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Cover.e 04.8.18 5:32 PM Page 1 ® APPENDICES APPENDICES * Macintosh is a registered trademark of Apple Computer, Inc. * Iomega is a registered trademark of Iomega Corporation. * ZIP is a trademark of Iomega Corporation. * All product names mentioned in this document are trademarks or registered trademarks of their respective owners. 01565745 '98-12-E3-51T Before using this unit, carefully read the sections entitled: “IMPORTANT SAFETY INSTRUCTIONS” (p. 2), “USING THE UNIT SAFELY” (p. 3, 4), and “IMPORTANT NOTES” (p. 5). These sections provide important information concerning the proper operation of the unit. Additionally, in order to feel assured that you have gained a good grasp of every feature provided by your new unit, Quick Start, Owner’s Manual, and Appendices should be read in its entirety. The manual should be saved and kept on hand as a convenient reference. Copyright © 1998 ROLAND CORPORATION All rights reserved. No part of this publication may be reproduced in any form without the written permission of ROLAND CORPORATION. Cover.e 04.8.18 5:32 PM Page 2 Contents About MIDI....................................4 VS8F-2 Preset Patch List ..........74 About SCSI...................................5 VS8F-2 Algorithm List ...............81 Troubleshooting...........................6 Q&A...............................................9 Error Messages..........................13 Special Key Operations.............16 Parameter List............................19 MIDI Implementation .................25 MIDI Implementation Chart ...................................58 Mixer Section Block Diagram ...60 Glossary .....................................63 Specifications ............................66 Track Sheet.................................72 Reverb.........................................................................81 Delay...........................................................................82 StDly-Chorus (Stereo Delay Chorus).....................83 StPS-Delay (Stereo Pitch Shifter Delay).................84 Vocoder ......................................................................85 2ch RSS (2-channel RSS) ..........................................85 Delay RSS...................................................................86 Chorus RSS ................................................................86 GuitarMulti1 (Guitar Multi 1).................................87 GuitarMulti2 (Guitar Multi 2).................................88 GuitarMulti3 (Guitar Multi 3).................................89 Vocal Multi ................................................................90 Rotary .........................................................................91 GuitarAmpSim (Guitar Amp Simulator) ..............92 St Phaser (Stereo Phaser) .........................................93 St Flanger (Stereo Flanger) ......................................94 DualCom/Lim (Dual Compressor/Limiter)........95 Gate Reverb ...............................................................96 MultiTapDly (Multi Tap Delay) .............................97 Stereo Multi ...............................................................98 Reverb 2......................................................................99 Space Chorus...........................................................100 Lo-Fi Proces (Lo-Fi Processor) ..............................100 ParametricEQ (4-Band Parametric Equalizer)....101 GraphicEQ (10-Band Graphic Equalizer)............102 Hum Canceler .........................................................103 Vocal Cancel ............................................................104 Voice Trans (Voice Transformer) .........................105 Vocoder 2 (19) .........................................................106 MicSimulator (Mic Simulator) ..............................107 3BndIsolater (3-band Isolator) ..............................108 TapeEcho201 (Tape Echo 201) ..............................108 AnalogFlnger (Analog Flanger)............................109 AnalogPhaser (Analog Phaser).............................109 Function of Each Effect Parameter .................................110 Index .........................................129 3 About MIDI This section explains the basic concepts of MIDI, and how the VS-1680 handles MIDI messages. What is MIDI MIDI stands for Musical Instrument Digital Interface. It is a worldwide standard that allows electronic musical instruments and personal computer to exchange musical performance data and messages such as sound selections. Any MIDI-compatible device can transmit musical data (as appropriate for the type of device) to any other MIDI-compatible device, regardless of its manufacturer or model type. MIDI connectors MIDI messages (the data handled by MIDI) are transmitted and received using the following three types of connectors. On the VS-1680, MIDI OUT and MIDI THRU are handled by a single connector, which can be switched to act as the desired connector. (Owner’s Manual p. 129) MIDI IN: This receives MIDI messages from external MIDI devices. MIDI OUT: This transmits MIDI messages from the VS-1680. MIDI THRU: This re-transmits all MIDI messages that were received at MIDI IN, without modifying them. MIDI channels MIDI is able to send information over a single MIDI cable independently to two or more MIDI devices. This is made possible by the concept of MIDI channels. You can think of MIDI channels as being somewhat similar in function to the channels on a television. By changing the channel of a TV set, you can view a variety of programs being transmitted by different broadcast stations. This is because data is received only from the transmitter whose channel is selected on the receiver. In the same way, a MIDI device whose receive channel is set to “1” will receive only the data being transmitted by another MIDI device whose transmit channel is also set to “1.” MIDI messages The VS-1680 uses the following types of MIDI message. 4 Note messages: These messages are used to play notes. On a keyboard, these message transmit the key (note number) that was pressed, and how strongly it was pressed (velocity). On the VS-1680, these messages are used when you use a MIDI sound source to play the metronome sound. Program Change messages: These messages are for the purpose of selecting sounds, and contain a program number of 1–128. The VS-1680 uses these messages to select scenes and effects. (Owner’s Manual p. 138, 139) Control Change messages: In general, these messages are used to transmit information such as vibrato, hold, and volume etc., that makes a performance more expressive. The various functions are differentiated by a controller number from 0–127, and the controller number is defined for each function. The functions that can be controlled on any given device will depend on that device. On the VS-1680, these messages are used in a completely different way than on most instruments; they are used to control mixer parameters. Exclusive messages: Unlike note messages and control change messages, exclusive messages are used to transmit settings that are unique to a particular device. On the VS-1680, exclusive messages can be used to control mixer parameters (in the same way as control change messages). Normally, control change messages are easier to handle, so they should be used rather than exclusive messages. Exclusive messages intended for different units are distinguished by their Device ID, rather than by MIDI channel. When exclusive messages are to be transmitted or received, you must set the Device ID of both units to a matching setting. MIDI implementation chart MIDI allows a variety of electronic musical instruments to communicate with each other. However it is not necessarily the case that all devices will be able to communicate using all types of MIDI message. They can only communicate using those types of MIDI message that they have in common. Each owner’s manual for a MIDI device includes a MIDI Implementation Chart. This chart shows you at a glance the types of MIDI message that can be transmitted and received. By comparing the implementation charts of two devices, you will be able to see the types of message with which they will be able to communicate. About SCSI SCSI stands for Small Computer System Interface. It is a data transfer standard that allows large amounts of data to be sent and received. The VS-1680 comes prepared with a SCSI connectors allowing you to connect external SCSI devices such as hard disks and Zip drives. This section describes the procedures and precautions taken when using these devices. Disk drives are precision devices. If they are connected or used incorrectly, not only may they fail to operate correctly, but the data on the disk can be lost or, in the worst case, the disk drive itself may be damaged. Please be sure to read the manual for your disk drive. * A disk drive being used for the first time with the VS1680 must be initialized by the VS-1680 (Owner’s Manual p. 111). When a disk drive is initialized, all data on that disk drive is lost. Before using a disk drive that has been used by another device, make sure that it is all right to erase the data. About Connections Up to 7 disk drives can be connected to the SCSI connector of the VS-1680. Use SCSI cable to connect the disk drives, connecting as shown below. SCSI connectors are not distinguished by input and output ends, so you may attach either end of the cable to the devices. Devices connected in this fashion are referred to as a SCSI chain or daisy chain. fig.ap(scsi)-01(chain.eps) About Terminators To protect against return noise, the device at each end of a SCSI chain must have a terminating resistance. This is referred to as a terminator. Since the VS-1680 is one end of the SCSI chain, its internal terminator is normally in effect. Connect a terminator only to the last external drive in the chain. There are two types of terminators, those that can be switched on and off (internal) and those that are attached using SCSI connections (externally attached). Select the method appropriate for the disk drive you are using. ●Your disk drive may feature a terminator switch that is normally left in the “On” position (i.e., the terminator is usually in effect). Use this type of device as the last piece in a daisy chain. ●Do not use double terminators. For example, don’t attach an external terminator to a disk drive that already has and internal terminator. Active Terminators If you are using an external terminator, we recommend that you make it an active terminator. In this case, if you are using a disk drive that allows you to turn the power to the terminator on and off, be sure to turn this power on. For details on attaching an active terminator, refer to the owner’s manual for your disk drive. Active Terminator (p. 63) Terminator Power (p. 65) VS-1680 Disk Drive1 (Zip Drive, etc) Disk Drive2 (Zip Drive, etc) Disk Drive7 (CD-R Drive, etc) ●The VS-1680 features a DB-25 type connector (female). After checking your disk drive to see what kind of SCSI connector it uses, connect it with the appropriate cable. ●Keep SCSI cables as short as possible, and use only cables which have an impedance that is compatible with the SCSI standard (110Ω +/-10%), and that are completely shield. About SCSI ID Numbers Each disk drive is distinguished by its SCSI ID number (0–7). This means that when two or more disk drives are connected, you must make settings so that the SCSI ID numbers of the disk drives do not conflict (coincide). If the SCSI ID numbers conflict, the VS-1680 will not be able to correctly recognize the disk drives. With the factory settings, the VS-1680 is set to SCSI ID number 7. Set the disk drives you are connected to ID numbers other than 7. ●Do not allow the total length of all SCSI cables connecting the chain of disk drives to exceed 6.5 meters. ●Do not connect or disconnect SCSI cables when the power of any device is turned on. 5 Troubleshooting When the VS-1680 does not perform the way you expect, check the following points before you suspect a malfunction. If this does not resolve the problem, contact servicing by your dealer or qualified Roland Service Center. Recording and Playback No Sound ●The power of the VS-1680 and the connected devices is not turned on. ●The audio cables are not connected correctly. ●The audio cables are broken. ●The volume is turned down on the connected mixer or amp. ●The master fader of the VS-1680 is turned down. Channel faders Master fader MONITOR knob PHONES knob ●The output jacks which are connected are different than the output jacks selected in the master section of the mixer (Owner’s Manual p. 175). ●Short phrases less than 0.5 seconds cannot be played back. A specific channels does not sound ●The volume level of the channel is turned down. →When switching between the input mixer and track mixer, recalling Scenes, using Auto Mix, or in other such situation, the actual volume levels may not match the position of the faders. In such cases, bring the faders up or down to match the settings. ●The disk drive has insufficient capacity. ●The song has an insufficient number of events. Cannot record digitally ●The CD player’s digital connection is not accepted. ●The master clock is set to “INT” (Owner’s Manual p. 75). ●The DIGITAL IN connector (optical or coaxial) was not properly selected. ●The sampling rate of the recording destination song is different than the sampling rate of the digital audio device. →Match the sample rate setting of the digital audio device to the setting of the song. If it is not possible to change the sample rate of the digital audio device, create a new song with that sample rate. ●The digital signal is not being transmitted from the digital audio device. →Some digital audio devices do not output a digital signal unless they are in play mode. If this is the case, put your digital audio device in standby (pause) mode before putting the VS-1680 into record mode. ●The digital signal format is different. →Some digital audio devices may use a special digital signal format. Please connect to a digital audio device that is compatible with S/P DIF. Noise and distortion appear in the recorded sound ●Input sensitivity settings are incorrect. ●The Solo or Mute function (Owner’s Manual p. 162) is being used. →If input sensitivity settings are too high, the recorded sound will be distorted. Conversely, if they are too low, the recorded sound will be obscured by noise. Adjust the INPUT knobs so that the level meters move at as high a level as possible, within the range of -12 dB to 0 dB. ●“Cntrl Local” is set to “Off.” ●The equalizer is being used with the input mixer. →In this case, fader movements have no effect. →Some equalizer settings may cause the sound to distort even if the PEAK indicator does not light. Readjust the equalizer. ●The track is off (the STATUS indicator is off). ●The Master Send switch (Owner’s Manual p. 62) is set to “Off.” Cannot record ●The recording track has not been selected (the STATUS indicator is not blinking red). ●Recording source tracks, playback tracks, or effects have not been assigned. 6 ●“ATT” (Attenuation) setting is incorrect. (Owner’s Manual p. 174) →If noise or distortion occurred as a result of track bouncing, the track output levels were too high. Troubleshooting The playback pitch is strange CD-R Drive Problems ●The Vari-Pitch function is turned on (the VARI PITCH indicator is lit). The CD-R drive is not being recognized ●The time compression/expansion function is being used (Owner’s Manual p. 90). ●The CD-R drive is not connected correctly. Disk drive problems ●No CD-R disc is inserted in the drive. The internal hard disk is not being recognized ●The same device ID number is assigned to two or more SCSI devices (Zip drives , CD-R drives, etc.). ●A CD-R drive that is not designated by Roland. ●The hard disk has not been installed correctly. Cannot write to CD-R discs ●“IDE Drive” is set to “Off” (Owner’s Manual p. 189). ●The song’s sample rate is set to something other than 44.1 kHz (Owner’s Manual p. 58). ●The “Partition” settings are not right. →When a high-capacity hard disk is installed in the VS-1680, we recommend setting the partition size to “2000MB.” ●No IDE hard disk is installed. ●The internal IDE hard disk does not have sufficient free disk space (Owner’s Manual p. 169). ●The CD-R disc does not have sufficient free space. The Zip drive is not recognized ●The Zip drive is not connected correctly. ●The same device ID number is assigned to two or more SCSI devices (Zip drives , CD-R drives, etc.). ●The Zip drive has not been initialized (Owner’s Manual p. 111). ●No Zip disk is inserted in the drive. ●You are trying to write to a commercial CD software disc. ●You are trying to write to a CD-R disc that has been finalized. MIDI Devices →When switching Zip disks, be sure to select the newly inserted disk as the current drive. With the VS-1680 as master, the sequencer does not respond to commands ●An archives copy Zip disk is inserted. ●The MIDI cable is not connected correctly. ●The MIDI cable is broken. Internal Effects Effects cannot be used ●The VS8F-2 has not been installed correctly. ●Only one VS8F-2 has been installed (when EFFECT B cannot be used). ●You are attempting to select the algorithm for Reverb, Gated Reverb, Vocoder 2, or Voice Transformer with EFX2 or EFX4. ●You are attempting to select the algorithm for Vocoder 2 or Voice Transformer with EFX1 or EFX3 (p. 105, 106). ●The MIDI Thru switch is not set to “Out” (Owner’s Manual p. 129). ●“Sync Gen.” (the sync generator) is not set to the appropriate synchronization method (MTC, MIDI Clock, Sync Track) (Owner’s Manual p. 133). ●The EXT indicator is blinking (“Sync Source” is set to “EXT”). ●The two devices are not set to the same type of MTC (during MTC synchronization). ●The MIDI clock data has not been recorded on the sync track (if you are using the sync track for synchronization). ●The settings of the MIDI sequencer are not correct. ●The MIDI sequencer is not ready to playback. 7 Troubleshooting When synchronizing using a MIDI sequencer as the master, the VS-1680 does not respond to the sequencer messages ●The MIDI cable is not connected correctly. ●The MIDI cable is broken. Other problems Data on the disk drive was not saved properly The VS-1680’s power was turned off without performing the shutdown process. ●You are trying to synchronize using the MIDI clock. ●The power was turned off while the disk drive was operating. →The VS-1680 cannot be run in slave mode using a method other than MTC. ●A strong shock was applied to the disk drive. ●The EXT indicator is off (“Sync Source” is set to “INT”). ●The two devices are not set to the same type of MTC (during MTC synchronization). ●The settings of the MIDI sequencer are not correct. ●The MIDI sequencer is not in playback standby mode (with the PLAY indicator blinking). ●MTC reception is in poor condition. →Setting the Sync Error Level to “5” or higher may improve conditions. With a video device as the master, the VS-1680 does not respond ●The cable connected to the L-connector or the MIDI cable is not properly connected. ●The MIDI cable is broken. ●The EXT indicator is off (“Sync Source” is set to “INT”). ●“SysEX.Rx.” (System Exclusive Receive Switch) is not set to “On.” ●“MMC” (MMC mode) is not set to “SLAVE.” The MTC frame rate of the video device differs from that of the SI-80S (Roland Video MIDI Sync Interface), or the video and the VS-1680 are not set to the same type of MTC. ●MTC reception is in poor condition. →Setting the Sync Error Level to “5” or higher may improve conditions. 8 ●The disk drive or SCSI cable was connected or disconnected while the power was still turned on. →Reinitialize the disk drive (and also execute physical formatting) (Owner’s Manual p. 111). Also, we recommend that you execute Surface Scan as well (Owner’s Manual p. 113). Q&A Basic Information How many tracks can I record at the same time? I just got the VS-1680. Can I use it right away? You can record up to 8 tracks simultaneously, regardless of recording mode and sample rate. The VS-1680 is an audio recording device. Please first prepared the following items. • Internal hard disk (HDP-88 series) • Audio device to take the Master output, or stereo headphones • Instruments and mics, as well as a CD player and other devices for recording Furthermore, by setting up the following pieces of equipment, you can get even greater performance from the VS-1680. • Effect expansion board (VS8F-2) • Zip drive • CD-R Drive (which is designated by Roland) • DAT Recorder Etc. Can I use my computer’s internal Zip drive to play VS-1680 song data saved on a Zip disk? The VS-1680 song data format is particular to the VS1680. Other than VS-880 data ported (Song Export) to the VS-1680, the data cannot be handled by other devices. How long can I record for? This size (capacity) of the hard disk, sample rate, and recording mode all have an effect. For example, using a 2.1 GB hard disk (HDP88-2100), the following guideline shows the approximate recording time (in track minutes, calculated for one track). Recording Mode 48.0 kHz Multi-Track Pro 742 mins. Mastering 370 mins. Multi-Track 1 742 mins. Multi-Track 2 990 mins. Live 1 1188 mins. Live 2 1484 mins. (All times approximate) Sample Rate 44.1 kHz 32.0 kHz 808 mins. 1114 mins. 404 mins. 556 mins. 808 mins. 1114 mins. 1078 mins. 1484 mins. 1292 mins. 1782 mins. 1616 mins. 2228 mins. How many tracks can I play back at the same time? You can play back up to 16 tracks simultaneously. One of the 16 V-tracks on each track is selected for playback. However, when “MAS” is designated as the recording mode, the VS-1680 functions as an 8-track recorder (on Tracks 1–8). What’s the difference between regular scrub and the VS-1680’s scrub function? Scrub in traditional tape format multi-track recording scrub and the VS-1680’s scrub function are not the same thing. Traditionally, scrub emulates rotating the tape reels by hand. Therefore, it is necessary to slow the tape down to the appropriate speed to allow accuracy in finding the beginning of a sound. This slows the playback speed, resulting in a big pitch drop, making it difficult to determine the actually spot on the tape. Thus, the VS-1680 features “Scrub Preview,” allowing looped playback of very short segments. I tried to record a commercial audio CD by connecting the player to the DIGITAL IN connector, but “Can’t REC CD” appeared in the display, and I couldn’t continue with the procedure. When new, the VS-1680 cannot make digital connections with CD players. Please refer to “Recording Digital Signals” (Owner’s Manual p. 74 ). When I tried to execute Track Copy on a very short segment of a song, nothing sounded, neither the source data nor the sound of the copy. Phrases shorter than 0.5 seconds cannot be played on the VS-1680. If you happen to create extremely short Phrases using Track Edit or Phrase Edit, it may seem that the audible sound up to that point sound has been deleted. When you cut and paste this kind of short phrase, it is treated like sampled percussion sounds or a sound effect. As a rule of thumb, make phrases at least one second long. 9 Q&A After track bouncing I erased the source track using Track Erase, but the free capacity on the hard disk didn’t increase. When you carry out Track Cut, Track Erase, or Phrase Delete, the apparent performance data disappears. However, due to the Undo function, the erased performance data is not deleted from the hard disk. When you want to increase hard disk free space, use Song Optimize. (Owner’s Manual p. 169) How long does time compression take? For each track, it takes about nine times the playback time. For example, if you have a five-minute song that uses eight tracks, then compression takes 8 (tracks) x 5 (minutes) x 9 = 360 minutes. I tried to start making a new song, but “Song Protected” appeared in the display, and I couldn’t continue with the procedure. This is because the demo song that is saved on the internal hard disk has Song Protect on it. When “STORE Current?” appears in the display, press [NO]. Alternatively, remove Song Protect (Owner’s Manual p. 82). However, doing this may result in changes to the content of the demo song. The PLAY indicator just blinks green. I can’t record or play back, even when I press the [PLAY] button. When the EXT SYNC indicator is on, the VS-1680 is receiving MTC receive standby messages from the external MIDI device. Operate the external MIDI device or press [STOP]. When “PowerOFF/RESTART” appears in the display it means that the shutdown procedure is being performed. Hold down [SHIFT] and press [PLAY (RESTART)]. This restarts the VS-1680. All of the tracks have something recorded on them. How can I bounce these tracks? With the VS-1680, you can perform track bouncing on the same track. However, when you do this, each record or playback track is counted as a single track, with a limit of 16 tracks in total. For example, when you set the routing so that Track 1 is bounced to Track 1, then the STATUS indicator for Track 15/16 goes off, indicating the Track 16 is now not being played back. 10 Effects I’d like to change the order of an effect algorithm. The connection orders cannot be altered. They can only be turned on or off. For more detailed information on what goes on with the algorithm orders, please refer to the “Algorithm List” (p. 81). To use the mic simulator effectively, what kind of mic do you recommend? We recommend using the Roland DR-20 mic. As input for the mic simulator, with the DR-20, you can select small dynamic mic input, headset type dynamic mic input, ultra-compact condenser mic input, or line input. In addition, as an effect preset Patch, an effective mic emulator is set up assuming that the DR-20 will be used as input. Can a different mic simulator Patch be assigned to each of the sounds being input to INPUT 1–4? Yes. For example, assign the main vocal to INPUT 1, electric guitar to INPUT 2, bass to INPUT 3 and so on, and if you want to create the atmosphere available when recording with a studio mic setup, set “LINK” to “Off” (p. 121). Zip Drives Can I connect and disconnect SCSI cables while the power is turned on? Never do this. Terminator power is supplied to SCSI connectors. Connecting and disconnecting SCSI cables while the power is turned on may result in malfunctioning, so when connecting SCSI cables, always be sure to turn off the power to all connected devices. Q&A How long does it take to copy to Zip disks? Below is a chart that roughly shows the time it takes (in track minutes) to make a playable or archive copy to one Zip disk (100 MB), calculated for one track. However, with archive copies, you can also back up songs that contain more than 100 MB of memory, dividing the song onto multiple Zip disks. Recording Mode 48.0 kHz Multi-Track Pro 34 mins. Mastering 17 mins. Multi-Track 1 34 mins. Multi-Track 2 46 mins. Live 1 55 mins. Live 2 68 mins. (All times approximate) Sample Rate 44.1 kHz 37 mins. 18 mins. 37 mins. 50 mins. 60 mins. 75 mins. 32.0 kHz 52 mins. 26 mins. 52 mins. 69 mins. 83 mins. 103 mins. I can’t initialize the Zip disk. If initialization is cancelled, with error messages such as “Medium Error,” “Not 512 bytes/sector,” “Function Failed!” or other messages appearing in the display, the cause is likely one of the following. • The Zip disk may scratched or be otherwise damaged. Try another (new) disk to check whether or not the same condition reappears. • The Zip drive may be broken. Connect the Zip drive to a device other than the VS-1680 (e.g., your computer) to see if the drive can initialize disks, read files, and perform other operations normally. • When there is nothing wrong with either the Zip disk or the Zip drive, contact your Roland Service Center or your dealer. I initialized an archive copy Zip disk. Is there any way I can restore the data? Unfortunately, there is no way to restore this data. Playable copies and archive copies have different disk formats. Take precautions such as sticking labels on disks saved as archive type data disks to distinguish the from other disks. When I tried to initialize a Zip disk, “WRITE PROTECTED” appeared in the display, and I was unable to continue with the procedure. That Zip disk may have been write-protected on another device (such as your computer). Insert a different disk. With “Physical Format” set to “On,” you can then initialize the disk on the VS-1680. However, in this case, all data on the disk is lost. Check the disk on another device to be absolutely sure there is no necessary data already deleted. The Tools DISK that is included with the Zip drive is also write protected. This Tools DISK is necessary when you want to use Zip disks on computers and other devices, so we recommend that this disk be left as is. Furthermore, the VS-1680 cannot add or delete the protect on the Tools DISK. MIDI When I synchronized the VS-1680 with a MIDI sequencer, the VS-1680 mixer level and pan settings changed by themselves. The VS-1680 receives Control Change messages as well as System Exclusive messages. When set to receive Control Change messages transmitted by a MIDI sequencer, the VS-1680’s mixer can be controlled by external devices. When this feature is not needed, set the “Control Type” to “Off” (Owner’s Manual p. 195). DAT When I connected a DAT recorder to the VS-1680’s DIGITAL IN and DIGITAL OUT, the sound was noisy. The digital signals are travelling in a loop. When you connect a DAT recorder’s DIGITAL OUT connector to the DIGITAL IN connector on the VS-1680, the VS-1680 is synchronized to the DAT recorder’s digital clock. Then, if while in this condition you connect a the VS1680’s DIGITAL OUT connector to the DIGITAL IN connector on the DAT recorder, the DAT recorder then becomes synchronized to the VS-1680’s digital clock. In other words, having no single reference cock to synchronize everything causes instability and loss of synchronization. When you want to record using the VS1680, set the DAT recorder’s input to analog. Conversely, if you want to use the DAT recorder to record, set the VS-1680’s Master Clock to “Internal.” 11 Q&A Instead of using DAT, can I back up songs on MDs? You cannot back up data on MDs. As data on MDs is compressed before being recorded, the VS-1680’s song data would also be compressed before recording, making it unrecoverable. DCC also cannot be used in backing up data for the same reason. CD-R Drives Can’t I use a CD-R drive other than the CD-R drive that is designated by Roland? The VS-1680 can use the CD-R drive that is designated by Roland only. Other CD-R drives cannot be used. What kind of disks does it use? Any CD-R disc can be used, regardless of recording length. However, CD-RW discs cannot be used. Can song data be written to the discs in Macintosh AIFF File format? No. Only audio CDs and CD-Rs for backup are supported by the VS-1680. I made an audio CD on the CD-R drive, but it doesn’t play on my consumer CD player. The finalized process was not carried out. When making audio CDs, set “Finalize” to “On” or “OnlyFin.” (Owner’s Manual p. 122). 12 Error Messages Aborted Command! Illegal Request! This disk drive cannot be used by the VS-1680. Already Selected The currently selected disk drive was selected. If you wish to switch to another disk drive, re-select the disk drive. Arbitration Failed! Busy Status! Check Condition! Status Error! Normal communication with the disk drive could not be accomplished. Make sure that the disk drive is connected correctly. Blank Disc You have tried to run the CD player function using a disc that has no performance data on it. Insert a commercial CD or CD-R with material already recorded on it. Can’t Communicate! Drive Time Out! Message Error! Phase Mismatch! Undefined Sense! Drive Unknown Error! There is a problem with the connections to the disk drive. Make sure that the disk drive is connected correctly. Can’t REC CD! With the factory setting, digital connections cannot be made with a CD player. Please read “To Recording Digital Signals” (Owner’s Manual p. 74). Can’t Recover The drive check Recover procedure could not be executed because there was insufficient free space on the disk. Delete unneeded songs. Alternatively, perform the Song Optimize procedure. Can’t Set Marker No more than two track number mark points can be set within a four-second interval. Change Int CLK? No digital signal is being received at the DIGITAL IN connector. Select whether or not to switch the sample rate reference clock to the internal clock. Pressing [YES] switches the VS-1680 to the internal clock. After checking to make sure that all digital devices are properly connected and those sample rates for all devices match, carry out the operation once more. Digital In Lock The sample rate reference clock is set to the digital signal coming from the DIGITAL IN connector. You can record using the digital connection. Digital In Unlock The digital signal is not being input through the DIGITAL IN connector, or the sample rate set for the song and the sample rate of the digital device connected to the DIGITAL IN connector are different. In this state, you cannot record using the digital connection. The sample rate specified for the song is different than the sample rate of the digital device connected to the DIGITAL IN connector. Press [YES], and set the sample rates of both devices to match. Disk Memory Full! There is insufficient free area on the disk. Erase unneeded data. Or, select a different disk drive. The maximum number of songs that can be recorded on one partition (200) has been exceeded. Delete unneeded songs. Or, select a different disk drive. Drive Busy! If this message appears when you first begin using a disk drive with the VS-1680, the disk drive is not fast enough. When using this disk, create a new song with a lower sample rate or recording mode, and record using this song. If this message appears after you have been using the disk drive with the VS-1680, the data on the disk drive has become fragmented, causing delays in reading and writing data. Either use the track bouncing operation to re-record playback data to another track, or use the optimize operation. If the same message appears even after these measures have been taken, copy the song data to another disk drive and initialize the disk drive that produced the problem. Event Memory Full! The VS-1680 has used up all the events that can be handled by one song. Delete unneeded auto mix data. Alternatively, perform the Song Optimize operation. 13 Error Messages Finalized CD! This message appears when an attempt is made to write to a commercial CD or a finalized CD-R disc. Replace the disc with a blank disc or one that has not been finalized. Hardware Error! There is a problem with the disk drive. Contact the manufacturer or dealer of the disk drive. Lack of CD-R Memory! There is insufficient free space to write the songs to the CD-R disc. Lack of EVENT!! You have tried to record AutoMix data in realtime, when the remaining number of EVENT is less than 1000. Or, You have tried to UNDO or REDO when the remaining number of Event is less than 200. You cannot continue the current operation. No Effect Board A No Effect Board B A VS8F-2 effect expansion board (sold separately) is not installed. This operation can be performed only if a VS8F-2 is installed. No IDE Drive! The unit has no IDE-type disk drive. Install an internal hard disk. No Target Selected! The tracks or the phrases are not selected for edit. Not 44.1k Song! The sample rate of the song is not 44.1 kHz, so the data cannot be written to the CD-R disc. Not 512byte/sector The disk that you are using is not 512 bytes/sector. This disk cannot be used by the VS-1680. Lack of IDE Memory! There is insufficient free space on the internal IDE hard disk to make the image data file. Not Ready! The disk drive is not ready. Wait a short time. MARKER Memory Full! The VS-1680 has used up all Marker Memory (1000 Markers) that can be handled by one song. Delete unneeded Marker. Obey Condition? This message asks if you agree to the terms and conditions regarding the reproduction, broadcast, and sale of the software. Please carefully read the License Agreement. Medium Error! There is a problem with the disk drive media. This disk cannot be used by the VS-1680. In some case’s recovery can be achieved by executing Drive Check (Owner’s Manual p. 178). Please Insert CD-R Disc! Either the CD-R drive loading tray is still open, there is no CD-R disc loaded, or the CD-R drive is otherwise not ready. Insert CD-R disc. No CD-R Drive! Either no CD-R drive is connected, or the power is not turned on. No Data to Write The track that you have selected to write to CD-R disc contains no song data. No Disc There is no disc in the CD-R drive. Please insert a disc. No Drive Ready No disk drive is connected. Or, an internal hard disk is not installed. Make sure that the disk drive is connected correctly. 14 Please Wait... Operation is in progress. Please wait momentarily. SCSI ID Error! The SCSI ID numbers of two or more disk drives are conflicting. Make settings so that the SCSI ID numbers do not conflict. SPC Not Available! The SCSI components of the VS-1680 have malfunctioned. Contact servicing by your dealer or qualified Roland service personnel. Error Messages Song Protected! Since Song Protect is ON, the operation cannot be executed. TOC Read Error! An error occurred in reading from the CD-R disc. There is a problem with the CD-R drive or the CD-R disc. Too Many Markers! You have tried to set track number mark points in excess of the maximum (98) you can set for one disc. Unformatted! The disk drive has not been initialized by the VS-1680. Initialize the disk drive. If this appears for a disk drive that has been initialized by the VS-1680, there is a problem with the connections to the disk drive. Make sure that the disk drive is connected correctly. User Aborted! The procedure has canceled by pressing [EXIT(NO)]. Write Another? Writing to the disc is complete. Select whether or not you want to write the same data to a new disc. Press [YES] or [NO]. Write Protected! The disk drive is protected. 15 Special Key Operations Here is a list of the functions that can be performed by pressing multiple buttons, or using the TIME/VALUE dial in conjunction with a button. SELECT/CH EDIT buttons [SHIFT] + Input Channel [SELECT 1]: To the Pan setting page (Input Mixer, PRM.V) [SHIFT] + Input Channel [SELECT 2]: To the Attenuation setting page (Input Mixer, PRM.V) [SHIFT] + Input Channel [SELECT 3]: To the equalizer low setting page (Input Mixer, PRM.V) [SHIFT] + Input Channel [SELECT 4]: To the equalizer mid setting page (Input Mixer, PRM.V, 3bandEQ) [SHIFT] + Input Channel [SELECT 5]: To the equalizer high setting page (Input Mixer, PRM.V) [SHIFT] + Input Channel [SELECT 6]: To the EFX1 setting page (Input Mixer, PRM.V) [SHIFT] + Input Channel [SELECT 7]: To the link setting page (Input Mixer, PRM.V) [SHIFT] + Track Channel [SELECT 1]: To the Pan setting page (Track Mixer, PRM.V) [SHIFT] + Track Channel [SELECT 2]: To the Attenuation setting page (Track Mixer, PRM.V) [SHIFT] + Track Channel [SELECT 3]: To the equalizer low setting page (Track Mixer, PRM.V) [SHIFT] + Track Channel [SELECT 4]: To the equalizer mid setting page (Track Mixer, PRM.V, 3bandEQ) [SHIFT] + Track Channel [SELECT 5]: To the equalizer high setting page (Track Mixer, PRM.V) [SHIFT] + Track Channel [SELECT 6]: To the EFX1 setting page (Track Mixer, PRM.V) [SHIFT] + Track Channel [SELECT 7]: To the link setting page (Track Mixer, PRM.V) [SHIFT] + Track Channel [SELECT 8]: To the v-track setting page (Track Mixer, PRM.V) [STATUS] + SELECT buttons : (1–8, DIGITAL, 1–15/16) Select source to be recorded on the track [ST IN] + Input Channel SELECT buttons: (1–8, DIGITAL) Select source to Stereo In function [EFFECT 1/3 RTN] + SELECT buttons: (1–8, DIGITAL, 1–15/16) Select the Send switch setting to EFX1 bus (off/pre/post) [EFFECT 2/4 RTN] + SELECT buttons: (1–8, DIGITAL, 1–15/16) Select the Send switch setting to EFX2 bus (off/pre/post) [SHIFT] + [EFFECT 1/3 RTN] + SELECT buttons: (1–8, DIGITAL, 1–15/16) Select the Send switch setting to EFX3 bus (off/pre/post) [SHIFT] + [EFFECT 2/4 RTN] + SELECT buttons: (1–8, DIGITAL, 1–15/16) Select the Send switch setting to EFX4 bus (off/pre/post) [SHIFT] + [SOLO(EDIT)]: Solo mode on/off [SOLO(EDIT)] + SELECT buttons: (1–8, DIGITAL, 1–15/16) Solo function on/off (each channel) [CLEAR] + [SOLO(EDIT)]: Solo function off (all channel) [MUTE(FADER)] + SELECT buttons: (1–8, DIGITAL, 1–15/16) Mute function on/off (each channel) [CLEAR] + [MUTE(FADER)]: Mute function off (all channel) [AUTOMIX] + SELECT buttons: (1–8, DIGITAL, 1–15/16) Automix setting of each channel (when Automix is “on”) 16 Special Key Operations Transport Control buttons [SHIFT] + [STORE(ZERO)]: Store song data to the disk drive [SHIFT] + [SONG TOP(REW)]: Move to the time where the first sound of the song is recorded [SHIFT] + [SONG END(FF)]: Move to the time where the last sound of the song is recorded [SHIFT] + [SHUT/EJECT(STOP)]: Shut down [SHIFT] + [RESTART(PLAY)]: Restart (after shut down) [REC] + STATUS buttons: Switch the status to REC (indicator blinks red) [STOP] + STATUS buttons: Switch the status to PLAY(indicator lights green) LOCATOR/SCENE buttons [CLEAR] + LOCATOR buttons(1–8): Clear the setting of locators [CLEAR] + [TAP]: Erase a marker [SHIFT] + [CLEAR] + [TAP]’[YES]: Erase all markers [BANK] + LOCATOR buttons(1–8): Switch the locator bank [SCENE] + [TAP]: Execute snapshot (When Automix is “on”) [SCENE] + [PREVIOUS]: Gradation to mixer setting of previous marker (when Automix is “on”) [SCENE] + [NEXT]: Gradation to mixer setting of next marker (when Automix is “on”) [SCENE] + [REC]: Automix Realtime recording (when Automix is “on.”) [SHIFT] + [SCENE]: Transmit the condition of the digital mixer as MIDI data from MIDI OUT connector [SHIFT] + [START(1)]: Enter the current time as track edit start point. If it has been already set, move to that time (except track condition). [SHIFT] + [END(2)]: Enter the current time as track edit end point. If it has been already set, move to that time (except track condition). [SHIFT] + [FROM(3)]: Enter the current time as track edit from point. If it has been already set, move to that time (except track condition). [SHIFT] + [TO(4)]: Enter the current time as track edit to point. If it has been already set, move to that time (except track condition). [SHIFT] + [CLEAR] + [START(1)]: Clear the track edit start point (except track condition) [SHIFT] + [CLEAR] + [END(2)]: Clear the track edit end point (except track condition) [SHIFT] + [CLEAR] + [FROM(3)]: Clear the track edit from point (except track condition) [SHIFT] + [CLEAR] + [TO(4)]: Clear the track edit to point (except track condition) [SHIFT] + [PREVIOUS]: If there is a phrase on current time, move to the beginning of that phrase. If not, move to the end of the previous phrase (when PREVIOUS/NEXT Sw is “MARKER”). Move to the previous marker (when PREVIOUS/NEXT Sw is “PHRASE”) 17 Special Key Operations [SHIFT] + [NEXT]: If there is a phrase on current time, move to the end of that phrase. If not, move to the beginning of the next phrase (when PREVIOUS/NEXT Sw is “MARKER”). Move to the next marker (when PREVIOUS/NEXT Sw is “PHRASE”) [PLAY (DISPLAY)] + [TAP]: Register a marker for audio CD track number FUNCTION buttons [SHIFT] + [F1]: To Song condition [SHIFT] + [F2]: To Track condition [SHIFT] + [F3]: To Effect condition (EFFECT A) [SHIFT] + [F4]: To Effect condition (EFFECT B) [SHIFT] + [F5]: To System condition [SHIFT] + [F6]: To Utility condition Other [SHIFT] + [PAGE]: Popup the Jump setting page [SHIFT] + [PLAY]: Switch the Graphic display [SHIFT] + [SCRUB]: Popup the Scrub length setting page [SHIFT] + [TO]: Popup the Preview to length setting page [SHIFT] + [FROM]: Popup the Preview from length setting page [SHIFT] + [VARI PITCH]: Popup the Vari pitch setting page [SHIFT] + [UNDO]: Popup the Redo setting page (when the UNDO indicator is lit) [SHIFT] + [TAP]: To the Tempo map setting page [SHIFT] + [EXT SYNC]: To the Sync source setting page [SHIFT] + [LOOP]: To the loop start/end point setting page [SHIFT] + [AUTO PUNCH]: To the punch in/out point setting page [SHIFT] + [ Move the range of display to edit (Pane) ][ ]: [SHIFT] + TIME/VALUE dial: Modify the value at 10 times the usual speed. In Play condition when the cursor is displayed at the sub frame of the time code display, move the current time in units of approximately 1/100 frame. STATUS button + [CLEAR]: Cancel the all routing of mixer section. 18 Parameter List Input Mixer * If Stereo Link is On, the “Pan” parameter will change to the balance parameter. * If two VS8F-2 (s) are installed in your VS-1680, the “AUX1” will change to the “EFX1,” the “AUX2” will change to the “EFX2,” the “AUX3” will change to the “AUX.” Parameter name Master Send Pan/Balance Equalizer Switch Equalizer Select Equalizer Low Gain Equalizer Low Frequency Equalizer Mid Gain Equalizer Mid Frequency Equalizer Mid Q Equalizer High Gain Equalizer High Frequency Effect Switch (1–2) Effect Send Level Effect Pan/Balance AUX Switch AUX Level AUX Pan/Balance Effect Insert Switch (1–4) Effect Insert Send Level (1–4) Effect Insert Return Level (1–4) Stereo Link Attenuation Phase Level Meter Solo Mute Fader Display Pan EQ Sw Low G Low F Mid G Mid F Mid Q High G High F EFX* (1–2) AUX* (1–3) EFXIns (1–4) Snd Rtn Link ATT Phase Meter Solo Mute Fader Value L63–0–R63 Off, On 2 Band EQ, 3 Band EQ -12–12 dB 40 Hz–1.5 kHz -12–12 dB 200 Hz–8 kHz 0.5–16 -12–12 dB 500 Hz–18 kHz Off, Pre, Pst 0–127 L63–0–R63 Off, Pre, Pst 0–127 L63–0–R63 Off, Ins, InsL, InsR, InsS -42–6 dB -42–6 dB Off, On -42–6 dB NRM, INV Pre, Pst Off, On Off, On 0–127 Initial value 0 Off 2 Band EQ 0 dB 300 Hz 0 dB (*1) 1.4 kHz (*1) 0.5 (*1) 0 dB 4 kHz Off 100 (*2) 0 (*2) Off 100 (*3) 0 (*3) Off 0 dB (*4) 0 dB (*4) Off 0 dB NRM Pre Off Off 100 *1 Valid when Equalizer Select is “3 Band EQ.” *2 Valid when Effect Switch is except “Off.” *3 Valid when AUX Switch is except “Off.” *4 Valid when Effect Insert Switch is except “Off.” 19 Parameter List Stereo In/Effect Return Parameter name Stereo In Select Stereo In Level Stereo In Balance Effect Return Level Effect Return Balance Solo Mute Display StereoIn Select Solo Mute Value Off, Input 1/2, Input 3/4, Input 5/6, Input 7/8, Digital 0–127 L63–0–R63 0–127 L63–0–R63 Off, On Off, On Initial value Off 100 (*1) 0 (*1) 100 0 Off Off *1 Valid when Stereo In Select is except “Off.” Track Mixer * If Stereo Link is On, the “Pan” parameter will change to the balance parameter. * If two VS8F-2 (s) are installed in your VS-1680, the “AUX1” will change to the “EFX1,” the “AUX2” will change to the “EFX2,” the “AUX3” will change to the “AUX.” Parameter name Master Send Pan/Balance Equalizer Switch Equalizer Select Equalizer Low Gain Equalizer Low Frequency Equalizer Mid Gain Equalizer Mid Frequency Equalizer Mid Q Equalizer High Gain Equalizer High Frequency V-track Effect Switch (1–2) Effect Send Level Effect Pan/Balance AUX Switch AUX Level AUX Pan/Balance Effect Insert Switch(1–4) Effect Insert Send Level (1–4) Effect Insert Return Level (1–4) Stereo Link Attenuation Phase Level Meter Solo Mute Fader 20 Display Pan EQ Sw Low G Low F Mid G Mid F Mid Q High G High F V.Trk EFX* (1–2) AUX* (1–3) EFXIns (1–4) Snd Rtn Link ATT Phase Meter Solo Mute Fader Value L63–0–R63 Off, On 2 Band EQ, 3 Band EQ -12–12 dB 40 Hz–1.5 kHz -12–12 dB 200 Hz–8 kHz 0.5–16 -12–12 dB 500 Hz–18 kHz 1–16 Off, Pre, Pst 0–127 L63–0–R63 Off, Pre, Pst 0–127 L63–0–R63 Off, Ins, InsL, InsR, InsS -42–6 dB -42–6 dB Off, On -42–6 dB NRM, INV Pre, Pst Off, On Off, On 0–127 Initial value 0 Off 2 Band EQ 0 dB 300 Hz 0 dB (*1) 1.4 kHz (*1) 0.5 (*1) 0 dB 4 kHz 1 Off 100 (*2) 0 (*2) Off 100 (*3) 0 (*3) Off 0 dB (*4) 0 dB (*4) Off 0 dB NRM Pre Off Off 100 Parameter List *1 Valid when Equalizer Select is “3 Band EQ.” *2 Valid when Effect Switch is except “Off.” *3 Valid when AUX Switch is except “Off.” *4 Valid when Effect Insert Switch is except “Off.” Marterblock * If two VS8F-2 (s) are installed in your VS-1680, the “AUX1” will change to the “EFX1,” the “AUX2” will change to the “EFX2,” the “AUX3” will change to the “AUX.” Parameter name Master Level Master Balance Monitor Level Monitor Balance AUX A Display MASTER MASTER MONITOR MONITOR AUX.A AUX B AUX.B Monitor MON Digital Out 1 DOUT1 Digital Out 2 DOUT2 Effect Insert Switch(1–4) Effect Insert Send Level (1–4) Effect Insert Return Level (1–4) Direct Out Effect Send Level Effect Send Balance AUX Send Level AUX Send Balance EFXIns (1–4) Snd Rtn DIR OUT - Value 0–127 L63–0–R63 0–127 L63–0–R63 EFX1, EFX2, AUX1, AUX2, AUX3 EFX1, EFX2, AUX1, AUX2, AUX3 MST, EFX1, EFX2,AUX1, AUX2, AUX3, REC, ST IN MST, MON, EFX1, EFX2, AUX1, AUX2, AUX3 MST, MON, EFX1, EFX2, AUX1, AUX2, AUX3 Off, Ins -42–6 dB -42–6 dB Off, 1–8, 9–16 0–127 L63–0–R63 0–127 L63–0–R63 Initial value current Master Fader setting 0 current MONITOR knob setting 0 AUX1 (*1), AUX (*2) EFX1 MST MST MST Off 0 dB (*3) 0 dB (*3) Off 100 0 100 0 *1 Valid when any VS8F-2 is not installed, or only one VS8F-2 is installed. *2 Valid when two VS8F-2 effect expansion boards are installed. *3 Valid when Effect Insert Switch is “Ins.” 21 Parameter List System Parameter Parameter name Master clock Time Display Format Offset Fader Match Undo Message Peak Hold Switch Scene Mode Remaining Display Foot Switch Assign Display Master Clock Time Display Format Offset Fader Match UNDO Message Peak Hold Sw Scene Mode Remain Display Foot Sw Digital Copy Protect Switch Digital Copy Protect Value DIGIN1, INT, DIGIN2 ABS, REL 00h00m00s00–23h59m59s29 Null, Jump Off, On Off, On All, KeepF Time, CapaMB, Capa %, Event Play/Stop, Record, TapMarker, Next, Previous, GPI Off, On Initial value INT ABS 00h00m00s00 (*) Jump On Off All Time Play/Stop Off * The settable value for Offset will change slightly depending on the MTC type. Global Parameter Parameter name IDE Drive SCSI Self ID Shift Lock Measure Display Numerics Type Previous/Next Switch Input Peak Level Switching Time CD Digital Recording Switch Fan Control Display IDE Drive SCSI Self ID Shift Lock Measure Display NUMERICS Type PREVIOUS/NEXT Sw Input Peak Level Switching Time CD Digital REC Fan Control Value Off, On 0–7 Off, On Always, Auto Up, Down PHRASE, MARKER CLIP, -3 dB, -6 dB 0.3–2.0 s Off, On Off, Play, Rec&Play Initial value On 7 Off Always Up PHRASE -6 dB 0.5 s Off Off Play/Rec Parameter Parameter name Record Monitor Marker Stop Vari Pitch Display Record Monitor Marker Stop Vari Pitch Fade Length Scrub Length Preview To Length Preview From Length Fade Length Scrub Length PREVIEW TO Length PREVIEW FROM Length 22 Value AUTO, SOURCE Off, On 22.05–50.43 kHz (44.1 kHz) 22.05–50.41 kHz (32 kHz) 22.00–50.48 kHz (48 kHz) 2, 10, 20, 30, 40, 50 ms 25–100 ms 1.0–10.0 s 1.0–10.0 s Initial value AUTO Off 44.10 kHz 32.00 kHz 48.00 kHz 10 ms 70 ms 1.0 s 1.0 s Parameter List MIDI Parameter Parameter name Device ID MIDI through Switch System Exclusive Receive Switch System Exclusive Transmit Switch Control Local Switch MMC Mode Control Type Program Change Scene Program Change Effect Control Change Effect Display Device ID MIDI Thru SysEx.Rx SysEx.Tx Cntrl Local MMC Cntrol Type P.C.Scene P.C.Eff C.C.Eff Value 1–32 Out, Thru Off, On Off, On Off, On Off, MASTER, SLAVE Off, C.C., Excl Off, On Off, On Off, On Initial value 17 Out Off Off On MASTER Off Off Off Off Parameter name Metronome Out Metronome Mode Metronome Level Metronome Channel Accent Note Accent Velocity Normal Note Display Metronome Out Metronome Mode Metro Level MID:MetroCh MID:Acc.Note MID:Acc.Velo MID:Nrm.Note Value Off, INT, MIDI Rec Only, Rec&Play 0–127 1–16 C_0–G_9 1–127 C_0–G_9 Initial value Off Rec Only 100 10 (*) C#2 (*) 100 (*) C#2 (*) Normal Velocity MID:Nrm.Velo 1–127 60 (*) Metronome Parameter * Valid when Metronome Out is “MIDI.” Sync/tempo Parameter Parameter name Sync Source Sync Generator Error Level Offset MTC Type Display Sync Source Sync Gen. Sync Error Level Sync Offset Sync MTC Type Value INT, EXT Off, MTC, MIDIclk, SyncTr 0–10 00h00m00s00–23h59m59s29 30, 29N, 29D, 25, 24 Initial value INT Off 5 00h00m00s00 30 Sync Track Convert Parameter name Beat Tap Beat Sync Track Beat Start Time End Time Measure Display Beat Tap Beat Sync Trk Beat Start Time End Time Measure Value 1/1–8/1, 1/2–8/2, 1/4–8/4, 1/8–8/8 1–8 1/1–8/1, 1/2–8/2, 1/4–8/4, 1/8–8/8 00h00m00s00–23h59m59s29 00h00m00s00–23h59m59s29 1–999 Initial value 4/4 4 4/4 00h00m00s00 00h00m00s00 1 23 Parameter List Tempo Map Parameter name Tempo Map Number Tempo Measure Beat Display MAP# = MEAS BEAT Value 1–50 25.0–250.0 1–999 1/1–8/1, 1/2–8/2, 1/4–8/4, 1/8–8/8 Initial value 1 120.0 1 4/4 Drive Initialize Parameter name Initialize Drive Partition Physical Format Surface Scan Display Init. Drive Partition Physical Format Surface Scan Value IDE, SCSI0–SCSI7 500, 1000, 2000 MB Off (Quick), On Off, On Display Snap Mode Erase Mode Erase From Erase To Value ALL, MaskFader Event, Marker 0–999 0–999 Initial value 2000 MB Off (Quick) Off Automix Parameter name Snap Mode Erase Mode Erase From Erase To 24 Initial value ALL Event - MIDI Implementation Level Meter Value and Level (*2) Model VS-1680 Version 1.00 Feb. 12 1998 1. TRANSMITTED DATA AND RECOGNIZED RECEIVE DATA ■ Channel Voice Message ● Note On/Off When “Metronome Out Mode(*1)” in the SYSTEM parameters is “MIDI”, MIDI note number/velocity of MIDI channel number which is assigned to the Metronome is transmitted. Received when the effect patch Voice Transformer (algorithm 27) is selected in EFX1 or EFX3, and MIDI Control SW is On. Status 9nH Second mmH n = 1, 3 (ch.2, ch 4) : Voice Transformer : Chromatic Formant mm = 24H - 3CH (C2 - C4) ll = ignored ● Polyphonic Key Pressure Transmits the level meter value of VS-1680 according to the value of “Level Meter Tx. via MIDI” (see “2. Data Transfer Address Map”). (MIDI ch. is fixed to 16.) Ignored when received. When VS-1680 is booted up, “Level Meter Tx. via MIDI” is set to Off. Level meter value is not transmitted until is it set to On with Data Set (DT1). Third llH mm = Note No. : ll = Level Meter Value : Val 11 12 13 14 15 16 17 18 19 20 21 Level -30.0dB -28.0dB -26.0dB -25.0dB -24.0dB -23.0dB -22.0dB -21.0dB -20.0dB -19.0dB -18.0dB Val 22 23 24 25 26 27 28 29 30 31 32 Level -17.0dB -16.0dB -15.0dB -14.0dB -13.0dB -12.5dB -12.0dB -11.0dB -10.0dB -9.00dB -8.50dB Val 33 34 35 36 37 38 39 40 41 42 43 Level -8.00dB -7.50dB -7.00dB -6.50dB -6.00dB -5.50dB -5.00dB -4.50dB -4.00dB -3.50dB -3.00dB Val 44 45 46 47 48 49 50 51 52 53 54 Level -2.50dB -2.25dB -2.00dB -1.75dB -1.50dB -1.25dB -1.00dB -0.75dB -0.50dB -0.25dB -0.00dB ● Control Change Status BnH (*1) See ‘2. Address Map for Data Transfer’ section. (*2) Only when transmitting Metronome. (*3) Only when receiving with MIDI Control SW of Voice Transformer is On. n = 0, 2 (ch.1, ch 3) : Voice Transformer : Chromatic Pitch mm = 24H - 54H (C2 - C6) ll = ignored Second mmH Level -∞ dB -51.0dB -48.0dB -46.0dB -44.0dB -42.0dB -40.0dB -38.0dB -36.0dB -34.0dB -32.0dB Parameters on the Mixer section can be received and transmitted by the control change messages when ‘MIDI Mixer Control Type (*1)’ in the SYSTEM parameter is set to ‘C.C.’ Third llH n = MIDI Channel No. : 0H - FH (ch.1-ch.16) (*2) 0H - 3H (ch.1-ch.4) (*3) mm = Note No. : 00H - 7FH (0 - 127) (*3) ll = Velocity : 01H - 7FH (1 - 127) / 00H = NOTE OFF Status AFH Val 0 1 2 3 4 5 6 7 8 9 10 00H - 27H (0 - 39) (*1) 00H - 36H (0 - 54) (*2) Level Meter and Note No. (*1) Level Meter Ch. TRACK MIX CH. 1 TRACK MIX CH. 2 TRACK MIX CH. 3 TRACK MIX CH. 4 TRACK MIX CH. 5 TRACK MIX CH. 6 TRACK MIX CH. 7 TRACK MIX CH. 8 TRACK MIX CH. 9 TRACK MIX CH.10 TRACK MIX CH.11 TRACK MIX CH.12 TRACK MIX CH.13 TRACK MIX CH.14 TRACK MIX CH.15 TRACK MIX CH.16 Note No. 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 INPUT MIX CH. 1 INPUT MIX CH. 2 INPUT MIX CH. 3 INPUT MIX CH. 4 INPUT MIX CH. 5 INPUT MIX CH. 6 INPUT MIX CH. 7 INPUT MIX CH. 8 INPUT MIX CH. 9 INPUT MIX CH.10 16 17 18 19 20 21 22 23 24 25 Level Meter Ch. EFFECT-1 BUS Lch EFFECT-1 BUS Rch Note No. 26 27 EFFECT-2 BUS Lch EFFECT-2 BUS Rch 28 29 EFFECT-3 BUS Lch EFFECT-3 BUS Rch 30 31 EFFECT-4 BUS Lch EFFECT-4 BUS Rch 32 33 AUX BUS Lch AUX BUS Rch 34 35 MONITOR Lch MONITOR Rch 36 37 MASTER Lch MASTER Rch 38 39 Second mmH Third llH n = MIDI Channel No. : 0H - FH (ch.1-ch.16 : see below) mm = Mixer Parameter No. : (see below) ll = Mixer Parameter Value : 00H - 7FH (0 - 127) (*1) Mixer Parameter and MIDI Channel/Control Change No. <Channel Strip> TRACK MIX CH. MIDI ch. -> TRACK STATUS(*3) MST Send Level MST Send Pan EQ L Freq. EQ L Gain EQ M Freq. EQ M Gain EQ M Q EQ H Freq. EQ H Gain EFX1 SND Level EFX1 SND Pan/Bal EFX2 SND Level EFX2 SND Pan/Bal EFX3 SND Level EFX3 SND Pan/Bal EFX4 SND Level EFX4 SND Pan/Bal AUX Send Level AUX Send Pan/Bal MST Offset Level MST Offset Balance INPUT MIX CH. MIDI ch. -> MST Send Level MST Send Pan/Bal EQ L Freq. EQ L Gain EQ M Freq. EQ M Gain EQ M Q EQ H Freq. EQ H Gain EFX1 SND Level EFX1 SND Pan/Bal EFX2 SND Level EFX2 SND Pan/Bal EFX3 SND Level EFX3 SND Pan/Bal EFX4 SND Level EFX4 SND Pan/Bal AUX Send Level AUX Send Pan/Bal MST Offset Level MST Offset Balance 1 1 3 7 10 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 2 2 -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> — — 1 1 68 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 3 3 -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> 2 2 -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> — — 3 3 -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> stereo in & effect return ST IN MIDI ch. -> 11 MST Send Level MST Send Balance <MASTER Block> 4 4 -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> — — 68 70 5 5 -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> 4 4 -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> — — Eff1 12 -> -> -> 6 6 -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> — — 5 5 -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> 7 7 -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> 6 6 -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> — — 8 8 -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> — — 7 7 -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> Eff2 13 -> -> -> 9 9 -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> 8 8 -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> — — 10 11 12 13 14 15 16 10 11 12 13 14 15 16 -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> — -> — -> — -> — — -> — -> — -> — 9 9 -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> 10 10 -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> — — Eff3 14 -> -> -> Eff4 15 -> -> -> MIDI ch.=16 Master Level Master Balance EFX1 SND Level EFX1 SND Balance EFX2 SND Level EFX2 SND Balance EFX3 SND Level EFX3 SND Balance EFX4 SND Level EFX4 SND Balance AUX Level AUX Balance 68 70 78 79 80 81 82 83 84 85 86 87 Monitor Level Monitor Balance 102 103 25 MIDI Implementation (*1) See ‘2. Address Map for Data Transfer’ section. (*2) Control Change of the odd number of channel is transmitted and received when Channel Link is On. (*3) Value and switching Track status corresponds as follows. Status BnH Second 60H Third 00H n = MIDI Channel No. : 0H - 3H ( ch.1 = Effect1 ch.2 = Effect2 ch.3 = Effect3 ch.4 = Effect4 ) (1) While VS-1680 stops Increment the effect parameter selected with NRPN. Value : Status: 0-31 MUTE->MUTE PLAY->MUTE REC->MUTE SOURCE->MUTE 32-63 MUTE->PLAY PLAY->PLAY REC->PLAY SOURCE->PLAY 64-95 MUTE->REC PLAY->REC REC->REC SOURCE->REC 96-127 MUTE->SOURCE PLAY->SOURCE REC->SOURCE SOURCE->SOURCE Decrement the effect parameter selected with NRPN. VS-1680 never transmits this message. (2) While playback/recording Value : Status: 0-31 MUTE->X PLAY->MUTE REC->X SOURCE->MUTE ❍ Data Decrement 32-63 MUTE->PLAY PLAY->PLAY REC->X SOURCE->X 64-95 MUTE->X PLAY->X REC->REC SOURCE->REC(*) 96-127 MUTE->X PLAY->X REC->SOURCE(*) SOURCE->SOURCE Status BnH Second 61H Third 00H n = MIDI Channel No. : 0H - 3H ( ch.1 = Effect1 ch.2 = Effect2 ch.3 = Effect3 ch.4 = Effect4 ) (*) Impossible to switch while recording. (*) X = ignored Decrement the effect parameter selected with NRPN. ❍ Bank select (MSB/LSB) Switches the effect bank of Preset/User. VS-1680 never transmits this message. Status BnH BnH Second 00H 20H NRPN and Effect parameters ✧ Algorithm 0 Reverb (EFX1 or EFX3) Third mmH llH n = MIDI Channel No. : 0H - 3H ( ch.1 = Effect1 ch.2 = Effect2 ch.3 = Effect3 ch.4 = Effect4 ) mm = upper byte of bank number : 00H ll = lower byte of bank number : 00H - 04H (0 - 4) Bank Select MSB | LSB 00H | 00H 00H | 01H 00H | 02H 00H | 03H 00H | 04H | | | | | | | Program Change 00H 00H 00H 00H 00H - 63H 63H 09H 63H 63H (0 (0 (0 (0 (0 - 99) 99) 9) 99) 99) | | | | | | | Patch Number Preset Preset Preset User User #000 #100 #200 #000 #100 - #099 #199 #209 #099 #199 ❍ NRPN(MSB/LSB) Selects a parameter of the effect to be controlled. VS-1680 never transmits this message. Status BnH BnH Second 62H 63H Third llH mmH n = MIDI Channel No. : 0H - 3H ( ch.1 = Effect1 ch.2 = Effect2 ch.3 = Effect3 ch.4 = Effect4 ) mm = upper byte of the parameter number to be assigned with NRPN : 00H ll = lower byte of the parameter number to be assigned with NRPN : 00H - 2EH (0 - 46) ❍ Data Entry (MSB/LSB) Controls effect parameter assigned with NRPN. VS-1680 never transmits this message. Status BnH BnH Second 06H 26H Third mmH llH n = MIDI Channel No. : 0H - 3H ( ch.1 = Effect1 ch.2 = Effect2 ch.3 = Effect3 ch.4 = Effect4 ) mm = upper byte corresponding to the parameter assigned with NRPN ll = lower byte corresponding to the parameter assigned with NRPN <Ex> mmH llH = = = = 40H 7FH 00H 3FH 00H 7FH 00H 7FH = = = = -8192 -1 0 +8191 ❍ Data Increment Increments the effect parameter selected with NRPN. VS-1680 never transmits this message. 26 +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | EQ SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | EQ: Low EQ Type 0,1 = Shelving, Peaking| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | EQ: Low EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | EQ: Low EQ Frequency 2,,,200 = 20,,,2000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | mmH llH | EQ: Low EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 05H | mmH llH | EQ: Mid EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 06H | mmH llH | EQ: Mid EQ Frequency | | | | 20,,,800 = 200,,,8000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 07H | mmH llH | EQ: Mid EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 08H | mmH llH | EQ: High EQ Type 0,1 = Shelving, Peaking| |—————————+—————————+—————————————————————————————————————————————| | 00H 09H | mmH llH | EQ: High EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 0AH | mmH llH | EQ: High EQ Frequency | | | | 14,,,200 = 1.4,,,20.0kHz| |—————————+—————————+—————————————————————————————————————————————| | 00H 0BH | mmH llH | EQ: High EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 0CH | mmH llH | EQ: Out Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0DH | mmH llH | Reverb: Room Size 5,,,40m| |—————————+—————————+—————————————————————————————————————————————| | 00H 0EH | mmH llH | Reverb: Reverb Time 1,,,320 = 0.1,,,32.0s| |—————————+—————————+—————————————————————————————————————————————| | 00H 0FH | mmH llH | Reverb: Pre Delay 0,,,200 = 0,,,200ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 10H | mmH llH | Reverb: Diffusion 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 11H | mmH llH | Reverb: Density 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 12H | mmH llH | Reverb: Early Reflection Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 13H | mmH llH | Reverb: LF Damp Frequency | | | | 5,,,400 = 50,,,4000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 14H | mmH llH | Reverb: LF Damp Gain -36,,,0dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 15H | mmH llH | Reverb: HF Damp Frequency | | | | 10,,,200 = 1.0,,,20.0kHz| |—————————+—————————+—————————————————————————————————————————————| | 00H 16H | mmH llH | Reverb: HF Damp Gain -36,,,0dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 17H | mmH llH | Reverb: HI Cut Frequency | | | | 2,,,200 = 0.2,,,20.0kHz| |—————————+—————————+—————————————————————————————————————————————| | 00H 18H | mmH llH | Reverb: Effect Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 19H | mmH llH | Reverb: Direct Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 1AH | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ ✧ Algorithm 1 Delay +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | Delay SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | EQ SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| MIDI Implementation | 00H 02H | mmH llH | Delay: Delay Time 0,,,1200ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | Delay: Shift | | | | -1200,,,1200 = L1200,,,R1200ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | mmH llH | Delay: Lch Feedback Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 05H | mmH llH | Delay: Rch Feedback Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 06H | mmH llH | Delay: Lch Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 07H | mmH llH | Delay: Rch Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 08H | mmH llH | Delay: LF Damp Frequency | | | | 5,,,400 = 50,,,4000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 09H | mmH llH | Delay: LF Damp Gain -36,,,0dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 0AH | mmH llH | Delay: HF Damp Frequency | | | | 10,,,200 = 1.0,,,20.0kHz| |—————————+—————————+—————————————————————————————————————————————| | 00H 0BH | mmH llH | Delay: HF Damp Gain -36,,,0dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 0CH | mmH llH | Delay: Direct Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0DH | mmH llH | EQ: Low EQ Type 0,1 = Shelving, Peaking| |—————————+—————————+—————————————————————————————————————————————| | 00H 0EH | mmH llH | EQ: Low EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 0FH | mmH llH | EQ: Low EQ Frequency 2,,,200 = 20,,,2000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 10H | mmH llH | EQ: Low EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 11H | mmH llH | EQ: Mid EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 12H | mmH llH | EQ: Mid EQ Frequency | | | | 20,,,800 = 200,,,8000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 13H | mmH llH | EQ: Mid EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 14H | mmH llH | EQ: High EQ Type 0,1 = Shelving, Peaking| |—————————+—————————+—————————————————————————————————————————————| | 00H 15H | mmH llH | EQ: High EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 16H | mmH llH | EQ: High EQ Frequency | | | | 14,,,200 = 1.4,,,20.0kHz| |—————————+—————————+—————————————————————————————————————————————| | 00H 17H | mmH llH | EQ: High EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 18H | mmH llH | EQ: Out Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 19H | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ * (Delay Time) + (Absolute value of Shift) should be 1200 or less. ✧ Algorithm 2 Stereo Delay Chorus +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | Delay SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | Chorus SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | EQ SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | Delay: Delay Time 0,,,500ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | mmH llH | Delay: Shift -500,,,500 = L500,,,R500ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 05H | mmH llH | Delay: Lch Feedback Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 06H | mmH llH | Delay: Rch Feedback Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 07H | mmH llH | Delay: Lch Cross Feedback Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 08H | mmH llH | Delay: Rch Cross Feedback Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 09H | mmH llH | Delay: Effect Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0AH | mmH llH | Delay: Direct Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0BH | mmH llH | Chorus: Rate 1,,,100 = 0.1,,,10.0Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 0CH | mmH llH | Chorus: Depth 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0DH | mmH llH | Chorus: Pre Delay 0,,,50ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 0EH | mmH llH | Chorus: Effect Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0FH | mmH llH | Chorus: Direct Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 10H | mmH llH | Chorus: Lch Feedback Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 11H | mmH llH | Chorus: Rch Feedback Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 12H | mmH llH | Chorus: Lch Cross Feedback Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 13H | mmH llH | Chorus: Rch Cross Feedback Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 14H | mmH llH | EQ: Low EQ Type 0,1 = Shelving, Peaking| |—————————+—————————+—————————————————————————————————————————————| | 00H 15H | mmH llH | EQ: Low EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 16H | mmH llH | EQ: Low EQ Frequency 2,,,200 = 20,,,2000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 17H | mmH llH | EQ: Low EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 18H | mmH llH | EQ: Mid EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 19H | mmH llH | EQ: Mid EQ Frequency | | | | 20,,,800 = 200,,,8000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 1AH | mmH llH | EQ: Mid EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 1BH | mmH llH | EQ: High EQ Type 0,1 = Shelving, Peaking| |—————————+—————————+—————————————————————————————————————————————| | 00H 1CH | mmH llH | EQ: High EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 1DH | mmH llH | EQ: High EQ Frequency | | | | 14,,,200 = 1.4,,,20.0kHz| |—————————+—————————+—————————————————————————————————————————————| | 00H 1EH | mmH llH | EQ: High EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 1FH | mmH llH | EQ: Out Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 20H | 00H 00H | (Reserved) | | : | | : | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ * (Delay Time) + (Absolute value of Shift) should be 500 or less. ✧ Algorithm 3 Stereo Pitch Shifter Delay +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | P.ShifterDelay SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | EQ SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | P.ShifterDelay: Lch Chromatic Pitch | | | | -12,,,12| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | P.ShifterDelay: Lch Fine Pitch -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | mmH llH | P.ShifterDelay: Lch Pre Delay 0,,,50ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 05H | mmH llH | P.ShifterDelay: Lch Feedback Delay Time | | | | 0,,,500ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 06H | mmH llH | P.ShifterDelay: Lch Feedback Level | | | | 100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 07H | mmH llH | P.ShifterDelay: Lch Cross Feedback Level | | | | -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 08H | mmH llH | P.ShifterDelay: Rch Chromatic Pitch | | | | -12,,,12| |—————————+—————————+—————————————————————————————————————————————| | 00H 09H | mmH llH | P.ShifterDelay: Rch Fine Pitch -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0AH | mmH llH | P.ShifterDelay: Rch Pre Delay 0,,,50ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 0BH | mmH llH | P.ShifterDelay: Rch Feedback Delay Time | | | | 0,,,500ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 0CH | mmH llH | P.ShifterDelay: Rch Feedback Level | | | | -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0DH | mmH llH | P.ShifterDelay: Rch Cross Feedback Level | | | | -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0EH | mmH llH | P.ShifterDelay: Effect Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0FH | mmH llH | P.ShifterDelay: Direct Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 10H | mmH llH | EQ: Low EQ Type 0,1 = Shelving, Peaking| |—————————+—————————+—————————————————————————————————————————————| | 00H 11H | mmH llH | EQ: Low EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 12H | mmH llH | EQ: Low EQ Frequency 2,,,200 = 20,,,2000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 13H | mmH llH | EQ: Low EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 14H | mmH llH | EQ: Mid EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 15H | mmH llH | EQ: Mid EQ Frequency | | | | 20,,,800 = 200,,,8000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 16H | mmH llH | EQ: Mid EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 17H | mmH llH | EQ: High EQ Type 0,1 = Shelving, Peaking| |—————————+—————————+—————————————————————————————————————————————| | 00H 18H | mmH llH | EQ: High EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 19H | mmH llH | EQ: High EQ Frequency | | | | 14,,,200 = 1.4,,,20.0kHz| |—————————+—————————+—————————————————————————————————————————————| | 00H 1AH | mmH llH | EQ: High EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 1BH | mmH llH | EQ: Out Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 1CH | 00H 00H | (Reserved) | | : | | : | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ ✧ Algorithm 4 Vocoder +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | Chorus SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | Vocoder: Voice Character 1 0,,,100| |—————————+—————————+—————————————————————————————————————————————| 27 MIDI Implementation | 00H 02H | mmH llH | Vocoder: Voice Character 2 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | Vocoder: Voice Character 3 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | mmH llH | Vocoder: Voice Character 4 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 05H | mmH llH | Vocoder: Voice Character 5 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 06H | mmH llH | Vocoder: Voice Character 6 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 07H | mmH llH | Vocoder: Voice Character 7 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 08H | mmH llH | Vocoder: Voice Character 8 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 09H | mmH llH | Vocoder: Voice Character 9 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0AH | mmH llH | Vocoder: Voice Character 10 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0BH | mmH llH | Chorus: Rate 1,,,100 = 0.1,,,10.0Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 0CH | mmH llH | Chorus: Depth 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0DH | mmH llH | Chorus: Pre Delay 0,,,50ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 0EH | mmH llH | Chorus: Feedback Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0FH | mmH llH | Chorus: Effect Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 10H | mmH llH | Chorus: Direct Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 11H | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ ✧ Algorithm 5 2CH RSS +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | 2CH RSS: Ach Azimuth -30,,,30 = -180,,,180| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | 2CH RSS: Ach Elevation -15,,,15 = -90,,,90| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | 2CH RSS: Bch Azimuth -30,,,30 = -180,,,180| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | 2CH RSS: Bch Elevation -15,,,15 = -90,,,90| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ ✧ Algorithm 6 Delay RSS +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | Delay RSS: Delay Time 0,,,1200ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | Delay RSS: Shift | | | | -1200,,,1200 = L1200,,,R1200ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | Delay RSS: Center Delay Time 0,,,1200ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | Delay RSS: RSS Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | mmH llH | Delay RSS: Center Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 05H | mmH llH | Delay RSS: Feedback Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 06H | mmH llH | Delay RSS: LF Damp Frequency | | | | 5,,,400 = 50,,,4000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 07H | mmH llH | Delay RSS: LF Damp Gain -36,,,0dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 08H | mmH llH | Delay RSS: HF Damp Frequency | | | | 10,,,200 = 1.0,,,20.0kHz| |—————————+—————————+—————————————————————————————————————————————| | 00H 09H | mmH llH | Delay RSS: HF Damp Gain -36,,,0dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 0AH | mmH llH | Delay RSS: Effect Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0BH | mmH llH | Delay RSS: Direct Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0CH | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ ✧ Algorithm 7 Chorus RSS +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | Chorus RSS: Chorus Rate | | | | 1,,,100 = 0.1,,,10.0Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | Chorus RSS: Chorus Depth 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | Chorus RSS: Effect Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | Chorus RSS: Direct Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ 28 ✧ Common for Algorithm 8,9,10 Guitar Multi 1, 2, 3 +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | Compressor SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | Metal/Distortion/Over Drive SW | | | | 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | Noise Suppressor SW | | | | 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | Auto Wah SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | mmH llH | Guitar Amp Simulator SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 05H | mmH llH | Flanger SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 06H | mmH llH | Delay SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 07H | mmH llH | Compressor: Attack 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 08H | mmH llH | Compressor: Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 09H | mmH llH | Compressor: Sustain 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0AH | mmH llH | Compressor: Tone -50,,,-50| |—————————+—————————+—————————————————————————————————————————————| | 00H 0BH | mmH llH | Noise Suppressor: Threshold 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0CH | mmH llH | Noise Suppressor: Release 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0DH | mmH llH | Auto Wah: Mode 0,1 = LPF,BPF| |—————————+—————————+—————————————————————————————————————————————| | 00H 0EH | mmH llH | Auto Wah: Polarity 0,1 = Down,Up| |—————————+—————————+—————————————————————————————————————————————| | 00H 0FH | mmH llH | Auto Wah: Frequency 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 10H | mmH llH | Auto Wah: Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 11H | mmH llH | Auto Wah: Peak 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 12H | mmH llH | Auto Wah: Sens 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 13H | mmH llH | Auto Wah: Rate 1,,,100 = 0.1,,,10.0Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 14H | mmH llH | Auto Wah: Depth 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 15H | mmH llH | Guitar Amp Simulator: Mode | | | | 0,,,3 = Small,BultIn,2Stack,3Stack| |—————————+—————————+—————————————————————————————————————————————| | 00H 16H | mmH llH | Flanger: Rate 1,,,100 = 0.1,,,10.0Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 17H | mmH llH | Flanger: Depth 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 18H | mmH llH | Flanger: Manual 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 19H | mmH llH | Flanger: Resonance 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 1AH | mmH llH | Delay: Delay Time 0,,,1000ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 1BH | mmH llH | Delay: Shift | | | | -1000,,,1000 = L1000,,,R1000ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 1CH | mmH llH | Delay: Feedback Time 0,,,1000ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 1DH | mmH llH | Delay: Feedback Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 1EH | mmH llH | Delay: Effect Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 1FH | mmH llH | Delay: Direct Level -100,,,100| +—————————+—————————+—————————————————————————————————————————————+ * (Delay Time) + (Absolute value of Shift) should be 1000 or less. ✧ Individual for Algorithm 8 Guitar Multi1 |—————————+—————————+—————————————————————————————————————————————| | 00H 20H | mmH llH | Metal: Gain 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 21H | mmH llH | Metal: Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 22H | mmH llH | Metal: Hi Gain -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 23H | mmH llH | Metal: Mid Gain -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 24H | mmH llH | Metal: Low Gain -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 25H | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ ✧ Individual for Algorithm 9 Guitar Multi 2 |—————————+—————————+—————————————————————————————————————————————| | 00H 20H | mmH llH | Distortion: Gain 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 21H | mmH llH | Distortion: Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 22H | mmH llH | Distortion: Tone 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 23H | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ MIDI Implementation ✧ Individual for Algorithm 10 Guitar Multi 3 |—————————+—————————+—————————————————————————————————————————————| | 00H 20H | mmH llH | Over Drive: Gain 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 21H | mmH llH | Over Drive: Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 22H | mmH llH | Over Drive: Tone 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 23H | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ ✧ Algorithm 11 Vocal Multi +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | Noise Suppressor SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | Limiter/De-esser SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | Enhancer SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | EQ SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | mmH llH | P.Shifter SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 05H | mmH llH | Delay SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 06H | mmH llH | Chorus SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 07H | mmH llH | Limiter/De-esser Mode | | | | 0,1 = Limiter,De-esser| |—————————+—————————+—————————————————————————————————————————————| | 00H 08H | mmH llH | Noise Suppressor: Threshold 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 09H | mmH llH | Noise Suppressor: Release 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0AH | mmH llH | Limiter: Threshold 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0BH | mmH llH | Limiter: Release 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0CH | mmH llH | Limiter: Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0DH | mmH llH | De-esser: Sens 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0EH | mmH llH | De-esser: Frequency | | | | 10,,,100 = 1.0,,,10.0kHz| |—————————+—————————+—————————————————————————————————————————————| | 00H 0FH | mmH llH | Enhancer: Sens 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 10H | mmH llH | Enhancer: Frequency | | | | 10,,,100 = 1.0,,,10.0kHz| |—————————+—————————+—————————————————————————————————————————————| | 00H 11H | mmH llH | Enhancer: MIX Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 12H | mmH llH | Enhancer: Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 13H | mmH llH | EQ: Low EQ Type 0,1 = Shelving, Peaking| |—————————+—————————+—————————————————————————————————————————————| | 00H 14H | mmH llH | EQ: Low EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 15H | mmH llH | EQ: Low EQ Frequency 2,,,200 = 20,,,2000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 16H | mmH llH | EQ: Low EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 17H | mmH llH | EQ: Mid EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 18H | mmH llH | EQ: Mid EQ Frequency | | | | 20,,,800 = 200,,,8000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 19H | mmH llH | EQ: Mid EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 1AH | mmH llH | EQ: High EQ Type 0,1 = Shelving, Peaking| |—————————+—————————+—————————————————————————————————————————————| | 00H 1BH | mmH llH | EQ: High EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 1CH | mmH llH | EQ: High EQ Frequency | | | | 14,,,200 = 1.4,,,20.0kHz| |—————————+—————————+—————————————————————————————————————————————| | 00H 1DH | mmH llH | EQ: High EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 1EH | mmH llH | EQ: Out Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 1FH | mmH llH | P.Shifter: Chromatic Pitch -12,,,12| |—————————+—————————+—————————————————————————————————————————————| | 00H 20H | mmH llH | P.Shifter: Fine Pitch -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 21H | mmH llH | P.Shifter: Effect Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 22H | mmH llH | P.Shifter: Direct Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 23H | mmH llH | Delay: Delay Time 0,,,1000| |—————————+—————————+—————————————————————————————————————————————| | 00H 24H | mmH llH | Delay: Feedback Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 25H | mmH llH | Delay: Effect Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 26H | mmH llH | Delay: Direct Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 27H | mmH llH | Chorus: Rate 1,,,100 = 0.1,,,10.0Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 28H | mmH llH | Chorus: Depth 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 29H | mmH llH | Chorus: Pre Delay 0,,,50ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 2AH | mmH llH | Chorus: Effect Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 2BH | mmH llH | Chorus: Direct Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 2CH | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ ✧ Algorithm 12 Rotary +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | Noise Suppressor SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | Over Drive SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | Noise Suppressor: Threshold 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | Noise Suppressor: Release 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | mmH llH | Over Drive: Gain 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 05H | mmH llH | Over Drive: Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 06H | mmH llH | Rotary: Low Rate 1,,,100 = 0.1,,,10.0Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 07H | mmH llH | Rotary: Hi Rate 1,,,100 = 0.1,,,10.0Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 08H | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ ✧ Algorithm 13 Guitar AMP Simulator +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | Noise Suppressor SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | Pre Amp SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | Speaker SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | Noise Suppressor: Threshold 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | mmH llH | Noise Suppressor: Release 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 05H | mmH llH | Pre Amp: Mode | | | | 0,,,13 = JC-120,Clean Twin, | | | | Match Drive,BG Lead, | | | | MS1959(I), MS1959(II), | | | | MS1959(I+II),SLDN Lead, | | | | Metal 5150, Metal Lead, | | | | OD-1, OD-2Turbo, Distortion, | | | | Fuzz | |—————————+—————————+—————————————————————————————————————————————| | 00H 06H | mmH llH | Pre Amp: Volume 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 07H | mmH llH | Pre Amp: Bass 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 08H | mmH llH | Pre Amp: Middle 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 09H | mmH llH | Pre Amp: Treble 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0AH | mmH llH | Pre Amp: Presence 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0BH | mmH llH | Pre Amp: Master 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0CH | mmH llH | Pre Amp: Bright 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 0DH | mmH llH | Pre Amp: Gain 0,1,2 = Low,Middle,High| |—————————+—————————+—————————————————————————————————————————————| | 00H 0EH | mmH llH | Speaker: Type | | | | 0,,,11 = Small. Middle, JC-120, | | | | Built In 1,Built In 2, | | | | Built In 3, Built In 4, | | | | BG Stack 1, BG Stack 2, | | | | MS Stack 1, MS Stack 2, | | | | Metal Stack | |—————————+—————————+—————————————————————————————————————————————| | 00H 0FH | mmH llH | Speaker: MIC Setting 0,1,2 = 1,2,3| |—————————+—————————+—————————————————————————————————————————————| | 00H 10H | mmH llH | Speaker: MIC Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 11H | mmH llH | Speaker: Direct Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 12H | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ * * * Pre Amp Middle is invalid when the Mode = Match Drive. When the Mode = Match Drive, Pre Amp Presence works counter to the value (-100,,,0). Pre Amp Bright is available only when the Mode = JC-120, Clean Twin, or BG Lead. ✧ Algorithm 14 Stereo Phaser +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | Phaser SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | EQ SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | Phaser: Mode 0,,,3 = 4.8.12.16stage| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | Phaser: Rate 1,,,100 = 0.1,,,10.0Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | mmH llH | Phaser: Depth 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 05H | mmH llH | Phaser: Polarity 0,1 = Inverse,Synchro| |—————————+—————————+—————————————————————————————————————————————| | 00H 06H | mmH llH | Phaser: Manual 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 07H | mmH llH | Phaser: Resonance 0,,,100| |—————————+—————————+—————————————————————————————————————————————| 29 MIDI Implementation | 00H 08H | mmH llH | Phaser: Cross Feedback 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 09H | mmH llH | Phaser: Effect Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0AH | mmH llH | Phaser: Direct Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0BH | mmH llH | EQ: Low EQ Type 0,1 = Shelving, Peaking| |—————————+—————————+—————————————————————————————————————————————| | 00H 0CH | mmH llH | EQ: Low EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 0DH | mmH llH | EQ: Low EQ Frequency 2,,,200 = 20,,,2000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 0EH | mmH llH | EQ: Low EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 0FH | mmH llH | EQ: Mid EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 10H | mmH llH | EQ: Mid EQ Frequency | | | | 20,,,800 = 200,,,8000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 11H | mmH llH | EQ: Mid EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 12H | mmH llH | EQ: High EQ Type 0,1 = Shelving, Peaking| |—————————+—————————+—————————————————————————————————————————————| | 00H 13H | mmH llH | EQ: High EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 14H | mmH llH | EQ: High EQ Frequency | | | | 14,,,200 = 1.4,,,20.0kHz| |—————————+—————————+—————————————————————————————————————————————| | 00H 15H | mmH llH | EQ: High EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 16H | mmH llH | EQ: Out Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 17H | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ | 00H 07H | mmH llH | Comp/Limit A: Attack 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 08H | mmH llH | Comp/Limit A: Release 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 09H | mmH llH | Comp/Limit A: Ratio | | | | 0,,,3 = 1.5:1,2:1,4:1,100:1| |—————————+—————————+—————————————————————————————————————————————| | 00H 0AH | mmH llH | Noise Suppressor A: Detect | | | | 0,1,2 = A,B,Link| |—————————+—————————+—————————————————————————————————————————————| | 00H 0BH | mmH llH | Noise Suppressor A: Threshold 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0CH | mmH llH | Noise Suppressor A: Release 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0DH | mmH llH | Comp/Limit B: Detect 0,1,2 = A,B,Link| |—————————+—————————+—————————————————————————————————————————————| | 00H 0EH | mmH llH | Comp/Limit B: Level -60,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 0FH | mmH llH | Comp/Limit B: Thresh -60,,,0dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 10H | mmH llH | Comp/Limit B: Attack 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 11H | mmH llH | Comp/Limit B: Release 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 12H | mmH llH | Comp/Limit B: Ratio | | | | 0,,,3 = 1.5:1,2:1,4:1,100:1| |—————————+—————————+—————————————————————————————————————————————| | 00H 13H | mmH llH | Noise Suppressor B: Detect | | | | 0,1,2 = A,B,Link| |—————————+—————————+—————————————————————————————————————————————| | 00H 14H | mmH llH | Noise Suppressor B: Threshold 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 15H | mmH llH | Noise Suppressor B: Release 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 16H | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ ✧ Algorithm 15 Stereo Flanger +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | Flanger SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | EQ SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | Flanger: Rate 1,,,100 = 0.1,,,10.0Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | Flanger: Depth 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | mmH llH | Flanger: Polarity 0,1 = Inverse,Synchro| |—————————+—————————+—————————————————————————————————————————————| | 00H 05H | mmH llH | Flanger: Manual 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 06H | mmH llH | Flanger: Resonance 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 07H | mmH llH | Flanger: Cross Feedback Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 08H | mmH llH | Flanger: Effect Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 09H | mmH llH | Flanger: Direct Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0AH | mmH llH | EQ: Low EQ Type 0,1 = Shelving, Peaking| |—————————+—————————+—————————————————————————————————————————————| | 00H 0BH | mmH llH | EQ: Low EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 0CH | mmH llH | EQ: Low EQ Frequency 2,,,200 = 20,,,2000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 0DH | mmH llH | EQ: Low EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 0EH | mmH llH | EQ: Mid EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 0FH | mmH llH | EQ: Mid EQ Frequency | | | | 20,,,800 = 200,,,8000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 10H | mmH llH | EQ: Mid EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 11H | mmH llH | EQ: High EQ Type 0,1 = Shelving, Peaking| |—————————+—————————+—————————————————————————————————————————————| | 00H 12H | mmH llH | EQ: High EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 13H | mmH llH | EQ: High EQ Frequency | | | | 14,,,200 = 1.4,,,20.0kHz| |—————————+—————————+—————————————————————————————————————————————| | 00H 14H | mmH llH | EQ: High EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 15H | mmH llH | EQ: Out Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 16H | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ ✧ Algorithm 16 Dual Compressor/Limiter +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | Comp/Limit A SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | Noise Suppressor A SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | Comp/Limit B SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | Noise Suppressor B SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | mmH llH | Comp/Limit A: Detect 0,1,2 = A,B,Link| |—————————+—————————+—————————————————————————————————————————————| | 00H 05H | mmH llH | Comp/Limit A: Level -60,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 06H | mmH llH | Comp/Limit A: Thresh -60,,,0dB| |—————————+—————————+—————————————————————————————————————————————| 30 ✧ Algorithm 17 Gate Reverb (EFX1 or EFX3) +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | G.Reverb SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | EQ SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | G.Reverb: Gate Time 10,,,400ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | G.Reverb: Pre Delay 0,,,300ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | mmH llH | G.Reverb: Effect Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 05H | mmH llH | G.Reverb: Mode | | | | 0,,,4 = Normal,L->R,R->L, | | | | Reverse1,Reverse2 | |—————————+—————————+—————————————————————————————————————————————| | 00H 06H | mmH llH | G.Reverb: Thickness 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 07H | mmH llH | G.Reverb: Density 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 08H | mmH llH | G.Reverb: Accent Delay 0,,,200ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 09H | mmH llH | G.Reverb: Accent Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0AH | mmH llH | G.Reverb: Accent Pan 1,,,127 = L63,,,R63| |—————————+—————————+—————————————————————————————————————————————| | 00H 0BH | mmH llH | G.Reverb: Direct Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0CH | mmH llH | EQ: Low EQ Type 0,1 = Shelving, Peaking| |—————————+—————————+—————————————————————————————————————————————| | 00H 0DH | mmH llH | EQ: Low EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 0EH | mmH llH | EQ: Low EQ Frequency 2,,,200 = 20,,,2000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 0FH | mmH llH | EQ: Low EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 10H | mmH llH | EQ: Mid EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 11H | mmH llH | EQ: Mid EQ Frequency | | | | 20,,,800 = 200,,,8000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 12H | mmH llH | EQ: Mid EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 13H | mmH llH | EQ: High EQ Type 0,1 = Shelving, Peaking| |—————————+—————————+—————————————————————————————————————————————| | 00H 14H | mmH llH | EQ: High EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 15H | mmH llH | EQ: High EQ Frequency | | | | 14,,,200 = 1.4,,,20.0kHz| |—————————+—————————+—————————————————————————————————————————————| | 00H 16H | mmH llH | EQ: High EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 17H | mmH llH | EQ: Out Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 18H | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ ✧ Algorithm 18 Multi Tap Delay +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | EQ SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | M.Tap Delay: Time 1 0,,,1200ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | M.Tap Delay: Level 1 0,,,100| |—————————+—————————+—————————————————————————————————————————————| MIDI Implementation | 00H 03H | mmH llH | M.Tap Delay: Pan 1 1,,,127 = L63,,,R63| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | mmH llH | M.Tap Delay: Time 2 0,,,1200ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 05H | mmH llH | M.Tap Delay: Level 2 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 06H | mmH llH | M.Tap Delay: Pan 2 1,,,127 = L63,,,R63| |—————————+—————————+—————————————————————————————————————————————| | 00H 07H | mmH llH | M.Tap Delay: Time 3 0,,,1200ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 08H | mmH llH | M.Tap Delay: Level 3 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 09H | mmH llH | M.Tap Delay: Pan 3 1,,,127 = L63,,,R63| |—————————+—————————+—————————————————————————————————————————————| | 00H 0AH | mmH llH | M.Tap Delay: Time 4 0,,,1200ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 0BH | mmH llH | M.Tap Delay: Level 4 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0CH | mmH llH | M.Tap Delay: Pan 4 1,,,127 = L63,,,R63| |—————————+—————————+—————————————————————————————————————————————| | 00H 0DH | mmH llH | M.Tap Delay: Time 5 0,,,1200ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 0EH | mmH llH | M.Tap Delay: Level 5 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0FH | mmH llH | M.Tap Delay: Pan 5 1,,,127 = L63,,,R63| |—————————+—————————+—————————————————————————————————————————————| | 00H 10H | mmH llH | M.Tap Delay: Time 6 0,,,1200ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 11H | mmH llH | M.Tap Delay: Level 6 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 12H | mmH llH | M.Tap Delay: Pan 6 1,,,127 = L63,,,R63| |—————————+—————————+—————————————————————————————————————————————| | 00H 13H | mmH llH | M.Tap Delay: Time 7 0,,,1200ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 14H | mmH llH | M.Tap Delay: Level 7 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 15H | mmH llH | M.Tap Delay: Pan 7 1,,,127 = L63,,,R63| |—————————+—————————+—————————————————————————————————————————————| | 00H 16H | mmH llH | M.Tap Delay: Time 8 0,,,1200ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 17H | mmH llH | M.Tap Delay: Level 8 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 18H | mmH llH | M.Tap Delay: Pan 8 1,,,127 = L63,,,R63| |—————————+—————————+—————————————————————————————————————————————| | 00H 19H | mmH llH | M.Tap Delay: Time 9 0,,,1200ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 1AH | mmH llH | M.Tap Delay: Level 9 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 1BH | mmH llH | M.Tap Delay: Pan 9 1,,,127 = L63,,,R63| |—————————+—————————+—————————————————————————————————————————————| | 00H 1CH | mmH llH | M.Tap Delay: Time 10 0,,,1200ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 1DH | mmH llH | M.Tap Delay: Level 10 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 1EH | mmH llH | M.Tap Delay: Pan 10 1,,,127 = L63,,,R63| |—————————+—————————+—————————————————————————————————————————————| | 00H 1FH | mmH llH | M.Tap Delay: Feedback Delay Time | | | | 0,,,1200ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 20H | mmH llH | M.Tap Delay: Feedback Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 21H | mmH llH | M.Tap Delay: Effect Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 22H | mmH llH | M.Tap Delay: Direct Level -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 23H | mmH llH | EQ: Low EQ Type 0,1 = Shelving, Peaking| |—————————+—————————+—————————————————————————————————————————————| | 00H 24H | mmH llH | EQ: Low EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 25H | mmH llH | EQ: Low EQ Frequency | | | | 2,,,200 = 20,,,2000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 26H | mmH llH | EQ: Low EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 27H | mmH llH | EQ: Mid EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 28H | mmH llH | EQ: Mid EQ Frequency | | | | 20,,,800 = 200,,,8000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 29H | mmH llH | EQ: Mid EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 2AH | mmH llH | EQ: High EQ Type 0,1 = Shelving, Peaking| |—————————+—————————+—————————————————————————————————————————————| | 00H 2BH | mmH llH | EQ: High EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 2CH | mmH llH | EQ: High EQ Frequency | | | | 14,,,200 = 1.4,,,20.0kHz| |—————————+—————————+—————————————————————————————————————————————| | 00H 2DH | mmH llH | EQ: High EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 2EH | mmH llH | EQ: Out Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 2FH | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ ✧ Algorithm 19 Stereo Multi +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | Noise Suppressor SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | Comp/Limit SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | Enhancer SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | EQ SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | mmH llH | Noise Suppressor: Threshold 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 05H | mmH llH | Noise Suppressor: Release 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 06H | mmH llH | Comp/Limit: Level -60,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 07H | mmH llH | Comp/Limit: Thresh -60,,,0dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 08H | mmH llH | Comp/Limit: Attack 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 09H | mmH llH | Comp/Limit: Release 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0AH | mmH llH | Comp/Limit: Ratio | | | | 0,,,3 = 1.5:1,2:1,4:1,100:1| |—————————+—————————+—————————————————————————————————————————————| | 00H 0BH | mmH llH | Enhancer: Sens 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0CH | mmH llH | Enhancer: Frequency | | | | 10,,,100 = 1.0,,,10.0kHz| |—————————+—————————+—————————————————————————————————————————————| | 00H 0DH | mmH llH | Enhancer: MIX Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0EH | mmH llH | Enhancer: Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0FH | mmH llH | EQ: Low EQ Type 0,1 = Shelving, Peaking| |—————————+—————————+—————————————————————————————————————————————| | 00H 10H | mmH llH | EQ: Low EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 11H | mmH llH | EQ: Low EQ Frequency | | | | 2,,,200 = 20,,,2000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 12H | mmH llH | EQ: Low EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 13H | mmH llH | EQ: Mid EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 14H | mmH llH | EQ: Mid EQ Frequency | | | | 20,,,800 = 200,,,8000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 15H | mmH llH | EQ: Mid EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 16H | mmH llH | EQ: High EQ Type 0,1 = Shelving, Peaking| |—————————+—————————+—————————————————————————————————————————————| | 00H 17H | mmH llH | EQ: High EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 18H | mmH llH | EQ: High EQ Frequency | | | | 14,,,200 = 1.4,,,20.0kHz| |—————————+—————————+—————————————————————————————————————————————| | 00H 19H | mmH llH | EQ: High EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 1AH | mmH llH | EQ: Out Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 1BH | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ ✧ Algorithm 20 Reverb 2 +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | Reverb SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | EQ SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | Reverb 2: Reverb Type | | | | 0,,,4 = Room1,Room2,Hall1,Hall2,Plate| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | Reverb 2: Reverb Time | | | | 1,,,100 = 0.1,,,10.0sec| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | mmH llH | Reverb 2: Pre Delay 0,,,200msec| |—————————+—————————+—————————————————————————————————————————————| | 00H 05H | mmH llH | Reverb 2: Density 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 06H | mmH llH | Reverb 2: High Pass Filter | | | | 1,,,200 = Thru,20,,,2000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 07H | mmH llH | Reverb 2: Low Pass Filter | | | | 10,,,201 = 1.0,,,20,0kHz,Thru| |—————————+—————————+—————————————————————————————————————————————| | 00H 08H | mmH llH | Reverb 2: Effect Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 09H | mmH llH | Reverb 2: Direct Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0AH | mmH llH | Reverb 2: Gate SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 0BH | mmH llH | Reverb 2: Gate Mode 0,1 = Gate,Ducking| |—————————+—————————+—————————————————————————————————————————————| | 00H 0CH | mmH llH | Reverb 2: Gate Threshold 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0DH | mmH llH | Reverb 2: Gate Attack Time 1,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0EH | mmH llH | Reverb 2: Gate Release Time 1,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0FH | mmH llH | Reverb 2: Gate Hold Time 1,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 10H | mmH llH | EQ: Low EQ Type 0,1 = Shelving, Peaking| |—————————+—————————+—————————————————————————————————————————————| | 00H 11H | mmH llH | EQ: Low EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 12H | mmH llH | EQ: Low EQ Frequency | | | | 2,,,200 = 20,,,2000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 13H | mmH llH | EQ: Low EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 14H | mmH llH | EQ: Mid EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 15H | mmH llH | EQ: Mid EQ Frequency | | | | 20,,,800 = 200,,,8000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 16H | mmH llH | EQ: Mid EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 17H | mmH llH | EQ: High EQ Type 0,1 = Shelving, Peaking| |—————————+—————————+—————————————————————————————————————————————| | 00H 18H | mmH llH | EQ: High EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 19H | mmH llH | EQ: High EQ Frequency | | | | 14,,,200 = 1.4,,,20.0kHz| |—————————+—————————+—————————————————————————————————————————————| 31 MIDI Implementation | 00H 1AH | mmH llH | EQ: High EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 1BH | mmH llH | EQ: Out Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 1CH | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ ✧ Algorithm 21 Space Chorus +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | Chorus SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | Chorus: Input Mode 0,1 = Mono,Stereo| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | Chorus: Mode 0,,,6 = 1,2,3,4,1+4,2+4,3+4| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | Chorus: Mix Balance 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ ✧ Algorithm 22 Lo-Fi Processor +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | Lo-Fi Processor SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | Realtime Modify Filter SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | Lo-Fi Processor: Pre Filter SW | | | | 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | Lo-Fi Processor: Rate | | | | 0,,,31 = 0ff,1/2,,,1/32| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | mmH llH | Lo-Fi Processor: Number of Bit | | | | 0,,,15 = Off,15,,,1bit| |—————————+—————————+—————————————————————————————————————————————| | 00H 05H | mmH llH | Lo-Fi Processor: Post Filter SW | | | | 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 06H | mmH llH | Lo-Fi Processor: Effect Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 07H | mmH llH | Lo-Fi Processor: Direct Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 08H | mmH llH | Realtime Modify Filter: Filter Type | | | | 0,,,2 = LPF,BPF,HPF| |—————————+—————————+—————————————————————————————————————————————| | 00H 09H | mmH llH | Realtime Modify Filter: Cut 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0AH | mmH llH | Realtime Modify Filter: Resonance 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0BH | mmH llH | Realtime Modify Filter: Gain 0,,,24dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 0CH | mmH llH | Noise Suppressor: Threshold 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0DH | mmH llH | Noise Suppressor: Release 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0EH | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ ✧ Algorithm 23 4 Band Parametric EQ +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | Parametric EQ Link SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | Parametric EQ Ach SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | Parametric EQ Bch SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | EQ Ach: Input Gain -60,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | mmH llH | EQ Ach: Low EQ Type | | | | 0,1 = Shelving, Peaking| |—————————+—————————+—————————————————————————————————————————————| | 00H 05H | mmH llH | EQ Ach: Low EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 06H | mmH llH | EQ Ach: Low EQ Frequency | | | | 2,,,200 = 20,,,2000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 07H | mmH llH | EQ Ach: Low EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 08H | mmH llH | EQ Ach: Low Mid EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 09H | mmH llH | EQ Ach: Low Mid EQ Frequency | | | | 20,,,800 = 200,,,8000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 0AH | mmH llH | EQ Ach: Low Mid EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 0BH | mmH llH | EQ Ach: High Mid EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 0CH | mmH llH | EQ Ach: High Mid EQ Frequency | | | | 20,,,800 = 200,,,8000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 0DH | mmH llH | EQ Ach: High Mid EQ Q | | | | 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| 32 | 00H 0EH | mmH llH | EQ Ach: High EQ Type | | | | 0,1 = Shelving, Peaking| |—————————+—————————+—————————————————————————————————————————————| | 00H 0FH | mmH llH | EQ Ach: High EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 10H | mmH llH | EQ Ach: High EQ Frequency | | | | 14,,,200 = 1.4,,,20.0kHz| |—————————+—————————+—————————————————————————————————————————————| | 00H 11H | mmH llH | EQ Ach: High EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 12H | mmH llH | EQ Ach: Output Level -60,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 13H | mmH llH | EQ Bch: Input Gain -60,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 14H | mmH llH | EQ Bch: Low EQ Type | | | | 0,1 = Shelving, Peaking| |—————————+—————————+—————————————————————————————————————————————| | 00H 15H | mmH llH | EQ Bch: Low EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 16H | mmH llH | EQ Bch: Low EQ Frequency | | | | 2,,,200 = 20,,,2000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 17H | mmH llH | EQ Bch: Low EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 18H | mmH llH | EQ Bch: Low Mid EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 19H | mmH llH | EQ Bch: Low Mid EQ Frequency | | | | 20,,,800 = 200,,,8000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 1AH | mmH llH | EQ Bch: Low Mid EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 1BH | mmH llH | EQ Bch: High Mid EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 1CH | mmH llH | EQ Bch: High Mid EQ Frequency | | | | 20,,,800 = 200,,,8000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 1DH | mmH llH | EQ Bch: High Mid EQ Q | | | | 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 1EH | mmH llH | EQ Bch: High EQ Type | | | | 0,1 = Shelving, Peaking| |—————————+—————————+—————————————————————————————————————————————| | 00H 1FH | mmH llH | EQ Bch: High EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 20H | mmH llH | EQ Bch: High EQ Frequency | | | | 14,,,200 = 1.4,,,20.0kHz| |—————————+—————————+—————————————————————————————————————————————| | 00H 21H | mmH llH | EQ Bch: High EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 22H | mmH llH | EQ Bch: Output Level -60,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 23H | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ * When Link SW = On, Bch corresponds to Ach. ✧ Algorithm 24 10 Band Graphic EQ +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | Graphic EQ Link SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | Graphic EQ Ach SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | Graphic EQ Bch SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | EQ Ach: Input Level -60,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | mmH llH | EQ Ach: 31.25Hz Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 05H | mmH llH | EQ Ach: 62.5Hz Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 06H | mmH llH | EQ Ach: 125Hz Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 07H | mmH llH | EQ Ach: 250Hz Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 08H | mmH llH | EQ Ach: 500Hz Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 09H | mmH llH | EQ Ach: 1.0kHz Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 0AH | mmH llH | EQ Ach: 2.0kHz Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 0BH | mmH llH | EQ Ach: 4.0kHz Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 0CH | mmH llH | EQ Ach: 8.0kHz Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 0DH | mmH llH | EQ Ach: 16.0kHz Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 0EH | mmH llH | EQ Ach: Output Level -60,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 0FH | mmH llH | EQ Bch: Input Level -60,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 10H | mmH llH | EQ Bch: 31.25Hz Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 11H | mmH llH | EQ Bch: 62.5Hz Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 12H | mmH llH | EQ Bch: 125Hz Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 13H | mmH llH | EQ Bch: 250Hz Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 14H | mmH llH | EQ Bch: 500Hz Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 15H | mmH llH | EQ Bch: 1.0kHz Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 16H | mmH llH | EQ Bch: 2.0kHz Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 17H | mmH llH | EQ Bch: 4.0kHz Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 18H | mmH llH | EQ Bch: 8.0kHz Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| MIDI Implementation | 00H 19H | mmH llH | EQ Bch: 16.0kHz Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 1AH | mmH llH | EQ Bch: Output Level -60,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 1BH | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ * When Link SW = On, Bch corresponds to Ach. ✧ Algorithm 25 Hum Canceler +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | Hum Canceler SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | Noise Suppressor SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | Hum Canceler: Freq | | | | 200,,,8000 = 20.0,,,800.0Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | Hum Canceler: Width 10,,,40%| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | mmH llH | Hum Canceler: Depth 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 05H | mmH llH | Hum Canceler: Threshold 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 06H | mmH llH | Hum Canceler: Range Low | | | | 1,,,200 = Unlimit,20,,,2000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 07H | mmH llH | Hum Canceler: Range High | | | | 10,,,201 = 1.0,,,20,0kHz,Unlimit| |—————————+—————————+—————————————————————————————————————————————| | 00H 08H | mmH llH | Noise Suppressor: Threshold 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 09H | mmH llH | Noise Suppressor: Release 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0AH | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ ✧ Algorithm 26 Vocal Canceler +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | Vocal Canceler SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | EQ SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | Vocal Canceler: Balance 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | Vocal Canceler: Range Low | | | | 1,,,200 = Unlimit,20,,,2000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | mmH llH | Vocal Canceler: Range High | | | | 10,,,201 = 1.0,,,20,0kHz,Unlimit| |—————————+—————————+—————————————————————————————————————————————| | 00H 05H | mmH llH | EQ: Low EQ Type 0,1 = Shelving, Peaking| |—————————+—————————+—————————————————————————————————————————————| | 00H 06H | mmH llH | EQ: Low EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 07H | mmH llH | EQ: Low EQ Frequency | | | | 2,,,200 = 20,,,2000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 08H | mmH llH | EQ: Low EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 09H | mmH llH | EQ: Mid EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 0AH | mmH llH | EQ: Mid EQ Frequency | | | | 20,,,800 = 200,,,8000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 0BH | mmH llH | EQ: Mid EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 0CH | mmH llH | EQ: High EQ Type 0,1 = Shelving, Peaking| |—————————+—————————+—————————————————————————————————————————————| | 00H 0DH | mmH llH | EQ: High EQ Gain -12,,,12dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 0EH | mmH llH | EQ: High EQ Frequency | | | | 14,,,200 = 1.4,,,20.0kHz| |—————————+—————————+—————————————————————————————————————————————| | 00H 0FH | mmH llH | EQ: High EQ Q 3,,,100 = 0.3,,,10.0| |—————————+—————————+—————————————————————————————————————————————| | 00H 10H | mmH llH | EQ: Out Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 11H | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ ✧ Algorithm 27 Voice Transformer (EFX1 or EFX3) +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | Voice Transformer SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | Reverb SW Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | Fader Edit SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | MIDI Control SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | mmH llH | Voice Transformer: Robot SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 05H | mmH llH | Voice Transformer: Chromatic Pitch | | | | -12,,,36| |—————————+—————————+—————————————————————————————————————————————| | 00H 06H | mmH llH | Voice Transformer: Fine Pitch -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 07H | mmH llH | Voice Transformer: Chromatic Formant | | | | -12,,,12| |—————————+—————————+—————————————————————————————————————————————| | 00H 08H | mmH llH | Voice Transformer: Fine Formant -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 09H | mmH llH | Voice Transformer: Mix Balance 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0AH | mmH llH | Reverb: Reverb Time | | | | 1,,,100 = 0.1,,,10.0sec| |—————————+—————————+—————————————————————————————————————————————| | 00H 0BH | mmH llH | Reverb: Pre Delay 0,,,200msec| |—————————+—————————+—————————————————————————————————————————————| | 00H 0CH | mmH llH | Reverb: Density 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0DH | mmH llH | Reverb: Effect Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0EH | mmH llH | MIDI Control: Bend Range | | | | 0,,,12 = 0ff,1,,,12| |—————————+—————————+—————————————————————————————————————————————| | 00H 0FH | mmH llH | MIDI Control: Portamento | | | | 0...100 = Off,1,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 10H | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ ✧ Algorithm 28 Vocoder 2 (EFX1 or EFX3) +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | Chorus SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | Vocoder: Envelope Mode | | | | 0,,,2 = Sharp,Soft,Long| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | Vocoder: Pan Mode | | | | 0,,,3 = Mono,Stereo,L->R,R->L| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | Vocoder: Hold 0,1 = Off,MIDI| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | mmH llH | Vocoder: Mic Sens 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 05H | mmH llH | Vocoder: Synth Input Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 06H | mmH llH | Vocoder: Voice Char Level 1 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 07H | mmH llH | Vocoder: Voice Char Level 2 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 08H | mmH llH | Vocoder: Voice Char Level 3 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 09H | mmH llH | Vocoder: Voice Char Level 4 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0AH | mmH llH | Vocoder: Voice Char Level 5 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0BH | mmH llH | Vocoder: Voice Char Level 6 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0CH | mmH llH | Vocoder: Voice Char Level 7 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0DH | mmH llH | Vocoder: Voice Char Level 8 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0EH | mmH llH | Vocoder: Voice Char Level 9 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0FH | mmH llH | Vocoder: Voice Char Level 10 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 10H | mmH llH | Vocoder: Voice Char Level 11 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 11H | mmH llH | Vocoder: Voice Char Level 12 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 12H | mmH llH | Vocoder: Voice Char Level 13 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 13H | mmH llH | Vocoder: Voice Char Level 14 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 14H | mmH llH | Vocoder: Voice Char Level 15 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 15H | mmH llH | Vocoder: Voice Char Level 16 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 16H | mmH llH | Vocoder: Voice Char Level 17 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 17H | mmH llH | Vocoder: Voice Char Level 18 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 18H | mmH llH | Vocoder: Voice Char Level 19 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 19H | mmH llH | Vocoder: Mic High Pass Filter | | | | 9,,,200 = Thru,1.0,,,20.0kHz| |—————————+—————————+—————————————————————————————————————————————| | 00H 1AH | mmH llH | Vocoder: Mic High Pass Filter Pan | | | | 1,,,127 = L63,,,R63| |—————————+—————————+—————————————————————————————————————————————| | 00H 1BH | mmH llH | Vocoder: Mic Mix 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 1CH | mmH llH | Vocoder: Noise Suppressor Threshold | | | | 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 1DH | mmH llH | Chorus: Rate 1,,,100 = 0.1,,,10.0Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 1EH | mmH llH | Chorus: Depth 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 1FH | mmH llH | Chorus: Pre Delay 0,,,50ms| |—————————+—————————+—————————————————————————————————————————————| | 00H 20H | mmH llH | Chorus: Mix Balance 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 21H | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ 33 MIDI Implementation ✧ Algorithm 29 Mic Simulator +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | Link SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | Mic Converter Ach SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | Bass Cut Ach SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | Distance Ach SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | mmH llH | Limiter Ach SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 05H | mmH llH | Mic Converter Bch SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 06H | mmH llH | Bass Cut Bch SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 07H | mmH llH | Distance Bch SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 08H | mmH llH | Limiter Bch SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 09H | mmH llH | Mic Converter Ach: Input | | | | 0,,,4 = DR-20,SmlDy,HedDy,MinCn,Flat| |—————————+—————————+—————————————————————————————————————————————| | 00H 0AH | mmH llH | Mic Converter Ach: Output | | | | 0,,,6 = SmlDy,VocDy,LrgDy, | | | | SmlCn,LrgCn,VntCn,Flat | |—————————+—————————+—————————————————————————————————————————————| | 00H 0BH | mmH llH | Mic Converter Ach: Phase | | | | 0,1 = Normal,Inverse| |—————————+—————————+—————————————————————————————————————————————| | 00H 0CH | mmH llH | Bass Cut Ach: Bass Cut Frequency | | | | 1,,,200 = Thru,20,,,2000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 0DH | mmH llH | Distance Ach: Proximity Effect -12,,,+12| |—————————+—————————+—————————————————————————————————————————————| | 00H 0EH | mmH llH | Distance Ach: Timelag | | | | 0,,,1000 = 0,,,3000cm| |—————————+—————————+—————————————————————————————————————————————| | 00H 0FH | mmH llH | Limiter Ach: Detect HPF Frequency | | | | 1,,,200 = Thru,20,,,2000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 10H | mmH llH | Limiter Ach: Level -60,,,24dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 11H | mmH llH | Limiter Ach: Threshold -60,,,0dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 12H | mmH llH | Limiter Ach: Attack 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 13H | mmH llH | Limiter Ach: Release 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 14H | mmH llH | Mic Converter Bch: Input | | | | 0,,,4 = DR-20,SmlDy,HedDy,MinCn,Flat| |—————————+—————————+—————————————————————————————————————————————| | 00H 15H | mmH llH | Mic Converter Bch: Output | | | | 0,,,6 = SmlDy,VocDy,LrgDy, | | | | SmlCn,LrgCn,VntCn,Flat | |—————————+—————————+—————————————————————————————————————————————| | 00H 16H | mmH llH | Mic Converter Bch: Phase | | | | 0,1 = Normal,Inverse| |—————————+—————————+—————————————————————————————————————————————| | 00H 17H | mmH llH | Bass Cut Bch: Bass Cut Frequency | | | | 1,,,200 = Thru,20,,,2000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 18H | mmH llH | Distance Bch: Proximity Effect -12,,,+12| |—————————+—————————+—————————————————————————————————————————————| | 00H 19H | mmH llH | Distance Bch: Timelag | | | | 0,,,1000 = 0,,,3000cm| |—————————+—————————+—————————————————————————————————————————————| | 00H 1AH | mmH llH | Limiter Bch: Detect HPF Frequency | | | | 1,,,200 = Thru,20,,,2000Hz| |—————————+—————————+—————————————————————————————————————————————| | 00H 1BH | mmH llH | Limiter Bch: Level -60,,,24dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 1CH | mmH llH | Limiter Bch: Threshold -60,,,0dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 1DH | mmH llH | Limiter Bch: Attack 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 1EH | mmH llH | Limiter Bch: Release 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 1FH | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ * * When Mic Converter Input = MinCn, Output is fixed to SmlDy or LrgCn. When Link SW = On, Bch corresponds to Ach. ✧ Algorithm 30 3 Band Isolator +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | Isolator SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | Isolator High Volume -60,,,+4dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | Isolator Middle Volume -60,,,+4dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | Isolator Low Volume -60,,,+4dB| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | mmH llH | Isolator Anti Phase Middle Switch | | | | 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 05H | mmH llH | Isolator Anti Phase Middle Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 06H | mmH llH | Isolator Anti Phase Low Switch | | | | 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 07H | mmH llH | Isolator Anti Phase Low Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| 34 | 00H 08H | 00H 00H | (Reserved) | | : : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ ✧ Algorithm 31 Tape Echo 201 +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | Tape Echo SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | Tape Echo Mode Select 0,,,6 = 1,,,7| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | Tape Echo Repeat Rate 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | Tape Echo Intensity 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | mmH llH | Tape Echo Effect Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 05H | mmH llH | Tape Echo Direct Level 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 06H | mmH llH | Tape Echo Tone Bass -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 07H | mmH llH | Tape Echo Tone Treble -100,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 08H | mmH llH | Tape Echo Tape Head S Pan | | | | 1,,,127 = L63,,,R63| |—————————+—————————+—————————————————————————————————————————————| | 00H 09H | mmH llH | Tape Echo Tape Head M Pan | | | | 1,,,127 = L63,,,R63| |—————————+—————————+—————————————————————————————————————————————| | 00H 0AH | mmH llH | Tape Echo Tape Head L Pan | | | | 1,,,127 = L63,,,R63| |—————————+—————————+—————————————————————————————————————————————| | 00H 0BH | mmH llH | Tape Echo Tape Distortion 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0CH | mmH llH | Tape Echo Wah Flutter Rate 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0DH | mmH llH | Tape Echo Wah Flutter Depth 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 0EH | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ ✧ Algorithm 32 Analog Flanger +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | Analog Flanger SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | Analog Flanger Mode | | | | 0,,,3 = FL1,FL2,FL3,CHO| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | Analog Flanger Feedback 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | Analog Flanger Modulation Rate 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | mmH llH | Analog Flanger Modulation Depth 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 05H | mmH llH | Analog Flanger Modulation Frequency | | | | 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 06H | mmH llH | Analog Flanger Channel B Modulation | | | | 0,1 = Nor,Inv| |—————————+—————————+—————————————————————————————————————————————| | 00H 07H | mmH llH | Analog Flanger Channel A Phase | | | | 0,1 = Nor,Inv| |—————————+—————————+—————————————————————————————————————————————| | 00H 08H | mmH llH | Analog Flanger Channel B Phase | | | | 0,1 = Nor,Inv| |—————————+—————————+—————————————————————————————————————————————| | 00H 09H | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ ✧ Algorithm 33 Analog Phaser +—————————+—————————+—————————————————————————————————————————————+ | NRPN | Data | | | | Entry | | |=========+=========+=============================================| | 00H 00H | mmH llH | Analog Phaser SW 0,1 = Off,On| |—————————+—————————+—————————————————————————————————————————————| | 00H 01H | mmH llH | Analog Phaser Mode 0,1 = 4STAGE,8STAGE| |—————————+—————————+—————————————————————————————————————————————| | 00H 02H | mmH llH | Analog Phaser Frequency 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 03H | mmH llH | Analog Phaser Resonance 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 04H | mmH llH | Analog Phaser LFO 1 Rate 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 05H | mmH llH | Analog Phaser LFO 1 Depth 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 06H | mmH llH | Analog Phaser LFO 1 Channel B Mod | | | | 0,1 = Nor,Inv| |—————————+—————————+—————————————————————————————————————————————| | 00H 07H | mmH llH | Analog Phaser LFO 2 Rate 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 08H | mmH llH | Analog Phaser LFO 2 Depth 0,,,100| |—————————+—————————+—————————————————————————————————————————————| | 00H 09H | mmH llH | Analog Phaser LFO 2 Channel B Mod | | | | 0,1 = Nor,Inv| |—————————+—————————+—————————————————————————————————————————————| | 00H 0AH | 00H 00H | (Reserved) | | : | : | | | 00H 7FH | 00H 00H | | +—————————+—————————+—————————————————————————————————————————————+ MIDI Implementation ● Program Change Works as program change for the effects when MIDI channel number is set to 0H, 1H, 2H or 3H. Works as scene switch when channel number is set to FH. VS-1680 never transmits this message. Status CnH Second ppH n = MIDI Channel No. : 0H - 3H, FH ( ch.1 = Effect1 ch.2 = Effect2ch.3 = Effect3 ch.4 = Effect4 ) ( ch.16 = Scene Memory (*1) ) pp = Program No. : 00H - 63H (0 - 99) n = 0H, 1H pp = Program No. : 00H - 07H (0 - 7) n = EH (*1) If received while VS-1680 is playing, playback stops, and then restarts after the scene switched. Never receives while recording. 3 = 30 Frames / Sec (Non Drop Frame zzzzz Hours ● Song Position Pointer The current position is transmitted with the Song Position Pointer Message before the VS-1680 starts to run or after the locate operation, when “Syn:Source” is “INT” and “Syn:Gen.” is “MIDIclk” or “SyncTr”. Status F2H Second mmH Third nnH mm,nn = Song Position Point : 00H 00H - 7FH 7FH ■ System Realtime Message Transmitted when “Syn:Source” is “INT” and “Syn:Gen.” is “MIDIclk” or “SyncTr”. ● Timing Clock ● Pitch Bend Range Status F8H Receives when effect algorithm 27(Voice Transformer) is selected and MIDI Control SW is On. ● Start Status EnH Second llH Third mmH n = MIDI Channel No. : 0H - 3H (ch.1-ch.4) n = 0, 2 (ch.1, ch 3) : Voice Transformer : Chromatic Pitch n = 1, 3 (ch.2, ch 4) : Voice Transformer : Chromatic Formant mm,ll = value : 00H,00H - 40H,00H - 7FH,7FH(-8192 - 0 - +8191) ■ System Common Messages ● MIDI Time Code Quarter Frame Messages MIDI Time Code Quarter Frame Messages can be transmitted while the VS-1680 is running (Playing or Recording) if the SYSTEM parameter “Syn:Source” is “INT” and “Syn:Gen.” is “MTC” in the SYSTEM parameter. The transmitted time counts are summed to “SMPTE(MTC) Offset Time” as the song top is “00:00:00:00”. The VS-1680 synchronizes with the time counts which are summed to “SMPTE (MTC) Offset Time” as the song top is “00:00:00:00” if the SYSTEM parameter “Syn:Source” is “EXT” Status F1H Status FAH ● Continue Status FBH ● Stop Status FCH ■ System Exclusive Message Status F0H Data Bytes iiH,ddH, ..., eeH Byte F0H iiH Description Status of System Exclusive Message Manufacturer ID 41H: Roland’s Manufacturer ID 7EH: Universal Non Realtime Message 7FH: Universal Realtime Message Data : 00H - 7FH (0-127) : Data EOX (End of System Exclusive Message) Second mmH (= 0nnndddd) nnn = Message type : 0 = Frame count LS nibble 1 = Frame count MS nibble 2 = Seconds count LS nibble 3 = Seconds count MS nibble 4 = Minutes count LS nibble 5 = Minutes count MS nibble 6 = Hours count LS nibble 7 = Hours count MS nibble dddd = 4 bit nibble data : 0H - FH (0 - 15) ddH : eeH F7H The VS-1680 can transfer and receive the internal parameters information using system exclusive messages, and also can be controlled by the external devices using system exclusive messages. The VS-1680 can transmit and receive Universal System Exclusive messages, Data Request(RQ1) and Data set(DS1) as the System Exclusive message. If the upper and lower 4 bits of the count are combined, these bit fields are assigned as follows. ❍ About Model ID Frame Count xxxyyyyy xxx Reserved (000) yyyyy Frame No. (0-29) ❍ About Device ID Seconds Count xxyyyyyy xx Reserved (00) yyyyyy Seconds Count (0-59) Minutes Count xxyyyyyy xx Reserved (00) yyyyyy Minutes Count (0-59) Hours Count xyyzzzzz x Reserved (0) yy Time Code type 0 = 24 Frames / Sec 1 = 25 Frames / Sec 2 = 30 Frames / Sec (Drop Frame) Status F7H For Data Request (RQ1) and Data Set (DT1), VS-1680 uses 00H 0EH as a Model ID. System Exclusive messages are not assigned to any particular MIDI channel. Instead, they have their own special control parameter called device ID. The Roland system exclusive messages use device IDs to specify multiple VS-1680 units. The VS-1680 sends system exclusive messages using 00H - 1FH, and receives the system exclusive messages whose device ID is same as its device ID and 7FH. The value of the device ID is the value set on the SYSTEM parameter “MID:DeviceID” minus one. 35 MIDI Implementation ● Universal System Exclusive Message ● Data Transfer (RQ1, DT1) ❍ INQUIRY MESSAGE ✧ Identity Request ❍ Data Request (RQ1) Status F0H Data Byte 7EH,Dev,06H,01H Byte F0H 7EH Dev 06H 01H F7H Description Status of System Exclusive Message Universal System Exclusive Message Non Realtime Header Device ID (or 7FH) General Information (sub ID #1) Identify Request (sub ID #2) EOX (End of System Exclusive Message) Status F0H Status F7H The message is used to request the particular information of the VS-1680. The VS-1680 does not transmit the message. If the VS-1680 received the message and the device ID of the message is same as its device ID or 7FH, the VS-1680 transmits the following Identity Reply message. ✧ Identity Reply Status F0H Data Bytes 7EH,Dev,06H,02H,41H,7CH,00H,00H,00H,00H,00H,ssH,ssH Byte Description F0H Status of System Exclusive Message 7EH Universal System Exclusive Message Non Realtime Header Dev Device ID 06H General Information (sub ID #1) 02H Identify Request (sub ID #2) 41H Manufacturer ID (Roland) 0EH 01H Device Family Code (VS-1680) 00H 00H Device Family No. 00H 00H ssH ssH Software Revision Level F7H EOX (End of System Exclusive Message) ✧ MIDI Machine Control Commands Status F0H Data Bytes Status 7FH,Dev,06H,aaH, ..., bbH F7H Byte F0H 7FH Dev 06H aaH : bbH F7H Description Status of System Exclusive Message Universal System Exclusive Message Realtime Header Device ID (or 7FH) MMC Command Message Command : Command EOX (End of System Exclusive Message) (*) see ‘3. MIDI Machine Control’ section Status F7H Data Bytes 41H,Dev,00H, 0EH,11H,aaH,bbH,ccH,ssH,ssH,ssH,Sum Status F7H Byte Description F0H Status of System Exclusive Message 41H Manufacturer ID (Roland) Dev Device ID 00H 0EH ModelID (VS-1680) 11H Command ID (RQ1) aaH Address MSB bbH Address ccH Address LSB ssH Size MSB ssH Size ssH Size LSB Sum Check Sum F7H EOX (End of System Exclusive Message) The message is used to request data to the VS-1680. The VS-1680 does not transmit this message. The VS-1680 transmits the requested data using Data Set(DT1) under following condition when it received the message. 1. The requested address correspond to the specified parameter base address of the VS-1680. 2. The requested size is over 1 byte. ❍ Data Set (DT1) Status F0H Byte F0H 41H Dev 00H 0EH 12H aaH bbH ccH ddH : eeH Sum F7H Data Bytes 41H,Dev,00H,0EH,12H,aaH,bbH,ccH,ddH, ..., eeH,Sum Status F7H Description Status of System Exclusive Message Manufacturer ID (Roland) Device ID Model ID (VS-1680) Command ID (DT1) Address MSB Address Address LSB Data : Data Check Sum EOX (End of System Exclusive Message) ✧ The message is received under the following condition. If the device ID on the message is same as that of the receive device, and the address on the message correspond to the specified parameter base address, the received data are stored from the specified parameter base address. If the interval of received messages is shorter than 25 msec, the VS-1680 can not work the receive message procedure correctly. ✧ The message is transmitted under the following condition. When the VS-1680 transmit the data on the requested parameter after receiving the Data Request message(RQ1). ✧ MIDI Machine Control Responses Status F0H Data Bytes Status 7FH,Dev,07H,aaH, ..., bbH F7H Byte F0H 7FH Dev 07H aaH : bbH F7H Description Status of System Exclusive Message Universal System Exclusive Message Realtime Header Device ID MMC Response Message Response : Response EOX (End of System Exclusive Message) (*) see ‘3. MIDI Machine Control’ section 36 see ‘2. Data Transfer Address Map’ for more details of the transfer parameters. ✧ The message is transmitted under the following condition. When the VS-1680 transmit the data on the requested parameter after receiving the Data Request message(RQ1). see ‘2. Data Transfer Address Map’ for more details of the transfer parameters. MIDI Implementation 2. Data Transfer Address Map Address Binary 7 Bit Hex | | | MSB 0aaa aaaa AA | | | 0bbb bbbb BB | | | LSB 0ccc cccc CC ■ Parameter Address Block <Model ID = 00H 0EH> +——————————+——————————————————————————————————————————————————————+ | Start | | | address | Contents and remarks | |==========+======================================================| | 00 00 00 | System Parameter | |——————————+——————————————————————————————————————————————————————| | 01 00 00 | Song Parameter | |——————————+——————————————————————————————————————————————————————| | 02 00 00 | Mixer Parameter | |——————————+——————————————————————————————————————————————————————| | 03 00 00 | Locate Parameter | |——————————+——————————————————————————————————————————————————————| | 04 00 00 | Effect Parameter | |——————————+——————————————————————————————————————————————————————| | 05 00 00 | | | 06 00 00 | (Reserved) | | 07 00 00 | | |——————————+——————————————————————————————————————————————————————| | 08 00 00 | Sync Track Data | | 09 00 00 | | | 0A 00 00 | | | 0B 00 00 | | | 0C 00 00 | | | 0D 00 00 | | | 0E 00 00 | | | 0F 00 00 | | |——————————+——————————————————————————————————————————————————————| | 10 00 00 | (Reserved) | | : | | | 7F 7F 7F | | +——————————+——————————————————————————————————————————————————————+ ● System Parameter +—————————————————————————————————————————————————————————————————+ | Start | | | | address | Data | Contents and remarks | |==========+=========+============================================| | 00 00 00 | 0aaaaaaa| SMPTE(MTC) Offset Time | | 00 00 01#| 0bbbbbbb| aaaaaaabbbbbbbcccccccddddddd =| | 00 00 02#| 0ccccccc| 0,,,268435455block (1block=16sample) | | 00 00 03#| 0ddddddd| | |——————————+—————————+————————————————————————————————————————————| | 00 00 04 | 0aaaaaaa| Vari Pitch | | 00 00 05#| 0bbbbbbb| | | 00 00 06#| 0ccccccc| | | 00 00 07#| 0ddddddd| | |——————————+—————————+————————————————————————————————————————————| | 00 00 08 | 0aaaaaaa| (Reserved) | | 00 00 09#| 0bbbbbbb| | |——————————+—————————+————————————————————————————————————————————| | 00 00 0A | 00 - 01 | Vari Pitch Switch Off,On | |——————————+—————————+————————————————————————————————————————————| | 00 00 0B | 00 - 01 | Marker Stop Switch Off,On | |——————————+—————————+————————————————————————————————————————————| | 00 00 0C | 00 - 05 | Fade Length 2,10,20,30,40,50mS | |——————————+—————————+————————————————————————————————————————————| | 00 00 0D | 0A - 64 | Preview From Length 1.0,,,10.0S | |——————————+—————————+————————————————————————————————————————————| | 00 00 0E | 0A - 64 | Preview To Length 1.0,,,10.0S | |——————————+—————————+————————————————————————————————————————————| | 00 00 0F | 00 - 05 | Foot Switch Assign Play/Stop,Record, | | | | TapMarker,Next,Previous | |——————————+—————————+————————————————————————————————————————————| | 00 00 10 | 00 - 02 | Metronome Out Mode Off,INT,MIDI | |——————————+—————————+————————————————————————————————————————————| | 00 00 11 | 00 - 01 | Metronome Out Type REConly,AnyTime | |——————————+—————————+————————————————————————————————————————————| | 00 00 12 | 00 - 01 | Master Clock DIGITAL1,INT,DIGITAL2 | |——————————+—————————+————————————————————————————————————————————| | 00 00 13 | 00 - 1F | MIDI System Exclusive Device ID (*1) | | | | 1,,,32| |——————————+—————————+————————————————————————————————————————————| | 00 00 14 | 00 - 01 | MIDI OUT/THRU Switch (*1) Out,Thru | |——————————+—————————+————————————————————————————————————————————| | 00 00 15 | 00 - 01 | MIDI System Exclusive RX Switch (*1) | | | | Off,On | |——————————+—————————+————————————————————————————————————————————| | 00 00 16 | 00 - 01 | MIDI System Exclusive TX Switch (*1) | | | | Off,On | |——————————+—————————+————————————————————————————————————————————| | 00 00 17 | 00 - 0F | MIDI Metronome Channel 1,,,16 | |——————————+—————————+————————————————————————————————————————————| | 00 00 18 | 0C - 7F | MIDI Metronome Accent Note 12,,,127 | |——————————+—————————+————————————————————————————————————————————| | 00 00 19 | 01 - 7F | MIDI Metronome Accent Velocity 1,,,127 | |——————————+—————————+————————————————————————————————————————————| | 00 00 1A | 0C - 7F | MIDI Metronome Normal Note 12,,,127 | |——————————+—————————+————————————————————————————————————————————| | 00 00 1B | 01 - 7F | MIDI Metronome Normal Velocity 1,,,127 | |——————————+—————————+————————————————————————————————————————————| | 00 00 1C | 00 - 01 | MIDI Mixer Control Local Switch Off,On | |——————————+—————————+————————————————————————————————————————————| | 00 00 1D | 00 - 02 | MIDI Mixer Control Type Off,C.C.,Excl | |——————————+—————————+————————————————————————————————————————————| | 00 00 1E | 00 - 0A | Sync. Error Level 0,,,10 | |——————————+—————————+————————————————————————————————————————————| | 00 00 1F | 00 - 01 | Sync. Source INT,EXT | |——————————+—————————+————————————————————————————————————————————| | 00 00 20 | 00 - 03 | Sync. Generate Off,MTC,MIDIclk,SyncTr | |——————————+—————————+————————————————————————————————————————————| | 00 00 21 | 00 - 03 | Sync. SMPTE Format 24,25,29D,29N,30 | |——————————+—————————+————————————————————————————————————————————| | 00 00 22 | 01 - 1F | (Reserved) | |——————————+—————————+————————————————————————————————————————————| | 00 00 23 | 01 - 1F | (Reserved) | |——————————+—————————+————————————————————————————————————————————| | 00 00 24 | 00 - 01 | Recording Monitor Auto,Source | |——————————+—————————+————————————————————————————————————————————| | 00 00 25 | 00 - 01 | Time Disply ABS,REL | |——————————+—————————+————————————————————————————————————————————| | 00 00 26 | 00 - 7f | Internal Metronome Level 0-127 | |——————————+—————————+————————————————————————————————————————————| | 00 00 27 | 00 - 01 | Undo Message Off,On | |——————————+—————————+————————————————————————————————————————————| | 00 00 28 | 0aaaaaaa| Tempo Map-1 Tempo Map Time | | 00 00 29#| 0bbbbbbb| | | 00 00 2A#| 0ccccccc| | | 00 00 2B#| 0ddddddd| | |——————————+—————————+————————————————————————————————————————————| | 00 00 2C | 0aaaaaaa| Tempo Map-1 Sync Track Time | | 00 00 2D#| 0bbbbbbb| | | 00 00 2E#| 0ccccccc| | | 00 00 2F#| 0ddddddd| | |——————————+—————————+————————————————————————————————————————————| | 00 00 30 | 0aaaaaaa| Tempo Map-1 Tempo | | 00 00 31#| 0bbbbbbb| 250 - 2500 = 25.0 - 250.0 | |——————————+—————————+————————————————————————————————————————————| | 00 00 32 | 0aaaaaaa| Tempo Map-1 Meas | | 00 00 33#| 0bbbbbbb| 1 - 999 | |——————————+—————————+————————————————————————————————————————————| | 00 00 34 | 00 | Tempo Map-1 Beat 0 - 31 = | | 00 00 35#| 00 - 1F | 1/1, 1/2, ..., 7/8, 8/8 | |——————————+—————————+————————————————————————————————————————————| | 00 00 36 | 00 | Tempo Map-1 (Reserved) | | 00 00 37#| 00 | | |——————————+—————————+————————————————————————————————————————————| | 00 00 38 | | Tempo Map-2 (See Tempo Map-1, 16bytes each)| | : | | : | | 00 06 47#| | Tempo Map-50 | |——————————+—————————+————————————————————————————————————————————| | 00 06 48 | 01 - 32 | Total Tempo Map Num (*2) 1 - 50 | |——————————+—————————+————————————————————————————————————————————| | 00 06 49 | 00 - 4B | Scrub Loop Length 25 - 100 mS | |——————————+—————————+————————————————————————————————————————————| | 00 06 4A | 00 - 02 | MMC Mode Off, Master, Slave | |——————————+—————————+————————————————————————————————————————————| | 00 06 4B | 00 - 01 | (Reserved) | |——————————+—————————+————————————————————————————————————————————| | 00 06 4C | 00 - 01 | Digital Output Copy Protect Off,On | |——————————+—————————+————————————————————————————————————————————| | 00 06 4D | 00 - 01 | Auto Mix Mode Off,On | |——————————+—————————+————————————————————————————————————————————| | 00 06 4E | 00 - 01 | Auto Mix Snap Shot Mode ALL,MaskF | |——————————+—————————+————————————————————————————————————————————| | 00 06 4F | 00 - 03 | Display Type of Remaining | | | | Time,CapaMB,Capa%,Event| |——————————+—————————+————————————————————————————————————————————| | 00 06 50 | 00 - 01 | Fader Match Mode Null,Jump | |——————————+—————————+————————————————————————————————————————————| | 00 06 51 | 00 - 01 | Peak Hold Off,On | |——————————+—————————+————————————————————————————————————————————| | 00 06 52 | 00 - 01 | Scene Change by PG# Off,On | |——————————+—————————+————————————————————————————————————————————| | 00 06 53 | 00 - 01 | Effect Change by PG# Off,On | |——————————+—————————+————————————————————————————————————————————| | 00 06 54 | 00 - 01 | Effect Ctrl by Control Change Off,On | |——————————+—————————+————————————————————————————————————————————| | 00 06 55 | 00 - 01 | Level Meter Tx. via MIDI | | | | Off,On,Interval | |——————————+—————————+————————————————————————————————————————————| | 00 06 56 | 00 - 01 | Effector Board Available (*3) | | | | Off,On(=01 or 03) | +——————————+—————————+————————————————————————————————————————————+ (*) The address marked by “#” are invalid. Transmit the Data Set(DT1) or Data Request(RQ1) message with the specified size to the address without “#” mark. (*1) These parameters are read only. The setting is a panel operation only. (*2) You must write to the parameter whenever you rewrite the Tempo Map Data. The calculation will be begun when to write the parameter. (*3) The flag shows that the Effect Board exists or not. It is a read only. ● Song Parameter +—————————————————————————————————————————————————————————————————+ | Start | | | | address | Data | Contents and remarks | |==========+=========+============================================| | 01 00 00 | 20 - 7E | Current Song Name -1 (ASCII) | | : | | : | | 01 00 0B | 20 - 7E | Current Song Name -12 | |——————————+—————————+————————————————————————————————————————————| | 01 00 0C | 00 - 02 | Current Song Sampling Frequency | | | | 48K,44.1K,32KHz | |——————————+—————————+————————————————————————————————————————————| | 01 00 0D | 00 - 03 | Current Song R-DAC Mode | | | 05 - 06 | MTP(5),MAS(3),MT1(0),MT2(1),LIV1(2),LIV2(6)| |——————————+—————————+————————————————————————————————————————————| | 01 00 0E | 00 - 3B | Current Song Created (second) | | 01 00 0F | 00 - 3B | (minute) | | 01 00 10 | 00 - 17 | (hour) | | 01 00 11 | 00 - 07 | (a day of week) | | 01 00 12 | 00 - 1F | (day) | | 01 00 13 | 00 - 0C | (month) | | 01 00 14 | 0aaaaaaa| | | 01 00 15#| 0bbbbbbb| (year) | |——————————+—————————+————————————————————————————————————————————| | 01 00 16 | 00 - 3B | Current Song Saved (second) | 37 MIDI Implementation | 01 00 17 | 00 - 3B | (minute) | | 01 00 18 | 00 - 17 | (hour) | | 01 00 19 | 00 - 07 | (a day of week) | | 01 00 1A | 00 - 1F | (day) | | 01 00 1B | 00 - 0C | (month) | | 01 00 1C | 0aaaaaaa| | | 01 00 1D#| 0bbbbbbb| (year) | |——————————+—————————+————————————————————————————————————————————| | 01 00 1E | 00 | (Reserved) | |——————————+—————————+————————————————————————————————————————————| | 01 00 1F | 00 | (Reserved) | |——————————+—————————+————————————————————————————————————————————| | 01 00 20 | 00 - xx | Current Song Protect Off, On(=01 or 81) | |——————————+—————————+————————————————————————————————————————————| | 01 00 21 | 00 | (Reserved) | |——————————+—————————+————————————————————————————————————————————| | 01 00 22 | 0000000a| Song List Length abbbbbbb = 1,,,200 | | 01 00 23#| 0bbbbbbb| | |——————————+—————————+————————————————————————————————————————————| | 01 00 24 | 00 | (Reserved) | | : | : | : | | 01 00 7F | 00 | (Reserved) | |——————————+—————————+————————————————————————————————————————————| | 01 01 00 | 20 - 7E | Current Song Comment - 1 (ASCII)| | : : : | | 01 01 63 | 20 - 7E | Current Song Comment -100 (ASCII)| |——————————+—————————+————————————————————————————————————————————| | 01 01 64 | 00 | (Reserved) | | : : : | | 01 01 7D | 00 | (Reserved) | |——————————+—————————+————————————————————————————————————————————| | 01 02 00 | 00 | Song- 1 (similar to 01 00 00 - 01 00 1F) | | : | : | : | | 01 02 1F | 00 | | |——————————+—————————+————————————————————————————————————————————| | : | : | : | | 01 33 60 | 00 | Song-200 (similar to 01 00 00 - 01 00 1F) | | : | : | : | | 01 33 7F | 00 | | |——————————+—————————+————————————————————————————————————————————| (*) The address marked by “#” are invalid. Request to Data Request (RQ1) message with the specified size to the address without “#” mark. (*) Only the Data Set (DT1) message to the song nameand song comment is acceptable. ● Mixer Parameter +—————————————————————————————————————————————————————————————————+ | Start | | | | address | Data | Contents and remarks | |==========+=========+============================================| | 02 00 00 | 00 | Track Status -1 | | | | 00=SOURCE,01=PLAY,02=REC | | | | 40=SOURCE_MUTE,41=PLAY_MUTE, | | | | 22=REC_SOURCE | | : | : | : | | 02 00 0F | 00 | Track Status -16 | |——————————+—————————+————————————————————————————————————————————| | 02 00 10 | 00 - 0f | V.Track -1 1,,,16 | | : | : | : | | 02 00 1F | 00 - 0f | V.Track -16 | |——————————+—————————+————————————————————————————————————————————| | 02 00 20 | 00 | (Reserved) 0 | | : | : | | | 02 00 3F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 00 40 | 00 - 08 | Track Channel ATT -1 | | | | -42,-36,-30,-24,-18,-12,-6,0,+6dB | | : | : | : | | 02 00 4F | 00 - 08 | Track Channel ATT -16 | |——————————+—————————+————————————————————————————————————————————| | 02 00 50 | 00 - 08 | Input Channel ATT -1 | | | | -42,-36,-30,-24,-18,-12,-6,0,+6dB | | : | : | : | | 02 00 59 | 00 - 08 | Input Channel ATT -10 | |——————————+—————————+————————————————————————————————————————————| | 02 00 5A | 00 | (dummy) | | : | : | | | 02 00 5F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 00 60 | 00 - 01 | Track Channel Phase -1 Nor,Inv | | : | : | : | | 02 00 6F | 00 - 01 | Track Channel Phase -16 | |——————————+—————————+————————————————————————————————————————————| | 02 00 70 | 00 - 01 | Input Channel Phase -1 Nor,Inv | | : | : | : | | 02 00 79 | 00 - 01 | Input Channel Phase -10 | |——————————+—————————+————————————————————————————————————————————| | 02 00 7A | 00 | (dummy) | | : | : | | | 02 00 7F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 01 00 | 00 | (Reserved) 0 | | : | : | | | 02 01 1F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 01 20 | 00 - 01 | Track Channel EQ Switch -1 Off,On | | : : : | | 02 01 2F | 00 - 01 | Track Channel EQ Switch -16 | |——————————+—————————+————————————————————————————————————————————| | 02 01 30 | 00 - 01 | Input Channel EQ Switch -1 Off,On | | : : : | | 02 01 39 | 00 - 01 | Input Channel EQ Switch -10 | |——————————+—————————+————————————————————————————————————————————| | 02 01 3A | 00 | (dummy) | | : : | | 02 01 3F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 01 40 | 00 - 7F | Track Channel EQ L Freq.-1 | | | | 40,50,60,70,80,90,100,120,140, | | | | 160,180,200,300,400,500, | | | | 600,700,800,900,1K,1.1K, | 38 | | | 1.2K,1.3K,1.4K,1.5KHz | | : | : | : | | 02 01 4F | 00 - 7F | Track Channel EQ L Freq.-16 | |——————————+—————————+————————————————————————————————————————————| | 02 01 50 | 00 - 7F | Input Channel EQ L Freq.-1 | | | | 40,50,60,70,80,90,100,120, | | | | 140,160,180,200,300,400,500, | | | | 600,700,800,900,1K,1.1K, | | | | 1.2K,1.3K,1.4K,1.5KHz | | : | : | : | | 02 01 59 | 00 - 7F | Input Channel EQ L Freq.-10 | |——————————+—————————+————————————————————————————————————————————| | 02 01 5A | 00 | (dummy) | | : | : | | | 02 01 5F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 01 60 | 00 - 7F | Track Channel EQ L Gain -1 12,,,+12dB | | : : : | | 02 01 6F | 00 - 7F | Track Channel EQ L Gain -16 | |——————————+—————————+————————————————————————————————————————————| | 02 01 70 | 00 - 7F | Input Channel EQ L Gain -1 12,,,+12dB | | : : : | | 02 01 79 | 00 - 7F | Input Channel EQ L Gain -10 | |——————————+—————————+————————————————————————————————————————————| | 02 01 7A | 00 | (dummy) | | : | : | | | 02 01 7F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 02 00 | 00 - 7F | Track Channel EQ M Freq.-1 | | | | 200,300,400,500,600,700,800, | | | | 900,1K,1.1K,1.2K,1.3K,1.4K, | | | | 1.5K,1.6K,1.7K,1.8K,1.9K,2K, | | | | 3K,4K,5K,6K,7K,8KHz | | : | : | : | | 02 02 0F | 00 - 7F | Track Channel EQ M Freq.-16 | |——————————+—————————+————————————————————————————————————————————| | 02 02 10 | 00 - 7F | Input Channel EQ M Freq.-1 | | | | 200,300,400,500,600,700,800, | | | | 900,1K,1.1K,1.2K,1.3K,1.4K, | | | | 1.5K,1.6K,1.7K,1.8K,1.9K,2K, | | | | 3K,4K,5K,6K,7K,8KHz | | : | : | : | | 02 02 19 | 00 - 7F | Input Channel EQ M Freq.-16 | |——————————+—————————+————————————————————————————————————————————| | 02 02 1A | 00 | (dummy) | | : | : | | | 02 02 1F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 02 20 | 00 - 7F | Track Channel EQ M Gain -1 12,,,+12dB | | : : : | | 02 02 2F | 00 - 7F | Track Channel EQ M Gain -16 | |——————————+—————————+————————————————————————————————————————————| | 02 02 30 | 00 - 7F | Input Channel EQ M Gain -1 12,,,+12dB | | : : : | | 02 02 39 | 00 - 7F | Input Channel EQ M Gain -10 | |——————————+—————————+————————————————————————————————————————————| | 02 02 3A | 00 | (dummy) | | : | : | | | 02 02 3F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 02 40 | 00 - 7F | Track Channel EQ M Q -1 0.5,1,2,4,8,16 | | : | : | : | | 02 02 4F | 00 - 7F | Track Channel EQ M Q -16 | |——————————+—————————+————————————————————————————————————————————| | 02 02 50 | 00 - 7F | Input Channel EQ M Q -1 0.5,1,2,4,8,16 | | : : : | | 02 02 59 | 00 - 7F | Input Channel EQ M Q -10 | |——————————+—————————+————————————————————————————————————————————| | 02 02 5A | 00 | (dummy) | | : | : | | | 02 02 5F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 02 60 | 00 - 7F | Track Channel EQ H Freq.-1 | | | | 500,600,700,800,900,1K,1.2K, | | | | 1.4K,1.6K,1.8K,2K,3K,4K,5K, | | | | 6K,7K,8K,9K,10K,11K,12K, | | | | 13K,14K,16K,18KHz | | : | : | : | | 02 02 6F | 00 - 7F | Track Channel EQ H Freq.-16 | |——————————+—————————+————————————————————————————————————————————| | 02 02 70 | 00 - 7F | Input Channel EQ H Freq.-1 | | | | 500,600,700,800,900,1K,1.2K, | | | | 1.4K,1.6K,1.8K,2K,3K,4K,5K, | | | | 6K,7K,8K,9K,10K,11K,12K, | | | | 13K,14K,16K,18KHz | | : | : | : | | 02 02 79 | 00 - 7F | Input Channel EQ H Freq.-10 | |——————————+—————————+————————————————————————————————————————————| | 02 02 7A | 00 | (dummy) | | : | : | | | 02 02 7F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 03 00 | 00 - 7F | Track Channel EQ H Gain -1 12,,,+12dB | | : | : | : | | 02 03 0F | 00 - 7F | Track Channel EQ H Gain -16 | |——————————+—————————+————————————————————————————————————————————| | 02 03 10 | 00 - 7F | Input Channel EQ H Gain -1 12,,,+12dB | | : | : | : | | 02 03 19 | 00 - 7F | Input Channel EQ H Gain -10 | |——————————+—————————+————————————————————————————————————————————| | 02 03 1A | 00 | (dummy) | | : | : | | | 02 03 1F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 03 20 | 00 - 04 | Track Channel Effect 1 Insert Switch -1 | | | | Off,Ins,InsL,InsR,InsS | | : | : | : | | 02 03 2F | 00 - 04 | Track Channel Effect 1 Insert Switch -16 | |——————————+—————————+————————————————————————————————————————————| | 02 03 30 | 00 - 04 | Input Channel Effect 1 Insert Switch -1 | | | | Off,Ins,InsL,InsR,InsS | | : | : | : | | 02 03 39 | 00 - 04 | Input Channel Effect 1 Insert Switch -10 | |——————————+—————————+————————————————————————————————————————————| | 02 03 3A | 00 | (dummy) | | : | : | | | 02 03 3F | 00 | | MIDI Implementation |——————————+—————————+————————————————————————————————————————————| | 02 03 40 | 00 - 08 | Track Channel Effect 1 Insert Send Level -1| | | | -42,-36,-30,-24,-18,-12,-6,0,+6dB | | : | : | : | | 02 03 4F | 00 - 08 | Track Channel Effect 1 Insert Send Level -1| |——————————+—————————+————————————————————————————————————————————| | 02 03 50 | 00 - 08 | Input Channel Effect 1 Insert Send Level -1| | | | -42,-36,-30,-24,-18,-12,-6,0,+6dB | | : | : | : | | 02 03 59 | 00 - 08 |Input Channel Effect 1 Insert Send Level -10| |——————————+—————————+————————————————————————————————————————————| | 02 03 5A | 00 | (dummy) | | : | : | | | 02 03 5F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 03 60 | 00 - 08 |Track Channel Effect 1 Insert ReturnLevel-1 | | | | -42,-36,-30,-24,-18,-12,-6,0,+6dB | | : | : | : | | 02 03 6F | 00 - 08 |Track Channel Effect 1 Insert ReturnLevel-16| |——————————+—————————+————————————————————————————————————————————| | 02 03 70 | 00 - 08 |Input Channel Effect 1 Insert ReturnLevel-1 | | | | -42,-36,-30,-24,-18,-12,-6,0,+6dB | | : | : | : | | 02 03 79 | 00 - 08 |Input Channel Effect 1 Insert ReturnLevel-10| |——————————+—————————+————————————————————————————————————————————| | 02 03 7A | 00 | (dummy) | | : | : | | | 02 03 7F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 04 00 | 00 - 04 | Track Channel Effect 2 Insert Switch -1 | | | | Off,Ins,InsL,InsR,InsS | | : | : | : | | 02 04 0F | 00 - 04 | Track Channel Effect 2 Insert Switch -16 | |——————————+—————————+————————————————————————————————————————————| | 02 04 10 | 00 - 04 | Input Channel Effect 2 Insert Switch -1 | | | | Off,Ins,InsL,InsR,InsS | | : | : | : | | 02 04 19 | 00 - 04 | Input Channel Effect 2 Insert Switch -10 | |——————————+—————————+————————————————————————————————————————————| | 02 04 1A | 00 | (dummy) | | : | : | | | 02 04 1F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 04 20 | 00 - 08 | Track Channel Effect 2 Insert Send Level-1 | | | | -42,-36,-30,-24,-18,-12,-6,0,+6dB | | : | : | : | | 02 04 2F | 00 - 08 | Track Channel Effect 2 Insert Send Level-16| |——————————+—————————+————————————————————————————————————————————| | 02 04 30 | 00 - 08 | Input Channel Effect 2 Insert Send Level-1 | | | | -42,-36,-30,-24,-18,-12,-6,0,+6dB | | : | : | : | | 02 04 39 | 00 - 08 | Input Channel Effect 2 Insert Send Level-10| |——————————+—————————+————————————————————————————————————————————| | 02 04 3A | 00 | (dummy) | | : | : | | | 02 04 3F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 04 40 | 00 - 08 |Track Channel Effect 2 Insert ReturnLevel-1 | | | | -42,-36,-30,-24,-18,-12,-6,0,+6dB | | : | : | : | | 02 04 4F | 00 - 08 |Track Channel Effect 2 Insert ReturnLevel-16| |——————————+—————————+————————————————————————————————————————————| | 02 04 50 | 00 - 08 |Input Channel Effect 2 Insert ReturnLevel-1 | | | | -42,-36,-30,-24,-18,-12,-6,0,+6dB | | : | : | : | | 02 04 59 | 00 - 08 |Input Channel Effect 2 Insert ReturnLevel-10| |——————————+—————————+————————————————————————————————————————————| | 02 04 5A | 00 | (dummy) | | : | : | | | 02 04 5F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 04 60 | 00 - 04 | Track Channel Effect 3 Insert Switch -1 | | | | Off,Ins,InsL,InsR,InsS | | : | : | : | | 02 04 6F | 00 - 04 | Track Channel Effect 3 Insert Switch -16 | |——————————+—————————+————————————————————————————————————————————| | 02 04 70 | 00 - 04 | Input Channel Effect 3 Insert Switch -1 | | | | Off,Ins,InsL,InsR,InsS | | : | : | : | | 02 04 79 | 00 - 04 | Input Channel Effect 3 Insert Switch -10 | |——————————+—————————+————————————————————————————————————————————| | 02 04 7A | 00 | (dummy) | | : | : | | | 02 04 7F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 05 00 | 00 - 08 | Track Channel Effect 3 Insert Send Level -1| | | | -42,-36,-30,-24,-18,-12,-6,0,+6dB | | : | : | : | | 02 05 0F | 00 - 08 | Track Channel Effect 3 Insert Send Level-16| |——————————+—————————+————————————————————————————————————————————| | 02 05 10 | 00 - 08 | Input Channel Effect 3 Insert Send Level -1| | | | -42,-36,-30,-24,-18,-12,-6,0,+6dB | | : : : | | 02 05 19 | 00 - 08 | Input Channel Effect 3 Insert Send Level-10| |——————————+—————————+————————————————————————————————————————————| | 02 05 1A | 00 | (dummy) | | : | : | | | 02 05 1F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 05 20 | 00 - 08 | Track Channel Effect3 Insert ReturnLevel-1 | | | | -42,-36,-30,-24,-18,-12,-6,0,+6dB | | : | : | : | | 02 05 2F | 00 - 08 | Track Channel Effect3 Insert ReturnLevel-16| |——————————+—————————+————————————————————————————————————————————| | 02 05 30 | 00 - 08 | Input Channel Effect3 Insert ReturnLevel-1 | | | | -42,-36,-30,-24,-18,-12,-6,0,+6dB | | : | : | : | | 02 05 39 | 00 - 08 | Input Channel Effect3 Insert ReturnLevel-10| |——————————+—————————+————————————————————————————————————————————| | 02 05 3A | 00 | (dummy) | | : | : | | | 02 05 3F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 05 40 | 00 - 04 | Track Channel Effect 4 Insert Switch -1 | | | | Off,Ins,InsL,InsR,InsS | | : | : | : | | 02 05 4F | 00 - 04 | Track Channel Effect 4 Insert Switch -16 | |——————————+—————————+————————————————————————————————————————————| | 02 05 50 | 00 - 04 | Input Channel Effect 4 Insert Switch -1 | | | | Off,Ins,InsL,InsR,InsS | | : | : | : | | 02 05 59 | 00 - 04 | Input Channel Effect 4 Insert Switch -10 | |——————————+—————————+————————————————————————————————————————————| | 02 05 5A | 00 | (dummy) | | : | : | | | 02 05 5F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 05 60 | 00 - 08 | Track Channel Effect 4 Insert Send Level -1| | | | -42,-36,-30,-24,-18,-12,-6,0,+6dB | | : | : | : | | 02 05 6F | 00 - 08 | Track Channel Effect 4 Insert Send Level-16| |——————————+—————————+————————————————————————————————————————————| | 02 05 70 | 00 - 08 | Input Channel Effect 4 Insert Send Level -1| | | | -42,-36,-30,-24,-18,-12,-6,0,+6dB | | : | : | : | | 02 05 79 | 00 - 08 | Input Channel Effect 4 Insert Send Level-10| |——————————+—————————+————————————————————————————————————————————| | 02 05 7A | 00 | (dummy) | | : | : | | | 02 05 7F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 06 00 | 00 - 08 |Track Channel Effect4 Insert Return Level-1 | | | | -42,-36,-30,-24,-18,-12,-6,0,+6dB | | : | : | : | | 02 06 0F | 00 - 08 |Track Channel Effect4 Insert Return Level-1 | |——————————+—————————+————————————————————————————————————————————| | 02 06 10 | 00 - 08 |Input Channel Effect4 Insert Return Level-1 | | | | -42,-36,-30,-24,-18,-12,-6,0,+6dB | | : | : | : | | 02 06 19 | 00 - 08 |Input Channel Effect4 Insert Return Level-10| |——————————+—————————+————————————————————————————————————————————| | 02 06 1A | 00 | (dummy) | | : | : | | | 02 06 1F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 06 20 | 00 - 7F | Track Channel Level -1 0,,,127 | | : | : | : | | 02 06 2F | 00 - 7F | Track Channel Level -16 | |——————————+—————————+————————————————————————————————————————————| | 02 06 30 | 00 - 7F | Input Channel Level -1 0,,,127 | | : | : | : | | 02 06 39 | 00 - 7F | Input Channel Level -10 | |——————————+—————————+————————————————————————————————————————————| | 02 06 3A | 00 | (dummy) | | : | : | | | 02 06 3F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 06 40 | 00 | (Reserved) 2 | | : | : | : | | 02 06 5F | 00 | (Reserved) | |——————————+—————————+————————————————————————————————————————————| | 02 06 60 | 01 - 7F | Track Channel MST Send Pan -1 | | | | L63 ,,, R63 | | : | : | : | | 02 06 6F | 01 - 7F | Track Channel MST Send Pan -16 | |——————————+—————————+————————————————————————————————————————————| | 02 06 70 | 01 - 7F | Input Channel MST Send Pan -1 | | | | L63 ,,, R63 | | : | : | : | | 02 06 79 | 01 - 7F | Input Channel MST Send Pan -10 | |——————————+—————————+————————————————————————————————————————————| | 02 06 7A | 00 | (dummy) | | : | : | | | 02 06 7F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 07 00 | 00 - 02 | Track Channel MST Send Switch -1 Off,On | | : | : | : | | 02 07 0F | 00 - 02 | Track Channel MST Send Switch -16 | |——————————+—————————+————————————————————————————————————————————| | 02 07 10 | 00 - 02 | Input Channel MST Send Switch -1 Off,On | | : | : | : | | 02 07 19 | 00 - 02 | Input Channel MST Send Switch -10 | |——————————+—————————+————————————————————————————————————————————| | 02 07 1A | 00 | (dummy) | | : | : | | | 02 07 1F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 07 20 | 00 - 01 | Track Channel BUS Send Switch -1 -1 | | | | Off,On | | : | : | : | | 02 07 2F | 00 - 01 | Track Channel BUS Send Switch -1 -16 | |——————————+—————————+————————————————————————————————————————————| | 02 07 30 | 00 - 01 | Track Channel BUS Send Switch -2 -1 | | | | Off,On | | : | : | : | | 02 07 3F | 00 - 01 | Track Channel BUS Send Switch -2 -16 | |——————————+—————————+————————————————————————————————————————————| | 02 07 40 | 00 - 01 | Track Channel BUS Send Switch -3 -1 | | | | Off,On | | : | : | : | | 02 07 4F | 00 - 01 | Track Channel BUS Send Switch -3 -16 | |——————————+—————————+————————————————————————————————————————————| | 02 07 50 | 00 - 01 | Track Channel BUS Send Switch -4 -1 | | | | Off,On | | : | : | : | | 02 07 5F | 00 - 01 | Track Channel BUS Send Switch -4 -16 | |——————————+—————————+————————————————————————————————————————————| | 02 07 60 | 00 - 01 | Track Channel BUS Send Switch -5 -1 | | | | Off,On | | : | : | : | | 02 07 6F | 00 - 01 | Track Channel BUS Send Switch -5 -16 | |——————————+—————————+————————————————————————————————————————————| | 02 07 70 | 00 - 01 | Track Channel BUS Send Switch -6 -1 | | | | Off,On | | : | : | : | | 02 07 7F | 00 - 01 | Track Channel BUS Send Switch -6 -16 | |——————————+—————————+————————————————————————————————————————————| | 02 08 00 | 00 - 01 | Track Channel BUS Send Switch -7 -1 | | | | Off,On | | : | : | : | | 02 08 0F | 00 - 01 | Track Channel BUS Send Switch -7 -16 | |——————————+—————————+————————————————————————————————————————————| | 02 08 10 | 00 - 01 | Track Channel BUS Send Switch -8 -1 | | | | Off,On | 39 MIDI Implementation | : | : | : | | 02 08 1F | 00 - 01 | Track Channel BUS Send Switch -8 -16 | |——————————+—————————+————————————————————————————————————————————| | 02 08 20 | 00 - 01 | Track Channel BUS Send Switch -9 -1 | | | | Off,On | | : | : | : | | 02 08 2F | 00 - 01 | Track Channel BUS Send Switch -9 -16 | |——————————+—————————+————————————————————————————————————————————| | 02 08 30 | 00 - 01 | Track Channel BUS Send Switch -10 -1 | | | | Off,On | | : | : | : | | 02 08 3F | 00 - 01 | Track Channel BUS Send Switch -10 -16 | |——————————+—————————+————————————————————————————————————————————| | 02 08 40 | 00 - 01 | Track Channel BUS Send Switch -11 -1 | | | | Off,On | | : | : | : | | 02 08 4F | 00 - 01 | Track Channel BUS Send Switch -11 -16 | |——————————+—————————+————————————————————————————————————————————| | 02 08 50 | 00 - 01 | Track Channel BUS Send Switch -12 -1 | | | | Off,On | | : | : | : | | 02 08 5F | 00 - 01 | Track Channel BUS Send Switch -12 -16 | |——————————+—————————+————————————————————————————————————————————| | 02 08 60 | 00 - 01 | Track Channel BUS Send Switch -13 -1 | | | | Off,On | | : | : | : | | 02 08 6F | 00 - 01 | Track Channel BUS Send Switch -13 -16 | |——————————+—————————+————————————————————————————————————————————| | 02 08 70 | 00 - 01 | Track Channel BUS Send Switch -14 -1 | | | | Off,On | | : | : | : | | 02 08 7F | 00 - 01 | Track Channel BUS Send Switch -14 -16 | |——————————+—————————+————————————————————————————————————————————| | 02 09 00 | 00 - 01 | Track Channel BUS Send Switch -15 -1 | | | | Off,On | | : | : | : | | 02 09 0F | 00 - 01 | Track Channel BUS Send Switch -15 -16 | |——————————+—————————+————————————————————————————————————————————| | 02 09 10 | 00 - 01 | Track Channel BUS Send Switch -16 -1 | | | | Off,On | | : | : | : | | 02 09 1F | 00 - 01 | Track Channel BUS Send Switch -16 -16 | |——————————+—————————+————————————————————————————————————————————| | 02 09 20 | 00 - 01 | Input Channel BUS Send Switch -1 -1 | | | | Off,On | | : | : | : | | 02 09 2F | 00 - 01 | Input Channel BUS Send Switch -1 -16 | |——————————+—————————+————————————————————————————————————————————| | 02 09 30 | 00 - 01 | Input Channel BUS Send Switch -2 -1 | | | | Off,On | | : | : | : | | 02 09 3F | 00 - 01 | Input Channel BUS Send Switch -2 -16 | |——————————+—————————+————————————————————————————————————————————| | 02 09 40 | 00 - 01 | Input Channel BUS Send Switch -3 -1 | | | | Off,On | | : | : | : | | 02 09 4F | 00 - 01 | Input Channel BUS Send Switch -3 -16 | |——————————+—————————+————————————————————————————————————————————| | 02 09 50 | 00 - 01 | Input Channel BUS Send Switch -4 -1 | | | | Off,On | | : | : | : | | 02 09 5F | 00 - 01 | Input Channel BUS Send Switch -4 -16 | |——————————+—————————+————————————————————————————————————————————| | 02 09 60 | 00 - 01 | Input Channel BUS Send Switch -5 -1 | | | | Off,On | | : | : | : | | 02 09 6F | 00 - 01 | Input Channel BUS Send Switch -5 -16 | |——————————+—————————+————————————————————————————————————————————| | 02 09 70 | 00 - 01 | Input Channel BUS Send Switch -6 -1 | | | | Off,On | | : | : | : | | 02 09 7F | 00 - 01 | Input Channel BUS Send Switch -6 -16 | |——————————+—————————+————————————————————————————————————————————| | 02 0A 00 | 00 - 01 | Input Channel BUS Send Switch -7 -1 | | | | Off,On | | : | : | : | | 02 0A 0F | 00 - 01 | Input Channel BUS Send Switch -7 -16 | |——————————+—————————+————————————————————————————————————————————| | 02 0A 10 | 00 - 01 | Input Channel BUS Send Switch -8 -1 | | | | Off,On | | : | : | : | | 02 0A 1F | 00 - 01 | Input Channel BUS Send Switch -8 -16 | |——————————+—————————+————————————————————————————————————————————| | 02 0A 20 | 00 - 01 | Input Channel BUS Send Switch -9 -1 | | | | Off,On | | : | : | : | | 02 0A 2F | 00 - 01 | Input Channel BUS Send Switch -9 -16 | |——————————+—————————+————————————————————————————————————————————| | 02 0A 30 | 00 - 01 | Input Channel BUS Send Switch -10 -1 | | | | Off,On | | : | : | : | | 02 0A 3F | 00 - 01 | Input Channel BUS Send Switch -10 -16 | |——————————+—————————+————————————————————————————————————————————| | 02 0A 40 | 00 | (dummy) | | : | : | | | 02 0B 1F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 0B 20 | 00 - 02 | Track Channel Effect 1 Switch -1 | | | | Off,Pre,Post | | : | : | : | | 02 0B 2F | 00 - 02 | Track Channel Effect 1 Switch -16 | |——————————+—————————+————————————————————————————————————————————| | 02 0B 30 | 00 - 02 | Input Channel Effect 1 Switch -1 | | | | Off,Pre,Post | | : | : | : | | 02 0B 39 | 00 - 02 | Input Channel Effect 1 Switch -10 | |——————————+—————————+————————————————————————————————————————————| | 02 0B 3A | 00 | (dummy) | | : | : | | | 02 0B 3F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 0B 40 | 00 - 7F | Track Channel Effect 1 Level -1 0,,,127 | | : | : | : | | 02 0B 4F | 00 - 7F | Track Channel Effect 1 Level -16 | |——————————+—————————+————————————————————————————————————————————| | 02 0B 50 | 00 - 7F | Input Channel Effect 1 Level -1 0,,,127 | | : | : | : | 40 | 02 0B 59 | 00 - 7F | Input Channel Effect 1 Level -10 | |——————————+—————————+————————————————————————————————————————————| | 02 0B 5A | 00 | (dummy) | | : | : | | | 02 0B 5F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 0B 60 | 01 - 7F | Track Channel Effect 1 Pan -1 L63,,,R63 | | : | : | : | | 02 0B 6F | 01 - 7F | Track Channel Effect 1 Pan -16 | |——————————+—————————+————————————————————————————————————————————| | 02 0B 70 | 01 - 7F | Input Channel Effect 1 Pan -1 L63,,,R63 | | : | : | : | | 02 0B 79 | 01 - 7F | Input Channel Effect 1 Pan -10 | |——————————+—————————+————————————————————————————————————————————| | 02 0B 7A | 00 | (dummy) | | : | : | | | 02 0B 7F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 0C 00 | 00 - 02 | Track Channel Effect 2 Switch -1 | | | | Off,Pre,Post | | : | : | : | | 02 0C 0F | 00 - 02 | Track Channel Effect 2 Switch -16 | |——————————+—————————+————————————————————————————————————————————| | 02 0C 10 | 00 - 02 | Input Channel Effect 2 Switch -1 | | | | Off,Pre,Post | | : | : | : | | 02 0C 19 | 00 - 02 | Input Channel Effect 2 Switch -10 | |——————————+—————————+————————————————————————————————————————————| | 02 0C 1A | 00 | (dummy) | | : | : | | | 02 0C 1F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 0C 20 | 00 - 7F | Track Channel Effect 2 Level -1 0,,,127 | | : | : | : | | 02 0C 2F | 00 - 7F | Track Channel Effect 2 Level -16 | |——————————+—————————+————————————————————————————————————————————| | 02 0C 30 | 00 - 7F | Input Channel Effect 2 Level -1 0,,,127 | | : | : | : | | 02 0C 39 | 00 - 7F | Input Channel Effect 2 Level -10 | |——————————+—————————+————————————————————————————————————————————| | 02 0C 3A | 00 | (dummy) | | : | : | | | 02 0C 3F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 0C 40 | 01 - 7F | Track Channel Effect 2 Pan -1 L63,,,R63 | | : | : | : | | 02 0C 4F | 01 - 7F | Track Channel Effect 2 Pan -16 | |——————————+—————————+————————————————————————————————————————————| | 02 0C 50 | 01 - 7F | Input Channel Effect 2 Pan -1 L63,,,R63 | | : | : | : | | 02 0C 59 | 01 - 7F | Input Channel Effect 2 Pan -10 | |——————————+—————————+————————————————————————————————————————————| | 02 0C 5A | 00 | (dummy) | | : | : | | | 02 0C 5F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 0C 60 | 00 - 02 | Track Channel AUX 1 Switch -1 | | | | Off,Pre,Post | | : | : | : | | 02 0C 6F | 00 - 02 | Track Channel AUX 1 Switch -16 | |——————————+—————————+————————————————————————————————————————————| | 02 0C 70 | 00 - 02 | Input Channel AUX 1 Switch -1 | | | | Off,Pre,Post | | : | : | : | | 02 0C 79 | 00 - 02 | Input Channel AUX 1 Switch -10 | |——————————+—————————+————————————————————————————————————————————| | 02 0C 7A | 00 | (dummy) | | : | : | | | 02 0C 7F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 0D 00 | 00 - 7F | Track Channel AUX 1 Level -1 0,,,127 | | : | : | : | | 02 0D 0F | 00 - 7F | Track Channel AUX 1 Level -16 | |——————————+—————————+————————————————————————————————————————————| | 02 0D 10 | 00 - 7F | Input Channel AUX 1 Level -1 0,,,127 | | : | : | : | | 02 0D 19 | 00 - 7F | Input Channel AUX 1 Level -10 | |——————————+—————————+————————————————————————————————————————————| | 02 0D 1A | 00 | (dummy) | | : | : | | | 02 0D 1F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 0D 20 | 01 - 7F | Track Channel AUX 1 Pan -1 L63,,,R63 | | : | : | : | | 02 0D 2F | 01 - 7F | Track Channel AUX 1 Pan -16 | |——————————+—————————+————————————————————————————————————————————| | 02 0D 30 | 01 - 7F | Input Channel AUX 1 Pan -1 L63,,,R63 | | : | : | : | | 02 0D 39 | 01 - 7F | Input Channel AUX 1 Pan -10 | |——————————+—————————+————————————————————————————————————————————| | 02 0D 3A | 00 | (dummy) | | : | : | | | 02 0D 3F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 0D 40 | 00 - 02 | Track Channel AUX 2 Switch -1 | | | | Off,Pre,Post | | : | : | : | | 02 0D 4F | 00 - 02 | Track Channel AUX 2 Switch -16 | |——————————+—————————+————————————————————————————————————————————| | 02 0D 50 | 00 - 02 | Input Channel AUX 2 Switch -1 | | | | Off,Pre,Post | | : | : | : | | 02 0D 59 | 00 - 02 | Input Channel AUX 2 Switch -10 | |——————————+—————————+————————————————————————————————————————————| | 02 0D 5A | 00 | (dummy) | | : | : | | | 02 0D 5F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 0D 60 | 00 - 7F | Track Channel AUX 2 Level -1 0,,,127 | | : | : | : | | 02 0D 6F | 00 - 7F | Track Channel AUX 2 Level -16 | |——————————+—————————+————————————————————————————————————————————| | 02 0D 70 | 00 - 7F | Input Channel AUX 2 Level -1 0,,,127 | | : | : | : | | 02 0D 79 | 00 - 7F | Input Channel AUX 2 Level -10 | |——————————+—————————+————————————————————————————————————————————| | 02 0D 7A | 00 | (dummy) | MIDI Implementation | : | : | | | 02 0D 7F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 0E 00 | 01 - 7F | Track Channel AUX 2 Pan -1 L63,,,R63 | | : | : | : | | 02 0E 0F | 01 - 7F | Track Channel AUX 2 Pan -16 | |——————————+—————————+————————————————————————————————————————————| | 02 0E 10 | 01 - 7F | Input Channel AUX 2 Pan -1 L63,,,R63 | | : | : | : | | 02 0E 19 | 01 - 7F | Input Channel AUX 2 Pan -10 | |——————————+—————————+————————————————————————————————————————————| | 02 0E 1A | 00 | (dummy) | | : | : | | | 02 0E 1F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 0E 20 | 00 - 02 | Track Channel AUX 3 Switch -1 | | | | Off,Pre,Post | | : | : | : | | 02 0E 2F | 00 - 02 | Track Channel AUX 3 Switch -16 | |——————————+—————————+————————————————————————————————————————————| | 02 0E 30 | 00 - 02 | Input Channel AUX 3 Switch -1 | | | | Off,Pre,Post | | : | : | : | | 02 0E 39 | 00 - 02 | Input Channel AUX 3 Switch -10 | |——————————+—————————+————————————————————————————————————————————| | 02 0E 3A | 00 | (dummy) | | : | : | | | 02 0E 3F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 0E 40 | 00 - 7F | Track Channel AUX 3 Level -1 0,,,127 | | : | : | : | | 02 0E 4F | 00 - 7F | Track Channel AUX 3 Level -16 | |——————————+—————————+————————————————————————————————————————————| | 02 0E 50 | 00 - 7F | Input Channel AUX 3 Level -1 0,,,127 | | : | : | : | | 02 0E 59 | 00 - 7F | Input Channel AUX 3 Level -10 | |——————————+—————————+————————————————————————————————————————————| | 02 0E 5A | 00 | (dummy) | | : | : | | | 02 0E 5F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 0E 60 | 01 - 7F | Track Channel AUX 3 Pan -1 L63,,,R63 | | : | : | : | | 02 0E 6F | 01 - 7F | Track Channel AUX 3 Pan -16 | |——————————+—————————+————————————————————————————————————————————| | 02 0E 70 | 01 - 7F | Input Channel AUX 3 Pan -1 L63,,,R63 | | : | : | : | | 02 0E 79 | 01 - 7F | Input Channel AUX 3 Pan -10 | |——————————+—————————+————————————————————————————————————————————| | 02 0E 7A | 00 | (dummy) | | : | : | | | 02 0E 7F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 0F 00 | 00 | (Reserved) 0 | | : | : | | | 02 0F 1F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 0F 20 | 00 - 01 | Track Channel Solo Switch -1 Off,On | | : | : | : | | 02 0F 2F | 00 - 01 | Track Channel Solo Switch -16 | |——————————+—————————+————————————————————————————————————————————| | 02 0F 30 | 00 - 01 | Input Channel Solo Switch -1 Off,On | | : | : | : | | 02 0F 39 | 00 - 01 | Input Channel Solo Switch -10 | |——————————+—————————+————————————————————————————————————————————| | 02 0F 3A | 00 | (dummy) | | : | : | | | 02 0F 3F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 0F 40 | 00 - 01 | Track Channel Mute Switch -1 Off,On | | : | : | : | | 02 0F 4F | 00 - 01 | Track Channel Mute Switch -16 | |——————————+—————————+————————————————————————————————————————————| | 02 0F 50 | 00 - 01 | Input Channel Mute Switch -1 Off,On | | : | : | : | | 02 0F 59 | 00 - 01 | Input Channel Mute Switch -10 | |——————————+—————————+————————————————————————————————————————————| | 02 0F 5A | 00 | (dummy) | | : | : | | | 02 0F 5F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 0F 60 | 00 - 01 | Track Channel Link Switch -1 Off,On | | : | : | : | | 02 0F 6F | 00 - 01 | Track Channel Link Switch -16 | |——————————+—————————+————————————————————————————————————————————| | 02 0F 70 | 00 - 01 | Input Channel Link Switch -1 Off,On | | : | : | : | | 02 0F 79 | 00 - 01 | Input Channel Link Switch -10 | |——————————+—————————+————————————————————————————————————————————| | 02 0F 7A | 00 | (dummy) | | : | : | | | 02 0F 7F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 10 00 | 00 - 7F | Track Channel Ofset Level -a 0,,,127 | | : | : | : | | 02 10 07 | 00 - 7F | Track Channel Ofset Level -h | |——————————+—————————+————————————————————————————————————————————| | 02 10 08 | 00 - 7F | Input Channel Ofset Level -a 0,,,127 | | : | : | : | | 02 10 0C | 00 - 7F | Input Channel Ofset Level -e | |——————————+—————————+————————————————————————————————————————————| | 02 10 0D | 00 | (dummy) | | : | : | | | 02 10 0F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 10 10 | 00 - 7F | Track Channel Ofset Pan -a L63,,,R63 | | : | : | : | | 02 10 17 | 00 - 7F | Track Channel Ofset Pan -h | |——————————+—————————+————————————————————————————————————————————| | 02 10 18 | 00 - 7F | Input Channel Ofset Pan -a L63,,,R63 | | : | : | : | | 02 10 1C | 00 - 7F | Input Channel Ofset Pan -e | |——————————+—————————+————————————————————————————————————————————| | 02 10 1D | 00 | (dummy) | | : | : | | | 02 10 1F | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 10 20 | 00 | (Reserved) | | : | : | | | 02 10 27 | 00 | | |——————————+—————————+————————————————————————————————————————————| | 02 10 28 | 00 - 05 | Stereo In Select Off,Input12,Input34, | | | | Input56,Input78,DigitalIn | |——————————+—————————+————————————————————————————————————————————| | 02 10 29 | 00 - 7F | Stereo In Level 0,,,127 | |——————————+—————————+————————————————————————————————————————————| | 02 10 2A | 01 - 7F | Stereo In Balance L63,,,R63 | |——————————+—————————+————————————————————————————————————————————| | 02 10 2B | 00 | (Reserved) | |——————————+—————————+————————————————————————————————————————————| | 02 10 2C | 00 - 01 | Stereo In Bus Send Switch -1 Off,On | | : | : | : | | 02 10 3B | 00 - 01 | Stereo In Bus Send Switch -16 | |——————————+—————————+————————————————————————————————————————————| | 02 10 3C | 00 - 01 | Stereo In Solo Switch Off,On | |——————————+—————————+————————————————————————————————————————————| | 02 10 3D | 00 - 01 | Stereo In Mute Switch Off,On | |——————————+—————————+————————————————————————————————————————————| | 02 10 3E | 00 - 02 | Effect 1 Return Switch Off,On | |——————————+—————————+————————————————————————————————————————————| | 02 10 3F | 00 - 7F | Effect 1 Return Level 0,,,127 | |——————————+—————————+————————————————————————————————————————————| | 02 10 40 | 01 - 7F | Effect 1 Return Balance L63,,,R63 | |——————————+—————————+————————————————————————————————————————————| | 02 10 41 | 00 | (Reserved) | |——————————+—————————+————————————————————————————————————————————| | 02 10 42 | 00 - 01 | Effect 1 Return Bus Send Switch -1 | | | | Off,On | | : | : | : | | 02 10 51 | 00 - 01 | Effect 1 Return Bus Send Switch -16 | |——————————+—————————+————————————————————————————————————————————| | 02 10 52 | 00 - 01 | Effect 1 Return Solo Switch Off,On | |——————————+—————————+————————————————————————————————————————————| | 02 10 53 | 00 - 01 | Effect 1 Return Mute Switch Off,On | |——————————+—————————+————————————————————————————————————————————| | 02 10 54 | 00 - 02 | Effect 2 Return Switch Off,On | |——————————+—————————+————————————————————————————————————————————| | 02 10 55 | 00 - 7F | Effect 2 Return Level 0,,,127 | |——————————+—————————+————————————————————————————————————————————| | 02 10 56 | 01 - 7F | Effect 2 Return Balance L63,,,R63 | |——————————+—————————+————————————————————————————————————————————| | 02 10 57 | 00 | (Reserved) | |——————————+—————————+————————————————————————————————————————————| | 02 10 58 | 00 - 01 | Effect 2 Return Bus Send Switch -1 | | | | Off,On | | : | : | : | | 02 10 67 | 00 - 01 | Effect 2 Return Bus Send Switch -16 | |——————————+—————————+————————————————————————————————————————————| | 02 10 68 | 00 - 01 | Effect 2 Return Solo Switch Off,On | |——————————+—————————+————————————————————————————————————————————| | 02 10 69 | 00 - 01 | Effect 2 Return Mute Switch Off,On | |——————————+—————————+————————————————————————————————————————————| | 02 10 6A | 00 - 02 | Effect 3 Return Switch Off,On | |——————————+—————————+————————————————————————————————————————————| | 02 10 6B | 00 - 7F | Effect 3 Return Level 0,,,127 | |——————————+—————————+————————————————————————————————————————————| | 02 10 6C | 01 - 7F | Effect 3 Return Balance L63,,,R63 | |——————————+—————————+————————————————————————————————————————————| | 02 10 6D | 00 | (Reserved) | |——————————+—————————+————————————————————————————————————————————| | 02 10 6E | 00 - 01 | Effect 3 Return Bus Send Switch -1 | | | | Off,On | | : | : | : | | 02 10 7D | 00 - 01 | Effect 3 Return Bus Send Switch -16 | |——————————+—————————+————————————————————————————————————————————| | 02 10 7E | 00 - 01 | Effect 3 Return Solo Switch Off,On | |——————————+—————————+————————————————————————————————————————————| | 02 10 7F | 00 - 01 | Effect 3 Return Mute Switch Off,On | |——————————+—————————+————————————————————————————————————————————| | 02 11 00 | 00 - 02 | Effect 4 Return Switch Off,On | |——————————+—————————+————————————————————————————————————————————| | 02 11 01 | 00 - 7F | Effect 4 Return Level 0,,,127 | |——————————+—————————+————————————————————————————————————————————| | 02 11 02 | 01 - 7F | Effect 4 Return Balance L63,,,R63 | |——————————+—————————+————————————————————————————————————————————| | 02 11 03 | 00 | (Reserved) | |——————————+—————————+————————————————————————————————————————————| | 02 11 04 | 00 - 01 | Effect 4 Return Bus Send Switch -1 | | | | Off,On | | : | : | : | | 02 11 13 | 00 - 01 | Effect 4 Return Bus Send Switch -16 | |——————————+—————————+————————————————————————————————————————————| | 02 11 14 | 00 - 01 | Effect 4 Return Solo Switch Off,On | |——————————+—————————+————————————————————————————————————————————| | 02 11 15 | 00 - 01 | Effect 4 Return Mute Switch Off,On | |——————————+—————————+————————————————————————————————————————————| | 02 11 16 | 00 - 01 | Effect 1 Master Insert Sw Off,Ins | |——————————+—————————+————————————————————————————————————————————| | 02 11 17 | 00 - 08 | Effect 1 Master Send Level | | | | -42,-36,-30,-24,-18,-12,-6,0,+6dB | |——————————+—————————+————————————————————————————————————————————| | 02 11 18 | 00 - 08 | Effect 1 Master Return Level | | | | -42,-36,-30,-24,-18,-12,-6,0,+6dB | |——————————+—————————+————————————————————————————————————————————| | 02 11 19 | 00 - 01 | Effect 2 Master Insert Sw Off,Ins | |——————————+—————————+————————————————————————————————————————————| | 02 11 1A | 00 - 08 | Effect 2 Master Send Level | | | | -42,-36,-30,-24,-18,-12,-6,0,+6dB | |——————————+—————————+————————————————————————————————————————————| | 02 11 1B | 00 - 08 | Effect 2 Master Return Level | | | | -42,-36,-30,-24,-18,-12,-6,0,+6dB | |——————————+—————————+————————————————————————————————————————————| | 02 11 1C | 00 - 01 | Effect 3 Master Insert Sw Off,Ins | |——————————+—————————+————————————————————————————————————————————| | 02 11 1D | 00 - 08 | Effect 3 Master Send Level | | | | -42,-36,-30,-24,-18,-12,-6,0,+6dB | |——————————+—————————+————————————————————————————————————————————| | 02 11 1E | 00 - 08 | Effect 3 Master Return Level | | | | -42,-36,-30,-24,-18,-12,-6,0,+6dB | |——————————+—————————+————————————————————————————————————————————| | 02 11 1F | 00 - 01 | Effect 4 Master Insert Sw Off,Ins | |——————————+—————————+————————————————————————————————————————————| | 02 11 20 | 00 - 08 | Effect 4 Master Send Level | | | | -42,-36,-30,-24,-18,-12,-6,0,+6dB | 41 MIDI Implementation |——————————+—————————+————————————————————————————————————————————| | 02 11 21 | 00 - 08 | Effect 4 Master Return Level | | | | -42,-36,-30,-24,-18,-12,-6,0,+6dB | |——————————+—————————+————————————————————————————————————————————| | 02 11 22 | 00 - 7F | Master Out Level 0,,,127 | |——————————+—————————+————————————————————————————————————————————| | 02 11 23 | 01 - 7F | Master Out Balance L63,,,R63 | |——————————+—————————+————————————————————————————————————————————| | 02 11 24 | 00 - 7F | Master Effect 1 Send Level 0,,,127 | |——————————+—————————+————————————————————————————————————————————| | 02 11 25 | 01 - 7F | Master Effect 1 Send Balance L63,,,R63 | |——————————+—————————+————————————————————————————————————————————| | 02 11 26 | 00 - 7F | Master Effect 2 Send Level 0,,,127 | |——————————+—————————+————————————————————————————————————————————| | 02 11 27 | 01 - 7F | Master Effect 2 Send Balance L63,,,R63 | |——————————+—————————+————————————————————————————————————————————| | 02 11 28 | 00 - 7F | Master AUX 1 Send Level 0,,,127 | |——————————+—————————+————————————————————————————————————————————| | 02 11 29 | 01 - 7F | Master AUX 1 Send Balance L63,,,R63 | |——————————+—————————+————————————————————————————————————————————| | 02 11 2A | 00 - 7F | Master AUX 2 Send Level 0,,,127 | |——————————+—————————+————————————————————————————————————————————| | 02 11 2B | 01 - 7F | Master AUX 2 Send Balance L63,,,R63 | |——————————+—————————+————————————————————————————————————————————| | 02 11 2C | 00 - 7F | Master AUX 3 Send Level 0,,,127 | |——————————+—————————+————————————————————————————————————————————| | 02 11 2D | 01 - 7F | Master AUX 3 Send Balance L63,,,R63 | |——————————+—————————+————————————————————————————————————————————| | 02 11 2E | 00 - 07 | Monitor Mode Master,RecBus,Effect1, | | | | Effect2,Aux1,Aux2,Aux3,StereoIn | |——————————+—————————+————————————————————————————————————————————| | 02 11 2F | 00 - 7F | Monitor Out Level 0,,,127 | |——————————+—————————+————————————————————————————————————————————| | 02 11 30 | 01 - 7F | Monitor Out Balance L63,,,R63 | |——————————+—————————+————————————————————————————————————————————| | 02 11 31 | 00 | (Reserved) | |——————————+—————————+————————————————————————————————————————————| | 02 11 32 | 00 - 04 | AUX A Output Select Effect1,Effect2, | | | | Aux1,Aux2,Aux3 | |——————————+—————————+————————————————————————————————————————————| | 02 11 33 | 00 - 04 | AUX B Output Select Effect1,Effect2, | | | | Aux1,Aux2,Aux3 | |——————————+—————————+————————————————————————————————————————————| | 02 11 34 | 00 - 06 | Digital 1 Output Select | | | | Master,Effect1,Effect2, | | | | Aux1,Aux2,Aux3,Monitor | |——————————+—————————+————————————————————————————————————————————| | 02 11 35 | 00 - 06 | Digital 2 Output Select | | | | Master,Effect1,Effect2, | | | | Aux1,Aux2,Aux3,Monitor | |——————————+—————————+————————————————————————————————————————————| | 02 11 36 | 00 - 01 | EQ Mode 2Band,3Band | |——————————+—————————+————————————————————————————————————————————| | 02 11 37 | 00 | (Reserved) | |——————————+—————————+————————————————————————————————————————————| | 02 11 38 | 00 | (Reserved) | |——————————+—————————+————————————————————————————————————————————| | 02 11 39 | 00 - 01 | Digital Input Select 0,1 | |——————————+—————————+————————————————————————————————————————————| | 02 11 3A | 00 - 01 | Direct Output Switch Off,On | +——————————+—————————+————————————————————————————————————————————+ | 03 00 26#| 0ccccccc| 0,,,268435455block (1block=16sample) | | 03 00 27#| 0ddddddd| | |——————————+—————————+————————————————————————————————————————————| | 03 00 28 | 0aaaaaaa| Punch In Point (*1,2) | | 03 00 29#| 0bbbbbbb| aaaaaaabbbbbbbcccccccddddddd = | | 03 00 2A#| 0ccccccc| 0,,,268435455block (1block=16sample) | | 03 00 2B#| 0ddddddd| | |——————————+—————————+————————————————————————————————————————————| | 03 00 2C | 0aaaaaaa| Punch Out Point (*1,2) | | 03 00 2D#| 0bbbbbbb| aaaaaaabbbbbbbcccccccddddddd = | | 03 00 2E#| 0ccccccc| 0,,,268435455block (1block=16sample) | | 03 00 2F#| 0ddddddd| | +——————————+—————————+————————————————————————————————————————————+ +——————————+—————————+————————————————————————————————————————————+ | 03 01 00 | 0aaaaaaa| Marker Time or Marker Number (*1,3) | | 03 01 01#| 0bbbbbbb| aaaaaaabbbbbbbcccccccddddddd = | | 03 01 02#| 0ccccccc| 0,,,268435455block (1block=16sample) | | 03 01 03#| 0ddddddd| or 0,,,999 Marker Number, >=1000 All | |——————————+—————————+————————————————————————————————————————————| | 03 01 04 | 00 - 04 | Marker/Locator Command | | | | 00=Marker Read (*3) | | | | 01=Marker Write (*3) | | | | 02=Marker Clear (*3) | | | | 03 = Get Locate Bank (*4) | | | | 04 = Set Locate Bank (*4) | +——————————+—————————+————————————————————————————————————————————+ (*) The address marked by “#” are invalid. Transmit the Data Set(DT1) or Data Request(RQ1) message with the specified size to the address without “#” mark. (*) Time parameters are set to the relocated time(REL) that the time of song top is “00:00:00:00” (*1) The VS-1680 treats the 16 samples as 1 block for managing internal time. Pay attention to the expression of the internal time changes respond to the sampling frequency of each song. And time parameter can not be set to over 24 hours. Example 1) Set the time 00:01:00:00 (30 Non-Drop) Sampling Frequency is 48 kHz : 2880000 sample = 180000 block = 00 0A 7E 20 (7bit Hex) Sampling Frequency is 44.1 kHz : 2646000 sample = 165375 block = 00 0A 0B 7F (7bit Hex) Sampling Frequency is 32 kHz : 1920000 sample = 120000 block = 00 07 29 40 (7bit Hex) Example 2) Set the time 23:59:59:29 (30 Non-Drop) Sampling Frequency is 48 kHz : 4147198400 sample = 259199900 block = 7B 4C 27 1C (7bit Hex) Sampling Frequency is 44.1 kHz : 3810238530 sample = 238139908 block = 71 46 74 04 (7bit Hex) ● Locate Parameter +—————————————————————————————————————————————————————————————————+ | Start | | | | address | Data | Contents and remarks | |==========+=========+============================================| | 03 00 00 | 0aaaaaaa| LOCATE-1 (*1) | | 03 00 01#| 0bbbbbbb| aaaaaaabbbbbbbcccccccddddddd = | | 03 00 02#| 0ccccccc| 0,,,268435455block (1block=16sample) | | 03 00 03#| 0ddddddd| | |——————————+—————————+————————————————————————————————————————————| | 03 00 04 | 0aaaaaaa| LOCATE-2 (*1) | | 03 00 05#| 0bbbbbbb| aaaaaaabbbbbbbcccccccddddddd = | | 03 00 06#| 0ccccccc| 0,,,268435455block (1block=16sample) | | 03 00 07#| 0ddddddd| | |——————————+—————————+————————————————————————————————————————————| | 03 00 08 | 0aaaaaaa| LOCATE-3 (*1) | | 03 00 09#| 0bbbbbbb| aaaaaaabbbbbbbcccccccddddddd = | | 03 00 0A#| 0ccccccc| 0,,,268435455block (1block=16sample) | | 03 00 0B#| 0ddddddd| | |——————————+—————————+————————————————————————————————————————————| | 03 00 0C | 0aaaaaaa| LOCATE-4 (*1) | | 03 00 0D#| 0bbbbbbb| aaaaaaabbbbbbbcccccccddddddd = | | 03 00 0E#| 0ccccccc| 0,,,268435455block (1block=16sample) | | 03 00 0F#| 0ddddddd| | |——————————+—————————+————————————————————————————————————————————| | 03 00 10 | 0aaaaaaa| LOCATE-5 (*1) | | 03 00 11#| 0bbbbbbb| aaaaaaabbbbbbbcccccccddddddd = | | 03 00 12#| 0ccccccc| 0,,,268435455block (1block=16sample) | | 03 00 13#| 0ddddddd| | |——————————+—————————+————————————————————————————————————————————| | 03 00 14 | 0aaaaaaa| LOCATE-6 (*1) | | 03 00 15#| 0bbbbbbb| aaaaaaabbbbbbbcccccccddddddd = | | 03 00 16#| 0ccccccc| 0,,,268435455block (1block=16sample) | | 03 00 17#| 0ddddddd| | |——————————+—————————+————————————————————————————————————————————| | 03 00 18 | 0aaaaaaa| LOCATE-7 (*1) | | 03 00 19#| 0bbbbbbb| aaaaaaabbbbbbbcccccccddddddd = | | 03 00 1A#| 0ccccccc| 0,,,268435455block (1block=16sample) | | 03 00 1B#| 0ddddddd| | |——————————+—————————+————————————————————————————————————————————| | 03 00 1C | 0aaaaaaa| LOCATE-8 (*1) | | 03 00 1D#| 0bbbbbbb| aaaaaaabbbbbbbcccccccddddddd = | | 03 00 1E#| 0ccccccc| 0,,,268435455block (1block=16sample) | | 03 00 1F#| 0ddddddd| | |——————————+—————————+————————————————————————————————————————————| | 03 00 20 | 0aaaaaaa| Loop Start Point (*1,2) | | 03 00 21#| 0bbbbbbb| aaaaaaabbbbbbbcccccccddddddd = | | 03 00 22#| 0ccccccc| 0,,,268435455block (1block=16sample) | | 03 00 23#| 0ddddddd| | |——————————+—————————+————————————————————————————————————————————| | 03 00 24 | 0aaaaaaa| Loop End Point (*1,2) | | 03 00 25#| 0bbbbbbb| aaaaaaabbbbbbbcccccccddddddd = | 42 Sampling Frequency is 32 kHz : 2764798933 sample = 172799933 block = 52 32 6F 3D (7bit Hex) (*2) The Loop Start point must be before the Loop Stop point. The Auto Punch In point must be before the Auto Punch Out point. If the interval of each point is shorter than 1 sec, the VS-1680 does not work correctly. (*3) Read/Write/Erase of the Mark points are done by writing operation mode to the Marker command. Set the value of the Marker Time and Marker Number, before setting the value of the Marker command. Example 1) Delete all mark points ( DeviceID = 10 ) (HOST) => F0 41 10 00 0E 12 03 01 00 7F 7F 7F 7F 7A F7 (HOST) => F0 41 10 00 0E 12 03 01 04 02 74 F7 (HOST) <= F0 41 10 00 0E 12 03 01 00 00 00 00 00 ss F7 => (VS-1680) => (VS-1680) <= (VS-1680) The return value “00000000” is a sum of mark points. Example 2) Write the mark point ( DeviceID = 10 ) (HOST) => F0 41 10 00 0E 12 03 01 00 aa aa aa aa ss F7 aaaaaaaa = time of Marker (HOST) => F0 41 10 00 0E 12 03 01 04 01 75 F7 (HOST) <= F0 41 10 00 0E 12 03 01 00 nn nn nn nn ss F7 nnnn = total marker number, ss = check sum => (VS-1680) => (VS-1680) <= (VS-1680) If the total of mark point is over 1000, the VS-1680 ignores the writing and returns the total numbers of the mark points. If the mark point already exists 0.1 msec near the new mark point, the VS-1680 ignores the writing and returns the total numbers of the mark points. Example 3) Read the mark point #3 ( DeviceID = 10 ) (HOST) => F0 41 10 00 0E 12 03 01 00 00 00 00 03 75 F7 => (VS-1680) (HOST) => F0 41 10 00 0E 12 03 01 04 00 76 F7 => (VS-1680) (HOST) <= F0 41 10 00 0E 12 03 01 00 nn nn nn nn ss F7 <= (VS-1680) nnnnnnnn = total marker number, ss = check sum MIDI Implementation (HOST) <= F0 41 10 00 0E 12 03 01 00 aa aa aa aa ss F7 aaaaaaaa = time of Marker #3 <= (VS-1680) If the mark point is less than 3, the VS-1680 does not return the block of “aaaaaaaa”. Example 4) Read all mark points ( DeviceID = 10 ) (HOST) => F0 41 10 00 0E 12 03 01 00 7F 7F 7F 7F 7A F7 => (VS-1680) 7F7F7F7F(>= 1000) means All marker (HOST) => F0 41 10 00 0E 12 03 01 04 00 76 F7 => (VS-1680) (HOST) <= F0 41 10 00 0E 12 03 01 00 nn nn nn nn ss F7 <= (VS-1680) nnnnnnnn = total marker number, ss = check sum (HOST) <= F0 41 10 00 0E 12 03 01 00 aa aa aa aa ss F7 <= (VS-1680) aaaaaaaa = time of Marker #1 (HOST) <= F0 41 10 00 0E 12 03 01 00 bb bb bb bb ss F7 <= (VS-1680) bbbbbbbb = time of Marker #2 : (HOST) <= F0 41 10 00 0E 12 03 01 00 xx xx xx xx ss F7 <= (VS-1680) xxxxxxxx = time of the last Marker# If the mark point does not exist, the VS-1680 does not return blocks under “aaaaaaaa”. Example 5) Delete the mark point ( DeviceID = 10 ) (HOST) => F0 41 10 00 0E 12 03 01 00 aa aa aa aa ss F7 aaaaaaaa = time of Marker (HOST) => F0 41 10 00 0E 12 03 01 04 02 74 F7 (HOST) <= F0 41 10 00 0E 12 03 01 00 nn nn nn nn ss F7 nnnn = total marker number, ss = check sum => (VS-1680) => (VS-1680) <= (VS-1680) The VS-1680 deletes the mark point which includes specified time, and returns the total numbers of the mark points. (*4) Write Locate data into a bank memory (Set Locate Bank), and read from a bank memory (Get Locate Bank), according to the Locate Bank number (0-3) set in Marker Number. ● Effect parameters ✧ Basic Address +—————————————————————————————————————————————————————————————————+ | Start | | | address | Contents and remarks | |==========+=========+============================================| | 04 00 00 | 0aaaaaaa| Effector - 1 Algorithm aaaaaaabbbbbbb =| | 04 00 01#| 0bbbbbbb| ( 0:Reverb *1) | | | | 1:Delay | | | | 2:Stereo Delay Chorus | | | | 3:Stereo Pitch Shifter Delay | | | | 4:Vocoder | | | | 5:2ch RSS | | | | 6:Delay RSS | | | | 7:Chorus RSS | | | | 8:Guitar Multi 1 | | | | 9:Guitar Multi 2 | | | | 10:Guitar Multi 3 | | | | 11:Vocal Multi | | | | 12:Rotary | | | | 13:Guitar Amp Simulator | | | | 14:Stereo Phaser | | | | 15:Stereo Flanger | | | | 16:Dual Comp/Limiter | | | | (17:Gate Reverb *1) | | | | 18:Multi Tap Delay | | | | 19:Stereo Multi | | | | 20:Reverb 2 | | | | 21:Space Chorus | | | | 22:Lo-Fi Processor | | | | 23:4Band Parametric Equalizer | | | | 24:10Band Graphic Equalizer | | | | 25:Hum Canceler | | | | 26:Vocal Canceler | | | | (27:Voice Transfomer *1,*2) | | | | (28:Vocoder 2 *1,*2) | | | | 29:Mic Simulater | | | | 30:3Band Isolator | | | | 31:Tape Echo 201 | | | | 32:Analog Flanger | | | | 33:Analog Phaser | |——————————+—————————+————————————————————————————————————————————| | 04 00 02 | 20 - 7E | Effector - 1 Name -1 (ASCII) | | : | : | : | | 04 00 0D | 20 - 7E | Effector - 1 Name -12 | |——————————+—————————+————————————————————————————————————————————| | 04 00 0E | 00 - 7F | Effector - 1 Parameter Area (See Below) | | : | : | : | | 04 00 7F | 00 - 7F | | |——————————+—————————+————————————————————————————————————————————| | 04 01 00 | 0aaaaaaa| Effector - 2 Algorithm aaaaaaabbbbbbb =| | 04 01 01#| 0bbbbbbb| ( 0:Reverb *1) | | | | 1:Delay | | | | 2:Stereo Delay Chorus | | | | 3:Stereo Pitch Shifter Delay | | | | 4:Vocoder | | | | 5:2ch RSS | | | | 6:Delay RSS | | | | 7:Chorus RSS | | | | 8:Guitar Multi 1 | | | | 9:Guitar Multi 2 | | | | 10:Guitar Multi 3 | | | | 11:Vocal Multi | | | | 12:Rotary | | | | 13:Guitar Amp Simulator | | | | 14:Stereo Phaser | | | | 15:Stereo Flanger | | | | 16:Dual Comp/Limiter | | | | (17:Gate Reverb *1) | | | | 18:Multi Tap Delay | | | | 19:Stereo Multi | | | | 20:Reverb 2 | | | | 21:Space Chorus | | | | 22:Lo-Fi Processor | | | | 23:4Band Parametric Equalizer | | | | 24:10Band Graphic Equalizer | | | | 25:Hum Canceler | | | | 26:Vocal Canceler | | | | (27:Voice Transfomer *1,*2) | | | | (28:Vocoder 2 *1,*2) | | | | 29:Mic Simulater | | | | 30:3Band Isolator | | | | 31:Tape Echo 201 | | | | 32:Analog Flanger | | | | 33:Analog Phaser | |——————————+—————————+————————————————————————————————————————————| | 04 01 02 | 20 - 7E | Effector - 2 Name -1 (ASCII) | | : | : | : | | 04 01 0D | 20 - 7E | Effector - 2 Name -12 | |——————————+—————————+————————————————————————————————————————————| | 04 01 0E | 20 - 7E | Effector - 2 Parameter Area (See Below) | | : | : | : | | 04 01 7F | 20 - 7E | | |——————————+—————————+————————————————————————————————————————————| | 04 02 00 | 0aaaaaaa| Effector - 3 Algorithm aaaaaaabbbbbbb =| | 04 02 01#| 0bbbbbbb| ( 0:Reverb *1) | | | | 1:Delay | | | | 2:Stereo Delay Chorus | | | | 3:Stereo Pitch Shifter Delay | | | | 4:Vocoder | | | | 5:2ch RSS | | | | 6:Delay RSS | | | | 7:Chorus RSS | | | | 8:Guitar Multi 1 | | | | 9:Guitar Multi 2 | | | | 10:Guitar Multi 3 | | | | 11:Vocal Multi | | | | 12:Rotary | | | | 13:Guitar Amp Simulator | | | | 14:Stereo Phaser | | | | 15:Stereo Flanger | | | | 16:Dual Comp/Limiter | | | | (17:Gate Reverb *1) | | | | 18:Multi Tap Delay | | | | 19:Stereo Multi | | | | 20:Reverb 2 | | | | 21:Space Chorus | | | | 22:Lo-Fi Processor | | | | 23:4Band Parametric Equalizer | | | | 24:10Band Graphic Equalizer | | | | 25:Hum Canceler | | | | 26:Vocal Canceler | | | | (27:Voice Transfomer *1,*2) | | | | (28:Vocoder 2 *1,*2) | | | | 29:Mic Simulater | | | | 30:3Band Isolator | | | | 31:Tape Echo 201 | | | | 32:Analog Flanger | | | | 33:Analog Phaser | |——————————+—————————+————————————————————————————————————————————| | 04 02 02 | 20 - 7E | Effector - 3 Name -1 (ASCII) | | : | : | : | | 04 02 0D | 20 - 7E | Effector - 3 Name -12 | |——————————+—————————+————————————————————————————————————————————| | 04 02 0E | 20 - 7E | Effector - 3 Parameter Area (See Below) | | : | : | | | 04 02 7F | 20 - 7E | | |——————————+—————————+————————————————————————————————————————————| | 04 03 00 | 0aaaaaaa| Effector - 4 Algorithm aaaaaaabbbbbbb =| | 04 03 01#| 0bbbbbbb| ( 0:Reverb *1) | | | | 1:Delay | | | | 2:Stereo Delay Chorus | | | | 3:Stereo Pitch Shifter Delay | | | | 4:Vocoder | | | | 5:2ch RSS | | | | 6:Delay RSS | | | | 7:Chorus RSS | | | | 8:Guitar Multi 1 | | | | 9:Guitar Multi 2 | | | | 10:Guitar Multi 3 | | | | 11:Vocal Multi | | | | 12:Rotary | | | | 13:Guitar Amp Simulator | | | | 14:Stereo Phaser | | | | 15:Stereo Flanger | | | | 16:Dual Comp/Limiter | | | | (17:Gate Reverb *1) | | | | 18:Multi Tap Delay | | | | 19:Stereo Multi | | | | 20:Reverb 2 | | | | 21:Space Chorus | | | | 22:Lo-Fi Processor | | | | 23:4Band Parametric Equalizer | | | | 24:10Band Graphic Equalizer | | | | 25:Hum Canceler | | | | 26:Vocal Canceler | | | | (27:Voice Transfomer *1,*2) | | | | (28:Vocoder 2 *1,*2) | | | | 29:Mic Simulater | | | | 30:3Band Isolator | | | | 31:Tape Echo 201 | | | | 32:Analog Flanger | | | | 33:Analog Phaser | |——————————+—————————+————————————————————————————————————————————| | 04 03 02 | 20 - 7E | Effector - 4 Name -1 (ASCII) | | : | : | : | | 04 03 0D | 20 - 7E | Effector - 4 Name -12 | 43 MIDI Implementation |——————————+—————————+————————————————————————————————————————————| | 04 03 0E | 20 - 7E | Effector - 4 Parameter Area (See Below) | | : | : | : | | 04 03 7F | 20 - 7E | | +——————————+—————————+————————————————————————————————————————————+ (*1) can not select “0:Reverb”, “17:Gate Reverb”, “27:Voice Transformer” or “28:Vocoder2” on EFX2 or EFX4. (*2) If “27:Voice Transformer” or “28:Vocoder2” is selected at EFX1, EFX2 is invalid. If “27:Voice Transformer” or “28:Vocoder2” is selected at EFX3, EFX4 is invalid. (*) Two same parameters exist with two system Effects. (*) A meaning of the parameter area changes correspond with the top of parameter of Effect Algorithm. See the following tables. The address shows at Effect-1. (*) If select the different Algorithm type from current one, all parameters will be copied from the preset patch data which selected Algorithm. ✧ Algorithm 0 Reverb (EFX1 or EFX3) |——————————+—————————+————————————————————————————————————————————| | 04 00 0E | 0aaaaaaa| EQ SW | | 04 00 0F#| 0bbbbbbb| 0,1 = Off,On| +——————————+—————————+————————————————————————————————————————————+ | 04 00 10 | 0aaaaaaa| EQ: Low EQ Type | | 04 00 11#| 0bbbbbbb| 0,1 = Shelving, Peaking| |——————————+—————————+————————————————————————————————————————————| | 04 00 12 | 0aaaaaaa| EQ: Low EQ Gain | | 04 00 13#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| EQ: Low EQ Frequency | | 04 00 15#| 0bbbbbbb| 2,,,200 = 20,,,2000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 0aaaaaaa| EQ: Low EQ Q | | 04 00 17#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 18 | 0aaaaaaa| EQ: Mid EQ Gain | | 04 00 19#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 1A | 0aaaaaaa| EQ: Mid EQ Frequency | | 04 00 1B#| 0bbbbbbb| 20,,,800 = 200,,,8000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 1C | 0aaaaaaa| EQ: Mid EQ Q | | 04 00 1D#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 1E | 0aaaaaaa| EQ: High EQ Type | | 04 00 1F#| 0bbbbbbb| 0,1 = Shelving, Peaking| |——————————+—————————+————————————————————————————————————————————| | 04 00 20 | 0aaaaaaa| EQ: High EQ Gain | | 04 00 21#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 22 | 0aaaaaaa| EQ: High EQ Frequency | | 04 00 23#| 0bbbbbbb| 14,,,200 = 1.4,,,20.0kHz| |——————————+—————————+————————————————————————————————————————————| | 04 00 24 | 0aaaaaaa| EQ: High EQ Q | | 04 00 25#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 26 | 0aaaaaaa| EQ: Out Level | | 04 00 27#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 28 | 0aaaaaaa| Reverb: Room Size | | 04 00 29#| 0bbbbbbb| 5,,,40m| |——————————+—————————+————————————————————————————————————————————| | 04 00 2A | 0aaaaaaa| Reverb: Reverb Time | | 04 00 2B#| 0bbbbbbb| 1,,,320 = 0.1,,,32.0s| |——————————+—————————+————————————————————————————————————————————| | 04 00 2C | 0aaaaaaa| Reverb: Pre Delay | | 04 00 2D#| 0bbbbbbb| 0,,,200 = 0,,,200ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 2E | 0aaaaaaa| Reverb: Diffusion | | 04 00 2F#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 30 | 0aaaaaaa| Reverb: Density | | 04 00 31#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 32 | 0aaaaaaa| Reverb: Early Reflection Level | | 04 00 33#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 34 | 0aaaaaaa| Reverb: LF Damp Frequency | | 04 00 35#| 0bbbbbbb| 5,,,400 = 50,,,4000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 36 | 0aaaaaaa| Reverb: LF Damp Gain | | 04 00 37#| 0bbbbbbb| -36,,,0dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 38 | 0aaaaaaa| Reverb: HF Damp Frequency | | 04 00 39#| 0bbbbbbb| 10,,,200 = 1.0,,,20.0kHz| |——————————+—————————+————————————————————————————————————————————| | 04 00 3A | 0aaaaaaa| Reverb: HF Damp Gain | | 04 00 3B#| 0bbbbbbb| -36,,,0dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 3C | 0aaaaaaa| Reverb: HI Cut Frequency | | 04 00 3D#| 0bbbbbbb| 2,,,200 = 0.2,,,20.0kHz| |——————————+—————————+————————————————————————————————————————————| | 04 00 3E | 0aaaaaaa| Reverb: Effect Level | | 04 00 3F#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 40 | 0aaaaaaa| Reverb: Direct Level | | 04 00 41#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 42 | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ 44 ✧ Algorithm 1 Delay |——————————+—————————+————————————————————————————————————————————| | 04 00 0E | 0aaaaaaa| Delay SW | | 04 00 0F#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 10 | 0aaaaaaa| EQ SW | | 04 00 11#| 0bbbbbbb| 0,1 = Off,On| +——————————+—————————+————————————————————————————————————————————+ | 04 00 12 | 0aaaaaaa| Delay: Delay Time | | 04 00 13#| 0bbbbbbb| 0,,,1200ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| Delay: Shift | | 04 00 15#| 0bbbbbbb| -1200,,,1200 = L1200,,,R1200ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 0aaaaaaa| Delay: Lch Feedback Level | | 04 00 17#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 18 | 0aaaaaaa| Delay: Rch Feedback Level | | 04 00 19#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1A | 0aaaaaaa| Delay: Lch Level | | 04 00 1B#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1C | 0aaaaaaa| Delay: Rch Level | | 04 00 1D#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1E | 0aaaaaaa| Delay: LF Damp Frequency | | 04 00 1F#| 0bbbbbbb| 5,,,400 = 50,,,4000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 20 | 0aaaaaaa| Delay: LF Damp Gain | | 04 00 21#| 0bbbbbbb| -36,,,0dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 22 | 0aaaaaaa| Delay: HF Damp Frequency | | 04 00 23#| 0bbbbbbb| 10,,,200 = 1.0,,,20.0kHz| |——————————+—————————+————————————————————————————————————————————| | 04 00 24 | 0aaaaaaa| Delay: HF Damp Gain | | 04 00 25#| 0bbbbbbb| -36,,,0dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 26 | 0aaaaaaa| Delay: Direct Level | | 04 00 27#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 28 | 0aaaaaaa| EQ: Low EQ Type | | 04 00 29#| 0bbbbbbb| 0,1 = Shelving, Peaking| |——————————+—————————+————————————————————————————————————————————| | 04 00 2A | 0aaaaaaa| EQ: Low EQ Gain | | 04 00 2B#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 2C | 0aaaaaaa| EQ: Low EQ Frequency | | 04 00 2D#| 0bbbbbbb| 2,,,200 = 20,,,2000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 2E | 0aaaaaaa| EQ: Low EQ Q | | 04 00 2F#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 30 | 0aaaaaaa| EQ: Mid EQ Gain | | 04 00 31#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 32 | 0aaaaaaa| EQ: Mid EQ Frequency | | 04 00 33#| 0bbbbbbb| 20,,,800 = 200,,,8000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 34 | 0aaaaaaa| EQ: Mid EQ Q | | 04 00 35#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 36 | 0aaaaaaa| EQ: High EQ Type | | 04 00 37#| 0bbbbbbb| 0,1 = Shelving, Peaking| |——————————+—————————+————————————————————————————————————————————| | 04 00 38 | 0aaaaaaa| EQ: High EQ Gain | | 04 00 39#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 3A | 0aaaaaaa| EQ: High EQ Frequency | | 04 00 3B#| 0bbbbbbb| 14,,,200 = 1.4,,,20.0kHz| |——————————+—————————+————————————————————————————————————————————| | 04 00 3C | 0aaaaaaa| EQ: High EQ Q | | 04 00 3D#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 3E | 0aaaaaaa| EQ: Out Level | | 04 00 3F#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 40 | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ * (Delay Time) + (Absolute Shift) should be 1200 or less. ✧ Algorithm 2 Stereo Delay Chorus |——————————+—————————+————————————————————————————————————————————| | 04 00 0E | 0aaaaaaa| Delay SW | | 04 00 0F#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 10 | 0aaaaaaa| Chorus SW | | 04 00 11#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 12 | 0aaaaaaa| EQ SW | | 04 00 13#| 0bbbbbbb| 0,1 = Off,On| +——————————+—————————+————————————————————————————————————————————+ | 04 00 14 | 0aaaaaaa| Delay: Delay Time | | 04 00 15#| 0bbbbbbb| 0,,,500ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 0aaaaaaa| Delay: Shift | | 04 00 17#| 0bbbbbbb| -500,,,500 = L500,,,R500ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 18 | 0aaaaaaa| Delay: Lch Feedback Level | | 04 00 19#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1A | 0aaaaaaa| Delay: Rch Feedback Level | | 04 00 1B#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1C | 0aaaaaaa| Delay: Lch Cross Feedback Level | | 04 00 1D#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1E | 0aaaaaaa| Delay: Rch Cross Feedback Level | | 04 00 1F#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| MIDI Implementation | 04 00 20 | 0aaaaaaa| Delay: Effect Level | | 04 00 21#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 22 | 0aaaaaaa| Delay: Direct Level | | 04 00 23#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 24 | 0aaaaaaa| Chorus: Rate | | 04 00 25#| 0bbbbbbb| 1,,,100 = 0.1,,,10.0Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 26 | 0aaaaaaa| Chorus: Depth | | 04 00 27#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 28 | 0aaaaaaa| Chorus: Pre Delay | | 04 00 29#| 0bbbbbbb| 0,,,50ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 2A | 0aaaaaaa| Chorus: Effect Level | | 04 00 2B#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 2C | 0aaaaaaa| Chorus: Direct Level | | 04 00 2D#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 2E | 0aaaaaaa| Chorus: Lch Feedback Level | | 04 00 2F#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 30 | 0aaaaaaa| Chorus: Rch Feedback Level | | 04 00 31#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 32 | 0aaaaaaa| Chorus: Lch Cross Feedback Level | | 04 00 33#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 34 | 0aaaaaaa| Chorus: Rch Cross Feedback Level | | 04 00 35#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 36 | 0aaaaaaa| EQ: Low EQ Type | | 04 00 37#| 0bbbbbbb| 0,1 = Shelving, Peaking| |——————————+—————————+————————————————————————————————————————————| | 04 00 38 | 0aaaaaaa| EQ: Low EQ Gain | | 04 00 39#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 3A | 0aaaaaaa| EQ: Low EQ Frequency | | 04 00 3B#| 0bbbbbbb| 2,,,200 = 20,,,2000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 3C | 0aaaaaaa| EQ: Low EQ Q | | 04 00 3D#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 3E | 0aaaaaaa| EQ: Mid EQ Gain | | 04 00 3F#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 40 | 0aaaaaaa| EQ: Mid EQ Frequency | | 04 00 41#| 0bbbbbbb| 20,,,800 = 200,,,8000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 42 | 0aaaaaaa| EQ: Mid EQ Q | | 04 00 43#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 44 | 0aaaaaaa| EQ: High EQ Type | | 04 00 45#| 0bbbbbbb| 0,1 = Shelving, Peaking| |——————————+—————————+————————————————————————————————————————————| | 04 00 46 | 0aaaaaaa| EQ: High EQ Gain | | 04 00 47#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 48 | 0aaaaaaa| EQ: High EQ Frequency | | 04 00 49#| 0bbbbbbb| 14,,,200 = 1.4,,,20.0kHz| |——————————+—————————+————————————————————————————————————————————| | 04 00 4A | 0aaaaaaa| EQ: High EQ Q | | 04 00 4B#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 4C | 0aaaaaaa| EQ: Out Level | | 04 00 4D#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 4E | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ * (Delay Time) + (Absolute Shift) should be 500 or less. ✧ Algorithm 3 Stereo Pitch Shifter Delay |——————————+—————————+————————————————————————————————————————————| | 04 00 0E | 0aaaaaaa| P.ShifterDelay SW | | 04 00 0F#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 10 | 0aaaaaaa| EQ SW | | 04 00 11#| 0bbbbbbb| 0,1 = Off,On| +——————————+—————————+————————————————————————————————————————————+ | 04 00 12 | 0aaaaaaa| P.ShifterDelay: Lch Chromatic Pitch | | 04 00 13#| 0bbbbbbb| -12,,,12| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| P.ShifterDelay: Lch Fine Pitch | | 04 00 15#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 0aaaaaaa| P.ShifterDelay: Lch Pre Delay | | 04 00 17#| 0bbbbbbb| 0,,,50ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 18 | 0aaaaaaa| P.ShifterDelay: Lch Feedback Delay Time | | 04 00 19#| 0bbbbbbb| 0,,,500ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 1A | 0aaaaaaa| P.ShifterDelay: Lch Feedback Level | | 04 00 1B#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1C | 0aaaaaaa| P.ShifterDelay: Lch Cross Feedback Level | | 04 00 1D#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1E | 0aaaaaaa| P.ShifterDelay: Rch Chromatic Pitch | | 04 00 1F#| 0bbbbbbb| 12,,,12| |——————————+—————————+————————————————————————————————————————————| | 04 00 20 | 0aaaaaaa| P.ShifterDelay: Rch Fine Pitch | | 04 00 21#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 22 | 0aaaaaaa| P.ShifterDelay: Rch Pre Delay | | 04 00 23#| 0bbbbbbb| 0,,,50ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 24 | 0aaaaaaa| P.ShifterDelay: Rch Feedback Delay Time | | 04 00 25#| 0bbbbbbb| 0,,,500ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 26 | 0aaaaaaa| P.ShifterDelay: Rch Feedback Level | | 04 00 27#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 28 | 0aaaaaaa| P.ShifterDelay: Rch Cross Feedback Level | | 04 00 29#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 2A | 0aaaaaaa| P.ShifterDelay: Effect Level | | 04 00 2B#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 2C | 0aaaaaaa| P.ShifterDelay: Direct Level | | 04 00 2D#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 2E | 0aaaaaaa| EQ: Low EQ Type | | 04 00 2F#| 0bbbbbbb| 0,1 = Shelving, Peaking| |——————————+—————————+————————————————————————————————————————————| | 04 00 30 | 0aaaaaaa| EQ: Low EQ Gain | | 04 00 31#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 32 | 0aaaaaaa| EQ: Low EQ Frequency | | 04 00 33#| 0bbbbbbb| 2,,,200 = 20,,,2000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 34 | 0aaaaaaa| EQ: Low EQ Q | | 04 00 35#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 36 | 0aaaaaaa| EQ: Mid EQ Gain | | 04 00 37#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 38 | 0aaaaaaa| EQ: Mid EQ Frequency | | 04 00 39#| 0bbbbbbb| 20,,,800 = 200,,,8000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 3A | 0aaaaaaa| EQ: Mid EQ Q | | 04 00 3B#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 3C | 0aaaaaaa| EQ: High EQ Type | | 04 00 3D#| 0bbbbbbb| 0,1 = Shelving, Peaking| |——————————+—————————+————————————————————————————————————————————| | 04 00 3E | 0aaaaaaa| EQ: High EQ Gain | | 04 00 3F#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 40 | 0aaaaaaa| EQ: High EQ Frequency | | 04 00 41#| 0bbbbbbb| 14,,,200 = 1.4,,,20.0kHz| |——————————+—————————+————————————————————————————————————————————| | 04 00 42 | 0aaaaaaa| EQ: High EQ Q | | 04 00 43#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 44 | 0aaaaaaa| EQ: Out Level | | 04 00 45#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 46 | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ ✧ Algorithm 4 Vocoder |——————————+—————————+————————————————————————————————————————————| | 04 00 0E | 0aaaaaaa| Chorus SW | | 04 00 0F#| 0bbbbbbb| 0,1 = Off,On| +——————————+—————————+————————————————————————————————————————————+ | 04 00 10 | 0aaaaaaa| Vocoder: Voice Character 1 | | 04 00 11#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 12 | 0aaaaaaa| Vocoder: Voice Character 2 | | 04 00 13#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| Vocoder: Voice Character 3 | | 04 00 15#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 0aaaaaaa| Vocoder: Voice Character 4 | | 04 00 17#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 18 | 0aaaaaaa| Vocoder: Voice Character 5 | | 04 00 19#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1A | 0aaaaaaa| Vocoder: Voice Character 6 | | 04 00 1B#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1C | 0aaaaaaa| Vocoder: Voice Character 7 | | 04 00 1D#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1E | 0aaaaaaa| Vocoder: Voice Character 8 | | 04 00 1F#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 20 | 0aaaaaaa| Vocoder: Voice Character 9 | | 04 00 21#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 22 | 0aaaaaaa| Vocoder: Voice Character 10 | | 04 00 23#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 24 | 0aaaaaaa| Chorus: Rate | | 04 00 25#| 0bbbbbbb| 1,,,100 = 0.1,,,10.0Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 26 | 0aaaaaaa| Chorus: Depth | | 04 00 27#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 28 | 0aaaaaaa| Chorus: Pre Delay | | 04 00 29#| 0bbbbbbb| 0,,,50ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 2A | 0aaaaaaa| Chorus: Feedback Level | | 04 00 2B#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 2C | 0aaaaaaa| Chorus: Effect Level | | 04 00 2D#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 2E | 0aaaaaaa| Chorus: Direct Level | | 04 00 2F#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 30 | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ 45 MIDI Implementation ✧ Algorithm 5 2CH RSS +——————————+—————————+————————————————————————————————————————————+ | 04 00 0E | 0aaaaaaa| 2CH RSS: Ach Azimuth | | 04 00 0F#| 0bbbbbbb| -30,,,30 = -180,,,180| |——————————+—————————+————————————————————————————————————————————| | 04 00 10 | 0aaaaaaa| 2CH RSS: Ach Elevation | | 04 00 11#| 0bbbbbbb| -15,,,15 = -90,,,90| |——————————+—————————+————————————————————————————————————————————| | 04 00 12 | 0aaaaaaa| 2CH RSS: Bch Azimuth | | 04 00 13#| 0bbbbbbb| -30,,,30 = -180,,,180| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| 2CH RSS: Bch Elevation | | 04 00 15#| 0bbbbbbb| -15,,,15 = -90,,,90| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ ✧ Algorithm 6 Delay RSS +——————————+—————————+————————————————————————————————————————————+ | 04 00 0E | 0aaaaaaa| Delay RSS: Delay Time | | 04 00 0F#| 0bbbbbbb| 0,,,1200ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 10 | 0aaaaaaa| Delay RSS: Shift | | 04 00 11#| 0bbbbbbb| -1200,,,1200 = L1200,,,R1200ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 12 | 0aaaaaaa| Delay RSS: Center Delay Time | | 04 00 13#| 0bbbbbbb| 0,,,1200ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| Delay RSS: RSS Level | | 04 00 15#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 0aaaaaaa| Delay RSS: Center Level | | 04 00 17#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 18 | 0aaaaaaa| Delay RSS: Feedback Level | | 04 00 19#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1A | 0aaaaaaa| Delay RSS: LF Damp Frequency | | 04 00 1B#| 0bbbbbbb| 5,,,400 = 50,,,4000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 1C | 0aaaaaaa| Delay RSS: LF Damp Gain | | 04 00 1D#| 0bbbbbbb| -36,,,0dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 1E | 0aaaaaaa| Delay RSS: HF Damp Frequency | | 04 00 1F#| 0bbbbbbb| 10,,,200 = 1.0,,,20.0kHz| |——————————+—————————+————————————————————————————————————————————| | 04 00 20 | 0aaaaaaa| Delay RSS: HF Damp Gain | | 04 00 21#| 0bbbbbbb| -36,,,0dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 22 | 0aaaaaaa| Delay RSS: Effect Level | | 04 00 23#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 24 | 0aaaaaaa| Delay RSS: Direct Level | | 04 00 25#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 26 | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ ✧ Algorithm 7 Chorus RSS +——————————+—————————+————————————————————————————————————————————+ | 04 00 0E | 0aaaaaaa| Chorus RSS: Chorus Rate | | 04 00 0F#| 0bbbbbbb| 1,,,100 = 0.1,,,10.0Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 10 | 0aaaaaaa| Chorus RSS: Chorus Depth | | 04 00 11#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 12 | 0aaaaaaa| Chorus RSS: Effect Level | | 04 00 13#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| Chorus RSS: Direct Level | | 04 00 15#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ ✧ Common for Algorithm 8,9,10 Guitar Multi 1, 2, 3 +——————————+—————————+————————————————————————————————————————————+ | 04 00 0E | 0aaaaaaa| Compressor SW | | 04 00 0F#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 10 | 0aaaaaaa| Metal/Distortion/Over Drive SW | | 04 00 11#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 12 | 0aaaaaaa| Noise Suppressor SW | | 04 00 13#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| Auto Wah SW | | 04 00 15#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 0aaaaaaa| Guitar Amp Simulator SW | | 04 00 17#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 18 | 0aaaaaaa| Flanger SW | | 04 00 19#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 1A | 0aaaaaaa| Delay SW | | 04 00 1B#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 1C | 0aaaaaaa| Compressor: Attack | | 04 00 1D#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1E | 0aaaaaaa| Compressor: Level | | 04 00 1F#| 0bbbbbbb| 0,,,100| 46 |——————————+—————————+————————————————————————————————————————————| | 04 00 20 | 0aaaaaaa| Compressor: Sustain | | 04 00 21#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 22 | 0aaaaaaa| Compressor: Tone | | 04 00 23#| 0bbbbbbb| -50,,,-50| |——————————+—————————+————————————————————————————————————————————| | 04 00 24 | 0aaaaaaa| Noise Suppressor: Threshold | | 04 00 25#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 26 | 0aaaaaaa| Noise Suppressor: Release | | 04 00 27#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 28 | 0aaaaaaa| Auto Wah: Mode | | 04 00 29#| 0bbbbbbb| 0,1 = LPF,BPF| |——————————+—————————+————————————————————————————————————————————| | 04 00 2A | 0aaaaaaa| Auto Wah: Polarity | | 04 00 2B#| 0bbbbbbb| 0,1 = Down,Up| |——————————+—————————+————————————————————————————————————————————| | 04 00 2C | 0aaaaaaa| Auto Wah: Frequency | | 04 00 2D#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 2E | 0aaaaaaa| Auto Wah: Level | | 04 00 2F#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 30 | 0aaaaaaa| Auto Wah: Peak | | 04 00 31#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 32 | 0aaaaaaa| Auto Wah: Sens | | 04 00 33#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 34 | 0aaaaaaa| Auto Wah: Rate | | 04 00 35#| 0bbbbbbb| 1,,,100 = 0.1,,,10.0Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 36 | 0aaaaaaa| Auto Wah: Depth | | 04 00 37#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 38 | 0aaaaaaa| Guitar Amp Simulator: Mode | | 04 00 39#| 0bbbbbbb| 0,,,3 = Small,BultIn,2Stack,3Stack| |——————————+—————————+————————————————————————————————————————————| | 04 00 3A | 0aaaaaaa| Flanger: Rate | | 04 00 3B#| 0bbbbbbb| 1,,,100 = 0.1,,,10.0Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 3C | 0aaaaaaa| Flanger: Depth | | 04 00 3D#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 3E | 0aaaaaaa| Flanger: Manual | | 04 00 3F#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 40 | 0aaaaaaa| Flanger: Resonance | | 04 00 41#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 42 | 0aaaaaaa| Delay: Delay Time | | 04 00 43#| 0bbbbbbb| 0,,,1000ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 44 | 0aaaaaaa| Delay: Shift | | 04 00 45#| 0bbbbbbb| -1000,,,1000 = L1000,,,R1000ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 46 | 0aaaaaaa| Delay: Feedback Time | | 04 00 47#| 0bbbbbbb| 0,,,1000ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 48 | 0aaaaaaa| Delay: Feedback Level | | 04 00 49#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 4A | 0aaaaaaa| Delay: Effect Level | | 04 00 4B#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 4C | 0aaaaaaa| Delay: Direct Level | | 04 00 4D#| 0bbbbbbb| -100,,,100| +——————————+—————————+————————————————————————————————————————————+ * (Delay Time) + (Absolute Shift) should be 1000 or less. ✧ Individual : Algorithm 8 Guitar Multi 1 +——————————+—————————+————————————————————————————————————————————+ | 04 00 4E | 0aaaaaaa| Metal: Gain | | 04 00 4F#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 50 | 0aaaaaaa| Metal: Level | | 04 00 51#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 52 | 0aaaaaaa| Metal: Hi Gain | | 04 00 53#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 54 | 0aaaaaaa| Metal: Mid Gain | | 04 00 55#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 56 | 0aaaaaaa| Metal: Low Gain | | 04 00 57#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 58 | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ ✧ Individual : Algorithm 9 Guitar Multi 2 +——————————+—————————+————————————————————————————————————————————+ | 04 00 4E | 0aaaaaaa| Distortion: Gain | | 04 00 4F#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 50 | 0aaaaaaa| Distortion: Level | | 04 00 51#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 52 | 0aaaaaaa| Distortion: Tone | | 04 00 53#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 54 | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ MIDI Implementation ✧ Individual : Algorithm 10 Guitar Multi 3 +——————————+—————————+————————————————————————————————————————————+ | 04 00 4E | 0aaaaaaa| Over Drive: Gain | | 04 00 4F#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 50 | 0aaaaaaa| Over Drive: Level | | 04 00 51#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 52 | 0aaaaaaa| Over Drive: Tone | | 04 00 53#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 54 | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ ✧ Algorithm 11 Vocal Multi +——————————+—————————+————————————————————————————————————————————+ | 04 00 0E | 0aaaaaaa| Noise Suppressor SW | | 04 00 0F#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 10 | 0aaaaaaa| Limitter/De-esser SW | | 04 00 11#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 12 | 0aaaaaaa| Enhancer SW | | 04 00 13#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| EQ SW | | 04 00 15#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 0aaaaaaa| P.Shifter SW | | 04 00 17#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 18 | 0aaaaaaa| Delay SW | | 04 00 19#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 1A | 0aaaaaaa| Chorus SW | | 04 00 1B#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 1C | 0aaaaaaa| Limiter/De-esser Mode | | 04 00 1D#| 0bbbbbbb| 0,1 = Limiter,De-esser| |——————————+—————————+————————————————————————————————————————————| | 04 00 1E | 0aaaaaaa| Noise Suppressor: Threshold | | 04 00 1F#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 20 | 0aaaaaaa| Noise Suppressor: Release | | 04 00 21#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 22 | 0aaaaaaa| Limiter: Threshold | | 04 00 23#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 24 | 0aaaaaaa| Limiter: Release | | 04 00 25#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 26 | 0aaaaaaa| Limiter: Level | | 04 00 27#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 28 | 0aaaaaaa| De-esser: Sens | | 04 00 29#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 2A | 0aaaaaaa| De-esser: Frequency | | 04 00 2B#| 0bbbbbbb| 10,,,100 = 1.0,,,10.0kHz| |——————————+—————————+————————————————————————————————————————————| | 04 00 2C | 0aaaaaaa| Enhancer: Sens | | 04 00 2D#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 2E | 0aaaaaaa| Enhancer: Frequency | | 04 00 2F#| 0bbbbbbb| 10,,,100 = 1.0,,,10.0kHz| |——————————+—————————+————————————————————————————————————————————| | 04 00 30 | 0aaaaaaa| Enhancer: MIX Level | | 04 00 31#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 32 | 0aaaaaaa| Enhancer: Level | | 04 00 33#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 34 | 0aaaaaaa| EQ: Low EQ Type | | 04 00 35#| 0bbbbbbb| 0,1 = Shelving, Peaking| |——————————+—————————+————————————————————————————————————————————| | 04 00 36 | 0aaaaaaa| EQ: Low EQ Gain | | 04 00 37#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 38 | 0aaaaaaa| EQ: Low EQ Frequency | | 04 00 39#| 0bbbbbbb| 2,,,200 = 20,,,2000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 3A | 0aaaaaaa| EQ: Low EQ Q | | 04 00 3B#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 3C | 0aaaaaaa| EQ: Mid EQ Gain | | 04 00 3D#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 3E | 0aaaaaaa| EQ: Mid EQ Frequency | | 04 00 3F#| 0bbbbbbb| 20,,,800 = 200,,,8000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 40 | 0aaaaaaa| EQ: Mid EQ Q | | 04 00 41#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 42 | 0aaaaaaa| EQ: High EQ Type | | 04 00 43#| 0bbbbbbb| 0,1 = Shelving, Peaking| |——————————+—————————+————————————————————————————————————————————| | 04 00 44 | 0aaaaaaa| EQ: High EQ Gain | | 04 00 45#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 46 | 0aaaaaaa| EQ: High EQ Frequency | | 04 00 47#| 0bbbbbbb| 14,,,200 = 1.4,,,20.0kHz| |——————————+—————————+————————————————————————————————————————————| | 04 00 48 | 0aaaaaaa| EQ: High EQ Q | | 04 00 49#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 4A | 0aaaaaaa| EQ: Out Level | | 04 00 4B#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 4C | 0aaaaaaa| P.Shifter: Chromatic Pitch | | 04 00 4D#| 0bbbbbbb| -12,,,12| |——————————+—————————+————————————————————————————————————————————| | 04 00 4E | 0aaaaaaa| P.Shifter: Fine Pitch | | 04 00 4F#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 50 | 0aaaaaaa| P.Shifter: Effect Level | | 04 00 51#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 52 | 0aaaaaaa| P.Shifter: Direct Level | | 04 00 53#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 54 | 0aaaaaaa| Delay: Delay Time | | 04 00 55#| 0bbbbbbb| 0,,,1000| |——————————+—————————+————————————————————————————————————————————| | 04 00 56 | 0aaaaaaa| Delay: Feedback Level | | 04 00 57#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 58 | 0aaaaaaa| Delay: Effect Level | | 04 00 59#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 5A | 0aaaaaaa| Delay: Direct Level | | 04 00 5B#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 5C | 0aaaaaaa| Chorus: Rate | | 04 00 5D#| 0bbbbbbb| 1,,,100 = 0.1,,,10.0Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 5E | 0aaaaaaa| Chorus: Depth | | 04 00 5F#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 60 | 0aaaaaaa| Chorus: Pre Delay | | 04 00 61#| 0bbbbbbb| 0,,,50ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 62 | 0aaaaaaa| Chorus: Effect Level | | 04 00 63#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 64 | 0aaaaaaa| Chorus: Direct Level | | 04 00 65#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 66 | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ ✧ Algorithm 12 Rotary +——————————+—————————+————————————————————————————————————————————+ | 04 00 0E | 0aaaaaaa| Noise Suppressor SW | | 04 00 0F#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 10 | 0aaaaaaa| Over Drive SW | | 04 00 11#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 12 | 0aaaaaaa| Noise Suppressor: Threshold | | 04 00 13#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| Noise Suppressor: Release | | 04 00 15#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 0aaaaaaa| Over Drive: Gain | | 04 00 17#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 18 | 0aaaaaaa| Over Drive: Level | | 04 00 19#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1A | 0aaaaaaa| Rotary: Low Rate | | 04 00 1B#| 0bbbbbbb| 1,,,100 = 0.1,,,10.0Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 1C | 0aaaaaaa| Rotary: Hi Rate | | 04 00 1D#| 0bbbbbbb| 1,,,100 = 0.1,,,10.0Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 1E | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ ✧ Algorithm 13 Guitar AMP Simulator |——————————+—————————+————————————————————————————————————————————| | 04 00 0E | 0aaaaaaa| Noise Suppressor SW | | 04 00 0F#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 10 | 0aaaaaaa| Pre Amp SW | | 04 00 11#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 12 | 0aaaaaaa| Speaker SW | | 04 00 13#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| Noise Suppressor: Threshold | | 04 00 15#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 0aaaaaaa| Noise Suppressor: Release | | 04 00 17#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 18 | 0aaaaaaa| Pre Amp: Mode | | 04 00 19#| 0bbbbbbb| 0,,,13 = JC-120,Clean Twin,Match | | | | Drive,BG Lead,MS1959(I), | | | | MS1959(II), MS1959(I+II), | | | | SLDN Lead, Metal 5150, | | | | Metal Lead,OD-1, OD-2Turbo, | | | | Distortion, Fuzz | |——————————+—————————+————————————————————————————————————————————| | 04 00 1A | 0aaaaaaa| Pre Amp: Volume | | 04 00 1B#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1C | 0aaaaaaa| Pre Amp: Bass | | 04 00 1D#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1E | 0aaaaaaa| Pre Amp: Middle | | 04 00 1F#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 20 | 0aaaaaaa| Pre Amp: Treble | | 04 00 21#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 22 | 0aaaaaaa| Pre Amp: Presence | | 04 00 23#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| 47 MIDI Implementation | 04 00 24 | 0aaaaaaa| Pre Amp: Master | | 04 00 25#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 26 | 0aaaaaaa| Pre Amp: Bright | | 04 00 27#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 28 | 0aaaaaaa| Pre Amp: Gain | | 04 00 29#| 0bbbbbbb| 0,1,2 = Low,Middle,High| |——————————+—————————+————————————————————————————————————————————| | 04 00 2A | 0aaaaaaa| Speaker: Type | | 04 00 2B#| 0bbbbbbb| 0,,,11 = Small. Middle, JC-120, | | | | Built In 1,Built In 2, | | | | Built In 3, Built In 4, | | | | BG Stack 1, BG Stack 2, | | | | MS Stack 1, MS Stack 2, | | | | Metal Stack | |——————————+—————————+————————————————————————————————————————————| | 04 00 2C | 0aaaaaaa| Speaker: MIC Setting | | 04 00 2D#| 0bbbbbbb| 0,1,2 = 1,2,3| |——————————+—————————+————————————————————————————————————————————| | 04 00 2E | 0aaaaaaa| Speaker: MIC Level | | 04 00 2F#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 30 | 0aaaaaaa| Speaker: Direct Level | | 04 00 31#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 32 | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ (*) The “Pre Amp Middle” is invalid when “Mode” is “Match Drive”. (*) The “Pre Amp Presence” works counter to the Value(-100,,,0) when “Mode” is “Match Drive”. (*) The “Pre Amp Bright” is valid when “Mode” is “JC-120”, “Clean Twin” or “BG Lead”. ✧ Algorithm 14 Stereo Phaser |——————————+—————————+————————————————————————————————————————————| | 04 00 0E | 0aaaaaaa| Phaser SW | | 04 00 0F#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 10 | 0aaaaaaa| EQ SW | | 04 00 11#| 0bbbbbbb| 0,1 = Off,On| +——————————+—————————+————————————————————————————————————————————+ | 04 00 12 | 0aaaaaaa| Phaser: Mode | | 04 00 13#| 0bbbbbbb| 0,,,3 = 4.8.12.16stage| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| Phaser: Rate | | 04 00 15#| 0bbbbbbb| 1,,,100 = 0.1,,,10.0Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 0aaaaaaa| Phaser: Depth | | 04 00 17#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 18 | 0aaaaaaa| Phaser: Polarity | | 04 00 19#| 0bbbbbbb| 0,1 = Inverse,Synchro| |——————————+—————————+————————————————————————————————————————————| | 04 00 1A | 0aaaaaaa| Phaser: Manual | | 04 00 1B#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1C | 0aaaaaaa| Phaser: Resonance | | 04 00 1D#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1E | 0aaaaaaa| Phaser: Cross Feedback | | 04 00 1F#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 20 | 0aaaaaaa| Phaser: Effect Level | | 04 00 21#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 22 | 0aaaaaaa| Phaser: Direct Level | | 04 00 23#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 24 | 0aaaaaaa| EQ: Low EQ Type | | 04 00 25#| 0bbbbbbb| 0,1 = Shelving, Peaking| |——————————+—————————+————————————————————————————————————————————| | 04 00 26 | 0aaaaaaa| EQ: Low EQ Gain | | 04 00 27#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 28 | 0aaaaaaa| EQ: Low EQ Frequency | | 04 00 29#| 0bbbbbbb| 2,,,200 = 20,,,2000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 2A | 0aaaaaaa| EQ: Low EQ Q | | 04 00 2B#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 2C | 0aaaaaaa| EQ: Mid EQ Gain | | 04 00 2D#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 2E | 0aaaaaaa| EQ: Mid EQ Frequency | | 04 00 2F#| 0bbbbbbb| 20,,,800 = 200,,,8000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 30 | 0aaaaaaa| EQ: Mid EQ Q | | 04 00 31#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 32 | 0aaaaaaa| EQ: High EQ Type | | 04 00 33#| 0bbbbbbb| 0,1 = Shelving, Peaking| |——————————+—————————+————————————————————————————————————————————| | 04 00 34 | 0aaaaaaa| EQ: High EQ Gain | | 04 00 35#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 36 | 0aaaaaaa| EQ: High EQ Frequency | | 04 00 37#| 0bbbbbbb| 14,,,200 = 1.4,,,20.0kHz| |——————————+—————————+————————————————————————————————————————————| | 04 00 38 | 0aaaaaaa| EQ: High EQ Q | | 04 00 39#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 3A | 0aaaaaaa| EQ: Out Level | | 04 00 3B#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 3C | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ 48 ✧ Algorithm 15 Stereo Flanger |——————————+—————————+————————————————————————————————————————————| | 04 00 0E | 0aaaaaaa| Flanger SW | | 04 00 0F#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 10 | 0aaaaaaa| EQ SW | | 04 00 11#| 0bbbbbbb| 0,1 = Off,On| +——————————+—————————+————————————————————————————————————————————+ | 04 00 12 | 0aaaaaaa| Flanger: Rate | | 04 00 13#| 0bbbbbbb| 1,,,100 = 0.1,,,10.0Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| Flanger: Depth | | 04 00 15#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 0aaaaaaa| Flanger: Polarity | | 04 00 17#| 0bbbbbbb| 0,1 = Inverse,Synchro| |——————————+—————————+————————————————————————————————————————————| | 04 00 18 | 0aaaaaaa| Flanger: Manual | | 04 00 19#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1A | 0aaaaaaa| Flanger: Resonance | | 04 00 1B#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1C | 0aaaaaaa| Flanger: Cross Feedback Level | | 04 00 1D#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1E | 0aaaaaaa| Flanger: Effect Level | | 04 00 1F#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 20 | 0aaaaaaa| Flanger: Direct Level | | 04 00 21#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 22 | 0aaaaaaa| EQ: Low EQ Type | | 04 00 23#| 0bbbbbbb| 0,1 = Shelving, Peaking| |——————————+—————————+————————————————————————————————————————————| | 04 00 24 | 0aaaaaaa| EQ: Low EQ Gain | | 04 00 25#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 26 | 0aaaaaaa| EQ: Low EQ Frequency | | 04 00 27#| 0bbbbbbb| 2,,,200 = 20,,,2000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 28 | 0aaaaaaa| EQ: Low EQ Q | | 04 00 29#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 2A | 0aaaaaaa| EQ: Mid EQ Gain | | 04 00 2B#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 2C | 0aaaaaaa| EQ: Mid EQ Frequency | | 04 00 2D#| 0bbbbbbb| 20,,,800 = 200,,,8000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 2E | 0aaaaaaa| EQ: Mid EQ Q | | 04 00 2F#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 30 | 0aaaaaaa| EQ: High EQ Type | | 04 00 31#| 0bbbbbbb| 0,1 = Shelving, Peaking| |——————————+—————————+————————————————————————————————————————————| | 04 00 32 | 0aaaaaaa| EQ: High EQ Gain | | 04 00 33#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 34 | 0aaaaaaa| EQ: High EQ Frequency | | 04 00 35#| 0bbbbbbb| 14,,,200 = 1.4,,,20.0kHz| |——————————+—————————+————————————————————————————————————————————| | 04 00 36 | 0aaaaaaa| EQ: High EQ Q | | 04 00 37#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 38 | 0aaaaaaa| EQ: Out Level | | 04 00 39#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 3A | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ ✧ Algorithm 16 Dual Compressor/Limiter +——————————+—————————+————————————————————————————————————————————+ | 04 00 0E | 0aaaaaaa| Comp/Limit A SW | | 04 00 0F#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 10 | 0aaaaaaa| Noise Suppressor A SW | | 04 00 11#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 12 | 0aaaaaaa| Comp/Limit B SW | | 04 00 13#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| Noise Suppressor B SW | | 04 00 15#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 0aaaaaaa| Comp/Limit A: Detect | | 04 00 17#| 0bbbbbbb| 0,1,2 = A,B,Link| |——————————+—————————+————————————————————————————————————————————| | 04 00 18 | 0aaaaaaa| Comp/Limit A: Level | | 04 00 19#| 0bbbbbbb| -60,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 1A | 0aaaaaaa| Comp/Limit A: Thresh | | 04 00 1B#| 0bbbbbbb| -60,,,0dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 1C | 0aaaaaaa| Comp/Limit A: Attack | | 04 00 1D#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1E | 0aaaaaaa| Comp/Limit A: Release | | 04 00 1F#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 20 | 0aaaaaaa| Comp/Limit A: Ratio | | 04 00 21#| 0bbbbbbb| 0,,,3 = 1.5:1,2:1,4:1,100:1| |——————————+—————————+————————————————————————————————————————————| | 04 00 22 | 0aaaaaaa| Noise Suppressor A: Detect | | 04 00 23#| 0bbbbbbb| 0,1,2 = A,B,Link| |——————————+—————————+————————————————————————————————————————————| | 04 00 24 | 0aaaaaaa| Noise Suppressor A: Threshold | | 04 00 25#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 26 | 0aaaaaaa| Noise Suppressor A: Release | | 04 00 27#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| MIDI Implementation | 04 00 28 | 0aaaaaaa| Comp/Limit B: Detect | | 04 00 29#| 0bbbbbbb| 0,1,2 = A,B,Link| |——————————+—————————+————————————————————————————————————————————| | 04 00 2A | 0aaaaaaa| Comp/Limit B: Level | | 04 00 2B#| 0bbbbbbb| -60,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 2C | 0aaaaaaa| Comp/Limit B: Thresh | | 04 00 2D#| 0bbbbbbb| -60,,,0dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 2E | 0aaaaaaa| Comp/Limit B: Attack | | 04 00 2F#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 30 | 0aaaaaaa| Comp/Limit B: Release | | 04 00 31#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 32 | 0aaaaaaa| Comp/Limit B: Ratio | | 04 00 33#| 0bbbbbbb| 0,,,3 = 1.5:1,2:1,4:1,100:1| |——————————+—————————+————————————————————————————————————————————| | 04 00 34 | 0aaaaaaa| Noise Suppressor B: Detect | | 04 00 35#| 0bbbbbbb| 0,1,2 = A,B,Link| |——————————+—————————+————————————————————————————————————————————| | 04 00 36 | 0aaaaaaa| Noise Suppressor B: Threshold | | 04 00 37#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 38 | 0aaaaaaa| Noise Suppressor B: Release | | 04 00 39#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 3A | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ ✧ Algorithm 17 Gate Reverb (EFX1 or EFX3) +——————————+—————————+————————————————————————————————————————————+ | 04 00 0E | 0aaaaaaa| G.Reverb SW | | 04 00 0F#| 0bbbbbbb| 0,1 = Off,On| +——————————+—————————+————————————————————————————————————————————+ | 04 00 10 | 0aaaaaaa| EQ SW | | 04 00 11#| 0bbbbbbb| 0,1 = Off,On| +——————————+—————————+————————————————————————————————————————————+ | 04 00 12 | 0aaaaaaa| G.Reverb: Gate Time | | 04 00 13#| 0bbbbbbb| 10,,,400ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| G.Reverb: Pre Delay | | 04 00 15#| 0bbbbbbb| 0,,,300ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 0aaaaaaa| G.Reverb: Effect Level | | 04 00 17#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 18 | 0aaaaaaa| G.Reverb: Mode | | 04 00 19#| 0bbbbbbb| 0,,,4 = Normal,L->R,R->L,Reverse1,Reverse2| |——————————+—————————+————————————————————————————————————————————| | 04 00 1A | 0aaaaaaa| G.Reverb: Thickness | | 04 00 1B#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1C | 0aaaaaaa| G.Reverb: Density | | 04 00 1D#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1E | 0aaaaaaa| G.Reverb: Accent Delay | | 04 00 1F#| 0bbbbbbb| 0,,,200ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 20 | 0aaaaaaa| G.Reverb: Accent Level | | 04 00 21#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 22 | 0aaaaaaa| G.Reverb: Accent Pan | | 04 00 23#| 0bbbbbbb| 1,,,127 = L63,,,R63| |——————————+—————————+————————————————————————————————————————————| | 04 00 24 | 0aaaaaaa| G.Reverb: Direct Level | | 04 00 25#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 26 | 0aaaaaaa| EQ: Low EQ Type | | 04 00 27#| 0bbbbbbb| 0,1 = Shelving, Peaking| |——————————+—————————+————————————————————————————————————————————| | 04 00 28 | 0aaaaaaa| EQ: Low EQ Gain | | 04 00 29#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 2A | 0aaaaaaa| EQ: Low EQ Frequency | | 04 00 2B#| 0bbbbbbb| 2,,,200 = 20,,,2000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 2C | 0aaaaaaa| EQ: Low EQ Q | | 04 00 2D#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 2E | 0aaaaaaa| EQ: Mid EQ Gain | | 04 00 2F#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 30 | 0aaaaaaa| EQ: Mid EQ Frequency | | 04 00 31#| 0bbbbbbb| 20,,,800 = 200,,,8000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 32 | 0aaaaaaa| EQ: Mid EQ Q | | 04 00 33#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 34 | 0aaaaaaa| EQ: High EQ Type | | 04 00 35#| 0bbbbbbb| 0,1 = Shelving, Peaking| |——————————+—————————+————————————————————————————————————————————| | 04 00 36 | 0aaaaaaa| EQ: High EQ Gain | | 04 00 37#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 38 | 0aaaaaaa| EQ: High EQ Frequency | | 04 00 39#| 0bbbbbbb| 14,,,200 = 1.4,,,20.0kHz| |——————————+—————————+————————————————————————————————————————————| | 04 00 3A | 0aaaaaaa| EQ: High EQ Q | | 04 00 3B#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 3C | 0aaaaaaa| EQ: Out Level | | 04 00 3D#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 3E | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ ✧ Algorithm 18 Multi Tap Delay +——————————+—————————+————————————————————————————————————————————+ | 04 00 0E | 0aaaaaaa| EQ SW | | 04 00 0F#| 0bbbbbbb| 0,1 = Off,On| +——————————+—————————+————————————————————————————————————————————+ | 04 00 10 | 0aaaaaaa| M.Tap Delay: Time 1 | | 04 00 11#| 0bbbbbbb| 0,,,1200ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 12 | 0aaaaaaa| M.Tap Delay: Level 1 | | 04 00 13#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| M.Tap Delay: Pan 1 | | 04 00 15#| 0bbbbbbb| 1,,,127 = L63,,,R63| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 0aaaaaaa| M.Tap Delay: Time 2 | | 04 00 17#| 0bbbbbbb| 0,,,1200ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 18 | 0aaaaaaa| M.Tap Delay: Level 2 | | 04 00 19#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1A | 0aaaaaaa| M.Tap Delay: Pan 2 | | 04 00 1B#| 0bbbbbbb| 1,,,127 = L63,,,R63| |——————————+—————————+————————————————————————————————————————————| | 04 00 1C | 0aaaaaaa| M.Tap Delay: Time 3 | | 04 00 1D#| 0bbbbbbb| 0,,,1200ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 1E | 0aaaaaaa| M.Tap Delay: Level 3 | | 04 00 1F#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 20 | 0aaaaaaa| M.Tap Delay: Pan 3 | | 04 00 21#| 0bbbbbbb| 1,,,127 = L63,,,R63| |——————————+—————————+————————————————————————————————————————————| | 04 00 22 | 0aaaaaaa| M.Tap Delay: Time 4 | | 04 00 23#| 0bbbbbbb| 0,,,1200ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 24 | 0aaaaaaa| M.Tap Delay: Level 4 | | 04 00 25#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 26 | 0aaaaaaa| M.Tap Delay: Pan 4 | | 04 00 27#| 0bbbbbbb| 1,,,127 = L63,,,R63| |——————————+—————————+————————————————————————————————————————————| | 04 00 28 | 0aaaaaaa| M.Tap Delay: Time 5 | | 04 00 29#| 0bbbbbbb| 0,,,1200ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 2A | 0aaaaaaa| M.Tap Delay: Level 5 | | 04 00 2B#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 2C | 0aaaaaaa| M.Tap Delay: Pan 5 | | 04 00 2D#| 0bbbbbbb| 1,,,127 = L63,,,R63| |——————————+—————————+————————————————————————————————————————————| | 04 00 2E | 0aaaaaaa| M.Tap Delay: Time 6 | | 04 00 2F#| 0bbbbbbb| 0,,,1200ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 30 | 0aaaaaaa| M.Tap Delay: Level 6 | | 04 00 31#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 32 | 0aaaaaaa| M.Tap Delay: Pan 6 | | 04 00 33#| 0bbbbbbb| 1,,,127 = L63,,,R63| |——————————+—————————+————————————————————————————————————————————| | 04 00 34 | 0aaaaaaa| M.Tap Delay: Time 7 | | 04 00 35#| 0bbbbbbb| 0,,,1200ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 36 | 0aaaaaaa| M.Tap Delay: Level 7 | | 04 00 37#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 38 | 0aaaaaaa| M.Tap Delay: Pan 7 | | 04 00 39#| 0bbbbbbb| 1,,,127 = L63,,,R63| |——————————+—————————+————————————————————————————————————————————| | 04 00 3A | 0aaaaaaa| M.Tap Delay: Time 8 | | 04 00 3B#| 0bbbbbbb| 0,,,1200ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 3C | 0aaaaaaa| M.Tap Delay: Level 8 | | 04 00 3D#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 3E | 0aaaaaaa| M.Tap Delay: Pan 8 | | 04 00 3F#| 0bbbbbbb| 1,,,127 = L63,,,R63| |——————————+—————————+————————————————————————————————————————————| | 04 00 40 | 0aaaaaaa| M.Tap Delay: Time 9 | | 04 00 41#| 0bbbbbbb| 0,,,1200ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 42 | 0aaaaaaa| M.Tap Delay: Level 9 | | 04 00 43#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 44 | 0aaaaaaa| M.Tap Delay: Pan 9 | | 04 00 45#| 0bbbbbbb| 1,,,127 = L63,,,R63| |——————————+—————————+————————————————————————————————————————————| | 04 00 46 | 0aaaaaaa| M.Tap Delay: Time 10 | | 04 00 47#| 0bbbbbbb| 0,,,1200ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 48 | 0aaaaaaa| M.Tap Delay: Level 10 | | 04 00 49#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 4A | 0aaaaaaa| M.Tap Delay: Pan 10 | | 04 00 4B#| 0bbbbbbb| 1,,,127 = L63,,,R63| |——————————+—————————+————————————————————————————————————————————| | 04 00 4C | 0aaaaaaa| M.Tap Delay: Feedback Delay Time | | 04 00 4D#| 0bbbbbbb| 0,,,1200ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 4E | 0aaaaaaa| M.Tap Delay: Feedback Level | | 04 00 4F#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 50 | 0aaaaaaa| M.Tap Delay: Effect Level | | 04 00 51#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 52 | 0aaaaaaa| M.Tap Delay: Direct Level | | 04 00 53#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 54 | 0aaaaaaa| EQ: Low EQ Type | | 04 00 55#| 0bbbbbbb| 0,1 = Shelving, Peaking| |——————————+—————————+————————————————————————————————————————————| | 04 00 56 | 0aaaaaaa| EQ: Low EQ Gain | | 04 00 57#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 58 | 0aaaaaaa| EQ: Low EQ Frequency | | 04 00 59#| 0bbbbbbb| 2,,,200 = 20,,,2000Hz| |——————————+—————————+————————————————————————————————————————————| 49 MIDI Implementation | 04 00 5A | 0aaaaaaa| EQ: Low EQ Q | | 04 00 5B#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 5C | 0aaaaaaa| EQ: Mid EQ Gain | | 04 00 5D#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 5E | 0aaaaaaa| EQ: Mid EQ Frequency | | 04 00 5F#| 0bbbbbbb| 20,,,800 = 200,,,8000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 60 | 0aaaaaaa| EQ: Mid EQ Q | | 04 00 61#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 62 | 0aaaaaaa| EQ: High EQ Type | | 04 00 63#| 0bbbbbbb| 0,1 = Shelving, Peaking| |——————————+—————————+————————————————————————————————————————————| | 04 00 64 | 0aaaaaaa| EQ: High EQ Gain | | 04 00 65#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 66 | 0aaaaaaa| EQ: High EQ Frequency | | 04 00 67#| 0bbbbbbb| 14,,,200 = 1.4,,,20.0kHz| |——————————+—————————+————————————————————————————————————————————| | 04 00 68 | 0aaaaaaa| EQ: High EQ Q | | 04 00 69#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 6A | 0aaaaaaa| EQ: Out Level | | 04 00 6B#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 6C | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ ✧ Algorithm 19 Stereo Multi +——————————+—————————+————————————————————————————————————————————+ | 04 00 0E | 0aaaaaaa| Noise Suppressor SW | | 04 00 0F#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 10 | 0aaaaaaa| Comp/Limit SW | | 04 00 11#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 12 | 0aaaaaaa| Enhancer SW | | 04 00 13#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| EQ SW | | 04 00 15#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 0aaaaaaa| Noise Suppressor: Threshold | | 04 00 17#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 18 | 0aaaaaaa| Noise Suppressor: Release | | 04 00 19#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1A | 0aaaaaaa| Comp/Limit: Level | | 04 00 1B#| 0bbbbbbb| -60,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 1C | 0aaaaaaa| Comp/Limit: Thresh | | 04 00 1D#| 0bbbbbbb| -60,,,0dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 1E | 0aaaaaaa| Comp/Limit: Attack | | 04 00 1F#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 20 | 0aaaaaaa| Comp/Limit: Release | | 04 00 21#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 22 | 0aaaaaaa| Comp/Limit: Ratio | | 04 00 23#| 0bbbbbbb| 0,,,3 = 1.5:1,2:1,4:1,100:1| |——————————+—————————+————————————————————————————————————————————| | 04 00 24 | 0aaaaaaa| Enhancer: Sens | | 04 00 25#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 26 | 0aaaaaaa| Enhancer: Frequency | | 04 00 27#| 0bbbbbbb| 10,,,100 = 1.0,,,10.0kHz| |——————————+—————————+————————————————————————————————————————————| | 04 00 28 | 0aaaaaaa| Enhancer: MIX Level | | 04 00 29#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 2A | 0aaaaaaa| Enhancer: Level | | 04 00 2B#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 2C | 0aaaaaaa| EQ: Low EQ Type | | 04 00 2D#| 0bbbbbbb| 0,1 = Shelving, Peaking| |——————————+—————————+————————————————————————————————————————————| | 04 00 2E | 0aaaaaaa| EQ: Low EQ Gain | | 04 00 2F#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 30 | 0aaaaaaa| EQ: Low EQ Frequency | | 04 00 31#| 0bbbbbbb| 2,,,200 = 20,,,2000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 32 | 0aaaaaaa| EQ: Low EQ Q | | 04 00 33#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 34 | 0aaaaaaa| EQ: Mid EQ Gain | | 04 00 35#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 36 | 0aaaaaaa| EQ: Mid EQ Frequency | | 04 00 37#| 0bbbbbbb| 20,,,800 = 200,,,8000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 38 | 0aaaaaaa| EQ: Mid EQ Q | | 04 00 39#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 3A | 0aaaaaaa| EQ: High EQ Type | | 04 00 3B#| 0bbbbbbb| 0,1 = Shelving, Peaking| |——————————+—————————+————————————————————————————————————————————| | 04 00 3C | 0aaaaaaa| EQ: High EQ Gain | | 04 00 3D#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 3E | 0aaaaaaa| EQ: High EQ Frequency | | 04 00 3F#| 0bbbbbbb| 14,,,200 = 1.4,,,20.0kHz| |——————————+—————————+————————————————————————————————————————————| | 04 00 40 | 0aaaaaaa| EQ: High EQ Q | | 04 00 41#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 42 | 0aaaaaaa| EQ: Out Level | | 04 00 43#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| 50 | 04 00 44 | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ ✧ Algorithm 20 Reverb 2 +——————————+—————————+————————————————————————————————————————————+ | 04 00 0E | 0aaaaaaa| Reverb SW | | 04 00 0F#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 10 | 0aaaaaaa| EQ SW | | 04 00 11#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 12 | 0aaaaaaa| Reverb 2: Reverb Type | | 04 00 13#| 0bbbbbbb| 0,,,4 = Room1,Room2,Hall1,Hall2,Plate| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| Reverb 2: Reverb Time | | 04 00 15#| 0bbbbbbb| 1,,,100 = 0.1,,,10.0sec| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 0aaaaaaa| Reverb 2: Pre Delay | | 04 00 17#| 0bbbbbbb| 0,,,200msec| |——————————+—————————+————————————————————————————————————————————| | 04 00 18 | 0aaaaaaa| Reverb 2: Density | | 04 00 19#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1A | 0aaaaaaa| Reverb 2: High Pass Filter | | 04 00 1B#| 0bbbbbbb| 1,,,200 = Thru,20,,,2000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 1C | 0aaaaaaa| Reverb 2: Low Pass Filter | | 04 00 1D#| 0bbbbbbb| 10,,,201 = 1.0,,,20,0kHz,Thru| |——————————+—————————+————————————————————————————————————————————| | 04 00 1E | 0aaaaaaa| Reverb 2: Effect Level | | 04 00 1F#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 20 | 0aaaaaaa| Reverb 2: Direct Level | | 04 00 21#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 22 | 0aaaaaaa| Reverb 2: Gate SW | | 04 00 23#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 24 | 0aaaaaaa| Reverb 2: Gate Mode | | 04 00 25#| 0bbbbbbb| 0,1 = Gate,Ducking| |——————————+—————————+————————————————————————————————————————————| | 04 00 26 | 0aaaaaaa| Reverb 2: Gate Threshold | | 04 00 27#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 28 | 0aaaaaaa| Reverb 2: Gate Attack Time | | 04 00 29#| 0bbbbbbb| 1,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 2A | 0aaaaaaa| Reverb 2: Gate Release Time | | 04 00 2B#| 0bbbbbbb| 1,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 2C | 0aaaaaaa| Reverb 2: Gate Hold Time | | 04 00 2D#| 0bbbbbbb| 1,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 2E | 0aaaaaaa| EQ: Low EQ Type | | 04 00 2F#| 0bbbbbbb| 0,1 = Shelving, Peaking| |——————————+—————————+————————————————————————————————————————————| | 04 00 30 | 0aaaaaaa| EQ: Low EQ Gain | | 04 00 31#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 32 | 0aaaaaaa| EQ: Low EQ Frequency | | 04 00 33#| 0bbbbbbb| 2,,,200 = 20,,,2000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 34 | 0aaaaaaa| EQ: Low EQ Q | | 04 00 35#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 36 | 0aaaaaaa| EQ: Mid EQ Gain | | 04 00 37#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 38 | 0aaaaaaa| EQ: Mid EQ Frequency | | 04 00 39#| 0bbbbbbb| 20,,,800 = 200,,,8000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 3A | 0aaaaaaa| EQ: Mid EQ Q | | 04 00 3B#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 3C | 0aaaaaaa| EQ: High EQ Type | | 04 00 3D#| 0bbbbbbb| 0,1 = Shelving, Peaking| |——————————+—————————+————————————————————————————————————————————| | 04 00 3E | 0aaaaaaa| EQ: High EQ Gain | | 04 00 3F#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 40 | 0aaaaaaa| EQ: High EQ Frequency | | 04 00 41#| 0bbbbbbb| 14,,,200 = 1.4,,,20.0kHz| |——————————+—————————+————————————————————————————————————————————| | 04 00 42 | 0aaaaaaa| EQ: High EQ Q | | 04 00 43#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 44 | 0aaaaaaa| EQ: Out Level | | 04 00 45#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 46 | 00 | (Reserved) | | : | : | : | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ ✧ Algorithm 21 Space Chorus +——————————+—————————+————————————————————————————————————————————+ | 04 00 0E | 0aaaaaaa| Chorus SW | | 04 00 0F#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 10 | 0aaaaaaa| Chorus: Input Mode | | 04 00 11#| 0bbbbbbb| 0,1 = Mono,Stereo| |——————————+—————————+————————————————————————————————————————————| | 04 00 12 | 0aaaaaaa| Chorus: Mode | | 04 00 13#| 0bbbbbbb| 0,,,6 = 1,2,3,4,1+4,2+4,3+4| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| Chorus: Mix Balance | | 04 00 15#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 00 | (Reserved) | | : | : | : | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ MIDI Implementation ✧ Algorithm 22 Lo-Fi Processor +——————————+—————————+————————————————————————————————————————————+ | 04 00 0E | 0aaaaaaa| Lo-Fi Processor SW | | 04 00 0F#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 10 | 0aaaaaaa| Realtime Modify Filter SW | | 04 00 11#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 12 | 0aaaaaaa| Lo-Fi Processor: Pre Filter SW | | 04 00 13#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| Lo-Fi Processor: Rate | | 04 00 15#| 0bbbbbbb| 0,,,31 = 0ff,1/2,,,1/32| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 0aaaaaaa| Lo-Fi Processor: Number of Bit | | 04 00 17#| 0bbbbbbb| 0,,,15 = Off,15,,,1bit| |——————————+—————————+————————————————————————————————————————————| | 04 00 18 | 0aaaaaaa| Lo-Fi Processor: Post Filter SW | | 04 00 19#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 1A | 0aaaaaaa| Lo-Fi Processor: Effect Level | | 04 00 1B#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1C | 0aaaaaaa| Lo-Fi Processor: Direct Level | | 04 00 1D#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1E | 0aaaaaaa| Realtime Modify Filter: Filter Type | | 04 00 1F#| 0bbbbbbb| 0,,,2 = LPF,BPF,HPF| |——————————+—————————+————————————————————————————————————————————| | 04 00 20 | 0aaaaaaa| Realtime Modify Filter: Cut Off | | 04 00 21#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 22 | 0aaaaaaa| Realtime Modify Filter: Resonance | | 04 00 23#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 24 | 0aaaaaaa| Realtime Modify Filter: Gain | | 04 00 25#| 0bbbbbbb| 0,,,24dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 26 | 0aaaaaaa| Noise Suppressor: Threshold | | 04 00 27#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 28 | 0aaaaaaa| Noise Suppressor: Release | | 04 00 29#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 2A | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ ✧ Algorithm 23 4 Band Parametric EQ +——————————+—————————+————————————————————————————————————————————+ | 04 00 0E | 0aaaaaaa| Parametric EQ Link SW | | 04 00 0F#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 10 | 0aaaaaaa| Parametric EQ Ach SW | | 04 00 11#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 12 | 0aaaaaaa| Parametric EQ Bch SW | | 04 00 13#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| EQ Ach: Input Gain | | 04 00 15#| 0bbbbbbb| -60,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 0aaaaaaa| EQ Ach: Low EQ Type | | 04 00 17#| 0bbbbbbb| 0,1 = Shelving, Peaking| |——————————+—————————+————————————————————————————————————————————| | 04 00 18 | 0aaaaaaa| EQ Ach: Low EQ Gain | | 04 00 19#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 1A | 0aaaaaaa| EQ Ach: Low EQ Frequency | | 04 00 1B#| 0bbbbbbb| 2,,,200 = 20,,,2000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 1C | 0aaaaaaa| EQ Ach: Low EQ Q | | 04 00 1D#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 1E | 0aaaaaaa| EQ Ach: Low Mid EQ Gain | | 04 00 1F#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 20 | 0aaaaaaa| EQ Ach: Low Mid EQ Frequency | | 04 00 21#| 0bbbbbbb| 20,,,800 = 200,,,8000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 22 | 0aaaaaaa| EQ Ach: Low Mid EQ Q | | 04 00 23#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 24 | 0aaaaaaa| EQ Ach: High Mid EQ Gain | | 04 00 25#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 26 | 0aaaaaaa| EQ Ach: High Mid EQ Frequency | | 04 00 27#| 0bbbbbbb| 20,,,800 = 200,,,8000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 28 | 0aaaaaaa| EQ Ach: High Mid EQ Q | | 04 00 29#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 2A | 0aaaaaaa| EQ Ach: High EQ Type | | 04 00 2B#| 0bbbbbbb| 0,1 = Shelving, Peaking| |——————————+—————————+————————————————————————————————————————————| | 04 00 2C | 0aaaaaaa| EQ Ach: High EQ Gain | | 04 00 2D#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 2E | 0aaaaaaa| EQ Ach: High EQ Frequency | | 04 00 2F#| 0bbbbbbb| 14,,,200 = 1.4,,,20.0kHz| |——————————+—————————+————————————————————————————————————————————| | 04 00 30 | 0aaaaaaa| EQ Ach: High EQ Q | | 04 00 31#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 32 | 0aaaaaaa| EQ Ach: Output Level | | 04 00 33#| 0bbbbbbb| -60,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 34 | 0aaaaaaa| EQ Bch: Input Gain | | 04 00 35#| 0bbbbbbb| -60,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 36 | 0aaaaaaa| EQ Bch: Low EQ Type | | 04 00 37#| 0bbbbbbb| 0,1 = Shelving, Peaking| |——————————+—————————+————————————————————————————————————————————| | 04 00 38 | 0aaaaaaa| EQ Bch: Low EQ Gain | | 04 00 39#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 3A | 0aaaaaaa| EQ Bch: Low EQ Frequency | | 04 00 3B#| 0bbbbbbb| 2,,,200 = 20,,,2000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 3C | 0aaaaaaa| EQ Bch: Low EQ Q | | 04 00 3D#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 3E | 0aaaaaaa| EQ Bch: Low Mid EQ Gain | | 04 00 3F#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 40 | 0aaaaaaa| EQ Bch: Low Mid EQ Frequency | | 04 00 41#| 0bbbbbbb| 20,,,800 = 200,,,8000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 42 | 0aaaaaaa| EQ Bch: Low Mid EQ Q | | 04 00 43#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 44 | 0aaaaaaa| EQ Bch: High Mid EQ Gain | | 04 00 45#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 46 | 0aaaaaaa| EQ Bch: High Mid EQ Frequency | | 04 00 47#| 0bbbbbbb| 20,,,800 = 200,,,8000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 48 | 0aaaaaaa| EQ Bch: High Mid EQ Q | | 04 00 49#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 4A | 0aaaaaaa| EQ Bch: High EQ Type | | 04 00 4B#| 0bbbbbbb| 0,1 = Shelving, Peaking| |——————————+—————————+————————————————————————————————————————————| | 04 00 4C | 0aaaaaaa| EQ Bch: High EQ Gain | | 04 00 4D#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 4E | 0aaaaaaa| EQ Bch: High EQ Frequency | | 04 00 4F#| 0bbbbbbb| 14,,,200 = 1.4,,,20.0kHz| |——————————+—————————+————————————————————————————————————————————| | 04 00 50 | 0aaaaaaa| EQ Bch: High EQ Q | | 04 00 51#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 52 | 0aaaaaaa| EQ Bch: Output Level | | 04 00 53#| 0bbbbbbb| -60,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 54 | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ * When Link SW = On, Bch corresponds to Ach. ✧ Algorithm 24 10 Band Graphic EQ +——————————+—————————+————————————————————————————————————————————+ | 04 00 0E | 0aaaaaaa| Graphic EQ Link SW | | 04 00 0F#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 10 | 0aaaaaaa| Graphic EQ Ach SW | | 04 00 11#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 12 | 0aaaaaaa| Graphic EQ Bch SW | | 04 00 13#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| EQ Ach: Input Level | | 04 00 15#| 0bbbbbbb| -60,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 0aaaaaaa| EQ Ach: 31.25Hz Gain | | 04 00 17#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 18 | 0aaaaaaa| EQ Ach: 62.5Hz Gain | | 04 00 19#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 1A | 0aaaaaaa| EQ Ach: 125Hz Gain | | 04 00 1B#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 1C | 0aaaaaaa| EQ Ach: 250Hz Gain | | 04 00 1D#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 1E | 0aaaaaaa| EQ Ach: 500Hz Gain | | 04 00 1F#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 20 | 0aaaaaaa| EQ Ach: 1.0kHz Gain | | 04 00 21#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 22 | 0aaaaaaa| EQ Ach: 2.0kHz Gain | | 04 00 23#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 24 | 0aaaaaaa| EQ Ach: 4.0kHz Gain | | 04 00 25#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 26 | 0aaaaaaa| EQ Ach: 8.0kHz Gain | | 04 00 27#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 28 | 0aaaaaaa| EQ Ach: 16.0kHz Gain | | 04 00 29#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 2A | 0aaaaaaa| EQ Ach: Output Level | | 04 00 2B#| 0bbbbbbb| -60,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 2C | 0aaaaaaa| EQ Bch: Input Level | | 04 00 2D#| 0bbbbbbb| -60,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 2E | 0aaaaaaa| EQ Bch: 31.25Hz Gain | | 04 00 2F#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 30 | 0aaaaaaa| EQ Bch: 62.5Hz Gain | | 04 00 31#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 32 | 0aaaaaaa| EQ Bch: 125Hz Gain | | 04 00 33#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 34 | 0aaaaaaa| EQ Bch: 250Hz Gain | | 04 00 35#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 36 | 0aaaaaaa| EQ Bch: 500Hz Gain | | 04 00 37#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| 51 MIDI Implementation | 04 00 38 | 0aaaaaaa| EQ Bch: 1.0kHz Gain | | 04 00 39#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 3A | 0aaaaaaa| EQ Bch: 2.0kHz Gain | | 04 00 3B#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 3C | 0aaaaaaa| EQ Bch: 4.0kHz Gain | | 04 00 3D#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 3E | 0aaaaaaa| EQ Bch: 8.0kHz Gain | | 04 00 3F#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 40 | 0aaaaaaa| EQ Bch: 16.0kHz Gain | | 04 00 41#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 42 | 0aaaaaaa| EQ Bch: Output Level | | 04 00 43#| 0bbbbbbb| -60,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 44 | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ * When Link SW = On, Bch corresponds to Ach. ✧ Algorithm 25 Hum Canceler +——————————+—————————+————————————————————————————————————————————+ | 04 00 0E | 0aaaaaaa| Hum Canceler SW | | 04 00 0F#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 10 | 0aaaaaaa| Noise Suppressor SW | | 04 00 11#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 12 | 0aaaaaaa| Hum Canceler: Freq | | 04 00 13#| 0bbbbbbb| 200,,,8000 = 20.0,,,800.0Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| Hum Canceler: Width | | 04 00 15#| 0bbbbbbb| 10,,,40%| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 0aaaaaaa| Hum Canceler: Depth | | 04 00 17#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 18 | 0aaaaaaa| Hum Canceler: Threshold | | 04 00 19#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1A | 0aaaaaaa| Hum Canceler: Range Low | | 04 00 1B#| 0bbbbbbb| 1,,,200 = Unlimit,20,,,2000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 1C | 0aaaaaaa| Hum Canceler: Range High | | 04 00 1D#| 0bbbbbbb| 10,,,201 = 1.0,,,20,0kHz,Unlimit| |——————————+—————————+————————————————————————————————————————————| | 04 00 1E | 0aaaaaaa| Noise Suppressor: Threshold | | 04 00 1F#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 20 | 0aaaaaaa| Noise Suppressor: Release | | 04 00 21#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 22 | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ ✧ Algorithm 26 Vocal Canceler +——————————+—————————+————————————————————————————————————————————+ | 04 00 0E | 0aaaaaaa| Vocal Canceler SW | | 04 00 0F#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 10 | 0aaaaaaa| EQ SW | | 04 00 11#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 12 | 0aaaaaaa| Vocal Canseler: Balance | | 04 00 13#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| Vocal Canceler: Range Low | | 04 00 15#| 0bbbbbbb| 1,,,200 = Unlimit,20,,,2000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 0aaaaaaa| Vocal Canseler: Range High | | 04 00 17#| 0bbbbbbb| 10,,,201 = 1.0,,,20,0kHz,Unlimit| |——————————+—————————+————————————————————————————————————————————| | 04 00 18 | 0aaaaaaa| EQ: Low EQ Type | | 04 00 19#| 0bbbbbbb| 0,1 = Shelving, Peaking| |——————————+—————————+————————————————————————————————————————————| | 04 00 1A | 0aaaaaaa| EQ: Low EQ Gain | | 04 00 1B#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 1C | 0aaaaaaa| EQ: Low EQ Frequency | | 04 00 1D#| 0bbbbbbb| 2,,,200 = 20,,,2000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 1E | 0aaaaaaa| EQ: Low EQ Q | | 04 00 1F#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 20 | 0aaaaaaa| EQ: Mid EQ Gain | | 04 00 21#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 22 | 0aaaaaaa| EQ: Mid EQ Frequency | | 04 00 23#| 0bbbbbbb| 20,,,800 = 200,,,8000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 24 | 0aaaaaaa| EQ: Mid EQ Q | | 04 00 25#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| |——————————+—————————+————————————————————————————————————————————| | 04 00 26 | 0aaaaaaa| EQ: High EQ Type | | 04 00 27#| 0bbbbbbb| 0,1 = Shelving, Peaking| |——————————+—————————+————————————————————————————————————————————| | 04 00 28 | 0aaaaaaa| EQ: High EQ Gain | | 04 00 29#| 0bbbbbbb| -12,,,12dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 2A | 0aaaaaaa| EQ: High EQ Frequency | | 04 00 2B#| 0bbbbbbb| 14,,,200 = 1.4,,,20.0kHz| |——————————+—————————+————————————————————————————————————————————| | 04 00 2C | 0aaaaaaa| EQ: High EQ Q | | 04 00 2D#| 0bbbbbbb| 3,,,100 = 0.3,,,10.0| 52 |——————————+—————————+————————————————————————————————————————————| | 04 00 2E | 0aaaaaaa| EQ: Out Level | | 04 00 2F#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 30 | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ ✧ Algorithm 27 Voice Transfomer (EFX1 or EFX3) +——————————+—————————+————————————————————————————————————————————+ | 04 00 0E | 0aaaaaaa| Voice Transfomer SW | | 04 00 0F#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 10 | 0aaaaaaa| Reverb SW | | 04 00 11#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 12 | 0aaaaaaa| Fader Edit SW | | 04 00 13#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| MIDI Control SW | | 04 00 15#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 0aaaaaaa| Voice Transfomer: Robot SW | | 04 00 17#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 18 | 0aaaaaaa| Voice Transfomer: Chromatic Pitch | | 04 00 19#| 0bbbbbbb| -12,,,36| |——————————+—————————+————————————————————————————————————————————| | 04 00 1A | 0aaaaaaa| Voice Transfomer: Fine Pitch | | 04 00 1B#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1C | 0aaaaaaa| Voice Transfomer: Chromatic Formant | | 04 00 1D#| 0bbbbbbb| -12,,,12| |——————————+—————————+————————————————————————————————————————————| | 04 00 1E | 0aaaaaaa| Voice Transfomer: Fine Formant | | 04 00 1F#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 20 | 0aaaaaaa| Voice Transfomer: Mix Balance | | 04 00 21#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 22 | 0aaaaaaa| Reverb: Reverb Time | | 04 00 23#| 0bbbbbbb| 1,,,100 = 0.1,,,10.0sec| |——————————+—————————+————————————————————————————————————————————| | 04 00 24 | 0aaaaaaa| Reverb: Pre Delay | | 04 00 25#| 0bbbbbbb| 0,,,200msec| |——————————+—————————+————————————————————————————————————————————| | 04 00 26 | 0aaaaaaa| Reverb: Density | | 04 00 27#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 28 | 0aaaaaaa| Reverb: Effect Level | | 04 00 29#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 2A | 0aaaaaaa| MIDI Control: Bend Range | | 04 00 2B#| 0bbbbbbb| 0,,,12 = 0ff,1,,,12| |——————————+—————————+————————————————————————————————————————————| | 04 00 2C | 0aaaaaaa| MIDI Control: Portamento | | 04 00 2D#| 0bbbbbbb| 0...100 = Off,1,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 2E | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ ✧ Algorithm 28 Vocoder 2 (EFX1 or EFX3) +——————————+—————————+————————————————————————————————————————————+ | 04 00 0E | 0aaaaaaa| Chorus SW | | 04 00 0F#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 10 | 0aaaaaaa| Vocoder: Envelope Mode | | 04 00 11#| 0bbbbbbb| 0,,,2 = Sharp,Soft,Long| |——————————+—————————+————————————————————————————————————————————| | 04 00 12 | 0aaaaaaa| Vocoder: Pan Mode | | 04 00 13#| 0bbbbbbb| 0,,,3 = Mono,Stereo,L->R,R->L| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| Vocoder: Hold | | 04 00 15#| 0bbbbbbb| 0,1 = Off,MIDI| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 0aaaaaaa| Vocoder: Mic Sens | | 04 00 17#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 18 | 0aaaaaaa| Vocoder: Synth Input Level | | 04 00 19#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1A | 0aaaaaaa| Vocoder: Voice Char Level 1 | | 04 00 1B#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1C | 0aaaaaaa| Vocoder: Voice Char Level 2 | | 04 00 1D#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1E | 0aaaaaaa| Vocoder: Voice Char Level 3 | | 04 00 1F#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 20 | 0aaaaaaa| Vocoder: Voice Char Level 4 | | 04 00 21#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 22 | 0aaaaaaa| Vocoder: Voice Char Level 5 | | 04 00 23#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 24 | 0aaaaaaa| Vocoder: Voice Char Level 6 | | 04 00 25#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 26 | 0aaaaaaa| Vocoder: Voice Char Level 7 | | 04 00 27#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 28 | 0aaaaaaa| Vocoder: Voice Char Level 8 | | 04 00 29#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 2A | 0aaaaaaa| Vocoder: Voice Char Level 9 | | 04 00 2B#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| MIDI Implementation | 04 00 2C | 0aaaaaaa| Vocoder: Voice Char Level 10 | | 04 00 2D#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 2E | 0aaaaaaa| Vocoder: Voice Char Level 11 | | 04 00 2F#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 30 | 0aaaaaaa| Vocoder: Voice Char Level 12 | | 04 00 31#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 32 | 0aaaaaaa| Vocoder: Voice Char Level 13 | | 04 00 33#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 34 | 0aaaaaaa| Vocoder: Voice Char Level 14 | | 04 00 35#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 36 | 0aaaaaaa| Vocoder: Voice Char Level 15 | | 04 00 37#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 38 | 0aaaaaaa| Vocoder: Voice Char Level 16 | | 04 00 39#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 3A | 0aaaaaaa| Vocoder: Voice Char Level 17 | | 04 00 3B#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 3C | 0aaaaaaa| Vocoder: Voice Char Level 18 | | 04 00 3D#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 3E | 0aaaaaaa| Vocoder: Voice Char Level 19 | | 04 00 3F#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 40 | 0aaaaaaa| Vocoder: Mic High Pass Filter | | 04 00 41#| 0bbbbbbb| 9,,,200 = Thru,1.0,,,20.0kHz| |——————————+—————————+————————————————————————————————————————————| | 04 00 42 | 0aaaaaaa| Vocoder: Mic High Pass Filter Pan | | 04 00 43#| 0bbbbbbb| 1,,,127 = L63,,,R63| |——————————+—————————+————————————————————————————————————————————| | 04 00 44 | 0aaaaaaa| Vocoder: Mic Mix | | 04 00 45#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 46 | 0aaaaaaa| Vocoder: Noise Suppressor Threshold | | 04 00 47#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 48 | 0aaaaaaa| Chorus: Rate | | 04 00 49#| 0bbbbbbb| 1,,,100 = 0.1,,,10.0Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 4A | 0aaaaaaa| Chorus: Depth | | 04 00 4B#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 4C | 0aaaaaaa| Chorus: Pre Delay | | 04 00 4D#| 0bbbbbbb| 0,,,50ms| |——————————+—————————+————————————————————————————————————————————| | 04 00 4E | 0aaaaaaa| Chorus: Mix Balance | | 04 00 4F#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 50 | 00 | (Reserved) | | : | : | : | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ ✧ Algorithm 29 Mic Simulator +——————————+—————————+————————————————————————————————————————————+ | 04 00 0E | 0aaaaaaa| Link SW | | 04 00 0F#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 10 | 0aaaaaaa| Mic Converter Ach SW | | 04 00 11#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 12 | 0aaaaaaa| Bass Cut Ach SW | | 04 00 13#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| Distance Ach SW | | 04 00 15#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 0aaaaaaa| Limiter Ach SW | | 04 00 17#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 18 | 0aaaaaaa| Mic Converter Bch SW | | 04 00 19#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 1A | 0aaaaaaa| Bass Cut Bch SW | | 04 00 1B#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 1C | 0aaaaaaa| Distance Bch SW | | 04 00 1D#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 1E | 0aaaaaaa| Limiter Bch SW | | 04 00 1F#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 20 | 0aaaaaaa| Mic Converter Ach: Input | | 04 00 21#| 0bbbbbbb| 0,,,4 = DR-20,SmlDy,HedDy,MinCn,Flat| |——————————+—————————+————————————————————————————————————————————| | 04 00 22 | 0aaaaaaa| Mic Converter Ach: Output | | 04 00 23#| 0bbbbbbb| 0,,,6 = SmlDy,VocDy,LrgDy,SmlCn, | | | | LrgCn,VntCn,Flat | |——————————+—————————+————————————————————————————————————————————| | 04 00 24 | 0aaaaaaa| Mic Converter Ach: Phase | | 04 00 25#| 0bbbbbbb| 0,1 = Normal,Inverse| |——————————+—————————+————————————————————————————————————————————| | 04 00 26 | 0aaaaaaa| Bass Cut Ach: Bass Cut Frequency | | 04 00 27#| 0bbbbbbb| 1,,,200 = Thru,20,,,2000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 28 | 0aaaaaaa| Distance Ach: Proximity Effect | | 04 00 29#| 0bbbbbbb| -12,,,+12| |——————————+—————————+————————————————————————————————————————————| | 04 00 2A | 0aaaaaaa| Distance Ach: Timelag | | 04 00 2B#| 0bbbbbbb| 0,,,1000 = 0,,,3000cm| |——————————+—————————+————————————————————————————————————————————| | 04 00 2C | 0aaaaaaa| Limiter Ach: Detect HPF Frequency | | 04 00 2D#| 0bbbbbbb| 1,,,200 = Thru,20,,,2000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 2E | 0aaaaaaa| Limiter Ach: Level | | 04 00 2F#| 0bbbbbbb| -60,,,24dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 30 | 0aaaaaaa| Limiter Ach: Threshold | | 04 00 31#| 0bbbbbbb| -60,,,0dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 32 | 0aaaaaaa| Limiter Ach: Attack | | 04 00 33#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 34 | 0aaaaaaa| Limiter Ach: Release | | 04 00 35#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 36 | 0aaaaaaa| Mic Converter Bch: Input | | 04 00 37#| 0bbbbbbb| 0,,,4 = DR-20,SmlDy,HedDy,MinCn,Flat| |——————————+—————————+————————————————————————————————————————————| | 04 00 38 | 0aaaaaaa| Mic Converter Bch: Output | | 04 00 39#| 0bbbbbbb| 0,,,6 = SmlDy,VocDy,LrgDy,SmlCn, | | | | LrgCn,VntCn,Flat | |——————————+—————————+————————————————————————————————————————————| | 04 00 3A | 0aaaaaaa| Mic Converter Bch: Phase | | 04 00 3B#| 0bbbbbbb| 0,1 = Normal,Inverse| |——————————+—————————+————————————————————————————————————————————| | 04 00 3C | 0aaaaaaa| Bass Cut Bch: Bass Cut Frequency | | 04 00 3D#| 0bbbbbbb| 1,,,200 = Thru,20,,,2000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 3E | 0aaaaaaa| Distance Bch: Proximity Effect | | 04 00 3F#| 0bbbbbbb| -12,,,+12| |——————————+—————————+————————————————————————————————————————————| | 04 00 40 | 0aaaaaaa| Distance Bch: Timelag | | 04 00 41#| 0bbbbbbb| 0,,,1000 = 0,,,3000cm| |——————————+—————————+————————————————————————————————————————————| | 04 00 42 | 0aaaaaaa| Limiter Bch: Detect HPF Frequency | | 04 00 43#| 0bbbbbbb| 1,,,200 = Thru,20,,,2000Hz| |——————————+—————————+————————————————————————————————————————————| | 04 00 44 | 0aaaaaaa| Limiter Bch: Level | | 04 00 45#| 0bbbbbbb| -60,,,24dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 46 | 0aaaaaaa| Limiter Bch: Threshold | | 04 00 47#| 0bbbbbbb| -60,,,0dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 48 | 0aaaaaaa| Limiter Bch: Attack | | 04 00 49#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 4A | 0aaaaaaa| Limiter Bch: Release | | 04 00 4B#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 4C | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ * * When Mic Converter Input = MinCn, Output is fixed to SmlDy or LrgCn. When Link SW = On, Bch corresponds to Ach. ✧ Algorithm 30 3 Band Isolator +——————————+—————————+————————————————————————————————————————————+ | 04 00 0E | 0aaaaaaa| Isolator SW | | 04 00 0F#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 10 | 0aaaaaaa| Isolator High Volume | | 04 00 11#| 0bbbbbbb| -60,,,+4dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 12 | 0aaaaaaa| Isolator Middle Volume | | 04 00 13#| 0bbbbbbb| -60,,,+4dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| Isolator Low Volume | | 04 00 15#| 0bbbbbbb| -60,,,+4dB| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 0aaaaaaa| Isolator Anti Phase Middle Switch | | 04 00 17#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 18 | 0aaaaaaa| Isolator Anti Phase Middle Level | | 04 00 19#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1A | 0aaaaaaa| Isolator Anti Phase Low Switch | | 04 00 1B#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 1C | 0aaaaaaa| Isolator Anti Phase Low Level | | 04 00 1D#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1E | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ ✧ Algorithm 31 Tape Echo 201 +——————————+—————————+————————————————————————————————————————————+ | 04 00 0E | 0aaaaaaa| Tape Echo SW | | 04 00 0F#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 10 | 0aaaaaaa| Tape Echo Mode Select | | 04 00 11#| 0bbbbbbb| 0,,,6 = 1,,,7| |——————————+—————————+————————————————————————————————————————————| | 04 00 12 | 0aaaaaaa| Tape Echo Repeat Rate | | 04 00 13#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| Tape Echo Intensity | | 04 00 15#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 0aaaaaaa| Tape Echo Effect Level | | 04 00 17#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 18 | 0aaaaaaa| Tape Echo Direct Level | | 04 00 19#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1A | 0aaaaaaa| Tape Echo Tone Bass | | 04 00 1B#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1C | 0aaaaaaa| Tape Echo Tone Treble | | 04 00 1D#| 0bbbbbbb| -100,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1E | 0aaaaaaa| Tape Echo Tape Head S Pan | | 04 00 1F#| 0bbbbbbb| 1,,,127 = L63,,,R63| |——————————+—————————+————————————————————————————————————————————| | 04 00 20 | 0aaaaaaa| Tape Echo Tape Head M Pan | | 04 00 21#| 0bbbbbbb| 1,,,127 = L63,,,R63| 53 MIDI Implementation |——————————+—————————+————————————————————————————————————————————| | 04 00 22 | 0aaaaaaa| Tape Echo Tape Head L Pan | | 04 00 23#| 0bbbbbbb| 1,,,127 = L63,,,R63| |——————————+—————————+————————————————————————————————————————————| | 04 00 24 | 0aaaaaaa| Tape Echo Tape Distortion | | 04 00 25#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 26 | 0aaaaaaa| Tape Echo Wah Flutter Rate | | 04 00 27#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 28 | 0aaaaaaa| Tape Echo Wah Flutter Depth | | 04 00 29#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 2A | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ ✧ Algorithm 32 Analog Flanger +——————————+—————————+————————————————————————————————————————————+ | 04 00 0E | 0aaaaaaa| Analog Flanger SW | | 04 00 0F#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 10 | 0aaaaaaa| Analog Flanger Mode | | 04 00 11#| 0bbbbbbb| 0,,,3 = FL1,FL2,FL3,CHO| |——————————+—————————+————————————————————————————————————————————| | 04 00 12 | 0aaaaaaa| Analog Flanger Feedback | | 04 00 13#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| Analog Flanger Modulation Rate | | 04 00 15#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 0aaaaaaa| Analog Flanger Modulation Depth | | 04 00 17#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 18 | 0aaaaaaa| Analog Flanger Modulation Frequency | | 04 00 19#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1A | 0aaaaaaa| Analog Flanger Channel B Modulation | | 04 00 1B#| 0bbbbbbb| 0,1 = Nor,Inv| |——————————+—————————+————————————————————————————————————————————| | 04 00 1C | 0aaaaaaa| Analog Flanger Channel A Phase | | 04 00 1D#| 0bbbbbbb| 0,1 = Nor,Inv| |——————————+—————————+————————————————————————————————————————————| | 04 00 1E | 0aaaaaaa| Analog Flanger Channel B Phase | | 04 00 1F#| 0bbbbbbb| 0,1 = Nor,Inv| |——————————+—————————+————————————————————————————————————————————| | 04 00 20 | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ ✧ Algorithm 33 Analog Phaser +——————————+—————————+————————————————————————————————————————————+ | 04 00 0E | 0aaaaaaa| Analog Phaser SW | | 04 00 0F#| 0bbbbbbb| 0,1 = Off,On| |——————————+—————————+————————————————————————————————————————————| | 04 00 10 | 0aaaaaaa| Analog Phaser Mode | | 04 00 11#| 0bbbbbbb| 0,1 = 4STAGE,8STAGE| |——————————+—————————+————————————————————————————————————————————| | 04 00 12 | 0aaaaaaa| Analog Phaser Frequency | | 04 00 13#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 14 | 0aaaaaaa| Analog Phaser Resonance | | 04 00 15#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 16 | 0aaaaaaa| Analog Phaser LFO 1 Rate | | 04 00 17#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 18 | 0aaaaaaa| Analog Phaser LFO 1 Depth | | 04 00 19#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1A | 0aaaaaaa| Analog Phaser LFO 1 Channel B Mod | | 04 00 1B#| 0bbbbbbb| 0,1 = Nor,Inv| |——————————+—————————+————————————————————————————————————————————| | 04 00 1C | 0aaaaaaa| Analog Phaser LFO 2 Rate | | 04 00 1D#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 1E | 0aaaaaaa| Analog Phaser LFO 2 Depth | | 04 00 1F#| 0bbbbbbb| 0,,,100| |——————————+—————————+————————————————————————————————————————————| | 04 00 20 | 0aaaaaaa| Analog Phaser LFO 2 Channel B Mod | | 04 00 21#| 0bbbbbbb| 0,1 = Nor,Inv| |——————————+—————————+————————————————————————————————————————————| | 04 00 22 | 00 | (Reserved) | | : | : | | | 04 00 7F | 00 | | +——————————+—————————+————————————————————————————————————————————+ ● Sync Track Data +—————————————————————————————————————————————————————————————————+ | Start | | | | address | Data | Contents and remarks | |==========+=========+============================================| | 08 00 00 | 0000aaaa| Sync Track Data 1 | | 08 00 01 | 0000bbbb| aaaabbbbccccdddd | | 08 00 02 | 0000cccc| | | 08 00 03 | 0000dddd| | |——————————+—————————+————————————————————————————————————————————| | 08 00 04 | 0000aaaa| Sync Track Data 2 | | 08 00 05 | 0000bbbb| aaaabbbbccccdddd | | 08 00 06 | 0000cccc| | | 08 00 07 | 0000dddd| | |——————————+—————————+————————————————————————————————————————————| | 08 00 08 | 0000aaaa| Sync Track Data 3 | | : | : | : | | 0F 7f 7B | 0000dddd| Sync Track Data 32767 | |——————————+—————————+————————————————————————————————————————————| 54 | 0F 7F 7C | 0000aaaa| Sync Track Data 32768 | | 0F 7F 7D | 0000bbbb| aaaabbbbccccdddd | | 0F 7F 7E | 0000cccc| | | 0F 7F 7F | 0000dddd| | +——————————+—————————+————————————————————————————————————————————+ 3. MIDI Machine Control ■ MIDI Machine Control Details ● STOP(MCS) Status F0H Data Byte 7FH,Dev,06H,01H Status F7H Byte F0H 7FH Dev 06H 01H F7H Description Status of System Exclusive Message Universal System Exclusive Message Realtime Header Device ID (or 7FH) MMC Command Message STOP (MCS) EOX (End of System Exclusive Message) If the device ID on the message was as same as that of the receiving device or 7FH, the VS1680 stops immediately. If the transport switch [STOP] was pressed, the VS-1680 transmits as the device ID 7FH. ● PLAY(MCS) Status F0H Data Byte 7FH,Dev,06H,02H Status F7H Byte F0H 7FH Dev 06H 02H F7H Description Status of System Exclusive Message Universal System Exclusive Message Realtime Header Device ID (or 7FH) MMC Command Message PLAY (MCS) EOX (End of System Exclusive Message) If the device ID on the message was as same as that of the receiving device or 7FH, the VS1680 goes into the playback condition. The VS-1680 does not transmit this message. ● DEFERRED PLAY(MCS) Status Data Bytes F0H 7FH,Dev,06H,03H Byte F0H 7FH Dev 06H 03H F7H Description Status of System Exclusive Message Universal System Exclusive Message Realtime Header Device ID (or 7FH) MMC Command Message DEFERRED PLAY (MCS) EOX (End of System Exclusive Message) Status F7H If the device ID on the message was as same as that of the receiving device or 7FH, the VS1680 goes into the playback condition after the locate operation. If the transport switch [PLAY] was pressed, the VS-1680 transmits as the device ID 7FH. ● FAST FORWARD(MCS) Status F0H Data Bytes 7FH,Dev,06H,03H Status F7H Byte F0H 7FH Dev 06H 03H F7H Description Status of System Exclusive Message Universal System Exclusive Message Realtime Header Device ID (or 7FH) MMC Command Message DEFERRED PLAY (MCS) EOX (End of System Exclusive Message) If the device ID on the message was as same as that of the receiving device or 7FH, the VS1680 goes into the fast forward condition. The VS-1680 does not transmit the message. MIDI Implementation ● REWIND (MCS) ● WRITE Status F0H Data Bytes 7FH,Dev,06H,05H Status F7H Byte F0H 7FH Dev 06H 05H F7H Description Status of System Exclusive Message Universal System Exclusive Message Realtime Header Device ID (or 7FH) MMC Command Message REWIND (MCS) EOX (End of System Exclusive Message) If the device ID on the message was as same as that of the receiving device or 7FH, the VS1680 goes into the rewind condition. The VS-1680 does not transmit the message. ● RECORD STROBE Status F0H Data Bytes 7FH,Dev,06H,06H Status F7H Byte F0H 7FH Dev 06H 06H F7H Description Status of System Exclusive Message Universal System Exclusive Message Realtime Header Device ID (or 7FH) MMC Command Message RECORD STROBE EOX (End of System Exclusive Message) If the device ID on the message was as same as that of the receiving device or 7FH, the VS1680 goes into the following condition. 1. The VS-1680 is in the playback condition. Start Recording the tracks that status are the record standby mode. 2. The VS-1680 is in the stop condition. Start Playing back, and Start Recording the track that status are the record standby mode. If the transport switch [REC] was pressed out of the recording condition, the VS-1680 transmits as the device ID 7FH. ● RECORD EXIT Status F0H Data Bytes 7FH,Dev,06H,07H Status F7H Byte F0H 7FH Dev 06H 07H F7H Description Status of System Exclusive Message Universal System Exclusive Message Realtime Header Device ID (or 7FH) MMC Command Message RECORD EXIT EOX (End of System Exclusive Message) If the device ID on the message was as same as that of the receiving device or 7FH, the VS1680 exits from the record condition. If the transport switch [REC] was pressed while recording, the VS-1680 transmits as the device ID 7FH. ● MMC RESET Statu F0H Byte F0H 7FH Dev 06H 0DH F7H Data Bytes Status 7FH,Dev,06H,0DH F7H Description Status of System Exclusive Message Universal System Exclusive Message Realtime Header Device ID (or 7FH) MMC Command Message MMC RESET EOX (End of System Exclusive Message) Status F0H Data Bytes Status 7FH,Dev,06H,40H,ccH,ddH,eeH,,,ffH,,, Byte F0H 7FH Dev 06H 40H ccH ddH eeH : ffH : F7H Description Status of System Exclusive Message Universal System Exclusive Message Realtime Header Device ID (or 7FH) MMC Command Message WRITE Information Bytes follows the command The name of the writable Information Field Information Field Format : Field names and data : EOX (End of System Exclusive Message) F7H If the device ID on the message was as same as that of the receiving device or 7FH, the VS1680 writes the data to the specified information field. The VS-1680 does not transmit the message. ● MASKED WRITE Status F0H Data Bytes Status 7FH,Dev,06H,41H,04H,ddH,eeH,ffH,ggH Byte F0H 7FH Dev 06H 41H 04H ddH eeH ffH ggH F7H Description Status of System Exclusive Message Universal System Exclusive Message Realtime Header Device ID (or 7FH) MMC Command Message MASKED WRITE Number of Bytes follows the command The name of the masked type writable Information Field Byte number to write in the Bit Map Bit location of the bit map byte to change New data to write to the specified bit map byte EOX (End of System Exclusive Message) F7H If the device ID on the message was as same as that of the receiving device or 7FH, the VS1680 writes the data to the specified bit map byte. The VS-1680 does not transmit the message. ● LOCATE(MCP) ❍ Format 1 - LOCATE[I/F] Status F0H Data Bytes Status 7FH,Dev,06H,44H,02H,00H,nnH Byte F0H 7FH Dev 06H 44H 02H 00H nnH F7H Description Status of System Exclusive Message Universal System Exclusive Message Realtime Header Device ID (or 7FH) MMC Command Message LOCATE(MCP) Number of Bytes “I/F” sub command Information Field (08H, 09H, 0AH, 0BH, 0CH, 0DH, 0EH, 0FH) EOX (End of System Exclusive Message) F7H If the device ID on the message was as same as that of the receiving device or 7FH, the VS1680 locates the selected time location stored to the specified information field. The VS-1680 does not transmit the message. If the device ID on the message was as same as that of the receiving device or 7FH, the VS1680 resets all communication channels related with MMC. When powered on the VS-1680 transmits as the device ID 7FH. 55 MIDI Implementation ❍ Format 2 - LOCATE[TARGET] Status F0H Data Bytes 7FH,Dev,06H,44H,06H,01H,hrH,mnH,scH,frH,ffH Byte F0H 7FH Dev 06H 44H 06H 01H hrH, mnH, scH, frH, ffH F7H Status F7H Description Status of System Exclusive Message Universal System Exclusive Message Realtime Header Device ID (or 7FH) MMC Command Message LOCATE(MCP) Number of Bytes “TARGET” sub command Standard Time with Sub Frame EOX (End of System Exclusive Message) If the device ID on the message was as same as that of the receiving device or 7FH, the VS1680 locates the specified time location received from the command. If the efficient locate switch [LOC?] or Marker switch [PREVIOUS][NEXT] is pressed, the VS-1680 transmits as the device ID 7FH. * * * * ● MOVE Status F0H Data Bytes 7FH,Dev,06H,4CH,02H,ddH,ssH Byte F0H 7FH Dev 06H 4CH 02H ddH Description Status of System Exclusive Message Universal System Exclusive Message Realtime Header Device ID (or 7FH) MMC Command Message MOVE Number of Bytes Name of the Efficient Destination Information Field (08H,09H,0AH,0BH,0CH,0DH,0EH,0FH) Name of the Efficient Source Information Field (01H) EOX (End of System Exclusive Message) ssH F7H | 16 | 10H || 48 | 30H || 80 | 50H || 112 | 70H | | 17 | 11H || 49 | 31H || 81 | 51H || 113 | 71H | | 18 | 12H || 50 | 32H || 82 | 52H || 114 | 72H | | 19 | 13H || 51 | 33H || 83 | 53H || 115 | 73H | | 20 | 14H || 52 | 34H || 84 | 54H || 116 | 74H | | 21 | 15H || 53 | 35H || 85 | 55H || 117 | 75H | | 22 | 16H || 54 | 36H || 86 | 56H || 118 | 76H | | 23 | 17H || 55 | 37H || 87 | 57H || 119 | 77H | | 24 | 18H || 56 | 38H || 88 | 58H || 120 | 78H | | 25 | 19H || 57 | 39H || 89 | 59H || 121 | 79H | | 26 | 1AH || 58 | 3AH || 90 | 5AH || 122 | 7AH | | 27 | 1BH || 59 | 3BH || 91 | 5BH || 123 | 7BH | | 28 | 1CH || 60 | 3CH || 92 | 5CH || 124 | 7CH | | 29 | 1DH || 61 | 3DH || 93 | 5DH || 125 | 7DH | | 30 | 1EH || 62 | 3EH || 94 | 5EH || 126 | 7EH | | 31 | 1FH || 63 | 3FH || 95 | 5FH || 127 | 7FH | +——————+——————++——————+——————++——————+——————++——————+——————+ Status F7H If the device ID on the message was as same as that of the receiving device or 7FH, the VS1680 transfers the data on the selected source information field to the destination Information Field, if the name of both information fields is efficient. The VS-1680 does not transmit the message. ● The efficient Information Field Decimal values such as MIDI channel, bank select, and program change are listed as one (1) greater than the values given in the above table. A 7-bit byte can express data in the range of 128 steps. For data where greater precision is required, we must use two or more bytes. For example, two hexadecimal numbers aa bbH expressing two 7-bit bytes would indicate a value of aa x 128 + bb. In the case of values which have a ± sign, 00H = -64, 40H = ±0, and 7FH = +63, so that the decimal expression would be 64 less than the value given in the above chart. In the case of two types, 00 00H = -8192, 40 00H = ±0, and 7F 7FH = +8191. Data marked “nibbled” is expressed in hexadecimal in 4-bit units. A value expressed as a 2-byte nibble 0a 0bH has the value of a x 16 + b. <Ex.1> What is 5AH in decimal system? 5AH = 90 according to the above table. <Ex.2>What in decimal system is 12034H in hexadecimal of every 7 bit? 12H = 18, 34H = 52 according to the above table. So 18 x 128 + 52 = 2356. <Ex.3> What in decimal system is 0A 03 09 0D in nibble system? 0AH = 10, 03H = 3, 09H = 9, 0DH = 13 according to the table. So ((10 x 16 + 3) x 16 + 9) x 16 + 13 = 41885. <Ex. 4> What in nibble system is 1258 in decimal system? _____ 16)1258 16) 78 ... 10 16) 4 ... 14 0 ... 4 0 = 00H, 4 = 04H, 14 = 0EH, 10 = 0AH according to the table. So it is 00 04 0E 0AH. ● Example of system exclusive message and Checksum calculation The followings are the efficient Information Field on the VS-1680. The name of the efficient destination Information Field : 01H SELECTED TIME CODE 08H GP0 / LOCATE POINT 09H GP1 0AH GP2 0BH GP3 0CH GP4 0DH GP5 0EH GP6 0FH GP7 4FH TRACK RECORD READY 4. Appendices ● Decimal and Hexadecimal table (Hexadecimal number is shown with H.) In MIDI documentation, data values and addresses/sizes of system exclusive messages etc. are expressed as hexadecimal values for each 7 bits. The following table shows how these correspond to decimal numbers. +——————+——————++——————+——————++——————+——————++——————+——————+ | dec | hex || dec | hex || dec | hex || dec | hex | +——————+——————++——————+——————++——————+——————++——————+——————+ | 0 | 00H || 32 | 20H || 64 | 40H || 96 | 60H | | 1 | 01H || 33 | 21H || 65 | 41H || 97 | 61H | | 2 | 02H || 34 | 22H || 66 | 42H || 98 | 62H | | 3 | 03H || 35 | 23H || 67 | 43H || 99 | 63H | | 4 | 04H || 36 | 24H || 68 | 44H || 100 | 64H | | 5 | 05H || 37 | 25H || 69 | 45H || 101 | 65H | | 6 | 06H || 38 | 26H || 70 | 46H || 102 | 66H | | 7 | 07H || 39 | 27H || 71 | 47H || 103 | 67H | | 8 | 08H || 40 | 28H || 72 | 48H || 104 | 68H | | 9 | 09H || 41 | 29H || 73 | 49H || 105 | 69H | | 10 | 0AH || 42 | 2AH || 74 | 4AH || 106 | 6AH | | 11 | 0BH || 43 | 2BH || 75 | 4BH || 107 | 6BH | | 12 | 0CH || 44 | 2CH || 76 | 4CH || 108 | 6CH | | 13 | 0DH || 45 | 2DH || 77 | 4DH || 109 | 6DH | | 14 | 0EH || 46 | 2EH || 78 | 4EH || 110 | 6EH | | 15 | 0FH || 47 | 2FH || 79 | 4FH || 111 | 6FH | 56 On Roland system exclusive message (DT1), checksum is added at the end of transmitted data (in front of F7) to check the message is received correctly. Value of checksum is defined by address and data (or size) of the system exclusive message to be transmitted. ✧ How to calculate checksum (Hexadecimal number is shown with H.) Checksum is a value which lower 7 bit of the sum of address, size and checksum itself turns to be 0. If the address of the system exclusive message to be transmitted is aa bb ccH and data or size is dd ee ffH, aa + bb + cc + dd + ee + ff = sum sum / 128 = quotient and odd When odd is 0, 0 = checksum When odd is other than 0, 128 - odd = checksum MIDI Implementation MIDI Machine Control (MMC) Command, Information Field / Response Reference ● Commands Recognized Command 01H STOP 02H PLAY 03H DEFERRED PLAY 04H FAST FORWARD 05H REWIND 06H RECORD STROBE 07H RECORD EXIT 0DH MMC RESET 40H WRITE 41H MASKED WRITE 44H 00H LOCATE I/F 44H 01H LOCATE TARGET 4CH MOVE Action STOP PLAY PLAY FF REW REC / PUNCH IN PUNCH OUT RESET Write to Information Fields Set Track Status Information Fields LOCATE (Read Locator) LOCATE (Designated Time) Move between Information fields ● Commands Transmitted Command 01H STOP 03H DEFERRED PLAY 06H RECORD STROBE 07H RECORD EXIT 0DH MMC RESET 44H 01H LOCATE TARGET Action STOP PLAY REC / PUNCH IN PUNCH OUT RESET LOCATE ● Valid Information Fields / Response Information Field Interpret 01H SELECTED TIME CODE 08H GP0 / LOCATE POINT 09H GP1 0AH GP2 0BH GP3 0CH GP4 0DH GP5 0EH GP6 0FH GP7 4FH TRACK RECORD READY Current Time Locator 1 Locator 2 Locator 3 Locator 4 Locator 5 Locator 6 Locator 7 Locator 8 Track Status Valid Commands MOVE(FROM) MOVE(FROM), MOVE(TO), WRITE MOVE(FROM), MOVE(TO), WRITE MOVE(FROM), MOVE(TO), WRITE MOVE(FROM), MOVE(TO), WRITE MOVE(FROM), MOVE(TO), WRITE MOVE(FROM), MOVE(TO), WRITE MOVE(FROM), MOVE(TO), WRITE MOVE(FROM), MOVE(TO), WRITE MASKED WRITE, WRITE 57 58 Mode 3 x **************** Default Messages Altered Mode Control Change 0, 32 3 6, 38 7, 68 10, 70 12, 71 13, 72 14, 73 15, 74 16, 75 17, 76 18, 77 19, 78 20, 79 21, 80 22, 81 23, 82 24, 83 Key's Ch's After Touch Pitch Bender 1 - 127 x 9n, v = 0 Note On Note Off Velocity x x o x o o o o o o o o o o o o o o o o x 0 - 127 **************** True Voice Note Number : 1 - 16 1 - 16 Default Changed Transmitted o o o o o o o o o o o o o o o o o o o x x x x *1 *12 o 36 - 84, 36 - 60 Mode 3 x x 1 - 16 **************** *1 *1 Recognized *10 *10 MIDI Implementation Chart Basic Channel Function ... Model VS-1680 Digital Studio Workstation Bank Select Track Status Data Entry LSB, MSB Mix Send/Master Level Mix Send/Master Pan EQ L Freq. EQ L Gain EQ M Freq. EQ M Gain EQ M Q EQ H Freq. EQ H Gain EFX1 Send Level EFX1 Send Pan EFX2 Send Level EFX2 Send Pan EFX3 Send Level EFX3 Send Pan Remarks *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 Version : 1.00 Date : Jan. 27 1998 MIDI Implementation Chart True # : All Sound Off : Reset All Controllers : Local ON/OFF : All Note Off : Active Sense : System Reset : Clock : Commands :Quarter Frame :Song Position :Song Select :Tune *7 *8 o o x x o o x x x x x x x x x x x x o x x x o o o *9 *7 *5 *6 *2 *2 *2 *2 *2 *2 *2 *11 *2 *2 *2 *2 Mode 2 : OMNI ON, MONO Mode 4 : OMNI OFF, MONO o : Yes x : No *1 MIDI Metronome Only *2 MID:CtrType=C.C. Only *3 Effect when MIDI CH=1, 2, 3, 4, Scene when MIDI CH=16. *4 MID:SysEx.Tx=On Only *5 MID:SysEx.Rx=On Only *6 When MID:CtrlType=Excl, MIXER Set and MMC. *7 Syn:Gen.=MTC Only *8 Syn:Gen.=MIDIclk or SyncTr Only *9 When Recording Sync Track Only *10 When Algorithm27 (Voice Transfomer) is selected, and MIDI Control Sw=ON *11 When Algorithm28 (Vocoder2) is selected, and HOLD=MIDI *12 Transmits Level Meter Value according to the value of Level Meter Tx. via MIDI. MIDI CH=16 (fixed) *8 *4 o Effect #0 - #99 Scene #1- #8 o 0 - 99 0-7 x **************** **************** *3 EFX4 Send Level EFX4 Send Pan AUX Send Level AUX Send Pan Mix Offset Level Mix Offset Bal Hold Data Inc, Dec NRPN LSB, MSB Monitor Level Monitor Bal o o o o o o o o o o o o o o o o o x x x o o The mixer operation is transmitted and received through the MIDI Control Change. Therefore, general MIDI Sequencers can record or play the mixer operation simply. The VS-1680 uses some Control Change Number in order to original parameter controls which is different from the MIDI standard. Mode 1 : OMNI ON, POLY Mode 3 : OMNI OFF, POLY Notes Aux Real Time Common System Exclusive Program Change : 25, 84 26, 85 27, 86 28, 87 29, 88 30, 89 30 96, 97 98, 99 102 103 MIDI Implementation Chart 59 Mixer Section Block Diagram Input Mixer INPUT 1 Phase (NRM, INV) Pre level ATT (-42–+6 dB) Phase (NRM, INV) Pre level ATT (-42–+6 dB) Input Channel 1–8 DIGITAL IN Digital Input L/R EQ (2band, 3band) EQ (2band, 3band) EQ Sw EQ Sw EFX Ins Solo/Mute SW EFX Insert Return Solo/Mute SW EFX Insert Send EFX Ins EFX Insert Return EFX Insert Send Level (Fader) Level (Fader) AUX1 Sw EFX2 Sw EFX1 Sw Send Level Send Level Send Level Send Level Pan Pan Pan Pan Pan Post level AUX2 Sw Send Level Pan AUX3 Sw AUX1 Sw EFX2 Sw EFX1 Sw Send Level Send Level Send Level Send Level Pan Pan Pan Pan Pan Pan AUX2 Sw Send Level Post level AUX3 Sw 1 2 REC BUS 3 4 5 6 7 8 EFX1 EFX2 AUX1 AUX2 AUX3 L R L R L R L R L R Internal BUS MIX L R MIX Sw MIX Sw 60 Mixer Section Block Diagram Track Mixer REC BUS (1–8) Track Channel 1–8 REC BUS (1–8) Track Channel 9–16 STATUS TRACK 1-1 1-2 1-3 1-4 1-5 1-6 1-7 1-8 1-9 1-10 1-11 1-12 1-13 1-14 1-15 1-16 STATUS TRACK 9-1 9-2 9-3 9-4 9-5 9-6 9-7 9-8 9-9 9-10 9-11 9-12 9-13 9-14 9-15 9-16 Phase (NRM, INV) Pre level ATT (-42–+6 dB) Phase (NRM, INV) Pre level ATT (-42–+6 dB) EQ (2band, 3band) EQ (2band, 3band) EQ Sw EQ Sw EFX Ins DIR OUT Solo/Mute SW EFX Return DIR OUT Solo/Mute SW EFX Send EFX Ins EFX Return EFX Send Level (Fader) Level (Fader) AUX1 Sw EFX2 Sw EFX1 Sw Send Level Send Level Send Level Send Level Pan Pan Pan Pan Pan Post level AUX2 Sw Send Level Pan AUX3 Sw AUX1 Sw EFX2 Sw EFX1 Sw Send Level Send Level Send Level Send Level Pan Pan Pan Pan Pan Pan AUX2 Sw Send Level Post level AUX3 Sw 1 2 REC BUS 3 4 5 6 7 8 EFX1 EFX2 AUX1 AUX2 AUX3 L R L R L R L R L R Internal BUS MIX L R MIX Sw MIX Sw 61 Mixer Section Block Diagram Master Block EFX1 Return EFX2 Return EFX3 Return EFX4 Return Stereo In (INPUT 1/2) (INPUT 3/4) (INPUT 5/6) (INPUT 7/8) (DIGITAL) Solo/Mute Sw Solo/Mute Sw Solo/Mute Sw Solo/Mute Sw Solo/Mute Sw Level Level Level Level Level (Fader) Balance Balance Balance Balance Balance 1 2 REC BUS 3 4 5 6 7 8 EFX1 EFX2 AUX1 AUX2 AUX3 L R L R L R L R L R Internal BUS MIX L R Level (Fader) EFX Insert Send Level (Fader) Level (Fader) Balance Balance Balance Balance Balance Balance EFX Insert Return MASTER Out EFX Ins EFX1 Send EFX2 Send AUX1(EFX3) Send Level (Fader) Level (Fader) Level (Fader) AUX2(EFX4) Send AUX3(AUX) Send STEREO IN MONITOR Out REC BUS MIX MONOTOR Select Level (Knob) EFX1 EFX2 EFX3 EFX4 Balance D.OUT1 Select D.OUT2 Select AUX A Select AUX B Select DIR OUT 1 DIR OUT 2 DIR OUT 3 DIR OUT 4 DIR OUT 5 DIR OUT 6 DIR OUT 7 DIR OUT 8 DIRECT Out Level (Knob) DIGITAL OUT1 DIGITAL OUT2 MASTER AUX A AUX B MONITOR PHONES 62 Glossary Active Terminator Finalize A type of terminator (a terminating resistance) place at each end of a SCSI chain. A new addition to SCSI-2 specifications, compared with ordinary terminators, it provides greater operating stability for SCSI devices, thus improving signal transmission performance. This is the operation that writes the TOC to a prepared audio disc. Whereas additions and changes can be made to discs that have not yet been finalized, such discs are not playable on regular CD players. CD-R Short for Compact Disc Recordable. This is a system for reading and writing discs in the same format as that used for CDs (CD-ROMs and music CDs). A specialized CD-R drive allows one-time only writing of discs. However, as long as the data has not been finalized and there is sufficient capacity remaining on the disc, the CD-R drive can be used for multiple additions to, and changes in the material. Sometimes they are referred to as “Write Once CD,” “CD-Write Once,” or something similar. CD-RW Short for Compact Disc ReWritable. This is a system allowing creation of discs that can be read using the same format as regular CDs (CD-ROMs and Music CDs). While resembling the CD-R system in that it uses a special CD-RW drive, these discs can be rewritten any number of times. However, CD-RW discs cannot be used with the CDR-88. COSM Stands for Composite Object Sound Modeling. This is "a technology which combines multiple sound models to create new sounds," which was first used on the Roland's VG-8 V-Guitar System. For example, sounds created on the VG-8 are the result of a variety of sound models (elements) such as the pickup, the body of the guitar, the guitar amp, mic, and speaker etc. Current Song The song currently being recorded, played back, or edited is referred to as the current song. Formants A formant is an important element which determine the character of a vocal sound. It is a fixed overtone whose location is determined by the size of the vocal chords. Conventional pitch shifters modify the pitch in a way that changes even the location of the formants (which by nature do not change). For example when a conventional pitch shifter raises the pitch, a “duck voice” is produced as if the vocal chords had shrunk, and when the pitch is lowered a “giant voice” is produced as if the vocal chords had expanded. The Voice Transformer modifies the basic pitch and the formant separately, allowing a variety of voice characters to be created. Frame Similar to the individual frames in a roll of movie film, the numerous still pictures that are displayed in rapid succession to create a moving video image are also known as “frames.” About thirty of these frames are shown each second. When hard disk recorders, sequencers, and other such equipment are synchronized with video, it is generally assumed that there should be one frame every 1/30th of a second. GPI GPI stands for General Purpose Interface. This is a contorol jack provided on professional and consumer video devices such as video editors and title superimpoters. By connecting this contorol jack to the foot switch jack of the VS-1680 and setting the Foot Switch Assign to “GPI,” the connected device will be able to playback/stop the VS-1680. GUITAR (Hi-Z) DAT Short for Digital Audio Tape. This refers both to the system of recording digitized sound to magnetic tape, as well as to the tapes themselves. Besides digital audio signals, all song information is recorded on the tape, including starts and track data, information to allow or prevent copying, etc. A high-impedance input jack for directly connecting electric guitars. 63 Glossary IDE RSS IDE stands for Integrated Device and Electronics. This is the standard data transmission method used by the hard disk drives of recent personal computers. The HDP88 series hard disk drives (sold separately) that can be installed in the VS-1680 are IDE compatible. RSS stands for Roland Sound System. This is an effect which allows a sound source to be placed in three-dimensional space when played back on a conventional stereo system. The sound can be placed not only in front of the listener, but also directly to the side, above, below, and behind the listener. MMC MMC is an acronym for MIDI Machine Contorol. This is rule that defines how MIDI system exclusive message can be used to contorol multiple recording devices from a single device. The VS-1680 supports MMC. In addition to song playback, stop and fast-dorward, you can also select the tracks for recording, etc. S/P DIF S/P DIF stands for Sony/Philips Digital Interface Format. This is a specifications for transmitting and receiving stereo digital audio signals between digital audio devices. The VS-1680 provides coaxial connectors which support S/P DIF. MTC SCMS MTC stands for MIDI Time Code. This is a group of messages which are transmitted and received between MIDI devices to synchronize their operation. Unlike MIDI Clock messages, MTC specifies an absolute time. Like SMPTE time code, MTC also supports a variety of frame rates. If you wish to use MTC to synchronize the operation of two devices, both devices must be set to the same frame rate. SCMS stands for Serial Copy Management System. This is a function that protects the rights of copyright holders by prohibiting recording via a digital connection for more than two generations. When digital connections are made between digital recorders that implement this function, SCMS data will be recorded along with the audio data. Digital audio data which contains this SCMS data cannot again be recorded via a digital connection. NTSC Format Color television format used in Japan, the United States, and other countries. Tapes recorded in the NTSC format cannot be played back on video decks utilizing the SECAM/PAL formats. Phantom Power This is a method of providing electric power to condenser mics via the mic cables. Generally, a mixer’s internal phantom power source supplies 6–48 volts (DC). Supplying phantom power to dynamic mics, audio playback devices, or other such equipment may result in damage to the equipment. Turn the phantom power switch on only when connecting condenser mics which need phantom power; otherwise, leave it switched off. Removable Disk Drives Disk drives that have been able to remove the disk, such as a Zip drive, are referred to as the "removable disk drives." 64 SCSI SCSI stands for Small Computer System Interface. This is a data transmission method that can transmit large amounts of data in a short time. Since the VS1680 has a SCSI connector, external SCSI devices such as hard disks or removable disk drive etc. can be connected. SECAM/PAL Formats Color television formats used in Europe and other areas. Tapes recorded in the SECAM or PAL formats cannot be played back on video decks designed for the NTSC format. Shutdown In order to turn the power off safely, you must first make sure that the performance has been saved to hard disk, and that the hard disk heads are parked. This procedure is referred to as Shutdown. Glossary SMPTE time code This is a signal format defined by the American organization SMPTE (Society of Motion Picture and Television Engineers) which is used to synchronize the operation of video or audio devices. SMPTE specifies “hours:minutes:seconds:frames” to indicate the address of each frame of a video image. For this reason, there are a variety of frame rates. Terminator Power This refers to the power supplied to external type active terminators. TOC Short for Table of Contents. This is the region on the CD-R disc that handles information such as song times, end times, sequence, and so on. Although the songs on a disc and their playing time can be displayed when an audio CD is placed in a CD player, this is because they can be read automatically from the TOC. The TOC is recorded differently than music data, with its main characteristic being disc access, such as the ability to go to the start of any song instantly. Track Minutes The amount of available recording time that is called for a standard unit corresponding to the time of one continuous monaural signal recorded to one track. Zip Drive A magnetic disk drive format standardized by Iomega Corporation. Disks that can be used for reading and writing data with Zip drives are call Zip disks. Similar to 3.5-inch floppy disks in size and usage, one Zip disk can store 100 MB of data. 65 Specifications VS-1680 24 bit Digital Studio Workstation Total Harmonic Distortion (INPUT SENS: 0 dBu, 1 kHz at nominal output level) Tracks 0.005 % or less (recording mode: MTP) Tracks: V-Tracks: 16 256 (16 V-Tracks per each Track) * Up to 8 tracks can be recorded simultaneously, and up to 16 tracks can be played back simultaneously. Maximum Useful Capacity 128 G bytes: 2 G bytes (capacity)x 8 (Partition) x 8 (Disk Drive) Internal Memory Songs: 200 (each partition) Equalizer HI, MID, LOW (16 channels) HI, LOW (26 channels) Recording Mode Multitrack Pro (MTP) Mastering (MAS) Multitrack 1 (MT1) Multitrack 2 (MT2) Live 1 (LIV1) Live 2 (LIV2) Recording Time (at 2 G bytes, 1 track) Recording Mode MTP MAS MT1 MT2 LIV1 LIV2 48.0 kHz 742 min. 370 min. 742 min. 990 min. 1188 min. 1484 min. Sample Rate 44.1 kHz 808 min. 404 min. 808 min. 1078 min. 1292 min. 1616 min. * The above-listed recording times are approximate. Times may be slightly depending on the specifications of the disk drive and on the number of songs that were created. Nominal Input Level (variable) Input1–2: -50– +4 dBu maximum +26 dBu:Balanced, maximum +20 dBu:Unbalanced Input3–8: -50– +4 dBu maximum +26 dBu:Balanced, maximum +20 dBu:Unbalanced Guitar (Hi-Z): -50– +4 dBu maximum +26 dBu:Balanced, maximum +20 dBu:Unbalanced Input Impedance Signal Processing AD Conversion: 20 bits, 64 times oversampling DA Conversion: 20 bits, 128 times oversampling Internal Processing: 24 bits (mixer section) Input1–2: Input3–8: Guitar (Hi-Z): 30 k ohms 30 k ohms 500 k ohms Nominal Output Level Sample Rate 48.0 kHz, 44.1 kHz, 32.0 kHz * Sample rate can be adjusted around 22.00–50.48 kHz (maximum) by using vari-pitch function. Frequency Response Sample Rate 48.0 kHz: 20 Hz–22 kHz (+0.2 dB/-0.2 dB) 44.1 kHz: 20 Hz–20 kHz (+0.2 dB/-0.2 dB) 32.0 kHz: 20 Hz–14 kHz (+0.2 dB/-0.2 dB) 66 32.0 kHz 1114 min. 556 min. 1114 min. 1484 min. 1782 min. 2228 min. Master Out: AUX A (L, R): AUX B (L, R): Monitor Out: 0 dBu 0 dBu 0 dBu 0 dBu Output Impedance Master Out: AUX A (L, R): AUX B (L, R): Monitor Out: Headphones: 1 k ohm 1 k ohm 1 k ohm 1 k ohm 22 ohms Specifications Recommended load Impedance Master Out: AUX A (L, R): AUX B (L, R): Monitor Out: Headphones: 10 k ohms or greater 10 k ohms or greater 10 k ohms or greater 10 k ohms or greater 8–50 ohms Residual Noise Level ( input terminated with 1 k ohm, INPUT SENS = LINE, IHF-A, typ.) Master Out: AUX A (L, R): AUX B (L, R): Monitor Out: -82 dBu or less -82 dBu or less -82 dBu or less -82 dBu or less Interface Connectors Weight 6.3 kg (Excluding internal hard disk) 13 lbs 15 oz Accessories AC Cord Quick Start Owner’s Manual Appendices Options Internal Hard Disk Drive Unit: HDP88 Series Effect Expansion Board: VS8F-2 (0 dBu = 0.775 V rms) SCSI: DB-25 type Digital I/O: Coaxial, Optical (conforms to S/P DIF) Display 320 x 240 dots, Graphic LCD (with backlit) Connectors SCSI Connector (DB-25 type) MIDI Connectors (IN, OUT/THRU) Input Jack 1–2 (XLR type, balanced, phantom power) Input Jack 3–8 (1/4 inch phone type, TRS balanced) Guitar (Hi-Z) Jack (1/4 inch phone type) Digital In Connectors (Coaxial type, Optical type) Digital Out Connectors (Coaxial type, Optical type) Foot Switch Jack (1/4 inch phone type) Headphones Jack (Stereo 1/4 inch phone type) AUX A Send Jack L/R (RCA phono type) AUX B Send Jack L/R (RCA phono type) Master Out Jack L/R (RCA phono type) Monitor Out Jack L/R (RCA phono type) Power Supply AC 117 V, AC 230 V or AC 240 V Power Consumption 33 W (Including internal hard disk) Dimension 554 (W) x 336 (D) x 109 (H) mm 21-13/16 (W) x 13-1/4 (D) x 4-5/16 (H) inches * In the interest of product improvement, the specifications and/or appearance of this unit are subject to change without prior notice. 67 MEMO... 68 MEMO... 69 MEMO... 70 MEMO... 71 Track Sheets 1 Track Sheet (1) 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 2 LOCATOR Project Song Name Internal 3 Removable 4 Artist Backing up to Tracks 5 6 SCENE Client Date 7 8 72 V-Tracks Track Sheets 9 Track Sheet (2) 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 10 11 12 Tracks NOTES 13 14 15 16 73 V-Tracks VS8F-2 Preset Patch List By installing VS8F-2(s) on the VS-1680, you can access the range of effects listed below. * TYPE Snd/Rtn: Insert: Direct Level is set to “0.” Connect this Patch to the effects bus. This Patch mixes the direct sound and effected sound. Insert it into a channel. * You cannot select preset Patches P000 through P021, P080 and P097 for EFX2 and EFX4. These Patches must be used for EFX1 or EFX3. Reverb (18 presets) No. P000 P001 P002 P003 P004 P005 P006 P007 P008 P009 P010 P011 P012 Patch Name RV:LargeHall RV:SmallHall RV:Strings RV:PianoHall RV:Orch Room RV:VocalRoom RV:MediumRm RV:LargeRoom RV:CoolPlate RV:Short Plt RV:Vocal Plt RV:Soft Amb. RV:Room Amb. Algorithm Reverb Reverb Reverb Reverb Reverb Reverb Reverb Reverb Reverb Reverb Reverb Reverb Reverb Type Snd/Rtn Snd/Rtn Snd/Rtn Snd/Rtn Snd/Rtn Snd/Rtn Snd/Rtn Snd/Rtn Snd/Rtn Snd/Rtn Snd/Rtn Snd/Rtn Snd/Rtn Input Mono Mono Mono Mono Mono Mono Mono Mono Mono Mono Mono Mono Mono P013 P014 P015 P016 P017 RV:Cathedral RV:Long Cave RV:GarageDr. RV:Rock Kick RV:RockSnare Reverb Reverb Reverb Reverb Reverb Snd/Rtn Snd/Rtn Snd/Rtn Snd/Rtn Snd/Rtn Mono Mono Mono Mono Mono Comment Large concert hall reverberation. Small hall reverberation. Reverberation optimized for delicate highs of strings. Rich and warm reverberation optimized for pianos. Reverberation of large-capacity rooms such as big banquet halls. Room reverb suitable for vocals and chorus. Warm and naturally spacious room reverb. Simulated acoustics of wide rooms with lots of reverberation. Distinctive bright plate reverb. Shorter plate reverb. Crystal-clear reverb optimized for vocals. Simulated reverberation of a room with minimal wall reflections. Natural reverberation of rooms with good acoustics, suitable for drums and guitars. Acoustics of a very large, high-ceilinged church. Simulated reverberation of deep caves. Natural reverb that enhances unique drum sounds. Reverb with many low-frequency components, suitable for rock kicks. Rich and thick sounding reverb suitable for rock snares. Gate Reverb (4 presets) No. P018 P019 P020 P021 Patch Name RV:BriteGate RV:Fat Gate RV:ReverseGt RV:PanningGt Algorithm Gate Reverb Gate Reverb Gate Reverb Gate Reverb Type Snd/Rtn Snd/Rtn Snd/Rtn Snd/Rtn Input Mono Mono Mono Mono Algorithm Type Delay Snd/Rtn Delay Snd/Rtn Delay Snd/Rtn Delay Snd/Rtn Stereo Delay Chorus Snd/Rtn Stereo Delay Chorus Snd/Rtn Stereo Delay Chorus Snd/Rtn Input Mono Mono Mono Mono Stereo Stereo Stereo Comment Slightly brighter gate reverb. Dynamic reverb sound with powerful mids and lows. A reverse gate commonly used as a special effect. A special effect with gate reverb shifting from left to right. Delay (9 presets) No. P022 P023 P024 P025 P026 P027 P028 Comment An ambience effect that adds depth to the sound by doubling. Natural echo optimized for vocals. Long delay suited for brass and analog synth solos. Analog sound with gradually diminishing feedbacking highs. Simulated tape echo with distinctive wow flutter. Intense reverberation that effectively enhances karaoke vocals. Spacious reflections using positioning delay at any point along the stereo soundfield. P029 DL:MltTapAmb Multi Tap Delay Snd/Rtn Mono An ambience effect using 10 short delay units. P030 DL:Ping Pong Multi Tap Delay Snd/Rtn Mono A special effect using tap delay. 74 Patch Name DL:Short Dly DL:MediumDly DL:LongDelay DL:AnalogDly DL:Tape Echo DL:Karaoke DL:Multi-Tap VS8F-2 Preset Patch List Vocal (10 presets) No. Patch Name P031 VO:Vocal Efx P032 VO:JazzVocal Algorithm Vocal Multi Vocal Multi Type Insert Insert P033 VO:RockVocal Vocal Multi Insert P034 VO:Narration P035 VO:BigChorus Vocal Multi Vocal Multi Insert Insert P036 VO:Club DJ Vocal Multi Insert P037 VO:AM-Radio Vocal Multi Insert P038 VO:PlusTwo Stereo Pitch Insert Shifter Delay Stereo Pitch Insert Shifter Delay Guitar Multi 3 Insert P039 VO:Robot Efx P040 VO:Bull Horn Input Comment Mono Basic setup for recording/mixdown of vocals. Mono A natural sounding jazz club-like ambience for warm reverb well-suited for vocals. Mono Sound featuring limiter/enhancer processing as well as a unison effect. Mono An effect with heavy compression, used for narration. Mono A spacious-sounding stereo effect similar to increasing the number of vocalists. Mono A club DJ-tailored effect that uses a pitch shifter to make voices lower. Mono Sound featuring hard compression and narrower frequency range. Stereo A special effect that adds two more voices using a pitch shifter. Stereo SF movie-like effect using a pitch shifter. Mono Simulated effect of sound produced from a Bull Horn or old radio. Guitar (11 presets) No. P041 P042 P043 P044 P045 P046 P047 Patch Name GT:Rock Lead GT:LA Lead GT:MetalLead GT:Metal Jet GT:CleanRthm GT:DIedClean GT:Delay Rif Algorithm Guitar Multi 2 Guitar Multi 2 Guitar Multi 1 Guitar Multi 1 Guitar Multi 1 Vocal Multi Guitar Multi 2 Type Insert Insert Insert Insert Insert Insert Insert Input Mono Mono Mono Mono Mono Mono Mono P048 P049 P050 P051 GT:Acoustic GT:BluesDrv. GT:Liverpool GT:Country Vocal Multi Guitar Multi 3 Guitar Multi 3 Guitar Multi 3 Insert Insert Insert Insert Mono Mono Mono Mono Comment Straight distortion sound with delay. Lead guitar sound with tasty compression and chorus applied. Metal sound with dynamic, ultrahigh gain distortion. Distortion together with a metallic effect achieved by flanging. Clean sound with compression and chorus applied. Superclean sound like line recording directly into the console. Delay sounds at dotted eighth note intervals when a 120 BPM riff is played. Optimized for electroacoustic guitars. Crunchy overdrive sound suited to blues and R&R. Crunchy sound often heard on ‘60s British rock. Clean sound featuring distinctive compression and delay. Guitar Amp Simulator (9 presets) No. Patch Name P052 GA:JazChorus Algorithm Guitar Amp Simulator P053 GA:CleanTwin Guitar Amp Simulator P054 GA:Vin.Tweed Guitar Amp Simulator P055 GA:BluesDrv. Guitar Amp Simulator P056 GA:MatchLead Guitar Amp Simulator P057 GA:StudioCmb Guitar Amp Simulator P058 GA:JMP-Stack Guitar Amp Simulator Type Insert Insert Input Comment Mono Roland JC-120 amp. Sounds more authentic when used with chorus for mixdown. Mono U.S. tube combo amp circa “black panel.” Insert Mono ’50s U.S. tube amp overdrive. Insert Mono Old British amp crunchy overdrive. Insert Mono Hot-rodded British combo amp. Insert Mono Favourite late ‘70s amp of studio musicians. Insert Mono Late ‘60s British stacks. 75 VS8F-2 Preset Patch List No. Patch Name Algorithm P059 GA:SLDN Lead Guitar Amp Simulator P060 GA:5150 Lead Guitar Amp Simulator Type Insert Input Comment Mono An ‘80s amp known for versatile distortion. Insert Mono Big tube amp standard for American heavy metal. Input Comment Mono Slight limiting and equalization optimized, ideal for line recording applications. Mono A miked speaker box with four 12”s. Bass (5 presets) No. Patch Name P061 BS:DI’edBass Algorithm Vocal Multi Type Insert P062 BS:MikedBass Guitar Amp Simulator Stereo Multi Guitar Multi 2 Stereo Delay Chorus Insert P063 BS:CompBass P064 BS:Auto Wah P065 BS:EFX Bass Insert Insert Insert Stereo Hard-compressed sound optimized for slaps. Mono Synth bass like sound added with auto wah essential for ‘70s funk. Stereo Solo-optimized sound with depth and spaciousness added through delay and chorus. Input Comment Stereo Stereo type compression optimized for broadcast mixing. Stereo A convenient effect for analog mastering because it can limit peak signals. Stereo Applies EQ curve with slightly boosted lows and highs. Stereo Hard compression plus equalizing for dance music. Stereo Limiter and EQ processing for FM radio and TV broadcasting. Stereo Multi (5 presets) No. Patch Name P066 CL:Comp P067 CL:Limiter Algorithm Stereo Multi Stereo Multi Type Insert Insert P068 EQ:Loudness P069 EQ:Fat Dance P070 EQ:ThinJingl Stereo Multi Stereo Multi Stereo Multi Insert Insert Insert Chorus/Flanger/Phaser/Pitch Shifter (9 presets) No. Patch Name P071 CH:Lt Chorus Algorithm Stereo Delay Chorus P072 CH:Deep Cho Stereo Delay Chorus P073 CH:DetuneCho Stereo Pitch Shifter Delay P074 FL:LtFlanger Stereo Flanger P075 FL:Deep Fl Stereo Flanger P076 PH:Lt Phaser Stereo Phaser P077 PH:DeepPhase Stereo Phaser P078 PS:-4thVoice Vocal Multi P079 PS:ShimmerUD Stereo Pitch Shifter Delay Type Insert Insert Insert Insert Insert Insert Insert Insert Insert Input Comment Stereo Natural stereo chorus with shallow depth for spacious, crystal-clear sound. Stereo Intense stereo chorus that adds depth and spaciousness to the sound. Stereo Chorus with left and right channels separately pitch shift-detuned up and down. Stereo Stereo flanger with slight modulation. Stereo Deeper stereo flanger for metallic jet swooshing sound. Stereo Lighter 4-stage stereo phaser suitable for synth strings. Stereo Deep phaser effective for electronic piano and clavinet sounds. Mono Adds sound down a fourth to the direct sound. Stereo A special effect with left channel pitch rising and right channel pitch dropping over time. Same as Algorithm (20 presets) No. P080 P081 P082 P083 P084 P085 P086 P087 76 Patch Name Reverb Delay StDly-Chorus StPS-Delay Vocoder 2ch RSS Delay RSS Chorus RSS Algorithm Reverb Delay Stereo Delay Chorus Pitch Shifter Delay Vocoder 2ch RSS Delay RSS Chorus RSS Type Snd/Rtn Snd/Rtn Insert Insert Insert Insert Insert Insert Input Mono Mono Stereo Stereo Mono 2ch Mono Mono Comment (p. 81) (p. 82) (p. 83) (p. 84) (p. 85) (p. 85) (p. 86) (p. 86) VS8F-2 Preset Patch List No. P088 P089 P090 P091 P092 P093 P094 P095 P096 P097 P098 P099 Patch Name GuitarMulti1 GuitarMulti2 GuitarMulti3 Vocal Multi Rotary GuitarAmpSim St Phaser St Flanger DualComp/Lim Gate Reverb MultiTapDly Stereo Multi Algorithm Guitar Multi 1 Guitar Multi 2 Guitar Multi 3 Vocal Multi Rotary Guitar Amp Simulator Stereo Phaser Stereo Flanger Dual Compressor/Limiter Gate Reverb Multi Tap Delay Stereo Multi Type Insert Insert Insert Insert Insert Insert Insert Insert Insert Snd/Rtn Insert Insert Input Mono Mono Mono Mono Mono Mono Stereo Stereo 2ch Mono Mono Stereo Comment (p. 87) (p. 88) (p. 89) (p. 90) (p. 91) (p. 92) (p. 93) (p. 94) (p. 95) (p. 96) (p. 97) (p. 98) Reverv2 (20 presets) No. P100 P101 P102 P103 P104 P105 P106 P107 P108 P109 P110 P111 P112 Patch Name R2:LargeHall R2:SmallHall R2:Strings R2:PianoHall R2:Orch Room R2:VocalRoom R2:MediumRm R2:LargeRoom R2:CoolPlate R2:Short Plt R2:Vocal Plt R2:Soft Amb. R2:Room Amb. AlgorithmType Reverb2 Snd/Rtn Reverb2 Snd/Rtn Reverb2 Snd/Rtn Reverb2 Snd/Rtn Reverb2 Snd/Rtn Reverb2 Snd/Rtn Reverb2 Snd/Rtn Reverb2 Snd/Rtn Reverb2 Snd/Rtn Reverb2 Snd/Rtn Reverb2 Snd/Rtn Reverb2 Snd/Rtn Reverb2 Snd/Rtn Input Mono Mono Mono Mono Mono Mono Mono Mono Mono Mono Mono Mono Mono P113 P114 P115 P116 P117 P118 P119 R2:Cathedral R2:Long Cave R2:GarageDr. R2:Rock Kick R2:RockSnare R2:BriteGte2 R2:Fat Gate2 Reverb2 Reverb2 Reverb2 Reverb2 Reverb2 Reverb2 Reverb2 Mono Mono Mono Mono Mono Mono Mono Snd/Rtn Snd/Rtn Snd/Rtn Snd/Rtn Snd/Rtn Snd/Rtn Snd/Rtn Comment Large concert hall reverberation. Small hall reverberation. Reverberation optimized for delicate highs of strings. Rich and warm reverberation optimized for pianos. Reverberation of large-capacity rooms such as big banquet halls. Room reverb suitable for vocals and chorus. Warm and naturally spacious room reverb. Simulated acoustics of wide rooms with lots of reverberation. Distinctive bright plate reverb. Shorter plate reverb. Crystal-clear reverb optimized for vocals. Simulated reverberation of a room with minimal wall reflections. Natural reverberation of rooms with good acoustics, suitable for drums and guitars. Acoustics of a very large, high-ceilinged church. Simulated reverberation of deep caves. Natural reverb that enhances unique drum sounds. Reverb with many low-frequency components, suitable for rock kicks. Rich and thick sounding reverb suitable for rock snares. A high-density and bright sounding gated reverb. Adjust Threshold. A high-density and warm sounding gated reverb. Adjust Threshold. Mic Simulator (22 presets) No. Patch Name P120 MS:57→58 Algorithm Mic Simulator P121 MS:57→421 Mic Simulator P122 MS:57→451 Mic Simulator P123 MS:57→87 Mic Simulator P124 MS:57→47 Mic Simulator Type Input Comment Insert 2ch Converts a general-purpose D. mic to mid/low range. Insert 2ch Converts a general-purpose D. mic to drums and guitar amp. Insert 2ch Converts a general-purpose D. mic to acoustic guitar and cymbals. Insert 2ch Converts a general-purpose D. mic to vocals and acoustic inst. Insert 2ch Converts a general-purpose D. mic to vocals and acoustic inst. a vocal D. mic. Rich a large D. mic. For a small C. mic. For a large C. mic. For a vintage C. mic. For 77 VS8F-2 Preset Patch List No. Patch Name P125 MS:57→Line Algorithm Mic Simulator P126 MS:DR20→421 Mic Simulator P127 MS:DR20→451 Mic Simulator P128 MS:DR20→87 Mic Simulator P129 P130 P131 P132 P133 MS:10→58 MS:10→87 MS:Mini→57 MS:Mini→87 MS:Kick&Snr1 Mic Simulator Mic Simulator Mic Simulator Mic Simulator Mic Simulator P134 MS:Kick&Snr2 Mic Simulator P135 MS:H.Hat&Tom Mic Simulator P136 MS:Dr.OvrTop Mic Simulator P137 MS:Dr.OvrAll Mic Simulator P138 MS:Ac.Guitar P139 MS:StudioVcl P140 MS:StereoMic Mic Simulator Mic Simulator Mic Simulator P141 MS:Ambience Mic Simulator * D. mic: * C. mic: Type Input Comment Insert 2ch Cancels the characteristics of D.mic, giving the sound a flat frequency response. Insert 2ch Converts a Roland DR-20 to an instrumental D. mic. For drums and guitar amp. Insert 2ch Converts a Roland DR-20 to a small C. mic. For acoustic guitar and cymbals. Insert 2ch Converts a Roland DR-20 to a large C. mic. For vocals and acoustic inst. Insert 2ch Converts a headset mic to a vocal D. mic. Insert 2ch Converts a headset mic to a large C. mic. Insert 2ch Converts a miniature C. mic to a general-purpose D. mic. Insert 2ch Converts a miniature C. mic to a large C. mic. Insert 2ch For the bass drum (L channel) and snare drum (R channel) of a drum set (1). Insert 2ch For the bass drum (L channel) and snare drum (R channel) of a drum set (2). Insert 2ch For the hi-hat (L channel) and tom (R channel) of a drum set. Insert 2ch A patch for placing mics above the drums mainly to mic the cymbals. Insert 2ch A patch for placing mics above the front of the drums to mic the entire set. Insert 2ch For acoustic guitar. InsertL: brighter, InsertR: warmer. Insert 2ch For vocals. InsertL: natural, InsertR: Rock. Insert 2ch Gives time-lag to a sound miked in stereo, emphasizing spaciousness. Insert 2ch Simulates ambience mics. Add reverb and mix with original source. dynamic microphone condenser microphone Parametric Equalizer (26 presets) No. Patch Name Algorithm P142 PEQ:BassDrum Parametric Equalizer P143 PEQ:RockBD Parametric Equalizer P144 PEQ:RockSD Parametric Equalizer P145 PEQ:RimShot Parametric Equalizer P146 PEQ:Toms Parametric Equalizer P147 PEQ:Hi Hat Parametric Equalizer P148 PEQ:Cymbals Parametric Equalizer P149 PEQ:Overhead Parametric Equalizer P150 PEQ:Bass 1 Parametric Equalizer P151 PEQ:Bass 2 Parametric Equalizer P152 PEQ:SlapBass Parametric Equalizer 78 Type Insert Input Comment Stereo For bass drum. Adjust LowQ and HiG. Insert Insert Stereo For bass drum. A sound suitable for rock with mid-lows emphasized. Stereo For snare drum. Drops the mid-lows and emphasizes the attack and snares. Stereo For rim shot. Emphasizes the feeling of attack unique to a rim shot. Stereo For toms. Adjust LowF and LowMidF. Insert Stereo For the crisper hi-hat. Adjust bell sound with HiMidG. Insert Insert Stereo For cymbals. Emphasizes the difference in tone between cymbals and their clarity. Stereo For drum kit. Use when miking the sound of the entire kit. Insert Stereo For electric bass. Wide-range and tight bass sound. Insert Stereo For electric bass. Fatter and with more punch than B50. For rock. Stereo For electric bass. Settings that emphasize the accent of pulled notes with slap technique. Insert Insert Insert VS8F-2 Preset Patch List No. Patch Name P153 PEQ:Sax Algorithm Parametric Equalizer P154 PEQ:Bari.Sax Parametric Equalizer P155 PEQ:ElecGtr Parametric Equalizer P156 PEQ:NylonGtr Parametric Equalizer P157 PEQ:BluesGtr Parametric Equalizer P158 PEQ:SlideGtr Parametric Equalizer P159 PEQ:LineGtr Parametric Equalizer P160 PEQ:Male Parametric Equalizer P161 PEQ:RockMale Parametric Equalizer P162 PEQ:Female Parametric Equalizer P163 PEQ:RockFeml Parametric Equalizer P164 PEQ:Narrator Parametric Equalizer P165 PEQ:Organ Parametric Equalizer P166 PEQ:St.Piano Parametric Equalizer P167 PEQ:SmallCho Parametric Equalizer Type Insert Input Comment Stereo For alto/soprano sax. Lower HiG for mellow sound. Insert Stereo For baritone sax. Adjust LoMidF. Insert Insert Stereo Settings that keep the lead guitar from being buried in the mix. Stereo Emphasize the tone of nylon strings. Adjust fret sound with HiG. Stereo Adds a delicate nuance suitable when playing blues on an acoustic guitar. Stereo Adds a rich feel to acoustic slide guitar. Adjust HiF. Insert Stereo For piezo pickups. Adjust brightness with HiG. Insert Stereo Improves the tone quality of a male vocal. Adjust HiG. Insert Stereo Equalizer that adds energy to a male vocal. Best for rock. Try with Comp. Stereo Improves the tone quality of a female vocal. Adjust LoMidG. Stereo Equalizer that adds energy to a female vocal. Best for rock. Try with Comp. Stereo Standard equalizer for male narration. Brings out the character of the voice. Stereo Settings to bring out the character of a church organ. Stereo For miking piano in stereo. Left: low range, right: high range. Stereo Settings that bring out the chorus without letting it conflict with the main vocal. Insert Insert Insert Insert Insert Insert Insert Insert Graphic Equalizer (3 presets) No. Patch Name P168 GEQ:TotalEQ1 P169 GEQ:TotalEQ2 Algorithm Graphic Equalizer Graphic Equalizer Type Insert Insert Input Stereo Stereo P170 GEQ:Space EQ Graphic Equalizer Insert Stereo Comment Boosts the low and high ranges. Attenuates the lows and highs to narrow the range, tightening up the sound. Special settings that turn a monaural source into stereo. Space Chorus (3 presets) No. P171 P172 P173 Patch Name SPCHO:MODE 1 SPCHO:MODE 2 SPCHO:MODE 3 Algorithm Space Chorus Space Chorus Space Chorus Type Insert Insert Insert Input Stereo Stereo Stereo Comment Simulates MODE1 of the classic SDD-320 ambience processor. Simulates MODE2 of the classic SDD-320 ambience processor. Simulates MODE3 of the classic SDD-320 ambience processor. Special Effects(16 presets) No. P174 Patch Name LFP:BreakBts Algorithm Lo-Fi Processor Type Insert Input Stereo P175 LFP:1bitDist Lo-Fi Processor Insert Stereo P176 LFP:TeknoFlt Lo-Fi Processor Insert Stereo Comment Reproduces the tonal change produced by lowering the bit/rate of a sampled sound. Extreme distortion sound produced by lowering the number of bits. Emphasizes the out-of-band noise that occurs with low sampling rates. 79 VS8F-2 Preset Patch List No. P177 Patch Name LFP:Reso Flt Algorithm Lo-Fi Processor Type Insert Input Stereo P178 LFP:FatBotom Lo-Fi Processor Snd/Rtn Stereo P179 P180 P181 VT:M to Fm VT:Fm to M VT:Male Duo Voice Transformer Insert Voice Transformer Insert Voice Transformer Insert Mono Mono Mono P182 VT:FemaleDuo Voice Transformer Insert Mono P183 P184 P185 P186 P187 P188 P189 VT:Robot VOC2:M19Band VOC2:S19Band HC:Quiet60Hz HC:Quiet50Hz VC:Vocal Cnl VC:CenterCnl Voice Transformer Vocoder2 Vocoder2 Hum Canceler Hum Canceler Vocal Canceler Vocal Canceler Mono Mono Mono Stereo Stereo Stereo Stereo Insert Insert Insert Insert Insert Insert Insert Comment Filter with resonance as found on synthesizers. Adjust CutOff. Add heavy low-range for the groove. Mix with original source. Converts a male voice into a female voice. Converts a female voice into a male voice. Turns a single male voice into a duet (by adding a female voice). Turns a single female voice into a duet (by adding a male voice). Special effect like a robot speaking. Clear and crisp vocoder. Special stereo vocoder with long decay. Cancels 60 Hz hum noise. Cancels 50 Hz hum noise. Cancels a vocal located in the center. Cancel all sound located in the center. Same as Algorithm (14 presets) No. P190 P191 P192 P193 P194 P195 P196 P197 P198 P199 P200 P201 P202 P203 Patch Name Reverb2 Space Chorus Lo-Fi Proces ParametricEQ Graphic EQ Hum Canceler Vocal Cancel Voice Trans Vocoder2 (19) MicSimulator 3BndIsolator TapeEcho201 AnalogFlnger AnalogPhaser Algorithm Reverb2 Space Chorus Lo-Fi Processor Parametric Equalizer Graphic Equalizer Hum Canceler Vocal Canceler Voice Transformer Vocoder2 Mic Simulator 3BandIsolator Tape Echo 201 Analog Flanger Analog Phaser Type Snd/Rtn Insert Insert Insert Insert Insert Insert Insert Insert Insert Insert Snd/Rtn Insert Insert Input Mono Stereo Stereo 2ch 2ch Stereo Stereo Mono Mono 2ch Stereo Mono Stereo Stereo Comment (p. 99) (p. 100) (p. 100) (p. 101) (p. 102) (p. 103) (p. 104) (p. 105) (p. 106) (p. 107) (p. 108) (p. 108) (p. 109) (p. 109) Tape Echo 201 (4 presets) No. P204 P205 P206 P207 Patch Name TE:ShortEcho TE:LongEcho TE:OldTape TE:PanEcho Algorithm Tape Echo 201 Tape Echo 201 Tape Echo 201 Tape Echo 201 Type Snd/Rtn Snd/Rtn Snd/Rtn Snd/Rtn Input Mono Mono Mono Mono Comment Simulates short type tape echo. Simulates long type tape echo. Simulates tape echo using an old tape. Simulates tape echo in stereo. Type Insert Input Comment Stereo Simulates Roland SBF-325 analog flanger. Analog Flanger (1 preset) No. P208 Patch Name AF:SBF-325 Algorithm Analog Flanger Analog Phaser (1 preset) No. P209 80 Patch Name AP:FB-Phaser Algorithm Analog Phaser Type Insert Input Stereo Comment Simulates analog phaser with oscillation on purpose. VS8F-2 Algorithm List This section contains explanations of each algorithm. In the “Preset Patch list sheet,” check the algorithm used by the Patch that you are starting with, and refer to this section for an explanation of the algorithm. For details on the function of each parameter, refer to the section “Function of Each Effect Parameter” (p. 110). fig.ap(efx)-01(blk.eps) Effect block Parameters within the same effect (left / right channels linked) Audio signal Control signal Reverb This algorithm adds reverberation to simulate an acoustic space such as a hall or room. A three-band equalizer is provided on the input. fig.ap(efx)-03(rev_blk.eps) Direct Level Input L Equalizer Input R Output L Reverb Direct Level Output R EQ (Equalizer) (p. 110) Reverb (p. 110) Sw Low Gain Low Freq Low Q Low Type Mid Gain Mid Freq Mid Q High Gain High Freq High Q Hi Type Level Room Size Time PreDLY Difusi Densty ERLvl LF Damp Gain LF Damp Freq HF Damp Gain HF Damp Freq HiCF EfxLvl DirLvl Off, On -12–12 dB 20–2000 Hz 0.3–10.0 Shlv, Peak -12–12 dB 200–8000 Hz 0.3–10.0 -12–12 dB 1.4–20.0 kHz 0.3–10.0 Shlv, Peak 0–100 5–40 m 0.1–32.0 sec 0–200 ms 0–100 0–100 0–100 -36–0 dB 50–4000 Hz -36–0 dB 1.0–20.0 kHz 0.2–20.0 kHz -100–100 -100–100 81 VS8F-2 Algorithm List Delay This algorithm is a mono-input stereo-output delay. A three-band equalizer is provided on the output. fig.ap(efx)-05(dly_blk.eps) Input L Direct Level Output L Equalizer Feedback Delay Feedback Equalizer Input R Direct Level Output R Delay (p. 111) EQ (Equalizer) (p. 110) Sw Time Shift Lch FeedbackLvl Rch FeedbackLvl LF Damp Gain LF Damp Freq HF Damp Gain HF Damp Freq Lch EfxLvl Rch EfxLvl DirLvl Sw Low Gain Low Freq Low Q Low Type Mid Gain Mid Freq Mid Q High Gain High Freq High Q Hi Type Level 82 Off, On 0–1200 ms L1200–0–R1200 ms -100–100 -100–100 -36–0 dB 50–4000 Hz -36–0 dB 1.0–20.0 kHz -100–100 -100–100 -100–100 Off, On -12–12 dB 20–2000 Hz 0.3–10.0 Shlv, Peak -12–12 dB 200–8000 Hz 0.3–10.0 -12–12 dB 1.4–20.0 kHz 0.3–10.0 Shlv, Peak 0–100 VS8F-2 Algorithm List StDly-Chorus (Stereo Delay Chorus) This algorithm connects a stereo delay and a stereo chorus in series. A three-band equalizer is provided on the output. fig.ap(efx)-07(sddly_blk.eps) Output L Input L Delay L Chorus L Cross Feedback Cross Feedback Cross Feedback Cross Feedback Delay R Chorus R Equalizer Equalizer Input R Output R Delay (p. 111) Sw Time Shift Lch FeedBackLvl Rch FeedBackLvl Lch CrossFeedbackLvl Rch CrossFeedback Lvl EfxLvl DirLvl EQ (Equalizer) (p. 110) Off, On 0–500 ms L500–0–R500 ms -100–100 -100–100 -100–100 -100–100 -100–100 -100–100 Chorus (p. 112) Sw Rate Depth PreDLY Lch FeedbackLvl Rch FeedbackLvl Lch CrossFeedbackLvl Rch CrossFeedbackLvl EfxLvl DirLvl Off, On 0.1–10.0 Hz 0–100 0–50 ms -100–100 -100–100 -100–100 -100–100 -100–100 -100–100 Sw Low Gain Low Freq Low Q Low Type Mid Gain Mid Freq Mid Q High Gain High Freq High Q Hi Type Level Off, On -12–12 dB 20–2000 Hz 0.3–10.0 Shlv, Peak -12–12 dB 200–8000 Hz 0.3–10.0 -12–12 dB 1.4–20.0 kHz 0.3–10.0 Shlv, Peak 0–100 83 VS8F-2 Algorithm List StPS-Delay (Stereo Pitch Shifter Delay) This algorithm is a stereo pitch shifter with feedback delay. A three-band equalizer is provided on the output. fig.ap(efx)-09(pshift_blk.eps) Input L Output L Direct Level Equalizer Pitch Shifter L Delay L Delay R Pitch Shifter R Equalizer Input R Output R Direct Level PShift (Pitch Shifter Delay) (p. 113) EQ (Equalizer) (p. 110) Sw Lch Croma Pitch Lch Fine Pitch Rch Croma Pitch Rch Fine Pitch Lch PreDly Rch PreDly Lch FBDly Rch FBDly Lch FeedBackLvl Rch FeedBackLvl Lch CrossFeedBackLvl Rch CrossFeedBackLvl EfxLvl DirLvl Sw Low Gain Low Freq Low Q Low Type Mid Gain Mid Freq Mid Q High Gain High Freq High Q Hi Type Level 84 Off, On -12–12 -100–100 -12–12 -100–100 0–50 ms 0–50 ms 0–500 ms 0–500 ms -100–100 -100–100 -100–100 -100–100 -100–100 -100–100 Off, On -12–12 dB 20–2000 Hz 0.3–10.0 Shlv, Peak -12–12 dB 200–8000 Hz 0.3–10.0 -12–12 dB 1.4–20.0 kHz 0.3–10.0 Shlv, Peak 0–100 VS8F-2 Algorithm List Vocoder This algorithm is a ten-band vocoder. The instrumental sound will be split into ten frequency bands, and processed according to the frequency characteristics of the audio signal. To use the vocoder, Effect Pan for the instrument channel should be set to “L63” (send/return) or select “insL” (insert) so that input an instrumental sound into the left channel. Similarly, Effect Pan for the vocal channel should be set to “R63” (send/return) or select “insR” (insert) so that input a vocal sound into the right channel. fig.ap(efx)-11(voc_blk.eps) Output L Input L (Instrument) Vocoder Chorus Input R (Mic) Output R Voc (Vocoder) (p. 113) Cho (Chorus) (p. 112) Char 1 Char 2 Char 3 Char 4 Char 5 Char 6 Char 7 Char 8 Char 9 Char 10 Sw Rate Depth PreDLY FBLvl EfxLvl DirLvl 0–100 0–100 0–100 0–100 0–100 0–100 0–100 0–100 0–100 0–100 Off, On 0.1–10.0 Hz 0–100 0–50 ms -100–100 -100–100 -100–100 2ch RSS (2-channel RSS) This algorithm lets you specify the spatial placement of each of the input channels. When using this algorithm, do not allow the direct sound to be output. To use INPUT A for the input, Effect Pan for the channel should be set to “L63” (send/return) or select “InsL” (insert). To use INPUT B for the input, Effect Pan for the channel should be set to “R63” (send/return) or select “InsR” (insert). RSS (p. 64) fig.ap(efx)-13(2rss_blk.eps) Output L Input A RSS RSS Input B Output R RSS A/RSS B (p. 113) Azimuth Elevation -180–180° -90–90° 85 VS8F-2 Algorithm List Delay RSS This algorithm is a delay with three independent delay sounds. RSS is connected to each output, left and right, and the sound of the left channel is placed 90 degrees left, and the sound of the right channel is placed 90 degrees right. Feedback can be applied to the output of the center delay. fig.ap(efx)-15(dlyrss_blk.eps) Input L Output L Direct Level Feedback RSS L ch Delay 3 Tap Delay Center Delay R ch Delay Input R Output R Direct Level DlyRSS (Delay RSS) (p. 113) Time Shift C.Time RSSLvl C-Lvl RSS LF Damp Gain LF Damp Freq HF Damp Gain HF Damp Freq FBLvl EfxLvl DirLvl 0–1200 ms L1200–0–R1200 ms 0–1200 ms 0–100 0–100 -36–0 dB 50–4000 Hz -36–0 dB 1.0–20.0 kHz -100–100 -100–100 -100–100 Chorus RSS This algorithm is a chorus with RSS connected to the output. The sound of the left channel is placed 90 degrees left, and the sound of the right channel is placed 90 degrees right. fig.ap(efx)-17(chorss_blk.eps) Input L Output L Direct Level RSS Chorus RSS Input R ChoRSS (Chorus RSS) (p. 113) Rate Depth EfxLvl DirLvl 86 0.1–10.0 Hz 0–100 -100–100 -100–100 Direct Level Output R VS8F-2 Algorithm List GuitarMulti1 (Guitar Multi 1) This algorithm is a multi-effect for guitar. fig.ap(efx)-19(gtm1_blk.eps) Input L Compressor Metal Noise Suppressor Output L Auto Wah Guitar Amp Simulator Flanger Delay Output R Input R Comp (Compressor) (p. 114) Sim (Guitar Amp Simulator) (p. 115) Sw Sustain Attack Tone Level Sw Mode Off, On 0–100 0–100 -50–50 0–100 Metal (p. 114) Sw Low Gain Mid Gain Hi Gain Level Off, On -100–100 -100–100 -100–100 0–100 NS (Noise Suppressor) (p. 115) Sw Thresh Release Off, On 0–100 0–100 Off, On Small, BuiltIn, 2Stack, 3Stack Flg (Flanger) (p. 115) Sw Rate Depth Manual Reso Off, On 0.1–10.0 Hz 0–100 0–100 0–100 Dly (Delay) (p. 111) Sw Time Shift FBTime FBLvl EfxLvl DirLvl Off, On 0–1000 ms L1000–0–R1000 ms 0–1000 ms -100–100 -100–100 -100–100 Wah (Auto Wah) (p. 115) Sw Mode Pol Sens Freq Peak Rate Depth Level Off, On LPF, BPF Down, Up 0–100 0–100 0–100 0.1–10.0 Hz 0–100 0–100 87 VS8F-2 Algorithm List GuitarMulti2 (Guitar Multi 2) This algorithm is a multi-effect for guitar. fig.ap(efx)-21(gtm2_blk.eps) Input L Compressor Distortion Noise Suppressor Output L Auto Wah Guitar Amp Simulator Flanger Delay Output R Input R Comp (Compressor) (p. 114) Sim (Guitar Amp Simulator) (p. 115) Sw Sustain Attack Tone Level Sw Mode Off, On 0–100 0–100 -50–50 0–100 Dstr (Distortion) (p. 114) Sw Gain Tone Level Off, On 0–100 0–100 0–100 NS (Noise Suppressor) (p. 115) Sw Thresh Release Off, On 0–100 0–100 Wah (Auto Wah) (p. 115) Sw Mode Pol Sens Freq Peak Rate Depth Level 88 Off, On LPF, BPF Down, Up 0–100 0–100 0–100 0.1–10.0 Hz 0–100 0–100 Off, On Small, BuiltIn, 2Stack, 3Stack Flg (Flanger) (p. 115) Sw Rate Depth Manual Reso Off, On 0.1–10.0 Hz 0–100 0–100 0–100 Dly (Delay) (p. 111) Sw Time Shift FBTime FBLvl EfxLvl DirLvl Off, On 0–1000 ms L1000–0–R1000 ms 0–1000 ms -100–100 -100–100 -100–100 VS8F-2 Algorithm List GuitarMulti3 (Guitar Multi 3) This algorithm is a multi-effect for guitar. fig.ap(efx)-23(gtm3_blk.eps) Input L Compressor OverDrive Noise Suppressor Output L Auto Wah Guitar Amp Simulator Flanger Delay Output R Input R Comp (Compressor) (p. 114) Sim (Guitar Amp Simulator) (p. 115) Sw Sustain Attack Tone Level Sw Mode Off, On 0–100 0–100 -50–50 0–100 Ovd (OverDrive) (p. 114) Sw Gain Tone Level Off, On 0–100 0–100 0–100 NS (Noise Suppressor) (p. 115) Sw Thresh Release Off, On 0–100 0–100 Wah (Auto Wah) (p. 115) Sw Mode Pol Sens Freq Peak Rate Depth Level Off, On Small, BuiltIn, 2Stack, 3Stack Flg (Flanger) (p. 115) Sw Rate Depth Manual Reso Off, On 0.1–10.0 Hz 0–100 0–100 0–100 Dly (Delay) (p. 111) Sw Time Shift FBTime FBLvl EfxLvl DirLvl Off, On 0–1000 ms L1000–0–R1000 ms 0–1000 ms -100–100 -100–100 -100–100 Off, On LPF, BPF Down, Up 0–100 0–100 0–100 0.1–10.0 Hz 0–100 0–100 89 VS8F-2 Algorithm List Vocal Multi This algorithm is a multi-effect for vocals. fig.ap(efx)-25(vm_blk.eps) Input L Noise Suppressor Output L Limiter/ De-esser Enhancer Equalizer Pitch Shifter Delay Chorus Output R Input R NS (Noise Suppressor) (p. 115) PShift (Pitch Shifter) (p. 113) Sw Thresh Release Sw Cromatic Pitch Fine Pitch EfxLvl DirLvl Off, On 0–100 0–100 Lmt (Limiter/De-esser) (p. 116) Sw Mode Thresh Release Sens Freq Level Off, On Limiter, De-esser 0–100 0–100 0–100 1.0–10.0 kHz 0–100 Off, On -12–12 -100–100 -100–100 -100–100 Dly (Delay) (p. 111) Sw Time FBLvl EfxLvl DirLvl Off, On 0–1000 ms -100–100 -100–100 -100–100 Enh (Enhancer) (p. 117) Cho (Chorus) (p. 112) Sw Sens Freq MixLvl Level Sw Rate Depth PreDLY EfxLvl DirLvl Off, On 0–100 1.0–10.0 kHz 0–100 0–100 EQ (Equalizer) (p. 110) Sw Low Gain Low Freq Low Q Low Type Mid Gain Mid Freq Mid Q High Gain High Freq High Q Hi Type Level 90 Off, On -12–12 dB 20–2000 Hz 0.3–10.0 Shlv, Peak -12–12 dB 200–8000 Hz 0.3–10.0 -12–12 dB 1.4–20.0 kHz 0.3–10.0 Shlv, Peak 0–100 Off, On 0.1–10.0 Hz 0–100 0–50 ms -100–100 -100–100 VS8F-2 Algorithm List Rotary This algorithm simulates a rotary speaker. fig.ap(efx)-27(rot_blk.eps) Input L Output L Noise Suppressor OverDrive Rotary Output R Input R NS (Noise Suppressor) (p. 115) Rot (Rotary) (p. 117) Sw Thresh Release LRate HRate Off, On 0–100 0–100 0.1–10.0 Hz 0.1–10.0 Hz Ovd (OverDrive) (p. 114) Sw Gain Level Off, On 0–100 0–100 91 VS8F-2 Algorithm List GuitarAmpSim (Guitar Amp Simulator) This algorithm simulates a guitar amp. fig.ap(efx)-29(sim_blk.eps) Input L Output L Noise Suppressor Pre Amp Speaker Simulator Output R Input R NS (Noise Suppressor) (p. 115) Sp (Speaker Simulator) (p. 118) Sw Thresh Release Sw Sp Type Off, On 0–100 0–100 Amp (Pre Amp) (p. 118) Sw Off, On Amp Type JC-120, Clean Twin, Match Drive, BG Lead, MS1959 I, MS1959 II, MS1959 I+II, SLDN Lead, Metal 5150, Metal Lead, OD1, OD-2 Turbo, Distortion, Fuzz Gain Low, Middle, High Bright Off, On Volume 0–100 Bass 0–100 Middle 0–100 Treble 0–100 Presence 0–100(-100–0) Master 0–100 92 Off, On Small, Middle, JC-120, Built In 1, Built In 2, Built In 3, Built In 4, BG Stack 1, BG Stack 2, MS Stack 1, MS Stack 2, Metal Stack MicSetting 1, 2, 3 MicLevel 0–100 DirLvl 0–100 VS8F-2 Algorithm List St Phaser (Stereo Phaser) This algorithm is a stereo phaser. A three-band equalizer is provided on the output. fig.ap(efx)-31(stph_blk.eps) Input L Output L Phaser L Equalizer Phaser R Equalizer Input R Output R Phs (Phaser) (p. 116) EQ (Equalizer) (p. 110) Sw Mode Pol Rate Depth Manual Reso CrossFBLvl EfxLvl DirLvl Sw Low Gain Low Freq Low Q Low Type Mid Gain Mid Freq Mid Q High Gain High Freq High Q Hi Type Level Off, On 4, 8, 12, 16 Inv, Sync 0.1–10.0 Hz 0–100 0–100 0–100 0–100 -100–100 -100–100 Off, On -12–12 dB 20–2000 Hz 0.3–10.0 Shlv, Peak -12–12 dB 200–8000 Hz 0.3–10.0 -12–12 dB 1.4–20.0 kHz 0.3–10.0 Shlv, Peak 0–100 93 VS8F-2 Algorithm List St Flanger (Stereo Flanger) This algorithm is a stereo flanger. A three-band equalizer is provided on the output. fig.ap(efx)-33(stfl_blk.eps) Input L Output L Flanger L Equalizer Flanger R Equalizer Input R Output R Flg (Flanger) (p. 115) EQ (Equalizer) (p. 110) Sw Pol Rate Depth Manual Reso CrossFBLvl EfxLvl DirLvl Sw Low Gain Low Freq Low Q Low Type Mid Gain Mid Freq Mid Q High Gain High Freq High Q Hi Type Level 94 Off, On Inv, Sync 0.1–10.0 Hz 0–100 0–100 0–100 0–100 -100–100 -100–100 Off, On -12–12 dB 20–2000 Hz 0.3–10.0 Shlv, Peak -12–12 dB 200–8000 Hz 0.3–10.0 -12–12 dB 1.4–20.0 kHz 0.3–10.0 Shlv, Peak 0–100 VS8F-2 Algorithm List DualCom/Lim (Dual Compressor/Limiter) Two independent processors (A, B) for compressor/limiter and noise suppressor are connected in series in this algorithm. To use INPUT A for the input, Effect Pan for the channel should be set to “L63” (send/return) or select “InsL” (insert). To use INPUT B for the input, Effect Pan for the channel should be set to “R63” (send/return) or select “InsR” (insert). fig.ap(efx)-35(cmp_blk.eps) Output L Input A Compressor/Limiter A Noise Suppressor A Detector in Detector in Detector in Detector in Compressor/Limiter B Noise Suppressor B Input B CmpA/CmpB (Compressor/Limiter) (p. 117) Sw Thresh Ratio Attack Release Level Detect Off, On -60–0 dB 1.5:1, 2:1, 4:1, 100:1 0–100 0–100 -60–12 dB A, B, Link Output R NS (Noise Suppressor) (p. 115) Sw Thresh Release Detect Off, On 0–100 0–100 A, B, Link 95 VS8F-2 Algorithm List Gate Reverb This algorithm is a gated reverb. A three-band equalizer is provided on the output. fig.ap(efx)-37(grev_blk.eps) Input L Output L Direct Level Equalizer Gate Reverb Equalizer Input R Direct Level Output R GRev (Gate Reverb) (p. 119) EQ (Equalizer) (p. 110) Sw Mode Time PreDLY Thick Densty AcDLY AcLvl AcPan EfxLvl DirLvl Sw Low Gain Low Freq Low Q Low Type Mid Gain Mid Freq Mid Q High Gain High Freq High Q Hi Type Level 96 Off, On Normal, L→R, R→L, Revers1, Revers2 10–400 ms 0–300 ms 0–100 0–100 0–200 ms 0–100 L63–R63 -100–100 -100–100 Off, On -12–12 dB 20–2000 Hz 0.3–10.0 Shlv, Peak -12–12 dB 200–8000 Hz 0.3–10.0 -12–12 dB 1.4–20.0 kHz 0.3–10.0 Shlv, Peak 0–100 VS8F-2 Algorithm List MultiTapDly (Multi Tap Delay) This algorithm is a delay in which ten delays can be set independently. A three-band equalizer is provided on the output. fig.ap(efx)-39(mtd_blk.eps) Input L Output L Diret Level Equalizer Pan 1 Pan 2 Pan 10 Multi Tap Delay Feedback Equalizer Input R Output R Diret Level MTD (Multi Tap Delay) (p. 111) EQ (Equalizer) (p. 110) Time Ch1–Ch10 Level Ch1–Ch10 Pan Ch1–Ch10 FBTim FBLvl EfxLvl DirLvl Sw Low Gain Low Freq Low Q Low Type Mid Gain Mid Freq Mid Q High Gain High Freq High Q Hi Type Level 0–1200 ms 0–100 L63–R63 0–1200 ms -100–100 -100–100 -100–100 Off, On -12–12 dB 20–2000 Hz 0.3–10.0 Shlv, Peak -12–12 dB 200–8000 Hz 0.3–10.0 -12–12 dB 1.4–20.0 kHz 0.3–10.0 Shlv, Peak 0–100 97 VS8F-2 Algorithm List Stereo Multi This algorithm connects a stereo noise suppressor, stereo compressor/limiter, stereo enhancer, and a stereo equalizer in series. fig.ap(efx)-41(stm_blk.eps) Input L Input R Output L Noise Suppressor Compressor/ Limiter Enhancer Equalizer Noise Suppressor Compressor/ Limiter Enhancer Equalizer Output R NS (Noise Suppressor) (p. 115) EQ (Equalizer) (p. 110) Sw Thresh Release Sw Low Gain Low Freq Low Q Low Type Mid Gain Mid Freq Mid Q High Gain High Freq High Q Hi Type Level Off, On 0–100 0–100 Cmp (Compressor/Limiter) (p. 114) Sw Thresh Ratio Attack Release Level Off, On -60–0 dB 1.5:1, 2:1, 4:1, 100:1, 0–100 0–100 -60–12 dB Enh (Enhancer) (p. 117) Sw Sens Freq MixLvl Level 98 Off, On 0–100 1.0–10.0 kHz 0–100 0–100 Off, On -12–12 dB 20–2000 Hz 0.3–10.0 Shlv, Peak -12–12 dB 200–8000 Hz 0.3–10.0 -12–12 dB 1.4–20.0 kHz 0.3–10.0 Shlv, Peak 0–100 VS8F-2 Algorithm List Reverb 2 This is a reverb that provides a gating function and a ducking function. It can be used in whichever EFX1 to EFX4. You can use two reverbs with different settings, or use it in combination with a previous reverb. fig.ap(efx)-43(rev2_blk.eps) Input L Direct Level Output L Equalizer Reverb Equalizer Input R Output R Direct Level Rev (Reverb) (p. 120) EQ (Equalizer) (p. 110) Sw Type Gate Mode Time PreDLY Densty HPF LPF Thresh Attack Releas HoldT EfxLvl DirLvl Sw Low Gain Low Freq Low Q Low Type Mid Gain Mid Freq Mid Q High Gain High Freq High Q Hi Type Level On, Off Room1, Room2, Hall1, Hall2, Plate Off, On Gate, Ducking 0.1–10.0 sec 0–200 msec 0–100 Thru, 20–2000 Hz 1.0–20.0 kHz, Thru 0–100 1–100 1–100 1–100 0–100 0–100 Off, On -12–12 dB 20–2000 Hz 0.3–10.0 Shlv, Peak -12–12 dB 200–8000 Hz 0.3–10.0 -12–12 dB 1.4–20.0 kHz 0.3–10.0 Shlv, Peak 0–100 99 VS8F-2 Algorithm List Space Chorus This is a chorus which simulates the Roland SDD-320. fig.ap(efx)-45(spcho_blk.eps) Output L Input L Space Chorus Input R Output R Spcho (Space Chorus) (p. 120) Sw Off, On InModeMono, Stereo Mode 1, 2, 3, 4, 1+4, 2+4, 3+4 MixBal 0–100 Lo-Fi Proces (Lo-Fi Processor) This allows you to create a “lo-fi” sound by lowering the sample rate and/or decreasing the number of bits. Realtime modify filters connected in series allow you to reshape the sound freely. fig.ap(efx)-47(lofi_blk.eps) Input L Input R Output L Lo-Fi Processor Realtime Modify Filter Noise Suppressor Lo-Fi Processor Realtime Modify Filter Noise Suppressor Output R Lo-Fi (Lo-fi Processor) (p. 121) RMF (Realtime Modify Filter) (p. 121) Sw Pre Filter Rate Bit Post Filter EfxLvl DirLvl Sw Type CutOff Reso Gain Off, On Off, On Off, 1/2–1/32 Off, 15–1 bit Off, On 0–100 0–100 NS (Noise Suppressor) (p. 115) Thresh Release 100 Off, On LPF, BPF, HPF 0–100 0–100 0–24 dB 0–100 0–100 VS8F-2 Algorithm List ParametricEQ (4-Band Parametric Equalizer) This is a 4-band parametric equalizer. It can be used either as two monaural units or as one stereo unit. fig.ap(efx)-49(eq_blk.eps) Input A Output A Equalizer Link Equalizer Input B Lnk (Link) (p. 121) Link Off, On Output B PEQA/PEQB (Parametric Equalizer) (p. 122) Sw Low Gain Low Freq Low Q Low Type LoMid Gain LoMid Freq LoMid Q HiMid Gain HiMid Freq HiMid Q High Gain High Freq High Q High Type InputG Level Off, On -12–12 dB 20–2000 Hz 0.3–10 Shlv, Peak -12–12 dB 200–8000 Hz 0.3–10 -12–12 dB 200–8000 Hz 0.3–10 -12–12 dB 1.4–20.0 kHz 0.3–10 Shlv, Peak -60–12dB -60–12 dB 101 VS8F-2 Algorithm List GraphicEQ (10-Band Graphic Equalizer) This simulates a 10-band graphic equalizer. It can be used either as two monaural units or as one stereo unit. fig.ap(efx)-51(eq_blk.eps) Input A Output A Equalizer Link Equalizer Input B Lnk (Link) (p. 121) Link Off, On Output B GEQA/GEQB (Graphic Equalizer) (p. 122) Sw 31.2 62.5 125 250 500 1k 2k 4k 8k 16k InputG Level 102 Off, On -12–12 dB -12–12 dB -12–12 dB -12–12 dB -12–12 dB -12–12 dB -12–12 dB -12–12 dB -12–12 dB -12–12 dB -60–12 dB -60–12 dB VS8F-2 Algorithm List Hum Canceler This removes unwanted hum (electrical “buzz” or “drone”). fig.ap(efx)-53(hc_blk.eps) Input A Input B Hum Canceler Noise Suppressor Hum Canceler Noise Suppressor Output A Output B HC (Hum Canceller) (p. 123) NS (Noise Suppressor) (p. 115) Sw Freq Width Depth Thresh RangeLo RangeHi Sw Thresh Release Off, On 20.0–800.0 Hz 10–40 % 0–100 0–100 Unlimit, 20–2000 Hz 1.0–20.0 kHz, Unlimit Off, On 0–100 0–100 103 VS8F-2 Algorithm List Vocal Cancel When a stereo source is being input from CD or DAT etc., this cancels the sound which is located in the stereo center, such as the vocal or bass. * Depending on the musical source, sounds that you do not wish to be canceled may be canceled as well. In particular if the musical source has heavy reverb or if the sound that you wish to delete is not located in the center, the vocal canceller may not produce the desired result. fig.ap(efx)-55(vc_blk.eps) Output L Input L Equalizer Vocal Canceler Input R Equalizer Output R VC (Vocal Canceller) (p. 123) EQ (Equalizer) (p. 110) Sw Balance RangeLo RangeHi Sw Low Gain Low Freq Low Q Low Type Mid Gain Mid Freq Mid Q High Gain High Freq High Q Hi Type Level 104 Off, On 0–100 Unlimit, 20–2000 Hz 1.0–20.0 kHz, Unlimit Off, On -12–12 dB 20–2000 Hz 0.3–10.0 Shlv, Peak -12–12 dB 200–8000 Hz 0.3–10.0 -12–12 dB 1.4–20.0 kHz 0.3–10.0 Shlv, Peak 0–100 VS8F-2 Algorithm List Voice Trans (Voice Transformer) This independently controls the basic pitch and the formants, allowing a variety of voice characters to be created. Formants (p. 63) * Voice Transformer can be used in EFX1 or EFX3. Also, EFX2 or EFX4 will not be available for use. Hints for voice input • Input only a single voice. If several voices are input, the VS-1680 will not operate properly. • Be sure that sound from a speaker does not enter the microphone you are using. This will have the same effect as if several voices were input to the unit (i.e. the VS-1680 will not function properly). • We recommend that you to use a unidirectional microphone; speak or sing as close to the microphone as possible. fig.ap(efx)-57(vt_blk.eps) Input L Output L Voice Transformer Reverb Output R Input R VT (Voice Transformer) (p. 123) FE (Fader Edit) (p. 124) Sw Robot Cromatic Pitch Fine Pitch Cromatic Formant Fine Formant MixBal Sw Off, On Off, On -12–36 -100–100 -12–12 -100–100 0–100 Off, On MIDI (MIDI Control) (p. 124) Sw PitchBend Portament Off, On Off, 1–12 Off, 1–100 Rev (Reverb) (p. 110) Sw Time PreDLY Density EfxLvl Off, On 0.1–10.0 sec 0–200 msec 0–100 0–100 105 VS8F-2 Algorithm List Vocoder 2 (19) This is a 19 band vocoder. A clear sound that was not possible with conventional vocoders can be obtained. To use the vocoder, Effect Pan for the instrument channel should be set to “L63” (send/return) or select “insL” (insert) so that input an instrumental sound into the left channel. Similarly, Effect Pan for the vocal channel should be set to “R63” (send/return) or select “insR” (insert) so that input a vocal sound into the right channel. * Vocoder 2 (19) can be used in EFX1 or EFX3. Also, EFX2 or EFX4 will not be available for use. fig.ap(efx)-59(voc2_blk.eps) Input L (Instrument) Output L Vocoder + + Stereo Chorus Input R(Mic) Output R Noise Suppressor Voc (Vocoder2) (p. 124) Cho (Chorus) (p. 112) Envelope PanMode Hold MicSens SynInLev Character Ch1–19 Mic MicHPF MicPan NSThresh Sw Rate Depth PreDLY MixBal 106 Sharp, Soft, Long Mono, Stereo, L→R, R→L Off, MIDI 0–100 0–100 0–100 0–100 Thru, 1.0–20.0 kHz L63–R63 0–100 Off, On 0.1–10.0 Hz 0–100 0–50.0 msec 0–100 VS8F-2 Algorithm List MicSimulator (Mic Simulator) This modifies sound that was recorded by a conventional dynamic mic, lapel mic or direct line, causing it to sound as though it had been recorded by an expensive condenser mic or a special studio mic. The mic simulator can add effects of proximity or distance. fig.ap(efx)-61(mic_blk.eps) Input A Output A Mic Converter Bass Cut Filter Distance Limiter Distance Limiter Link Mic Converter Bass Cut Filter Input B Output B Lnk (Link) (p. 121) DstnA/DstnB (Distance) (p. 126) Link Sw Prox.Fx Time Off, On CnvA/CnvB (Mic Converter) (p. 125) Sw Input Out Phase Off, On DR-20, Sml.Dy, Hed.Dy, Min.Cn, Flat Sml.Dy, Voc.Dy, Lrg.Dy, Sml.Cn, Lrg.Cn, Vnt.Cn, Flat Nor, Inv BCutA/BCutB (Bass Cut Filter) (p. 126) Sw Freq Off, On -12–+12 0–3000 cm LmtA/LmtB (Limiter) (p. 117) Sw Thresh Attack Release Detect HPF Freq Level Off, On -60–0 dB 0–100 0–100 Thru, 20–2000 Hz -60–24 dB Off, On Thru, 20–2000 Hz 107 VS8F-2 Algorithm List 3BndIsolater (3-band Isolator) The input sound is separated into three frequency ranges — high, mid, and low — each of which can be boost or cut. fig.ap(efx)-63(iso_blk.eps) Input L Input R 3 Band Isolater L 3 Band Isolater R Output L Output R Iso (3-band Isolator) (p. 126) Sw AntiPhase LoLev AntiPhase MidLev LoMixSw MidMixSw LowLvl MidLvl HiLvl Off, On 0–100 0–100 Off, On Off, On -60–+4 dB -60–+4 dB -60–+4 dB TapeEcho201 (Tape Echo 201) This is a tape echo which simulates the Roland RE-201. fig.ap(efx)-65(echo_blk.eps) Output L Input L TapeEcho201 Input R Echo (Tape Echo 201) (p. 126) Sw Mode Repeat Rate Intnsty Tone Bass Tone Treble Pan HeadS Pan HeadM Pan HeadL Tape Dist WahFlutter Rate WahFlutter Depth EfxLvl DirLvl 108 Off, On 1–7 0–100 0–100 -100–100 -100–100 L63–R63 L63–R63 L63–R63 0–100 0–100 0–100 0–100 0–100 Output R VS8F-2 Algorithm List AnalogFlnger (Analog Flanger) This is analog flanger which simulates the Roland SBF-325. fig.ap(efx)-67(anfl_blk.eps) Input L Input R Analog Flanger L Analog Flanger R Output L Output R AnFl (Analog Flanger) (p. 127) Sw Feedback Modulation Freq Modulation Rate Modulation Depth Mode ChB Phase ChA Phase ChB Off, On 0–100 0–100 0–100 0–100 FL1, FL2, FL3, CHO Nor, Inv Nor, Inv Nor, Inv AnalogPhaser (Analog Phaser) The VS-1680 features two analog phasers arranged in parallel, so they can be used in stereo. fig.ap(efx)-69(anph_blk.eps) Input L Input R Analog Flanger L Analog Flanger R Output L Output R AnPh (Analog Phaser) (p. 127) Sw Mode Freq Reso LFO1 Rate LFO1 Depth LFO1 ChB LFO2 Rate LFO2 Depth LFO2 ChB Off, On 4STAGE, 8STAGE 0–100 0–100 0–100 0–100 Nor, Inv 0–100 0–100 Nor, Inv 109 Function of Each Effect Parameter This section explains the function of each effect parameter included in the algorithm. EQ (Equalizer) This is a three-band equalizer with low range (shelving /peaking type), mid range (peaking type), and high range (shelving/peaking type) bands. Sw (Switch) Turn the equalizer on/off. Low Gain Adjust the gain of the low range equalizer. Low Freq (Low Frequency) High Q (High Q) Specify the width of the band around the center frequency specified for the high range equalizer in which the gain adjustment will occur. As this setting is raised, the width of the band affected will become narrower. High Type Select the type of high range equalizer. Shlv: Shelving type Peak: Peaking type Level (Output level) Adjust the volume level after the sound has passed through the equalizer. Adjust the frequency of the low range equalizer. Low Q Specify the width of the band centered on the low range equalizer center frequency in which the gain adjustment will occur. As this setting is raised, the width of the band affected will become narrower. Low Type Select the type of the low range equalizer. Shlv: Shelving type Peak: Peaking type Mid Gain (Middle gain) Specify the gain (amount of boost/cut) for the midrange equalizer. Mid Freq (Middle frequency) Specify the center frequency of the mid-range equalizer. Rev (Reverb) Reverb refers to the reverberation that consists of many overlapping reflections. For example, if you clap your hands in a large room or auditorium, a lingering sound will follow the handclap itself. This lingering sound is called reverberation. Types of reflection The sound that normally enters our ear can be analyzed into three types of sound; direct sound, early reflections, and later reverberation. The direct sound is what reaches the listener directly from the sound source. Early reflections are what reach the listener after reflecting once or a few times off the walls or ceiling. Later reverberation is the “wash” of sound that is heard as a result of many reflections. fig.ap (efx)-70 (rev.eps) Mid Q (Middle Q) Specify the width of the band around the center frequency specified for the middle range equalizer in which the gain adjustment will occur. As this setting is raised, the width of the band affected will become narrower. Early reflections Later reverberation High Gain Direct sound Specify the gain (amount of boost/cut) for the high range equalizer. High Freq (High frequency) Specify the center frequency of the high range equalizer. 110 Sound source Listener Function of Each Effect Parameter How reflections and time are related Reflected sound reaches the listener in the following sequence. The Pre Delay is the time from when the direct sound is heard until the reverb is heard. The Reverb Time is the time over which the reverb decays to silence. PreDLY (Pre Delay) Adjust the time until the later reverberation appears. Difusi (Diffusion) Adjust the spread of the reverb sound. Densty (Density) fig.ap (efx)-71 (rev_time.eps) Adjust the diffusive spaciousness of the early reflections. Level Direct sound ERLvl (Early Reflection Level) Early reflections Adjust the level of the early reflections. LF Damp Gain Later reverberation Time Pre Delay Adjust the degree of LF damping. With a setting of 0, there will be no damping. As the value is decreased, damping will become more pronounced. Reverb Time LF Damp Freq (LF Damp Frequency) Other elements The tonal characteristics of the reverb are affected by the materials of the surfaces (walls, etc.) off which the sound is reflected. The HF Damp and LF Damp parameters let you adjust the tonal quality as affected by such conditions. HF Damp: The materials of the reflective surface will affect the way in which the high frequencies of the sound are attenuated. HF Damp adjusts the way in which the high frequencies are attenuated. Lower values will cause the high frequencies of the later reverberation to be attenuated more sharply. LF Damp: The materials of the reflective surface will also affect the way in which the low frequencies of the sound are attenuated. LF Damp adjusts the way in which the low frequencies are attenuated. Lower values will cause the low frequencies of the later reverberation to be attenuated more sharply. Room Size Adjust the size of the room. Adjust the frequency at which LF damping will begin to take effect. HF Damp Gain Adjust the degree of HF damping. With a setting of 0, there will be no damping. As the value is decreased, damping will become more pronounced. HF Damp Freq (HF Damp Frequency) Adjust the frequency at which HF damping will begin to take effect. HiCF (High Cut Frequency) Adjust the frequency at which the high frequencies of the reverb sound will be cut. EfxLvl (Effect Level) Adjust the volume of the reverb. DirLvl (Direct Level) Adjust the volume of the direct sound. Delay Delay is an effect that adds delayed sound (s) to the direct sound, adding depth to the sound or creating special effects. Sw (Switch) Time (Reverb Time) Turn the delay on/off. Adjust the time over which the later reverberation will decay. Time (Delay Time) Adjust the delay time. 111 Function of Each Effect Parameter Shift (Delay shift) EfxLvl (Effect Level) Adjust the time difference between the delay times of the left and right channels. To delay the left channel delay, set this to a “L” value. To delay the right channel delay, set this to an “R” value. If you want the left and right channels to have the same delay time, set this to “0.” By shifting the delay times of the left and right channels, you can create a feeling of greater spaciousness. Adjust the volume of the delay. * It is not possible for the sum of the Delay Time and the Delay Shift values to exceed the possible range of Delay Time settings. For example if the Delay Time has a range of 0–1200 ms and the Delay Time is set to 1000 ms, the Delay Shift setting range will be L200–R200 ms. DirLvl (Direct Level) Adjust the volume of the direct sound. Cho (Chorus) Chorus is an effect that adds spaciousness and depth to the sound. Sw (Switch) Turn the chorus on/off. Rate FeedbackLvl (Feedback Level) Feedback is when the delayed sound is returned to the input of the delay. This setting adjusts the amount that is returned. Higher settings will result in a greater number of repeats. For negative (-) settings, the phase of the sound will be inverted. Excessively high settings may cause oscillation to occur. CrossFeedback Lvl (Cross Feedback Level) Adjust the rate at which the chorus is modulated. Depth Adjust the depth at which the chorus is modulated. PreDLY (Pre Delay) Adjust the time from the direct sound until when the chorus sound is output. FeedbackLvl (Feedback Level) This adjusts the amount of the delayed sound that is returned (fed back) to the other channel. For negative (-) settings, the phase of the sound will be inverted. Excessively high settings may cause oscillation to occur. Feedback returns the chorused sound back to the input of the chorus. This setting adjusts the amount of chorused sound that is returned. For negative (-) settings, the phase will be inverted. Excessively high settings may cause oscillation to occur. FBTim (Feedback Delay Time) CrossFeedbackLvl (Cross Feedback Level) This adjusts the time of repeats when feedback is used with Multi Tap Delay. LF Damp Gain Adjust the degree of LF Damping. With a setting of 0, there will be no damping. As the value is decreased, damping will become more pronounced. LF Damp Freq (LF Damp Frequency) Adjust the amount of the chorused sound that is fed back to the other channel. For negative (-) settings, the phase will be inverted. Excessively high settings may cause oscillation to occur. EfxLvl (Effect Level) Adjust the volume of the chorus. Adjust the frequency at which LF Damping will begin to take effect. DirLvl (Direct Level) HF Damp Gain MixBal (Mix Balance) Adjust the degree of HF Damping. With a setting of 0, there will be no damping. As the value is decreased, damping will become more pronounced. Adjust the balance between the chorus volume and the direct sound volume. HF Damp Freq (HF Damp Frequency) Adjust the frequency at which HF Damping will begin to take effect. 112 Adjust the volume of the direct sound. Function of Each Effect Parameter Shift (Pitch Shifter) Voc (Vocoder) This effect changes the pitch of the original sound. The vocoder creates “talking instrument” effects. When using the vocoder, input an instrumental sound into the left channel, and a vocal sound into the right channel. The instrumental sound is divided into ten frequency bands, and processed according to the frequency characteristics of the vocal sound. Sw (Switch) Turn the Pitch Shifter on/off. Croma Pitch (Chromatic Pitch) Adjust the amount of pitch change in semitone steps. Fine Pitch Char 1–10 (Voice Character 1–10) Make fine adjustments to the amount of pitch change. Adjust the volume of each frequency band. These settings will affect the tone of the vocoder. PreDly (Pre Delay) RSS Adjust the time from when the direct sound is output until when the pitch shifted sound is output. FBDly (Feedback Delay Time) This adjusts the time of repeats when feedback is used. FeedBackLvl (Feedback Level) Feedback returns the pitch-shifted sound back to the input of the pitch shifter. This setting adjusts the amount of pitch-shifted sound that is returned. For negative (-) settings, the phase will be inverted. Excessively high settings may cause oscillation to occur. RSS (Roland Sound Space) is an effect that controls three-dimensional placement of the sound. * In the Delay RSS and Chorus RSS algorithms, the spatial placement is fixed, and it is not possible to adjust Azimuth and Elevation. fig.ap (efx)-72 (rss.eps) Up Elevation CrossFeedBackLvl (Cross Feedback Level) 0° Front Adjust the amount of the pitch-shifted sound that is fed back to the other channel. For negative (-) settings, the phase will be inverted. Excessively high settings may cause oscillation to occur. EfxLvl(Effect Level) Adjust the volume of the Pitch Shifter. DirLvl (Direct Level) Adjust the volume of the direct sound. Back Right Left Azimus Down Azimuth Set the front/back left/right position of the sound. A value of “0” is directly in front of the listener. Negative (-) values move to the left, and positive (+) values move to the right. Elevation Set the up/down position of the sound. A value of “0” is directly in front of the listener. Negative (-) values move downward, and positive (+) values move upward. 113 Function of Each Effect Parameter Cautions when using RSS In order for RSS to be as effective as possible, note the following points. • Acoustically “dead” rooms are most suitable. • Single-way speakers are most suitable. However, coaxial or virtual coaxial multi-way speakers are also OK. • The speakers should be distanced from the side walls as far as possible. • Do not excessively separate the speakers to left and right. • Monitor in the sweet spot shown below. Comp (Compressor) A compressor holds down high levels and boosts low levels to even out the volume. Sw (Switch) Turn the compressor on/off. Sustain Adjust the time over which low level signals are boosted to a constant volume. Attack Adjust the strength of the attack when a sound is input. Tone 30° Adjust the tone color. 30° Level Adjust the volume. Dstr/Ovd/Metal (Distortion/OverDrive/Metal) Product package notice for when RSS is used RSS is an effect that places a sound source in a three-dimensional space when played back on a conventional stereo system. In order for the full RSS effect to be obtained, it is important to specify details of the listening environment. If a song using an RSS Patch is commercially released, we suggest placing the following notice on the package. This sound is made to be played specifically through speakers. The proper effect cannot be obtained if listened to through headphones. If a hard wall is close to it, draw a curtain. Gain Adjust the degree of distortion. Low Gain Adjust the gain of the low frequency range. Mid Gain Adjust the gain of the mid frequency range. For Stereo Speakers Less reflections from the wall or floor are better. These effects distort the sound to create sustain. High Gain Adjust the gain of the high frequency range. Speaker should be placed as far away as possible from the wall or floor. Tone Adjust the tone color. Level R E AK E SP 20 to 30 deg. 114 SP EA KE R Adjust the volume of the effect sound. Function of Each Effect Parameter NS (Noise Suppressor) The noise suppressor leaves the original sound unmodified, but mutes only the noise during the silent intervals. Sw (Switch) Peak Adjust the degree to which the wah effect will apply to the region around the center frequency. With lower values, the wah effect will affect a broad area around the center frequency. With higher values, the wah effect will affect a narrow area around the center frequency. Turn the Noise Suppressor on/off. Thresh (Threshold) Adjust the level at which the noise suppressor will begin to take effect. When the signal drops below the specified level, it will be muted. Release Adjust the time over which the volume will drop to 0 after the noise suppressor begins to take effect. Rate Adjust the rate at which the wah effect will be cyclically modulated. Depth Adjust the depth at which the wah effect will be cyclically modulated. If you do not want the wah effect to be cyclically modulated, set this to 0. Level Wah (Auto Wah) Adjust the volume. Wah is an effect that modifies the frequency characteristics of a filter over time, producing a unique tone. The wah effect can change in relation to the volume of the input signal, and/or cyclically. Sim (Guitar Amp Simulator) Sw (Switch) Sw (Switch) Turn the Auto Wah on/off. Turn the Guitar Amp Simulator on/off. Mode Mode Select either BPF (band pass filter) or LPF (low pass filter). When BPF is selected, the wah effect will be produced in a narrow frequency range. When LPF is selected, the wah effect will be produced in a wide frequency range. Select the Guitar Amp Small: small amp Built In: a built-in type amp 2 Stack: a large two-level amp stack 3 Stack: a large three-level amp stack This effect simulates a guitar amp. Pol (Polarity) When using the volume of the input signal to control the wah effect, this setting determines whether the frequency of the filter will be moved upward (Up) or downward (Down). Sens (Sensitivity) When using the volume of the input signal to control the wah effect, this adjusts the sensitivity. As this value is increased, the response to the input level will become stronger. If you do not want the volume of the input sound to affect the wah effect, set this to 0. Freq (Frequency) Adjust the frequency at which the wah effect will apply. Flg (Flanger) A flanger produces a “sweeping” effect somewhat like the sound of a jet airplane taking off and landing. Sw (Switch) Turn the Flanger on/off. Pol (Polarity) Select whether the left and right phase of the modulation will be the same or the opposite. Inv: The left and right phase will be opposite. When inputting a mono source, this spreads the sound. Sync: The left and right phase will be the same. Select this when inputting a stereo source. 115 Function of Each Effect Parameter Rate Depth Adjust the rate at which flanger is modulated. Adjust the depth of the phaser effect. Depth Manual Adjust the depth of modulation for the flanger. Adjust the center frequency at which the phaser effect will apply. Manual Adjust the center frequency at which the flanging effect will be applied. Reso (Resonance) Adjust the amount of resonance. Raising this value will produce a more characteristic effect. Excessive settings of this value may produce oscillation. CrossFBLvL (Cross Feedback Level) Adjust the amount of flanging sound which will be returned to the other channel. Excessively high settings may produce oscillation. EfxLvl (Effect Level) Adjust the volume of the Flanger. DirLvl (Direct Level) Reso (Resonance) Adjust the amount of resonance. Raising this value will produce a more distinctive tone. Excessively high settings may cause the sound to distort. When using a phaser with many stages, excessively high settings may produce oscillation. CrossFBLvL (Cross Feedback Level) Adjust the amount of phased sound which will be returned to the other channel. Excessively high settings may produce oscillation. EfxLvl (Effect Level) Adjust the volume of the Phaser. DirLvl (Direct Level) Adjust the volume of the direct sound. Adjust the volume of the direct sound. Phs (Phaser) Phaser is an effect that adds a phase-shifted sound to the direct sound, making the sound more spacious. Sw (Switch) Turn the Phaser on/off. Lmt (Limiter/De-esser) This can be used either as a limiter or as a de-esser. A limiter holds down high signal levels to prevent distortion. A de-esser cuts the sibilant sounds of a voice, producing a gentler tone. Sw (Switch) Turn the Limiter/De-esser on/off. Mode Select the number of stages in the phaser (4, 8, 12, 16). Mode Pol (Polarity) Select whether the effect will function as a limiter or as a de-esser. Select whether the left and right phase of the modulation will be the same or the opposite. Inv: The left and right phase will be opposite. When inputting a mono source, this spreads the sound. Sync: The left and right phase will be the same. Select this when inputting a stereo source. Rate Adjust the rate at which the phaser will modulate. Thresh (Limitter Threshold) Adjust the level (Threshold Level) at which the limiter will begin to operate. Release (Limiter Release) Adjust the time until when the limiter will turn off after the input level falls below the threshold level. Level (Limiter Level) Adjust the volume of the sound that passes through the limiter. 116 Function of Each Effect Parameter Sens (De-esser Sensitivity) Detect (Detector in) Adjust the degree to which the de-esser effect will affect the input signal. This is used to select the input source which INPUT A or INPUT B that is to be used for controlling the effect. Set it to “Link” if you want the unit to detect which input source is of a higher level and automatically use that source for control. Freq (De-esser Frequency) Adjust the frequency at which the de-esser effect will apply. The effect will apply to frequencies above the specified value. Enh (Enhancer) Lmt (Compressor/Limiter) Depending on the setting of the parameters, this effect can be used as a compressor or as a limiter. A compressor holds down high-level signals and boosts lowlevel signals, evening out the volume. A limiter is used when you wish to hold down excessive input levels. Sw (Switch) The enhancer is an effect that adds phase-shifted sound to the direct sound, sharpening the focus of the sound and bringing it to the front of the mix. Sw (Switch) Turn the Enhancer on/off. Sens (Sensitivity) Turn the Compressor/Limiter on/off. Adjust the degree of the enhancer effect relative to the input volume. Thrsh (Threshold) Freq (Frequency) Adjust the level at which the effect will begin to apply. To use this effect as a limiter, set a high Threshold Level. Adjust the frequency at which the effect will begin to apply. The effect will apply to frequencies above the specified value. Ratio MixLvl (Mix Level) Select the compression ratio that will apply when the Threshold Level is exceeded. When using the effect as a limiter, you will normally set this to “100:1.” Adjust the amount of the phase-shifted sound that is mixed into the input. Attack (Attack Time) Adjust the time from when the input level exceeds the threshold level to when the effect begins to apply. When using the effect as a limiter, set a short Attack Time. Release Adjust the time from when the input level drops below the threshold level to when the effect ceases to apply. When using the effect as a limiter, set a short Release Time. Level Adjust the output level. Level Adjust the level of the effect sound. Rot (Rotary) Rotary is an effect that simulates a rotary speaker. This produces the characteristic sound of two rotating speakers (a high rotor and a low rotor). LRate (Low Rate) Adjust the rotating rate of the low-range rotor. HRate (High Rate) Adjust the rotating rate of the high-range rotor. Detect HPF Freq (Frequency) Adjust the cutoff frequency of the level detection section. With a setting of Thru, this will operate as a conventional limiter. 117 Function of Each Effect Parameter Amp (Pre Amp) This effect simulates the pre-amp section of a guitar amplifier. Bass Adjust the tone of the low range. Middle Turn the Pre Amp on/off. Adjust the tone of the mid range. If “Match Drive” is selected for the Type parameter, this parameter cannot be set. Amp Type Treble Select the type of guitar amp. JC-120: The sound of a Roland JC-120. Clean Twin: The sound of a standard built-in type vacuum tube amp. Match Drive: The sound of a recent vacuum tube amp widely used in blues, rock, and fusion. BG Lead: The sound of a vacuum tube amp representative of the late 70’s and the 80’s. MS1959 I: The sound of the large vacuum tube amp stack that was indispensable to the British hard rock of the 70’s, with input I connected. MS1959 II: The same amp as MS1959 (I), but with input II connected. MS1959 I+II: The same amp as MS1959 (I), but with inputs I and II connected in parallel. SLDN Lead: The sound of a vacuum tube amp usable in a wide variety of styles. Metal 5150: The sound of a large vacuum tube amp suitable for heavy metal. Metal Lead: A metal lead sound with a distinctive mid-range. OD-1: The sound of the BOSS OD-1 compact effector. OD-2 Turbo: The sound of the BOSS OD-2 compact effector with the Turbo switch on. Distortion: Distortion sound. Fuzz: Fuzz sound. Adjust the tone of the high range. Sw (Switch) Gain Switch the degree of pre-amp distortion between three levels (Low/Middle/High). Bright Turning this “On” will produce a sharper and brighter sound. This parameter can be set if the Type is set to “JC-120,” “Clean Twin,” or “BG Lead.” Volume Adjust the volume and the degree of distortion of the amp. 118 Presenc (Presence) Adjust the tone of the ultra-high range. Normally the range will be 0–100, but when “Match Drive” is selected, the range will be -100–0. Master Adjust the volume of the entire pre-amp. Sp (Speaker Simulator) This effect simulates a speaker system. Sw (Switch) Turn the Speaker Simulator on/off. Sp Type (Speaker Type) Select the type of speaker. The specifications of each type are as follows. The speaker column indicates the diameter of each speaker unit (in inches) and the number of units. Type Cabinet Speaker Mic Small a 10 D Middle b 12 x 1 D JC-120 b 12 x 2 D Built In 1 b 12 x 2 D Built In 2 b 12 x 2 C Built In 3 b 12 x 2 C Built In 4 b 12 x 2 C BG Stack 1 c 12 x 2 C BG Stack 2 d 12 x 2 C MS Stack 1 d 12 x 4 C MS Stack 2 d 12 x 4 C Metal Stack e 12 x 4 C a: Small open-back enclosure b: open back enclosure c: sealed enclosure d: large sealed enclosure e: large double stack C: condenser mic D: dynamic mic Function of Each Effect Parameter Recommended combinations of pre-amp and speaker Pre-amp type Speaker type BG Lead BG Stack 1, BG Stack 2, Middle MS1959 (II) BG Stack 1, BG Stack 2, Metal Stack MS1959 (I+II) BG Stack 1, BG Stack 2, Metal Stack SLDN Lead BG Stack 1, BG Stack 2, Metal Stack Metal 5150 BG Stack 1, BG Stack 2, Metal Stack Metal Lead BG Stack 1, BG Stack 2, Metal Stack OD-2 Turbo Built In 1–4 Distortion Built In 1–4 Fuzz Built In 1–4 MicSetting (Mic Setting) GRev (Gate Reverb) This is a reverb in which the reverberance is muted (gated) during its decay. Using the accent sound produces an interesting effect. fig.ap (efx)-75 (gate.eps) Level Direct sound Accent sound Reverb Level Accent Level Reverb sound Time Gate Time Pre Delay Accent Delay Time Specify the location of the mic that is recording the sound of the speaker. This can be adjusted in three steps, with the mic becoming more distant in the order of 1, 2, and 3. Sw (Switch) MicLevel (Mic Level) Adjust the time from when the reverb sound begins until it is muted. Adjust the volume of the mic sound. DirLvl (Direct Level) Adjust the volume of the direct sound. Turn the Gate Reverb on/off. Time (Gate Time) PreDLY (Pre Delay) Adjust the time until the reverb sound appears. Mode (Gate Mode) Select how the gated reverb will apply. Normal: A conventional gated reverb. L→R: The gated reverb sound will move from left to right. R→L: The gated reverb sound will move from right to left. Revers1: This is a reverse gated reverb. (As if the reverb was played backward.) Revers2: This is a reverse gated reverb in which the reverb decays mid-way. Thick (Thickness) Adjust the thickness of the reverb sound. Density Adjust the density of reverb sound. AcDLY (Accent Delay Time) Adjust the time from when the reverb sound is muted until the accent sound appears. 119 Function of Each Effect Parameter AcLvl (Accent Level) HPF (High pass filter) Adjust the level of the accent sound. Adjust the frequency at which the high pass filter will begin to take effect. With a setting of Thru, the high pass filter will not function. AcPan (Accent Pan) Adjust the pan of the accent sound. EfxLvl(Effect Level) Adjust the volume of the Gate Reverb. DirLvl (Direct Level) Adjust the volume of the direct sound. LPF (Low pass filter) Adjust the frequency at which the low pass filter will begin to take effect. With a setting of Thru, the low pass filter will not function. Thresh (Threshold) Adjust the basic level at which opening and closing of the gate will be controlled. Reverb2 Attack This is a reverb that provides a gating function and a ducking function. Adjust the time from when the direct sound level exceeds the threshold level until when the gate is completely open. Sw (Switch) Turn reverb on/off. Type (Reverb Type) Select the type of reverb. Room1: Normal room reverb. Room2: Room reverb with a softer tone than Room1. Hall1: Normal hall reverb. Hall2: Hall reverb with a softer tone than Hall1. Plate: Plate reverb. Gate Turn the gate function on/off. Releas (Release) Adjust the time from when the hold time has elapsed until the sound is completely muted. HoldT (Hold Time) Adjust the time from when the input falls below the threshold level until when the release begins. EFLvl (Effect level) Adjust the volume of the reverb. DiLvl (Direct level) Adjust the volume of the direct sound. Mode (Gate mode) Select the way in which the gate function will operate. Gate: The gate will begin to open when the direct signal level exceeds the threshold level, and will begin to close when it falls below the threshold level. Ducking: The function will be the opposite of the Gate setting. The gate will begin to close when the direct signal level exceeds the threshold level, and will begin to open when it falls below the threshold level. Time (Reverb Time) SpCho (Space Chorus) This is a chorus which simulates the Roland SDD-320. Sw (Switch) Turn space chorus on/off. InMod (Input mode) Specify whether the input signal is stereo or mono. Adjust the length (time) of the reverberation. PreDLY (Pre delay) Mode (Space mode) Select the way in the chorus will change. Adjust the time until the reverb is output. Densty (density) Adjust the density of the reverb. 120 MixBal (Mix balance) Adjust the balance between the chorus volume and the direct sound volume. Function of Each Effect Parameter Lo-Fi (Lo-Fi Processor) RMF (Realtime Modify filter) This allows you to create a “lo-fi” sound by lowering the sample rate and/or decreasing the number of bits. Realtime modify filters connected in series allow you to reshape the sound freely. Sw (Switch) Sw (Switch) Turn the Lo-fi Processor on/off. This filter decreases digital distortion. By turning this off, you can create an extremely lo-fi sound that includes aliasing. Turn the realtime modify filter on/off. Type (Filter type) Select the filter type. LPF: Low pass filter BPF: Band pass filter HPF: High pass filter Rate CutOff Modify the sample rate. If this is turned off, the sample rate will be the same as the sample rate of the currently selected song. Adjust the cutoff frequency. Pre Filter Bit Modify the number of data bits. If this is turned off, the number of data bits will be unchanged. If an extremely low number of bits is selected, loud noise may appear even when there is no sound, depending on the input source. In such cases, raise the threshold of the noise suppressor. Post Filter This filter decreases the digital distortion produced by lo-fi. By turning this off, you can create an extremely lo-fi sound. EfxLvl (Effect level) Adjust the volume of the lo-fi sound. Reso (Resonance) Adjust the resonance. Gain Adjust the volume level of the sound that has passed through the realtime modify filter. Link This is a link switch for channels A and B. Link If this is turned off, the channels will function independently as two monaural channels. If this is turned on, both channels will be controlled simultaneously by the settings of channel A. DirLvl (Direct level) Adjust the volume of the direct sound. 121 Function of Each Effect Parameter PEQA/PEQB (Parametric Equalizer) This is a 4-band parametric equalizer. It can be used either as two monaural units or as one stereo unit. Sw (Switch) Turn the equalizer on/off. HiMid Q (High middle Q) Specify the width of the band centered on the high middle range equalizer center frequency in which the gain adjustment will occur. As this setting is raised, the width of the band affected will become narrower. High Gain Low Gain Specify the gain (amount of boost/cut) for the high range equalizer. Specify the gain (amount of boost/cut) for the low range equalizer. High Freq (High frequency) Low Freq (Low frequency) Specify the center frequency of the high range equalizer. Specify the center frequency of the low range equalizer. High Q Low Q Specify the width of the band centered on the low range equalizer center frequency in which the gain adjustment will occur. As this setting is raised, the width of the band affected will become narrower. Low Type Select the type of low range equalizer. Shlv: Shelving type Peak: Peaking type Specify the width of the band centered on the high range equalizer center frequency in which the gain adjustment will occur. As this setting is raised, the width of the band affected will become narrower. High Type Select the type of high range equalizer. Shlv: Shelving type Peak: Peaking type InputG (Input gain) LoMid Gain (Low middle gain) Adjust the overall volume level of the sound before it enters the equalizer. Specify the gain (amount of boost/cut) for the low middle range equalizer. Level (Output level) LoMid Freq (Low middle frequency) Adjust the overall volume level of the sound that has passed through the equalizer. Specify the center frequency of the low middle range equalizer. LoMid Q (Low middle Q) Specify the width of the band centered on the low middle range equalizer center frequency in which the gain adjustment will occur. As this setting is raised, the width of the band affected will become narrower. HiMid Gain (High middle gain) Specify the gain (amount of boost/cut) for the high middle range equalizer. GEQA/GEQB (Graphic Equalizer) This simulates a 10-band graphic equalizer. It can be used either as two monaural units or as one stereo unit. Sw (Switch) Turn the equalizer on/off. HiMid Freq (High middle frequency) 31.2–16k (Gain) Specify the center frequency of the high middle range equalizer. Adjust the gain (amount of boost/cut) of the equalizer for each frequency. InputG (Input gain) Adjust the overall volume level of the sound before it passes through the equalizer. 122 Function of Each Effect Parameter Level (Output level) Sw (Switch) Adjust the volume level of the sound which as passed through the equalizer. Turn the vocal canceller on/off. HC (Hum canceller) This removes unwanted hum (electrical “buzz” or “drone”). Sw (Switch) Turn the hum canceller on/off. Freq (Frequency) Hum will be removed at the specified frequency and at multiples of that frequency. Set it to match the frequency of your power supply. Width Specify the width of the filter which will remove the hum. Depth Specify the depth of the filter which will remove the hum. Thresh (Threshold) Adjust the level at which the hum canceller will begin to take effect. If the signal falls below the specified level, only the hum will be removed from the signal. With the maximum setting, hum will always be removed regardless of the level of the signal. Balance If the sound that you wish to cancel is not located in the center, find the point at which it is most effectively canceled. RangeLo (Range low) Specify the lower limit of the frequency range from which you wish to cancel a sound. Use this setting when you wish to decrease the volume of the vocal without affecting a low-frequency instrument (such as bass) located in the center. With a setting of Unlimit, the lowest frequency which the VS-1680 is capable of Playing back will be the lower limit. RangeHi (Range high) Specify the upper limit of the frequency range from which you wish to cancel a sound. Use this setting when you wish to decrease the volume of the vocal without affecting a high-frequency instrument located in the center. With a setting of Unlimit, the highest frequency which the VS-1680 is capable of Playing back will be the upper limit. VT (Voice Transformer) This independently controls the basic pitch and the formants, allowing a variety of voice characters to be created. RangeLo (Range low) Sw (Switch) Specify the lower limit of the frequency range in which the hum canceler will operate. With a setting of Unlimit, the limit will be the lowest frequency that the VS-1680 is capable of playing back. Turn the voice transformer on/off. RangeHi (Range high) Specify the upper limit of the frequency range in which the hum canceller will operate. With a setting of Unlimit, the limit will be the highest frequency that the VS-1680 is capable of Playing back. VC (Vocal Canceller) When a stereo source is being input from CD or DAT etc., this cancels the sound which is located in the stereo center, such as the vocal or bass. Robot Turn the robot function on/off. When this is on, the audio will be output at a fixed pitch regardless of the pitch that is input, producing a voice character without inflection. Cromatic Pitch Adjust the pitch of the voice character in semitone steps. This can be adjusted over a range of 1 octave down to three octaves up. Fine Pitch Make fine adjustments to the pitch of the voice character. 123 Function of Each Effect Parameter Cromatic Formant Adjust the formant of the voice character in semitone steps. MIDI (MIDI control) Fine Formant * The MIDI channels on which the pitch and formant are adjusted are fixed respectively as below. They cannot be changed to other channels. Make fine adjustments to the formant of the voice character. Sw (Switch) MixBal (Mix balance) Adjust the balance between the voice character volume and the normal voice volume. FE (Fader Edit) This switch allows you to use the channel faders of the top panel to modify the various settings of the Voice Transformer. Sw (Switch) Turn the Feder Edit on/off. If this is on, channel faders will control the following settings. Channel 1: EFX1:Robot (Moving the fader above the middle will turn this on, and downroad will turn it off.) Channel 2: EFX1:C.Pitch+F.Pitch (Cromatic Pitch and Fine Pitch will change simultaneously to smoothly change the pitch.) Channel 3: EFX1:C.Formant+F.Formant (Cromatic Formant and Fine Formant will change simultaneously to smoothly change the pitch.) Channel 4: EFX1:MixBal Channel 5: EFX1:EfxLev Channel 8: EFX3:Robot (Moving the fader above the middle will turn this on, and downroad will turn it off.) Channel 9/10: EFX3:C.Pitch+F.Pitch (Cromatic Pitch and Fine Pitch will change simultaneously to smoothly change the pitch.) Channel 11/12: EFX3:C.Formant+F.Formant (Cromatic Formant and Fine Formant will change simultaneously to smoothly change the pitch.) Channel 13/14: EFX3:MixBal Channel 15/16: EFX3:EfxLev * Fader Edit is valid only when you are in Effect Edit condition. In other conditions, the faders will control the volume level of each channel as usual. Also, it will fail to operate in Auto Mix (Owner’s Manual p. 156). 124 Turn MIDI control on/off. When this is on, MIDI note on messages and pitch bend messages will adjust the pitch and formant. This is effective when a MIDI keyboard etc. is connected. MIDI channel 1: EFX1:C.Pitch+F.Pitch (C2–C6, original key is C3) MIDI channel 2: EFX1:C.Formant+F.Formant (C2–C4, original key is C3) MIDI channel 3: EFX3:C.Pitch+F.Pitch (C2–C6, original key is C3) MIDI channel 4: EFX3:C.Formant+F.Formant (C2–C4, original key is C3) PitchBend (Pitch bend) Specify the maximum change produced by pitch bend (bend range), in semitone steps. Portament (Portamento) Specify the speed at which the portamento effect will change. Vocoder 2 This is a 19 band vocoder. A clear sound that was not possible with conventional vocoders can be obtained. Input an instrumental sound into the left channel, and a voice into the right channel. Envelope (Envelope) Sharp: The human voice will be emphasized. Soft: The instrumental sound will be emphasized. Long: A vintage sound with long decay will be produced. PanMode Select Mono, Stereo, L→R or R→L. With a setting of Mono, the components of each frequency band will be located in the center. With a setting of Stereo, the oddnumbered frequency bands will be located at the left, and the even-numbered components at the right. With a setting of L→R, the low frequency bands will be located increasingly toward the left, and the high frequency bands will be located increasingly toward the right. With a setting of R→L, the low frequency bands Function of Each Effect Parameter will be located increasingly toward the right, and the high frequency bands will be located increasingly toward the left. Hold This turns the Hold function on/off. When MIDI is selected, the MIDI control change message Hold will be received. The MIDI channel is fixed at 1. If you turn Hold on while a voice is being input into the mic, the instrument will sound with the vocal formats that are fixed at that time. same tonal change as if the type or distance of the mic had been changed. This adds a feeling of “air” to an instrumental sound that was recorded by direct line input, causing it to sound as though it had been recorded with a microphone (Line → Microphone conversion). Sw (Switch) Turn the mic converter on/off. Input Adjust the input level of the instrument. Select the type of mic that was actually used to record. DR-20: Roland DR-20 Sml.Dy: Small Dynamic Microphone Hed.Dy: Head-worn Dynamic Microphone Min.Cn: Miniature Condenser Microphone Flat: Line Input Character Ch1–19 (Voice character) Out Adjust the volume of each frequency band. This setting adjusts the tone of the vocoder. As the value is increased, the frequency will rise. Specify the mic that will be simulated. Sml.Dy: General purpose dynamic mic for instruments or vocals. Ideal for guitar amp or snare drum. Voc.Dy: A popular dynamic mic for vocals. Characterized by a tight mid-range. Use for vocals. Lrg.Dy: Dynamic mic with extended low end. Use for bass drum or tom, etc. Sml.Cn: Small condenser mic for instruments. Characterized by a sparkling high range. Use for metallic percussion or acoustic guitar. Lrg.Cn: Condenser mic with flat response. Use for vocals, narration, or acoustic instruments etc. Vnt.Cn: Vintage condenser mic. Use for vocals or acoustic instruments etc. Flat: Mic with flat frequency response. For cancelling the characteristics of the mic used for recording. MicSens (Mic sensitivity) Adjust the input sensitivity of the mic. SynInLev (Synthesizer in level) Mic (Mic mix) Adjust the amount of the mic audio (R channel input) which has passed through the mic HPF that will be added to the output of the vocoder. MicHPF (Mic HPF) When mic mix is used, this adjusts the frequency at which the high pass filter (HPF) will begin to affect the mic audio. Higher values for this setting will allow you to mix only the consonants. With a setting of Thru, the HPF will not be applied. MicPan (Mic pan) Adjust the panning of the mic audio. NSThresh (Noise suppressor threshold) Adjust the level at which the noise suppressor applied to the instrumental input (R channel input) will begin to function. CnvA/CnvB (Mic Converter) This converts the characteristics of an inexpensive general purpose mic into the characteristics of an expensive studio mic (Microphone → Microphone conversion). For an already-recorded sound, it can create the * When you select a condenser-type mic simulator, the low range response is strengthened. This may cause noise transmitted from the mic stand to be emphasized. In this case, either use a bass cut filter to cut the unwanted low range, or equip the mic stand that you use at the time of recording with an isolation mount (a mic holder that uses rubber etc. to absorb vibration). Phase Normally you will set this to Normal. In cases such as when mics are placed both in front of and behind the instrument for recording, setting one of them to Invert will produce a solid sound with a unified phase. Nor: Same phase as the input Inv: Opposite phase as the input 125 Function of Each Effect Parameter BCutA/BCutB (Bass cut filter) This is a filter that cuts unwanted low range noise, such as pops. It simulates the bass cut switch that is found on some mics. Sw (Switch) Turn the bass cut on/off. Freq (Frequency) Normally you will select Thru, and you can adjust the frequency if the attack contains a section of low volume. DstnA/DstnB (Distance) Microphones have a characteristic which causes the low frequency range to be boosted when the sound source is nearby. This setting simulates this phenomenon. Sw (Switch) Turn Distance on/off. Prox.Fx (Proximity effects) Adjust the low frequency response that is affected by the mic distance from the sound source. Adjustment in the [+] direction will move the mic closer to the sound source, and in the [-] direction will move it away from the sound source. Sw (Switch) This turns the 3-band Isolator on and off. AntiPhase LoMixSw (Anti-Phase Low Mix Switch) AntiPhase MidMixSw (Anti-Phase Middle Mix Switch) These turn the low- and mid-range Anti-Phase function on and off. When turned on, the phases of opposite stereo channels are reversed and then added. AntiPhase LoLev (Anti-Phase Low Level) AntiPhase MidLev (Anti-Phase Middle Level) These set the level of the Anti-Phase function. Adjusting these levels for certain frequencies allows you to lend emphasis to specific parts. LowLvl (Low Level) MidLvl (Middle Level) HiLvl (High Level) These boost and cut each of the Low, Mid, and High frequency ranges. Setting any of these to “-60 dB,” the sounds in that range become inaudible. When set to “0 dB,” the sound remains at the input level. Echo (Tape Echo 201) Time Sw (Switch) This simulates the time difference due to distance from the sound source. This turns the Tape Echo on and off. Iso (3-Band Isolator) The input sound is separated into three frequency ranges — high, mid, and low — each of which can be boost or cut. With ordinary equalizers, even when the gain control for any of the frequency ranges turned all the way down, some sound from that range remains, whereas the VS-1680’s Isolator cuts it completely. You may find turning the Isolator on and off or adjusting the level in real time to be a very effective technique. Mode (Mode Selector) This is used to select the different delay times (short, middle, and long) combination of three playback heads. When set to “4,” you can select short and middle delays. Repeat Rate This adjusts the “tape’s” running speed. The higher the value, the shorter the interval of the repeated sound. Intnsty (Intensity) This sets the number of times the sound is repeated. Tone Bass This adjusts the volume of the low end of the Tape Echo sound. 126 Function of Each Effect Parameter Tone Treble ChB (Channel B Modulation) This adjusts the volume of the Tape Echo sound’s high end. You should usually set this to “Nor.” Setting this to “Inv” inverts the Channel B flanger effect. Pan HeadS Pan HeadM Pan HeadL Mode WahFlutter Rate (Wah/Flutter Rate) This is used to select the flanger effect type. FL1: A general monaural flanger FL2: A stereo flanger that moves the sound around in the stereo field FL3: Cross mix flanger that gives a more intense effect CHO: Chorus effect This adjusts the wavering of the pitch that occurs with deterioration or unevenness in the tape. The higher the value, the more intense the wavering effect. Phase ChA (Phase Channel A) Phase ChB (Phase Channel B) These adjust the pan settings for each of the short, middle, and long delay playback heads individually. This function is not featured on Roland’s RE-201. EfxLvl (Effect Level) This adjusts the volume level of the Tape Echo effect. DirLvl (Direct Level) This adjusts the volume level of the direct sound. AnFl (Analog Flanger) This is a stereo analog flanger effect that simulates Roland’s SBF-325. Sw (Switch) This turns the analog flanger on and off. Feedback Feedback refers to returning the delayed signal (output) back to the delay . This control adjusts the amount of that signal that is returned. The flanger effect intensifies the higher the value is set. Setting the value too high can make lead to oscillation in the sound. This is used in selecting phase when mixing the direct sound and flanger sound. Set to “Nor” for normal phase; select “Inv” to invert the phase. This changes the breadth of the sound, making sound “wider.” Check the sound to assure you have the appropriate setting. AnPh (Analog Phaser) The VS-1680’s features two analog phasers arranged in parallel, so they can be used in stereo. Sw (Switch) This turns the Analog Phaser on and off. Mode This selects the number of levels (4 or 8) for the phase effect. Freq (Frequency) This adjusts the center frequency to which the phase effect is applied. With larger values, the phase effect is applied to higher-frequency ranges. Modulation Freq (Modulation Frequency) Reso (Resonance) This adjusts the center frequency to which the flanger effect is applied. This changes the pitch of the flanger effect’s metallic sound. This adjusts the amount of resonance. Raising the value makes the characteristic sound more prominent. Raising the value too much, though, may cause oscillation in the sound. Modulation Rate This adjusts the flanger’s modulation rate. LFO1 Rate LFO2 Rate Modulation Depth This adjusts the phase effect cycle length. This adjusts the depth of the flanger modulation. 127 Function of Each Effect Parameter LFO1 Depth LFO2 Depth This adjusts the depth of the phase effect cycle. LFO1 ChB (LFO1 Channel B Modulation) LFO2 ChB (LFO2 Channel B Modulation) You should usually set this to “Nor.” Setting this to “Inv” inverts the Channel B phase effect. 128 Index R: Page Number of Owner’s Manual Index (words) (Numeric) 10-band graphic equalizer .............................A102, A122 2-channel RSS.....................................................A85, A113 3-band Isolator.................................................A108, A126 4-band parametric equalizer..........................A101, A122 (A) Alarm function ............................................................R193 Analog flanger .................................................A109, A127 Analog phaser..................................................A109, A128 Automix .......................................................................R156 (C) CD player ............................................................R74, R123 CD player function .....................................................R123 CD-R backup ...............................................................R125 CD-R disc .....................................................................R120 CD-R recover ....................................................R126, R148 Channel ..........................................................................R21 Channel fader .......................................................R15, R26 Chorus RSS....................................................................A86 Coaxial ........................................................R19, R74, R140 Compu-mix..................................................................R202 Contrast ..........................................................................R17 Control change message .....................................R139, A4 Current drive.................................................................R20 Current song.........................................................R32, A63 (D) DAT......................................................................R80, R140 DAT backup.................................................................R141 DAT name....................................................................R145 DAT recover ................................................................R143 DAT verify ...................................................................R146 DCC ..............................................................................R140 Delay ...................................................................A82, A111 Delay RSS ......................................................................A86 Destructive edit .............................................................R27 Digital disk recorder.....................................................R27 Digital in connector..............................................R19, R71 Direct out .....................................................................R177 Disk drive.....................................................R20, R111, A5 Drive check ..................................................................R178 Drive initialize.............................................................R111 Drive select ..................................................................R116 Drop frame...................................................................R129 Dual compressor/limiter ............................................A95 A: Page Number of Appendices (E) Effect ..................................................R30, R103, A74, A81 Effect bus .............................................................R24, R106 Equalizer .............................................................R75, A110 Error level..........................................................R130, R196 Event ...............................................................................R22 Exclusive message ...............................................R195, A4 External effects device................................................R207 (F) Fader edit.....................................................................A124 Fader match ......................................................R158, R185 Finalize ................................................................R122, A63 Foot switch ..........................................................R64, R186 Frame...................................................................R128, A63 Frame rate ....................................................................R128 (G) GPI........................................................................R64, R186 Gate reverb .........................................................A96, A119 Gradation .....................................................................R157 Graphic display.............................................................R16 Guitar amp simulator .......................................A92, A115 Guitar multi 1................................................................A87 Guitar multi 2................................................................A88 Guitar multi 3................................................................A89 (H) Headphones ........................................................R18, R144 Hum canceler ...................................................A103, A123 (I) IDE .........................................................................R13, A64 Initialize (Mixer/System) ..........................................R192 Input channel ........................................................R22, R61 Insert ....................................................................R72, R103 (L) Lo-fi processor .................................................A100, A121 Locator ...................................................................R36, R37 Locator bank ..................................................................R37 Loop recording..............................................................R66 129 Index (M) MD........................................................................R80, R140 MIDI ......................................................................R128, A4 MIDI clock....................................................................R131 MIDI implementation chart ........................................A58 MIDI machine control (MMC) .........................R194, A64 MIDI time code (MTC)......................................R128, A64 Marker ...................................................................R36, R38 Mask fader ...................................................................R159 Master tape ....................................................................R80 Metronome ..................................................................R167 Mic simulator ..............................................................A107 Micro edit.....................................................................R159 Mix bus...........................................................................R24 Mix down .......................................................................R80 Multi tap delay .............................................................A97 Mute..............................................................................R162 (N) Noise suppressor ........................................................A115 Non-destructive edit ....................................................R27 Non-drop frame ..........................................................R129 Note message .......................................................R116, A4 Numeric keys....................................................R167, R187 (O) Optical .........................................................R19, R74, R140 Over dubbing ................................................................R68 (P) Partition..........................................................................R20 Patch ....................................................................R108, A74 Peaking type (Equalizer) ..................................R76, A110 Phrase .............................................................................R21 Phrase copy....................................................................R93 Phrase delete..................................................................R99 Phrase move ..................................................................R96 Phrase name.................................................................R102 Phrase new...................................................................R101 Phrase split...................................................................R100 Playlist .................................................................R21, R182 Post level ......................................................................R180 Pre level........................................................................R180 Preview.........................................................................R154 Program change message ...................................R138, A4 Punch in .........................................................................R63 Punch out .......................................................................R63 (R) RSS.........................................................................A64, A85 Random access ..............................................................R27 Realtime........................................................................R158 Realtime modify filter.....................................A100, A121 130 Recording bus................................................................R24 Recording mode............................................................R58 Removable disk......................................................R5, A64 Reverb .................................................................A81, A110 Reverb 2 ..............................................................A99, A120 Rotary..................................................................A91, A117 (S) S/P DIF.........................................................R19, R74, A64 SCMS .......................................................................R5, A64 SCSI........................................................................R111, A5 SMPTE time code.................................................R36, A65 Sample rate..........................................................R58, R120 Scene.....................................................................R39, R138 Scrub .............................................................................R154 Send/Return .......................................................R30, R106 Sequential access...........................................................R27 Shelving type (Equalizer) .................................R76, A110 Shotdown..............................................................R32, A64 Slave ...................................................................R130, R195 Snapshot.......................................................................R157 Solo function................................................................R162 Song ................................................................................R21 Song arrange................................................................R171 Song combine ..............................................................R173 Song copy (Archives extract)..........................R119, R148 Song copy (Archives store)........................................R117 Song copy (Playable) ..................................................R114 Song erase ....................................................................R170 Song export ..................................................................R150 Song import .................................................................R148 Song name ...........................................................R58, R171 Song new........................................................................R58 Song optimize..............................................................R169 Song protect ...................................................................R81 Song split......................................................................R169 Source .............................................................................R21 Space chorus ....................................................A100, A120 Status....................................................................R36, R138 Stereo delay chorus ......................................................A83 Stereo flanger .....................................................A94, A115 Stereo in........................................................................R165 Stereo link............................................................R62, R164 Stereo multi ...................................................................A98 Stereo phaser......................................................A93, A116 Stereo pitch shifter delay..................................A84, A113 Sub frame .......................................................................R36 Sync source........................................................R195, R198 Sync track ..........................................................R131, R167 Index (T) TOC......................................................................R122, A65 Take.................................................................................R21 Tap marker function ............................................R36, R38 Tape Echo 201 ..................................................A108, A127 Tempo map .......................................................R133, R167 Terminator..............................................................A5, A63 Terminator power .................................................A5, A65 Track ...............................................................................R21 Track bouncing...................................................R77, R121 Track channel........................................................R22, R77 Track copy......................................................................R83 Track cut.........................................................................R88 Track erase .....................................................................R89 Track exchange..............................................................R86 Track import ..................................................................R92 Track insert ....................................................................R87 Track move ....................................................................R85 Track name ....................................................................R91 Track number ..............................................................R124 Track time compression/expansion ..........................R90 Trim in ............................................................................R97 Trim out..........................................................................R98 (U) Undo .............................................................................R160 (V) V-track ...................................................................R29, R68 VS8F-1.............................................................................R13 VS8F-2 ..................................................................R13, R103 Vari pitch......................................................................R166 Vocal canceler ..................................................A104, A123 Vocal multi ....................................................................A90 Vocoder...............................................................A85, A113 Vocoder 2..........................................................A106, A124 Voice transformer............................................A105, A123 (Z) Zero return.....................................................................R17 Zip disk ........................................................................R111 Zip drive..............................................................R111, A64 131 Index Index (panel print) OUTPUT.........................................R18, R175, R176, R177 1 (START) ..............................................................R16, R83 2 (END) ..................................................................R16, R83 3 (FROM) ...............................................................R16, R83 4 (TO) .....................................................................R16, R83 PAGE (JUMP).............................................R16, R34, R156 PANE ...................................................................R16, R180 PHANTOM +48V ................................................R19, A64 PHONES..............................................................R18, R123 PLAY (DISPLAY) .................................................R17, R31 PLAY (RESTART) ................................................R17, R33 POWER..................................................................R18, R31 PREVIOUS................................................R16, R167, R189 AC IN..............................................................................R18 AUTO PUNCH.....................................................R17, R65 AUTOMIX ...........................................................R15, R157 AUX A L/R .........................................................R18, R176 AUX B L/R..........................................................R18, R176 BANK.....................................................................R16, R37 CLEAR .......................................R17, R38, R39, R41, R160 CONTRAST ...................................................................R17 DIGITAL................................................................R14, R25 DIGITAL IN 1/2 ........................................R19, R74, R144 DIGITAL OUT 1/2....................................R19, R80, R142 EDIT/SOLO ........................................................R15, R162 EFFECT 1/3 RTN ...............................................R14, R107 EFFECT 2/4 RTN ...............................................R14, R107 ENTER/YES..........................................................R17, R35 EXIT/NO...............................................................R17, R35 EXT SYNC ................................................R17, R131, R196 EZ ROUTING .............................R15, R41, R44, R48, R52 F1 (SONG) .............................................................R16, R34 F2 (TRACK)...........................................................R16, R34 F3 (EFFECT A) ......................................................R16, R34 F4 (EFFECT B).......................................................R16, R34 F5 (SYSTEM) .........................................................R16, R34 F6 (UTILITY).........................................................R16, R34 FADER/MUTE ..........................................R15, R26, R163 FF (SONG END) ...................................................R17, R36 FOOT SWITCH..........................................R18, R64, R138 FROM...................................................................R16, R154 GRADATION .....................................................R16, R157 GUITAR(Hi-Z).............................................R19, R60, A63 INPUT 1–8.............................................................R19, R60 LOOP .....................................................................R17, R67 MASTER L/R .....................................................R18, R177 MIDI IN ...............................R18, R130, R194, R197, R200 MIDI OUT/THRU .............R18, R129, R194, R197, R200 MIDI/DISK .............................................................R5, R17 MONITOR L/R ..................................................R18, R175 NUMERICS/ASCII .................................R17, R167, R188 NEXT ...........................................................R16, R38, R189 132 REC (AUTOMIX REC)..............................R17, R61, R158 REW (SONG TOP) ...............................................R17, R36 SCENE ..............................................R17, R40, R110, R157 SCRUB .................................................................R16, R154 SCSI ....................................................R18, R111, R120, A5 SELECT/CH EDIT ......................................R14, R15, R22 SHIFT ..........................................................R17, R34, R187 SNAP SHOT........................................................R16, R157 ST IN ....................................................................R14, R165 STATUS .................................................................R15, R61 STOP (SHUT/EJECT)..........................................R17, R32 TAP..............................................................R16, R38, R157 THRU ...................................................................R16, R154 TIME/VALUE ......................................................R17, R35 TO .........................................................................R16, R154 UNDO (REDO)...................................................R17, R161 VARI PITCH .......................................................R17, R166 ZERO (STORE) ............................................R17, R32, R62 MEMO... 133 MEMO... 134 Cover.e 04.8.18 5:32 PM Page 2 Cover.e 04.8.18 5:32 PM Page 1 ® APPENDICES APPENDICES * Macintosh is a registered trademark of Apple Computer, Inc. * Iomega is a registered trademark of Iomega Corporation. * ZIP is a trademark of Iomega Corporation. * All product names mentioned in this document are trademarks or registered trademarks of their respective owners. 01565745 '98-12-E3-51T Before using this unit, carefully read the sections entitled: “IMPORTANT SAFETY INSTRUCTIONS” (p. 2), “USING THE UNIT SAFELY” (p. 3, 4), and “IMPORTANT NOTES” (p. 5). These sections provide important information concerning the proper operation of the unit. Additionally, in order to feel assured that you have gained a good grasp of every feature provided by your new unit, Quick Start, Owner’s Manual, and Appendices should be read in its entirety. The manual should be saved and kept on hand as a convenient reference. Copyright © 1998 ROLAND CORPORATION All rights reserved. No part of this publication may be reproduced in any form without the written permission of ROLAND CORPORATION.
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