Schneider Electric PL7 Micro/Junior/Pro - Detailed Reference manual
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Reference manual PL7 Micro/Junior/Pro Detailed description of Instructions and Functions TLX DR PL7 xx eng 2 Related Documentation Related Documentation Presentation TLX DR PL7 xx This manual is in two volumes: l Volume 1: Description of the PL7 software l General points l Ladder language l Instruction list language l Structured text language l Grafcet language l DFB function blocks l Function modules l Volume 2: l Basic instructions l Advanced instructions l Bit objects and system words l Volume 3: Appendices l Differences between PL7-2/3 and PL7-Micro/Junior l Memory aids l Reserved words l Compliance with IEC standard 1131-3 l OLE Automation Server l Performances 3 Related Documentation 4 TLX DR PL7 xx Table of Contents About the book . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Part I Description of PL7 software . . . . . . . . . . . . . . . . . . . . . . 13 Presentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Chapter 1 Introducing PL7 software. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Presentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Presenting PL7 software . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Presenting PL7 languages . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PL7 software structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Function modules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Chapter 2 Description of PL7 object language . . . . . . . . . . . . . . . . . . . . . 23 Presentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Definition of the main boolean objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Definition of main word objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Addressing bit objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Addresing input/output module objects for the TSX 37 . . . . . . . . . . . . . . . . . . . . Addressing input/output module objects in rack . . . . . . . . . . . . . . . . . . . . . . . . . Addressing of language objects for modules remoted on the FIPIO bus . . . . . . Addressing of language objects associated with AS-i bus . . . . . . . . . . . . . . . . . Addressing word objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overlay rules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Function block objects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Table type PL7 objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Indexed objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grafcet objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Symbolizing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Presymbolized objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Chapter 3 15 16 17 20 21 23 24 25 27 29 31 33 35 37 40 41 43 45 48 49 51 User memory. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Presentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Memory structure of Micro PLCs. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Memory structure for Premium PL7s. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Description of bits memory . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 54 57 60 5 Description of word memory . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 Characteristics of TSX 37 PL7 memory. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 Characteristics of TSX/PCX 57 10/15/20/25/26/28 PL7 memories. . . . . . . . . . . 65 Characteristics of TSX/PCX 57 30/35/36 PL7 memories . . . . . . . . . . . . . . . . . . 67 Characteristics of TSX 57 453/4823 PL7 memory. . . . . . . . . . . . . . . . . . . . . . . . 69 Chapter 4 Operating modes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 Presentation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 Dealing with power cuts and power restoration . . . . . . . . . . . . . . . . . . . . . . . . . . 72 Dealing with a warm restart . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 Dealing with a cold start. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 Chapter 5 5.1 5.2 5.3 5.4 Software structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 Presentation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 Description of tasks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 Presentation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 Presenting the master task . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 Description of sections and subroutines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 Presenting the fast task . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 Presenting event processing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 Mono task structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 Presentation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 Mono task software structure. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 Cyclic run . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 Periodic run . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 Checking cycle time. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 Multi task structure. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Presentation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Multitask software structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Sequencing tasks in a multitask structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 Assigning input/output channels to master and fast tasks . . . . . . . . . . . . . . . . . 102 Exchanging inputs/outputs in event processes . . . . . . . . . . . . . . . . . . . . . . . . . 103 Function modules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 Structuring in function modules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 Part II Description of PL7 languages . . . . . . . . . . . . . . . . . . . . 107 Presentation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107 Chapter 6 Contact language. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 Presentation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 General presentation of contact language. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 Structure of a contact network . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 Contact network label . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 Contact network comments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113 Contact language graphic elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 Rules for programming a contact network . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117 6 Rules for programming function blocks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118 Rules for programming operation blocks. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 Running a contact network . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120 Chapter 7 Instruction list language . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 Presentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . General presentation of instruction list language . . . . . . . . . . . . . . . . . . . . . . . Structure for an instruction list program . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Label for a sequence in instruction list language . . . . . . . . . . . . . . . . . . . . . . . Comments on a sequence in instruction list language . . . . . . . . . . . . . . . . . . . Presenting instructions in instruction list language . . . . . . . . . . . . . . . . . . . . . . Rule for using parentheses in instruction list language . . . . . . . . . . . . . . . . . . . Description of the MPS, MRD and MPP instructions . . . . . . . . . . . . . . . . . . . . Principles of programming pre-defined function blocks. . . . . . . . . . . . . . . . . . . Rules for running an instruction list program. . . . . . . . . . . . . . . . . . . . . . . . . . . Chapter 8 Structured text language . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 Presentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Presentation of structured text language. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Structuring a program in structured text language . . . . . . . . . . . . . . . . . . . . . . Label for a sequence in structured text language . . . . . . . . . . . . . . . . . . . . . . . Comments on a sequence in structured text language . . . . . . . . . . . . . . . . . . . Bit object instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Arithmetic and logic instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Instructions for tables and character strings . . . . . . . . . . . . . . . . . . . . . . . . . . . Instructions for numerical conversions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Instructions for programs and specific instructions . . . . . . . . . . . . . . . . . . . . . . Conditional check structure IF...THEN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Conditional check structure WHILE...END_WHILE. . . . . . . . . . . . . . . . . . . . . . Conditional check structure REPEAT...END_REPEAT. . . . . . . . . . . . . . . . . . . Conditional check structure FOR...END_FOR . . . . . . . . . . . . . . . . . . . . . . . . . Output instruction for the EXIT loop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rules for running a structured text program . . . . . . . . . . . . . . . . . . . . . . . . . . . Chapter 9 9.1 9.2 123 124 125 126 127 128 131 133 135 137 139 140 141 142 143 144 145 147 149 150 152 154 155 156 157 158 Grafcet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 161 Presentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . General presentation of Grafcet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Presentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Presenting Grafcet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Description of Grafcet graphic symbols. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Description of specific Grafcet objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grafcet possibilities . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rules for constructing Grafcet. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Presentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ilustration of Grafcet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Using OR divergences and convergences . . . . . . . . . . . . . . . . . . . . . . . . . . . . 161 162 162 163 164 166 168 169 169 170 171 7 9.3 9.4 9.5 Chapter 10 Using AND divergences and convergences . . . . . . . . . . . . . . . . . . . . . . . . . . . 172 Using connectors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173 Using directed links . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 176 Grafcet comments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177 Programming actions and conditions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178 Presentation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178 Programming actions associated with steps . . . . . . . . . . . . . . . . . . . . . . . . . . . 179 Programming actions for activating or deactivating . . . . . . . . . . . . . . . . . . . . . . 181 Programming continuous actions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 182 Programming transition conditions associated with transitions . . . . . . . . . . . . . 183 Programming transition conditions in ladder . . . . . . . . . . . . . . . . . . . . . . . . . . . 184 Programming transition conditions in instruction list language . . . . . . . . . . . . . 185 Programming transition conditions in structured text language . . . . . . . . . . . . . 186 Macro steps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 187 Presentation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 187 Presenting macro steps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 188 Making up a macro step. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 189 Characteristics of macro steps. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 190 Grafcet section. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 192 Presentation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 192 Structure of a Grafcet section . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 193 Description of preliminary processing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 194 Pre-setting the Grafcet. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 195 Initializing the Grafcet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 196 Resetting Grafcet to zero . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 197 Freezing Grafcet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 198 Resetting macro steps to zero . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 199 Running sequential processing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 201 Description of subsequent processing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 203 DFB function blocks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 205 Presentation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 205 Presenting DFB function blocks. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 206 How to set up a DFB function block. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 207 Defining DFB type function block objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 209 Definition of DFB parameters. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 211 Definition of DFB variables . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 212 Coding rules for DFB types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 214 Creating DFB instances. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 216 Rules for using DFBs in a program . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 217 Using a DFB in a ladder language program. . . . . . . . . . . . . . . . . . . . . . . . . . . . 218 Using a DFB in a program in instruction list or text language . . . . . . . . . . . . . . 219 Running a DFB instance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 220 Example of how to program DFB function blocks . . . . . . . . . . . . . . . . . . . . . . . 221 8 Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 225 9 10 About the book At a Glance Document Scope This manual describes the instructions and objects that can be addressed in programmable Micro, Premium and Atrium PL7 programming languages. Validity Note The updating of this publication takes into account the functions of PL7V4.3. Nevertheless it can be used to set up earlier PL7 versions. User Comments We welcome your comments about this document. You can reach us by e-mail at [email protected] TLX DR PL7 xx 11 About the book 12 TLX DR PL7 xx Description of PL7 software I Presentation Aim of this part This part introduces the PL7 software. It describes the basic elementary ides for programming Micro and Premium PL7s. What's in this part? This Part contains the following Chapters: TLX DR PL7 xx Chapter Chaptername Page 1 Introducing PL7 software 15 2 Description of PL7 object language 23 3 User memory 53 4 Operating modes 71 5 Software structure 81 13 Description of PL7 software 14 TLX DR PL7 xx Introducing PL7 software 1 Presentation Subject of this chapter This chapter introduces the main characteristics of PL7 software. What's in this Chapter? This Chapter contains the following Maps: TLX DR PL7 xx Topic Page Presenting PL7 software 16 Presenting PL7 languages 17 PL7 software structure 20 Function modules 21 15 Introducing PL7 software Presenting PL7 software General points Designing and setting up applications for Micro and Premium PL7s is done using Pl7 software. 3 types of PL7 software are available: l PL7 Micro l PL7 Junior l PL7 Pro PL7 software The following table shows the differences between the 3 types of software. Services PL7 Micro PL7 Junior PL7 Pro Programming/ Debugging/Using M M/P M/P User function blocks Operating screens Creating - - P Use - P P Creating - - M/P Use - M/P M/P Function modules - - P Diagnostic DFB function block - - P Key: M = Micro PL7s P = Premium PL7s - = not available Write conventions 16 In the continuation of the document: l the notation PL7 or PL7 software is used to name any of the 3 types of PL7 software, Micro, Junior and Pro. l the Premium notation is used to name any of the processors TSX 57, PMX 57 and PCX 57. TLX DR PL7 xx Introducing PL7 software Presenting PL7 languages General points The PL7 software has 4 programming languages: l ladder l instruction list l structured text l Grafcet The following table gives the possible uses of the languages according to the type of PL7. Language Micro PL7 Premium PL7 Ladder X X Instruction list X X Structured text X X Grafcet X (except for macro steps) X Key: X = available - = not available These languages can be mixed within the same application. One section of program can be written in ladder, another in text… These languages set up: pre-defined function blocks (Timing, counters,….), l application specific functions (analogue, communication, counting…), l specific functions (time management, character strings…), l Language objects can be symbolized using the variables editor or on-line in the program editors. The PL7 software complies with the IEC 1131-3 standard (See Reference Manual, Volumes 2 and 3). TLX DR PL7 xx 17 Introducing PL7 software Ladder Ladder (LD) is a graphic language. It is used to transcribe diagrams to relays. It is adapted in the combination process. It offers basic graphic symbols: contacts, coils, blocks. Writing numerical calculations is possible within the operation blocks. Example of a contact network LD : MAST - CHART %L100 %I1.0 (*Awaiting drying*) %M12 %Q2.5 %I1.7 %MT4.Q %M17 %I1.10 %Q2.3 %M2 %I1.4 F2 Instruction list language F3 P F4 %M27 %MT0 IN MT Q SOUND MODE TB: 1 mn TMP: 9999 MODIF: Y %M25 %MW0.X OPERATE %MW15:=%MW18+500 SR2 C N F5 X F6 F7 F8 F9 F10 F11 O F12 R S.F1 S.F2 OPER S.F3 COHP H S.F4 COHP V S.F5 S.F6 FB S.F7 F (...) S.F8 Instruction list language (IL) is a Boolean "machine" language used to write logic and numeric processes. Example of how to program in instruction list language IL : MAST - SR1 ! %L0: ! %L5: ! %L10: 18 LD ANDN OR ( AND ) AND ST %I1.0 %M12 %MT4.Q %M17 LD ANDN ANDN IN LD AND AND [ %MW15 := %I1.10 %Q2.3 %M27 %MT0 %MT0.Q %M25 %MW0:X5 %MW18+500] LD AND SR2 %I1.2 %I1.4 %I1.7 %Q2.5 TLX DR PL7 xx Introducing PL7 software Structured text language Structured text language (ST) is an "IT" type language used to write structured logic and numeric processes. Example of how to program in structured text language ST : MAST - SR10 ! ( * Searching for the first element which is not zero in a table of 32 words Determining its value (%MW10 ) , its rank (%MW11) This search is done if %M0 is set to 1 %M1 is set to 1 if an element without a nought exists, unless it is set to 0 *) IF %M0 THEN FOR %MW 99 := 0 TO 31 DO IF %MW100 [%MW99]< > 0 THEN %MW 10 : =%MW100 [%MW99]; %MW 11 : =%MW 99; %M1 : = TRUE; EXIT; (*Exiting the loop FOR*) ELSE %M1 : = FALSE; END_IF; END_FOR; ELSE %M1 : = FALSE; END_ IF; Grafcet language Grafcet language is used to represent the operation of a sequential automatic system in a structured and graphic form. Example of how to program in Grafcet language. GRAFCET : MAST - CHART 10 0 1 11 3 2 12 4 6 5 7 13 14 15 8 F2 TLX DR PL7 xx F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 19 Introducing PL7 software PL7 software structure General points PL7 software has two types of structure: l Mono task this is the simplified default structure, where a single master task made up of a program of several sections and sub-programs is carried out. l Multi-task: this structure, which is better suited for applications running in real time, is made up of a master task, a fast task and priority event processes. Principle PL7 master and fast program tasks are made up of several parts called sections and subroutines. Each of these sections can be programmed in a language appropriate to the process to be performed. The following illustration shows an example of dividing a PL7 program. MAST master task Sas (LD) Section in ladder language Oven_1 Sas (LD) CHART Section in Grafcet Sas (LD) Sas (LD) Cleaning (ST) Subroutines event processes FAST fast task Section in ladder language Section in text language Section in Monitor_drying ladder (LD) language Alarm_sas (ST) EVT0 Section in Alarm_Oven (ST) text language Subroutines SR0 Section in text language SR0 This division into sections is used to create a structured program and to generate or incorporate program modules easily. Sub-routines can be called up from any section of the task to which they belong or from other sub-routines in the same task. 20 TLX DR PL7 xx Introducing PL7 software Function modules General points The PL7 Pro software is used to structure an application for the Premium PL7 in function modules. A function module is a regrouping of program elements to carry out an automatic system function. You can define a multi level tree structure in the automatic system application independently of the PL7 multitask structure. At each level you can attach program sections written in ladder, text, instruction list or Grafcet language, as well as animation tables and operating screens. Function view The function view in modules enables you to have a view of coherent functions with regard to the process to be ordered. The structure view gives a view of the running order for program sections on the PL7. The following illustration shows the 2 possible views for an application. Application Browser Structure View MACHINE_PROPORTIONING Configuration Program MAST Task FAST Task Events DFB types Variables Animation tables File Runtime Screens TLX DR PL7 xx Function View MACHINE_PROPORTIONING Md_march Program Animation tables Process Program Animation tables Fill in Program Animation tables Proportion Program Animation tables Mixer Program Animation tables Empty Program Animation tables 21 Introducing PL7 software Services associated with the function view The operating services are available in one view or the other. In particular, with a single command, it is possible to force a function module to run or not. In this case all sections attached to the function module are automatically forced. Exporting/ importing function modules 22 You can export all or part of the tree structure in function modules. In this case all program sections on different module levels are exported. TLX DR PL7 xx Description of PL7 object language 2 Presentation Subject of this chapter This chapter describes all the PL7 language objects. These objects are used as operands in the instructions. What's in this Chapter? This Chapter contains the following Maps: TLX DR PL7 xx Topic Page Definition of the main boolean objects 24 Definition of main word objects 25 Addressing bit objects 27 Addresing input/output module objects for the TSX 37 29 Addressing input/output module objects in rack 31 Addressing of language objects for modules remoted on the FIPIO bus 33 Addressing of language objects associated with AS-i bus 35 Addressing word objects 37 Overlay rules 40 Function block objects 41 Table type PL7 objects 43 Indexed objects 45 Grafcet objects 48 Symbolizing 49 Presymbolized objects 51 23 PL7 object language Definition of the main boolean objects Description The following table describes the main boolean objects. Bits Description Examples Write access Immediate values 0 or 1 (False or True) 0 _ Inputs/outputs These bits are the "logic images" of the electrical states of the inputs/ outputs. They are stored in the data memory and updated each time the task in which they are configured is polled. %I23.5 %Q51,2 No Yes %M200 Yes Note: The unused input/output bits may not be used as internal bits. Internal The internal bits are used to store the intermediary states during execution of the program. System The system bits %S0 to %S127 monitor the correct operation of the PLC %S10 and the running of the application program. Function blocks The function block bits correspond to the outputs of the function blocks or DFB instance. These outputs may be either directly connected or used as an object. Word extracts With the PL7 software it is possible to extract one of the 16 bits of a word %MW10:X5 object. Grafcet steps and macrosteps The Grafcet status bits of the steps, macro-steps and macro-step steps are used to recognize the Grafcet status of step i, of macro-step j or of step i of the macro-step j. 24 %TM8.Q %X21 %X5.9 Accordin g to i No Accordin g to the type of words Yes Yes TLX DR PL7 xx PL7 object language Definition of main word objects Description The following table describes the main word objects. Words Description Immediate values These are algebraic values with the same format as single and double 2542 length words (16 or 32 bits), which are used to assign values to these words. Inputs/ outputs These are the "logic images" of input/output electric values (e.g.: analogue inputs/outputs). They are stored in the data memory and are updated every time the task in which they are configured is scanned. Internal They are used to store values during the program. They are arranged inside %MW10 the data space in the same memory field. %MD45 yes yes Constants They store constants or alphanumeric messages. Their content can only be %KW30 written or modified by the terminal. They are stored in the same place as the program. They can therefore have the FLASH EPROM memory as a support. yes (only by the terminal) These words ensure several functions: %SW5 according to i System Examples %IW23.5 %QW51.1 l some find out about the state of the system (system and application Write access _ no yes operating time,…). l others are used to act on the application (running modes,…). Function blocks These words correspond to current parameters or values of standard function blocks or DFB instances. %TM2.P yes Common They are meant to be exchanged automatically on all stations connected to the communications network. %NW2.3 yes Grafcet Grafcet words are used to find out the activity time of steps. %X5,T yes TLX DR PL7 xx 25 PL7 object language Formatting values Type Word values can be coded in the following formats: Size Whole base 10 Single length. Double length Whole base 2 Example of value Lower limit Upper limit 1506 -32768 +32767 578963 -2 147 483 648 2 147 483 647 Single length. 2#1000111011111011011 2#10...0 2#01...1 Double length 2#10001110111110110111111 111011111011111 2#10...0 2#01...1 16#AB20 16#0000 16#FFFF 16#5AC10 16#000000000 16#FFFFFFFF -1.32E12 -3.402824E+38 (1) 1.175494E-38 (1) -1.175494E-38 (1) 3.402824E+38 (1) Whole base 16 Single length. Double length Floating Key (1) 26 excluded limits TLX DR PL7 xx PL7 object language Addressing bit objects Presentation Syntax Addressing internal, system and step bits observes the following rules: % M, S or X Symbol Object type i Number The table below describes the different elements that make up addressing. Family Element Values Description Symbol % - - Object type M - Internal bits used to store intermediate states while the program is running. They are arranged inside the data space in the same memory field. O - System bits (See Reference Manual, Volume 2), these bits fulfil several functions : l some find out about the status of the system by reading bits %Si (watch dog overflow,…). l others are used to act on the application (initializing Grafcet,…). X - Step bits, step bits (See Grafcet objects, p. 48) give the status of step activities. i - The maximum number value depends on the number of objects configured. Number Examples: l %M25 = internal bit number 25 l %S20 = system bit number 20 l %X6 = step bit number 6 TLX DR PL7 xx 27 PL7 object language Bits extracted from words PL7 software is used to extract one of the 16 bits from single length words. The address of the word is then completed by the bit row extracted according to the syntax below: WORD :X Word address j Position j= 0 - 15 bit rank in the word. Examples: l %MW10:X4 = bit number 4 of internal word %MW10 l %QW5.1:X10 = bit number 10 of output word %QW5.1 Note: Extracting bits from words can also be done on indexed words. 28 TLX DR PL7 xx PL7 object language Addresing input/output module objects for the TSX 37 Presentation Addressing input/output module bit and word principal objects is done geographically. That means that it depends: l on the number (address) of the rack, l the physical position of the module in the bac, l the module channel number. Illustration Addressing is defined in the following way: Syntax % I,Q,M,K Symbol Object type X, W, D, F Format X Position i r Channel no. Rank The table below describes the different elements that make up addressing. Family Element Values Description Symbol % - - Object type I Q - Picture of the physical input of the module, Picture of the physical output of the module, This information is exchanged implicitly each cycle of the task to which it is attached. M - Internal variable This reading or writing information is exchanged at the request of the application. K - Internal constant This configuration information is available as read only. X - Boolean For Boolean objects the X can be omitted. W 16 bits Single length. D 32 bits Double length. F 32 bits Floating. The floating format used is the IEEE Std 754-1985 standard (equivalent to IEC 559). x 0-8 0 - 10 TSX 37 -10 TSX 37-21/22 Note: a module in standard format (taking up 2 positions) is addressed as 2 modules in the superimposed 1/2 format (see explanations below). Channel no. i 0 - 31 or MOD Module channel number MOD: channel reserved for managing the module and parameters common to all the channels. Row 0 - 127 Position of the bit in the word. or ERR ERR: indicates a module or channel fault. Format (size) Module position TLX DR PL7 xx r 29 PL7 object language Examples The table below shows some examples of addressing objects. Object Description %I1.5 See input number 5 of the input/output module in position 1. %MW2.0.3 Status word of row 3 of channel 0 of the input/output module on position 2. %I5.MOD.ERR Information on input/output module fault on position 5. Standard format modules They are addressed as 2 modules in superimposed 1/2 format. For example, a module with 64 I/O occupying positions 5 and 6 is seen as 2 1/2 format modules: l a 1/2 module of 32 inputs on position 5, l a 1/2 module of 32 inputs on position 6, The table below describes coding for the channel position/number according to the module. Module 1/2 format 4O 8I 12I 28I/O 32I 32O 64I/O Channel number 0-3 0-7 0 - 11 0 - 15 (I) 0 - 15 (I) 0 - 15 (O) 0 - 31 (I) 0 - 11 (O) 0 - 15 (I) 0 - 15 (O) 0 - 31 (O) Addressing: Channel position/ number (x=position) x.0 to x.3 x.0 to x.7 x.0 to x.11 x.0 to x.15 x.0 to x.15 x.0 to x.15 x.0 to x.31 (x+1).0 to (x+1).11 (x+1).0 to (x+1).15 (x+1).0 to (x+1).15 (x+1).0 to (x+1).31 Examples Standard format The table below shows two examples of addressing standard 28 I/O module objects occupying positions 3 and 4. Object Description %I3.6 Input channel module number 6 %Q4.2 Output channel module number 2 30 TLX DR PL7 xx PL7 object language Addressing input/output module objects in rack Presentation Addressing input/output module bit and word principal objects is done geopgraphically. That means that it depends: l on the number (address) of the rack, l the physical position of the module in the rack, l the module channel number. Illustration Addressing is defined in the following way: Syntax % I, Q, M, K X, W, D, F Symbol Object type Format X Rack Y Position i r Channel no. Rank The table below describes the different elements that make up addressing. Family Element Values Description Symbol % - - Object type I Q - Picture of the physical input of the module, Picture of the physical output of the module, This information is exchanged automatically each cycle of the task to which they are attached. M - Internal variable This reading or writing information is exchanged at the request of the application. K - Internal constant This configuration information is available as read only. X - Boolean For Boolean objects this element can be omitted. W 16 bits Single length. D 32 bits Double length. F 32 bits Floating. The floating format used is the IEEE Std 754-1985 standard (equivalent to IEC 559). x 0 or 1 0-7 TSX 5710/102/103/153, PMX 57102, PCX 571012). Other processors. Format (size) Rack address (1) : the maximum number of slots means that 2 racks must be used for the same address. TLX DR PL7 xx 31 PL7 object language Family Element Values Description Module position y 00 - 14 (1) Position number in the rack. When the rack number (x) is not 0, the position (y) is coded with 2 digits: 00 - 14; on the other hand, if the rack number (x) is 0, you remove the zeros which are not significant (elimination from the left) from "y" ("x" does not appear and "y" is 1 digit for values less than 9). Channel no. i 0 - 127 or MOD : channel reserved for managing the module and parameters MOD common to all the channels. Row r 0 - 127 or Position of the bit in the word. ERR ERR: indicates a module or channel fault. (1) : the maximum number of slots means that 2 racks must be used for the same address. Examples The table below shows some examples of addressing objects. Object Description %MW2.0.3 Status word of row 3 of track 0 of the discrete input module on position 2 of rack 0. %MW103.0.3 Status word of row 3 of track 0 of the discrete input module on position 3 of rack 1. %I102.MOD.ERR Information on analogue input module fault on position 2 of rack 1. %I204.3.ERR Information on a fault on channel 3 of the analogue output module on position 4 of rack 2. Illustration 0 P S Y 2 6 0 0 0 T S X 5 7 2 0 3 0 1 P S Y 2 6 0 0 2 P S Y 2 6 0 0 2 3 4 2 3 4 o o p s o o C o m m 1 A E Y 8 0 0 0 32 L 1 2 D S Y 0 8 R 5 3 4 A S Y 8 0 0 TLX DR PL7 xx PL7 object language Addressing of language objects for modules remoted on the FIPIO bus Presentation Addressing for the main bit and word objects for modules remoted on the FIPIO bus is geographical. This means that it depends on: l the connection point, l the module type (base or extension), l the channel number. Illustration Addressing is defined as follows: % Symbol Syntax I, Q, M, K X, W, D, F \ Object type Format p.2.c \ Module/channel address and connection point m Module number i Channel number r Rank The table below shows the different elements which constitute addressing. Family Element Values Meaning Symbol % - - Object type I Q - Image of the module's physical input, Image of the module's physical output, This information is exchanged automatically on each cycle of the task to which it is connected. M - Internal variable This read or write information is exchanged at the request of the application. K - Internal constant This configuration information is only accessible in read-only. X - Boolean For boolean-type objects, the X may be omitted. W 16 bits Single length. D 32 bits Double length F 32 bits Floating. The floating format used is that of IEEE standard 754-1985 (equivalent IEC 559). Module/channel address and connection point p 0 or 1 Number of the processor's position in the rack. 2 - Channel number of the processor's built-in FIPIO link. c 1 to 127 Number of the connection point. Module position m 0 or 1 0 : base module, Format (size) TLX DR PL7 xx 1: extension module. 33 PL7 object language Family Element Values Meaning Channel no. i 0 to 127 or MOD MOD: channel reserved for management of the module and the parameters shared by all channels. Position r 0 to 255 or ERR ERR: indicates a module or channel fault. Examples The table below gives some examples of object addressing. Object Meaning %MW\0.2.1\0.5.2 Position 2 status word for the image bit of input 5 of the remote input base module located at connection point 1 of the FIPIO bus. %I\0.2.1\0.7 image bit of input 7 of the remote input base module located at connection point 1 of the FIPIO bus. %Q\0.2.1\1.2 image bit of output 2 of the remote output extension module located at connection point 1 of the FIPIO bus. %I\0.2.2\0.MOD.ERR Fault information for the Momentum module located at connection point 2 of the FIPIO bus. %Q\1.2.3\0.0.ERR 0 34 Fault information for channel 0 of module CCX17 located at connection point 3 of the FIPIO bus. FIPIO manager TSX 57253 1 TBX LEP 030 0 TBX DES 1622 2 170 FNT 110 01 0 170 AAI 030 00 3 TSX FPP 010 0 T CCX 17 20 F 1 TBX DSS 1622 TLX DR PL7 xx PL7 object language Addressing of language objects associated with AS-i bus Presentation Addressing for the main bit and word objects associated with the AS-i bus is geographical. This means that it depends on: l the number (address) of the rack where the interface card is positioned, l the physical position of the interface card in the rack, l the number (address) of the slave device on the AS-i bus. Illustration Addressing is defined as follows: Syntax % I ou Q Symbol Object type \ xy.0 Rack/module/channel addrss for TSX SAY 100 \ n Slave number i Bit rank The table below describes the different elements which constitute addressing. Family Element Values Description Symbol % - - Object type I Q - Image of the module's physical input, Image of the module's physical output, This data is exchanged automatically on every cycle of the task to which it is connected. Rack address x 0 or 1 0 to 7 TSX 5710/102/103/153, PMX 57102, PCX 571012). Other processors Module position y 00 to 14 (1) Rack position number. When the rack number (x) is other than 0, the position (y) has a 2 digit code: 00 to 14; however, if the rack number (x) = 0, the non-meaningful zeros are deleted (from the left) from "y" ("x" does not appear and "y" takes 1 digit for values of less than 9). Channel no. 0 - The interface card TSX SAY 100 only has one channel. Slave no. n 0 to 31 Physical address of slave. Position i 0 to 3 Position of output or input image bit. (1) : The maximum number of slots requires an extension rack to be used. TLX DR PL7 xx 35 PL7 object language Example The table below gives some examples of object addressing. Object Description %I3.0\2.2 Input 2 of slave 2, the module TSX SAY 100 being positioned at slot 3 of rack 0. %Q3.0\4.3 Output 3 of slave 4, the module TSX SAY 100 being positioned at slot 3 of rack 0. 0 0 P S Y 2 6 0 0 T S X 5 7 1 0 3 1 o o C o m m 2 3 4 S A Y 1 0 0 0 1 2 P ABE-8R44SB11 3 4 P XVA-S102 36 TLX DR PL7 xx PL7 object language Addressing word objects Presentation Addressing words (except for input/output module and function block words) follows the same syntax described below. Illustration Addressing internal, constant and system words observes the following rules: Syntax % M, K or S Symbol Object type B, W, D or F Format i Number The table below describes the different elements that make up addressing. Family Element Values Description Symbol % - - Object type M - Internal words used to store values during the program. They are arranged inside the given space in the same memory field. K - Constant words store constant values or alphanumeric messages. Their content can only be written or modified by the terminal. They are stored in the same place as the program. They can therefore have the FLASH EPROM memory as a support. S - System words (See Reference Manual, Volume 2), these words fulfil several functions: l some find out about the state of the system by reading the %SWi words (system and application operating time,…). l others are used to act on the application (running modes,…). TLX DR PL7 xx 37 PL7 object language Family Element Values Description Format B 8 bits Octet, this format is used exclusively for operations on character strings. W 16 bits Single length.: these 16 bit words can contain an algebraic value between - 32 768 and 32 767, Rang du bit 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 0 1 0 0 0 1 1 0 1 0 0 1 1 1 1 1 Poids faible Poids fort D 32 bits Double length: these 32 bit words can contain an algebraic value between -2 147 483 648 and 2 147 483 647. These words are stored in the memory on two consecutive single length words. Poids faible 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 0 1 1 1 0 1 1 1 0 0 1 1 0 1 0 0 0 0 1 1 0 1 1 0 0 1 0 1 0 0 1 0 Poids fort F 32 bits Floating: the floating format used is the IEEE Std 754-1985 standard (equivalent to IEC 559). The length of the words is 32 bits, which corresponds to single precision floating numbers. Examples of floating values: 1285.28 12.8528E2 Number i - The maximum number value depends on the number of objects configured. Examples: l %MW15 = single length internal word number 15 l %MF20 = floating internal word number 20 l %KD26 = constant double word number 26 l %SW30 = system word number 30 38 TLX DR PL7 xx PL7 object language Addressing words on the network Addressing words on the network is described in the manual Application communication. Otherwise networks use specific objects: common words. These are single length object words (16 bits) common to all stations connected on the communications network. Addressing: %NW{i.j}k with: i = 0 - 127 network number, j = 0 - 31 station number and k= 0 - 3 word number TLX DR PL7 xx 39 PL7 object language Overlay rules Principles Bytes, single, double length and floating words are arranged inside the space given in the same memory field. Thus overlay is possible between: l the double length word %MDi and the single length words %MWi and %MWi+1 (the word %MWi being the least significant and the word %MWi+1 the most significant of the word %MDi), l the single length word %MWi and the bytes %MBj and %MBj+1 (with j=2 x i), l the floating %MFk and the single length words %MWk and %MWk+1. Illustration This illustration shows overlay of internal words. %MW0 %MB1 %MB0 %MW1 %MB3 %MB2 %MW2 %MB5 %MB4 %MW3 %MB7 %MB6 %MD0 %MD1 %MD2 %MD3 %MDi %MWi %MWi+1 %MWk %MFk Examples l l l l 40 %MWk+1 %MD0 corresponds to %MW0 and %MW1 (see illustration above). %MW3 corresponds to %MB7 and %MB6 (see illustration above). %KD543 corresponds to %KW543 and %KW544. %MF10 corresponds to %MW10 and %MW11. TLX DR PL7 xx PL7 object language Function block objects General points Function blocks set up bit objects and specific words that can be accessed by the program. Example of a function block The following illustration shows a counter/count down function block. %Ci R O E %C.P:9999 D CU CD MODIF:Y F Counter/count down block Bit objects They correspond to block outputs. These bits can be accessed by Boolean test instructions. Word objects They correspond: l to block configuration parameters. These parameters can be accessed (e.g.: pre-selection parameters) or not (e.g.: base time) by the program, l to current values (e.g.: %Ci.V counting value in progress). TLX DR PL7 xx 41 PL7 object language List of function block objects that can be accessed by the program The following table describes all the function block objects. Function blocks Symbol No. of Maxi Micro No. of Types of Maxi objects Premium Description Address Write access Timer %TMi 64 255 (128 default) Word Current value %TMi.V no Preset value %TMi.P yes Bit Timer output %TMi.Q no 255 (64 default) Word Current value %Ci.V no Preset value %Ci.P yes Counter/Down counter Monostable Word register %Ci 32 %MNi %Ri 8 4 255 (32 default) Bit Word Bit 255 Word (4 default) Bit Drum %DRi 8 255 Word (8 default) Bit Series 7 timeer %Ti 64 255 Word (0 default) Bit Overflow output (empty) %Ci.E no Pre-selection output reached %Ci.D no Overflow output (full) %Ci.F no Current value %MNi.V no Preset value %MNi.P yes Overflow output (empty) %MNi.R no Access to register %Ri.I yes Register output %Ri.O yes Register output full %Ri.F no Register output empty %Ri.E no Number of step in progress %DRi.S yes Status of step j no %DRi.Wj Activity time of step %DRi.V no Last defined step in progress %DRi.F no Current value %Ti.V no Preset value %Ti.P yes Output in progress %Ti.R no Timer output elapsed %Ti.D no Note: the total number of timers %TMi + %Ti is limited to 64 for a Micro, and 255 for a Premium. 42 TLX DR PL7 xx PL7 object language Table type PL7 objects Bit table Bit tables are sets of adjacent bit objects of the same type and defined length: L Example of bit tables : %M10 %M10:6 %M11 %M12 %M13 %M14 %M15 %M10:6 This table defines bit objects which can be put into the form of a bit table. Type Address Example Write access Discrete input bits %Ix.i:L %I25.1:8 No Discrete output bits %Qx.i:L %Q34.0:16 Yes Internal bits %Mi:L %M50:20 Yes Grafcet bits %Xi:L, %Xj.i:L %X50:30 No Note: The maximum length of the tables depends on the object type l For discrete input/output bits: the maximum size depends on the modularity (number of module inputs/outputs). l For internal or Grafcet bits: the maximum size depends on the sized defined when configuring. Word tables Word tables are sets of adjacent bit objects of the same type and defined length: L Example of word tables: %KW10:5 %KW10 16 bits %KW14 TLX DR PL7 xx 43 PL7 object language This table defines word objects which can be put into the form of a word table. Type Internal words Format Address Example Write access Single length. %MWi:L %MW50:20 Yes Double length %MDi:L %MD30:10 Yes Floating point %MFi:L %MF100:20 Yes Constant words Single length. %KWi:L %KW50:20 No Double length %KDi:L %KD30:10 No Floating point %KFi:L %KF100:20 No Grafcet words Grafcet words %Xi.T:L, %Xj.i.T:L %X12.T:8 No System words System words %SWi:L %SW50:4 Yes Note: The maximum lengths of the tables depend on the object type. l For internal, constant or Grafcet words: the maximum size depends on the sized defined when configuring. l For system words: only the words %SW50 to 53 can be set out in the form of a table. Character strings Character strings are sets of adjacent bytes of the same type and defined length: L Example of character string: %MB10:5 %MB10 8 bits %MB14 This table defines bit objects which can be put into the form of a character string. Type Address Example Write access Internal words %MBi:L %MB10:8 Yes Constant words %KBi:L %KB20:6 Yes Note: the index i must be even. 44 TLX DR PL7 xx PL7 object language Indexed objects Direct addressing Addressing objects is called direct when the address of these objects is fixed and defined when the program was written. Example: %MW26 (internal word with address 26) Indexed addressing In indexed addressing, the object's direct address is completed with an index: the contents of the index is added to the object address. The index is defined either by: l an internal word %MWi l a constant word %KWi l an immediate value There is no limit to the number of "index words". This type of addressing is used to run through a set of objects of the same type (internal words, constant words…), successively: the contents of the index is added to the object address. Example: MW108[%MW2] : direct address word 108 + contents of word %MW2. If the word %MW2 has the value 12 for its content, writing %MW108[%MW2] is therefore equivalent to writing %MW120. TLX DR PL7 xx 45 PL7 object language Describing objects that can be indexed The following table defines the objects that can be indexed. Type Format Address Input bits Boolean %Ixy.i[index] %I21.3[%MW5] No Output bit Boolean %Qxy.i[index] %Q32.4[%MW5] Yes Internal bit Boolean %Mi[index] %M10[%MW5] Yes Grafcet bit Boolean %Xi[index] %X20[%MW5] No %Xj.i[index] %X2.3[%MW5] No Internal words Single length. %MWi[index] %MW30[%MW5] Yes Double length %MDi[index] %MD15[%MW5] Yes Floating point %MFi[index] %MF15[%MW5] Yes Constant word Grafcet words Word table Example Write access Single length. %KWi[index] %KW50[%MW5] No Double length %KDi[index] %KD50[%MW5] No Floating point %KFi[index] %KF50[%MW5] No Single length. %Xi .T[index] %X20 .T[%MW5] No %Xj.i .T[index] %X2.3 .T[%MW5] No %MWi[index]:L %MW50[%MW5]:10 Yes %MDi[index]:L %MD40[%MW5]:10 Yes %KWi[index]:L %KW70[%MW5]:20 No %KDi[index]:L %KD80[%MW5]:10 No Note: The maximum values of the indexes depend on the types of object indexed. l For discrete input/output bits: 0<i+index<m (m being the maximum number of module inputs/outputs). l For all other objects (except double length or floating objects): 0<i+index<Nmax , Nmax = maximum size depends on the size defined in the configuration. For double length or floating words: 0<i+index<Nmax-1. Indexing double words The real address = direct address of the indexed double word + twice the content of the index word. Example: %MD6[%MW100] Si %MW100=10, le word addressed will be 6 + 2 x 10 -->%MD26. 46 TLX DR PL7 xx PL7 object language Index overflow The index will overflow as soon as the address of an indexed object exceeds the limits of the field containing the same type of object, i.e. when: l object address + index content lower than zero, l object address + index content greater than the maximum limit configured If the index overflows, the system resets the system bit %S20 to 1 and the object is assigned with an index value of 0. The following table gives the conditions for setting the system bit %S20 to 1 and 0. Set to 1 Reset to 0 l set to 1 by the system when the index l set to 0 by the user after modifying the overflowed TLX DR PL7 xx index 47 PL7 object language Grafcet objects Bit objects The following table summarizes all the Grafcet bit objects available and describes their role. Type Description %Xi status of step i of the main graph (Chart). %XMj status of the Grafcet macro step j. %Xj.i status of the i step of the Grafcet j macro step %Xj.IN status of the input step of the macro step %Xj.OUT status of the output step of the macro step These bits are set to 1 when the step or the macro step is active, to 0 when it is inactive. Word objects The following table summarizes all the Grafcet word objects available and describes their role. Type Description %Xi.Ti activity time for Grafcet step i. %Xj.i.T activity time for the i step of the Grafcet j macro step %Xj.IN.T activity time for step i of macro step j which allows it to find out about the status of step i of the Grafcet macro step j. %Xj.OUT.T activity time for the input step of the macro step %Xj.OUT activity time for the output step of the macro step These words are incremented every 100 ms and take a value of between 0 and 9999. 48 TLX DR PL7 xx PL7 object language Symbolizing Role Symbols are used to address PL7 language objects by name or customized mnemonics. Syntax A symbol is a string of a maximum of 32 alphanumeric characters the first character of which is alphabetic. A symbol begins with a capital letter, the others are in lower case (e.g.: Burner_1). When it is being entered the symbol can be written in capitals or lower case (e.g.: BURNER_1), the program automatically puts the symbol in the correct form. Characters that can be used The following table provides the characters that can be used when creating symbols. Type Description alphabetic capitals "A - Z" and the following letters "ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏDÑÒÓÓÕÖØÙÚÛÜYp" alphabetic lower case "a - z" and the accented letters àáâãäåæçèéêëìíîïñòóôõöØùúûüypßÿ numerical figures from 0 - 9 (they cannot be in first place of the symbol). the character "_" it cannot be either at the beginning of the symbol nor at the end. A certain number of words are reserved by the language and cannot be used as symbols, see (See Reference Manual, Volume 3). Editing symbols Symbols are defined and associated with language objects by the variables editor. A comment of 508 characters can be associated with each symbol. Symbols and their comments are stored on the terminal hard disk and not in the PL7. Objects which can be made into symbols All PL7 objects can be symbolized except for table type structured objects and indexed objects, but if the base object or index is symbolized the symbol is used in the structured object. Examples: l if the word %MW0 has "Temperature" for a symbol, the word table %MW0:12 is symbolized by Temperature:12, l the word %MW10 hasOven_1 for a symbol, the indexed word %MW0[%MW10] is symbolized by Temperature[Oven_1]. TLX DR PL7 xx 49 PL7 object language Object bits extracted from words, bits or function block words can be symbolized but if they are not symbolized they can inherit the symbol from the base object. Examples: l if the word %MW0 has Pump_state for a symbol and if the bit extracted from the word %MW0:X1 is not symbolized, it inherits the symbol from the word, %MW0:X1 has as its symbol: Pump_ state:X1, l if the function block %TM0 has for its symbol Time_oven1 and if the output %TM0.D is not symbolized, it inherits the block symbol, %TM0.D has as its symbol: Time_oven.D. Object which are only symbolic DFB function block parameters can only be accessed in the form of symbols. These objects are defined by the following syntax: Name_DFB.Name_parameter The elements have the following meaning and characteristics. Element Maximum number of charactes Description Name_DFB 32 name given to the DFB function block used. Name_parameter 8 name given to the output parameter or public variable. Example: Gap.check for the gap output of the DFB instance named Check. 50 TLX DR PL7 xx PL7 object language Presymbolized objects Role Certain application specific functions (example: counting, axes request, …) support an automatic symbolization of the objects which are linked to them. If you give the generic symbol of the module’s %CHxy.i channel, all of the symbols of the objects linked to this channel can then be automatically generated on request. Syntax These objects are symbolized with the following syntax: PREFIX_USER_SUFFIX_MANUFACTURER The elements have the following meaning and characteristics: Element Maximum number of characters Description PREFIX_USER 12 generic symbol given to the channel by the user SUFFIX_MANUFACT URER 20 part of the symbol which corresponds to the bit object or word of the channel given by the system Note: As well as the symbol, a manufacturer’s comment is automatically generated, this comment recalls succinctly the object’s role. Example This example shows a counting module situated in slot 3 of the automatic tray. If the generic symbol (prefix-user) given to channel 0 is Pieces_count, the following symbols are automatically generated. TLX DR PL7 xx Address Type %CH3.0 CH Symbol Comment %ID3.0 DWORD Pieces_count_cur-meas Counter current value %ID3.0.4 DWORD Pieces_count_capt Counter captured value %I3.0 EBOOL Pieces_count_enab_activ Counter enable active %I3.0.1 EBOOL Pieces_count_pres_done Preset done 51 PL7 object language 52 TLX DR PL7 xx User memory 3 Presentation Aim of this Chapter This chapter describes the memory structure of Micro and Premium PL7s. What's in this Chapter? This Chapter contains the following Maps: TLX DR PL7 xx Topic Page Memory structure of Micro PLCs 54 Memory structure for Premium PL7s 57 Description of bits memory 60 Description of word memory 62 Characteristics of TSX 37 PL7 memory 63 Characteristics of TSX/PCX 57 10/15/20/25 PL7 memories 65 Characteristics of TSX/PCX 57 30/35 PL7 memories 67 Characteristics of TSX 57 453 PL7 memory 69 53 User memory Memory structure of Micro PLCs General The memory space of Micro PLCs that is user-accessible can be broken down into two distinct sub-sets: l bit memory l word memory Bit memory The bit memory is located in the processor's built-in RAM. It contains an image of the 1280 bit objects. Role of word memory The word memory (16 bits) supports: l data: dynamic application data and system data, l the program: descriptors and executable code of tasks, l constants: constant words, initial values and input/output configuration. Structure without memory extension card The data, program and constants are supported by the processor's internal RAM. The following diagram shows the memory structure. Internal RAM Data Program Constants Internal Flash EPROM Backup of program and constants %MW backup The processor's built-in Flash EPROM memory can be used to back up: l the application program (9 or 15 KWords depending on the processor), l 1000 %MWi internal words. 54 TLX DR PL7 xx User memory Structure with memory extension card The data are supported by the processor's internal RAM. The program and constants are supported by the memory extension card. The following diagram shows the memory structure. Internal RAM Data Internal Flash EPROM Zone cannot be used %MW backup External RAM or Flash EPROM memory card Program Constants The 10/16 KWords of Flash EPROM memory (depending on the processor) built into the processor can be used to back up 1000 %MWi internal words. Memory backup The RAM can be backed up using a Ni-Cad battery: l supported by the processor for the bit memory and internal RAM, l inserted into the card for a RAM memory card. In order to copy the application to the internal FLASH EPROM memory, the PLC must not have a PCMCIA card fitted and the application must be of less than or equal to 9/15 KWords in size (depending on the processor). The application is automatically transferred from the internal FLASH EPROM to RAM when the application is lost from RAM (failed backup or no battery). A manual transfer can also be requested from a programming terminal. TLX DR PL7 xx 55 User memory Specific features of memory cards The following table describes the different types of card available. Memory card Description TSX references Application backup Data storage RAM Contains the application program and constants. They can be backed up by Ni-Cad battery. MRP 032P 32 KWords - MRP 064P 62 KWords - RAM + Storage In addition to the program and the constants, these MRP 232P cards contain a zone for storing data accessible MRP 264P via PL7 file read/write instructions (See Reference Manual, Volume 2). 32 KWords 128 KWords 64 KWords 128 KWords Contains the application program and constants. MFP 032P 32 KWords - MFP 064P 62 KWords - Flash EPROM + In addition to the program and the constants, these MFP 232P Storage cards contain a zone for storing data accessible MFP 264P via PL7 file read/write instructions (See Reference Manual, Volume 2). 32 KWords 128 KWords 64 KWords 128 KWords 32 KWords - Flash EPROM Backup A Flash EPROM backup card (not shown in diagrams) can also be used to update an application in the processor's internal RAM. MFP BAK 032P The card contains the program and constants but not the data. 56 TLX DR PL7 xx User memory Memory structure for Premium PL7s General Premium PL7 memory space comprises only one set. The bit memory is integrated into the word memory (in the data field). It is limited to 4096 bits. Role of the words memory The words memory (16 bits) supports: l data: dynamic application data and system data (the system reserves a RAM memory field of at least 5 K words) l the program: descriptors and executable code for tasks, l constants: constant words, initial values and input/output configuration. Structure without extension memory card Program, data and constants are supported by the internal RAM memory in the processor module. The following diagram describes the memory structure. internal RAM Data Program Constants Structure with extension memory card Data is supported by the processor module internal RAM memory. Programs and constants are supported by the extension memory card. The following diagram describes the memory structure. internal RAM RAM memory card or external EPROM Flash Saving the memory TLX DR PL7 xx Data Program Constants The bit memory and internal RAM are backed up by the nickel cadmium battery supported by the processor module. The internal RAM memory card is backed up by a nickel cadmium battery. 57 User memory Special characteristics of memory cards The following table describes the different types of cards available. Memory card Description TSX references Application saving Data storage Symbol storage RAM Contains the application programs and constants. They can be backed up by nickel cadmium batteries. Note: TSX MRP 256P K word memory cards are paged cards. One 128 K word page receiving the executable code, the other 128 K word page receiving graphic information. MRP 032P 32 K words - - MRP 064P 64 K words - - MRP 128P 128 K words - - MRP 256P 256 K words - - RAM + file storage As well as the program and constants, MRP 232P these cards have a field for storing MRP 264P data which can be accessed by the PL7 instructions for reading/writing to files (See Reference Manual, Volume 2). 32 K words 128 K words - 64 K words 128 K words - RAM + file + symbol storage These cards contain an extra field for storing application symbols (and their comments). MRP 2128P 128 K words 128 K words 128 K words MRP 3256P 256 K words 640 K words 128 K words MRP 3384P 384 K words 640 K words - MRP 0512P 512 K words - 256 K words MFP 032P 32 K words - - MFP 064P 62 K words - - MFP 128P 128 K words - - 32 K words 128 K words - 62 K words 128 K words - 128 K words 128 K words - Eprom Flash Contains the application programs and constants. Eprom Flash As well as the program and constants, MFP 232P + file storage these cards have a field for storing MFP 264P data which can be accessed by the MFP 2128P PL7 instructions for reading/writing to files (See Reference Manual, Volume 2). 58 TLX DR PL7 xx User memory Memory card Description TSX references Back up A back up EPROM FLASH card (not MFP BAK 032P shown in the diagrams) can also be used for updating an application in the processor's internal RAM. Application saving Data storage Symbol storage 32 K words - - This card contains the program section and the constants but not the data. TLX DR PL7 xx 59 User memory Description of bits memory General points For Micro PL7s: this memory contains 1280 bit objects whatever the type of PL7. For Premium PL7s: this bit memory does not exist and its contents are in the word memory in the application data field. PL7 bit object coding is used to test the rising or falling edges on: l input/output bits, l internal bits. Operation Each bit object contained in the bit memory is stored using 3 bits allocated in the following way: F P C Current status (only bit that can be accessed by the application program) Previous status Forcing status When updating the bit memory the system maintains: Phase Forcing Description 1 Transferring the map from the current status to the past status. 2 Re-updating the current status by the program, the system or the terminal (by forcing a bit). When forcing is requested by the terminal: l Forcing status F is set to 1 l current status C is set to : l 1 if forcing to 1 is requested l 0 if forcing to 0 is requested These states do not develop any more until: l forcing is stopped and the bit involved updated, l reverse forcing is requested, only the current status is modified. 60 TLX DR PL7 xx User memory Advice for using rising or falling edges These rising or falling edge contact instructions only operate correctly if you follow the rules below: l in each case, to process the same object: l input bit: the edge contact in the task or input module is exchanged, l output or internal bit: process reading and writing to it within the same task. l Any bit object tested on an edge must be written only once using normal coils -( )- or negated coils -(/)- (and/or equivalent in Instruction List language). Do not use -(S)- or -(R)- coils. When an output is declared in an event processing exchange list, it triggers the exchange of the group of channels assigned to it; this disrupts the management of the edges in the task which normally manages this group of channels. l do not SET or RESET an object whose edge you are testing because even if the result of the equation that sets SET/RESET is 0, the SET/RESET action is not carried out but the object history is updated (edge is lost). l do not test the edge of inputs/outputs used in the event task, a master task or a fast task l for internal bits: detecting an edge is not dependent on the task cycle. An edge on internal bit %Mi is detected when its status has changed between 2 readings. This edge remains detected as long as this internal bit is not scanned in the action field. Example : And so in the example below, if you force bit %M0 to 1 in an animation table, the edge remains permanent. %M0 P INC %M0 So that the edge is only detected once, you must use an intermediate internal bit. In this case the %M1 history is updated, therefore the edge is only present once. %M0 %M1 %M1 P TLX DR PL7 xx INC %M0 61 User memory Description of word memory General points This 16 bit word memory is made up of 3 logic spaces: l Data, l Program, l Constants. the size of which is defined by configuration. Note: Symbols and comments associated with the objects are not recorded in the PL7 memory but stored in the local application (terminal hard disk). Application data memory The data memory comprises the following different fields: Word type Description System Fixed number Function blocks Corresponds to the input/output words of these blocks (current values, adjustment…). The number of each type of function block is set in configuration Internal Size defined by the number declared in configuration. Inputs/outputs Corresponds to the words associated with each module. Their number depends on the modules configured. Network commons 4 common words per PL7 station (only available if the communications module is present and configured in the common words exchange). Application program memory This field contains the executable program code, graphic information (contact network) and program comments. Application constant memory This field contains the function block and input/output module parameters defined in configuration and constant words %KW. 62 TLX DR PL7 xx User memory Characteristics of TSX 37 PL7 memory Size of bit memory The following table describes the bit object memory division. TSX Processor 37 05/08/10 37 21/22 Size available on processor 1280 1280 Type of objects system bits %Si 128 128 input/output bits %I/O (?)x.i (1) (1) internal bits %Mi 256 256 96 128 step bits %Xi Key (1) Size of the words memory depends on the hardware configuration declared (input/output modules, devices on AS-i bus) The following table describes the word object memory division. TSX Processor 3705/08 3710 3721 Cartridge - - - 32 Kwords 64 Kwords - 37 22 32 Kwords 64 Kwords internal RAM 9 Kwords 14 Kwords 20 Kwords 52 Kwords 84 Kwords 20 Kwords 52 Kwords 84 Kwords Data (%MWi) 0.5 Kwords (1) 0.5 Kwords (1) 0.5 Kwords (1) 17.5 Kwords 17.5 Kwords 0.5 Kwords (1) 17.5 Kwords 17.5 Kwords 100% Boolean program • LD language 1.6 Ki 3.8 Ki 6.6 Ki 13.7 Ki 28.5 Ki 6.3 Ki 13.6 Ki 28.4 Ki • IL language 2 Ki 4.9 Ki 8.4 Ki 17.5 Ki 36.3 Ki 8.1 Ki 17.3 Ki 36.1 Ki • ST language 1.3 Ki 3.3 Ki 5.6 Ki 11.7 Ki 24.2 Ki 5.4 Ki 11.5 Ki 24.1 Ki 90% Boolean program • LD language 1.1 Ki 3.1 Ki 5.4 Ki 11.8 Ki 24.7 Ki 5.2 Ki 11.6 Ki 24.5 Ki • IL language 1.4 Ki 3.8 Ki 6.6 Ki 14.3 Ki 30.0 Ki 6.3 Ki 14.2 Ki 29.8 Ki • ST language 1.1 Ki 2.9 Ki 5.1 Ki 11.1 Ki 23.3 Ki 4.9 Ki 11.0 Ki 23.2 Ki 65% Boolean program • LD language 0.9 Ki 2.2 Ki 4.0 Ki 9.1 Ki 18.9 Ki 3.9 Ki 8.9 Ki 18.8 Ki • IL language 1.0 Ki 2.5 Ki 4.6 Ki 10.3 Ki 21.3 Ki 4.4 Ki 10.1 Ki 21.2 Ki • ST language 1.0 Ki 2.5 Ki 4.6 Ki 10.3 Ki 21.3 Ki 4.4 Ki 10.1 Ki 21.2 Ki Constants (1) 128 words 128 words 128 words 256 words 512 words 128 words 256 words 512 words TLX DR PL7 xx 63 User memory TSX Processor 3705/08 3710 3721 37 22 Key (1) Default size, can be extended at the expense of the application program size. Ki K instructions (1024 instructions) Note: The PL7 AP/memory usage command is used to find out about the application memory division in the PL7 memory. 64 TLX DR PL7 xx User memory Characteristics of TSX/PCX 57 10/15/20/25/26/28 PL7 memories Size of bit memory This table describes the memory division of word objects for TSX 57 1••, TSX 57 2••, TSX 57 2•23 and PCX 57 203 PL7s. Processor Type of objects TSX 57 103/153 TSX57 203/ and PCX 57 253/2623/2823 203 system bits %Si 128 128 input/output bits %I/Qx.i (1) (1) internal bits %Mi (max. no.) 3962 8056 step bits %Xi (max. no.) 1024 1024 Key (1) Size of the words memory Processor depends on the hardware configuration declared (input/output modules, devices on AS-I bus) The table describes the memory division of word objects for TSX 57 1••, TSX 57 2••, TSX 57 2•23 and PCX 57 203 PL7s. TSX 57-103 - TSX 57 153 TSX-PCX 57 203/ 2623 TSX- 57 253/2823 TSX-PCX 57 203/ TSX 57 253/2623/ 2823 TSX-PCX 57 203/ TSX 57 253/2623/ 2823 TSX-PCX 57 203/ TSX 57 253/2623/ 2823 Cartridge - 32K 64K - - 32K 64K 128K internal RAM 32K 32K 32K 48K/64K 48K/64K 48K/64K 48K/64K 48K/64K Data (%MWi) 0,5 K (1) 26 K 26 K 1K (1) 1K (1) 30,5K 30,5K 30,5K 100% Boolean program • Langage LD 8,8 Ki 12,3 Ki 26,9 Ki 15,5 Ki 22,8 Ki 12,3 Ki 26,6 Ki 565,2 Ki • IL language 11,2 Ki 15,6 Ki 34,3 Ki 19,7 Ki 29,1 Ki 15,6 Ki 33,9 Ki 71,6 Ki • ST language 7,6 Ki 10,5 Ki 22,9 Ki 13,1 Ki 19,4 Ki 10,4 Ki 22,6 Ki 47,8 Ki 90% Boolean program • LD language 5,2 Ki 8,6 Ki 21,4 Ki 11,0 Ki 17,4 Ki 8,6 Ki 21,1 Ki 46,9 Ki • IL language 6,2 Ki 10,3 Ki 25,6 Ki 13,1 Ki 20,7 Ki 10,3 Ki 25,2 Ki 56,0 Ki • ST language 5,0 Ki 8,3Ki 20,5 Ki 10,5 Ki 16,6 Ki 8,3 Ki 20,2 Ki 44,9 Ki 65% Boolean program • LD language 3,6 Ki 6,7 Ki 16,7 Ki 8,1 Ki 13,1 Ki 6,6 Ki 16,4 Ki 36,6 Ki • IL language 3,7 Ki 6,8 Ki 17,0 Ki 8,3 Ki 13,4 Ki 6,8 Ki 16,8 Ki 37,5 Ki TLX DR PL7 xx 65 User memory TSX-PCX 57 203/ TSX 57 253/2623/ 2823 Processor TSX 57-103 - TSX 57 153 TSX-PCX 57 203/ 2623 TSX- 57 253/2823 TSX-PCX 57 203/ TSX 57 253/2623/ 2823 TSX-PCX 57 203/ TSX 57 253/2623/ 2823 • ST language 4,2 Ki 7,9 Ki 19,7 Ki 9,6 Ki 15,5 Ki 7,8 Ki 19,4 Ki 43,3 Ki Constants (1) 128 words 256 words 512 words 256 words 256 words 256 words 512 words 512 words Key (1) Default size, can be extended at the expense of the application program size. Ki Kinstructions K Kwords Note: l when this table mentions as a characteristic 2 values separated by a "/", they are associated with each type of processor respectively (separated by a "/" in the table heading). l The PL7 AP/memory usage command is used to find out about the application memory division in the PL7 memory. 66 TLX DR PL7 xx User memory Characteristics of TSX/PCX 57 30/35/36 PL7 memories Size of bit memory This table describes the memory division of word objects in TSX 57 3•3, TSX 57 3623, and PCX 57 353 PL7s. TSX/PCX processor 57 303/353/3623 Type of objects system bits %Si 128 input/output bits %I/Qx.i (1) internal bits %Mi (max. no.) 16250 step bits %Xi (max. no.) 1024 Key (1) Size of the words memory Processor depends on the hardware configuration declared (input/output modules, devices on AS-I bus) This table describes the memory division of word objects in TSX 57 3•3, TSX 57 3623, and PCX 57 353 PL7s. TSX 57 303/3623 TSX/ PCX57 353 TSX 57 303/ 3623 / TSX/ PCX57 353 TSX 57 303/ 3623 / TSX/ PCX57 353 TSX 57 303/ 3623 / TSX/ PCX57 353 TSX 57 303/ 3623 / TSX/ PCX57 353 TSX 57 303/ 3623 / TSX/ PCX57 353 Cartridge - - 32K 64K 128K 256K 384K internal RAM 64K/80K 64K/80K 80K/96K 80K/96K 80K/96K 80K/96K 80K/96K Data (%MWi) 1K (1) 1K (1) 30,5K 30,5K 30,5K 30,5K 30,5K 100% Boolean program • LD language 28,8 Ki 30,1 Ki 12,3 Ki 26,6 Ki 56,2 Ki 115,3 Ki 150,5 Ki • IL language 36,7 Ki 38,4 Ki 15,6 Ki 33,9 Ki 71,6 Ki 147,1 Ki 150,5 Ki • ST language 24,5 Ki 25,6 Ki 10,4 Ki 22,6 Ki 47,8 Ki 98,0 Ki 148,3 Ki 90% Boolean program • LD language 22,6 Ki 23,8 Ki 8,6 Ki 21,1 Ki 46,9 Ki 98,4 Ki 149,9 Ki • IL language 27,1 Ki 28,4 Ki 10,3 Ki 25,2 Ki 56,0 Ki 117,5 Ki 157,6 Ki • ST language 21,7 Ki 22,7 Ki 8,3 Ki 20,2 Ki 44,9 Ki 94,2 Ki 142,9 Ki 65% Boolean program • LD language 17,4 Ki 18,2 Ki 6,6 Ki 16,4 Ki 36,6 Ki 77,0 Ki 117,4 Ki • IL language 17,8 Ki 18,6 Ki 6,8 Ki 16,8 Ki 37,5 Ki 78,8 Ki 120,1 Ki • ST language 20,5 Ki 21,5 Ki 7,8 Ki 19,4 Ki 43,3 Ki 91,1 Ki 138,8 Ki Constants (1) 256 K 256 K 256 K 1024 K 1024 K 1024 K 1024 K Key TLX DR PL7 xx 67 User memory Processor TSX 57 303/3623 TSX/ PCX57 353 (1) Default size, can be extended at the expense of the application program size. Ki Kinstructions K Kwords TSX 57 303/ 3623 / TSX/ PCX57 353 TSX 57 303/ 3623 / TSX/ PCX57 353 TSX 57 303/ 3623 / TSX/ PCX57 353 TSX 57 303/ 3623 / TSX/ PCX57 353 TSX 57 303/ 3623 / TSX/ PCX57 353 Note: l when this table mentions as a characteristic 2 values separated by a "/", they are associated with each type of processor respectively (separated by a "/" in the table heading). l The PL7 AP/memory usage command is used to find out about the application memory division in the PL7 memory. 68 TLX DR PL7 xx User memory Characteristics of TSX 57 453/4823 PL7 memory Size of bit memory This table describes the memory division of word objects in TSX 57 453/4823 PL7s. Processor TSX Type d’objets 57 453/4823 system bits %Si 128 input/output bits %I/Qx.i (1) internal bits %Mi (max. no.) 32634 step bits %Xi (max. no.) 1024 Key (1) Size of the words memory depends on the hardware configuration declared (input/output modules, devices on AS-I bus) The following table describes the memory division of word objects in TSX 57 453/ 4823 PL7s. Processor TSX 57 453/4823 Cartridge - 32K 64K 128K 256K 384 512K internal RAM 96K 176K 176K 176K 176K 176K 176K Data (%MWi) 1K (1) 30,5K 30,5K 30,5K 30,5K 30,5K 30,5K 100% Boolean program • LD language 37,5 Ki 12,3 Ki 26,6 Ki 56,2 Ki 115,3 Ki 150,5Ki 150,5 Ki • IL language 47,8 Ki 15,6 Ki 33,9 Ki 71,6 Ki 147,1 Ki 150,5 Ki 150,5 Ki • ST language 31,9 Ki 10,4 Ki 22,6 Ki 47,8 Ki 98,0 Ki 148,3 Ki 150,7 Ki 90% Boolean program • LD language 30,2 Ki 8,6 Ki 21,1 Ki 46,9 Ki 98,4 Ki 149,9 Ki 157,6 Ki • IL language 36,0 Ki 10,3 Ki 25,2 Ki 56,0 Ki 117,5 Ki 157,6 Ki 157,6 Ki • ST language 28,9 Ki 8,3 Ki 20,2 Ki 44,9 Ki 94,2 Ki 142,9 Ki 157,8 Ki 65% Boolean program • LD language 23,2 Ki 6,6 Ki 16,4 Ki 36,6 Ki 77,0 Ki 117,4 Ki 157,8 Ki • IL language 23,7 Ki 6,8 Ki 16,8 Ki 37,5 Ki 78,8 Ki 120,1 Ki 161,3 Ki • ST language 27,4 Ki 7,8 Ki 19,4 Ki 43,3 Ki 91,1 Ki 138,8 Ki 171,3 Ki Constants (1) 256 words 256 words 1024 words 1024 words 1024 words 1024 words 1024 words Key (1) Default size, can be extended at the expense of the application program size. Ki Kinstructions TLX DR PL7 xx 69 User memory Processor TSX 57 453/4823 K Kwords Note: l when this table mentions as a characteristic 2 values separated by a "/", they are associated with each type of processor respectively (separated by a "/" in the table heading). l The PL7 AP/memory usage command is used to find out about the application memory division in the PL7 memory. 70 TLX DR PL7 xx Operating modes 4 Presentation Aim of this Chapter This chapter deals with the behavior of the user program on a warm restart and cold start. What's in this Chapter? This Chapter contains the following Maps: TLX DR PL7 xx Topic Page Dealing with power cuts and power restoration 72 Dealing with a warm restart 74 Dealing with a cold start 76 71 Operating modes Dealing with power cuts and power restoration Illustration The illustration shows the various power restarts detected by the system. If the duration of the cut is less than the power supply filtering time (about 10 ms for an alternating current supply or 1 ms for a direct current supply), this is not noticed by the program which runs normally. Application RUN Power failure Standby power Restoration of power Power cut detected No Yes Saving Context OK No Yes Memory card identical No Yes Running the program normally 72 Warm restart Start up from cold TLX DR PL7 xx Operating modes Operation The table below describes the processing phases for power cuts. Phase Supply failure on a rack other than rack 0 Description 1 In the event of a power cut the system stores the application context and the time of the cut. 2 It sets all outputs to fallback status (status defined in configuration). 3 When power is restored, the context saved is compared with the one in progress which defines the type of start to run: l if the application context has changed (loss of system context or new application), the PL7 initializes the application: start up from cold, l if the application context is the same, the PL7 restarts without initializing data: warm restart. All the channels on this rack are seen as in error by the processor but the other racks are not affected. The values of the error inputs are no longer updated in the application memory and are set to 0 in the case of a discrete input module unless they have been forced in which case they are kept at the forcing value. If the cut lasts less than 10 ms for alternating current supplies or up to 1 ms for a direct current supply, these are not noticed by the program which runs normally. TLX DR PL7 xx 73 Operating modes Dealing with a warm restart Cause of a warm restart A warm restart can occur: l when power is restored without loss of context, l when the system bit %S1 is set to 1 by the program, l from the PL7 by the terminal, l by pressing the RESET button on the supply module on rack 0 (except on a station with a PCX 57 processor). Illustration The drawing below describes a warm restart operation. Acquisition of inputs Running the Zero marker program. Si %S1=1, possible process with warm restart Stopping the processor context saving application Restoration of power Configuration self-test Power cut detected Bit %S1 set to 1 Bit %S1 set to 0 Updating outputs 74 TLX DR PL7 xx Operating modes Operation The table below describes the restart phases for running a program after a warm restart. Phase 1 2 Description The program starts up again from the element where the power cut took place, without updating the outputs. At the end of the restart cycle the system: l initializes message and event files l sends configuration parameters to all discrete and application specific input/output modules, l deactivates the fast task and event processes (until the end of the first master task cycle). 3 The system carries out a restart cycle in which it: l takes into account again all the input modules, l relaunches the master task with the bits %S1 (warm restart) set to 1, l resets bits %S1 to 0 at the end of this first master task cycle, l reactivates the fast task and event processes at the end of this first master task cycle. Warm restart processes per program In the event of a warm restart, if you require a particular application process, you have to write the corresponding program by testing %S1 at 1 at the beginning of the master task program. Developing outputs As soon as a power failure is detected the outputs are set to fallback position: l either they take the fallback value, l or they keep the current value, depending on the choice made at configuration. When power is restored, outputs are at zero until they are updated again by the task. TLX DR PL7 xx 75 Operating modes Dealing with a cold start Cause of a cold start 76 The following table describes the different possible causes for a cold start. Causes Characteristics of the start Loading an application Cold start forced to STOP Pressing the processor RESET button Cold start forced to STOP or RUN according to the definition at configuration Pressing the processor RESET button after a blocking fault Cold start forced to STOP Manipulating the prehensile or inserting/ extracting a PCMCIA memory card Cold start forced to STOP or RUN according to the definition at configuration Initializing from a Junior or Pro PL7 Forcing the system bit %S0 Cold start forced to STOP or RUN according to the definition at configuration, without initializing the discrete and application specific input/output modules. Restart after a power failure with loss of context Cold start forced to STOP or RUN according to the definition at configuration TLX DR PL7 xx Operating modes Illustration The drawing below describes a cold restart operation. Acquisition of inputs Stopping the processor context saving application Running the Zero marker program. Si %S0=1, possible process for cold start up Restoration of power Configuration self-test Yes Micro power> cut No BOT Initializing the application Bit %S0 set to 1 Bit %S0 set to 0 Updating outputs TLX DR PL7 xx 77 Operating modes Operation The table below describes the restart phases for running a program after a cold restart. Phase Description 1 Start up is in RUN or in STOP depending on the parameter Automatic start up in RUN defined at configuration or if this is used according to the status of the RUN/STOP input. The program run restarts at the beginning of the cycle. 2 The system: l resets bits, the I/O map and internal words to zero (if the %MW reset to zero option on restart from cold is checked in the processor Configuration screen). If the %MW reset is not active and if internal words %MWi are saved in the internal EPROM Flash memory (TSX 37), these are restored in the event of a cold start. l initializes system bits and words. l initializes function blocks from configuration data. l deactivates tasks, other than the master task, up till the end of the first master task cycle. l sets Grafcet to initial steps. l cancels forcings. l initializes data declared in the DFBs: either to 0 or to the initial value declared in the code, i.e. with the saved value from the SAVE function l initializes message and event files l sends configuration parameters to all discrete and application specific input/output modules, 3 For this first restart cycle the system: l relaunches the master task with bit %S0 (cold restart) set to 1, the word %SW10 (detecting cold restart on the first revolution of a task) is set to 0, l reset bit %S0 to 0 and resets to 1 each word bit %SW10 to the end of this first master task cycle, l activates the fast task and event processes at the end of this first master task cycle. Dealing with cold start for each program 78 To carry out an application process after the PL7 has started from cold, it is possible to test the bit %SW10:X0 per program (if %SW10:X0=0, there is a cold restart). TLX DR PL7 xx Operating modes Developing outputs As soon as a power failure is detected the outputs are set to fallback position: l either they take the fallback value, l or they keep the current value, depending on the choice made at configuration. When power is restored, outputs are at zero until they are updated again by the task. TLX DR PL7 xx 79 Operating modes 80 TLX DR PL7 xx Software structure 5 Presentation Introduction This chapter describes the tasks and how they run in the PL7. What's in this Chapter? This Chapter contains the following Sections: TLX DR PL7 xx Section Topic Page 5.1 Description of tasks 82 5.2 Mono task structure 91 5.3 Multi task structure 99 5.4 Function modules 105 81 Software structure 5.1 Description of tasks Presentation Introduction to this section This section describes the role and content of each of the tasks that can make up a PL7 program. What's in this Section? This Section contains the following Maps: 82 Topic Page Presenting the master task 83 Description of sections and subroutines 84 Presenting the fast task 88 Presenting event processing 89 TLX DR PL7 xx Software structure Presenting the master task General points The master task represents the main program. It is compulsory whatever the monotask or multitask structure adopted. The master task program (MAST) is made up of several program modules called sections (See Description of sections and subroutines, p. 84), and subroutines. How the master task is run can be chosen (in configuration). It can be cyclical (See Cyclic run, p. 93) or periodic (See Periodic run, p. 95). Illustration The following illustration shows an example of a master task made up of 4 sections and 3 subroutines. Sections Sas (LD) Oven_1 (Grafcet) PRL (LD) CHART Subroutines POST (IL) Drying (LD) SR0 Cleaning (ST) TLX DR PL7 xx 83 Software structure Description of sections and subroutines Presenting the sections The sections are autonomous programming entities. Instruction line and contact network location labels … belong to the section (no program jump possible to another section). They are programmed either in: l ladder language, l instruction list language, l structured text language, l Grafcet. Sections are run in programming order tin the browser window (structure view). Sections are linked to a task. One section cannot belong to several tasks at the same time. Presenting subroutines Subroutine modules are also programmed as separate entities either in: l ladder language, l instruction list language, l structured text language, Calling up subroutines is done in the sections or from another subroutine (a maximum of 8 overlay levels). Subroutines are also linked to a task. One subroutine cannot be called up by several tasks. 84 TLX DR PL7 xx Software structure Example The following drawing gives an example of the structure of a task in sections and subroutines. Mast + Sections Sas + Oven_1 Prl Chart Post Drying Cleaning + SR SR0 SR1 SR2 TLX DR PL7 xx 85 Software structure Characteristics of a section The following table describes the characteristics of a section. Characteristic Description Name 24 characters maximum Language Ladder, instruction list , structured text or Grafcet language Task Master or fast Condition (optional) Objects allowed as a condition: l %M,%S,%X l indexed bits, bits extracted from words l %I , %Q All these objects can be forced from the terminal except for %S bits, indexed bits, extracted bits, %Ixy.i.ERR,and %I xy.MOD.ERR. Comments 250 characters maximum. Protection Write protection, read/write protection. Protection can be global or partial. The condition must be status 1 for the section to be run. Note: on a cold start run conditions are at 0. All sections associated with a condition are disabled. Grafcet section 86 The following table describes program elements for a Grafcet section. Processing Name Characteristics Preliminary PRL Programmed in ladder language LD, instruction list language IL or structured text language ST. It is run before Grafcet. Grafcet CHART Transition conditions associated with transitions and actions associated with steps or macro step steps are programmed in the Grafcet pages. Subsequent POST Programmed in ladder language LD, instruction list language IL or structured text language ST. It is run after Grafcet. TLX DR PL7 xx Software structure Characteristics of a subroutine TLX DR PL7 xx The following table describes the characteristics of an Sri subroutine. Characteristic Description Number 0 à 253 Language Ladder, instruction list , structured text Task Master or fast Comments 250 characters maximum. 87 Software structure Presenting the fast task General points This task which has a higher priority than the master task MAST is periodic so that tasks that have a lower priority have time to run. Also, processes associated with it must therefore be short in order not to hinder the master task. As with the master task, the associated program is made up of sections and subroutines. Fast task period The fast task period FAST is set at configuration from 1 - 255 ms. This may be defined as greater than the master task MAST so that it can be adapted for slow but priority periodic processes. The program run, however, must remain short to avoid exceeding tasks with lower priority. The fast task is checked by a watch dog which is used to detect an abnormal period in the application program. In the case of overflow, system bit %S11 is set at 1 and the application is declared as having a PL7 blocking fault. Fast task check The system word %SW1 contains the period value. It is initialized when starting from cold by the value set in the configuration. It can be modified by the user by the program or the terminal. System bits and words, are used to check the running of this task: l %S19: indicates that the period has been exceeded. It is set to 1 by the system when the cycle time is greater that the task period. l %S31: is used to confirm or disable the fast task. It is set to 0 by the system when the application is on cold start, at the end of the first master task cycle. It is set to 1 or 0 to confirm or disable the fast task. Displaying fast task running time 88 The following system words are used for information on the cycle time: l %SW33 contains the running time for the last cycle. l %SW34 contains the running time for the longest cycle, l %SW35 contains the running time for the shortest cycle. TLX DR PL7 xx Software structure Presenting event processing General points Event processes are used to reduce the software reaction time for command events coming from certain application specific modules. These processes take priority over any other task. They are therefore suitable for processes which require very short reaction times in relation to the arrival of the event. The number of event processes that can be programmed depends on the type of processor. Operation PL7 type Number of processes Name Micro TSX 37-05/08/10 8 EVT1 - EVT8 Micro TSX 37-21/22 16 EVT0 - EVT15 Premium TSX/PCX 57-1• 32 EVT0 - EVT31 Premium TSX/PCX 57-2•/3•/4• 64 EVT0 - EVT63 The appearance of an event diverts the application program to the process that is associated with the input/output channel which has caused the event. Inputs (%I, %IW, %ID) associated with the I/O channel which triggered the event are updated by the system before calling up the event process. Association between a channel and an event number is made in the channel configuration screen. TLX DR PL7 xx 89 Software structure Command events These are external events linked to application specific functions. On Micro PL7s event processes can be triggered by: l inputs 0 - 3 of position 1 module, on rising or falling edge, l the counting module counting channel(s), l module 1 counting channels (if this is configured in the counter), l receiving telegrams in a TSX 37-21/22 equipped with a TSX FPP20 module. On Premium PL7s event processes can be triggered by: l inputs from modules DEY 16 FK, DMY 28 FK, DMY 28 RFK l counting module channels, l channels for axis command modules TSX CAY •, l channels for step by step command modules TSX CFY •, l "FPP20" communication channels, l ... Managing event processes Event processes can be confirmed or disabled globally by the application program using system bit %S38. If one or more events occur while they are disabled, the associated processes are lost. Two PL7 language instructions, MASKEVT() and UNMASKEVT(), used in the application program are also used to mask or unmask event processes. If one or more events occur while they are masked, they are stored by the system and the associated processes will only be carried out when they have been unmasked. Process priority Micro TSX 37-05/08/10 PL7s The 8 possible command events all have the same priority level, therefore, one event process cannot be interrupted by another. Micro TSX 37-21/22 or Premium PL7s There are 2 priority levels for command events: event 0 (EVT0) has a higher priority than the other events. 90 TLX DR PL7 xx Software structure 5.2 Mono task structure Presentation Introduction to this section This section describes how a mono task application runs. What's in this Section? This Section contains the following Maps: TLX DR PL7 xx Topic Page Mono task software structure 92 Cyclic run 93 Periodic run 95 Checking cycle time 98 91 Software structure Mono task software structure Description The mono task application program is associated with a single user task, the master task MAST (see Presenting the master task, p. 83). The program associated with the master task (MAST) is made up of several sections and subroutines. Running the master task can be selected (at configuration) as l cyclic (See Cyclic run, p. 93) l or periodic (See Periodic run, p. 95) 92 TLX DR PL7 xx Software structure Cyclic run Description This type of operation corresponds to a normal PL7 cycle run (default selection). It consists of linking master task cycles (MAST) one after the other. After updating the outputs, the system carries out the appropriate processes then links another task cycle. Operation The following drawing shows the running phases of the PL7 cycle. Processing the program Processing the program I.P. %I %Q I.P. Cycle n Description of the various phases TLX DR PL7 xx %I %Q Cycle n+1 The table below describes the operating phases. Address Phase Description I.P. Internal processing The system implicitly monitors the PL7 (managing system bits and words, updating current timer values, updating status lights, detecting RUN/STOP switches,…) and processes requests from the terminal (modifications and animation). In the case of the Premium PL7 internal processing is done in parallel with input and output processes. %I Acquisition of inputs Writing to the memory the status of information on discrete and application specific module inputs associated with the task, - Program processing Running the application program written by the user, %Q Updating outputs Writing output bits or words associated with discrete and application specific modules associated with the task according to the status defined by the application program. 93 Software structure Operating mode PL7 in RUN, the processor carries out the internal processing order, acquiring inputs, processing the application program and updating outputs. PL7 in STOP, the processor carries out: l internal processing, l acquisition of inputs, l and depending on the selected configuration: l fallback mode: outputs are set to "fallback", l maintenance mode: outputs are maintained at their last value. Illustration The following illustration shows the operating cycles. Internal processing Acquisition of inputs RUN STOP Program processing Updating outputs Check cycle 94 The check cycle is carried out by watch dog (See Checking cycle time, p. 98). TLX DR PL7 xx Software structure Periodic run Description In this operating mode, acquiring inputs, processing the application program and updating outputs are done periodically according to the time defined at configuration (from 1 - 255 ms). At the beginning of the PL7 cycle, a timer, the value of which is initialized at the period defined at configuration, starts to count down. The PL7 cycle must end before the timer has finished and relaunches a new cycle. Operation The following drawing shows the running phases of the PL7 cycle. Processing the program Processing the program I.P. %I %Q I.P. I.P. %I Cycle n Description of the various phases TLX DR PL7 xx %Q I.P. Cycle n+1 The table below describes the operating phases. Address Phase Description I.P. Internal processing The system implicitly monitors the PL7 (managing system bits and words, updating current timer values, updating status lights, detecting RUN/STOP switches, …) and processes requests from the terminal (modifications and animation) In the case of the Premium PL7 internal processing is done in parallel with input and output processes. %I Acquisition of input Writing to the memory the status of information on discrete and application specific module inputs associated with the task, - Program processing Running the application program written by the user, %Q Updating outputs Writing output bits or words associated with discrete and application specific modules associated with the task according to the status defined by the application program. 95 Software structure Operating mode PL7 in RUN, the processor carries out the internal processing order, acquiring inputs, processing the application program and updating outputs. l If the period has not yet finished, the processor completes it operating cycle until the end of the internal processing period. l If the operating time is longer than that allocated to the period, the PL7 indicates that the period has been exceeded by setting the task system bit %S19 to 1. The process continues and is run completely (however, it must not exceed the watch dog time limit). The following cycle is linked in after writing the outputs of the cycle in progress implicitly. PL7 in STOP, the processor carries out: internal processing, l acquisition of inputs, l and depending on the selected configuration: l fallback mode: outputs are set to "fallback", l maintenance mode: outputs are maintained at their last value. l 96 TLX DR PL7 xx Software structure Illustration The following illustration shows the operating cycles. Starting the period Internal processing Acquisition of inputs RUN STOP Program processing Updating outputs Internal processing End of period Check cycle TLX DR PL7 xx Two checks are carried out : l period overflow (See Checking cycle time, p. 98), l par watch dog (See Checking cycle time, p. 98), 97 Software structure Checking cycle time General points The duration of the master task operation when running cyclically or periodically, is controlled by the PL7 (watch dog) and must not exceed the value set out in the T max configuration (250ms default, 500ms maximum). Software watch dog (periodic or cyclic operation). If this is exceeded, an error is declared in the application which causes the PL7 to stop immediately: l on the Micro setting the %Q2.0 alarm output to 0 if it has been configured, l on the Premium, setting the power supply alarm relay to 0 The bit %S11 is used to check the running of this task. It indicates that the watch dog has been exceeded. It is set to 1 by the system when the cycle time is greater than the watch dog. Note: On the Premium the watch dog value must be greater than the period. Check on periodic operation In periodic operation an additional check is used to detect the period being exceeded: l %S19: indicates that the period has been exceeded. It is set to 1 by the system when the cycle time is greater that the task period. l %SW0 : this word contains the period value (in ms). It is initialized when starting from cold by the value set in the configuration. It can be modified by the user. Using master task running time The following system words are used for information on the cycle time: l %SW30 contains the running time for the last cycle. l %SW31 contains the running time for the longest cycle, l %SW32 contains the running time for the shortest cycle. Note: This different information can also be accessed from the configuration editor explicitly. 98 TLX DR PL7 xx Software structure 5.3 Multi task structure Presentation Introduction to this section This section describes how a multi task application runs. What's in this Section? This Section contains the following Maps: TLX DR PL7 xx Topic Page Multitask software structure 100 Sequencing tasks in a multitask structure 101 Assigning input/output channels to master and fast tasks 102 Exchanging inputs/outputs in event processes 103 99 Software structure Multitask software structure Description Illustration Task structure for such an application is as follows: Task Name Description Master MAST Always present which can be cyclic or periodic. Fast FAST Optional which is always periodic. Event EVTi Called up by the system when an event appears on an input/output data module. These processes are optional and are used for applications which need short response times to act on inputs/outputs. The following drawing shows multitask structure tasks and their priority level. Master task - Example Fast task Event processes + Priority The following example shows a multitask structure made up of a master task MAST, a fast task FAST and 2 event processes EVTO and EVTI. FAST MAST Sas (LD) Alarm_Sas (LD) Oven_1 (Grafcet) Monitor_drying (LD) EVT0 Alarm_Oven (ST) PRL (LD) Alarm_Cleaning (ST) CHART POST (IL) SR0 Drying (LD) SR0 Cleaning (ST) 100 TLX DR PL7 xx Software structure Sequencing tasks in a multitask structure General points The master task default is active. The fast task default is active if it is programmed. The event process is activated when the event associated with it occurs. Operation The following table describes running priority tasks. Phase Description of sequencing tasks Description 1 Arrival of an event or beginning of the fast task cycle. 2 Stopping the running of tasks in progress that have a lower priority, 3 Running the priority task. 4 The interrupted task takes over again when the priority task processes have finished. The following drawing illustrates task sequencing for a multitask process including a cyclical master task, a fast 20ms task and an event process. E TS Event Fa s t M as t e r S ys t em ETS ETS TS AND 20 ms E ETS AND 20 m s TS 20 ms E TS ETS T 20 ms Key: I: Acquisition of inputs P: program processing O: updating outputs Checking tasks TLX DR PL7 xx Running fast and event tasks can be checked by the program by using system bits: l %S30 is used to activate or not the master task MAST. l %S31 is used to activate or not the fast task FAST. l %S38 is used to activate or not event tasks EVTi. 101 Software structure Assigning input/output channels to master and fast tasks General points As well as the application program master MAST and fast FAST tasks run system functions linked to managing implicit inputs/outputs associated with them. Associating a channel or group of channels to a task is defined in the configuration screen of the corresponding data module, the associated default task being the MAST task. Discrete modules As the modularity of discrete modules is 8 successive channels (channels 0 - 7, channels 8 - 15,…), inputs/outputs can be assigned by groups of 8 channels either to the MAST task or the FAST task. Example: it is possible to assign channels of a 28 input/output module in the following way: l inputs 0 - 7 assigned to the MAST task, l inputs 8 -15 assigned to the FAST task, l outputs 0 - 7 assigned to the MAST task, l outputs 8 - 15 assigned to the FAST task. Counting modules Each counting module channel can be assigned either to the MAST task or the FAST task. Example: for a 2 channel counting module it is possible to assign : l channel 0 to the MAST task, l channel 1 to the FAST task. Analogue modules Micro analogue input module channels must be assigned to the MAST task. On the other hand it is possible to assign analogue output channels or groups of channels either to the MAST task or the FAST task with a 2 channel modularity. Example: for a 4 analogue output module it is possible to assign: l channels 0 and 1 to the MAST task and, l channels 2 and 3 to the FAST task. The Premium analogue input and output module channels can be assigned to the MAST task or the FAST task. This assigning is individual for each of the isolated analogue input or output module channels (4 isolated channels) and with a modularity of 4 channels for the other modules. Note: In order to achieve the best performance, it is preferable to regroup the channels of a module into the same task. 102 TLX DR PL7 xx Software structure Exchanging inputs/outputs in event processes General points It is possible to use input/output channels other than those relating to the event for each process. Exchanges are then made implicitly by the system before (%I) and after (%Q) in the process to be applied. These exchanges can be related to a channel (e.g. counting module) or to a group of channels (discrete module). In the second case, if, for example, the process modifies outputs 2 and 3 of a discrete module, the map of outputs 0 - 7 will be transferred to the module. Operation The following table describes the exchanges and processes carried out. Phase Programming rules Description 1 The appearance of an event diverts the application program to the process that is associated with the input/output channel which has caused the event. 2 All the inputs associated with the channel that has caused the event are acquired automatically. 3 All the inputs used by the user in the EVTi process are acquired. 4 The event process is carried out. It must be as short as possible. 5 All the outputs used by the user in the EVTi process are updated. The outputs associated with the channel that caused the event must also be used, so that they are updated. General rule: The inputs exchanged (and the associated group of channels) when the event process is carried out are updated again (loss of historic values and therefore edges). You must therefore avoid testing edges on these inputs in master tasks (MAST) or fast tasks (FAST). In the case of modules TOR TSX DEY16FK, TSX DMY28FK or TSX DMY28RFK: The input which triggered the event must not be tested in the event process (the value is not updated). Testing the edge which triggered the event must be done on the status word: l %IWxy.i:X0 = 1 --> rising edge, l %IWxy.i:X0 = 1 --> rising edge. On Micro PL7s: analogue input modules which can only be used in the MAST task must not be exchanged in an event process. l TLX DR PL7 xx 103 Software structure l Performance for each event process, it is possible to declare at the most the exchanges for 2 input modules (before the event process) and 2 output modules (after the event process). On Premium PL7s, according to the processor used, the number of exchanges used is limited: Number of exchanges that can be used in P57-1• event processes by processor P57-2• /3• /4• Discrete inputs/outputs 32 exchanges 128 exchanges Analogue inputs/outputs 8 exchanges 16 exchanges Other application specific 4 exchanges 16 exchanges For discrete inputs/outputs an exchange involves a group of 8 channels. It is generated when using inputs from a group of 8 channels (other than the group of channels that generated the event) and when writing the output for a group of 8 channels. For analogue inputs/outputs or another application specific, an exchange is generated when using the inputs from one channel (other than the channel which generated the event and when writing from channel outputs). Note: l As input/output exchanges in the EVTi task are done by channel (for some analogue and application specific modules) or by group of channels (for discrete modules and some analogue modules), if the process modifies outputs 2 and 3 of a discrete module for example, the map (automatic memory) of outputs 0 - 7 will be transferred to the module. l Any exchange of an input/output in an event task can cause the loss of edge information with regard to the process carried out on this channel (or group of channels), in the task where it was declared. MAST or FAST Displaying the number of events processed The system word %SW48 gives the number of events processed. This word is initialized at 0 on starting from cold, then incremented by the system when an event is launched. This word can be modified by the user. The system bit %S39 indicates the loss of an event. 104 TLX DR PL7 xx Software structure 5.4 Function modules Structuring in function modules General points A function module is a regrouping of program elements to carry out an automatic system function. Structure A function module is defined by the following attributes: l short name: 8 characters (e.g.: TR371) l long name: 16 characters (e.g.: Continue/Withdraw for BT371) l a descriptive form (with no limit to the number of characters) not stored in the PL7 but stored in the .STX file of the application. Illustration The illustration below shows how a function module is made up: Prod1 - Description of function module elements Limitations of use TLX DR PL7 xx + Program + Animation tables + Mdm1 The table describes the role of each of the elements: Element Composition Program One or more code modules: l sections l events l macro steps l animation tables l ... Animation tables One or more animation tables. Mdm1 Lower level function modules. These modules take on one or more automatic system sub functions in relation to the main function. Only the PRO PL7 can be used to set up function modules on Premium PL7s. 105 Software structure 106 TLX DR PL7 xx Description of PL7 languages II Presentation What's in this spacer This spacer describes the programming languages for Micro and Premium PL7s. What's in this part? This Part contains the following Chapters: Chapter Page 6 Contact language 109 7 Instruction list language 123 8 Structured text language 139 9 Grafcet 161 DFB function blocks 205 10 TLX DR PL7 xx Chaptername 107 PL7 languages 108 TLX DR PL7 xx Contact language 6 Presentation Aim of this Chapter This chapter describes programming in contact language. What's in this Chapter? This Chapter contains the following Maps: TLX DR PL7 xx Topic Page General presentation of contact language 110 Structure of a contact network 111 Contact network label 112 Contact network comments 113 Contact language graphic elements 114 Rules for programming a contact network 117 Rules for programming function blocks 118 Rules for programming operation blocks 119 Running a contact network 120 109 Contact language General presentation of contact language General points A section of program written in contact language is made up of a suite of network contacts run one after the other by the PL7. A contact network diagram is similar to an electrical circuit diagram. Illustration of a contact network The following screen shows a PL7 contact network. 1 2 3 LD : MAST - CHART %L100 %I1.0 (*Awaiting drying*) %M12 %Q2.5 %I1.7 %MT4.Q %M17 %I1.10 %Q2.3 %M2 %I1.4 F2 Composition of a contact network 110 F3 P F4 %M27 %MT0 IN MT Q SOUND MODE TB: 1 mn TMP: 9999 MODIF: Y %M2 %MW0.X OPERATE %MW15:=%MW18+500 SR2 C N F5 X F6 F7 F8 F9 F10 F11 O F12 R S.F1 S.F2 OPER S.F3 COHP H S.F4 COHP V S.F5 S.F6 FB S.F7 F (...) S.F8 This table describes how a contact network is made up. Address Element Function 1 Label Contact network address (optional): 2 Comments Gives information on a network address (optional): 3 Graphic elements They represent: l the PL7 inputs and outputs (push buttons, detectors, relays, indicators..) l automatic system functions (timers, counters…,), l arithmetic, logic and specific operations, l the PL7 internal variables. TLX DR PL7 xx Contact language Structure of a contact network Introduction A network is entered between two potential bars. The current goes from the left potential bar to the right potential bar. Illustration The drawing below describes the structure of a contact network. 1 2 3 4 5 6 7 8 9 10 11 1 2 3 4 5 6 Potential bar 7 8 9 10 11 Action zone Test zone Description of a contact network TLX DR PL7 xx A contact network is made up of a group of graphic elements placed on a grid of: l 16 lines maximum and 11 columns (for Premium PL7s), l 7 lines maximum and 11 columns (for Micro PL7s), It is divided into two areas: l the test area, in which the necessary conditions for an action appear l the action area which applies the consequent result to a test link. 111 Contact language Contact network label General points The label is used to locate a network in a program entity (main program, subprogram,…). It is optional. Syntax This label has the following syntax: %Li with i between 0 - 999. It is in the top left section in front of the potential bar. Illustration The following contact networks illustrate how a label is used. %M20 %L245 Label %L245 %Q2.3 %M155 O Rules A label address can only be allocated to a single network within the same program entity. It is necessary to label a network in order to allow a connection after a program jump (see illustration below). The order of label addresses does not matter, (it is the order of entering the networks that is taken into account by the system when scanning). 112 TLX DR PL7 xx Contact language Contact network comments General points The comments are used to interpret the network to which they are assigned, but they are not obligatory. Syntax The comments are integrated into the network and are made up of a maximum of 222 alphanumeric characters, on either side of which are the characters (* and *). Illustration The drawing below shows the position of the comments. Comments field Rules The comments are displayed in the reserved field in the upper part of the contact network. If a network is deleted, the comments with it are also deleted. The comments are stored in the PL7 and can be accessed by the user at any time. In this case they take up program memory. TLX DR PL7 xx 113 Contact language Contact language graphic elements General points Graphic elements are the contact language instructions. Contacts The contacts graphic elements are programmed in the test area and take up one cell (1 line high and 1 column wide). Name Passing contact when the bit object which controls it is at state 1. Normally closed contact Passing contact when the bit object which controls it is at state 0. Contact for detecting a rising edge Rising edge: detecting the change from 0 to 1 of a bit object which controls it. P N Falling edge: detecting the change from 1 to 0 of a bit object which controls it. The graphic link elements are used to connect the test and action graphic elements. Name 114 Functions Normally open contact Contact for detecting a falling edge Link elements Computer art Computer art Functions Horizontal connection is used to link in series the test and action graphic elements between the two potential bars. Potential vertical connection is used to link the test and action graphic elements in parallel. Short circuit by pass is used to link 2 objects through several connections. TLX DR PL7 xx Contact language Coils The coil graphic elements are programmed in the test area and take up one cell (1 line high and 1 column wide). Name Computer art Direct coil The associated bit object takes the value of the test field result. Negated coil The associated bit object takes the negated value of the test field result. Set coil S The associated bit object is set to 1 when the result of the test field is 1. R The associated bit object is set to 0 when the result of the test field is 1. Reset coil Conditional jump to another network (JUMP) Transition condition coil Coil calling up a sub-program (CALL) Return of the sub-program ->>%Li # C <RETURN> Stop program <HALT> TLX DR PL7 xx Functions is used to connect to a labeled network, upstream or downstream. Jumps are only made within the same programming entity (main program, sub-program,…). Making a jump causes: l scanning of a network in progress to stop, l running of the required labeled network, l the part of the program between the jump action and the designated network not to be scanned. provided in Grafcet language, used when the programming of the transition conditions associated with the transitions causes a changeover to the next step. is used to connect at the start of a sub-program when the result of the sub-program test field is at 1. Calling up a sub-program means that: l scanning of the network in progress stops, l the sub-program runs, l the scanning of the network that was interrupted resumes. Reserved for SR sub-program and allows the calling module to return when the result of the test field is at 1. stops the program running when the result of the test field is at 1. 115 Contact language Standard function blocks The graphic elements of DFB function blocks are programmed in the test field and take up a maximum of 16 lines in height and 3 columns wide. Name Computer art Timer blocks, counter, monostable, register, cyclical programmer DFB function blocks Each of the standard function blocks uses inputs, outputs, inputs/outputs which enable links to the other graphic elements. The graphic elements of DFB function blocks are programmed in the test field and take up a maximum of 16 lines in height and 3 columns wide. Name Computer art Programmable blocks Operation blocks Functions Each of the DFB function blocks uses inputs, outputs, inputs/outputs which enable links to other graphic elements for bit objects or which can be assigned to numeric or table objects Operation block graphic elements are programmed in the test field and take up the space mentioned below. Name 116 Functions Computer art Functions Vertical comparison block is used to compare 2 operands, according to the result the corresponding output changes to 1. Size: 2 columns/ 4 lines Horizontal comparison block is used to compare 2 operands, the output changes to 1 when the result is checked (one block can contain up to 4096 characters). Size: 2 columns/ 1 line Operation block carries out the arithmetic and logic operations…calls up the structured text language syntax. (One block can contain up to 4096 characters). Size: 4 columns/ 1 line TLX DR PL7 xx Contact language Rules for programming a contact network General points Programming a network contact is done using graphic elements, observing the following programming rules. Programming rules Single test and action graphic elements each take up one cell within a network. Each contact line begins on the left potential line and must finish on the right potential line. Tests are always in columns 1 - 10. Actions are always in column 11. The direction of the current is as follows: l for horizontal links from left to right, l for vertical links, in both directions. Example of a contact network TLX DR PL7 xx The following screen shows an example of a contact network. 117 Contact language Rules for programming function blocks General points Standard function blocks are found in the test field of the contact networks. Rules for programming function blocks Whatever type of function block used, it must be linked at the input to the left potential bar, directly or through other graphic elements. l outputs "in the air": it is not necessary to link function block outputs to other graphic elements, l outputs that can be tested: function block outputs can be accessed by the user in the form of a bit object. Internal block variables and graphic outputs are objects that can be used remotely from another part of the program. Non hardwired standard function block inputs are set to 0. Just as with the contact type graphic elements, it is possible to have combinations of function blocks. Example of a contact network 118 The following illustration shows an example of a contact network containing 2 function blocks. TLX DR PL7 xx Contact language Rules for programming operation blocks General points Comparison blocks are in the test field and operation blocks are in the action field. Rules for programming operation blocks Whatever type of operation block used, it must be linked at the input to the left potential bar, directly or through other graphic elements. Just as with the contact type graphic elements, it is possible to have combinations of function and operation blocks. Example of operation blocks The following illustration shows an example of a contact network containing 2 comparison blocks and one operation block. %MT10 %I3.6 %MW1>100 %I1.2 %MW2>500 TLX DR PL7 xx IN Q TYP:TP TB:100ms TM.P:200 MODIF:Y %Q6.3 %TM2.P:=3450 119 Contact language Running a contact network Rung A rung contains graphic elements which are all linked to each other by link elements (except potential bar), but independent of the other network graphic elements (no vertical links to the top or bottom within the rung). Illustration of rungs The following contact network is made up of 3 rungs. Rung 1 Rung 2 Rung 3 Rules for running rungs The first rung evaluated is the one with the left corner in the top left. A rung is evaluated in the direction of the equation: evaluating the network from top to bottom, line by line and each line from left to right. When a vertical convergence line is encountered, the sub network associated with it is evaluated (according to the same logic) before continuing evaluating the network surrounding it. 120 TLX DR PL7 xx Contact language Running elements in a rung The following table describes the running order for elements in a rung. Phase 1 Description The system evaluates the logic state of each contact according to: l the current value of application internal objects, l the state of input/output module entries from the beginning of the cycle 2 The system runs the processes associated with the functions, block functions and sub programs, 3 The system updates the bit objects associated with the coils (updating the input/output module outputs is done at the end of the cycle), 4 The system disconnects and goes to another labeled network on the same program module (jump to another %Li ->>network), goes back to a calling module <RETURN>, or program stop<HALT>, Example 1: illustration The following drawing displays the running order for graphic elements. Example 1: operation The following table describes the running of graphic elements in the network illustrated above. Phase TLX DR PL7 xx Description 1 Evaluating the network up to the first vertical convergence link: contacts A, B, C. 2 Evaluating the first sub network: contact D, 3 Continuing the evaluation of the network up to the second vertical convergence line: contact E, 4 Evaluating the 2nd sub network: contacts F and G, 5 Evaluating coil H. 121 Contact language Example 2: illustration The following drawing displays the running order for graphic elements. Example 2: operation The following table describes the running of graphic elements in the network illustrated above. Phase 122 Description 1 coil 1: INIT, %M5, %M7, %Q2.1, 2 coil 2: %M4, %MW2:X1,AUTO, UP_1, 3 Operation block TLX DR PL7 xx Instruction list language 7 Presentation Aim of this Chapter This chapter describes the rules for programming in instruction list language. What's in this Chapter? This Chapter contains the following Maps: TLX DR PL7 xx Topic Page General presentation of instruction list language 124 Structure for an instruction list program 125 Label for a sequence in instruction list language 126 Comments on a sequence in instruction list language 127 Presenting instructions in instruction list language 128 Rule for using parentheses in instruction list language 131 Description of the MPS, MRD and MPP instructions 133 Principles of programming pre-defined function blocks 135 Rules for running an instruction list program 137 123 Instruction list language General presentation of instruction list language General points A section written in instruction list language is made up of a suite of instructions run in sequence by the PL7. Illustration of a program The following illustration shows a PL7 instruction list program and an instruction detail. !%L0: LD ANDN OR( AND ) AND ST %I1.0 %M12 %TM4.Q %M17 LD %I3.5 %I3.7 %Q2.5 !%L2: Composing an instruction 124 LD Code instruction %I1.0 Operand This tables describes what an instruction is made up of. Element Function Instruction code The instruction code determines the operation to be run. There are 2 types of instruction code: l test, in which the necessary conditions for an action appear (e.g.: LD, AND, OR...), l action, which applies the consequent result to a test link. (e.g.: ST, STN, R, ...). Opérand An instruction acts on an operand. This operand can be: l a PL7 input/output (push buttons, detectors, relays, indicators...), l automatic system functions (timers, counters…), l an arithmetic logic operation or a transfer operation, l a PL7 internal variable. TLX DR PL7 xx Instruction list language Structure for an instruction list program General points Just as with contact language, instructions are organized in instruction sequence (equivalent to a contact network) called a sequence. Example of a sequence The following illustration shows a PL7 instruction list sequence. Description of a sequence TLX DR PL7 xx !(*Awaiting drying*) %L2: LD %I1.0 AND %M10 ST %Q2.5 1 2 3 Each sequence begins with an exclamation mark (generated automatically). It includes the following elements. Address Element Function 1 Comments Enter a sequence (optional). 2 Label Locate a sequence (optional). 3 Instructions One or more test instructions, the result of these instructions being applied to one or more action instructions. One instruction takes up a maximum of one line 125 Instruction list language Label for a sequence in instruction list language General points The label is used to locate a sequence in a program entity (main program, subprogram,…). It is optional Syntax This label has the following syntax: %Li with i between 0 and 999. It is at the beginning of a sequence. Illustration The following program shows how the label is used. %L0: LD JMPC %M40 %L10 !(*Awaiting drying*) %L2: LD %I1.0 AND %M10 ST %Q2.5 ... %L10: LD%I3.5 ANDN %Q4.3 OR %M20 ST %Q2.5 Rules Label The same label can only be allocated to a single sequence within the same program entity. It is necessary to label a sequence so that connection can be made after a program jump. The order of label addresses does not matter, (it is the order of entering the sequences that is taken into account by the system when scanning). 126 TLX DR PL7 xx Instruction list language Comments on a sequence in instruction list language General points The comments make interpreting a sequence to which they are assigned easier. They are optional. Syntax The comments can be integrated at the beginning of a sequence and can take up up to 3 lines (i.e. 222 alphanumeric characters), on either side of which are the characters (* and *). Illustration The following illustration locates the position of the comments in a sequence. !(*Awaiting drying*) %L2: LD %I1.0 AND %M10 ST %Q2.5 Rules Comments The comments are only displayed from the first line of the sequence. If a sequence is deleted, the comments with it are also deleted. The comments are stored in the PL7 and can be accessed by the user at any time. In this case they take up program memory. TLX DR PL7 xx 127 Instruction list language Presenting instructions in instruction list language General points The instruction list language is made up of the following : l test instructions l action instructions l on a function block l numerical Test instructions The following table describes test instructions in instruction list language. Name Equivalent computer art LD The Boolean result is the same as the status of the operand. LDN The Boolean result is the same as the reverse status of the operand. LDR P The Boolean result changes to 1 on detection of the operand (rising edge) changing from 0 to 1. N The Boolean result changes to 1 on detection of the operand (falling edge) changing from 1 to 0. LDF AND The Boolean result is equal to the And logic between the Boolean result of the previous instruction and the status of the operand. ANDN The Boolean result is equal to the And logic between the Boolean result of the previous instruction and the reverse status of the operand. ANDR P The Boolean result is equal to the And logic between the Boolean result of the previous instruction and the detection of the operand's rising edge (1 = rising edge). N The Boolean result is equal to the And logic between the Boolean result of the previous instruction and the detection of the operand's falling edge (1 = falling edge). ANDF 128 Functions OR The Boolean result is equal to the Or logic between the Boolean result of the previous instruction and the status of the operand. ORN The Boolean result is equal to the Or logic between the Boolean result of the previous instruction and the reverse status of the operand. TLX DR PL7 xx Instruction list language Name Equivalent computer art ORR P ORF N The Boolean result is equal to the Or logic between the Boolean result of the previous instruction and the status of the operand and the detection of the operand's falling edge (1 = falling edge). Logic And (8 parenthesis levels) OR( Logic Or (8 parenthesis levels) - Exclusive Or Switching to the coils. MPS MRD MPP N - Negation The following table describes test instructions in instruction list language. Name Computer art Functions ST The associated operand takes the value of the test field result. STN The associated operand takes the reverse value of the test field result. S S The associated operand is set to 1 when the result of the test field is 1. R The associated operand is set to 0 when the result of the test field is 1. R JMP TLX DR PL7 xx The Boolean result is equal to the Or logic between the Boolean result of the previous instruction and the detection of the operand's rising edge (1 = rising edge). AND( XOR, XORN, XORR, XORF Action instructions Functions - is used to connect unconditionally to a labeled sequence, upstream or downstream. 129 Instruction list language Instruction on a function block Name Computer art Functions JMPC - is used for a conditioned connection to a Boolean result at 1, to a labeled sequence upstream or downstream. JMPCN - is used for a conditioned connection to a Boolean result at 0, to a labeled sequence upstream or downstream. SRn - Connection at the beginning of a sub program. RET - Return of the sub-program RETC - Return of the conditioned sub program to a Boolean result at 1. RETCN - Return of the conditioned sub program to a Boolean result at 0. END - End of program. ENDC - End of the conditioned program at a Boolean result of 1. ENDCN - End of the conditioned program at a Boolean result of 0. The following table describes test instructions in instruction list language. Name Computer art Numeric instructions 130 Functions For each of the standard function blocks, there are instructions for controlling the block. A structured form is used to hardwire the block inputs and outputs directly. Timer blocks, counter, monostable, register, cyclical programmer The following table describes test instructions in instruction list language. Name Instructions Functions Test element LD[.....] AND[.....] OR[.....] is used to compare 2 operands. The output goes to 1 when the result is checked. Example : LD[%MW10<1000] Result to 1 when %MW10<1000. Action element [.....] carry out arithmetic logic operations… use the structured text language syntax. Example : [%MW10:=%MW0+100] The result of the %MW0+100 operation is placed in the internal word %MW10. TLX DR PL7 xx Instruction list language Rule for using parentheses in instruction list language General points The instructions AND and OR can use parentheses. These parentheses are used to make up simple contact diagrams. Principle Opening parentheses is associated with the instruction AND or OR. Closing parentheses is an instruction. It must be done for each open parenthesis. Example: AND( The 2 following programs show how parentheses are used. Example: OR( LD AND OR ST %I1.0 %I1.1 %I1.2 %Q2.0 LD AND( OR ) ST %I1.0 %I1.1 %I1.2 The following program shows how the parenthesis is used. LD AND OR(N AND ) ST Associating parentheses to modifiers TLX DR PL7 xx %Q2.0 %I1.0 %I1.1 %I1.2 %I1.3 %Q2.0 The following "modifiers" can be associated with parentheses. Code Role Example N Negation AND(N F Falling edge AND(F R Rising edge OR(R [ Comparison OR([%MW0>100] 131 Instruction list language Overlapping of parentheses 132 It is possible to overlap up to 8 parenthesis levels. The following rules must be observed: l Each open parenthesis must be closed l The labels %Li: must not be put in expressions in parentheses, or the jump instructions JMP and calling up sub program instructions SRi, l Assigning instructions ST, STN, S and R must not be programmed in parentheses. Example: The following programs show how to use overlapping of parentheses. LD AND( OR(N AND ) ) ST %I1.0 %I1.1 %I1.2 %M3 LD AND( AND OR(N AND ) AND OR(N AND ) ) ST %I1.1 %I1.2 %I1.3 %I1.5 %I1.6 %Q2.0 %I1.4 %I1.7 %I1.8 %Q2.0 TLX DR PL7 xx Instruction list language Description of the MPS, MRD and MPP instructions General points The 3 instruction types are used to switch to the coils. These instructions use an intermediate memory called a stack which can store up to 3 Boolean instructions… Note: These instructions cannot be used in an expression in parentheses Role Example 1 The following table describes the role of each of the instructions Instruction Role MPS (Memory PuSh) This instruction stores the results of the last test instruction at the top of the stack and moves the other values to the bottom of the stack. MRD (Memory ReaD) This instruction reads the top of the stack. MPP (Memory PoP) This instruction reads, draws down the top of the stack and moves the other values towards the top of the stack. This example shows how to use the MPS, MRD and MPP instructions. LD AND MPS AND ST MRD AND ST MRD AND ST MPP AND ST TLX DR PL7 xx %I1.0 %M0 %I1.1 %Q2.0 %I1.2 %Q2.1 %I1.3 %Q2.2 %I1.4 %Q2.3 133 Instruction list language Example 2 This example shows how the MPS, MRD and MPP instructions operate. LD MPS AND MPS AND( OR ) ST MPP AND ST MRD AND ST MPP AND ST 134 %I1.0 %I1.1 %I1.3 %M0 %Q2.0 %M1 %Q2.1 %I1.4 %Q2.2 %M10 %Q2.3 TLX DR PL7 xx Instruction list language Principles of programming pre-defined function blocks General points Automatic system function blocks can be programmed in 2 different ways: l with specific instructions for each function block (e.g.: CU %Ci), this method is the simplest and the most direct, l with block structuring instructions BLK ,OUT_BLK, END_BLK. Principle of direct programming The instructions control the block inputs (e.g.: CU). The outputs can be accessed in bit form (e.g.: %C8.D). Example: This example shows direct programming of a counter function block. LD R LDN ANDN CU LD ST TLX DR PL7 xx %I1.1 %CS %I1.2 %M0 %CS %CS.D %Q2.0 Processing inputs Processing outputs 135 Instruction list language Principle of structured programming This type of programming uses a set of instructions with instructions round them: l BLK indicates the beginning of the block l OUT_BLK is used to hardwire the block outputs directly l END_BLK indicates the end of the block Example: This example shows structured programming of a counter function block. BLK %C8 LD %I1.1 R LDN %I1.2 ANDN %M0 CU OUT_BLK LD D ST %Q2.0 END_BLK Processing inputs Processing outputs Note: This principle of structured programming which needs the additional instructions BLK, OUT_BLK and END_BLK requires a greater amount of memory than direct programming. It must, however, be used if you want to keep the similarity between reversible programs for nano TSX 07 PL7s. 136 TLX DR PL7 xx Instruction list language Rules for running an instruction list program Principle Running an instruction list program is done sequentially instruction by instruction. The first instruction for an instruction sequence must always be an LD instruction, i.e. an unconditional instruction (e.g.: JMP). Each instruction (except for LD and unconditional instructions) uses the Boolean result of the previous instruction. Example 1 The program below describes the complete run of a sequence. LD AND OR ST %I1.1 %M0 %M10 %Q2.0 result = status of bit %I1.1 result = AND of previous Boolean result and the status of bit %M0 result = OR of previous Boolean result and the status of bit %M10 %Q2.0 has the status of the previous Boolean result Example 2 The parentheses are used to modify the order that the Boolean results are taken into account: LD %I1.1 result = status of bit %I1.1 AND %M0 result = AND of previous Boolean result and the status of bit %M0 OR( %M10 result = status of bit %M10 AND %I1.2 result = AND of previous Boolean result and the status of bit %M10 ) ST %Q2.0 %Q2.0 has the status of the previous Boolean result Example 3 Sequencing instructions can be modified by jump instructions JMP for calling up a sub program. ! LD %M0 JMPC %L10 ! LD %I1.1 AND %M10 Jump to label %L10 if %M0=1 ST %Q2.0 ! %L10: LD %I1.3 AND %M20 ...... TLX DR PL7 xx 137 Instruction list language 138 TLX DR PL7 xx Structured text language 8 Presentation Subject of this chapter This chapter describes the rules for programming in structured text language. What's in this Chapter? This Chapter contains the following Maps: TLX DR PL7 xx Topic Page Presentation of structured text language 140 Structuring a program in structured text language 141 Label for a sequence in structured text language 142 Comments on a sequence in structured text language 143 Bit object instructions 144 Arithmetic and logic instructions 145 Instructions for tables and character strings 147 Instructions for numerical conversions 149 Instructions for programs and specific instructions 150 Conditional check structure IF...THEN 152 Conditional check structure WHILE...END_WHILE 154 Conditional check structure REPEAT...END_REPEAT 155 Conditional check structure FOR...END_FOR 156 Output instruction for the EXIT loop 157 Rules for running a structured text program 158 139 Structured text language Presentation of structured text language General points Structured text language is a developed algorithmic language that is specially adapted for programming complex arithmetic functions, manipulating tables and managing messages. It is used to make up programs by writing programming lines made up of alphanumeric characters. Limits of use This language can be used with Micro, Junior and Pro PL7 software on Premium and Micro PL7s. In the Pro PL7 version, this language is used to create DFB user function blocks on Premium PL7s. Illustration of a program The following illustration shows a program in PL7 structured language. ! in a (* Searching for the first element that is not zero table of 32 words, determining its value (%MW10), its rank (%MW11). This search is done if %M0 is set to 1, %M1 is set to 1 if an element which is not zero exists unless it is set to 0*) IF %M0 THEN FOR %MW99:=0 TO 31 DO IF %MW100[%MW99]<>0 THEN %MW10:=%MW100[%MW99]; %MW11:=%MW99; %M1:=TRUE; EXIT; (*Exit the loop*) ELSE %M1:=FALSE; END_IF; END_FOR; ELSE %M1:=FALSE; END_IF; 140 TLX DR PL7 xx Structured text language Structuring a program in structured text language General points A section of text program is organized into sequences. A text sequence is the equivalent of a contact network in contact language. Example of a sequence The following illustration shows a sequence in PL7 structured language. 1 Description of a sequence ! %L20: (*Awaiting drying*) SET %M0; %MW4:=%MW2 + %MW9; (*calculating pressure*) %MF12:=SQRT (%MF14); 2 3 Each sequence begins with an exclamation mark (generated automatically). It includes the following elements. Address Element Function 1 Label Locates a sequence. 2 Comments Fill in a sequence. 3 Instructions One or more instructions separated by ";". Note: Each of these elements is optional, that is it is possible to have an empty sequence, a sequence made up only of comments or only of a label. TLX DR PL7 xx 141 Structured text language Label for a sequence in structured text language Role The label is used to locate a sequence in a program entity (main program, subprogram,…). It is optional. Syntax This label has the following syntax: %Li : with i between 0 and 999. It is at the beginning of a sequence. Illustration The following program shows how the label is used. ! Rules %L20: (*Awaiting drying*) SET %M0; %MW4:=%MW2 + %MW9; (*calculating pressure*) %MF12:=SQRT (%MF14); Label The same label can only be allocated to a single sequence within the same program entity. It is necessary to label a sequence so that connection can be made after a program jump. The order of label addresses does not matter, (it is the order of entering the sequences that is taken into account by the system when scanning). 142 TLX DR PL7 xx Structured text language Comments on a sequence in structured text language Role The comments make interpreting a sequence to which they are assigned easier. They are optional. Syntax The comments can be integrated anywhere in the sequence and the number of comments per sequence is not limited. A comment is surrounded on both sides by the characters (* and *). Illustration The following illustration locates the position of the comments in a sequence. ! Rules %L20: (*Awaiting drying*) SET %M0; %MW4:=%MW2 + %MW9; (*calculating pressure*) %MF12:=SQRT (%MF14); Comments l Any character is allowed in a comment. The number of characters is limited to 256 per commentary. l Comments may not overlap. l A comment can contain several lines. The comments are stored in the PL7 and can be accessed by the user at any time. In this case they take up program memory. l TLX DR PL7 xx 143 Structured text language Bit object instructions Bits instructions Bits table instructions 144 The following instructions apply to bit objects. Designation Function := Assignment of a bit OR boolean OR AND boolean AND XOR boolean exclusive OR NOT Inversion RE Rising edge FE Falling edge SET Set to 1: RESET Set to 0: The following instructions apply to bits table objects. Designation Function Table:= Table Assignment between two tables Table:= Word Assignment of a word to a table Word:= Table Assignment of a table to a word Table:= Double word Assignment of a double word to a table Double word: = Table Assignment of a table to a double word COPY_BIT Copy of a bits table in a bits table AND_ARX AND between two tables OR_ARX OR between two tables XOR_ARX exclusive OR between two tables NOT_ARX Negation in a table BIT_W Copy of a bits table in a word table BIT_D Copy of a bits table in a double word table W_BIT Copy of a word table in a bits table D_BIT Copy of a double word table in a bits table LENGHT_ARX Calculation of the length of a table by the number of elements TLX DR PL7 xx Structured text language Arithmetic and logic instructions Whole arithmetic on words and double words Arithmetic on floating points TLX DR PL7 xx The following instructions apply to word and double word objects… Name Function +, -, *, / Addition, Subtraction, Multiplication, whole Division REM Remainder of whole division SQRT Whole square root ABS Absolute value INC Incrementation DEC Disincrementation The following instructions are applied to floating objects... Name Function +, -, *, / Addition, Subtraction, Multiplication,Division SQRT Square root ABS Absolute value TRUNC Whole part LOG Base 10 logarithm LN Napierian logarithm EXP Natural exponential EXPT Exponentiation of an actual by an actual COS Cosine of a value in radians SIN Sine of a value in radians TAN Tangent of a value in radians ACOS Cosine arc (result between 0 and 2 p) ASIN Sine arc (result between -p/2 and +p/2) ATAN Tangent arc (result between -p/2 and +p/2) DEG_TO_RAD Converting degrees to radians RAD_TO_DEG Converting radians to degrees 145 Structured text language Logic instructions on words and double words Numerical comparisons on words, double words and floating points 146 The following instructions are applied to word and double word objects. Name Function AND logic AND OR logic OR XOR exclusive logic OR NOT Logic complement SHL Logic shift to left SHR Logic shift to right ROL Circular logic shift to left ROR Circular logic shift to right The following instructions are applied to word, double word and floating objects. Name Function < Clearly less than > Clearly more than <= Less or equal to >= More or equal to = Equal to <> Different from TLX DR PL7 xx Structured text language Instructions for tables and character strings Instructions for word tables and double words The following instructions are applied to word tables and double words. Name Function Table: = Table Assigning between two tables Table: = Word Initializing a table +, -, *, /, REM Arithmetic operations between tables +, -, *, /, REM Arithmetic operations between expressions and tables SUM Totaling the elements in a table EQUAL Comparing two tables NOT Logic complement for a table AND, OR, XOR Logic operations between two tables AND, OR, XOR Logic operations between expressions and tables FIND_EQW, FIND_EQD Finding the first element equal to a value FIND_GTW, FIND_GTD Finding the first element greater than a value FIND_LTW, FIND_LTD Finding the first element less than a value MAX_ARW, MAX_ARD Finding the maximum value in a table MIN_ARW, MIN_ARD Finding the minimum value in a table OCCUR_ARW, OCCUR_ARD Number of times a value occurs in a table SORT_ARW, SORT_ARD Sorting a table in ascending or descending order ROL_ARW, ROL_ARD Shifting a table to the left in a circular movement ROR_ARW, ROR_ARD Shifting a table to the right in a circular movement FIND_EQWP,FIND_EQDP Finding the first element from a rank equal to a value LENGTH_ARW, LENGTH_ARD Calculating the length of a table Instructions for floating point tables TLX DR PL7 xx The following instructions are applied to floating point tables. Name Function Table: = Table Assigning between two tables Table: = Floating point Initializing a table SUM_ARR Totaling the elements in a table EQUAL_ARR Comparing two tables FIND_EQR Finding the first element equal to a value FIND_GTR Finding the first element greater than a value FIND_LTR Finding the first element less than a value 147 Structured text language Name Instructions for character strings 148 Function MAX_ARR Finding the maximum value in a table MIN_ARR Finding the minimum value in a table OCCUR_ARR Number of times a value occurs in a table SORT_ARR Sorting a table in ascending or descending order ROL_ARR Shifting a table to the left in a circular movement ROR_ARR Shifting a table to the right in a circular movement LENGTH_ARR Calculating the length of a table The following instructions are applied to character strings. Name Function STRING_TO_INT Converting ASCII to binary (single word format) STRING_TO_DINT Converting ASCII to binary (double word format) INT_TO_STRING Converting binary (single word format) to ASCII DINT_TO_STRING Converting binary (double word format) to ASCII STRING_TO_REAL Converting ASCII to floating point REAL_TO_STRING Converting floating point to ASCII <, >, <=, >=, =, <> Alphanumeric comparison FIND Position of a sub-chain EQUAL_STR Position of the first different character LEN Length of a character string MID Extracting a sub-chain INSERT Inserting a sub-chain DELETE Deleting a sub-chain CONCAT Joining two strings REPLACE Replacing a string LEFT Start of string RIGHT End of string TLX DR PL7 xx Structured text language Instructions for numerical conversions Instructions for numerical conversions TLX DR PL7 xx These instructions convert bits, words, double words and floating points. Name Function BCD_TO_INT Converting BCD to binary INT_TO_BCD Converting binary to BCD GRAY_TO_INT Converting Gray to binary INT_TO_REAL Converting a single whole format into floating DINT_TO_REAL Converting a double whole format into floating REAL_TO_INT Converting a floating point into single whole format REAL_TO_DINT Converting a floating point into a double whole format DBCD_TO_DINT Converting a 32 bit BCD number into a 32 bit whole DINT_TO_DBCD Converting a 32 bit whole number into a 32 bit BCD number DBCD_TO_INT Converting a 16 bit BCD number into a 32 bit whole INT_TO_DBCD Converting a 16 bit whole number into a 32 bit BCD number LW Extracting the least significant word from a double word HW Extracting the most significant word from a double word CONCATW Joining two single words 149 Structured text language Instructions for programs and specific instructions Program instructions Instructions on time management 150 The following instructions do not affect language objects but the running of the program. Name Function HALT Stopping the running of the program JUMP Jumping to a label SRi Calling up a sub program RETURN Return of the sub-program MASKEVT Masking events in the PL7 UNMASKEVT Unmasking events in the PL7 The following instructions carry out operations on dates, times and durations… Name Function SCHEDULE Time function RRTC Reading system date WRTC Updating system date PTC Reading date and stop code ADD_TOD Adding a duration to a time of day ADD_DT Adding a duration to a date and time DELTA_TOD Measuring the gap between times of day DELTA_D Measuring the gap between dates (without time). DELTA_DT Measuring the gap between dates (with time). SUB_TOD Totaling the time to date SUB_DT Totaling the time to date and time DAY_OF_WEEK Reading the current day of the week TRANS_TIME Converting duration into date DATE_TO_STRING Converting a date to a character string TOD_TO_STRING Converting a time to a character string DT_TO_STRING Converting a whole date to a character string TIME_TO_STRING Converting a duration to a character string TLX DR PL7 xx Structured text language "Orpheus" instructions Timing instructions TLX DR PL7 xx The following instructions are specific to the Orpheus language.. Name Function WSHL_RBIT, DSHL_RBIT Shifting a word to the left with recovery of shifted bits WSHR_RBIT, DSHR_RBIT Shifting a word to the right with sign extension and recovery of shifted bits WSHRZ_C, DSHRZ_C Shifting a word to the right with filling in with 0 and recovery of shifted bits SCOUNT Counting/counting down with indication of overrun ROLW,ROLD Circular shift to the left RORW,RORD Circular shift to the right These instructions are timing functions to be used for programming DFB codes.. Name Function FTON Time until actuation FTOF Time until reset FTP Pulse time FPULSOR Generating rectangular signals 151 Structured text language Conditional check structure IF...THEN Role This check structure takes one or more actions if one condition is true. In its general form there can be a number of conditions. Simple form In its simple form the check structure has the following syntax and operation. Syntax Operation Beginning of IF IF condition THEN Condition not checked actions ; END_IF; checked Action End of IF Example: ! (*Conditional action IF (simple form)*) IF %M0 AND %M12 THEN RESET %M0; INC %MW4; %MW10:=%MW8+%MW9; END_IF; 152 TLX DR PL7 xx Structured text language General form In its general form the check structure has the following syntax and operation. Syntax IF condition1 THEN actions1; ELSEIF condition2 THEN Operation Beginning of IF checked Actions 1 checked actions2; Condition 1 not checked Condition 2 not checked ELSE Actions 2 Actions 3 actions3; End of IF END_IF; Example: ! (*Conditional action IF (simple form)*) IF %M0 AND %M1 THEN %MW5:=%MW3+%MW4; SET %M10; ELSEIF %M0 OR %M1 THEN %MW5:=%MW3-%MW4; SET %M11; ELSE RESET %M10; RESET %M11; END_IF; Programming rule l l l l l TLX DR PL7 xx There can be a number of conditions. Each action represents an instruction list. Several IF check structures can be overlapped. There is no limit to the number of ELSIF. There is a maximum of one ELSE. 153 Structured text language Conditional check structure WHILE...END_WHILE Role This check structure carries out a repetitive action as long as a condition is verified. Description The check structure has the following syntax and operation. Syntax WHILE condition DO Operation Beginning of WHILE action ; END_WHILE; Condition not checked checked Action End of WHILE Example: ! (*WHILE conditional repeated action*) WHILE %MW4<12 DO INC %MW4; SET %M25[%MW4]; END_WHILE; Programming rule l l l l It can be a multiple condition. The action represents an instruction list. The test on the condition is done before the action is carried out. If when the condition is first evaluated its value is wrong, then the action is never carried out. Several WHILE check structures can be overlapped. Note: The instruction EXIT (See Role, p. 157) is used to stop the loop running and to continue to the instruction following the END_WHILE. 154 TLX DR PL7 xx Structured text language Conditional check structure REPEAT...END_REPEAT Role This check structure carries out a repetitive action until a condition is verified. Description The check structure has the following syntax and operation. Syntax Operation Beginning of REPEAT REPEAT Action action ; UNTIL condition END_REPEAT; Condition not checked checked End of REPEAT Example: ! (*REPEAT conditional repeated action*) REPEAT INC %MW4; SET %M25[%MW4]; UNTIL %MW4>12 END_REPEAT; Programming rule l l l l It can be a multiple condition. The action represents an instruction list. The test on the condition is done after the action is carried out. If when the condition is first evaluated its value is wrong, then the action is carried out once. Several REPEAT check structures can be overlapped. Note: The instruction EXIT (See Role, p. 157) is used to stop the loop running and to continue to the instruction following the END_REPEAT. TLX DR PL7 xx 155 Structured text language Conditional check structure FOR...END_FOR Role This check structure carries out a process a certain number of times by adding 1 to each loop index. Description The check structure has the following syntax and operation. Syntax FOR index:=initial value TO final value DO Operation Beginning of FOR Initial value --> Index action ; END_FOR; checked Index > Final value not checked Action End of FOR Index+1 --> Index Example: ! (*Repeated action FOR*) FOR %MW4=0 TO %MW23+12 DO SET %M25[%MW4]; END_FOR; Programming rule l l l l l l When the index is clearly greater than the final value, the operation continues on the instruction following the END_FOR. Increasing the index is done automatically and is therefore not under your control. The action represents an instruction list. The initial value and the final value must be numeric word type expressions. The index must be a word type object with write access. Several FOR check structures can be overlapped. Note: The instruction EXIT (See Role, p. 157) is used to stop the loop running and to continue to the instruction following the END_FOR. 156 TLX DR PL7 xx Structured text language Output instruction for the EXIT loop Role This instruction is used to stop the loop running and to go on to the instruction following the end of loop instruction. Programming rule l l Example This instruction can only be used in the actions of one of 3 loops WHILE, REPEAT or FOR. This instruction is linked to the nearest incorporated loop, i.e. it does not stop all the loops which incorporate it from running. In this example the instruction EXIT is used to stop the REPEAT loop but never the WHILE loop. ! (*Instruction for exiting the loop EXIT*) WHILE %MW1<124 DO %MW2:=0; %MW3:=%MW100[%MW1]; REPEAT %MW500[%MW2]:=%MW3+%MW500[%MW2]; IF(%MW500[%MW2]>32700) THEN EXIT; END_IF; INC %MW2; UNTIL %MW2>25 END_REPEAT; INC %MW1; END_WHILE; TLX DR PL7 xx 157 Structured text language Rules for running a structured text program General points Running a text program is done sequentially, instruction by instruction observing the check structures. In the case of arithmetic or Boolean expressions made up of several operators, priority rules are defined between the various operators. Operator priority rule The table below gives the priorities for evaluating an expression with a greater or lesser priority. Operator Symbol Priority Brackets (expression) Greater Logic complement Inversion - on operand + on operand NOT NOT + Multiplication Division Rollover * / REM Addition Subtraction + - Comparisons <,>,<=,>= Equality comparison Inequality comparison = <> logic AND Boolean AND AND AND logic exclusive OR Boolean exclusive OR XOR XOR logic OR Boolean OR OR OR Lesser Note: When there is a conflict between two operators at the same priority level, the first operator has priority (evaluation is done from left to right). 158 TLX DR PL7 xx Structured text language Example 1 In the example below the NOT is applied on the %MW3 then the result is multiplied by 25. The sum of %MW10 and %MW12 is then calculated then the logic AND from the result of the multiplication and the addition. NOT %MW3 * 25 AND %MW10 + %MW12 Example 2 In this example multiplying%MW34 by 2 is done first then the result is used to carry out the rollover. %MW34 * 2 REM 6 Using brackets Brackets are used to modify the order in which operators are evaluated to allow, for example, an addition to be carried out before a multiplication. You can overlap parentheses and there is no limit to the level of overlap. Parentheses can also be used in order to prevent the program being wrongly interpreted. Example 1 In this example, addition is done first, then multiplication: (%MW10+%MW11)*%MW12 Example 2 This example shows that parentheses can be used to avoid any misinterpretation of the program. NOT %MW2 <> %MW4 + %MW6 Using these operator priority rules, the interpretation is as follows : ((NOT %MW2) <> (%MW4 + %MW6)) But you may think that the operation is as follows: NOT (%MW2 <> (%MW4 + %MW6)) Therefore parentheses serve to clarify the program. TLX DR PL7 xx 159 Structured text language Implicit conversions Implicit conversions are about words and double words. The operators that you use in arithmetic expressions, in comparisons and operator allocation carry out these implicit conversions (which are therefore not under the user's control). For an instruction in the form: <operand 1> <operator> <operand 2>, the possible conversion cases are : Operand 1 type Operand 2 type Conversion Operand 1 Conversion Operand 2 Operation in type Word Word No No Word Word Double word Double word No Double word Double word Word No Double word Double word Double word Double word No No Double word To assign the form <left operand> := <right operand>, the left operand prescribes the type expected to carry out the operation, which means that the right operand must be converted if necessary according to the table : Operand type left Operand type right Conversion right operand Word Word No Word Double word Word Double word Word Double word Double word Double word No Note: Any operation between two adjacent values is carried out in double length. 160 TLX DR PL7 xx Grafcet 9 Presentation Subject of this chapter This chapter describes programming rules in Grafcet. What's in this Chapter? This Chapter contains the following Sections: TLX DR PL7 xx Section Topic Page 9.1 General presentation of Grafcet 162 9.2 Rules for constructing Grafcet 169 9.3 Programming actions and conditions 178 9.4 Macro steps 187 9.5 Grafcet section 192 161 Grafcet 9.1 General presentation of Grafcet Presentation Aim of this section This section describes the basic Grafcet elements. What's in this Section? This Section contains the following Maps: 162 Topic Page Presenting Grafcet 163 Description of Grafcet graphic symbols 164 Description of specific Grafcet objects 166 Grafcet possibilities 168 TLX DR PL7 xx Grafcet Presenting Grafcet General points The Grafcet language complies with the "Sequence function chart" (SFC) language of the IEC 1131-3 standard. Grafcet is used to represent the operation of a sequential automatic system in a structured and graphic form. Presentation This graphic description of the sequential behavior of the automatic system and of the various situations that emanate from it is done with the help of simple graphic symbols. Initial step 1 Transition 2 AND divergence 3 Actions 7 OR divergence 4 Actions 5 8 Actions OR convergence 9 6 AND convergence 10 TLX DR PL7 xx Actions Step 163 Grafcet Description of Grafcet graphic symbols Description Name The following table describes the basic Grafcet elements. Symbol Functions Initial steps ( i ou i Simple steps ( i ou i Macro steps symbolize the initial active steps at the beginning of the cycle after initialization or re-start from cold. show that the automatic system is in a stable condition. The maximum number of steps (including the initial steps) can be configured from: l 1 - 96 for a TSX 37-10, l 1 - 128 for a TSX 37-20, l 1 - 250 for a TSX 57. The maximum number of active steps at the same time can be configured. i Symbolize a macro step: a single group of steps and transitions. The maximum number of macro steps can only be configured from 0 63 for the TSX 57. i ou i Symbolizes the stages of a macro step. The maximum number of stages for each macro step can be configured from 0 - 250 for the TSX 57. IN ou OUT Stage of Macro steps Each macro step includes an IN and OUT step. Transitions allow the transfer from one step to another. A transition condition associated with this condition is used to define the logic conditions necessary to cross this transition. The maximum number of transitions is 1024. It cannot be configured. The maximum number of valid transitions at the same time can be configured. AND divergences Transition from one step to several steps: is used to activate a maximum of 11 steps at the same time. AND convergences Transition of several steps to one: is used to deactivate a maximum of 11 steps at the same time. 164 TLX DR PL7 xx Grafcet Name Symbol Functions OR divergences Transition from one step to several steps: is used to carry out a switch to a maximum of 11 steps. OR convergences Transition of several steps to one: is used to end switching from a maximum of 11 steps. Source connectors "n" is the number of the step "it comes from" (source step). n Destination connector "n" is the number of the step "it’s going to" (target step). n Links directed towards: l top l bottom l right or left These links are used for switching, jumping a step, restarting steps (sequence). Note: The maximum number of steps (main graph steps + macro step steps) in the Grafcet section must not exceed 1024 on the TSX 57. TLX DR PL7 xx 165 Grafcet Description of specific Grafcet objects General points Grafcet uses bit objects associated in steps, specific system bits, word objects which show the activity time of the steps and specific system words. Grafcet objects The following table describes all the objects associated with Grafcet. Name Description Bits associated %Xi with the steps (1 = active step) %XMj Status of the i step of the main Grafcet System bits associated with Grafcet Words associated with steps System words associated with Grafcet 166 (i from 0 - n) (n depends on the processor) Status of the j macro step (j from 0 - 63 for TSX/PMX/PCX 57) %Xj.i Status of the i step of the j macro step %Xj.IN Status of the input step of the j macro step %Xj.OUT Status of the output step of the j macro step %S21 Initializes Grafcet %S22 Grafcet resets everything to zero %S23 Freezes Grafcet %S24 Resets macro steps to 0 according to the system words %SW22 - %SW25 %S25 Set to 1 when: l tables overflow (steps/transition), l an incorrect graph is run (destination connector on a step which does not belong to the graph). %Xi.T Activity time for main Grafcet step i. %Xj.i.T Activity time for the i step of the j macro step %Xj.IN.T Activity time for the input step of the j macro step %Xj.OUT.T Activity time for the output step of the j macro step %SW20 Word which is used to inform the current cycle of the number of active steps, to be activated and deactivated. %SW21 Word which is used to inform the current cycle of the number of valid transitions to be validated or invalidated. %SW22 à %SW25 Group of 4 words which are used to indicate the macro steps to be reset to 0 when bit %S24 is set to 1. TLX DR PL7 xx Grafcet Bits associated with steps The bits associéated with steps %Xi, with macro steps %XMi, and macro step steps %Xj.I , %Xj.IN and %Xj.OUT have the following properties: l They are at 1 when the steps are active. l They can be tested in all the tasks, but can only be written in the preliminary process of the master task (pre-positioning of graphs). These tests and actions are programmed either in contact language, instruction list language or in text language. l They can be indexed. Activity time The activity time words of the steps %Xi.T and macro step steps %Xj.I, %Xj.IN and %Xj.OUT have the following properties: l They are incremented every 100 ms and have a value from 0 - 9999. l Incrementation of the word: while the associated step is active. l When the step is deactivated the contents are frozen. l When the step is activated the contents are reset to zero and then incremented. l The number of activity time words cannot be configured. One word is reserved for each step. l These words can be indexed. TLX DR PL7 xx 167 Grafcet Grafcet possibilities General points The sequential process is structured in: l 1 sub set Main graph, l 64 sub sets: Macro steps, These sub sets are themselves divided into 8 pages. Illustration The following illustration describes the general structure of a Grafcet page. Macro step 63 Macro step 0 Main graph Page 7 Page 7 Page 1 Page 1 Page 0 Page 0 Characteristics They depend on the processor to be programmed. They are summarized in the table below. Number TSX 37 -10 TSX 37 -20 TSX 57 Default settings Default settings Default settings Maximum Maximum Maximum Main graph steps 96 96 128 128 128 250 Macro steps 0 0 0 0 8 64 Macro step steps 0 0 0 0 64 250 Step total 96 96 128 128 640 1024 Steps active at the same time 16 96 20 128 40 250 Transitions valid at the same time 20 192 24 256 48 400 The number of synchronous transitions (or number of AND convergences) must not exceed 64. The total number of transitions is always 1024. 168 TLX DR PL7 xx Grafcet 9.2 Rules for constructing Grafcet Presentation Aim of this section This section describes the basic rules for constructing Grafcet graphs. What's in this Section? This Section contains the following Maps: TLX DR PL7 xx Topic Page Ilustration of Grafcet 170 Using OR divergences and convergences 171 Using AND divergences and convergences 172 Using connectors 173 Using directed links 176 Grafcet comments 177 169 Grafcet Ilustration of Grafcet General points The main graph and each of the macro steps are programmed on 8 pages (pages 0 - 7). A Grafcet page is made up of 14 lines and 11 columns which define 154 cells. It is possible to enter a graphic element in each cell. Illustration The drawing below illustrates the division of a Grafcet page. 1 2 3 4 5 6 7 8 9 10 11 1 2 0 3 4 1 5 6 2 7 8 3 9 10 11 12 13 14 Writing rules l l l l l l 170 The first line is used to enter the source connectors. The last line is used to enter the destination connectors. The even lines (from 2 - 12) are step lines (for destination connector steps), The odd lines (from 3 - 13) are transition lines (for transitions and source connectors). Each step is located by a different number (0 - 127) in any order. Different graphs can be displayed on one page. TLX DR PL7 xx Grafcet Using OR divergences and convergences Role An OR divergence is a switch from one step to several steps. An OR convergence stops the switch. Illustration The drawing below shows an OR divergence of one step to 9 steps and an OR convergence. 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 Rules for use l l l l TLX DR PL7 xx The number of transitions upstream of a switching end (OR convergence) or downstream of a switching (OR divergence) must not exceed 11. Switching can be to the left or to the right. Switching must general finish with switching end. To avoid crossing several transitions at the same time, the associated transition conditions must be exclusive. 171 Grafcet Using AND divergences and convergences Role An AND divergence is used to activate several steps simultaneously. An AND convergence is used to deactivate several steps simultaneously. Illustration The drawing below shows an AND divergence and convergence of 6 steps. 41 42 43 44 45 46 47 48 49 50 51 52 53 54 Rules for use l l l l 172 The number of steps downstream from a simultaneous activation (AND divergence) or upstream from a simultaneous deactivation (AND convergence) must not exceed 11. Simultaneous activation of steps must usually end with a simultaneous deactivation of steps. Simultaneous activation is always shown from left to right. Simultaneous deactivation is always shown from right to left. TLX DR PL7 xx Grafcet Using connectors Role Connectors ensure the continuity of a Grafcet when the direct outline of a directed link cannot be made either within a page or between two consecutive pages or not. This continuity is maintained thanks to a destination connector which has a corresponding system source connector. Example The following illustration shows examples of connectors. 10 18 98 0 10 1 11 8 2 3 4 12 5 6 7 8 9 1 12 14 15 16 17 18 2 0 10 The table below explains how to use the connectors in the example. TLX DR PL7 xx Use Example Re-connecting a graph can be done using connectors. Reconnecting step 18 to step 0. Re-starting a sequence can be done using connectors. Step 10 to step 1 or step 8 to step 2. Using connectors when a branch of the graph is longer than the page. Step 9 to step 10. 173 Grafcet Connectors used in OR divergences and convergences The following table gives the rules for using connectors in the case of OR divergence or convergence. Rule Illustration For switching, transitions and destination connectors must be entered on the same page. 10 To end switching, the source connectors must be entered on the same page as the destination step. Page 1 21 20 10 Page 2 10 20 21 For an end to switching followed by a return to destination, there must be as many source connectors as steps before the end of switching. 4 5 6 Page 1 10 4 5 6 Page 2 10 174 TLX DR PL7 xx Grafcet Connectors used in AND divergences and convergences The following table gives the rules for using connectors in the case of AND divergence or convergence. Rule To activate steps simultaneously, the destination connectors must be on the same page as the divergence step and transition. Illustration 25 Page 2 30 35 37 25 25 25 30 35 37 To deactivate simultaneously, the convergence steps and transition must be on the same page as the destination connector. 43 45 48 When several steps converge onto one transition, the source connector has the number of the furthest upstream step on the left. 50 Page 3 Page 1 43 Page 2 50 TLX DR PL7 xx 175 Grafcet Using directed links Role Directed links join a step to a transition or a transition to a step. They can be vertical or horizontal. Illustration The following diagram shows an example of how to use a directed link. 0 1 3 4 (1) Rules 176 2 (2) Directed links can: l cross (1), they are then different types, l meet (2), they are then the same type. It is not possible for a link to cross and for steps to be activated or deactivated at the same time. TLX DR PL7 xx Grafcet Grafcet comments General points Comments can give information on Grafcet steps and transitions. They are optional. Syntax The text of the comments is within (* to the left and *) to the right. Its maximum size is 64 characters. Illustration The following illustration shows examples of comments. 1 2 (*Comments*) (*Example of comment*) 3 (*Comments on 2 lines*) 4 Rules l l l TLX DR PL7 xx In a Grafcet page it is possible to enter a comment in any cell. A comment takes up two cells side by side on a maximum of two lines. If the display field is too small, the comment is truncated on the display but when the document is printed the comments are shown in their entirety. The comment entered on a Grafcet page is stored in the graphic information embedded in the PL7. In this case they take up program memory. 177 Grafcet 9.3 Programming actions and conditions Presentation Aim of this section This section describes the programming rules for Grafcet actions and conditions. What's in this Section? This Section contains the following Maps: 178 Topic Page Programming actions associated with steps 179 Programming actions for activating or deactivating 181 Programming continuous actions 182 Programming transition conditions associated with transitions 183 Programming transition conditions in ladder 184 Programming transition conditions in instruction list language 185 Programming transition conditions in structured text language 186 TLX DR PL7 xx Grafcet Programming actions associated with steps General points Actions associated with steps describe the orders to be transmitted to the operative part (process to be automated) or to other automated systems. The actions can be programmed either in contact language, instruction list language or in structured text language. These actions are only scanned if the step with which they are associated is active. 3 types of action The PL7 software allows three types of action: l actions for activation : actions carried out once when the step with which they are associated passes from the inactive to the active state. l actions for deactivation : actions carried out once when the step with which they are associated passes from the active to the inactive state. l continuous actions : these actions are carried out for as long as the step with which they are associated is active. Note: One action can include several programming elements (sequences or contact networks). Locating actions These actions are located in the following manner: MAST - <Grafcet section name> - CHART (or MACROk)- PAGE n %Xi x with x = P1 for Activation, x = N1 Continuous, x = P0 Deactivation n = Page number i = Step number Example: MAST - Paint - CHART - PAGE 0 %X1 P1 Action for activating step 1 of page 0 of the Paint section Rules for use l l l TLX DR PL7 xx All actions are considered stored actions, from where: an action paced to the duration of the Xn step must be reset to zero when step Xn is deactivated or when step Xn+ 1 is activated. An action for maintained effect on several steps is set to one when step Xn is activated and reset to zero when step Xn+m is deactivated. All actions can be paced to logic conditions, therefore can be conditional. Actions paced to indirect safeguards must be programmed in subsequent processing (See Description of subsequent processing, p. 203) (process carried out on each scan ) 179 Grafcet Running order for actions For the following example, for one cycle revolution, the running order for the actions is as follows. When step 51 is activated, the actions are carried out in the following order: 1. actions for deactivating step 50, 2. actions for activating step 51, 3. continuous actions for step 51. Example: 50 Activating %X50 Continuing %X50 Deactivating %X50 51 Activating %X51 Continuing %X51 Deactivating %X51 As soon as step 51 has been deactivated the associated continuous actions are no longer scanned. 180 TLX DR PL7 xx Grafcet Programming actions for activating or deactivating Rules These actions are carried out once when the step with which they are associated passes from the inactive to the active state. These actions are in pulses and are carried out in a single scanning revolution. They are used to call up a sub-program, incrementing a counter, etc. Example 1 In this example this action calls up a sub-program %L1 %M25 SR4 C Example 2 In this example, this action increments the word %MW10 and resets the words %MW0 and %MW25 to 0. %L1: INC %MW10;%MW0:=0;%MW25:=0; TLX DR PL7 xx 181 Grafcet Programming continuous actions Rules These actions are carried out for as long as the step with which they are associated is active. They can be: l Conditional actions : the action is carried out if a condition is fulfilled, l Timed actions : this is a special case, as the time is like a logic condition. This pacing can be done simply by testing the activity time associated with the step. Example of a conditional action In this example, the bit %M10 is paced to the input %12.5 or to the internal bit %M9 and to the input %I1.2. As long as step 2 is active and these conditions apply, %M10 is set at 1. The last state read for deactivation is stored since the associated actions are no longer scanned. It is therefore necessary to reset bit %M10 to 0 in the step deactivation action for example. Illustration of the example. %L10 %M10 %I2.5 %M9 Continuous action %I1.2 %L1 %M25 %M10 Action for deactivation R Example of a timed action In this example, bit %M12 is controlled as long as the activity time for step 3 is less than 10 seconds (time base : 100 ms). %L1 %M25 %X3.T<100 %M12 These actions can also be unconditional. 182 TLX DR PL7 xx Grafcet Programming transition conditions associated with transitions General points A transition condition associated with a condition is used to define the logic conditions necessary to cross this transition. The maximum number of transitions is 1024. It cannot be configured. The maximum number of valid transitions at the same time can be configured. Rules l l l l Locating the transition condition Associated with each transition is a transition condition which can be programmed either in ladder language, or in instruction list language or in text language. A transition condition is only scanned if the transition with which it is associated is valid. A transition condition corresponds to a contact network or an instruction list or a text expression, including a series of tests on bits and/or words. A transition condition which has not been programmed is always an incorrect transition condition. The transition conditions are located in the following manner: MAST - <Grafcet section name> - CHART(or MACROk) - PAGE n %X(i) --> % X(j) with : n = Page number i = Upstream step number j = Downstream step number Example: MAST - Paint - CHART - PAGE 0 %X(0) --> %X(1) Transition condition associated with the transition between step 0 and step 1 on page 0 of the Paint section graph. Note: When steps have been activated or deactivated at the same time, the address indicated is that of the step in the column furthest to the left. Transition condition using activity time In some applications, actions are controlled without a check on return information (end of run, detector…). The duration of a step is governed by a time. The PL7 language enables the activity time associated with each step to be used. Example: ! X3.T>=150 This transition condition programmed in structured text language allows the process to remain in step 3 for 15 seconds. TLX DR PL7 xx 183 Grafcet Programming transition conditions in ladder Programming rules The transition condition associated with the condition is programmed in the form of a contact network comprising a test field and an action field. The structure of the contact network is similar to that of a network programmed in a program module. Only the following elements can be used: l test graphic elements : contacts (%Mi, %I, %Q, %TMi.D ...), comparison blocks, l action graphic elements : "transition condition" coil only (the other coils are not significant in this case). Example This example illustrates programming for a transition condition in ladder . %I2.1 %MW10<20 184 # TLX DR PL7 xx Grafcet Programming transition conditions in instruction list language Programming rules The transition condition associated with the transition is programmed in the form of an instruction list which only includes test instructions. The instruction list for writing a transition condition differs from a normal instruction list in: l the general structure: no label (%L). l the instruction list: l no action instructions (bit, word or function block objects), l no jump, calling up of sub-program. Example This example illustrates programming for a transition condition in instruction list language. ! TLX DR PL7 xx LD AND %I2.1 [%MW10<20] 185 Grafcet Programming transition conditions in structured text language Programming rules The transition condition associated with the transition is programmed in the form of a Boolean expression or an arithmetic expression or an association of both. The expression used for writing a transition condition differs from a programming line in text language in : l l Example the general structure: l no label (%L). l no action sequence, condition sequence or iterative sequence. the instruction list: l no action on bit object, l no jump, calling up of sub-program, l no transfer, no action instruction on blocks. This example illustrates programming for a transition condition in structured text language. ! %I2.1 AND [%MW10<20] 186 TLX DR PL7 xx Grafcet 9.4 Macro steps Presentation Aim of this Section This section describes how to program macro steps. What's in this Section? This Section contains the following Maps: TLX DR PL7 xx Topic Page Presenting macro steps 188 Making up a macro step 189 Characteristics of macro steps 190 187 Grafcet Presenting macro steps General points A macro step is a single condensed representation of a set of steps and transitions. A macro step is inserted into a graph like a step and observes the step development rules. Macro representation A first level Grafcet which describes the linking of sequences is used to explain the structuring of the command part better. Each sequence is associated with particular step symbols: the macro step. This idea of "macro representation" is used to put the analysis into a hierarchy. Each level can be completed, modified, without involving the other levels again. Macro steps are available for TSX57 PL7s. The following illustration shows a Grafcet made up of 3 macro steps. IN 0 0 M0 1 OUT M1 IN 0 M2 1 3 2 OUT 188 TLX DR PL7 xx Grafcet Making up a macro step Description The graphic representation of a macro step is distinguished from a step by two horizontal lines. The following illustration shows a macro step and its expansion. IN 0 M1 1 OUT The expansion of a macro step is characterized by 2 specific steps: l an input step observing the same rules as the other steps, l an output step which cannot have any associated actions. Development When the macro step is active, development of the macro step observes the general Grafcet development rules). Example: 1 IN 0 M1 1 2 OUT Macro step M1 is activated when step 1 is active and its downstream transition condition is correct. It is deactivated when its output step is active and the transition condition M1>2 is correct. Step 2 is then activated. TLX DR PL7 xx 189 Grafcet Characteristics of macro steps General characteristics The PL7 Grafcet language allows programming of 64 macro steps from M0 to M63. Expanding a macro step, made up of one or more sequences, can be programmed on 8 pages at the most and includes a maximum of 250 steps plus the IN step and the OUT step. A macro step can contain one or more macro steps. This hierarchy is possible up to 64 levels. Illustration The analysis of an application can be structured in order to provide a more detailed global approach of the different operations to be performed. IN IN 0 0 0 1 M0 3 1 2 OUT M1 OUT M2 To a detailed analysis 190 TLX DR PL7 xx Grafcet Initial steps The expansion of a macro step can contain one or more initial steps. These initial steps are activated when the machine is switched on or when a program is initialized. The macro step is then displayed in the active state. In the example below initial step 1 of the expansion is activated when the program is initialized. The macro step is then in an active state. M0 IN 0 M1 1 3 2 M2 OUT TLX DR PL7 xx 191 Grafcet 9.5 Grafcet section Presentation Contents of this section This section shows how a Grafcet section is made up. It describes the use and programming rules for each process. What's in this Section? This Section contains the following Maps: 192 Topic Page Structure of a Grafcet section 193 Description of preliminary processing 194 Pre-setting the Grafcet 195 Initializing the Grafcet 196 Resetting Grafcet to zero 197 Freezing Grafcet 198 Resetting macro steps to zero 199 Running sequential processing 201 Description of subsequent processing 203 TLX DR PL7 xx Grafcet Structure of a Grafcet section How a section is made up A section of program written in Grafcet is made up of three consecutive processes: l the preliminary process, l the sequential process, l the subsequent process. The Grafcet section is programmed in the MAST task. Illustration The following drawing shows the order the processes are scanned. Preliminary processing Sequential processing Subsequent processing Role of the processes The following table describes the role of each of the processes and the language with which they can be programmed. Processing Role Language Preliminary This is used to process: l initializations on a restart after a power or mechanical failure, l initializations on a restart after a power or mechanical failure, l the input logic. Contact, instruction list or text language Sequential This is used to process the sequential framework of the application and gives access to transition conditions and actions directly associated with the steps. Grafcet Subsequent This is used to process: l the output logic, l monitoring and indirect safeguards specific to outputs. Contact, instruction list or text language Note: The macro steps are carried out in their scanning order in sequential processing. TLX DR PL7 xx 193 Grafcet Description of preliminary processing General points Entered in contact language, instruction list language or structured text language, preliminary processing is scanned in its entirety from top to bottom. It is run before the sequential and subsequent processes and is used to process all the events that have an effect on the following: l managing power re-starts and re-initializations, l resetting to zero or pre-positioning graphs. Therefore it is only in the preliminary process that it can affect the bits associated with the steps (step bits %Xi or %Xi.j set to 0 or to 1 by the instructions SET and RESET). System bits Pre-positioning, initialization, freezing operations are done using system bits %S21 to %S24. The system bits associated with Grafcet are classified numerically in order of priority (%S21 to %S24), and so when several of them are simultaneously set to 1 in the preliminary processing, they are dealt with one by one in ascending order (only one is used per scanning revolution). This bits are used at the beginning of sequential processing. Processing cold re-starts On a new application or when a system context has been lost, the system restarts from cold. The bit %S21 is set to 1 by the system before calling up the preliminary processing and Grafcet is positioned on the initial steps. If you want a particular process for the application when it is re-starting from cold, it is possible to test % S0 which remains at 1 during the first cycle of the master task (MAST). Processing cold re-starts Following a power failure without changing the application, the system re-starts from cold. It starts again from where it was before the power failure. If you want a particular process for the application in the case of a cold re-start, you can test %S1 in the preliminary process and call up the corresponding program. 194 TLX DR PL7 xx Grafcet Pre-setting the Grafcet Role Pre-setting the Grafcet can be used when switching from a normal running operation to a specific running operation or when an incident appears (e.g.: fault causing an imperfect run). This operation takes place during the normal run of an application cycle. Therefore it must be done carefully. Pre-setting the Grafcet The setting can have an effect on all or part of the sequential process: l by using the instructions SET, RESET, l by a general reset to zero (%S22) then, in the following cycle, setting the steps to 1. Note: Where a step is reset to zero, the deactivation actions for this are not carried out. Example In this example setting bit %M20 to 1 causes steps %X12 to be pre-set to 1, steps %X10 and %X11 to 0. %M20 %X12 O %X10 R %X11 R TLX DR PL7 xx 195 Grafcet Initializing the Grafcet Role Initializing the Grafcet is done by the system bit %S21. Normally set at state 0, setting %S21 to 1 causes: l active steps to deactivate, l initial steps to activate. Initializing the Grafcet The following table gives the different possibilities for setting to the system bit %S21 to 1 and 0. Set to 1 Reset to 0 l By setting %S0 to 1 l By the system at the beginning of the l By the user program l By the terminal (in debugging or animation table) process l By the user program l By the terminal (in debugging or animation table) Rules for use 196 When it is managed by the user program, %S21 must be set to 0 or 1 in the preliminary process. TLX DR PL7 xx Grafcet Resetting Grafcet to zero Role The system bit %S22 resets Grafcet to 0. Normally set at 0, setting %S22 to 1 causes active steps in the whole of the sequential process to deactivate. Note: The RESET_XIT function used to reinitialize via the program the step activity time of all the steps of the sequential processing (See Reference Manual, Volume 2). Resetting Grafcet to zero The following table gives the different possibilities for setting to the system bit %S22 to 1 and 0. Set to 1 Reset to 0 l By the user program l By the system at the end of the sequential l By the terminal (in debugging or animation process table) Rules for use l l this bit must be written to 1 in the preliminary process, resetting %S22 to 0 is managed by the system. It is therefore pointless to have the program or terminal reset to 0. To start up the sequential process in a given situation, you must carry out an initialization procedure or pre-set the Grafcet according to the application. TLX DR PL7 xx 197 Grafcet Freezing Grafcet Role Freezing the Grafcet is done by the system bit %S23. Normally set at 0, setting %S23 to 1 causes the Grafcet state to be maintained. Whatever the value of the transition conditions downstream of the active steps, the Grafcets do not develop. The freeze is maintained as long as bit %S23 is set to 1. Freezing Grafcet The following table gives the different possibilities for setting to the system bit %S23 to 1 and 0. Set to 1 Reset to 0 l By the user program l By the user program l By the terminal (in debugging or animation l By the terminal (in debugging or animation table) Rules for use l l 198 table) managed by the user program, this bit must be set to 1 or 0 in the preliminary process, bit %S23 associated with bits %S21 and %S22 are used to freeze the sequential treatment at the initial state or at 0. In the same way the Grafcet can be set and then frozen by %S23. TLX DR PL7 xx Grafcet Resetting macro steps to zero Role Freezing the Grafcet is done by the system bit %S24. Normally set to 0, setting %S24 to 1 causes the selected macro steps to be set to zero in a table of 4 system words (%S22 - %S25). Note: The RESET_XIT function used to reinitialize via the program the step activity time of the macro step (See Reference Manual, Volume 2). Resetting macro steps to zero The following table gives the different possibilities for setting the system bit %S24 to 1 and 0. Set to 1 Reset to 0 l By the user program l By the system at the beginning of the process Rules for use l l TLX DR PL7 xx this bit must be written to 1 only in the preliminary process, resetting %S24 to 0 is managed by the system. It is therefore pointless to have the program or terminal reset to 0. 199 Grafcet Table of words %SW22 to %SW25 A macro step corresponds to each bit in this table. Using it is as follows: l loading the table with the words %SW22 - %SW25 (bit to be set to 1 when the corresponding macro step must not be set to zero), l validation by %S24. The following illustration show coding for words %SW22 - %SW25. F %SW22 XM1 XM0 XM15 F %SW23 XM63 0 XM17 XM16 XM31 F 0 %SW25 0 XM49 XM48 Example: ! IF %I4.2 AND %T3.D THEN %SW22:=16#AF8F; %SW23:=16#F3FF; %SW24:=16#FFEF; %SW25:=16#FFFF; SET %S24 These four words are initialized at 16#FFFF if %S21 = 1. 200 TLX DR PL7 xx Grafcet Running sequential processing General points This process is used to program the sequential framework of the application. Sequential processing includes: l the main graph organized into 8 pages, l up to 64 macro steps each from 8 pages. In the main graph, several unconnected Grafcets can be programmed and run simultaneously. The Grafcet is made up in 3 large phases. Phase 1 The following table describes the operations carried out in the first phase. Phase 1 Phase 2 Description Evaluating the transition conditions of validated transitions. 2 Request to deactivate the associated upstream steps. 3 Request to activate the downstream steps concerned Phase 2 corresponds to developing the Grafcet situation according to the transitions crossed: Phase Description 1 Deactivating the upstream steps of the transitions crossed. 2 Activating the downstream steps of the transitions crossed. 3 Invalidating the transitions crossed. 4 Validating the transitions downstream of the new activated steps. Result: The system updates two tables dedicated respectively to the activity of the steps and the validity of the transitions: l the step activity table stores the active steps, the steps to be activated and the steps to be deactivated for the current cycle, l the transition validity table stores the transitions downstream of the steps affected by the previous table for the current cycle TLX DR PL7 xx 201 Grafcet Phase 3 The actions associated with active steps are carried out in the following order: Phase Exceeding capacity Description 1 Actions to deactivate the steps to be deactivated. 2 Actions to activate the steps to be activated. 3 Actions to continue active steps. The number of elements in a steps activity table and transition validity table can be configured. Exceeding the capacity of one or the other leads to: l the PL7 switching to STOP (stopping the application running), l the system bit %S26 switching to 1 (exceeding the capacity of one of the two tables), l the ERR light on the PL7 flashing. The system provides the user with two system words: %SW20: a word which is used to inform the current cycle of the number of active steps, to be activated and deactivated. l %SW21: a word which is used to inform the current cycle of the number of valid transitions to be validated or invalidated. l Diagnostics In the case of a blocking fault, the system words % SW125 - %SW127 are used to determine the nature of the fault. 202 %SW125 %SW126 %SW127 DEF7 0 =0 Exceeding the step table (steps/transitions) DEF7 =0 0 Exceeding the transition table DEFE Step no. Macro step no. or 64 for the main graph Running the wrong graph (transition problem with unresolved destination connector). TLX DR PL7 xx Grafcet Description of subsequent processing General points Entered in contact language, instruction list language or structured text language, subsequent processing is scanned from top to bottom. This process is the last one run before activating the outputs and is used to program the output logic. Actions associated with Grafcet Subsequent processing is used to complete the set points issued by the sequential process by integrating the running and stopping methods and the indirect safeguards specific to the action with the output equation. It is also used to process an output activated several times in the sequential process. Generally it is recommended that actions which have a direct effect on the process should be programmed in the subsequent process. Example: %I2.4 %X5 %Q4.1 %X8 %X59 %M26 %I1.0 l 12.4 = indirect safeguard specific to controlling output %Q4.1. %M26 = internal bit resulting from the input logic dealing with the running and stopping modes. l %I1.0 = push button. Output %Q4.1 is activated by steps 5, 8 and 59 of the sequential process. l Actions independent of Grafcet TLX DR PL7 xx Subsequent processing is also used to program outputs that are independent of sequential processing. 203 Grafcet Checking the running of Grafcet It may turn out to be necessary to check the proper running of Grafcet by testing the activity time of certain steps. Testing this time is done by comparing either with a minimum value or with a maximum value determined by the user. Using the default is left up to the user (indications, special operating procedure, editing messages). Example: ! IF (%X2.T > 100 AND %X2) THEN SET %Q4.0 ;END_IF ; 204 TLX DR PL7 xx DFB function blocks 10 Presentation Subject of this chapter This chapter describes how to program DFB user function blocks. What's in this Chapter? This Chapter contains the following Maps: TLX DR PL7 xx Topic Page Presenting DFB function blocks 206 How to set up a DFB function block 207 Defining DFB type function block objects 209 Definition of DFB parameters 211 Definition of DFB variables 212 Coding rules for DFB types 214 Creating DFB instances 216 Rules for using DFBs in a program 217 Using a DFB in a ladder language program 218 Using a DFB in a program in instruction list or text language 219 Running a DFB instance 220 Example of how to program DFB function blocks 221 205 DFB function blocks Presenting DFB function blocks Role Pro PL7 software offers the user the possibility of creating his own function blocks corresponding to the specific needs of his applications. These user function blocks are designed for structuring an application. They will be used when a programming sequence is repeated several times within an application, or to freeze standard programming (e.g.: command algorithm for a motor including taking local safeguards into account). They can be transmitted to all the programmers and used in the same application or in any other application (export/import function). Examples of use Using a DFV function block in an application allows you to: l simplify the program design and entries, l increase the readability of the program, l enable debugging (all the variables changed by the DFB type are identified on its interface), l reduce the amount of code generated (the code corresponding to the DFB is only changed once, however many calls there are on the DFB in the program). Comparison with the sub-program. In relation to the sub-program they enable: l the parameters of the process to be set more easily, l the internal variables belonging to the DFB and therefore independent of the application to be used, l testing independent of the application. They offer a graphic display of the block in ladder language, making programming and debugging easier. Also, DFB function blocks use residual data. Areas of use The table below describes the DFB areas of application. Function Area PL7s the DFBs can be used with. Premium DFB creation software PL7 Pro Software the DFBs can be used with. Pro PL7 or Junior PL7 Programming language used to create DFB code. structured text language and ladder Programming languages the DFBs can be used with. 206 ladder, structured text and instruction list TLX DR PL7 xx DFB function blocks How to set up a DFB function block Procedure Setting up a DFB function block is done in 3 main steps: Step Designing the DFB type Action 1 Designing the DFB model (called: DFB Type). 2 Creating an image of this block called instance for using each time in the application. 3 Using the instance in the PL7 program. Consists of defining and coding all the elements that make up the DFB model, using the DFB editor. The following illustration shows how a DFB model is made up. DFB type name Outputs Inputs Inputs/ Outputs Public variables Private variables Code A DFB type function block is made up: l of a name, l parameters: l inputs, l outputs, l inputs/outputs, l variables: l public variables, l private variables, l code in structured text language or ladder, l comments, l a descriptive form. Creating a DFB instance TLX DR PL7 xx Once the DFB type is designed the user defines a DFB instance using a variables editor or when calling up the function in the program editor. 207 DFB function blocks Using the DFBs This block instance is used next as a standard function block in ladder language or as an elementary function in structured text language or instruction list language. It can be programmed in the various tasks (except in event tasks) and sections of the application. 208 TLX DR PL7 xx DFB function blocks Defining DFB type function block objects General characteristics of DFB objects These objects are internal DFB data. They can be purely symbolic (no addressing under address form). DFBs use 2 types of object: l parameters l variables Syntax For each parameter or variable used, the designer of the DFB type function block defines: l a name with a maximum of 8 characters (non-accented letters, figures, the character "_", are allowed. The first character must be a letter; key words and symbols are not allowed), l an object type (see table below), l an optional comment with up to 80 characters, l an initial value (except for Input/Output parameters). Types of objects The table below describes the list of different object types possible when declaring the parameters and variables for the DFB type. TLX DR PL7 xx Action on… Type Name Examples Bits BOOL Boolean The BOOL type does not manage the edges. If edge management is not necessary in the process it is preferable to use the BOOL type. Example of a BOOL type object in PL7 language: %MWi:Xj which does not manage the edges but which takes up less memory than the EBOOL type. EBOOL Extended Boolean The EBOOL type manages the edges. Therefore it is possible to run RE and FE edge instructions on this type of parameter or variable. if you wish to associate an EBOOL type with an input/output parameter when it is being used, it must be an EBOOL type in the DFB. Example of a EBOOL type object in PL7 language: %Mi,%Ixy.i,%Qxy.i. 209 DFB function blocks Action on… Type Name Examples Words WORD All 16 bits Example of a WORD type object in PL7 language: %MWi, %KWi, DWORD All 32 bits Example of a DWORD type object in PL7 language: %MDi, %KDi, REAL Real Example of a REAL type object in PL7 language: %MFi, %KFi AR_X Bit table Example of an AR_X type object in PL7 language: %Mi:L, %Ix.i:L AR_W Table of all 16 Example of an AR_W type object in PL7 language: bits %MWi:L, %KWi:L AR_D Table of all 32 Example of an AR_D type object in PL7 language: bits %MDi:L, %KDi:L AR_R Table of reals Example of an AR_R type object in PL7 language: %MFi:L, %KFi:L STRING Character string Example of a STRING type object in PL7 language: %MBi, %KBi Tables Note: l Tables: the length of a table must be mentioned for outputs and public and private variables, on the other hand it is not necessary to define them for input parameters and input/output parameters. l The initial values can be defined for inputs (if they are not table type), for outputs and for public and private variables. 210 TLX DR PL7 xx DFB function blocks Definition of DFB parameters Illustration The following illustration shows examples of parameters Check Inputs Outputs DWORD Gap WORD Accel WORD Speed BOOL Error BOOL Enable WORD Actions Description of parameters Inputs/ Outputs The table below describes the role of each type of parameter. Parameter Maximum number Role Inputs 15 (1) This is data to be supplied to the DFB by the application program. These read only parameters cannot be modified in the DFB code. Outputs 15 (2) This is data calculated by the DFB to be sent to the application program. Inputs/ outputs 15 These are input parameters which can be modified in the DFB code. Key: (1) Number of inputs + Number of inputs/outputs less than or equal to 15 (2) Number of outputs + Number of inputs/outputs less than or equal to 15 Note: l All the DFB block must have at least one Boolean input. l It is only possible to modify a DFB interface (public variables or parameters) if it is not instanced and used in the application. TLX DR PL7 xx 211 DFB function blocks Definition of DFB variables Description of variables The table below describes the role of each type of variable. Variable Maximum number Role Public 100 Internal variables used in the process which can be accessed by the user for adjustment or by the application program outside the DFB code (for a DFB instance public variable, see below: Accessing public variables. Private 100 Internal variables in function block code. These variables are calculated and used right inside the DFB but do not have any link with the outside of the DFB. These variables are useful for programming the block but are of no interest for the user of the block (e.g.: intermediate variable for sending back one combination expression to another, result of an intermediate calculation…). Note: It is only possible to modify a DFB interface (public variables or parameters) if it is not instanced and used in the application. Accessing public variables. Only output parameters and public variables can be accessed as objects in the application program and outside the function block body. Their syntax is as follows : Name_DFB.Name_parameter Or Name_DFB is the name given to the DFB instance used (32 characters maximum) andName_parameter is the name given to the output parameter or the public variable (8 characters maximum). Example: Gap.check for the gap output of the DFB instance named Check. 212 TLX DR PL7 xx DFB function blocks Saving and restoring public variables Public variables, modified by the program or by adjustment, can be saved in the location and sets initialization values (defined in the DFB instances) by setting system bit $S94 to 1. Replacement only takes place if authorization for it has been given at the level of each DFB type variable. These saved values are re-applied by setting system bit %S95 to 1 or by reinitializing the PL7. It is possible to disable the «Save/Restore» function globally for all DFBest possible function blocks (dialogue boxProperties of DFB types). TLX DR PL7 xx 213 DFB function blocks Coding rules for DFB types General points The code defines the processing the DFB block must carry out depending on the parameters declared. The DFB function block code is programmed in text or ladder language. As far as text language is concerned, the DFB is made up of a single text sequence of unlimited length. Programming rules All language instructions and advanced functions are permitted except for: l calling up standard function blocks, l calling up other DFB function blocks, l connecting to a JUMP label, l calling up a sub-program, l theHALT instruction, l instructions using input/output module variables (e.g.: READ_STS, SMOVE...). The code uses DFB parameters and variables defined by the user. The DFB block function code cannot use either input/output objects (%I,%Q...), or global application objects (%MW,%KW...) except for the system bits and words %S and %SW. Note: it is not possible to use a label Specific functions The table below describes functions that have been specifically adapted to be used in the code. Functions Role FTON, FTOF, FTP, FPULSOR These timing functions are meant to be used instead of standard timing function blocks. 214 LW, HW, COCATW These instructions are used to manipulate words and double words. LENGTH_ARW, LENGTH_ARD, LENGTH_ARR These instructions are used to calculate the length of tables. TLX DR PL7 xx DFB function blocks Example of the code TLX DR PL7 xx The following program gives an example of text code CHR_200:=CHR_100; CHR_114:=CHR_104; CHR_116:=CHR_106; RESET START; (*CHR_100 is incremented 80 times*) FOR CHR_102:=1 TO 80 DO INC CHR_100; WHILE((CHR_104-CHR_114)<100)DO IF(CHR_104>400) THEN EXIT; END_IF; INC CHR_104; REPEAT IF(CHR_106>300) THEN EXIT; END_IF; INC CHR_106; UNTIL ((CHR_100-CHR_116)>100) END_REPEAT; END_WHILE; (*Loop continues as far as CHR_106) IF (CHR_106=CHR_116) THEN EXIT; ELSE CHR_114:=CHR_104; CHR_116:=CHR_106; END_IF; INC CHR_200; END_FOR; 215 DFB function blocks Creating DFB instances General points A DFB instance is a copy of the DFB type: l it uses the DFB type code (there is no duplication of the code), l it creates a field for specific data for this instance which is a copy of the parameters and variables of the DFB type. This field is in the given space in the application. Each DFB instance is located by a name of no more than 32 characters defined by the user. The characters allowed are identical to those allowed for symbols, i.e. the following are allowed: l non-accented letters, l figures, l the character "_". The first character must be a letter; key words and symbols are not allowed. Rules It is possible to create as many instances as necessary (only limited by the PL7 memory size) from the same type of DFB. The initial values of the public variables defined for DFB type function blocks can be modified for each instance. 216 TLX DR PL7 xx DFB function blocks Rules for using DFBs in a program General points DFB instances can be used in all languages (ladder, text and instruction list) and in all parts of the application: sections, sub-programs, Grafcet modules (except in event tasks). General rules for use The following rules must be observed whatever language used: l all the table type input parameters as well as input/output parameters must be entered. l input parameters which have not been hardwired keep the value of the previous call or the initialization value if the block has never been called before this input has been made or hardwired. l all the objects assigned to input, output and input/output parameters must be of the same type as those defined when the DFB type was set up (e.g.: if the WORD type is defined for the "speed" input parameter, the double words %MDi, %KDi are not allowed to be allocated to it). The only exceptions are the BOOL and EBOOL types for input or output parameters (not for input/output parameters) which can be mixed. Example : the "Validation" input parameter can be defined as BOOL and can be associated with an internal bit %Mi which is an EBOOL type. On the other hand, in the internal code of the DFB type, the input parameter will have BOOL type properties. It cannot manage edges. Allocating the parameters The following table summarizes the different parameter allocation possibilities in the various programming languages: Parameter Type Parameter allocation Allocation Inputs Boolean Hardwired (1) optional (2) Numeric Object or expression optional Inputs/ Outputs Outputs Table Object compulsory Boolean Object compulsory Numeric Object compulsory Table Object compulsory Boolean Hardwired (1) optional Numeric Object optional Table Object optional (1) hardwired in ladder, or object in Boolean or text language (2) in ladder, any DFB block must have at least one hardwired Boolean (binary) input. TLX DR PL7 xx 217 DFB function blocks Using a DFB in a ladder language program Principle There are two ways of calling up a DFB function block: l a text call in an operation block, the syntax and the constraints on the parameters are the same as those in text language. l a graphic call, see the example below. Graphic DFB function blocks have inputs/outputs which are assigned directly by objects or expressions. These objects or expressions take up one cell in the graphic network. 2 DFB function blocks connected in series must be separated by at least 2 columns. Example The following illustration shows a simple example of how to program a DFB. Control_port_1 Check ABS(%MD0) DWORD Gap WORD Accel %MW8 %Q2.1 10000 WORD Speed BOOL Error %Q2.5 BOOL Enable %MW100 WORD Actions %MW100 The table below locates the different elements of the DFB. Address Role 1 Name of the DFB 2 Name of the DFB type 3 Effective parameter for the first input 4 Input parameters (name and type) 5 Output parameters (name and type) 6 Input/output parameters (name and type) Note: l A DFB function block must have at least one hardwired Boolean input. l The numerical inputs, outputs or inputs/outputs of the block are not hardwired. The objects mentioned in the cell opposite the contact are associated with these contacts. 218 TLX DR PL7 xx DFB function blocks Using a DFB in a program in instruction list or text language General points Calling up the DFB function block constitutes an action which can be put in a sequence just like any other action in the language. General syntax The DFB programming syntax is as follows: DFB_Name (E1,...,En,ES1,...,ESn,S1,...,Sn); The following table describes the role of the instruction parameters. Text syntax Parameters Role E1, ..., En Expressions (except for BOOL/EBOOL type objects), objects or immediate values using effective parameters for input parameters. ES1, ..., ESn Effective parameters corresponding to inputs/outputs. They are always read/write language objects. S1, ..., Sn Effective parameters corresponding to outputs. They are always read/write language objects. Instructions in text language have the following syntax: Name_DFB (E1,...,En,ES1,...,ESn,S1,...,Sn); Example: Cpt_bolts(%I2.0,%MD10,%I2.1,%Q1.0); Instruction list syntax Instructions in instruction list language have the following syntax: [Name_DFB (E1,...,En,ES1,...,ESn,S1,...,Sn)] Example: LD TRUE [Cpt_bolts(%I2.0,%MD10,%I2.1,%Q1.0)] TLX DR PL7 xx 219 DFB function blocks Running a DFB instance Operation Running a DFB instance is done in the following order: Step Debugging tools 220 Action 1 Loading the input and input/output parameters using the actual parameters. Any input left free takes on the initialization value defined in the DFB type when being initialized or starting from cold, then the current value of the parameter. 2 Going through input parameter values (except for table type). 3 Going through input/output parameter addresses. 4 Running the text code. 5 Writing the output parameters. PL7 software offers several debugging tools for the PL7 program and the DFBs: l animation table: all parameters and public variables are displayed and animated in real time. It is possible to modify and force required objects, l break point, step by step and diagnostic program, l operating screens: for unit debugging. TLX DR PL7 xx DFB function blocks Example of how to program DFB function blocks General points This example is given in a technical capacity. The DFB to be programmed is a counter. DFB type characteristics The counter is made up from the following DFB type: Counter_parts EBOOL Reset to zero BOOL Done DWORD Presel EBOOL Count DWORD V_current The table below describes the characteristics of the DFB type to be programmed. Characteristics Values Name Counter_parts Inputs l Reset to zero: resetting the counter to zero l Presel: value of counter preselection l Count: input count TLX DR PL7 xx Outputs Done: output value of the preselection Public variable V_cour: Current variable incremented by the input Count 221 DFB function blocks Counter operation DFB code 222 The following table describes the functions that the counter must have. Phase Description 1 This block counts the rising edges on the input Count. 2 The result is put in the variable V_curr, this value is reset to zero by a rising front on the input Reset to zero. 3 Counting is done up to the preselected value. When this value is reached the outputDone is set to 1, it is reset to 0 on the rising edge on the input Reset to zero. Programming a DFB type code is given below. !(*Programming DFB counter_parts*) IF RE Reset to zero THEN V_curr:=0; END_IF; IF RE Count THEN V_curr:=V_curr+1; END_IF; IF(V_curr>=Presel) THEN SET Done; ELSE RESET Done; END_IF; TLX DR PL7 xx DFB function blocks Example of use In this example, the DFB type created is used 3 times (3 DFB instances) for counting 3 types of parts. When the number of parts programmed (in words %MD10, %MD12, and %MD14) is reached, the counter output stops the supply system of the corresponding parts. The following program uses 3 instances of DFB type Counter_parts: Counter_bolts, Counter_nuts, Counter_screws. Counter_bolts Counter_parts %I1.0 EBOOL Reset to zero %MD10 %I1.1 %Q2.1 BOOL Done DWORD Presel EBOOL Count Counter_nuts Counter_parts %I1.2 EBOOL Reset to zero %MD12 %I1.3 %Q2.2 BOOL Done DWORD Presel EBOOL Count Counter_screws Counter_parts %I1.4 EBOOL Reset to zero %MD14 %I1.5 %Q2.3 BOOL Done DWORD Presel EBOOL Count TLX DR PL7 xx 223 DFB function blocks 224 TLX DR PL7 xx B AC Index A Action, 179 Action for activating, 181 Activating, 181 Addressing AS-i bus, 35 FIPIO Bus, 33 Micro I/O, 29 Modules in rack, 31 Momentum, 33 TBX, 33 AND convergence, 172 AND convergences, 164, 165 AND divergences, 164, 165 Arithmetic instruction, 145 B Contact network, 111 comments, 113 Label, 112 Continuous action, 182 Conversion instruction, 149 Cyclic run, 93 D Destination connector, 173 DFB, 206 object, 209 parameters, 211 variables, 212 DFB function block, 206 DFB instances, 216 Directed link, 176 Bit object, 27 Bits memory, 60 E Event processing, 89, 103 EXIT, 157 C Cold start, 76 Comments, 177 Grafcet, 177 Comments on instruction list, 127 Contact language, 110 TLX DR PL7 xx F Fast task, 88 FOR...END_FOR, 156 Freezing Grafcet, 198 225 Index Function block object, 41 Function module, 105 Function modules, 21 G Grafcet, 163 Grafcet objects, 48, 166 Grafcet page, 168, 170 Grafcet section, 193 Grafcet symbols, 164 Graphic elements, 114 I IF...THEN, 152 Indexed object, 45 Initializing the Grafcet, 196 Input step, 189 Instruction bit objects, 144 Instruction list, 124 label, 126 sequence, 125 Instructions Instruction list, 128 Instructions for character strings, 147 tables, 147 time management, 150 L Label text, 142 Language Structured text, 140 Logic instruction, 145 M Master task, 83 Memory TSX 37, 54 TSX Micro, 54 Mono task, 92 Multi-task, 20 Multitask, 100, 101 O Object Boolean, 24 OR convergence, 171 OR divergence, 171, 172 Output step, 189 P Periodic Run, 95 PL7, 16 languages, 17 PL7 object language, 23 PL7 software, 16 Power cut, 72 Power restoration, 72 Preliminary processing, 194 Premium memory, 57 Premium TSX memory, 65 Pre-setting the Grafcet, 195 Presymbolization, 51 Program instructions, 150 Programming Contact network, 117 R REPEAT...END_REPEAT, 155 Resetting Grafcet to zero, 197 Resetting macro steps to zero, 199 Macro step, 188 226 TLX DR PL7 xx Index Running Contact networks, 120 Running a text program, 158 S Section, 20, 84 Sequence text, 141 Sequential processing, 201 Source connector, 173 Structured text, 140 Sub-program, 20 Subroutine, 84 Subsequent processing, 203 Switching, 171 Symbolizing, 49 T Table, 43 Task, 20 Text comments, 143 Transition conditions, 183 TSX 37 memory, 63 TSX 57 memory, 65, 67, 69 TSX Micro memory, 63 TSX Premium memory, 67, 69 TSX57 memory, 57 W Warm restart, 74 WHILE...END, 154 Word memory, 62 object, 37 objects, 25 TLX DR PL7 xx 227 Index 228 TLX DR PL7 xx ">
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