NAMCO Ace Driver Victory Lap Operator's Manual

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NAMCO Ace Driver Victory Lap Operator's Manual | Manualzz
Operators Manual
IT IS THE RESPONSIBILITY OF THE OPERATOR TO MAINTAIN CUSTOMER SAFETY AT
ALL TIMES, AND IT IS IMPERATIVE THAT THE DETAILS SET OUT IN THIS MANUAL
ARE FOLLOWED PRECISELY,
Part No. 90500024
© 1996 NAMCO LIMITED. all rights reserved.
No part of this publication may be reproduced by any mechanical, photographic or electronic
process, or in the form of phonographic recording, nor may it be stored in a retrieval system,
transmitted or otherwise copied for public or private use, without permission from
NAMCO EUROPE LIMITED
While the information contained in this manual is given in good faith and was accurate at the
time of publication, NAMCO EUROPE LIMITED reserve the right to make changes and
alterations without notice.
This machine has been manufactured in accordance with European Community directives
marking. Any changes or modifications to this
(1st. January 1996), and as such bears the
machine must be in accordance with European Community directives (1st. January 1996).
If you make any unauthorised changes to this product, you may contravene European
Community directives (1st. January 1996).
Under some conditions of extreme external interference, e.g. radio transmissions, electrostatic
discharge or mains borne transients, some degradation of performance may occur. However
the machine will recover normal performance once the source of interference has ceased or
been removed.
Published by:
NAMCO EUROPE LIMITED
Namco House,
8 Acton Park Estate,
The Vale,
London W3. 7QE
Phone:
Fax:-
0208-324-6000
0208-324-6010
SAFETY WARNING
In order to use this machine safely, be sure to read this operators manual carefully
before installation, adjustment or use of this machine.
Whenever the owner of this machine entrusts disassembly, installation, adjustment
or routine maintenance to another person, the owner should ensure that that person
read the appropriate precautions and relevant sections of this manual before starting
work.
In order that no accidents occur when the machine is in operation, strictly
follow the notes on safety described below. Also, carefully read section (2),
"Precautions".
Warnings for Operation (
NOTE:
NOTE:
NOTE:
NOTE:
NOTE:
Requirements)
Only operate this machine after checking that it has been installed correctly
and in accordance with the Installation and Commissioning Manual.
Parts of this machine move during game play, so there are places where the
distance between the stationary section and moveable section changes. There
are warning notices to keep hands and feet clear of moving parts, however if
the operator feels that a person is in any danger, he should warn that person
accordingly.
The warning notices must always be kept in good condition and replaced if
worn, so that the customer can read them clearly.
If there is an error or problem with the machine, operation must be
stopped immediately and the problem rectified before any further use.
Installation, Service, Adjustments and Routine Maintenance should be carried
out by qualified personnel only.
Warnings for Disassembly, Installation, Routine Maintenance and Troubleshooting.
DANGER:
DANGER:
DANGER:
DANGER:
NOTE:
Namco Ltd. bears absolutely no responsibility for accidents, injury or damage
resulting from unauthorized changes to this machine.
Ensure that the machine has been turned OFF before making adjustments or
carrying out maintenance. Also ensure only qualified personnel turn the power
ON to this machine.
The power supply and inside the monitor will remain hot and have areas of
high voltage even though the machine has been turned OFF, and there is the
possibility of burns or electric shock. Be careful not to touch these areas.
In order to prevent injury due to mis-operation, be sure that the voltage of the
main power supply is within the prescribed limits. Also to prevent possible
electric shock due to failure, this machine MUST be fitted with a securely
connected earthed plug.
Do not turn the power switch ON until the machine has been installed correctly.
Contents
Operators Manual ............................................................................................ 1
SAFETY WARNING .......................................................................................... 3
1. SPECIFICATIONS ..................................................................................... 5
2. PRECAUTIONS ......................................................................................... 6
3.
4.
5.
6.
2-1
Cautions when Transporting. ................................................................................ 6
2-2
Cautions when Handling. ...................................................................................... 6
2-3
Cautions when Operating ...................................................................................... 6
2-4
Cautions when Installing ....................................................................................... 7
HOW TO PLAY .......................................................................................... 8
MAJOR COMPONENTS ......................................................................... 10
INSTALLATION ....................................................................................... 11
5-1
Connecting the Seat Assemblies to the Main Cabinet ........................................ 11
5-2
Adjusting the Level Adjusters .............................................................................. 11
LINKING TWO OR MORE MACHINES .................................................. 12
6-1
7
ADJUSTMENTS ...................................................................................... 14
7-1
Turning on the Power .......................................................................................... 14
7-2
Adjustment Switches ........................................................................................... 14
7-3
Test Mode ............................................................................................................ 15
7-4
8.
Setting the Link Switches .................................................................................... 13
7-3-1
Coin Options ......................................................................................... 16
7-3-2
Game Options ...................................................................................... 17
7-3-3
I/O Test .................................................................................................. 19
7-3-4
Switch Test ............................................................................................ 20
7-3-5
Motor Test ............................................................................................. 21
7-3-6
Lamp Test .............................................................................................. 21
7-3-8
Monitor Test ........................................................................................... 22
7-3-7
Sound Test ............................................................................................ 22
Adjustments When Replacing Parts (Initialization) ............................................. 23
MAINTENANCE ...................................................................................... 24
8-1
Replacing the Fluorescent Lamp ........................................................................ 24
8-2. AB Pedal Assembly ............................................................................................. 25
8-2-1.
Removing the AB Pedal Assembly ....................................................... 25
8-2-2
Replacing the Control Pots. .................................................................. 25
8-3. Shift Assembly Maintenance ............................................................................... 26
8-4
Steering assembly Maintenance ......................................................................... 26
8-4-1
Replacing the Control Pot ..................................................................... 27
8-4-2
Replacing the Drive Belt or Steering Motor .......................................... 27
9. PARTS ..................................................................................................... 28
10 SHEMATIC .............................................................................................. 34
1. SPECIFICATIONS
POWER SUPPLY :-
230volts AC
MONITOR :-
Hantarex 28" Polo Colour Monitor with auto degauss.
COIN ACCEPTOR:-
Mars CashFlow - 4 Channel
DIMENSIONS :Assembled
Monitor Cabinet
Seat Assembly
WEIGHT :Assembled
Monitor Cabinet
Seat Assembly
ACCESSORIES :-
1396(w) x 1700(d) x 1870(h)
1396(w) x 760(d) x 1870(h)
470(w) x 940(d) x 1230(h)
310kg
250kg
30kg
Keys:
(Cash Door) ..................... 2
(Coin Door) ...................... 2
(Back Door) ..................... 2ea
IEC Mains Lead ..................................... 1
Operators Manual .................................. 1
Monitor Manual ...................................... 1
Cashflow Manual ................................... 1
Link Cable
......................................... 1
Seat/Cabinet Joint Bracket .................... 4
M10x35 Hex Head Set Screw ................ 24
M10 Spring Washer ............................... 24
M10 Flat Washer.................................... 24
M5 Security Wrench .............................. 1
Page 5
2. PRECAUTIONS
2-1 Cautions when Transporting.
a.
Do not subject the game to physical shock when transporting or moving it.
b.
Always return the levellers to the UP position before moving the machine.
c.
Take care not to rope any moulded (plastic) parts when transporting.
d.
Always separate the seat assemblies from the cabinet before moving or
transporting the machine.
e.
The main cabinet has a high centre of gravity, take care that the machine is
balanced if using a fork lift.
2-2 Cautions when Handling.
a.
AC power must always be turned OFF, and the game disconnected, before
replacing any parts or connecting/disconnecting connectors.
b.
When unplugging the game from an electrical outlet, always grasp the plug, not
the mains lead.
c.
The machine must be earthed with a securely connected earthed plug.
d.
Care must be taken at all times to avoid electric shock when inspecting or
adjusting the game.
2-3 Cautions when Operating
a.
Only parts specified by Namco Ltd. should be used when replacement is
necessary.
b.
Only operate the machine after checking that has been installed in accordance
with the installation details (See 2-4 "Cautions when Installing")
c.
Adjustment is required whenever the game PCB board, ROM, Steering Assy,
Accelerator/Brake Assy or Controls are replaced. (See 7-4 "Adjusting the Game
After Replacing Parts" on page 19)
d.
Always turn power OFF before performing any maintenance or adjustments.
e.
The Switch Mode Power Supply and Monitor Chassis may still be hot and retain
high voltage after the power has been turned OFF, take care not to touch these
areas.
f.
Before performing any work not described in this manual, contact your dealer for
instructions.
Page 6
2-4 Cautions when Installing
This machine is designed for indoor use only. The game must not be installed outdoors
or under the following conditions:a.
In areas directly exposed to sunlight, high humidity, direct water contact, dust, high
heat or extreme cold.
b.
In locations that would present an obstacle in the case of an emergency, ie. near fire
equipment or emergency exits.
c.
On an unstable or uneven surface, or subject to floor vibration.
d.
To allow sufficient access, ensure that there is at least 300mm each side between
other machines or walls and 500mm at the rear.
(Note: If the other machine is another Victory Lap there is no need to leave a gap
between machines.)
Page 7
3. HOW TO PLAY
•
This machine is a multi-player racing game that allows several people to play at
the same time, up to a maximum number of eight.
•
When two or three players are competing against each other, a computer car is
included and competition is between four cars.
When only one player is playing, he/she competes against the computer cars.
When four or more players compete against each other, competition is amongst
•
those players only.
In the case of linked play, the "Championship Point Mode" functions and players
are able to carry over their individual race points for up to three games.
[Game Summary]
•
The object of the game is to complete the set number of laps as fast as possible
•
within the set time.
The game is over after completing the set number of laps. The finishing position,
•
lap time, and total time are displayed at the end of the game.
If the set time runs out (becomes "0") before the laps are completed, the game is
over.
[Championship Point Mode]
•
At the end of a game, the race ranking, total points acquired and points ranking
are displayed.
The participating players are awarded points according to the final position for
each race. Also, points are awarded during the race to the lap leader (player
leading at the start of each lap). In this way, points are accumulated every race.
•
•
After the first or second game, only those players that continue are included in
the points accumulation.
The shift type and the race class for the next race are the same as the previous
race, however the course is selected automatically.
If only one player continues, no points are awarded.
At the end of the third race, the final accumulated points ranking is displayed and
the game is over.
[Starting the Game]
•
Insert a coin/s. Move the shift lever up or down to select the course.
SEROW VALLEY (High speed course), STREAM FIELD (semi-technical course),
CAPITAL CITY CIRCUIT (Technical course). Then depress the accelerator
•
Next, move the shift lever up or down to select the level of difficulty (beginner,
expert, expert (pro)) and then depress the accelerator.
•
Finally, move the shift lever up or down to select the method of gear shifting,
AT (auto) or MT (manual) and then depress the accelerator.
Page 8
•
After making selections, wait for the empty seat entry.
•
A linked game starts when all of the connected seats have been entered, or
twenty seconds after the first coin/s have been inserted.
If there is no entry by another person within the twenty seconds, the game starts
as a single player.
•
A single player game can be started without waiting for other players by inserting
a coin/s while pressing the view change button.
Page 9
4. MAJOR COMPONENTS
Page 10
5. INSTALLATION
5-1 Connecting the Seat Assemblies to the Main Cabinet
a.
Place the main cabinet in its final position.
b.
Connect the connectors between the Seat Assembly and Main Cabinet.
c.
Fix the Seat Assemblies to the Cabinet using the Joint Plates, M10 hex head
screws, flat washers and spring washers taking care not to trap any wires
between the Seat Assembly and Cabinet.
5-2 Adjusting the Level Adjusters
When the seats have been assembled to the main cabinet, lower the level adjusters,
(4 on the main cabinet and 4 on each seat assembly), with a spanner so that all
castors are raised from the floor and the machine is level.
Tighten the lock nuts with a spanner to ensure that the level adjusters do not move.
Page 11
6. LINKING TWO OR MORE MACHINES
Up to four machines (8 seats) can be linked together.
The machines should be linked as described below.
NOTE: Each machine can draw up to 3 amps. Make sure that the power supply
is adequate.
a.
Ensure that the power is "OFF".
b.
Loosen the two screws (M4x10) on the back of the main cabinet, and remove the
connector cover.
c.
Set the link switches to "ON" , "EXT", and
"ON". (See Diag.)
d.
Use the supplied link cable and connect
the machines between "IN" and "OUT"
sockets (See Diag.)
[Examples of Linked Machines]
a)
2 Machines
(4 Seats)
b)
3 Machines
(6 Seats)
c)
4 Machines
(8 Seats)
Page 12
e.
Turn the power to each machine "ON", and set the PCB ID using the test mode.
(Refer to section 7-3-2 "Setting the Game Options" (page17))
Note:
Settings other than those described will cause the machine to operate
incorrectly.
6-1 Setting the Link Switches
The link switches are used to set the connection between seats and machines.
a.
Setting only one machine (2 seats)
Set the link switches to "ON", "INT", and "ON".
Note: Do not use a link cable.
b.
Setting two or more machines.
Set the link switches to "ON", "EXT", and "ON".
c.
Install the connector cover using the
two screws (M4x10).
The link procedure is now complete.
d.
Setting for faulty PCB.
If the game PCB of only one side is faulty, set the link on that side to "OFF"
[Example of setting for faulty left side]
Page 13
7 ADJUSTMENTS
7-1 Turning on the Power
After the machine has been installed, turn ON the power. The Power switch is
located on the rear of the Main cabinet. (See section 4 "Major Components"
(page 10).)
7-2 Adjustment Switches
The adjustment switches are located inside the coin door.
1.
Service Switch
Press this switch to obtain game credits without incrementing the play meters.
2.
Test Switch
Slide this switch "ON" to enter test mode.
Test mode allows game testing and the changing of game settings. (Refer to
section 7-3 "Test Mode" (page 15).)
Service Bracket
Page 14
7-3 Test Mode
1.
Open the coin door and slide the test switch "ON". The "Menu Screen" will be
displayed on the monitor.
2.
Select the test required by moving the shift lever up or down. The colour of
the selected test will change.
3.
Enter the selected test by stepping on the accelerator. Select "EXIT" to return
to the "Menu Screen" (step on the accelerator when using the monitor test
screen).
4.
After testing is completed, ensure that the test switch is returned to the "OFF"
position to return to game mode.
The Test Switch must always be in the "OFF" position for normal game mode.
MENU
COIN OPTIONS
------
(1) Sets the price of play. (See 7-3-1)
GAME OPTIONS
------
(2) Sets the game options. (See 7-3-2)
I/O TEST
------
(3) Used for testing the switches and motor.
(See 7-3-3)
MONITOR TEST
------
(4) Used for adjusting the monitor. (See 7-3-8)
SOUND TEST
------
(5) Used for adjusting the speaker volume.
(See 7-3-7)
ADS DATA
------
(6) Displays the accumulated game data.
OTHERS
------
(7) Used for testing the PC boards and for
initializing all of the settings.
GAS: ENTER
SHIFT: CHOOSE
Page 15
7-3-1
Coin Options
a.
b.
c.
d.
Select item (1)
"COIN OPTIONS"
on the menu screen,
to set the game cost
and related settings.
COIN OPTIONS [DEFAULT IN GREEN]
GAME COST
1 COIN 1 CREDIT
...........
(a)
COIN1 MECH VALUE
1 COIN COUNT AS 1 COIN
...........
(b)
COIN MECH 2 VALUE
1 COIN COUNT AS 1 COIN
...........
(c)
Use the shift lever to
change the settings
then step on the
accelerator to store
the new values.
BONUS FOR QUANTITY BUY IN
NONE
...........
(d)
FREE PLAY
OFF
...........
(e)
Select "EXIT" to
return to the menu
screen.
EXIT
Use the shift lever to
select the required
item then step on
the accelerator.
GAS: ENTER
SHIFT: CHOOSE
Note:- The price of play on this machine is set within the Cashflow Coin Mech. Ensure that
the Coin Options on the screen are set as shown in the following table.
ITEM
CONTENTS
FACTORY SET
(a) Game Cost
Coins required for 1 credit - - - - - - settable 1 - 9
1
(b) Coin 1 Mech Value
Number of pulses on meter per coin - - - - - - settable 1 - 9
1
(c) Coin 2 Mech Value
Number of pulses on meter per coin - - - - - - settable 1 - 9
1
(d) Bonus Coin
Extra coin pulse at specified coins in
(e) Free Play
Game started by pressing accelerator - - - - - - Yes/No
Page 16
NONE
NO
7-3-2
Game Options
a.
b.
c.
d.
GAME OPTIONS [DEFAULT IN GREEN]
Select item (2) "GAME
OPTIONS" on the
menu screen to set the
game options.
Use the shift lever to
select the required item
then step on the
accelerator.
Use the shift lever to
change the settings
then step on the
accelerator to store the
new values.
Select "EXIT" to return
to the menu screen.
PCB ID NUMBER
1
................. (a)
TEAM COLOUR
BLUE
COURSE
SEROW VALLEY ............. (c)
RACE CLASS
BEG EXP
3
................. (b)
PRO .......... (d)
SOLO DIFFICULTY
SOLO RACE LAPS
B
3
B
3
B ............... (e)
3 ............... (f)
LINK DIFFICULTY
LINK RACE LAPS
B
3
B
3
B ............... (g)
3 ............... (h)
KM/H
................. (i)
ON
................. (j)
SPEED DISPLAY
SOUND IN ATTRACT
EXIT
GAS: ENTER
SHIFT: CHOOSE
(See page 14 for descriptions)
NOTES
•
The rank (level of difficulty) and number of laps must be set the same
on all positions that are linked.
•
The PCB number of the seat furthest left (when facing the front of the
machine) should be set to 1, and the other seats set to 2, 3, 4 and so
on in order from left to right. The PCB number of the farthest right
position should equal the number of positions linked.
•
Settings other than those described will cause the machine to operate
incorrectly.
Page 17
ITEM
DESCRIPTION
FACTORY SET
(a) PCB Number
The PCB number should be set so that none of the linked positions have the same number
(b) Team Colour
RED
25 or 26
BLUE
3 or 4
YELLOW
17 or 18
GREEN
11 or 12
* When more than three sets (6 seats) are linked, different race numbers should be used for
the same team colours.
(c) Course
SEROW VALLEY
(d) Race class
BEG
EXP
(e) Game difficulty (Solo time)
A (long) to D (short)
B
(f) Number of laps (Solo game)
2 to 6
3
(g) Game difficulty (Linked game)
A (long) to D (short)
B
(h) Number of laps (Linked game)
2 to 6
3
A (long) to D (short)
B
(e) Game difficulty (Solo time)
(f) Number of laps (Solo game)
PRO
2 to 6
3
(g) Game difficulty (Linked game)
A (long) to D (short)
B
(h) Number of laps (Linked game)
2 to 6
3
(e) Game difficulty (Solo time)
A (long) to D (short)
B
(f) Number of laps (Solo game)
2 to 6
3
A (long) to D (short)
B
(g) Game difficulty (Linked game)
(h) Number of laps (Linked game)
STREAM FIELD
(d) Race class
BEG
(e) Game difficulty (Solo time)
(f) Number of laps (Solo game)
EXP
2 to 6
3
A (long) to D (short)
B
(h) Number of laps (Linked game)
2 to 6
3
(e) Game difficulty (Solo time)
A (long) to D (short)
B
(f) Number of laps (Solo game)
2 to 6
3
A (long) to D (short)
B
(h) Number of laps (Linked game)
CAPITAL CITY
(d) Race class
BEG
2 to 6
3
(e) Game difficulty (Solo time)
A (long) to D (short)
B
(f) Number of laps (Solo game)
2 to 6
3
(g) Game difficulty (Linked game)
A (long) to D (short)
B
(h) Number of laps (Linked game)
2 to 6
3
A (long) to D (short)
B
(e) Game difficulty (Solo time)
(f) Number of laps (Solo game)
EXP
PRO
3
B
(g) Game difficulty (Linked game)
(g) Game difficulty (Linked game)
PRO
2 to 6
A (long) to D (short)
2 to 6
3
(g) Game difficulty (Linked game)
A (long) to D (short)
B
(h) Number of laps (Linked game)
2 to 6
3
(e) Game difficulty (Solo time)
A (long) to D (short)
B
(f) Number of laps (Solo game)
2 to 6
3
(g) Game difficulty (Linked game)
A (long) to D (short)
B
(h) Number of laps (Linked game)
2 to 6
3
A (long) to D (short)
B
(e) Game difficulty (Solo time)
(f) Number of laps (Solo game)
2 to 6
3
(g) Game difficulty (Linked game)
A (long) to D (short)
B
(h) Number of laps (Linked game)
2 to 6
3
(i) Speedo Units
KM/H / MPH
(j) Attract Sound
ON / OFF
Page 18
MPH
ON
7-3-3
I/O Test
1.
Select item (3) "I/O TEST" on the menu screen.
2.
Use the shift lever to select the required item then step on the accelerator.
I/O TEST
DIP 2
3
12345678
12345678
LINK ON
2
...........
...........
COUNT 0 ...........
(c) Link Check
...........
...........
...........
...........
(d) Switch Test
(e) Motor Test
(f) Lamp Test
(g) LED Test
SWITCH
MOTOR
LAMP
LED
EXIT
GAS: ENTER
(a) Option Switch (CPU-PCB Sw2)
(b) Option Switch (CPU-PCB Sw3)
SHIFT: CHOOSE
(a)
Displays the state of the option switch, SW2, on the game PC board (CPU-PCB).
(b)
Displays the state of the option switch, SW3, on the game PC board (CPU-PCB).
For both items (a) and (b), the switch is ON when the numbers are shown in red.
(c)
Displays the number of positions linked. If there is a link error, "ERROR" is
displayed. The numbers to the right of "COUNT", display the number of link
errors detected during the I/O test.
(d)
Tests the switches.
(See 7-3-4.)
(e)
Tests the motors. (See 7-3-5.)
(f)
Tests the lamps.
(g)
Unused
(See 7-3-6.)
Page 19
7-3-4
Switch Test
The following screen is displayed when "SWITCH" is selected on the I/O screen.
I/O TEST
DIP
LINK ON 2
(a) Accelerator
(b) Brake
(c) Steering
(d) Shift
SWITCH
................ GAS:
................ BRAKE
................ STEER
................ SHIFT
2
3
12345678
12345678
COUNT 0
*0000
*0000
*0000
CENTRE
COIN 1: OFF
COIN 2: OFF
SERVICE: OFF
VIEW: OFF
EMERGENCY: OFF
.............. (e) Coin 1 switch
.............. (f) Coin 2 switch
.............. (g) Service switch
.............. (h) View change switch
.............. (i) Emergency stop switch
TO EXIT, STEP ON GAS AND SHIFT UP
(a)
When the accelerator is depressed, the number increases in the + direction.
(b)
When the brake is depressed, the number increases in the + direction.
(c)
When the steering wheel is turned to the right, the number increases in the +
direction, and when it is turned to the left, it increases in the - direction.
When items (a), (b), and (c) are in their middle position, "0000" is displayed. (It is
normal for the last digit to change.) Just before the steering wheel is as far as it
will go, or just before stepping on the accelerator or brake as far as they will go,
"OK" will be displayed to the right of the number if everything is correct.
(d)
Displays the position of the shift lever (CENTRE, UP, DOWN)
When the shift lever is pressed forward, switch 1 goes "ON" and "DOWN" is
displayed, and when it is pulled back, switch 2 goes "ON" and "UP" is displayed.
(e)
When coin 1 switch is operated, "ON" is displayed.
(f)
Unused.
(g)
Goes "ON" when the service switch inside the coin door is pressed.
(h)
Goes "ON" when the view change button is pressed.
(i)
Unused
To return to the menu screen, move the shift lever up and step on the accelerator.
Page 20
7-3-5
Motor Test
Note:
Performing the steering motor test can be dangerous, sit on the
seat properly, and take hands off the steering wheel.
The following screen is displayed when "MOTOR" is selected on the I/O screen.
I/O TEST
DIP
2 12345678
3 12345678
LINK ON 2
COUNT O
SWITCH
MOTOR
BASE MOTOR
STEERING
EXIT
OFF
OFF
GAS: TURN
TORQUE
00
............... (a) Seat motor test
............... (b) Steering motor test
SHIFT: CHOOSE
(a)
Unused
(b)
Tests the steering feedback motor.
When "STEERING" is selected and the accelerator is pressed the test is "ON"
and the motor will start and turn the steering wheel left and right.
Pressing the accelerator again turns the test "OFF" and the motor will stop.
Select "EXIT" to return to the I/O test screen.
7-3-6
Lamp Test
The following screen is displayed when "LAMP" is selected on the I/O screen.
I/O TEST
DIP
2
3
LINK ON
12345678
12345678
2
COUNT
0
LAMP
TOP LAMP
SIGNAL LAMP RED
SIGNAL LAMP GREEN
EXIT
GAS: LIGHT
........................ (a) Tests top lamp.
........................ (b) Unused
........................ (c) Unused
SHIFT: CHOOSE
Select "EXIT" to return to the I/O test screen.
Page 21
7-3-7
Sound Test
To adjust the sound volume, select "SOUND TEST" in the menu screen. The
following screen will be displayed.
SOUND TEST [DEFAULT IN GREEN]
VOLUME
LEFT
(a) Left speaker volume ...................... 40
[MAX 63]
RIGHT
40 .................. (b) Right speaker volume
SONG
00
EXIT
GAS: ENTER
SHIFT: CHOOSE
Select (a) or (b) by using the shift lever, the characters will blink in red, when the
accelerator is pressed the numbers will start to blink. Moving the shift lever up will
increase the number, moving the shift lever down will decrease the number.
The volume can be adjusted in 64 steps, with 00 the quietest and 63 the loudest. The
factory setting is "40"
Select "EXIT" to return to the menu screen
7-3-8
Monitor Test
a)
Select item (5) "Monitor Test" on the menu screen to set up and adjust the
monitor.
b)
On entering monitor test, the screen will display one of the following test patterns.
GRADATION PATTERN
CROSSHATCH
CROSSHATCH
WHITE WINDOW
WHITE WINDOW
WHITE WINDOW
INTERLACE PATTERN
VIEW ANGLE ADJUST
VIEW ANGLE ADJUST
FULL WHITE
c.
GREEN
WHITE
(H)
(M)
(L)
(CRT)
(PROJ)
Use the shifter to change to the next pattern and accelerator to return to Main
Menu.
Page 22
7-4 Adjustments When Replacing Parts (Initialization)
The following adjustments should always be performed after replacing the game PC
board, ROM, Steering Assy, Pedal Assy, or Control Pots.
The game will not operate correctly if these adjustments are not made.
a)
Ensure that accelerator and brake pedals are fully returned.
b)
Place the steering wheel to it's centre position and remove hands from the wheel
(The steering wheel does not return to centre by itself.)
c)
Slide the test switch "ON" while pressing the service switch. The following screen
will be displayed on the monitor.
ADJUST MODE
BASE BIAS
****
****
VALUE
0000
GAS:
****
****
0000
BRAKE:
****
****
0000
STEER:
ADJUST WHILE PRESSING
SERVICE SWITCH.
TO EXIT, TURN OFF TEST SWITCH.
d)
Press the service switch to reset all values to 0000
e)
Fully depress and release the accelerator, then the brake, then turn the steering
wheel fully left and right.
f)
Slide the test switch "OFF" to return to normal game mode.
Note: If the above initialization does not perform correctly, repeat two or three times.
Page 23
8. MAINTENANCE
8-1 Replacing the Fluorescent Lamp
1)
Remove four Security Button Head Screws (M4x25) and washers from the top of
the header acrylic.
2)
Remove four Security Button Head Screws (M4x25) from the Acrylic/Glass
retaining bracket, and remove the bracket.
3)
Remove the Header Acrylic.
4)
Replace the Fluorescent Tube.
Page 24
8-2. AB Pedal Assembly
8-2-1.
1)
2)
8-2-2
Removing the AB Pedal Assembly
Remove the four security screws (M6x25), and withdraw the assembly
forward.
Disconnect the connector, and remove the assembly.
Replacing the Control Pots.
1)
2)
3)
Loosen the quadrant gear clamp screw, and remove the quadrant gear.
Loosen the gear grub screw, and remove the gear.
Replace the control pot.
Note: When replacing the control pot
a. Ensure that the potentiometer locating tag is engaged in the mounting plate
hole.
b. Turn the potentiometer shaft almost fully clockwise before engaging the
quadrant gear.
After replacing the Control the game must be re-initialized (See section 7-4
"Adjustments when Replacing Parts"
Page 25
8-3. Shift Assembly Maintenance
1)
Removing the Shift assembly
a). Remove the four security screws (M6x16), and withdraw the shift
assembly.
b). Disconnect the connector.
2)
Replacing the Microswitch
a) Remove the two pozi head screws (M3x16), and replace the switch.
b) Ensure that the switch is refitted the correct way round and the wires are fitted
to correct terminals.
8-4 Steering assembly Maintenance
1)
Remove four Security Screws (M6x25) and hinge the play panel forward and
down.
Page 26
8-4-1
Replacing the Control Pot
1)
Disconnect the Control Pot connector.
2)
Loosen the grub screw . Take care not to remove the screw completely.
3)
Loosen the pozi head screw retaining the Control Pot bracket and remove
the bracket with the Control Pot .
4)
Replace the Control Pot.
Note: Before re-tightening the grub screw
ensure that it engages on the flat of the pot
shaft.
After replacing the Control the game must be
re-initialized (See section 7-4 "Adjustment
when Replacing Parts").
8-4-2
Replacing the Drive Belt or Steering Motor
1)
Disconnect the motor connector.
2)
Loosen the four nuts (M5) retaining the motor mounting bracket to the front
plate.
3)
Loosen the tension adjuster bolt (M6x60) and slide the motor mounting
bracket towards the main gear to release the drive belt.
4)
Remove the drive belt.
5)
Remove the four nuts (M5) and remove the motor
and motor mounting plate.
Note:- When replacing the drive belt, the centre part of
the belt should be able to bend approx. 2 to 3mm
when a force of 500g is applied
Page 27
9. PARTS
Page 28
ITEM
DESCRIPTION
PART No
1
EVA Floor Mat
45000184
2
28" Polo Monitor
84000026
3
Front Glass
31000024
4
Side Decal - RHS
45000337
5
M16 Adjustable Foot
88300079
6
Castor - 75mm
59000005
7
Side Decal - LHS
45000336
8
Victory Lap PCB Assembly
XVL - PCB
9
Schaffner Mains Input Assembly
66000016
10
Link PCB Assembly
11
Steering PCB Transformer
67700020
12
Lamp Drive PCB
45000670
13
SMPSU - 5V @ 32A / 12V @ 12A
83000001
Fuse 1¼" 1A Slo-Blo
63500639
Fuse 1¼" 1A Q.B.
63500424
Fuse 1¼" 5A Slo-Blo
63500643
15
Steering Motor PCB
XAD-STEERPCB
16
Fan 240V - 4½"
67000015
17
Interlock Switch
60000006
14
XAD-LINKPCB
Page 29
ITEM
DESCRIPTION
PART No
1
FLUORESCENT TUBE - 4ft
64500014
2
HEADER ACRYLIC
24201027
3
E14 240v 25w GOLFBALL LAMP
64000084
Page 30
ITEM
DESCRIPTION
PART No
1
Vac-Form Front Decal
40000339
2
Steering Cover Vac-Form - Top
45000919
3
Steering Cover Vac-Form - Front
45000920
4
Front Vac-Form Top Securing Bracket
45000921
6
Speedo Embossed Logo
40000302
7
Shifter Mounting Bracket
45000918
8
RPM Embossed Logo
40000303
9
View Change Button
60200078
10
Pressure Embossed Logo
40000305
11
Oil Embossed Logo
40000304
12
Credit Available When Lit Button
60200215
13
Steering Wheel - 10" Mountney Black Vinyl
88800068
Steering Wheel Centre Cap
XAD-463-414E
14
Namco Embossed Logo
XAD-295-011
15
Hi/Low Shifter Assembly
X294-700
16
Play Instruction Decal
40000338
17
Champion Points Mode Decal
40000340
Page 31
ITEM
DESCRIPTION
PART No
1
Seat - Rotary Moulded - Orange
45000911
2
M16 Adjustable Foot
88300079
3
Swivel Castor - 75mm
59000005
4
EVA Floor Mat
45000176
Loudspeaker 4½" 20watt
62000006
Speaker Plate - LHS - Black
88300603
Speaker Plate - RHS - Black
88300604
6
Decal - Seat Rear
40000334
7
Seat Base Rear Decal
40000335
8
Decal Namco Base Rear
40000036
5
Page 32
ITEM
DESCRIPTION
PART No
Pedal Assembly - Complete
88800067
1
Return Spring
88800050
2
Control Pot
88800053
3
Drive Gear
88800052
4
Quadrant Gear
88800051
Page 33
10 SHEMATIC
Page 34
Page 35

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