Microsemi UG0639 Color Space Conversion User Guide


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Microsemi UG0639 Color Space Conversion User Guide | Manualzz

UG0639

User Guide

Color Space Conversion

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50200639. 5.0 12/20

Contents

1 Revision History . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1

1.1

1.2

Revision 5.0 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1

Revision 4.0 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1

1.3

1.4

1.5

Revision 3.0 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1

Revision 2.0 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1

Revision 1.0 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1

2 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2

3 Hardware Implementation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3

3.1

Design Description . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3

3.2

3.3

3.4

3.5

3.6

3.7

3.8

3.9

Key Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4

Supported Families . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4

Inputs and Outputs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5

Configuration Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6

License . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7

3.6.1

Obfuscated . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7

3.6.2

RTL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7

Timing Diagrams . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7

Testbench . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8

Resource Utilizations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8

Microsemi Proprietary UG0639 Revision 5.0

iii

Figures

Figure 1

Figure 2

Figure 3

Figure 4

Figure 5

Figure 6

Figure 7

Figure 8

System-Level Block Diagram of RGB to YCbCr444 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3

System-Level Block Diagram of RGB to YCbCr422 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3

System-Level Block Diagram of YCbCr444 to RGB . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4

System-Level Block Diagram of YCbCr422toRGB . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4

Timing Diagram of RGB to YCbCr444 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7

Timing Diagram of YCbCr444 to RGB . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7

RGB to YCbCr444 Testbench Results . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8

RGB to YCbCr422 Testbench Results . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8

Figure 9 YCbCr444 to RGB Testbench Results . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8

Figure 10

YCbCr422 to RGB Testbench Results . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8

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iv

Tables

Table 1

Table 2

Table 3

Table 4

Table 5

Table 6

Table 7

Table 8

Table 9

Table 10

YCbCr Sample Formats . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2

Input and Output Ports of the RGB to YCbCr444 Block . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5

Input and Output Ports of the RGB to YCbCr422 Block . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5

Input and Output Ports of the YCbCr444-to-RGB Block . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6

Input and Output Ports of the YCbCr422 to RGB Block . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6

Configuration Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6

Resource Utilization of RGB to YCbCr444 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8

Resource Utilization of RGB to YCbCr422 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9

Resource Utilization of YCbCr444 to RGB . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9

Resource Utilization of YCbCr422 to RGB . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9

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Revision History

1 Revision History

The revision history describes the changes that were implemented in the document. The changes are listed by revision, starting with the current publication.

1.1

Revision 5.0

The following is a summary of the changes in this revision.

• Updated

Figure 1, page 3 and

Figure 3, page 4.

• Updated

Table 6, page 6 and

Table 7, page 8.

• Added figures to show system-level block diagram. See,

Figure 2, page 3 and

Figure 4, page 4.

Added figure to show testbench results. See, Figure 8, page 8 and Figure 10, page 8.

• Added table for input and output ports of the RGB to YCbCr422 block. See,

Table 3, page 5.

• Resource Utilization tables were added. See,

Table 8, page 9 and Table 10, page 9.

• Added sections

Key Features, page 4, Supported Families, page 4,

License, page 7, Obfuscated, page 7, and RTL, page 7.

1.2

Revision 4.0

The following is a summary of the changes in this revision.

• IOs and equations were updated.

Figure 1,

page 3 and Figure 3, page 4 were updated.

Input and Output Port were updated. See, Table 2,

page 5 and Table 4, page 6.

Added figure to show Testbench results. See, Figure 7, page 8 and Figure 9, page 8.

Resource Utilization values were updated. See, Resource Utilizations, page 8.

1.3

Revision 3.0

Updated the Resource Utilization section and the Resource Utilization Report. See Resource

Utilizations, page 8.

1.4

Revision 2.0

The following is a summary of the changes in this revision.

• The Testbench section was added to the document as per SAR 76100. For more information, see

Testbench, page 8.

Resource Utilization values were updated as per SAR 76100. For more information, see Resource

Utilizations, page 8.

1.5

Revision 1.0

The first publication of this document.

Microsemi Proprietary UG0639 Revision 5.0

1

Introduction

2 Introduction

A color space is a mathematical representation of a set of colors. The most popular color models are:

• RGB - Used in computer graphics

• YIQ, YUV, and YCbCr - Used in video compression

The red, green, and blue (RGB) color space is widely used in computer graphics. These are three primary additive colors and are represented by a three-dimensional, Cartesian coordinate system. These three colors are used to create any desired color. Therefore, the choice of the RGB color space simplifies the architecture and design of the system. Also, the system that is designed using the RGB color space takes advantage of the large number of existing software routines.

However, RGB is not very efficient in terms of bandwidth as all the three components have to be present in equal bandwidth to produce any color. So an RGB based frame buffer must have the same pixel depth and display resolution for each RGB component. Processing an image in RGB color space is usually not the most efficient method. For example: to modify the intensity or color of a given pixel, the three RGB values must be read from the frame buffer, the intensity or color calculated, desired modifications performed, new RGB values calculated, and written back into the frame buffer.

The same can be achieved if the image color properties are stored directly in intensity and color format.

Due to this reason, many video standards use luma and two color difference signals. One of the common color spaces in this format is the YCbCr color space format.

The YCbCr color space was developed as part of ITU-R VT.601 during the development of a worldwide digital component video standard. The luma component Y is defined to have a nominal 8-bit range of 16-

235 range of values. The color information is represented as Cb and Cr with a nominal 8-bit range of 16-

240 range of values. There are several YCbCr sampling formats such as 4:4:4, 4:2:2, 4:1:1, and 4:2:0.

Table 1 • YCbCr Sample Formats

YCbCr Sample

Format

4:4:4

4:2:2

4:1:1

4:2:0

Description

Each sample has a Y, a Cb, and a Cr value represented typically using 8-bits or 10-bits per component. Therefore, each sample in a 4:4:4 sampling format requires either 24-bits or 30 bits.

In 4:2:2 sampling format, for every two horizontal Y samples, there is one Cb and Cr value. Each component sample is typically represented as 8-bits or 10-bits. Therefore, each sample in a 4:2:2 sampling format requires either 16-bits or 20-bits.

In 4:1:1 sampling format, for every four horizontal Y samples, there is one Cb and Cr value. Each component sample is typically represented as 8-bits. Therefore, each sample in a 4:1:1 sampling format requires 12-bits.

In the 4:2:0 sampling format, the 2:1 reduction is done on both horizontal and vertical values. It is commonly used in video compression.

The advantages and disadvantages of various color space formats lead to requirements for the color space conversions. The objective is to convert the video inputs into the desired color space before performing any video processing on it. The RGB to YCbCr and vice-versa conversion is one such example.

Microsemi Proprietary UG0639 Revision 5.0

2

Hardware Implementation

3 Hardware Implementation

This section describes the implementation of the Color Space Conversion block.

3.1

Design Description

The Color space conversion IP block contains two modules — RGB to YCbCr and YCbCr to RGB. The

RGB to YCbCr Color Space Converter IP module implements the equations to convert 24-bit input RGB color samples to 24-bit YCbCr output samples. The YCbCr to RGB Color Space Converter IP module converts vice-versa of the RGB to YCbCr. Both the converters use a 4:4:4 sampling format.

Both the modules take data enable, as inputs and pipeline them accordingly to match the conversion video data outputs.

To convert the floating point constants into integer multiplication, the floating point constants are scaled by multiplying these constants with 2 8 = 256. Then after the computation of the above equations, the output is divided by the scaling factor 2 16 = 65536.

After scaling, the RGB to YCbCr equations are:

Y= 16 + 65.738*R/256 + 129.057*G/256 + 25.064*B/256

Cb = 128-37.945*R/256 - 74.494*G/256 + 112.439*B/256

Cr = 128+112.439*R - 94.154*G/256 - 18.285*B/256

After scaling, the YCbCr to RGB equations are:

R = 298.082*Y/256 + 408.583 * Cr/256 - 222.921

G = 298.082*Y/256 -100.291*Cb/256 - 208.120*Cr/256 + 135.576

B = 298.082*Y/256 + 516.412*Cb/256 - 276.836

The following figures show the system-level block diagrams of the RGB to YCbCr block.

Figure 1 • System-Level Block Diagram of RGB to YCbCr444

CLOCK_I

RESET_N_I

DATA_VALID_I

RED_I

GREEN_I

BLUE_I

RGB-to-YCbCr444

DATA_VALID_O

Y_O

Cb_O

Cr_O

Figure 2 • System-Level Block Diagram of RGB to YCbCr422

CLOCK_I

RESET_N_I

DATA_VALID_I

RED_I

GREEN_I

BLUE_I

RGB-to-YCbCr422

DATA_VALID_O

Y_OUT

C_OUT

Microsemi Proprietary UG0639 Revision 5.0

3

Hardware Implementation

The following figures show the system-level block diagrams of the YCbCr to RGB blocks.

Figure 3 • System-Level Block Diagram of YCbCr444 to RGB

CLOCK_I

RESET_N_I

DATA_VALID_I

Y_IN

Cb_IN

Cr_IN

YCbCr444-to-RGB

DATA_VALID_O

RED_O

GREEN_O

BLUE_O

Figure 4 • System-Level Block Diagram of YCbCr422toRGB

CLOCK_I

RESET_N_I

DATA_VALID_I

Y_I

C_I

YCbCr422-to-RGB

DATA_VALID_O

RED_O

GREEN_O

BLUE_O

3.2

Key Features

• Supports RGBtoYCbCr444 and RGBtoYCbCr422 upsampling color space conversion also supports

YCbCr444toRGB and YCbCr422toRGB downsampling color space conversion.

• Supports 8, 10, and 12 data width.

3.3

Supported Families

• PolarFire

• PolarFire

®

®

SoC

• RTG4 ™

• IGLOO ® 2

• SmartFusion ® 2

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Hardware Implementation

3.4

Inputs and Outputs

The following tables show the input and output ports of the RGB to YCbCr.

Table 2 • Input and Output Ports of the RGB to YCbCr444 Block

Signal Name

RESET_N_I

CLOCK_I

RED_I

Direction Width

Input -

Input

Input

-

Description

Active low asynchronous reset signal to design

System clock

[(G_RGB_DATA_BIT_WIDTH-1):0] Red pixel data input

GREEN_I

BLUE_I

Input

Input

DATA_VALID_I Input

Y_OUT_O Output

-

[(G_RGB_DATA_BIT_WIDTH-1):0]

[(G_RGB_DATA_BIT_WIDTH-1):0]

Green pixel data input

Blue pixel data input

Input data valid signal

[(G_YCbCr_DATA_BIT_WIDTH-1):0] Y pixel data output

Cb_OUT_O

Cr_OUT_O

Output

Output

DATA_VALID_O Output -

[(G_YCbCr_DATA_BIT_WIDTH-1):0] Cb pixel data output

[(G_YCbCr_DATA_BIT_WIDTH-1):0] Cr pixel data output

Output data valid signal

Table 3 • Input and Output Ports of the RGB to YCbCr422 Block

Signal Name

RESET_N_I

CLOCK_I

RED_I

GREEN_I

BLUE_I

DATA_VALID_I

Y_OUT

Direction Width

Input

Input

Input

Input

Input

Input

Output

-

-

[(G_RGB_DATA_BIT_WIDTH-1):0]

[(G_RGB_DATA_BIT_WIDTH-1):0]

[(G_RGB_DATA_BIT_WIDTH-1):0]

Description

Active low asynchronous reset signal to design

System clock

Red pixel data input

Green pixel data input

Blue pixel data input

Input data valid signal

[(G_YCbCr_DATA_BIT_WIDTH-1):0] Y pixel data output

C_OUT Output

DATA_VALID_O Output -

[(G_YCbCr_DATA_BIT_WIDTH-1):0] C pixel data output

Output data valid signal

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5

Hardware Implementation

The following tables shows the input and output ports of the YCbCr to RGB blocks.

Table 4 • Input and Output Ports of the YCbCr444-to-RGB Block

Signal Name

RESET_N_I

CLOCK_I

Y_I

Direction Width

Input -

Input

Input

-

Description

Active low asynchronous reset signal to design

System clock

[(G_YCbCr_DATA_BIT_WIDTH-1):0] Y pixel data input

Cb_I

Cr_I

Input

Input

DATA_VALID_I Input

RED_O Output

-

[(G_YCbCr_DATA_BIT_WIDTH-1):0] Cb pixel data input

[(G_YCbCr_DATA_BIT_WIDTH-1):0] Cr pixel data input

[(G_RGB_DATA_BIT_WIDTH-1):0]

Input data valid signal

Red pixel data output

GREEN_O

BLUE_O

Output

Output

DATA_VALID_O Output -

[(G_RGB_DATA_BIT_WIDTH-1):0]

[(G_RGB_DATA_BIT_WIDTH-1):0]

Green pixel data output

Blue pixel data output

Output data valid signal

Table 5 • Input and Output Ports of the YCbCr422 to RGB Block

Signal Name

RESET_N_I

CLOCK_I

Y_I

Direction Width

Input -

Input

Input

-

Description

Active low asynchronous reset signal to design

System clock

[(G_YCbCr_DATA_BIT_WIDTH-1):0] Y pixel data input

C_I Input

DATA_VALID_I Input

RED_O

GREEN_O

Output

Output

BLUE_O Output

DATA_VALID_O Output

-

-

[(G_YCbCr_DATA_BIT_WIDTH-1):0] C pixel data input

[(G_RGB_DATA_BIT_WIDTH-1):0]

[(G_RGB_DATA_BIT_WIDTH-1):0]

[(G_RGB_DATA_BIT_WIDTH-1):0]

Input data valid signal

Red pixel data output

Green pixel data output

Blue pixel data output

Output data valid signal

3.5

Configuration Parameters

The following table shows the configuration parameters used in the hardware implementation of RGB to

YCbCr and YCbCr to RGB blocks. These are generic parameters and can be varied as per the application requirements.

Table 6 • Configuration Parameters

Name

G_RGB_DATA_BIT_WIDTH

G_YCbCr_DATA_BIT_WIDTH

G_YCbCr_FORMAT

Description

RGB data bit width

YCbCr data bit width

YCbCr444 and YCbCr422

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Hardware Implementation

3.6

License

Color space conversion IP clear RTL is license locked and the obfuscated RTL available for free.

3.6.1

Obfuscated

Complete RTL code is provided for the core, allowing the core to be instantiated with the SmartDesign tool. Simulation, synthesis, and layout can be performed within Libero code for the core is obfuscated.

® System-on-Chip (SoC). The RTL

3.6.2

RTL

Complete RTL source code is provided for the core.

3.7

Timing Diagrams

The following figure shows the timing diagrams of RGB to YCbCr444.

Figure 5 • Timing Diagram of RGB to YCbCr444

CLOCK_I

DATA_VALID_I

RED_I

GREEN_I

BLUE_I

R0

G0

B0

R1 R2

G1

B1

G2

B2

R3

G3

B3

R4 R5

G4

B4

G5

B5

R6

G6

B6

Y_OUT_O

Cb_OUT_O

Y0 Y1 Y2 Y3

Cb0 Cb1 Cb2 Cb3

Y4 Y5 Y6

Cb4 Cb5 Cb6

Cr_OUT_O Cr0 Cr1 Cr2 Cr3 Cr4 Cr5 Cr6

DATA_VALID_O

The following figure shows the timing diagrams of YCbCr444 to RGB blocks.

Figure 6 • Timing Diagram of YCbCr444 to RGB

CLOCK_I

DATA_VALID_I

Y_I

Cb_I

Cr_I

Y0

Cb0

Y1 Y2

Cb1 Cb2

Y3

Cb3

Cr0 Cr1 Cr2 Cr3

Y4 Y5 Y6

Cb4 Cb5 Cb6

Cr4 Cr5 Cr6

RED_O

GREEN_O

R0

G0

R1 R2

G1 G2

R3

G3

R4

G4

R5 R6

G5 G6

B0 B1 B2 B3 B4 B5 B6 BLUE_O

DATA_VALID_O

Note:

All other input signals get delayed by the clock cycles as shown in Figure 6,

page 7

.

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Hardware Implementation

3.8

Testbench

A testbench is provided to check the functionality of Color Space Converter core. The following figure shows testbench result for RGB to YCbCr color space conversion.

Figure 7 • RGB to YCbCr444 Testbench Results

Figure 8 • RGB to YCbCr422 Testbench Results

The following figure shows testbench result for YCbCr to RGB color space conversion.

Figure 9 • YCbCr444 to RGB Testbench Results

Figure 10 • YCbCr422 to RGB Testbench Results

3.9

Resource Utilizations

The color space conversion block is implemented on an M2S150T SmartFusion following tables show the Resource Utilization of RGB to YCbCr.

® 2 System-on-Chip

(SoC) FPGA in the FC1152 package) and PolarFire FPGA (MPF300TS_ES - 1FCG1152E package). The

Table 7 • Resource Utilization of RGB to YCbCr444

Resource

DFFs

4-input LUTs

MACC

RAM1kx18

RAM64x18

Usage

51

86

9

0

0

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Hardware Implementation

Table 8 • Resource Utilization of RGB to YCbCr422

Resource

DFFs

4-input LUTs

MACC

RAM1kx18

RAM64x18

Usage

69

94

9

0

0

The following table shows the Resource Utilization of YCbCr to RGB.

Table 9 • Resource Utilization of YCbCr444 to RGB

Resource

DFFs

4-input LUTs

MACC 5

RAM1kx18

RAM64x18

0

0

Usage

85

134

5

Table 10 • Resource Utilization of YCbCr422 to RGB

Resource

DFFs

4-input LUTs

MACC 5

RAM1kx18

RAM64x18

Usage

87

137

5

0

0

Microsemi Proprietary UG0639 Revision 5.0

9

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