Chapter 1: Getting started. SMART Technologies Table 442i, Table 230i
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Chapter 1:
Chapter 1
Getting started
How your SMART Table software works
Navigating SMART Table Activities
Switching from Student Mode to Teacher mode without a USB drive
Initial setup using Teacher mode
Connecting your table to the Internet
Calibrating your SMART Table 442i collaborative learning center
Selecting how activity pack images are displayed
Specifying the number of students
Starting and closing applications
Capturing images from your SMART Document Camera
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C H A P T E R 1
Getting started
This guide is intended for teachers and application developers. It introduces you to SMART Table software and explains how to use and customize the software after initial setup.
About this guide
The information in this guide is applicable to the SMART Table 442i and 230i collaborative learning centers.
N O T E
For information on setting up your SMART Table collaborative learning center or its accessories, refer to the appropriate installation instructions and hardware guide for your model of table.
Model Installation guide
442i SMART Table 442i installation instructions
( smarttech.com/kb/170315 )
Hardware guide
SMART Table 442i hardware user’s guide
( smarttech.com/kb/170308 )
230i SMART Table 230i installation instructions
( smarttech.com/kb/141081 )
SMART Table 230i hardware user’s guide
( smarttech.com/kb/141190 )
About your table
Your table has a touch-sensitive surface. By touching the surface, students can create, select, move and resize digital objects. More than one student can touch the surface at a time. This encourages collaboration and cooperation as students learn and play together.
Using a Wi-Fi® network connection to a computer with SMART Sync™ classroom management software, teachers can observe students’ tabletop activities from a distance, take control of the table, and capture and print the tabletop image.
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SMART Table software includes interactive applications, learning activities and educational games.
You can also download any of the SMART Table activity packs or applications available on the
SMART Exchange™ website ( exchange.smarttech.com
) and customize the activities using
SMART Table Toolkit. Install and run the toolkit on your computer and then transfer your activity packs using a USB drive or SMART Sync software.
You can also connect your table to the Internet and then download directly onto your table any of the
SMART Table activity packs available on the SMART Exchange website.
You can use your table with other SMART products, including the SMART Document Camera™ and
SMART Notebook™ collaborative learning software, as part of an overall learning solution. For example, you can introduce a new concept to students on a SMART Board® interactive whiteboard, and then ask the students to explore the idea in detail using the SMART Table collaborative learning center.
How your SMART Table software works
The computer runs SMART Table software, the computer’s display appears on the table’s surface, the speakers play the computer’s audio and multiple cameras detect students’ touch on the surface.
Combined, these components enable students to interact with SMART Table software.
N O T E
See Updating SMART Table software on page 83 for information on how to check the software
version installed on your table’s computer and on how to download and install the latest version of
SMART Table software.
Navigating SMART Table Activities
SMART Table Activities is the primary software for your SMART Table collaborative learning center.
It starts automatically when you turn on your table. The SMART Table Activities menu has two modes: Student and Teacher.
Student mode
Student mode is the default mode. It enables students to start applications specifically designed for children in early primary grades.
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Teacher mode
This mode enables you to do the following: l
Set the number of students.
l
Calibrate the surface.
l
Access the Stretch or Scale properties menu and the languages menu.
l
Synchronize and choose activity packs and applications.
l
Access the SMART Exchange website to download activity packs directly onto your table.
l
Complete other configuration tasks as documented in this guide.
Switching modes
There are two methods to switch between Student mode and Teacher mode.
Using a USB drive
Teacher mode appears when you connect a USB drive to one of the USB receptacles on the outside of your table. Exit Teacher mode by removing the USB drive.
Switching from Student Mode to Teacher mode without a USB drive
You can also switch from Student mode to Teacher mode without inserting a USB drive.
To switch from Student mode to Teacher mode without a USB drive
1. Steadily hold five fingers down on the center of the table.
After approximately 10 seconds, the cog wheel table.
icon appears in one of the corners of the
2. While maintaining finger pressure on the center of the table, press the cog wheel other hand.
with your
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The menu switches to Teacher mode.
3. Press the cog wheel icon again to return to Student mode.
Initial setup using Teacher mode
In Teacher mode, you can do the following: l
Calibrate your table.
l
Access the Stretch or Scale properties menu.
l
Select the language that Teacher and Student mode menus appear in.
l
Specify the number of students and adjust the speaker volume before students use the table.
N O T E
For information on orienting the surface of the SMART Table 230i collaborative learning center, see
Orienting the surface on page 93.
Connecting your table to the Internet
Connecting your table to the Internet allows you to update the table’s software and download activity packs directly from SMART Exchange.
To connect your table to the Internet using a wireless connection
N O T E
For information on using a network cable to connect a SMART Table 442i to the Internet, see smarttech.com/kb/170308 . For more information on using a network cable to connect a
SMART Table 230i to the Internet, see smarttech.com/kb/170383 .
1. Turn on your table.
The SMART Table Activities menu appears.
2. Switch from Student mode to Teacher mode. See Switching modes on the previous page.
3. Press the X in the corner to exit to the table computer desktop.
A message appears asking if you want to exit to the computer desktop.
Press Yes.
4. Click Start and then type winver in the search box.
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5. Select the winver.exe file and then press ENTER.
Details of your table computer’s operating system appear.
6. Go to the support.microsoft.com
and search for the View and connect to available wireless
networks help topic. Follow instructions to finish connecting your table to a wireless local area network.
Calibrating your SMART Table 442i collaborative learning center
Whenever you use SMART Table Activities and you or a student touches the table’s surface, a white dot should appear directly below the touch point. If the dot doesn’t align with the touch point, you might need to calibrate the table.
N O T E S l
The size and shape of the white dot depends on the type and size of the contact.
l
To orient your SMART Table 230i collaborative learning center, see Orienting the surface on page 93.
To calibrate the table
1. Turn on the table.
The SMART Table Activities menu appears.
2. Switch from Student mode to Teacher mode. See Switching modes on page 4.
3. Press Calibrate.
The table displays a message asking you to confirm that you want to calibrate the display.
Press Yes.
4. Press the center of the target until it turns red and moves to the next position. Repeat this step for each target.
The display changes to the second calibration screen and a grid appears.
An example appears briefly, demonstrating how to draw across the screen to calibrate the surface.
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5. Use your finger to draw a spiral horizontally across the grid.
As you draw, the ink is blue. As you complete each square, the square turns green.
When all the squares are green, a progress bar appears.
When the progress bar is full, the display returns to Teacher mode and a spinning wheel appears for 20 seconds.
When the spinning wheel disappears, the table is calibrated.
Selecting how activity pack images are displayed
Images in an activity pack can be optimized for viewing on tables with an aspect ratio different from your current table. You can use the Stretch or Scale option in the table’s Teacher mode to stretch or scale the image.
For information on how different versions of SMART Table Toolkit optimize images in an activity
pack, see How SMART Table Toolkit optimizes images on page 37.
Use the following procedure to select how your table displays an activity pack’s images.
To select how an activity pack’s images are displayed
1. Connect your USB drive to your table.
OR
Follow the procedure in Switching from Student Mode to Teacher mode without a USB drive on page 4.
The menu changes from Student mode to Teacher mode.
2. Press Settings.
The settings page appears.
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3. Ensure the Display tab is selected.
The following image display options appear depending on the model of your table.
SMART Table 442i collaborative learning center
Display option Description
Images optimized for the SMART Table 230i collaborative learning center are stretched to fit the dimensions of your
SMART Table 442i collaborative learning center.
The original aspect ratio of images optimized for the
SMART Table 230i collaborative learning center is maintained by displaying black bars.
SMART Table 230i collaborative learning center
Display option Description
Images optimized for the SMART Table 442i collaborative learning center are stretched to fit the dimensions of your
SMART Table 230i collaborative learning center.
The original aspect ratio of images optimized for the
SMART Table 442i collaborative learning center is maintained by displaying black bars.
4. Select a display option, and then press OK.
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Selecting the language
You select the language that both Teacher and Student mode menus appear in when you install
SMART Table software. You can use Teacher mode to change the language after you complete the software installation.
To select the language
1. Switch from Student mode to Teacher mode. See Switching modes on page 4.
2. Press Settings.
The settings page appears.
3. Press the Language tab.
4. Select a language from the list, and then press OK.
Specifying the number of students
Your table can respond to input from up to eight students at a time. Before students use your table, specify the number of students that will use the table. Doing so changes several options in
SMART Table Activities. For example, if you specify three students, a Multiple Choice question will require three responses.
To specify the number of students
1. Switch from Student mode to Teacher mode. See Switching modes on page 4.
2. In the Total Learners control, press + to increase or press - to decrease the number of students.
Adjusting the speaker volume
You can adjust the volume of the table’s speakers to provide a comfortable listening level for a variety of environments.
T I P
The SMART Table 442i collaborative learning center has four USB receptacles that can be used to connect headsets to the table. The SMART Table 230i collaborative learning center has two USB receptacles that can be used to connect headsets to the table.
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To adjust the speaker volume
1. Switch from Student mode to Teacher mode. See Switching modes on page 4.
2. Rotate the Volume Control icon clockwise to increase the volume or counterclockwise to decrease the volume.
N O T E
Press the small speaker symbol at the edge of the icon to mute or unmute the audio.
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About applications
SMART Table Toolkit includes the following applications: l
Paint l
Media l
Multiple Choice l
Hot Spots l
Narrow It Down l
Image Reveal l
Addition l
Addition Plus l
Hot Spaces l
Puzzle l
Scrapbook l l
Symphony
SMART Notebook
SMART Table software also includes most of these applications.
You can customize these applications and add other applications to your activity pack using
SMART Table Toolkit.
Starting and closing applications
To start an application
While in Student mode, press an application icon.
The application starts.
To close an application and return to the menu
1. Press .
The button moves to another corner.
2. Repeat the previous step for each button that appears.
N O T E
The maximum number of buttons is four.
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Paint
In this virtual finger-painting application, students select colors and effects from the palette.
Students can use up to four palettes simultaneously. Each palette is located in a different corner of the table’s surface. To open a palette, press it. The controls in the palette enable students to select colors and line effects, clear the screen and close Paint.
T I P S l
Each student must press Clear Surface background image.
to clear the entire surface and display the next l
Each student must press Close Paint to close Paint.
l
When one student selects a color or other option in a palette, that selection applies to all students.
l
To erase, students can hold a finger or fist on the table’s surface until a circle appears around it, indicating it is an eraser, and then drag the circle over the areas that they want to erase.
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Media
In Media, students interact with sets of images and videos.
Students discuss and learn by dragging and resizing photos and videos. Students can resize the image or video by placing their fingers in opposite corners and dragging out to increase the size or dragging in to reduce the size. Teachers can use SMART Table
Toolkit to add their own images and videos or import images from the Gallery to the Media application.
Capturing images from your SMART Document Camera
Students can use a SMART Document Camera to capture images directly into this application where they can rotate and scale them like any other image. Refer to the SMART Table 230i hardware user’s
guide ( smarttech.com/kb/141190 ) for information on connecting a SMART Document Camera to your table.
To capture images from your SMART Document Camera
1. Press the document camera icon .
An image with a row of control options on each side appears on the table’s surface.
2. Adjust the image magnification using the zoom controls.
3. Press the check mark.
The camera image appears on the table’s surface.
4. Press the X to close the image.
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Multiple Choice
In Multiple Choice, students work as a team to answer questions by dragging the answers to the middle of the table’s surface. You can create your own questions to complement your class curriculum.
Each question appears in the center of the table’s surface with its possible answers arranged in a circle around it. Students can rotate the question image so they can all read it, and then select an answer by dragging it to the question.
Depending on the settings you choose, the application requires different ways of completing questions. You can choose whether students must answer questions correctly to proceed to the next question, and then choose either of the following options: l
All students must agree on an answer to proceed to the next question
OR l
A majority of students must agree on an answer to proceed to the next question.
Hot Spots
In Hot Spots, students match labels and images by moving labels to the correct spot identified by yellow dots on the diagram. When a student places a label over the correct spot, the label changes color.
When students correctly identify all the parts of a diagram, Hot
Spots displays its next activity.
Addition
In Addition, students work together to solve a random math problem (for example, 25 + 3) by moving visual objects, such as blocks or coins, into the center of the surface or by pressing the surface with their fingers for a few seconds. Students can move a block or coin by dragging it across the surface, or they can rotate it by placing two fingers on opposite sides and rotating their fingers.
When students solve a problem correctly, Addition displays the next math problem.
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Addition Plus
In Addition Plus, students answer defined sets of math questions using visual objects, such as blocks or coins. Students can move a block or coin by dragging it across the surface.
When students solve a math problem correctly, Addition Plus displays the next math problem.
Hot Spaces
In Hot Spaces, students sort labels and images by moving them to their correct space. Students must identify the correct space, and then drag the label to that space. You can enable or disable visual feedback that indicates if a label or image is in the correct space. After the students place all the labels and images on the correct spaces, Hot Spaces displays the next activity.
Puzzle
In Puzzle, students solve tangram puzzles by dragging and rotating the puzzle pieces to their correct locations. The pieces change color when students place them in the correct position.
After the students have correctly placed all the pieces, Puzzle displays another tangram puzzle.
Narrow It Down
In Narrow It Down, students work together to form and ask questions about a secret card in order to identify it. The objective is to discard all of the cards except the secret one in order to reveal the identity of the secret card.
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SMART Notebook
In this application, students view and interact with
SMART Notebook files that are displayed as lessons on the table’s surface. Students choose from a maximum of eight
SMART Notebook lessons that you select when you create an activity pack. Hundreds of different SMART Notebook lessons are available from the SMART Exchange website for you to include in your activity packs.
You can easily add a SMART Notebook lesson to an activity pack by browsing to and selecting a lesson. SMART Table Toolkit automatically uses the first page and file name of the SMART Notebook lesson to create its icon in the SMART Table Activities menu.
Students open a SMART Notebook lesson from the SMART Table Activities menu. They can then navigate through a lesson by using the arrow buttons located in opposite corners of the table’s surface. Students can also rotate the SMART Notebook lesson through 180 degrees by pressing a button in the corner menus.
T I P
The table’s SMART Notebook application supports numerous touches, which enables multiple students to interact with the content simultaneously.
Students can expand the corner menus to access a set of tools. Simply press a corner menu to expand it. The tools in the menu enable students to use a pointer, a pen with color chooser, an eraser and a SMART Document Camera if one is connected.
T I P
Students can capture and import images into SMART Notebook files in real time using a
SMART Document Camera (see Capturing images from your SMART Document Camera on page
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N O T E S l
Each student must press to close the SMART Notebook lesson.
l
When one student selects a color or other option in a menu, that selection applies to both open menus.
Image Reveal
In Image Reveal, students answer questions to reveal a hidden image one tile at a time. Image Reveal incorporates both multitouch and knowledge sharing.
Image Reveal enables students to collaborate and answer a series of multiple choice questions in a chosen subject area.
Each correct answer uncovers part of a hidden image until it is fully visible. Alternatively, students can guess what the hidden image is at any time to win the game.
Students have the option of selecting a long game, featuring a maximum of 12 questions, or a short game, featuring a maximum of six questions.
You can customize content, including subject area, hidden image, questions and answers, and use images to tailor questions and answers for pre-literate learners.
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Using Scrapbook
Students can create scrapbooks using text, ink and images. Add images to the scrapbook by using the SMART Document Camera to capture images, by downloading images from the
SMART Exchange website or by loading images from a USB drive.
Save scrapbooks to a USB drive or to the table. Export a scrapbook as a PDF.
To create a blank scrapbook
1. Press New.
2. Select a book style.
To add ink to the scrapbook
Press to draw or write on a note with black, blue, red or green ink.
You can also move and delete the note.
To add text to the scrapbook
Press to bring up the on-screen keyboard to enter text for a label.
To add images to the scrapbook
1. Press
2. Press to bring up the picture import options.
to add a photo using the SMART Document Camera.
Press to download a photo from the SMART Exchange website. Your table must be
connected to the Internet to do this. See Connecting your table to the Internet on page 5.
Press to add a photo stored on a USB drive.
To add pages to the scrapbook
1. Go to the last page of the scrapbook.
2. At the bottom right, press the add page icon .
To delete ink, text and images from the scrapbook
Drag the ink, text or image to the trash can at the bottom of the scrapbook.
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To navigate through the scrapbook
Drag the corner of a page to move forward and backward through the scrapbook.
To save the scrapbook
Press Save to save the open scrapbook to the table or to a USB drive.
To open a saved scrapbook
Press Open to open a scrapbook that was saved to the table or to a USB drive.
To export the scrapbook as a PDF
1. Open the scrapbook you want to export.
2. Press Export.
You can save the PDF to the table or to a USB drive.
N O T E
Select the USB drive to view the PDF file on another device.
Presentation mode
When Scrapbook is in Presentation mode, you’re unable to edit text, images and pictures.
To enter Presentation mode
Press the closed eye in the middle of the book to enter Presentation mode.
To exit Presentation mode
To exit presentation mode and edit the content, press the open eye in the middle of the book.
Using Symphony
Symphony enables up to four students to play musical instruments on the table and to record a musical composition. Students can choose an instrument to play while reading music notation. Save musical compositions to the table or to a USB drive and play them later or on other devices.
Up to three students can use Symphony at a time on a SMART Table 230i model. The supports Up to four students can use Symphony at a timeon a SMART Table 442i model.
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Instruments
Students can choose from six instruments: l l l l l l
Xylophone
Metallophone
Marimba
Piano
Handbells
Drums
The xylophone, metallophone, marimba and piano have a one-octave view and a two-octave view.
Students new to these instruments can begin with the one-octave view.
Notation view
Symphony can display musical notation in Musician Options four different ways. You can choose a musical notation that matches the students’ skill levels.
Musical notation
Dots
Bars
Colored Notes
Notes
Notes
The dot represents the start of each note. The dot’s color corresponds to the note on the instrument.
The beginning of the bar represents the start of the note. The length of each bar represents the length of the note. The bar’s color corresponds to the tone on the instrument.
Standard musical notation with colored notes. The notes’ color corresponds to the tone on the instrument.
Standard musical notation.
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Navigation panel
8
9
10
The Navigation panel enables you to control recording and playback, to save and open recordings and to set the metronome.
Number
1
2
3
4
5
6
7
Function
Rewind
Playback
Play along
Record
Description
Returns the score and recorded musical composition to the beginning.
Starts playing the recorded musical composition and displaying the score so students can listen to the musical composition and watch the score.
Starts displaying the score. Students can play along to the score.
The musical composition is not played back.
Records the students’ performance as a musical composition and as a score.
N O T E
Remove an individual’s performance from the musical composition and score by pressing the Clear button to the left of the score.
Stop Ends the recording or playback of the musical composition and score.
Open
Save
Loads performances (the musical composition and the score) that were saved to the table or a USB drive for playback.
Saves a performance (the musical composition and the score) to the table or a USB drive.
Metronome Provides a steady beat for students to follow when playing.
Blinker
Beats
Blinks in time to the tempo when the metronome is turned on.
Shows the beats per minute.
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Using the metronome
The metronome provides a steady beat for students to follow when playing. You can turn on or turn off the metronome by pressing the black circle. When the metronome is on, the black circle flashes in time with the metronome.
The metronome’s tempo determines how fast the score and musical composition are played when you press the Playback or Play along button.
To change the metronome tempo
1. Press the metronome icon to open the full-sized metronome.
2. To increase the tempo, drag the weight toward the bottom of the pendulum.
To decrease the tempo, drag the weight toward the top of the pendulum.
To hear the tempo, press the Play button on the metronome.
To stop the tempo, press the Stop button on the metronome.
3. Close the metronome by pressing the minimize button on the metronome, or the Play or Record buttons on the Navigation panel.
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Musician options
4
5
Number
1
2
3
Function
Instrument
Notation options
Clear
Green bar
Score
Description
Selects an instrument.
Selects how the notes appear.
Removes an individual student’s performance from the musical composition and score.
Moves along the score as the musical composition plays.
Displays the notes.
T I P
Drag the score left or right to view it. Only one student at a time can view the score.
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