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LOLA: Low Latency Audio Visual Streaming System
1. Introduction
Lola is an Audio Visual Streaming System developed by “Conservatorio di Musica G.
Tartini”, Trieste, Italy, in collaboration with GARR, the Italian Academic and Research Network.
LOLA goal is to provide a tool for real-time audio/video “natural” distance human interaction. It was originally conceived for distance music performances, education and production, but can be used for any other scenario where real-time interaction is required. A special attention has been paid to the optimization of the signal processing and transmission in order to keep the system latency as low as possible, below the human delay perception threshold. Both Standard Definition video (SD) and High Definition video (HD) modes are supported from version 1.4.x
The system is based on high performance audio/video acquisition hardware, and on the integration and optimization of audio/video stream acquisition, presentation and transmission. The
LOLA system also requires very high performance Wide Area and Local Area Networks: 1 Gigabit per second end-to-end connection is the minimum suggested configuration when running the system with uncompressed video signals; lower bandwidth can be used when running the LOLA system with video compression on.
NOTE: Lola depends on very specific hardware components and it doesn't work with any kind of camera, frame grabber or audio card; please carefully read the following “Hardware and
Operating System requirements” chapter.
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Table of contents
- 3 1. Introduction
- 4 2. Hardware and Operating System requirements
- 4 2.1. Audio input/output hardware requirements
- 4 2.2. Video input hardware requirements
- 6 2.3. Video output hardware requirements
- 6 2.4. PC hardware requirements
- 8 2.5. Network requirements
- 10 2.6. LOLA v1.4.x backward compatibility
- 10 2.7. Network Interface Cards (NICs) performances
- 11 3. System Setup
- 11 3.1. Common libraries/drivers installation
- 12 3.2. Drivers for BitFlow systems (Alta-AN, Karbon-CXP)
- 14 3.3. Drivers for Ximea USB3-Vision systems
- 14 3.4. Drivers for Point Grey USB3-Vision systems
- 15 3.5. Audio hardware Setup
- 16 3.6. BitFlow Video hardware Setup
- 16 3.7. Installing LOLA application
- 19 3.8. Tuning the LOLA Workstation
- 19 3.9. TCP/UDP ports used by LOLA
- 19 3.10. Local and Remote Audio/Video Quality
- 20 3.11. Software you should not install on your Lola pc
- 21 4. Running LOLA
- 22 4.1. Local audio and video settings (Lola Setup)
- 27 4.2. Local and Remote rendering windows
- 28 4.3. Color Menu and Bayer decoding
- 31 4.4. Connection with a remote host
- 32 4.5. Fine Audio/Video buffer tuning
- 32 4.6. Toggling Audio/Video and Network Monitor
- 33 4.7. Disconnecting from a remote host
- 33 4.8. Debugging a connection: Bounce-Back mode
- 34 4.9. Debugging a connection: TaskMgr
- 35 4.10. Audio and Video Recording
- 36 4.11. Chat window
- 37 4.12. Audio Test signal
- 37 4.13. Windows layout
- 37 4.14. Duplicate window (remote host display)
- 38 4.15. LolaGui process priority
- 38 4.16. Audio only setup
- 38 4.17. Lola system checkup
- 40 5. LOLA Tools
- 40 5.1. Lola Wav Splitter
- 40 5.2. Lola Video Converter
- 41 5.3. LolaGUI Tester
- 43 Appendix A – Old experimental digital video setup
- 44 Appendix B – Compatible Video Analog Cameras
- 45 Appendix C – Cameras Cabling Guide
- 50 Appendix D – Setting Cameras in External Trigger Mode
- 54 Appendix E – Audio Card internal Mixer settings
- 57 Appendix F – Manual BitFlow Configuration
- 60 Appendix G – Lola Hardware components
- 62 Appendix H – Known Issues
- 66 Appendix I – Remote assistance with TeamViewer
- 67 Appendix J – Connection debugging hints
- 68 Acknowledgments