Halo Keyboard and Mouse Controls

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Halo Keyboard and Mouse Controls | Manualzz

Fuel Rod Gun (Multiplayer)

Core Power output: 250–300 kV : 4-5 dA

Overcharge power output: 2.5 mV : 4-5 dA

The Fuel Rod Gun is an indirect-fire weapon: its explosive projectiles follow an arc-like trajectory. The impact of a Fuel Rod is powerful and effective against vehicles and infantry alike. Be careful, however, as rapid fire overheats the weapon. We currently do not understand how to replace or recharge a power core.

Note This weapon will deplete its energy source as you use it. It is wise to replace it as often as possible.

Getting Around on Halo

Halo is vast and you will need to cover a lot of ground quickly, so vehicles are indispensable. Therefore, hijacking Covenant vehicles is useful and necessary. The strength provided by your MJOLNIR armor allows you to right overturned vehicles by standing next to the vehicle and pressing E.

Human Vehicles

M808B Scorpion MBT

Crew: 2 (or 1 cyborg)

Weight: 66 tons

Main gun: 90mm HV (High Velocity)

Secondary/coaxial gun: 7.62mm AP-T

(Armor Piercing, Tracer)

The Scorpion Main Battle Tank is primarily an anti-vehicle weapons platform, but it also has very high anti-infantry capabilities. Its ceramic-titanium armor makes it nearly invulnerable to small arms fire, but its deep dead-zone (the area within which fire from the tank’s guns cannot hit targets) puts it at risk from enemy anti-tank infantry. Up to four soldiers may ride on (and fire from) the Scorpion’s track pods.

Riding on a tank is always hazardous and should be done only when the advantages outweigh the risks.

M12 Warthog LRV

Crew: 1+1 (plus 1 more in rear)

Weight: 3.25 tons

Armament: 12.7mm three-barreled machine-gun

The M12 light reconnaissance vehicle

(LRV), or Warthog, is the standard vehicle of the UNSC armed forces. It is fast and maneuverable, but prone to rollovers during hard cornering. A three-barreled machine-gun is mounted in the rear of the vehicle. Armed passengers significantly increase the unit’s anti-infantry capacity.

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