Operation. Imagine communications Multidefinition
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7
Operation
IconLogo Operation Workflow
Logo Storage and Loading
At power-up, all previously-created logos are loaded from disk (local and/or network) into the large on-line graphics and audio stores on IconLogo’s main board. These remain on-line and instantly accessible at all times. For more information about creating logos, see
Chapter 6
.
Since IconLogo has such a large on-line store for both graphics and audio, 999 logo “slots” have been made available for instant recall.
If many different sets of up to 999 logos are required in this way, we recommend that you set up a remote file server running NFS over the 100Base-T network. This allows IconLogo high-speed access to large shared storage. The server may be a PC using either a Microsoft
Windows operating system or a UNIX-based system (see
Alternatively, in a non-networked system, we recommend that you use different compact flash cards for each logo set, or that you use a larger compact flash card and separate directories created for each logo set.
If many large animations and full screen clocks are stored, there may not be enough room for 999 of them. System warnings and the status display in the Engineering menu give the user indications that the storage is nearing full capacity.
Each of these 999 logo slots can be one of five basic types:
Static logos
Animated logo (which may also be full-screen clips)
Analog clock
Digital clock (with or without temperature display)
Quick select
Text crawl and titling
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A Logo Definition File is created internally for each logo created. This file contains all the information about the logo (in a readable text format). Logo Definition Files are kept by default in the compact flash card in the /pcdisk/llf directory. You can change location of these files from the Engineering menu on the control panel. In this way many different sets of up to 999 logos can be created and maintained for on-line access. You will not need to view or modify these files (and we recommend that they are only modified by IconLogo), but you should be aware of their existence to understand how the system works.
After you create a logo, the graphics files used to create it must be accessible to IconLogo during power-up and when any changes are made to it.
Logos may be altered from the Logo Menu at any time except when they are on air. (View access to the Logo menu is available at all times, but to modify or create a logo, the locking mechanism in the Engineering Menu needs to be disabled. For details see
Navigating the
File Menu
on page 96.) This requires that the source of the graphics and audio files and the directory containing the Logo Definition Files (either compact flash card or network file system) must be available whenever changes are made.
Logo Storage and Transfer
Options
Several different file storage options are available with the IconLogo IconLogo modules.
These storage options include the following:
Compact Flash (see page 122 for a description)
LogoTransfer Utility (see page 123 for a description)
File Transfer Protocol, or FTP (see page 123 for a description)
Network File System, or NFS (see page 124 for a description)
Using IconLogo as an NFS client (see page 125 for a description)
Compact Flash Storage
IconLogo’s file system is contained on a removable compact flash card
1
that is located in a socket on the front of the lower board in the IconLogo system. The file system on this card is compatible with the MS-DOS® operating system and, with the use of a compact flash
PCMCIA adapter, files may be transferred directly on and off the card with a PC. This process can be performed safely when IconLogo is in operation because all data is read from the card when the machine is powered up. The only time the card is read after power-up is if new logos are created or others modified. The card must always be in place
when the machine is powered up.
This system, while perfectly adequate for installations where logos are not frequently updated, will not suit busier systems where logos may be required to change daily or even be updated during programs. For this reason, the file system on the compact flash card is
IconLogo Representative Storage Capacity
information concerning the storage capacities of various DDR2 modules that can be used with the IconLogo.
Networking the file system provides the user with several options for transferring files on and off the compact flash card and even provides the opportunity to have many IconLogo units sharing the same graphics files and logos. The various options are described in this appendix for users who wish to take advantage of the flexibility the networked system offers.
1
While any compact flash card may be used for storage, we specifically recommend those manufactured by IBM, Fuji, Sandisk, and Lexar.
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LogoTransfer Utility
This Windows plug-in allows for IconLogo systems to be represented as folders. The contents of this folder are the logs currently on the system. Transfer occurs with common file drag and drop functionality. Combined with the IconSoft Tools LogoCreator software, logo file transfer times are improved significantly. IconSoft Tools LogoCreator software allows for conversion of image files to an mg2 format file (see Chapter 4: “LogoCreator
Software Application”).
File Transfer Protocol (FTP)
The IconLogo system supports standard File Transfer Protocol, or FTP. This uses an FTP application on a host computer (Microsoft Windows operating systems, MS-DOS, or UNIX) to transfer files directly onto the compact flash from the host computer. In this way, your system still has all logos and graphics files stored on the compact flash, but allows faster and remote file transfer using a standard 100Base-T network.
The FTP protocol requires the operator to have a user name and password for the remote system (in this case IconLogo). IconLogo has a default user name and password but these may be changed from the Engineering menu.
The case-sensitive defaults are as follows:
User Name: leitch
Password: LeitchAdmin
CAUTION
You should change the user name and password from the defaults after the system has been installed, as the system provides no other protection from files being overwritten or deleted using FTP.
The following example shows how to FTP files onto the IconLogo compact flash by using an
MS-DOS window.
1
At a DOS prompt, start FTP on your PC from the directory the required logo image files are stored.
2
Type the following FTP command (where LogoMachine is the IP address of the IconLogo; for example 192.168.117.82):
> ftp 192.168.117.82
3
Enter a user name and password when prompted. (You can change these from the
Engineering menu.) The defaults are user name leitch, password LeitchAdmin.
4
Move ftp into the directory you want your images (image directory of the compact flash is best):
> cd /pcdisk/image
5
Put into binary mode:
> bin
6
Turn hash printing on:
> hash
7
Transfer a file:
> put myImage.bmp
8
Continue until all images are transferred.
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9
To end the session, type
> quit
At any stage you can change the local directory (where the images come from on your machine) by typing this command:
> cd C:/otherdir/animations
Other commands that may be useful are shown in
.
Table 7-1 Additional FTP Commands
Command Description
> is Gives a list of subdirectories and files in the current directory
> mput
> delete
> help allows you to copy multiple files from the local machine to the remote machine (you will be prompted for a y/n answer before transferring each file
Allows you to delete a file
Allows you to request a list of all available FTP commands (for example, help is would give specific help on the dir command)
Network File System (NFS)
Most people who regularly use PCs are familiar with the concept of sharing data on a network by being able to see an exported disk or directory on a remote machine. The most common operating systems for PCs are the Microsoft Windows operating systems. These use a mechanism whereby any machine on a network can “share” a directory or even a whole disk, so that others may share the files within it.
IconLogo provides a different network file sharing protocol called NFS, or Network File
System. It works in the same way as the Microsoft operating systems, but the two systems are incompatible. The NFS protocol was first created for sharing file systems across computers running the UNIX operating system and works on all UNIX and Linux®
1
systems.
NFS software packages are available for PCs running Microsoft Windows operating systems.
These are generally known as PC-NFS. They allow files systems exported from other machines to appear on a PC as a new drive with a drive letter (for example, G:). The G: drive will allow access to the files on the remote system as if they were local to the client machine, so file browsers (such as Microsoft Windows Explorer) allow drag-and-drop of files as well as the capability to copy and rename files. Also, the files on the remote system can be pulled into any application that supports their format (graphic image viewers being the most appropriate in the case of files exported from IconLogo).
NFS is a client-server protocol, which means a server “exports” a file system on its network for other to see and any number of “clients” can view it or use it. In UNIX terms, the remote file system exported from a server is “mounted” on the client. The NFS system in IconLogo can be configured as a client.
1
“Linux” is a registered trademark of Linus Torvalds, the original author of the Linux kernel.
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IconLogo as NFS Client
When IconLogo imports the NFS exported file systems of networked computers, the system suddenly becomes a lot more flexible. Logos can be created on IconLogo whose graphic image files reside on a remote server. This server can be a PC running PC-NFS, a UNIX machine, or a PC running the Linux operating system. In this way, the IconLogo creates logos using files that reside on another system and do not need to be copied or transferred onto its flash card. This provides the user with a system that has almost limitless capacity and fast network access to the graphics creation machines. It also allows many IconLogo systems to share the same graphics files.
Using NFS import can slow the system down if the remote NFS server is not “mounted” or is off-line. If the NFS server becomes disconnected from the network for any reason, the
NFS import should be disabled. Once connection is re-established, NFS may be re-enabled.
There is another capability with using IconLogo as an NFS client: changing the path of repository for the logo definition files to the remote server. This can be done simply by entering the new path in the Engineering directory. In this way, multiple channels of
IconLogo can share the same graphics files and the same logo definition files. Further, it provides the opportunity to have multiple Logo sets (of up to 999 logos each) to be stored on the server for all IconLogo systems on the network to share. In this way different logo sets can be defined for different channels, or different days programming on the same channel or even change over between programs. In short, running NFS on IconLogo as a client provides the best system for storage capacity, speed of Logo creation, and system flexibility.
NFS Server PC Configuration
1
Download and install and NFS server product for Microsoft Windows. There are several third-party products available (for example, DiskShare™
1
[ www.accessnfs.com/nfs ]).
2
In Windows Explorer, right-click on a folder you would like to “export” (for example c:\MyFolder). A menu will pop up.
3
Select the “Sharing” menu item. The MyFolder Properties dialog will be displayed.
4
Select the “NFS sharing” tab.
5
Select the “shared as” radio button, and then enter /pcdisk as an alias name.
6
Click Configure (make sure that the Allow Anonymous Access check box is selected).
Setting Up the System to Create Logos Locally But Using
Graphics Images or .Wav Files on a Remote Server
1
Go to the Engineering Set-Up menu.
2
Use the soft pots to highlight Network.
3
Press the Hosts soft key.
4
At the Hosts menu:
Press Add.
Scroll to Machine Name.
Press Modify.
Enter the remote machine name from the keyboard (which, in this example, we will label NFS_server).
Press Enter.
1
“DiskShare” is a trademark of Shaffer Solutions Corporation, Huntsville, Alabama.
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5
Perform the same steps for the IP address of the remote machine.
6
Exit from this menu by pressing the ..Exit soft button.
7
Create an empty directory (mount point); for example, /pcdisk/MyFolder.
8
Press File.
9
Press File Path (use \.. + Select, if necessary, to navigate to the /pcdisk/*.* directory).
10
Press CreatePath.
11
Using an external keyboard attached to the control panel, type MyFolder.
12
Use the soft pots to highlight NFS Import.
When using an exported repository for logo definition files, the servers NFS setup must allow Read and Write access to the exported path. (The default is usually Read Only).
13
At the Setup menu:
Press Add.
Scroll to Machine Name.
Press Modify.
Enter the remote machine name from the keyboard.
Press Enter.
14
Perform the same steps for the exported path on the remote server and the local path.
15
By selecting the /pcdisk/MyFolder/*.* path, you will see the files in the corresponding directory of your PC.
16
Exit from this menu by pressing the ..Exit soft button.
17
Go to the File menu.
18
Press the FilePath soft key, then navigate to the top of the file structure.
19
The new export path will appear. You will now have access to all the image and/or audio files on your remote server.
CAUTION
The NFS server PC should be running all the time. Logos will not disappear if the network connection terminates, but IconLogo may not be able to load logos.
The speed and power of this setup will become apparent as changes made to the graphics file on the remote server can be imported to the IconLogo and cut to air in seconds.
Setting Up the System to Access Audio and Video Logos Created
Remotely on a Remote Server
You will need an external keyboard to carry out these operations.
1
Go to the Engineering Set-Up menu.
2
Use the soft pots to highlight Logo Path. This will most likely be set to /pcdisk/llf, which is the default setting for the local compact flash file system.
3
Press the ChangePath soft key; then, using the external keyboard, enter the local path (for example, /extlogos).
4
Press the ReloadLogos... soft key, then press the ...Reload All soft key.
Once the reloading operation is complete, all the logos created on the remote server are available for use. (See page 102 for additional notes on changing the logo path.) The path can only be changed to a valid local or remote exported directory and should have write access.
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Control Panel
IconLogo can be remotely controlled from a NUCLEUS™ control panel (with the IconLogo control option) for manual on-air control of the system as well as for other off-line functions. See the NUCLEUS IconLogo Option Installation and Operation Manual for details.
IconLogo Operation
Setting Up the Control
Panel
The IconLogo control panel is capable of controlling one and slaving another of any number of IconLogo systems on the same network. The display on the control panel as first powered
Since the control panel is part of a networked system, the control panel, when first powered up, will not be able to talk to your IconLogo. You must define the IP address of the
IconLogo “machine(s)” you want it to control.
Figure 7-1 Display on New Panel
Adding a
Machine’s IP
Address
In the menu descriptions that follow, “machine” refers to a IconLogo card set.
Use the number pad to enter the IP address of the IconLogo machine you want to talk to.
Use the colon button to punctuate the address where you would enter a dot. The number
pad value will be displayed in the top right hand corner of the display (see
).
After entering the IP Address, press the Add soft button.
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Figure 7-2 Entering an IP Address
For example, to add the IP Address 192.168.117.73, press
1 9 2 : 1 6 8 : 1 1 7 : 7 3 [Add]
The display will then show the new machine and any previously entered machines (see
Selecting a
Machine
For each machine, its name (if entered via keyboard) is shown together with its current network status as follows:
Available – the machine is available for control
Unreachable – the machine cannot be reached (either not powered up or there is a network connection problem)
Busy – the machine is being controlled by another panel
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Figure 7-3 Machine Selection
To select a machine, use the top soft pot to scroll to and highlight a machine, then press the Select soft button.
If the machine is available it will display the On-Air Menu (see
Figure 7-4
on page 129). If there are any logos on preview or on-air for the selected layer, they will be shown in place of the “None” logos in
Figure 7-4
on page 129.
Figure 7-4 On Air Menu
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Removing a
Machine
From the
Network
When a machine will no longer be used in the network, or needs its IP Address changed, you must remove the old IP Address: select the machine with the top soft pot, then press the Remove… soft button. A new soft button selection will appear, which will allow you to
cancel or confirm the machine’s removal from the network list (see
Figure 7-5 Removing a Machine from a Panel
Configuring a New
System
The default IP address of a new IconLogo system is 192.168.117.88. You can change the default IP address and subnet mask using the card edge controls or via a NEO Ethernet resource card and Navigator software.
CAUTION
We recommend that a dedicated network be used for IconLogo systems, control panels, and any file servers they use for source logos. We also recommend using a router to connect to other networks where the source material for the logos is generated to keep IconLogo network traffic down and to optimize system performance.
To configure a new system, follow these steps:
1
Power up the IconLogo.
2
Use the card edge controls and VFD (shown in
button to enter the parameter menus; use the Nav+ and Nav- buttons to navigate through them.
3
Select the IP Address parameter, and then press Enter.
4
Using Nav+ and Nav-, change each digit of the IP address using the standard
“dotted-decimal” notation. After each digit is set, press the Enter button to go on to the next one. When changing each digit, use the “ß” symbol to return to the previous digit
(without changing the current one) or use the inverted “x” to delete the current digit.
There must be no leading zeros in any of the four parts of the IP address; for example, do not enter “010.128.001.024” if the address is meant to be 10.128.1.24.
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5
When done, press the Escape button to return to the menu.
6
Select the Subnet Mask parameter, and then press Enter.
7
Set the correct subnet mask in the same manner as in step 4.
8
Ensure the IconLogo is connected to the Ethernet, and then power cycle the card set.
Standalone Systems
If your system is intended to be standalone (that is, one IconLogo and one control panel), you do not need to add it to a network. Add the default IP address of the panel to the machine list, but do not alter the IP address of the IconLogo system. In theory, through the use of network routers, a control panel should be able to control systems on other networks too, but using too remote a network or even using a general network that is too busy will result in loss of feedback. It may even result in the panel timing out and having to reselect the machine.
Multiple Network Systems
When the IconLogo system is spread over multiple networks, the IconLogo system can add the addresses of routers to reach that network.
Disconnecting the Control Panel
To disconnect the remote control panel, follow these steps:
1
Press the Engineering menu.
2
Select the Machine ID item using the soft pot.
3
Select the Release soft button.
4
Select the Confirm soft button (or double press the Eng button).
Changing the IP Address of the Control Panel
To change the IP address of the MGI-RCP-XX, you must connect a PS2 keyboard and mouse to the control panel, using the “Y” lead adaptor supplied with the keyboard.
1
Type <Ctrl> X to exit the MGI application.
2
From the Windows taskbar, select Start > Settings > Control Panel.
3
Select the Network icon.
4
Select the TCP/IP Realtek RTL8139/810X Family PCI Fast Ethernet NIC entry.
5
Click Properties.
6
Select the IP Address tab.
7
Select the Specify an IP address radio button.
8
Enter the required IP address and subnet mask.
9
Click OK, then click OK again. You will then be prompted to restart your control panel for the changes to be accepted.
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Timing up an IconLogo
In most cases, timing up an IconLogo means vertically synchronizing the program output to an external genlock (reference). If no external reference is present then the system can have its Sync Select set to Program Input or Auto (Prog). The following steps use the features of
Sync Select ( page 119 ) and H & V Offset ( page 118 ) as described in
Navigating the
Engineering Menu
.
1
Set Sync Select to Ref mode. If the program vertical (V) does not line up with the external reference vertical (V), it will be noticeable on the video output since the ancillary (VANC) will be present in the middle of active picture.
2
Press auto-align to line up the horizontal and the vertical. Auto-align derives a horizontal value that is positioned in the centre of the IconLogo’s line FIFOs (that is, amongst the program, the external fill and the external key video inputs); this is not a minimum delay value but one that allows maximum variation of the incoming video input relative to the reference without slipping a vertical line.
The V value derived by auto-align is a reflection of the vertical (line) difference between the program input and the external reference. Do not worry if this value is not zero so long as the program output is truly vertically aligned to the reference.
3
Set Sync Select to Auto mode.
The system should remain timed up, displaying a lock to Auto (Ref). If at any time the program input V does not line up with the reference (for example, if the program input was switched upstream to one that was differently timed up) the system will declare non-sync. During non-sync operation, the REF LED (on the front module) will flash slowly green/red.
The system can be timed up again by pressing auto-align or by manually adjusting the
V-offset value.
Slaving the
IconLogo
It is possible to control a single IconLogo and slave another IconLogo for ganged operation.
To put a system into slave mode
1
, follow these steps:
1
Double press the Eng button on the left of the panel.
2
Use the soft pots to navigate through the list of IP addresses and highlight the IP address of the IconLogo system you want to “slave.”
3
Press the +/- button on the keypad on the right of the panel.
4
An asterisk (*) will appear immediately to the right of the machine number. This indicates that the machine has been successfully slaved.
To release the machine from slave mode, repeat the above instructions. The asterisk (*) will not be shown once the slave has been released. Slave mode is cancelled if the master machine has been released.
1
The Logo, File, and Engineering menus are disabled in Master/Slave mode.
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On-Air Operation
Layer Selection
IconLogo has four on-air layers (both in HD and SD), each of which can put any of the available logos on-air. Up to 999 logo slots are available for building logos; each of these may be either static, animated or clock (also called wall clock) logos. The clocks can be either analog or digital, and the digital clocks can be shown with or without temperature.
There are absolutely no limitations on which logos can be put onto which layers. With the
IconLogo it is possible to put four clocks on air in either SD or HD units, each with a different style and showing a different time.
On-Air Indicator LEDs
Each layer button has two adjacent LEDs that indicate the status of logos for both Program and Next-On-Air for that layer. The explanation for the LED indicators are as shown in
Table 7-2
.
Table 7-2 Logo Status LED Indicators
LED Indicator
Off
Red
Green
Orange
LED Location
Next-On-Air
(Left)
No logo
—
External key
Logo present
On-Air (Right)
No logo
Logo on air
External key on air
Logo present but faded down
Layer Priorities
Layers are prioritized such that layer 1 has the highest priority and layer 4 has the lowest priority. The layer prioritization only matters where logos on different layers overlap on air.
However, the prioritization of layers can be used to produce composite effects, which appear to be single logo.
For example, an analog clock, which appears to have an animated face that moves every quarter of an hour, could be constructed from a normal analog clock which has a face logo with zero key values. The face animation would then be placed on the layer below, centered exactly where the original clock face would have been. The clock hands would then operate as normal and be displayed over an invisible face, which would reveal the animated face on the layer below.
Priorities of the layers are fixed. However, from the On-Air menu you can swap layers, so that logos on preview and program together with all settings for the layer are swapped with another.
To swap layers, follow these steps:
1
Select one of the layers you wish to swap using the Layer Select buttons.
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2
From the On-Air Menu press the Swap Layer… soft button.
3
Select the layer you wish to swap with using the soft keys which show the other layers.
The current layer selection will change to the layer you swapped with, so that the logo selection remains the same.
Figure 7-6
shows the On-Air menu during layer swap operation.
Figure 7-6 On-Air Menu During Layer Swap Operation
Single and Multiple Layer Operations
While under manual control, all on-air operations on IconLogo apply to the layer currently selected on the control panel. To select the required layer, simply press one of the layer select buttons. The currently selected layer’s button will illuminate. Single layer operation applies to the following operations:
Selecting logos for preview and on-air
“Cut,” “Take,” and “Fade” transitions from the control panel to take logos to air
Starting, stopping, and rewinding animated logos
Fading a layer down or up
Some operations can apply to multiple layers. To select multiple layers, press the required layer buttons at the same time. The selected layer’s layer buttons will illuminate and, if in the On-Air menu, the on-air and preview information for all layers will be shown (see
The simplest way to select all layers is to press the currently selected layer button. A single press of any layer button while multiple layers is selected will return control to the single layer selected.
Multiple layer operation applies to the following operations:
“Cut” and “Take” transitions from the control panel to take logos to air
Starting, stopping, and rewinding animated logos
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The On-Air Menu
In the On-Air menu, the current layer’s preview and program logos are shown, together with information about the logos’ size, position, and type. A typical
On-Air menu is shown in
Figure 7-7
.
Figure 7-7 Typical On-Air Menu
Changing layer selection will update the menu with the current logo. This menu is the best one to view when performing on-air operations. Consequently, when an on-air operation is in progress, the menu system automatically selects this menu so you can see the progress of the operation.
When multiple layers are selected (see
Single and Multiple Layer Operations
on page 134), the on-air and preview logos for the current layer are replaced by
abridged details of the on-air and preview logos for all layers, as shown in
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Figure 7-8 List of All Layers’ Logos
Numerical Logo Selection
To put a logo on-air, either the required logo number must be known or you must look for the required logo in the menu system. The following section describes all the available methods for putting logos on air from the control panel when you know the logo number.
Selecting a Transition Type
In each of the following methods, where a non-zero duration transition will be performed, the transition type must be selected. The transition type is assigned and remembered for each layer but can be changed at any time from the On-Air menu before the transition takes place.
To change the Transition Type, follow these steps:
1
Select the On-Air menu.
2
Press the Trans Type soft button.
3
Select the transition type from the soft keys. The transition type is displayed (for the current layer) along with the “next” transition time (the time taken for the next transition if the
TAKE button is pressed), in the top left hand side of the On-Air menu (see
available transitions are as follows:
Cross-Fade – This transition fades the current logo down and at the same time fades the preview logo up. The transition rate is defined by the
“Fade-Up” time of the on-coming Logo.
Only one layer can be cross-faded at a time. Consequently, if automation or the control panel calls up two or more layers to transition with a cross fade simultaneously, only the layer with the highest priority will actually cross-fade. The other layers that required a cross-fade will default to the fade-fade transition style.
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Fade-Fade or “V” Fade – This transition fades the current on-air logo down (with its own predefined fade down time) and then when the current logo is off air, the next logo fades up (with its own predefined fade up time).
Fade-Take – With this transition the current on-air logo fades down (with its own predefined, transition rate) and the new logo instantly cuts once the previous logo has faded completely.
Take-Fade – With this transition the current on-air logo cuts off screen instantly, then the next logo fades up (with its own predefined Fade Up time).
#Wipe L-R – This transition wipes the current logo off, from the left edge to the right, and wipes the preview logo on. Using the keypad, enter the number of pixels required between the transitioning logos, and then press this soft button. (The rate of the wipe is adjusted using the Fade Rates parameter.)
#Wipe R-L – This transition wipes the current logo off, from the right edge to the left, and wipes the preview logo on. Using the keypad, enter the number of pixels required between the transitioning logos, and then press this soft button. (The rate of the wipe is adjusted using the Fade
Rates parameter.)
Below the transition type, the current layer state and transition rate is shown. The
Layer box is highlighted when a logo is on air on the currently selected layer.
Below the layer transition and rate, the Master Fade state and transition rate is shown. The Master Fade box is normally highlighted to show that Master Fade is on.
If the Fade-To-black option is enabled in the Engineering menu, the FTB state and transition time is shown below the Master Fade. (The FTB box is normally not highlighted, as Fade To Black is normally off.)
For changing fade-up and fade-down times of individual logos, see
Fade Rates
on page
78.
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Figure 7-9 Transition Type Displayed
Transitioning a Logo to Air via Preview
This operation selects a new logo on the preview of the current layer (and will appear on the on-Air menu, which should be automatically selected) and on the Preview Output of the
IconLogo. You can then confirm the correct logo selection before pressing the TAKE button to start the transition, which will result in the new logo appearing on-air.
1
Enter the logo number from the control panel’s number pad.
2
Press the Sel button (bottom right) on the control panel’s number pad. The menu will automatically change to the On-Air menu.
3
Confirm on the Preview menu or the Preview monitor that the correct logo has been selected.
4
Change the transition type (if required).
5
Press the TAKE button.
During the transition the TAKE button and FADE buttons will illuminate.
Cutting a Logo to Air via Preview
This operation selects a new logo on the preview of the current layer (and will appear on the On-Air menu, which should be automatically selected) and on the Preview Output of the IconLogo. You can then confirm the correct logo selection before pressing the CUT button to instantly cut the new logo on-air.
1
Enter the logo number from the control panel’s number pad.
2
Press the Sel button (bottom right) on the control panel’s number pad. The menu will automatically change to the On-Air menu.
3
Confirm on the Preview menu or the Preview monitor that the correct logo has been selected.
4
Press the CUT button.
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Transitioning a Logo to Air without Preview
This operation should only be performed if you know the logo number. It should be used only for fast changes to the current on-air logo selection, because the logo is not previewed before it goes on-air.
1
Change the transition type (if required).
2
Enter the Logo number from the control panel’s number pad.
3
Press the TAKE button.
During the transition the TAKE button and FADE buttons will illuminate.
Cutting a Logo to Air without Preview
This operation is the fastest way to call a logo to air, but should always be used with caution. This operation should only be performed if you know the logo number. It should only be used for fast changes to the current on-air logo selection, because the logo is not previewed before it goes on-air.
1
Enter the Logo number from the control panel’s number pad.
2
Press the CUT button.
Taking a Logo Off Air
There are several methods for taking a logo off air from any layer. The method depends on the speed required and whether the logo is required back on air again soon.
To take a logo off air temporarily, follow these steps:
1
Select the required logo’s layer using the Layer Selection buttons.
2
If necessary, enter a numerical value (in frames) for the fade time. If no value is entered the logo will fade down at the logo’s preset “Fade Down” time.
3
Press the FADE button.
4
When the logo is required back on air again, press the FADE button again. The logo will fade back up at the logo’s preset “Fade Up” time.
To take a logo off air permanently, follow these steps:
1
Enter “0” from the number pad.
2
Depending on the speed of operation required, take one of the following actions:
Press the CUT button to cut the logo off the current layer.
OR
Press the TAKE button to fade the logo off with the Logo preset “Fade Down” time.
3
Either of these two methods will leave no logo on air or on preview of the current layer. This will be evident from the On-Air menu, which will automatically be selected when the CUT or TAKE button is pressed.
All three of these methods also work with the “All Layers” selection (see
on page 134). This allows the entire composite output from all
four layers of IconLogo to be removed from air.
When all the logos have faded using the “All Layers” fade, you can fade a single layer back on air. To fade a single layer back on air, follow these steps:
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1
Select a single layer using the Layer Select buttons.
2
Press the FADE button.
3
The selected layer will fade back up, leaving the other layers off air.
Finishing a Transition Quickly
If a transition is in progress, which is required on-air faster than the preset transition time
(that is, the current logo transition is taking too long and is required on-air immediately), the transition can be manually finished quickly by pressing the TAKE button again while the transition is in progress
Logo Sequences
You can set up logos to call a different “Next Logo,” so that they can be called up in a sequence. Referring to the section on creating Logos in the Logo menu, each logo has a
“Next Logo,” into which the next logo required in the sequence can be entered.
Figure 7-10
shows the Logo menu with Logo 18, and calling up Logo 12 as “Next Logo.”
Figure 7-10 Calling Up “Next Logo”
As an example, two sequences could be made up, which include the same end sequence (a channel ident animation for example). If the channel ident animation were made up of three animated logos: 23, 24, and 25, these could be made to call up each other with a delay between each one, resulting in 25 calling up 23 and restarting the sequence.
Sequence 1: 10, 12, 23, 24, 25, 23, 24, 25…
10 – Program coming next Logo (called before program starts)
12 – Program starting Logo (called as program starts)
23, 24, 25 – Channel Identification Sequence, an animation which repeats with delays between each commercial section throughout the program
Sequence 2: 30, 31, 32, 23, 24, 25, 23, 24, 25…
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30 – Program coming next Logo (called before program starts)
31 – Program intro showing what is coming up in the program.
32 – Program starting Logo (called as program starts)
23, 24, 25 – Channel Identification Sequence, an animation which repeats with delays between each commercial section throughout the program
These logo sequences can be fired off manually, from GPIs, or from an automation system with the recall of a single logo number.
Manually Overriding Sequences
When a logo that has no “Next Logo” defined is transitioned or cut to air on a layer, it remains on both the Program and Preview for that layer. When a logo that does have a
“Next Logo” defined is cut or transitioned to air on a layer, the “Next Logo” is automatically called up onto the Preview for that layer. Thus, when TAKE or CUT is pressed, the “Next
Logo” is transitioned to air.
Although this mechanism happens automatically for a logo once its “Next Logo” has been set up, it does not prevent you from overriding the next logo shown on the Preview. To
override the next logo shown on the Preview, simply call up the required next logo onto the preview in the usual way. This will override the logo sequence. To start the
sequence again, you must call to air one of the logos in the sequence.
Finding a Logo Using the Preview Menu
The previous section concentrated on selecting logos when you already knew the logo number. When you do not know a logo’s number, the Preview menu is the fastest way to locate it. From this menu, once the logo has been found it can be selected onto the Preview
for taking to air with a single button press.
shows a typical Preview menu that displays the details of Logo 22.
Figure 7-11 Typical Preview Menu
To find the required logo, follow these steps:
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1
Press the Preview Menu button.
2
Use either soft pot to scroll through the available logos. The logos will appear on the menu together with details of the type, name, size, position, and opacity on screen.
3
A high-resolution thumbnail of the logo appears in the menu (although not updating as fast as the logo details).
4
If the “Follow Menus” option is set in the Engineering menu, the Preview output will show the currently selected logo as it changes in the Preview menu.
Once the required logo has been found, to take it to air, follow these steps:
1
Press the Sel button on the number pad. It will then appear on the current layer’s, preview selection as shown on the On-Air menu, which will be automatically selected.
2
Change the transition type if required.
3
Press the TAKE or CUT buttons as required.
Taking a Logo To Air from the Logo Menu
When a logo has just been created or modified, in certain situations it may be desirable to take this logo straight to air. To do this, the logo selection works the same way as described in the previous section for the Preview menu.
When the panel is in the Logo menu and the Logo menu shows the logo that is required on air, follow these steps:
1
Press the Sel button on the number pad. It will then appear on the current layer’s Preview selection as shown on the On-Air menu (which will be automatically selected).
2
Change the transition type if required.
3
Press the TAKE or CUT buttons as required.
Altering a Logo that is Currently On Air
IconLogo will not actually allow you to change a logo that is on air. The logo must first be taken off air, modified, then put back on air or copied. You can then adjust the copy and take it to air in place of the unmodified original. This gives you three methods of changing an on-air logo.
The first method requires that the logo is taken off air first. This can be done in one of two ways: fade the logo down or cut the logo off air. Both of these methods result in the same logo being permanently adjusted, with the new settings applied to the logo whenever it appears on the air.
Method 1 – Fade the Logo Down
1
Press the FADE button to fade the logo down.
2
When the logo has faded off the Program output, make the adjustments in the Logo menu.
3
Press the FADE button to fade the logo back on air.
Method 2 – Cut the Logo Off Air
1
Enter “0” from the number pad (to select “No Logo”).
2
Choose one of the following options:
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Press the CUT button to remove the logo quickly from air.
Press the TAKE button to fade the logo down at the Logo’s preset “Fade Down” time.
3
The logo can now be altered in the Logo menu.
4
If the logo is required back on air, you can quickly select the logo to preview from the Logo menu by pressing the Sel button on the key pad, then transitioning the logo to air using the
CUT or TAKE button as required.
Method 3 – Copying the Logo
1
Select the logo in the Logo menu. The current Preview logo is automatically selected in the
Logo menu when it is selected.
2
Press the More… soft button.
3
Enter a new, unused logo number from the number pad.
4
Press the Copy Logo
1
soft button.
5
Alter the new logo as required (it is automatically selected in the Logo menu after this operation). It can be altered, since this particular logo is not on air.
6
Select transition style and method required, then transition it to air.
Figure 7-12
on page 143 shows the copy operation being used on logo 22.
Figure 7-12 Logo Copy Operation
This method will result in the creation of a new logo, which is a copy of the original. It has several advantages:
It keeps the original logo unaltered.
It allows a smooth transition to the new settings without interrupting the on-air logo.
For example, the logo could appear to cross-fade from one position to a new position without ever going off air.
1
This feature is not available for Text Crawl or Text Titling logos.
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Controlling Animations
Animated logos have many options to define their behavior as they come on air, and to what they do when the animation has finished playing. Most of these operations happen without user interaction. (See
Logo Creation
[ page 57 through page 128 ] for details).
However, at some point you may want to manually control the playing of an animation.
There are two buttons on the control panel specifically for playing animations. The first button [ > ] is a Play/ Stop button. If the animation is static, the button will start it playing; if the animation is playing, the button will stop it.
To start an animation that is static on the current layer, press the > button.
To stop the animation if it is playing, press the > button again.
To recue the animation to the first frame of the animation (whether it is playing or not), press the << button.
If the animation is part of a sequence, or has an end delay or an end action set up (see
Logo Creation
[ page 57 through page 128 ] for details), these operations will always be obeyed, even if the animation was started manually from the control panel.
These operations may be applied to all layers which contain animations by using the “All
Layers” selection.
EAS Device/IconLogo System Operation
Upon completion of the preparatory procedures described in
EAS Logos Menu
on page
128, the combined EAS device/IconLogo system will operate automatically. When an EAS message is received, it will be put ON AIR immediately with the appropriate background, other logos, etc., as per the settings you selected. The length of time the EAS message will stay ON AIR is determined by the Text Crawl Repeat parameter (see
Text Crawl and Titling
on page 89).
If another EAS message arrives, it will be put ON AIR immediately, regardless if the previous message was already taken out or not.
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