Simmons SD2000 Owner's Manual
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OWNER’S MANUAL
OWNER’S MANUAL www.simmonsdrums.net
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OWNER’S MANUAL
SAFETY INSTRUCTIONS
THE LIGHTNING FLASH WITH ARROWHEAD SYMBOL WITHIN AN EQUILATERAL TRIANGLE IS
INTENDED TO ALERT THE USER TO THE PRESENCE OF UNINSULATED DANGEROUS VOLTAGE
WITHIN THE PRODUCT S ENCLOSURE THAT MAY BE OF SUFFICIENT MAGNITUDE TO CONSTITUTE
A RISK OF ELECTRIC SHOCK TO PERSONS.
THE EXCLAMATION POINT WITHIN AN EQUILATERAL TRIANGLE IS INTENDED TO ALERT
THE USER TO THE PRESENCE OF IMPORTANT OPERATING AND MAINTENANCE(SERVICING)
INSTRUCTIONS IN THE LITERATURE ACCOMPANYING THE PRODUCT.
APPARATUS SHALL NOT BE EXPOSED TO DRIPPING OR SPLASHING AND THAT NO OBJECTS
FILLED WITH LIQUIDS, SUCH AS VASES, SHALL BE PLACED ON THE APPARATUS.
1. Read these instructions.
2. Keep these instructions.
3. Heed all warnings.
4. Follow all instructions.
5. Do not use this apparatus near water.
6. Clean only with dry cloth.
7) Do not block any ventilation openings. Install in accordance with the manufacturer’s instructions.
8. Do not install near the heat sources such as radiators, heat registers, stoves, or other apparatus (including amplifiers) that produce heat.
9. Do not defeat the safety purpose of the polarized or grounding-type plug. A polarized plug has two blades with one wider than the other. A grounding type plug has two blades and a third grounding prong. The wide blade or the third prong are provided for your safety, if the provided plug does not fit into your outlet, consult an electrician for replacement of the obsolete outlet.
10. Protect the power cord from being walked on or pinched particularly at plugs convenience receptacles, and the point where they exit from the apparatus.
11. Only use attachments/accessories specified by the manufacturer.
12. Use only with the cart, stand, tripod, bracket, or table specified by the manufacturer, or sold with the apparatus. When a cart is used, use caution when moving the cart/ apparatus combination to avoid injury from tip-over (Figure1).
Figure 1
13. Unplug this apparatus during lightning storms or when unused for a long periods of time.
14. Refer all servicing to qualified service personnel. Servicing is required when the apparatus has been damaged in any way, such as power-supply cord or plug is damaged, liquid has been spilled or objects have fallen into the apparatus, the apparatus has been exposed to rain or moisture, does not operate normally, or has been dropped.
WARNING: To reduce the risk of fire or electric shock, do not expose this apparatus to rain or moisture.
CAUTION: Apparatus shall not be exposed to dripping or splashing and no objects filled with liquids, such as vases, shall be placed on the apparatus.
CAUTION: Apparatus shall not be exposed to dripping or splashing and no objects filled with liquids, such as vases, shall be placed on the apparatus.
TABLE OF CONTENTS
SAFETY INSTRUCTIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
MAIN FEATURES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
SD2000 SPECIFICATIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
WELCOME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
CARING FOR YOUR SD2000 ELECTRONIC DRUM SET . . . . 6
PARTS/ASSEMBLY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
ASSEMBLING YOUR KIT
Rack Assembly . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8
Attaching the Drum to the Rack . . . . . . . . . . . . . . . . . . . . . .9
Attaching the Cymbals (Crash, Ride, Hi-Hat). . . . . . . . . . . . .9
Attaching the Module . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
Kick Drum and Stand . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
Kick Drum, Hi-Hat Pedal and Pad Connections . . . . . . . . . .10
FINAL ASSEMBLED KIT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
DRUM MODULE OPERATION
Top Panel Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
Front Mixer Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13
Back Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .14
Side Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .14
BASIC OPERATIONS AND NAVIGATION
Selecting Modes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .15
Selecting Kits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .15
Adjusting Kit Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . .15
ADVANCED OPERATIONS
Editing A Drum Kit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .15
Kit Reverb and EQ Settings . . . . . . . . . . . . . . . . . . . . . . . . .15
Changing Kit Mix Settings . . . . . . . . . . . . . . . . . . . . . . . . .15
Mix Screen Volume Graphic Drum Volumes . . . . . . . . . . . .16
Pan Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16
Kit Instrument Effects Send Settings . . . . . . . . . . . . . . . . . .16
Pattern Play . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .17
Changing a Drum Sound in a Kit . . . . . . . . . . . . . . . . . . . . .17
Changing Drum Parameters. . . . . . . . . . . . . . . . . . . . . . . . .17
Filter Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .18
Envelope Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .18
Saving Your Drum Settings . . . . . . . . . . . . . . . . . . . . . . . . .19
Saving Your Kit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .19
SD2000 Functionality - How to Play the Kit . . . . . . . . . . . . .20
Snare Triple Zones . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20
Tom Dual Zones . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20
Crash Dual Zones with Choke . . . . . . . . . . . . . . . . . . . . . . .20
Ride Triple Zones . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20
Kick Drum . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20
Hi Hat Pedal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20
Song Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .21
Demo Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .21
Song Mode Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . .21
Playing and Recording Your Own Drum Songs . . . . . . . . . .22
MIDI Playback and Recording . . . . . . . . . . . . . . . . . . . . . . .22
To Play a MIDI File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .22
Export . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .22
Audio Playback and Recording . . . . . . . . . . . . . . . . . . . . . .22
Playing Back Audio from a USB device . . . . . . . . . . . . . . . .22
Recording to a USB Device . . . . . . . . . . . . . . . . . . . . . . . . .23
USB to Computer Connection . . . . . . . . . . . . . . . . . . . . . . .23
MIDI . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .23
Sample Transfers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .24
Sample Assignment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .24
Saving Your Wave Program . . . . . . . . . . . . . . . . . . . . . . . . .24
UTILITY MODE
Trigger Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .25
Metronome Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26
Backup and Restore . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26
Backup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26
To Save All User Kits and Voices . . . . . . . . . . . . . . . . . . . . .26
To Save Everything in Memory of the SD2000 . . . . . . . . . .26
APPENDIX
Kit List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .27
Drum Sound List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .30
Pattern Play . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .43
Demo Songs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .43
MIDI Implementation Chart . . . . . . . . . . . . . . . . . . . . . . . . .44
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MAIN FEATURES
SIMMONS SOUND LIBRARY
The SD2000 features a new sound library developed by Simmons to represent the most sought after acoustic drums, world percussion instruments, and classic Simmons electronic drums, as well as an inspiring collection of unique new sounds not found in other electronic drum kits.
USER SAMPLE MEMORY
You can also load your own sounds (.wav files) for maximum flexibility and creativity. 28MB of the waveform memory is reserved for this.
VARIABLE ATTACK RESPONSE
Sounds created for the SD2000 were designed to give the player a realistic sonic response that is appropriately different each time you strike a drum or cymbal on the kit.
SYNTHESIS PER DRUM
12db / octave low pass filter, with variable cut-off and resonance, plus
+/- octave pitch shift. Independent velocity control of filter cut-off, resonance and envelope length.
TENSIONABLE MESH DRUM HEADS
The new mesh drum design allows the user to customize the surface tension of the drumhead fit your own playing preferences, and give a more realistic and responsive surface.
ISOBALL MOUNTS
The new mounting design for the drum and cymbal pads and sound module isolates each element from transmitting vibrations to the others, or receiving them. This reduced crosstalk avoids unintended triggering or interference.
AUDIO OUTPUTS AND INPUTS
Stereo headphone and line outputs allow you to hear the Simmons kit via your headphones, powered speakers, mixer or other audio setup.
Aux Input allows you to connect your phone, MP3 or other audio source, so its audio can be heard along with the module sounds at the module’s audio outputs.
EXPANDABLE
The SD2000 is expandable to a 10 piece kit: snare, kick, 4 toms, hi-hat, ride cymbal, and 2 crash cymbals with Simmons SD2000 expansion pack.
OWNER’S MANUAL
SD2000 SPECIFICATIONS
MODULE SPECS
Polyphony 64 Voices
Sounds 50 Preset Kits
Up to 50 User Kits
777 Preset Sounds
28Mb of User sample memory (for .WAV files)
4 Demo Songs
User Songs. The amount of User Songs depend on storage media.
Mixer- Kick, Snare, Toms, Crash 1, Crash 2, Ride, Hi Hat, Tom 4 and
Cymbal 2 inputs
Effects- Reverb
EQ- 2 band EQ per Kit
TRIGGER INPUTS
Kick
Snare - Triple zone
Toms - 1 -3 Dual zone
Crash - Dual zone
Hi Hat - Single zone with multi-positional controller
Tom 4 and Cymbal 2 inputs
MIDI JACKS - IN AND OUT
USB to Computer- For sample transfer and MIDI USB
USB Host – For storing/recalling user data to/from your USB device as well as Playback and Recording of audio files
RACK
Anodized Aluminum
Diecast Mounts with Isoball rubber
DRUMS
11” Mesh Triple Zone Snare
9” Mesh Dual Zone Toms
12” Hi Hat Cymbal
13” Dual Zone Crash Cymbal
15” Triple Zone Ride Cymbal
9” Kick Drum and Stand
Multi-position Hi Hat Controller
EXTERNAL CONNECTIONS
Headphone Output
Master Stereo Outputs (1/4” TS Unbalanced)
1/8” TRS Aux Input
MIDI IN and Out Jacks
USB Connection
SEQUENCER
Preset Songs - 4 demo songs
BPM
Click/Metronome - Click Voice, Time Signature,
Tempo, Interval, Volume
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WELCOME
Congratulations on your purchase of Simmons’ SD2000 Electronic
Drum Kit. To get the most enjoyment from this kit, we recommend that you skim through this manual at least once, and then refer back to it to learn more about specific functions.
CARING FOR YOUR SD2000
ELECTRONIC DRUM SET
LOCATION
Keep the drum kit away from direct sunlight, high temperature sources, and excessive humidity to prevent deformation, discoloration, or more serious damage.
POWER SUPPLY
• Turn the power switch OFF when the SD2000 is not in use.
• The AC adapter should be unplugged from the AC outlet if the
SD2000 is not to be used for an extended period of time.
• Avoid plugging the AC adapter into an AC outlet that is also powering high-consumption appliances such as electric heaters or televisions. Also avoid using multi-plug adapters, since these can reduce sound quality, cause operation errors, and result in possible damage.
• To avoid damaging the unit, turn the SD2000 and all related devices
OFF prior to connecting or disconnecting cables.
HANDLING AND TRANSPORT
• Never apply excessive force to controls, connectors, and other parts.
• Unplug cables by gripping the plug firmly. Do not pull on the cable.
• Disconnect all cables before moving the module.
• Physical shocks caused by dropping, bumping, or placing heavy objects on the module can result in scratches and more serious damage.
CLEANING
• Clean the module with a dry, soft cloth.
• A slightly damp cloth may be used to remove stubborn grime and dirt.
• Never use cleaners such as alcohol or thinner.
• To avoid discoloration, do not place vinyl objects on top of module.
ELECTRICAL INTERFERENCE
The module contains digital circuitry and may cause interference if placed too close to radio or television receivers. If this occurs, move the SD2000 further away from the affected equipment.
SERVICE AND MODIFICATION
• There are no user serviceable parts in the drum module.
• Do not attempt to open the sound module or make any change in the circuits or parts of the unit. This would void the warranty.
OWNER’S MANUAL
ASSEMBLING YOUR KIT
CAUTION!
While Simmons makes every effort to provide the highest quality products, metal shavings and/or burrs occasionally remain as a byproduct of the manufacturing process. To avoid injury, please use caution when adjusting clamps, or when working with pipe and screw ends.
PARTS / ASSEMBLY
WHAT’S INSIDE EACH BOX
Before assembly, please check that all items listed below are present.
BOX 1
Cymbals
Triple Zone 15” Cymbal- SD2000RD
Dual Zone 13” Cymbal- SD2000CR
Single Zone 12” Cymbal- SD2000HH
Drums
11” Triple Zone Snare- SN2000SN11
9” Dual Zone Tom- 3- SD2000TOM9
Kick Drum and Stand- SD2000BD
Hi Hat Controller- SD2000HHC
Triple Zone
15” Cymbal
SD2000 Module
Accessories
AC Adapter
Multi-pin Cable Harness
Cymbal Boom Arm/Stand
Drum Sticks
Hi Hat
Controller
BOX 2
Drum Rack
Left Rear Post
(NOTE: this is the post with NO cymbal mount on top)
Right Rear Post
(cymbal mount on top)
Right Front Post
(cymbal mount on top)
Left Front Post
(cymbal mount on top)
Center crossbar with two drum mounts
Left Side crossbar with module and hi hat mount
Right side crossbar with one drum mount
Dual Zone
13” Cymbal
Kick Drum and Stand
Single Zone
12” Cymbal
11” Triple
Zone Snare
9” Dual
Zone Tom
SD2000
Module
AC Adaptor
Multi-pin Cable Harness
1 Pair
Drumsticks
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ASSEMBLING YOUR KIT
RACK ASSEMBLY
1. Remove all preassembled rack tubing with clamps from Box 2.
2. Each T-Fitting and tube end-fitting is labeled with a number.
Lay the vertical and horizontal tubes on the floor with the sticker numbers matching each section.
3. Remove Drum Key from the crossbar.
4. There is a Drum Key Fastener location on the end of each fitting.
Back this fastener out until the pointed end is no longer protruding inside, but do not remove it. Do this for all the fittings with this feature on the vertical leg-fittings.
5. Begin with T-fitting/tube end number (1) and insert into the corresponding left vertical leg. The surfaces of the fitting should almost touch. Tighten the Drum Key Fastener with the Drum Key until snug (do not over tighten).
6. Continue assembling the rack working your way around to T-fitting/ tube end number (1) (to the vertical right leg).
7. After you have the rack assembled, double check each Drum Key
Fastener and make sure they are all snug (but do not over tighten).
OWNER’S MANUAL
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ASSEMBLING YOUR KIT
ATTACHING THE DRUMS TO THE RACK
Each drum has a hand knob thumbscrew that comes with it. Place the hand knob thumbscrew into the hole at the bottom of the shell and screw it in partially.
Slide the drum onto the mount arm stem and tighten the hand knob thumbscrew until the drum is securely held on the mount.
Adjust the angle of the drum to where you want it, and use the hand knob thumbscrew on the top of the mount to tighten the Isoball and to secure the drum.
ATTACHING THE CYMBALS (CRASH, RIDE, HI-HAT)
Attach cymbal arms to rack and adjust to the desired position and angle before attaching the cymbals. Hand tighten the knobs for height and angle adjustments.
The cymbals mount to the top of the arms into the ISO Ball.
Pull down on the lock release on the cymbal arm.
Press the cymbal onto the end of the arm while holding down on the lock release. Press on until the ISO Ball touches the shoulder of the mount.
To remove hold down the lock release and pull cymbal off.
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ASSEMBLING YOUR KIT
ATTACHING THE MODULE
Attach module mount arm to the rack and adjust to the desired height in a vertical position (angle can be adjusted later) before attaching the module. Hand tighten the knobs for height and angle adjustment.
The module mounts to the top of the arms into the ISO Ball.
Pull down on the lock release on the module mount arm.
Press the module onto the end of the arm while holding down on the lock release. Press on until the ISO Ball touches the shoulder of the mount.
To remove hold down the lock release and pull module off.
KICK DRUM AND STAND
Screw the legs into the base being careful not to cross thread. Hand tighten until very tight.
Loosen fastener on drum head* with a drum key. Slide drum onto mounting arm and tighten drum key (but do not over tighten).
The mounting shelf for the pedal is adjustable. Loosen both side knobs but do not remove. Place on a flat surface. The rubber feet are adjustable, turn as needed to level the base and provide stability.
Attach your pedal securely to the mount shelf. Once the pedal and base are level tighten both side hand knobs.
Spikes: The rubber feet are removable; just pull them off to use the spike option. The spikes are adjustable in length, rotate to adjust as needed.
KICK DRUM, HI-HAT PEDAL AND PAD CONNECTIONS
1. Place the kick drum pad tower on the floor in the center of the rack as illustrated.
2. Attach your kick drum pedal to the kick drum pad tower (pedal not included) see above.
3. Place the hi-hat pedal on the floor and to the left.
4. Connect the marked cables from the pads to the multi-pin input on the bottom of the sound module. It is best to start from the opposite side of the module and route the cables with the cable clips as you go. This will provide the cleanest look and make it much easier.
* Please Note: To eliminate confusion with the tom pads, the drum pad assigned to the bass drum has the Simmons logo (printed on the drum head) on the opposite side to the mounting arm.
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OWNER’S MANUAL
FINAL ASSEMBLED KIT
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OWNER’S MANUAL
DRUM MODULE OPERATION
TOP PANEL CONTROLS
4 5 3 4
10
8
9
6
7
2
1
11
12
13
14
15
18
16
17
1. Volume: Controls the main volume output
2. Aux input: Controls the volume of the aux input (for instance, if you connect the audio output of your phone or
MP3 player to the aux input, this control will let you adjust the volume of that audio relative to the volume of the kit)
3. Value Dial: Changes the current value on screen
4. Increment/Decrement buttons: Changes the currently selected value on screen incrementally
5. Function buttons: Press a button to select the function that is on screen above it
6. Kit: Selects the Kit Mode
7. Song: Selects the Song mode
8. USB: When a USB device (such as a thumbdrive) is connected, this button selects USB host operations
9. Utility: Selects the Utility Mode functions
10. Power: Press to turn power on, hold several seconds to turn power off
11. Save/Enter: Used for saving or entering a value that is selected on the screen
12. Cursor f and g: Moves the onscreen cursor forward or backwards
13. Exit: Used to exit a mode or specific screen
14. Part Mute: Mutes a part in a song sequence. Normally defaults to the drum part
15. Tempo – and +: Changes the sequencer tempo values incrementally
16. Play/Stop: Starts and stops the sequencer in the song mode
17. Click: Turns on and off the sequencer click
18. Rec (Record): Records MIDI or audio
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DRUM MODULE OPERATION
FRONT MIXER PANEL
21
20
19
19. Headphones: Controls the headphone volume separately from the main output
20. Faders: These control 3 banks of real-time adjustments to the current kit sound
• These are all global real time controls, for making onthe-fly adjustments to the overall sound of the module.
They do not change the stored programming of the current kit. Instead, they “non-destructively” reshape the sound of any kit you choose, acting as temporary real-time modifications to the stored settings.
• For example if you are playing on stage and find the kick drum is too loud you can press the Bank button to select the 3rd bank of fader functions (blue LED beside
Kick will be lit), and move the far left fader (labeled Kick) to set your preferred volume for the kick.
• Once you’ve made any adjustments, they will stay active and be applied to any kit you select to play.
• To clear all current fader-controlled adjustments hold the (21) Bank button 3 seconds. All 3 banks of fader controls will be “cleared” and all kits will then play with their unadjusted programmed settings.
21. Bank: Press to select which bank of features the faders will control: lit LED indicates which bank is being controlled by faders
Bank 1: Tuning, Filter, Shape, EQ - HI, EQ - Low
• Tuning will globally lower/raise the pitch of the kit,
• Filter will apply a Low pass filter to the kit sound,
• Shape allows a choice of Tight, Normal or Loose.
• EQ - HI will boost or reduce high frequencies
• Low will boost or reduce low frequencies
Bank 2: Ride, Tom 4, Crash 2, Accompaniment
• Adjust the output volumes of each of these Kit and Song elements
Bank 3: Kick, Snare, Toms, Hi Hat and Crash
• Adjust the output volumes of each of these Kit elements
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DRUM MODULE OPERATION
BACK PANEL
22. AC Adapter input- 9V
23. USB to Host: USB connection for Computer and iOS devices
24. Aux input: 1/8” TRS input for auxiliary audio devices (you can connect you phone or mp3 player here)
25. Main Outputs: L/Mono and R
• If connecting to a mono system, use the L/Mono jack only
• Stereo output requires two cables, one from L/Mono, and one from R
SIDE PANEL
26. USB Host: Connect a USB thumb drive here if you’d like to backup/restore module data, or play .wav or mp3 files from your
USB device.
27. Tom 4: This TRS jack can be used for a dual zone drum or cymbal
28. Crash 2: This TRS jack can be used for a dual zone drum or cymbal
29. MIDI Output: Connect to the MIDI In jack of a device that you’d like to send MIDI to
30. MIDI Input: Connect to the MIDI out jack of a device that you’d like to receive MIDI from
BOTTOM PANEL
Serial Connection Jack for the pad trigger cables.
MULTI-PIN JACK INPUT
Using the provided cables, connect the 1/4” jacks to the corresponding drum pads, cymbal pads and kick pad. The pin connection will attach to the serial port of the sound module.
(See illustration.)
NOTE: The voice of the hi-hat pad is controlled by the hi-hat pedal.
Similar to a real drum kit, the hi-hat pad functions as an open hihat’ when the pedal is released. When the pedal is pressed down, it functions as a closed hi-hat’. Use cable strips to retain cable to rack.
OWNER’S MANUAL
22 23 24 25
26 27 28 29 30
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BASIC OPERATIONS AND
NAVIGATION
The SD2000 works primarily in the Kit, Song and Utility modes. In Kit
Mode, you select the drum kit you want to play, and edit the kits and sounds within it.
SELECTING MODES
To select a Mode press the Kit, Song or Utility buttons on the left side of the module.
SELECTING KITS
To select Kits make sure you are in the Kit mode by pressing the Kit button. The LCD screen should display a drum kit.
You can now select a kit by turning the large dial in the middle of the module, or you can step through the kits using the dial –/+buttons that flank that dial.
ADJUSTING KIT SETTINGS
To change the kit settings shown immediately below the kit name, press the Cursor g button and you’ll select the Kit Volume, which you can now adjust via the large dial and flanking –/+ buttons Further presses of Cursor g or f buttons will select the other settings, or again select the Kit Name for dial and –/+ control.
JUMPING BACK TO KIT SELECTION
You can quickly jump back to kit selection by pressing the Kit button anytime, then turn the dial or use the flanking –/+ buttons.
FUNCTION BUTTONS
The Function buttons below the screen allow you to go to other screens for further editing, or execute other functions related to the current screen and mode.
ADVANCED OPERATIONS
EDITING A DRUM KIT
Any changes you make to any kits are retained as you switch amongst kits, but they won’t be saved if you turn off the module. To save an edited kit so it will be available after power up, you must store it to a
User location. See the Saving a Kit section for instructions.
KIT REVERB AND EQ SETTINGS
Each kit has its own Reverb and EQ settings. The main settings for the
EQ and Reverb are on the Main screen of Kit mode, shown when you press the Kit button.
To change the settings use the cursor buttons to move to the setting you want to change, then use the large dial or the - /+ buttons to make your adjustment.
P TEMPO AND LEVEL
This sets the tempo and level settings for any Pattern Play patterns assigned to the kit.
CHANGING KIT MIX SETTINGS
Each kit has its own Mix settings. On the main Kit screen (shown when you press the Kit button), the F1 function button is labeled MIX. Press
F1 to see the current volume settings, and get access to pan, effects and pattern settings as well.
Please Note: When viewing and changing mix settings, the kit will be slow to trigger sounds as you hit drums and cymbals. You can quickly restore normal responsiveness by pressing F5, labeled
BACK, to return to the main Kit screen.
15
ADVANCED OPERATIONS
MIX SCREEN VOLUME GRAPHIC DRUM VOLUMES
The screen can be accessed by pressing Kit, then F1 (MIX).
It shows an overview of the SD2000 kit with the current volume settings for each drum and cymbal. Hitting any drum or cymbal to select it for volume adjustment,and use the large dial or flanking
-/+ buttons to adjust the volume. You can also use the Cursor f g buttons to select the on screen drum or cymbal you want to adjust the volume for.
PAN SETTINGS
The screen can be accessed by pressing Kit, then F1 (MIX), then F2
(PAN). Just like volume editing above, hitting a drum or cymbal selects it, or you can use Cursor f g . Then the large dial and flanking -/+ buttons to adjust the left-to-right placement of the sound of that drum or cymbal.
• “C” indicates the sound is centered
• “L” indicates the sound is left of center, with the range of L01
(just left of center) to L64 (far left).
“R” indicates the sound is right of center, with the range of R01
(just right of center) to R63 (far right).
KIT INSTRUMENT EFFECTS SEND SETTINGS
The screen above can be accessed by pressing Kit, then F1 (MIX), then F3 (EFFECTS). Just like volume and pan editing, hitting a drum or cymbal selects it, or you can use Cursor f g. Then the large dial and flanking -/+ buttons to adjust the amount of effect to be applied to that drum or cymbal.
OWNER’S MANUAL
Please Note: All screens on the SD2000 depict the standard set up for a 10 piece kit (snare, kick,
4 toms, hi-hat, ride cymbal, 2 crash cymbals). Your configuration may vary from these images.
16
ADVANCED OPERATIONS
PATTERN PLAY
The screen can be accessed by pressing Kit, then F1 (MIX), then F4
(PATTERNS). The Pattern play mode allows you to assign a MIDI percussion pattern to a drum or cymbal, so that each time you hit that drum or cymbal, the pattern will play. The Patterns will loop until you strike the drum or cymbal again.
There are several preset MIDI percussion patterns that you can select from at the top of the screen. If you record your own MIDI patterns these can be played as well.
The following settings are available:
• Pattern = Shown at the stop of the screen, this selects the pattern to be played
• Pad = You can select any pad to trigger the Pattern (Kick, Snare, etc)
• Pattern SW = Set this to on to enable pattern play for this pad, or off to disable pattern play for this pad.
• Retrigger= Set this to Retrigger to have the pattern start from the beginning and play a single time each time you hit the pad. Set it to Start/Stop to have subsequent pad hits start and stop the pattern, with the pattern playing in a continuous loop until stopped by a pad hit.
• Velocity= On or off. Determines if the pattern to be played back will respond to your striking velocity on the drum or cymbal (On), or play back at a fixed volume every time (Off).
• Drum Sound = Set this to Off if you only want to hear the pattern when you hit the pad, and don’t want to hear the sound the pad would normally play. Set it to On to hear the pad each time it is hit, along with hearing the pattern.
CHANGING A DRUM SOUND IN A KIT
You can select the sound incrementally with the dial or the -/+ buttons. You will see the numbers indexed along with the names on the Preset List.
Move the cursor to the Category area to quickly view by Category such as “snares.”
The Function button for User Wave is intended for assigning your own imported samples into Instrument programs that can be assigned in Kits. See the section for instructions on how to import your own samples and assign them in the SD2000.
There are also Function buttons that select between preset or user sounds in the SD2000 so you can locate the sounds quickly.
CHANGING DRUM PARAMETERS
On the Main Drum screen you adjust some basic settings that affect the sound such as Pitch, which affects the coarse pitch; Pitch Fine
Tune, which changes pitch in smaller steps; Velocity To Pitch, which changes the pitch to either positive or negative depending on the value set. This will not be affected if the Pitch or Pitch Fine Tune is used. To edit more functions such as the Filter and Envelope (shape) of a sound press the Function button below the Filter/Env button.
17
ADVANCED OPERATIONS
FILTER EDIT
The filter screen will show a graphic representation of the current
Filter settings: Cutoff, Resonance, Velocity to Cutoff and Velocity to
Resonance. You can see a real time graphic that indicates the filter for reference.
• Filter Cutoff: This adjusts a low pass filter’s cutoff frequency.
• Filter Resonance: This adjusts the resonance of the filter.
• Velocity To Cutoff: Sets the filter cutoff to respond to the dynamic velocity of your playing
• Velocity to Resonance: Sets the filter resonance to respond to the dynamic velocity of your playing
ENVELOPE EDIT
From the Filter Page you can enter the Envelope settings by pressing the Function button Env. The Envelope screen has a graphic representation of the current envelope of the sound. The Envelope settings are: Attack, Decay and Velocity to Decay. As you change the parameters you can see the graphic change indicate the change to the envelope.
OWNER’S MANUAL
18
ADVANCED OPERATIONS
SAVING YOUR DRUM SETTINGS
After making your changes you can save them by pressing the Save/
Enter button. The screen will show Available User locations.
1. Select the location with the cursor buttons and then press the
Save/Enter button.
2. You come to a screen where you can name your sound.
3. Use the Value dial to change the character and move to the next character with the cursor buttons.
4. After you complete changing the characters you then should press the Save/Enter button. You will come back to the drum sound screen with the updated name.
SAVING YOUR KIT
1. From the main Kit page press the Save/Enter button.
2. You come to a screen where you can name your sound.
3. Use the Value dial to change the character and move to the next character with the cursor buttons.
4. After you complete changing the characters you then should press the Save/Enter button.
5. You will come back to the Kit screen. It will be the original kit.
6. You can go to the User kit by pressing the Function button Preset and highlighting the kit you want to overwrite and then press the
Save/Enter button to select it.
19
OWNER’S MANUAL
ADVANCED OPERATIONS
SD2000 FUNCTIONALITY - HOW TO PLAY THE KIT
The SD2000 can be played immediately after you start it up, however there are some functions to be aware of when you want to take full advantage of it’s functions
SNARE TRIPLE ZONES
The Snare drum has several playable zones or sections where you can strike it to get multiple sounds like a real drum*. The center of the drum is set up with sounds that were created when striking a real snare drum. The rim section to the left is designated to have the rim shot sound. Similar to when you strike a real snare drum with your stick on the rim and center of the drum. The rim section on the right is setup to be cross stick sound. Similar to when a drummer holds down the stick on the drum head and strikes the rim.
* Please Note: Not all preset Kits have the snare cross stick or tom rims assigned.
TOM DUAL ZONES
The tom drums all have dual zones. Meaning you can get a different sound when you strike the center or the rubber rim section. This can useful for when you want a cowbell sound readily available to play on the kit.
CRASH DUAL ZONES WITH CHOKE
The crash cymbal inputs are dual zone as well. This means you can strike the bow of the cymbal pad for one sound and the hit the rim of the cymbal for another sound. You can stop the sounds from playing back when you grab the edge of the cymbals to replicate the effect of choking a cymbal.
RIDE TRIPLE ZONES
The ride cymbal has three separate zones, bow (middle of the cymbal) bell (center) and edge.
KICK DRUM
The kick drum has only one zone. However there is enough space on the drum head for you to use a double pedal.
HI HAT PEDAL
The SD2000’s hi hat pedal is multi-positional. Meaning that as you move your pedal with your foot you can change the hi hat cymbal sound to be open, semi-open and closed. You can also strike the heel of the hi hat pedal hard with your foot to emulate the splash sound you get with an acoustic hi hat pedal.
Left
Center
Right
20
ADVANCED OPERATIONS
SONG MODE
The song functionality in the SD2000 is designed as an interactive mode to allow you to play along with audio files for practice or live use accompaniment. You can also record your playing for playback either by MIDI or audio (when recording to a USB device). MIDI recordings can be used in the Pattern play mode for triggering from a strike to a drum or cymbal.
DEMO SONGS
There are 4 demo songs in the SD2000 to get you started with using the sequencer. These are preset as the first 4 songs in the Song mode.
When playing the demo song you can press the Part Mute button on the front panel next to the transport controls to mute the preset drum part and play your own part.
The tempo adjustment will not work on the demo songs.
SONG MODE FUNCTIONS
To enter Song Mode press the Song button on the front panel.
You will see the current song information: Length, Tempo, BPM and
Time Signature. You can adjust the following settings; Level, Loop (on/ off), Pre-count. The Edit button at the bottom of the screen will take you to the Song Edit settings:
• Accompaniment Volume
• Drum Track Volume
• Kit Link- Link keeps the preset Drum sound that is assigned linked to the demo song
• Click Volume
• Track Mute – Selects which track will be affected by the PART
MUTE BUTTON
21
ADVANCED OPERATIONS
PLAYING AND RECORDING YOUR OWN DRUM SONGS
There are two ways you can record and playback your playing on the
SD2000 these are MIDI and Audio. The audio mode requires a USB device to record to. The MIDI recorder will record to the internal memory of the SD2000.
MIDI PLAYBACK AND RECORDING
To enter the MIDI recorder function press the Function button for
MIDI Play/Rec.This will take you to the MIDI Player screen. The display will show the current MIDI files on the screen list.
If none are recorded you will start at the top with first position to record “Record 01”. Press the Record button. This will take you to the record setup screen.
• Pattern: This selects the pattern position to record to.
• Drum Track Volume: Sets the volume of the track
• Synchronized Start: Starts recording when you start to play.
• Count In: Sets up the count-in bars (0-4 bars)
• Click Volume: Volume setting for the Click track
• Time Signature: Determines the time signature of the Click track
After you make your settings you are ready to record. Press the Rec button on the front panel to start recording
TO PLAY A MIDI FILE
On the Song Main screen select the Function button for MIDI Play/Rec
Move the cursor to the file you want to play and press the Play
Function button. A pop up window will appear and show the name and a counter indicating the play time. To play the file Press the front panel Play/Stop button. Press it again to stop playing the file.
EXPORT
This allows you to export the MIDI file from the internal memory of the module to a USB Device. If you don’t have a USB device plugged in you will get an error when you press the button.
AUDIO PLAYBACK AND RECORDING
To play back audio and record you will need to place a USB device into the USB host slot on the back panel of the SD2000.
PLAYING BACK AUDIO FROM A USB DEVICE
From the Main Song Mode display press the Function button for
Audio Play and Rec.* You will come to the Audio Player Window. You can select the audio file from the list displayed with the -/+ buttons.
Then press the Play Function button. A pop up window will be displayed to indicate that the file is active. Press the front panel Play button to start and stop the audio file.
*You can press the front panel USB button as a short cut to get to the audio playback and record mode.
OWNER’S MANUAL
22
ADVANCED OPERATIONS
RECORDING TO A USB DEVICE
1. Press the Record Function Button. A pop up window will appear.
2. Press the front panel Record button to being recording.
3. Press the Play/Stop button to stop recording.
4. Use the previous steps on how to play audio files to play back your recorded song.
Please Note: Recordings will be mono 32Bit .wav files
Please Note: Recording will begin after 5 sec. You will see the REC button LED light turn red and then will start blinking to indicate recording has started
USB TO COMPUTER CONNECTION
The SD2000’s USB to computer connection is used for two different operations. MIDI communications and Sample transfers..
MIDI
The SD2000 is a USB MIDI class compliant device meaning that you can plug it into your Windows or Apple computer and it will be recognized as a MIDI device. This makes it possible to use the SD2000 as a trigger to MIDI device to play sounds on your computer or you can use the SD2000 module as a drum module from your computer
MIDI software.
23
ADVANCED OPERATIONS
SAMPLE TRANSFERS
The SD2000 can import up to 28Mb of 16Bit .wav files. To move .wavs into the SD2000 you will need to use the Simmons software program
(available on Simmonsdrums.net) that will enable you to select the sample and send it to the internal memory of the SD2000. After transferring the sample you can assign the sample your own custom programs that can be played on the drums or cymbals.
You will need the SD2000 Sample Transfer program to move the files from your computer to the SD2000. You can download this from
Simmonsdrums.net
1. Plug in the SD2000 to your computer via USB.
2. Launch the SD2000 File transfer program. You should see the program indicate that you are connected to the SD2000’s flash memory.
3. On the screen of the program Select the .wav files you want to transfer to the module. You can transfer up to 28Mb of 16Bit .wav samples to the memory of the module in total.
4. After selecting the files you will see them listed on the transfer screen.
5. Click on the Transfer button to send the files to the module.
6. After the program completes the transfer you will need to disconnect the power on the back of the module and restart it.
Once the files are inside the module you can now assign them to User
Wave programs.
SAMPLE ASSIGNMENT.
1. Select the Drum Function button
2. Press the User Wave Function button.
3. Press the Edit Function button. This will take you to the Sample
Assignment screen. Press <- and -> to move the cursor left and right to the sample parameter, press button UP/DOWN to move the cursor up and down to the Sample position (1-4).
4. Press the Load Wave Function button and select the sample that you want to assign with the value dial and press the Load Function button. You will come back to the Sample assignment screen with the sample assigned to the sample position that you selected.
5. You can modify the settings for Volume, Pan, Velocity cross switching and Pitch for up to 4 samples per Instrument.
6. After setting these up Press the Save/Enter button to save your
User program. It will now be a User Drum sound.
Playback Mode = Allows you select between Velocity switching,
Sequence and Random between the samples that are assigned in the
User Wave Instrument.
Please Note: If you delete your samples from the Utility Restore mode or Transfer more samples the samples in the SD2000’s memory will be overwritten
SAVING YOUR WAVE PROGRAM
1. From the main Kit page press the Save/Enter button.
2. You come to a screen where you can name your sound.
3. Use the Value dial to change the character and move to the next character with the cursor buttons.
4. After you complete changing the characters you then should press the Save/Enter button.
5. You will come back to the Kit screen. It will be the original kit.
6. You can go to the User kit by pressing the Function button Preset and highlighting the kit you want to overwrite and then press the
Save/Enter button to select it.
24
OWNER’S MANUAL
UTILITY MODE
The Utility mode contains the settings for the module operations that aren’t in the Kit or Song modes.
The main screen settings are:
• Auto Power- on/off: Turns off module after 4 hours of no use.
• MIDI Local- on/off: Local on/off helps to fix MIDI loop issues. Set to
off if you are using an external MIDI sequencer.
• MIDI Soft Thru- on/off: Turns MIDI out to thru to link several MIDI
products.
TRIGGER
Normally the Trigger settings are optimized for the best playability for the SD2000. However since some players will want different sensitivities or may place the drums on the rack in a different manner than the factory setup you may find it helpful modify the settings for your own playability. To Enter the Trigger settings menu press the
Function button under Trigger on the Main Utility screen.
Note: When changing the triggers parameters on the various parts of the kit the trigger responses with the kit will be slow. This is due to the module refreshing the information on the screen. We recommend setting the triggers parameters one drum or cymbal at a time and then verifying your settings by pressing the Function Back button to return to the main Utility screen.
TRIGGER SETTINGS:
• Follow Trigger - On/Off: This allows you to select the drum or cymbal settings by striking it.
• Current Trigger - all inputs: This allows you to manually select the trigger input for editing
• Sensitivity -1-32: This adjusts the sensitivity of the pad trigger to regulate the pad response. Higher settings result in higher sensitivity, so that the pad will produce a loud volume even when struck softly.
• Threshold - 0-50: This setting allows a trigger signal to be received only when the pad is struck harder than a specified force. This can be used to prevent a pad from sounding in response to extraneous vibrations from another pad.
• Curve: Easy, Fixed, Normal, Dynamic: These curves can be set per pad. Depending on your playing style you may want to use different curves for different drums and cymbals.
Easy: Good for players that want to reach high dynamic response without hitting too hard.
Fixed: The sound will be at a fixed volume each time, regardless of how hard a pad is hit.
Normal: The most linear playing curve.
Dynamic: Offers the highest dynamic range.
• Retrigger -1-8: The trigger response of the SD2000 has been designed to exactly match the signals produced by the SD2000 drum and cymbal pads. Triggering the SD2000 from other commercially available pads or triggers may result in ‘double triggering’ due to the long decay characteristics of some types of pickups. Setting the retrigger value to a higher number can in most cases eliminate unwanted double triggering, although this may prevent intentional rapid playing, such as during a drum roll. Set the ‘retrigger’ to the highest possible value while still ensuring that double triggering is eliminated.
• Crosstalk - 0-75: When two pads are mounted on the same stand, the vibration produced by hitting one pad may trigger the sound from another pad unintentionally (This is called crosstalk.) You can avoid this problem by adjusting Crosstalk Cancel on the pad that is sounding inadvertently. If the value is set too high, then when two pads are played simultaneously, the one that is struck less forcefully will not sound. So be careful and set this parameter to the minimum value required to prevent such crosstalk. With a setting of 0 crosstalk prevention does not function.
• Splash Sensitivity - 1-8: This adjusts the hi hat pedal splash sensitivity.
25
UTILITY MODE
METRONOME SETTINGS
• Measure Sound: This determines the sound used for the Measure
• Measure Sound Volume: This determines the volume for the measure sound
• Beat Sound: This determines the sound for the beat sound
• Beat sound volume: This determines the volume for the beat sound
• Tempo:Setting the BPM for the Metronome - 20-240
• Time Signature: Determines the Time signature- 1/4,2/4, 3/4, 4/4,
5/4, 6/4, 7/4, 3/8,6/8,9/8, 12/8
• Interval: Determines the metronome interval-
1/4,1/8,1/12,1/16,1/2,3/8
BACKUP AND RESTORE
• Restore to Factory: This will reset the module back to factory setup
• Clear User programs: Clears any User Instruments that have been created
• Clear User Samples: This will delete any user samples that have been imported into the flash memory
BACKUP
• Backup of all the Internal User programs and Samples to USB device.
• Save Settings: Save factory setup.
• Load settings: Load factory setup.
TO SAVE ALL USER KITS AND VOICES
• Press [User Kit & Voice] button
• SAVE: Save all kit and voice.
• LOAD: Load all kit and voice.
TO SAVE EVERYTHING IN MEMORY OF THE SD2000
INCLUDING SAMPLES
• Press [ALL] button
• SAVE ALL: Save all factory setup and all kit and voice and wave sample.
• LOAD ALL: Load all factory setup and all kit and voice and wave sample.
It will take 1.8 hours to save and more time to load!
OWNER’S MANUAL
26
APPENDIX
KIT LIST
Kit Order New Name
1
2
18
19
16
17
13
14
11
12
8
9
6
7
3
4
5
10
15
Modern Maple
Description
Maple Kit with no mutes with P Cymbals
Birch toms with African Mahogany snare and P cymbals
Grunge Rock
Studio Funk Bubinga toms with Metal 14x6.5 snare and P cymbals
Birch toms with 13x7" snare and Z cymbals
Birch Studio
Jazz
Acrylic
Vintage Maple toms and 14x5" Maple snare. Z Cymbals
70's Rock Acrylic Kit
Maple Fusion Kit
Fusion
60's Classic 60's Classic Maple kit with TeaTowels for Snare and Toms
Simmons SDS9 Electronic Kit
SDS9
Bubinga
Classic Rock
Far East
Modern Metal
Native American
Nails
Jazz Brush
Classic Funk
Hip Hop
Drumline
Bubinga Wood shells and M Cymbals
Vintage maple rock kit with metal 14x5.5: snare.
Z cymbals
Collection of Asian instruments. Gamelon, Gongs, vocals, etc
Oak toms with mutes, 14x6 Maple snare muted with M cymbals
Collection of Native American instruments- Drums, shakers, vocals
Eclectic collection of heavily processed acoustic drums
Vintage Maple toms and 14x5" Maple snare played with brushes. Z and rivet brush Cymbals
Muted Bubinga toms and Piccolo snare with Z cymbals
Collection of Hip Hop drums, vocals, effects and scratches
Collection of Drumline instruments Concert bass drum, marching snare and glockenspiel
12
13
10
11
14
7
8
5
6
9
Midi Program
Change Number
0
1
2
3
4
17
18
15
16
27
APPENDIX
KIT LIST
Kit Order New Name
20 West Africa
21
80's Metal
India 22
23
BeatBox
24
Brazil
Tekno 25
26
Funk Rock
Power Chords 27
28
Junkyard
29
SDS7 Analog
Modern Pop 30
31
WaterDrums
Reggae 32
33
Stadium Rock
34
Middle East
Orchestral 35
36
SDSV
Blues 37
38
East Africa
Description
Collection of African Instruments- Udu, Djembe,
Cowbell, Talking Drum, etc
Big processed drums with layered Simmons drums on toms
Collection of Indian instruments- Tablas, Apa Kalai,
Vocals, etc
Drum kit made up entirely of vocals
Collection of Brazilian instruments
Collection of Classic Techno electronic drums combined with Synth sounds
Maple Toms with African Mahogany snare and S Cymbals
Rock kit with Guitar hit effects
Collection of found percussion such as Dumpsters,
Trash cans, chain link fence and shopping cart
Simmons SDS7 Kit with a focus on analog sounds
Maple Toms with classic metal snare. S Cymbals
Exotic combination of Water drums and waterphone effects
Reggae style kit with muted toms and raspy metal snare.
M cymbals
Steel toms with Metal snare and S cymbals.
Lots of reverb
Collection of MidEastern instruments- Bendir, Darbuka,
Mashar, Riq and vocal.
Collection of Orchestral percussion instruments. Timpani,
Glockenspiel, Gong, Triangle, Vibraslap, Windchimes
Simmons SDSV. The most classic vintage Simmons Kit
Maple toms with wood snare and Z cymbals
Collection of African instruments- Bata's, Aksiko,
Vocals, etc
OWNER’S MANUAL
31
32
29
30
33
26
27
24
25
28
Midi Program
Change Number
19
20
21
22
23
36
37
34
35
28
APPENDIX
KIT LIST
Kit Order New Name
39
40
41
42
43
44
45
46
47
Nashville
StreetBeat
Gated Drums
Salsa
R'nB
Snares
80's Pop
Birch Latin
Description
Maple toms and wood snare with Z Cymbals for Country
Music style
Collection of found percussion instruments- Plastic
Bucket, bottles, pipes, cans, etc
Drums with gated reverb effect with P cymbals
Latin inspired kit with collection of standard latin instruments- Conga, Tumba, bongos, timbales, etc
Combination kit with electronic and acoustic drums along with phrases
Oak kick with combination of snares and other instruments on toms. Maple rutes snare
Birch toms with thick metal snare. Simmons SDSV toms on rims. P cymbals
Birch toms with maple snare with Z cymbals. Latin instruments on tom rims
Simmons SDS7 Kit with a focus on digital sounds
SDS7 Digital
48
Maple Rutes
Maple kit with snare with snares off. Z cymbals
49
50
70's Rock
Bubinga Africa
Maple toms with no bottom heads. Large metal snare.
S cymbals
Bubinga toms with African Mahogany snare with African percussion on tom rims. M Cymbals
Note: Some kits will have sounds programmed on the rims of the drums.
45
46
43
44
47
48
49
Midi Program
Change Number
38
39
40
41
42
29
OWNER’S MANUAL
APPENDIX
DRUM SOUND LIST
Category Screen Name
ACOUSTIC
BASS DRUMS
15
16
13
14
9
10
11
12
7
8
5
6
3
4
1
2
21
22
23
17
18
19
20
24x16 KT
22x18 Brch
18x16 Jazz
24x16 Nash
26x14 Mtl
22x18LAFnk
24x16 Mtd
24x14 HMtl
22x18 Map
22x18 Oak
20x14 Vntg
24x16 60's
24x14Steel
26x14Acylc
20x20Bubga
22x18 TM
Hip Hop
22x16Metal
22x14Gated
Metal/GTR
22x18 MM
R'nB
Concert
ACOUSTIC
SNARE DRUMS
7
8
5
6
3
4
1
2
14x5 Mple
14x5 SSM
13x7 Maple
13x5 Mple
14x5 VntMp
14x5 Brush
14x5 YM
14x5 LAL
Description
Maple
Oak 22x18in
Vintage 20x14
60's Classic 24x16
Stainless Steel 24x14
Acrylic 26x14
Bubinga 20x20
Vintage Funk
Kick Tunnel 24x16
Custom 70's 22
Jazz
Nashville
26x14 Metal
22x18 Maple
60's Classic muted
24x14 w/SDSV
Hip Hop
16"x22" bass with padding
22x14 Gated
Metal/PowerChord
Maple Muted
R'NB
Concert
Maple 14x 5.5
Solid Maple 14x5.5
Maple 7x13
Maple 13x5.5
Vintage Maple 14x5
Vintage Maple Brush 14x5
Maple 14x5
Aluminum 14x5
Total
23
66
DRUM SOUND LIST
Category Screen Name
ACOUSTIC
SNARE DRUMS
40
41
38
39
42
43
36
37
34
35
32
33
30
31
28
29
26
27
24
25
22
23
18
19
20
21
14
15
16
17
12
13
10
11
14x5.5 Bch
14x5 Gtd
Bell Brass RS
14x6 Bbnga RS
14x6.5 Rock RS
14x8 Brass RS
14x6MltRS
14x5BrssRS
Birch RS
March RS
14x5 Mp RS
14x5 SM RS
13x7 Mp RS
13x5 Mp RS
14x5 VM RS
14x5 Mp RS
14.6 BB RS
14x5 AM RS
14x6 Metal
14x5 Brass
14x6.5 Vnt
14.6.5 BB
14x8 Mahg
14x6.5 BM
14x12 Mrch
Picc Urb
14x5 Bnga
14x6 Maple
14x6 MRute
14x6MRoff
Bell Brass
14x6.5 Rock
14x6 Bubinga
14x8 Brass
30
Description
Birch 14x5.5
14x5 Maple Gated
Bell Brass Rim Shot
Bubinga RS
Classic Rock RS
Deep Brass RS
Heavy Metal RS
Shallow Brass RS
Birch 14x5.5 RS
March RS
Maple 14x 5.5in RS
Solid Maple 14x5.5 RS
Maple 7x13 RS
Maple 13x5.6 RS
Vintage Maple 14x5 RS
Maple 14x5 RS
Brass BB 14x6.5 RS
Aluminum 14x5 Muted RS
Bubinga 14x5
Maple 14x6
Maple Rutes 14x6
Maple Rutes snares off
Bell Brass
Classic 70's snare
Bubinga
Deep Brass
Heavy Metal
Shallow Brass
Vintage
Brass BB 14x6.5
African Mahogany 14x8
Brass BM 14x6.5
March 14x12
Piccolo Urban
Total
66
ACOUSTIC
TOMS
7
8
5
6
3
4
1
2
APPENDIX
DRUM SOUND LIST
Category Screen Name
ACOUSTIC
SNARE DRUMS
58
59
56
57
54
55
52
53
50
51
48
49
46
47
44
45
64
65
66
62
63
60
61
14x5 AL RS
14x5 Bb RS
14x6 Mp RS
14x6 Rt RS
14x8 AM RS
14x6 BM RS
March RS
PiccUrb RS
14x5 Gtd RS
14x8 DB RS
Bell Brass CS
14x6 Bbnga CS
14x6.5 Rock CS
14x8 Brass CS
14x6MltCS
14x5BrssCS
14x6.5VtCS
14x5 Mp CS
13x5 MP CS
14x6 MP CS
14x5 AL CS
PiccUrb CS
14x5 Gtd CS
10" Oak
10" Maple
10" Bubnga
10" Bir PS
10" MpUrbn
10" Gated
10" SnglHd
12" Steel
Description
Aluminum 14x5 RS
Bubinga 14x5 RS
Maple 14x6 RS
Maple 14x6Rute RS
African Mahogany 14x8 RS
Brass BM 14x6.5 RS
March RS
Piccolo Urban RS
14x5 Maple Gated RS
Deep Brass Rimshot
Bell Brass Cross Stick
Bubinga CS
Classic Rock CS
Deep Brass CS
14x6 Maple HM
Shallow Brass CS
Vintage CS
Maple 14x 5.5in CS
Maple 13x5.6 CS
Maple 14x6 CS
Aluminum 14x5 CS
Piccolo Urban CS
14x5 Maple Gated CS
10" Oak
10" Maple
10" Bubinga
10" Birch Pinstripe
10" Maple Urban
10x8 Gated
10" Single Head
12" Steel
Total
66
75
DRUM SOUND LIST
Category Screen Name
ACOUSTIC
TOMS
39
40
37
38
41
42
35
36
33
34
31
32
29
30
27
28
25
26
23
24
21
22
17
18
19
20
15
16
13
14
9
10
11
12
13" Funk
14" 90sRKH
14" Acrylc
14" 90sRKL
14" Oak
14" D Mapl
14" MpUrbn
14" Bubnga
14" Bir Ps
14" Maple Lo
13" Nash
13" VntMPL
13" Brush
13" TeaTwl
13" L Mapl
13" Fnk MT
13" Metal
13" HvyMtl
12" MpUrbn
12" Metal
12" SnglHd
12" Gated
13" L Mapl
13" Nash
13" Fnk MT
13" Vnt Mp
12" Acrylc
12" Brush
12" Oak
12" Maple
12" Steel
12" Bubnga
12" Bir PS
12" HvyMtl
Description
12" Acrylic
13" Vintage Maple Brush Hi
12" Oak
12" Maple
12" Steel
12" Bubinga
12 Birch Pinstripe
12x10 Maple w/SDSV
12" Maple Urban
12x8 Metal Shell
12" Single Head
12x8 Gated
13" Classic Maple Hi
13" Nashville Hi
13" Bubinga Funk Muted
13" Vintage Maple Hi
13" Nashville Lo
13" Vintage Maple Lo
13" Vintage Maple Brush Lo
13" Classic Maple Muted w Tea Towel
13" Classic Maple Lo
13" Bubinga Funk Muted
13x9 Metal Shell
13x11 Maple w/SDSV
13x11 Maple
14" 90's Rock
14" Acrylic
14" 90's Rock Lo
14" Oak
14" Maple
14" Maple Urban
14" Bubinga
14" Birch Pinstripe
14" Maple Lo
Total
75
31
OWNER’S MANUAL
APPENDIX
DRUM SOUND LIST
Category Screen Name
ACOUSTIC
TOMS
73
74
71
72
75
69
70
67
68
65
66
63
64
61
62
59
60
57
58
55
56
53
54
51
52
49
50
47
48
45
46
43
44
16" BirPsL
16" SngH H
16" Fnk MT
16" Metal
16" Funk
16" Nash
18" 90sRk H
18" Acrylic
18" Fnk MT
18" 90sRk L
18" L Mpl
18" HvyMtl
18" Funk
18" Gated
18" Nash
18" SngH L
Tom Rim
16" HvyMtl
16" Gated
16" Steel
16" Oak
16" VntMpl
16" Brush
16" TeaTwl
16" Bubnga
14" TeaTwl
16" VntMpl
16" Brush
16" TeaTwl
16" L Mpl
16" Steel
16" Acrylic
16" MpUrbn
Description
14" Classic Maple Muted w Tea Towel
16" Vintage Maple High
16" Vintage Maple Brush Hi
16" Classic Maple Mutedw Tea Towel
16" Classic Maple Hi
16" Steel
16" Acrylic
16" Maple Urban Lo
16x16 Maple w/SDSV
16x16 Gated
16" Steel
16" Oak
16" Vintage Maple Lo
16" Vintage Maple Lo Brush
16" Classic Maple Mutedw Tea Towel
16" Bubinga
16" Birch Pinstripe
16" Single Head
18" Bubinga Funk Muted
16x16 Metal Shell
16x16 Maple
16" Nashville
18" 90's Rock
18" Acrylic
18" Bubinga Funk Muted
18" 90's Rock
16" Classic Maple Lo
18x18 Maple w/SDSV
18x18 Maple
18in Gated
18" Nashville
18" Single Head
Tom Rim
Total
75
DRUM SOUND LIST
Category Screen Name
ACOUSTIC
CRASH
CYMBALS
1
18"M Bow
2
18"M Edge
3
16" P Bow
4
16" P Edge
5
18" P Chna
6
20" P Chna
7
16" S Bow
8
16" S Edge
9
18" S Bow
10
18" S Edge
11
18" S Evo
12
18" Z Chna
13
18" ZD Bow
14
18"ZD Edge
15
10" Z Splh
16
8" S SplhB
17
8" S SplhE
18
16" P MltB
20
16" P MltE
21
16" PDk B
22
16" PDk E
23
16" ZDK B
24
16" ZDkE
25
18" ZBrsh
26
10" Z Sp H
27
Piatti
Description
18" M Dark Bow
18" M Dark Edge
16" P Bow
16" P edge
18" P China
20" P China
16" S Bow
16" S Edge
18" S Bow
18" S Edge
18” S Evol
18" Z China
18" Z Dark Bow
18" Z Dark Edge
10" Z Splash
8" S Splash
8" S Splash Edge
16" P Mallet Bow
16" P Mallet Edge
18" P Dark Bow
18" P Dark Edge
16" Z Dark Bow
16" Z Dark Edge
18" Z Dark Brush Bow
8" Z Splash
Piatti
Total
27
32
APPENDIX
DRUM SOUND LIST
Category Screen Name
ACOUSTIC
HI HATS
15
16
13
14
9
10
11
12
7
8
5
6
3
4
1
2
21
22
23
17
18
19
20
14" P Opn
14" P sOpn
14" S Clsd
14" S Ped
14" S Ped
14" S Opn
14" S sOpn
14" Z Clsd
14" M Clsd
14" M Ped
14" M Opn
14" M sOpn
14" S Spls
14" M Ped+
14" P Clsd
14" P Ped
14" Z Ped
14" Z sOpn
14" Z Opn
14" Z spls
14" BrOpn
14" BrClsd
14"BrshOpn
6
7
4
5
8
ACOUSTIC
RIDE
CYMBALS
1
2
3
20" M Bell
20" M Bow
20" M Edge
20" SzBrBell
20" SzBrBow
20" SzBrEdg
24" P Bell
24" P Edge
Description
14" M Clsd
14" M Ped
14" M Opn
14" M Slightly Open
14" S Spls
14" M Ped+
14" P Clsd
14" P Ped
14" P Opn
14" P Slightly Open
14" S Clsd
14" S Ped
14" S Ped
14" S Opn
14" S Slightly Open
14" Z Dark Closed
14" Z Dark Foot
14” 2 Slightly Open
14” 2 Open
14" Z Splash
14" Z Dark Brush Open
14" Z Dark Brush Closed
14" Z Dark Brush 1/2 Open
Total
23
DRUM SOUND LIST
Category Screen Name
ACOUSTIC
RIDE
CYMBALS
9
24" P Bow
10
20" S Bell
11
20" S Edg
12
20" S Bell
13
20" Z Bell
14
20" Z Bow
15
20" Z Edg
16
20" Z Back
17
20" Z Mal
18
20" Z Mbel
19
20" Z MBw
20
MlltScrape
20" M Bell
20" M Bow
20" M Edge
20" Sizzle Ride Bell
20" Sizzle Ride Bow
20" Sizzle Brushes Edge
24" P Bell Shank
24" P Edge
20
PERCUSSION
LATIN
7
8
5
6
3
4
1
2
9
10
11
12
13
14
15
16
17
18
19
Agogo Hi
Agogo Lo
Bongo 7
Bongo Lg
Bongo 5
Bongo Sm
Cabasa
Cabasa med
Cajon 1
Cajon BD
Cajon 3
Cajon DgSl
Cajon 2
Cajon OT
Cajon Sp 4
Cajon SpD
Cajon FT
Cajon Bass
Cajon KB
Description
24" P Bow
20" S Bell Shank
20" S Edge
20" S Bell
20" Z Bell Shank
20" Z Bow
20" Z Edge
20" Z
20" Z Mallet Edge
20" Z Mallet Bell
20" Z Mallet Bow
20" Z Mallet Scrape
Agogo_Hi
Agogo_Lo
Bongo Large layered with 7
Bongo Large
Bongo Small 5
Bongo Small
Cabasa Short
Cabasa Med
Cajon BD 1
Cajon BD
Cajon Drag Slap 3
Cajon Drag Slap
Cajon Muted Open Tone 2
Cajon Muted Open Tone
Cajon Slap Dynamic-Quatro
Cajon Slap Dynamic
Cajon Finger Tip
Cajon Finger Tip Bass
Cajon Knuckle Bass
Total
20
46
33
OWNER’S MANUAL
APPENDIX
DRUM SOUND LIST
Category Screen Name
PERCUSSION
LATIN
42
43
40
41
38
39
36
37
44
45
46
34
35
32
33
30
31
28
29
26
27
24
25
22
23
20
21
Cajon Knkl
Cajon Dyn
Campana Bt
Campana Op
Campana
Conga OpnD
Conga Slp
MaracaShk
MetalShkr
MetalShkr2
MtlShker
MtlShker2
MtlShkrLay
Conga Opn
CowbelMute
CB Mt2Opn
Shaker
Tmbl Hi RS
Timbale hi
Tmbl Lo Sd
Timbale Lo
Tumba DT
Tumba 8
TmbLo Dyn
Tumba 7
Tumba Dyn
Clave
PERCUSSION
AFRICAN
1
2
3
4
34
Afr Shkr 1
Afr Shkr 2
Afr Shkr 3
Askiko DT
Description
Cajon Knuckle
Cajon Muted Open Tone
Campana Butt
Campana Mouth
Campana
Conga_Open
Conga_Slap
Maracas_Shake
Metal_Shaker
Metal_Shaker_2
Metal_Shaker_Long_4
Metal_Shaker_Long
Metal_Shaker/Bottle
Cowbell_Open
Cowbell-Mute
Cowbell-Mute to Open
Shaker
Timbale_Hi_RS
Timbale_Hi
Timbale_Lo_side
Timbale_Lo
Tumba_Dead_Tone
Tumba_Ocho
Tumba_Dynamic-2
Tumba_Dynamic-siete
Tumba_Dynamic
Wood_Clave
Total
46
DRUM SOUND LIST
Category Screen Name
PERCUSSION
AFRICAN
17
18
19
20
15
16
13
14
9
10
11
12
7
8
5
6
27
28
25
26
29
23
24
21
22
Djembe DT
Djembe Dn
Djembe OS
Gana Drum
Kalimba Hi
Kalimba Md
Kalimba Lo
TDrum Slp
Askiko OS
Askiko OT
Bata It Lo
Bata ItDum
Bata ItSlp
Bata Ly Lo
Bata LyDum
Bata LySlp
TDrm Boom
TDrm SlpBM
Tdrum Tap
Udu DumSO
Udu Dum
Udu Fngers
Udu Top
Udu Hard
Udu Soft
Africa Shaker 1
Africa Shaker 2
Africa Shaker 3
Askiko Deadtone
29
PERCUSSION
INDIA
3
4
5
6
1
2
Apa Kalai 1
Apa Kalai 2
IndiaCnt 1
IndiaCnt 2
IndiaCnt 3
IndiaCnt 4
Description
Ashiko OpenSlap
Ashiko Open Tone
Bata Itotele Dum Lo
Bata Itotele Dum
Bata Itotele Slap
Bata Lya Dum Lo
Bata Lya Dum
Bata Lya Slap
Djembe_Deadtone
Djembe_Dun
Djembe_OpenSlap
Gana_Drum_Open
Kalimba_hi
Kalimba_Mid
Kalimba_Lo
Talking_Drum_Slap
Talking Drum_Boom
Talking Drum_Slap Boom
Talking Drum_Tap
Udu_Dum_semiopen
Udu_Dum
Udu_Fingertips
Udu_TopHole_SemiOpen
Udu Dum Hard
Udu Dum Soft
Total
29
Aapa Kalai 1
Aapa Kalai 2
Indian Count vel 1
Indian Count vel 2
Indian Count vel 3
Indian Count vel 4
24
PERCUSSION
FOUND
1
2
9
10
7
8
3
4
5
6
11
12
13
APPENDIX
DRUM SOUND LIST
Category Screen Name
PERCUSSION
INDIA
19
20
21
22
15
16
17
18
23
24
13
14
11
12
9
10
7
8
India 6
India 7
India Loop
Tabla DGC
Tabla_DGEE
Tabla_DGMK
Tabla_DINM
Tabla_NAH
Tabla_NAL
Tabla_THMM
Gadasing 1
CadasingDb
Cadasing 2
India 1
India 2
India 3
India 4
India 5
ABS Pipe1
ABS Pipe 2
BeatCymbal
CymbalStak
CymbStk Hi
AfriCan
Beer Can 1
Beer Can 2
Beer Can 3
Boat Horn
Chainlink
ChTrashCan
Chair 1
Description
Gadasing 1
Gadasing Double
Gadasing 2
Indian_3_02_1
Indian_3_03_1
Indian_3_05_1
Indian_3_07_1
Indian_3_11_1
Indian_3_12_1
Indian_3_17_1
India_loop
Tabla DGC
Tabla_DGEE
Tabla_DGMK
Tabla_DINM
Tabla_NAH
Tabla_NAL
Tabla_THMM
ABS Pipe1
ABS Pipe 2
Beat Cymbal
Beat StackCymbal
Beat StackCymbal Hi
Beer_Can_Africa
Beer_Can 1
Beer_Can 2
Beer Can 3
Boat Horn
ChainLink Fence
Chair_Tambourine_Trash_Can
Chair_Zone_1
Total
24
54
DRUM SOUND LIST
Category Screen Name
PERCUSSION
FOUND
44
45
42
43
46
40
41
38
39
36
37
34
35
32
33
30
31
28
29
26
27
24
25
22
23
18
19
20
21
14
15
16
17
Bench 1
Bench 2
TrashCan 1
TrashCan 2
TrashCan 3
TrashCan 4
TrashCan 5
P Bucket 1
P Bucket 2
Metal 2
Metal 3
Bucket 1
Bucket 2
Bucket 3
Pipes 1
Pipes 2
Pipes 3
Bottle 1
Bottle 2
Bottle 3
Bottle 4
Bottle 5
Bottle 6
Bottle 7
Metal 1
Chair 2
Chair 3
Chair 4
Group Clap
Clown Horn
Dumpster 1
Dumpster 2
Dumpster 3
Description
Metal_Arm 2
Metal_Bench
Metal_Bucket 1
Metal_Bucket_2
Metal_Bucket 3
Metal_Pipes_1
Metal_Pipes_2
Metal_Pipes_3
Metal_Bench 2
Metal_Bench 3
Trash_Can_Rim1
Trash_Can.Rim 2
Trash_Can
Nasty_Smelling_Trash_Can.07_1
Trashcan_lid
Plastic_Bucket_1
Plastic_Bucket_2
Chair_Zone_2
Chair_Zone_3
Chair_Zone_4
Clap_Group
Clown_Horn
Dumpster_1
Dumpster_2
Dumpster_3
Glass_Bottle_1
Glass_Bottle_2
Glass_Bottle_3
Glass_Bottle_4
Glass_Bottle 5
Glass_Bottle 6
Glass_Bottle 7
Metal_Arm 1
Total
54
35
OWNER’S MANUAL
PERCUSSION
MIDEASTERN
13
14
9
10
11
12
7
8
5
6
3
4
1
2
APPENDIX
DRUM SOUND LIST
Category Screen Name
PERCUSSION
FOUND
53
54
51
52
49
50
47
48
P Bucket 3
P Bucket 4
P Bucket 5
P Bucket 6
P Bucket 7
ShppingCrt
Dumpster
DrumSticks
PERCUSSION
ORCHESTRAL
1
2
3
6
7
4
5
Bell
Concert BD
Glock A
Glock C Hi
Glock C Lo
Glock F Lo
Glock F Med
36
Bendir 1
Bendir 2
Bendir 3
Bendir 4
Bendir 5
Darbuka
Darbka Opn
Finger Cym
FngrCym Hi
Mashar
Rig Dume
Riq Jingle
Tambourn
Turkish Lp
Bendir 1
Bendir 2
Bendir 3
Bendir 4
Bendir 5
Darbuka
Darbuka_Open
Finger_Cymbal
Finger_Cymbal Hi
Mashar
Riq_Dume
Riq_Jingle
Tambourn
Turkish Loop
Description
Plastic_Bucket_3
Plastic_Bucket_Muted
Plastic_Bucket_RS
Plastic_Bucket_With_Rattle
Plastic_Bucket_Top_Rim
Shopping_Cart
Dumpster_Behind_Vons.20_1
DrumSticks
Total
54
14
DRUM SOUND LIST
Category Screen Name
PERCUSSION
ORCHESTRAL
22
23
20
21
18
19
16
17
14
15
12
13
10
11
8
9
26
27
24
25
28
29
Trngle MT
Trngle Opn
Tublr Bell
Sleighbels
Tymp 1
Tymp 1 Mid
Tymp 1 Lo
Tymp 2
Glock F Hi
Go Bell
Gong 1
Gong 2
Orch Tutti
Orch Gong
Tamb Slap
Tamb Shake
Tymp 2 Lo
VibraSlap
Whist Long
Whist Shrt
WoodBlock
WindChimes
Bell
Concert_BassDrum
Glock A
Glock C Hi
Glock C Lo
Glock F Lo
Glock F Med
29
PERCUSSION
BRAZIL
7
8
9
5
6
3
4
1
2
Berimbu
Caixa
Caixa Clik
Caixa RS
Cuica Hi
Cuica Lo
Pandero
Pndero Slp
Surdo Lo
Description
Glock F Hi
Go Bell
Gong_1
Gong_2
Orch_Tutti
Orchestral_Gong
Tambourine_Slap
Tambourine_Snake
Triangle_Mute
Triangle_Open
Tubular Bell
Sleighbells
Tympani_1
Tympani_1 Lo
Tympani_1 Lower
Tympani_2
Tympani_2 Lo
VibraSlap
Whistle_Long
Whistle_Short
Wood Block
WindChimes
Berimbu
Caixa
Caixa Rim Click
Caixa RS
Cuica-Hi
Cuica-Lo
Pandero
Pandero_Slap
Surdo Lo
Total
29
11
PERCUSSION
ASIA
15
16
13
14
17
9
10
11
12
7
8
5
6
3
4
1
2
Gamelon 5
Gamelon 6
Gamelon 7
Gamelon 8
Gamelon 9
Taiko 1
Taiko 2
Taiko 3
Tam Tam
Chn Gong 1
Chn Gong 2
Ching Lo
Ching
Gamelon 1
Gamelon 2
Gamelon 3
Gamelon 4
PERCUSSION
NATIVE
AMERICAN
1
2
3
6
7
4
5
8
9
10
Cantaro
DeerSkin 1
DeerSkin 2
DeerSkin 3
HorseHide1
HorseHide2
HorseHide3
PuebloVox1
PuebloVox2
RainStick
APPENDIX
DRUM SOUND LIST
Category Screen Name
PERCUSSION
BRAZIL
10
11
Surdo Med
Surdo Hi
Description
Surdo Med
Surdo Hi
Chinese_OperaGong_1
Chinese_OperaGong_2
Ching_Lo
Ching
Gamelon_1
Gamelon_2
Gamelon_3
Gamelon_5
Gamelon_6
Gamelon_7
Gamelon_1
Gamelon_2
Gamelon_3
Taiko 1
Taiko 2
Taiko 3
Tam_Tam
Total
11
17
DRUM SOUND LIST
Category Screen Name
PERCUSSION
NATIVE
AMERICAN
11
RitualDrm1
12
RitualDrm2
13
RitualDrm3
14
Sheshone 1
Cantaro
Deerskin_Drum 1
Deerskin_Drum 2
Deerskin_Drum 3
Horsehide_Drum_1
Horsehide_Drum_2
Horsehide_Drum_3
Pueblo Solo Vox_1
Pueblo Solo Vox_2
Rainstick
14
WaterDrum1
WaterDrum2
WaterDrum3
WaterDrum4
WaterDrum5
WaterDrum6
WaterDrum7
WaterDrum8
WaterDrum9
WaterDrm10
WaterDrm11
WaterDrm12
WaterDrm13
WaterDrm14
HangDrm Hi
HangDrm Lo
HangDrmMid
Flexitone
Waterphne1
Waterphne2
Waterphne3
Waterphne4
Waterphne5
Waterphne6
PERCUSSION
EXOTIC
15
16
13
14
17
18
19
9
10
11
12
7
8
5
6
3
4
1
2
22
23
20
21
24
Description
Ritual_drum_Layered
Ritual_drum
Ritual Drum 2
Sheshone_Solo Vox
WaterDrum_1
WaterDrum_2
WaterDrum_3
WaterDrum_4
WaterDrum_5
WaterDrum_6
WaterDrum_7
WaterDrum_8
WaterDrum_9
WaterDrum_10
WaterDrum_11
WaterDrum_12
WaterDrum_13
WaterDrum 14
HangDrum_Hi
HangDrum_Lo
HangDrum_Mid
Flexitone
Waterphone_1
Waterphone_2
Waterphone_3
Waterphone_4
Waterphone_5
Waterphone_6
Total
14
24
37
OWNER’S MANUAL
APPENDIX
DRUM SOUND LIST
Category Screen Name
VOCALS
31
32
29
30
33
34
27
28
25
26
23
24
21
22
17
18
19
20
15
16
13
14
9
10
11
12
7
8
5
6
3
4
1
2
ZuniVox 3
One
Two
Three
Four
Five
Six
Seven
Eight
Nine
Siete
Ocho
Nueve
TurkFemale
Uhh
Woo
ZuniVox 1
ZuniVox 2
Shhh!
Shout
Uno
Dos
Tres
Quartro
Cinco
Seis
Hah
Hey Oh
Hey
Hoo
Huh
Oh Yeah
Jam!
Chorus
38
Description
Spanish 7
Spanish 8
Spanish 9
Turkish Female Vox
Uhh
Woo
Zunivox_1
ZuniVox_2
Zunivox_3
Count_One
Count_Two
Count_Three
Count_Four
Count_Five
Count_Six
Count_Seven
Count_Eight
Count_Nine
Hah_Group
Hey_Ooh
Hey
Hoo
Huh
Oh_Yeah
Jam
Kecak_Chorus
Kecak_Shhh
Kecak_Shout
Spanish 1
Spanish 2
Spanish 3
Spanish 4
Spanish 5
Spanish 6
Total
34
DRUM SOUND LIST
Category Screen Name
ELECTRONIC
E KICK
13
14
15
16
9
10
11
12
7
8
5
6
3
4
1
2
23
24
21
22
17
18
19
20
UniVox Kik
909LongKik
808 Kick 1
808 Kick 2
SynSonxKik
BeatBoxKik
SDSIVKik 1
SDSIVKik 2
LoFi Kick
SDSV Kick1
SDSV Kick2
SDSV Kick3
Tek Kick
SDS7 Kick1
SDS7 Kick2
SDS9 Kick1
SDSIVKik 3
SDSIVKik 4
SDSIVKik 5
SDSIVKik 6
Tekno Kik
Acid Kick
FuziBusKik
SubKick
Description
Lo Fi Kick
SDSV Kick 1
SDSV Kick 2
SDSV Kick 3
Tek Kick
SDS7 filter LowNat Stack
SDS7 Analog natDOWN
SDS9 Kick 1
UniVox Kick
909 Kick Long
808 Kick 1
808 Kick 2
SynSonix Kick
BeatBox Kick
SDSIV Kick 1
SDSIV Kick 2
SDSIV Kick 3
SDSIV Kick 4
SDSIV Kick 5
SDSIV Kick 6
Tekno Kick
Acid Kick
FuzzyBuss
Sub Kick
Total
24
ELECTRONIC
E SNARE
1
2
3
6
7
4
5
BeatBox Sn
BeatBox CS
BeatBox RS
LoFi Snare
LoFi Sn CS
LoFi Sn RS
SDS7Snare5
BeatBox Snare
BeatBox CrossStick
BeatBox RimShot
Lo Fi Snare
Lo fi snare CS
Lo fi snare RS
SDS7 Digital Snare ExDown
38
DRUM SOUND LIST
Category Screen Name
ELECTRONIC
E SNARE
36
37
38
34
35
32
33
30
31
28
29
26
27
24
25
22
23
20
21
18
19
16
17
14
15
12
13
10
11
8
9
SDS9 Sn 3
SDS9 Sn 4
SDS9 Sn 5
SDS9 Sn 6
SDS9 Sn 7
SDS9 Sn 8
SDS9 Sn 9
SDS9 Sn10
909NoNoise
SynSonSnr
Hip Hop 1
Hip Hop 2
Hip Hop CS
R'nB Snr
R'nB CS
SDSVSnare4
SDSVSnare5
78 Snare
Tek Snare
909 Snare
UniVox Sn
SDS9 Sn 1
SDS9 Sn 2
SDS7Snare2
SDS7Snare3
SDS7Snare4
909 Snare
808 Snare
SDSVSnare1
SDSVSnare2
SDSVSnare3
Description
SDS9 Snare 3
SDS9 Snare 4
SDS9 Snare 5
SDS9 Snare 6
SDS9 Snare 7
SDS9 Snare 8
SDS9 Snare 9
SDS9 Snare 10
909 No White Noise
Synsonic Snare
Hip Hop 1
Hip Hop 2
Hip Hop CS
R'nB
R'nB CS
SDS7 Digital Filter
SDS7 AnalogEX down
SDS7 Analog Exdwn
909 Snare
808 Snare
SDSV Snare Hi Tun EX Down
SDSV Snare Hi Tuning
SDSV Snare Lo Ex Down
SDSV Snare
SDSV Snare Noise
CR78 Snare
Tek Snare
TR909 Snare
Univox Snare
SDS9 Snare 1
SDS9 Snare 2
Total
38
DRUM SOUND LIST
Category Screen Name
ELECTRONIC
E TOM
31
32
29
30
33
34
27
28
25
26
23
24
21
22
17
18
19
20
13
14
15
16
9
10
11
12
7
8
5
6
3
4
1
2
Tekno Tom1
Tekno Tom2
Tekno Tom3
SDS9 Tom 1
SDS9 Tom 2
SDS9 Tom 3
SDS9 Tom 4
SynSonxTom
808 Tom Hi
808 Tom Md
SDS7 Tom 9
SDS7 Tom10
SDS7 Tom11
SDSV Tom 1
SDSV Tom2
SDSV Tom3
SDSV Tom4
SDSV Tom5
CR78TomHi+
CR78Tom Hi
CR78Tom Md
CR78Tom Lo
LoFiTom Hi
LoFiTom Md
LoFiTom Lo
LoFiTomMLo
SDS7 Tom 1
SDS7 Tom 2
SDS7 Tom 3
SDS7 Tom 4
SDS7 Tom 5
SDS7 Tom 6
SDS7 Tom 7
SDS7 Tom 8
Description
SDS7 Tom 9
SDS7 Tom10
SDS7 Tom11
SDSV Tom Mid Lo
SDSV Tom Lo
SDSV Tom Mid
SDSV Tom Hi Mid
SDSV Tom Hi
Tekno Tom Lo
Tekno Tom Mid
Tekno Tom Hi
SDS9 Tom 1
SDS9 Tom 2
SDS9 Tom 3
SDS9 Tom 4
SynSonic Tom
808 Hi Tom
808 Mid Tom
CR78 Hi+Tom
CR78 Hi Tom
CR78 Mid Tom
CR78 Lo Tom
LoFi Tom Hi
LoFi Tom Mid Hi
LoFi Tom Lo
LoFi Tom Mid Lo
SDS7 ExgUp
SDS7 4 ExgUp
SDS7 4 Nat Up
SDS7 Tom 4
SDS7 Tom 5
SDS7 Tom 6
SDS7 Tom 7
SDS7 Tom 8
Total
42
39
OWNER’S MANUAL
APPENDIX
DRUM SOUND LIST
Category Screen Name
ELECTRONIC
E TOM
39
40
41
42
37
38
35
36
808 Tom Lo
BeatBoxTm1
BeatBoxTm2
BeatBoxTm3
BeatBoxTm4
BeatBoxTR1
BeatBoxTR2
Tek Tom Hi
808HHCld
808HHOpn 1
808HHOpn 2
808HHOpn 3
808HHOpn 4
SDSV HHPed
SDSV HHOpn
SDSV HHCl
HipHop Cl
HipHop Opn
R'nB Open
R'nB Clsd
LoFi HH Cl
LoFi HH Ft
LoFi HH Op
E Hi Hat
SDS7HH Cl
SDS7HH Op
SDS7HH Pd1
SDS7HH Pd2
TekHH Cl
TekHH Op
UniV HH Cl
ELECTRONIC
E HI HAT
15
16
13
14
9
10
11
12
7
8
5
6
3
4
1
2
21
22
23
17
18
19
20
40
Description
808 Lo Tom
BeatBox Tom 1
BeatBox Tom 2
BeatBox Tom 3
BeatBox Tom 4
BeatBox Tom Rim 1
BeatBox Tom Rim 2
Tek Tom Hi
800 Hi Hat Closed
808 Hi Hat Open 1
808 Hi Hat Open 2
808 Hi Hat Open 3
808 Hi Hat Open 4
SDSV Hi Hat Pedal
SDSV Hi Hat Open
SDSV Hi Hat Closed
Hip Hop Hi Hat Closed
Hip Hop Hi Hat Open
R'nB Hi Hat Open
R'nB Hi Hat Closed
LoFi Hi Hat Clsd
LoFi Hi Hat Foot
LoFi Hi Hat Open
E Hi Hat
SDS7 CLSD EX-DOWN
SDS7 Open Lo
SDS7 Pedal
SDS7 Hi Hat Pedal
Tek Hat Closed
Tek Hat Open
UniVox Hi Hat Closed
Total
42
DRUM SOUND LIST
Category Screen Name
ELECTRONIC
E HI HAT
24
25
26
27
28
UniV HH Op
BtBoxHH Op
BtBoxHH Cl
BtBoxHH Pd
SynSonxHH
28
Description
UniVox Hi Hat Open
BeatBox Hi Hat Open
BeatBox Hi Hat Closed
BeatBox Hi Hat Pedal
Synsonic Cymbal
Total
28
SDS7Ride 3
SDS7Ride 4
SDS7Ride 5
SDS7 Cym
SDSV Cym 1
SDSV Cym 2
SDSV Cym 3
SDSV Cym 4
SDS7 CR 1
SDS7 CR2
SDS7 CR3
CR78 Cym
Ride EFX
808 Cym
SDS7Ride 1
SDS7Ride 2
SDSV Cym 5
SDSV Cym 6
E Cymbal 1
E Cymbal 2
E Cymbal 3
E Cymbal 4
909 Ride
808 Cym
909 Crash
BtBox Cr 1
ELECTRONIC
E CYMBAL
15
16
13
14
11
12
9
10
7
8
5
6
3
4
1
2
25
26
23
24
21
22
19
20
17
18
SDS7 CRASH
SDS7 CRASH EXDOWN
SDS7 CRASH EXUP
CR78 Cymbal
Ride EFX
TR808 Cymbal
SDS7 Ride EX Down
SDS7 Ride EX Down
SDS7 Ride EX Up E2
SDS7 Ride LO Nat Up D#2
SDS7 Ride LO Nat Up
SDS7 Cym
SDSV 808ish
SDSV 808ish
SDSV Cymbal Hi
SDSV Cymbal Lo
SDSV Cymbal Lo
SDSV Cymbal Lo
E Cymbal 1
E Cymbal 2
E Cymbal 3
E Cymbal 4
TR909 Ride
TR808 Cymbal
TR909 Crash
BeatBox Crash 1
30
APPENDIX
DRUM SOUND LIST
Category Screen Name
ELECTRONIC
E CYMBAL
29
30
27
28
BtBox Cr 2
BtBox RD 1
BtBox RD 2
CR78ModCym
ELECTRONIC
E PERC
7
8
5
6
3
4
1
2
9
10
11
SDSVNseClp
CR78 CB
ClapTrap 1
ClapTrap 2
ClapTrap 3
ClapTrap 4
808Hi Cnga
808MdCnga
808LoCnga
909 Clap
Spa Clap
ELECTRONIC
MISC
13
14
9
10
11
12
7
8
5
6
3
4
1
2
SteelRttle
HumanGltz
SteelPkr
SteelSwarm
MapleSavge
TerrorStke
Cymbalzer
PoundSlap
NastyKick
EatBrain
GravelBub
Pic Animal
HH Bubb
DstortRngr
Description
BeatBox Crash 2
BeatBox Ride 1
BeatBox Ride 2
CR78 Moduled EFX cymbal
SDSV Noise Clap
CR78 Cowbell
Analog ClapTrap 1
Analog ClapTrap 2
Digital ClapTrap 1
Digital ClapTrap 2
808 Hi Conga
808 Mid Conga
808 Lo Conga
909 Clap
SPA_Clap
Stainless Steel Rattle
Steel HumanGlitz
Steel Peaker
SteelSwarm
Maple Savage
Cymbal TerrorStrike
Cymbalizer
Snare PoundSlap
Nasty Kick
Piccolo EatBrain
Piccolo GravelBubbles
Piccolo Animal
HiHat Bubbles
Piccolo DistortedRinger
Total
30
11
49
DRUM SOUND LIST
Category Screen Name
ELECTRONIC
MISC
36
37
34
35
32
33
30
31
28
29
26
27
24
25
22
23
44
45
42
43
46
47
40
41
38
39
19
20
21
17
18
15
16
SD Noise 3
SD Noise 4
SD Noise 5
SD Noise 6
SD Rez TM
SD LoRez
SD Xplsn
SD Shrt Tm
SD LoREzTm
SDLoPitch
SDTonite
SDMidPitch
SDTurn
SDMatrix
SDSIV Xpln
SD Noise 1
SD Noise 2
BassRumb
KnarlBass
RadBass
Spirlis
SubImpkt
Trumble
SD Noise
SDEndpitch
SSMachine
BassRatle
BassRatMid
BassRatLo
SSRattle
AcidLaser
Club Hit
Club Stab
Description
SD Tonight Lowpitch
SD Tonight Metal
SD Tonight Midpitch
SD Turn Long Tom
SD MatrixGenesis
SDSIV Explosion
SDSIV Noise 1
SDSIV Noise 2
SDSIV Noise 3
SDSIV Noise 4
SDSIV Noise 5
SDSIV Noise 6
SD Rez Tom
SD Deep LoRez Tom
SD Short Explosion
SD Short LoRez Tom
SD Short LoRez Tom 2
SideStick Machine
Steel Bass Rattles
Steel Bass Rattles Mid
Steel Bass Rattles Lo
Stainless Steel Rattles
Steel Acidlaser
Club Hit
Club Stab
Bass Rumble
Knarly Bass
Raddle Bass
Spirlis Synth
SubImpakt
Trumble Synth
SD Noise
SD Tonight Endpitch
Total
49
41
APPENDIX
DRUM SOUND LIST
Category Screen Name
ELECTRONIC
MISC
48
49
SineSub
MatrixGens
GTRLPDist7
Slap Bass 1
Slap Bass 2
Slap Bass 3
Slap Bass 4
Slap Bass 5
Slap Bass 6
Wah Gtr
EP Chord
HornHit
GTRLPDist1
GTRLPDist2
GTRLPDist3
GTRLPDist4
GTRLPDist5
GTRLPDist6
Scratch 1
Scratch 2
Scratch 3
Scratch 4
Scratch 5
Funk Gtr 1
Funk Gtr 2
Funk Gtr 3
Funk Gtr 4
ELECTRONIC
PHRASE
1
2
9
10
7
8
5
6
3
4
13
14
15
11
12
24
25
22
23
20
21
18
19
16
17
Manual Name
Sinewave Subtone
MATRIX_Genesis
Total
49
EPChord
Horn Hit
Guitar Distortion 1
Guitar Distortion 2
Guitar Distortion 3
Guitar Distortion 4
Guitar Distortion 5
Guitar Distortion 6
Guitar Distortion 7
Slap Bass 1
Slap Bass 2
Slap Bass 3
Slap Bass 4
Slap Bass 5
Slap Bass 6
Wah Guitar
Scratch_1
Scratch_Hey
Scratch_2
Scratch_3
Scratch_4
Funk Guitar 1
Funk Guitar 2
Funk Guitar 3
Funk Guitar 4
25
TOTAL SOUNDS 777
42
OWNER’S MANUAL
APPENDIX
PATTERN PLAY
Screen Name
14
15
12
13
16
17
10
11
8
9
6
7
4
5
1
2
3
Samba Regg
BollyHood
India
MidEast 1
MidEast 2
NA Ritual
SD Perc 1
SD Perc 2
Nails Dub
Nails BStp
Africa 1
Africa 2
Son Clave
PartidoAlto
Mambo
Rhumba Flm
Flamenco
DEMO SONGS
1
Rock
2 Funk
3
4
Fusion 7/8
Drum Solo
80
85
90
98
90
90
125
128
90
125
120
140
BPM
120
130
105
120
105
7/8
4/4
5/8
4/4
4/4
12/8
4/4
4/4
4/4
4/4
4/4
6/8
Time sig
4/4
4/4
4/4
4/4
4/4
Kit
West Africa
East Africa
Salsa
Brazil
India
MidEast
Native American
SDS9
Nails
Assigned to
Tom 1 Rim
Tom 1 Rim
Tom 3 Rim
Tom 1 Rim
Tom 1 Rim
Tom 1 Rim
Tom 2 Rim
Tom 2 Rim
Tom 3 Rim
Play along Rock tune
Play along Funk tune
Play along Fusion tune in 7/8
Drum solo that demonstrates the sounds in the Module.
Turn the value knob or use the -/+ buttons to select kits
43
APPENDIX
MIDI IMPLEMENTATION CHART
Function Transmitted
Basic Default
Channel Changed
Mode Default
Messages
Altered
Note
Number: True voice
Velocity Note ON
Note OFF
Affter Key’s
Pitch Bender
Control Change 0,32
1
6
7
10
11
64
66
67
80
81
84
91,93
98,99
100,101
121
Program
Change: True
System Exclusive
System: Song Position
Song Select
Common: Tune
Aux: Local on/off
All Notes Off
Messages: Active Sense
Reset
X
X
O
X
X
X
X
X
X
X
O
X
X
X
X
O
X
X
X
X
X
X
X
X
O 0-127
0-127
X
10 CH Only
X
Mode 3
X
**********
0~127
**********
O 9nH,v=1-127
O 8nH,v=0
X
OWNER’S MANUAL
Recognized
X
X
X
X
X
X
X
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O (*1)
O
O 0-127
0-127
O
CH 1-16
CH 1-16
Mode 3
X
X
0~127
0~127
O 9nH,v=1-127
O 9nH,v=0 or 8nh
X
Remarks
Bank Select
Modulation
Data Entry
Volume
Pan
Expression
Sustain
Sostenuto
Soft pedal
Reverb TYPE
Chorus TYPE
Portamento
DSP DEPTH
NRPN LSB,MSB
RPN LSB,MSB
Reset all Controllers
44
WARRANTY
Two (2) Years limited warranty
Subject to the limitations set forth below, Simmons® hereby represents and warrants that the components of this product shall be free from defects in workmanship and materials, including implied warranties of merchantability or fitness for a particular purpose, subject to normal use and service, for two (2) years to the original owner from the date of purchase.
Retailer and manufacturer shall not be liable for damages based upon inconvenience, loss of use of product, loss of time, interrupted operation or commercial loss or any other incidental or consequential damages including but not limited to lost profits, downtime, goodwill, damage to or replacement of equipment and property, and any costs of recovering, reprogramming, or reproducing any program or data stored in equipment that is used with Simmons® products.
This guarantee gives you specific legal rights. You may have other legal rights which vary from state to state. Some states do not allow limitations on how long an implied warranty lasts, so the above limitation may not apply to you.
Simmons
P.O. Box 5111 Thousand Oaks, CA 91359-5111
All trademarks and registered trademarks mentioned herein are recognized as the property of their respective holders.
FCC STATEMENT
1. Caution: Changes or modifications to this unit not expressly approved by the party responsible for compliance could void the user’s authority to operate the equipment.
2. Note: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC
Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a different circuit.
MISSING damaged parts?
CALL
888-621-4008
TOLL FREE assembly questions?
OR VISIT OUR WEBSITE AT: simmonsdrums.net
45
1704-16136742-V1
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