Esko Screening for Illustrator
Manuals and User Guides for Esko Screening for Illustrator. We found 4 manuals for free downloads User manual, User Guide
Below you will find brief information about the Screening for Illustrator software. This document outlines how the software extends Adobe Illustrator’s capabilities to handle multiple ink parameter sets, apply specific Dot Gain Compensation (DGC) strategies, and manage various lineatures and angles within a single separation, crucial for complex packaging jobs. It also details the ability to exclude certain objects from DGC to maintain design integrity.
Key Features
Handle multiple ink parameter sets per separation
Apply specific Dot Gain Compensation (DGC) strategies
Support multiple lineatures and angles in a single separation
Exclude specific objects from Dot Gain Compensation (DGC)
InkManager for setting ink type, ruling, angle, and dotshape
Export technical parameters to Normalized PDF files
Select art based on specific ink parameters
Pages: 7 Esko Screening for Illustrator User manual
Brand: Esko Size: 178 KB
Languages: English
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Frequently Answers and Questions
What is the main limitation of the current DeskPack for Adobe Illustrator?
The current version of DeskPack for Adobe Illustrator can only handle one specific Ink parameter set per separation.
What functionality does Screening for Illustrator provide to overcome this limitation?
Screening for Illustrator extends the concept to allow multiple lineatures, angles, or screening within a single separation, and to apply specific DGC strategies to different parts of a job.
How can specific objects be excluded from Dot Gain Compensation (DGC)?
Screening for Illustrator allows users to exclude certain objects from DGC, for example, to maintain the integrity of flat logo tints.
What are the key parameters InkManager allows users to set for inks?
InkManager allows users to set the type, ruling, angle, and dotshape for each ink.
How do you change ink settings for selected objects within Screening for Illustrator?
Select the objects, then go to “Window > Esko > Screening” to open the 'Change Ink Options' dialog and adjust settings.
How does the system handle DGCs when small angle differences map to the same screen?
If two screens have a very small difference in angle but map to the same screen on the rip, they will still receive their respective DGC strategies based on their initial angles.
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