Auto Store function. Yamaha V1, PM1D

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Auto Store function. Yamaha V1, PM1D | Manualzz

PM1D System Software V1.5 Supplementary Manual

Auto Store function

When storing a scene in previous versions, if a unit, patch, or name included in that scene had been changed, a special popup window appeared, requiring you to specify a library number in which to save each type of data. However from version 1.5, you can use an Auto Store function which automatically selects the store-destination library number and title. This is convenient when you want to store a scene in a hurry.

You can execute the audio store function either in the screen or by using the [STORE] switch.

Using Auto Store from the screen

1. Access the SCENE function MEMORY screen, select the store-destination scene number, and then click the STORE button (or in the SCENE MEMORY section of the console, select the store-destination scene number and press the [STORE] switch).

The SCENE STORE popup window will appear, allowing you to assign a title and comment to the scene, and store it.

Hint

• You can click the MANUAL STORE button and specify the store-destination unit, patch, and name as in previous versions.

• For libraries that require you to specify the storedestination, yellow “??” symbols will be displayed above the MANUAL STORE button.

• If the unit, patch, or name has been changed, the libraries will not be overwritten; a new library number will be selected automatically for storing, even when overwriting a previously-stored scene.

This prevents the auto store operation from affecting other scenes in case a library is linked from more than one scene. If you want your changes to be reflected by all scenes that link to that library, click the MANUAL STORE button and perform the store operation as in previous versions, or edit each library directly.

2. To execute auto store, click the AUTO STORE button.

The data will be automatically stored with the library number and title shown above the AUTO STORE button.

If the unit, patch, or name were changed, or if the most-recently stored/recalled unit library was readonly, the lowest-numbered vacant library number will be selected. In this case, the selected library will be stored with the same name as the title of the scene

(shown in yellow characters).

If there was no change in the unit, patch, or name, the most-recently stored/recalled library number will automatically be linked to the scene (shown in gray characters).

If there is not even one vacant library of the corresponding type, the AUTO STORE button will be masked, and cannot be clicked. In this case, the library number field will indicate “--” and the title field will indicate “--DATA FULL--”.

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Auto Store function

Using Auto Store from the [STORE] switch

Here’s how to execute the auto store function simply by operating the SCENE MEMORY block [STORE] switch.

1. Access the UTILITY function PREFERENCE screen.

2. For the USE STORE SW ON PANEL FOR AUTO

STORE field, click the ON/OFF button to turn it

ON.

3. To execute the auto store function, press the SCENE

MEMORY block [STORE] switch twice.

The first time you press the [STORE] switch, the

SCENE STORE popup window will appear. The second time you press it, auto store will be executed.

(The result is the same as clicking the AUTO STORE button.)

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Key Features

  • 96 kHz sampling rate for high-quality audio
  • 400 MHz internal processing for fast and efficient operation
  • 128 input channels and 32 mix buses for ample mixing capacity
  • 25 motorized faders for hands-on control
  • Comprehensive effects processing with over 50 effects
  • Built-in Dante audio networking for flexible system configuration

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Frequently Answers and Questions

What is the maximum number of input channels that the Yamaha PM1D can accommodate?
The Yamaha PM1D can accommodate up to 128 input channels.
Does the Yamaha PM1D have built-in effects processing?
Yes, the Yamaha PM1D has built-in effects processing with over 50 effects.
Can the Yamaha PM1D be used with Dante audio networking?
Yes, the Yamaha PM1D has built-in Dante audio networking for flexible system configuration.

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