

Upper Body Un-shifted

Right Arm

Roll

S

HIFT Movement

Demo

Right Arm

S

HIFT

1

S

HIFT

3

Left Arm

Roll

Left Kick

Lie Down/

Sit up/Lie down

Stand up

S

HIFT

2

Oops

Left Arm hips & waist Tilt

Clear

Entry

S

HIFT

2 high 5

Spare

Change

S

HIFT

2

S

HIFT hey Baby hug

S

HIFT

2

Burp

Manual Color

Mode:

Indoor white

S

HIFT

2

S

HIFT

2

Don’t Press

S

HIFT

1

S

HIFT

2

S

HIFT

3

S

HIFT

1

S

HIFT

2

Both Arms head Only head and

Upper Body

Upper Body

Only

S

HIFT

3

S

HIFT

1

S

HIFT

3

S

HIFT

3

S

HIFT

2

S

HIFT

3

S

HIFT

1

S

HIFT

1

S

HIFT

3

S

HIFT

3

S

HIFT

2

12

S

HIFT

1

S

HIFT

3

S

HIFT

1

S

HIFT

3

S

HIFT

1

S

HIFT

3

S

HIFT

1

S

HIFT

3

Basic Operations

Robosapien™V2’s Power Switch.

The power switch is located on the robot’s back, below his right shoulder blade. Press once to turn on. Robosapien™

V2 is now ready for your commands, and his infrared vision system is active. To turn him off, press it again.

ON

OFF

Press once to turn power ON

Accessing the many commands on the controller.

Controller

Face View

Controller

Shoulder View

Each of the buttons and sticks on the face of Robosapien™V2’s controller has a function. Hold down the shift keys

[ ] on the shoulder of the controller, and then press a function button or push the stick.

The Tri-Color LED on the face of the controller will confirm which shift keys are being held down. These combinations are outlined in the Function Chart p.9-12.

13

Basic Operations

= STOP

To stop Robosapien™V2 from performing his current action, press stop at any time. When held for about 2 seconds, Robosapien™V2 will perform a reset to default body positions.

Multi directional walking is controlled by the left stick.

= wALK FORwARD

Push forward once on the left stick and Robosapien™V2 will walk forward.

Push again while he is walking to make Robosapien™V2 walk with shorter steps.

=gAIT ChANgE (while walking)

Robosapien™V2 has 4 different styles of walking. Each time you press the button he will move to the next style.

+ + = BULLDOZER FORwARD

Robosapien™V2 normally avoids obstacles using his IR vision and touch sensors, but put him in bulldozer mode and he will walk forward several steps no matter what is in his way.

+ + = BULLDOZER BACKwARD

Make Robosapien™V2 walk backwards several steps, without stopping for obstacles.

Note: Robosapien™V2’s walking will be affected by different surfaces or if he is carrying something heavy. For an emergency stop without the use of the controller, activate his flinch reflex

[See: Vision Systems (p.21-22)].

Note: Control Robosapien™V2 as if he is your reflection in a mirror.

Left shift 1 for his right side and right shift 2 for his left side.

14

Basic Operations hEAD AND UPPER BODy

Basic upper body movement of Robosapien™V2 is controlled by the right stick.

This will move Robosapien™V2’s head and upper body.

Note: The head will turn to the extreme before the body will follow.

IMPORTANT: Robosapien™V2’s hands open in the direction his head is facing. One hand opens as the other closes when he turns his head.

Robosapien™V2’s hips can be moved forward and backward and his waist from side to side. By pushing the control stick diagonally you can control both together.

Move Robosapien™V2 head without the body following.

turn the upper body while keeping his head stationary.

15

Basic Operations

ARMS

When controlling Robosapien™V2’s arms, notice that up and down moves the shoulder, left and right moves the wrists, and pushing the stick diagonally will control both together.

Move Robosapien™V2’s right arm independently.

Move Robosapien™V2’s left arm independently.

R

Control both of Robosapien™V2’s arms simultaneously.

Note: When controlling both arms the wrists will both move in or out together, but not left or right together.

16

Demos and Animations

Note: If you repeatedly push the same function buttons, Robosapien™V2 will become bored. If you persist he will eventually ignore you.

+ % = MOVEMENT DEMO: Robosapien™V2 will perform a quick selection of the many moves he can perform.

+ keys = RIghT ARM COMMANDS

= Throw = Grab

= Low Pick up* = Give

= High Pick up* = Under Arm Throw

+ keys = LEFT ARM COMMANDS

= Throw = Grab

= Low Pick up * = Give

= High Pick up * = Under Arm Throw

*see page 28

Pick Up/grab: If the grip sensors do not register a successful pick up, Robosapien™V2 will repeat the action once (see page 28).

each press of the button, Robosapien™V2 will go through one part of the sequence. While sitting and lying down his movements are limited to prevent damage. He will inform you of commands he cannot perform.

+ = gET UP: Whether lying or sitting, Robosapien™V2 will just stand straight up.

17

Demos and Animations

Somebody can’t count.

Listen and learn my friend.

Am I missing something?

Do you talk to your motherboard with that mouth?

Don’t blame us for the consequences!

Don’t give in to his demands.

Old habits die hard.

Somebody’s feeling fully charged.

Did your programmer teach you that?

How about a nice cold beverage?

No cause for alarm.

Robosapien™V2 in control.

Even robots need to feel wanted.

18

RESETS

+ = FULL RESET

A full reset will return Robosapien™V2 to his default body position. This will not affect his programmed settings.

= QUICK RESET / wALKINg gAIT ChANgE

This button returns Robosapien™V2 to his default standing position. This will also change Robosapien™V2’s gait when walking

(See: Walking p.14)

+ = SLEEP / wAKE UP

Press once to make Robosapien™V2 enter sleep mode. Before his final voice, you can stop him from going to sleep by pressing .

When in sleep mode Robosapien™V2 will not respond to his sensors or any controller commands except Wake Up.

By pressing and holding + for about 2 seconds,

Robosapien™V2 will wake up. His programs are not affected.

+ + + = POwER DOwN

This turns Robosapien™V2 off completely. To turn him back on, press the power button on his back OFF then ON again. His programs are not affected.

= SONIC SENSORS ON /OFF

Press once to disable Robosapien™V2’s hearing.

Press again to enable Robosapien™V2’s hearing.

For more information on his Sonic Sensors See: Sonic

Sensors (P.26-27)

= VISION SySTEMS ON /OFF

Press once to disable Robosapien™V2’s vision.

Press again to enable Robosapien™V2’s vision.

For more information on his Sonic Sensors See: Vision

Systems (P.22)

19

Free Roam

FREE ROAM

= FREE ROAM

You can put Robosapien™V2 into Free Roam mode so he can explore his environment autonomously.

CAUTION: Do not put Robosapien™V2 near a table edge since he could fall off when he starts up.

While Robosapien™V2 is in Free Roam mode he will avoid obstacles using his infrared vision sensors (p.21), foot sensors (p.29) and gauntlet sensors (p.29).

Note: If his vision or sonic sensors is OFF when he goes into Free

Roam mode, he will turn them ON but when he leaves Free Roam, he will turn them OFF again. See: VISION SYSTEMS (p.21-22) and

Sonic Sensors (p.26-27) for further information.

Pressing any of the control buttons, making him flinch (see page

22) while he is walking, or touching one of his back foot sensors

(unless triggered while stationary) will make him exit Free Roam.

Robosapien™V2 will power down from Free Roam after approximately ten minutes. To turn him back on, simply press the power button, located on his back, off and then on again.

STANDINg MODE

When left alone for more than 2.5 minutes with nothing in his infrared vision range, Robosapien™V2 will perform random animations roughly every 45 seconds (Standing Mode). During this time if he hears a sound he will respond to it, but only vocally, to prevent Robosapien™V2 from walking off tables in noisy rooms.

Robosapien™V2 will go to Sleep Mode after about 10 minutes if not disturbed, but anything seen in his field of vision will delay this time out.

20

Vision Systems

= VISION SySTEMS ON / OFF

• Robosapien™V2 has two Vision Systems that can track movement,

detect obstacles, and differentiate between certain colors.

• You can turn the Vision Systems on and off with the Vision

• When Robosapien™V2 is

stationary the Infrared

Vision System can detect

movement at two different

ranges as shown in the

diagram.

• He will react to things

differently depending

upon how close they are.

FLINCh RESPONSE

LONg-RANgE INFRARED VISION

• When Robosapien™V2 sees something in his long-range IR he will

track the object using both his head and upper body.

• He will not comment on anything seen at this range.

• While he is tracking long-range movement his eyes will flash at a

slow rate. (See Blinking on page 26).

CLOSE-RANgE INFRARED VISION

• When tracking something at close range, Robosapien™V2 will

follow it as far as his head turns.

• He will make comments about objects seen in his close-range, and

his eyes will flash at a fast rate. (See Blinking on page 26).

• If an object that Robosapien™V2 is tracking with his close-range

IR vision remains stationary for a few seconds, he may ask you to

give it to him.

• If you offer an object like this a few times but don’t give it to him

he may get annoyed and perform a reset.

Caution: Be careful offering Robosapien™V2 an object because he will drop what he is already holding.

Note: If you make Robosapien™V2 track an object with his closerange vision for too long he will get bored and perform a reset.

21

OBSTACLE AVOIDANCE

While Robosapien™V2 is moving he uses his Infrared Vision System to avoid obstacles.

Caution: Robosapien™V2 will not detect the edge of tables. Keep an eye on him while he is walking on tables or near stairs or steps.

• Robosapien™V2’s Infrared vision does not function while he is

walking backwards or turning.

• Robosapien™V2 can sometimes be a bit too cautious and refuse

to walk through gaps that he can physically fit through.

• If this happens you can turn off his Vision Systems with the Vision

Systems On/Off on the controller.

• He will still use his gauntlets and foot sensors to react to

obstacles when his vision is off. (See foot and gauntlet sensors

on page 29.)

• His infrared vision sensors are based on reflection, This means

that he can see highly reflective surfaces like white walls or

mirrors more easily and at greater distances.

Vision Systems

FLINCh RESPONSE

If you suddenly put something very close to Robosapien™V2’s eyes while covering all sensors (when he is not already tracking something), he will respond with a flinch reflex.

Cover these sensors to make him flinch.

• He will turn his color camera on

when he does this. If the

object remains close and

stationary for a few seconds

he will try to identify the color.

(See Color Camera, page 23-25).

• If you do not hold the object

stationary in front of his face,

he will start to track the

movement with his IR vision.

Note: To make Robosapien™V2 perform a flinch you must hold the object close enough to his face to cover all his sensors as shown in the diagram.

OBSTACLE AVOIDANCE

While Robosapien™V2 is moving he uses his Infrared Vision System to avoid obstacles.

Caution: Robosapien™V2 will not detect the edge of tables. Keep an eye on him while he is walking on tables or near stairs or steps.

• Robosapien™V2’s Infrared vision does not function while he is

walking backwards or turning.

• Robosapien™V2 can sometimes be a bit too cautious and refuse

to walk through gaps that he can physically fit through.

• If this happens you can turn off his Vision Systems with the Vision

• He will still use his gauntlets and foot sensors to react to

obstacles when his vision is off. (See foot and gauntlet sensors

on page 29.)

• His infrared vision sensors are based on reflection, This means

that he can see highly reflective surfaces like white walls or

mirrors more easily and at greater distances.

22

Color Camera

COLOR RECOgNITION

Robosapien™V2 has a unique color vision system. The color camera is activated with a flinch (see page 22).

1 Inch

Note: For accurate color detection, set the “white balance” setting for your room (see Color Camera

Settings on p.25)

• When an object suddenly appears in front of him

(and he was not previously looking at something) he will turn on

his color camera after performing the flinch.

• If the object stays stationary and within close ranges, as shown

in the diagram, he will try to identify the color.

• If the object does not stay close he will turn his color

camera off.

• As long as the camera is on (while checking the color or

tracking it), his eyes will flash at a medium rate. (See Blinking on

page 26.)

• Robosapien™V2 can identify pure primary colors red, green and

blue. He will respond with one of many different phrases.

• He can also recognize skin-tones based on your palm.

• Robosapien™V2 uses his color camera to identify his accessories.

Anything pure green will be identified as his ball.

• If he sees something red he will assume that it is one of his

bowling pins.

gREEN

• Before giving Robosapien™V2 his ball, set up the bowling pins

about 3 feet in front of him as shown in the diagram. (See p.24)

• Show Robosapien™V2 his ball to start the bowling routine.

• He will start to track the movement of the ball if it is moved

around.

• If you move it around too long he will get bored and give up.

• If you hold the object still for 2-4 seconds he will ask you to

give it to him.

• If he does not ask for it after a few seconds, move the object to

a slightly different position and hold it still again.

23

• When he is given his ball he will automatically look for his red

bowling pins in front of him.

• If he sees anything red in front of him he will throw the ball

towards it, trying to knock his pins over.

• If he does not see anything red he will not try to bowl.

RED

• If you show Robosapien™V2 a red object he will think that it is

one of his bowling pins.

• He will then track the movement of it, the same as for his ball.

• If you hold the pin still he will ask for it.

• If you give it to him he will look for another bowling pin so that

he can keep them together.

• He will look directly in front of him at three different distances

(determined by the angle of his head when he sees the object).

• If he sees something red he will start to walk forward a set

number of steps depending on the distance.

• When he reaches that set distance he will drop the pin.

• During this walk you can put your hand in front of his face to

make him stop and drop the pin.

BLUE

• Robosapien™V2 is interested in blue objects but he does not know

what they are.

• He can track blue objects once they are identified. If you give him

something blue he will attempt to put it down with anything else

that is blue, just as he would do with his bowling pin.

COLOR RECOgNITION

Robosapien™V2 has a unique color vision system. The color camera is activated with a flinch (see page 22).

Note: For accurate color detection, set the “white balance” setting for your room (see Color Camera

Settings on p.25)

• When an object suddenly appears in front of him

(and he was not previously looking at something) he will turn on

his color camera after performing the flinch.

• If the object stays stationary and within close ranges, as shown

in the diagram, he will try to identify the color.

• If the object does not stay close he will turn his color

camera off.

• As long as the camera is on (while checking the color or

tracking it), his eyes will flash at a medium rate. (See Blinking on

page 26.)

• Robosapien™V2 can identify pure primary colors red, green and

blue. He will respond with one of many different phrases.

• He can also recognize skin-tones based on your palm.

• Robosapien™V2 uses his color camera to identify his accessories.

Anything pure green will be identified as his ball.

• If he sees something red he will assume that it is one of his

bowling pins.

gREEN

• Before giving Robosapien™V2 his ball, set up the bowling pins

about 3 feet in front of him as shown in the diagram. (See p.24)

• Show Robosapien™V2 his ball to start the bowling routine.

• He will start to track the movement of the ball if it is moved

around.

• If you move it around too long he will get bored and give up.

• If you hold the object still for 2-4 seconds he will ask you to

give it to him.

• If he does not ask for it after a few seconds, move the object to

a slightly different position and hold it still again.

Color Camera

• When he is given his ball he will automatically look for his red

bowling pins in front of him.

• If he sees anything red in front of him he will throw the ball

towards it, trying to knock his pins over.

• If he does not see anything red he will not try to bowl.

RED

• If you show Robosapien™V2 a red object he will think that it is

one of his bowling pins.

• He will then track the movement of it, the same as for his ball.

• If you hold the pin still he will ask for it.

• If you give it to him he will look for another bowling pin so that

he can keep them together.

• He will look directly in front of him at three different distances

(determined by the angle of his head when he sees the object).

• If he sees something red he will start to walk forward a set

number of steps depending on the distance.

• When he reaches that set distance he will drop the pin.

• During this walk you can put your hand in front of his face to

make him stop and drop the pin.

Around 3 Feet

BLUE

• Robosapien™V2 is interested in blue objects but he does not know

what they are.

• He can track blue objects once they are identified. If you give him

something blue he will attempt to put it down with anything else

that is blue, just as he would do with his bowling pin.

24

Color Camera

SKIN-TONE

• Robosapien™V2 can identify skin-tones if you hold your palm in

front of his face after a flinch.

• After identification he will track the movement of the largest

skin-tone object in front of him.

• If you move your hand around for a while he will assume you are

waving at him and he will wave back.

• If you keep doing this he will eventually get bored and give up.

• If you hold your hand still, he will assume you want to shake

hands and respond.

COLOR CAMERA SETTINgS

Robosapien™V2’s color camera may have difficulty identifying certain colors, especially skin-tones, under different light conditions. You can change the white-balance setting manually using the shift keys/manual Color Mode buttons combinations.

• The dominant light source is natural sunlight.

• The dominant light source is artificial “tungsten” lighting, i.e.,

common household light bulbs.

• The dominant light source is white-toned indoor lighting, i.e.,

fluorescent tubes.

• The default setting for Robosapien™V2 is “Indoor Yellow”

COLOR CAMERA NOTES:

• When Robosapien™V2 tracks colored objects he will respond to

the largest object of the correct color. If you are in front of a

colorful background, this can interfere with his color tracking.

• If the light levels are too low Robosapien™V2 will turn off his

camera after a flinch and tell you that there is not enough light.

• Strong sunlight and highly reflective surfaces can interfere with

his color identification.

• Robosapien™V2’s color camera may have difficulty identifying

color when his brain batteries are low. This may become evident

before he gives you a low power warning.

25

Color Camera

BLINKINg

The blinking speed of Robosapien™V2’s eyes tells you what he is currently doing with his vision or sound system.

Eyes OFF all the time.

No blinking, eyes continually

ON all the time.

Robosapien™V2 is turned OFF or in Sleep Mode.

No object detected, vision is

ON and active.

Very slow blinking.

Guard Mode (See page 34).

Slow Blinking.

Distant object detected

(See page 21).

Color checking and tracking.

Medium (periods of eyes ON with short periods of eyes OFF).

Medium reverse (medium periods of

OFF with short periods of ON).

Fast Blinking.

Vision shut down or listening for sounds.

Close object detected.

BLINKINg IN PROgRAM MODES

Robosapien™V2’s eyes will blink very quickly when waiting for a visual cue, or blink slowly when waiting for a sonic cue in program mode. (See page 30-34.)

Sensors

Robosapien™V2 has stereo sonic sensors that can detect sharp, loud sounds such as a clap. He will listen when he is stationary

(and/or) quiet, but not while he is lying down or sitting.

LISTENINg

When Robosapien™V2 first hears a sound, he will turn his vision system OFF and start listening for more sounds. (If he hears too many sounds without identifying the direction he will turn his Sonic

Sensors OFF; this can be turned back ON from the controller. (See

Sonic Sensors ON/OFF p.19). If he hears another sound to the side

26

Sensors he will turn his body towards it, however a sound directly in front of him will be acknowledged with “Hey there!” or “Definitely

Something There!”. It now depends whether Robosapien™V2 is holding a ball or not: see below

If empty handed:

Robosapien™V2 will walk towards the source immediately

(approximately 3 feet), but you can stop him by putting your hand

in front of his face (see p.22).

If object in hand:

Robosapien™V2 will wait 4 second and then walk towards the

source and drop the object he is carrying. He can also be made

to throw the object by making a sound during the 4 second wait

period.

Note: If his upper body is twisted and he has to turn before walking towards the sound, he will turn his vision OFF and not respond to a hand in front of his face while he turns.

Robosapien™V2 will not listen for sounds while he is performing any movements, or if he is tracking anything with his Vision Systems.

If he is in Standing Mode, (see page 20) he will not walk towards a sound once pinpointed. Robosapien™V2 will assume all sounds come from the direction he is facing (left, right, or central).

TILT SENSORS

Robosapien™V2 is fitted with tilt sensors which will interrupt most functions to prevent any damage if he is knocked over. He will stop functioning when he is overturned. If Robosapien™V2 falls on his back, he will stop what he is doing. When trying to control

Robosapien™V2, if he is not standing, you will be informed by him that he cannot perform certain commands or that he needs to be standing, and so will get up.

gRIP SENSORS

When you give Robosapien™V2 a controller command to pick up or grab something he will check his grip sensors to see if he was

27

Sensors successful. If he does not have anything in his hands he will automatically repeat the move one more time.

For a Low Pick Up, Robosapien™V2’s pin should be placed in front of the foot corresponding to whichever hand will perform the pick up, with the pin pointing across the body (see illustration showing the right foot. For left hand pick up simply reverse the positions).

For a Medium Pick Up,

Robosapien™V2’s ball should be placed on a level surface at the approximate height of his knees.

When picking up a ball it should rest between Robosapien™V2’s first and Index fingers (see illustration). If the object is smaller than his ball accessory,

Robosapien™V2 may not realize he is holding it.

first finger index finger

28

Sensors gAUNTLET SENSORS

Robosapien™V2 has a gauntlet on each hand. These sensors can be activated by pressing down or pushing them in. They serve as detectors while he explores his environment so he can sense any obstacles he encounters, and also trigger “positional programs” if any are set.

FOOT SENSORS

Robosapien™V2 has two sensors on each foot, one in the front and one in the back, activated by touch. They serve as detectors while he explores his environment so he can avoid any obstacles. While walking forward, either of his back foot sensors can be triggered for an emergency stop. The foot sensors are also used for

Positional Programming (see p.30-31).

29

Sensors

Programming

PROgRAMMINg KEyS

Programming can be split into two different categories: Controller and Positional, each of which have 3 program modes.

C

= POSITIONAL PROgRAM – ENTRy

= POSITIONAL PROgRAM – PLAy

POSITIONAL PROgRAM CATEgORIES (PUPPET MODES)

You can program Robosapien™V2 manually by moving his body into different positions using one of the three positional program modes: Main Positional, Left Positional and Right

Positional.

MAIN POSITIONAL PROgRAM MODE

Program Entry. After he acknowledges that he is in the mode, you can start to program him.

• The position of his body when you enter the program mode is stored as the start position. He will return to this position whenever the program is activated.

• Move his arms and upper body around manually.

• Each time you stop moving him, he will store the position and

acknowledge it by saying “Okay”. You can move his shoulders,

wrists, waist-lean back and forward, waist-lean side to side, and

waist twist motors.

• You can move more than one motor at the same time, i.e., you can

move both arms up together, or you can make him reach out in

front while bending forward to the side.

30

Programming

• If you stop programming for about 3 seconds Robosapien™V2 will

exit the program mode and then repeat the moves.

• Do not force Robosapien™V2 to move beyond his mechanical limits

or move him too fast.

• If you move him into a position that is unsafe (for example, if you

make him lean too far forward or backward so that he falls over),

he will self adjust when he plays back the moves.

• In positional program mode you can combine upper body movements

with leg moves and walking using the foot sensors:

Touch front x 1

Robosapien™V2 will take several steps in a walking turn towards the side of the foot that was touched.

Both front

Robosapien™V2 will take several steps forward.

Both rear

Push both back sensors to make him reverse several steps.

Front and opposite side back sensors = turn

Pressing the front right sensor and the back left sensors (or vice versa) will make Robosapien™V2 perform a turn towards the forward touched foot.

Front and Back of same foot = kick

Touch both sensors on the same foot and Robosapien™V2 will kick that foot forward.

31

Programming Programming

Main Positional Program Mode has a maximum of 12 moves. If you reach this maximum, the robot will tell you the memory is full, exit the program mode, and play back the moves.

To clear a positional program, enter the mode and do not move the robot for about 3 seconds. He will automatically exit the mode and tell you that the memory is cleared.

LEFT AND RIghT POSITIONAL PROgRAM MODES

• You can assign different programs to the robot’s left and right

touch sensors with left and right positional program modes.

• To enter one of these program modes, tap one of his foot sensor

buttons twice within 1 second.

• You can then program the robot in the same way that you do for

Main Positional Program Mode.

• You can clear the program by entering the program mode and not

moving the robot for about 3 seconds.

• To play back the program, single tap one of his foot or gauntlet

sensors on the same side of the body to which you assigned the

program.

CONTROLLER PROgRAM CATEgORIES

You can script Robosapien™V2’s movements and animations in one of the three controller program modes: Main, Vision and Sound.

MAIN PROgRAM MODE

Enter Main Program Mode by pressing + +

C

• You can now enter moves into the program using controller

commands, and Robosapien™V2 will remember them in order.

• You can enter walking steps, arm and upper body movements,

demos and animations.

• Each one is a single step in the program.

• If you use single motor movements, like arm and waist movements,

then the amount of time you hold the controller button down will

determine how far the movement goes.

• A full movement is reached after 3 seconds of holding the button

down.

32

Programming

• If you enter Stop into a sequence the robot will pause for about 3

seconds during program playback.

• You cannot enter the following commands in a program: Sleep,

Power Down, Sonic or Vision on/off, Robot Interaction, Gait

Change, Free-Roam or Manual Color Settings.

• Main Program Mode has a maximum of 20 moves.

• When you enter the program mode the previously stored program

will still be in the memory, even if you have powered

Robosapien™V2 Off and On.

• If the memory is full you will be told as soon as you enter the

mode.

If you want to clear the whole program press + +

If you want to clear just the last entry press + +

Z

EXIT PROgRAMMINg will play back the program if stored.

SUBROUTINES

You can join subroutine programs into the main program mode to increase the length of your stored program as follows:

SOUND SUBROUTINE: + +

A

VISION SUBROUTINE: + +

B

POSITIONAL SUBROUTINE:

C

• If you add a sound or vision subroutine but there is nothing in the

sound or vision program memory, then the robot will wait about

90 seconds for a sharp sound or a close IR trigger before

continuing with the rest of the program.

• If there is something in the sound or vision memory then the robot

will automatically perform the moves from the subroutine without

waiting.

• You can make Robosapien™V2 enter Guard Mode as part of the

Main Program.

33

• He will wait about 90 seconds for a sharp sound or close IR

trigger before continuing with the rest of the program.

• If he gets a sound or vision trigger during this time he will

perform the relevant subroutine before continuing.

SONIC AND VISION PROgRAM MODES

You can assign a sequence of moves that are triggered by a sharp sound (Sound Program) or a close IR movement (Vision Program) when Robosapien™V2 is in Guard Mode (p. 35).

Enter Sound Program mode by pressing: + +

Enter Vision Program mode by pressing: + +

• Sound and Vision Program Modes have a maximum of 20 moves

each.

• You can program moves in exactly the same way as for Main

Program Mode.

• You can enter the Main Positional Program subroutine into Sound

or Vision programs, but you cannot enter Sound or Vision

subroutines, or enter Guard Mode as part of a Sound or Vision

Program.

• When Robosapien™V2 is performing programs he will not use his

Infrared Vision or touch sensors to avoid obstacles.

Programming Programming

• He will wait about 90 seconds for a sharp sound or close IR

trigger before continuing with the rest of the program.

• If he gets a sound or vision trigger during this time he will

perform the relevant subroutine before continuing.

SONIC AND VISION PROgRAM MODES

You can assign a sequence of moves that are triggered by a sharp sound (Sound Program) or a close IR movement (Vision Program) when Robosapien™V2 is in Guard Mode (p. 35).

Enter Sound Program mode by pressing: + +

A

Enter Vision Program mode by pressing: + +

B

• Sound and Vision Program Modes have a maximum of 20 moves

each.

• You can program moves in exactly the same way as for Main

Program Mode.

• You can enter the Main Positional Program subroutine into Sound

or Vision programs, but you cannot enter Sound or Vision

subroutines, or enter Guard Mode as part of a Sound or Vision

Program.

• When Robosapien™V2 is performing programs he will not use his

Infrared Vision or touch sensors to avoid obstacles.

34

guard Mode

Put Robosapien™V2 into Guard Mode and he will become stationary.

His infrared visions sensors or stereo sonic sensors will sound an alarm or perform a program assigned to them when triggered by sound or vision detection.

• If Robosapien™V2’s VISION or SOUND is turned OFF when he is

put into Guard Mode, it will automatically turn ON.

• They will automatically turn OFF again on leaving Guard Mode.

• Both the sound program and the Vision program can be used for

Guard Mode (This is their primary function).

• If he is disturbed and there is nothing in the program memory, he

will perform a default action.

• Robosapien™V2 will leave Guard Mode at the touch of ANY

button.

• If he hears ten sounds in a row with no vision disturbances in

between he will turn his sound OFF.

• If he has 3 vision disturbances in a row with no break between

them, he will turn off his vision.

• If both are turned OFF in this manner he will exit Guard Mode.

CAUTION: Due to Robosapien™V2 becoming animated during Guard

Mode, it is advisable not to leave him near the edge of a table.

note: touch sensors do not function in guard mode.

Robosapien™V2 will go to Sleep Mode after 30 minutes in Guard

Mode. Any disturbance during Guard Mode will not affect this time out.

35

guard Mode

Robot Interaction

In this mode Robosapien™V2 will interact with one of his Robo

Companions. They must be aligned to face each other on a level surface with a clear line of sight (see illustrations).

ROBOSAPIEN™V2

These robots work from the same controller so to initiate the interaction you must point the controller at only ONE

Interaction

36

Robot Interaction

ROBORAPTOR™

The Roboraptor™ has a wait state when he is initially powered ON. The interaction routine must be initiated prior to his free roam taking over, otherwise the set up must be repeated.

Roboraptor™ Interaction:

This routine contains random elements.

ROBOPET™

turn on the Robopet™ then command him to sit down. You have a 10 second window to initiate the interaction otherwise he will start to do his own thing.

Robopet™ Interaction:

This routine contains random elements.

2-3 Feet

18-24

Inches

37

ROBOPET™

turn on the Robopet™ then command him to sit down. You have a 10 second window to initiate the interaction otherwise he will start to do his own thing.

Robopet™ Interaction:

+ + +

This routine contains random elements.

Important notes

Do not give Robosapien™V2 anything valuable or fragile to hold. He may throw or drop things unexpectedly.

To understand Robosapien™V2 it helps to learn what each blink state represents. Watch his eyes and actions.

Robosapien™V2 will walk best on smooth surfaces. If he is having difficulty walking on a surface, try changing his gait for better performance. Robosapien™V2 responds to remote control commands more easily when you are situated in front of him. He will not detect commands as well if the controller is behind him.

Infrared functions can be affected by bright sunlight, fluorescent and electronically dimmed lighting. For more information consult the Robosapien™V2’s VISION SYSTEMS section (p.21-22) in this manual.

Robosapien™V2 will set himself in the correct body position for walking. If you try to move his arms with the controller, he will stop walking. If you manually move the arms or waist while he is walking he will continue to walk but could lose his balance and fall over.

Upon activation Robosapien™V2 will be sensitive to sound, vision, and touch: this is his default mode. He will be in this mode every time he is activated after a full power down.

Robosapien™V2’s infrared vision system is based on reflection.

This means that he can see highly reflective surfaces like white walls or mirrors much easier and at greater distances than he can see matte or black surfaces.

If he sees colors incorrectly, be sure to set his white balance for your lighting background in your room.

Caution: the head contains many sensors and should be handled with care.

38

Caution: Changes or modifications not expressly approved by the party responsible for compliance could void the user’s authority to operate the equipment.

Note: This equipment has been tested and found to comply with the limits for a class

B digital device, pursuant to part 15 of the FCC rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation.

This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try and correct the interference by one or more of the following measures:

- Reorient or relocate the receiving antenna.

- increase the separation between the equipment and receiver.

- Connect the equipment into an outlet on a circuit different from that to which the

receiver is connected.

- Consult the dealer or experienced radio/TV technician for help.

We recommend that you retain our address for future reference.

Product and colors may vary.

Packaging printed in China.

This product is not suitable for children under 3 years because of small parts - choking hazard.

MADE IN CHINA.

WS

8091

GB

01*

Manufactured and distributed by

© 2005 WowWee Ltd.

All Rights Reserved.

WowWee (Asia Office)

Unit 301A-C, 92 Granville Rd

T.S.T. East, Hong Kong

WowWee (North America Office)

6600 Decarie, Suite 200

Montreal, QC H3X 2K4, Canada

Consumer Hotline: 1-800-310-3033 www.wowwee.com

www.robosapienv2online.com

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