malletKAT Complete Manual
malletKAT PRO
Manual
V. 7KS
Rev. 0612
www.alternatemode.com
Chapter One:
Pressure Modes 7
malletKAT Pro Overview 1-3
Normal Mode 7
MIDI Controllers 1
Dampen Mode 7
Reassignments 1
Aftertouch 7
Controller Inputs 1
Dead Stroke 13
Setups 2
Controller One Two Functions 8 - 9
Pad Training 3
Poly Mode 9
Dynamic Articulations 3
Mono Mode 9
Acoustic Emulations 3
Real Time Control Mode 9
RTC+Velocity 9
Chapter Two:
Pitch Wheel Mode PTW 10
Play Mode Screens 4-12
Virtual Control Wheel CTLA 10
Kit Numbers 4
Instrument Names 11
Factory Kits 4
Kit Names / None 11
User Kits 4
Bank Change/Program Change 11-12
Chains 4-5
Volume Change 12
Layer Modes 5
Hang Mode 5
Chapter Three:
Split Mode 5
Editing the malletKAT 13-30
Double Mode 6
General Editing Concepts 13-14
Melody Chord Mode 6
Editing Pad Layout 14
Velocity Switch Mode 6
Function Listings 14 -15
Alternate Mode 6
Editing Pad Descriptions 15
Changing Values 15
Split Mode 22
Default Settings 16
Double Mode 23
Setup Copy 17
Velocity Shift Mode 23
Cancel 17
Alternate Mode 23
Tap Tempo 18
Monophonic Mode 23
Function Pad 1&2 (backwards/forwards) 18
Mono Note Overlap 24
Setup Numbers 18
Real Time Control 24
Gate Time Control 18
Pitch Wheel Mode 24-25
Auto Velocity to Gate 19
Virtual Control Wheel 26-27
Roll Mode 19
Polyphonic Mode 27
Auto Gate Mode 19
Transpose Mode 27
Latch - Group_Latch 19
Numeric Input Values 27
Foot Controlled Gate 20
All Notes Off 28
Infinite Mode 20
Global Auxiliary Functions 28
Octaves 20
Kit Auxiliary Functions 28
Velocity Settings 20
Bank Select 29
Minimum Velocity 20
Factory Kits 29
Maximum Velocity 20
User Kits 29
Velocity Curve 21
Chains 29
Volume Setting 21
Normal Pressure Mode 30
Program Change Setting 21
Dampen Stroke, DeadStroke 30
Hang Mode 21
Aftertouch 30
Melody Chord Mode 21-22
Numeric Input Values 30
Bank Select 40
Chapter Four:
Beeper 40
Kit Auxillary Functions/Screens 31-38
Breath Controller Train 41
Aftertouch Type 31
Chain Mode 41
Autogate 31
Chord Mode Window 41
Bank MSB LSB Change 31
Dampen Control Assignments 41
Breath Control 32
Data Dump Receive 43
Edit Controller Interface 32
Debounce Count 43
Foot Controller Assignments 32-34
Fine Tuning 43
Kit Controller Assignments 34
Setup Advance/Backwards 43
Kit Names 34
Footswitch MIDI Notes 43
Mono Overlap Mode 35
Foot Controller Performs 42
Multiple Hit Smoothing 35
Groove/Tap Tempo Assignments 44-45
Pitch Bend Assignments 36
Incoming Channel Routings 45
Polyphony Count 36
Incoming Program Change Receive 45
Reassignment Mode Assignments 37-38
Incoming System Message Routing 45
Slew Data Strip Rate 38
Universal ID# 46
Warp Mode 38
MIDI IN Program Change Sound Map 46
MIDI IN to Merge OUT 46
Chapter Five:
Normal Mode Scan Count 46
Global Auxillary Functions/ Screens 39-60
Permanent Memory 47
Adjust Thresholds 40
Program String Names 47
Aftertouch 40
Reassignment Mode Assignments 47-50
Real Time Controller Mode 51
Appendix:
RTC Assignments 51-53
Screen Shortcuts 66
Special Function Black Keys 53
Pad Functions 76
Slew Data Strip Rate 55
KS Sound Bank List 77
Screen Angle 55
Inserting Software Update Chip 85
Select Data Dump Type 54
Pad Thresholds / Training 55
Global Pad Training 55
Group Octave Pad Training 56
Individual Pad Training 57
Thresholds 58-59
Training 59
Tune Instrument 59
Virtual Control Wheel 59-61
Chapter Six:
Good Things To Know 61-65
Differences Between malletKAT Pro and
Express 61
Reinitialize the malletKAT 62
Expanders 62
Index: 62 63
Chapter One
malletKAT Pro Overview
The malletKAT Pro is a powerful MIDI controller that is designed to capture your playing
gestures and performance. It transforms your performance into musical notes (MIDI data),
capturing the details of dynamics, pressure, speed, dampening, etc., creating an incredible
musical representation of your playing. It is this attention to nuance and detail that makes this
instrument so enjoyable to play on. It is by far the most powerful percussion controller ever
created.
The malletKAT is really several instruments in one. It is broken down into two basic
keyboards, called Controller One and Controller Two. Each of these Controllers are
independent from each other. They can have their own sounds, dynamic response, keyboard
and octave range, etc. These sounds can be activated by stepping on a footswitch. They can
be layered so that both play or they can be split or overlapped so that both sounds are active
at the same time.
The malletKAT also has a third layer called a Reassignment Layer. Every note on this layer can
be programmed by the User to play any note on any octave on any of the 16 MIDI channels
simultaneously. MIDI notes do not have to be contiguous. This means that you can set up
special arrangements of non pitched sounds on any pad, or you can set up your own scales
etc. This Reassignment Layer can be used in combination with the other Controllers or it can
replace them. There are 14 programmable Reassignments stored in memory that can be
assigned into any of the 128 User Kits.
The malletKAT can also be used as an alternate MIDI controller that is designed to control
notes instead of playing them. The “black” keys can be assigned to Continuous Controller
Numbers and the “white” keys can send discreet values to these controllers. The malletKAT
can use dynamics and note position to create X,Y sensing so that multiple parameters can be
controlled by how hard you are playing and where you are playing on the keyboard at the
same time.
There are special latch functions that can toggle notes on and off to loop at will. Pads can be
assigned to send out program changes instead of notes. Combining these features in a User
Setup is a powerful way to control things like MIDI Light Control or Loop Sequencers such as
Ableton’s LIVE or Spectrasonics STYLUS RMX.
The malletKAT has 2 Foot Controller Inputs, three momentary inputs, and a breath controller
input. All of these inputs are user programmable, offering tremendous power to the performer.
In any particular performance, one can add subtle vibrato, pitch bend, sustain and gate time
variances, blending of sounds, filter control, etc. just by using these input controls while
playing on the pads. It is possible to suddenly shift octaves, change sounds, sustain chords,
etc. while the “main” sound is active on the keyboard.
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You will notice that there are no buttons on the malletKAT for editing. We have created an
interface that allows for total programming without having to put down your mallets. Notice
the words underneath the “white” keys.
When stepping on the Edit , these pads turn into editing functions. This allows for
instantaneous adjustments in playing such as octave range, gate time, velocity range,
program change, volume change, etc. This makes for an incredibly easy interface. Once you
get the hang of this approach, you will be able to quickly change parameters to your hearts
content, even while you are playing live.
The malletKAT has 128 Factory Setups, 128 User Setups and 16 Chain Setups. Each Setup is
a complete assignment of the sounds and functions. You can name your own User Kits, store
bank and program change information, create your own MIDI mixer with stored volume
change commands. Every User Kit has its own velocity response settings, gate time settings,
octave range etc. Chains allow for non contiguous arrangements of your Setups. This is an
extremely useful feature for setting up quick sound changes in a performance situation. These
changes can be accessed by stepping on a footswitch or by hitting the backward/forward
function pads.
The Factory Setups are pre-programmed for General MIDI. That means that if you have a
sound source that responds to General MIDI (it should have a GM MIDI logo displayed on it),
the malletKAT is ready to go without any programming involved. The instrument name that
you see on the display is the sound that you will hear on your synth.
There are currently two versions of software available regarding pre-programming of the User
Kits. One is for the Kurzweil Pc2R, and the other is for the Yamaha Motif ES. When the
malletKAT is reinitialized with this software, 128 User Kits are installed for one of these
instruments. In other words, we pre-programed the malletKAT especially for one of these
sounds sources. You can alter any of these settings of course, but this is a great way to get
started when using these instruments. You may never have to do any programming because
we have done it for you. Please note that both the Yamaha and Kurzweil Sound Modules are
also tweaked at our factory before they leave. If you have purchased one of these sound
sources from somewhere else, you will have to go online to our website and download the
free SYSEX file for these instruments in order to get a turn key environment on your
malletKAT.
We are sure by now that as you read this introduction, you realize the incredible power that
lies within the malletKAT. The real power however is not the bells and whistles that are inside
it, but the expressiveness and musicality that is capable with this instrument.
One needs a fluid vocabulary to help articulate ideas and emotion. It is our passion to fill this
instrument with a full set of features and functions to help the performer find the right
articulation for self expression.
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Here are just a few of these powerful features.
Individual Pad Training. Everyone plays differently. To help the performer get the full dynamic
range of their playing, the malletKAT learns the players style. It converts the users softest &
hardest hits into 128 discreet velocity dynamics tailored to the performers needs.
Dynamic Articulations. Every Kit stores a set of minimum and maximum velocity ranges along
with velocity curves to get the instrument dynamics tailored to personal taste. Dynamics can
be used to change a sound at a particular velocity point. Besides setting any “gate” length of
a sound, dynamics can also control how long a sound speaks. These “gate time settings” can
also be controlled by a foot or breath controller.
Acoustic Emulations. The malletKAT can recognize “dampen” strokes, a common vibraphone
technique and now “dead” strokes, a common marimba style of articulation. Like Individual
Pad Training, dampening and dead stroke articulations can be tailored to respond to your
personal style of playing.
Special Mono Modes have been developed to allow the performer to play solo instruments
such as flutes or lead lines without the “bleeding” of sounds heard when using a sustain pedal
on a synth. Instead the sustain pedal in this mode creates a legato single line passage. It is
now possible to create staccato / legato articulations effortlessly.
Auto Gate functions also help control the “bleeding” of sounds when playing fast passages.
The length of a sound can vary depending on how fast you are playing. This can be extremely
effective when playing an acoustic guitar sound for example.
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Chapter Two
PLAY MODE SCREENS
We know that many of you do not want to read the entire manual. That’s OK. If you purchased
a Kurzweil PC2R or a Yamaha Motif ES from us, you probably won’t need to do much
programming anyway because we did that work for you.
It is important that you understand what ”condition” your malletKAT is in at any particular
moment, so please take the time to read THIS chapter. It will save you grief down the road!
If you want more detail on any of the topics that are being mentioned, refer to the INDEX. It
will list all of the pages that refer to topic outlined in this chapter.
When you first turn on the malletKAT, the display tells you on the second line what version
number of the software that’s inside your malletKAT. Each new version of software adds new
features that might change the way the display looks. This manual is written for version 6.x.
There are four lines of text on the display. The display changes its look as different features
are called up. Let’s begin with the first Line.
KIT NUMBERS
The very first character on Line one will either be:
F followed by a number. Example F 01 meaning Factory Kit 1 or
U followed by a number. Example U 89 meaning User Kit 89 or
C followed by a group of numbers. Example. C02-12 Meaning Chain Two, Setup 12.
The F stands for FACTORY KITS. There are 128 Factory Kits that are in the malletKAT. These
KITs are stored in memory. This means that any changes that you make to the FACTORY Kits
are gone as soon as you leave the KIT going to another KIT number. If you want to make
permanent changes to a FACTORY Kit, then you will need to save them in a USER KIT.
The name of the KIT displayed on line three is a GENERAL MIDI Name. These names will only
line up with the names that are on your sound source if your module or keyboard has the GM
logo on it. If you do not have a GM synth, the malletKAT has no way of knowing what sound
source it is connected to. You will need to go to the User Kits to make your own KIT names.
If you see a U followed by a number on the first line, then you are in the USER KITS. There are
also 128 USER KITS in the malletKAT. Here you can name your own kits, change any
parameter and have them stored into permanent memory. If you see a number looking like
C01-01, then you are in CHAIN MODE. CHAIN MODE allows you to arrange your KITS in a
non-contiguous fashion. You can store 16 Chains, each having the ability to arrange 16 KITS
in each Chain.
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You can jump between these three modes by holding down the EDIT FOOTSTWITCH and
hitting pad F (third octave). It says BANK SELECT under the pad. Use the DECrement,
INCrement pads (C#-D# ) on the highest octave to change modes.
If you are using a malletKAT EXPRESS, you will need to hold down the EDIT and the
SUSTAIN ONE at the same time to tell the malletKAT that you are accessing third octave
functions. Release the SUSTAIN once you enter the mode. If you have an EXPRESS with three
octaves, you do not need to do this.
You can change KITS at any time by using the Backward /Forward Pads. (The little pads on
the far right of the malletKAT). Strike the pad twice to get your direction going.
For more information regarding KITs and CHAINs, refer to the Index for specific pages on
these subjects.
LAYER MODEs
Immediately following the KIT NUMBER, you will see on the first line of the display one of the
following LAYER MODES on the screen.
Hang = Hang Mode
Splt = Split Mode
Doub = Double Mode
Mel1 = Melody Chord Mode 1
Mel2 = Melody Chord Mode 2
Mel3= Melody Chord Mode 3
VEL S = Velocity Shift Mode
Alt = Alternate Mode
Layer Modes tell the malletKAT how to control its sound layers. These layers are called
CONTROLLER ONE AND CONTROLLER TWO. These Layers can be total independent, split
on the keyboard, layered, velocity shifted or alternated as described below.
HANG In this mode, when you are playing on the malletKAT, you will hear the sounds being
controlled by CONTROLLER ONE. When you step on the SUSTAIN TWO , the malletKAT
switches to the sound being controlled by CONTROLLER TWO. In its default setting,
CONTROLLER TWO sound plays INDEFINITELY ( it HANGS) until you touch the SUSTAIN 2
again. This allows you to play suspended sounds underneath while you are playing on the
sounds from CONTROLLER ONE.
You can access the HANG mode by stepping on the EDIT footswitch, and while held down,
tap the C natural, second octave down from the top.
SPLIT MODE
The SPLIT Mode allows the malletKAT to play two sounds without having to step on the
SUSTAIN TWO . Each of the sounds from CONTROLLER ONE and TWO can have their own
SPLIT point on the keyboard. This means that the two sound layers can overlap or split. It is
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even possible to have “dead” notes between the two SPLIT Zones.
You can access the Split mode by stepping on the EDIT footswitch, and while held down, tap
the D natural, second octave down from the top. Both Controller One and Two need to have
their own split points assigned in order for this function to work properly. Read about this in
the EDIT Screens chapter.
DOUBLE MODE
When you see this on the first line on the display, it means that the malletKAT is in DOUBLE
or layer mode. That means that both CONTROLLER ONE AND TWO are active across the
entire malletKAT. Both sounds are layered on the instrument. You can step up Sustain One
Footswitch to control the sustaining of both sounds at the same time in the KIT AUX Screens.
You can access the Doub mode by stepping on the EDIT footswitch, and while held down, tap
the E natural, second octave down from the top.
Mel1, Mel2, Mel 3 When you see any of these on the first line, you are in Melody Chord Mode.
These modes tell the malletKAT what sound to play (from Controller One or Controller Two)
depending on how many notes are being played simultaneously. It gives one the ability to play
one sound as a melody line and another as an accompaniment sound simply by playing
individual notes or chords.
There are three variations (described in the Editing Chapter) of the Melody Chord Mode. Each
Mode varies slightly on where to send the notes when it sees a chord. It is always best to
experiment and listen to the differences and see which Mode will work best for you.
You can access the Mel1, Mel2 or Mel3 Melody Chord Modes by stepping on the EDIT , and
while held down, tap the C natural pad (hang) TWICE, THREE times for FOUR Times
respectively. This C is on the second octave from the top.
If you let go of the footswitch and start the process again, hitting C will start the Mode
changes from the beginning showing you the HANG, then Mel1, then Mel 2 etc.
VELOCITY SHIFT MODE
When you see this on the screen, you are in Velocity Shift Mode. In this mode, the sound
switches between CONTROLLER ONE and TWO by how hard you play. You can set up the
exact velocity point that the switch happens in the KIT AUX SCREENs.
You can access the VELS mode by stepping on the EDIT , and while held down, tap the E
natural pad (layer) TWICE, second octave down from the top.
Alt. The Alt stands for Alternate Mode. In this mode, every time you hit the keyboard, the
sound switches between CONTROLLER ONE and CONTROLLER TWO.
You can access the ALT mode by stepping on the EDIT , and while held down, tap the E
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natural pad (layer) THREE TIMES second octave down from the top.
PRESSURE MODES
The malletKAT can detect continuous pressure on a pad. This gesture of applying pad
pressure can be interpreted by the malletKAT to perform specific functions such as mallet
dampening, dead stroking or aftertouch.
On the first line of the display on the far right of the screen, there are several choices of
Pressure Modes. They are:
Norml, Dampn, Aftch and DeadS
Norml This represents the NORMAL Pressure Mode, where applying continued pressure
causes notes to be sustained. (this is like pressing down on a keyboard). The note will shut off
after the pressure from the mallet is released (and the gate time lapses)
You can access the Norml mode by stepping on the EDIT , and while held down, tap the G
natural pad. This is the third octave down from the top.
If you are using a malletKAT EXPRESS, you will need to hold down the EDIT and the SUSTAIN
ONE at the same time to tell the malletKAT that you are accessing third octave functions.
Release the SUSTAIN once you enter the mode. If you have an EXPRESS with three octaves,
you do not need to do this.
Dampn This represents the Dampen Pressure Mode, where natural dampening techniques
cause individual notes to be quieted. This is like the dampen technique used on a
vibraphone/vibraharp.
There are settings in the GLOBAL AUX Screens that change the sensitivity and reactions to
your dampening strokes.
You can access the Dampn mode by stepping on the EDIT , and while held down, tap the A
natural pad. This is the third octave down from the top.
If you are using a malletKAT EXPRESS, you will need to hold down the EDIT and the SUSTAIN
ONE at the same time to tell the malletKAT that you are accessing third octave functions.
Release the SUSTAIN once you enter the mode. If you have an EXPRESS with three octaves,
you do not need to do this.
Aftch This represents the Aftertouch Pressure Mode, where applying continued pressure
causes Aftertouch commands to be sent to your sound source. Aftertouch is continuous
controller data that can be routed to do many different things within the sound module.
You can access the Aftch mode by stepping on the EDIT , and while held down, tap the B
natural pad. This is the third octave down from the top.
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If you are using a malletKAT EXPRESS, you will need to hold down the EDIT and the SUSTAIN
ONE at the same time to tell the malletKAT that you are accessing third octave functions.
Release the SUSTAIN once you enter the mode. If you have an EXPRESS with three octaves,
you do not need to do this.
DeadS This represents the Dead Stroke Mode. This is a new feature in 6.0 which simulates
the common dead stoke technique that is used with marimba and vibraphone players.
When a dead stroke gesture is detected, these notes are sent out on a different MIDI channel
so that dead stroke samples can be accessed.
If you have a SAMPLER that has samples of marimba dead strokes, this mode will become
invaluable. Unfortunately, this may be hard to come by. When an electronic instrument is
made entirely on the dead stroke sound, this new feature in the malletKAT will be ready to
represent this new articulation.
You can access the DeadS mode by stepping on the EDIT , and while held down, tap the A
natural pad (dampen) TWICE. This is the third octave down from the top. The Dead Stroke
gesture can also be creatively used to access different sounds on multiple channels that are
transposed.
The Dead Stroke sends the note data to the actively kit assigned Reassignment Number (a
Reassignment is a special keyboard layout arrangement where each note can be assigned to
any note number along with it’s own MIDI channel.
You can control the delay time before the Dead Stroke sounds in the Global Screens (Dead
Stroke Count).
If you are using a malletKAT EXPRESS, you will need to hold down the EDIT and the SUSTAIN
ONE at the same time to tell the malletKAT that you are accessing third octave functions.
Release the SUSTAIN once you enter the mode. If you have an EXPRESS with three octaves,
you do not need to do this.
CONTROLLER ONE and TWO CONTROLLER FUNCTIONS
On the second line of the Display, you will see the word “Controller” followed by 1 or 2.
Whenever you edit the malletKAT, you will need to know what layer you are working on.
You can change what Controller you are using by stepping on the EDIT , and while held down,
tap the INC or DEC pads (C# or D# on the highest octave). The display will show the current
Controller Number.
You will also notice that to the right of the word Controller is yet another group of functions
that tell the Controller how it is to function.
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Every Setup has two Controller Layers, and each Layer can have its own assigned Function.
Remember also that they can be layered in DOUBLE Mode or accessed independently in HANG
Mode.
These are the Controller Functions:
Poly
Mono
RTC
RT+V
PTW
CTLA
CTLB
CTLC
Poly. This is the “standard default” Controller Function. This is for normal polyphonic playing.
In this mode, you can play chords, melody, etc.
You can access the Poly mode by stepping on the EDIT , and while held down, tap the G
natural pad. This G is on the second octave down from the top.
Mono. This setting is for Monophonic Playing. This mode is great for lead lines, or for
simulating solo line instruments like flute or trumpet. Only one note will sound at a time in this
mode.
There is also an Mono Overlap Setting for setting legato control (this overlaps notes together,
programmed in milliseconds).
You can access the Mono mode by stepping on the EDIT , and while held down, tap the F
natural pad. This F is on the second octave down from the top.
RTC. This stands for "Real Time Controller”. This Mode turns the malletKAT into a massive
knob turning machine. The “black” keys on the lower two octaves (one octave for the
Express) are assigned a Continuous Controller Number. The “white” keys send out discreet
values.
If you assign say C# as a volume control for your mixer, striking the white keys from left to
right will raise the volume of that fader. This is a very powerful feature, and as of date, we are
the only manufacturer implementing it on a keyboard controller.
You can access RTC by stepping on the EDIT , and while held down, tap the F natural (mono)
pad TWICE. This is the second octave down from the top.
RTC + Velocity This stands for "Real Time Controller" plus Velocity. This is a special mode
that allows for two controller numbers to be manipulated simultaneously. RTC is a horizontal
control, meaning that values of a controller are affected by using the white keys, left to right.
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Adding Velocity to this mode means that your playing dynamics, or vertical approach changes
values to a controller. Playing soft or loud is interpreted as small or large controller values.
Details on this mode are in the “Editing the Screens” Chapter.
You can access RTC + V by stepping on the EDIT , and while held down, tap the F natural
(mono) pad THREE times. This is the second octave down from the top.
You can get back to the other Modes on F natural by releasing the Edit , and then starting the
process again.
The following Modes only function on CONTROLLER TWO. PTW / CTLA / CTLB / CTLC...
PTW. This mode is the PITCH WHEEL MODE. This turns CONTROLLER 2 into a massive
pitch wheel. Unlike the RTC, the value of the white key returns to zero when the note is
released. This simulates using a pitch wheel on a synthesizer. This mode is intended to be
used in conjunction with CONTROLLER ONE, the actual sound, while CONTROLLER TWO
imposes the pitch wheel effect on CONTROLLER ONE.
Details on this mode are in the “Editing the Screens” section.
You can access PTW by stepping on the EDIT , and while held down, tap the F natural (mono)
pad FOUR times. This is the second octave down from the top. Remember that this setting
only works on CONTROLLER TWO.
You can get back to the other Modes on F natural by releasing the Edit , and then starting the
process again.
CTLA / CTLB and CTLC.
There are three VIRTUAL CONTROL WHEELS on the malletKAT. They are Control Wheels A, B
and C.
These wheels can only be assigned to CONTROLLER TWO. Only one wheel can be activated
per KIT. It is activated when the Sustain Two Footswitch is depressed. Like the PTW mode,
the white keys on the malletKAT send out discreet wheel values.
Details on this mode are in the “Editing the Screens” Chapter.
You can access CTL by stepping on the EDIT , and while held down, tap the F natural (mono)
pad FOUR, FIVE, SIX or SEVEN times respectively. This is the second octave down from the
top.
You can get back to the other Modes on F natural by releasing the Edit , and then starting the
process again.
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INSTRUMENT NAMES / KIT NAMES / NONE
On the third line of the display, you can choose one of three options for what will be displayed
on that line. This option is decided in the GLOBAL SETTINGS (screen #64, Program String
Names). Choices are:
INSTRUMENT NAMES. These are the General MIDI Program Names. In the Factory Kits, you
cannot change these names. The Instrument Names correspond to the Program Numbers
that have been assigned to them.
If you have a General MIDI sound module, the INSTRUMENT NAMES on the malletKAT
display will automatically correspond to the screen names and sounds of your synth.
If you are using a non standard sound source, or a different sound bank on a GM compatible
synth, the names will NOT correspond. You should then go to the USER KITS and use the KIT
NAME option, or just ignore the name of the KIT in the FACTORY KIT setting.
KIT NAMES In the USER KITS on the malletKAT, you can choose to name your own kits. This
is helpful when creating a KIT that has combinations of sounds in them. This mode should be
used if you are using a sound source that is not GM compatible.
This option is decided in the GLOBAL SETTINGS (screen #64, Program String Names).
The KIT NAME is the same for BOTH CONTROLLERS. The length of the name can be a total
of 12 characters. It is programmed in the KIT AUX screens (#00) See “Editing the Screens” for
details.
NONE It is also possible not to have any KIT name strings in a SETUP. This can be useful
because screen lines 3 and 4 then display channel, volume and program number information
for Both CONTROLLER ONE on line three and CONTROLLER TWO on line four.
If KIT NAMES or INSTRUMENT NAMES are chosen, line four displays information only for one
CONTROLLER. You can decide which controller is being displayed by stepping on the EDIT
and while held down hit the C# Decrement or D# Increment Pad on the highest octave. While
in EDIT, you will see the words “Edit Controller One” or “Edit Controller Two” on the display.
When you release the footswitch and are back in Play Mode, whatever CONTROLLER you
chose will display its number on the second line. The data on the fourth line (explained below)
will be information about that Controller.
THE FOURTH LINE BANK, PROGRAM and VOLUME INFO
There is much information packed on the fourth line of the display.
First, is the MSB, LSB Bank Change information. You will see a number like this: B 01-02. The
B stands for BANK, the first number 01 is the MSB number. The dash separates the LSB
number from the MSB.
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Please read in the AUX Screens Chapter more information about Bank Change Commands.
Following the Bank Number Display is the letter P followed by a number. This is the
PROGRAM CHANGE number. There are 127 Program Change numbers available, each
number representing a sound on your synth.
Finally there is the letter V. This represents the Volume Number.
As you can see, each kit in the malletKAT stores a Bank, Program and Volume Number. It acts
like a mixer, completely setting up your synth with the right sound and the right volume. You’ll
almost never need to touch the sound module.
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Chapter Three
EDITING THE MALLETKAT
GENERAL EDITING CONCEPTS
The malletKAT PRO has no buttons or knobs for changing settings. All changes in the
malletKAT PRO’s settings are done with the Playing Pads. That is why the Pads have names
like Setup, Octave, and Channel, etc. below them. You can make all of your changes without
having to put your mallets down!
The malletKAT PRO has two main operating modes: PLAY MODE and EDIT MODE.
You are in PLAY MODE when you are not depressing the EDIT Footswitch. In PLAY MODE,
your Pads play sounds. The screen says Play Mode on the display along with other important
information.
You are in EDIT MODE whenever you are depressing the EDIT Footswitch. In EDIT MODE,
your Pads all perform the Editing functions that are written below the Pads themselves.
HOW TO EDIT:
The process of Editing goes like this:
• Depress the EDIT and Keep it Down then..
• Select Controller 1 or 2 by hitting the INC/DEC Pads (C# - D# on top octave). This sets up
what Layer you are Editing.
• Select the Function you want to edit by hitting a “white” key. The name of the function is
underneath the white note.
• Use the INC/DEC Pads to change the Value or use the Black Keys as a numeric pad. (The
numbers are under the black keys (not shown on Express).
• Release EDIT . That’s it! Get into EDIT MODE with the EDIT , select a setting to change,
change it, and release the EDIT . Now, for some examples.
EXAMPLE 1: Change the “Octave” setting for Controller 1.
1. Depress the EDIT . The Screen will look like:
Setup 01 (01-127) Edit Controller1(or 2)
2. Use the C# or D# pads (INC/DEC) on the highest octave to change Controller number if
it is not set to 1.
3. Hit “Octave” (the “E” of the highest octave of your 3-octave malletKAT PRO). Screen
looks like this: Setup 01 Edit Controller 1 Octave 08 (00-14)
4. Hit the INC/DEC pads to set the octave range of the Kit. It can be set to any octave
range from 00 to 14, depending on the sound selected. Each time you strike these
value keys, the keyboard changes one octave up or down.
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5. Release the EDIT . The Screen will return to the PLAY MODE screen. The sound of
instrument will now sound an octave higher or lower.
EXAMPLE 2: Changing the MIDI CHANNEL from 01 to 02
1. Depress the EDIT . The Screen will look like: Setup 01 (01-127) Edit Controller1(or 2)
2. Hit B natural on the second octave from top (it says Channel on the bottom) Setup 01
Edit Controller1 Channel 01
3.
Hit the INC Pad (D#) once. The bottom line changes to Setup 01 Edit Controller1
Channel 02
4. Release the EDIT . The Screen will return to the PLAY MODE screen – Controller One is
now sending on MIDI CHANNEL 2.
EDITING PAD LAYOUT
Underneath the “white” keys of the malletKAT are the BASIC listings of FUNCTIONS. When
you step on the Edit and hit one of these pads, the name of that FUNCTION appears. When it
does, you simply use the INC/DEC pads to change the values.
On the EXPRESS, you will need two footswitches to get at the EDIT FUNCTIONS normally
found on the third octave. See “Edit Mode on the malletKAT EXPRESS” in the “Good Things
to Know” chapter.
On some “white” keys, repeated hits call up different functions. On the malletKAT PRO, you
can also use the “black keys” as a numeric input instead of the INC/DEC pads. The EXPRESS
has limited access to this feature.
FUNCTION LISTINGS HIGHEST OCTAVE
C = Setup Number
D = Gate Time Settings forward = (Roll Mode, Velocity Gate)
E = Octaves
F = Minimum Velocity Setting
G = Maximum Velocity Setting
A= Velocity Curve
B = Volume Setting
C (highest) = Program Change
C# = Decrement
D# = Increment
F# = Default
G# = S.Copy
A# = Cancel
Function Pad 1 = Backwards
Function Pad 2 = Forwards
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MIDDLE OCTAVE
C = Hang Mode, Melody Chord 1, Melody Chord 2, Melody Chord 3 Modes
D = Split Mode
E = Double, VEL Shift, ALT Mode
F = Monophonic Mode , RTC, RTC+Velocity (Layer two PTW, CTLA,CTLB, CTLC
G = Polyphonic Mode
A= Transpose Mode
B = MIDI Channel
C# = 6 number
D# = 7 number
F# = 8 number
G# = 9 number
A# = 0 number
LOWER OCTAVE
C = All Notes Off, Individual All Notes Off
D = Global Auxiliary Functions
E = Kit Auxiliary Functions
F = Bank Select (Factory, User, Chain)
G = Normal Pressure Mode
A= Dampen Stroke, Dead Stroke
B = Aftertouch Mode
C# = 1 number
D# = 2 number
F# = 3 number
G# = 4 number
A# = 5 number
EDITING PAD DESCRIPTIONS
HIGHEST OCTAVE
CHANGING VALUES Use the C# pad (highest octave) for Decrement (lowering the value)
Use the D# pad (highest octave) for Increment (raising the value)
Use these two pads for changing the value of the function that is called up in Editing. Each
strike of the pad increases or decreases the value of “blinking” value by one.
These pads also toggle between Controller One and Controller Two when you first enter EDIT
Mode by stepping on the Edit footswitch .
You can also change the value of a function by using the numeric pads (black keys of middle
and lower octaves). Just use these pads to enter the number. It automatically loads in.
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DEFAULT = F# pad (highest octave)
The malletKAT PRO can automatically place in a default value for every function when you are
editing. This means that when you call up a function, rather than having to guess what
number to input, striking the F# pad while the function value is blinking will load in a basic
“default” or normal value.
Using the Defaults will make using the malletKAT PRO even easier for you. Whenever you
want to make a new Setup, you can dump in the Defaults so that you can start out with the
Setup already close to your liking. This is especially true since you can even change the
Defaults to whatever your preferences are.
The Default values (for Setup settings) themselves may be changed at any time. To do this,
the “Default” pad must be the first pad hit after the Edit is depressed. From this point on, as
long as the Edit is held down, the values that are being edited are the Default values instead
of the Function settings themselves.
For Example: Let’s change the Default value for Channel to 4.
1. Depress the Edit and keep it depressed during the following.
2. Hit the “Default” Pad, (F# on the highest octave).
3. Hit the “Channel” Pad, (D on the highest Octave).
4. Hit the “4” Pad, (G# on the lowest octave of the malletKAT PRO).
5. Release the Edit .
Note, you have not changed the value of Channel in any of your Setups. You have only
changed the Default for Channel. From now on, when you hit Default while looking at a
Channel setting, the value “4” will be put in for the Channel in that Setup. Let’s continue the
example by showing that:
1. Depress the Edit and keep it depressed during the following.
2. Hit the “Channel” Pad, (D on the highest Octave).
3. Hit the “Default” Pad, (F# on the highest octave). Note that the Channel has been
changed to “4”.
4. Release the Edit .
Now you have changed the current Setup Channel setting (for one of your Controllers).
To put your Channel back to the Channel you want (and put Default setting to the Channel
you want) do steps 1 to 9 above again, except at step 4 put in the Channel number you want
to use. Now you should put in the Defaults for all the values you use. This will make all of your
future Setup editing easier because you can set up most the of values quickly by using the
Defaults.
If you put in a Default Setup when you start editing a Setup, all of your Personal Defaults will
be inserted for you. To load in a Default Setup, simply:
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1.
2.
3.
4.
Depress the Edit and keep it depressed during the following.
Hit the “Setup” Pad, (C on the highest octave).
Hit the “Default” Pad, (F# on the highest octave).
Release the Edit . Now this Setup has all of your defaults loaded into it.
The Default for Program Change is always the # of the Setup you are in. Therefore, you are
unable to change the Default for Program Change.
The Default for Gate Time for Controller 2 in Hang Mode is always “Infinite.” The Default Gate
Time for Controller 1 and for Controller 2 in Split and Double (Layer) is user definable.
If you change one of your Defaults for a particular setting and want to get it back to the
original Factory setting, the method is as follows: <Edit foot down> <Default> <setting>
<Default> <Edit foot up>
For example, if you want to return the Default for Minimum Velocity to the original Factory
setting:
1) Depress the Edit and keep it depressed during the following.
2) Hit the “Default” Pad, (F# on the highest octave).
3) Hit the “Minimum Velocity” Pad (F on the highest octave).
4) Hit the “Default” Pad again, (F# on the highest octave).
5) Release the Edit .
Now the Default for Minimum Velocity has been returned to the original Factory setting.
SETUP COPY = G# (highest octave)
This function allows you to copy the current FACTORY or USER Setup to any other USER
SETUP number.
To do this, perform the following steps:
1. Hit the SETUP COPY pad (G# on the highest octave) while the Edit is pressed.
2. Enter the digits of the Setup Number to which you would like to copy the current setup by
using the INC/DEC Keys.
3. Hit the SETUPCOPY pad again to see the confirmation screen.
4. Hit the SETUP COPY pad a third time to perform the copy. After the copy is performed,
the SETUP that you copied to is the CURRENT Setup
Cancel = A# (highest octave)
To recover from unwanted changes, simply hit the CANCEL pad (A# on the Highest Octave).
Changes that you have made to a Setup may be undone as long as you have not gone away
from this Setup to another one.
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Function Pad 1 = Backwards
Function Pad 2 = Forwards
These are the little pads on the far right of the malletKAT. In PLAY MODE, hitting the pads
allow you to ADVANCE or go BACKWARDS to the next Setup. You need to hit them twice to
start the Setup changing, but once you do, one hit moves the Setup one kit back or forwards.
When the TAP TEMPO / GROOVE is ENABLED, hitting the BACWARDS pad twice with the
EDIT Footswitch down will determine the new Tempo. The screen will display the new tempo
after the pad is struck twice.
When the TAP TEMPO/ GROOVE is Enabled, hitting the FORWARD pad toggles the GROOVE
ON or OFF.
SEE the GROOVE Section in the Global Screen Chapter.
In EDIT MODE these pads allow you to advance backwards or forwards to the next cursor
position on the screen and also to advance backwards or forwards to the next screen
(examples; Global Aux Screens, Kit Aux Screens, Gate Time Screens, etc)
SETUP NUMBER = C (second highest C)
A SETUP is an entire collection of settings that defines one “kit” of the malletKAT Pro. There
are 128 USER SETUPS and 128 FACTORY SETUPS in the malletKAT. A Setup consists of
MIDI Channels, Gate Time Setting, Velocity Settings, Program Number, Etc.
GATE TIME CONTROL
GATE Time
VELOCITY Gate
ROLL Mode
AUTO Gate
FC Gate
INFINITE Gate LATCH Performance Mode
The many different ways to control GATE on a malletKAT makes this instrument incredibly
expressive. Understanding these different settings will help you to create nuance in your
performance.
GATE TIME Settings = D (highest octave) 10mS – 6.100 seconds. Gate Time is the amount of
time the malletKAT holds down or sustain notes for you.
Generally, Gate Time is a measure of how long the sound should sustain. After the malletKAT
Pro sends a “note on” command, the malletKAT will wait this length of time before sending a
“note off” command. For synths, tone generators and samplers, this is an important setting.
For many drum machines, this setting has no effect. When a Gate Time has no effect, it
should be set to a fast value (0.015 milliseconds).
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Different Gate Times will give you different lengths of time for the sustain of the notes. For
very short Gates times, the value choices are in 5 mS increments. For medium times the
resolution is 25 mS, while at long times (>2seconds), the resolution is in 100 mS increments.
The varying resolution allows you to have accurate resolution where it counts most (short
times) and also the ability to select very long times.
You can manually control individual sound sustain by continuing to hold down on a pad
(except in Dampen/DeadStroke Mode). If you are going to do this, you should raise the
minimum velocity of the pads up because dynamics on the pads are measured in the first 2
milliseconds of your contact with the pad. On a Staccto hit, this is fine. However, if you are
trying to press down on a pad in a “sustaining way”, your “push” has not amounted to much
in the first 2mS.
You also control varying the sustain of the notes you play by using the Sustain footswitch. It is
the most natural mechanism to use as it operates like a vibe pedal. The Gate Time sets the
minimum sustain- which you can extend longer with the sustain pedal or by manually holding
individual notes down.
AUTO VELOCITY TO GATE = D (highest octave)
You can control the Gate Time of a sound by how hard you hit the pad.
Hit the Gate Pad (d natural) and use the INC/DEC pads to find the VELOCITY Gate time
setting (past 6.100 seconds)
After setting the Gate Time to VELOCITY, hit the RIGHT FUNCTION PAD (P2) Twice to get to
the Min/Max Velocity Settings.
If the gate is set to VELOCITY, the length of each note is determined by the velocity of each
hit. The range of the gate is determined by this AUXiliary Screen which sets the Minimum and
Maximum Range of the Gate Times. Reverse settings are legitimate (the harder the hit, the
smaller the gate time). The range of the Velocity Gate time is .10 to 6.100 seconds.
ROLL MODE = D (highest octave) Enter the Gate Time Mode (edit footswitch and d natural),
then hit the RIGHT FUNCTION PAD Once. You can then Toggle ON/OFF the ROLL MODE
Feature.
When ROLL MODE is turned on, individual notes can be polyphonic if the same note is played
rapidly (thus eliminating the “machine gun effect” of certain sounds. Six Seconds after the
rapid playing stops, a note off message is sent and will shut off all of the individual note “on”s.
Please note that some sound sources will not “like” this function. If notes get stuck on in this
mode, you must keep the Toggle set to OFF.
Loop Latch/ Group Performance Mode. Set the gate time to Latch. The keys of the
malletKAT do NOT play normally. The black keys turn on notes, while the white keys below
the black ones turn OFF the black notes. In other words F# plays the note with no gate time.
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The F natural below the F# turns that note off. Same for G#, A# with G and A shutting the
sharp notes off.
GROUP LATCH. Hitting the Hi C will shut off ALL loops. Hit the Hi C again, and the loops
toggle back on. If a sharp key is struck again, the Hi C resets and remembers only the sharp
keys struck after hitting the Hi C.
AUTO GATE MODE This is found in the KIT AUX Screens # 60. When AUTOGATE is enabled,
the gate time is affected by how fast you play by the amount programmed on this screen. The
Overlap setting on the display is the amount of time the shortened note will play before being
turned off, measured from when the last note was hit.
FOOT CONTROLLED GATE
The Gate Time of a sound can now be controlled by the position of the controller pedal.
When the Gate Time is set to GATE FC1 or GATE FC2, the position of the pedal determines
the length of the sound. The range of the gate time (minimum and maximum) is set by first
calling up the gate time screen in edit mode, setting the time GATE FC, then while holding
down the edit , tap the right function pad twice (past the roll mode screen). It is here that the
minimum and maximum ranges are set.
INFINITE MODE = D (highest octave) Enter the Gate Time Mode (edit footswitch and d
natural), then use the INC/DEC pads to find the INFINITE setting (past 6.100 seconds).
This setting is specifically for Controller 2 when using HANG mode. When the gate time is set
to INFinite, the Sustain 2 acts like a GATE TOGGLE. When the Sustain 2 is held down, the
notes from CONTROLLER 2 are played. They will continue to play...to HANG, until the
footswitch is held down again.
See also HANG MODE for more information on the use of INFINITE Gate.
OCTAVES = E (highest octave) Range 00-14 This function sets the pitch range of the
Controller. Each time you raise or lower the number, the entire note range of the sound goes
up or down one octave.
MINIMUM VELOCITY SETTING = F (highest octave) Range 00-127 This setting determines
how loud your softest hits will sound. Lowering this number will make your soft hits sound
softer. Raising this number will turn even soft hits into loud sounds (if the maximum velocity is
set to max, 127)
MAXIMUM VELOCITY SETTING = G (highest octave) Range 00-127 This setting determines
how loud your loudest hits will sound. Lowering this number will make your loud hits sound
softer.
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VELOCITY CURVE = A (highest octave) Range 01-11 This setting determines how the
loudness of a sound varies as your hits go from soft to hard. It determines how fast a sound
goes from the minimum velocity setting to the maximum velocity setting as you play from soft
to hard.
Some curves work in reverse. The harder you play, the softer the sound gets. See the
Appendix for Velocity Curve Documentation.
VOLUME SETTING =B (highest octave) Range 00-127 This setting determines the overall
volume of a patch on your sound source. When you enter a KIT SETUP, the volume command
is sent to your synth. This acts like a MIDI Mixer, so you can control the volume of sound from
patch to patch.
The volume will be overridden by the Foot Controllers if you are using them to control volume.
PROGRAM CHANGE SETTING =C (highest octave) Range 00-127 This setting selects a
sound or set of sounds on your sound source in conjunction with the BANK SELECT #
command found in the KIT AUX SCREENS #3 and 4. There are usually 128 sounds in a
BANK. This screen sends a program change within the Bank selected.
MIDDLE OCTAVE
HANG MODE =C (on MIDDLE OCTAVE) Hang Mode is one of the LAYER MODEs on the
malletKAT. Layer Modes tell the malletKAT how to control its sound layers. These sound layers
are called CONTROLLER ONE AND CONTROLLER TWO. Hang Mode is a default setting,
because the main sound is generated by CONTROLLER ONE
In this mode, when you are normally playing on the malletKAT, you will hear the sound being
controlled by CONTROLLER ONE. When you step on the SUSTAIN TWO , the malletKAT
switches to the sound being controlled by CONTROLLER TWO. In its default setting,
CONTROLLER TWO sound plays indefinitely, (it HANGS) until you step on the SUSTAIN 2
again. This allows you to play suspended sounds underneath while you are playing on the
sounds from CONTROLLER TWO.
You can access the HANG mode by stepping on the EDIT Footswitch, and while held down,
tap the C natural, second octave down from the top.
MELODY CHORD MODE =C twice...four times (on MIDDLE OCTAVE) Mode One, Mode Two,
Mode Three. MELODY CHORD MODE is one of the LAYER MODEs on the malletKAT. Layer
Modes tell the malletKAT how to control its sound layers. These sound layers are called
CONTROLLER ONE AND CONTROLLER TWO. There are three MELODY CHORD MODE
variations.
When you see any of these on the first line (Mel1, Mel2, Mel 3), you are in Melody Chord
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Mode. These modes tell the malletKAT what sound to play (from Controller One or Controller
Two) depending on how many notes are being played simultaneously. It gives one the ability
to play one sound as a melody line and another as an accompaniment sound simply by
playing individual notes or chords.
There are three variations of the Melody Chord Mode. Each Mode varies slightly on where to
send the notes when it sees a chord. It is always best to experiment and listen to the
differences and see which Mode will work best for you.
MODE ONE: MEL1
If a chord is detected (two notes played within the time set in Global Screen #77), the first
note of the chord is played on both layers
Example: You have a marimba on Layer one and a vibe sound on Layer Two. As you start to
play a single line, you hear the marimba sound. When you play a C chord, (the high C is the
first note struck on the chord). The malletKAT will play the High C on both the vibes and
marimba sound, and the rest of the chord is played on the marimba sound only.
MODE TWO: MEL2
If a chord is detected, all notes are played on both layers. The malletKAT temporarily jumps to
DOUBLE or LAYERED MODE. As soon as a single note is played, only the first Layer will play.
MODE THREE: MEL3 When a chord is detected, the first note of the chord will be played on
Layer One. All subsequent notes of the chord will play on Layer Two.
You can access the Mel1, Mel2 or Mel3 Melody Chord Modes by stepping on the EDIT
Footswitch , and while held down, tap the C natural pad (hang) TWICE, THREE times for
FOUR times respectively. This C is on the Middle octave of a three octave malletKAT.
If you let go of the footswitch and start the process again, hitting C will start the Mode
changes from the beginning showing you the HANG, then Mel1, then Mel 2 etc. This Mode is
turned off when Double, Split or RTC Modes are selected.
A Sensitivity Control is provided in Global Screen #77. This parameter determines how close a
pair of notes must be to be considered part of a chord. The lower the number, the lower the
latency. This is because the malletKAT has to wait until the programmed time has elapsed to
determine if you are playing a single note or chord.
This concept was first conceived on the Marimba Lumina, developed by programmer Mark
Goldstein. Mark being the gentleman that he is, a true friend and lover for the advancement of
electronic percussion, has allowed me to take his concept and use it on the malletKAT. Thank
you again, Mark!
SPLIT MODE =D (on MIDDLE OCTAVE) Splt. The SPLIT Mode allows the malletKAT to play
two sounds without having to step on the SUSTAIN Two . Each of the sounds from
CONTROLLER ONE and TWO can have their own SPLIT point on the keyboard. This means
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that the two sound layers can overlap or split. It is even possible to have “dead” notes
between the two SPLIT Zones.
You can access the Splt mode by stepping on the EDIT Footswitch, and while held down, tap
the D natural, second octave down from the top. Both Controller One and Two need to have
their own split points assigned in order for this function to work properly.
Please note that each Controller must be on a different MIDI channel in order for the SPLIT
function to have two different sounds. Each Controller should assign its own program change
and octave range in order to get the full potential of this mode.
DOUBLE MODE =E (on MIDDLE OCTAVE)
Doub. Double is one of the LAYER MODEs on the malletKAT. Layer Modes tell the malletKAT
how to control its sound layers. These sound layers are called CONTROLLER ONE AND
CONTROLLER TWO.
Double Mode means that both CONTROLLER ONE AND TWO are active across the entire
malletKAT. Both sounds are layered on the instrument at the same time.
You can step on the Sustain One to control the sustaining of both sounds at the same time in
the KIT AUX Screens.
You can access the Doub mode by stepping on the EDIT Footswitch, and while held down,
tap the E natural, second octave down from the top.
VELOCITY SHIFT MODE=E twice (MIDDLE OCTAVE)
VEL S. This screen informs you that you are in Velocity Switch Mode. In this mode, the sound
switches between CONTROLLER ONE and TWO by how hard you play. You can set up the
exact velocity point that the switch happens in the KIT AUX SCREENs, Velocity Switch Point
Screen 63.
You can access the VEL S mode by stepping on the EDIT Footswitch, and while held down,
tap the E natural pad (layer) TWICE, second octave down from the top.
ALTERNATE MODE =E three times (on MIDDLE OCTAVE)
Alt. The Alt stands for Alternate Mode. In this mode, every time you hit the keyboard, the
sound switches between CONTROLLER ONE and CONTROLLER TWO.
You can access the ALT mode by stepping on the EDIT Footswitch , and while held down, tap
the E natural pad (layer) THREE TIMES, second octave down from the top.
MONOPHONIC MODE =F (on MIDDLE OCTAVE)
Mono. This setting is for Monophonic Playing. This mode is great for lead lines, or for
simulating solo line instruments like flute or trumpet. Only one note will sound at a time in this
mode.
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You can access the Mono mode by stepping on the EDIT Footswitch, and while held down,
tap the F natural pad. This F is on the second octave down from the top.
MONO NOTE OVERLAP Short Cut = # 6 Parameters = Disabled, .010 - .310 second Mono
Note Overlap is a setting in the KIT AUX Screens.
When using a monophonic sound, sometimes the monophonic effect doesn't sound as
smooth as you like. To get more of a legato effect, this setting allows the old note to play for a
short time after the new note has been struck. The old note will finally get shut off after the
NOTE OVERLAP times elapses. This enhances the authenticity of playing single line
instruments, such as the flute.
Some synths do not respond well to this setting. If notes get stuck on, lower the overlap time.
If notes still get stuck on, you will need to disable this feature for your particular synth.
RTC REAL TIME CONTROL MODE =F twice (on MIDDLE OCTAVE)
RTC. This stands for "Real Time Controller”. This Mode turns the malletKAT into a massive
knob turning machine. The “black” keys on the lower two octaves (one octave for the
Express) are assigned a Continuous Controller Number. The “white” keys send out discreet
values.
If you assign say C# as a volume control for your mixer, striking the white keys from left to
right will raise the volume of that fader. This is a very powerful feature, and as of date, we are
the only manufacturer implementing it on a keyboard controller.
You can access RTC by stepping on the EDIT , and while held down, tap the F natural (mono)
pad TWICE. This is the second octave down from the top.
RTC + VELOCITY =F three times (on MIDDLE OCTAVE)
RTC + Velocity This stands for ‘Real Time Controller plus Velocity. This is a special mode that
allows for two controller numbers to be manipulated simultaneously. RTC is a horizontal
control, meaning that values of a controller are affected by using the white keys, left to right.
Adding Velocity to this mode means that your dynamics, or vertical approach changes values
to a controller. Playing soft or loud is interpreted as small or large controller values.
You can access RTC + V by stepping on the EDIT Footswitch, and while held down, tap the F
natural (mono) pad THREE times. This is the second octave down from the top.
You can get back to the other Modes on F natural by releasing the Edit , and then starting the
process again.
The following Modes only function on CONTROLLER TWO.
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PITCH WHEEL MODE = F four times (on MIDDLE OCTAVE)
PTW. This mode is the PITCH WHEEL MODE. This turns CONTROLLER 2 into a massive
pitch wheel. Unlike the RTC, the value of the white key returns to zero when the note is
released. This simulates using a pitch wheel on a synthesizer. This mode is intended to be
used in conjunction with CONTROLLER ONE, the actual sound, while CONTROLLER TWO
imposes the pitch wheel effect on CONTROLLER ONE.
You can access PTW by stepping on the EDIT Footswitch.
While held down, tap the F natural (mono) pad FOUR times. This is the second octave down
from the top. Remember that this setting only works on CONTROLLER TWO.
You can get back to the other Modes on F natural by releasing the Edit , and then starting the
process again.
Layer #2 (only) can be set to PTW mode by hitting the MONO key four times with the EDIT
depressed. The PTW functionality is accessed by pressing FSW #2 (HANG pedal) and striking
or pressing the keys.
The Master Octave is reserved for Special Functions F#3 (slew speed) G#3 (portamento
mode) A#3 (reset) C#3 decrement key D#3 increment key
When the F#3 (slew speed) pad is struck (with Hang Pedal Down), the slew value is displayed,
and remains there until the F#3 pad is struck again. This acts like a toggle. The idea here is
that after you strike the F#3 pad, you will then use the C#3 and D#3 pads to program your
slew rate. Once you have finished, hit the F#3 pad again to begin playing.
The white keys are each assigindividual notes offned a Pitch Wheel controller value from 0127 in the following manner.
C0 = 0 (min. controller value)
F1 = 64 (neutral controller value)
G1 = 64 (neutral controller value)
C3 = 127 (max controller value)
Keys positioned between those described above are assigned intermediate values.
If Portamento is OFF, striking a key will immediately send the controller value assigned to that
key. The neutral Pitch Wheel value is sent when both the pad and the HANG pedal are
released.
If Portamento mode is ON, striking or holding a key will slew up or down to the value
assigned to that key for as long as the key is pressed OR until the Gate Time Value has
expired. If the key pressure is released or when the gate time ends, the controller values will
slew back to the neutral value.
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When a white key is struck with the mallet, the malletKAT holds that pad down as determined
by the GATE TIME. After the gate time has expired, the slew returns back to "0" at the
determined slew rate when the HANG pedal is released. If the HANG pedal is still pressed
when the max/min value is reached, the return slew sequence will not occur until it is
released. Whenever the HANG pedal is released, the slew sequence returns to the neutral
value (determined by gate time)
PTW TIPS
In order to hear the sustain sound, you must have sustain one pedal down. When you release
the Hang pedal, the slew sequence returns to the neutral value at a duration of the
programmed gate time of controller 2. Make the gate time settings small so that when you
release the Hang Pedal, you will have normal pitches being played on controller one.
If you continue to press on a white key after releasing the HANG PEDAL, the pitch bend
continues until that key is released.
Holding the pad down has the same effect as holding the HANG pedal down.
VIRTUAL CONTROL WHEEL = F 5...7 times (on MIDDLE OCTAVE)
Control Wheel A / Control Wheel B / Control Wheel C
There are three VIRTUAL CONTROL WHEELS on the malletKAT. They are Control Wheels A, B
and C. In the Global Screens, you assign what controller number (1-127) you want to assign
onto the Virtual Wheel.
VIRTUAL CONTROL WHEEL A,B,C CONTROLLER NUMBER
Short Cut = # 63, 17, 18 Parameters = CC#00-127
The Virtual Control Wheel Function on the malletKAT turns Controller Layer 2 into a
Programmable Control Wheel. Unlike RTC, the value of the white keys return to zero when the
note is released. This simulates using a Pitch Wheel on a Synthesizer. This Mode is intended
to be used in conjunction with Layer One, the actual sound, while Layer 2 imposes the
Controller effect on Layer One.
Layer #2 can be set to CTLC mode by hitting the MONO key Five times with the EDIT
Footswitch depressed. The CTLC functionality is accessed by pressing Footswitch #2 (Hang
pedal) and striking or pressing the keys.
The Master Octave is reserved for Special Functions
F#3 (slew speed)
G#3 (portamento mode)
A#3 (reset)
C#3 decrement key
D#3 increment key
When the F#3 (slew speed) pad is struck (with Hang Pedal Down), the slew value is displayed,
and remains there until the F#3 pad is struck again. This acts like a toggle. The idea here is
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that after you strike the F#3 pad, you will then use the C#3 and D#3 pads to program your
slew rate. Once you have finished, hit the F#3 pad again to begin playing. The white keys are
each assigned a Pitch Wheel controller value from 0-127 in the following manner.
C0 = 0 (min. controller value)
F1 = 64 (neutral controller value)
G1 = 64 (neutral controller value)
C3 = 127 (max controller value)
Keys positioned between those described above are assigned intermediate values.
If Portamento is OFF, striking a key will immediately send the controller value assigned to that
key. The neutral Pitch Wheel value is sent when both the pad and the HANG pedal are
released.
If Portamento mode is ON, striking or holding a key will slew up or down to the value
assigned to that key for as long as the key is pressed OR until the Gate Time Value has
expired. If the key pressure is released or when the gate time ends, the controller values will
slew back to the neutral value.
After the gate time has expired, the slew returns back to "0" at the determined slew rate when
the HANG pedal is released. If the HANG pedal is still pressed when the max/min value is
reached, the return slew sequence will not occur until it is released. Whenever the HANG
pedal is released, the slew sequence returns to the neutral value (determined by gate time)
These wheels can only be assigned to CONTROLLER TWO. Only one wheel can be activated
per KIT. It is activated when the Sustain Two Footswitch is depressed. Like the PTW mode,
the white keys on the malletKAT send out discreet wheel values.
You can access CTL by stepping on the EDIT , and while held down, tap the F natural (mono)
pad, FIVE, SIX or SEVEN times respectively. This is the second octave down from the top.
You can get back to the other Modes on F natural by releasing the Edit , and then starting the
process again.
POLYPHONIC MODE = G (on MIDDLE OCTAVE)
Poly. This is the “standard default” Controller Function. This is for normal polyphonic playing.
In this mode, you can play chords, melody, etc.
You can access the Poly mode by stepping on the EDIT Footswitch, and while held down, tap
the G natural pad. This G is on the second octave down from the top.
TRANSPOSE MODE = A (on MIDDLE OCTAVE)
You can change the pitch range of either controller -12 to +12 semitones. This changes the
pitch in half steps.
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NUMERIC INPUT VALUES
Use these pads (the “black” keys) to quickly input a number into a function.
C# = 6 number
D# = 7 number
F# = 8 number
G# = 9 number
A# = 0 number
Octave Lower
C# = 1 number
D# = 2 number
F# = 3 number
G# = 4 number
A# = 5 number
LOWER OCTAVE (3rd Octave)
ALL NOTES OFF, INDIVIDUAL ALL NOTES OFF =C
There are two kinds of ALL NOTES OFF in the malletKAT. The first is an abbreviated version of
all notes off. Press the Edit Footswitch and the Low C ONCE, to initiate the all NOTES off.
If any notes are still stuck on, hit the Low C TWICE. This will send an individual ALL NOTES
OFF to every note on every channel. This will take several seconds to complete.
GLOBAL AUXILIARY FUNCTIONS =D There are many Global Function Parameters that are
in the malletKAT. There is an entire chapter “GLOBAL AUXILLARY SCREENS” that will
describe each of these functions. These functions effect the entire instrument, regardless of
what SETUP you are using.
There are three ways to get into the “tunnel” of screens
1. Press the Edit Footswitch , press the D natural pad, then use the Backwards, Forwards pad
to navigate to the function that you are looking for.
2. Press the Edit Footswitch , press the D natural pad, then enter the screen page number
using the number pads (black keys). There is a SCREEN SHORTCUT chapter that lists all of
the shortcut numbers.
3. Press the Edit Footswitch , press the D natural pad TWICE. In most cases it will
automatically go to the last Global Screen that you were editing.
KIT AUXILIARY FUNCTIONS = E
There are many KIT Function Parameters that are in the malletKAT. There is an entire chapter
“KIT AUXILLARY SCREENS” that will describe each of these functions. These functions affect
only the SETUP that you are editing. Every SETUP has its own values for each KIT
AUXILLIARY Function.
There are three ways to get into the “tunnel” of screens
1. Press the Edit Footswitch, press the E natural pad, then use the Backwards, Forwards pad
28
to navigate to the function that you are looking for.
2. Press the Edit Footswitch, press the E natural pad, then enter the screen page number
using the number pads (black keys). There is a SCREEN SHORTCUT chapter that lists all of
the shortcut numbers.
3. Press the Edit Footswitch , press the E natural pad TWICE. In most cases it will
automatically go to the last Global Screen that you were editing.
BANK SELECT = F
The Bank Select Function allows you to alternate between the FACTORY KITS, the USER
KITS and the CHAIN FUNCTION. When you first press on the F pad with the Edit Footswitch
held down, you will see the current KIT or Chain selection. To change to KIT types or to go to
CHAIN, use the INC/DEC keys. When you see the KIT type that you want, release the
footswitch.
On the Screen in Play Mode, you will see on the first line on the far left an ‘F’ followed by a
number. i.e. F01, a ‘U’ followed by a number. i.e. U21 or a 'C' followed by a number. These
letters represent that you are in F for Factory Kits, U for User Kits and C for Chains.
FACTORY KITS
There are 128 FACTORY KITS in the malletKAT. These are factory presets that can not be
permanently edited unless you copy them to a User KIT. These kits adhere to the GENERAL
MIDI PROGRAM Mapping. This means that if your sound module has a GM LOGO on it, then
the instrument names on the malletKAT will match the names on your synthesizer.
Use the FORWARDs / BACKWARDS pads to find the KIT you want, or input the Kit Number
you want by using the SETUP pad and number.
USER KITS
There are 128 USER KITS in the malletKAT. You can name these kits to whatever description
you like. You can also change any parameter and save them as your own.
At Alternate Mode, these Kits have been preset to work with the Kurzweil PC2R, theYamaha
Motif ES or the Ketron SD2. When you turn on the malletKAT, look at the version number. If
you see a K in there, its for Kurzweil. If you see a Y, it’s been preset for the Yamaha.
You can load in SYSEX presets into the USER KITS. We have them on our website in the
download section. You can also load in your own USER KITS.
Use the FORWARDs / BACKWARDS pads to find the KIT you want, or input the Kit Number
you want by using the SETUP pad and number.
CHAINS
There are 16 Chains in the malletKAT. Each Chain is a collection of USER KIT Setups that you
can arrange in any order that you like. This is a great way to organize your sounds in groups.
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There are 16 Setups per CHAIN. You can move from CHAIN to CHAIN by Stepping on the Edit
Footswitch, Press on the Global D natural pad, then use the INC/DEC pad to find the chain
that you want.
Use the FORWARDs / BACKWARDS pads to find the KIT you want within that CHAIN.
If you input the Kit Number by using the SETUP pad and number pads, you can temporarily
play on a USER KIT OUTSIDE of the CHAIN. As soon as you use the INC/DEC pads, the next
USER KIT within the CHAIN will cue. Read more about CHAINS in the GLOBAL AUX Chapter.
NORMAL PRESSURE MODE = G This is the normal default setting in the malletKAT. When
you apply pressure to the pad, it plays and sustains the sound normally until you release the
pressure.
DAMPEN STROKE, DEAD STROKE =A When you play a note, then apply pressure to that
pad in DAMPEN MODE, this will shut off the note. This mimics dampening on a mallet
instrument. There are settings in the GLOBAL and KIT AUX screens that vary how quickly and
how sensitive the dampening occurs.
If you press on the Edit Footswitch and hit the A pad twice, the Dampen Mode switches to
DEAD STROKE. DEAD STROKE is like Dampen, but instead of just shutting off the note on, it
also plays another note. This mimics a Dead Stroke in that this motion initiates another sound.
Read about DEAD STROKE in the PLAY SCREEN Chapter.
AFTERTOUCH MODE =B
When this Pressure Mode is activated, Aftertouch Data is sent when pressure is applied to the pad.
NUMERIC INPUT VALUES
C# = 1 number; D# = 2 number; F# = 3 number, G# = 4 number , A# = 5 number
FOURTH OCTAVE (not EXPRESS)
Three pads on the fourth octave have been set up to control an external sequencer. Step on
the Edit Footswitch and press:
G = Sequence Start; A= Sequence Continue; B= Sequence Stop
OTHER EDITING TIPS:
Several settings can be changed during one time of depressing the EDIT Footswitch.
• All changes you make to your Setups are saved immediately when you change them. You
do not need to do any specific action to “save” your changes - it happens automatically.
• To recover from unwanted changes, simply hit “Cancel” (A# on the highest octave).
Changes that you have made to a Setup may be undone as long as you have not gone away
from this Setup to another one.
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• You are able to copy the current Setup to any other Setup using the "Setup Copy” pad. To
do this, perform the following steps:
1. Hit the “Setup Copy” pad (G# on the highest octave) while the Edit is pressed.
2. Enter the digits of the Setup number to which you would like to copy the current setup.
3. Hit the “Setup Copy” pad again to see the confirmation screen.
4. Hit the “Setup Copy” pad a third time to perform the copy. After the copy is performed, the
Setup that you copied to is the current Setup.
Chapter Four
KIT AUXILLARY FUNCTIONS/ SCREENS
AFTERTOUCH TYPE IS
Short Cut = # 5
Parameters = Channel Pressure, Key Pressure
There are two types of Aftertouch messages that may be selected. One type is Channel
Pressure and will affect notes playing on the current channel. The other type is Polyphonic
Key Pressure and this affects only the note that is associated with the pad that is currently
being pressed. Channel Pressure is the one most often used.
AUTOGATE Control
Short Cut = # 59
Parameters = Disabled, Enabled
When Enabled, the gate time is affected by how fast you play.
AUTOGATE CONTROL OVERLAP
Short Cut = # 60
Parameters = .010-6.200 sec
When AUTOGATE is enabled, the gate time is affected by how fast you play by the amount
programmed on this screen. The Overlap setting on this screen is the amount of time the
shortened note will play before being turned off, measured from when the last note was hit.
BANK MSB BANK LSB
Short Cut = # 3,4
Parameters = MSB 00-127, LSB 00-127
The MSB, LSB settings tell the sound module what BANK of sounds to call up. Refer to your
sound module's instrument listings to find the right MSB, LSB combination for the Bank of
sounds that you are looking for.
If only one bank number is present, set the MSB to 00 then set the LSB to Bank number
listed. If your sound module does not respond correctly, you many need to set the MSB to 01
instead.
Please note that the MIDI Spec calls for the Bank range from 1128. Some manufacturers
prefer to use the numbers 0-127. For this reason, it might be necessary to adjust your Bank
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(and Program Change) settings by one number.
BREATH CONTROLLER ASSIGNMENT
Short Cut = # 19
Parameters = CC# 00-128 (including some individually named CC Functions)
This function routes the incoming Breath Control data to the specified Continuous Controller
function.
BREATH CONTROLLER CHANNEL
Short Cut = # 23
Parameters = Same as CNTRL1, Same as CNTRL2, Both Controllers, 01-16.
Assigns the incoming Breath Control data to MIDI channels 1-16, the MIDI channel assigned
to Controller 1 or 2 or Both.
BREATH CONTROLLER CURVE
Short Cut = # 22
Parameters = 00-11
This parameter controls the response of the breath controller by assigning a curved response
to the incoming breath input. (linear, exponential, etc)
BREATH CONTROLLER MAXIMUN EFFECT
Short Cut = # 21
Parameters = 00-127
This parameter establishes the maximum controller effect from the incoming breath control
data.
BREATH MINIMUM EFFECT
Short Cut = # 20
Parameters = 00-127
Established the minimum controller effect from the incoming breath control data.
EDIT CONTROLLER INTERFACE MODE
Short Cut = # 25
Parameters = Both, Internal and External, Neither, External MIDI only, Internal Only. This
function turns on and off Controller 1 or 2. For malletKAT's with built in sounds, data can be
sent to the internal sound only or external device or be sent to both.
FOOT CONTROLLER ONE ASSIGNMENT
Short Cut = # 9
Parameters = CC# 00-128 (including some individual
Continuous Controller Names) Foot Controller One may be assigned to any CC#. Some
commonly used functions have been named such as volume, modulation, pitch bend, chorus
depth, pan, expression, etc. for convenience. Special malletKAT Foot Controller functions are
also assigned here such as Warp Volume, Blend, etc.
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FOOT CONROLLER ONE CHANNEL
Short Cut = # 13
Parameters = Same as CNTRL1, Same as CNTRL2, Both Controllers, 01-16
The MIDI channel for the effect of Foot Controller 1 can be assigned to the same channel as
Controller one or two. It can also be assigned to Both the MIDI channels of Both Controllers
or it can be assigned to any individual MIDI channel.
FOOT CONTROLLER ONE CURVE
Short Cut = # 12
Parameters = 00-11
The response curve for Foot Controller One may be selected from any of the Curves available
in the malletKAT Pro. Curve 8 was made specially to be used as the curve for Foot Control.
FOOT CONTROLLER ONE MAXIMUM EFFECT
Short Cut = # 11
Parameters = 00-127
The Maximum MIDI value that will be sent for the effect selected (CC#) for the Foot Controller.
The value setting can be between 0 and 127. Adjust this so that the full depression of the Foot
Controller's pedal will be at the number set here.
FOOT CONTROLLER ONE MINIMUM EFFECT
Short Cut = # 10
Parameters = 00-127
The Minimum MIDI value that will be sent for the effect selected (CC#) for the Foot Controller.
The value setting can be between 0 and 127. Adjust this so that the backward release of the
Foot Controller's pedal will be at the number set here.
FOOT CONTROLLER TWO ASSIGNMENT
Short Cut = # 14
Parameters = CC# 00-128 (including some individual Continuous Controller Names) Foot
Controller Two may be assigned to any CC#. Some commonly used functions have been
named such as volume, modulation, pitch bend, chorus depth, pan, expression, etc. for
convenience. Special malletKAT Foot Controller functions are also assigned here such as
Warp Volume, Blend, etc.
FOOT CONROLLER TWO CHANNEL
Short Cut = # 18
Parameters = Same as CNTRL1, Same as CNTRL2, Both Controllers, 01-16
The MIDI channel for the effect of Foot Controller Two can be assigned to the same channel
as Controller one or two. It can also be assigned to Both the MIDI channels of Both
Controllers or it can be assigned to any individual MIDI channel.
FOOT CONTROLLER TWO CURVE
Short Cut = # 17
Parameters = 00-11
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The response curve for Foot Controller Two may be selected from any of the Curves available
in the malletKAT Pro. Curve 8 was made specially to be used as the curve for Foot Control.
FOOT CONTROLLER TWO MINIMUM EFFECT
Short Cut = # 15
Parameters = 00-127
The Minimum MIDI value that will be sent for the effect selected (CC#) for the Foot Controller.
The value setting can be between 0 and 127. Adjust this so that the backward release of the
Foot Controller's pedal will be at the number set here.
FOOT CONTROLLER TWO MAXIMUM EFFECT
Short Cut = # 16
Parameters = 00-127
The Maximum MIDI value that will be sent for the effect selected (CC#) for the Foot Controller.
The value setting can be between 0 and 127. Adjust this so that the full depression of the Foot
Controller's pedal will be at the number set here.
KIT CONTROLLER PRESET CC#
Short Cut = # 64
Parameters = 00-127
Every User Kit on the malletKAT Pro can send a preset value on any Controller Number. This
is useful when a desired effect needs to be present upon entering a kit such as a specific
reverb setting or a modulation value. This is where you set up the Controller number.
KIT CONTROLLER CHANNEL
Short Cut = # 65
Parameters = 01-16
Every User Kit on the malletKAT Pro can send a preset value on any Controller Number. This
is useful when a desired effect needs to be present upon entering a kit such as a spefic reverb
setting or a modulation value. This is where you set up the Controller numbers MIDI channel.
KIT CONTROLLER PRESET CC# VALUE
Short Cut = # 66
Parameters = 00-127
Every User Kit on the malletKAT Pro can send a preset value on any Controller Number. This
is useful when a desired effect needs to be present upon entering a kit such as a specific
reverb setting or a modulation value. This is where you set up the exact value for the
Controller number assigned.
KIT NAMES
Short Cut = # 44 or 00
Parameters = 12 characters A-Z, numbers and symbols
User defined KIT names can be assigned for the USER KITS (not Factory). There are a total of
12 character slots available for each kit. The KIT NAME is the same for both Controllers.
34
The characters that make up the KIT NAME string can be changed using the Increment or
Decrement pads. The Forward and Backward pads select which character location to change.
Hitting the number pads (black keys “1” through “0”) provide quick access to ten different
characters as follows.
“1” pad: “A”
“2” pad: “M”
“3” pad: “a”
“4” pad: “m”
“5” pad: “0”
“6” pad: “ “ (space)
“7” pad: “*”
“8” pad: “:”
“9” pad: “[“
“0” pad: “{“
There is a Global Setting (shortcut 64) that allows for three types of displays on the screen.
Select KIT NAMES to display the names you program for each kit. Select INSTRUMENT
NAMES if you want the General MIDI sound map. These are the names that are displayed on
the FACTORY Kits as well.
If you don’t have sounds in the malletKAT, these names are still useful if you are using a
GENERAL MIDI Sound source because the program changes adhere to the GM spec.
Select NONE for No string naming on the display. Selecting NONE allows for more KIT
information to be displayed such as channel information, etc. If you are using an external
sound source, and look at the sound source's display for the instrument name, selecting
NONE allows information about both controllers to be displayed.
Selecting None has no effect on Factory Kits. These non Programmable factory kits
automatically display the General MIDI program names.
MONO NOTE OVERLAP
Short Cut = # 6
Parameters = Disabled, .010 - .310 second
When using a monophonic sound, sometimes the monophonic effect doesn't sound as
smooth as you like. To get more of a legato effect, this setting allows the old note to play for a
short time after the new note has been struck. The old note will finally get shut off after the
NOTE OVERLAP times elapses. This enhances the authenticity of playing single line
instruments, such as the flute.
Some synths do not respond well to this setting. If notes get stuck on, lower the overlap time.
If notes still get stuck on, you will need to disable this feature for your particular synth.
MULTIPLE HIT SMOOTHING (DAMPEN MODE)
Short Cut = # 7
Parameters = Is Not Active, Mode 1 Active, Mode 11 Active
This parameter enhances the DAMPEN features of the malletKAT. Manufacturers of Synth
modules handle MIDI Note Off Commands differently. Because of this, some sound modules
(such as Korg) would get “stuck notes” if two notes were played on at the same time with the
sustain pedal down and the DAMPEN mode turned on.
35
The normal Dampen Mode is TYPE ONE. This will create the most natural dampening effect.
This is the same type that has been implemented on all previous versions of the malletKAT.
If notes intermittently get stuck, change the Dampen Mode to TYPE TWO. This will solve the
problem. Please note that the millisecond overlap screens do not have an effect on TYPE
TWO. This is because TYPE TWO prevents momentary polyphony on the dampened note.
This is the hidden feature in TYPE ONE that makes it sound so natural.
PITCH BEND SENSITIVITY
Short Cut = # 28
Parameters = OFF, ON, Channel 00-16, semitones 01-12
You can set the pitch bend sensitivity (range) in semitones on every kit. Each kit is assigned
an ON/OFF condition and a MIDI Channel.
PITCH BEND SENSITIVITY and CHANNEL
Short Cut = # 28,41
Parameters = OFF, ON, Channel 00-16, semitones 01-12
You can set the pitch bend sensitivity (range) in semitones on every kit. Each kit is assigned
an ON/OFF condition and a MIDI Channel.
PITCH BEND ROUTING
Short Cut = # 42
Parameters = Both Internal and External, Neither, External MIDI only and Internal Only. For
malletKAT's with sounds, Pitch Bend Sensitivity can be routed to the Internal Sound Engine. If
set to External, your sound module may respond to these Pitch Bend Settings.
POLYPHONY COUNT
Short Cut = # 08
Parameters = 1 Note, 2 Note
The malletKAT Pro may be set to 1 note polyphony or 2 note polyphony. If one note
polyphony is selected, a note currently sounding will be turned off by the malletKAT PRO
before the same note is played again. If two note polyphony is selected, two notes of the
same pitch will be allowed to sound at the same time before a third note of the same pitch
causes one of them to be turned off by the malletKAT.
One note polyphony is different than monophonic in that only one sound of any pitch plays at
one time. If notes get stuck on in two note polyphony Mode, then your sound module is not
compatible with this feature. You will then need to set this parameter to one note polyphony.
PITCH BEND SENSITIVITY and CHANNEL
Short Cut = # 28,41,42
Parameters = OFF, ON, Channel 00-16, semitones 01-12
You can set the pitch bend sensitivity (range) in semitones on every kit. Each kit is assigned
an ON/OFF condition and a MIDI Channel. These settings can be assigned to the Internal
36
Sounds (only with malletKAT WS) or to the EXTernal sound source, or Neither.
REASSIGNMENT MODE
Short Cut = # 29
Parameters = OFF, COMBINE, REPLACE
Reassignments are assigned in the GLOBAL Screens. There are 14 Reassignment Groups
available. Each Reassignment Group allows the malletKAT to play any MIDI note number on
any MIDI channel. Each Group shares a minimum and maximum velocity setting, a velocity
curve setting, and a gate time. These 14 Group Reassigments are stored in the Global
Screens but are accessed in the Kit Auxiliary Screens.
The Reassignment Mode can be turned OFF (malletKAT plays the normal Controller One and
Controller Two data). It can be set to COMBINE, which then plays the notes assigned to the
Reassignment Group number along with the data from Controllers One and Two.
When the Reassignment Mode is set to REPLACE, the KIT plays the Reassignment Groups
MIDI note numbers instead of Controller One and Two.
REASSIGNMENT POLYPHONY SETTING
Short Cut = # 30
Parameters = Monophonic, Polyphonic
This determines whether the Reassignment Group plays in Monophonic or Polyphonic mode.
REASSIGNMENT NUMBER
Short Cut = # 31
Parameters = 01-14
Here is where you select one of the 14 Reassignment Groups stored in the Global Settings
(screen 50) to be Used in the current Kit number.
REASSIGNMENT OCTAVE OFFSET
Short Cut = # 32
Parameters = 00-14
You can transpose the octave of the entire Reassignment Group Number assigned to this Kit.
This Octave Offset applies only to this User Kit.
REASSIGNMENT FORCED GATE
Short Cut = # 34
Parameters = OFF, Latch, 0.10 – 6.000 sec.
You can override the gate settings of the Reassignment Group to the Parameter Choices
assigned to this User Kit.
REASSIGNMENT TRANSPOSE AMT
Short Cut = # 33
Parameters = -12 - +12
You can transpose the notes of the Reassignment Group up or down one octave in
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semitones.
REASSIGNMENT EXTRA PROGRAM /VOLUME SENDS
Short Cut = # 35,36,37,38
Parameters = PC no, 00-127
Reassignment Channel 01-16 Bank MSB, LSB 00-127, 00-127 Vol no 00-127
On this screen you assign the Bank, Program Change, MIDI Channel and Volume Settings.
REASSIGNMENT POLYPHONY and INTERFACE
Short Cut = # 39,40
Parameters = Polyphony 1,2
Interface INTernal, EXTernal, Neither, BOTH
This screen sets the polyphony of the reassignment and the routing. Internal assignment is for
malletKAT's with sounds built in.
SLEW DATA STRIP RATE
Short Cut = # 43
Parameters = 00-127
When using the RTC Mode, there is lots of control data being sent to the sound module. This
screen allows the data to be stripped (thinned) out. Raising the value decreases the amount of
data being sent.
WARP MODE
Short Cut = # 55,56, 57,58
Parameters = P1 & P2 -12 to +12 semitones, Repetitions 1-3, Patterns 1-8, Volume 10-100%
Warp Mode gives the malletKAT the ability to repeat any pattern in real time. The amount of
repeats is controllable, along with the tempo. Besides the echo being repeated, it is also
possible to change the pitch of each of the echo's by plus or minus 12 semitones.
This means that each note struck can create a short musical sequence. To make this even
more interesting, instead of just playing back the notes evenly, we have added 8 rhythm8
patterns that superimpose themselves over the real notes played.
On screen 55, you can turn ON and OFF the WARP function. On this line of the display you
also set the REPeats (1-3). On the second line, the P stands for the echo's note pitch. A value
of 0 plays the note without any pitch change. Inserting a value (-12 +12) changes the note
played in semitones. P1,P2 and P3 allow for three programmed pitch changes.
The fourth line is for applying a PATtern to the notes.
The pattern are as follows:
1: Straight eight notes in groupings of two
2: Quarter note followed by 2 eight notes.
3: Two eight notes followed by a quarter note.
4: Eight note, quarter note, eight note.
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5: Eight note triplets
6-8: Various other patterns.
A repeat count of 1 plays two notes. A repeat count of 2 plays 4 notes, etc.
If in Double Mode, only Controller One Warp will operate. Reassignments also do not respond
to Warp Mode.
You can change the tempo of the Echo by
1. Stepping on the Edit Footswitch , (held down)
2. Tap the Backward Pad twice (for Tempo)
3. The GROOVE ENABLED (Global Aux screen # 58) must be turned on for this to function.
It is also possible to control the repeats of the echo with a Foot Controller. Assign Foot
Controller One (screen # 9) or Foot Controller Two (screen # 14) to WARP VOLUME.
39
Chapter Five
GLOBAL AUXILLARY FUNCTIONS/SCREENS
ADJUST THRESHOLD BACKWARDS / FORWARDS
Short Cut = # 83,84
Parameters = 01-48
The pads on the malletKAT have programmable sensitivity settings. The BACKWARD and
FORWARD pads have their own sensitivity setting usually set higher because these are
function keys not note keys. These screens allow one to manually change the sensitivity
setting. The default is set at 45.
AFTERTOUCH DEPTH
Short Cut = # 22
Parameters = 00-64
Aftertouch is a MIDI controller effect created when pressure is applied to the pad. Since
different mallets have various degrees of stiffness, you need to be able to adjust how much
pressure is needed to produce the Aftertouch effect you want. The larger the Aftertouch
Depth setting is, the easier it is to get a large Aftertouch effect. Experimentation might be
needed for finding the proper setting that is most natural to you.
AFTERTOUCH MASH COUNT
Short Cut = # 21
Parameters = 00-64
Performing Aftertouch with mallets can be a bit tricky because of the flexibility of the mallet
shafts causing double triggers and somewhat “bouncy” readings.
To give you the ability to tweak this, the Aftertouch Mask Count allows you to specify a time
window within which the malletKAT Pro will look for an Aftertouch gesture. This count time is
the time within which the malletKAT will regard a re-strike or pressure on a previously hit pad
as Aftertouch instead of seeing it as a soft hit.
Basically, the bigger this count is, the easier it is to get Aftertouch to be recognized. The trade
off is that the larger the Aftertouch Mask Count, the less you can trill on a pad in Aftertouch
mode. The smaller the Aftertouch Mask Count, the “cleaner” you must be in your Aftertouch
gestures, but you will also be able to more easily roll on a single note.
BANK SELECT
Short Cut = # 23 Parameters = Enable, Disable You can choose to disable BANK Change
Commands in your malletKAT Pro. This will prevent any Bank Messages from being sent to
your sound source.
BEEPER
Short Cut = # 11
Parameters = On/Off
You can turn on or off the internal beeper that is heard whenever you are editing or changing
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Kits. Use the INCrement or DECrement pads to change this setting.
BREATH CONTROLLER TRAINING
Short Cut = # 10
The response of the breath controller may be set at this screen by “training” the breath
controller. Your first step is to adjust the trim pots on the BC2 itself. To Train the breath
controller, strike any pad one more time and release the Edit . The malletKAT Pro will sound a
continuous beep. You should respond by blowing through the breath controller and then
hitting a pad (while still blowing). The malletKAT PRO will again sound a continuous beep. You
should now hit a pad again while blowing. The breath controller is now trained.
You can jump right to the training screen by hitting Global Shortcut # 10
CHAIN MODE
Short Cut = # 46-49
Parameters = #46 Chain Number 01-16, #47 Chain Step 0-16, #48 Chain Step, #49 Chain
Enable Enable/Disable
A CHAIN allows you to arrange User Setups (Kits) in any order. You can either step through
the Chain's Steps by using a Footswitch, or you change it by hitting the Forward or Backward
function pads. This function is very useful in live situations because you can organize in
advance what sounds you might need in a song or performance.
There are 6 Chains in total. Each Chain can have up to 16 User Setups. You can also link
Chains together or set up a Chain as a Loop.
In the Global Edit, you determine What Chain you are editing (#46), which one of the 16 Steps
you are editing (#47), and what User Kit (#48) you want in the slot. After you choose one of the
128 User Kits, you can also tell the malletKAT to advance to the NEXT CHAIN or to LOOP the
Chain that you are editing.
In Play Mode, if you have the CHAIN ENABLED in the Globals (#49), striking the Backwards or
Forward pad will automatically take you to the next programmed User Kit assigned to that
Chain. You can also set one of the FOOT CONTROLLER inputs (Global Screen #19,20) to
Setup Advance or Setup Backwards your Steps (User Kits) within that Chain.
When you Enable the Chain Mode, the first character on the display in Play Mode tells you
what Chain you are in and what Step you are in. For example, C02-03 means that you are in
Chain number 2, and that you are in the Third Step. If you want to know what User Kit you are
in, step on the Edit Footswitch and hit the Setup Pad (low C on the highest octave). The
screen will display the current Setup Number.
In Play Mode, if the Chain Mode is Enabled, it is possible to quickly change Chain Numbers. If
you want to go to a different Chain, hold down the Edit , hit the Global Pad (d natural on third
octave) then hit the INCREMENT (D#) Pad to advance through the Chains or hit the
DECREMENT (C#) pad to go back through the Chains. Release the Footswitch to play.
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CHORD MODE WINDOW
Short Cut = # 77
Parameters = 01-20 milliseconds
This is a Sensitivity control function when using the MELODY CHORD MODE. The parameters
in this screen control how close together a pair of notes must be to be considered a chord.
The lower the number, the lower the latency because the malletKAT has to wait until the
programmed time has elapsed to determine if you are playing a single note or chord.
DAMPEN CONTROL SCREENS
Dampening Control Screens include Dampen Count, Dampen Scan Count, Dampen Ratio and
Dampen Threshold. These parameters help the malletKAT to interpret acoustic dampening
gestures. Because mallet players use different sticks and apply pressure to the mallet pad
differently, adjustments must be made in the software to help mimic and interpret these
strokes.
DAMPEN COUNT
Short Cut = # 16
Parameters = 0-255
This setting is used to adjust the time between striking a pad and when the pad may be
dampened when in DAMPEN MODE. Making this setting greater makes dampening more
difficult, lowering it makes dampening easier. If the value is too low, slight bounces of your
mallet on the pads may dampen notes when you don't want them to.
DAMPEN MODE SCAN COUNT
Short Cut = # 43
Parameters = 0-16
This setting is the amount of time the processor takes to scan the signal to decide if the
gesture on the pad is a dampen stroke. The higher the number, the more accurate the
dampening stroke will be. The higher the number also adds delay. Experiment with the right
setting for you.
DAMPEN RATIO
Short Cut = # 45
Parameters = 0-255
This screen sets a ratio between the dampen signal and the normal signal. When you apply
pressure to the pad, a rise is detected in the signal. Changing this parameter helps the
malletKAT to evaluate the difference between a stroke and a pressured dampen stroke.
DAMPEN THRESHOLD
Short Cut = # 15
Parameters = 00-255
This setting is used to adjust the dampening characteristics of the malletKAT when played in
DAMPEN Mode. The Dampen Threshold is a measure of how much pressure is required to
get damping to occur. Raising this value decreases the likelihood of dampening, lowering it
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makes dampening easier.
DATA DUMP RECEIVE
Short Cut = # 4
Parameters = Enabled, Disabled
You make choose to Enable or Disable the receiving of Data Dumps back into your malletKAT
Pro. The normal setting is Enable.
DEBOUNCE COUNT
Short Cut = # 14
Parameters = 01-120
Debounce time is the time immediately after a hit has been recognized, where the malletKAT
PRO ignores the signal from the pad as that signal settles down. Too short of a debounce
time may result in notes double triggering on one hit. Too long of a debounce time may result
in fast double strokes being missed.
DEAD STROKE COUNT
Increasing the value adds a delay time before the Dead Stroke Sounds.
FINE TUNING ROUTING
Short Cut = # 65
Parameters = Both Int & Ext, Neither, External MIDI only, Internal Only.
This function routes a FINE TUNING command to the external sound source, or for the sound
source built into the malletKAT PRO. Note that not all sound modules respond to this
command. Fine Tuning of the sound source is performed on screen # 42 “Tune Instruments to
440” page.
FOOT CONTROL ONE PERFORMS
Short Cut = # 19
Parameters = Controller, Setup Advance, Setup Backup, MIDI Note
If you don't intend to use the Foot Control Inputs for Volume or other Expression Settings, you
may choose to Globally reassign your Foot Control input to ADVANCE or BACKUP through
your Setups.
The FTC Performs choices are:
CONTROLLER: (use settings definable in each Each Setup- see Setup Auxiliary Settings
SETUP ADVANCE / SETUP BACKUP
If Setup Advance or Backup has been selected, either a foot pedal or a footswitch will work in
moving you through your Setups.
FOOTSWITCH MIDI NOTES.
Up to Four Notes can be assigned to the Footswitch. A Velocity value is also available. When
the Footswitch is, depressed, a note on is sent. When the switch is released, a note off is
sent.
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FOOT CONTROL TWO PERFORMS
Short Cut = # 20
Parameters = Controller, Setup Advance, Setup Backup, MIDI Note.
If you don't intend to use the Foot Control Inputs for Volume or other Expression Settings, you
may choose to Globally reassign your Foot Control input to ADVANCE or BACKUP through
your Setups.
The FC Perform choices are:
CONTROLLER: (use settings definable in each Each Setup- see Setup Auxiliary Settings)
SETUP ADVANCE / SETUP BACKUP If Setup Advance or Backup has been selected, either
a foot pedal or a footswitch will work in moving you through your Setups.
FOOTSWITCH MIDI NOTES: Up to Four Notes can be assigned to the Footswitch. A velocity
value is also assignable. When the Footswitch is depressed, a note on is sent. When the
switch is releassed, a note off is sent.
GROOVE WITH TAP TEMPO CONTROL Single note patterns are available when the
metronome is activated. The right function pad acts as a Start/Stop for the metronome and 2
hits on the left function pad established the tempo. On the malletKAT Pro WS (with sounds)
model, the sounds for the built in grooves can either come from the internal or an external
sound source. Metronome sounds for the standard malletKAT PRO are produced from an
external sound source
In the GLOBAL AUX Screens described below, there are two screens where you can assign
the Groove parameters. On the first screen you can
1- Select the note pattern that you want to play. There are many single note patterns in
different time signatures to choose from
2- Select the tempo of the Groove. Besides manually setting the tempo, you can use the tap
tempo control to set the tempo on the fly.
3- Select the Volume of the Groove.
4 Select if the note pattern is routed internally or sent to an external synth or routed to both.
On the very next screen, you select the NOTE NUMBER and MIDI CHANNEL for the note
pattern.
To start a Groove, hold down the EDIT Footswitch and hit the RIGHT Function Pad (forward
pad). To stop a groove from playing, repeat the same procedure.
To access the TAP TEMPO feature, hold down the EDIT Footswitch and hit the LEFT Function
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Pad (backward pad) twice. The time in between the two hits is the new Tempo that the
Groove will play at.
GROOVE PATTERN
Short Cut = # 59
Parameters = Various Groove Patterns.
Use the Inc/Dec pads to scroll through the list of patterns available.
GROOVE ENABLE
Short Cut = # 58
Parameters = Disable / Enable
This screen determines whether the Groove Metronome is active or not.
GROOVE ROUTING
Short Cut = # 62
Parameters = Both Int & Ext, Neither, External MIDI only, Internal Only
Groove Routing sends the Groove pattern to the external sound source on the assigned MIDI
channel or to the internal sounds of a malletKAT PRO WS.
GROOVE TEMPO
Short Cut = # 60
Parameters = 40-240
You can manually set the tempo of the Groove here or you can Use the Tap Tempo Function
by holding down the EDIT Footswitch and hitting the backwards pad twice. The Groove
Enabled must be active.
GROOVE VOLUME
Short Cut = # 61
Parameters = 00-10
You can set the volume of the GROOVE from softest 00 to loudest 10.
INCOMING CHANNEL ( 1 to 16 ) ROUTE TO
Short Cut = # 24-39 (channel 1=#24...channel 16=#39)
Parameters = Both Int and Ext, Neither, External MIDI only, Internal Only
When the malletKAT “sees” MIDI Channel information on the MIDI IN Port, that data can be
routed to the Internal Sounds of the malletKAT WS or to the MIDI OUT Port or can be filtered
so that MIDI data from that channel is blocked.
INCOMING PROGRAM CHANGE RECEIVE
Short Cut = # 6
Parameters = All Channels, OFF, 1-16
The malletKAT PRO maybe set to accept or ignore Program Changes at this screen using the
INCREMENT / DECREMENT pads. You may set the malletKAT PRO to accept all Program
Changes, ignore all Program Changes, or accept only Program Changes transmitted on a
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particular channel.
INCOMING SYSTEM MESSAGE ROUTE TO
Short Cut = # 40
Parameters = Both Int and Ext, Neither, External MIDI only, Internal Only
This screen lets you select how incoming MIDI SYSTEM MESSAGES appearing at your MIDI
IN are routed. The malletKAT PRO maybe set to accept or ignore SYSTEM MESSAGES at this
screen using the INCREMENT / DECREMENT pads. You may set the malletKAT PRO to route
these messages to the Internal Sound Card, the External Sound Source, Both, or they can be
filtered out using NEITHER. Common SYSTEM MESSAGES are MIDI Clock, Sequence Start/
Stop / Continue, Active Sensing, MIDI Time Code, Song Position Pointer/ Song Select).
UNIVERSAL ID
Short Cut = # 13
Parameters = Universal ID, 01-127
The “Individual Instrument ID” for the malletKAT PRO can be assigned at this screen. This
setting is used to allow external devices to selectively send data dump information to the
malletKAT Pro. This number is really useful if you have more than one malletKAT PRO. If not,
leave it set to UNIVERSAL ID. Data dump information that is meant for a malletKAT PRO with
a different ID than assigned at this screen will not be accepted by the malletKAT PRO. (except
if set at Universal ID, which accepts all).
MIDI IN PROGRAM CHANGE SOUND MAP
Short Cut = # 41
Parameters = SETUPS MAP, GENERAL MIDI MAP
When the malletKAT receives a Program Change Command, this data can be routed to
change the Program within the Active Setup (GENERAL MIDI MAP) or it can change the
SETUP ITSELF (SETUP MAP).
If you are using a malletKAT WS in a Multi Mode Configuration (more than one sound at once)
or if you are using the internal sound source for another controller, using the setting GENERAL
MIDI MAP sends program changes to any of the 16 MIDI channels when receiving Program
Change Data from an External Source from the MIDI IN.
MIDI IN to MIDI OUT MERGE
Short Cut = # 2
Parameters = ON / OFF
MIDI data coming into the MIDI IN of the malletKAT may be passed through to the MIDI OUT if
MIDI Merge is set to ON.
NORMAL MODE SCAN COUNT
Short Cut = # 44
Parameters = 3..16
This setting tells the malletKAT how long to scan or examine the pads before sending out a
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note. The higher the setting, the more accurate the dynamics, but the more latency it adds.
The default value of 5 is the normal setting.
PERMANENT MEMORY IS
Short Cut = # 1
Parameters = ON/OFF
You can protect changes made to your USER KITS when you turn ON the PERMANENT
MEMORY setting. If the PERMANENT MEMORY is set to OFF (the default setting) changes
made to your USER Kits are automatically saved. There is no SAVE Procedure on the
malletKAT.
TIPS:
The Factory KITS can not be Permanently Saved unless copied to the USER KITs. Global
Settings can still be altered when MEMORY PROTECT is turned ON.
The malletKAT PRO will also accept a SYSEX Dump regardless of this setting.
PROGRAM STRING NAMES
Short Cut = # 64
Parameters = KIT NAMES, NONE, INSTRUMENT NAME
You can customize the way the malletKAT screen displays data. A setting of KIT NAMES,
allows one to customize the names of their USER KITS. Every User Kit can have its own
unique name. Once this setting is active, the malletKAT will display in PLAY mode on the third
line, the KIT Name that you programmed in the KIT AUX Screens. If no name was
programmed, the screen will display ****************.
A setting of INSTRUMENT NAME automatically calls up the General MIDI Instrument name
nomenclature. This means that the Instrument Name is connected to the program change
number, not the User Kit name. You can NOT modify these names.
The Factory Kits automatically operate in the INSTRUMENT NAME Setting. Only the USER
KITS reflect this choice.
A setting of NONE eliminates all instrument names on the display. Instead, the third line
shows key parameter information of Controller One, and the fourth line displays parameter
information of Controller Two.
REASSIGNMENT MODE
Reassignment Mode in the malletKAT allows User definable notes to be played on the
keyboard. You can play any MIDI Note on ANY pad on the malletKAT. Each pad can have its
own MIDI Channel. An entire User Layout of these prearranged MIDI notes are called an
Reassignment Layer.
There are 14 Layers that can be assigned. Each USER KIT can have one Reassignment Layer
assigned. In the Kit Auxiliary Screens you decide if you want to COMBINE this Layer with the
Controller's Sound or if you want to REPLACE the Controller's sound with this new MIDI note
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assignment. Each pad shares a Minimum and Maximum Velocity setting, a Velocity Curve and
a Gate Time.
REASSIGNMENT NUMBER
Short Cut = # 50
Parameters = 01...14
On the first line of the display, select which one of the 14 Reassignments you wish to Edit.
REASSIGN K NUMBER
Short Cut = # 51
Parameters = 01-61
The next selection on the first line is “k” followed by a number up to three digits. The “k”
stands for which KAT pad on the malletKAT you want to reassign to a different sound. The
highest note on the malletKAT is the high C, number k61. The lowest note on a 5 octave
malletKAT is the low C, the number is k01.
You can use the INC/DEC pads to get to the pad number that you want to Edit OR you can
quickly jump to the pad you want by stepping on the Sustain One (when the Reassign Screen
is visible) then while both Footswitches are held down, hit the pad on the malletKAT that you
want to edit. You will see the “k” number change as you tap on the different pads on the
malletKAT.
REASSIGN M NUMBER
Short Cut = # 52
Parameters = C-2 – G8
On the second line of the display, you can select the MIDI NOTE that you want to assign to
the pad selected on the first line. Notice that both the MIDI NOTE NUMBER and the Actual
Note name are displayed at the same time.
You can use the INC/DEC pads to change the note that you want to reassign here or you can
use the shortcut. When in this editing screen, step on the Sustain Two (the Edit Footswitch
should already be depressed). While these pedals are down, when you strike a pad, it reflects
the note that will sound on the “k” pad. You can change the octave in KIT EDIT to get at lower
or higher note numbers.
REASSIGN CHANNEL
Short Cut = # 53
Parameters = 01-16
On the second line of the display, you can change the MIDI Channel for the “k” pad number
that is visible. Every pad on the malletKAT can be assigned to any of the 16 MIDI channels
separately.
REASSIGN MINIMUM VELOCITY
Short Cut = # 54
Parameters = 00-127
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On this screen you establish the MINIMUM Velocity Setting. This setting is for the entire
Reassignment Layer, not for the one MIDI note number. Each Reassignment Layer Receives
one MINIMUM, one MAXIMUM and one GATE TIME setting.
REASSIGN MAXIMUM VELOCITY
Short Cut = # 55
Parameters = 00-127
On this screen you establish the MAXIMUM Velocity Setting. This setting is for the entire
Reassignment Layer, not for the one MIDI note number. Each Reassignment Layer Receives
one MINIMUM, one MAXIMUM and one GATE TIME Setting.
REASSIGNMENT DEFAULTS
The following is a listing of default values of the REASIGNMENT numbers set for a Five
Octave malletKAT.
Reassignment # 1 C-2 to C 2
Reassignment # 2 C-1 to C 3
Reassignment # 3 C-0 to C 4
Reassignment # 4 C 1 to C 5
Reassignment # 5 C 2 to C 6
Reassignment # 6 C 3 to C 7
Reassignment # 7....14 all keys set of OFF
REASSIGNMENT LOOP MODE You can assign the notes in the Reassignment Layer Mode
to function as a LATCH, where the first strike sends a note on, and a second strike on the
same pad shuts it off. If the Reassignment is set to MONOPHONIC MODE in the Kit Edit
Screen, only one loop will play at a time. If the Reassignment is set to POLYPHONIC MODE in
the Kit Edit Screen, it is possible to independently control multiple loops. The Hi C on the
malletKAT is reserved to shut off ALL active Loops in the Reassignment.
Set the Forced GATE to LATCH in the Kit Auxiliary Reassignment screen and the notes played
by the assignment layer will toggle (i.e. 1st time a pad is hit, a NOTE ON will be send and the
2nd time a pad is hit, a NOTE OFF will be sent). The reassignment layer will operate in
polyphonic and monophonic modes. If a note is assigned to reassignment pad #61 (hi C),
striking this pad will send a NOTE OFF for all pads for which no NOTE OFF has been sent. It
will not send a NOTE ON for this pad. If note number 128 (OFF) has been reassigned to
reassignment pad #61 (hi C), to this pad will not play a reassignment note (normal) BUT will
also NOT turn off notes for the other reassignment pads. This gives the user the ability to
decide if one pad is capable of controlling all reassignment note offs and also allows the hi C
pad to be a playable note in COMBINE mode, without turning off all active reassignment
pads.
REASSIGNMENT QUICK COPY
A fast copy function has been added to the reassignment mode so that the user can either
auto increment or copy the value of one reassignment pad to the next right adjacent pad.
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Copying the data from one reassignment pad to the next adjacent pad...
While in the Global Reassignment Edit Screen, Hold down the edit AND the Sustain ONE
together, use the RIGHT (forward) function pad to copy the existing assignment to the next.
The malletKAT will copy the existing data to the adjacent pad.
Auto incrementing the data from one reassignment pad to the next adjacent pad... While in
the Global Reassignment Edit Screen, Hold down the edit and AND the Sustain ONE together.
Use the LEFT function pads to AUTO INCREMENT the existing assignment to the next. The
malletKAT will copy the existing data to the adjacent pad AND add that value by one.
MODIFIED REASSIGNMENT NOTE ASSIGNMENTS
Midi Note 128 is now an OFF pad. When this is assigned to a pad, no sound will be produced.
This allows the ability to assign only the notes you want to sound. This is especially useful in
COMBINE mode when both the Reassignment and Controllers One, Two or Both are also
active. The default note is NO NOTE.
Using Midi Note 128 on the Hi C in the reassignment layer prevents that pad to perform an
ALL LOOP OFF function for that layer. No sound will play on that pad. Please refer to the
Reassignment Section in the KIT AUXILLARY SCREENS for more information regarding the
Reassignment Mode.
Real Time Controller Mode and RTC+Velocity Mode
Real Time Controller Mode
Real Time Controller Mode turns the malletKAT into a massive knob turning machine. Each
black key on the lower two octaves of the malletKAT is assigned a channel, controller number,
minimum value, maximum value, and reset value.
Once a black key is struck, the white keys act as individual values (like the position of a fader
or knob on your synth). The lowest C is the minimum value, and the highest C is the maximum
value. As you play on the “white key” pads of the malletKAT, the malletKAT instantly translates
your last hit to the controller “knob” of your synth. The knob turning can be instantaneous, or
can slide “slew” to the next value. This can create some incredible interesting effects that are
not possible with real time knob tweaking. Complex rhythms can be imposed on any
controller number.
Entering and leaving a black key can also create an effect. When you leave a black key (by
striking another black key), one has the option of resetting the last value and/or presetting the
new value of the black key just struck.
The last (highest) octave of the malletKAT’s black keys are reserved for special functions. C#
and D# are “slew” pads that automatically send continuous data in one direction. (C# slews
down, and D# slews up).
The Real Time Control Mode also has a variation mode called RTC+Velocity
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The RTC mode is selected by striking the MONO pad TWICE while the Edit Footswitch is
pressed.
RTC Mode
The RTC mode is selected by striking the MONO pad (F1 on the malletKAT, second octave)
TWICE. Normally the first strike of the MONO pad with the edit Footswitch down is MONO,
meaning that the active controller is in MONO mode. Hitting the pad twice turns the
malletKAT into RTC Mode. The display now reads RTC. To return to MONO Mode, release the
Edit Footswitch and start the process again.
Three modes are available for controller one (MONO, RTC, and RTC + velocity). Controller two
has another mode named PTW. This is activated by striking the MONO pad four times when
controller 2 is displayed.
With the exception of the PTW mode, both controllers can select any of these modes
simultaneously, so that a KIT can use these modes in Normal, Split or Double Mode.
Assigning Controller Numbers
Controller Number assignments to the black keys in RTC Mode is a Global Assignment,
meaning that there is only ONE RTC assignment in the malletKAT.
There are four screens for data entry. Global Edit Screens (67,68, & 69) will all take you to the
first screen.
RTC KEY NUMBER
Short Cut = # 67
Parameters = A#-1---A#+1
This represents which black key on the malletKAT you are working on. On a three octave
malletKAT, a screen display of C# represents your lowest C# on the instrument. Change the
value by hitting the increment, decrement keys. Your options are C#,D#, F#, G# and A#. If a
second value is present, i.e C#+1, this represents the second C# on the instrument. C#-1 is
the lowest note on a four octave malletKAT, and C#-2 is the lowest note on a five octave
malletKAT. Notice that the highest octave is not available. That is because the “master”
octave’s black keys are reserved for special functions.
RTC CHANNEL
Short Cut = # 68
Parameters = 01—16
This is where you assign the channel for the “black” key.
RTC CONTROLLER#
Short Cut = # 69
Parameters = 00-128
This is where you assign the controller number. Choices are NO, 0-128. Number 128 is a Pitch
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wheel assignment. The last line on the display will show the name of the controller number
assigned.
RTC MIN VALUE
Short Cut = # 70
Parameters = 00-127
RTC MAX VALUE
Short Cut = # 71
Parameters = 00-127
RTC RESET VALUE
Short Cut = # 72
Parameters = 00-128
The Global Edit Screens (70,71, and 72) is where you assign the MIN VALUE, MAXIMUM
VALUE and RESET values.
Setting the Min and Max values gives the range of the “white key” pads on the malletKAT.
Since there are 127 controller values available, and only 21 “white pads” on a three octave
instrument, the malletKAT averages the total value of the assigned range over these pads. The
min and max settings affect the total range of controller values that are averaged across the
white pads. The RESET value is the controller value sent when the RESET PAD is struck or
when Exiting and Entering a new controller pad (see below).
Notice that the top line of the display is not editable. It is for your reference to remind you of
what black key you are working on.
RTC PREV CNTRL VALUE
Short Cut = # 73
Parameters = Reset, None
RTC NEXT CNTRL VALUE
Short Cut = # 74
Parameters = Reset, None, Last
Screens 73/74 are for editing the RESET Value.
When you enter (strike a black key) or leave (strike another black key), the controller’s value
can be reset to the value set in the RESET parameter on the previous page. This parameter
can also be set to NONE, which means that the controller number will not be changed when
entering or leaving a “black” key setting. It is also possible to set this parameter to LAST,
meaning that the value from this black key will be remembered when you enter it again.
“Prev Ctrl Value” means the Control Number value of the last black key or the control function
that you are leaving from. “Next Ctrl Value” means the Control Number value of the black key
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that you are going to.
Here are some examples of settings and the results.
Example One:
Prev Ctrl Value: RESET
Next Ctrl Value: NONE
This means that when a black key is hit, the reset value for the last controller command will be
sent. If you are striking a black key for the first time, no controller value will be sent until you
hit a white key. If you have been “working” this controller, then decide to move to another
black key, the original black keys controller value will be reset as you leave this controller.
When you enter the new controller number, no initial value will be sent until you hit a white
key.
Example Two:
Prev Ctrl Value: NONE
Next Ctrl Value: RESET
This means that when a black key is hit, the reset value for this newly selected controller
command will be sent. When you first enter this controller number by striking a black key, the
RESET value is sent out. When you leave this controller number by hitting another black key,
the original black keys value is NOT RESET, but if you strike another black key, the new
controllers value will automatically send out the RESET value.
Example Three:
Prev Ctrl Value: NONE
Next Ctrl Value: LAST
This means that when a black key is hit, the value that is sent is the value that was sent the
last time a value was sent for this black key. If the last value was due to a reset operation, the
reset value is not sent. Only the last value sent as a result of striking a white key. This means
that the malletKAT remembers what was the last value this particular black key sent out, and
returns to this value when this black key is struck again.
SPECIAL FUNCTION BLACK KEYS
The five black keys on the Master (top) octave has been reserved for special functions that
effect all of the Controller Black keys. It is possible to SLEW from one value to another in RTC
mode. This means that when you strike a white key, then another, you have a choice of
instantly going from one value to another or allowing a “portamento” effect to take place
between these values. Portamento or slewing means that the value from one white key
gradually changes to the next value. The time that it takes to get from one value to another
can be set using these keys.
When in RTC mode, strike the F#3 pad. The screen displays the Slew Speed in Milliseconds.
53
This is the time it takes to get from one value to the other. This pad is a toggle. Re-strike F#3
to leave this mode.
To change the time of the slew effect, first strike F#3, then use the C#3 and D#3 pads
(INC+DEC pads) to increase or decrease the values. Re-strike the F#-3 pad to return to Play
Mode.
When Increasing the Slew Rate, (the numbers get higher) it means that the effect is slower.
The higher the value, the longer it takes to get from value to value. A value of 255 is about 1/4
of a second. By decreasing the value to 125, it means that it will get from value to value faster,
twice as fast as the 255 setting.
The G#3 pad is the PORTAMENTO ON AND OFF Key. Strike this pad while in RTC mode and
in PLAY mode. The screen will “burst” a message of being on or off, then resume back to
PLAY mode. It is a toggle pad. Re-strike the pad to activate or deactivate this feature. Having
PORTAMENTO OFF means that the values will instantaneously switch to whatever white key
value is struck.
The A#3 pad is the RESET PAD. When this pad is struck in PLAY mode, it will RESET the
value of the active controller to whatever value was set in the GLOBAL screen.
Extras
The Pitch Wheel has been added as a 128th “controller” and the A# pad will reset it to the
neutral value. There is also a special mode, Pitch Wheel Mode, PTW MODE, described later.
RTC+ VELOCITY MODE This is a special mode that allows for two controller numbers to be
manipulated simultaneously. RTC is a horizontal control, meaning that values of a controller
are affected by using the white keys, left to right.
Adding VELOCITY to this mode means that your dynamics, or vertical approach changes
values to a controller. Playing soft or loud is interpreted as small or large controller values.
This mode is analogous to turning TWO knobs of a synth module at the same time. By
thinking left to right and soft to loud at the same time, incredible effects can happen in real
time, with just two sticks in your hands.
In order to properly activate this mode, the basic controller settings must first be set in the
GLOBAL AUX Screens. Global Screen numbers 75 and 76.
RTC CONTROLLER #
Short Cut = # 75
Parameters = 00-127
Global Screen #75 is where you set the MIDI Channel and Controller Number that will be
affected by the velocity or the playing dynamic.
54
RTC RESET VALUE
Short Cut = # 76
Parameters = 00-127
Use Global Screen #76 to set the reset value. There are not min/max settings for this mode
because the extremes are determined by the min/max velocity settings.
SLEW DATA STRIP RATE
When using the RTC Mode, there is lots of control data being sent to the sound module. In
the Kit Screen Aux (Screen #43), a screen has been provided that strips or thins out some of
the data. Raising the value (between 1 and 127) decreases the amount of data being sent.
SCREEN ANGLE
Short Cut = # 12
Parameters = Straight View, Edge View
You can change the viewing angle of the screen from Straight View to Edge View.
SELECT DATA DUMP TYPE
Short Cut = # 03
Parameters = Global, All Memory, All Kits, Chains & Reassignments, User KITS K01-128
Use the Inc/Dec pads to decide which Type of Memory Dump you want to send. Strike the
Global Pad again (D natural). The malletKAT will immediately send out the data dump. The
malletKAT will automatically accept a data dump without any setup from the user as long as
the Data Dump Receive Enable (screen #04) is set to Enable. This is the default setting.
PAD THRESHOLDS / PAD TRAINING
One of the most important design features of the malletKAT is its ability to have the pads be
trained by the user for personal dynamic response. Every player has their own idea of what a
soft hit is and how hard they ultimately want to play. By teaching the malletKAT your playing
style, the instrument learns the way you play and provides the widest dynamic response
possible for you.
There are three ways that the malletKAT can be trained.
GLOBAL TRAIN, where you hit one pad soft, then hard to give the overall dynamic response
for the entire instrument.
GROUP TRAINING Each octave on the malletKAT is trained separately. INDIVIDUAL PAD
TRAINING Individual pads can be trained separately from the rest of instrument.
These last two features can be invaluable if one note starts to behave differently or if an
expander octave was purchased at a different time from the original and its sensitivity
characteristics are slightly different from the rest of the unit.
Sensors can vary slightly from each other. Also over time, the sensors response can vary as
well. The pad training provided on the malletKAT eliminates the problem. The reason for this is
because the malletKAT can “see” 255 levels of dynamics. MIDI only has 127 levels. When you
hit the pad soft and hard in the training process, you set the minimum and maximum levels.
55
These values are then imposed over the MIDI dynamic response curves. The slight variations
possible from sensors are masked because the malletKAT is twice as dynamic as MIDI.
GLOBAL PAD TRAINING (TO TRAIN PADS)
Short Cut = # 07
Parameters = 00-255
You can train the entire instrument for your personal dynamic response. This training affects
the entire instrument, and all pads receive the same response values. Once you enter Screen
#7, the malletKAT will prompt you to hit any pad to continue with the training process. When
you do, the malletKAT will ask you to hit any pad soft, then after a moment will ask you to hit
any pad hard. This completes the dynamic training.
GROUP OCTAVE PAD TRAINING
Short Cut = # 79
Parameters = 00-255
Each octave of the malletKAT can be trained separately. When you enter screen #79, the
malletKAT will direct you to each octave for individual training. C0 is the lowest C on a three
octave malletKAT. C2 is the lowest C on the MASTER octave (second to highest C on the
malletKAT). On a four octave malletKAT, the lowest C is named C-1. On a five octave
malletKAT, the lowest C is named C-2.
*The malletKAT EXPRESS does not have C0. The octave names on a two octave Express are
C+1 (lowest C) and C+2 (second down from top). Expanders are C-1 for a three octave and
C-2 for a four octave.
Each octave is assigned a GROUP letter. After training, you can look at the values from each
Group on Screen #80.
Groups are assigned as follows:
GROUP A = C-2
GROUP B = C-1
GROUP C = C0
GROUP D = C+1
GROUP E = C+2
On Global Screen #79, the malletKAT asks you to hit any pad to train octave groups. After
striking any pad, a Group Letter appears along with the appropriate “C” note to train. If you
want to train a different Group, tap on the Function Key (the little pads on the right) until the
Group letter that you want to train appears.
The malletKAT will ask you to play a soft hit and then a hard hit on the “C” of the octave that
you chose. After the malletKAT finishes calculating the results, it automatically moves to the
next Group and asks you to hit the next C for training. This process will continue repeatedly
until you hit the Footswitch to stop the training process.
56
The malletKAT will ask to train ALL five octaves even if you do not have them attached. Skip
that Group if you only have a three or four octave malletKAT.
NOTE: It is possible to use the F# key instead of the C key in each octave.
Trust your ears and your playing dynamics. The values may look different from octave to
octave, but the response can be the same. This is because there is a different sensor on each
octave (and a different section of circuitry controlling it). By training each octave separately,
the 128 MIDI velocity response levels should be about the same. This function dramatically
increases the evenness across the entire malletKAT.
INDIVIDUAL PAD TRAINING
It is also possible to train up to sixteen individual pads. These pad training values are stored in
“INDIV Pad Train A, B, C.........H”. Go to Global Screen #79, keep the Footswitch down and
use the right function pad to scroll through these 16 INV PAD TRAIN Letters.
Pick a letter for storage, then tap the pad that you want to train. The malletKAT will ask you to
hit the pad soft, then hard. These values will be stored in that INV PAD Letter for the mallet
pad that you just played. Go to Global Screen #80 and use the function pad to find the
training values in the PAD Letter. The name of the pad (the key) that has been individually
trained is now displayed in that Pad slot.
If the same pad is trained in more than one slot, only the training data from the last slot is
used.
An individually trained pad will revert to the octave training results if the user releases
footswitch #2 before striking the pad to elect it for individual training AND the pad that is
struck is the pad assigned to the slot currently displayed on the training screen. If the pad that
is struck is NOT the pad assigned to the slot currently displayed on the training screen AND
Footswitch #2 is not pressed, training will be aborted. To select a pad for individual training,
the Footswitch MUST be held while striking the pad. The user should release the Footswitch
once the pad has been selected for training so it is not pressed when the actual training is
performed.
If the individual slot has not been assigned a pad, the training results will display “----“.
TO TRAIN INDIV PAD A.....N
Short Cut = # 85...98
This is the shortcut to get to the IND Pad Training Screen described above.
TRAINING RESULTS
Screen # 80 Low Level; Screen # 81 High Level; Screen # 82 Individual Pad
This is the shortcut to see the results of a Training Session. You can manually change the
results by using the INC/DEC keys.
57
PAD THRESHOLD ADJUSTMENT
Short Cut = # 05
The Threshold of each individual pad may be adjusted at this screen by hitting the pad you
wish to alter. When the pad has been selected, you may increase or decrease the threshold
using the BACKWARD / FORWARD (F1&F2) pads. The lower the threshold, the more sensitive
the pad ( & more likely to false trigger).
ADJUST THRESHOLD MARGIN BACKWARD FUNCTION PAD
Short Cut = # 83
The Function Pads F1, F2 (Backwards/Forwards) are set to a higher threshold level than the
rest of the instrument. The default setting is 45. You can adjust the threshold here by using the
INC/DEC pads.
ADJUST THRESHOLD MARGIN FORWARD FUNCTION PAD
Short Cut = # 84
The Function Pads F1, F2 (Backwards/Forwards) are set to a higher threshold level than the
rest of the instrument. The default setting is 45. You can adjust the threshold here by using the
INC/DEC pads.
GLOBAL THRESHOLD ADJUST
If you are playing your malletKAT in a high altitude area, you may need to raise the thresholds
levels of the entire instrument because the sensors are sensitive to pressure above sea levels.
If your malletKAT begins to false trigger (playing itself, rapid fire pitches), you simply need to
raise the thresholds.
This feature is also used to increase or decrease the general sensitivity of the entire
instrument.
When the malletKAT is reinitialized, a sensitivity Margin of “10” is automatically placed under
every pad. You can raise or lower this setting by performing the procedure below. You can see
the results of adjustments by going back to Global Screen #5 and hitting any pad. Be careful
not to go too low, or the instrument may start playing itself. If you raise it up too high, it will
take a harder hit in order to get the instrument to respond.
To Change the THRESHOLDS
Step on the Edit and Sustain 2 at the same time. The display changes and says Threshold
Adjust Use the BACKWARDS pad (left function pad F1) to lower the threshold to make the
instrument MORE sensitive. Use the FORWARD pad (right function pad F2) to raise the
threshold to make the instrument LESS sensitive.
AUTOMATIC PAD THRESHOLD
By simply pressing and releasing the Edit , the malletKAT Pro performs a Pad Threshold
Recalibration. This temporarily adjusts the pad thresholds (as if you just turned on the
malletKAT). This setting is not permanent. If you want to save a new permanent threshold
level, perform the Global Threshold Adjust procedure described above.
58
Don't lean on the pads when you step on the edit footswitch as this will raise the thresholds
of the pads, making them very in-sensitive. If this should happen, press and release the Edit
again (without touching any pads) and this will make the pads playable again.
REINITIALIZING YOUR PAD SENSITIVITY THRESHOLDS
To REINITIALIZE your malletKAT Pro pad sensitivity Thresholds back to safe settings, simply
hold the EDIT and the Sustain 2 BOTH down, and while they are depressed hold down both
the “Backward” and Forward” small Function pads. Your malletKAT PRO will read the present
idle levels of your Pads and put your Thresholds at safe settings for you.
TO TRAIN BREATH CONTROLLER
Short Cut = # 10
The response of the breath controller may be set at this screen by training the breath
controller. Your first step is to adjust the trimpots on the BC itself. This may require
experimentation.
To train the breath controller, strike any pad one more time and release the Edit . The
malletKAT PRO will sound a continuous beep. You should respond by blowing through the
breath controller and then hitting a pad (while still blowing). The malletKAT PRO will again
sound a continuous beep. You should now hit a pad again without blowing. The breath
controller is now trained.
TO TRAIN FOOT CONTROLLER ONE / FOOT CONTROLLER TWO
Short Cut = # 8, 9
The response of FootController (1,2) may be set at this screen by training the FootController. If
you would like to Train the FootController, strike any pad one more time and release the Edit
Footswitch. The malletKAT PRO will sound a continuous beep. You should respond by
pressing the FootController pedal to the floor and then hit a pad. The malletKAT PRO will
again sound a continuous beep. You should now release the FootControl pedal and hit a pad
again. The FootController is now trained and the malletKAT PRO will return to PLAY Mode.
TUNE INSTRUMENT
Short Cut = # 42,66
Parameters = -50+50 cents, MIDI CHANNEL 1-16
If your external sound source responds to the TUNING Command or if you have an older
malletKAT with sounds, you can fine tune Globally your sound module in "cents".
VIRTUAL CONTROL WHEEL A,B,C CONTROLLER NUMBER
Short Cut = # 63, 17, 18
Parameters = CC#00-127
The Virtual Control Wheel Function on the malletKAT turns Controller Layer Two into a
Programmable Control Wheel. Unlike RTC, the value of the white keys return to zero when the
note is released. This simulates using a Pitch Wheel on a Synthesizer. This Mode is intended
to be used in conjuction with Layer One, the actual sound, while Layer 2 imposes the
Controller effect on Layer One.
59
Layer Two can be set to CTLC mode by hitting the MONO key Five times with the EDIT
Footswitch depressed. The CTLC functionality is accessed by pressing FSW #2 (Hang pedal)
and striking or pressing the keys.
The Master Octave is reserved for Special Functions.
F#3 (Slew Speed)
G#3 (Portamento Mode)
A#3 (Reset)
C#3 (Decrement Key)
D#3 (Increment Key)
When the F#3 (Slew Speed) pad is struck (with Hang Pedal Down), the Slew value is
displayed, and remains there until the F#3 pad is struck again. This acts like a toggle. The
idea here is that after you strike the F#3 pad, you will then use the C#3 and D#3 pads to
program your Slew Rate. Once you have finished, hit the F#3 pad again to begin playing.
C0= 0 (Minimum Controller Value)
F1/G1=64 (Neutral Controller Value)
C3=64 (Maximum Controller Value)
Keys positioned between those described above are assigned intermediate values. If
Portamento is OFF, striking a key will immediately send the controller value assigned to that
key. The neutral Pitch Wheel is sent when both the pad and the Hang pedal are released.
If Portamento Mode is ON, striking or holding a key will slew up or down to the value
assigned to that key for as long as the key is pressed OR until the Gate Time Value has
expired. If the key pressure is released or when the gate time ends, the controller values will
slew back to the neutral value.
When a white key is struck with the mallet, the malletKAT holds that pad down as determined
by the GATE Time. After the GATE Time has expired, the Slew returns back to Zero at the
determined Slew Rate when the Hang pedal is released. If the Hang pedal is still pressed
when the Min/Max value is reached, the return Slew Sequence will not occur until it is
released. Whenever the HANG pedal is released, the Slew sequence returns to the neutral
value (determined by Gate Time).
ASSIGNING THE VIRTUAL CONTROL WHEEL
Virtual Control Wheel
There are three Virtual Control Wheels (besides the Pitch Bend) that can be assigned
GLOBALLY. These are Control Wheels A,B and C. In the Global Screens, you assign what
controller number (1-127) you want to assign onto the VIRTUAL WHEEL.
Every Kit in the malletKAT can use ONE of these three assigned Wheels in Controller Two.
After striking the MONO Key 5 Times in the Edit Mode on Layer Two (Controller 2), the Layer
60
turns into the CTLC Mode. When the Sustain Two is depressed, the Virtual Wheel is activated.
The Virtual Wheel assumes the MIDI Channel of Layer Two.
Chapter Six
GOOD THINGS TO KNOW
DIFFERENCES BETWEEN THE MALLETKAT PRO AND EXPRESS
The malletKAT EXPRESS has the same software and hardware features as the malletKAT
PRO. It is made from aluminum. The malletKAT Express is a two octave instrument, and can
accommodate 2 additional octave expanders, allowing a total of four octaves that can be
played at once. The regular malletKAT PRO can be expanded up to five octaves.
EDIT MODE on the malletKAT EXPRESS. On a normal malletKAT PRO, there are EDIT
Functions available on all three octaves. Since the EXPRESS only has two octaves, the
malletKAT software has been modified to address this issue.
Pressing FS 1 & 2 simultaneously allows the lower octave of the malletKAT EXPRESS to
operate like the lower octave of the three octave malletKAT.
Once you are in the Edit Mode (i.e. Global Aux Screens), RELEASE Footswitch One.
The EXPRESS now thinks that you are editing on the Third octave. On the Express, located
above the bars on the second octave are the descriptions of the Edit Screen Functions
normally found on the third octave.
On the malletKAT PRO, the black keys function as numeric value pads while in EDIT MODE.
On the EXPRESS, there are missing numbers 1-5 as these numbers that where on the third
octave, so this feature is not practical. You need to use the INC/DEC pads.
When you want to edit a function in the GLOBAL and KIT AUXILLARY Screens, you will need
to use the BACKWARD/FORWARD KEYS to scroll through the screen numbers. Use these
Function Pads (the little pads on the right) to find the AUX Function, then use the INC/DEC to
change the value within that screen.
If you connect a third octave to the EXPRESS, all of these differences disappear as the normal
malletKAT PRO operations come back into function.
If you GROUP TRAIN the malletKAT EXPRESS, use groups D & E. This is C1 and C2.
If you are using expanders, training Group C (C0) does not exist on the EXPRESS. TRAIN
using C-1 Group B for the third octave, and C-2 Group A for the fourth octave.
REINITIALZING THE MALLETKAT
61
Step on the Edit Footswitch and press (hold down) both FUNCTION PADS all at the same
time. Notice the display screen will prompt you to also hold down the A# pad next to the two
Function Pads. Continue holding all three pads until you hear the reinitialize beep tones. The
malletKAT defaults back to the Factory Kits.
MalletKAT EXPANDER
Your Expander comes with:
1 piece of felt with adhesive
2 aluminum strapping bars
1 special 7 pin Expander Cable
malletKAT EXPANDERS (how to connect)
Tools needed: You will need a Phillips screwdriver.
To attach your Expander to the malletKAT PRO or malletKAT EXPRESS, turn the unit off and
unplug all cords. Turn the malletKAT upside down on a flat surface. Position the Expander
upside down next to the LOWEST octave of the malletKAT.
Take the piece of felt and line it up to the side of the Expander that will be attached to your
Pro/Express.
Remove the release paper on the felt and adhere it to the side of the Expander. Set the
Expander back down lining it up with the malletKAT so that the felt is touching it.
Remove the last four screws on the malletKAT furthest from the display, two screws from the
top row and two from the bottom row. Remove the adjacent four screws on the Expander Unit
as well, two from the top row and two from the bottom row. (These are 6-32 X 1/2” pan head
phillips sems).
Position the aluminum strapping bars with the oblong hole lining up on the malletKAT and the
last two holes lining up on the Expander. Replace the screws you just removed, attaching the
strapping bars to the malletKAT and the Expander.
Turn the malletKAT back over. Plug the special Expander Cable from the malletKAT to the
Expander. Use Output number ONE on the malletKAT for a single expander, and Output
number TWO for the second expander furthest from the display.
ALWAYS plug in the Expander cable BEFORE turning on the malletKAT. Plug in the rest of
your cords, turn the unit on and have fun playing.
INDEX
62
Acoustic Emulations 3
Aftertouch 7,15,30,31,39,40
All Notes Off 15,27,28
Alternate Mode 6,23,29
Auto Gate 3,18,20
Auto Velocity to Gate 19
Aux Screens 6,7,11,12,18,20,21,23,24,30,44,47,54,61
Backwards 14,18,28,29,30,40,41,45,58
Bank 2,5,11,12,15,21,28,29,31,38,40
Beeper 40
Black Keys 13,14,15,19,28,29,35,50,51,53,61
Breath 1,3,32,41
Cancel 14,17,30
Chains 2,4,5,29,30,41,55
Chord 5,6,9,15,21,22,27,42
Control Wheel 10,26,59,60
Continuous Controller 1,7,9,24,32,33
Controller 1,3,5-9,11,14,22,25,32-35,41,50-54,59
CTLA/B/C 9,10,15
Dampen 1,3,7,8,15,19,30,35,36,42,43
Data Dump 43,46,55
Dead Stroke 3,8,15,30,43
Dead Stroke Count 8,43
Debounce 43
Decrement 5,11,14,15,25,26,35,41,45,46,51,60
Default 5,9,14,16,17,21,27,30,40,47,49,50,55,58,62
Double Mode 5,6,9,23,39,51
Dynamic Articulations 3
Expanders 56,61,62
Factory Kits 4,11,29,35,47,62
Fine Tuning 43
Foot Control 1,20,21,32,33,34
FootSwitch MIDI Notes 43,44
Forwards 2,5,14,18
Gate Time 7,14,17,18,26
General MIDI 2,4,11,29,35
Global Auxiliary Functions 15,28
Groove 18,39,44,45
Hang Mode 5,9,15,17,20
Increment 5,11,14,15,19,26,35,41,46,50,51,60
Individual All Notes Off 12,28
Individual Pad Training 3,55,57
Infinite Mode 20
Instrument Names 11,29
63
Kit Auxiliary Functions 15,28
Kit Names 4,11,34,35,47
Kit Numbers 4
Kurzweil PC2r 2,4,29
Latch 1,18,19,20,37,49
Group Latch 20
Layer Mode 5,6,21,23,49
Loop 1,19,30,41,49,50
MalletKAT EXPRESS 5,7,8,14,56,61,62
Melody Chord Mode (Mel 1,2,3) 5,6,21,22,42
Merge 46
MIDI Channel 1,8,14,15,18,23,32-34,36,37,38,44-48,54,59,61
Mono Mode 3,9,24,51
MSB 11,31,38
Multiple Hit Smoothing 35
None 11,35,47,52,53
Normal 7,9,14,15,16,19,21,26,27,30,36,37,42,43,49,47,49,51,61
Numeric Input Values 28,30
Octaves 1,5,7,8,9,14,15,20,24,50,56,61
Group Octave 56
Pad Training 3,55,56,57
Permanent Memory 4,47
Pitch Bend 1,26,32,33,36,60
Pitch Wheel Mode 10,25,54
Program Change 1,2,12,14,17,21,23,32,35,38,45,46,47
Program Names 11,35
PTW 9,10,15,25,26,27,51,54
Quick Copy 49
Real Time Control RTC 9,10,15,22,24,51
Reassign 1,37,38,48
Reinitialize 2,58,59,62
Roll Mode 14,18,19,20
Scan Count 42,46
Screen Angle 55
Setup Copy 17,31
Setup Number 14,17,31
System Message 46
Tap Tempo 18,44,45
Thresholds 55,58,59
Universal ID 46
User Kits 1,2,4,11,29,41
Velocity Curve 3,14,21,37,48
Velocity Shift 5,6,23
64
65
Sustain FTSW 1
Sustain FTSW 2
Bank msb Bank lsb
AfterTouch Type is
MonoNote Overlap
Multiple Hit Smoothing
Polyphony
Foot Controller 1 Assignment
Foot Controller 1 Minimum Effect
Foot Controller 1 Maximum Effect
Foot Controller 1 Curve
Foot Controller 1 Channel
Foot Controller 2 Assignment
Foot Controller 2 Minimum Effect
Foot Controller 3 Maximum Effect
Foot Controller 2 Curve
Foot Controller 2 Channel
Breath Controller Assignment
Breath Controller Minimum Effect
Breath Controller Maximum Effect
Breath Controller Curve
Breath Controller Channel
Reverb Select
Edit Controller Interface Mode
Warp Mode
Pitchbend Sensitivity
Reassign MODE
Reassign Polyphony
Reassign #
Reassign Octave Offset
Reassign Transpose AMT
Reassign Forced Gate
Reassignment Prog Change
Reassignment Channel
Reassignment Vol
Reassignement Bank LSB
Reassignment Polyphony
Reassignment Interface Mode
Pitch Bend Channel
Pitch Bend Routing
KIT AUXILLARY
1
2
3,4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26,27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
Short Cut #
Page 1
Sustains 1 &2, 1 and R, 2 and R, 1 and 2 and R, 1, 2
Sustains 1 &2, 1 and R, 2 and R, 1 and 2 and R, 1, 2
00-127
Channel pressure, Key Pressure
Disabled, .010-.310 second
Is Not Active, Mode I Active, Mode II Active
1 Note, 2 Note
CC# 00-127 (including same CC Names)
00-127
00-127
00-11
Same as CNTRL1,Same as CNTRL2, Both Controllers,01-16
CC# 00-127 (including same CC Names)
00-127
00-127
00-11
Same as CNTRL1,Same as CNTRL2, Both Controllers,01-16
CC# 00-128 (including same CC Names)
00-127
00-127
00-11
Same as CNTRL1,Same as CNTRL2, Both Controllers,01-16
No Effect, Various Reverb Presets
Both Int & Ext, Neither, External MIDI only, Internal Only
OFF/On—Vol %
OFF/On and Channel
OFF, COMBINE, REPLACE
Monophonic, Polyphonic
OO-14
OO-14
-12 to +12
OFF, Latch, 0.10-6.000 sec
NO, 00-127
00-16
NO, 00-128
00-127
1 Note, 2 Note
Both Int & Ext, Neither, External MIDI only, Internal Only
O1-16
Both Int & Ext, Neither, External MIDI only, Internal Only
KIT AUXILLARY Parameters
malletKAT Shortcuts
1&2
1&2
00-00
Channel
Disabled
Mode II
1 Note
Volume
0
127
8
Same as CNTRL 1
Volume
0
127
8
Same as CNTRL 2
PITCH UP/SUS
0
127
1
BOTH CONTROLLERS
NO EFFECT
BOTH INT & EXT
OFF
OFF
OFF
POLYPHONIC
1
00-00
0
OFF
NO
3
NO
0
1 Note
BOTH INT & EXT
1
BOTH INT & EXT
DEFAULT
66
5
59
60
3,4
19
23
22
21
20
25
9
13
12
11
10
14
18
17
15
16
66
64
65
44 or 00
Short Cut #
KIT AUXILLARY
AfterTouch Type is
AutoGate Control
AutoGate Control Overlap
Bank msb Bank lsb
Breath Controller Assignment
Breath Controller Channel
Breath Controller Curve
Breath Controller Maximum Effect
Breath Controller Minimum Effect
Edit Controller Interface Mode
Foot Controller 1 Assignment
Foot Controller 1 Channel
Foot Controller 1 Curve
Foot Controller 1 Maximum Effect
Foot Controller 1 Minimum Effect
Foot Controller 2 Assignment
Foot Controller 2 Channel
Foot Controller 2 Curve
Foot Controller 2 Minimum Effect
Foot Controller 3 Maximum Effect
Kit Controller CC# Value
Kit Controller Preset CC#
Kit Controller Channel
Kit Name
43
44 or 00
55
56
57
58
59
60
61
62
63
64
65
66
Short Cut #
Slew Data Strip Rate
Kit Name
Warp Mode P1
Warp Mode P2
Warp Mode Rep
Warp Mode Patterns
AutoGate Control
AutoGate Control Overlap
Reassignment Bank MSB
Warp Mode P3
Velocity Shift Point
Kit Controller Preset CC#
Kit Controller Channel
Kit Controller CC# Value
KIT AUXILLARY
Page 2
Channel pressure, Key Pressure
Disabled, Enabled
0.010-6.200 sec
00-127
CC# 00-128 (including same CC Names)
Same as CNTRL1,Same as CNTRL2, Both Controllers,01-16
00-11
00-127
00-127
Both Int & Ext, Neither, External MIDI only, Internal Only
CC# 00-127 (including same CC Names)
Same as CNTRL1,Same as CNTRL2, Both Controllers,01-16
00-11
00-127
00-127
CC# 00-127 (including same CC Names)
Same as CNTRL1,Same as CNTRL2, Both Controllers,01-16
00-11
00-127
00-127
00-127
00-128
O1-16
12 characters A-Z,numbers,symbols
KIT AUXILLARY Parameters
00-127
12 characters A-Z,numbers,symbols
-12 to +12
-12 to +12
1 –3
1---8
Disabled, Enabled
0.010-6.200 sec
00-127
-12 to +12
00-127
00-128
O1-16
00-127
KIT AUXILLARY Parameters
malletKAT Shortcuts
Channel
DISABLE
.10 SEC
00-00
PITCH UP/SUS
BOTH CONTROLLERS
1
127
0
BOTH INT & EXT
Volume
Same as CNTRL 1
8
127
0
Volume
Same as CNTRL 2
8
0
127
0
128
1
***********************
DEFAULT
5
***********************
1
2
1
1
DISABLE
.10 SEC
O
0
60
128
1
0
DEFAULT
67
1
2
3
4
5
6
7
8
Short Cut #
GLOBAL AUXILLARY
Permanent Memory is
MIDI IN to MIDI OUT Merge
Select Data Dump Type
DataDump Receive
Threshold Adjust
Incoming Program Change Receive
To Train Pads
To Train Foot Controller 1
6
7
41
42
28
8
32
31
34
29
30
33
38
61
36
40
39
35
37
24
43
1
2
63
26,27
55
56
62
58
57
Short Cut #
MonoNote Overlap
Multiple Hit Smoothing
Pitch Bend Channel
Pitch Bend Routing
Pitchbend Sensitivity
Polyphony
Reassign Octave Offset
Reassign #
Reassign Forced Gate
Reassign MODE
Reassign Polyphony
Reassign Transpose AMT
Reassignement Bank LSB
Reassignment Bank MSB
Reassignment Channel
Reassignment Interface Mode
Reassignment Polyphony
Reassignment Prog Change
Reassignment Vol
Reverb Select
Slew Data Strip Rate
Sustain FTSW 1
Sustain FTSW 2
Velocity Shift Point
Warp Mode
Warp Mode P1
Warp Mode P2
Warp Mode P3
Warp Mode Patterns
Warp Mode Rep
KIT AUXILLARY
ON ALL CHANNELS
On All Channels, Is Off, Channel 1-16
Page 3
NOT PROTECTED
IS ON
ALL MEMORY
ENABLED
DEFAULT
Disabled
Mode II
1
BOTH INT & EXT
OFF
1 Note
00-00
1
OFF
OFF
POLYPHONIC
0
0
O
3
BOTH INT & EXT
1 Note
NO
NO
NO EFFECT
5
1&2
1&2
60
OFF
1
2
0
1
1
DEFAULT
Not Protected, Protected
Is On, Is Off
Global, All Memory, All Kits,Chains&Reassignments, Kit01-128
Enabled, Disabled
GLOBAL AUXILLARY Parameters
Disabled, .010-.310 second
Is Not Active, Mode I Active, Mode II Active
O1-16
Both Int & Ext, Neither, External MIDI only, Internal Only
OFF/On and Channel
1 Note, 2 Note
OO-14
OO-14
OFF, Latch, 0.10-6.000 sec
OFF, COMBINE, REPLACE
Monophonic, Polyphonic
-12 to +12
00-127
00-127
00-16
Both Int & Ext, Neither, External MIDI only, Internal Only
1 Note, 2 Note
NO, 00-127
NO, 00-128
No Effect, Various Reverb Presets
00-127
Sustains 1 &2, 1 and R, 2 and R, 1 and 2 and R, 1, 2
Sustains 1 &2, 1 and R, 2 and R, 1 and 2 and R, 1, 2
00-127
OFF/On—Vol %
-12 to +12
-12 to +12
-12 to +12
1---8
1 –3
KIT AUXILLARY Parameters
malletKAT Shortcuts
68
To Train Foot Controller 2
To Train Breath Controller
Beeper Is
Screen Angle
Individual ID
Debounce Count
Dampen Threshold
Dampen Count
Virtual Control Wheel B CC#
Virtual Control Wheel C CC#
Foot Contrl 1 Performs
Foot Control 2 Performs
Aftertouch Mask Count
Aftertouch Depth
Bank Select1
Incoming Channel 1 Route to
Incoming Channel 2 Route to
Incoming Channel 3 Route to
Incoming Channel 4 Route to
Incoming Channel 5 Route to
Incoming Channel 6 Route to
Incoming Channel 7 Route to
Incoming Channel 8 Route to
Incoming Channel 9 Route to
Reassign Transpose Amt
Incoming Channel 11 Route to
Incoming Channel 12 Route to
Incoming Channel 13 Route to
Incoming Channel 14 Route to
Incoming Channel 15 Route to
Incoming Channel 16 Route to
Incoming System Message Route to
MIDI IN Prog Change Sound Map
Tune Instrument to 440
Dampen Mode Scan Count
Normal Mode Scan Count
Dampen Ratio
Chain # Screen
Chain Step
Chain Setup
GLOBAL AUXILLARY
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
Short Cut #
ON
STRAIGHT VIEW
UNIVERSAL ID
20
3
100
10
10
CONTROLLER
CONTROLLER
20
1
ENABLED
BOTH INT & EXT
BOTH INT & EXT
BOTH INT & EXT
BOTH INT & EXT
BOTH INT & EXT
BOTH INT & EXT
BOTH INT & EXT
BOTH INT & EXT
BOTH INT & EXT
0
BOTH INT & EXT
BOTH INT & EXT
BOTH INT & EXT
BOTH INT & EXT
BOTH INT & EXT
BOTH INT & EXT
BOTH INT & EXT
SETUPS MAP
0 CENTS
6
5
50
3
1
1
On/Off
Straight View, Edge View
Universal ID, 01-127
01-120
00-255
00-255
00-127
00-127
Controller,Setup Advance,SetupBackup,
Controller,Setup Advance,SetupBackup,
01-64
00-64
Enabled, Disabled
Both Int & Ext, Neither, External MIDI only, Internal Only
Both Int & Ext, Neither, External MIDI only, Internal Only
Both Int & Ext, Neither, External MIDI only, Internal Only
Both Int & Ext, Neither, External MIDI only, Internal Only
Both Int & Ext, Neither, External MIDI only, Internal Only
Both Int & Ext, Neither, External MIDI only, Internal Only
Both Int & Ext, Neither, External MIDI only, Internal Only
Both Int & Ext, Neither, External MIDI only, Internal Only
Both Int & Ext, Neither, External MIDI only, Internal Only
-12 to +12
Both Int & Ext, Neither, External MIDI only, Internal Only
Both Int & Ext, Neither, External MIDI only, Internal Only
Both Int & Ext, Neither, External MIDI only, Internal Only
Both Int & Ext, Neither, External MIDI only, Internal Only
Both Int & Ext, Neither, External MIDI only, Internal Only
Both Int & Ext, Neither, External MIDI only, Internal Only
Both Int & Ext, Neither, External MIDI only, Internal Only
Setups Map,General MIDI Map,
-50+50 Cents
O-16
3---16
0-255
O1-16
O-16
01-128
Page 4
DEFAULT
GLOBAL AUXILLARY Parameters
malletKAT Shortcuts
69
Chain Enable
Reassign Number
Reassign K number
Reassign m number
Reassign Channel
Reassign Min Velocity
Reassign Max Velocity
Reassign Curve
Reassign Gate
Groove Enabled
Groove Pattern
Groove Tempo
Groove Volume
Groove Routing
Virtual Control Wheel A CC#
Program String Names
Fine Tuning Routing
Tune Instrument Ch
RTC Key Number
RTC Channel
RTC Controller #
RTC Min Value
RTC Max Value
RTC Reset Value
RTC Prev Cntrl Value
RTC Next Cntrl Value
RTC Controller #
RTC Reset Value
Chord Mode Window
RTC Channel
To Train Pad Groups
Training Results Low Level
Training Results High Level
Training Results Indiv Pad
Adjust Threshold Backwards
Adjust Threshold Forwards
To Train Indiv Pad A
To Train Indiv Pad B
To Train Indiv Pad C
To Train Indiv Pad D
GLOBAL AUXILLARY
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
Short Cut #
45
45
O1-48
O1-48
Page 5
DISABLE
1
1
c-2
1
20
127
1
0.255
Disabled
CLICK IN 4
120
10
BOTH INT & EXT
10
KIT NAMES
BOTH INT & EXT
1
C#
1
50
0
127
0
RESET
RESET
NO
0
5
DEFAULT
Disable/Enable
O1-14
01-61
C-2 – G8
O1-16
00-127
00-127
O1-11
0.010-6.200 sec
Disable/Enable
Various Groove Patterns
40-240
00-10
Both Int & Ext, Neither, External MIDI only, Internal Only
00-128
Kit Names, None, Instrument Names
Both Int & Ext, Neither, External MIDI only, Internal Only
01—16
A#-1 -A#+1
O1-16
00-127
00-127
00-127
00-128
Reset,None
Reset, None, Last
00-127, NO
00-127
01-20 milliseconds
GLOBAL AUXILLARY Parameters
malletKAT Shortcuts
70
83
84
22
21
23
11
46
49
48
47
77
16
43
45
15
4
14
65
19
20
58
59
62
60
61
24
Short Cut #
Adjust Threshold Backwards
Adjust Threshold Forwards
Aftertouch Depth
Aftertouch Mask Count
Bank Select1
Beeper Is
Chain # Screen
Chain Enable
Chain Setup
Chain Step
Chord Mode Window
Dampen Count
Dampen Mode Scan Count
Dampen Ratio
Dampen Threshold
DataDump Receive
Debounce Count
Fine Tuning Routing
Foot Contrl 1 Performs
Foot Control 2 Performs
Groove Enabled
Groove Pattern
Groove Routing
Groove Tempo
Groove Volume
Incoming Channel 1 Route to
89
90
91
92
93
94
95
96
97
98
99
100
GLOBAL AUXILLARY
To Train Indiv Pad E
To Train Indiv Pad F
To Train Indiv Pad G
To Train Indiv Pad H
To Train Indiv Pad I
To Train Indiv Pad J
To Train Indiv Pad K
To Train Indiv Pad L
To Train Indiv Pad M
To Train Indiv Pad N
To Train Indiv Pad FO
Training Breath Controller
Short Cut #
GLOBAL AUXILLARY
Page 6
O1-48
O1-48
00-64
01-64
Enabled, Disabled
On/Off
O1-16
Disable/Enable
01-128
O-16
01-20 milliseconds
00-255
O-16
0-255
00-255
Enabled, Disabled
01-120
Both Int & Ext, Neither, External MIDI only, Internal Only
Controller,Setup Advance,SetupBackup,
Controller,Setup Advance,SetupBackup,
Disable/Enable
Various Groove Patterns
Both Int & Ext, Neither, External MIDI only, Internal Only
40-240
00-10
Both Int & Ext, Neither, External MIDI only, Internal Only
GLOBAL AUXILLARY Parameters
GLOBAL AUXILLARY Parameters
malletKAT Shortcuts
45
45
1
20
ENABLED
ON
3
DISABLE
1
1
5
100
6
50
3
ENABLED
20
BOTH INT & EXT
CONTROLLER
CONTROLLER
Disabled
CLICK IN 4
BOTH INT & EXT
120
10
BOTH INT & EXT
DEFAULT
DEFAULT
71
Incoming Channel 11 Route to
Incoming Channel 12 Route to
Incoming Channel 13 Route to
Incoming Channel 14 Route to
Incoming Channel 15 Route to
Incoming Channel 16 Route to
Incoming Channel 2 Route to
Incoming Channel 3 Route to
Incoming Channel 4 Route to
Incoming Channel 5 Route to
Incoming Channel 6 Route to
Incoming Channel 7 Route to
Incoming Channel 8 Route to
Incoming Channel 9 Route to
Incoming Program Change Receive
Incoming System Message Route to
Individual ID
MIDI IN Prog Change Sound Map
MIDI IN to MIDI OUT Merge
Normal Mode Scan Count
Permanent Memory is
Program String Names
Reassign Transpose Amt
Reassign Channel
Reassign Curve
Reassign Gate
Reassign K number
Reassign m number
Reassign Max Velocity
Reassign Min Velocity
Reassign Number
RTC Channel
RTC Channel
RTC Controller #
RTC Controller #
RTC Key Number
RTC Max Value
RTC Min Value
RTC Next Cntrl Value
RTC Prev Cntrl Value
GLOBAL AUXILLARY
34
35
36
37
38
39
25
26
27
28
29
30
31
32
6
40
13
41
2
44
1
64
33
53
56
57
51
52
55
54
50
68
78
75
69
67
71
70
74
73
Short Cut #
Page 7
NO
50
C#
127
0
RESET
RESET
00-127, NO
00-127
A#-1 -A#+1
00-127
00-127
Reset, None, Last
Reset,None
DEFAULT
BOTH INT & EXT
BOTH INT & EXT
BOTH INT & EXT
BOTH INT & EXT
BOTH INT & EXT
BOTH INT & EXT
BOTH INT & EXT
BOTH INT & EXT
BOTH INT & EXT
BOTH INT & EXT
BOTH INT & EXT
BOTH INT & EXT
BOTH INT & EXT
BOTH INT & EXT
ON ALL CHANNELS
BOTH INT & EXT
UNIVERSAL ID
SETUPS MAP
IS ON
5
NOT PROTECTED
KIT NAMES
0
1
1
0.255
1
c-2
127
20
1
1
Both Int & Ext, Neither, External MIDI only, Internal Only
Both Int & Ext, Neither, External MIDI only, Internal Only
Both Int & Ext, Neither, External MIDI only, Internal Only
Both Int & Ext, Neither, External MIDI only, Internal Only
Both Int & Ext, Neither, External MIDI only, Internal Only
Both Int & Ext, Neither, External MIDI only, Internal Only
Both Int & Ext, Neither, External MIDI only, Internal Only
Both Int & Ext, Neither, External MIDI only, Internal Only
Both Int & Ext, Neither, External MIDI only, Internal Only
Both Int & Ext, Neither, External MIDI only, Internal Only
Both Int & Ext, Neither, External MIDI only, Internal Only
Both Int & Ext, Neither, External MIDI only, Internal Only
Both Int & Ext, Neither, External MIDI only, Internal Only
Both Int & Ext, Neither, External MIDI only, Internal Only
On All Channels, Is Off, Channel 1-16
Both Int & Ext, Neither, External MIDI only, Internal Only
Universal ID, 01-127
Setups Map,General MIDI Map,
Is On, Is Off
3---16
Not Protected, Protected
Kit Names, None, Instrument Names
-12 to +12
O1-16
O1-11
0.010-6.200 sec
01-61
C-2 – G8
00-127
00-127
O1-14
O1-16
GLOBAL AUXILLARY Parameters
malletKAT Shortcuts
72
RTC Reset Value
RTC Reset Value
Screen Angle
Select Data Dump Type
Threshold Adjust
To Train Breath Controller
To Train Foot Controller 1
To Train Foot Controller 2
To Train Indiv Pad A
To Train Indiv Pad B
To Train Indiv Pad C
To Train Indiv Pad D
To Train Indiv Pad E
To Train Indiv Pad F
To Train Indiv Pad FO
To Train Indiv Pad G
To Train Indiv Pad H
To Train Indiv Pad I
To Train Indiv Pad J
To Train Indiv Pad K
To Train Indiv Pad L
To Train Indiv Pad M
To Train Indiv Pad N
To Train Pad Groups
To Train Pads
Training Breath Controller
Training Results High Level
Training Results Indiv Pad
Training Results Low Level
Tune Instrument Ch
Tune Instrument to 440
Virtual Control Wheel A CC#
Virtual Control Wheel B CC#
Virtual Control Wheel C CC#
GLOBAL AUXILLARY
72
76
12
3
5
10
8
9
85
86
87
88
89
90
99
91
92
93
94
95
96
97
98
79
7
100
81
82
80
66
42
63
17
18
Short Cut #
Page 8
01—16
-50+50 Cents
00-128
00-127
00-127
00-128
00-127
Straight View, Edge View
Global, All Memory, All Kits,Chains&Reassignments, Kit01-128
GLOBAL AUXILLARY Parameters
malletKAT Shortcuts
1
0 CENTS
10
10
10
0
0
STRAIGHT VIEW
ALL MEMORY
DEFAULT
malletKAT
Shortcuts
malletKAT Shortcuts
PAD FUNCTION
LISTINGS
PAD FUNCTION
LISTINGS
GHEST OCTAVE
HIGHEST OCTAVE
Setup Number
C = Setup Number
Gate Time
Settings
forward
= (Roll
Mode,Velocity
Gate)
D=
Gate Time
Settings
forward
= (Roll Mode,Velocity
Gate)
Octaves E = Octaves
MinimumFVelocity
Setting
= Minimum
Velocity Setting
G Velocity
= Maximum
Velocity Setting
Maximum
Setting
A= Velocity Curve
Velocity Curve
B = Volume Setting
Volume Setting
(highest)Change
= Program Change
ighest) = CProgram
C# = Decrement
= Decrement
D# = Increment
= Increment
F# = Default
= Default
G# = S.Copy
= S.Copy
A# = Cancel
= Cancel Function Pad 1 = Backwards
ction PadFunction
1 = Backwards
Pad 2 = Forwards
ction Pad 2 = Forwards
MIDDLE OCTAVE
DDLE OCTAVE
C = Hang Mode, Melody Chord 1, Melody Chord 2, Melody Chord 3 Modes
Hang Mode,
Chord 1, Melody Chord 2, Melody Chord 3 Modes
D = Melody
Split Mode
Split Mode
E = Double, VEL Shift, ALT Mode
F = Monophonic
Mode , RTC, RTC+Velocity (Layer two PTW, CTLA,CTLB, CTLC
Double, VEL
Shift, ALT Mode
G = Polyphonic
Mode
Monophonic
Mode , RTC,
RTC+Velocity (Layer two PTW, CTLA,CTLB, CTLC
A=
Transpose
Mode
Polyphonic Mode
= MIDI Channe1
TransposeBMode
MIDI Channe1
C# = 6 number
D# = 7 number
= 6 number
F# = 8 number
= 7 number
G# = 9 number
= 8 number
A# = 0 number
= 9 number
= 0 number
LOWER OCTAVE
C = All Notes Off, Individual All Notes Off
D = Global Auxiliary Functions
E = Kit Auxiliary Functions
F = Bank Select (Factory, User, Chain)
G = Normal Pressure Mode
A= Dampen Stroke, Dead Stroke
B = Aftertouch Mode
malletKAT Shortcuts
PAD FUNCTION LISTINGS
Page 9
Page 9
C# = 1 number
D# = 2 number
F# = 3 number
G# = 4 number
A# = 5 number
73
74
s
s
Gilpin'sSuitcase
Duke's Dyno Rhds
MotorBootyMutron
Sweet Loretta EP
Rhds/WahSW
Hotrod Dyno Rhds
WoodstockClunker
Stage Mix Wurly
19
20
21
22
23
24
25
26
TakeMeToThePilot
12
Stevie's Rhds
Lola Piano
11
18
Rock Piano 1974
10
Beaten in Rhds
Blues Piano 1974
9
17
Grand "Evans"
8
Piano & String
ColdPliano
7
16
Pop Power Piano
6
SMiLE/RkyRaccoon
NYC Jazz Grand
5
15
Horowitz Grand
4
Ken Brns Uprigt
RubensteinSWComp
3
14
Studio Grand
2
Deb's Ghost Pno
Standard Grand
1
13
MSB 00 LSB 00
PC
75
53
52
51
50
49
48
47
46
45
44
43
42
41
40
38
38
37
36
35
34
32
31
30
29
28
27
PC
Lord's B3 MW
The Ninth Bar
Clean Perc
Real AllOut B
Gregg's B
BriteHarpsichord
Harpsichord
TrampledUnder D6
Hiya Ground sw
Black Cow Clav
Rufus/Marley WAH
Joe's Clav
RealSupasticious
Retro Sparkle
Modwheel DJ
Stereo TouchKoto
SimpleHipHopLead
Blue PVC Tubes
TimbaSynth
AcidJazzVelFlute
MistyMountain EP
No Quarter Pnt
DeepFuzz Wurly
What'd I SayWrly
FlydDarkside/Wah
Supertramp Wurly
MSB 00 LSB 00
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malletKAT KS Sound List
82
81
80
79
78
77
76
75
74
73
72
71
69
67
66
64
63
62
61
60
59
58
57
56
55
54
PC
Fitty-Fitty Lead
Classic Comp
Cathedral Vox
Airy Pad
Crystal Voices
NYC in LA
Aaahlicious
Manhattan Voices
Haah Singers
Choir Complete
Tremolando
Pizzicato
Vienna Octaves
Pop Tripper Str
DarkNYCStudio
70s Stones Horns
P*Funk Horns
Bassie Orchestra
R&B/Funk Section
MeanSalsaSection
BigBand/AMradio
Sax/Trumpet Sctn
Power Pop Horns
BostonScreamer
FooledAgnVox
OleTime Gospel
MSB 00 LSB 00
pg. 1
9Yards Bass
BowhSaw Bass
ARPesque Bass
DaywalkerBassMW
Harpolicious
Slo QuadraPad
Phase Shimmer
Le Pesque
Wispy One
Fairlight Pad
Tronesque
So Lush Pad
Boutique Six Str
Boutique 12 Str
Emo Verser
Voxxed Elec 12
Real Nylon
Dual Strat
BurningTubes MW
Rockin' Lead MW
P-Bass
E-Bass
Beasties Bass
Flea/Bootsy
84
85
86
87
88
89
90
91
92
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
Big Dummy
Big Old Jupiter
83
109
MSB 00 LSB 00
PC
128
127
126
125
124
123
122
121
120
119
118
117
116
115
114
113
112
111
110
PC
Drums 'n Bells
Magic Celeste
SteamPunkMallets
Real Vibes
2-HandSteelDrums
New Marimba
Rhythm 4 Reel
Natural Perc
Produced Kit '08
Anazlog Machine
EarthKikz n Snrz
Kikz/Snarz MW
Roots/Indie Kit
Rock Kits
LA Kits
NYC Kits
Levin/GabrlFrtls
Upright Growler
Jaco Fretless
MSB 00 LSB 00
28
27
26
25
23
22
21
20
19
18
17
16
15
14
13
12
10
9
8
7
6
5
4
3
2
1
PC
Bright
90's F
Rich
Classi
'70sW
Bright
Austn
RoyalS
Fag
Extre
XfadB
Piano
Pian
Piano
Ivo
Dance
Pno
Piano
Drea
Perfe
WestCo
Ole
Pian
Grand
Dar
Pia
MSB
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Melodic Sounds Bank 00
Melodic
Sounds
Banks
00-03,
Melodic
Sounds
Banks
0-3, 06-07
6-7
RoyalScam Rhds
AustnCtyLmtsWrly
BrightDynamicWly
'70sWahLeslieEP
Classic DX Rhds
Rich EP+Pad
90's FM Shimmer
Bright HardstrEP
18
19
20
21
22
23
25
26
27
28
allets
ste
ells
Fagen Phaser
Extreme Hardstrk
XfadBelltoneRhds
Piano & Vox Pad
Piano & Wash
Piano Lushness
17
PnoAgtStrngs
10
s
Piano w DvStrgs
9
16
Dreamy Piano
8
rums
Perfect PnoPad
7
15
WestCoastPno&Pad
6
ba
Ole Upright 1
5
14
Piano Recital
4
eel
Grand Piano 440
3
Ivory Harp
Dark Grand
2
13
Piano Stack
1
c
MSB 00 LSB 01
PC
DancePnoEchplex
76
12
t '08
hine
nrz
W
Kit
rtls
ler
ss
00
�����������������
55
54
53
52
51
50
49
48
47
46
45
44
43
42
41
40
39
38
37
36
34
33
32
31
30
29
PC
malletKAT KS Sound List
Farfisa 1
Magic Wolf
Animals Vox
Indagardenoveden
Doors Vox
WhiterShadeB3
ParisCmboAccordn
PhsyclGrafitiClv
Harpsi Rotovibe
StopMakingSense
SailinShoes Clav
ChoclateSaltyClv
HeartbreakerWAH
Stevie Fuzz
Crisp Clav
Nexx Prog Stack
'90s Funk Stack
'80s Arena Synth
'70s Arena Synth
BigSyn/HornStack
PianoSynth Stack
PolyTechnobreath
Tight Bright FM
TX Stack
Soft Warm Ballad
Crisp and Soft
MSB 00 LSB 01
83
82
81
80
79
78
77
76
75
74
73
72
71
70
69
66
65
64
63
62
61
60
59
58
57
56
PC
ARP2500 Brass
ClassSquare
Press Lead
Vox & Strings
Vox Orgel
Bright Syn Vox
AntiqueAhhChorus
Jazzy Ballad Vox
Aaah Vocals
Concert Choir
Mixed Choir
Toxic Strings
Tender Strings
Studio C Strings
Owen's Strings
Studio B Octaves
Studio A Strings
Bari/TenorSect
Goldfinger Brass
Sgt.Pepper Brass
Tenor Express
BuenaVista Brass
80sPopOctaveSax
Miami Pop Horns
1-Note PowerRiff
VAST1-3,8&9
MSB 00 LSB 01
pg. 2
109
108
107
106
105
104
103
102
101
100
99
98
97
96
95
94
93
92
91
90
89
88
87
86
85
84
PC
Squire'sHeavyPik
Motown Bass
AC Buzzer Bass
KneeDeepMinimoog
Finger Bass
Nasty'70s Guitar
Heavy Buckers
Cascade Sitar
TremBucker
Comp'd Phaser
DoubleCleanChrs
MediumCrunchLead
Bling 6 String
Heaven & Earth
HarmonicEnvelops
Class Pad
ARP Big Synth
Spider's Web
Airy Impact
VA1Saw/Sqr/Pulse
Buzzy Strings
SickoSynco
TranceRiff
EvilOctaveWheel
Perc>Morph>Bass
SynBell Morph
MSB 00 LSB 01
128
127
126
125
124
123
122
121
120
119
118
117
116
115
114
113
112
111
110
PC
Magic Mbira
Cage's Ensemble
Dynamic Perc
HybridTuned Perc
Shiny Sparkles
Percussionist
Skullophonic
Mellow Marimba
Dance/Marilyn
FranticHouseDrms
Headhunters Kit
'60s Rock&Soul
DryPumpin'Drums
BeastieRetroDrum
BourneRemixDrum
Maroon Drums
Sly Bass
Eberhardt Frtls
Lowdown Bass
MSB 00 LSB 01
�����������������
Melodic Sounds Bank 01
58
57
56
55
54
53
52
51
50
49
48
32
31
30
29
28
27
26
25
24
22
21
20
19
18
17
PC
Melodic
Sounds
Banks
00-03,
Melodic
Sounds
Banks
0-3, 06-07
6-7
V
'
P
V
C
V
V
V
V
V
D
77
VA1 Sqr Lead
MaroonSynBass
VA1DistBassSolo!
DownwardSpiralMW
VA1DstPulseWheel
VA1 DetunedPulse
VA1 Detuned Saws
VA1 Detuned Sqrs
VA1 Emerson Lead
18
19
20
21
22
24
25
26
27
ChemBrosBassLead
VA1SliderMorphSQ
Preston SpaceWah
Analog/DigHybrid
Jump! Obx
'80s End Credits
VA1Distlead CC
Divider
Mono Trekkies
Disco Divebomb
MutronTweetyPerc
Disgusting Bass
VA1ShaperSweeper
30
31
32
48
49
50
51
52
53
54
55
56
57
58
ic
ist
les
Perc
rc
ble
a
UFO Pad
Innervate
29
MwhlClubsweeper
VA1 Saw Lead
17
28
MSB 00 LSB 02
PC
ba
n
rms
Kit
ul
ums
rum
rum
s
rtls
ss
01
128
127
124
123
122
120
119
118
117
116
115
114
113
110
105
104
64
63
62
61
60
59
PC
PulseVowel
MeanStereoSweep
BPM BionicStrngs
Falgor'sLament
DigitalMoonscape
Breakestra Kit
Roc-A-Fella Kit
ZooYorkRemixDrms
EpicRemixDrums
Snoop Kit
Hello Brooklyn
PopRock'08 Kit
Outkast Drums
Synbrass Pillow
SquareChirpLead
St.P PWM BASS
32 Layer Bass!
Plasma Cannon
HiPassMWhlBlips
ElectronicaSplit
MWhlMayhemBass
ElectroPercSynth
MSB 00 LSB 02
malletKAT KS Sound List
50
49
48
47
46
45
44
43
42
41
40
39
38
35
34
31
29
26
25
24
11
9
7
4
2
1
PC
Lead English Horn
Slow EngHorn prs
Fast Orch EngHrn
Solo Eng Hrn prs
Lead Oboe
Fast Orch Oboe
Slow Oboe
Solo Oboe
Piccolo
Fast Orch Flute
Tremolo Flute
Solo Flute
Fifes & Drums
String Continuo
StBaroque Harpsi
Horns,Winds&Str
Orch w/ Bells On
Perc Atk Strings
Reeds & Bells
Strings & Silver
Fast Winds &Pizz
Pizz w/PercUpTop
Poltergeist Trem
LH Timp Roll Orch
Winds, Horn & Str
Winds & Strings
MSB 00 LSB 03
76
75
74
73
72
71
70
69
68
67
66
65
64
63
62
61
60
59
58
57
56
55
54
53
52
51
PC
Ens Trombone
Solo Trombone
Sax,Horns,MuteTrp
Solo Tenor Sax
Lead MuteTrumpet
Two Lead Trumpets
Slow Soft Trp
Soft Trumpet
Lead Trumpet
Hard Trumpet
Solo BrtTrumpet
HornSect Layer
Dyn Orch Fr Horns
Lead French Horn
Ensemble Fr Horn
Solo Fr Horn
BassClar/Clar/Fl
Ensemble WWinds
Woodwind Section
Solo Dbl Reeds
Solo Bassoon vib
Solo Bassoon
Lead Clarinet
Fast Orch Clar
Slo OrchClarinet
Solo Clarinet
MSB 00 LSB 03
�����������������
pg. 3
102
101
100
99
98
97
96
95
94
93
92
91
90
89
88
87
86
85
84
83
82
81
80
79
78
77
PC
Pipe Stops
Slo Orch Chorus
HarpArps & Gliss
Delicate Harp
Orch Harp 1
Solo Harp
String Quartet
Solo Basso 2 slo
Solo Basso 1
Solo Cello slow
Solo Cello fast
Solo Viola slow
Solo Viola fast
Folk Violin slow
Solo Violin fast
Dyn Orch Trumpets
Brass Fanfare
Fast Orch Brass
Low Brass Chorale
Low Orch Brass
Dyn Orch Tuba
Solo Tuba
Dyn Bari Horns
Bari Horn Section
Dyn Orch Bones
Trombone Section
MSB 00 LSB 03
MSB 00 LSB 03
Soft Stops
All Stops
Chapel Organ
AllStops AllVox
Pipes & Voices
Orch Timpani
Solo Timpani
Tam/Cym/BD/Timp
Basic Orch Perc
Timp & Aux Perc
Temple Blocks
Modern Blockery
Perc & Blocks
Stereo Tam-tam
Cymbal Roll Tr
Xylophone
Solo Marimba
Orch Marimba
Vibraphone
Celeste
Glockenspiel
Chimes/Glock
Bells Across
CelesteGlockHarp
Chime Bell
Carillon
PC
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
Melodic Sounds Banks 02-03
PC
MSB
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1
Clim
MagicC
LFO P
Hi V
Vo
SloSy
Deep
Micro
Delicat
Treble
Legato
W
To
FM
Sc
Scat
Poly
PolyPi
SynBra
Poly
OrganW
Flui
Fluid
Hybrid
FM E
FM E
Melodic
Sounds
Banks
00-03,
Melodic
Sounds
Banks
0-3, 06-07
6-7
Kit 2 SquashRock
Kit 3 Full Room
Kit 4 East Space
Kit 5 CopperRing
Kit 6 Birch Wood
Kit 7 DeadRocker
Kit 8 Ring-tone
Kit 9 Gadd'sLair
Kit 10 Hinomaru
Kit 11 KirkeeB 1
Kit 12 25thAnniv
Kit 13 LA A Kit1
Kit 14 LA A Kit2
Kit 15 LA A Kit3
Kit 16 LA B Kit1
Kit 17 LA B Kit2
Kit 18 LA B Kit3
Kit 19 Pomele
Kit 20 KirkeeB 2
Kit 21 J Geils
Kit 22 Tightie
Kit 23 Low Rock
Kit 24 Drum&Bass
Kit 25 Flabby
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
Kit 1 Open Rock
2
1
MSB 00 LSB 04
PC
78
50
49
48
47
46
45
44
43
42
41
40
39
38
37
36
35
34
33
32
31
30
29
28
27
26
PC
malletKAT KS Sound List
Kit 50 Proc Pop
Kit 49 Fnessence
Kit 48 Thigpen
Kit 47 PillowFuz
Kit 46 Brush 2
Kit 45 Brush 1
Kit 44 LiteBrite
Kit 43 Static
Kit 42 Orngcrush
Kit 41 LouStools
Kit 40 FabFringe
Kit 39 80's PTS
Kit 38 Mahogany
Kit 37 Los Feliz
Kit 36 Reso-King
Kit 35 WoolyPckt
Kit 34 80'sPower
Kit 33 ModernRok
Kit 32 Fat Boy
Kit 31 Old Traps
Kit 30 Bonzo'sRm
Kit 29 Schnizzle
Kit 28 Big Buzz
Kit 27 West Boxy
Kit 26 Boxy Tubs
MSB 00 LSB 04
75
25
74
24
73
23
72
22
71
21
70
20
69
19
68
18
67
17
66
16
65
15
64
14
63
13
62
12
61
11
60
10
59
9
58
8
57
7
56
6
55
5
54
4
53
3
52
2
51
1
PC
PC
AudCheapo
Kik/Snr Dist
Mono
Kit
5 KitsTin
Templte
1
Man Kit
Recrd
Start/Stop Kit
TrashPanTom
VinylNoyzComboMW
L'tric Nat Kit
Strange
Hits2
Marley
Kit
Strange
RinglingHits
Pop Kit
Kit Rock
69 6 Mil$Man
Trance Kit
Kit 68
Voice
BoxKit
Ali's
Punch
Kit 67Move'n
ChakraJam
Air Kit
KitTiny
66 Ice
HeartKit
Bopper
Kit 65
ScratchMe
Jinglehop
Kit
KitBeatBoxBrush
64 Sweeper Kit
Kit 63 Cocktail
TouchTone
Kit
Kit 62
RadioEchoKit
HipgigJunior
Kit 61
TrashFunk
Brushes
Kit
Kit 60
Lay DownKit
SoftCookie
Kit 59H-Fact
Superfly
Kit
Kit 58
RhythmconKit
Charlemagne
Kit 57
Beatbx101
Abe
Junior Kit
Kit 56
FatDJ-Dub
Nat Kit
Kit 55
BigSpooge
Woosh Kit
Kit SuperNatural
54 Cold Cash Kit
Kit Low
53 CoralBox
Rocker Kit
KitSmoothRocker
52 HardKnock Kit
KitBrt
51 Natural
Jersey Kit
MSB
LSB
MSB
00 00
LSB
04 05
�����������������
pg. 4
StereoSnareDrums
Frida's Gate Kit
MonoRicochet
Kick Drums
Kit
Stereo
KickDrums
Vibra
Lunch Kit
Aud
Kik/Sn StreoKit
AngryBastard
MSB
LSB
MSB
0000
LSB
0405
DrumSlapstick
Percussion
Kit
Vocal
DoorPercussion
Knocker Kit
E Perc/SoundFX
Plywood Kit
Rdes&Crshs&Rolls
Tuna Slap Kit
Hi-hatsFeel Kit
Tunnel
Tom-toms
Cannibal Kit
VRT Accessory
Scream KitC
VRTCat
Accessory
B
Scratch Kit
VRTAnvil
Accessory
A
Head Kit
VRTSweeper
DjembeKit
VRT BodhrnBendir
Big Dog Kit
VRTShrugie
Bodhran
Kit
VRT
Bendir Kit
Rawhide
VRTSponge
Tabla Kit
Wet
VRTSuccotash
TalkingDrum
Kit
101 51
VRT Gourd
Shrug's
Bros'Kit
VRTMud
FrameHybrid
Slinger Kit
VRT FrameDrums
Mudflap Kit
100 50
99 49
98 48
97 47
96 46 VRTGravel
DumbekDjembe
Dump Kit
95 45
94 44
93 43
92 42
91 41 VRT BongoConga
Mangled Kit
90 40
89 39
88 38
87 37 WoodMetlShakPerc
Scratchbox Kit
86 36
85 35
84 34
83 33
82 32
81 31
80 30 MonoMetallic
Snare Cut
Drums
Kit
79 29
78 28
77 27
76 26
PC PC
MSB 00 LSB 04
PERC KatManDude
PERC PolyRitmico
PERC Carnival
HIT'n Rung 1
HIT'n Rung 2
HIT'n Rung 3
HIT'n Rung Keys
KEY SoftBars
KEY XyLoomBa
KEY Asian Metal
KEY TablaBars
KEY SlitBars
KEY GourdBars
KEY MamboBars
MIXnMatch Perc1
MIXnMatch Perc2
MIXnMatch Perc3
MIXnMatch Perc4
ATM HoldnSlide
ATM Birdy Birdy
ATM SacredShrine
ATM Tera Nova
ATM Oody Oody
ATM FlexiCrotale
ATM Bit'aGlitter
ATM Drip'nGlittr
PC
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
�����������������
Drum / Percussion Bank 04
77
76
75
74
73
72
71
70
69
68
67
66
65
64
63
62
61
60
59
58
57
56
55
54
53
52
PC
Drum
Drum&&Percussion
PercussionBanks
Banks04-05
4-5
28
29
30
31
32
33
34
3
4
5
6
7
8
9
37
39
40
12
13
14
15
16
17
18
19
20
21
22
23
24
25
r Kit
Kit
sh Kit
Kit
r Kit
Kit
Kit
e Kit
p Kit
it
Kit
m Kit
Kit
t Kit
Cheapo
Wet Sponge
Dist KitKit
Succotash Kit
51
Shrug's
Tin ManBros'Kit
Kit
TrashPanTom
Mud SlingerKit
Kit
L'tric
Mudflap
Nat KitKit
Gravel
MarleyDump
Kit Kit
Ringling
Sweeper
Pop Kit
RockBig
Trance
Dog Kit
Ali's Shrugie
Punch Kit
Kit
Move'n
Rawhide
Air KitKit
TinyMangled
Bopper Kit
Kit
Scream
Jinglehop
KitKit
BeatBoxBrush
Cat ScratchKit
Kit
Cocktail
Anvil Head
Kit Kit
HipgigJunior
ScratchboxKit
Kit
Brushes
Slapstick
Kit Kit
SoftCookie
Door Knocker
Kit Kit
H-Fact
Plywood
Kit Kit
Charlemagne
Tuna Slap Kit
Kit
Abe
Tunnel
JuniorFeel
Kit Kit
Fat
Cannibal
Nat KitKit
BigMetallic
WooshCut
Kit Kit
SuperNatural
Frida's GateKitKit
LowRicochet
Rocker Kit
Kit
50
49
48
47
46
45
44
43
42
41
38
36
35
27
2
10
AngryBastard
Brt
Natural Kit Kit
26
1
SmoothRocker
Vibra LunchKit
Kit
MSB
MSB
0000
LSB
LSB
0505
PC PC
11
79
it
Kit
it
e Kit
Kit
it
Kit
al Kit
r Kit
er Kit
l Kit
B 05
PC
102
26
103
27
104
28
105
29
106
30
107
31
108
32
109
33
110
34
111
35
112
36
113
37
114
38
115
39
116
40
117
41
118
42
119
43
120
44
121
45
122
46
123
47
124
48
125
49
126
50
127
51
MSB
MSB 00
00 LSB
LSB 05
04
PERC KatManDude
AngryBastard Kit
PERC PolyRitmico
Vibra Lunch Kit
PERC Carnival
Ricochet Kit
HIT'n Rung 1
Frida's Gate Kit
HIT'n Rung 2
Metallic Cut Kit
HIT'n Rung 3
Cannibal Kit
HIT'n Rung Keys
Tunnel Feel Kit
KEY SoftBars
Tuna Slap Kit
KEY XyLoomBa
Plywood Kit
KEY Asian Metal
Door Knocker Kit
KEY TablaBars
Slapstick Kit
KEY SlitBars
Scratchbox Kit
KEY GourdBars
Anvil Head Kit
KEY MamboBars
Cat Scratch Kit
MIXnMatch Perc1
Scream Kit
MIXnMatch Perc2
Mangled Kit
MIXnMatch Perc3
Rawhide Kit
MIXnMatch Perc4
Shrugie Kit
ATM HoldnSlide
Big Dog Kit
ATM Birdy Birdy
Sweeper Kit
ATM SacredShrine
Gravel Dump Kit
ATM Tera Nova
Mudflap Kit
ATM Oody Oody
Mud Slinger Kit
ATM FlexiCrotale
Shrug's Bros'Kit
ATM Bit'aGlitter
Wet Sponge Kit
ATM Drip'nGlittr
Succotash Kit
�����������������
malletKAT KS Sound List
PC
PC
102
52
103
53
104
54
105
55
106
56
107
57
108
58
109
59
110
60
111
61
112
62
113
63
114
64
115
65
116
66
117
67
118
68
119
69
120
70
121
71
122
72
123
73
124
74
125
75
126
76
127
77
MSB
MSB
00 00
LSB
LSB
04 05
PERC KatManDude
Backsweep Kit
PERC PolyRitmico
Bug Zapper Kit
PERC Carnival
Elektro Sand Kit
HIT'n Rung 1
Sandy Bott'm Kit
HIT'n Rung 2
Box o' Sand Kit
HIT'n Rung 3
Fine Grit Kit
HIT'n Rung Keys
Matchmaker Kit
KEY SoftBars
Zucchinni Kit
KEY XyLoomBa
Pump da Well Kit
KEY Asian Metal
L'trk Reflux Kit
KEY TablaBars
Squash Clap Kit
KEY SlitBars
Scoopit Up Kit
KEY GourdBars
Tone Keeper Kit
KEY MamboBars
Phase "E" Kit
MIXnMatch Perc1
Straw Blow Kit
MIXnMatch Perc2
Falling Star Kit
MIXnMatch Perc3
Super Ball Kit
MIXnMatch Perc4
Pixie Dust Kit
ATM HoldnSlide
Air Waves Kit
ATM Birdy Birdy
Tub Floater Kit
ATM SacredShrine
Why Not Kit
ATM Tera Nova
Turntablism Kit
ATM Oody Oody
Stud3and4C
ATM FlexiCrotale
RadKings3
ATM Bit'aGlitter
ResonantTraps
ATM Drip'nGlittr
Ambient Rock1
�����������������
pg. 5
ElectroKit2MW
Fine
Grit Kit
5783
Drums
w Bass
L'trk
Reflux
Kit 1
GateClapDrmLE
Squash
Clap Kit
Dub
Scoopit
UpKitKit
RockKeeper
Room Drums
Tone
Kit
ResNoise
Phase
"E" KitKit
144ms
Gated
Straw
Blow
Kit Kit
FatNoise
Falling
Star Kit
HypdBall
Natural
Super
Kit Kit
Rango
Pixie
Dust Kit
NoiseSlapToms
Air
Waves Kit
16LayerCake
Tub
Floater Kit Kit
HopRoom
Why
Not Kit Kit
Natural Ringer
Turntablism
Kit
BeachGroover
Stud3and4C
Rock Snarer
RadKings3
Drum Pad Kit 1
ResonantTraps
FilterRock1
Kit
Ambient
6188
6290
6391
6492
6593
6694
6795
6896
6997
7098
7199
72100
73101
74102
75103
76104
77105
PumpDryFattyKit
da Well Kit
SumpKit1
Box
o' SandMWSus
Kit
5682
6087
SandyBeatbox2
Bott'm Kit
5581
GlubFlangeKit
Zucchinni
Kit
TripTrash
Elektro
Sand Kit
5480
5986
RipperKit1
Bug Zapper
Kit
5379
Paper Tom
Matchmaker
Kit
Coliseum
Backsweep
KitKit
5278
5884
MSB
LSB
MSB
0000
LSB
0505
PCPC
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1
PC
Stage Mix Wurly
WoodstockClunker
Hotrod Dyno Rhds
Rhds/WahSW
Sweet Loretta EP
MotorBootyMutron
Duke's Dyno Rhds
Gilpin'sSuitcase
Stevie's Rhds
Beaten in Rhds
Piano & String
SMiLE/RkyRaccoon
Ken Brns Uprigt
Deb's Ghost Pno
TakeMeToThePilot
Lola Piano
Rock Piano 1974
Blues Piano 1974
Grand "Evans"
ColdPliano
Pop Power Piano
NYC Jazz Grand
Horowitz Grand
RubensteinSWComp
Studio Grand
Standard Grand
MSB 00 LSB 00
Drum / Percussion Bank 05
53
52
51
50
49
48
47
46
45
44
43
42
41
40
38
38
37
36
35
34
32
31
30
29
28
27
PC
T
S
�������������
Drum
Drum&&Percussion
PercussionBanks
Banks04-05
4-5
p
y
p
MSB 00 LSB 06
FM E Piano 1
FM E Piano 2
Hybrid DX & Pad
FluidStradaGtr
Fluid E Gtr
OrganWaveComper
Poly Brassy
SynBrass Comper
PolyPitch Brass
Poly Sweep 2
Scat Vocals
Scat Choir
FM SqareBell
Toot Lead
WetToot
LegatoBrassyLead
Treble FM Lead
Delicate FM Lead
Micromoog Plus
Deep Vox Bed
SloSynOrch Wet
Vox Bed 2
Hi Vox Cloud
LFO Pitcher Pad
MagicChinaFlower
Climax Perc
PC
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
80
26
52
51
50
49
48
47
46
45
44
43
42
41
40
39
38
37
36
35
34
33
32
31
30
29
28
27
PC
4' Ped Bourdon
4' Diapason
4' Stop Flute
4' Open Flute
51/3' Ped Bourd.
8' Viol
8' Ballpark Stop
8' DiaCeleste
8' Gamba
8' Reed
8' Ped Bourdon
8' Diapason
8' Stop Flute
8' Open Flute
16' Viol
16' Ballpark Sto
16' DiaCeleste
16' Gamba
16' Reed B
16' Reed A
16' Ped Reed
16' Ped Diapason
16' Ped Bourdon
16' Diapason
16' Stop Flute
16' Open Flute
MSB 00 LSB 06
�����������������
malletKAT KS Sound List
78
77
76
75
74
73
72
71
70
69
68
67
66
65
64
63
62
61
60
59
58
57
56
55
54
53
PC
Thick Flt Marimb
Marimba Plate
Lonely Marimba
Tempered Marimba
Rich Marimba
2' Viol
2' Ballpark Stop
2' DiaCeleste
2' Gamba
2' Reed
2' Diapason
2' Stop Flute
2' Open Flute
2 2/3' Viol
22/3' Ballpark S
2 2/3' DiaCelest
22/3' Gamba
2 2/3' Reed
2 2/3' Diapason
2 2/3' StopFl 12
2 2/3' OpenFlute
4' Viol
4' Ballpark Stop
4' DiaCeleste
4' Gamba
4' Reed
MSB 00 LSB 06
pg. 6
98
97
96
95
94
93
92
91
90
89
88
87
86
85
84
83
82
81
80
79
PC
BriteSwirl Vibes
Cyrstal Vibes
Surreal Vibes
Vibe Trance
Vibes in Phase
Chorus Vibes
Golden Vibes
Creamy Vibes
Thick Vibes
Mello Vibraphone
Vibe Dream
Marimba Abyss
Canyon Marimba
Marimba Echos
Double Marimba
Cold Marimba
Marimba Squash
Rubber Marimba
Subtle Marimba
Soft Marimba
MSB 00 LSB 06
27
26
25
24
23
22
21
20
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1
PC
Testify
Errol G.
Mr Smith
FirebreatheC3
LateNighter
Sly's Revenge
Mellow Mitch
Lord'sDirtBomb
SlowPhaseOrgan
ChrsEchoOrgan
Warmer B3
Warm B3
Classic Traffic
XtremTubeB3Prc
MusselShoalsB3
Argent B3
Zepelin Solo
BrgtTubeScream
Prog B3 Perc4
Tube B3 Perc
Prog B3 Perc3
Prog B3 Perc2
Blues&Gospel
B3 Midrange
HotTubeGospel
Ezra's Burner
MSB 00 LSB 07
Melodic Sounds Bank 06
53
52
51
50
49
48
47
46
45
44
43
42
41
40
39
38
37
36
35
34
33
32
31
30
29
28
PC
��������������
Melodic
Sounds
Banks
00-03,
Melodic
Sounds
Banks
0-3, 06-07
6-7
MSB 00 LSB 07
Ezra's Burner
HotTubeGospel
B3 Midrange
Blues&Gospel
Prog B3 Perc2
Prog B3 Perc3
Tube B3 Perc
Prog B3 Perc4
BrgtTubeScream
Zepelin Solo
Argent B3
MusselShoalsB3
XtremTubeB3Prc
Classic Traffic
Warm B3
Warmer B3
ChrsEchoOrgan
SlowPhaseOrgan
Lord'sDirtBomb
Mellow Mitch
Sly's Revenge
LateNighter
FirebreatheC3
Mr Smith
Errol G.
Testify
PC
1
2
3
4
5
6
7
8
9
10
11
12
81
13
14
15
16
17
18
20
21
22
23
24
25
26
27
53
52
51
50
49
48
47
46
45
44
43
42
41
40
39
38
37
36
35
34
33
32
31
30
29
28
PC
Sacrificer
Good Starter
My Sunday
J's All Out
Two Out
Dew Dropper
Mean Bean
The Grinder
Gimme Some
NightBaby
In The Corner
GospelSpecial
The Real ABC
Thimmer
Ready 2 Rock
Growler B
Thick Gospel
Model One
Brother Jack
J's Comper
All Out
Melvin C.
SputtringingB3
Soft Chords
Sweet n Nice
Wah B3+Echoplx
MSB 00 LSB 07
�����������������
malletKAT KS Sound List
93
92
89
87
86
85
84
83
82
78
77
76
75
74
65
64
63
62
61
60
59
58
57
56
55
54
PC
WheelSyncBlips
Candy*O SyncLead
PannerTemplate
CarpenterSndtrck
SyncSqr Template
Bass Pedal
MeanWahMono
TalkWahPoly+Syn
Classic MiniBass
Electric Cello
WheelBowFiddle
WheelBowViola
WheelBowCello
Blues Harmonica
Fisher's VAST B3
VAST1-3 Ch/Perc2
VAST1-3Ch/Perc
GM Orch Kit
GM Brush Kit
GM Jazz Kit
GM Synth Kit
GM Elec Kit
GM Power Kit
GM Room Kit
GM Standard Kit
LeeMichaelsB3
MSB 00 LSB 07
pg. 7
119
118
117
116
115
114
113
112
111
110
109
108
107
106
105
104
103
102
101
100
99
98
97
96
95
94
PC
GatedNoisweepBPM
BPMEchplexPad
GatedSqrSweepBPM
BPM Lead
Minipulse 4Pole
Downes Lead
SynOrcWhaleCall
AlphaCentauri
The Way It Is
WheelGrowlMoogue
Fat Syn Orch
Anabrass
Slo Syn Orch
Tempo SyncPulse
Propht V Sync Ld
Diagnostic Sine
Default Program
Click Track
Silent Program
VASprSaw+Allpass
VASprSaw
ModwheelKotoSyn
SyncWheelLead
ScreaminWhlBass
HotMalletMWheel
12SAWMWheelLead
MSB 00 LSB 07
128
127
126
125
124
123
122
121
120
PC
VA1NakedSawMono
VA1NakedSqrMono
VA1NakedSqrPoly
VA1NakedSawPoly
VA1NakedPWMMono
VA1NakedPWMPoly
Saw+Mogue 4Pole
Data Shape Saw
Cars Square Lead
MSB 00 LSB 07
Melodic Sounds Bank 07
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1
PC
��������������
Melodic
Sounds
Banks
00-03,
Melodic
Sounds
Banks
0-3, 06-07
6-7
ono
ono
oly
oly
ono
Poly
ole
w
ad
07
MSB 00 LSB 32
GM Piano 1
Bright Grand
Electric Grand
Honky-Tonk Pno
Elec Piano 1
Elec Piano 2
Harpsichord
Clavinet
GM Celesta
Glockenspiel
Music Box
Vibraphone
Marimba
Xylophone
Tubular Bells
Dulcimer
Drawbar Organ
Perc Organ
Rock Organ
Church Organ
Reed Organ
GM Accordion
Harmonica
Bandoneon
Nylon Guitar
Steel Str Gtr
PC
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
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26
�����������������
82
52
51
50
49
48
47
46
45
44
43
42
41
40
39
38
37
36
35
34
33
32
31
30
29
28
27
PC
malletKAT KS Sound List
Synth Strings 2
Synth Strings 1
GM Slow Strs
Ensemble Strings
Timpani
Harp
Pizz Strings
Tremolo Strings
Contrabass
Cello
Viola
Violin
Synth Bass 2
Synth Bass 1
Slap Bass 2
Slap Bass 1
Fretless Bass
Picked Bass
Finger Bass
Acoustic Bass
Gtr Harmonics
Distorted Gtr
Overdrive Gtr
Muted Guitar
Clean E Gtr
Jazz Guitar
MSB 00 LSB 32
78
77
76
75
74
73
72
71
70
69
68
67
66
65
64
63
62
61
60
59
58
57
56
55
54
53
PC
Shakuhachi
Bottle Blow
Pan Flute
Recorder
Flute
Piccolo
Clarinet
Bassoon
English Horn
Oboe
Baritone Sax
Tenor Sax
Alto Sax
Soprano Sax
Synth Brass 2
Synth Brass 1
Brass Section
French Horn
Muted Trumpet
Tuba
Trombone
Trumpet
Orchestra Hit
Synth Vox
Voice Oohs
Choir Aahs
MSB 00 LSB 32
pg. 8
104
103
102
101
100
99
98
97
96
95
94
93
92
91
90
89
88
87
86
85
84
83
82
81
80
79
PC
Star Theme
Echo Drops
Goblins
Brightness
Atmosphere
Crystal
Soundtrack
Ice Rain
Sweep Pad
Halo Pad
Metal Pad
Bowed Glass
Space Voice
Polysynth
Warm Pad
Fantasia
Bass & Lead
5th Saw Wave
Solo Vox
Charang
Chiffer Lead
Synth Calliope
Sawtooth Wave
Square Wave
Ocarina
Whistle
MSB 00 LSB 32
128
127
126
125
124
123
122
121
120
119
118
117
116
115
114
113
112
111
110
109
108
107
106
105
PC
Gun Shot
Applause
Helicopter
Telephone
Bird
Seashore
Breath Noise
Gtr Fret Noise
Reverse Cymbal
Synth Drum
Melodic Tom
Taiko
Wood Block
Steel Drums
Agogo
Tinkle Bell
Shanai
Fiddle
Bagpipe
Kalimba
Koto
Shamisen
Banjo
Sitar
MSB 00 LSB 32
�����������������
General MIDI Bank 32
General
General MIDI
MIDI Bank
Bank 32
32
Inserting New Software Chips for Software Updates
HOW TO PHYSICALLY CHANGE YOUR SOFTWARE CHIP:
Tools Needed: 1 small flat & 1 medium Phillips screwdrivers
1) First, remove the AC adaptor from the back of the malletKAT!
2) Find a smooth, clean, flat surface and place your malletKAT upside down on it,
the jacks facing away from you.
3) Remove back cover of the malletKAT (20 screws).
4) When the malletKAT is opened, you will see one large circuit board. On the front
right of the printed circuit board is a large chip with a white paper label that has the
current version of your malletKAT. The chip with the white label is your Software
Chip. It contains the code that runs your malletKAT’s Operating System. Before
you take the old software chip out, note how it is oriented in the socket.
Specifically notice that the “notch” on the end of the chip is away from you.
5) To remove an old chip, you will use your small flat screwdriver. You will want to
pry the chip out of its socket. DO NOT pry out the socket underneath the
Software Chip. The socket remains attached to the printed circuit board.
Look at the Upgrade chip you received and you will be able to tell what the chip is
and what the socket is. You want to insert the screwdriver between the chip and
the top of the socket so as to pry up the chip but not the socket. You also should
take turns prying a little bit at a time on each end of the chip. If you pry a LOT on
one end, you will excessively bend the small legs on the other end as the chip
pivots on them. Don’t be scared – just pry a little more on each side alternately
until the chip is out. Take you time, don’t be in a hurry. Make sure you insert the
small screwdriver between the chip and the socket before you start to pry each
time. (Instead of between the socket and the circuit board.)
6) After you have the chip out, place the new chip in its socket, being careful to orient
it in the same way that the old chip was (remember the “notch” to the top). Take a
little care to align the legs of the chip into the holes in the pins of the socket.
Visually check to see that none of the legs got squished and are smashed under
the chip.
7) Replace the back cover of your malletKAT and reinsert a few of the screws to hold
the back cover on. Remember to use short screw over the power jack and mallet
board. The long screws with damage your power and board. Turn the unit over and
plug in the power and turn it on. If the display is working, you are OK. Reinsert the
rest of the screws.
8) If the display is not working then:
a) Remove the AC power again
b) Turn the malletKAT over again and remove the screws.
c) Take the back cover off again
d) Try reinserting the chip (pry it out again to make sure that the legs didn’t get
bent under the chip)
e) Put the back cover on, turn the malletKAT back over, plug in the power and
turn it on.
f) If this still fails, put your OLD software back in and give us a call @ 413594-5190
83
84
53 First Ave., Chicopee, MA 01020 • Tel. 413-594-5190 Fax. 413-592-7987
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