Extron Quantum Elite, Connect Videowall Processor User Guide
إعلان
إعلان
User Guide
Videowall Processors
Quantum
®
Control Software
Quantum Elite Control Software
Quantum Connect Control Software
68-1883-01 Rev. B
06 12
Precautions/Safety Instructions ii
FCC, Copyright, and Trademark Information iii
Safety Instructions • English
This symbol is intended to alert the user of important operating and maintenance (servicing) instructions in the literature provided with the equipment.
This symbol is intended to alert the user of the presence of uninsulated dangerous voltage within the product’s enclosure that may present a risk of electric shock.
Caution
Read Instructions • Read and understand all safety and operating instructions before using the equipment.
Retain Instructions • The safety instructions should be kept for future reference.
Follow Warnings • Follow all warnings and instructions marked on the equipment or in the user information.
Avoid Attachments • Do not use tools or attachments that are not recommended by the equipment manufacturer because they may be hazardous.
Consignes de Sécurité • Français
Ce symbole sert à avertir l’utilisateur que la documentation fournie avec le matériel contient des instructions importantes concernant l’exploitation et la maintenance (réparation).
Ce symbole sert à avertir l’utilisateur de la présence dans le boîtier de l’appareil de tensions dangereuses non isolées posant des risques d’électrocution.
Attention
Lire les instructions• Prendre connaissance de toutes les consignes de sécurité et d’exploitation avant d’utiliser le matériel.
Conserver les instructions• Ranger les consignes de sécurité afin de pouvoir les consulter à l’avenir.
Respecter les avertissements • Observer tous les avertissements et consignes marqués sur le matériel ou présentés dans la documentation utilisateur.
Eviter les pièces de fixation • Ne pas utiliser de pièces de fixation ni d’outils non recommandés par le fabricant du matériel car cela risquerait de poser certains dangers.
Warning
Power sources • This equipment should be operated only from the power source indicated on the product. This equipment is intended to be used with a main power system with a grounded (neutral) conductor. The third
(grounding) pin is a safety feature, do not attempt to bypass or disable it.
Power disconnection • To remove power from the equipment safely, remove all power cords from the rear of the equipment, or the desktop power module (if detachable), or from the power source receptacle (wall plug).
Power cord protection • Power cords should be routed so that they are not likely to be stepped on or pinched by items placed upon or against them.
Servicing • Refer all servicing to qualified service personnel. There are no user-serviceable parts inside. To prevent the risk of shock, do not attempt to service this equipment yourself because opening or removing covers may expose you to dangerous voltage or other hazards.
Slots and openings • If the equipment has slots or holes in the enclosure, these are provided to prevent overheating of sensitive components inside. These openings must never be blocked by other objects.
Lithium battery • There is a danger of explosion if battery is incorrectly replaced. Replace it only with the same or equivalent type recommended by the manufacturer. Dispose of used batteries according to the manufacturer’s instructions.
Avertissement
Alimentations • Ne faire fonctionner ce matériel qu’avec la source d’alimentation indiquée sur l’appareil. Ce matériel doit être utilisé avec une alimentation principale comportant un fil de terre (neutre). Le troisième contact (de mise à la terre) constitue un dispositif de sécurité : n’essayez pas de la contourner ni de la désactiver.
Déconnexion de l’alimentation• Pour mettre le matériel hors tension sans danger, déconnectez tous les cordons d’alimentation de l’arrière de l’appareil ou du module d’alimentation de bureau (s’il est amovible) ou encore de la prise secteur.
Protection du cordon d’alimentation • Acheminer les cordons d’alimentation de manière à ce que personne ne risque de marcher dessus et à ce qu’ils ne soient pas écrasés ou pincés par des objets.
Réparation-maintenance • Faire exécuter toutes les interventions de réparation-maintenance par un technicien qualifié. Aucun des éléments internes ne peut être réparé par l’utilisateur. Afin d’éviter tout danger d’électrocution, l’utilisateur ne doit pas essayer de procéder lui-même à ces opérations car l’ouverture ou le retrait des couvercles risquent de l’exposer à de hautes tensions et autres dangers.
Fentes et orifices • Si le boîtier de l’appareil comporte des fentes ou des orifices, ceux-ci servent à empêcher les composants internes sensibles de surchauffer. Ces ouvertures ne doivent jamais être bloquées par des objets.
Lithium Batterie • Il a danger d’explosion s’ll y a remplacment incorrect de la batterie. Remplacer uniquement avec une batterie du meme type ou d’un ype equivalent recommande par le constructeur. Mettre au reut les batteries usagees conformement aux instructions du fabricant.
Sicherheitsanleitungen • Deutsch
Dieses Symbol soll dem Benutzer in der im Lieferumfang enthaltenen
Dokumentation besonders wichtige Hinweise zur Bedienung und Wartung
(Instandhaltung) geben.
Dieses Symbol soll den Benutzer darauf aufmerksam machen, daß im Inneren des Gehäuses dieses Produktes gefährliche Spannungen, die nicht isoliert sind und die einen elektrischen Schock verursachen können, herrschen.
Achtung
Lesen der Anleitungen • Bevor Sie das Gerät zum ersten Mal verwenden, sollten Sie alle Sicherheits-und
Bedienungsanleitungen genau durchlesen und verstehen.
Aufbewahren der Anleitungen • Die Hinweise zur elektrischen Sicherheit des Produktes sollten Sie aufbewahren, damit Sie im Bedarfsfall darauf zurückgreifen können.
Befolgen der Warnhinweise • Befolgen Sie alle Warnhinweise und Anleitungen auf dem Gerät oder in der
Benutzerdokumentation.
Keine Zusatzgeräte • Verwenden Sie keine Werkzeuge oder Zusatzgeräte, die nicht ausdrücklich vom
Hersteller empfohlen wurden, da diese eine Gefahrenquelle darstellen können.
Vorsicht
Stromquellen • Dieses Gerät sollte nur über die auf dem Produkt angegebene Stromquelle betrieben werden.
Dieses Gerät wurde für eine Verwendung mit einer Hauptstromleitung mit einem geerdeten (neutralen) Leiter konzipiert. Der dritte Kontakt ist für einen Erdanschluß, und stellt eine Sicherheitsfunktion dar. Diese sollte nicht umgangen oder außer Betrieb gesetzt werden.
Stromunterbrechung • Um das Gerät auf sichere Weise vom Netz zu trennen, sollten Sie alle Netzkabel aus der
Rückseite des Gerätes, aus der externen Stomversorgung (falls dies möglich ist) oder aus der Wandsteckdose ziehen.
Schutz des Netzkabels • Netzkabel sollten stets so verlegt werden, daß sie nicht im Weg liegen und niemand darauf treten kann oder Objekte darauf- oder unmittelbar dagegengestellt werden können.
Wartung • Alle Wartungsmaßnahmen sollten nur von qualifiziertem Servicepersonal durchgeführt werden.
Die internen Komponenten des Gerätes sind wartungsfrei. Zur Vermeidung eines elektrischen Schocks versuchen Sie in keinem Fall, dieses Gerät selbst öffnen, da beim Entfernen der Abdeckungen die Gefahr eines elektrischen Schlags und/oder andere Gefahren bestehen.
Schlitze und Öffnungen • Wenn das Gerät Schlitze oder Löcher im Gehäuse aufweist, dienen diese zur
Vermeidung einer Überhitzung der empfindlichen Teile im Inneren. Diese Öffnungen dürfen niemals von anderen Objekten blockiert werden.
Litium-Batterie • Explosionsgefahr, falls die Batterie nicht richtig ersetzt wird. Ersetzen Sie verbrauchte Batterien nur durch den gleichen oder einen vergleichbaren Batterietyp, der auch vom Hersteller empfohlen wird.
Entsorgen Sie verbrauchte Batterien bitte gemäß den Herstelleranweisungen.
Instrucciones de seguridad • Español
Este símbolo se utiliza para advertir al usuario sobre instrucciones importantes de operación y mantenimiento (o cambio de partes) que se desean destacar en el contenido de la documentación suministrada con los equipos.
Este símbolo se utiliza para advertir al usuario sobre la presencia de elementos con voltaje peligroso sin protección aislante, que puedan encontrarse dentro de la caja o alojamiento del producto, y que puedan representar riesgo de electrocución.
Precaucion
Leer las instrucciones • Leer y analizar todas las instrucciones de operación y seguridad, antes de usar el equipo.
Conservar las instrucciones • Conservar las instrucciones de seguridad para futura consulta.
Obedecer las advertencias • Todas las advertencias e instrucciones marcadas en el equipo o en la documentación del usuario, deben ser obedecidas.
Evitar el uso de accesorios • No usar herramientas o accesorios que no sean especificamente recomendados por el fabricante, ya que podrian implicar riesgos.
安全须知
• 中文
这个符号提示用户该设备用户手册中有重要的操作和维护说明。
这个符号警告用户该设备机壳内有暴露的危险电压,有触电危险。
注意
阅读说明书
• 用户使用该设备前必须阅读并理解所有安全和使用说明。
保存说明书
• 用 户应保存安全说明书以备将来使用。
遵守警告
• 用户应遵守产品和用户指南上的所有安全和操作说明。
避免追加
• 不要使用该产品厂商没有推荐的工具或追加设备,以避免危险。
Advertencia
Alimentación eléctrica • Este equipo debe conectarse únicamente a la fuente/tipo de alimentación eléctrica indicada en el mismo. La alimentación eléctrica de este equipo debe provenir de un sistema de distribución general con conductor neutro a tierra. La tercera pata (puesta a tierra) es una medida de seguridad, no puentearia ni eliminaria.
Desconexión de alimentación eléctrica • Para desconectar con seguridad la acometida de alimentación eléctrica al equipo, desenchufar todos los cables de alimentación en el panel trasero del equipo, o desenchufar el módulo de alimentación (si fuera independiente), o desenchufar el cable del receptáculo de la pared.
Protección del cables de alimentación • Los cables de alimentación eléctrica se deben instalar en lugares donde no sean pisados ni apretados por objetos que se puedan apoyar sobre ellos.
Reparaciones/mantenimiento • Solicitar siempre los servicios técnicos de personal calificado. En el interior no hay partes a las que el usuario deba acceder. Para evitar riesgo de electrocución, no intentar personalmente la reparación/mantenimiento de este equipo, ya que al abrir o extraer las tapas puede quedar expuesto a voltajes peligrosos u otros riesgos.
Ranuras y aberturas • Si el equipo posee ranuras o orificios en su caja/alojamiento, es para evitar el sobrecalientamiento de componentes internos sensibles. Estas aberturas nunca se deben obstruir con otros objetos.
Batería de litio • Existe riesgo de explosión si esta batería se coloca en la posición incorrecta. Cambiar esta batería únicamente con el mismo tipo (o su equivalente) recomendado por el fabricante. Desachar las baterías usadas siguiendo las instrucciones del fabricante.
警告
电源
• 该设备只能使用产品上标明的电源。 设备必须使用有地线的供电系统供电。 第三条线(
地线)是安全设施,不能不用或跳过 。
拔掉电源
• 为安全地从设备拔掉电源,请拔掉所有设备后或桌面电源的电源线,或任何接到市电
系统的电源线。
电源线保护 • 妥善布线, 避免被踩踏,或重物挤压。
维护 • 所有维修必须由认证的维修人员进行。 设备内部没有用户可以更换的零件。为避免出现触
电危险不要自己试图打开设备盖子维修该设备。
通风孔
• 有些设备机壳上有通风槽或孔,它们是用来防止机内敏感元件过热。 不要用任何东西
挡住通风孔。
锂电池
• 不正确的更换电池会有爆炸的危险。必须使用与厂家推荐的相同或相近型号的电池。按
照生产厂的建议处理废弃电池。
FCC Class A Notice
This equipment has been tested and found to comply with the limits for a Class A digital device, pursuant to part 15 of the FCC Rules. The Class A limits provide reasonable protection against harmful interference when the equipment is operated in a commercial environment. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instruction manual, may cause harmful interference to radio communications. Operation of this equipment in a residential area is likely to cause interference; the user must correct the interference at his own expense.
NOTE: This unit was tested with shielded cables on the peripheral devices. Shielded cables must be used with the unit to ensure compliance with FCC emissions limits.
For more information on safety guidelines, regulatory compliances, EMI/EMF compatibility, accessibility, and related topics, see the “
Extron Safety and
Regulatory Compliance Guide”
on the Extron website.
iii
Conventions Used in this Guide
Notifications
In this user guide, the following are used:
ATTENTION: Attention indicates a situation that may damage or destroy the product or associated equipment.
NOTE: A note draws attention to important information.
TIP: A tip provides a suggestion to make working with the product or application easier.
Software Commands
Commands are written in the fonts shown here:
^AR Merge Scene,,Op1 scene 1,1 ^B 51 ^W^C
[01] R 0004 00300 00400 00800 00600 [02] 35 [17] [03]
E X!
*
X1&
*
X2)
*
X2#
*
X2!
CE
}
NOTE: For commands and examples of computer or device responses mentioned in this guide, the character “0” is used for the number zero and “ O ” represents the capital letter “ o .”
Computer responses and directory paths that do not have variables are written in the font shown here:
Reply from 208.132.180.48: bytes=32 times=2ms TTL=32
C:\Program Files\Extron
Variables are written in slanted form as shown here: ping xxx.xxx.xxx.xxx —t
SOH R Data STX Command ETB ETX
Selectable items, such as menu names, menu options, buttons, tabs, and field names are written in the font shown here:
From the
File
menu, select
New
.
Click the
OK
button.
Copyright
© 2012 Extron Electronics. All rights reserved.
Trademarks
All trademarks mentioned in this guide are the properties of their respective owners.
iv
Contents
Introduction
............................................................ 1
About this Guide ................................................ 1
Overview of the Quantum Control Software ....... 1
Features .............................................................. 2
Installation and Operation
.................................. 3
Requirements ...................................................... 3
System Requirements ...................................... 3
Network Requirements.................................... 4
Image Processing Hardware ............................ 4
Software Installation ........................................... 4
Configuring the Hardware .................................. 5
Connecting to a Quantum Elite or
Quantum Connect ......................................... 5
Setting the IP Address of the Computer .......... 6
Testing the Ethernet Link ................................. 6
Using the Quantum Control Software ................. 7
Running and Exiting the Quantum Control
Software ........................................................ 7
Main Application Window .............................. 8
Starting a New Project..................................... 9
Loading an Existing Project .............................. 9
Saving a Project............................................. 10
Using the Auto-Backup Function ................... 10
System Configuration
........................................ 12
Choosing a Display Processor ............................ 12
Processor ..................................................... 13
Layout Configuration ........................................ 13
Choosing a Display Layout ............................ 13
Designing a New Layout ............................... 16
Modifying an Existing Layout ........................ 17
Importing a Layout ........................................ 17
Deleting a Layout .......................................... 17
Arranging Layouts ......................................... 18
Restoring Default Layouts ............................. 18
Communications Setup ..................................... 18
Configuring Serial Ports ................................ 19
XML Device Drivers ....................................... 20
Setting Up Sources ............................................ 20
Creating Quantum Source Types and
Source Definitions ........................................ 21
Deleting Source Definitions ........................... 22
Refreshing Source Data ................................. 22
Source Parameters ........................................ 23
Defining EDID ................................................... 36
Selecting an EDID .......................................... 36
Capturing an EDID (HDMI Displays Only) ....... 38
Creating a Project
................................................ 39
Working with Scenes ........................................ 39
Creating a New Scene ................................... 40
Copying an Existing Scene ............................ 40
Deleting a Scene ........................................... 41
Changing Scene Properties............................ 41
Scene Commands ......................................... 41
Changing the Order of Scenes and Scene
Navigation ................................................... 43
Working with Windows .................................... 43
Adding Windows to the Window Palette ...... 45
Adding a Docked Window to a Scene ........... 45
Adding or Changing a Source for a
Window....................................................... 46
Deleting a Window ....................................... 47
Moving and Resizing a Window .................... 47
Selecting the Window Style (Quantum
Elite Models Only) ........................................ 49
Changing the Zoom Properties ...................... 52
Changing the Layer of a Window .................. 54
Changing the Virtual Display Properties ......... 55
Quantum Control Software • Contents ii
Viewing a Project
................................................ 58
Using the Scene Control ................................... 58
Run View and Design View ........................... 58
Full Screen Mode .......................................... 59
Creating a Default Layout ............................. 60
Customizing the Layout ................................ 60
Using the Bitmap Manager ........................... 63
Using Auto Play ................................................ 64
Changing the Order of Scenes ...................... 65
Changing the Display Time for a Scene ......... 65
Starting and Stopping the Project .................. 65
Changing the Playback Speed ....................... 66
Serial Commands
................................................ 67
Control of External Devices ............................... 67
Format of External Control Strings ................ 68
Remote Control of a Project .............................. 69
R-type Message Format ................................. 69
Command Symbol Definitions ....................... 70
Examples of R-type Messages ........................ 75
ASCII Character Chart ....................................... 77
Access Control
...................................................... 78
Login Procedure ................................................ 78
Enabling and Disabling Access Control .............. 79
Changing Level Passwords ................................ 80
Reference Information
....................................... 81
Modifying Window Styles ................................. 81
Overview ...................................................... 81
Locating and Opening the XML File ............... 82
Overview of the Style Tag .............................. 83
Modifying an Existing Style ........................... 85
Adding a New Style ...................................... 85
Working with Merge Scenes ............................. 87
Merge Scene Overview ................................. 87
Defining Displays or Display Groups .............. 87
Programming Subscenes ............................... 88
IP Addressing .................................................... 92
What is an IP Address? .................................. 92
Choosing IP Addresses .................................. 92
Quantum Control Software • Contents iii
Introduction
This section gives an overview of the guide and features of the Quantum Elite Control
Software and Quantum Connect Control Software. Topics that are covered include:
•
•
Overview of the Quantum Control Software
•
About this Guide
This guide provides detailed information about the Quantum Elite Control Software and
Quantum Connect Control Software, including software installation and configuration. This guide also details how these applications control the Quantum Elite and Quantum Connect videowall processors.
The features and functionality described in this guide are based on using version 1.7 of the Quantum control software applications with Quantum Elite and Quantum Connect firmware version 8.0 and later. For the latest details on firmware and software, visit
www.extron.com
.
In this guide, the term “Quantum Control Software” refers to both the Quantum Elite
Control Software and Quantum Connect Control Software. The terms “Quantum” and
“Quantum processor” refer to both the Quantum Elite and Quantum Connect videowall processors. Notes distinguish where features differ between the Quantum Elite and Connect
Control Software programs and between the Quantum Elite and Connect processors.
Overview of the Quantum Control Software
Quantum Elite Control Software and Quantum Connect Control Software are Microsoft
®
Windows
®
-based applications that are used to control the Quantum Elite and Quantum
Connect videowall processors. These products form part of the Extron Quantum offering.
With the Quantum Control Software, the Quantum Elite and Connect can display multiple image sources on a single target display or multiple target displays. External analog video sources (such as PAL, NTSC, or SECAM formats) and external analog and digital graphics sources are supported. The Quantum processors also support the use of internal image files (such as BMP, JPG, GIF, or PNG formats) or RGB computer graphics captured using the
QGE 100 Quantum Graphics Encoder.
The feature set supported by the Quantum Elite Control Software differs slightly from the
Quantum Connect Control Software. These differences are distinguished in this user guide.
NOTE: Quantum Elite Control Software does not operate with a Quantum Connect processor or vice versa.
Quantum Control Software • Introduction 1
Features
Features of the Quantum Control Software include:
• The user interface is organized into a series of tasks so that you can easily navigate through them and set up the videowall.
• A virtual canvas provides an on-screen layout for the videowall where windows can be added, sized, and positioned.
• Custom videowall configurations can be saved as window presets for future recall.
• The software lets you create a custom user interface so that the system operator can easily recall the presets (scenes).
Scene control
Each source is displayed in a resizable window within the Quantum Control Software, allowing multiple sources to be placed in any position on the display.
The Quantum Control Software stores different source layouts for the display as scenes, which are presets that include the size, position, and contents of one or more windows.
Scenes can be recalled in any order using a customizable user interface or in a predefined
order at specific time intervals using the Auto Play function (see the “
section beginning on page 39 and the “
” section beginning on page 58).
Scenes can also be recalled remotely via RS-232 (see “
” beginning on page 67).
Quantum Control Software • Introduction 2
Installation and
Operation
This section describes the software installation and communication setup for the Quantum
Control Software and describes the software operation. Topics that are covered include:
•
•
•
•
Using the Quantum Control Software
Requirements
System Requirements
To ensure that the Quantum Control Software functions correctly and reliably, you must install it on a computer that meets or exceeds the following criteria:
Operating System
Processor Speed
Memory (RAM)
Hard Disk Free Space
Graphics
Network Card (Ethernet)
Minimum
Windows NT4 (SP6)
200 MHz
64 MB
30 MB
1024x768, 65K colors
(16-bit)
10Base-T
Recommended
Windows 2000,
Windows XP or Windows 7
(32-bit or 64-bit)
450 MHz or higher
128 MB or higher
More than 30 MB
1024x768, 16.7M colors
(32-bit)
100BASE-T
Quantum Control Software • Installation and Operation 3
Network Requirements
The Quantum Elite and Quantum Connect use specific network ports for communication.
Ensure that these ports are accessible.
Quantum Elite
The Quantum Elite uses the following port numbers:
Control
Port Number
1237
7004
7005
7006
5000
Media 1 and Media 2
37533
37532
Use
Quantum discovery (UDP)
System configuration (TCP)
Scene control (TCP)
System events (TCP)
Multicast reception of QGE 100 data stream (UDP)
QGE 100 discovery (UDP)
Reception of QGE 100 data stream (TCP)
Quantum Connect
The Quantum Connect uses the following port numbers:
Control
Port Number
1238
7007
7008
7006
User
Quantum discovery (UDP)
System configuration (TCP)
Scene control (TCP)
System events (TCP)
Image Processing Hardware
The Quantum Control Software is used in conjunction with a Quantum Elite or Quantum
Connect videowall processor.
Quantum Elite hardware consists of a 4U or 6U card frame into which various input and output cards are installed. The Quantum Connect is available only as a 4U frame. See the
Quantum User Guide for more information about the Quantum Elite and Quantum Connect, including connector pinouts and processing capability.
Except for defining an IP address, it is not necessary to perform any setup procedures on the Quantum processor itself. System configuration is done through the Quantum Control
Software.
Software Installation
To install the Quantum Control Software from the Extron Videowall Processing disc:
1.
Insert the Extron Videowall Processing disc into the CD or DVD drive of your computer.
2.
From the Windows desktop, open
My Computer
and select the appropriate disk drive.
3.
Open the Quantum Connect or the Quantum Elite folder, depending on your device.
4.
Open the appropriate software subfolder for your Quantum processor.
5.
Run the Quantum Connect_Setupv
x
.
xxx
.exe file (for the Quantum Connect) or the
Quantum Elite_Setupv
x
.
xxx
.exe file (for the Quantum Elite).
6.
Follow the remaining system prompts to complete the installation.
Quantum Control Software • Installation and Operation 4
Configuring the Hardware
Connecting to a Quantum Elite or Quantum Connect
The computer with the installed Quantum Control Software communicates with the
Quantum via Ethernet. This can either be a direct or indirect connection, as shown in figure 1. Connection to a single videowall processor can use either method, but multiple videowall processors must use the indirect method (for example, via a hub).
• A direct connection uses a single cable that is connected between the network port of the computer and the Quantum Elite or Quantum Connect (see figure 1a). You must use a crossover cable; a straight-through cable does not work. The network port on the computer must be capable of supporting a 10BASE-T connection as required by the
Quantum.
• An indirect connection is made via a hub, switch, or local area network, using a straight-through cable (see figure 1b). A crossover cable does not work. The hub or switch connected to the computer must be capable of supporting a 10BASE-T connection as required by the Quantum.
Extron recommends using only CAT 5 shielded twisted pair cables. A 16-foot crossover cable is supplied with the Quantum processor.
See the Quantum User Guide for further details on cable requirements and connector pinouts.
Control Port
Quantum Elite
Control Software
RS-232
Ethernet
10BASE-T
Crossover Cable
Optional RS-232 Link to Control Source Switchers
1a.
Direct Connection
Control Port
Other Quantum Elite Processors or Network Sources/Devices
Quantum Elite
Processor
Ethernet
RS-232
HUB
10BASE-T
Quantum Elite
Control Software
Straight-through
Cable
Optional RS-232 Link to Control Source Switchers
Quantum Elite
Processor
1b.
Indirect Connection
Figure 1. Methods of Connecting the Quantum Elite Control Software Computer to a Quantum Elite Processor
Quantum Control Software • Installation and Operation 5
Setting the IP Address of the Computer
The network port on the computer must be configured to use the same communications protocol as the Quantum, which is TCP/IP. The computer must also be allocated an IP address on the same subnet as the Quantum (see “
” on page 92).
To change the IP address for your computer, follow the instructions provided in your
Windows program help file.
NOTE: If the computer is already connected to (and configured for) an existing network, consult the network administrator before making any changes. In addition, you need to be logged on with administrative rights before you can change
Windows network settings.
Testing the Ethernet Link
To test the operation of the Ethernet link between the computer and the Quantum, you can use the Ping utility as follows:
1.
Enter a ping command from your desktop.
•
Windows XP, 2000, and NT:
a.
On the desktop, click
Start > Run
. The Run dialog box opens.
b.
In the Run dialog box, type the following command: ping nnn.nnn.nnn.nnn —t where
nnn.nnn.nnn.nnn
is the IP address of the Quantum that you want to test.
c.
Click
OK
or press the <Enter> key.
•
Windows 7: a.
On the desktop, click
Start
.
b.
In the
Search programs and files
field at the bottom of the
Start
menu, enter ping nnn.nnn.nnn.nnn —t and press <Enter>.
A command window opens, showing a series of messages, which are explained below.
2.
To close the ping utility, press <Ctrl + C> on your keyboard or click the
X
button in the upper-right corner of the command window.
When you run the Ping utility, it displays a series of response messages, which you can use to determine the state of the communications link.
• For example, if you send a ping command to a Quantum with the address
208.132.180.48, you should get a message similar to the following:
Reply from 208.132.180.48: bytes=32 times=2ms TTL=32
This is the correct response, which indicates that the device at the specified address is communicating directly. The response time value may vary according to network traffic.
• If you get the following message
Request timed out
, there has been no response from the specified address. Either the videowall processor is not receiving data from the computer or not sending data back. Check that the Quantum Elite or Quantum Connect is powered up and set to the same address to which you sent the ping command. Also, check that you are using the correct type of connecting cables (straight-through or crossover) and that they are not damaged or faulty.
• If you get the message
Reply from 208.132.180.48: Destination host unreachable
, the IP address of the computer is not in the same class as that of your
Quantum (see “
” on page 92). See your Windows program help file for instructions for changing your computer IP address.
Quantum Control Software • Installation and Operation 6
Using the Quantum Control Software
Running and Exiting the Quantum Control Software
You can run the Quantum Control Software using any of the following methods:
• Double-click the
Quantum Elite
or
Quantum Connect
icon on the desktop.
• From the desktop, click
Start > All Programs > Extron Electronics >
Quantum Elite
(or
Quantum Connect
).
• Double-click a project file (file name has a CTP extension) in Windows Explorer.
If the Access Control feature has been enabled, a Login dialog box is displayed. You need
to select an appropriate role and enter a password (see the “
beginning on page 78).
The Quantum Control Software splash screen appears for a few seconds followed by the
main application window (see “
” on the next page).
You can exit the Quantum Control Software using any of the following methods:
• From the
File
menu, select
Exit
.
• Click the button at the top right corner of the application window.
• Double-click the icon in the top left corner of the application window, or single-click the same icon and select
Close
from the drop-down menu.
If you have not saved your project, a message is displayed asking whether you want to save any changes. Click
Yes
or
No
to close the prompt.
Quantum Control Software • Installation and Operation 7
Main Application Window
The Quantum Control Software application window contains the following elements:
Figure 2. Elements of the Main Application Window
• Title bar — Shows the name of the currently loaded project.
• Menu bar — Provides a selection of drop-down menus to access various functions in the Quantum Control Software. Most of the menu functions can also be performed by buttons on the toolbars. The available menus change according to which task is currently selected in the taskbar.
• Toolbars — The various toolbars within the Quantum Control Software allow quick access to the most commonly used functions within the currently selected task. Most of these functions can also be performed using the menu bar. To hide or show a toolbar for the current task, open the
View
menu and select the desired toolbar. A check mark beside the menu option denotes that the toolbar is open in the application. You can also click and drag open toolbars to rearrange them in the application window.
•
Workspace — Each task in the taskbar has its own workspace. The workspace contains the controls and functionality needed to complete the task.
• Status bar — Shows information about the current status of the Quantum Control
Software. From the
View
menu, select
Status Bar
to hide or show the status bar.
Quantum Control Software • Installation and Operation 8
•
Taskbar — Each major task within the Quantum Control Software is represented by an icon in the taskbar. To select a task, click the appropriate button. This displays the workspace, menus, and toolbars associated with the selected task.
The standard set of tasks includes:
•
•
Choose Display Processors
Choose Layout
•
•
Scene Design
Scene Control
•
•
Communications Setup
Set Up Sources
•
Remote Access Setup
•
EDID Minder
Fewer tasks may be displayed depending on security settings.
Starting a New Project
When you run the Quantum Control Software for the first time after installation, a new untitled project (presentation) is created with no system configuration settings (see
on the previous page).
Thereafter, you can start a new untitled project by either of the following methods:
• Retain the existing system configuration (for example, to create a new project for the same system) by one of the following methods:
•
•
Click the button on the main toolbar.
From the
File
menu, select
New
.
Press <Ctrl + N> on the keyboard.
•
• Create a completely new project with no system configuration (for example, to make a new project for a different system). To create a completely new project:
1.
Exit the Quantum Control Software by following the instructions under
Running and Exiting the Quantum Control Software
” on page 7.
2.
While holding down the <Shift> key on the keyboard, run the Quantum Control
Software by following the instructions under “
Running and Exiting the Quantum
.” When the Quantum Control Software screen opens, release the <Shift> key.
To give your untitled project a name, save it as described under “
” on page 10.
” section beginning on page 12 if you are creating a project for a new system or need to make changes to the existing configuration.
” section beginning on page 39 for information about placing
sources on the target display.
Loading an Existing Project
1.
Click the button on the main toolbar
- or -
From the
File
menu, select
Open
- or -
Press <Ctrl + O> on the keyboard.
The Open dialog box appears.
2.
Locate the file to be loaded and click
Open
.
Quantum Control Software • Installation and Operation 9
Saving a Project
To save the current project:
1.
Click the button on the main toolbar. You can also select
Save
from the
File
menu or press <Ctrl + S> on the keyboard.
2.
If the project has not been saved previously (untitled), the Save As dialog box opens, allowing you to specify a name.
To save a copy of the open project:
1.
From the
File
menu, select
Save As
. The Save As dialog box opens.
2.
In the
File Name
field, enter a name for the project copy. A CTP extension is automatically appended to the file name.
3.
Click
Save
to save the file.
When creating a project, save your work regularly. You can also have the Quantum Control
Software automatically create backup files at regular intervals (see “
Using the Auto-Backup Function
The Quantum Control Software can automatically back up your project at specific intervals.
In the event that any changes are lost before saving (such as due to a power outage), you may be able to limit the amount of work you lost by restoring the last auto-backup file.
Setting the backup timer
1.
From the
Backup
menu, select
Setup Backup Timer
. The Backup Setup dialog box opens.
Figure 3.
Backup Setup Dialog Box
2.
Ensure that the
Disable Backup
check box is cleared to enable auto-backup.
NOTE: If you do not want to use auto-backup, ensure that the
Disable Backup
check box is selected.
3.
In the
Hours
and
Minutes
fields, enter the values to set the desired interval between each backup.
4.
In the
Backup Folder
field, enter the full path of the Windows folder where the backup files are to be saved (by default, these are saved in the Quantum Elite or the Quantum
Connect folder)
- or -
In the
Backup Folder
field, click
Browse
to navigate to the folder where the files are to be saved.
5.
Click
OK
.
Quantum Control Software • Installation and Operation 10
Restoring an auto-backup file
1.
From the
Backup
menu, select
Restore
. If you made changes to the current file, you are prompted to save the file first.
2.
In the Save prompt, click
Yes
to save the current file. The Save As dialog box opens if it is an untitled file.
- or -
Click
No
to exit the current file without saving.
The Open dialog box is displayed.
NOTE: Backup files are contained within folders according to the date they were created. The files are named with the project title and the time they were created.
3.
Double-click the folder for the desired date to open it.
4.
Select the backup file that you want to restore and click
Open
.
Quantum Control Software • Installation and Operation 11
System
Configuration
This section describes the four procedures or tasks associated with configuring the
Quantum Control Software to work correctly with a Quantum videowall processor. Topics that are covered include:
•
•
•
•
•
The tasks described in this section can be completed in any order but the order in which they are listed above is recommended. Unless otherwise stated, all configuration settings described in this section are saved in the project (CTP) file.
Choosing a Display Processor
Before the Quantum Control Software can control a Quantum, it must detect and be connected to the processor via the Choose Display Processors task.
NOTE: Quantum Connect does not support the use of multiple processors.
1.
Click the
Choose Display Processors
button in the taskbar.
The Choose Display Processors workspace opens.
Figure 4. Choose Display Processors Workspace
Quantum Control Software • System Configuration 12
2.
Click the
- or -
button on the toolbar
From the
Detect
menu, select
Detect
.
The Quantum Control Software polls for any Quantum processors accessible via its
Ethernet port. An information panel is displayed for each processor detected, as shown in
3.
Select the
Connect
check box to the right of the IP address of the desired processor.
If you are using more than one Quantum, connect to each one in the same manner.
NOTE: If the check box does not stay selected, this indicates that the
Quantum Control Software is unable to establish or maintain a connection
(for instance, due to a faulty cable or the Quantum processor and PC not being on the same IP subnet).
You can disconnect from a Quantum processor by clearing its
Connect
check box.
Assigning a Name to a Quantum Processor
If you are using the Quantum Control Software to control more than one processor, you can give a name to each Quantum that easily identifies its role within the system. This is especially useful when you are assigning processors to the target display screens.
For example, if you are using two processors driving the left and right sides of the target display array, you can name the two processors Left and Right , respectively.
To assign a name, enter a suitable name in the
Name
field for the processor.
Layout Configuration
Choosing a Display Layout
The target display can be a single screen or several screens interlocked to form a larger display area. Therefore, you need to define the layout within the Quantum Control Software.
The selected layout appears as the virtual display in the Scene Design task (see the
” section beginning on page 39). This allows you to place sources
exactly where you want them to appear on the actual display array.
Use the Choose Layout task to choose and configure the display layout.
Quantum Control Software • System Configuration 13
To choose and configure a layout:
1.
Click the
Choose Layout
button on the taskbar.
The Choose Layout workspace opens.
Figure 5. Choose Layout Workspace
2.
In the Choose Layout workspace, click the display layout diagram that matches the arrangement of your target display screens. The currently selected layout is highlighted with a blue background and red outline.
TIP: If the default layouts do not match your display configuration, see “
” on page 17.
3.
Right-click a dark gray screen rectangle (usually starting with the top left screen) in the chosen layout and select
Change Screen Processor IP
from the drop-down list. The following dialog box opens:
Figure 6. Set Options Dialog Box
4.
From the
Processor IP
drop-down list, select the IP address of the processor you are using. The
Processor IP
drop-down list displays all processors currently connected to the Quantum Control Software via the Choose Display Processors task. If no processors
are listed, connect to one as described in “
page 12.
Quantum Control Software • System Configuration 14
5.
The
Available Outputs
drop-down list displays currently unassigned output cards (by slot number). Select one to assign to this screen.
NOTE: There are two output channels on each output card. Selecting from the
Available Outputs
list assigns the primary output (channel 1) to the screen. The secondary output (channel 2) is assigned automatically using the
Second Output setting (see figure 7 for examples).
Figure 7.
Example Display Layouts and Channel Configurations
6.
In the Second Output section, select how the secondary output should be assigned.
Choose from:
•
Horizontal — The secondary output is assigned to the screen immediately to the right of the primary output (when viewed from the front of the display).
•
Vertical — The secondary output is assigned to the screen immediately below the primary output.
•
Do not Assign — The secondary output is not assigned; only the primary output is used.
7.
Click
OK
to confirm the assignments.
NOTE: Screens that have been assigned or mapped appear with green backgrounds in the layout diagram. Unassigned screens have gray backgrounds.
8.
Repeat steps 3 through 7 for each remaining screen in the layout.
Quantum Control Software • System Configuration 15
Designing a New Layout
If the desired target display layout is not one of the options available by default, you can create rectangular layouts as follows:
1.
From the
Layouts
menu select
New
. The New Wall Layout dialog box opens.
Figure 8.
New Wall Layout Dialog Box
2.
In the
Name
field, enter a name or brief description for the layout.
3.
In the Wall layout section, set the overall horizontal and vertical size of the target display
(measured in whole screens) by clicking the
Left
and
Right Arrows
in the
Columns
field and the
Up
and
Down Arrows
in the
Rows
field. Alternatively, you can enter the desired values in the
Columns
and
Rows
fields.
4.
From the
Output Mode
drop-down list, select the desired resolution of each screen.
5.
From the
HDMI Format
drop-down list, select whether to transmit HDMI data as part of the digital output.
•
•
•
Select
Automatic
to automatically detect if the connection is to a display that is compatible with HDMI.
Select
HDMI RGB 444
to force the Quantum to transmit the Info frame in the digital output signal.
Select
DVI RGB 444
to specify that the signal does not contain the Info frame or other ancillary data.
6.
From the
HDCP Notification
drop-down list, select whether to enable or disable HDCP
Notification. If HDCP notification is enabled, the display indicates when HDCP content restrictions are preventing a video signal from passing.
•
•
Select
Enabled
to display a green screen with the text
HDCP Content
in the window if the connected device is not HDCP-capable and an HDCP input has been selected.
Select
Disabled
to mute the window to black if the connected device is not HDCPcapable and an HDCP input has been selected.
Quantum Control Software • System Configuration 16
7.
To enable mullion compensation, select the
Mullion Adjustment
radio button in the
Mullion/Edge Blending Compensation section. Mullion is the area of frame border that exists between two displays. This area must be taken into account so that when an image is spread across two or more displays, the image flow is not distorted.
8.
If you are using projectors that support soft edge blending, select the
Edge Blend
Compensation
radio button and use the controls in the Mullion/Edge Blending
Compensation section to set the required amount of overlap.
NOTES:
• The Quantum Elite compensates for the edge blend area but does not adjust the brightness in the area.
• The Quantum Connect does not support the use of edge blended displays.
9.
Select the
Link
check box to link the horizontal and vertical adjustment values. When the check box is selected, the
Vertical
field is grayed out and equals the horizontal value.
- or -
If you clear the
Link
check box, you can enter separate values for the horizontal and vertical adjustment.
10.
Click
OK
to save the new layout.
Modifying an Existing Layout
1.
Right-click a screen in the chosen layout and select
Edit Wall Layout
from the drop-down list. The Wall Layout Properties dialog opens.
2.
Edit the various settings as needed (see “
” on the previous page).
3.
Click
OK
to save the layout.
Importing a Layout
To import display layouts from another Quantum Control Software file (with a CTP file extension):
1.
From the
Layouts
menu, select
Import
. The Import Wall Layout dialog opens.
2.
Locate the file that contains the desired layout and click
Open
.
NOTE: This imports all layouts from the selected file that are not already in the existing file.
Deleting a Layout
To delete any of the display layouts that appear in the Choose Layout workspace:
1.
Click on the layout to be deleted.
2.
From the
Layouts
menu, select
Delete
.
NOTE: You cannot undo this operation.
Quantum Control Software • System Configuration 17
Arranging Layouts
Changing the way layouts are presented in the Choose Layout workspace can be helpful if there are a large number of layouts and you want to be able to see them more easily.
To arrange layouts:
1.
From the
View
menu, select
Arrange Layouts
. The Arrange Layouts dialog box opens.
Figure 9. Arrange Layouts Dialog Box
2.
In the
Columns
field, click the
Up
and
Down Arrows
or enter a value to set the number of icon columns to be displayed.
3.
In the
Panel Size
field, click the
Up
and
Down Arrows
or enter a value to set the relative panel size for the display layout.
4.
Click
OK
.
Restoring Default Layouts
You can restore the default layouts that were present when you first installed the Quantum
Control Software. Performing this operation deletes any user-defined layouts.
To restore a default layout, select
Default
from the
Layouts
menu.
Communications Setup
Ensure that the serial ports of the computer are correctly configured if:
• You are using the Quantum Control Software to control external devices such as source switchers
- or -
• You wish to remotely control the Quantum System using serial data strings.
To open the Communications Setup workspace:
Click the
Communications Setup
button on the taskbar.
The Communications Setup workspace opens (see
on the next page).
Quantum Control Software • System Configuration 18
Communications Setup Workspace
Figure 10. Communications Setup Workspace
The left side of the Communications Setup workspace contains a Devices tree, similar to
Windows Explorer. There are two main folders:
• Serial Devices — Lists any serial device drivers that are currently loaded. Alternatively, if no device drivers are found, any available serial (COM) ports detected by the Quantum
Control Software are listed.
• Settings — Allows XML device drivers to be enabled or disabled for serial or Ethernet control (see “
” on the next page).
The details displayed in the main area of the workspace change according to the type of item selected in the device tree.
Configuring Serial Ports
Any unused serial ports (serial ports not used by a device driver) are listed in the Serial
Devices folder. These can be configured manually as follows:
1.
Select the appropriate port number (such as COM1 or COM3) in the Serial Devices folder of the Devices tree. The Port Settings and Serial Commands sections appear in the workspace.
2.
In the Port Settings section, adjust the various parameters as required.
3.
In the Serial Commands section, selecting the appropriate check box to specify whether the port will be used for incoming (input) or outgoing (output) data.
NOTE: Only one port can be used for input data and only one for output data. The
Current Ports section shows which ports are currently in use. You can use the same port for both input and output data.
Quantum Control Software • System Configuration 19
XML Device Drivers
Device drivers are defined by an XML file, located in the following folder on the hard disk of the computer:
Windows NT, XP, and 2000:
C:\Program Files\Extron\Quantum Elite\XML\Device Drivers
- or -
C:\Program Files\Extron\Quantum Connect\XML\Device Drivers
Windows 7:
C:\Program Files (x86)\Extron\Quantum Elite\XML\Device Drivers
- or -
C:\Program Files (x86)\Extron\Quantum Connect\XML\Device Drivers
Contact the Extron S3 Sales & Technical Support Hotline for further advice on creating an
XML device driver file.
To enable XML device drivers:
1.
In the Settings folder of the Devices tree, click
XML Driver Path
. An
Enable XML
Device Drivers
check box appears on the right side of the workspace.
2.
Select the
Enable XML Device Drivers
check box to load the device drivers. A dialog box opens while the Quantum Control Software loads the drivers. Then, the driver names appear in the Ethernet Devices and Serial Devices folders of the Devices tree.
Setting Up Sources
Each source that you need to use in a project must have a corresponding source definition within the Quantum Control Software.
A source definition contains full details of the source, such as its signal format (NTSC, PAL,
RGB, DVI, and so on) and to which input channel on the Quantum processor the source is connected.
If you are using an external source switcher (such as to give access to multiple sources on one input), the source definition can also include a serial command string used to operate the switcher. A separate source definition is required for each of the sources that can be connected to the Quantum processor.
NOTE: You need to set up communications with a switcher before you can define any sources selected via the switcher (see “
” on page 18).
When the Quantum Control Software needs to display a particular source, it uses the parameters in the source definition to configure the appropriate input channel for the source.
Source definitions are created and set up using the Set Up Sources task.
NOTE: The Quantum Connect Control Software does not support the use of QGE 100,
Clock, and picture source types.
Quantum Control Software • System Configuration 20
To access the Set Up Sources task:
Click the
Set Up Sources
button on the taskbar.
The Set Up Sources workspace opens.
Figure 11.
Set Up Sources Workspace
The source explorer tree, on the left side of the Set Up Sources workspace, shows a list of source types supported by the Quantum processor. Source definitions are listed under the relevant source type. The source tree expands up to three levels as shown in figure 11.
When you open the source explorer after creating an entirely new project (or for the first time after installation), no source definitions are listed.
Creating Quantum Source Types and Source Definitions
1.
In the source explorer of the Set Up Sources workspace, right-click
Display
Processors
and select the desired option. Available options include:
•
•
Create Quantum Sources — This operation adds a list of the supported source types to the source tree. Then, you need to create source definitions.
Detect Sources — Selecting this option is the easiest method to create source types. To detect sources, the Quantum must be connected to a PC with the
Quantum Control Software installed. The software communicates with the processor, detects the number and type of input cards that are present, and builds the source type list. If sources are connected to the processor, the source definitions are also created.
•
Update Sources — Selecting this option when the PC is connected to a Quantum processor updates the source tree details.
2.
Right-click the appropriate source type heading in the source explorer (
RGB
,
QGE 100
,
Video
, and so on) and select
Create New Source
from the drop-down menu. An empty
source definition screen opens in the workspace (see
for an example of a new video definition).
Quantum Control Software • System Configuration 21
3.
In the
Source Name
field, enter a name for the source.
4.
If a serial string is required for the source (for instance, to operate an external switcher), enter the appropriate control string in the
Source Selected TX
field.
5.
In the Parameters section, enter the required settings for the source. These settings vary according to the source type and are detailed in “
” on the next page.
The following dialog opens if you click
Detect Sources
within a source definition.
Figure 12. Quantum Source Selection Dialog Box
6.
Select a source from the list and click
OK
to create a source definition for it.
Deleting Source Definitions
To delete a single source definition:
1.
Right-click the appropriate source definition in the source explorer and select
Delete
Source
from the drop-down menu.
2.
In the Delete Source dialog box, click
Yes
to confirm the deletion.
To delete all source definitions:
Right-click
Display Processors
in the source explorer and select
Remove All Devices
from the drop-down menu.
Refreshing Source Data
The DVI, HDMI, and Video source definition windows contain a Refresh Status button. Click this button to update the information displayed for the selected source.
Quantum Control Software • System Configuration 22
Source Parameters
This section describes source parameters for each Quantum source type, along with functionality descriptions and available options. These parameters are displayed in the
Set Up Sources workspace when you select a source definition in the source explorer (see
on the previous page).
Source parameters — Video
Click a composite video or S-video source name listed under Video to view the source connected to a Quantum Video Input Card.
Parameter
Source Name
Source Type
Source Selected TX
ID
Location
Figure 13. Video Source Parameters
Parameter Value
<Enter name for source>
<Read-only field>
<Enter RS-232 string to be transmitted to a connected matrix switcher>
•
<Enter source input number>
•
<Automatically detect source input number>
•
<Enter IP address>
•
<Automatically detect IP address>
Description
Descriptor to identify the source
Displays the type of source.
(Optional) Transmits an RS-232 command to a matrix switcher.
Displays the source input number on the
Quantum identified by the card slot number and card input number.
To detect this value, click the
Detect Sources
button (see “
For example, 5.3 is the source connected to input 3 of the card in slot 5.
Displays the IP address of the Quantum card frame where the source is connected.
To detect the IP address, use the
Detect
Sources
button (see “
Source Types and Source Definitions
”).
Quantum Control Software • System Configuration 23
Parameter
Format
AutoDetect
Deinterlace
Input
Always On
Parameter Value
•
•
<Read-only
<Select an drop-down field> option list of from the format types>
Description
This parameter depends on the AutoDetect setting.
• If AutoDetect is set to
True
, this parameter is read-only, showing the current source format as detected by the Quantum processor.
• If AutoDetect is set to
False
, you can select an available source format.
Enables and disables automatic detection of the current source type.
•
True
: Allows the Quantum processor to automatically detect the current source type.
•
False
: Allows you to manually select the source type from the
Format
drop-down list.
•
1i
: Single Field Interpolation
•
3i
: Three Field Interpolation
Sets the deinterlace mode to be applied to the source.
See the Quantum User Guide for further information about deinterlacing.
Sets the input format.
•
Auto
: Automatically discovers the format.
•
SVideo
: Forces S-video mode.
•
Composite
: Forces composite video mode.
•
False
(default): The source is not always displayed.
•
True
: The source is always displayed.
Sets whether the source is always displayed, regardless of whether it is locked to a valid sync.
When Always On is set to
True
, video can be seen while VCR sources are being rewound or fast-forwarded.
Quantum Control Software • System Configuration 24
Source parameters — RGB
Use the RGB source type to view an RGB graphics or HD video source connected to a
Quantum RGB Input Card.
Parameter
Group
Figure 14.
RGB Source Parameters
Parameter Parameter Value
Switch
Setting
Source
Properties
Source Name
Source Selected
TX
Source ID
<Enter name for source>
<Enter RS-232 string to be transmitted to a connected matrix switcher>
•
<Enter source input number>
•
<Automatically detect source input number>
Source Location •
<Enter IP address>
•
<Automatically detect IP address>
Description
Descriptor to identify the source
(Optional) Transmits an RS-232 command to a matrix switcher.
Displays the slot and channel number of the RGB card in the
Quantum frame.
To detect this value, click the
Detect
Sources
button (see “
” on page 21).
For example, 5.3 is the source connected to input 3 of the card in slot 5.
Displays the IP address of the
Quantum card frame where the source is connected.
To detect the IP address, use the
Detect Sources
button (see
“
Creating Quantum Source Types and Source Definitions
”).
Quantum Control Software • System Configuration 25
Parameter
Group
Source
Format
Parameter
Format
Colour Space
Auto Detect
Manual
Adjustments Brightness,
Contrast
Phase, Pixel
Clock
Auto Phase
Parameter Value Description
•
<Read-only field>
•
<Select an option from the drop-down list of format types>
This parameter depends on the
AutoDetect setting.
• If AutoDetect is selected, this parameter is read-only, showing the current source resolution as detected by the Quantum processor.
• If AutoDetect is not selected
(radio button is cleared), you can select an available source format.
Lets you select the required color space.
•
RGB
(default): Default mode
•
Component HD
: Option for component
HD inputs
•
Component SD
: Option for component
SD inputs
•
True
(select
Auto Detect
radio button): Allows Quantum processor to automatically detect the current source type.
•
False
(select
Manual
radio button):
Allows you to manually select the source type from the
Format
drop-down list.
•
True
(select
Manual
radio button):
Allows you to manually select the source type from the
Format
drop-down list.
•
False
(select
Auto Detect
radio button): Allows the Quantum processor to automatically detect the current source type.
<Enter values for brightness and contrast>
<Enter clock>
•
values
<Select for
Auto
phase
Phase
and check
clock phase automatically.
pixel box>
•
<Clear
Auto Phase
check box>
:
Disables Auto Phase.
:
Enables Auto Phase and adjusts the
Enables and disables automatic detection of the current source format.
When this mode is enabled, the input mode can be forced to a known format.
In addition, new custom input modes can be built (see “
” on page 27).
Adjusts the brightness and contrast of a source
Adjusts the sample clock parameters.
Ensure that the
Auto Phase
check box is not selected.
Enables and disables automatic adjustment of clock phase.
Quantum Control Software • System Configuration 26
Parameter
Group
Source
Viewporting
Keep Scene
Parameter
X Pixels, Y Pixels,
H pos, V pos
Image Auto
Centre
Parameter Value
<Enter and and
Y
V
values
pixels)
pos)
.
for and size
(X
position
pixels
(H
pos
•
Off:
No automatic centering
•
Once:
Centers source image as part of the Detect process
•
Continuous:
Continually monitors and centers input source
<Select
Keep Scene
check box>
:
Displays the current scene, not the source.
<Clear
Keep Scene
check box>
:
Displays the source on output 1.1.
Description
These controls allow a section of the captured source to be isolated as a viewport.
There is only one viewport for each input channel.
Sets whether to automatically center the input source image and at what frequency.
Sets whether to display the current scene or the source.
Creating a custom input mode
To create custom input formats for RGB sources in the Set Up Sources workspace:
1.
In the source explorer on the Set Up Sources workspace, select an RGB source (or create
a new RGB source type and definition as described in “
” on page 21). The definition screen for the selected source opens in the workspace (see
2.
In the Source Format section, select the
Manual
radio button (see
page 25). This disables Auto Detect mode and lets you choose a known source format.
3.
From the
Format
drop-down list, select the resolution to use as a starting point.
4.
Click
New
. The User Custom Input Mode dialog box opens.
Figure 15. User Custom Input Mode Dialog Box
Quantum Control Software • System Configuration 27
5.
In the
Mode Name
field, enter a name for the custom mode.
6.
From the
Template Format
drop-down list, select the desired template for the customized format (this should already be selected).
7.
From the
Colour Space
drop-down list, select the color space to use (such as
RGB
,
Component SD
, or
Component HD
).
8.
In the Active Area section, adjust the settings as needed by manually entering values into the appropriate fields. Alternatively, click the
Up
and
Down Arrows
to adjust the values. You can adjust the following settings:
•
•
Active Lines
Active Pixels
•
•
Total Pixels
First Active Line
•
First Active Pixel
9.
In the Signature Parameters section, adjust the settings if needed.
ATTENTION: Adjust the parameters in the Signature Parameters section only if absolutely necessary to produce the required image. Changes to these settings may affect the reliablility of the Auto Detect feature.
You can adjust the following settings:
•
Total Lines
•
•
Line Period
VSync Lines
Sync Polarity
•
•
Interlaced
10.
Click
Apply
to save the changes and continue making other modifications. Alternatively, click
OK
to save the changes and close the User Custom Input Mode dialog box.
Editing an input mode
To adjust the settings of custom input modes and existing factory formats:
1.
Within the source explorer of the Set Up Sources workspace, select an RGB source (or
create a new RGB source type and definition as described in “
Source Types and Source Definitions
” on page 21). The definition screen for the
selected source opens in the workspace.
2.
In the Source Format section, ensure the
Manual
radio button is selected.
3.
From the
Format
drop-down list, select the format to be modified.
4.
Click
Edit
. The User Custom Input Mode dialog box opens.
5.
Adjust the settings as necessary.
6.
Click
Apply
to save the changes and continue making other modifications. Alternatively, click
OK
to save the changes and close the User Custom Input Mode dialog box.
ATTENTION: When adjusting input modes provided with this application, you are making changes to the original factory formats. Any changes that are made cannot be undone.
Quantum Control Software • System Configuration 28
Deleting a custom input mode
To delete a custom format:
1.
In the source explorer on the Set Up Sources workspace, select an RGB source (or create
a new RGB source type and definition as described in “
” on page 21). The definition screen for the selected source opens in the workspace.
2.
In the Source Format section, ensure that the
Manual
radio button is selected.
3.
From the
Format
drop-down list, select the format to be deleted.
4.
Click
Delete
. The format is removed from the
Format
drop-down list and the
No
Format Set
option is selected.
Source parameters — DVI
Use the DVI source type to view a source connected to a Quantum DVI Video Input Card.
Figure 16.
DVI Source Parameters
Quantum Control Software • System Configuration 29
Parameter
Source Name
Source Type
Source Selected TX
ID
Location
Format
Parameter Value
<Enter name for source>
<Read-only field>
<Enter RS-232 string to be transmitted to a connected matrix switcher>
•
<Enter source input number>
•
<Automatically detect source input number>
•
<Enter IP address>
•
<Automatically detect IP address>
<Read-only field>
Description
Descriptor to identify the source
Displays the type of source
(Optional) Transmits an RS-232 command to a matrix switcher.
Displays the source input number on the
Quantum identified by the card slot number and card input number.
To detect this value, use the
Detect Sources
” on page 21).
For example, 5.2 is the source connected to input 2 of the card in slot 5.
Displays the IP address of the Quantum card frame where the source is connected.
To detect the IP address, use the
Detect
Sources
Source Types and Source Definitions
Reports the source resolution as detected by the Quantum processor.
Quantum Control Software • System Configuration 30
Source parameters — HDMI
Use the HDMI source type to view a source connected to an HDMI Video Input Card.
Parameter
ID
Location
Format
HDCP Status
HDCP Authorized
Figure 17.
HDMI Source Parameters
Parameter Value
•
•
•
<Enter source input number>
<Automatically detect source input number>
<Enter IP address>
•
<Automatically detect IP address>
<Read-only field>
<Read-only field>
•
On
: Outputs do not display content if the system is not fully HDCP-compliant
•
Off
: Video is displayed on all outputs despite the system not being fully
HDCP-compliant
Description
Displays the source input number on the
Quantum identified by the card slot number and card input number. For example, 5.2 is the source for input 2 of the card in slot 5.
To detect this value, click the
Detect Sources
button (see “
Displays the IP address of the Quantum card frame where the source is connected.
To detect the IP address, click the
Detect
Sources
button.
Reports the source resolution as detected by the Quantum processor. Click the
Refresh
Status
button to update this field.
Reports the input HDCP encryption status.
Click the
Refresh Status
button to update this field.
Lets you select whether to enable or disable
HDCP authorization if the system is not fully
HDCP-compliant and digital sources need to be displayed on all outputs.
Quantum Control Software • System Configuration 31
Source parameters — QGE 100
Use the QGE 100 source type to display a source derived from a QGE 100.
NOTE: The Quantum Connect does not support the use of QGE 100 sources.
Parameter
Source Name
Source Type
Source Selected TX
Server
IPAddress
Multicast Address
Multicast Port
Figure 18. QGE 100 Source Parameters
Parameter Value
<Enter name for source>
<Read-only field>
<Enter RS-232 string to be transmitted to a connected matrix switcher>
Description
Descriptor to identify the source
Displays the type of source
This is optional. Transmits an RS-232 command to a matrix switcher.
<Enter name or IP address of host or source computer>
Specifies the network name* or IP address of the QGE 100 source
<Enter
<Enter connected
<Enter
IP address> multicast
QGE 100> multicast address port connected QGE 100> of number the of the
*To use names, the network must support DNS
(Dynamic Name Services).
For example, to select a QGE 100 source called “QGE100” with an IP address of
178.28.229.101, enter either
QGE1ØØ
or
172.28.229.1Ø1
.
Displays the IP address of the QGE 100 where the source is connected.
This field must be left blank if the adapter is using DHCP.
If the source is a QGE 100 operating in
Multicast mode, enter its multicast address here.
For example, enter
234.5.6.183
.
The default port is 5000.
Quantum Control Software • System Configuration 32
Source parameters — Picture
Use the Picture source type to display an image file (in JPG, GIF, PNG, or BMP format). The file can be located on the Quantum processor hard drive (in the d:/pictures
folder) or elsewhere on the network.
NOTE: The Quantum Connect does not support the use of Picture sources.
Parameter
Source Name
Source Type
Source Selected TX
Filename
Location
Figure 19.
Picture Source Parameters
Parameter Value
<Enter name for source>
<Read-only field>
<Enter RS-232 string to be transmitted to a connected matrix switcher>
<Enter path and filename of the desired image>
Description
Descriptor to identify the source
Displays the type of source
This is optional. Transmits an RS-232 command to a matrix switcher.
•
<Enter IP address>
•
<Automatically detect IP address>
Indicates the path and filename of the desired image. For example:
• To select a file on the Quantum processor, use the format: d:/pictures/companylogo.jpg
• To select a file on a network computer or server, use the format:
\\imageserver\companylogo.jpg
Displays the IP address of the Quantum card frame where the image file is located.
To detect the IP address, use the
Detect
Sources
button (see “
Source Types and Source Definitions
” on page 21).
Quantum Control Software • System Configuration 33
Parameter
GraphicsOverlay
KeyColour
Parameter Value
•
True:
Makes the specified key color in the image transparent.
•
False:
Disables transparency (key color is opaque).
<Enter three values from 0 to 255>
Description
Makes the specified key color transparent or opaque.
• If GraphicsOverlay parameter is set to
True
, these values set the color in the image that will be transparent.
• If Graphics Overlay parameter is set to
False
: These values set the red, geen, and blue levels.
For example:
•
255,255,255 = White
•
0,0,0 = Black
•
0, 0, 255 = Blue
Source parameters — Timer
Use the Timer source type to create an on-screen clock or count-down or count-up timer.
NOTE: The Quantum Connect does not support the use of Clock or Timer sources.
Figure 20. Timer Source Parameters
Quantum Control Software • System Configuration 34
Parameter
Source Name
Source Type
Source Selected TX
ID
GraphicsOverlay
Size
ForeColour
BackColour
Font
TimeFormat
ShowSeconds
ShowDate
DateFormat
Parameter Value
<Enter name for source>
<Read-only field>
<Enter RS-232 string to be transmitted to a connected matrix switcher>
<Enter an alphanumeric label>
Description
Descriptor to identify the source
Displays the type of source
This is optional. Transmits an RS-232 command to a matrix switcher.
•
True
: Makes the specified background color in the image transparent.
•
False
: Disables transparency
(background color is opaque).
•
Small
•
Medium
(default)
•
Large
•
Extra Large
<Enter three values from 0 to 255>
User-defined alphanumeric label (such as the source name) that is unique to the project
Makes the background color of the image transparent or opaque.
Sets the size of text on the clock or timer display.
Sets the foreground (text) color for the clock or timer display. These values set the red, green, and blue levels. For example:
<Enter three values from 0 to 255>
• 255,255,255 = White (default)
• 128,0,0 = Mid-red
• 255,255,0 = Bright yellow
Sets the background color for the clock or timer display. These values set the red, green, and blue levels. For example:
• 0,0,0 = Black (default)
• 128,0,0 = Mid-red
• 0,0,75 = Dark blue
Sets the font for the clock or timer display •
Arial
•
Verdana
(default)
•
Microsoft Sans Serif
•
Tahoma
•
12
: Sets 12-hour time format.
•
24
(default): Sets 24-hour time format.
•
True
: Displays hours, minutes, and seconds.
•
False
: Displays only hours and minutes.
•
True
: Displays the date and time.
•
False
: Displays only the time.
•
dd/mm/yyyy
(default)
•
mm/dd/yyy
•
20 June 2006
•
June 20 2006
Sets the time format for the clock or timer display
Displays or hides the seconds in the time.
Sets whether to display the date along with the time.
Sets the format to use when displaying the date.
Quantum Control Software • System Configuration 35
Parameter
ShowWeekDay
TimerStartTime
Parameter Value
•
True
: Displays the day of the week
(Monday to Sunday) and the date
Description
Sets whether to display the day of the week along with the date.
•
False
: Displays only the date
<Enter the time from which the timer begins>
When the Quantum is operating in timer mode, this value defines the start time in
hh:mm:ss
. The default is
00:00:00
.
ClockMode
TimeZone
Alignment
•
Clock
(default)
•
Timer
<Select an option from the drop-down list of time zones>
Sets the time zone to use for the clock and date.
•
Left
For timer mode, set the TimerCountDirection parameter as needed.
Sets the horizontal alignment of the text relative to the window in which it is placed.
•
Center
(default)
•
Right
In countdown mode, when the timer reaches zero, the timer reloads with the preset value and starts again.
Selects a standard clock or a timer to display.
TimerCountDirection •
Up
(default)
•
Down
When using timer mode, use this parameter to set the direction in which the timer will count.
Defining EDID
EDID information (display resolution, refresh rate, and pixel clock rate), when read from an output display or selected by a user, is stored in memory on each input, allowing the source to perform as if connected to the display, even when it is not.
The EDID Minder screen enables you to set the Extended Display Identification Data
(EDID) for each of the RGB, DVI, and HDMI inputs on the cards installed in your Quantum processor. It also provides status on the current EDID resolution that has been set for each input.
The default EDID setting of 1920x1200 at 60 Hz is used for each input.
Selecting an EDID
To specify a display EDID for an input (see
on the next page):
1.
Click the
EDID Minder
2.
In the EDID Minder workspace (right section), click the
Refresh Status of Input
EDID
button. The installed input connectors are displayed in the input channel list (left column).
You can sort the input channels on this list by signal type (DVI, HDMI, and RGB), connector ID, EDID currently assigned to the input, or IP address of the Quantum
(Location). Click the desired column heading to toggle between sorting and inverse sorting.
3.
On the channels list, select an input by clicking on its signal type to highlight it. To select multiple individual inputs, hold down <CTRL> while clicking each one. To select a group of consecutive inputs, hold down <Shift> while selecting the first and last input in the range.
Quantum Control Software • System Configuration 36
4.
From the
Select EDID Resolution
drop-down menu, select the EDID to apply to the selected input. The following resolutions are available at 50 Hz and 60 Hz.
Use Display’s EDID*
640x480
800x600
848x480
1024x768
1280x768
1280x800
1280x1024
1360x768
1366x768
1440x900
1400x1050
1680x1050
1600x1200
1920x1200
720p
1080p
*This option does not appear on the menu unless an EDID has been captured from
display 1 (see “
Capturing an EDID (HDMI Displays Only)
” on the next page.
Figure 21. EDID Minder Screen
5.
Click
Apply to Selected
. The new EDID appears in the input channels list for the selected input.
Quantum Control Software • System Configuration 37
Capturing an EDID (HDMI Displays Only)
An alternative method of assigning an EDID to an input is to “capture” the EDID information from the output to which display 1 is connected.
NOTE: Display 1 is the display located at the top left of your selected layout. Click the
Choose Layout
icon on the taskbar to view the current layout.
For this procedure, display 1 must be connected to a Quantum HDMI output card.
To capture and apply the EDID of display 1 to an input:
1.
Click the
Capture EDID from display #1
button in the EDID Minder workspace. The display 1 EDID is displayed in the Preferred Timing of Captured EDID box above the button.
2.
Select an input from the input channels list.
3.
From the
Select EDID Resolution
drop-down menu, select
Use Display’s EDID
.
NOTE: This selection may not be available the first time you perform this procedure.
If it does not appear on the menu, skip this step. The option is added to the menu and appears in the
Select EDID Resolution
box after you capture and apply the display 1 EDID.
Example: In figure 22, HDMI input 5.2 has been selected on the input channels list and
Use Display’s EDID
has been selected from the
Select EDID Resolution
menu. The captured display 1 resolution of 1920x1200 @ 60 Hz appears in the Preferred Timing of
Captured EDID box. The
Apply to Selected
button has not yet been clicked, so the selected input is not shown with the captured EDID.
Figure 22. Capturing the EDID of Display #1
4.
Click
Apply to Selected
. The captured EDID of display 1 appears beside the selected input on the input channels list.
NOTE: On the EDID Minder input channels list, the asterisk (*) following an EDID indicates that the EDID was captured.
Quantum Control Software • System Configuration 38
Creating a Project
This section describes the Scene Design task and creating a project using scenes and windows. Topics that are covered include:
•
•
Working with Scenes
To view a source on the target display, place a window (containing the appropriate source) on the display. Windows and scenes are created and edited in the Scene Design task.
You can store the size, position, and contents of one or more windows as a scene. Each scene can have a different arrangement of windows and sources.
NOTE: The number of windows allowed within a scene depends on the Quantum processor hardware. The maximum is 128 windows per output card. See the
Quantum User Guide for more details.
To open the Scene Design task:
Click the
Scene Design
button on the taskbar.
The Scene Design Workspace opens.
Figure 23. Main Features and Toolbars of the Scene Design Task
Quantum Control Software • Creating a Project 39
Creating a New Scene
New scenes are added to the end of the scene list. A new scene has no attributes copied from the currently selected scene.
To create a new scene:
1.
Click the opens.
button on the Scene Properties toolbar. The Scene Properties dialog
Figure 24. Scene Properties Dialog Box
2.
Modify the default scene title as desired. To change other settings follow the procedure
” on the next page.
3.
Click
OK
. In the Scene Control workspace, a new
Scene Selection
button is also added for the new scene (see “
4.
Add a window to the scene (see “
Adding Windows to the Window Palette
” on page 45).
Copying an Existing Scene
You can create an exact copy of any scene that exists in your project. This is useful when you are creating a number of scenes that only have slight variations from each other.
The copied scene is inserted immediately after the original scene. It has the same window palette, window layout, control commands, and Auto Play settings as the original.
To copy an existing scene:
1.
In the scene list of the Scene Design workspace, select the name of the scene to be copied.
2.
Click the button on the Scene Properties toolbar. The Scene Properties dialog box opens for the copied scene (see figure 24, above).
3.
Modify the default scene title and other settings as needed.
4.
Click
OK
. In the Scene Control workspace, a new
Scene Selection
button is also added for the copied scene (see “
Quantum Control Software • Creating a Project 40
Deleting a Scene
1.
In the scene list of the Scene Design workspace, select the scene to be deleted. The selected scene is displayed in the workspace.
2.
Click the button on the Scene Properties toolbar. In the Scene Control, the corresponding
Scene Selection
button is also deleted (see “
” on page 58).
Changing Scene Properties
1.
Select a scene in the scene list of the Scene Design workspace and click the button on the Scene Properties toolbar
- or -
For any scene, right-click the scene title in the scene list.
The Scene Properties dialog box opens (see
on the previous page).
2.
Modify the settings as needed. These settings include:
•
•
AutoPlay Delay (mSec) — Set the amount of time that the scene is displayed
Changing the Display Time for a Scene
” on page 65).
Include Scene in Autoplay — Select this check box to include this scene in an
AutoPlay project. Clear this check box to exclude the scene (see “
•
Don’t display windows - send serial strings only — By selecting the
Don’t display windows
check box on the Scene Properties dialog, only the serial strings
(if any) associated with the scene are executed. Any source or layout changes in the scene are ignored. This allows the scene to transmit a serial command without changing the current layout of the target display, such as to operate an external source switcher.
3.
Click
OK
.
Scene Commands
Adding a scene command
1.
Select a scene in the scene list of the Scene Design workspace and click the button on the Scene Properties toolbar
- or -
For any scene, right-click the scene title in the scene list.
The Scene Properties dialog box opens (see
on the previous page).
2.
Select the appropriate
Scene Commands
tab. The available tabs include:
•
Pre Scene Commands
— Commands that occur as soon as the scene is selected but not yet fully displayed
•
•
Post Scene Commands
— Commands that occur when the scene display is fully complete
Exit Scene Commands —
Commands that occur when another scene is selected but before the pre-scene commands of the new scene
NOTE: The procedure to add, edit, or remove commands is the same for each tab.
Quantum Control Software • Creating a Project 41
3.
Click
Add
to display the Add Command dialog box.
Figure 25.
Add Command Dialog Box
4.
From the
Device
drop-down list, select the device for which you want to add a command.
5.
In the Commands section, select the desired command name from the list. If you select a non-XML defined serial port (which is listed as output ), a text box is displayed for you to enter a free format text string.
6.
Click
OK
to add the command to the scene.
Changing the order of scene commands
1.
Select a scene in the scene list of the Scene Design workspace and click the button on the Scene Properties toolbar
- or -
For any scene, right-click the scene title in the scene list.
The Scene Properties dialog opens (see
2.
Select the appropriate
Scene Commands
tab.
3.
In the command list, select the command to be moved.
4.
In the Command Ordering section, click the
Move Up
or
Move Down
button to move the command to the desired position in the list.
Removing a scene command
1.
Select a scene in the scene list of the Scene Design workspace and click the button on the Scene Properties toolbar
- or -
For any scene, right-click the scene title on the scene list.
The Scene Properties dialog opens (see
2.
Select the appropriate
Scene Commands
tab.
3.
In the command list, select the command to be removed.
4.
Click
Remove
.
Quantum Control Software • Creating a Project 42
Editing a serial (output) scene command
1.
Select a scene in the scene list of the Scene Design workspace and click the button on the Scene Properties toolbar
- or -
For any scene, right-click the scene title in the scene list.
The Scene Properties dialog opens (see
2.
Select the appropriate
Scene Commands
tab.
3.
In the command list, select the output name.
4.
Click
Edit
.
5.
Edit the free format text string as needed.
6.
Click
OK
.
Changing the Order of Scenes and Scene Navigation
You can change the order of the scenes in the scene list. When using the Auto Play option, scenes are recalled in the order that they appear in this list. You can use the Scene Control toolbar, scene list, and keyboard to navigate to the scene you want to view or edit. To move a scene in the scene list, drag and drop the scene title to a new position in the scene list.
To go to...
A specific scene
The next scene
Click...
The scene title in the scene list
The button or press the <Down Arrow> key on the keyboard
The previous scene
The button or press the <Up Arrow> key on the keyboard
The first scene
The button or press the <Home> key on the keyboard
The last scene
The button or press the <End> key on the keyboard
Working with Windows
In the Scene Design workspace, the target display is represented by the virtual display area and each window that can be placed on the display is represented by a virtual window. Each window that appears on the display has a source associated with it. On the Scene Design page, you can create windows and add them to the display as desired. The contents of each window can be the same or can differ between scenes.
When you create a window, it is added to the window palette, located at the left of the
Scene Design page, next to the taskbar. You can drag windows from the palette to the
Scene Design workspace and place them where desired on the display.
Each virtual window has a unique number (automatically assigned by the Quantum Control
Software) and a user-definable label that is typically used to identify the source.
Quantum Control Software • Creating a Project 43
Figure 26. Virtual Window with Label
The appearance of a window in the window palette differs depending on whether the window is docked (not used in the scene) or undocked (used in the scene). If the window is undocked, it has a light gray border (see the illustration below). All windows that have been added to the virtual display have this border; docked windows exist only in the window palette.
Figure 27. Docked and Undocked Windows in the Window Palette
When you hover the mouse pointer over a window in the palette, a pop-up opens showing the window number and its source type. For example:
Figure 28. Window Details Pop-up
Quantum Control Software • Creating a Project 44
Adding Windows to the Window Palette
When you create a new project, the window palette is empty and you need to add windows to it. The methods of adding windows are described in the following sections.
Creating a window with a source
This method is the simplest and therefore recommended. To create a window with a source displayed:
1.
Click on a source name in the Source Explorer tree and drag it to the desired location on the Scene Design workspace. A window with the source selected appears in the workspace and on the palette. The size of the window matches the current grid spacing.
NOTE: Windows created by this method appear in the workspace and on the window palette with the source icon (shown at right) because they already have sources selected.
2.
Resize or move the window on the palette as desired (see “
” on page 47.
Creating an empty window
If you have not determined the source you want to display in a window, or the source has not been added to the Source Explorer, you can create an empty window and add the source
Adding or Changing a Source for a Window
” on the next page).
You can create a window without a source in either of the following areas:
• Window palette: Right-click anywhere in the window palette, then click the
Add
Window
pop-up. A new window is added to the window palette and is given the next available window number.
• Virtual display: Right-click anywhere in the virtual display or workspace (but not in an existing window), then select
Add Window
from the drop-down menu. A new window is both added to the window palette and placed in the workspace area.
Initially, each window created by this method has a pink background (see
previous page), which indicates that no source is selected for the window.
Adding a Docked Window to a Scene
To add a docked window in the window palette to a scene:
1.
In the window palette, select the window to be added to the current scene. The window is outlined in red.
2.
Drag the window into the virtual display area. The light gray border is added to the window on the window palette.
3.
Modify the window as desired (see “
Selecting the Window Style (Quantum Elite
” on page 49).
Quantum Control Software • Creating a Project 45
Adding or Changing a Source for a Window
To select or change a source for a window on the virtual display, use one of the following procedures.
• Right-clicking and dragging: In the Source Explorer, right-click on the desired source and drag it onto a window in the virtual layout.
If the window already has a source, the source you are dragging replaces it. If the window has no source, the selected source is added to it. A light gray border appears around the window on the window palette to indicate that it has a source.
•
Using the Quantum Sources window:
1.
Select a window in the window palette or in the virtual display area of the currently selected scene.
2.
Right-click the selected window and select
Window Source
from the drop-down menu. The Quantum Sources dialog box opens.
Figure 29. Quantum Sources Dialog Box
3.
In the Sources section of the dialog box, select the desired source. You can filter the listed sources by selecting an option from the
View By
or
Category
drop-down lists. You can also search for sources using the
Search
field.
Search
field is case-sensitive.
4.
Click
OK
.
Quantum Control Software • Creating a Project 46
Deleting a Window
To remove a window from the scene or the window palette:
1.
In the window palette or in the virtual display area, select the window to be removed from the currently selected scene.
2.
Do one of the following:
•
•
Press the <Delete> key on your keyboard.
Right-click on the window and select
Delete Window
from the drop-down menu.
•
Click the button on the Window Properties toolbar.
Moving and Resizing a Window
The simplest way to resize and reposition a window is to use the dragging procedure described below. To perform finer adjustments to the size and placement of the window,
Using the Window Properties toolbar
” or “
Using the Window Size & Position dialog box
” on the next page.
To move or resize a window in the virtual display area:
1.
Select a window in the virtual display area or select an undocked window in the window palette of the currently selected scene. In the virtual display area, the window is highlighted as shown below:
Figure 30. Selecting a Window
2.
Perform the following as needed:
•
To resize the window, drag one of the resizing handles on the window border until the window is the desired size. The mouse pointer changes to a double arrow symbol, showing which direction the border can be moved.
•
To size the window to fit the entire display array, right-click the window and select
Full Screen
from the drop-down menu.
To move the window, click the window and drag it to a new location. The mouse pointer changes to two crossed arrows while hovering over the selected window.
With the layout grid turned on, window borders automatically align or snap to the grid lines.
You can temporarily disable this feature by holding down the <Shift> key on your keyboard while moving or resizing the window.
If necessary, you can hide the layout grid or change its spacing (see “
” on page 55).
Quantum Control Software • Creating a Project 47
Using the Window Properties toolbar
If you need to position or resize a window with pixel accuracy, you can use the Window
Properties toolbar, as follows:
1.
If the Window Properties toolbar is not currently displayed, select
Window Properties
Toolbar
from the
View
menu. A check mark appears in front of the menu option and the following toolbar is displayed:
Figure 31. Window Properties Toolbar
2.
In the virtual display area, click on the window to be adjusted.
3.
On the Window Properties toolbar, click the
H Position
and
V Position Arrows
to adjust the window position, or enter positive or negative pixel values in the
H Position
and
Y Position
fields and press <Enter> on your keyboard.
4.
Click the
Width
and
Height Arrows
to adjust the window size, or enter pixel values in the
Width
and
Height
fields and press <Enter> on your keyboard.
Using the Window Size & Position dialog box
If you need to position or resize a window with pixel accuracy, you can use the Window
Size & Position dialog box.
1.
Right-click a window in the virtual display area of the currently selected scene and select
Adjust Position and Size
from the drop-down menu. The Window Size & Position dialog box opens.
Figure 32.
Window Size & Position Dialog Box
2.
Set the
Variable aspect ratio
check box as needed.
•
Cleared — The vertical and horizontal sizes are locked together. The viewport maintains the aspect ratio of the original source.
•
Selected — The vertical and horizontal size can be adjusted independently.
3.
Click the
Position Arrows
to adjust the window position or enter pixel values in the
X
(left edge) and
Y
(top edge) fields.
4.
Click the
Width and Height Arrows
to adjust the overall window size or enter pixel values in the
W
(width) and
H
(height) fields.
Quantum Control Software • Creating a Project 48
5.
To set the actual source element to a specific size (rather than the overall window size), click the
Size Arrows
to make the necessary adjustments.
Width and height values in the Source Window Size section show the size of the source, allowing for the width of any border or title text (see figure 33).
Figure 33. Example of Window Sizing
6.
Click
Apply
to update the display with the new settings and leave the dialog box open.
Click
OK
to save the new settings and close the dialog or click
Cancel
to keep the existing settings.
Selecting the Window Style (Quantum Elite Models Only)
NOTE: The Quantum Connect Control Software does not support the use of window styles.
Using the Quantum Elite, you can give each window a text label to identify the source on the target display and a colored border if desired. Two types of text labels can be applied to a window:
• Overlay text — Text is placed over the source.
•
Title text — Text is placed above or below the source on a colored background.
The appearance of window text and borders is defined by a style. A style specifies the font,
size, color, and position of label text, as well as border width and color.
next page shows examples of different window styles.
By default, if a style that adds a border or title text is applied to a window, the overall window size does not increase. The window source is scaled down to allow the border or title text to fit within the same overall window size.
If you want the source to remain a specific size, manually set it to the required size using the Window Position dialog (see “
information).
NOTE: Window styles are defined in an XML file called ESQuantumConfig.xml. To change or add to the default styles provided in this version of the Quantum
Control Software, you can edit the parameters of this file (see “
” on page 81 in the “Reference Information” section).
Quantum Control Software • Creating a Project 49
Fig_Window Styles examples
Figure 34. Examples of Different Window Styles
Changing the window style
NOTE: Only the size, font, and position of the label text and the size of the window border are reflected on the virtual display. The colors of the text and border and the actual label content can be viewed only on the actual display.
To change the window style:
1.
In the window palette or in the virtual display area of the currently selected scene, select a window.
2.
Right-click the window and select
Window Properties
from the drop-down menu. The
Set Window Properties dialog opens.
Quantum Control Software • Creating a Project 50
3.
Select the
Window Styles
tab and choose a style from the Styles list:
Figure 35. Window Styles Tab
The Title Text Preview and Overlay Text Preview sections of this tab show the appearance of text for the selected style. Selecting
None
produces a plain source window with no border or title text.
NOTE: Only the size, font, and position of the label text and the size of the window border are reflected on the virtual display. The colors of the text and border can be viewed only in the Preview section of the
Window Styles
tab and on the actual display.
Changing the window text
To change the text content of the window label:
1.
In the window palette or in the virtual display area of the currently selected scene, select a window.
2.
Right-click the window and select
Window Properties
from the drop-down menu.
The Set Window Properties dialog opens.
3.
Select the
Window Text
tab and enter the desired text in the
Title Text
and
Overlay
Text
fields.
NOTE: If the
Title Text
field is empty, the source name is displayed as the title text. If the
Overlay Text
field is empty, no overlay text is displayed.
Quantum Control Software • Creating a Project 51
Figure 36. Window Text Tab
NOTE: The content of the text labels and overlays can be viewed only on the actual display.
4.
When finished entering properties on both tabs, click
OK
to close the window and implement your changes.
Changing the Zoom Properties
By default, a window that contains a source displays the entire source frame. The source is automatically scaled to fit within the window. However, if needed, you can zoom into any part of the source frame, such as to exclude unwanted or irrelevant material.
The portion of the image that you can zoom into is called a “viewport” (see
on the next page). A viewport can:
• Be as small as 6 percent of the active source frame.
• Have the same aspect ratio as the source or be stretched in either the horizontal or vertical direction.
• Be positioned (or panned) to view any part of the source frame.
Regardless of the size, shape, or position of the viewport, the portion of the source image that it contains fills the entire window (see
The number of viewported windows that can be present within one scene is dependent on source types as well as the size and shape of the windows.
NOTE: Zooming in on part of a source only enlarges the image detail that is already present in the source signal. If the image detail is not of good quality, zooming in does not increase the level of detail.
Quantum Control Software • Creating a Project 52
Fig_Standard and stretched viewport
a.
An example of a standard viewport that preserves the aspect ratio of the original source:
Original Source
Viewported Source
Figure 37a. Standard Viewport b.
An example of using a stretched viewport. Note that if the window does not have the same aspect ratio as the original source, the viewported image is compressed or stretched to fit the window. To retain the aspect ratio of the viewport, the window needs to be the same shape as the viewport.
Original Source
Viewported Source
Figure 37b.
Stretched Viewport
Quantum Control Software • Creating a Project 53
Figure 37. Viewport views
To change the viewport:
1.
Right-click the window in the virtual display area and select
Zoom Properties
from the drop-down menu. The Source Properties dialog opens.
Figure 38.
Source Properties Dialog Box
2.
Set the
Variable aspect ratio
check box as needed.
•
•
Cleared — The vertical and horizontal zoom percentages are locked together. The viewport maintains the aspect ratio of the original source.
Selected — The vertical and horizontal zoom percentages can be adjusted independently.
3.
Select fine or coarse adjustment by clicking the appropriate radio button (
Fine
or
Coarse
).
4.
Click the
Zoom/Stretch Arrows
to change the size of the viewport
- or -
Click and drag the handles of the viewport area to adjust the size.
To quickly return the Zoom and Stretch settings back to 100 percent (no viewport), click
Reset
.
5.
Click the
Pan Arrows
to change the position of the viewport
- or -
Click and drag the viewport area to the desired position.
The target display updates in real time as you make changes to the zoom and pan settings.
6.
Click
OK
to accept the new viewport settings or click
Cancel
to retain the previous settings.
Changing the Layer of a Window
The layer of a window determines whether it appears in front of or behind other windows.
Only one window can exist on a layer. A layer is also known as a Z order or priority.
Layers are identified by a number and the higher the number, the further forward the window. For example, a window on layer 3 appears in front of a window on layer 2, but behind a window on layer 4.
To see the current layer number of a window, hover over the window in the window palette.
A pop-up opens showing the window number, its current layer, and source type.
NOTE: The maximum number of windows allowed within a scene is dependant on the Quantum processor hardware. The maximum is 128 windows per output card (see the Quantum User Guide for more information).
Quantum Control Software • Creating a Project 54
To change the layer:
1.
Select a window in the window palette or in the virtual display area of the currently selected scene.
2.
Using the Window Properties toolbar, click one of the following buttons to change the layer of the window. You can also use the
Window
menu to change the layer.
Buttons and Menu Options Window Movement
Send backward by one layer.
Click
- or -
From the
Window
menu, select
Send Back
.
Bring forward by one layer.
Click
- or -
From the
Window
menu, select
Bring Forward
.
Send to the back of all layers
(such as layer 1).
Click
- or -
From the
Window
menu, select
Send to Back
.
Bring to the front of all layers.
Click
- or -
From the
Window
menu, select
Bring to Front
.
Changing the Virtual Display Properties
Various properties of the virtual display area can be altered based on personal preference or to assist in creating scenes in the Scene Design workspace. Most of these properties can be
changed using the Virtual Display Properties toolbar (see
on page 39).
Layout grid
The layout grid in the Scene Design workspace assists you in accurately placing windows on the target display. When the grid is visible, the borders of all windows snap to the grid.
NOTE: When the grid is hidden, the snap to grid feature is disabled.
You can change the following grid properties:
•
To show the grid:
Click the
- or -
button
From the
Grid
menu, select
Snap Grid
. A check mark appears on the menu in front of the option. This option is listed when no grid is visible.
Quantum Control Software • Creating a Project 55
•
To hide the grid:
Click the button
- or -
On the
Grid
menu, deselect
Snap Grid
.
•
To temporarily disable the snap to grid feature:
Hold down the <Shift> key on your keyboard while placing or resizing the window.
You can change the number of vertical and horizontal lines in the layout grid.
•
To increase the number of grid lines:
Click the button
- or -
Press the <Page Down> key on your keyboard.
•
To decrease the number of grid lines:
Click the
- or -
button
Press the <Page Up> key on your keyboard.
Virtual display zoom
You can zoom in on the virtual display area to assist with accurately placing windows or you can zoom out to see more of the target display.
•
To zoom in on the display:
Click the
- or -
button
From the
View
menu, select
Zoom In
- or -
Press the <+> key on your keyboard.
•
To zoom out of the display:
Click the
- or -
button
From the
View
menu, select
Zoom Out
- or -
Press the <-> key on your keyboard.
NOTE: Zooming in on or out of the virtual display does not affect the content of the real display.
Quantum Control Software • Creating a Project 56
Background color
In the virtual display area, you can change the color of the background and the virtual display itself.
NOTE: Changing the color of the virtual display has no effect on the content of the real display.
To change the background or virtual display color:
1.
Right-click anywhere in the layout area (but not on a window) of the Scene Design workspace and select either
Change Background Color
or
Change Virtual Display
Color
from the drop-down menu. The Color dialog box opens.
2.
Select a predefined or newly defined color.
3.
Click
OK
.
Quantum Control Software • Creating a Project 57
Viewing a Project
This section describes the Scene Control task and procedures for setting views of scenes in a project. Topics that are covered include:
•
•
Using the Scene Control
The Scene Control task lets you recall specific scenes in your project by clicking a scene control button on the computer screen. The layout and design of the buttons can be customized to suit the end user.
To access the Scene Control:
1.
Click the
Scene Control
button on the taskbar.
The Scene Control workspace and Views toolbar open.
2.
If the Views toolbar does not open, select its name from the
Views
menu.
Run View and Design View
There are two modes for viewing the Scene Control workspace:
• Run view
• Design view
To change modes, click the
Toggle Design/Run Modes
button on the Views toolbar.
Run view
In run view mode, the
Scene Selection
buttons are active. To recall a scene, click the appropriate
Scene Selection
button.
Here is an example of the Scene Control workspace in run view:
Figure 39.
Scene Control Workspace in Run View
Quantum Control Software • Viewing a Project 58
Design view
In design view mode, you can customize the layout and design of the
Scene Selection
buttons. To assist with button sizing and positioning, a layout grid is displayed.
Here is an example of the Scene Control workspace in design view:
Figure 40. Scene Control Workspace in Design View
Full Screen Mode
The Scene Control task can also be operated in full screen mode, in which only the workspace area, which contains the
Scene Selection
buttons, is visible.
When full screen mode is active, the Scene Control automatically switches to run view and access to all setup tasks is disabled. This mode is useful when the Quantum Control
Software will be controlled via a touch screen.
• To activate full screen mode from the Scene Control task, click the
Views toolbar.
• To return to normal screen mode, press the <Esc> key on your keyboard.
button on the
Starting up in full screen mode
The Quantum Control Software can also open directly to full screen mode at startup. To do this, create a Windows shortcut and specify a “switch” on the command line.
To start the Quantum Control Software in full screen mode:
1.
Minimize (or close) the Quantum Control Software and any other Windows applications so that you can see the desktop.
2.
Create a new shortcut by right-clicking the desktop and selecting
New > Shortcut
from the drop-down menu. The Create Shortcut dialog box opens.
3.
Enter the command line. You can enter the path to the program or locate it by clicking the
Browse
button. In a typical installation, the command line is
C:\Program Files\Extron\Quantum Elite\Quantum Elite.exe
- or -
C:\Program Files\Extron\Quantum Connect\Quantum Connect.exe
.
4.
Select the mode in which to open the application by adding one of the following to the command that you entered in step 3:
•
•
For user mode: Add a space followed by
-u
to the end of the command line.
For administrator mode: Add a space followed by
-f
at the end of the command line.
5.
Click
Next
.
Quantum Control Software • Viewing a Project 59
6.
Enter the name for the shortcut or accept the default name and click
Finish
.
7.
If you want the new shortcut to execute when the operating system starts, copy or move the shortcut to the Windows Startup folder. See the Windows Help system for more information on how to do this.
Creating a Default Layout
You can have the Quantum Control Software create a default layout, comprised of a button for each scene in your project. Generally, this function is used to create a new layout and customize the layout as needed. Any customized settings that you have already created are lost by using this function. To create a default layout:
1.
Ensure that the Scene Control workspace is in Design View (the layout grid is visible).
2.
Click the button on the Views toolbar. A Warning dialog box opens with a reminder that any existing layout settings will be lost if you proceed.
3.
In the Warning dialog box, click
Yes
to create a default layout or
No
to retain the existing one.
Customizing the Layout
Changing background properties
You can set the background of the Scene Control workspace to be a solid color or a bitmap image. To change the background:
1.
Ensure that the Scene Control workspace is in Design View (with the layout grid visible).
2.
Right-click anywhere on the workspace background (but not on a
Scene Selection
button). The Background Properties dialog opens.
Figure 41.
Background Properties Dialog Box
3.
Apply a solid color or a bitmap image.
•
To apply a solid color: a.
In the Background Properties dialog, click
Colour
. The Color dialog opens.
b.
Select a predefined color from the Basic Colors palette or define a custom color.
c.
Click
OK
. This returns you to the Background Properties dialog.
d.
Click
OK
on the Background Properties dialog to apply the chosen color.
Quantum Control Software • Viewing a Project 60
•
To apply a bitmap image: a.
In the Background Properties dialog, click
Bitmap Manager
. The Bitmap
Manager dialog opens.
b.
In the Available Bitmaps list, select an image name. If there are no bitmaps listed
c.
Click
OK
. This returns you to the Background Properties dialog.
d.
Click
OK
on the Background Properties dialog to apply the chosen image.
Moving and resizing a button
1.
Ensure that the Scene Control workspace is in Design View (with the layout grid visible).
2.
Click a
Scene Selection
button. It is highlighted with a dotted outline and resizing handles.
Figure 42. Selecting a Scene Selection Button
3.
Move and resize the button as needed.
•
•
To resize the button, position the mouse pointer over one of the resizing handles and drag the button border to the desired position. The mouse pointer changes to a double arrow symbol, showing which direction the border can be moved.
To move the button, position the mouse pointer within the button and drag the button to a new location. The mouse pointer changes to a crossed arrow symbol.
By default, the button borders snap to the layout grid. You can temporarily disable grid snap by holding down the <Shift> key on your keyboard while moving or resizing the button.
Changing the properties of a button
You can set the button background to be a solid color or bitmap image. You can also change the text displayed on the button, including the font style, size, and color.
To open the Change Button Properties dialog:
1.
Ensure that the Scene Control workspace is in Design View (with the layout grid visible).
2.
Right-click the
Scene Selection
button. The Change Button Properties window opens.
Figure 43. Change Button Properties Dialog Box
Quantum Control Software • Viewing a Project 61
To change the text and font displayed on the button:
1.
In the
Button Text
field of the Change Button Properties dialog, enter the desired text.
NOTE: When the button is first created, the button text is copied from the scene title. Any subsequent change to the scene title does not update the text.
2.
Click
Font
to change the size, style, or color of the font. The Font dialog opens.
3.
Change the font settings as desired.
4.
Click
OK
. This returns you to the Change Button Properties dialog.
5.
Click
OK
to apply the new text and font settings.
To apply a solid color to the button:
1.
In the Change Button Properties dialog, click
Color
. The Color dialog opens.
2.
Select a predefined color from the Basic Colors palette or define a custom color.
3.
Click
OK
. This returns you to the Change Button Properties dialog.
4.
Click
OK
to apply the selected color.
To apply a bitmap image to the button:
1.
In the Change Button Properties dialog, click
Bitmap Manager
. The Bitmap Manager dialog opens.
2.
In the Available Bitmaps list, select an image name. If there are no bitmaps listed or to
3.
Click
OK
. This returns you to the Change Button Properties dialog.
4.
Click
OK
to apply the selected image.
TIPS: • The edge color of a button is determined by the color applied to the entire button and remains visible when an image is used.
• To improve the appearance of the button, first apply a color to the button that matches the color of the image, then apply the image.
If you want to hide the button during Run View, select the
Hide?
check box in the Change
Button Properties dialog box.
Changing the properties of multiple buttons
You can change certain properties (such as color and font size) of more than one button simultaneously; however, you cannot move or resize several buttons at the same time. To simultaneously change the properties of multiple buttons:
1.
Ensure that the Scene Control workspace is in Design View (with the layout grid visible).
2.
In the workspace, ensure that the mouse pointer is not over a
Scene Selection
button, then click and drag to draw a rectangle around the buttons you want to change. When you release the mouse button, all
Scene Selection
buttons within the rectangle are selected (with resizing handles).
3.
Right-click on a button, if you want to copy the properties from that button
- or -
Right-click anywhere else in the workspace, if you want to obtain the default properties.
The Change Button Properties dialog opens and Multiple selection is shown in the preview section.
Quantum Control Software • Viewing a Project 62
4.
In the Change Button Properties dialog, make the necessary modifications to the font color, font typeface, button color and image.
NOTE: You cannot change the button text when selecting multiple buttons.
5.
In the Change Button Properties dialog, click
OK
to apply the new properties to all buttons in the selection.
Using the Bitmap Manager
Clicking
Bitmap Manager
in either the Background Properties dialog or the Change Button
Properties dialog opens the Bitmap Manager dialog.
Figure 44.
Bitmap Manager Dialog Box
Bitmaps (BMP files) that are applied to the buttons or background of the Scene Control workspace are not saved with the project file. Instead, these files are copied to a separate folder on the hard drive from which the Quantum Control Software accesses them.
NOTE: If you copy a project from one computer to another, you must remember to copy the bitmaps as well.
Any missing bitmaps are indicated on the appropriate button or background with a red X on a blue background as shown below.
Figure 45.
Missing Bitmap
To change the bitmap folder:
1.
In the
Bitmap Folder
field of the Bitmap Manager dialog, click
Browse
. The Browse for
Folder dialog opens.
2.
Select the appropriate folder.
3.
Click
OK
.
To select an existing bitmap:
1.
In the Available Bitmaps list of the Bitmap Manager dialog, select the appropriate file.
2.
Click
OK
.
Quantum Control Software • Viewing a Project 63
Adding, removing, or restoring a bitmap
To add a new bitmap:
1.
In the Bitmap Manager dialog, click
Add Bitmap
. The Open dialog appears.
2.
Locate the desired bitmap (BMP) file.
3.
Click
OK
. The bitmap file is copied to the directory specified in the
Bitmap Folder
field and appears on the Available Bitmaps list.
You can also copy files directly to the Bitmap folder using Windows Explorer. However, you need to close the Bitmap Manager dialog and reopen it to update the Available Bitmaps list.
When the Quantum Control Software is first installed, the default location for storing bitmaps is:
C:\Program Files ( Program Files (x86) for Windows 7) \Extron\Quantum Elite\
Bitmaps
- or -
C:\Program Files
(
Program Files (x86)
for Windows 7)
\Extron\Quantum Connect\
Bitmaps
.
To remove a bitmap:
1.
From the Available Bitmaps list of the Bitmap Manager dialog, select the file to be deleted.
2.
Click
Remove Bitmap
.
If the file is currently in use, a Warning dialog box opens asking whether to delete the file. Click
Yes
to proceed.
The file is deleted from the list and the bitmap folder. If the bitmap was in use by any buttons, those buttons now display a red X on a blue background (see
previous page).
To restore a deleted bitmap:
•
Follow the instructions for adding a new bitmap (see “
If the file name of the restored bitmap is the same as the missing bitmap, the image is restored to the appropriate button or background.
- or -
• Copy the missing file to the bitmap folder using Windows Explorer. You must restart the
Quantum Control Software to fully restore the bitmap image to the appropriate button or background.
Using Auto Play
When using the Auto Play function, the Quantum Control Software displays each scene for a specified period, then switches to the next scene. The period of time that a scene is displayed can be different for each scene.
When the project starts, it plays continuously until it is stopped. When the last scene is reached, Auto Play cycles back to the first scene.
To use Auto Play, click the
Scene Design
button on the taskbar to open the Scene Design task. The Scene Design workspace opens.
The main features and toolbars associated with the Scene Design workspace are shown in
on page 39.
Quantum Control Software • Viewing a Project 64
Changing the Order of Scenes
In an Auto Play project, scenes are recalled in the order that they appear in the scene list on the Scene Design workspace.
To move a scene on the scene list, drag and drop the scene title to a new position in the list
(see “
” on page 39).
Changing the Display Time for a Scene
Using the Scene Properties dialog, you can choose whether or not a scene is included in an
Auto Play project and the length of time that it is displayed. To change the display time:
1.
Click the
Scene Design
button on the taskbar. The Scene Design workspace opens (see
2.
For the currently selected scene in the scene list, click the toolbar
- or -
For any other scene, right-click a scene title in the scene list.
button on the Scene
The Scene Properties dialog opens. Ensure that the
Properties
tab is selected (see
).
3.
Modify the
Auto Play Delay (mSec)
setting, the
Include Scene in Autoplay
setting, and other settings as needed. The value in the
Auto Play Delay (mSec)
field is the amount of time that the scene is displayed in a project. The
Include Scene in
AutoPlay
check box, if selected, includes the scene in an Auto Play project.
4.
Click
OK
.
Starting and Stopping the Project
To start (play) the project:
1.
Click the
Scene Design
button on the taskbar.
The Scene Design workspace opens (see
).
2.
Click the button on the Scene Control toolbar. The Autoplay mode dialog box opens while Auto Play is active:
Figure 46. Autoplay Mode Dialog Box
The project plays continuously until it is stopped. When the project reaches the last scene,
Auto Play returns to the first scene.
To stop the project:
Click the button on the Scene Control toolbar.
Quantum Control Software • Viewing a Project 65
Changing the Playback Speed
When using Auto Play, the duration of displaying each scene is controlled by the Auto
Play Delay setting in the Scene Properties dialog (see “
Changing the Display Time for a
” on the previous page). However, it is possible to speed up or slow down the rate of
display across the entire project.
To change the playback speed:
Use the following buttons on the Scene Properties toolbar in the Scene Design task:
Button Function
Increases playback speed. Each click decreases the normal delay time* of each scene by 10 percent, thus increasing playback speed.
Decreases the playback speed. Each click increases the normal delay time* of each scene by 10 percent, thus decreasing the playback speed.
*The normal delay time is defined by the Auto Play delay value on the Scene Properties screen.
The current Auto Play time adjustment is displayed on the status bar, with the normal speed being 100 percent. For example:
Figure 47. Scene Delay Information on the Status Bar
Quantum Control Software • Viewing a Project 66
Serial Commands
This section describes the format of the serial data strings that can be transmitted or received by the Quantum Control Software. Topics include:
•
•
•
Control of External Devices
To enable the control of external devices, those devices need to be connected to the Data Tx output of the computer serial (RS-232) port.
The serial ports are usually identified as COM
n
, where
n
is a number from 1 through 4 (for example, COM2). You must ensure that the appropriate serial port is configured correctly by
following the instructions in “
Serial data strings can be included within scenes (see “
a scene, three strings can be transmitted:
• Pre Scene Commands — Commands that are performed as soon as the scene is selected but not yet fully displayed.
• Post Scene Commands — Commands that are performed when the scene display is fully complete.
• Exit Scene Commands — Commands that are performed when another scene is selected but before the pre-scene commands of the new scene.
These commands can be used to control external source switchers or other RS-232 controllable devices.
Quantum Control Software • Serial Commands 67
Format of External Control Strings
The exact content of the serial data string depends on the device you are controlling. See the device user guide for information on supported commands.
A serial data string can comprise of ASCII text, hexadecimal data, and control characters.
Pauses can also be inserted as necessary to adjust the timing of the messages (see the chart below).
Data String
Text characters using the computer keyboard
A caret (
^
) followed by the control character
Example:
^M
effectively sends a “carriage return.” For letters, use only uppercase characters.
The hex pair preceded by a caret (
^
) and an “at” sign (
@
)
Example:
^@4B^@24
transmits hex 4B and hex 24 (ASCII characters
K
and
$
)
A caret (
^
) followed by a comma. This delays transmission of subsequent characters in the string by 100 milliseconds. Pauses can be stacked to create longer delays.
Example:
^,^,^,^,^,
gives a delay of 500 milliseconds
(0.5 seconds).
Transmitted
Information
Text Character
Control Character
Hex Data
A Pause
Examples of external control strings
Example 1:
AUXB12^M
Transmits AUXB12 out of the serial port and terminates with a
^M
(carriage return).
Example 2:
^@C0^@00^@02^@00^@15^,^,^,2!^C
Transmits the hex characters C0 00 02 00 15, pauses for 300 milliseconds, and then sends the ASCII character
2!
followed by a
^C
(break).
NOTES: • Most devices expect some kind of termination character at the end of a control string.
^C
(break) or
^M
(carriage return) are used most frequently; however, this is dependant on the hardware you are controlling. There is no standard for termination characters.
• Any spaces entered within the data string are transmitted just like any other character. You should, therefore, avoid entering or leaving spaces in a data string, unless they are specifically required by the receiving device.
Quantum Control Software • Serial Commands 68
Remote Control of a Project
Remote control of a project is achieved by sending R-type messages to the Data Rx input on one of the serial (RS-232) ports of the computer.
Alternatively, R-type messages can be created as simple ASCII text strings and transmitted using suitable software, such as a terminal emulation program or a control system.
You can use the external control capability of a project. See “
on the previous page for information about remotely controlling another project running on a different computer.
R-type Message Format
The standard R-type message structure is shown below with examples in ASCII format, hexadecimal format, and mixed hex and ASCII format (see the
page 77 for reference).
A command string is constructed in the following format:
SOH R
Data
STX
Command
ETB ETX
Portions of the command string are defined as follows:
SOH
R
(Start of Header) In hex, this is
01
. In ASCII, this is
^A
.
This portion of the command string signifies that the message is an R-Type command.
Data
STX
Command
ETB
ETX
This portion consists of the information to be executed. This information is optional and is only required if the specific remote control command requires additional information, such as a project name, to properly execute the command.
(Start of Transmission) In hex, this is 02 . In ASCII, this is ^B .
This portion contains the remote command type.
(End of Block) In hex, this is
17
. In ASCII, this is
^W
.
(End of Transmission) In hex, this is 03 . In ASCII, this is ^C .
The contents of the portions denoted by
Data
and
Command
vary according to the required function and can be determined from the
string are denoted in brackets.
NOTE: The spaces between characters are included for clarity only and must not appear in the transmitted message. The only permitted spaces within a string are in scene names.
The following example is a remote control string in ASCII format. This example runs a scene with the name “ATTRACT”:
^A R ATTRACT ^B 07 ^W ^C
• The hex version of the above command string is:
[01][52][41][54][54][52][41][43][54][02][30][37][17][03]
• A more common approach (compared to creating a string entirely in hex pairs or in
ASCII), is to mix hex and ASCII data. This makes the string more readable. The mixed version of the above command string is:
[01] R ATTRACT [02] 07 [17] [03]
Quantum Control Software • Serial Commands 69
Command Symbol Definitions
X!
= Scene location in list (1 to 999)
X@
= Scene name (ASCII, case-sensitive)
X#
= Window number (0000 to 0998, zero-based, leading zeros required)
Example: Window 25 = 0024
X$
= Zoom percentage (000 to 999, leading zeros required)
000 = No zoom
500 = Zoom into 50 percent of image
X%
= Pan horizontal location (000 to 999, leading zeros required)
000 = Left-most edge of input video
500 = Middle of image horizontally
X^
= Pan vertical location (000 to 999, leading zeros required)
000 = Top-most edge of input video
500 = Middle of image vertically
X&
= Window horizontal position (-9999 to 99999, leading zeros required)
-0500 = 500 pixels off screen to the left
01920 = 1920 pixels to the right of the left-most border
X*
= Window vertical position (-9999 to 99999, leading zeros required)
-0500 = 500 pixels above the top edge of the screen
01080 = 1080 pixels to below the top border
X(
= Window horizontal size (00000 to 99999, leading zeros required)
00400 = 400 pixels wide
X1)
= Window vertical size (00000 to 99999, leading zeros required)
00300 = 300 pixels tall
X1!
= Input source name (ASCII, case-sensitive)
X1@
= Window style name (ASCII, case-sensitive)
X1#
= Border or overlay onscreen text (ASCII, case-sensitive)
X1$
= Merge scene name (ASCII, case-sensitive)
X1%
= Window layer number (0 to 999)
X1^
= File location including the full directory path.
Example: C:\Files\TestProject
Quantum Control Software • Serial Commands 70
Command Table
Command ASCII Description
Recall Scene
Recall by list position
Example:
Recall by scene name
Example:
Recall next scene
Recall previous scene
Window Source
Select input
[01] R X! [02] 05 [17] [03]
[01] R04 [02] 05 [17] [03]
[01] R X@ [02] 07 [17] [03]
[01] R PRESET 2 [02] 07 [17] [03]
[01] R [02] 0n [17] [03]
[01] R [02] 0p [17] [03]
Recalls scene number X! according to the scene list.
Recalls the fourth scene in the list in the Scene Design task.
Recalls scene X@.
Recalls scene named “PRESET 2.”
Recalls next scene in the list.
Recalls previous scene in the list.
Example:
Select input in named scene
[01] R X# X1! [02] 36 [17] [03]
[01] R 0004 Laptop Input [02] 36 [17]
[03]
[01] R X@,X#,X1! [02] 52 [17] [03]
Selects input X1! to be shown in window X#.
Sets window 5 to display source named “Laptop Input.”
Routes input X1! to window X# in scene X@.
NOTE: If you are using merge scenes, X@ must be remerged for the change to occur.
Autorun Controls
Begin from 1st scene
Begin from current scene
Increase autorun speed
Decrease autorun speed
[01] R [02] 0= [17] [03]
[01] R [02] 0> [17] [03]
[01] R [02] 0+ [17] [03]
[01] R [02] 0- [17] [03]
Begins the autorun sequence with first scene in the list.
Begins the autorun sequence from currently displayed scene.
Increases the duration by 10 percent for each scene to be displayed.
Decreases the duration by 10 percent for each scene to be displayed.
Halts the autorun sequence.
Stop autorun sequence
Window Visibility
Hide Window
Example:
Hide Multiple Windows
[01] R [02] 0< [17] [03]
[01] R X# 0 [02] 33 [17] [03]
[01] R 00050 [02] 33 [17] [03]
[01] R X@,X#,X#,0 [02] 63 [17] [03]
Sets window X# to be hidden.
Sets window 6 to be hidden
Sets window X# through X# in scene
X@ to be hidden.
NOTE: If you are using merge scenes, X@ must be remerged for the change to occur.
Show Window
Example:
Show Multiple Windows
[01] R X# 1 [02] 33 [17] [03]
[01] R 00051 [02] 33 [17] [03]
[01] R X@,X#,X#,1 [02] 63 [17] [03]
Sets window X# to be shown.
Sets window 6 to be shown.
Sets window X# through X# in scene
X@ to be shown.
NOTE: If you are using merge scenes, X@ must be remerged for the change to occur.
NOTE: X! = Scene number
X@ = Scene name
X# = Window number
X1! = Input source name
Scene location in list (1 to 999)
ASCII, case-sensitive
0000 to 0998, zero-based, leading zeros required
ASCII, case-sensitive
Quantum Control Software • Serial Commands 71
Command ASCII Description
Window Size and Position
Set size and position
Example:
Set parameters in named scene
[01] R X# X& X* X( X1) [02] 35 [17] [03] Sets window X# to position ( X&, X* ) and size X( by X1).
[01] R 0004 00300 00400 00800 00600 [02] 35 [17] [03]
Sets window 5 to position (300, 400) and size 800x600.
[01] R X@,X# X& X* X( X1) [02] 57 [17] [03]
Sets window X# in scene X@ to position
( X&, X* ) and size X( by X1).
NOTE: If you are using merge scenes, X@ must be remerged for the change to occur.
Window Priority
Bring window to front [01] R X@,X#,1 [02] 78 [17] [03]
Send window to back
Example:
Bring window forward
Send window backward
Example:
[01] R X@,X#,0 [02] 78 [17] [03]
[01] R PRESET
2,0004,1 [02] 78 [17] [03]
[01] R X@,X#,X1%, 1 [02] 79 [17] [03]
[01] R X@,X#,X1%, 0 [02] 79 [17] [03]
[01] R PRESET
2,0004,3,0 [02] 79 [17] [03]
Brings window X# to be in front of all windows.
Sends window X# behind all windows.
Sets window 5 in scene “PRESET 2” to be in front.
Brings window X# forward X1% layers.
Sends window X# backward X1% layers.
Sends window 5 in scene “PRESET 2” backward 3 layers.
Zoom and Pan
Set zoom and pan
Example 1:
Example 2:
[01] R X# X$ X% X^ [02] 34 [17] [03]
[01] R 0004 500 000 000 [02] 34 [17] [03]
Sets window X# to have a zoom of X$ and pan of X% and X^.
Sets window 5 to zoom in to
50 percent of the image and to display the top left section.
[01] R 0004 750 750 750 [02] 34 [17] [03]
Sets window 5 to zoom in to 25% of the image and to display the bottom right section.
NOTE: X! = Scene number
X@ = Scene name
X# = Window number
X$ = Zoom percentage
X% = Pan horizontal location
X^ = Pan vertical location
X& = Window horizontal position
X* = Window vertical position
X( = Window horizontal size
X1) = Window vertical size
X1% = Window layer number
Scene location in list (1 to 999)
ASCII, case-sensitive
0000 to 0998, zero-based, leading zeros required
000 to 999, leading zeros required
000 to 999, leading zeros required
000 to 999, leading zeros required
-9999 to 99999, leading zeros required
-9999 to 99999, leading zeros required
00000 to 99999, leading zeros required
00000 to 99999, leading zeros required
0 to 999
Quantum Control Software • Serial Commands 72
Command
Zoom and Pan (continued)
Set Parameters in named scene
ASCII Description
[01] R X@,X# X$ X% X^ [02] 58 [17] [03] Sets window X# in scene X@ to have a zoom of X$ and a pan of X% and X^.
NOTE: If you are using merge scenes, X@ must be remerged for the change to occur.
Coordinate system:
The horizontal and vertical pan settings allow you to position the upper left corner of the zoomed region on a 1000 x 1000 grid that represents the original image.
Window Style
Select style
Example:
Select style in named scene
[01] R X# X1@ [02] 37 [17] [03]
[01] R 0004 Arial 2 [02] 37 [17] [03]
[01] R X@,X#,X1@ [02] 53 [17] [03]
Sets window X# to use predefined style X1@.
Sets window 5 to use window style named “Arial 2.”
Sets window X# in scene X@ to use style X1@.
NOTE: If you are using merge scenes, X@ must be remerged for the change to occur.
Define border text
Example:
Set border text in named scene
[01] R X# X1# [02] 38 [17] [03]
[01] R 0004 Auxiliary
Input [02] 38 [17] [03]
[01] R X@,X#,X1# [02] 54 [17] [03]
Sets window X# to have border text which states X1#.
Sets window 5 to have border text stating “Auxiliary Input.”
Sets window X# in scene X@ to have border text X1#.
NOTE: If you are using merge scenes, X@ must be remerged for the change to occur.
Define overlay text
Example:
Set overlay text in named scene
[01] R X# X1# [02] 39 [17] [03]
Sets window X# to have overlay text stating X1#.
[01] R 0004 CONFIDENTIAL [02] 39 [17] [03]
[01] R X@,X#,X1# [02] 55 [17] [03]
Sets window 5 to have overlay text stating “CONFIDENTIAL.”
Sets window X# in scene X@ to have overlay text X1#.
NOTE: If you are using merge scenes, X@ must be remerged for the change to occur.
NOTE: X@ = Scene name
X# = Window number
X1@ = Window style name
X1# = Border or overlay onscreen text
ASCII, case-sensitive
0000 to 0998, zero-based, leading zeros required
ASCII, case-sensitive
ASCII, case-sensitive)
Quantum Control Software • Serial Commands 73
Command
Batch Execute Commands
Begin command collection
Execute collected commands
Example:
ASCII Description
[01] R [02] 41 [17] [03] All commands after this string will be collected but not executed.
[01] R [02] 42 [17] [03] Execute all commands issued between the Begin and Execute strings
[01] R [02] 41 [17] [03]
[01] R PRESET 2 [02] 07 [17] [03]
[01] R 0004 Laptop Input [02] 36 [17] [03]
[01] R 0004 CONFIDENTIAL [02] 38 [17] [03]
[01] R [02] 42 [17] [03]
Begin collecting commands. The following three commands would be executed simultaneously after the last line is sent:
•
Recall scene named “PRESET 2.”
•
Set window 5 to display source named
“Laptop Input.”
•
Set window 5 to have overlay text stating
“CONFIDENTIAL.”
Merge Scene Controls
Create merge scene
Add or remerge scene
Delete scene
Purge merge scene
[01] R X1$,,,1 [02] 51 [17] [03]
[01] R X1$,,X@,1 [02] 51 [17] [03]
[01] R X1$,X@,,1 [02] 51 [17] [03]
[01] R [02] 56 [17] [03]
[01] R X1$ ,,,1 [02] 51 [17] [03]
Save Current Project to File
Save current project
Example:
[01] R X1^ [02] 11 [17] [03]
[01] R C:\Files\
TestProject [02] 11 [17] [03]
Creates a new merged scene named
X1$.
Adds or remerges existing scene X@ to merge scene X1$.
Removes scene X@ from merge scene
X1$.
Removes all windows from the current merge scene.
Refreshes merge scene X1$ to have all windows removed.
Saves current project to X1^ (includes directory path).
Saves current project to C:\Files with a filename of “TestProject.”
NOTE: X@ = Scene name
X# = Window number
X1$ = Merge scene name
X1^ = File location
ASCII, case-sensitive
0000 to 0998, zero-based, leading zeros required
ASCII, case-sensitive
Includes the full directory path.
Quantum Control Software • Serial Commands 74
Examples of R-type Messages
The following examples of R-type messages assume that there are five scenes in the currently loaded project and that they appear in the scene list as:
•
Intro
•
Video
• Demo
• Conference
•
Finish
NOTE: The spaces between characters are included for clarity only and must not appear in the transmitted message.
To select the Conference scene by its name:
^AR Conference ^B 07 ^W^C
To select the Demo scene by its position in the scene list:
^AR 3 ^B 05 ^W^C
To select the next scene in the scene list:
^AR ^B 0n ^W^C
To start AutoPlay from the first scene (in this case, the Intro scene):
^AR ^B 0= ^W^C
To stop AutoPlay:
^AR ^B 0< ^W^C
To increase AutoPlay playback speed by 10 percent:
^AR ^B 0+ ^W^C
To hide or show window 7 in the current scene:
^AR 0006 0 ^B 33 ^W^C (hides the window)
^AR 0006 1 ^B 33 ^W^C (shows the window)
To set window 4 to the “Warning” style:
^AR 0003 Warning ^B 37 ^W^C
To set the overlay text of window 4 to read “Incident Reported”:
^AR 003 Incident Reported ^B 39 ^W^C
To set the viewport of window 5 to show a magnified area from the center of the source image:
^AR 0004 500 250 250 ^B 34 ^W^C
Merge scene commands ( 51 56 ) provide independent control of areas on a display wall that are driven from a Quantum processor or array of processors. This is useful for installations where more than one operator needs access to the display wall. See “
” on page 87 for more information about merge scene functions.
A merge scene allows sources on different areas of the display wall to be merged into the overall scene.
To create a merge scene called “Merge Scene”:
^AR Merge Scene,,,1 ^B 51 ^W^C
To add a scene called “Op 1 scene 1” in “Merge Scene”:
^AR Merge Scene,,Op1 scene 1,1 ^B 51 ^W^C
NOTE: “Op1 scene 1” must already be created in the Quantum Control Software.
Quantum Control Software • Serial Commands 75
To remove the “Op1 scene 1” scene and add the “Op1 scene 2” scene to the merge scene:
^AR Merge Scene,,Op1 scene 1,Op1 scene 2,1 ^B 51 ^W^C
To change the source that is applied to a certain window in a scene, two commands are sent:
^AR Op1 scene 2,0,New Source 1 ^B 52 ^W^C
(applies “New Source 1” source to window “0” in the “Op1 scene 2” scene)
^AR Merge Scene,,Op1 scene 2,1 ^B 51 ^W^C
scene)
(refreshes the merged
To change the window style, use command
53
and refresh the merge scene:
^AR Op1 scene 2,0, Arial 1 ^B 53 ^W^C
^AR Merge Scene,,Op1 scene 2,1 ^B 51 ^W^C
To change the border text on a window, use command 54 and refresh the merge scene:
^AR Op1 scene 2,0, Camera 15 ^B 54 ^W^C
^AR Merge Scene,,Op1 scene 2,1 ^B 51 ^W^C
To change the overlay text on a window, use command 55 and refresh the merge scene:
^AR Op1 scene 2,0, Camera 15 ^B 55 ^W^C
^AR Merge Scene,,Op1 scene 2,1 ^B 51 ^W^C
To remove all of the windows from the merge scene, use the Purge scene command
(
56
) and refresh the scene:
^AR ^B 56 ^W^C
^AR Merge Scene,,,1 ^B 51 ^W^C
Quantum Control Software • Serial Commands 76
Dec Hex ASCII
0
1
2
0
1
2
NULL
SOH
STX
5
6
3
4
7
8
9 9
10 A
7
8
5
6
3
4
ETX
EOT
ENQ
ACK
BEL
BS
HT
LF
11 B
12 C
13 D
14 E
15 F
16 10
17 11
18 12
19 13
20 14
DC3
DC4
21 15 NAK
22 16 SYN
23 17 ETB
24 18 CAN
25 19
26 1A
EM
SUB
SI
DLE
DC1
DC2
VT
FF
CR
SO
27 1B
28 1C
29 1D
30 1E
31 1F
ESC
FS
GS
RS
US
ASCII Character Chart
The ASCII character chart below is provided as a reference for creating your serial data strings.
^W
^X
^Y
^Z
^S
^T
^U
^V
^O
^P
^Q
^R
^K
^L
^M
^N
^[
^\
^]
^^
^_
^G
^H
^I
^J
^C
^D
^E
^F
CTRL
Key Dec Hex ASCII Dec Hex ASCII Dec Hex ASCII
^@
^A
^B
32
33
34
0x20 <SPACE>
0x21
0x22
!
“
64
65
66
0x40
0x41
0x42
@
A
B
96
97
98
0x60
0x61
0x62
` a b
35
36
37
38
39
40
41
42
0x23
0x24
0x25
0x26
0x27
0x28
0x29
0x2A
#
$
%
&
(
‘
)
*
67
68
69
70
71
72
73
74
0x43
0x44
0x45
0x46
0x47
0x48
0x49
0x4A
C
D
E
F
G
H
I
J
99
100
101
102
103
104
105
106
0x63
0x64
0x65
0x66
0x67
0x68
0x69
0x6A j i g h e f c d
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
63
0x2B
0x2C
0x2D
0x2E
0x2F
0x30
0x31
0x32
0x33
0x34
0x35
0x36
0x37
0x38
0x39
0x3A
59 0x3B
60 0x3C
61 0x3D
62 0x3E
0x3F
+
.
-
,
/
0
1
2
3
4
5
6
7
8
9
:
;
<
=
>
?
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91 0x5B
92 0x5C
93 0x5D
94 0x5E
95
0x4B
0x4C
0x4D
0x4E
0x4F
0x50
0x51
0x52
0x53
0x54
0x55
0x56
0x57
0x58
0x59
0x5A
0x5F
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
]
\
[
^
_
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
0x6B
0x6C
0x6D
0x6E
0x6F
0x70
0x71
0x72
0x73
0x74
0x75
0x76
0x77
0x78
0x79
0x7A
123 0x7B
124 0x7C
125 0x7D
126 0x7E
{
}
|
~
127 0x7F <DEL> y z w x u v s t q r o p m n l k
Quantum Control Software • Serial Commands 77
Access Control
This section describes access control that is incorporated in the Quantum Control Software, allowing different operators to gain access to different tasks. Topics that are covered include:
•
•
Enabling and Disabling Access Control
•
Login Procedure
The Quantum Control Software incorporates an access control system that allows different operators to have access to different tasks according to their needs and responsibilities. This feature helps to prevent end users from being able to make unauthorized changes to the setup of the Quantum Control system.
The following table lists the three available access levels and the tasks that are accessible to each level.
Access Level
Designer
X
User Task
Choose Display Processors
Choose Layout
Communications Setup
Set Up Sources
Scene Design
Scene Control
Administrator
X
X
X
X
X
X
X
X X
(See the note below.)
Remote Access Setup X
NOTE: When you log in as a User, the Scene Control task opens in full screen mode (run view only, not design view). To return to normal screen mode (such as to adjust the brightness setting), press the <Esc> key on the keyboard. To return to full screen mode, click the
Scene Control
button on the taskbar.
With the access control feature enabled, a Login dialog box opens each time you start the
Quantum Control Software (see
Quantum Control Software • Access Control 78
Fig_Login window
Figure 48. Login Dialog Box
To log in to the Quantum Control Software:
1.
From the
User
drop-down list, select the desired role.
2.
In the
Password
field, enter the required password for the chosen role.
3.
Click
OK
or press the <Enter> key on the keyboard to continue. The
Quantum Control Software splash screen appears for a few seconds, followed by the
main application window (see “
” on page 8).
NOTES:
• By default, the password for each operator role is the same as the user name.
For example, for the User role, the password is
User
.
• Passwords are case-sensitive.
Enabling and Disabling Access Control
Following a new installation of the Quantum Control Software, the access control system is disabled. Anyone using the application has access to all areas of functionality.
NOTE: Access control can be enabled by any user. However, after it has been enabled, it can only be disabled by an Administrator.
To enable access control:
From the
Access Control
menu, select
Enable Access Control
. Access control is enabled the next time you close and restart the Quantum Control Software.
To disable access control:
1.
Start the Quantum Control Software application and log in as an Administrator
(see “
” on page 78).
2.
From the
Access Control
menu, select
Disable Access Control
. Access control is disabled the next time that the Quantum Control Software is closed and restarted.
Quantum Control Software • Access Control 79
Changing Level Passwords
By default, the password for each access level is the same as the level name. For example, for the User level, the password is User .
NOTE: Passwords are case-sensitive. For example, if the password is
User
, entering user
or
USER
is not recognized.
It is recommended that the default passwords are changed as soon as possible after installation. A password can contain any standard keyboard letters, numbers, or symbols and can be any length.
Passwords can be changed only by an Administrator, following the login procedure.
To change a role password:
1.
Start the Quantum Control Software and log in as an Administrator.
2.
From the
Access Control
menu, select
Change Access Passwords
. The Change
Passwords dialog box opens.
Figure 49. Change Passwords Dialog Box
3.
From the
Role
drop-down list, select the appropriate operator role.
4.
The current password for that role appears in the
Password
field. Change the password as needed.
5.
Click
OK
to save the new password or click
Cancel
to retain the existing password. The new password takes effect the next time you close and restart the Quantum Control
Software.
Quantum Control Software • Access Control 80
Reference
Information
This section discusses how to apply window styles to source windows on a Quantum display by modifying the XML file installed with the Quantum Control Software. This section also explains merge scene functionality and how to assign IP addresses for your devices. Topics include:
•
•
•
Modifying Window Styles
Overview
The Quantum Control Software allows you to apply window styles to source windows on a
Quantum display. Styles specify the following features for source windows:
• Border of a specified color and width
• Title bar of a specified font, size, and color
• Text overlay of a specified font, size, and color
Title text displays on a solid background that is the same color as the border. Overlay text is placed on top of the source image and does not have a background.
NOTE: Although a window can have both overlay text and title text at the same time, typically only one of these is used.
Styles are defined by an XML file that is installed on the PC hard disk when you install the
Quantum Control Software. You can add new styles or modify existing styles by editing the
XML file.
NOTES:
• The XML file is a separate file and is not part of the project (CTP) file. Always keep a backup copy of the XML file. Any time you reinstall the Quantum
Control Software, the XML file is overwritten with the default version, and any changes that were made to the file are lost. Copying projects from one computer to another requires both the CTP and the XML files to be copied.
• After reinstalling the Quantum Control Software, always replace the default
XML file with your customized XML file before starting the Quantum
Control Software. Otherwise, if you start the application with a project file that references nonexistent styles, the missing styles are removed from all affected windows. If the project file is saved at this point, it is saved without the required styles. If you reinstall the correct XML file at this point, you must manually reapply the missing styles to each affected window in the project file.
Quantum Control Software • Reference Information 81
Locating and Opening the XML File
You can edit the XML file using Microsoft Notepad or a proprietary XML editor if available.
To edit the file using Notepad:
1.
From the desktop, click
Start > All Programs > Accessories > Notepad
. This opens the Notepad application.
2.
From the
File
menu, select
Open
. The Open dialog box is displayed.
3.
From the
Files of type
drop-down list, select
All Files
.
4.
Browse to and select the XML file. By default, the file is located in the following folder on the computer hard disk:
C:\Program Files\Extron\Quantum Elite\XML\ Quantum Source Types
- or -
C:\Program Files\Extron\Quantum Connect\XML\ Quantum Source Types
The file is called ESQuantumConfig.xml.
5.
Click
Open
.
The XML file looks similar to the following:
Figure 50.
ESQuantumConfig.xml File
NOTE: Before you make any changes to this file, it is strongly recommended that you create a backup copy. From the
File
menu, select
Save As
to open the Save As dialog and save a backup copy.
TIP: To make the text easier to read in Notepad, it is recommended that you turn off the
Wordwrap feature (via the
Format
menu).
In the file, scroll down to the
<WindowStyles>
(opening) tag. The lines of information between this tag and the
</WindowStyles>
(closing) tag define all of the styles that appear in the Quantum Control Software.
Quantum Control Software • Reference Information 82
Overview of the Style Tag
Each style is defined with a separate
<Style>
tag. For example, the tag for the default style is defined by:
<Style Id=”Default” Name=”Default Style”>
<Title Show=”1” Font=”Verdana” Size=”14” Bold=”1” HorizPosition=”Centre”
VertPosition=”Bottom” Colour=”153,204,255” Flash=”0”/>
<Overlay Show=”1” Font=”Verdana” Size=”14” Bold=”1” HorizPosition=”Left”
VertPosition=”Bottom” Colour=”153,204,255” Flash=”0”/>
<Border Show=”0” Colour=”51,51,51” Thickness=”2” Flash=”0”/>
</Style>
• In the
<Style Id=”Default” Name =”Default Style”>
line of the example:
Name is the name of the style as it will appear on the
Window Styles
tab of the
Window Properties dialog box in the Quantum Control Software.
Id
is a short name or reference for the style and identifies the style in RS-232 control messages.
• The
<Title>
tag defines the attributes of the title bar, including font style, size, and color:
<Title Show=”1” Font=”Verdana” Size=”14” Bold=”1”
HorizPosition=”Centre” VertPosition=”Bottom” Colour=”153,204,255”
Flash=”0”/>
• The <Overlay> tag defines the attributes of the border:
<Overlay Show=”1” Font=”Verdana” Size=”14” Bold=”1”
HorizPosition=”Left” VertPosition=”Bottom” Colour=”153,204,255”
Flash=”0”/>
• The
<Border>
tag defines the attributes of the border:
<Border Show=”0” Colour=”51,51,51” Thickness=”2” Flash=”0”/>
• The </style> tag is the closing tag.
Many of the attributes are common to each tag and are listed in the “
” table on the next page.
Quantum Control Software • Reference Information 83
Summary of style attributes
Attribute
Show
Font
Size
Bold
HorizPosition
VertPosition
Thickness
Colour
Flash
Function
Sets the text or border as visible or hidden.
The font name chosen from the fonts that are installed on the
Quantum processor
Values
• 0 = hidden
•
1
= visible
Default fonts are:
• Arial
• Verdana
Sets the size of the font. The larger the number, the bigger the text.
Sets the font weight.
Defines the horizontal alignment of the text.
• Microsoft Sans Serif
• Tahoma
Depends on display resolution and size. Typically, a value from
10 through 40 provides readable results.
•
0
= normal
• 1 = bold
• Left
Defines the vertical alignment of the text.
• Centre
• Right
• Top
• Centre
• Bottom
NOTE: Center alignment is not applicable to title text.
Defines the width of the border.
Width in pixels. Typically
1
through
10
are acceptable values.
Defines the color of the text or border using RGB colors.
Values between 0 and 255 :
•
0,0,0
= black
Defines whether the text or border is static or flashing.
•
255,255,255
= white
• 255,0,0 = red
•
0,255,0
= green
•
0,0,255
= blue
•
0
= static
•
1
= flashing
Quantum Control Software • Reference Information 84
Modifying an Existing Style
To modify an existing style:
1.
Edit the appropriate attributes as needed.
For example, to change the default style to use Arial font on the title bar with the text aligned to the left, change the attribute values shown in italics:
<Style Id=”Default” Name=”Default Style”>
<Title Show=”1” Font=”Arial” Size=”14” Bold=”1” HorizPosition=”Left”
VertPosition=”Bottom” Colour=”153,204,255” Flash=”0”/>
<Overlay Show=”1” Font=”Verdana” Size=”14” Bold=”1”
HorizPosition=”Left” VertPosition=”Bottom” Colour=”153,204,255”
Flash=”0”/>
<Border Show=”0” Colour=”51,51,51” Thickness=”2” Flash=”0”/>
</Style>
2.
From the
File
menu in Notepad, select
Save
to save any changes that you made.
3.
Restart the Quantum Control Software to load the new style.
Adding a New Style
The easiest way to add a new style is to copy and paste an existing style, then modify it.
For example, to create a new style called “My Style” with the following attributes:
Title Bar Text
Overlay Text
Border
Attribute
Font
Size
Bold
Position
Colour
Font
Size
Bold
Position
Colour
Width
Colour
Value
Tahoma
12
No
Top Right
240,240,0
(Yellow)
Tahoma
12
No
Centre
240,0,0
(Red)
3
128,128,128 (Gray)
Quantum Control Software • Reference Information 85
1.
Select an existing style in the XML file.
NOTE: You must include the opening and closing Style tag.
Figure 51. Selecting an Existing Style in the XML File
2.
Right-click the selected text and select
Copy
from the drop-down menu.
3.
Paste the selected text between Style tags (after a
</Style>
tag and before the
<Style>
tag that follows it). To do so:
a.
Press the <Enter> key on your keyboard after a </Style> tag. This moves the cursor to a new line above the next <Style> tag.
b.
Press the <Tab> key on your keyboard to align the cursor with the previous
</Style>
tag.
c.
Right-click in the blank line and select
Paste
from the drop-down menu.
4.
Modify the copied style to reflect the necessary attributes (see the
page). The text for the new style appears as follows:
<Style Id=”MyStyle” Name=”My Style”>
<Title Show=”1” Font=”Tahoma” Size=”12” Bold=”0” HorizPosition=”Right”
VertPosition=”Top” Colour=”240,240,0” Flash=”0”/>
<Overlay Show=”1” Font=”Tahoma” Size=”12” Bold=”0”
HorizPosition=”Centre” VertPosition=”Centre” Colour=”240,0,0”
Flash=”0”/>
<Border Show=”0” Colour=”128,128,128” Thickness=”3” Flash=”0”/>
</Style>
5.
From the
File
menu in Notepad, select
Save
to save any changes that you made.
6.
Restart the Quantum Control Software to load the new style.
Quantum Control Software • Reference Information 86
Working with Merge Scenes
Merge Scene Overview
A merge scene allows sources on different areas of a display wall to be merged into the overall scene. The merge scene acts as a master scene while other scenes acts as subscenes.
Each subscene is unique and is managed independently from one another. This is useful when dividing the pixel map into logical groups or display areas for independent control.
1.
Define the independent displays or display groups and allocate one or more subscenes for each.
2.
Program and control the subscenes as needed.
3.
Add or remove subscene data to or from the merge scene.
4.
Refresh the merge scene. This is required in order for merge scene changes to take effect.
Defining Displays or Display Groups
To create a merge scene, define which displays or display groups are to be independently controlled.
In the following example, there are nine display groups:
• Display group 1 is a 2x4 videowall.
• Display group 2 through 9 are independent LCD panels.
In the following figure, the display groups are shown in white.
Figure 52. Display Groups
Quantum Control Software • Reference Information 87
Programming Subscenes
After you define the display groups, create the subscenes that belong to each group. In
the following examples, screen group 1 (see
on the previous page) has eight subscenes titled Videowall1 through Videowall8. Each subscene has a unique layout.
Figure 53.
Videowall1 Subscene
Figure 54. Videowall2 Subscene
Quantum Control Software • Reference Information 88
Figure 55. Videowall3 Subscene
Screen group 2 has three subscenes, LCD1-1 through LCD1-3, allocated to it. Each subscene is programmed to have a unique layout as shown in the following examples.
Figure 56. LCD1-1 Subscene
Quantum Control Software • Reference Information 89
Figure 57.
LCD1-2 Subscene
Figure 58. LCD1-3 Subscene
The remaining subscenes (subscene 3 through subscene 9), are allocated to the remaining
LCD displays (LCD2 through LCD8). These subscenes follow the same convention as subscene 2 (LCD1).
Quantum Control Software • Reference Information 90
Workflow
The merge scene should be the only scene that is running (active) in the Quantum Control
Software. The merge scene is highlighted in the scene list to indicate that it is the currently active scene.
NOTE: All control commands are to be directed to a specific subscene, not to the merge scene.
The following sample workflow uses the previous subscene examples.
1.
Add a subscene to a merge scene. This essentially calls or runs the subscene.
For example, add Videowall1 to Merge Scene:
[01] RMerge Scene,,Videowall1,1 [02] 51 [17] [03]
2.
Make the desired changes to a subscene.
For example, set Videowall1/Window1 to SourceRGB1:
[01] RVideowall1,0,RGB1 [02] 52 [17] [03]
3.
Update the merge scene with the changed information from step 2, above.
NOTE: This step is required in order for changes to take effect.
For example, the following adds Videowall1 to the merge scene and applies updated subscene information:
[01] RMerge Scene,,Videowall1,1 [02] 51 [17] [03]
4.
Change one scene to the next scene.
For example, remove Videowall1 and add Videowall2:
[01] RMerge Scene,Videowall1,Videowall2,1 [02] 51 [17] [03]
The window index numbers in the merge scene increment dynamically. The window index numbers in the subscene are left unchanged.
When making several changes to a subscene, it may be more efficient to wait until all of the changes have been made before executing a final refresh of the merge scene.
For example:
Videowall1/Window1 set to SourceRGB1
Videowall1/Window2 set to SourceRGB2
Videowall1/Window3 set to SourceRGB3
[01] RVideowall1,0,RGB1 [02] 52 [17] [03]
[01] RVideowall1,1,RGB3 [02] 52 [17] [03]
[01] RVideowall1,3,RGB3 [02] 52 [17] [03]
[01] RMerge Scene,,Videowall1,0 [02] 51 [17] [03]
[01] RMerge Scene,,,1 [02] 51 [17] [03]
It may be beneficial to write a subroutine that will track which subscene is currently running when changing scenes. The subroutine indicates the subscene that needs to be removed from the merge scene before the next subscene can be added.
Quantum Control Software • Reference Information 91
IP Addressing
What is an IP Address?
A full explanation of IP addressing is beyond the scope of this user guide. However, the following details provide enough information to get started.
An IP address is a 32-bit binary number that is used to identify each device on an Ethernet network. This number is usually represented by four decimal numbers (each in the range of 0 to 255) separated by dots, such as 198.123.34.240. This is called “dotted decimal notation.”
An IP address is divided into two parts:
• Network identifier
• Host identifier
Each address on a given network must have the same network identifier value but have a unique host identifier. As a result, there are different classes that define the range of valid addresses and the parts of the address that are used for the network and host identifiers.
The most common IP address classes are:
Class Name
Class A
Class B
Class C
Valid Address Range
0.0.0.1 to 127.255.255.254
128.0.0.1 to 191.255.255.254
192.0.0.1 to 223.255.255.254
Identifier Arrangement
NNN.HHH.HHH.HHH
NNN.NNN.HHH.HHH
NNN.NNN.NNN.HHH
NNN
refers to the network identifier and
HHH
refers to the host identifier.
Choosing IP Addresses
If the Quantum Control Software computer and Quantum processors are directly connected or connected via their own independent network, follow the guidelines below for choosing the IP addresses.
However, if you intend to connect your computer and Quantum processors to an existing network, you need to advise the network administrator and ask the administrator to allocate suitable IP addresses.
On an independent network, it is generally recommended that you use the Class C format
(from 192.0.0.1 to 223.255.255.254).
There are two rules for choosing IP addresses:
• Network identifier must be the same for each IP address
• Host identifier must be unique for each address.
Applying these rules to Class C addresses, the first three decimal values of your IP address must all be the same while the last value is used to uniquely identify each device.
The following is an example of a valid Class C addressing scheme:
Device IP Address
Quantum Control Software Computer 208.132.180.41
Quantum processor 1 208.132.180.42
Quantum processor 2 208.132.180.43
NOTE: The host identifiers (41, 42, and 43 in the above example) do not need to be sequential or in any particular order. However, it is recommended that you group the numbers for simplicity.
Quantum Control Software • Reference Information 92
The following is an example of an invalid Class C addressing scheme:
Device IP Address
Quantum Control Software Computer 208.132.180.41
Quantum processor 1 192.157.180.42
Quantum processor 2 209.100.123.43
NOTE: The above addresses are invalid because the network identifier for each address is not the same even though each IP address is unique.
You can perform a test from your computer to check that a device at a particular address is
Subnet mask
The subnet mask is another 32-bit binary number that is used to “mask” certain bits of the
IP address. This provides a method of extending the number of network options for a given
IP address. It works by allowing part of the host identifier to be used as a subnet identifier.
It is important that you set the correct value for the subnet mask. The basic values depend on the class of IP address being used.
Class Name
Class A
Class B
Class C
Subnet Mask
255.0.0.0
255.255.0.0
255.255.255.0
Quantum Control Software • Reference Information 93
Contents
Warranty .............................................................v
Contact Information ............................................v
Extron Warranty
Extron Electronics warrants this product against defects in materials and workmanship for a period of three years from the date of purchase. In the event of malfunction during the warranty period attributable directly to faulty workmanship and/or materials, Extron Electronics will, at its option, repair or replace said products or components, to whatever extent it shall deem necessary to restore said product to proper operating condition, provided that it is returned within the warranty period, with proof of purchase and description of malfunction to:
USA, Canada, South America, and Central America:
Extron Electronics
1001 East Ball Road
Anaheim, CA 92805
U.S.A.
Europe, Africa, and the Middle
East:
Extron Europe
Hanzeboulevard 10
3825 PH Amersfoort
The Netherlands
Japan:
Extron Electronics, Japan
Kyodo Building, 16 Ichibancho
Chiyoda-ku, Tokyo 102-0082
Japan
China:
Extron China
686 Ronghua Road
Songjiang District
Shanghai 201611
China
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Extron Asia
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PM Industrial Bldg.
Singapore 368363
Singapore
Middle East:
Extron Middle East
Dubai Airport Free Zone
F12, PO Box 293666
United Arab Emirates, Dubai
This Limited Warranty does not apply if the fault has been caused by misuse, improper handling care, electrical or mechanical abuse, abnormal operating conditions, or if modifications were made to the product that were not authorized by Extron.
NOTE: If a product is defective, please call Extron and ask for an Application Engineer to receive an RA (Return
Authorization) number. This begins the repair process.
USA: 714.491.1500 or 800.633.9876
Asia: +65.6383.4400
Europe: +31.33.453.4040
Japan: +81.3.3511.7655
Units must be returned insured, with shipping charges prepaid. If not insured, you assume the risk of loss or damage during shipment. Returned units must include the serial number and a description of the problem, as well as the name of the person to contact in case there are any questions.
Extron Electronics makes no further warranties either expressed or implied with respect to the product and its quality, performance, merchantability, or fitness for any particular use. In no event will Extron Electronics be liable for direct, indirect, or consequential damages resulting from any defect in this product even if Extron Electronics has been advised of such damage.
Please note that laws vary from state to state and country to country, and that some provisions of this warranty may not apply to you.
Contact information
Extron Headquarters
+1.800.633.9876 (Inside USA/Canada Only)
Extron USA - West Extron USA - East
+1.714.491.1500 +1.919.850.1000
+1.714.491.1517 FAX +1.919.850.1001 FAX
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+800.3987.6673
(Inside Europe Only)
+31.33.453.4040
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+800.7339.8766
(Inside Asia Only)
+65.6383.4400
+65.6383.4664 FAX
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+81.3.3511.7655
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+4000.398766
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+86.21.3760.1568
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+971.4.2991800
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www.extron.com
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+82.2.3444.1571
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