광고
광고
User Guide
Videowall Processors
Quantum Control Software
Quantum Elite Control Software
Quantum Connect Control Software
68-1883-01 Rev. D
07 14
Safety Instructions
Safety Instructions • English
WARNING: This symbol, , when used on the product, is intended to alert the user of the presence of uninsulated dangerous voltage within the product’s enclosure that may present a risk of electric shock.
ATTENTION: This symbol, , when used on the product, is intended to alert the user of important operating and maintenance (servicing) instructions in the literature provided with the equipment.
For information on safety guidelines, regulatory compliances, EMI/EMF compatibility, accessibility, and related topics, see the Extron Safety and
Regulatory Compliance Guide, part number 68-290-01, on the Extron website, www.extron.com.
Instructions de sécurité • Français
AVERTISSEMENT: Ce pictogramme, , lorsqu’il est utilisé sur le produit, signale à l’utilisateur la présence à l’intérieur du boîtier du produit d’une tension électrique dangereuse susceptible de provoquer un choc
électrique.
ATTENTION: Ce pictogramme, , lorsqu’il est utilisé sur le produit, signale à l’utilisateur des instructions d’utilisation ou de maintenance importantes qui se trouvent dans la documentation fournie avec le matériel.
Pour en savoir plus sur les règles de sécurité, la conformité à la réglementation, la compatibilité EMI/EMF, l’accessibilité, et autres sujets connexes, lisez les informations de sécurité et de conformité Extron, réf. 68-290-01, sur le site
Extron, www.extron.com
.
Sicherheitsanweisungen • Deutsch
WARNUNG: Dieses Symbol auf dem Produkt soll den Benutzer darauf aufmerksam machen, dass im Inneren des Gehäuses dieses
Produktes gefährliche Spannungen herrschen, die nicht isoliert sind und die einen elektrischen Schlag verursachen können.
VORSICHT: Dieses Symbol auf dem Produkt soll dem Benutzer in der im Lieferumfang enthaltenen Dokumentation besonders wichtige Hinweise zur Bedienung und Wartung (Instandhaltung) geben.
Weitere Informationen über die Sicherheitsrichtlinien, Produkthandhabung,
EMI/EMF-Kompatibilität, Zugänglichkeit und verwandte Themen finden Sie in den Extron-Richtlinien für Sicherheit und Handhabung (Artikelnummer
68-290-01) auf der Extron-Website, www.extron.com
.
Instrucciones de seguridad • Español
ADVERTENCIA: Este símbolo, , cuando se utiliza en el producto, avisa al usuario de la presencia de voltaje peligroso sin aislar dentro del producto, lo que puede representar un riesgo de descarga eléctrica.
ATENCIÓN: Este símbolo, , cuando se utiliza en el producto, avisa al usuario de la presencia de importantes instrucciones de uso y mantenimiento recogidas en la documentación proporcionada con el equipo.
Para obtener información sobre directrices de seguridad, cumplimiento de normativas, compatibilidad electromagnética, accesibilidad y temas relacionados, consulte la Guía de cumplimiento de normativas y seguridad de
Extron, referencia 68-290-01, en el sitio Web de Extron, www.extron.com
.
Инструкция по технике безопасности • Русский
ПРЕДУПРЕЖДЕНИЕ: Данный символ, , если указан на продукте, предупреждает пользователя о наличии неизолированного опасного напряжения внутри корпуса продукта, которое может привести к поражению электрическим током.
ВНИМАНИЕ: Данный символ, , если указан на продукте, предупреждает пользователя о наличии важных инструкций по эксплуатации и обслуживанию в руководстве, прилагаемом к данному оборудованию.
Для получения информации о правилах техники безопасности, соблюдении нормативных требований, электромагнитной совместимости (ЭМП/ЭДС), возможности доступа и других вопросах см. руководство по безопасности и соблюдению нормативных требований Extron на сайте Extron: www.extron.com
, номер по каталогу - 68-290-01.
Chinese Simplified (简体中文)
警告: 产品上的这个标志意在警告用户该产品机壳内有暴露的危险 电压,
有触电危险。
注 意:
产 品 上 的 这个 标 志 意 在 提 示用 户设 备 随 附 的用 户手 册 中 有
重要的操作和维护(维修)说明。
关于我们产品的安全指南、遵循的规范、EMI/EMF 的兼容性、无障碍
使用的特性等相关内容,敬请访问 Extron 网站 www.extron.com
,参见
Extron 安全规范指南,产品编号 68-290-01。
Chinese Traditional( )
警告 : 若產品上使用此符號,是為了提醒使用者,產品機殼內存在著
可能會導致觸電之風險的未絕緣危險電壓。
注意 若產品上使用此符號,是為了提醒使用者,設備隨附的用戶手冊中有重
要的操作和維護(維修)説明 。
有關安全性指導方針、法規遵守、EMI/EMF 相容性、存取範圍和相關主題的詳細資
訊,請瀏覽 Extron 網站: ,然後參閱《Extron 安全性與法規
遵守手冊》,準則編號 68-290-01。
Japanese
警告: この記号 が製品上に表示されている場合は、筐体内に絶縁されて
いない高電圧が流れ、感電の危険があることを示しています。
注意: この記号 が製品上に表示されている場合は、本機の取扱説明書
に 記載されている重要な操作と保守(整備)の指示についてユーザーの 注
意を喚起するものです。
安全上のご注意、法規厳守、EMI/EMF適合性、その他の関連項目に
ついては、エクストロンのウェブサイト www.extron.com
より 『Extron Safety and Regulatory Compliance Guide』 (P/N 68-290-01) をご覧ください。
Korean
경고: 이 기호 가 제품에 사용될 경우, 제품의 인클로저 내에 있는
접지되지 않은 위험한 전류로 인해 사용자가 감전될 위험이 있음을
경고합니다.
주의: 이 기호 가 제품에 사용될 경우, 장비와 함께 제공된 책자에 나와
있는 주요 운영 및 유지보수(정비) 지침을 경고합니다.
안전 가이드라인, 규제 준수, EMI/EMF 호환성, 접근성, 그리고 관련 항목에
대한 자세한 내용은 Extron 웹 사이트( www.extron.com
)의 Extron 안전 및
규제 준수 안내서, 68-290-01 조항을 참조하십시오.
FCC Class A Notice
This equipment has been tested and found to comply with the limits for a Class A digital device, pursuant to part 15 of the FCC rules. The Class A limits provide reasonable protection against harmful interference when the equipment is operated in a commercial environment. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instruction manual, may cause harmful interference to radio communications. Operation of this equipment in a residential area is likely to cause interference. This interference must be corrected at the expense of the user.
NOTE: For more information on safety guidelines, regulatory compliances, EMI/EMF compatibility, accessibility, and related topics, see the “ Extron Safety and Regulatory Compliance
Guide ” on the Extron website.
Copyright
© 2014 Extron Electronics. All rights reserved.
Trademarks
All trademarks mentioned in this guide are the properties of their respective owners.
The following registered trademarks ® , registered service marks (SM) , and trademarks (TM) are the property of
RGB Systems, Inc. or Extron Electronics:
Registered Trademarks (®)
AVTrac, Cable Cubby, CrossPoint, eBUS, EDID Manager, EDID Minder, Extron, Flat Field, GlobalViewer, Hideaway, Inline, IP Intercom,
IP Link, Key Minder, LockIt, MediaLink, PlenumVault, PoleVault, PowerCage, PURE3, Quantum, SoundField, SpeedMount, SpeedSwitch,
System INTEGRATOR, TeamWork, TouchLink, V-Lock, VersaTools, VN-Matrix, VoiceLift, WallVault, WindoWall, XTP, and XTP Systems
Registered Service Mark (SM) : S3 Service Support Solutions
Trademarks ( ™ )
AAP, AFL (Accu-Rate Frame Lock), ADSP (Advanced Digital Sync Processing), Auto-Image, CDRS (Class D Ripple Suppression), CableCover,
DDSP (Digital Display Sync Processing), DMI (Dynamic Motion Interpolation), Driver Configurator, DSP Configurator, DSVP (Digital Sync
Validation Processing), EQIB, FastBite, FOXBOX, Global Configurator, IP Intercom HelpDesk, MAAP, MicroDigital, ProDSP, QS-FPC (QuickSwitch
Front Panel Controller), Scope-Trigger, SIS, Simple Instruction Set, Skew-Free, SpeedNav, Triple-Action Switching, XTRA, ZipCaddy, ZipClip
Conventions Used in this Guide
Notifications
The following notifications are used in this guide:
ATTENTION:
• Risk of property damage.
• Risque de dommages matériels.
NOTE: A note draws attention to important information.
TIP: A tip provides a suggestion to make working with the application easier.
Software Commands
Commands are written in the fonts shown here:
^AR Merge Scene,,Op1 scene 1,1 ^B 51 ^W^C
[01] R 0004 00300 00400 00800 00600 [02] 35 [17] [03]
E X!
* X1& * X2) * X2# * X2!
CE }
NOTE: For commands and examples of computer or device responses mentioned in this guide, the character “0” is used for the number zero and “ O ” is the capital letter “ o .”
Computer responses and directory paths that do not have variables are written in the font shown here:
Reply from 208.132.180.48: bytes=32 times=2ms TTL=32
C:\Program Files\Extron
Variables are written in slanted form as shown here: ping xxx.xxx.xxx.xxx —t
SOH R Data STX Command ETB ETX
Selectable items, such as menu names, menu options, buttons, tabs, and field names are written in the font shown here:
From the File menu, select New .
Click the OK button.
Specifications Availability
Product specifications are available on the Extron website, www.extron.com
.
Contents
Introduction .........................................................1
About this Guide ................................................. 1
Overview of the Quantum Control Software ........ 1
Features ............................................................. 2
Installation and Operation ...................................3
Requirements ..................................................... 3
System Requirements ..................................... 3
Network Requirements ................................... 4
Image Processing Hardware ........................... 4
Software Installation............................................ 4
Configuring the Hardware ................................... 5
Connecting to a Quantum Elite or
Quantum Connect ......................................... 5
Setting the IP Address of the Computer .......... 6
Testing the Ethernet Link................................. 6
Using the Quantum Control Software ................. 7
Starting and Exiting the Quantum Control
Software ........................................................ 7
Main Application Window ............................... 8
Starting a New Project .................................... 9
Loading an Existing Project ........................... 10
Saving a Project ............................................ 10
Using Auto-backup ....................................... 10
System Configuration ........................................12
Choosing a Display Processor .......................... 12
Processor .................................................... 14
Layout Configuration ........................................ 14
Choosing a Display Layout ........................... 14
Designing a New Layout ............................... 17
Modifying an Existing Layout......................... 18
Importing a Layout ........................................ 18
Deleting a Layout .......................................... 18
Arranging Layouts......................................... 19
Restoring Default Layouts ............................. 19
Communications Setup .................................... 19
Configuring Serial Ports ................................ 20
XML Device Drivers ....................................... 21
Setting Up Sources .......................................... 21
Creating Quantum Source Types and
Source Definitions ........................................ 22
Deleting Source Definitions ........................... 23
Refreshing Source Data ................................ 23
Source Parameters ....................................... 24
Defining EDID ................................................... 38
Selecting an EDID ......................................... 38
Capturing an EDID (HDMI Displays Only) ...... 40
Creating a Project .............................................41
Working with Scenes ........................................ 41
Scene Design Task ....................................... 41
Creating a New Scene .................................. 42
Copying an Existing Scene ........................... 43
Deleting a Scene .......................................... 43
Changing Scene Properties .......................... 43
Scene Commands ........................................ 44
Changing the Order of Scenes and Scene
Navigation ................................................... 46
Working with Windows ..................................... 46
Adding Windows to the Window Palette ....... 48
Adding a Docked Window to a Scene .......... 48
Adding or Changing a Source for a
Window ....................................................... 49
Deleting a Window ........................................ 50
Moving and Resizing a Window .................... 50
Selecting the Window Style (Quantum Elite
Models Only) ............................................... 52
Changing the Zoom Properties ..................... 55
Changing the Layer of a Window .................. 58
Changing the Virtual Display Properties ......... 59
Quantum Control Software • Contents v
Viewing a Project ..............................................61
Using the Scene Control ................................... 61
Run View and Design View ........................... 61
Full Screen Mode .......................................... 62
Creating a Default Layout.............................. 63
Customizing the Layout ................................ 63
Using the Bitmap Manager ........................... 66
Using Auto Play ................................................ 68
Changing the Order of Scenes ...................... 68
Changing the Display Time for a Scene ........ 68
Starting and Stopping the Project ................. 69
Changing the Playback Speed ...................... 69
Serial Commands ..............................................70
Control of External Devices ............................... 70
Format of External Control Strings ................ 71
Remote Control of a Project ............................. 72
R-type Message Format ............................... 72
Command Symbol Definitions ....................... 73
Command Table ............................................... 74
Examples of R-type Messages ..................... 78
Merge Scene Commands ............................. 79
ASCII Character Chart ...................................... 80
Access Control ..................................................81
Login Procedure ............................................... 81
Enabling and Disabling Access Control ............. 82
Changing Level Passwords............................... 83
Reference Information .......................................84
Modifying Window Styles .................................. 84
Overview ...................................................... 84
Locating and Opening the XML File .............. 85
Overview of the Style Tag .............................. 86
Modifying an Existing Style ........................... 88
Adding a New Style ...................................... 88
Working with Merge Scenes ............................. 90
Merge Scene Overview ................................. 90
Defining Displays or Display Groups .............. 90
Programming Subscenes ............................. 91
IP Addressing ................................................... 95
What is an IP Address?................................. 95
Choosing IP Addresses ................................ 95
Quantum Control Software • Contents vi
Introduction
This section gives an overview of the guide and features of the Quantum Elite Control
Software and Quantum Connect Control Software. Topics include:
•
•
Overview of the Quantum Control Software
•
About this Guide
This guide provides detailed information about the Quantum Elite Control Software and
Quantum Connect Control Software, including software installation and configuration.
This guide also describes how these applications control the Quantum Elite and Quantum
Connect videowall processors.
The features and functionality described in this guide are based on using version 1.8 of the Quantum control software applications with Quantum Elite and Quantum Connect firmware version 9.0 and later. For the latest details on firmware and software, visit www.extron.com
.
In this guide, the term “Quantum Control Software” refers to both the Quantum Elite Control
Software and Quantum Connect Control Software. The terms “Quantum” and “Quantum processor” refer to both the Quantum Elite and Quantum Connect videowall processors.
Notes distinguish where features differ between the Quantum Elite and Connect Control
Software programs and between the Quantum Elite and Connect processors.
Overview of the Quantum Control Software
Quantum Elite Control Software and Quantum Connect Control Software are Microsoft ®
Windows ® -based applications that are used to control the Quantum Elite and Quantum
Connect videowall processors. These products form part of the Extron Quantum series.
With the Quantum Control Software, the Quantum Elite and Connect can display multiple image sources on a single target display or multiple target displays. External analog and digital video sources (such as PAL or NTSC) and external analog and digital graphics sources are supported. The Quantum processors also support the use of internal image files
(such as BMP, JPG, GIF, or PNG formats) or RGB computer graphics captured using the
QGE 100 Quantum Graphics Encoder.
The feature set supported by the Quantum Elite Control Software differs slightly from the
Quantum Connect Control Software. These differences are distinguished in this user guide.
NOTE: Quantum Elite Control Software is not compatible with the Quantum Connect processor and vice versa.
Quantum Control Software • Introduction 1
Features
Features of the Quantum Control Software include:
• The user interface is organized into a series of tasks so that you can easily navigate through them and set up the videowall.
• A virtual canvas provides an on-screen layout for the videowall where windows can be added, sized, and positioned.
• Custom videowall configurations can be saved as window presets for future recall.
• The software lets you create a custom user interface so that the system operator can easily recall the presets (scenes).
Scene control
Each source is displayed in a resizable window within the Quantum Control Software, allowing multiple sources to be placed in any position on the display.
The Quantum Control Software stores different source layouts for the display as scenes, which are presets that include the size, position, and contents of one or more windows.
Scenes can be recalled in any order using a customizable user interface or in a predefined order at specific time intervals using the Auto Play function (see the
section beginning on page 41 and the
section beginning on page 61).
Scenes can also be recalled remotely via RS-232 (see Serial Commands
beginning on page 70).
Quantum Control Software • Introduction 2
Installation and
Operation
This section describes the software installation and communication setup for the Quantum
Control Software and describes the software operation. Topics include:
•
•
•
•
Using the Quantum Control Software
Requirements
System Requirements
To ensure that the Quantum Control Software functions correctly and reliably, you must install it on a computer that meets or exceeds the following criteria:
Operating System
Processor Speed
Memory (RAM)
Hard Disk Free Space
Graphics
Network Card (Ethernet)
Minimum
Windows XP ®
1 GHz
1 GB
30 MB
1024x768, 65K colors
(16-bit)
10Base-T
Recommended
Windows 7 or Windows 8
(32-bit or 64-bit)
1 GHz or higher
1 GB or higher
More than 30 MB
1920 x 1080, 16.7M colors
(32-bit)
100BASE-T
Quantum Control Software • Installation and Operation 3
Network Requirements
The Quantum Elite and Quantum Connect use specific network ports for communication.
Ensure that these ports are accessible.
Quantum Elite
The Quantum Elite uses the following port numbers:
Control
Port Number
1237
7004
7005
7006
Media 1 and Media 2 5000
37533
37532
Use
Quantum discovery (UDP)
System configuration (TCP)
Scene control (TCP)
System events (TCP)
Multicast reception of QGE 100 data stream (UDP)
Discovery via Extron QGE 100 Computer
Screen Capture IP Encoder (UDP)
Reception of QGE 100 data stream (TCP)
Quantum Connect
The Quantum Connect uses the following port numbers:
Control
Port Number
1238
7007
7008
7006
User
Quantum discovery (UDP)
System configuration (TCP)
Scene control (TCP)
System events (TCP)
Image Processing Hardware
The Quantum Control Software is used in conjunction with a Quantum Elite or Quantum
Connect videowall processor. Quantum Elite hardware consists of a 4U or 6U card frame into which various input and output cards are installed. The Quantum Connect is available only as a 4U frame. See the Quantum User Guide for more information about the Quantum
Elite and Quantum Connect, including connector pinouts and processing capability.
Except for defining an IP address, it is not necessary to perform any setup procedures on the Quantum processor itself. System configuration is done through the control software.
Software Installation
To install the Quantum Control Software from the Extron Videowall Processing disc:
1. Insert the Extron Videowall Processing disc into the CD or DVD drive of your computer.
2. From the Windows desktop, open My Computer and select the appropriate disk drive.
3. Open the Quantum Connect or the Quantum Elite folder, depending on your device.
4. Open the appropriate software subfolder for your Quantum processor.
5. Run the Quantum Connect_Setupvn.nnn.exe
file (for the Quantum Connect) or the
Quantum Elite_Setupv n.nnn.exe
file (for the Quantum Elite).
6. Follow the remaining system prompts to complete the installation.
Quantum Control Software • Installation and Operation 4
Configuring the Hardware
Connecting to a Quantum Elite or Quantum Connect
The computer with the installed Quantum Control Software communicates with the
Quantum via Ethernet. This can either be a direct or indirect connection, as shown in figure 1. Connection to a single videowall processor can use either method, but multiple videowall processors must use the indirect method (for example, via a hub).
Control Port
Ethernet
RS-232
10BASE-T
1 2 3 4 5 6 7
IN
8
IN
9
IN
10
IN
11
IN
12
IN OUT OUT
13 14 15
ATTENTION
OBSERVE PRECAUTIONS
FOR HANDLING
ELECTROSTATIC
SENSITIVE
DEVICES
Quantum Elite
Control Software Crossover Cable
Optional RS-232 Link to Control Source Switchers
Direct Connection
Control Port
Other Quantum Elite Processors or Network Sources/Devices
WARNING
SEE USER GUIDE BEFORE
USING THIS EQUIPMENT
DO NOT REMOVE THIS PANEL
NO USER-SERVICEABLE
PARTS INSIDE
REFER ALL SERVICING TO
QUALIFIED SERVICE PERSONNEL
THIS EQUIPMENT MUST BE
GROUNDED/EARTHED
DO NOT OBSTRUCT
VENTILATION GRILLES
DO NOT EXPOSE THIS EQUIPMENT
TO RAIN OR MOISTURE
Quantum Elite
Processor
Ethernet
RS-232
HUB
10BASE-T
Quantum Elite
Control Software
Straight-through
Cable
Optional RS-232 Link to Control Source Switchers
1 2 3 4 5 6 7
IN
8
IN
9
IN
10
IN
11
IN
12
IN
13
OUT OUT
14 15
ATTENTION
OBSERVE PRECAUTIONS
FOR HANDLING
ELECTROSTATIC
SENSITIVE
DEVICES
WARNING
SEE USER GUIDE BEFORE
USING THIS EQUIPMENT
DO NOT REMOVE THIS PANEL
NO USER-SERVICEABLE
PARTS INSIDE
REFER ALL SERVICING TO
QUALIFIED SERVICE PERSONNEL
THIS EQUIPMENT MUST BE
GROUNDED/EARTHED
DO NOT OBSTRUCT
VENTILATION GRILLES
DO NOT EXPOSE THIS EQUIPMENT
TO RAIN OR MOISTURE
Quantum Elite
Processor
Indirect Connection
Figure 1. Methods of Connecting the Quantum Elite Control Software Computer to a Quantum Elite Processor
• A direct connection uses a single cable that is connected between the network port of the computer and the Quantum Elite or Quantum Connect. You must use a crossover cable; a straight-through cable does not work. The network port on the computer must be capable of supporting a 10BASE-T connection as required by the Quantum.
• An indirect connection is made via a hub, switch, or local area network, using a straight-through cable. A crossover cable does not work. The hub or switch connected to the computer must be capable of supporting a 10BASE-T connection as required by the Quantum.
Extron recommends using only CAT 5 shielded twisted pair cables. A 16-foot crossover cable is supplied with the Quantum processor.
See the Quantum User Guide for further details on cable requirements and connector pinouts.
Quantum Control Software • Installation and Operation 5
Setting the IP Address of the Computer
The network port on the computer must be configured to use the same communications protocol as the Quantum, which is TCP/IP. The computer must also be allocated an IP address on the same subnet as the Quantum (see
on page 95).
To change the IP address for your computer, follow the instructions provided in your
Windows program help file.
NOTE: If the computer is already connected to (and configured for) an existing network, consult the network administrator before making any changes. In addition, you need to be logged on with administrative rights before you can change Windows network settings.
Testing the Ethernet Link
To test the operation of the Ethernet link between the computer and the Quantum, you can use the Ping utility as follows:
1. Enter a ping command from your desktop.
• Windows XP, 2000, and NT: a. On the desktop, click Start > Run . The Run dialog box opens.
b. In the Run dialog box, type the following command: ping nnn.nnn.nnn.nnn —t where nnn.nnn.nnn.nnn
is the IP address of the Quantum that you want to test.
•
• c. Click OK or press the <Enter> key.
Windows 7: a. On the desktop, click Start .
b. In the Search programs and files field at the bottom of the Start menu, enter ping nnn.nnn.nnn.nnn —t and press <Enter>.
Windows 8: a. Search for CMD.
b. Double-click the cmd.exe application icon.
c. On the command line, type the following command: ping nnn.nnn.nnn.nnn —t where nnn.nnn.nnn.nnn
is the IP address of the Quantum that you want to test.
d. Click OK or press the <Enter> key. A command window opens.
One of the following response messages is displayed, indicating the state of the communications link:
• Reply from nnn.nnn.nnn.nnn: bytes=nn times=nms TTL=nn
This is the desired response, which indicates that the device at the specified address is communicating directly. The response time value may vary according to network traffic.
Example: If you send a ping command to a Quantum with the address
208.132.180.48, you should get a message similar to the following:
Reply from 208.132.180.48: bytes=32 times=2ms TTL=32
Quantum Control Software • Installation and Operation 6
• Request timed out
There has been no response from the specified address. Either the videowall processor is not receiving data from the computer or is not sending data back.
Check that the Quantum Elite or Quantum Connect is powered up and set to the same address to which you sent the ping command. Also, check that you are using the correct type of connecting cables for your setup (straight-through or crossover) and that they are not damaged or faulty.
• Reply from nnn.nnn.nnn.nnn: Destination host unreachable ,
The IP address of the computer is not in the same class as that of your Quantum
(see
IP Addressing on page 95). See your Windows program help file for
instructions for changing your computer IP address.
2. To close the ping utility, press <Ctrl + C> on your keyboard or click the X button in the upper-right corner of the command window.
Using the Quantum Control Software
Starting and Exiting the Quantum Control Software
You can run the Quantum Control Software using any of the following methods:
• Double-click the Quantum Elite or Quantum Connect icon on the desktop.
• From the desktop, click Start > All Programs > Extron Electronics >
Quantum Elite (or Quantum Connect ).
• Double-click a project file (the file name has a CTP extension) in Windows Explorer.
If the Access Control feature has been enabled, a Login dialog box is displayed. Select an
appropriate logon level and enter a password (see the Access Control section beginning
on page 81).
The Quantum Control Software splash screen appears for a few seconds followed by the main application window (see
on the next page).
You can exit the Quantum Control Software using any of the following methods:
• From the File menu, select Exit .
• Click the button at the top right corner of the application window.
• Double-click the icon in the top left corner of the application window, or single-click the same icon and select Close from the drop-down menu.
If you have not saved your project, a message is displayed asking whether you want to save any changes. Click Yes or No to close the prompt.
Quantum Control Software • Installation and Operation 7
Main Application Window
The Quantum Control Software application window contains the following elements:
Figure 2. Elements of the Main Application Window
A
B
C
D
E
F
A Title bar — Shows the name of the currently loaded project.
B Menu bar — Provides a selection of drop-down menus to access various functions in the Quantum Control Software. Most of the menu functions can also be performed by buttons on the toolbars. The available menus change according to which task is currently selected in the taskbar.
C Toolbars — The various toolbars within the Quantum Control Software allow quick access to the most commonly used functions within the currently selected task. Most of these functions can also be performed using the menu bar. To hide or show a toolbar for the current task, open the View menu and select the desired toolbar. A check mark beside the menu option denotes that the toolbar is open in the application. You can also click and drag open toolbars to rearrange them in the application window.
Quantum Control Software • Installation and Operation 8
D Taskbar — Each major task within the Quantum Control Software is represented by an icon in the taskbar. To select a task, click the appropriate button. This displays the workspace, menus, and toolbars associated with the selected task.
The standard set of tasks includes:
•
•
Choose Display Processors
Choose Layout
• Scene Design
• Scene Control
•
•
Communications Setup
Set Up Sources
•
•
Remote Access Setup
EDID Minder
Fewer tasks may be displayed depending on security settings.
E Workspace — Each task in the taskbar has its own workspace. The workspace contains the controls and functionality needed to complete the task.
F Status bar — Shows information about the current status of the Quantum Control
Software. From the View menu, select Status Bar to hide or show the status bar.
Starting a New Project
When you run the Quantum Control Software for the first time after installation, a new
untitled project (presentation) is created with no system configuration settings (see figure 2
on the previous page).
Thereafter, you can start a new untitled project by either of the following methods:
• Retain the existing system configuration (for example, to create a new project for the same system) by one of the following methods:
• Click the button on the main toolbar.
•
•
From the File menu, select New .
Press <Ctrl + N> on the keyboard.
• Create a completely new project with no system configuration (for example, to make a new project for a different system). To create a new project:
3.
Exit the Quantum Control Software (see Starting and Exiting the Quantum
on page 7 for instructions).
4. While holding down the <Shift> key on the keyboard, run the Quantum Control
Software (see
Starting and Exiting the Quantum Control Software
). When the
Quantum Control Software main screen opens, release the <Shift> key.
To give your untitled project a name, save it as the desired name (see
on page 10).
See the
System Configuration section beginning on page 12 if you are creating a project
for a new system or need to make changes to the existing configuration.
See the
section beginning on page 41 for information about placing sources on the target display.
Quantum Control Software • Installation and Operation 9
Loading an Existing Project
1. Click the button on the main toolbar
- or -
From the File menu, select Open
- or -
Press <Ctrl + O> on the keyboard.
The Open dialog box appears.
2. Locate the file to be loaded and click Open .
Saving a Project
To save the current project:
1. Click the button on the main toolbar. You can also select Save from the File menu or press <Ctrl + S> on the keyboard.
2. If the project has not been saved previously (untitled), the Save As dialog box opens, allowing you to specify a name.
To save a copy of the open project:
1. From the File menu, select Save As . The Save As dialog box opens.
2. In the File Name field, enter a name for the project copy. A CTP extension is automatically appended to the file name.
3. Click Save to save the file.
When creating a project, save your work regularly. You can also have the Quantum Control
Software automatically create backup files at regular intervals (see “Using Auto-Backup”).
Using Auto-backup
The Quantum Control Software can automatically back up your project at specific intervals.
In the event that any changes are lost before saving (such as due to a power outage), you may be able to limit the amount of work you lost by restoring the last auto-backup file.
Setting the backup timer
1. From the Backup menu, select Setup Backup Timer . The Backup Setup Dialog box opens.
Figure 3. Backup Setup Dialog Box
2. Ensure that the Disable Backup check box is cleared to enable auto-backup.
NOTE: If you do not want to use auto-backup, ensure that the Disable Backup check box is selected.
Quantum Control Software • Installation and Operation 10
3. In the Hours and Minutes fields, enter the values to set the desired interval between each backup.
4. In the Backup Folder field, enter the full path of the Windows folder where the backup files are to be saved (by default, these are saved in the Quantum Elite or the Quantum
Connect folder)
- or -
In the Backup Folder field, click Browse to navigate to the folder where the files are to be saved.
5. Click OK .
Restoring an auto-backup file
1. From the Backup menu, select Restore . If you made changes to the current file, you are prompted to save the file first.
2. In the Save prompt, click Yes to save the current file. The Save As dialog box opens if it is an untitled file.
- or -
Click No to exit the current file without saving.
The Open dialog box is displayed.
NOTE: Backup files are contained within folders according to the date they were created. The files are named with the project title and the time they were created.
3. Double-click the folder for the desired date to open it.
4. Select the backup file that you want to restore and click Open .
Quantum Control Software • Installation and Operation 11
System
Configuration
This section describes the four procedures or tasks associated with configuring the
Quantum Control Software to work correctly with a Quantum videowall processor. Topics include:
•
•
•
•
•
The tasks described in this section can be completed in any order but the order in which they are listed above is recommended. Unless otherwise stated, all configuration settings described in this section are saved in the project (CTP) file.
Choosing a Display Processor
Before the Quantum Control Software can control a Quantum, it must detect and be connected to the processor via the Choose Display Processors task.
NOTE: Quantum Connect does not support the use of multiple processors.
Quantum Control Software • System Configuration 12
1. Click the Choose Display Processors button in the taskbar
(see
, D , on page 8).
The Choose Display Processors workspace opens.
Figure 4. Choose Display Processors Workspace
2. Click the button on the main application window toolbar (see figure 4)
- or -
From the Detect menu, select Detect .
The Quantum Control Software polls for any Quantum processors accessible via its
Ethernet port. An information panel is displayed for each processor detected, as shown
3. Select the Connect check box to the right of the IP address of the desired processor.
If you are using more than one Quantum, connect to each one in the same manner.
NOTE: If the check box does not stay selected, this indicates that the
Quantum Control Software is unable to establish or maintain a connection (for instance, due to a faulty cable or the Quantum processor and PC not being on the same IP subnet).
You can disconnect from a Quantum processor by clearing its Connect check box.
Quantum Control Software • System Configuration 13
Assigning a Name to a Quantum Processor
If you are using the Quantum Control Software to control more than one processor, you can give a name to each Quantum that easily identifies its role within the system. This is especially useful when you are assigning processors to the target display screens.
For example, if you are using two processors driving the left and right sides of the target display array, you can name the two processors Left and Right , respectively.
To assign a name, enter a suitable name in the Name field for the processor.
Layout Configuration
Choosing a Display Layout
The target display can be a single screen or several screens interlocked to form a larger display area. Therefore, you need to define the layout within the Quantum Control Software.
The selected layout appears as the virtual display in the Scene Design task (see the
section beginning on page 41). This allows you to place sources exactly where you want them to appear on the actual display array.
Use the Choose Layout task to choose and configure the display layout.
To choose and configure a layout:
1. Click the Choose Layout button on the taskbar.
The Choose Layout workspace opens.
Figure 5. Choose Layout Workspace
Quantum Control Software • System Configuration 14
2. In the Choose Layout workspace, click the display layout diagram that matches the arrangement of your target display screens. The currently selected layout is highlighted with a blue background and red outline.
TIP: If the default layouts do not match your display configuration, see Designing a New Layout
on page 17 or Modifying an Existing Layout
on page 18.
3. Right-click a dark gray screen rectangle (usually starting with the top left screen) in the chosen layout and select Change Screen Processor IP from the drop-down list. The following dialog box opens:
Figure 6. Set Options Dialog Box
4. From the Processor IP drop-down list, select the IP address of the processor you are using. The Processor IP drop-down list displays all processors currently connected to the Quantum Control Software via the Choose Display Processors task. If no processors
are listed, connect to one (see Choosing a Display Processor
on page 12).
5. The Available Outputs drop-down list displays currently unassigned output cards (by slot number). Select one to assign to this screen.
NOTE: There are two output channels on each output card. Selecting from the
Available Outputs list assigns the primary output (channel 1) to the screen. The secondary output (channel 2) is assigned automatically using the Second Output
setting (see figure 7 on the next page for examples).
Quantum Control Software • System Configuration 15
Figure 7. Example Display Layouts and Channel Configurations
6. In the Second Output panel, select how the secondary output should be assigned (see
figure 6 on the previous page). Choose from:
• Horizontal — The secondary output is assigned to the screen immediately to the right of the primary output (when viewed from the front of the display).
•
•
Vertical — The secondary output is assigned to the screen immediately below the primary output.
Do not Assign — The secondary output is not assigned; only the primary output is used.
7. Click OK to confirm the assignments.
NOTE: Screens that have been assigned or mapped appear with green backgrounds in the layout diagram. Unassigned screens have gray backgrounds.
8. Repeat steps 3 through 7 for each remaining screen in the layout.
Quantum Control Software • System Configuration 16
Designing a New Layout
If the desired target display layout is not one of the options available by default, you can create rectangular layouts as follows:
1. From the Layouts
menu on the main application window menu bar (see figure 2 ,
on page 8), select New . The New Wall Layout dialog box opens.
B ,
Figure 8. New Wall Layout Dialog Box
2. In the Name field, enter a name or brief description for the layout.
3. In the Wall layout panel, set the overall horizontal and vertical size of the target display
(measured in whole screens) by clicking the Left and Right Arrows in the Columns field and the Up and Down Arrows in the Rows field. Alternatively, you can enter the desired values in the Columns and Rows fields.
4. From the Output Mode drop-down list, select the desired resolution of each screen.
5. From the HDMI Format drop-down list, select whether to transmit HDMI data as part of the digital output.
• Select Automatic (the default) to automatically detect if the connection is to a display that is compatible with HDMI.
•
•
Select DVI RGB 444 to specify that the signal does not contain the Info frame or other ancillary data.
Select HDMI RGB 444 to force the Quantum to transmit the Info frame in the digital output signal.
6. From the HDCP Notification drop-down list, select whether to enable or disable
HDCP Notification. If HDCP notification is enabled, the display indicates when HDCP content restrictions are preventing a video signal from passing.
•
•
Select Enabled to display a green screen with the text HDCP Content in the window if the connected device is not HDCP-capable and an HDCP input has been selected.
Select Disabled to mute the window to black if the connected device is not
HDCP-capable and an HDCP input has been selected.
Quantum Control Software • System Configuration 17
7. To enable mullion compensation, select the Mullion Adjustment radio button in the
Mullion/Edge Blending Compensation panel. Mullion is the area of frame border that exists between two displays. This area must be taken into account so that when an image is spread across two or more displays, the image flow is not distorted.
8. If you are using projectors that support soft edge blending, select the Edge Blend
Compensation radio button and use the controls in the Mullion/Edge Blending
Compensation panel to set the required amount of overlap.
NOTES:
• The Quantum Elite compensates for the edge blend area but does not adjust the brightness in the area.
• The Quantum Connect does not support the use of edge blended displays.
9. Select the Link check box to link the horizontal and vertical adjustment values. When the check box is selected, the Vertical field is grayed out and equals the horizontal value.
- or -
If you clear the Link check box, you can enter separate values for the horizontal and vertical adjustment.
10. Click OK to save the new layout.
Modifying an Existing Layout
1. Right-click a screen in the chosen layout and select Edit Wall Layout from the drop-down list. The Wall Layout Properties dialog box opens.
2.
Edit the various settings as needed (see Designing a New Layout on the previous
page).
3. Click OK to save the layout.
Importing a Layout
To import display layouts from another Quantum Control Software file (with a CTP file extension):
1. From the Layouts menu, select Import . The Import Wall Layout dialog box opens.
2. Locate the file that contains the desired layout and click Open .
NOTE: This imports all layouts from the selected file that are not already in the existing file.
Deleting a Layout
To delete any of the display layouts that appear in the Choose Layout workspace:
1. Click on the layout to be deleted.
2. From the Layouts menu, select Delete .
NOTE: If you want to undo this operation, exit the program without saving the layout.
Quantum Control Software • System Configuration 18
Arranging Layouts
Changing the way layouts are presented in the Choose Layout workspace can be helpful if there are a large number of layouts and you want to be able to see them more easily.
To arrange layouts:
1. From the View menu, select Arrange Layouts . The Arrange Layouts dialog box opens.
Figure 9. Arrange Layouts Dialog Box
2. In the Columns field, click the Up and Down Arrows or enter a value to set the number of icon columns to be displayed.
3. In the Panel Size field, click the Up and Down Arrows or enter a value to set the relative panel size for the display layout.
4. Click OK .
Restoring Default Layouts
You can restore the default layouts that were present when you first installed the Quantum
Control Software. Performing this operation deletes any user-defined layouts.
To restore a default layout, select Default from the Layouts menu.
Communications Setup
Ensure that the serial ports of the computer are correctly configured if:
• You are using the Quantum Control Software to control external devices such as source switchers
- or -
• You wish to remotely control the Quantum System using serial data strings.
To open the Communications Setup workspace:
Click the Communications Setup button on the main application window taskbar
(see
, D , on page 8).
The Communications Setup workspace opens (see figure 10
on the next page).
Quantum Control Software • System Configuration 19
Figure 10. Communications Setup Workspace
The left side of the Communications Setup workspace contains a Devices tree, similar to
Windows Explorer. There are two main folders:
• Serial Devices — Lists any serial device drivers that are currently loaded. Alternatively, if no device drivers are found, any available serial (COM) ports detected by the Quantum
Control Software are listed.
• Settings — Allows XML device drivers to be enabled or disabled for serial or Ethernet
control (see XML Device Drivers on the next page).
The details displayed in the main area of the workspace change according to the type of item selected in the device tree.
Configuring Serial Ports
Any unused serial ports (serial ports not used by a device driver) are listed in the Serial
Devices folder. These can be configured manually as follows:
1. Select the appropriate port number (such as COM1 or COM3) in the Serial Devices folder of the Devices tree. The Port Settings and Serial Commands sections appear in the workspace.
2. In the Port Settings panel, adjust the various parameters as required.
3. In the Serial Commands panel, selecting the appropriate check box to specify whether the port will be used for incoming (input) or outgoing (output) data.
NOTE: Only one port can be used for input data and only one for output data. The
Current Ports panel shows which ports are currently in use. You can use the same port for both input and output data.
Quantum Control Software • System Configuration 20
XML Device Drivers
Device drivers are defined by an XML file, located in the following folder on the hard disk of the computer:
Windows NT, XP, and 2000:
C:\Program Files\Extron\Quantum Elite\XML\Device Drivers
- or -
C:\Program Files\Extron\Quantum Connect\XML\Device Drivers
Windows 7 and 8:
C:\Program Files (x86)\Extron\Quantum Elite\XML\Device Drivers
- or -
C:\Program Files (x86)\Extron\Quantum Connect\XML\Device Drivers
Contact the Extron S3 Sales & Technical Support Hotline for further advice on creating an
XML device driver file.
To enable XML device drivers:
1. In the Settings folder of the Devices tree, click XML Driver Path . An Enable XML
Device Drivers check box appears on the right side of the workspace.
2. Select the Enable XML Device Drivers check box to load the device drivers. A dialog box opens while the Quantum Control Software loads the drivers. Then, the driver names appear in the Ethernet Devices and Serial Devices folders of the Devices tree.
Setting Up Sources
Each source that you need to use in a project must have a corresponding source definition within the Quantum Control Software.
A source definition contains full details of the source, such as its signal format (NTSC, PAL,
RGB, DVI, and so on) and to which input channel on the Quantum processor the source is connected.
If you are using an external source switcher (such as to give access to multiple sources on one input), the source definition can also include a serial command string used to operate the switcher. A separate source definition is required for each of the sources that can be connected to the Quantum processor.
NOTE: You need to set up communications with a switcher before you can define any sources selected via the switcher (see
Communications Setup on page 19).
When the Quantum Control Software needs to display a particular source, it uses the parameters in the source definition to configure the appropriate input channel for the source.
Source definitions are created and set up using the Set Up Sources task.
NOTE: The Quantum Connect Control Software does not support the use of QGE 100,
Clock, and picture source types.
Quantum Control Software • System Configuration 21
To access the Set Up Sources task:
Click the Set Up Sources button on the main application window taskbar
(see
, D , on page 8). The Set Up Sources workspace opens.
Figure 11. Set Up Sources Workspace
A All display processors
B Quantum processor
C
D
Source type
Source definition
The source explorer tree, in the left panel of the Set Up Sources workspace, shows a list of source types supported by the Quantum processor. Source definitions are listed under the relevant source type. The source tree expands up to four levels as shown in figure 11. When you open the source explorer after creating an entirely new project (or for the first time after installation), no source definitions are listed.
Creating Quantum Source Types and Source Definitions
1. In the source explorer of the Set Up Sources workspace, right-click Display
Processors and select the desired option. Available options include:
• Create Quantum Sources — This option adds a list of the supported source types to the source tree. Then, you need to create source definitions.
• Detect Sources — Selecting this option is the easiest method to create source types. To detect sources, the Quantum must be connected to a PC with the
Quantum Control Software installed. The software communicates with the processor, detects the number and type of input cards that are present, and builds the source type list. If sources are connected to the processor, the source definitions are also created.
• Update Sources — Selecting this option when the PC is connected to a Quantum processor updates the source tree details.
• Remove All Devices — Deletes all devices listed under Display Processors. (If no devices have been detected, this option is grayed out.)
Quantum Control Software • System Configuration 22
2. Right-click the appropriate source type heading in the source explorer ( RGB , QGE 100 ,
Video , and so on) and select Create New Source from the drop-down menu. An empty source definition screen opens in the workspace (see
figure 11 on the previous page
for an example of a new video definition).
3. In the Source Name field, enter a name for the source.
4. If a serial string is required for the source (for instance, to operate an external switcher), enter the appropriate control string in the Source Selected TX field.
5. In the Parameters panel, enter the required settings for the source. These settings vary according to the source type and are detailed in
on the next page.
If you click Detect Sources within a source definition, The following dialog box opens:
Figure 12. Quantum Source Selection Dialog Box
6. Select a source from the list and click OK to create a source definition for it.
Deleting Source Definitions
To delete a single source definition:
1. Right-click the appropriate source definition in the source explorer and select Delete
Source from the drop-down menu.
2. In the Delete Source dialog box, click Yes to confirm the deletion.
To delete all source definitions:
Right-click Display Processors in the source explorer and select Remove All Devices from the drop-down menu.
Refreshing Source Data
The DVI, HDMI, SDI, and Video source definition windows each contain a Refresh Status button. Click this button to update the information displayed for the selected source.
Quantum Control Software • System Configuration 23
Source Parameters
This section describes source parameters for each Quantum source type, along with functionality descriptions and available options. These parameters are displayed in the Set
Up Sources workspace when you select a source definition in the source explorer (see
figure 12 on the previous page).
Source parameters — Composite video and S-video
Click a composite video or S-video source name listed under Video to view the source connected to a Quantum Video Input Card.
Figure 13. Video Source Parameters
Video or S-video
Source Parameter
Source Name
Source Type
Parameter Value
<Enter name for source>
<Read-only field>
Source Selected TX <Enter RS-232 string to be transmitted to a connected matrix switcher>
ID • <Enter source input number>
• <Automatically detect source input number>
Description
Descriptor to identify the source
Displays the type of source.
(Optional) Transmits an RS-232 command to a matrix switcher.
Displays the source input number on the
Quantum identified by the card slot number and card input number.
To detect this value, click the Detect Sources
button (see Creating Quantum Source
on page 22).
For example, 5.3 is the source connected to input 3 of the card in slot 5.
Quantum Control Software • System Configuration 24
Video or S-video
Source Parameter
Location
Format
AutoDetect
Deinterlace
Input
Always On
Parameter Value
• <Enter IP address>
• <Automatically detect IP address>
• <Read-only field>
• <Select an option from the drop-down list of format types>
Description
Displays the IP address of the Quantum card frame where the source is connected.
To detect the IP address, use the Detect
Sources
Source Types and Source Definitions
on page 22).
This parameter depends on the AutoDetect setting.
• If AutoDetect is set to True , this parameter is read-only, showing the current source format as detected by the Quantum processor.
• If AutoDetect is set to False , you can select an available source format.
Enables and disables automatic detection of the current source type.
• True : Allows the Quantum processor to automatically detect the current source type.
• False : Allows you to manually select the source type from the Format drop-down list.
• 1i : Single Field Interpolation
• 3i : Three Field Interpolation
• Auto : Automatically discovers the format.
• SVideo : Forces S-video mode.
• Composite : Forces composite video mode.
• False (default): The source is not always displayed.
• True : The source is always displayed.
Sets the deinterlace mode to be applied to the source.
See the Quantum User Guide for further information about deinterlacing.
Sets the input format.
Sets whether the source is always displayed, regardless of whether it is locked to a valid sync.
When Always On is set to True , video can be seen while VCR sources are being rewound or fast-forwarded.
Quantum Control Software • System Configuration 25
Source parameters — RGB
Use the RGB source type to view an RGB graphics or HD video source connected to a
Quantum RGB Input Card.
Parameter
Group
Switch
Setting
Source
Properties
Figure 14. RGB Source Parameters
RGB Source
Parameter
Source Name
Source Selected
TX
Source ID
Parameter Value
<Enter name switcher> for source>
<Enter RS-232 string to be transmitted to a connected matrix
• <Enter source input number>
• <Automatically detect source input number>
Source Location • <Enter IP address>
• <Automatically detect IP address>
Description
Descriptor to identify the source
(Optional) Transmits an RS-232 command to a matrix switcher.
Displays the slot and channel number of the RGB card in the
Quantum frame.
To detect this value, click the
Detect Sources button (see
on page 22).
For example, 5.3 is the source connected to input 3 of the card in slot 5.
Displays the IP address of the
Quantum card frame where the source is connected.
To detect the IP address, use the Detect Sources button (see
Creating Quantum Source Types and Source Definitions ).
Quantum Control Software • System Configuration 26
Parameter
Group
Source
Format
Adjustments
RGB Source
Parameter
Format
Colour Space
Auto Detect
Manual
Brightness,
Contrast
Phase, Pixel
Clock
Auto Phase
Parameter Value Description
•
• <Select an option from the
• RGB (default): Default mode
• Component HD : Option for component
HD inputs
• Component SD : Option for component
SD inputs
• True (select Auto Detect radio button): Allows Quantum processor to automatically detect the current source type.
• False (select Manual radio button):
Allows you to manually select the source type from the Format drop-down list.
• True (select Manual radio button):
Allows you to manually select the source type from the Format drop-down list.
• False (select Auto Detect radio button): Allows the Quantum processor to automatically detect the current source type.
<Enter values for brightness and contrast>
<Enter values for phase and pixel clock>
•
<Read-only drop-down list of format types>
<Select field>
Auto Phase check box> :
Enables Auto Phase and adjusts the clock phase automatically.
• <Clear Auto Phase check box> :
Disables Auto Phase.
This parameter depends on the
AutoDetect setting.
• If AutoDetect is selected, this parameter is read-only, showing the current source resolution as detected by the Quantum processor.
• If AutoDetect is not selected
(radio button is cleared), you can select an available source format.
Lets you select the required color space.
Enables and disables automatic detection of the current source format.
When this mode is enabled, the input mode can be forced to a known format.
In addition, new custom input modes can be built (see
Creating a custom input mode on the next
page).
Adjusts the brightness and contrast of a source
Adjusts the sample clock parameters.
Ensure that the Auto Phase check box is not selected.
Enables and disables automatic adjustment of clock phase.
Quantum Control Software • System Configuration 27
Parameter
Group
Source
Viewporting
RGB Source
Parameter
X Pixels, Y
Pixels,
H pos, V pos
Image Auto
Centre
Keep Scene
Parameter Value
<Enter values for size (X pixels and Y pixels) and position (H pos and V pos) .
• Off: No automatic centering
• Once: Centers source image as part of the Detect process
• Continuous: Continually monitors and centers input source
<Select Keep Scene check box> :
Displays the current scene, not the source.
<Clear Keep Scene check box> :
Displays the source on output 1.1.
Description
These controls allow a section of the captured source to be isolated as a viewport. There is only one viewport for each input channel.
Sets whether to automatically center the input source image and at what frequency.
Sets whether to display the current scene or the source.
Creating a custom input mode
To create custom input formats for RGB sources in the Set Up Sources workspace:
1. In the source explorer on the Set Up Sources workspace, select an RGB source (or
on page 22). The definition screen for the selected source
opens in the workspace (see figure 11
on page 22 for an example).
2. In the Source Format panel, select the Manual radio button (see
This disables Auto Detect mode and lets you choose a known source format.
3. From the Format drop-down list, select the resolution to use as a starting point.
Quantum Control Software • System Configuration 28
4. In the Source Format panel of the RGB Set Up Sources
on page 26), click New . The User Custom Input Mode dialog box opens.
Figure 15. User Custom Input Mode Dialog Box
5. In the Mode Name field of the User Custom Input Mode dialog box (see figure 15), enter a name for the custom mode.
6. From the Template Format drop-down list, select the desired template for the customized format (this should already be selected).
7. From the Colour Space drop-down list, select the color space to use (such as RGB ,
Component SD , or Component HD ).
8. In the Active Area panel, adjust the settings as needed by manually entering values into the appropriate fields. Alternatively, click the Up and Down Arrows to adjust the values.
You can adjust the following settings:
First Active Line First Active Pixel
9. In the Signature Parameters panel, adjust the following settings if needed:
Total Line
Sync Polarity Interlaced check box
ATTENTION:
• Adjust the parameters in the Signature Parameters panel only if absolutely necessary to produce the required image. Changes to these settings may affect the reliablility of the Auto Detect feature.
• Réglez les paramètres dans la section Paramètres de Signature, seulement s’il est absolument nécessaire de montrer l’image requise. Changer ces paramètres peut affecter la fiabilité de la fonction « Détection Automatique ».
10. Click Apply to save the changes and continue making other modifications. Alternatively, click OK to save the changes and close the User Custom Input Mode dialog box.
Quantum Control Software • System Configuration 29
Editing an input mode
To adjust the settings of custom input modes and existing factory formats:
1. Within the source explorer of the Set Up Sources workspace, select an RGB source (or
on page 22). The definition screen for the selected source opens in the workspace.
2. In the Source Format panel, ensure the Manual radio button is selected.
3. From the Format drop-down list, select the format to be modified.
4. Click Edit . The User Custom Input Mode dialog box opens.
5. Adjust the settings as necessary.
6. Click Apply to save the changes and continue making other modifications. Alternatively, click OK to save the changes and close the User Custom Input Mode dialog box.
NOTE: When adjusting input modes provided with this application, you are making changes to the original factory formats. Any changes made cannot be undone.
Deleting a custom input mode
To delete a custom format:
1. In the source explorer on the Set Up Sources workspace, select an RGB source (or
). The definition screen for the selected source opens in the workspace.
2. In the Source Format panel, ensure that the Manual radio button is selected.
3. From the Format drop-down list, select the format to be deleted.
4. Click Delete . The format is removed from the Format drop-down list and the No
Format Set option is selected.
Quantum Control Software • System Configuration 30
Source parameters — DVI
Use the DVI source type to view a source connected to a Quantum DVI Video Input Card.
Figure 16. DVI Source Parameters
DVI Source
Parameter
Source Name
Source Type
Parameter Value
<Enter name for source>
<Read-only field>
Source Selected TX <Enter RS-232 string to be transmitted to a connected matrix switcher>
ID • <Enter source input number>
• <Automatically detect source input number>
Location
Format
• <Enter IP address>
• <Automatically detect IP address>
<Read-only field>
Description
Descriptor to identify the source
Displays the type of source
(Optional) Transmits an RS-232 command to a matrix switcher.
Displays the source input number on the
Quantum identified by the card slot number and card input number.
To detect this value, use the Detect Sources
button (see Creating Quantum Source
on page 22).
For example, 5.2 is the source connected to input 2 of the card in slot 5.
Displays the IP address of the Quantum card frame where the source is connected.
To detect the IP address, use the Detect
Sources
Source Types and Source Definitions
).
Reports the source resolution as detected by the Quantum processor.
Quantum Control Software • System Configuration 31
Source parameters — HDMI
Use the HDMI source type to view a source connected to an HDMI Video Input Card.
HDMI Source
Parameter
ID
Location
Format
HDCP Status
HDCP Authorized
Figure 17. HDMI Source Parameters
Parameter Value Description
•
•
<Enter
<Enter source
IP address>
• <Automatically detect IP address> input number>
• <Automatically detect source input number>
<Read-only
<Read-only field> field>
• On : Outputs do not display content if the system is not fully HDCP-compliant
• Off : Video is displayed on all outputs despite the system not being fully
HDCP-compliant
Displays the source input number on the
Quantum identified by the card slot number and card input number. For example, 5.2 is the source for input 2 of the card in slot 5.
To find this value, click the Detect Sources
button (see Creating Quantum Source
on page 22).
Displays the IP address of the Quantum card frame where the source is connected.
To detect the IP address, click the Detect
Sources button.
Reports the source resolution as detected by the Quantum processor. Click the Refresh
Status button to update this field.
Reports the input HDCP encryption status.
Click the Refresh Status button to update this field.
Lets you select whether to enable or disable
HDCP authorization if the system is not fully
HDCP-compliant and digital sources need to be displayed on all outputs.
Quantum Control Software • System Configuration 32
Source parameters — SDI
Use the SDI source type to view a source connected to an SDI Video Input Card.
Location
Format
Film Mode
Deinterlace
SDI Source
Parameter
ID
Figure 18. SDI Source Parameters
Parameter Value Description
•
•
<Enter
<Enter source
IP address>
• <Automatically detect IP address> input number>
• <Automatically detect source input number>
<Read-only field>
Displays the source input number on the
Quantum identified by the card slot number and card input number. For example, 4.2 is the source for input 2 of the card in slot 4.
To find this value, click the Detect Sources
button (see Creating Quantum Source
on page 22).
Displays the IP address of the Quantum card frame where the source is connected.
To detect the IP address, click the Detect
Sources button.
Reports the source resolution as detected by the Quantum processor. Click the Refresh
Status button to update this field.
Lets you enable or disable automatic film mode detection (PAL, NTSC, and 1080i).
• Automatic : Detects the presence of a film mode cadence (default).
• Disabled : No film mode detection is performed.
• Enabled : Deinterlaces NTSC, PAL, and 1080i sources (default).
• Disabled : Deinterlacing is not done.
Selects whether sources are deinterlaced before being placed on the RAPT bus.
Selecting Disabled saves bandwidth on the
RAPT bus when deinterlacing is not a priority.
Quantum Control Software • System Configuration 33
Source parameters — QGE 100
Use the QGE 100 source type to display a source derived from a QGE 100.
NOTE: The Quantum Connect does not support the use of QGE 100 sources.
Figure 19. QGE 100 Source Parameters
QGE 100 Source
Parameter
Parameter Value Description
Source Name
Source Type
<Enter name for source>
<Read-only field>
Descriptor to identify the source
Displays the type of source
Source Selected TX <Enter RS-232 string to be transmitted to a connected matrix switcher>
Server <Enter name or IP source computer> address of host or
This is optional. Transmits an RS-232 command to a matrix switcher.
Specifies the network name* or IP address of the QGE 100 source
IPAddress
Multicast Address
Multicast Port
<Enter
<Enter connected
<Enter
IP address> multicast
QGE 100> multicast address port connected QGE 100> of number the of the
*To use names, the network must support
DNS (Dynamic Name Services).
For example, to select a QGE 100 source called “QGE100” with an IP address of
178.28.229.101, enter either QGE1ØØ or
172.28.229.1Ø1 .
Displays the IP address of the QGE 100 where the source is connected.
This field must be left blank if the adapter is using DHCP.
If the source is a QGE 100 operating in
Multicast mode, enter its multicast address here.
For example, enter 234.5.6.183
.
The default port is 5000 .
Quantum Control Software • System Configuration 34
Source parameters — Picture
Use the Picture source type to display an image file (in JPG, GIF, PNG, or BMP format). The file can be on the Quantum hard drive (in the d:/pictures folder) or on the network.
NOTE: The Quantum Connect does not support the use of Picture sources.
Figure 20. Picture Source Parameters
Picture Source
Parameter
Source Name
Source Type
Filename
Location
GraphicsOverlay
KeyColour
Parameter Value
<Enter
<Enter
• name
<Read-only path desired
<Enter
• <Automatically detect IP address>
IP for and image> source> field>
Source Selected TX <Enter RS-232 string to be transmitted to a connected matrix switcher> filename address> of the
• True: Makes the specified key color in the image transparent.
Description
Descriptor to identify the source
Displays the type of source
This is optional. Transmits an RS-232 command to a matrix switcher.
Indicates the path and filename of the desired image. For example:
• To select a file on the Quantum, use the format d:/pictures/companylogo.jpg
• To select a file on a network computer or server, use the format:
\\imageserver\companylogo.jpg
Displays the IP address of the Quantum card frame where the image file is located.
To detect the IP address, use the Detect
Sources
page 22).
Makes the specified key color transparent or opaque.
• False: Disables transparency (key color is opaque).
<Enter three values each, 0 to 255> • If GraphicsOverlay parameter is set to
True , these values set the color in the image that will be transparent.
Example: 0, 0, 255 = Blue
• If Graphics Overlay is set to False : these values set the red, geen, and blue levels.
Quantum Control Software • System Configuration 35
Source parameters — Timer
Use the Timer source type to create an on-screen clock or count-down or count-up timer.
NOTE: The Quantum Connect does not support the use of Clock or Timer sources.
Figure 21. Timer Source Parameters
Timer Source
Parameter
Parameter Value
Source Name
Source Type
<Enter name for source>
<Read-only field>
Source Selected TX <Enter RS-232 string to be transmitted to a connected matrix switcher>
ID <Enter an alphanumeric label>
GraphicsOverlay
Size
Description
Descriptor to identify the source
Displays the type of source
This is optional. Transmits an RS-232 command to a matrix switcher.
• True : Makes the specified background color in the image transparent.
• False : Disables transparency
(background color is opaque).
• Small
• Medium (default)
• Large
• Extra Large
User-defined alphanumeric label (such as the source name) that is unique to the project
Makes the background color of the image transparent or opaque.
Sets the size of text on the clock or timer display.
Quantum Control Software • System Configuration 36
Timer Source
Parameter
ForeColour
BackColour
Font
TimeFormat
ShowSeconds
ShowDate
DateFormat
ShowWeekDay
TimerStartTime
ClockMode
Parameter Value Description
<Enter
255>
<Enter
255>
•
• three three
Clock
Timer values values
(default) each, each, from from
0
0 to to
• Arial
• Verdana (default)
• Microsoft Sans Serif
• Tahoma
• 12 : Sets 12-hour time format.
• 24 (default): Sets 24-hour time format.
• True : Displays hours, minutes, and seconds.
• False : Displays only hours and minutes.
• True : Displays the date and time.
• False : Displays only the time.
• dd/mm/yyyy (default)
• mm/dd/yyy
• 20 June 2006
• June 20 2006
• True : Displays the day of the week
(Monday to Sunday) and the date
• False : Displays only the date
<Enter the time from which the timer begins>
Sets the foreground (text) color for the clock or timer display. These values set the red, green, and blue levels. For example:
• 255,255,255 = White (default)
• 128,0,0 = Mid-red
• 255,255,0 = Bright yellow
Sets the background color for the clock or timer display. These values set the red, green, and blue levels. For example:
• 0,0,0 = Black (default)
• 128,0,0 = Mid-red
• 0,0,75 = Dark blue
Sets the font for the clock or timer display
Sets the time format for the clock or timer display
Displays or hides the seconds in the time.
Sets whether to display the date along with the time.
Sets the format to use when displaying the date.
Sets whether to display the day of the week along with the date.
When the Quantum is operating in timer mode, this value defines the start time in hh:mm:ss .
The default is 00:00:00 .
In countdown mode, when the timer reaches zero, the timer reloads with the preset value and starts again.
Selects a standard clock or a timer to display.
For timer mode, set the TimerCountDirection parameter as needed.
Quantum Control Software • System Configuration 37
Timer Source
Parameter
TimeZone
Alignment
Parameter Value Description
<Select an option from the drop-down list of time zones>
Sets the time zone for the clock and date.
NOTE: The time zone that was set on the control software PC must match the time zone set on the Quantum card frame.
The default is Greenwich Mean Time
(GMT), London.
• Left
• Center (default)
• Right
TimerCountDirection • Up (default)
• Down
Sets the horizontal alignment of the text relative to the window in which it is placed.
When using timer mode, use this parameter to set the direction in which the timer will count.
Defining EDID
EDID information (display resolution, refresh rate, and pixel clock rate), when read from an output display or selected by a user, is stored in memory on each input, allowing the source to perform as if connected to the display, even when it is not.
The EDID Minder screen enables you to set the Extended Display Identification Data
(EDID) for each of the RGB, DVI, and HDMI inputs on the cards installed in your Quantum processor. It also provides status on the current EDID resolution that has been set for each input. The default EDID setting of 1920x1200 at 60 Hz is used for each input.
Selecting an EDID
To specify a display EDID for an input (see
on the next page):
1. Click the EDID Minder icon on the taskbar (see
, D , on page 8).
2. In the EDID Minder workspace (right panel), click the Refresh Status of
Input EDID button. The installed input connectors are displayed in the input channel list (left column).
You can sort the input channels on this list by signal type (DVI, HDMI, and RGB), connector ID, EDID currently assigned to the input, or IP address of the Quantum
(Location). Click the desired column heading to toggle between sorting and inverse sorting.
3. On the channels list, select an input by clicking on its signal type to highlight it. To select multiple individual inputs, hold down <CTRL> while clicking each one. To select a group of consecutive inputs, hold down <Shift> while selecting the first and last input in the range.
Quantum Control Software • System Configuration 38
4. From the Select EDID Resolution drop-down menu, select the EDID to apply to the selected input. The menu contains the following resolutions at 50 Hz and 60 Hz.
Use Display’s EDID*
640x480
800x600
848x480
1024x768
1280x720 (720p)
1280x768
1280x800
1280x1024
1360x768
1366x768
1440x900
1400x1050
1680x1050
1600x1200
1920x1080 (1080p)
1920x1200
*This option does not appear on the menu unless an EDID has been captured from
display 1 (see
Capturing an EDID (HDMI Displays Only) on the next page.
Figure 22. EDID Minder Screen
5. Click Apply to Selected . The new EDID appears in the input channels list for the selected input.
Quantum Control Software • System Configuration 39
Capturing an EDID (HDMI Displays Only)
An alternative method of assigning an EDID to an input is to “capture” the EDID information from the output to which display 1 is connected.
NOTE: Display 1 is the display located at the top left of your selected layout. Click the
Choose Layout icon on the taskbar to view the current layout.
For this procedure, display 1 must be connected to a Quantum HDMI output card.
To capture and apply the EDID of display 1 to an input:
1. Click the Capture EDID from display #1 button in the EDID Minder workspace. The display 1 EDID is displayed in the Preferred Timing of Captured EDID box above the button.
2. Select an input from the input channels list.
3. From the Select EDID Resolution drop-down menu, select Use Display’s EDID .
NOTE: This selection may not be available the first time you perform this procedure.
If it does not appear on the menu, skip this step. The option is added to the menu and appears in the Select EDID Resolution box after you capture and apply the display 1 EDID.
Example: In figure 23, HDMI input 5.2 has been selected on the input channels list and
Use Display’s EDID has been selected from the Select EDID Resolution menu. The captured display 1 resolution of 1920x1200 @ 60 Hz appears in the Preferred Timing of
Captured EDID box. The Apply to Selected button has not yet been clicked, so the selected input is not shown with the captured EDID.
Figure 23. Capturing the EDID of Display #1
4. Click Apply to Selected . The captured EDID of display 1 appears beside the selected input on the input channels list.
NOTE: On the EDID Minder input channels list, the asterisk ( * ) following an EDID indicates that the EDID was captured.
Quantum Control Software • System Configuration 40
Creating a Project
This section describes the Scene Design task and creating a project using scenes and windows. Topics that are covered include:
•
•
Working with Scenes
A scene is a preset that contains the size, position, and contents of one or more windows.
You can create scenes, save them, and recall them to display.
Scene Design Task
Figure 24. Main Features and Toolbars of the Scene Design Task
A Virtual Display toolbar D Window Properties toolbar G Virtual display area
B Window toolbar E Window palette H Scene list
C Scene toolbar F Source Explorer I Scene Control toolbar
Quantum Control Software • Creating a Project 41
To view a source on the target display, place a window (containing the appropriate source) on the display. Windows and scenes are created and edited in the Scene Design task. You can store the size, position, and contents of one or more windows as a scene. Each scene can have a different arrangement of windows and sources.
To open the Scene Design task:
1. Click the Scene Design button on the taskbar (see
, D , on page 8).
The Scene Design Workspace opens (see figure 24
on the previous page).
Creating a New Scene
New scenes are added to the end of the scene list. A new scene has no attributes copied from the currently selected scene.
NOTE: The number of windows allowed within a scene depends on the Quantum processor hardware. The maximum is 128 windows per output card. See the Quantum
User Guide for more details.
To create a new scene:
1. Click the
Properties
button on the Scene Properties toolbar (see
dialog box opens.
C ). The Scene
Figure 25. Scene Properties Dialog Box
2. Modify the default scene title as desired. To change other settings follow the procedure
described in Changing Scene Properties on the next page.
3. Click OK . In the Scene Control workspace, a new Scene Selection button is also added for the new scene (see
Using the Scene Control on page 61).
4. Add a window to the scene (see
Adding Windows to the Window Palette on
page 48).
Quantum Control Software • Creating a Project 42
Copying an Existing Scene
You can create an exact copy of any scene that exists in your project. This is useful when you are creating a number of scenes that only have slight variations from each other.
The copied scene is inserted immediately after the original scene. It has the same window palette, window layout, control commands, and Auto Play settings as the original.
To copy an existing scene:
1. In the scene list of the Scene Design workspace, select the name of the scene to be copied.
2. Click the button on the Scene Properties toolbar. The Scene Properties dialog box opens for the copied scene (see
on the previous page).
3. Modify the default scene title and other settings as needed.
4. Click OK . In the Scene Control workspace, a new Scene Selection button is also added for the copied scene (see
on page 61.
Deleting a Scene
1. In the scene list of the Scene Design workspace, select the scene to be deleted. The selected scene is displayed in the workspace.
2. Click the button on the Scene Properties toolbar. In the Scene Control, the corresponding Scene Selection
button is also deleted (see Using the Scene
).
Changing Scene Properties
1. Select a scene in the scene list of the Scene Design workspace and click the button on the Scene Properties toolbar
- or -
For any scene, right-click the scene title in the scene list.
The Scene Properties
).
2. Modify the settings as needed. These settings include:
•
•
•
AutoPlay Delay (mSec) — Set the amount of time that the scene is displayed during Auto Play (see
Changing the Display Time for a Scene
on page 68).
Include Scene in Autoplay — Select this check box to include this scene in an
AutoPlay project. Clear this check box to exclude the scene (see
).
Don’t display windows - send serial strings only — By selecting the Don’t display windows check box on the Scene Properties dialog box, only the serial strings (if any) associated with the scene are executed. Any source or layout changes in the scene are ignored. This allows the scene to transmit a serial command without changing the current layout of the target display, such as to operate an external source switcher.
3. Click OK .
Quantum Control Software • Creating a Project 43
Scene Commands
Adding a scene command
1. Select a scene in the scene list of the Scene Design workspace and click the button on the Scene Properties toolbar (see
C , on page 41)
- or -
For any scene, right-click the scene title in the scene list.
The Scene Properties
dialog box opens (see figure 25
on page 42).
2. Select the appropriate Scene Commands tab. The available tabs include:
• Pre Scene Commands — Commands that occur as soon as the scene is selected but not yet fully displayed
•
•
Post Scene Commands — Commands that occur when the scene display is fully complete
Exit Scene Commands — Commands that occur when another scene is selected but before the pre-scene commands of the new scene
NOTE: The procedure to add, edit, or remove commands is the same for each tab.
3. Click Add to display the Add Command box.
Figure 26. Add Command Dialog Box
4. From the Device drop-down list, select the device for which you want to add a command.
5. In the Commands panel, select the desired command name from the list.
If you select a non-XML defined serial port (which is shown on the Device list as
OUTPUT ), a text box is displayed for you to enter a free format text string command.
6. Click OK to add the command to the scene.
Quantum Control Software • Creating a Project 44
Changing the order of scene commands
1. Select a scene in the scene list of the Scene Design workspace and click the button on the Scene Properties toolbar (see
C , on page 41)
- or -
For any scene, right-click the scene title in the scene list.
The Scene Properties
dialog box opens (see figure 25
on page 42).
2. Select the appropriate Scene Commands tab.
3. In the command list, select the command to be moved.
4. In the Command Ordering panel, click the Move Up or Move Down button to move the command to the desired position in the list.
Removing a scene command
1. Select a scene in the scene list of the Scene Design workspace and click the button on the Scene Properties toolbar (see
C )
- or -
For any scene, right-click the scene title on the scene list.
The Scene Properties
dialog box opens (see figure 25
).
2. Select the appropriate Scene Commands tab.
3. In the command list, select the command to be removed.
4. Click Remove .
Editing a serial (output) scene command
1. Select a scene in the scene list of the Scene Design workspace and click the button on the Scene Properties toolbar
- or -
For any scene, right-click the scene title in the scene list.
The Scene Properties
dialog box opens (see figure 25
).
2. Select the appropriate Scene Commands tab.
3. In the command list, select the output name.
4. Click Edit .
5. Edit the free format text string as needed.
6. Click OK .
Quantum Control Software • Creating a Project 45
Changing the Order of Scenes and Scene Navigation
You can change the order of the scenes in the scene list. When using the Auto Play option, scenes are recalled in the order that they appear in this list. You can use the Scene Control toolbar, scene list, and keyboard to navigate to the scene you want to view or edit. To move a scene in the scene list, drag and drop the scene title to a new position in the scene list
(see
I , on page 41).
To go to...
A specific scene
The next scene
Click...
The scene title in the scene list
The button or press the <Down Arrow> key on the keyboard
The previous scene
The button or press the <Up Arrow> key on the keyboard
The first scene
The button or press the <Home> key on the keyboard
The last scene
The button or press the <End> key on the keyboard
The Play button clicked.
plays all the scenes in order in a loop until the Stop button is
Working with Windows
In the Scene Design workspace, the target display is represented by the virtual display area and each window that can be placed on the display is represented by a virtual window (see
G ). Each window that appears on the display has a source associated with it. On the Scene Design page, you can create windows and add them to the display as desired. The contents of each window can be the same or can differ between scenes.
When you create a window, it is added to the window palette, located between the taskbar and the source explorer panels on the Scene Design page. You can drag windows from the palette to the Scene Design workspace and place them where desired on the display.
NOTE: The window palette may not be visible when you open the Scene Design workspace. To display it, drag the left edge of the source explorer panel to the right until the palette appears.
Quantum Control Software • Creating a Project 46
Each virtual window has a unique number (automatically assigned by the Quantum Control
Software) and a user-definable label that is typically used to identify the source.
Figure 27. Virtual Window with Label
A Window number
B Window label
The appearance of a window in the window palette differs depending on whether the window is docked (not used in the scene) or undocked (used in the scene). If the window is undocked, it has a light gray border (see figure 28). All windows that have been added to the virtual display have this border. Docked windows exist only in the window palette.
Figure 28. Docked and Undocked Windows in the Window Palette
When you hover the mouse pointer over a window in the palette, a pop-up opens showing the window number and its source type. For example:
Figure 29. Window Details Pop-up
Quantum Control Software • Creating a Project 47
Adding Windows to the Window Palette
When you create a new project, the window palette is empty and you need to add windows to it. The methods of adding windows are described in the following sections.
Creating a window with a source
This method is the simplest and therefore recommended. To create a window with a source displayed:
1. Click on a source name in the Source Explorer tree and drag it to the desired location in the virtual display area (see
F , on page 41). A window with the source selected appears in the workspace and on the palette. The size of the window matches the current grid spacing.
NOTE: Windows created by this method appear in the workspace and on the window palette with the source icon (shown at right) because they already have sources selected.
2.
Resize or move the window on the palette as desired (see Moving and Resizing a
on page 50.
Creating an empty window
If you have not determined the source you want to display in a window, or the source has not been added to the Source Explorer, you can create an empty window and add the
source to it later (see Adding or Changing a Source for a Window on the next page).
You can create a window without a source in either of the following areas:
• Window palette: Right-click anywhere in the window palette, then click the Add
Window pop-up. A new window is added to the window palette and is given the next available window number.
• Virtual display: Right-click anywhere in the virtual display or workspace (but not in an existing window), then select Add Window from the drop-down menu. A new window is both added to the window palette and placed in the workspace area.
Initially, each window created by this method has a pink background (see figure 29
on the previous page), which indicates that no source is selected for the window.
Adding a Docked Window to a Scene
To add a docked window in the window palette to a scene:
1. In the window palette, select the window to be added to the current scene. The window is outlined in red.
2. Drag the window into the virtual display area. The light gray border is added to the window on the window palette.
3. Modify the window as desired (see
Selecting the Window Style (Quantum Elite
on page 52).
Quantum Control Software • Creating a Project 48
Adding or Changing a Source for a Window
To select or change a source for a window on the virtual display, use one of the following procedures.
• Right-clicking and dragging: In the Source Explorer, right-click on the desired source
and drag it onto a window in the virtual layout (see figure 24
, G , on page 41).
If the window already has a source, the source you are dragging replaces it. If the window has no source, the selected source is added to it. A light gray border appears around the window on the window palette to indicate that it has a source.
• Using the Quantum Sources window:
1. Select a window in the window palette or in the virtual display area of the currently selected scene.
2. Right-click the selected window and select Window Source from the drop-down menu. The Quantum Sources dialog box opens.
Figure 30. Quantum Sources Dialog Box
3. In the Sources panel of the dialog box, select the desired source. You can filter the listed sources by selecting an option from the View By or Category drop-down lists. You can also search for sources using the Search field.
Search field is case-sensitive.
4. Click OK .
Quantum Control Software • Creating a Project 49
Deleting a Window
To remove a window from the scene or the window palette:
1. In the window palette or in the virtual display area, select the window to be removed from the currently selected scene.
2. Do one of the following:
•
•
Press the <Delete> key on your keyboard.
Right-click on the window and select Delete Window from the drop-down menu.
• Click the button on the Window Properties toolbar.
Moving and Resizing a Window
The simplest way to resize and reposition a window is to use the dragging procedure described below. To perform finer adjustments to the size and placement of the window, see
Using the Window Properties toolbar
or
Using the Window Size & Position dialog box
on the next page.
To move or resize a window in the virtual display area:
1. Select a window in the virtual display area or select an undocked window in the window palette of the currently selected scene. In the virtual display area, the window is highlighted as shown below:
Resizing Handles
Figure 31. Selecting a Window
2. Perform the following as needed:
• To resize the window, drag one of the resizing handles on the window border until the window is the desired size. The mouse pointer changes to a double arrow symbol, showing which direction the border can be moved.
•
To size the window to fit the entire display array, right-click the window and select
Full Screen from the drop-down menu.
To move the window, click the window and drag it to a new location. The mouse pointer changes to two crossed arrows while hovering over the selected window.
With the layout grid turned on, window borders automatically align or snap to the grid lines.
You can temporarily disable this feature by holding down the <Shift> key on your keyboard while moving or resizing the window.
If necessary, you can hide the layout grid or change its spacing (see Changing the Virtual
Display Properties on page 59).
Quantum Control Software • Creating a Project 50
Using the Window Properties toolbar
If you need to position or resize a window with pixel accuracy, you can use the Window
Properties toolbar (see
, D , on page 41), as follows:
1. If the Window Properties toolbar is not currently displayed, select Window Properties
Toolbar from the View menu. A check mark appears in front of the menu option and the following toolbar is displayed:
Figure 32. Window Properties Toolbar
2. In the virtual display area, click on the window to be adjusted.
3. On the Window Properties toolbar, click the H Position and V Position Arrows to adjust the window position, or enter positive or negative pixel values in the H Position and Y Position fields and press <Enter> on your keyboard.
4. Click the Width and Height Arrows to adjust the window size, or enter pixel values in the Width and Height fields and press <Enter> on your keyboard.
Using the Window Size & Position dialog box
If you need to position or resize a window with pixel accuracy, you can use the Window
Size & Position dialog box.
1. Right-click a window in the virtual display area of the currently selected scene and select Adjust Position and Size from the drop-down menu. The Window Size &
Position dialog box opens.
Figure 33. Window Size & Position Dialog Box
2. Set the Variable aspect ratio check box as needed.
• Cleared — The vertical and horizontal sizes are locked together. The viewport maintains the aspect ratio of the original source.
• Selected — The vertical and horizontal size can be adjusted independently.
3. Click the Position Arrows to adjust the window position or enter pixel values in the
X (left edge) and Y (top edge) fields.
4. Click the Width and Height Arrows to adjust the overall window size or enter pixel values in the W (width) and H (height) fields.
Quantum Control Software • Creating a Project 51
5. To set the actual source element to a specific size (rather than the overall window size), click the Size Arrows to make the necessary adjustments.
Width and height values in the Source Window Size panel show the size of the source, allowing for the width of any border or title text (see figure 34).
Figure 34. Example of Window Sizing
6. Click Apply to update the display with the new settings and leave the dialog box open.
Click OK to save the new settings and close the dialog box or click Cancel to keep the existing settings.
Selecting the Window Style (Quantum Elite Models Only)
NOTE: The Quantum Connect Control Software does not support the use of window styles.
Using the Quantum Elite, you can give each window a text label to identify the source on the target display and a colored border if desired. Two types of text labels can be applied to a window:
• Overlay text — Text is placed over the source.
• Title text — Text is placed above or below the source on a colored background.
The appearance of window text and borders is defined by a style. A style specifies the font,
size, color, and position of label text, as well as border width and color. Figure 35
on the next page shows examples of different window styles.
By default, if a style that adds a border or title text is applied to a window, the overall window size does not increase. The window source is scaled down to allow the border or title text to fit within the same overall window size.
If you want the source to remain a specific size, manually set it to the required size using the
Window Position dialog box (see
Moving and Resizing a Window on page 50 for more
information).
NOTE: Window styles are defined in an XML file called ESQuantumConfig.xml. To change or add to the default styles provided in this version of the Quantum Control
Software, you can edit the parameters of this file (see Modifying Window Styles on
page 84).
Quantum Control Software • Creating a Project 52
Figure 35. Examples of Different Window Styles
Quantum Control Software • Creating a Project 53
Changing the window style
To change the window style:
1. In the window palette or in the virtual display area of the currently selected scene (see
E or G , on page 41), select a window.
2. Right-click the window and select Window Properties from the drop-down menu. The
Set Window Properties dialog box opens.
3. Select the Window Styles tab and choose a style from the Styles list:
Figure 36. Window Styles Dialog Box
The Title Text Preview and Overlay Text Preview sections of this tab show the appearance of text for the selected style. Selecting None produces a plain source window with no border or title text.
NOTE: Only the size, font, and position of the label text and the size of the window border are reflected on the virtual display. The text and border colors can be viewed only in the Preview panel of the Window Styles dialog box and on the actual display.
Quantum Control Software • Creating a Project 54
Changing the window text
To change the text content of the window label:
1. In the window palette or in the virtual display area of the currently selected scene, select a window.
2. Right-click the window and select Window Properties from the drop-down menu.
The Set Window Properties dialog box opens (see figure 37).
Figure 37. Window Text Dialog Box
NOTE: The content of text labels and overlays can be viewed only on the display.
3. Select the Window Text tab and enter the desired text in the Title Text and Overlay
Text fields.
NOTE: If the Title Text field is empty, the source name is displayed as the title text. If the Overlay Text field is empty, no overlay text is displayed.
4. When finished entering properties on both tabs, click OK to close the window and implement your changes.
Changing the Zoom Properties
By default, a window that contains a source displays the entire source frame. The source is automatically scaled to fit within the window. However, if needed, you can zoom into any part of the source frame, such as to exclude unwanted or irrelevant material.
The portion of the image that you can zoom into is called a “viewport” (see the example in
on the next page). A viewport can:
• Be as small as 6 percent of the active source frame.
• Have the same aspect ratio as the source or be stretched in either the horizontal or vertical direction.
• Be positioned (or panned) to view any part of the source frame.
Quantum Control Software • Creating a Project 55
Regardless of the size, shape, or position of the viewport, the portion of the source image that it contains fills the entire window (see figure 38).
Original Source
Viewported
Source
Figure 38. Example of a Standard Viewport that Preserves the Aspect Ratio of the
Original Source
If the window does not have the same aspect ratio as the original source, the viewported image is compressed or stretched to fit the window (see figure 39). To retain the aspect ratio of the viewport, the window needs to be the same shape as the viewport.
Original Source
Viewported
Source
Figure 39. Example a Stretched Viewport
Quantum Control Software • Creating a Project 56
The number of viewported windows that can be present within one scene is dependent on source types as well as the size and shape of the windows.
NOTE: Zooming in on part of a source only enlarges the image detail that is already present in the source signal. If the image detail is not of good quality, zooming in does not increase the level of detail.
To change the viewport:
1.
Right-click the window in the virtual display area (see figure 24
, box opens.
G , on page 41) and select Zoom Properties from the drop-down menu. The Source Properties dialog
Figure 40. Source Properties Dialog Box
2. Set the Variable aspect ratio check box as needed.
• Cleared — The vertical and horizontal zoom percentages are locked together. The viewport maintains the aspect ratio of the original source.
• Selected — The vertical and horizontal zoom percentages can be adjusted independently.
3. Select fine or coarse adjustment by clicking the appropriate radio button ( Fine or
Coarse ).
4. Click the Zoom/Stretch Arrows to change the size of the viewport
- or -
Click and drag the handles of the viewport area to adjust the size.
To quickly return the Zoom and Stretch settings back to 100 percent (no viewport), click
Reset .
5. Click the Pan Arrows to change the position of the viewport
- or -
Click and drag the viewport area to the desired position.
The target display updates in real time as you make changes to the zoom and pan settings.
6. Click OK to accept the new viewport settings or click Cancel to retain the previous settings.
Quantum Control Software • Creating a Project 57
Changing the Layer of a Window
The layer of a window determines whether it appears in front of or behind other windows.
Only one window can exist on a layer. A layer is also known as a Z order or priority.
Layers are identified by a number and the higher the number, the further forward the window. For example, a window on layer 3 appears in front of a window on layer 2, but behind a window on layer 4. The farthest back is layer 0.
To see the current layer number of a window, hover over the window in the window palette.
A pop-up opens showing the window number, its current layer, and source type.
NOTE: The maximum number of windows allowed within a scene is dependant on the
Quantum processor hardware. The maximum is 128 windows per output card (see the Quantum User Guide for more information).
To change the layer:
1. Select a window in the window palette or in the virtual display area of the currently selected scene.
2. Using the Window Properties toolbar, click one of the following buttons to change the layer of the window. You can also use the Window menu to change the layer.
Buttons and Menu Options Window Movement
Send backward by one layer.
Click
- or -
From the Window menu, select
Send Back .
Bring forward by one layer.
Click
- or -
From the Window menu, select
Bring Forward .
Send to the back of all layers
(such as layer 1).
Click
- or -
From the Window menu, select
Send to Back .
Bring to the front of all layers.
Click
- or -
From the Window menu, select
Bring to Front .
Quantum Control Software • Creating a Project 58
Changing the Virtual Display Properties
Various properties of the virtual display area can be altered based on personal preference or to assist in creating scenes in the Scene Design workspace. Most of these properties can be changed using the Virtual Display Properties toolbar (see
A , on page 41).
Layout grid
The layout grid in the Scene Design workspace assists you in accurately placing windows on the target display. When the grid is visible, the borders of all windows snap to the grid.
NOTE: When the grid is hidden, the snap to grid feature is disabled.
You can change the following grid properties:
• To show the grid:
Click the button
- or -
From the Grid menu, select Snap Grid . A check mark appears on the menu in front of the option. This option is listed when no grid is visible.
• To hide the grid:
Click the
- or -
button
On the Grid menu, deselect Snap Grid .
• To temporarily disable the snap to grid feature:
Hold down the <Shift> key while placing or resizing the window.
You can change the number of vertical and horizontal lines in the layout grid.
• To increase the number of grid lines:
Click the button
- or -
Press the <Page Down> key.
• To decrease the number of grid lines:
Click the
- or -
button
Press the <Page Up> key.
Quantum Control Software • Creating a Project 59
Virtual display zoom
You can zoom in on the virtual display area to assist with accurately placing windows or you
can zoom out to see more of the target display (see figure 24
, A , on page 41).
• To zoom in on the display:
Click the
- or -
button
From the View menu, select Zoom In
- or -
Press the <+> key.
• To zoom out of the display:
Click the
- or -
button
From the View menu, select Zoom Out
- or -
Press the <-> key.
NOTE: Zooming in on or out of the virtual display does not affect the content of the real display.
Background color
In the virtual display area, you can change the color of the background and the virtual
, G ).
NOTE: Changing the color of the virtual display has no effect on the content of the real display.
To change the background or virtual display color:
1. Right-click anywhere in the layout area (but not on a window) of the Scene Design workspace and select either Change Background Color or Change Virtual Display
Color from the drop-down menu. The Color dialog box opens.
2. Select a predefined or newly defined color.
3. Click OK .
Quantum Control Software • Creating a Project 60
Viewing a Project
This section describes the Scene Control task and procedures for setting views of scenes in a project. Topics that are covered include:
•
•
Using the Scene Control
The Scene Control task lets you recall specific scenes in your project by clicking a scene control button on the computer screen. The layout and design of the buttons can be customized to suit the end user.
To access the Scene Control:
1. Click the Scene Control button on the main application window taskbar
(see
, D , on page 8).
The Scene Control workspace and Views toolbar open.
2. If the Views toolbar does not open, select its name from the Views menu.
Run View and Design View
There are two modes for viewing the Scene Control workspace:
• Run view
• Design view
To change modes, click the Toggle Design/Run Modes button on the Views toolbar.
Run view
In run view mode, the Scene Selection buttons are active. To recall a scene, click the appropriate Scene Selection button.
Here is an example of the Scene Control workspace in run view:
Figure 41. Scene Control Workspace in Run View
Quantum Control Software • Viewing a Project 61
Design view
In design view mode, you can customize the layout and design of the Scene Selection buttons. To assist with button sizing and positioning, a layout grid is displayed.
Here is an example of the Scene Control workspace in design view:
Figure 42. Scene Control Workspace in Design View
Full Screen Mode
The Scene Control task can also be operated in full screen mode, in which only the workspace area, which contains the Scene Selection buttons, is visible.
When full screen mode is active, the Scene Control automatically switches to run view and access to all setup tasks is disabled. This mode is useful when the Quantum Control
Software will be controlled via a touch screen.
• To activate full screen mode from the Scene Control task, click the
Views toolbar.
button on the
• To return to normal screen mode, press the <Esc> key on your keyboard.
Starting up in full screen mode
The Quantum Control Software can also open directly to full screen mode at startup. To do this, create a Windows shortcut and specify a “switch” on the command line.
To start the Quantum Control Software in full screen mode:
1. Minimize (or close) the Quantum Control Software and any other Windows applications so that you can see the desktop.
2. Create a new shortcut by right-clicking the desktop and selecting New > Shortcut from the drop-down menu. The Create Shortcut dialog box opens.
3. Enter the command line. You can enter the path to the program or locate it by clicking the Browse button. In a typical installation, the command line is:
Windows NT, 2000, and XP:
C:\Program Files\Extron\Quantum Elite\Quantum Elite.exe
or
C:\Program Files\Extron\Quantum Connect\Quantum Connect.exe
.
Windows 7 and 8:
C:\Program Files (x86)\Extron\Quantum Elite\Quantum Elite.exe
or
C:\Program Files (x86)\Extron\Quantum Connect\Quantum Connect.exe
.
Quantum Control Software • Creating a Project 62
4. Select the mode in which to open the application by adding one of the following to the command that you entered in step 3:
• For user mode: Add a space followed by -u to the end of the command line.
• For administrator mode: Add a space followed by -f at the end of the command line.
5. Click Next .
6. Enter the name for the shortcut or accept the default name and click Finish .
7. If you want the new shortcut to execute when the operating system starts, copy or move the shortcut to the Windows Startup folder. See the Windows Help system for more information on how to do this.
Creating a Default Layout
You can have the Quantum Control Software create a default layout, comprised of a button for each scene in your project. Generally, this function is used to create a new layout and customize the layout as needed. Any customized settings that you have already created are lost by using this function. To create a default layout:
1. Ensure that the Scene Control workspace is in Design View (the layout grid is visible).
2. Click the button on the Views toolbar. A Warning dialog box opens with a reminder that any existing layout settings will be lost if you proceed.
3. In the Warning dialog box, click Yes to create a default layout or No to retain the existing one.
Customizing the Layout
Changing background properties
You can set the background of the Scene Control workspace to be a solid color or a bitmap image. To change the background:
1. Ensure that the Scene Control workspace is in Design View (with the layout grid visible).
2. Right-click anywhere on the workspace background (but not on a Scene Selection button). The Background Properties dialog box opens.
Figure 43. Background Properties Dialog Box
Quantum Control Software • Viewing a Project 63
3. Apply a solid color or a bitmap image.
• To apply a solid color: a. In the Background Properties dialog box, click Colour . The Color dialog box opens.
b. Select a predefined color from the Basic Colors palette or define a custom color.
• c. Click OK . This returns you to the Background Properties dialog box.
d. Click OK on the Background Properties dialog box to apply the chosen color.
To apply a bitmap image: a. In the Background Properties dialog box, click Bitmap Manager . The
Bitmap Manager dialog box opens.
b. In the Available Bitmaps list, select an image name. If there are no bitmaps
listed or to add a new bitmap, see Using the Bitmap Manager
on page 66.
c. Click OK to return to the Background Properties dialog box.
d. Click OK on the Background Properties dialog box to apply the chosen image.
Moving and resizing a button
1. Ensure that the Scene Control workspace is in Design View (with the layout grid visible).
2. Click a Scene Selection button. It is highlighted with a dotted outline and resizing handles.
Figure 44. Selecting a Scene Selection Button
3. Move and resize the button as needed.
• To resize the button, position the mouse pointer over one of the resizing handles and drag the button border to the desired position. The mouse pointer changes to a double arrow symbol, showing which direction the border can be moved.
• To move the button, position the mouse pointer within the button, hold down the left mouse button, and drag the button to a new location. The mouse pointer changes to a crossed arrow symbol.
By default, the button borders snap to the layout grid. You can temporarily disable grid snap by holding down the <Shift> key on your keyboard while moving or resizing the button.
Changing the properties of a button
You can set the button background to be a solid color or bitmap image. You can also change the text displayed on the button, including the font style, size, and color.
To open the Change Button Properties dialog box:
1. Ensure that the Scene Control workspace is in Design View (with the layout grid visible).
2. Right-click the Scene Selection button. The Change Button Properties dialog box opens (see
Quantum Control Software • Viewing a Project 64
Figure 45. Change Button Properties Dialog Box
To change the text and font displayed on the button:
1. In the Button Text field of the Change Button Properties dialog box, enter the desired text.
NOTE: When the button is first created, the button text is copied from the scene title. Any subsequent change to the scene title does not update the text.
2. Click Font to change the size, style, or color of the font. The Font dialog box opens.
3. Change the font settings as desired.
4. Click OK to return to the Change Button Properties dialog box.
5. Click OK to apply the new text and font settings.
To apply a solid color to the button:
1. In the Change Button Properties dialog box, click Color . The Color dialog box opens.
2. Select a predefined color from the Basic Colors palette or define a custom color.
3. Click OK to return to the Change Button Properties dialog box.
4. Click OK to apply the selected color.
To apply a bitmap image to the button:
1. In the Change Button Properties dialog box, click Bitmap Manager . The Bitmap
Manager dialog box opens.
2. In the Available Bitmaps list, select an image name. If there are no bitmaps listed or to
add a new bitmap, see Using the Bitmap Manager
on the next page.
3. Click OK to return to the Change Button Properties dialog box.
4. Click OK to apply the selected image.
TIPS:
• The edge color of a button is determined by the color applied to the entire button and remains visible when an image is used.
• To improve the appearance of the button, first apply a color to the button that matches the color of the image, then apply the image.
If you want to hide the button during Run View, select the Hide?
check box in the Change
Button Properties dialog box.
Quantum Control Software • Viewing a Project 65
Changing the properties of multiple buttons
You can change certain properties (such as color and font size) of more than one button simultaneously; however, you cannot move or resize several buttons at the same time. To simultaneously change the properties of multiple buttons:
1. Ensure that the Scene Control workspace is in Design View (with the layout grid visible).
2. In the workspace, ensure that the mouse pointer is not over a Scene Selection button, then click and drag to draw a rectangle around the buttons you want to change.
When you release the mouse button, all Scene Selection buttons within the rectangle are selected (with resizing handles).
3. Right-click on a button, if you want to copy the properties from that button
- or -
Right-click anywhere else in the workspace, if you want to obtain the default properties.
The Change Button Properties dialog box opens and Multiple selection is shown in the preview panel.
4. In the Change Button Properties dialog box, make the necessary modifications to the font color, font typeface, button color and image.
NOTE: You cannot change the button text when selecting multiple buttons.
5. In the Change Button Properties dialog box, click OK to apply the new properties to all buttons in the selection.
Using the Bitmap Manager
Clicking Bitmap Manager in either the Background Properties dialog box or the Change
Button Properties dialog box opens the Bitmap Manager dialog box.
Figure 46. Bitmap Manager Dialog Box
Bitmaps (BMP files) that are applied to the buttons or background of the Scene Control workspace are not saved with the project file. Instead, these files are copied to a separate folder on the hard drive from which the Quantum Control Software accesses them.
NOTE: If you copy a project from one computer to another, you must remember to copy the bitmaps as well.
Quantum Control Software • Viewing a Project 66
Any missing bitmaps are indicated on the appropriate button or background with a red X on a blue background as shown below.
Figure 47. Missing Bitmap
To change the bitmap folder:
1. In the Bitmap Folder field of the Bitmap Manager dialog box, click Browse . The
Browse for Folder dialog box opens.
2. Select the appropriate folder.
3. Click OK .
To select an existing bitmap:
1. In the Available Bitmaps list of the Bitmap Manager dialog box, select the appropriate file.
2. Click OK .
Adding, removing, or restoring a bitmap
To add a new bitmap:
1. In the Bitmap Manager dialog box, click Add Bitmap . The Open dialog box appears.
2. Locate the desired bitmap (BMP) file.
3. Click OK . The bitmap file is copied to the directory specified in the Bitmap Folder field and appears on the Available Bitmaps list.
You can also copy files directly to the Bitmap folder using Windows Explorer. However, you need to close the Bitmap Manager dialog box and reopen it to update the Available
Bitmaps list.
When the Quantum Control Software is first installed, the default location for storing bitmaps is:
C:\Program Files ( Program Files (x86) for Windows 7 and 8) \Extron\Quantum
Elite\Bitmaps
- or -
C:\Program Files ( Program Files (x86) for Windows 7 and 8) \Extron\Quantum
Connect\Bitmaps .
To remove a bitmap:
1. From the Available Bitmaps list of the Bitmap Manager dialog box, select the file to be deleted.
2. Click Remove Bitmap .
If the file is currently in use, a Warning dialog box opens asking whether to delete the file. Click Yes to proceed.
The file is deleted from the list and the bitmap folder. If the bitmap was in use by any buttons, those buttons now display a red X on a blue background (see
).
Quantum Control Software • Viewing a Project 67
To restore a deleted bitmap:
•
Follow the instructions for adding a new bitmap (see To add a new bitmap
on the previous page). If the file name of the restored bitmap is the same as the missing bitmap, the image is restored to the appropriate button or background.
- or -
• Copy the missing file to the bitmap folder using Windows Explorer. You must restart the
Quantum Control Software to fully restore the bitmap image to the appropriate button or background.
Using Auto Play
When using the Auto Play function, the Quantum Control Software displays each scene for a specified period, then switches to the next scene. The period of time that a scene is displayed can be different for each scene.
When the project starts, it plays continuously until it is stopped. When the last scene is reached, Auto Play cycles back to the first scene.
To use Auto Play, click the Scene Design button on the taskbar (see
,
on page 8 and Taskbar on page 9) to open the Scene Design task. The
Scene
Design workspace opens.
D ,
The main features and toolbars associated with the Scene Design workspace are shown in
on page 41.
Changing the Order of Scenes
In an Auto Play project, scenes are recalled in the order that they appear in the scene list on the Scene Design workspace.
To move a scene on the scene list, drag and drop the scene title to a new position in the list
(see
Working with Scenes on page 41).
Changing the Display Time for a Scene
Using the Scene Properties dialog box, you can choose whether or not a scene is included in an Auto Play project and the length of time that it is displayed. To change the display time:
1. Click the Scene Design button on the taskbar. The Scene Design workspace opens (see
2. For the currently selected scene in the scene list, click the toolbar
- or -
button on the Scene
For any other scene, right-click a scene title in the scene list.
The Scene Properties dialog box opens. Ensure that the Properties tab is selected
on page 42).
3. Modify the Auto Play Delay (mSec) setting, the Include Scene in Autoplay setting, and other settings as needed. The value in the Auto Play Delay (mSec) field is the amount of time that the scene is displayed in a project. The Include Scene in
AutoPlay check box, if selected, includes the scene in an Auto Play project.
4. Click OK .
Quantum Control Software • Viewing a Project 68
Starting and Stopping the Project
To start (play) the project:
1. Click the Scene Design button on the taskbar (see
, on page 41).
D , on page 8 and
on page 9). The Scene Design workspace opens (see figure 24
2. Click the button on the Scene Control toolbar. The Autoplay mode dialog box opens while Auto Play is active:
Figure 48. Autoplay Mode Dialog Box
The project plays continuously until it is stopped. When the project reaches the last scene,
Auto Play returns to the first scene.
To stop the project:
Click the button on the Scene Control toolbar.
Changing the Playback Speed
When using Auto Play, the duration of displaying each scene is controlled by the Auto Play
Delay setting in the Scene Properties
dialog box (see Changing the Display Time for a
on the previous page). However, it is possible to speed up or slow down the rate of display across the entire project.
To change the playback speed:
Use the following buttons on the Scene Properties toolbar in the Scene Design task:
Button Function
Increases playback speed. Each click decreases the normal delay time* of each scene by 10 percent, thus increasing playback speed.
Decreases the playback speed. Each click increases the normal delay time* of each scene by 10 percent, thus decreasing the playback speed.
*The normal delay time is defined by the Auto Play delay value on the Scene Properties screen.
The current Auto Play time adjustment is displayed on the status bar, with the normal speed being 100 percent. For example:
Figure 49. Scene Delay Information on the Status Bar
Quantum Control Software • Viewing a Project 69
Serial Commands
This section describes the format of the serial data strings that can be transmitted or received by the Quantum Control Software. Topics include:
•
•
•
•
Control of External Devices
To enable the control of external devices, those devices need to be connected to the Data
Tx output of the computer serial (RS-232) port.
The serial ports are usually identified as COM n , where n is a number from 1 through 4 (for example, COM2). You must ensure that the appropriate serial port is configured correctly by
following the instructions in Communications Setup on page 19.
Serial data strings can be included within scenes (see Scene Commands
on page 44). In a scene, three strings can be transmitted:
• Pre Scene Commands — Commands that are performed as soon as the scene is selected but not yet fully displayed.
• Post Scene Commands — Commands that are performed when the scene display is fully complete.
• Exit Scene Commands — Commands that are performed when another scene is selected but before the pre-scene commands of the new scene.
These commands can be used to control external source switchers or other RS-232 controllable devices.
Quantum Control Software • Serial Commands 70
Format of External Control Strings
The exact content of the serial data string depends on the device you are controlling. See the device user guide for information on supported commands.
A serial data string can comprise of ASCII text, hexadecimal data, and control characters.
Pauses can also be inserted as necessary to adjust the timing of the messages (see the chart below).
Transmitted
Information
Text Character
Control Character
Data String
Text characters using the computer keyboard
A caret ( ^ ) followed by the control character
Example: ^M effectively sends a “carriage return.” For letters, use only uppercase characters.
The hex pair preceded by a caret ( ^ ) and an “at” sign ( @ )
Example: ^@4B^@24 transmits hex 4B and hex 24 (ASCII characters K and $ )
A caret ( ^ ) followed by a comma. This delays transmission of subsequent characters in the string by 100 milliseconds.
Pauses can be stacked to create longer delays.
Example: ^,^,^,^,^, gives a delay of 500 milliseconds
(0.5 seconds).
Hex Data
A Pause
Examples of external control strings
Example 1: AUXB12^M
Transmits AUXB12 out of the serial port and terminates with a ^M (carriage return).
Example 2: ^@C0^@00^@02^@00^@15^,^,^,2!^C
Transmits the hex characters C0 00 02 00 15, pauses for 300 milliseconds, and then sends the ASCII character 2!
followed by a ^C (break).
NOTES:
• Most devices expect some kind of termination character at the end of a control string. ^C (break) or ^M (carriage return) are used most frequently. However, this is dependant on the hardware you are controlling. There is no standard for termination characters.
• Any spaces entered within the data string are transmitted just like any other character. Therefore, avoid entering or leaving spaces in a data string unless they are specifically required by the receiving device.
Quantum Control Software • Serial Commands 71
Remote Control of a Project
Remote control of a project is achieved by sending R-type messages to the Data Rx input on one of the serial (RS-232) ports of the computer.
Alternatively, R-type messages can be created as simple ASCII text strings and transmitted using suitable software, such as a terminal emulation program or a control system.
You can use the external control capability of a project. See
on page 70 for information about remotely controlling another project running on a different computer.
R-type Message Format
The standard R-type message structure is shown below with examples in ASCII format, hexadecimal format, and mixed hex and ASCII format (see the
on page 80 for reference).
A command string is constructed in the following format:
SOH R Data STX Command ETB ETX
Portions of the command string are defined as follows:
SOH
R
Data
STX
Command
ETB
ETX
(Start of Header) In hex, this is 01 . In ASCII, this is ^A .
This portion of the command string signifies that the message is an R-Type command. In hex, this is 02 .
This portion consists of the information to be executed. This information is optional and is only required if the specific remote control command requires additional information, such as a project name, to properly execute the command.
(Start of Transmission) In hex, this is 02 . In ASCII, this is ^B .
This portion contains the remote command type.
(End of Block) In hex, this is 17 . In ASCII, this is ^W .
(End of Transmission) In hex, this is 03 . In ASCII, this is ^C .
The contents of the portions denoted by Data and Command vary according to the required function and can be determined from the
command table . Hex portions in a command
string are denoted in brackets.
NOTE: The spaces between characters are included for clarity only and must not appear in the transmitted message. The only permitted spaces within a string are in scene names.
The following example is a remote control string in ASCII format. This example runs a scene with the name “ATTRACT”:
^A R ATTRACT ^B 07 ^W ^C
• The hex version of the above command string is:
[01][52][41][54][54][52][41][43][54][02][30][37][17][03]
• A more common approach (compared to creating a string entirely in hex pairs or in
ASCII), is to mix hex and ASCII data. This makes the string more readable.
The mixed version of the above command string is:
[01] R ATTRACT [02] 07 [17] [03]
Quantum Control Software • Serial Commands 72
Command Symbol Definitions
X!
= Scene location in list (1 to 999)
X@ = Scene name (ASCII, case-sensitive)
X# = Window number (0000 to 0998, zero-based, leading zeros required)
Example: Window 25 = 0024
X$ = Zoom percentage (000 to 999, leading zeros required)
000 = No zoom
500 = Zoom into 50 percent of image
X% = Pan horizontal location (000 to 999, leading zeros required)
000 = Left-most edge of input video
500 = Middle of image horizontally
X^ = Pan vertical location (000 to 999, leading zeros required)
000 = Top-most edge of input video
500 = Middle of image vertically
X& = Window horizontal position (-9999 to 99999, leading zeros required)
-0500 = 500 pixels off screen to the left
01920 = 1920 pixels to the right of the left-most border
X* = Window vertical position (-9999 to 99999, leading zeros required)
-0500 = 500 pixels above the top edge of the screen
01080 = 1080 pixels below the top border
X( = Window horizontal size (00000 to 99999, leading zeros required)
00400 = 400 pixels wide
X1) = Window vertical size (00000 to 99999, leading zeros required)
00300 = 300 pixels tall
X1!
= Input source name (ASCII, case-sensitive)
X1@ = Window style name (ASCII, case-sensitive)
X1# = Border or overlay onscreen text (ASCII, case-sensitive)
X1$ = Merge scene name (ASCII, case-sensitive)
X1% = Window layer number (0 to 999)
X1^ = File location including the full directory path.
Example: C:\Files\TestProject
Quantum Control Software • Serial Commands 73
Command Table
Command ASCII-Hexadecimal Description
Recall Scene
Recall by list position
Example:
Recall by scene name
Example:
Recall next scene
Recall previous scene
Window Source
Select input
[01] R X!
[02] 05 [17] [03]
[01] R04 [02] 05 [17] [03]
[01] R X@ [02] 07 [17] [03]
[01] R PRESET 2 [02] 07 [17] [03]
[01] R [02] 0n [17] [03]
[01] R [02] 0p [17] [03]
Recall scene number the scene list.
X!
according to
Recall the fourth scene in the list in the Scene Design task.
Recall scene X@ .
Recall scene named “PRESET 2.”
Recall next scene in the list.
Recall previous scene in the list.
Example:
Select input in named scene
[01] R X# X1!
[02] 36 [17] [03] Select input window X# .
X1!
to be shown in
[01] R 0004 Laptop Input [02] 36 [17][03]
[01] R X@ , X# , X1!
[02] 52 [17] [03]
Set window 5 to display source named “Laptop Input.”
Route input scene X@ .
X1!
to window X# in
NOTE: If you are using merge scenes, X@ must be remerged for the change to occur.
Autorun Controls
Begin from 1st scene
Begin from current scene
Increase autorun speed
Decrease autorun speed
[01] R [02] 0= [17] [03]
[01] R [02] 0> [17] [03]
[01] R [02] 0+ [17] [03]
[01] R [02] 0- [17] [03]
Begin the autorun sequence with first scene in the list.
Begin the autorun sequence from currently displayed scene.
Increase the duration by 10 percent for each scene to be displayed.
Decrease the duration by 10 percent for each scene to be displayed.
Halt the autorun sequence.
Stop autorun sequence
Window Visibility
Hide Window
Example:
Hide Multiple Windows
[01] R [02] 0< [17] [03]
[01] R X# 0 [02] 33 [17] [03]
[01] R 00050 [02] 33 [17] [03]
[01] R X@ , X# , X# ,0 [02] 63 [17] [03]
Set window X# to be hidden.
Set window 6 to be hidden
Set window X# through X# in scene
X@ to be hidden.
NOTE: If you are using merge scenes, X@ must be remerged for the change to occur.
Show Window
Example:
Show Multiple Windows
[01] R X# 1 [02] 33 [17] [03]
[01] R 00051 [02] 33 [17] [03]
[01] R X@ , X# , X# ,1 [02] 63 [17] [03]
Sets window X# to be shown.
Sets window 6 to be shown.
Sets window X# through X# in scene
X@ to be shown.
NOTE: If you are using merge scenes, X@ must be remerged for the change to occur.
NOTE: X!
= Scene number
X@ = Scene name
X# = Window number
X1!
= Input source name
Scene location in list (1 to 999)
ASCII, case-sensitive
0000 to 0998, zero-based, leading zeros required
ASCII, case-sensitive
Quantum Control Software • Serial Commands 74
Command ASCII-Hexadecimal Description
Window Size and Position
Set size and position [01] R X# X& X* X( X1) [02] 35 [17] [03] Set window X# X& , X* ) and size X( by X1) .
Example: [01] R 0004 00300 00400 00800 00600 [02] 35 [17] [03]
Set window 5 to position (300, 400) and size 800x600.
Set parameters in named scene [01] R X@ , X# X& X* X( X1) [02] 57 [17] [03] Set window X# in scene X@ to position
( X& , X* ) and size X( by X1) .
NOTE: If you are using merge scenes, X@ must be remerged for the change to occur.
Window Priority
Bring window to front
Send window to back
Example:
Bring window forward
Send window backward
Example:
[01] R X@ , X# ,1 [02] 78 [17] [03]
[01] R X@ , X# ,0 [02] 78 [17] [03]
[01] R PRESET 2,0004,1 [02] 78 [17] [03]
Bring window windows.
X# to be in front of all
Send window X# behind all windows.
[01] R
[01] R
X@ , X# , X1% , 1 [02] 79 [17] [03]
X@ , X# , X1% , 0 [02] 79 [17] [03]
Set window 5 in scene “PRESET 2” to be in front.
Bring window X# forward X1% layers.
Send window layers.
X# backward X1%
[01] R PRESET 2,0004,3,0 [02] 79 [17] [03]
Send window 5 in scene “PRESET 2” backward 3 layers.
Zoom and Pan
Set zoom and pan
Example 1:
Example 2:
[01] R X# X$ X% X^ [02] 34 [17] [03] Set window X# to have a zoom of X$ and pan of X% and X^ .
[01] R 0004 500 000 000 [02] 34 [17] [03] Set window 5 to zoom in to
50 percent of the image and to display the top left panel.
[01] R 0004 750 750 750 [02] 34 [17] [03] Set window 5 to zoom in to 25% of the image and to display the bottom right panel.
NOTE: X@ = Scene name
X# = Window number
X$ = Zoom percentage
X% = Pan horizontal location
X^ = Pan vertical location
X& = Window horizontal position
X* = Window vertical position
X( = Window horizontal size
X1) = Window vertical size
X1% = Window layer number
ASCII, case-sensitive
0000 to 0998, zero-based, leading zeros required
000 to 999, leading zeros required
000 to 999, leading zeros required
000 to 999, leading zeros required
-9999 to 99999, leading zeros required
-9999 to 99999, leading zeros required
00000 to 99999, leading zeros required
00000 to 99999, leading zeros required
0 to 999
Quantum Control Software • Serial Commands 75
Command ASCII-Hexadecimal Description
Zoom and Pan (continued)
Set horizontal and vertical zoom and horizontal and vertical pan
Example:
[01] R X#X&X*X%X^ [02] 40 [17] [03] Set window X# to have a zoom of X& horizontally and pan of
X* vertically, and a
X% and X^ .
[01] R 0004 500 750 000 000 [02] 34 [17] [03]
Set window 5 to zoom in to
50% of the image horizontally and
25% vertically, and to display the top left panel.
Set parameters in named scene X@ , X#X$X%X^ [02] 58 [17] [03] Set window X# in scene X@ to have a zoom of X$ and a pan of X% and X^ .
NOTE: If you are using merge scenes, X@ must be remerged for the change to occur.
Coordinate system:
The horizontal and vertical pan settings allow you to position the upper left corner of the zoomed region on a 1000 x 1000 grid that represents the original image.
Set zoom and pan in named scene
[01] R X@ , X#X&X*X%X^ [02] 59 [17] [03] Set window X# in scene X@ to have a zoom of and X^ .
X& and X* and a pan of X%
Window Style
Select style
Example:
Select style in named scene
[01] R X# X1@ [02] 37 [17] [03]
[01] R 0004 Arial 2 [02] 37 [17] [03]
[01] R X@ , X# , X1@ [02] 53 [17] [03]
Set window X# to use predefined style
X1@ .
Set window 5 to use window style named “Arial 2.”
Set window X# in scene X@ to use style X1@ .
NOTE: If you are using merge scenes, X@ must be remerged for the change to occur.
Define border text
Example:
[01] R X# X1# [02] 38 [17] [03] Set window which states
X# to have border text
X1# .
[01] R 0004 Auxiliary Input [02] 38 [17] [03]
Set window 5 to have border text stating “Auxiliary Input.”
NOTE: X@ = Scene name
X# = Window number
X$ = Zoom percentage
X% = Pan horizontal location
X*
X1@
= Window vertical position
= Window style name
X^ = Pan vertical location
X& = Window horizontal position
ASCII, case-sensitive
0000 to 0998, zero-based, leading zeros required
000 to 999, leading zeros required
000 to 999, leading zeros required
000 to 999, leading zeros required
-9999 to 99999, leading zeros required
-9999 to 99999, leading zeros required
ASCII, case-sensitive
X1# = Border or overlay onscreen text ASCII, case-sensitive
Quantum Control Software • Serial Commands 76
Command ASCII-Hexadecimal Description
Window Style (continued)
Set border text in named scene [01] R X@ , X# , X1# [02] 54 [17] [03] Set window X# in scene X@ to have border text X1# .
NOTE: If you are using merge scenes, X@ must be remerged for the change to occur.
Define overlay text
Example:
Set overlay text in named scene
[01] R X# X1# [02] 39 [17] [03]
[01] R 0004 CONFIDENTIAL [02] 39 [17] [03]
Set window stating X1# .
X# to have overlay text
[01] R X@ , X# , X1# [02] 55 [17] [03]
Set window 5 to have overlay text stating “CONFIDENTIAL.”
Set window overlay text
X# in scene X@ to have
X1# .
NOTE: If you are using merge scenes, X@ must be remerged for the change to occur.
Batch Execute Commands
Begin command collection
Execute collected commands
Example:
[01] R [02] 41 [17] [03]
[01] R [02] 42 [17] [03]
All commands after this string are collected but not executed.
Execute all commands issued between the Begin and Execute strings.
[01] R [02] 41 [17] [03]
[01] R PRESET 2 [02] 07 [17] [03]
[01] R 0004 Laptop Input [02] 36 [17] [03]
[01] R 0004 CONFIDENTIAL [02] 38 [17] [03]
[01] R [02] 42 [17] [03]
Begin collecting commands. The following three commands are executed simultaneously after the last line is sent:
• Recall the scene named
“PRESET 2.”
• Set window 5 to display the source named “Laptop Input.”
• Set window 5 to have overlay text stating CONFIDENTIAL.
Merge Scene Controls
Create merge scene
Add or remerge scene
[01] R
[01] R
X1$ ,,,1 [02] 51 [17] [03]
X1$ ,, X@ ,1 [02] 51 [17] [03]
Delete scene
Purge merge scene
[01] R X1$ , X@ ,,1 [02] 51 [17] [03]
[01] R [02] 56 [17] [03]
[01] R X1$
Create new merged scene X1$ .
Add or remerge existing scene merge scene X1$ .
X@ to
Remove scene X@ from scene X1$ .
Remove all windows from the current merge scene.
Refresh merge scene windows removed.
X1$ to have all
NOTE: X@ = Scene name
X# = Window number
X1# = Border or overlay onscreen text
X1$ = Merge scene name
ASCII, case-sensitive
0000 to 0998, zero-based, leading zeros required
ASCII, case-sensitive
ASCII, case-sensitive
Quantum Control Software • Serial Commands 77
Command
Save Current Project to File
Save current project
ASCII-Hexadecimal
[01] R X1^ [02] 11 [17] [03]
Example: [01] R C:\Files\
TestProject [02] 11 [17] [03]
NOTE: The folder in which the file will be saved must already be created.
Description
Save current project to location X1^
(includes the full directory path).
Save current project to C:\Files with a filename of “TestProject.”
Examples of R-type Messages
The following examples of R-type messages assume that there are five scenes in the currently loaded project and that they appear in the scene list as:
• Intro
• Video
• Demo
• Conference
• Finish
NOTE: The spaces between characters are included for clarity only and must not appear in the transmitted message.
To select the Conference scene by its name:
^AR Conference ^B 07 ^W^C
To select the Demo scene by its position in the scene list:
^AR 3 ^B 05 ^W^C
To select the next scene in the scene list:
^AR ^B 0n ^W^C
To start AutoPlay from the first scene (in this case, the Intro scene):
^AR ^B 0= ^W^C
To stop AutoPlay:
^AR ^B 0< ^W^C
To increase AutoPlay playback speed by 10 percent:
^AR ^B 0+ ^W^C
To hide or show window 7 in the current scene:
^AR 0006 0 ^B 33 ^W^C
^AR 0006 1 ^B 33 ^W^C
(hides the window)
(shows the window)
To set window 4 to the “Warning” style:
^AR 0003 Warning ^B 37 ^W^C
To set the overlay text of window 4 to read “Incident Reported”:
^AR 003 Incident Reported ^B 39 ^W^C
To set the viewport of window 5 to show a magnified area from the center of the source image:
^AR 0004 500 250 250 ^B 34 ^W^C
Quantum Control Software • Serial Commands 78
Merge Scene Commands
Merge scene commands ( 51 56 ) provide independent control of areas on a display wall that are driven from a Quantum processor or array of processors. This is useful for installations
where more than one operator needs access to the display wall (see Working with Merge
on page 90 for more information about merge scene functions).
A merge scene allows sources on different areas of the display wall to be merged into the overall scene.
To create a merge scene called “Merge Scene”:
^AR Merge Scene,,,1 ^B 51 ^W^C
To add a scene called “Op 1 scene 1” in “Merge Scene”:
^AR Merge Scene,,Op1 scene 1,1 ^B 51 ^W^C
NOTE: “Op1 scene 1” must already be created in the Quantum Control Software.
To remove the “Op1 scene 1” scene and add the “Op1 scene 2” scene to the merge scene:
^AR Merge Scene,,Op1 scene 1,Op1 scene 2,1 ^B 51 ^W^C
To change the source that is applied to a certain window in a scene, two commands are sent:
^AR Op1 scene 2,0,New Source 1 ^B 52 ^W^C (applies “New Source 1” source to window “0” in the “Op1 scene 2” scene)
^AR Merge Scene,,Op1 scene 2,1 ^B 51 ^W^C
scene)
(refreshes the merged
To change the window style, use command 53 and refresh the merge scene:
^AR Op1 scene 2,0, Arial 1 ^B 53 ^W^C
^AR Merge Scene,,Op1 scene 2,1 ^B 51 ^W^C
To change the border text on a window, use command 54 and refresh the merge scene:
^AR Op1 scene 2,0, Camera 15 ^B 54 ^W^C
^AR Merge Scene,,Op1 scene 2,1 ^B 51 ^W^C
To change the overlay text on a window, use command 55 and refresh the merge scene:
^AR Op1 scene 2,0, Camera 15 ^B 55 ^W^C
^AR Merge Scene,,Op1 scene 2,1 ^B 51 ^W^C
To remove all of the windows from the merge scene, use the Purge scene command
( 56 ) and refresh the scene:
^AR ^B 56 ^W^C
^AR Merge Scene,,,1 ^B 51 ^W^C
Quantum Control Software • Serial Commands 79
3
4
5
Dec Hex ASCII
0 0 NULL
1
2
1
2
SOH
STX
3
4
5
ETX
EOT
ENQ
8
9
6
7
10 A
11 B
12 C
8
9
6
7
ACK
BEL
BS
HT
LF
VT
FF
13 D
14 E
15 F
16 10
CR
SO
SI
DLE
17 11
18 12
19 13
DC1
DC2
DC3
20 14 DC4
21 15 NAK
22 16 SYN
23 17 ETB
24 18 CAN
25 19 EM
26 1A SUB
27 1B
28 1C
29 1D
30 1E
31 1F
ESC
FS
GS
RS
US
ASCII Character Chart
The ASCII character chart below is provided as a reference for creating your serial data strings.
^Q
^R
^S
^T
^U
^V
^M
^N
^O
^P
^W
^X
^Y
^Z
^[
^\
^]
^^
^_
^F
^G
^H
^I
^J
^K
^L
CTRL
Key
^@
Dec Hex ASCII Dec Hex ASCII Dec Hex ASCII
32 0x20 <SPACE> 64 0x40 @ 96 0x60 `
^A
^B
33
34
0x21
0x22
!
“
65
66
0x41
0x42
A
B
97
98
0x61
0x62 a b
^C
^D
^E
35 0x23
36 0x24
37 0x25
#
$
%
67 0x43
68 0x44
69 0x45
C
D
E
99 0x63
100 0x64
101 0x65 c d e
38
39
40
41
42
43
44
0x26
0x27
0x28
0x29
0x2A
0x2B
0x2C
&
)
(
‘
*
+
,
70
71
72
73
74
75
76
0x46
0x47
0x48
0x49
0x4A
0x4B
0x4C
F
G
H
I
J
K
L
102
103
104
105
106
107
108
0x66
0x67
0x68
0x69
0x6A
0x6B
0x6C h i f g k j l
45
46
47
48
0x2D
0x2E
0x2F
0x30
49 0x31
50 0x32
51 0x33
52 0x34
53 0x35
54
55
56
57
58
59
60
61
62
63
0x36
0x37
0x38
0x39
0x3A
0x3B
0x3C
0x3D
0x3E
0x3F
/
.
0
1
2
3
4
5
6
7
8
9
:
;
-
<
=
>
?
77
78
79
80
83
86
87
88
89
90
91
92
93
94
95
0x4D
0x4E
0x4F
0x50
81 0x51
82 0x52
0x53
84 0x54
85 0x55
0x56
0x57
0x58
0x59
0x5A
0x5B
0x5C
0x5D
0x5E
0x5F
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
\
[
]
^
_
109
110
111
112
115
118
119
120
121
122
123
124
125
0x6D
0x6E
0x6F
0x70
113 0x71
114 0x72
0x73
116 0x74
117 0x75
0x76
0x77
0x78
0x79
0x7A
0x7B
0x7C
0x7D t u v q r s o p m n y z w x
|
{
}
126 0x7E ~
127 0x7F <Del>
Quantum Control Software • Serial Commands 80
Access Control
This section describes access control that is incorporated in the Quantum Control Software, allowing different operators to gain access to different tasks. Topics that are covered include:
•
•
Enabling and Disabling Access Control
•
Login Procedure
The Quantum Control Software incorporates an access control system that allows different operators to have access to different tasks according to their needs and responsibilities.
This feature helps to prevent end users from being able to make unauthorized changes to the setup of the Quantum Control system.
The following table lists the three available access levels and the tasks that are accessible to each level.
Access Level
Administrator Designer
X X
User Task
Choose Display
Processors
Choose Layout
Communications Setup
Set Up Sources
Scene Design
Scene Control
X
X
X
X
X
X
X X
(See the note below.)
Remote Access Setup
EDID Minder
X
X
X
NOTE: When you log in as a User, the Scene Control task opens in full screen mode
(run view only, not design view). To return to normal screen mode (such as to adjust the brightness setting), press the <Esc> key on the keyboard. To return to full screen mode, click the Scene Control button on the taskbar.
With the access control feature enabled, a Login dialog box opens each time you start the
Quantum Control Software (see figure 50
on the next page).
Quantum Control Software • Access Control 81
Figure 50. Login Dialog Box
To log in to the Quantum Control Software:
1. From the User drop-down list, select the desired role.
2. In the Password field, enter the required password for the chosen role.
3. Click OK or press the <Enter> key on the keyboard to continue. The
Quantum Control Software splash screen appears for a few seconds, followed by the
main application window (see Main Application Window on page 8).
NOTES:
• By default, the password for each operator role is the same as the user name. For example, for the User role, the password is User .
• Passwords are case-sensitive.
Enabling and Disabling Access Control
Following a new installation of the Quantum Control Software, the access control system is disabled. Anyone using the application has access to all areas of functionality.
NOTE: Access control can be enabled by any user. However, after it has been enabled, it can only be disabled by an Administrator.
To enable access control:
From the Access Control menu, select Enable Access Control . Access control is enabled the next time you close and restart the Quantum Control Software.
To disable access control:
1. Start the Quantum Control Software application and log in as an Administrator
(see
on page 81).
2. From the Access Control menu, select Disable Access Control . Access control is disabled the next time that the Quantum Control Software is closed and restarted.
Quantum Control Software • Access Control 82
Changing Level Passwords
By default, the password for each access level is the same as the level name. For example, for the User level, the password is User .
NOTE: Passwords are case-sensitive. For example, if the password is User , entering user or USER is not recognized.
It is recommended that the default passwords are changed as soon as possible after installation. A password can contain any standard keyboard letters, numbers, or symbols and can be any length.
Passwords can be changed only by an Administrator, following the login procedure.
To change a role password:
1. Start the Quantum Control Software and log in as an Administrator.
2. From the Access Control menu, select Change Access Passwords . The Change
Passwords dialog box opens.
Figure 51. Change Passwords Dialog Box
3. From the Role drop-down list, select the appropriate operator role.
4. The current password for that role appears in the Password field. Change the password as needed.
5. Click OK to save the new password or click Cancel to retain the existing password. The new password takes effect the next time you close and restart the Quantum Control
Software.
Quantum Control Software • Access Control 83
Reference
Information
This section discusses how to apply window styles to source windows on a Quantum display by modifying the XML file installed with the Quantum Control Software. This section also explains merge scene functionality and how to assign IP addresses for your devices.
Topics include:
•
•
•
Modifying Window Styles
Overview
The Quantum Control Software allows you to apply window styles to source windows on a
Quantum display. Styles specify the following features for source windows:
• Border of a specified color and width
• Title bar of a specified font, size, and color
• Text overlay of a specified font, size, and color
Title text displays on a solid background that is the same color as the border. Overlay text is placed on top of the source image and does not have a background.
NOTE: Although a window can have both overlay text and title text at the same time, typically only one of these is used.
Styles are defined by an XML file that is installed on the PC hard disk when you install the
Quantum Control Software. You can add new styles or modify existing styles by editing the
XML file.
NOTES:
• The XML file is a separate file and is not part of the project (CTP) file. Always keep a backup copy of the XML file. Any time you reinstall the Quantum Control Software, the XML file is overwritten with the default version, and any changes that were made to the file are lost. Copying projects from one computer to another requires both the CTP and the XML files to be copied.
• After reinstalling the Quantum Control Software, always replace the default XML file with your customized XML file before starting the Quantum Control Software.
Otherwise, if you start the application with a project file that references nonexistent styles, the missing styles are removed from all affected windows. If the project file is saved at this point, it is saved without the required styles. If you reinstall the correct
XML file at this point, you must manually reapply the missing styles to each affected window in the project file.
Quantum Control Software • Reference Information 84
Locating and Opening the XML File
You can edit the XML file using Microsoft Notepad or a proprietary XML editor if available. To edit the file using Notepad:
1. From the desktop, click Start > All Programs > Accessories > Notepad . This opens the Notepad application.
2. From the File menu, select Open . The Open dialog box is displayed.
3. From the Files of type drop-down list, select All Files .
4. Browse to and select the XML file. By default, the file is located in the following folder on the computer hard disk:
C:\Program Files\Extron\Quantum Elite [or Connect ] \XML\Quantum Source
Types
- or -
C:\Program Files (x86)\Extron\Quantum Elite [or Connect ] \XML\Quantum
Source Types
The file is named ESQuantumConfig.xml.
5. Click Open .
The XML file looks similar to the following:
Figure 52. ESQuantumConfig.xml File
NOTE: Before you make any changes to this file, it is strongly recommended that you create a backup copy. From the File menu, select Save As to open the Save
As dialog box and save a backup copy.
TIP: To make the text easier to read in Notepad, it is recommended that you turn off the Wordwrap feature (via the Format menu).
6. In the file, scroll down to the <WindowStyles> (opening) tag. The lines of information between this tag and the </WindowStyles> (closing) tag define all of the styles that appear in the Quantum Control Software.
Quantum Control Software • Reference Information 85
Overview of the Style Tag
Each style is defined with a separate <Style> tag. For example, the tag for the default style is defined by:
<Style Id=”Default” Name=”Default Style”>
<Title Show=”1” Font=”Verdana” Size=”14” Bold=”1” HorizPosition=”Centre”
VertPosition=”Bottom” Colour=”153,204,255” Flash=”0”/>
<Overlay Show=”1” Font=”Verdana” Size=”14” Bold=”1” HorizPosition=”Left”
VertPosition=”Bottom” Colour=”153,204,255” Flash=”0”/>
<Border Show=”0” Colour=”51,51,51” Thickness=”2” Flash=”0”/>
</Style>
• In the <Style Id=”Default” Name =”Default Style”> line of the example:
Name is the name of the style as it will appear on the Window Styles tab of the Window
Properties dialog box in the Quantum Control Software.
Id is a short name or reference for the style and identifies the style in RS-232 control messages.
• The <Title> tag defines the attributes of the title bar, including font style, size, and color:
<Title Show=”1” Font=”Verdana” Size=”14” Bold=”1”
HorizPosition=”Centre” VertPosition=”Bottom” Colour=”153,204,255”
Flash=”0”/>
• The <Overlay> tag defines the attributes of the border:
<Overlay Show=”1” Font=”Verdana” Size=”14” Bold=”1”
HorizPosition=”Left” VertPosition=”Bottom” Colour=”153,204,255”
Flash=”0”/>
• The <Border> tag defines the attributes of the border:
<Border Show=”0” Colour=”51,51,51” Thickness=”2” Flash=”0”/>
• The </style> tag is the closing tag.
Many of the attributes are common to each tag and are listed in the
Attributes table on the next page.
Quantum Control Software • Reference Information 86
Summary of Style Attributes
Attribute
Show
Font
Size
Bold
HorizPosition
VertPosition
Thickness
Colour
Flash
Function
Sets the text or border as visible or hidden.
The font name chosen from the fonts that are installed on the
Quantum processor
Sets the size of the font. The larger the number, the bigger the text.
Sets the font weight.
Defines the horizontal alignment of the text.
Defines the vertical alignment of the text.
Values
• 0 = hidden
• 1 = visible
Default fonts are:
• Arial
• Verdana
• Microsoft Sans Serif
• Tahoma
Depends on display resolution and size. Typically, a value from
10 through 40 provides readable results.
• 0 = normal
• 1 = bold
• Left
• Centre
• Right
• Top
• Centre
• Bottom
NOTE: Center alignment is not applicable to title text.
Defines the width of the border.
Defines the color of the text or border using RGB colors.
Defines whether the text or border is static or flashing.
Width in pixels. Typically 1 through
10 are acceptable values.
Values between 0 and 255 :
• 0,0,0 = black
• 255,255,255 = white
• 255,0,0 = red
• 0,255,0 = green
• 0,0,255 = blue
• 0 = static
• 1 = flashing
Quantum Control Software • Reference Information 87
Modifying an Existing Style
To modify an existing style:
1. Edit the appropriate attributes as needed.
For example, to change the default style to use Arial font on the title bar with the text aligned to the left, change the attribute values shown in italics:
<Style Id=”Default” Name=”Default Style”>
<Title Show=”1” Font=”Arial” Size=”14” Bold=”1” HorizPosition=”Left”
VertPosition=”Bottom” Colour=”153,204,255” Flash=”0”/>
<Overlay Show=”1” Font=”Verdana” Size=”14” Bold=”1”
HorizPosition=”Left” VertPosition=”Bottom” Colour=”153,204,255”
Flash=”0”/>
<Border Show=”0” Colour=”51,51,51” Thickness=”2” Flash=”0”/>
</Style>
2. From the File menu in Notepad, select Save to save any changes that you made.
3. Restart the Quantum Control Software to load the new style.
Adding a New Style
The easiest way to add a new style is to copy and paste an existing style, then modify it.
For example, to create a new style called “My Style” with the following attributes:
Title Bar Text
Overlay Text
Border
Attribute
Font
Size
Bold
Position
Colour
Font
Size
Bold
Position
Colour
Width
Colour
Value
Tahoma
12
No
Top Right
240,240,0 (Yellow)
Tahoma
12
No
Centre
240,0,0 (Red)
3
128,128,128 (Gray)
Quantum Control Software • Reference Information 88
1. Select an existing style in the XML file.
NOTE: You must include the opening and closing Style tag.
Figure 53. Selecting an Existing Style in the XML File
2. Right-click the selected text and select Copy from the drop-down menu.
3. Paste the selected text between Style tags (after a </Style> tag and before the
<Style> tag that follows it). To do so: a. Click behind a </Style> tag.
b. Press the <Enter> key. The cursor moves to a new line above the next <Style> tag.
c. Press the <Tab> key on your keyboard to align the cursor with the previous
</Style> tag.
d. Right-click in the blank line and select Paste from the drop-down menu.
4.
<Style Id=”MyStyle” Name=”My Style”>
<Title Show=”1” Font=”Tahoma” Size=”12” Bold=”0” HorizPosition=”Right”
VertPosition=”Top” Colour=”240,240,0” Flash=”0”/>
<Overlay Show=”1” Font=”Tahoma” Size=”12” Bold=”0”
HorizPosition=”Centre” VertPosition=”Centre” Colour=”240,0,0”
Flash=”0”/>
<Border Show=”0” Colour=”128,128,128” Thickness=”3” Flash=”0”/>
</Style>
5. From the File menu in Notepad, select Save to save any changes that you made.
6. Restart the Quantum Control Software to load the new style.
Quantum Control Software • Reference Information 89
Working with Merge Scenes
Merge Scene Overview
A merge scene allows sources on different areas of a display wall to be merged into the overall scene. The merge scene acts as a master scene while other scenes act as subscenes. Each subscene is unique and is managed independently from one another. This is useful when dividing the pixel map into logical groups or display areas for independent control.
1. Define the independent displays or display groups and allocate one or more subscenes for each.
2. Program and control the subscenes as needed.
3. Add or remove subscene data to or from the merge scene.
4. Refresh the merge scene. This is required in order for merge scene changes to take effect.
Defining Displays or Display Groups
To create a merge scene, define which displays or display groups are to be independently controlled.
In the following example, there are nine display groups:
• Display group 1 is a 2x4 videowall.
• Display group 2 through 9 are independent LCD panels.
In figure 54, the display group numbers are shown in white.
Figure 54. Display Groups
Quantum Control Software • Reference Information 90
Programming Subscenes
After you define the display groups, create the subscenes that belong to each group. In the following examples, scene group 1 has eight subscenes titled “Videowall1” through
on the previous page). Each subscene has a unique layout.
Scene group 1
Figure 55. Videowall1 Subscene
Figure 56. Videowall2 Subscene
Quantum Control Software • Reference Information 91
Figure 57. Videowall3 Subscene
Scene group 2
Screen group 2 has three subscenes, LCD1-1 through LCD1-3, allocated to it. Each subscene is programmed to have a unique layout as shown in the following examples.
Figure 58. LCD1-1 Subscene
Quantum Control Software • Reference Information 92
Figure 59. LCD1-2 Subscene
Figure 60. LCD1-3 Subscene
The remaining subscenes (subscene 3 through subscene 9), are allocated to the remaining
LCD displays (LCD2 through LCD8). These subscenes follow the same convention as subscene 2 (LCD1).
Quantum Control Software • Reference Information 93
Workflow
The merge scene should be the only scene that is running (active) in the Quantum Control
Software. The merge scene is highlighted in the scene list to indicate that it is the currently active scene.
NOTE: Direct all control commands to a specific subscene, not to the merge scene.
The following sample workflow uses the previous subscene examples.
1. Add a subscene to a merge scene. This essentially calls or runs the subscene.
For example, add Videowall1 to Merge Scene:
[01] RMerge Scene,,Videowall1,1 [02] 51 [17] [03]
2. Make the desired changes to a subscene.
For example, set Videowall1/Window1 to SourceRGB1:
[01] RVideowall1,0,RGB1 [02] 52 [17] [03]
3. Update the merge scene with the changed information from step 2, above.
NOTE: This step is required in order for changes to take effect.
For example, the following adds Videowall1 to the merge scene and applies updated subscene information:
[01] RMerge Scene,,Videowall1,1 [02] 51 [17] [03]
4. Change one scene to the next scene.
For example, remove Videowall1 and add Videowall2:
[01] RMerge Scene,Videowall1,Videowall2,1 [02] 51 [17] [03]
The window index numbers in the merge scene increment dynamically. The window index numbers in the subscene are left unchanged.
When making several changes to a subscene, it may be more efficient to wait until all of the changes have been made before executing a final refresh of the merge scene.
For example:
Videowall1/Window1 set to SourceRGB1
Videowall1/Window2 set to SourceRGB2
Videowall1/Window3 set to SourceRGB3
[01] RVideowall1,0,RGB1 [02] 52 [17] [03]
[01] RVideowall1,1,RGB3 [02] 52 [17] [03]
[01] RVideowall1,3,RGB3 [02] 52 [17] [03]
[01] RMerge Scene,,Videowall1,0 [02] 51 [17] [03]
[01] RMerge Scene,,,1 [02] 51 [17] [03]
It may be beneficial to write a subroutine that tracks which subscene is currently running when you are changing scenes. The subroutine indicates the subscene that needs to be removed from the merge scene before the next subscene can be added.
Quantum Control Software • Reference Information 94
IP Addressing
What is an IP Address?
A full explanation of IP addressing is beyond the scope of this user guide. However, the following details provide enough information to get started.
An IP address is a 32-bit binary number that is used to identify each device on an Ethernet network. This number is usually represented by four decimal numbers (each in the range of 0 to 255) separated by dots, such as 198.123.34.240. This is called “dotted decimal notation.”
An IP address is divided into two parts:
• Network identifier
• Host identifier
Each address on a given network must have the same network identifier value but have a unique host identifier. As a result, there are different classes that define the range of valid addresses and the parts of the address that are used for the network and host identifiers.
The most common IP address classes are:
Class Name
Class A
Class B
Class C
Valid Address Range
0.0.0.1 to 127.255.255.254
128.0.0.1 to 191.255.255.254
192.0.0.1 to 223.255.255.254
Identifier Arrangement
NNN.HHH.HHH.HHH
NNN.NNN.HHH.HHH
NNN.NNN.NNN.HHH
NNN refers to the network identifier and HHH refers to the host identifier.
Choosing IP Addresses
If the Quantum Control Software computer and Quantum processors are directly connected or connected via their own independent network, follow the guidelines below for choosing the IP addresses.
However, if you intend to connect your computer and Quantum processors to an existing network, you need to advise the network administrator and ask the administrator to allocate suitable IP addresses.
On an independent network, it is generally recommended that you use the Class C format
(from 192.0.0.1 to 223.255.255.254).
There are two rules for choosing IP addresses:
• Network identifier must be the same for each IP address
• Host identifier must be unique for each address.
Applying these rules to Class C addresses, the first three decimal values of your IP address must all be the same while the last value is used to uniquely identify each device.
Quantum Control Software • Reference Information 95
The following is an example of a valid Class C addressing scheme:
Device IP Address
Quantum Control Software Computer 208.132.180.41
Quantum processor 1 208.132.180.42
Quantum processor 2 208.132.180.43
NOTE: The host identifiers (41, 42, and 43 in the above example) do not need to be sequential or in any particular order. However, it is recommended that you group the numbers for simplicity.
The following is an example of an invalid Class C addressing scheme:
Device IP Address
Quantum Control Software Computer 208.132.180.41
Quantum processor 1
Quantum processor 2
192.157.180.42
209.100.123.43
NOTE: The above addresses are invalid because the network identifier for each address is not the same even though each IP address is unique.
You can perform a test from your computer to check that a device at a particular address is
responding correctly (see Testing the Ethernet Link on page 6).
Subnet mask
The subnet mask is another 32-bit binary number that is used to “mask” certain bits of the
IP address. This provides a method of extending the number of network options for a given
IP address. It works by allowing part of the host identifier to be used as a subnet identifier.
It is important that you set the correct value for the subnet mask. The basic values depend on the class of IP address being used.
Class Name
Class A
Class B
Class C
Subnet Mask
255.0.0.0
255.255.0.0
255.255.255.0
Quantum Control Software • Reference Information 96
Extron Warranty
Extron Electronics warrants this product against defects in materials and workmanship for a period of three years from the date of purchase. In the event of malfunction during the warranty period attributable directly to faulty workmanship and/or materials, Extron Electronics will, at its option, repair or replace said products or components, to whatever extent it shall deem necessary to restore said product to proper operating condition, provided that it is returned within the warranty period, with proof of purchase and description of malfunction to:
USA, Canada, South America, and Central America:
Extron Electronics
1230 South Lewis Street
Anaheim, CA 92805
U.S.A.
Japan:
Extron Electronics, Japan
Kyodo Building, 16 Ichibancho
Chiyoda-ku, Tokyo 102-0082
Japan
Europe and Africa:
Extron Europe
Hanzeboulevard 10
3825 PH Amersfoort
The Netherlands
China:
Extron China
686 Ronghua Road
Songjiang District
Shanghai 201611
China
Asia:
Extron Asia Pte Ltd
135 Joo Seng Road, #04-01
PM Industrial Bldg.
Singapore 368363
Singapore
Middle East:
Extron Middle East
Dubai Airport Free Zone
F12, PO Box 293666
United Arab Emirates, Dubai
This Limited Warranty does not apply if the fault has been caused by misuse, improper handling care, electrical or mechanical abuse, abnormal operating conditions, or if modifications were made to the product that were not authorized by Extron.
NOTE: If a product is defective, please call Extron and ask for an Application Engineer to receive an RA (Return
Authorization) number. This will begin the repair process.
USA: 714.491.1500 or 800.633.9876
Asia: 65.6383.4400
Europe: 31.33.453.4040
Japan: 81.3.3511.7655
Units must be returned insured, with shipping charges prepaid. If not insured, you assume the risk of loss or damage during shipment. Returned units must include the serial number and a description of the problem, as well as the name of the person to contact in case there are any questions.
Extron Electronics makes no further warranties either expressed or implied with respect to the product and its quality, performance, merchantability, or fitness for any particular use. In no event will Extron Electronics be liable for direct, indirect, or consequential damages resulting from any defect in this product even if Extron Electronics has been advised of such damage.
Please note that laws vary from state to state and country to country, and that some provisions of this warranty may not apply to you.
Extron Headquarters
+1.800.633.9876 (Inside USA/Canada Only)
Extron USA - West Extron USA - East
+1.714.491.1500 +1.919.850.1000
+1.714.491.1517 FAX +1.919.850.1001 FAX
Extron Europe
+800.3987.6673
(Inside Europe Only)
+31.33.453.4040
+31.33.453.4050 FAX
Extron Asia
+65.6383.4400
+65.6383.4664 FAX
Extron Japan
+81.3.3511.7655
+81.3.3511.7656 FAX
Extron China
+86.21.3760.1568
+86.21.3760.1566 FAX
Extron Middle East
+971.4.299.1800
+971.4.299.1880 FAX
© 2014 Extron Electronics All rights reserved. www.extron.com
Extron Korea
+82.2.3444.1571
+82.2.3444.1575 FAX
Extron India
1800.3070.3777
(Inside India Only)
+91.80.3055.3777
+91.80.3055.3737 FAX
Contact Information
다운로드
광고