VS1680 Manual

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VS1680 Manual | Manualzz
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Page 1
®
APPENDICES
APPENDICES
* Macintosh is a registered trademark of Apple Computer, Inc.
* Iomega is a registered trademark of Iomega Corporation.
* ZIP is a trademark of Iomega Corporation.
* All product names mentioned in this document are trademarks or registered trademarks of their respective owners.
01565745
'98-12-E3-51T
Before using this unit, carefully read the sections entitled: “IMPORTANT SAFETY INSTRUCTIONS” (p. 2), “USING THE UNIT SAFELY” (p.
3, 4), and “IMPORTANT NOTES” (p. 5). These sections provide important information concerning the proper operation of the unit.
Additionally, in order to feel assured that you have gained a good
grasp of every feature provided by your new unit, Quick Start,
Owner’s Manual, and Appendices should be read in its entirety. The
manual should be saved and kept on hand as a convenient reference.
Copyright © 1998 ROLAND CORPORATION
All rights reserved. No part of this publication may be reproduced in any form
without the written permission of ROLAND CORPORATION.
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Page 2
Contents
About MIDI....................................4
VS8F-2 Preset Patch List ..........74
About SCSI...................................5
VS8F-2 Algorithm List ...............81
Troubleshooting...........................6
Q&A...............................................9
Error Messages..........................13
Special Key Operations.............16
Parameter List............................19
MIDI Implementation .................25
MIDI Implementation Chart ...................................58
Mixer Section Block Diagram ...60
Glossary .....................................63
Specifications ............................66
Track Sheet.................................72
Reverb.........................................................................81
Delay...........................................................................82
StDly-Chorus (Stereo Delay Chorus).....................83
StPS-Delay (Stereo Pitch Shifter Delay).................84
Vocoder ......................................................................85
2ch RSS (2-channel RSS) ..........................................85
Delay RSS...................................................................86
Chorus RSS ................................................................86
GuitarMulti1 (Guitar Multi 1).................................87
GuitarMulti2 (Guitar Multi 2).................................88
GuitarMulti3 (Guitar Multi 3).................................89
Vocal Multi ................................................................90
Rotary .........................................................................91
GuitarAmpSim (Guitar Amp Simulator) ..............92
St Phaser (Stereo Phaser) .........................................93
St Flanger (Stereo Flanger) ......................................94
DualCom/Lim (Dual Compressor/Limiter)........95
Gate Reverb ...............................................................96
MultiTapDly (Multi Tap Delay) .............................97
Stereo Multi ...............................................................98
Reverb 2......................................................................99
Space Chorus...........................................................100
Lo-Fi Proces (Lo-Fi Processor) ..............................100
ParametricEQ (4-Band Parametric Equalizer)....101
GraphicEQ (10-Band Graphic Equalizer)............102
Hum Canceler .........................................................103
Vocal Cancel ............................................................104
Voice Trans (Voice Transformer) .........................105
Vocoder 2 (19) .........................................................106
MicSimulator (Mic Simulator) ..............................107
3BndIsolater (3-band Isolator) ..............................108
TapeEcho201 (Tape Echo 201) ..............................108
AnalogFlnger (Analog Flanger)............................109
AnalogPhaser (Analog Phaser).............................109
Function of Each Effect
Parameter .................................110
Index .........................................129
3
About MIDI
This section explains the basic concepts of MIDI, and
how the VS-1680 handles MIDI messages.
What is MIDI
MIDI stands for Musical Instrument Digital
Interface. It is a worldwide standard that allows electronic musical instruments and personal computer to
exchange musical performance data and messages
such as sound selections. Any MIDI-compatible device
can transmit musical data (as appropriate for the type
of device) to any other MIDI-compatible device,
regardless of its manufacturer or model type.
MIDI connectors
MIDI messages (the data handled by MIDI) are transmitted and received using the following three types of
connectors. On the VS-1680, MIDI OUT and MIDI
THRU are handled by a single connector, which can
be switched to act as the desired connector. (Owner’s
Manual p. 129)
MIDI IN:
This receives MIDI messages from external MIDI devices.
MIDI OUT: This transmits MIDI messages from the
VS-1680.
MIDI THRU: This re-transmits all MIDI messages that
were received at MIDI IN, without modifying them.
MIDI channels
MIDI is able to send information over a single MIDI
cable independently to two or more MIDI devices.
This is made possible by the concept of MIDI channels.
You can think of MIDI channels as being somewhat
similar in function to the channels on a television. By
changing the channel of a TV set, you can view a variety of programs being transmitted by different broadcast stations. This is because data is received only from
the transmitter whose channel is selected on the
receiver.
In the same way, a MIDI device whose receive channel
is set to “1” will receive only the data being transmitted by another MIDI device whose transmit channel is
also set to “1.”
MIDI messages
The VS-1680 uses the following types of MIDI message.
4
Note messages:
These messages are used to play notes. On a keyboard,
these message transmit the key (note number) that
was pressed, and how strongly it was pressed (velocity). On the VS-1680, these messages are used when
you use a MIDI sound source to play the metronome
sound.
Program Change messages:
These messages are for the purpose of selecting
sounds, and contain a program number of 1–128. The
VS-1680 uses these messages to select scenes and
effects. (Owner’s Manual p. 138, 139)
Control Change messages:
In general, these messages are used to transmit information such as vibrato, hold, and volume etc., that
makes a performance more expressive. The various
functions are differentiated by a controller number
from 0–127, and the controller number is defined for
each function. The functions that can be controlled on
any given device will depend on that device.
On the VS-1680, these messages are used in a
completely different way than on most instruments;
they are used to control mixer parameters.
Exclusive messages:
Unlike note messages and control change messages,
exclusive messages are used to transmit settings that
are unique to a particular device. On the VS-1680,
exclusive messages can be used to control mixer parameters (in the same way as control change messages).
Normally, control change messages are easier to handle, so they should be used rather than exclusive messages. Exclusive messages intended for different units
are distinguished by their Device ID, rather than by
MIDI channel. When exclusive messages are to be
transmitted or received, you must set the Device ID of
both units to a matching setting.
MIDI implementation chart
MIDI allows a variety of electronic musical instruments to communicate with each other. However it is
not necessarily the case that all devices will be able to
communicate using all types of MIDI message. They
can only communicate using those types of MIDI message that they have in common.
Each owner’s manual for a MIDI device includes a
MIDI Implementation Chart. This chart shows you at a
glance the types of MIDI message that can be transmitted and received. By comparing the implementation
charts of two devices, you will be able to see the types
of message with which they will be able to communicate.
About SCSI
SCSI stands for Small Computer System Interface. It
is a data transfer standard that allows large amounts
of data to be sent and received. The VS-1680 comes
prepared with a SCSI connectors allowing you to connect external SCSI devices such as hard disks and Zip
drives. This section describes the procedures and precautions taken when using these devices.
Disk drives are precision devices. If they are connected
or used incorrectly, not only may they fail to operate
correctly, but the data on the disk can be lost or, in the
worst case, the disk drive itself may be damaged.
Please be sure to read the manual for your disk drive.
* A disk drive being used for the first time with the VS1680 must be initialized by the VS-1680 (Owner’s
Manual p. 111). When a disk drive is initialized, all data
on that disk drive is lost. Before using a disk drive that
has been used by another device, make sure that it is all
right to erase the data.
About Connections
Up to 7 disk drives can be connected to the SCSI connector of the VS-1680. Use SCSI cable to connect the
disk drives, connecting as shown below. SCSI connectors are not distinguished by input and output ends,
so you may attach either end of the cable to the
devices. Devices connected in this fashion are referred
to as a SCSI chain or daisy chain.
fig.ap(scsi)-01(chain.eps)
About Terminators
To protect against return noise, the device at each end
of a SCSI chain must have a terminating resistance.
This is referred to as a terminator. Since the VS-1680 is
one end of the SCSI chain, its internal terminator is
normally in effect. Connect a terminator only to the
last external drive in the chain. There are two types of
terminators, those that can be switched on and off
(internal) and those that are attached using SCSI connections (externally attached). Select the method
appropriate for the disk drive you are using.
●Your disk drive may feature a terminator switch that
is normally left in the “On” position (i.e., the terminator is usually in effect). Use this type of device as
the last piece in a daisy chain.
●Do not use double terminators. For example, don’t
attach an external terminator to a disk drive that
already has and internal terminator.
Active Terminators
If you are using an external terminator, we recommend that you make it an active terminator. In this
case, if you are using a disk drive that allows you to
turn the power to the terminator on and off, be sure to
turn this power on. For details on attaching an active
terminator, refer to the owner’s manual for your disk
drive.
Active Terminator (p. 63)
Terminator Power (p. 65)
VS-1680
Disk Drive1
(Zip Drive, etc)
Disk Drive2
(Zip Drive, etc)
Disk Drive7
(CD-R Drive, etc)
●The VS-1680 features a DB-25 type connector
(female). After checking your disk drive to see what
kind of SCSI connector it uses, connect it with the
appropriate cable.
●Keep SCSI cables as short as possible, and use only
cables which have an impedance that is compatible
with the SCSI standard (110Ω +/-10%), and that are
completely shield.
About SCSI ID Numbers
Each disk drive is distinguished by its SCSI ID number
(0–7). This means that when two or more disk drives
are connected, you must make settings so that the
SCSI ID numbers of the disk drives do not conflict
(coincide). If the SCSI ID numbers conflict, the VS-1680
will not be able to correctly recognize the disk drives.
With the factory settings, the VS-1680 is set to SCSI ID
number 7. Set the disk drives you are connected to ID
numbers other than 7.
●Do not allow the total length of all SCSI cables connecting the chain of disk drives to exceed 6.5 meters.
●Do not connect or disconnect SCSI cables when the
power of any device is turned on.
5
Troubleshooting
When the VS-1680 does not perform the way you
expect, check the following points before you suspect
a malfunction. If this does not resolve the problem,
contact servicing by your dealer or qualified Roland
Service Center.
Recording and Playback
No Sound
●The power of the VS-1680 and the connected devices
is not turned on.
●The audio cables are not connected correctly.
●The audio cables are broken.
●The volume is turned down on the connected mixer
or amp.
●The master fader of the VS-1680 is turned down.
Channel faders
Master fader
MONITOR knob
PHONES knob
●The output jacks which are connected are different
than the output jacks selected in the master section
of the mixer (Owner’s Manual p. 175).
●Short phrases less than 0.5 seconds cannot be played
back.
A specific channels does not sound
●The volume level of the channel is turned down.
→When switching between the input mixer and track
mixer, recalling Scenes, using Auto Mix, or in other
such situation, the actual volume levels may not
match the position of the faders. In such cases, bring
the faders up or down to match the settings.
●The disk drive has insufficient capacity.
●The song has an insufficient number of events.
Cannot record digitally
●The CD player’s digital connection is not accepted.
●The master clock is set to “INT” (Owner’s Manual p.
75).
●The DIGITAL IN connector (optical or coaxial) was
not properly selected.
●The sampling rate of the recording destination song
is different than the sampling rate of the digital
audio device.
→Match the sample rate setting of the digital audio
device to the setting of the song. If it is not possible
to change the sample rate of the digital audio device,
create a new song with that sample rate.
●The digital signal is not being transmitted from the
digital audio device.
→Some digital audio devices do not output a digital
signal unless they are in play mode. If this is the
case, put your digital audio device in standby
(pause) mode before putting the VS-1680 into record
mode.
●The digital signal format is different.
→Some digital audio devices may use a special digital
signal format. Please connect to a digital audio
device that is compatible with S/P DIF.
Noise and distortion appear in the
recorded sound
●Input sensitivity settings are incorrect.
●The Solo or Mute function (Owner’s Manual p. 162)
is being used.
→If input sensitivity settings are too high, the recorded sound will be distorted. Conversely, if they are
too low, the recorded sound will be obscured by
noise. Adjust the INPUT knobs so that the level
meters move at as high a level as possible, within the
range of -12 dB to 0 dB.
●“Cntrl Local” is set to “Off.”
●The equalizer is being used with the input mixer.
→In this case, fader movements have no effect.
→Some equalizer settings may cause the sound to distort even if the PEAK indicator does not light.
Readjust the equalizer.
●The track is off (the STATUS indicator is off).
●The Master Send switch (Owner’s Manual p. 62) is set
to “Off.”
Cannot record
●The recording track has not been selected (the STATUS indicator is not blinking red).
●Recording source tracks, playback tracks, or effects
have not been assigned.
6
●“ATT” (Attenuation) setting is incorrect. (Owner’s
Manual p. 174)
→If noise or distortion occurred as a result of track
bouncing, the track output levels were too high.
Troubleshooting
The playback pitch is strange
CD-R Drive Problems
●The Vari-Pitch function is turned on (the VARI
PITCH indicator is lit).
The CD-R drive is not being recognized
●The time compression/expansion function is being
used (Owner’s Manual p. 90).
●The CD-R drive is not connected correctly.
Disk drive problems
●No CD-R disc is inserted in the drive.
The internal hard disk is not being
recognized
●The same device ID number is assigned to two or
more SCSI devices (Zip drives , CD-R drives, etc.).
●A CD-R drive that is not designated by Roland.
●The hard disk has not been installed correctly.
Cannot write to CD-R discs
●“IDE Drive” is set to “Off” (Owner’s Manual p. 189).
●The song’s sample rate is set to something other than
44.1 kHz (Owner’s Manual p. 58).
●The “Partition” settings are not right.
→When a high-capacity hard disk is installed in the
VS-1680, we recommend setting the partition size to
“2000MB.”
●No IDE hard disk is installed.
●The internal IDE hard disk does not have sufficient
free disk space (Owner’s Manual p. 169).
●The CD-R disc does not have sufficient free space.
The Zip drive is not recognized
●The Zip drive is not connected correctly.
●The same device ID number is assigned to two or
more SCSI devices (Zip drives , CD-R drives, etc.).
●The Zip drive has not been initialized (Owner’s
Manual p. 111).
●No Zip disk is inserted in the drive.
●You are trying to write to a commercial CD software
disc.
●You are trying to write to a CD-R disc that has been
finalized.
MIDI Devices
→When switching Zip disks, be sure to select the
newly inserted disk as the current drive.
With the VS-1680 as master, the
sequencer does not respond to commands
●An archives copy Zip disk is inserted.
●The MIDI cable is not connected correctly.
●The MIDI cable is broken.
Internal Effects
Effects cannot be used
●The VS8F-2 has not been installed correctly.
●Only one VS8F-2 has been installed (when EFFECT B
cannot be used).
●You are attempting to select the algorithm for
Reverb, Gated Reverb, Vocoder 2, or Voice
Transformer with EFX2 or EFX4.
●You are attempting to select the algorithm for
Vocoder 2 or Voice Transformer with EFX1 or EFX3
(p. 105, 106).
●The MIDI Thru switch is not set to “Out” (Owner’s
Manual p. 129).
●“Sync Gen.” (the sync generator) is not set to the
appropriate synchronization method (MTC, MIDI
Clock, Sync Track) (Owner’s Manual p. 133).
●The EXT indicator is blinking (“Sync Source” is set
to “EXT”).
●The two devices are not set to the same type of MTC
(during MTC synchronization).
●The MIDI clock data has not been recorded on the
sync track (if you are using the sync track for synchronization).
●The settings of the MIDI sequencer are not correct.
●The MIDI sequencer is not ready to playback.
7
Troubleshooting
When synchronizing using a MIDI
sequencer as the master, the VS-1680
does not respond to the sequencer
messages
●The MIDI cable is not connected correctly.
●The MIDI cable is broken.
Other problems
Data on the disk drive was not saved
properly
The VS-1680’s power was turned off without performing the shutdown process.
●You are trying to synchronize using the MIDI clock.
●The power was turned off while the disk drive was
operating.
→The VS-1680 cannot be run in slave mode using a
method other than MTC.
●A strong shock was applied to the disk drive.
●The EXT indicator is off (“Sync Source” is set to
“INT”).
●The two devices are not set to the same type of MTC
(during MTC synchronization).
●The settings of the MIDI sequencer are not correct.
●The MIDI sequencer is not in playback standby
mode (with the PLAY indicator blinking).
●MTC reception is in poor condition.
→Setting the Sync Error Level to “5” or higher may
improve conditions.
With a video device as the master, the
VS-1680 does not respond
●The cable connected to the L-connector or the MIDI
cable is not properly connected.
●The MIDI cable is broken.
●The EXT indicator is off (“Sync Source” is set to
“INT”).
●“SysEX.Rx.” (System Exclusive Receive Switch) is
not set to “On.”
●“MMC” (MMC mode) is not set to “SLAVE.”
The MTC frame rate of the video device differs from
that of the SI-80S (Roland Video MIDI Sync
Interface), or the video and the VS-1680 are not set to
the same type of MTC.
●MTC reception is in poor condition.
→Setting the Sync Error Level to “5” or higher may
improve conditions.
8
●The disk drive or SCSI cable was connected or disconnected while the power was still turned on.
→Reinitialize the disk drive (and also execute physical
formatting) (Owner’s Manual p. 111). Also, we recommend that you execute Surface Scan as well
(Owner’s Manual p. 113).
Q&A
Basic Information
How many tracks can I record at the
same time?
I just got the VS-1680. Can I use it
right away?
You can record up to 8 tracks simultaneously, regardless of recording mode and sample rate.
The VS-1680 is an audio recording device. Please first
prepared the following items.
• Internal hard disk (HDP-88 series)
• Audio device to take the Master output, or stereo
headphones
• Instruments and mics, as well as a CD player and
other devices for recording
Furthermore, by setting up the following pieces of
equipment, you can get even greater performance
from the VS-1680.
• Effect expansion board (VS8F-2)
• Zip drive
• CD-R Drive (which is designated by Roland)
• DAT Recorder
Etc.
Can I use my computer’s internal Zip
drive to play VS-1680 song data
saved on a Zip disk?
The VS-1680 song data format is particular to the VS1680. Other than VS-880 data ported (Song Export) to
the VS-1680, the data cannot be handled by other
devices.
How long can I record for?
This size (capacity) of the hard disk, sample rate, and
recording mode all have an effect. For example, using
a 2.1 GB hard disk (HDP88-2100), the following guideline shows the approximate recording time (in track
minutes, calculated for one track).
Recording Mode 48.0 kHz
Multi-Track Pro 742 mins.
Mastering
370 mins.
Multi-Track 1
742 mins.
Multi-Track 2
990 mins.
Live 1
1188 mins.
Live 2
1484 mins.
(All times approximate)
Sample Rate
44.1 kHz
32.0 kHz
808 mins. 1114 mins.
404 mins. 556 mins.
808 mins. 1114 mins.
1078 mins. 1484 mins.
1292 mins. 1782 mins.
1616 mins. 2228 mins.
How many tracks can I play back at
the same time?
You can play back up to 16 tracks simultaneously. One
of the 16 V-tracks on each track is selected for playback. However, when “MAS” is designated as the
recording mode, the VS-1680 functions as an 8-track
recorder (on Tracks 1–8).
What’s the difference between regular
scrub and the VS-1680’s scrub function?
Scrub in traditional tape format multi-track recording
scrub and the VS-1680’s scrub function are not the
same thing. Traditionally, scrub emulates rotating the
tape reels by hand. Therefore, it is necessary to slow
the tape down to the appropriate speed to allow accuracy in finding the beginning of a sound. This slows
the playback speed, resulting in a big pitch drop, making it difficult to determine the actually spot on the
tape. Thus, the VS-1680 features “Scrub Preview,”
allowing looped playback of very short segments.
I tried to record a commercial audio
CD by connecting the player to the
DIGITAL IN connector, but “Can’t REC
CD” appeared in the display, and I
couldn’t continue with the procedure.
When new, the VS-1680 cannot make digital connections with CD players.
Please refer to “Recording Digital Signals” (Owner’s
Manual p. 74 ).
When I tried to execute Track Copy on
a very short segment of a song, nothing sounded, neither the source data
nor the sound of the copy.
Phrases shorter than 0.5 seconds cannot be
played on the VS-1680. If you happen to create
extremely short Phrases using Track Edit or Phrase
Edit, it may seem that the audible sound up to that
point sound has been deleted. When you cut and paste
this kind of short phrase, it is treated like sampled percussion sounds or a sound effect. As a rule of thumb,
make phrases at least one second long.
9
Q&A
After track bouncing I erased the
source track using Track Erase, but the
free capacity on the hard disk didn’t
increase.
When you carry out Track Cut, Track Erase, or Phrase
Delete, the apparent performance data disappears.
However, due to the Undo function, the erased performance data is not deleted from the hard disk. When
you want to increase hard disk free space, use Song
Optimize. (Owner’s Manual p. 169)
How long does time compression
take?
For each track, it takes about nine times the playback
time. For example, if you have a five-minute song that
uses eight tracks, then compression takes 8 (tracks) x 5
(minutes) x 9 = 360 minutes.
I tried to start making a new song,
but “Song Protected” appeared in the
display, and I couldn’t continue with
the procedure.
This is because the demo song that is saved on the
internal hard disk has Song Protect on it. When
“STORE Current?” appears in the display, press [NO].
Alternatively, remove Song Protect (Owner’s Manual
p. 82). However, doing this may result in changes to
the content of the demo song.
The PLAY indicator just blinks green. I
can’t record or play back, even when
I press the [PLAY] button.
When the EXT SYNC indicator is on, the VS-1680 is
receiving MTC receive standby messages from the
external MIDI device. Operate the external MIDI
device or press [STOP]. When
“PowerOFF/RESTART” appears in the display it
means that the shutdown procedure is being performed. Hold down [SHIFT] and press [PLAY
(RESTART)]. This restarts the VS-1680.
All of the tracks have something
recorded on them. How can I bounce
these tracks?
With the VS-1680, you can perform track bouncing on
the same track. However, when you do this, each
record or playback track is counted as a single track,
with a limit of 16 tracks in total. For example, when
you set the routing so that Track 1 is bounced to Track
1, then the STATUS indicator for Track 15/16 goes off,
indicating the Track 16 is now not being played back.
10
Effects
I’d like to change the order of an
effect algorithm.
The connection orders cannot be altered. They can
only be turned on or off. For more detailed information on what goes on with the algorithm orders, please
refer to the “Algorithm List” (p. 81).
To use the mic simulator effectively,
what kind of mic do you recommend?
We recommend using the Roland DR-20 mic.
As input for the mic simulator, with the DR-20, you
can select small dynamic mic input, headset type
dynamic mic input, ultra-compact condenser mic
input, or line input. In addition, as an effect preset
Patch, an effective mic emulator is set up assuming
that the DR-20 will be used as input.
Can a different mic simulator Patch be
assigned to each of the sounds being
input to INPUT 1–4?
Yes. For example, assign the main vocal to INPUT 1,
electric guitar to INPUT 2, bass to INPUT 3 and so on,
and if you want to create the atmosphere available
when recording with a studio mic setup, set “LINK” to
“Off” (p. 121).
Zip Drives
Can I connect and disconnect SCSI
cables while the power is turned on?
Never do this. Terminator power is supplied to SCSI
connectors. Connecting and disconnecting SCSI cables
while the power is turned on may result in malfunctioning, so when connecting SCSI cables, always be
sure to turn off the power to all connected devices.
Q&A
How long does it take to copy to Zip
disks?
Below is a chart that roughly shows the time it takes
(in track minutes) to make a playable or archive copy
to one Zip disk (100 MB), calculated for one track.
However, with archive copies, you can also back up
songs that contain more than 100 MB of memory,
dividing the song onto multiple Zip disks.
Recording Mode
48.0 kHz
Multi-Track Pro
34 mins.
Mastering
17 mins.
Multi-Track 1
34 mins.
Multi-Track 2
46 mins.
Live 1
55 mins.
Live 2
68 mins.
(All times approximate)
Sample Rate
44.1 kHz
37 mins.
18 mins.
37 mins.
50 mins.
60 mins.
75 mins.
32.0 kHz
52 mins.
26 mins.
52 mins.
69 mins.
83 mins.
103 mins.
I can’t initialize the Zip disk.
If initialization is cancelled, with error messages such
as “Medium Error,” “Not 512 bytes/sector,” “Function
Failed!” or other messages appearing in the display,
the cause is likely one of the following.
• The Zip disk may scratched or be otherwise damaged. Try another (new) disk to check whether or
not the same condition reappears.
• The Zip drive may be broken. Connect the Zip drive
to a device other than the VS-1680 (e.g., your computer) to see if the drive can initialize disks, read
files, and perform other operations normally.
• When there is nothing wrong with either the
Zip disk or the Zip drive, contact your Roland
Service Center or your dealer.
I initialized an archive copy Zip disk.
Is there any way I can restore the
data?
Unfortunately, there is no way to restore this data.
Playable copies and archive copies have different disk
formats. Take precautions such as sticking labels on
disks saved as archive type data disks to distinguish
the from other disks.
When I tried to initialize a Zip disk,
“WRITE PROTECTED” appeared in the
display, and I was unable to continue
with the procedure.
That Zip disk may have been write-protected on
another device (such as your computer). Insert a different disk.
With “Physical Format” set to “On,” you can then initialize the disk on the VS-1680. However, in this case,
all data on the disk is lost. Check the disk on another
device to be absolutely sure there is no necessary data
already deleted.
The Tools DISK that is included with the Zip drive is
also write protected. This Tools DISK is necessary
when you want to use Zip disks on computers and
other devices, so we recommend that this disk be left
as is. Furthermore, the VS-1680 cannot add or delete
the protect on the Tools DISK.
MIDI
When I synchronized the VS-1680
with a MIDI sequencer, the VS-1680
mixer level and pan settings changed
by themselves.
The VS-1680 receives Control Change messages as well
as System Exclusive messages. When set to receive
Control Change messages transmitted by a MIDI
sequencer, the VS-1680’s mixer can be controlled by
external devices. When this feature is not needed, set
the “Control Type” to “Off” (Owner’s Manual p. 195).
DAT
When I connected a DAT recorder to
the VS-1680’s DIGITAL IN and DIGITAL
OUT, the sound was noisy.
The digital signals are travelling in a loop. When you
connect a DAT recorder’s DIGITAL OUT connector to
the DIGITAL IN connector on the VS-1680, the VS-1680
is synchronized to the DAT recorder’s digital clock.
Then, if while in this condition you connect a the VS1680’s DIGITAL OUT connector to the DIGITAL IN
connector on the DAT recorder, the DAT recorder then
becomes synchronized to the VS-1680’s digital clock. In
other words, having no single reference cock to synchronize everything causes instability and loss of synchronization. When you want to record using the VS1680, set the DAT recorder’s input to analog.
Conversely, if you want to use the DAT recorder to
record, set the VS-1680’s Master Clock to “Internal.”
11
Q&A
Instead of using DAT, can I back up
songs on MDs?
You cannot back up data on MDs. As data on MDs is
compressed before being recorded, the VS-1680’s song
data would also be compressed before recording, making it unrecoverable. DCC also cannot be used in backing up data for the same reason.
CD-R Drives
Can’t I use a CD-R drive other than the
CD-R drive that is designated by
Roland?
The VS-1680 can use the CD-R drive that is designated
by Roland only. Other CD-R drives cannot be used.
What kind of disks does it use?
Any CD-R disc can be used, regardless of recording
length. However, CD-RW discs cannot be used.
Can song data be written to the discs
in Macintosh AIFF File format?
No. Only audio CDs and CD-Rs for backup are supported by the VS-1680.
I made an audio CD on the CD-R drive,
but it doesn’t play on my consumer
CD player.
The finalized process was not carried out. When making audio CDs, set “Finalize” to “On” or “OnlyFin.”
(Owner’s Manual p. 122).
12
Error Messages
Aborted Command!
Illegal Request!
This disk drive cannot be used by the VS-1680.
Already Selected
The currently selected disk drive was selected. If you
wish to switch to another disk drive, re-select the disk
drive.
Arbitration Failed!
Busy Status!
Check Condition!
Status Error!
Normal communication with the disk drive could not
be accomplished. Make sure that the disk drive is connected correctly.
Blank Disc
You have tried to run the CD player function using a
disc that has no performance data on it. Insert a commercial CD or CD-R with material already recorded
on it.
Can’t Communicate!
Drive Time Out!
Message Error!
Phase Mismatch!
Undefined Sense!
Drive Unknown Error!
There is a problem with the connections to the disk
drive. Make sure that the disk drive is connected correctly.
Can’t REC CD!
With the factory setting, digital connections cannot be
made with a CD player. Please read “To Recording
Digital Signals” (Owner’s Manual p. 74).
Can’t Recover
The drive check Recover procedure could not be executed because there was insufficient free space on the
disk. Delete unneeded songs. Alternatively, perform
the Song Optimize procedure.
Can’t Set Marker
No more than two track number mark points can be
set within a four-second interval.
Change Int CLK?
No digital signal is being received at the DIGITAL IN
connector. Select whether or not to switch the sample
rate reference clock to the internal clock. Pressing
[YES] switches the VS-1680 to the internal clock. After
checking to make sure that all digital devices are properly connected and those sample rates for all devices
match, carry out the operation once more.
Digital In Lock
The sample rate reference clock is set to the digital signal coming from the DIGITAL IN connector. You can
record using the digital connection.
Digital In Unlock
The digital signal is not being input through the DIGITAL IN connector, or the sample rate set for the song
and the sample rate of the digital device connected to
the DIGITAL IN connector are different. In this state,
you cannot record using the digital connection.
The sample rate specified for the song is different than
the sample rate of the digital device connected to the
DIGITAL IN connector. Press [YES], and set the sample rates of both devices to match.
Disk Memory Full!
There is insufficient free area on the disk. Erase
unneeded data. Or, select a different disk drive.
The maximum number of songs that can be recorded
on one partition (200) has been exceeded. Delete
unneeded songs. Or, select a different disk drive.
Drive Busy!
If this message appears when you first begin using a
disk drive with the VS-1680, the disk drive is not fast
enough. When using this disk, create a new song with
a lower sample rate or recording mode, and record
using this song.
If this message appears after you have been using the
disk drive with the VS-1680, the data on the disk drive
has become fragmented, causing delays in reading and
writing data. Either use the track bouncing operation
to re-record playback data to another track, or use the
optimize operation. If the same message appears even
after these measures have been taken, copy the song
data to another disk drive and initialize the disk drive
that produced the problem.
Event Memory Full!
The VS-1680 has used up all the events that can be
handled by one song. Delete unneeded auto mix data.
Alternatively, perform the Song Optimize operation.
13
Error Messages
Finalized CD!
This message appears when an attempt is made to
write to a commercial CD or a finalized CD-R disc.
Replace the disc with a blank disc or one that has not
been finalized.
Hardware Error!
There is a problem with the disk drive. Contact the
manufacturer or dealer of the disk drive.
Lack of CD-R Memory!
There is insufficient free space to write the songs to the
CD-R disc.
Lack of EVENT!!
You have tried to record AutoMix data in realtime,
when the remaining number of EVENT is less than
1000. Or, You have tried to UNDO or REDO when the
remaining number of Event is less than 200. You cannot continue the current operation.
No Effect Board A
No Effect Board B
A VS8F-2 effect expansion board (sold separately) is
not installed. This operation can be performed only if
a VS8F-2 is installed.
No IDE Drive!
The unit has no IDE-type disk drive. Install an internal
hard disk.
No Target Selected!
The tracks or the phrases are not selected for edit.
Not 44.1k Song!
The sample rate of the song is not 44.1 kHz, so the data
cannot be written to the CD-R disc.
Not 512byte/sector
The disk that you are using is not 512 bytes/sector.
This disk cannot be used by the VS-1680.
Lack of IDE Memory!
There is insufficient free space on the internal IDE
hard disk to make the image data file.
Not Ready!
The disk drive is not ready. Wait a short time.
MARKER Memory Full!
The VS-1680 has used up all Marker Memory (1000
Markers) that can be handled by one song. Delete
unneeded Marker.
Obey Condition?
This message asks if you agree to the terms and conditions regarding the reproduction, broadcast, and sale
of the software. Please carefully read the License
Agreement.
Medium Error!
There is a problem with the disk drive media. This
disk cannot be used by the VS-1680. In some case’s
recovery can be achieved by executing Drive Check
(Owner’s Manual p. 178).
Please Insert CD-R Disc!
Either the CD-R drive loading tray is still open, there
is no CD-R disc loaded, or the CD-R drive is otherwise
not ready. Insert CD-R disc.
No CD-R Drive!
Either no CD-R drive is connected, or the power is not
turned on.
No Data to Write
The track that you have selected to write to CD-R disc
contains no song data.
No Disc
There is no disc in the CD-R drive. Please insert a disc.
No Drive Ready
No disk drive is connected. Or, an internal hard disk is
not installed. Make sure that the disk drive is connected correctly.
14
Please Wait...
Operation is in progress. Please wait momentarily.
SCSI ID Error!
The SCSI ID numbers of two or more disk drives are
conflicting. Make settings so that the SCSI ID numbers
do not conflict.
SPC Not Available!
The SCSI components of the VS-1680 have malfunctioned. Contact servicing by your dealer or qualified
Roland service personnel.
Error Messages
Song Protected!
Since Song Protect is ON, the operation cannot be executed.
TOC Read Error!
An error occurred in reading from the CD-R disc.
There is a problem with the CD-R drive or the CD-R
disc.
Too Many Markers!
You have tried to set track number mark points in
excess of the maximum (98) you can set for one disc.
Unformatted!
The disk drive has not been initialized by the VS-1680.
Initialize the disk drive.
If this appears for a disk drive that has been initialized
by the VS-1680, there is a problem with the connections to the disk drive. Make sure that the disk drive is
connected correctly.
User Aborted!
The procedure has canceled by pressing [EXIT(NO)].
Write Another?
Writing to the disc is complete. Select whether or not
you want to write the same data to a new disc. Press
[YES] or [NO].
Write Protected!
The disk drive is protected.
15
Special Key Operations
Here is a list of the functions that can be performed by pressing multiple buttons, or using the TIME/VALUE dial in
conjunction with a button.
SELECT/CH EDIT buttons
[SHIFT] + Input Channel [SELECT 1]:
To the Pan setting page (Input Mixer, PRM.V)
[SHIFT] + Input Channel [SELECT 2]:
To the Attenuation setting page (Input Mixer, PRM.V)
[SHIFT] + Input Channel [SELECT 3]:
To the equalizer low setting page (Input Mixer, PRM.V)
[SHIFT] + Input Channel [SELECT 4]:
To the equalizer mid setting page (Input Mixer, PRM.V, 3bandEQ)
[SHIFT] + Input Channel [SELECT 5]:
To the equalizer high setting page (Input Mixer, PRM.V)
[SHIFT] + Input Channel [SELECT 6]:
To the EFX1 setting page (Input Mixer, PRM.V)
[SHIFT] + Input Channel [SELECT 7]:
To the link setting page (Input Mixer, PRM.V)
[SHIFT] + Track Channel [SELECT 1]:
To the Pan setting page (Track Mixer, PRM.V)
[SHIFT] + Track Channel [SELECT 2]:
To the Attenuation setting page (Track Mixer, PRM.V)
[SHIFT] + Track Channel [SELECT 3]:
To the equalizer low setting page (Track Mixer, PRM.V)
[SHIFT] + Track Channel [SELECT 4]:
To the equalizer mid setting page (Track Mixer, PRM.V, 3bandEQ)
[SHIFT] + Track Channel [SELECT 5]:
To the equalizer high setting page (Track Mixer, PRM.V)
[SHIFT] + Track Channel [SELECT 6]:
To the EFX1 setting page (Track Mixer, PRM.V)
[SHIFT] + Track Channel [SELECT 7]:
To the link setting page (Track Mixer, PRM.V)
[SHIFT] + Track Channel [SELECT 8]:
To the v-track setting page (Track Mixer, PRM.V)
[STATUS] + SELECT buttons :
(1–8, DIGITAL, 1–15/16)
Select source to be recorded on the track
[ST IN] + Input Channel SELECT buttons:
(1–8, DIGITAL)
Select source to Stereo In function
[EFFECT 1/3 RTN] + SELECT buttons:
(1–8, DIGITAL, 1–15/16)
Select the Send switch setting to EFX1 bus (off/pre/post)
[EFFECT 2/4 RTN] + SELECT buttons:
(1–8, DIGITAL, 1–15/16)
Select the Send switch setting to EFX2 bus (off/pre/post)
[SHIFT] + [EFFECT 1/3 RTN] + SELECT buttons:
(1–8, DIGITAL, 1–15/16)
Select the Send switch setting to EFX3 bus (off/pre/post)
[SHIFT] + [EFFECT 2/4 RTN] + SELECT buttons:
(1–8, DIGITAL, 1–15/16)
Select the Send switch setting to EFX4 bus (off/pre/post)
[SHIFT] + [SOLO(EDIT)]:
Solo mode on/off
[SOLO(EDIT)] + SELECT buttons:
(1–8, DIGITAL, 1–15/16)
Solo function on/off (each channel)
[CLEAR] + [SOLO(EDIT)]:
Solo function off (all channel)
[MUTE(FADER)] + SELECT buttons:
(1–8, DIGITAL, 1–15/16)
Mute function on/off (each channel)
[CLEAR] + [MUTE(FADER)]:
Mute function off (all channel)
[AUTOMIX] + SELECT buttons:
(1–8, DIGITAL, 1–15/16)
Automix setting of each channel (when Automix is “on”)
16
Special Key Operations
Transport Control buttons
[SHIFT] + [STORE(ZERO)]:
Store song data to the disk drive
[SHIFT] + [SONG TOP(REW)]:
Move to the time where the first sound of the song is recorded
[SHIFT] + [SONG END(FF)]:
Move to the time where the last sound of the song is recorded
[SHIFT] + [SHUT/EJECT(STOP)]:
Shut down
[SHIFT] + [RESTART(PLAY)]:
Restart (after shut down)
[REC] + STATUS buttons:
Switch the status to REC (indicator blinks red)
[STOP] + STATUS buttons:
Switch the status to PLAY(indicator lights green)
LOCATOR/SCENE buttons
[CLEAR] + LOCATOR buttons(1–8):
Clear the setting of locators
[CLEAR] + [TAP]:
Erase a marker
[SHIFT] + [CLEAR] + [TAP]’[YES]:
Erase all markers
[BANK] + LOCATOR buttons(1–8):
Switch the locator bank
[SCENE] + [TAP]:
Execute snapshot (When Automix is “on”)
[SCENE] + [PREVIOUS]:
Gradation to mixer setting of previous marker (when Automix is “on”)
[SCENE] + [NEXT]:
Gradation to mixer setting of next marker (when Automix is “on”)
[SCENE] + [REC]:
Automix Realtime recording (when Automix is “on.”)
[SHIFT] + [SCENE]:
Transmit the condition of the digital mixer as MIDI data from MIDI OUT
connector
[SHIFT] + [START(1)]:
Enter the current time as track edit start point. If it has been already set,
move to that time (except track condition).
[SHIFT] + [END(2)]:
Enter the current time as track edit end point. If it has been already set,
move to that time (except track condition).
[SHIFT] + [FROM(3)]:
Enter the current time as track edit from point. If it has been already set,
move to that time (except track condition).
[SHIFT] + [TO(4)]:
Enter the current time as track edit to point. If it has been already set,
move to that time (except track condition).
[SHIFT] + [CLEAR] + [START(1)]:
Clear the track edit start point (except track condition)
[SHIFT] + [CLEAR] + [END(2)]:
Clear the track edit end point (except track condition)
[SHIFT] + [CLEAR] + [FROM(3)]:
Clear the track edit from point (except track condition)
[SHIFT] + [CLEAR] + [TO(4)]:
Clear the track edit to point (except track condition)
[SHIFT] + [PREVIOUS]:
If there is a phrase on current time, move to the beginning of that phrase.
If not, move to the end of the previous phrase (when PREVIOUS/NEXT
Sw is “MARKER”). Move to the previous marker (when
PREVIOUS/NEXT Sw is “PHRASE”)
17
Special Key Operations
[SHIFT] + [NEXT]:
If there is a phrase on current time, move to the end of that phrase. If not,
move to the beginning of the next phrase (when PREVIOUS/NEXT Sw is
“MARKER”). Move to the next marker (when PREVIOUS/NEXT Sw is
“PHRASE”)
[PLAY (DISPLAY)] + [TAP]:
Register a marker for audio CD track number
FUNCTION buttons
[SHIFT] + [F1]:
To Song condition
[SHIFT] + [F2]:
To Track condition
[SHIFT] + [F3]:
To Effect condition (EFFECT A)
[SHIFT] + [F4]:
To Effect condition (EFFECT B)
[SHIFT] + [F5]:
To System condition
[SHIFT] + [F6]:
To Utility condition
Other
[SHIFT] + [PAGE]:
Popup the Jump setting page
[SHIFT] + [PLAY]:
Switch the Graphic display
[SHIFT] + [SCRUB]:
Popup the Scrub length setting page
[SHIFT] + [TO]:
Popup the Preview to length setting page
[SHIFT] + [FROM]:
Popup the Preview from length setting page
[SHIFT] + [VARI PITCH]:
Popup the Vari pitch setting page
[SHIFT] + [UNDO]:
Popup the Redo setting page (when the UNDO indicator is lit)
[SHIFT] + [TAP]:
To the Tempo map setting page
[SHIFT] + [EXT SYNC]:
To the Sync source setting page
[SHIFT] + [LOOP]:
To the loop start/end point setting page
[SHIFT] + [AUTO PUNCH]:
To the punch in/out point setting page
[SHIFT] + [
Move the range of display to edit (Pane)
][
]:
[SHIFT] + TIME/VALUE dial:
Modify the value at 10 times the usual speed. In Play condition when the cursor
is displayed at the sub frame of the time code display, move the current time in
units of approximately 1/100 frame.
STATUS button + [CLEAR]:
Cancel the all routing of mixer section.
18
Parameter List
Input Mixer
* If Stereo Link is On, the “Pan” parameter will change to the balance parameter.
* If two VS8F-2 (s) are installed in your VS-1680, the “AUX1” will change to the “EFX1,” the “AUX2” will change to the
“EFX2,” the “AUX3” will change to the “AUX.”
Parameter name
Master Send Pan/Balance
Equalizer Switch
Equalizer Select
Equalizer Low Gain
Equalizer Low Frequency
Equalizer Mid Gain
Equalizer Mid Frequency
Equalizer Mid Q
Equalizer High Gain
Equalizer High Frequency
Effect Switch (1–2)
Effect Send Level
Effect Pan/Balance
AUX Switch
AUX Level
AUX Pan/Balance
Effect Insert Switch (1–4)
Effect Insert Send Level (1–4)
Effect Insert Return Level (1–4)
Stereo Link
Attenuation
Phase
Level Meter
Solo
Mute
Fader
Display
Pan
EQ Sw
Low G
Low F
Mid G
Mid F
Mid Q
High G
High F
EFX* (1–2)
AUX* (1–3)
EFXIns (1–4)
Snd
Rtn
Link
ATT
Phase
Meter
Solo
Mute
Fader
Value
L63–0–R63
Off, On
2 Band EQ, 3 Band EQ
-12–12 dB
40 Hz–1.5 kHz
-12–12 dB
200 Hz–8 kHz
0.5–16
-12–12 dB
500 Hz–18 kHz
Off, Pre, Pst
0–127
L63–0–R63
Off, Pre, Pst
0–127
L63–0–R63
Off, Ins, InsL, InsR, InsS
-42–6 dB
-42–6 dB
Off, On
-42–6 dB
NRM, INV
Pre, Pst
Off, On
Off, On
0–127
Initial value
0
Off
2 Band EQ
0 dB
300 Hz
0 dB (*1)
1.4 kHz (*1)
0.5 (*1)
0 dB
4 kHz
Off
100 (*2)
0 (*2)
Off
100 (*3)
0 (*3)
Off
0 dB (*4)
0 dB (*4)
Off
0 dB
NRM
Pre
Off
Off
100
*1 Valid when Equalizer Select is “3 Band EQ.”
*2 Valid when Effect Switch is except “Off.”
*3 Valid when AUX Switch is except “Off.”
*4 Valid when Effect Insert Switch is except “Off.”
19
Parameter List
Stereo In/Effect Return
Parameter name
Stereo In Select
Stereo In Level
Stereo In Balance
Effect Return Level
Effect Return Balance
Solo
Mute
Display
StereoIn Select
Solo
Mute
Value
Off, Input 1/2, Input 3/4, Input 5/6, Input 7/8, Digital
0–127
L63–0–R63
0–127
L63–0–R63
Off, On
Off, On
Initial value
Off
100 (*1)
0 (*1)
100
0
Off
Off
*1 Valid when Stereo In Select is except “Off.”
Track Mixer
* If Stereo Link is On, the “Pan” parameter will change to the balance parameter.
* If two VS8F-2 (s) are installed in your VS-1680, the “AUX1” will change to the “EFX1,” the “AUX2” will change to the
“EFX2,” the “AUX3” will change to the “AUX.”
Parameter name
Master Send Pan/Balance
Equalizer Switch
Equalizer Select
Equalizer Low Gain
Equalizer Low Frequency
Equalizer Mid Gain
Equalizer Mid Frequency
Equalizer Mid Q
Equalizer High Gain
Equalizer High Frequency
V-track
Effect Switch (1–2)
Effect Send Level
Effect Pan/Balance
AUX Switch
AUX Level
AUX Pan/Balance
Effect Insert Switch(1–4)
Effect Insert Send Level (1–4)
Effect Insert Return Level (1–4)
Stereo Link
Attenuation
Phase
Level Meter
Solo
Mute
Fader
20
Display
Pan
EQ Sw
Low G
Low F
Mid G
Mid F
Mid Q
High G
High F
V.Trk
EFX* (1–2)
AUX* (1–3)
EFXIns (1–4)
Snd
Rtn
Link
ATT
Phase
Meter
Solo
Mute
Fader
Value
L63–0–R63
Off, On
2 Band EQ, 3 Band EQ
-12–12 dB
40 Hz–1.5 kHz
-12–12 dB
200 Hz–8 kHz
0.5–16
-12–12 dB
500 Hz–18 kHz
1–16
Off, Pre, Pst
0–127
L63–0–R63
Off, Pre, Pst
0–127
L63–0–R63
Off, Ins, InsL, InsR, InsS
-42–6 dB
-42–6 dB
Off, On
-42–6 dB
NRM, INV
Pre, Pst
Off, On
Off, On
0–127
Initial value
0
Off
2 Band EQ
0 dB
300 Hz
0 dB (*1)
1.4 kHz (*1)
0.5 (*1)
0 dB
4 kHz
1
Off
100 (*2)
0 (*2)
Off
100 (*3)
0 (*3)
Off
0 dB (*4)
0 dB (*4)
Off
0 dB
NRM
Pre
Off
Off
100
Parameter List
*1 Valid when Equalizer Select is “3 Band EQ.”
*2 Valid when Effect Switch is except “Off.”
*3 Valid when AUX Switch is except “Off.”
*4 Valid when Effect Insert Switch is except “Off.”
Marterblock
* If two VS8F-2 (s) are installed in your VS-1680, the “AUX1” will change to the “EFX1,” the “AUX2” will change to the
“EFX2,” the “AUX3” will change to the “AUX.”
Parameter name
Master Level
Master Balance
Monitor Level
Monitor Balance
AUX A
Display
MASTER
MASTER
MONITOR
MONITOR
AUX.A
AUX B
AUX.B
Monitor
MON
Digital Out 1
DOUT1
Digital Out 2
DOUT2
Effect Insert Switch(1–4)
Effect Insert Send Level (1–4)
Effect Insert Return Level (1–4)
Direct Out
Effect Send Level
Effect Send Balance
AUX Send Level
AUX Send Balance
EFXIns (1–4)
Snd
Rtn
DIR OUT
-
Value
0–127
L63–0–R63
0–127
L63–0–R63
EFX1, EFX2, AUX1, AUX2,
AUX3
EFX1, EFX2, AUX1, AUX2,
AUX3
MST, EFX1, EFX2,AUX1,
AUX2, AUX3, REC, ST IN
MST, MON, EFX1, EFX2,
AUX1, AUX2, AUX3
MST, MON, EFX1, EFX2,
AUX1, AUX2, AUX3
Off, Ins
-42–6 dB
-42–6 dB
Off, 1–8, 9–16
0–127
L63–0–R63
0–127
L63–0–R63
Initial value
current Master Fader setting
0
current MONITOR knob setting
0
AUX1 (*1), AUX (*2)
EFX1
MST
MST
MST
Off
0 dB (*3)
0 dB (*3)
Off
100
0
100
0
*1 Valid when any VS8F-2 is not installed, or only one VS8F-2 is installed.
*2 Valid when two VS8F-2 effect expansion boards are installed.
*3 Valid when Effect Insert Switch is “Ins.”
21
Parameter List
System Parameter
Parameter name
Master clock
Time Display Format
Offset
Fader Match
Undo Message
Peak Hold Switch
Scene Mode
Remaining Display
Foot Switch Assign
Display
Master Clock
Time Display Format
Offset
Fader Match
UNDO Message
Peak Hold Sw
Scene Mode
Remain Display
Foot Sw
Digital Copy Protect Switch
Digital Copy Protect
Value
DIGIN1, INT, DIGIN2
ABS, REL
00h00m00s00–23h59m59s29
Null, Jump
Off, On
Off, On
All, KeepF
Time, CapaMB, Capa %, Event
Play/Stop, Record, TapMarker,
Next, Previous, GPI
Off, On
Initial value
INT
ABS
00h00m00s00 (*)
Jump
On
Off
All
Time
Play/Stop
Off
* The settable value for Offset will change slightly depending on the MTC type.
Global Parameter
Parameter name
IDE Drive
SCSI Self ID
Shift Lock
Measure Display
Numerics Type
Previous/Next Switch
Input Peak Level
Switching Time
CD Digital Recording Switch
Fan Control
Display
IDE Drive
SCSI Self ID
Shift Lock
Measure Display
NUMERICS Type
PREVIOUS/NEXT Sw
Input Peak Level
Switching Time
CD Digital REC
Fan Control
Value
Off, On
0–7
Off, On
Always, Auto
Up, Down
PHRASE, MARKER
CLIP, -3 dB, -6 dB
0.3–2.0 s
Off, On
Off, Play, Rec&Play
Initial value
On
7
Off
Always
Up
PHRASE
-6 dB
0.5 s
Off
Off
Play/Rec Parameter
Parameter name
Record Monitor
Marker Stop
Vari Pitch
Display
Record Monitor
Marker Stop
Vari Pitch
Fade Length
Scrub Length
Preview To Length
Preview From Length
Fade Length
Scrub Length
PREVIEW TO Length
PREVIEW FROM Length
22
Value
AUTO, SOURCE
Off, On
22.05–50.43 kHz (44.1 kHz)
22.05–50.41 kHz (32 kHz)
22.00–50.48 kHz (48 kHz)
2, 10, 20, 30, 40, 50 ms
25–100 ms
1.0–10.0 s
1.0–10.0 s
Initial value
AUTO
Off
44.10 kHz
32.00 kHz
48.00 kHz
10 ms
70 ms
1.0 s
1.0 s
Parameter List
MIDI Parameter
Parameter name
Device ID
MIDI through Switch
System Exclusive Receive Switch
System Exclusive Transmit Switch
Control Local Switch
MMC Mode
Control Type
Program Change Scene
Program Change Effect
Control Change Effect
Display
Device ID
MIDI Thru
SysEx.Rx
SysEx.Tx
Cntrl Local
MMC
Cntrol Type
P.C.Scene
P.C.Eff
C.C.Eff
Value
1–32
Out, Thru
Off, On
Off, On
Off, On
Off, MASTER, SLAVE
Off, C.C., Excl
Off, On
Off, On
Off, On
Initial value
17
Out
Off
Off
On
MASTER
Off
Off
Off
Off
Parameter name
Metronome Out
Metronome Mode
Metronome Level
Metronome Channel
Accent Note
Accent Velocity
Normal Note
Display
Metronome Out
Metronome Mode
Metro Level
MID:MetroCh
MID:Acc.Note
MID:Acc.Velo
MID:Nrm.Note
Value
Off, INT, MIDI
Rec Only, Rec&Play
0–127
1–16
C_0–G_9
1–127
C_0–G_9
Initial value
Off
Rec Only
100
10 (*)
C#2 (*)
100 (*)
C#2 (*)
Normal Velocity
MID:Nrm.Velo
1–127
60 (*)
Metronome Parameter
* Valid when Metronome Out is “MIDI.”
Sync/tempo Parameter
Parameter name
Sync Source
Sync Generator
Error Level
Offset
MTC Type
Display
Sync Source
Sync Gen.
Sync Error Level
Sync Offset
Sync MTC Type
Value
INT, EXT
Off, MTC, MIDIclk, SyncTr
0–10
00h00m00s00–23h59m59s29
30, 29N, 29D, 25, 24
Initial value
INT
Off
5
00h00m00s00
30
Sync Track Convert
Parameter name
Beat
Tap Beat
Sync Track Beat
Start Time
End Time
Measure
Display
Beat
Tap Beat
Sync Trk Beat
Start Time
End Time
Measure
Value
1/1–8/1, 1/2–8/2, 1/4–8/4, 1/8–8/8
1–8
1/1–8/1, 1/2–8/2, 1/4–8/4, 1/8–8/8
00h00m00s00–23h59m59s29
00h00m00s00–23h59m59s29
1–999
Initial value
4/4
4
4/4
00h00m00s00
00h00m00s00
1
23
Parameter List
Tempo Map
Parameter name
Tempo Map Number
Tempo
Measure
Beat
Display
MAP#
=
MEAS
BEAT
Value
1–50
25.0–250.0
1–999
1/1–8/1, 1/2–8/2, 1/4–8/4, 1/8–8/8
Initial value
1
120.0
1
4/4
Drive Initialize
Parameter name
Initialize Drive
Partition
Physical Format
Surface Scan
Display
Init. Drive
Partition
Physical Format
Surface Scan
Value
IDE, SCSI0–SCSI7
500, 1000, 2000 MB
Off (Quick), On
Off, On
Display
Snap Mode
Erase Mode
Erase From
Erase To
Value
ALL, MaskFader
Event, Marker
0–999
0–999
Initial value
2000 MB
Off (Quick)
Off
Automix
Parameter name
Snap Mode
Erase Mode
Erase From
Erase To
24
Initial value
ALL
Event
-
MIDI Implementation
Level Meter Value and Level (*2)
Model VS-1680 Version 1.00 Feb. 12 1998
1. TRANSMITTED DATA AND RECOGNIZED RECEIVE DATA
■ Channel Voice Message
● Note On/Off
When “Metronome Out Mode(*1)” in the SYSTEM parameters is “MIDI”, MIDI note number/velocity of MIDI channel number which is assigned to the Metronome is transmitted.
Received when the effect patch Voice Transformer (algorithm 27) is selected in EFX1 or
EFX3, and MIDI Control SW is On.
Status
9nH
Second
mmH
n = 1, 3 (ch.2, ch 4) : Voice Transformer : Chromatic Formant
mm = 24H - 3CH (C2 - C4)
ll = ignored
● Polyphonic Key Pressure
Transmits the level meter value of VS-1680 according to the value of “Level
Meter Tx. via MIDI” (see “2. Data Transfer Address Map”). (MIDI ch. is fixed
to 16.)
Ignored when received.
When VS-1680 is booted up, “Level Meter Tx. via MIDI” is set to Off. Level
meter value is not transmitted until is it set to On with Data Set (DT1).
Third
llH
mm = Note No. :
ll = Level Meter Value :
Val
11
12
13
14
15
16
17
18
19
20
21
Level
-30.0dB
-28.0dB
-26.0dB
-25.0dB
-24.0dB
-23.0dB
-22.0dB
-21.0dB
-20.0dB
-19.0dB
-18.0dB
Val
22
23
24
25
26
27
28
29
30
31
32
Level
-17.0dB
-16.0dB
-15.0dB
-14.0dB
-13.0dB
-12.5dB
-12.0dB
-11.0dB
-10.0dB
-9.00dB
-8.50dB
Val
33
34
35
36
37
38
39
40
41
42
43
Level
-8.00dB
-7.50dB
-7.00dB
-6.50dB
-6.00dB
-5.50dB
-5.00dB
-4.50dB
-4.00dB
-3.50dB
-3.00dB
Val
44
45
46
47
48
49
50
51
52
53
54
Level
-2.50dB
-2.25dB
-2.00dB
-1.75dB
-1.50dB
-1.25dB
-1.00dB
-0.75dB
-0.50dB
-0.25dB
-0.00dB
● Control Change
Status
BnH
(*1) See ‘2. Address Map for Data Transfer’ section.
(*2) Only when transmitting Metronome.
(*3) Only when receiving with MIDI Control SW of Voice Transformer is On.
n = 0, 2 (ch.1, ch 3) : Voice Transformer : Chromatic Pitch
mm = 24H - 54H (C2 - C6)
ll = ignored
Second
mmH
Level
-∞ dB
-51.0dB
-48.0dB
-46.0dB
-44.0dB
-42.0dB
-40.0dB
-38.0dB
-36.0dB
-34.0dB
-32.0dB
Parameters on the Mixer section can be received and transmitted by the control
change messages when ‘MIDI Mixer Control Type (*1)’ in the SYSTEM parameter is
set to ‘C.C.’
Third
llH
n = MIDI Channel No. : 0H - FH (ch.1-ch.16) (*2)
0H - 3H (ch.1-ch.4) (*3)
mm = Note No. :
00H - 7FH (0 - 127) (*3)
ll = Velocity :
01H - 7FH (1 - 127) / 00H = NOTE OFF
Status
AFH
Val
0
1
2
3
4
5
6
7
8
9
10
00H - 27H (0 - 39) (*1)
00H - 36H (0 - 54) (*2)
Level Meter and Note No. (*1)
Level Meter Ch.
TRACK MIX CH. 1
TRACK MIX CH. 2
TRACK MIX CH. 3
TRACK MIX CH. 4
TRACK MIX CH. 5
TRACK MIX CH. 6
TRACK MIX CH. 7
TRACK MIX CH. 8
TRACK MIX CH. 9
TRACK MIX CH.10
TRACK MIX CH.11
TRACK MIX CH.12
TRACK MIX CH.13
TRACK MIX CH.14
TRACK MIX CH.15
TRACK MIX CH.16
Note No.
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
INPUT MIX CH. 1
INPUT MIX CH. 2
INPUT MIX CH. 3
INPUT MIX CH. 4
INPUT MIX CH. 5
INPUT MIX CH. 6
INPUT MIX CH. 7
INPUT MIX CH. 8
INPUT MIX CH. 9
INPUT MIX CH.10
16
17
18
19
20
21
22
23
24
25
Level Meter Ch.
EFFECT-1 BUS Lch
EFFECT-1 BUS Rch
Note No.
26
27
EFFECT-2 BUS Lch
EFFECT-2 BUS Rch
28
29
EFFECT-3 BUS Lch
EFFECT-3 BUS Rch
30
31
EFFECT-4 BUS Lch
EFFECT-4 BUS Rch
32
33
AUX BUS Lch
AUX BUS Rch
34
35
MONITOR Lch
MONITOR Rch
36
37
MASTER Lch
MASTER Rch
38
39
Second
mmH
Third
llH
n = MIDI Channel No. :
0H - FH (ch.1-ch.16 : see below)
mm = Mixer Parameter No. : (see below)
ll = Mixer Parameter Value : 00H - 7FH (0 - 127) (*1)
Mixer Parameter and MIDI Channel/Control Change No.
<Channel Strip>
TRACK MIX CH.
MIDI ch. ->
TRACK STATUS(*3)
MST Send Level
MST Send Pan
EQ L Freq.
EQ L Gain
EQ M Freq.
EQ M Gain
EQ M Q
EQ H Freq.
EQ H Gain
EFX1 SND Level
EFX1 SND Pan/Bal
EFX2 SND Level
EFX2 SND Pan/Bal
EFX3 SND Level
EFX3 SND Pan/Bal
EFX4 SND Level
EFX4 SND Pan/Bal
AUX Send Level
AUX Send Pan/Bal
MST Offset Level
MST Offset Balance
INPUT MIX
CH.
MIDI ch. ->
MST Send Level
MST Send Pan/Bal
EQ L Freq.
EQ L Gain
EQ M Freq.
EQ M Gain
EQ M Q
EQ H Freq.
EQ H Gain
EFX1 SND Level
EFX1 SND Pan/Bal
EFX2 SND Level
EFX2 SND Pan/Bal
EFX3 SND Level
EFX3 SND Pan/Bal
EFX4 SND Level
EFX4 SND Pan/Bal
AUX Send Level
AUX Send Pan/Bal
MST Offset Level
MST Offset Balance
1
1
3
7
10
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
2
2
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
—
—
1
1
68
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
3
3
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
2
2
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
—
—
3
3
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
stereo in & effect return
ST IN
MIDI ch. ->
11
MST Send Level
MST Send Balance
<MASTER Block>
4
4
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
—
—
68
70
5
5
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
4
4
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
—
—
Eff1
12
->
->
->
6
6
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
—
—
5
5
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
7
7
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
6
6
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
—
—
8
8
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
—
—
7
7
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
Eff2
13
->
->
->
9
9
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
8
8
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
—
—
10 11 12 13 14 15 16
10 11 12 13 14 15 16
-> -> -> -> -> -> ->
-> -> -> -> -> -> ->
-> -> -> -> -> -> ->
-> -> -> -> -> -> ->
-> -> -> -> -> -> ->
-> -> -> -> -> -> ->
-> -> -> -> -> -> ->
-> -> -> -> -> -> ->
-> -> -> -> -> -> ->
-> -> -> -> -> -> ->
-> -> -> -> -> -> ->
-> -> -> -> -> -> ->
-> -> -> -> -> -> ->
-> -> -> -> -> -> ->
-> -> -> -> -> -> ->
-> -> -> -> -> -> ->
-> -> -> -> -> -> ->
-> -> -> -> -> -> ->
-> -> -> -> -> -> ->
-> -> -> -> -> -> ->
— -> — -> — -> —
— -> — -> — -> —
9
9
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
10
10
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
->
—
—
Eff3
14
->
->
->
Eff4
15
->
->
->
MIDI ch.=16
Master Level
Master Balance
EFX1 SND Level
EFX1 SND Balance
EFX2 SND Level
EFX2 SND Balance
EFX3 SND Level
EFX3 SND Balance
EFX4 SND Level
EFX4 SND Balance
AUX Level
AUX Balance
68
70
78
79
80
81
82
83
84
85
86
87
Monitor Level
Monitor Balance
102
103
25
MIDI Implementation
(*1) See ‘2. Address Map for Data Transfer’ section.
(*2) Control Change of the odd number of channel is transmitted and received
when Channel Link is On.
(*3) Value and switching Track status corresponds as follows.
Status
BnH
Second
60H
Third
00H
n = MIDI Channel No. : 0H - 3H
( ch.1 = Effect1 ch.2 = Effect2 ch.3 = Effect3 ch.4 = Effect4 )
(1) While VS-1680 stops
Increment the effect parameter selected with NRPN.
Value :
Status:
0-31
MUTE->MUTE
PLAY->MUTE
REC->MUTE
SOURCE->MUTE
32-63
MUTE->PLAY
PLAY->PLAY
REC->PLAY
SOURCE->PLAY
64-95
MUTE->REC
PLAY->REC
REC->REC
SOURCE->REC
96-127
MUTE->SOURCE
PLAY->SOURCE
REC->SOURCE
SOURCE->SOURCE
Decrement the effect parameter selected with NRPN.
VS-1680 never transmits this message.
(2) While playback/recording
Value :
Status:
0-31
MUTE->X
PLAY->MUTE
REC->X
SOURCE->MUTE
❍ Data Decrement
32-63
MUTE->PLAY
PLAY->PLAY
REC->X
SOURCE->X
64-95
MUTE->X
PLAY->X
REC->REC
SOURCE->REC(*)
96-127
MUTE->X
PLAY->X
REC->SOURCE(*)
SOURCE->SOURCE
Status
BnH
Second
61H
Third
00H
n = MIDI Channel No. : 0H - 3H
( ch.1 = Effect1 ch.2 = Effect2 ch.3 = Effect3 ch.4 = Effect4 )
(*) Impossible to switch while recording.
(*) X = ignored
Decrement the effect parameter selected with NRPN.
❍ Bank select (MSB/LSB)
Switches the effect bank of Preset/User.
VS-1680 never transmits this message.
Status
BnH
BnH
Second
00H
20H
NRPN and Effect parameters
✧ Algorithm 0 Reverb (EFX1 or EFX3)
Third
mmH
llH
n = MIDI Channel No. :
0H - 3H ( ch.1 = Effect1 ch.2 = Effect2
ch.3 = Effect3 ch.4 = Effect4 )
mm = upper byte of bank number : 00H
ll = lower byte of bank number :
00H - 04H (0 - 4)
Bank Select
MSB | LSB
00H | 00H
00H | 01H
00H | 02H
00H | 03H
00H | 04H
|
|
|
|
|
|
|
Program Change
00H
00H
00H
00H
00H
-
63H
63H
09H
63H
63H
(0
(0
(0
(0
(0
-
99)
99)
9)
99)
99)
|
|
|
|
|
|
|
Patch Number
Preset
Preset
Preset
User
User
#000
#100
#200
#000
#100
-
#099
#199
#209
#099
#199
❍ NRPN(MSB/LSB)
Selects a parameter of the effect to be controlled.
VS-1680 never transmits this message.
Status
BnH
BnH
Second
62H
63H
Third
llH
mmH
n = MIDI Channel No. : 0H - 3H
( ch.1 = Effect1 ch.2 = Effect2 ch.3 = Effect3 ch.4 = Effect4 )
mm = upper byte of the parameter number to be assigned with NRPN : 00H
ll = lower byte of the parameter number to be assigned with NRPN :
00H - 2EH (0 - 46)
❍ Data Entry (MSB/LSB)
Controls effect parameter assigned with NRPN.
VS-1680 never transmits this message.
Status
BnH
BnH
Second
06H
26H
Third
mmH
llH
n = MIDI Channel No. : 0H - 3H
( ch.1 = Effect1 ch.2 = Effect2 ch.3 = Effect3 ch.4 = Effect4 )
mm = upper byte corresponding to the parameter assigned with NRPN
ll = lower byte corresponding to the parameter assigned with NRPN
<Ex>
mmH llH =
=
=
=
40H
7FH
00H
3FH
00H
7FH
00H
7FH
=
=
=
=
-8192
-1
0
+8191
❍ Data Increment
Increments the effect parameter selected with NRPN.
VS-1680 never transmits this message.
26
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | EQ SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | EQ: Low EQ Type
0,1 = Shelving, Peaking|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | EQ: Low EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | EQ: Low EQ Frequency
2,,,200 = 20,,,2000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | mmH llH | EQ: Low EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 05H | mmH llH | EQ: Mid EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 06H | mmH llH | EQ: Mid EQ Frequency
|
|
|
|
20,,,800 = 200,,,8000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 07H | mmH llH | EQ: Mid EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 08H | mmH llH | EQ: High EQ Type
0,1 = Shelving, Peaking|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 09H | mmH llH | EQ: High EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0AH | mmH llH | EQ: High EQ Frequency
|
|
|
|
14,,,200 = 1.4,,,20.0kHz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0BH | mmH llH | EQ: High EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0CH | mmH llH | EQ: Out Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0DH | mmH llH | Reverb: Room Size
5,,,40m|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0EH | mmH llH | Reverb: Reverb Time
1,,,320 = 0.1,,,32.0s|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0FH | mmH llH | Reverb: Pre Delay
0,,,200 = 0,,,200ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 10H | mmH llH | Reverb: Diffusion
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 11H | mmH llH | Reverb: Density
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 12H | mmH llH | Reverb: Early Reflection Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 13H | mmH llH | Reverb: LF Damp Frequency
|
|
|
|
5,,,400 = 50,,,4000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 14H | mmH llH | Reverb: LF Damp Gain
-36,,,0dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 15H | mmH llH | Reverb: HF Damp Frequency
|
|
|
|
10,,,200 = 1.0,,,20.0kHz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 16H | mmH llH | Reverb: HF Damp Gain
-36,,,0dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 17H | mmH llH | Reverb: HI Cut Frequency
|
|
|
|
2,,,200 = 0.2,,,20.0kHz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 18H | mmH llH | Reverb: Effect Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 19H | mmH llH | Reverb: Direct Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1AH | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
✧ Algorithm 1 Delay
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | Delay SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | EQ SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
MIDI Implementation
| 00H 02H | mmH llH | Delay: Delay Time
0,,,1200ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | Delay: Shift
|
|
|
|
-1200,,,1200 = L1200,,,R1200ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | mmH llH | Delay: Lch Feedback Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 05H | mmH llH | Delay: Rch Feedback Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 06H | mmH llH | Delay: Lch Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 07H | mmH llH | Delay: Rch Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 08H | mmH llH | Delay: LF Damp Frequency
|
|
|
|
5,,,400 = 50,,,4000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 09H | mmH llH | Delay: LF Damp Gain
-36,,,0dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0AH | mmH llH | Delay: HF Damp Frequency
|
|
|
|
10,,,200 = 1.0,,,20.0kHz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0BH | mmH llH | Delay: HF Damp Gain
-36,,,0dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0CH | mmH llH | Delay: Direct Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0DH | mmH llH | EQ: Low EQ Type
0,1 = Shelving, Peaking|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0EH | mmH llH | EQ: Low EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0FH | mmH llH | EQ: Low EQ Frequency
2,,,200 = 20,,,2000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 10H | mmH llH | EQ: Low EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 11H | mmH llH | EQ: Mid EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 12H | mmH llH | EQ: Mid EQ Frequency
|
|
|
|
20,,,800 = 200,,,8000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 13H | mmH llH | EQ: Mid EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 14H | mmH llH | EQ: High EQ Type
0,1 = Shelving, Peaking|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 15H | mmH llH | EQ: High EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 16H | mmH llH | EQ: High EQ Frequency
|
|
|
|
14,,,200 = 1.4,,,20.0kHz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 17H | mmH llH | EQ: High EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 18H | mmH llH | EQ: Out Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 19H | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
*
(Delay Time) + (Absolute value of Shift) should be 1200 or less.
✧ Algorithm 2 Stereo Delay Chorus
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | Delay SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | Chorus SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | EQ SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | Delay: Delay Time
0,,,500ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | mmH llH | Delay: Shift
-500,,,500 = L500,,,R500ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 05H | mmH llH | Delay: Lch Feedback Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 06H | mmH llH | Delay: Rch Feedback Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 07H | mmH llH | Delay: Lch Cross Feedback Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 08H | mmH llH | Delay: Rch Cross Feedback Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 09H | mmH llH | Delay: Effect Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0AH | mmH llH | Delay: Direct Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0BH | mmH llH | Chorus: Rate
1,,,100 = 0.1,,,10.0Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0CH | mmH llH | Chorus: Depth
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0DH | mmH llH | Chorus: Pre Delay
0,,,50ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0EH | mmH llH | Chorus: Effect Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0FH | mmH llH | Chorus: Direct Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 10H | mmH llH | Chorus: Lch Feedback Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 11H | mmH llH | Chorus: Rch Feedback Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 12H | mmH llH | Chorus: Lch Cross Feedback Level -100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 13H | mmH llH | Chorus: Rch Cross Feedback Level -100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 14H | mmH llH | EQ: Low EQ Type
0,1 = Shelving, Peaking|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 15H | mmH llH | EQ: Low EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 16H | mmH llH | EQ: Low EQ Frequency
2,,,200 = 20,,,2000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 17H | mmH llH | EQ: Low EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 18H | mmH llH | EQ: Mid EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 19H | mmH llH | EQ: Mid EQ Frequency
|
|
|
|
20,,,800 = 200,,,8000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1AH | mmH llH | EQ: Mid EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1BH | mmH llH | EQ: High EQ Type
0,1 = Shelving, Peaking|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1CH | mmH llH | EQ: High EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1DH | mmH llH | EQ: High EQ Frequency
|
|
|
|
14,,,200 = 1.4,,,20.0kHz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1EH | mmH llH | EQ: High EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1FH | mmH llH | EQ: Out Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 20H | 00H 00H | (Reserved)
|
|
:
|
|
:
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
*
(Delay Time) + (Absolute value of Shift) should be 500 or less.
✧ Algorithm 3 Stereo Pitch Shifter Delay
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | P.ShifterDelay SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | EQ SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | P.ShifterDelay: Lch Chromatic Pitch
|
|
|
|
-12,,,12|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | P.ShifterDelay: Lch Fine Pitch
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | mmH llH | P.ShifterDelay: Lch Pre Delay
0,,,50ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 05H | mmH llH | P.ShifterDelay: Lch Feedback Delay Time
|
|
|
|
0,,,500ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 06H | mmH llH | P.ShifterDelay: Lch Feedback Level
|
|
|
|
100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 07H | mmH llH | P.ShifterDelay: Lch Cross Feedback Level
|
|
|
|
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 08H | mmH llH | P.ShifterDelay: Rch Chromatic Pitch
|
|
|
|
-12,,,12|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 09H | mmH llH | P.ShifterDelay: Rch Fine Pitch
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0AH | mmH llH | P.ShifterDelay: Rch Pre Delay
0,,,50ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0BH | mmH llH | P.ShifterDelay: Rch Feedback Delay Time
|
|
|
|
0,,,500ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0CH | mmH llH | P.ShifterDelay: Rch Feedback Level
|
|
|
|
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0DH | mmH llH | P.ShifterDelay: Rch Cross Feedback Level
|
|
|
|
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0EH | mmH llH | P.ShifterDelay: Effect Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0FH | mmH llH | P.ShifterDelay: Direct Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 10H | mmH llH | EQ: Low EQ Type
0,1 = Shelving, Peaking|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 11H | mmH llH | EQ: Low EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 12H | mmH llH | EQ: Low EQ Frequency
2,,,200 = 20,,,2000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 13H | mmH llH | EQ: Low EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 14H | mmH llH | EQ: Mid EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 15H | mmH llH | EQ: Mid EQ Frequency
|
|
|
|
20,,,800 = 200,,,8000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 16H | mmH llH | EQ: Mid EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 17H | mmH llH | EQ: High EQ Type
0,1 = Shelving, Peaking|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 18H | mmH llH | EQ: High EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 19H | mmH llH | EQ: High EQ Frequency
|
|
|
|
14,,,200 = 1.4,,,20.0kHz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1AH | mmH llH | EQ: High EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1BH | mmH llH | EQ: Out Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1CH | 00H 00H | (Reserved)
|
|
:
|
|
:
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
✧ Algorithm 4 Vocoder
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | Chorus SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | Vocoder: Voice Character 1
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
27
MIDI Implementation
| 00H 02H | mmH llH | Vocoder: Voice Character 2
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | Vocoder: Voice Character 3
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | mmH llH | Vocoder: Voice Character 4
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 05H | mmH llH | Vocoder: Voice Character 5
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 06H | mmH llH | Vocoder: Voice Character 6
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 07H | mmH llH | Vocoder: Voice Character 7
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 08H | mmH llH | Vocoder: Voice Character 8
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 09H | mmH llH | Vocoder: Voice Character 9
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0AH | mmH llH | Vocoder: Voice Character 10
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0BH | mmH llH | Chorus: Rate
1,,,100 = 0.1,,,10.0Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0CH | mmH llH | Chorus: Depth
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0DH | mmH llH | Chorus: Pre Delay
0,,,50ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0EH | mmH llH | Chorus: Feedback Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0FH | mmH llH | Chorus: Effect Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 10H | mmH llH | Chorus: Direct Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 11H | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
✧ Algorithm 5 2CH RSS
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | 2CH RSS: Ach Azimuth
-30,,,30 = -180,,,180|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | 2CH RSS: Ach Elevation
-15,,,15 = -90,,,90|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | 2CH RSS: Bch Azimuth
-30,,,30 = -180,,,180|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | 2CH RSS: Bch Elevation
-15,,,15 = -90,,,90|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
✧ Algorithm 6 Delay RSS
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | Delay RSS: Delay Time
0,,,1200ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | Delay RSS: Shift
|
|
|
|
-1200,,,1200 = L1200,,,R1200ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | Delay RSS: Center Delay Time
0,,,1200ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | Delay RSS: RSS Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | mmH llH | Delay RSS: Center Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 05H | mmH llH | Delay RSS: Feedback Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 06H | mmH llH | Delay RSS: LF Damp Frequency
|
|
|
|
5,,,400 = 50,,,4000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 07H | mmH llH | Delay RSS: LF Damp Gain
-36,,,0dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 08H | mmH llH | Delay RSS: HF Damp Frequency
|
|
|
|
10,,,200 = 1.0,,,20.0kHz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 09H | mmH llH | Delay RSS: HF Damp Gain
-36,,,0dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0AH | mmH llH | Delay RSS: Effect Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0BH | mmH llH | Delay RSS: Direct Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0CH | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
✧ Algorithm 7 Chorus RSS
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | Chorus RSS: Chorus Rate
|
|
|
|
1,,,100 = 0.1,,,10.0Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | Chorus RSS: Chorus Depth
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | Chorus RSS: Effect Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | Chorus RSS: Direct Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
28
✧ Common for Algorithm 8,9,10 Guitar Multi 1, 2, 3
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | Compressor SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | Metal/Distortion/Over Drive SW
|
|
|
|
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | Noise Suppressor SW
|
|
|
|
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | Auto Wah SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | mmH llH | Guitar Amp Simulator SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 05H | mmH llH | Flanger SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 06H | mmH llH | Delay SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 07H | mmH llH | Compressor: Attack
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 08H | mmH llH | Compressor: Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 09H | mmH llH | Compressor: Sustain
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0AH | mmH llH | Compressor: Tone
-50,,,-50|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0BH | mmH llH | Noise Suppressor: Threshold
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0CH | mmH llH | Noise Suppressor: Release
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0DH | mmH llH | Auto Wah: Mode
0,1 = LPF,BPF|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0EH | mmH llH | Auto Wah: Polarity
0,1 = Down,Up|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0FH | mmH llH | Auto Wah: Frequency
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 10H | mmH llH | Auto Wah: Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 11H | mmH llH | Auto Wah: Peak
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 12H | mmH llH | Auto Wah: Sens
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 13H | mmH llH | Auto Wah: Rate
1,,,100 = 0.1,,,10.0Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 14H | mmH llH | Auto Wah: Depth
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 15H | mmH llH | Guitar Amp Simulator: Mode
|
|
|
|
0,,,3 = Small,BultIn,2Stack,3Stack|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 16H | mmH llH | Flanger: Rate
1,,,100 = 0.1,,,10.0Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 17H | mmH llH | Flanger: Depth
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 18H | mmH llH | Flanger: Manual
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 19H | mmH llH | Flanger: Resonance
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1AH | mmH llH | Delay: Delay Time
0,,,1000ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1BH | mmH llH | Delay: Shift
|
|
|
|
-1000,,,1000 = L1000,,,R1000ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1CH | mmH llH | Delay: Feedback Time
0,,,1000ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1DH | mmH llH | Delay: Feedback Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1EH | mmH llH | Delay: Effect Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1FH | mmH llH | Delay: Direct Level
-100,,,100|
+—————————+—————————+—————————————————————————————————————————————+
*
(Delay Time) + (Absolute value of Shift) should be 1000 or less.
✧ Individual for Algorithm 8 Guitar Multi1
|—————————+—————————+—————————————————————————————————————————————|
| 00H 20H | mmH llH | Metal: Gain
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 21H | mmH llH | Metal: Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 22H | mmH llH | Metal: Hi Gain
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 23H | mmH llH | Metal: Mid Gain
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 24H | mmH llH | Metal: Low Gain
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 25H | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
✧ Individual for Algorithm 9 Guitar Multi 2
|—————————+—————————+—————————————————————————————————————————————|
| 00H 20H | mmH llH | Distortion: Gain
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 21H | mmH llH | Distortion: Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 22H | mmH llH | Distortion: Tone
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 23H | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
MIDI Implementation
✧ Individual for Algorithm 10 Guitar Multi 3
|—————————+—————————+—————————————————————————————————————————————|
| 00H 20H | mmH llH | Over Drive: Gain
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 21H | mmH llH | Over Drive: Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 22H | mmH llH | Over Drive: Tone
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 23H | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
✧ Algorithm 11 Vocal Multi
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | Noise Suppressor SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | Limiter/De-esser SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | Enhancer SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | EQ SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | mmH llH | P.Shifter SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 05H | mmH llH | Delay SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 06H | mmH llH | Chorus SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 07H | mmH llH | Limiter/De-esser Mode
|
|
|
|
0,1 = Limiter,De-esser|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 08H | mmH llH | Noise Suppressor: Threshold
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 09H | mmH llH | Noise Suppressor: Release
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0AH | mmH llH | Limiter: Threshold
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0BH | mmH llH | Limiter: Release
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0CH | mmH llH | Limiter: Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0DH | mmH llH | De-esser: Sens
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0EH | mmH llH | De-esser: Frequency
|
|
|
|
10,,,100 = 1.0,,,10.0kHz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0FH | mmH llH | Enhancer: Sens
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 10H | mmH llH | Enhancer: Frequency
|
|
|
|
10,,,100 = 1.0,,,10.0kHz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 11H | mmH llH | Enhancer: MIX Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 12H | mmH llH | Enhancer: Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 13H | mmH llH | EQ: Low EQ Type
0,1 = Shelving, Peaking|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 14H | mmH llH | EQ: Low EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 15H | mmH llH | EQ: Low EQ Frequency
2,,,200 = 20,,,2000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 16H | mmH llH | EQ: Low EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 17H | mmH llH | EQ: Mid EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 18H | mmH llH | EQ: Mid EQ Frequency
|
|
|
|
20,,,800 = 200,,,8000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 19H | mmH llH | EQ: Mid EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1AH | mmH llH | EQ: High EQ Type
0,1 = Shelving, Peaking|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1BH | mmH llH | EQ: High EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1CH | mmH llH | EQ: High EQ Frequency
|
|
|
|
14,,,200 = 1.4,,,20.0kHz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1DH | mmH llH | EQ: High EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1EH | mmH llH | EQ: Out Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1FH | mmH llH | P.Shifter: Chromatic Pitch
-12,,,12|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 20H | mmH llH | P.Shifter: Fine Pitch
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 21H | mmH llH | P.Shifter: Effect Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 22H | mmH llH | P.Shifter: Direct Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 23H | mmH llH | Delay: Delay Time
0,,,1000|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 24H | mmH llH | Delay: Feedback Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 25H | mmH llH | Delay: Effect Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 26H | mmH llH | Delay: Direct Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 27H | mmH llH | Chorus: Rate
1,,,100 = 0.1,,,10.0Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 28H | mmH llH | Chorus: Depth
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 29H | mmH llH | Chorus: Pre Delay
0,,,50ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 2AH | mmH llH | Chorus: Effect Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 2BH | mmH llH | Chorus: Direct Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 2CH | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
✧ Algorithm 12 Rotary
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | Noise Suppressor SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | Over Drive SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | Noise Suppressor: Threshold
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | Noise Suppressor: Release
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | mmH llH | Over Drive: Gain
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 05H | mmH llH | Over Drive: Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 06H | mmH llH | Rotary: Low Rate
1,,,100 = 0.1,,,10.0Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 07H | mmH llH | Rotary: Hi Rate
1,,,100 = 0.1,,,10.0Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 08H | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
✧ Algorithm 13 Guitar AMP Simulator
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | Noise Suppressor SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | Pre Amp SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | Speaker SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | Noise Suppressor: Threshold
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | mmH llH | Noise Suppressor: Release
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 05H | mmH llH | Pre Amp: Mode
|
|
|
|
0,,,13 = JC-120,Clean Twin,
|
|
|
|
Match Drive,BG Lead,
|
|
|
|
MS1959(I), MS1959(II),
|
|
|
|
MS1959(I+II),SLDN Lead,
|
|
|
|
Metal 5150, Metal Lead,
|
|
|
|
OD-1, OD-2Turbo, Distortion,
|
|
|
|
Fuzz
|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 06H | mmH llH | Pre Amp: Volume
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 07H | mmH llH | Pre Amp: Bass
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 08H | mmH llH | Pre Amp: Middle
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 09H | mmH llH | Pre Amp: Treble
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0AH | mmH llH | Pre Amp: Presence
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0BH | mmH llH | Pre Amp: Master
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0CH | mmH llH | Pre Amp: Bright
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0DH | mmH llH | Pre Amp: Gain
0,1,2 = Low,Middle,High|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0EH | mmH llH | Speaker: Type
|
|
|
|
0,,,11 = Small. Middle, JC-120,
|
|
|
|
Built In 1,Built In 2,
|
|
|
|
Built In 3, Built In 4,
|
|
|
|
BG Stack 1, BG Stack 2,
|
|
|
|
MS Stack 1, MS Stack 2,
|
|
|
|
Metal Stack
|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0FH | mmH llH | Speaker: MIC Setting
0,1,2 = 1,2,3|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 10H | mmH llH | Speaker: MIC Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 11H | mmH llH | Speaker: Direct Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 12H | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
*
*
*
Pre Amp Middle is invalid when the Mode = Match Drive.
When the Mode = Match Drive, Pre Amp Presence works counter to the value (-100,,,0).
Pre Amp Bright is available only when the Mode = JC-120, Clean Twin, or BG Lead.
✧ Algorithm 14 Stereo Phaser
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | Phaser SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | EQ SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | Phaser: Mode
0,,,3 = 4.8.12.16stage|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | Phaser: Rate
1,,,100 = 0.1,,,10.0Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | mmH llH | Phaser: Depth
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 05H | mmH llH | Phaser: Polarity
0,1 = Inverse,Synchro|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 06H | mmH llH | Phaser: Manual
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 07H | mmH llH | Phaser: Resonance
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
29
MIDI Implementation
| 00H 08H | mmH llH | Phaser: Cross Feedback
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 09H | mmH llH | Phaser: Effect Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0AH | mmH llH | Phaser: Direct Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0BH | mmH llH | EQ: Low EQ Type
0,1 = Shelving, Peaking|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0CH | mmH llH | EQ: Low EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0DH | mmH llH | EQ: Low EQ Frequency
2,,,200 = 20,,,2000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0EH | mmH llH | EQ: Low EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0FH | mmH llH | EQ: Mid EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 10H | mmH llH | EQ: Mid EQ Frequency
|
|
|
|
20,,,800 = 200,,,8000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 11H | mmH llH | EQ: Mid EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 12H | mmH llH | EQ: High EQ Type
0,1 = Shelving, Peaking|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 13H | mmH llH | EQ: High EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 14H | mmH llH | EQ: High EQ Frequency
|
|
|
|
14,,,200 = 1.4,,,20.0kHz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 15H | mmH llH | EQ: High EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 16H | mmH llH | EQ: Out Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 17H | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
| 00H 07H | mmH llH | Comp/Limit A: Attack
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 08H | mmH llH | Comp/Limit A: Release
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 09H | mmH llH | Comp/Limit A: Ratio
|
|
|
|
0,,,3 = 1.5:1,2:1,4:1,100:1|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0AH | mmH llH | Noise Suppressor A: Detect
|
|
|
|
0,1,2 = A,B,Link|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0BH | mmH llH | Noise Suppressor A: Threshold
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0CH | mmH llH | Noise Suppressor A: Release
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0DH | mmH llH | Comp/Limit B: Detect
0,1,2 = A,B,Link|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0EH | mmH llH | Comp/Limit B: Level
-60,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0FH | mmH llH | Comp/Limit B: Thresh
-60,,,0dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 10H | mmH llH | Comp/Limit B: Attack
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 11H | mmH llH | Comp/Limit B: Release
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 12H | mmH llH | Comp/Limit B: Ratio
|
|
|
|
0,,,3 = 1.5:1,2:1,4:1,100:1|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 13H | mmH llH | Noise Suppressor B: Detect
|
|
|
|
0,1,2 = A,B,Link|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 14H | mmH llH | Noise Suppressor B: Threshold
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 15H | mmH llH | Noise Suppressor B: Release
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 16H | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
✧ Algorithm 15 Stereo Flanger
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | Flanger SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | EQ SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | Flanger: Rate
1,,,100 = 0.1,,,10.0Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | Flanger: Depth
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | mmH llH | Flanger: Polarity
0,1 = Inverse,Synchro|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 05H | mmH llH | Flanger: Manual
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 06H | mmH llH | Flanger: Resonance
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 07H | mmH llH | Flanger: Cross Feedback Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 08H | mmH llH | Flanger: Effect Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 09H | mmH llH | Flanger: Direct Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0AH | mmH llH | EQ: Low EQ Type
0,1 = Shelving, Peaking|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0BH | mmH llH | EQ: Low EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0CH | mmH llH | EQ: Low EQ Frequency
2,,,200 = 20,,,2000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0DH | mmH llH | EQ: Low EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0EH | mmH llH | EQ: Mid EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0FH | mmH llH | EQ: Mid EQ Frequency
|
|
|
|
20,,,800 = 200,,,8000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 10H | mmH llH | EQ: Mid EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 11H | mmH llH | EQ: High EQ Type
0,1 = Shelving, Peaking|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 12H | mmH llH | EQ: High EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 13H | mmH llH | EQ: High EQ Frequency
|
|
|
|
14,,,200 = 1.4,,,20.0kHz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 14H | mmH llH | EQ: High EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 15H | mmH llH | EQ: Out Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 16H | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
✧ Algorithm 16 Dual Compressor/Limiter
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | Comp/Limit A SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | Noise Suppressor A SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | Comp/Limit B SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | Noise Suppressor B SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | mmH llH | Comp/Limit A: Detect
0,1,2 = A,B,Link|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 05H | mmH llH | Comp/Limit A: Level
-60,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 06H | mmH llH | Comp/Limit A: Thresh
-60,,,0dB|
|—————————+—————————+—————————————————————————————————————————————|
30
✧ Algorithm 17 Gate Reverb (EFX1 or EFX3)
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | G.Reverb SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | EQ SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | G.Reverb: Gate Time
10,,,400ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | G.Reverb: Pre Delay
0,,,300ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | mmH llH | G.Reverb: Effect Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 05H | mmH llH | G.Reverb: Mode
|
|
|
|
0,,,4 = Normal,L->R,R->L,
|
|
|
|
Reverse1,Reverse2
|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 06H | mmH llH | G.Reverb: Thickness
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 07H | mmH llH | G.Reverb: Density
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 08H | mmH llH | G.Reverb: Accent Delay
0,,,200ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 09H | mmH llH | G.Reverb: Accent Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0AH | mmH llH | G.Reverb: Accent Pan
1,,,127 = L63,,,R63|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0BH | mmH llH | G.Reverb: Direct Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0CH | mmH llH | EQ: Low EQ Type
0,1 = Shelving, Peaking|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0DH | mmH llH | EQ: Low EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0EH | mmH llH | EQ: Low EQ Frequency
2,,,200 = 20,,,2000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0FH | mmH llH | EQ: Low EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 10H | mmH llH | EQ: Mid EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 11H | mmH llH | EQ: Mid EQ Frequency
|
|
|
|
20,,,800 = 200,,,8000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 12H | mmH llH | EQ: Mid EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 13H | mmH llH | EQ: High EQ Type
0,1 = Shelving, Peaking|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 14H | mmH llH | EQ: High EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 15H | mmH llH | EQ: High EQ Frequency
|
|
|
|
14,,,200 = 1.4,,,20.0kHz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 16H | mmH llH | EQ: High EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 17H | mmH llH | EQ: Out Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 18H | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
✧ Algorithm 18 Multi Tap Delay
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | EQ SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | M.Tap Delay: Time 1
0,,,1200ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | M.Tap Delay: Level 1
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
MIDI Implementation
| 00H 03H | mmH llH | M.Tap Delay: Pan 1
1,,,127 = L63,,,R63|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | mmH llH | M.Tap Delay: Time 2
0,,,1200ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 05H | mmH llH | M.Tap Delay: Level 2
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 06H | mmH llH | M.Tap Delay: Pan 2
1,,,127 = L63,,,R63|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 07H | mmH llH | M.Tap Delay: Time 3
0,,,1200ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 08H | mmH llH | M.Tap Delay: Level 3
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 09H | mmH llH | M.Tap Delay: Pan 3
1,,,127 = L63,,,R63|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0AH | mmH llH | M.Tap Delay: Time 4
0,,,1200ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0BH | mmH llH | M.Tap Delay: Level 4
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0CH | mmH llH | M.Tap Delay: Pan 4
1,,,127 = L63,,,R63|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0DH | mmH llH | M.Tap Delay: Time 5
0,,,1200ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0EH | mmH llH | M.Tap Delay: Level 5
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0FH | mmH llH | M.Tap Delay: Pan 5
1,,,127 = L63,,,R63|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 10H | mmH llH | M.Tap Delay: Time 6
0,,,1200ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 11H | mmH llH | M.Tap Delay: Level 6
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 12H | mmH llH | M.Tap Delay: Pan 6
1,,,127 = L63,,,R63|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 13H | mmH llH | M.Tap Delay: Time 7
0,,,1200ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 14H | mmH llH | M.Tap Delay: Level 7
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 15H | mmH llH | M.Tap Delay: Pan 7
1,,,127 = L63,,,R63|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 16H | mmH llH | M.Tap Delay: Time 8
0,,,1200ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 17H | mmH llH | M.Tap Delay: Level 8
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 18H | mmH llH | M.Tap Delay: Pan 8
1,,,127 = L63,,,R63|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 19H | mmH llH | M.Tap Delay: Time 9
0,,,1200ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1AH | mmH llH | M.Tap Delay: Level 9
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1BH | mmH llH | M.Tap Delay: Pan 9
1,,,127 = L63,,,R63|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1CH | mmH llH | M.Tap Delay: Time 10
0,,,1200ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1DH | mmH llH | M.Tap Delay: Level 10
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1EH | mmH llH | M.Tap Delay: Pan 10
1,,,127 = L63,,,R63|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1FH | mmH llH | M.Tap Delay: Feedback Delay Time
|
|
|
|
0,,,1200ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 20H | mmH llH | M.Tap Delay: Feedback Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 21H | mmH llH | M.Tap Delay: Effect Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 22H | mmH llH | M.Tap Delay: Direct Level
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 23H | mmH llH | EQ: Low EQ Type
0,1 = Shelving, Peaking|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 24H | mmH llH | EQ: Low EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 25H | mmH llH | EQ: Low EQ Frequency
|
|
|
|
2,,,200 = 20,,,2000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 26H | mmH llH | EQ: Low EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 27H | mmH llH | EQ: Mid EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 28H | mmH llH | EQ: Mid EQ Frequency
|
|
|
|
20,,,800 = 200,,,8000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 29H | mmH llH | EQ: Mid EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 2AH | mmH llH | EQ: High EQ Type
0,1 = Shelving, Peaking|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 2BH | mmH llH | EQ: High EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 2CH | mmH llH | EQ: High EQ Frequency
|
|
|
|
14,,,200 = 1.4,,,20.0kHz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 2DH | mmH llH | EQ: High EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 2EH | mmH llH | EQ: Out Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 2FH | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
✧ Algorithm 19 Stereo Multi
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | Noise Suppressor SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | Comp/Limit SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | Enhancer SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | EQ SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | mmH llH | Noise Suppressor: Threshold
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 05H | mmH llH | Noise Suppressor: Release
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 06H | mmH llH | Comp/Limit: Level
-60,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 07H | mmH llH | Comp/Limit: Thresh
-60,,,0dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 08H | mmH llH | Comp/Limit: Attack
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 09H | mmH llH | Comp/Limit: Release
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0AH | mmH llH | Comp/Limit: Ratio
|
|
|
|
0,,,3 = 1.5:1,2:1,4:1,100:1|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0BH | mmH llH | Enhancer: Sens
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0CH | mmH llH | Enhancer: Frequency
|
|
|
|
10,,,100 = 1.0,,,10.0kHz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0DH | mmH llH | Enhancer: MIX Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0EH | mmH llH | Enhancer: Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0FH | mmH llH | EQ: Low EQ Type
0,1 = Shelving, Peaking|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 10H | mmH llH | EQ: Low EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 11H | mmH llH | EQ: Low EQ Frequency
|
|
|
|
2,,,200 = 20,,,2000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 12H | mmH llH | EQ: Low EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 13H | mmH llH | EQ: Mid EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 14H | mmH llH | EQ: Mid EQ Frequency
|
|
|
|
20,,,800 = 200,,,8000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 15H | mmH llH | EQ: Mid EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 16H | mmH llH | EQ: High EQ Type
0,1 = Shelving, Peaking|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 17H | mmH llH | EQ: High EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 18H | mmH llH | EQ: High EQ Frequency
|
|
|
|
14,,,200 = 1.4,,,20.0kHz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 19H | mmH llH | EQ: High EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1AH | mmH llH | EQ: Out Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1BH | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
✧ Algorithm 20 Reverb 2
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | Reverb SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | EQ SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | Reverb 2: Reverb Type
|
|
|
|
0,,,4 = Room1,Room2,Hall1,Hall2,Plate|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | Reverb 2: Reverb Time
|
|
|
|
1,,,100 = 0.1,,,10.0sec|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | mmH llH | Reverb 2: Pre Delay
0,,,200msec|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 05H | mmH llH | Reverb 2: Density
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 06H | mmH llH | Reverb 2: High Pass Filter
|
|
|
|
1,,,200 = Thru,20,,,2000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 07H | mmH llH | Reverb 2: Low Pass Filter
|
|
|
|
10,,,201 = 1.0,,,20,0kHz,Thru|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 08H | mmH llH | Reverb 2: Effect Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 09H | mmH llH | Reverb 2: Direct Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0AH | mmH llH | Reverb 2: Gate SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0BH | mmH llH | Reverb 2: Gate Mode
0,1 = Gate,Ducking|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0CH | mmH llH | Reverb 2: Gate Threshold
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0DH | mmH llH | Reverb 2: Gate Attack Time
1,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0EH | mmH llH | Reverb 2: Gate Release Time
1,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0FH | mmH llH | Reverb 2: Gate Hold Time
1,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 10H | mmH llH | EQ: Low EQ Type
0,1 = Shelving, Peaking|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 11H | mmH llH | EQ: Low EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 12H | mmH llH | EQ: Low EQ Frequency
|
|
|
|
2,,,200 = 20,,,2000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 13H | mmH llH | EQ: Low EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 14H | mmH llH | EQ: Mid EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 15H | mmH llH | EQ: Mid EQ Frequency
|
|
|
|
20,,,800 = 200,,,8000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 16H | mmH llH | EQ: Mid EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 17H | mmH llH | EQ: High EQ Type
0,1 = Shelving, Peaking|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 18H | mmH llH | EQ: High EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 19H | mmH llH | EQ: High EQ Frequency
|
|
|
|
14,,,200 = 1.4,,,20.0kHz|
|—————————+—————————+—————————————————————————————————————————————|
31
MIDI Implementation
| 00H 1AH | mmH llH | EQ: High EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1BH | mmH llH | EQ: Out Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1CH | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
✧ Algorithm 21 Space Chorus
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | Chorus SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | Chorus: Input Mode
0,1 = Mono,Stereo|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | Chorus: Mode
0,,,6 = 1,2,3,4,1+4,2+4,3+4|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | Chorus: Mix Balance
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
✧ Algorithm 22 Lo-Fi Processor
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | Lo-Fi Processor SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | Realtime Modify Filter SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | Lo-Fi Processor: Pre Filter SW
|
|
|
|
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | Lo-Fi Processor: Rate
|
|
|
|
0,,,31 = 0ff,1/2,,,1/32|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | mmH llH | Lo-Fi Processor: Number of Bit
|
|
|
|
0,,,15 = Off,15,,,1bit|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 05H | mmH llH | Lo-Fi Processor: Post Filter SW
|
|
|
|
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 06H | mmH llH | Lo-Fi Processor: Effect Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 07H | mmH llH | Lo-Fi Processor: Direct Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 08H | mmH llH | Realtime Modify Filter: Filter Type
|
|
|
|
0,,,2 = LPF,BPF,HPF|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 09H | mmH llH | Realtime Modify Filter: Cut
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0AH | mmH llH | Realtime Modify Filter: Resonance
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0BH | mmH llH | Realtime Modify Filter: Gain
0,,,24dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0CH | mmH llH | Noise Suppressor: Threshold
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0DH | mmH llH | Noise Suppressor: Release
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0EH | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
✧ Algorithm 23 4 Band Parametric EQ
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | Parametric EQ Link SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | Parametric EQ Ach SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | Parametric EQ Bch SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | EQ Ach: Input Gain
-60,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | mmH llH | EQ Ach: Low EQ Type
|
|
|
|
0,1 = Shelving, Peaking|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 05H | mmH llH | EQ Ach: Low EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 06H | mmH llH | EQ Ach: Low EQ Frequency
|
|
|
|
2,,,200 = 20,,,2000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 07H | mmH llH | EQ Ach: Low EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 08H | mmH llH | EQ Ach: Low Mid EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 09H | mmH llH | EQ Ach: Low Mid EQ Frequency
|
|
|
|
20,,,800 = 200,,,8000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0AH | mmH llH | EQ Ach: Low Mid EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0BH | mmH llH | EQ Ach: High Mid EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0CH | mmH llH | EQ Ach: High Mid EQ Frequency
|
|
|
|
20,,,800 = 200,,,8000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0DH | mmH llH | EQ Ach: High Mid EQ Q
|
|
|
|
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
32
| 00H 0EH | mmH llH | EQ Ach: High EQ Type
|
|
|
|
0,1 = Shelving, Peaking|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0FH | mmH llH | EQ Ach: High EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 10H | mmH llH | EQ Ach: High EQ Frequency
|
|
|
|
14,,,200 = 1.4,,,20.0kHz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 11H | mmH llH | EQ Ach: High EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 12H | mmH llH | EQ Ach: Output Level
-60,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 13H | mmH llH | EQ Bch: Input Gain
-60,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 14H | mmH llH | EQ Bch: Low EQ Type
|
|
|
|
0,1 = Shelving, Peaking|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 15H | mmH llH | EQ Bch: Low EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 16H | mmH llH | EQ Bch: Low EQ Frequency
|
|
|
|
2,,,200 = 20,,,2000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 17H | mmH llH | EQ Bch: Low EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 18H | mmH llH | EQ Bch: Low Mid EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 19H | mmH llH | EQ Bch: Low Mid EQ Frequency
|
|
|
|
20,,,800 = 200,,,8000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1AH | mmH llH | EQ Bch: Low Mid EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1BH | mmH llH | EQ Bch: High Mid EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1CH | mmH llH | EQ Bch: High Mid EQ Frequency
|
|
|
|
20,,,800 = 200,,,8000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1DH | mmH llH | EQ Bch: High Mid EQ Q
|
|
|
|
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1EH | mmH llH | EQ Bch: High EQ Type
|
|
|
|
0,1 = Shelving, Peaking|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1FH | mmH llH | EQ Bch: High EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 20H | mmH llH | EQ Bch: High EQ Frequency
|
|
|
|
14,,,200 = 1.4,,,20.0kHz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 21H | mmH llH | EQ Bch: High EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 22H | mmH llH | EQ Bch: Output Level
-60,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 23H | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
*
When Link SW = On, Bch corresponds to Ach.
✧ Algorithm 24 10 Band Graphic EQ
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | Graphic EQ Link SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | Graphic EQ Ach SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | Graphic EQ Bch SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | EQ Ach: Input Level
-60,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | mmH llH | EQ Ach: 31.25Hz Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 05H | mmH llH | EQ Ach: 62.5Hz Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 06H | mmH llH | EQ Ach: 125Hz Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 07H | mmH llH | EQ Ach: 250Hz Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 08H | mmH llH | EQ Ach: 500Hz Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 09H | mmH llH | EQ Ach: 1.0kHz Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0AH | mmH llH | EQ Ach: 2.0kHz Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0BH | mmH llH | EQ Ach: 4.0kHz Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0CH | mmH llH | EQ Ach: 8.0kHz Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0DH | mmH llH | EQ Ach: 16.0kHz Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0EH | mmH llH | EQ Ach: Output Level
-60,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0FH | mmH llH | EQ Bch: Input Level
-60,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 10H | mmH llH | EQ Bch: 31.25Hz Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 11H | mmH llH | EQ Bch: 62.5Hz Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 12H | mmH llH | EQ Bch: 125Hz Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 13H | mmH llH | EQ Bch: 250Hz Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 14H | mmH llH | EQ Bch: 500Hz Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 15H | mmH llH | EQ Bch: 1.0kHz Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 16H | mmH llH | EQ Bch: 2.0kHz Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 17H | mmH llH | EQ Bch: 4.0kHz Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 18H | mmH llH | EQ Bch: 8.0kHz Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
MIDI Implementation
| 00H 19H | mmH llH | EQ Bch: 16.0kHz Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1AH | mmH llH | EQ Bch: Output Level
-60,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1BH | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
*
When Link SW = On, Bch corresponds to Ach.
✧ Algorithm 25 Hum Canceler
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | Hum Canceler SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | Noise Suppressor SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | Hum Canceler: Freq
|
|
|
|
200,,,8000 = 20.0,,,800.0Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | Hum Canceler: Width
10,,,40%|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | mmH llH | Hum Canceler: Depth
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 05H | mmH llH | Hum Canceler: Threshold
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 06H | mmH llH | Hum Canceler: Range Low
|
|
|
|
1,,,200 = Unlimit,20,,,2000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 07H | mmH llH | Hum Canceler: Range High
|
|
|
|
10,,,201 = 1.0,,,20,0kHz,Unlimit|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 08H | mmH llH | Noise Suppressor: Threshold
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 09H | mmH llH | Noise Suppressor: Release
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0AH | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
✧ Algorithm 26 Vocal Canceler
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | Vocal Canceler SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | EQ SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | Vocal Canceler: Balance
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | Vocal Canceler: Range Low
|
|
|
|
1,,,200 = Unlimit,20,,,2000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | mmH llH | Vocal Canceler: Range High
|
|
|
|
10,,,201 = 1.0,,,20,0kHz,Unlimit|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 05H | mmH llH | EQ: Low EQ Type
0,1 = Shelving, Peaking|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 06H | mmH llH | EQ: Low EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 07H | mmH llH | EQ: Low EQ Frequency
|
|
|
|
2,,,200 = 20,,,2000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 08H | mmH llH | EQ: Low EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 09H | mmH llH | EQ: Mid EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0AH | mmH llH | EQ: Mid EQ Frequency
|
|
|
|
20,,,800 = 200,,,8000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0BH | mmH llH | EQ: Mid EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0CH | mmH llH | EQ: High EQ Type
0,1 = Shelving, Peaking|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0DH | mmH llH | EQ: High EQ Gain
-12,,,12dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0EH | mmH llH | EQ: High EQ Frequency
|
|
|
|
14,,,200 = 1.4,,,20.0kHz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0FH | mmH llH | EQ: High EQ Q
3,,,100 = 0.3,,,10.0|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 10H | mmH llH | EQ: Out Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 11H | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
✧ Algorithm 27 Voice Transformer (EFX1 or EFX3)
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | Voice Transformer SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | Reverb SW
Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | Fader Edit SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | MIDI Control SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | mmH llH | Voice Transformer: Robot SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 05H | mmH llH | Voice Transformer: Chromatic Pitch
|
|
|
|
-12,,,36|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 06H | mmH llH | Voice Transformer: Fine Pitch
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 07H | mmH llH | Voice Transformer: Chromatic Formant
|
|
|
|
-12,,,12|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 08H | mmH llH | Voice Transformer: Fine Formant
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 09H | mmH llH | Voice Transformer: Mix Balance
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0AH | mmH llH | Reverb: Reverb Time
|
|
|
|
1,,,100 = 0.1,,,10.0sec|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0BH | mmH llH | Reverb: Pre Delay
0,,,200msec|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0CH | mmH llH | Reverb: Density
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0DH | mmH llH | Reverb: Effect Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0EH | mmH llH | MIDI Control: Bend Range
|
|
|
|
0,,,12 = 0ff,1,,,12|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0FH | mmH llH | MIDI Control: Portamento
|
|
|
|
0...100 = Off,1,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 10H | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
✧ Algorithm 28 Vocoder 2 (EFX1 or EFX3)
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | Chorus SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | Vocoder: Envelope Mode
|
|
|
|
0,,,2 = Sharp,Soft,Long|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | Vocoder: Pan Mode
|
|
|
|
0,,,3 = Mono,Stereo,L->R,R->L|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | Vocoder: Hold
0,1 = Off,MIDI|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | mmH llH | Vocoder: Mic Sens
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 05H | mmH llH | Vocoder: Synth Input Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 06H | mmH llH | Vocoder: Voice Char Level 1
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 07H | mmH llH | Vocoder: Voice Char Level 2
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 08H | mmH llH | Vocoder: Voice Char Level 3
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 09H | mmH llH | Vocoder: Voice Char Level 4
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0AH | mmH llH | Vocoder: Voice Char Level 5
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0BH | mmH llH | Vocoder: Voice Char Level 6
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0CH | mmH llH | Vocoder: Voice Char Level 7
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0DH | mmH llH | Vocoder: Voice Char Level 8
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0EH | mmH llH | Vocoder: Voice Char Level 9
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0FH | mmH llH | Vocoder: Voice Char Level 10
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 10H | mmH llH | Vocoder: Voice Char Level 11
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 11H | mmH llH | Vocoder: Voice Char Level 12
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 12H | mmH llH | Vocoder: Voice Char Level 13
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 13H | mmH llH | Vocoder: Voice Char Level 14
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 14H | mmH llH | Vocoder: Voice Char Level 15
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 15H | mmH llH | Vocoder: Voice Char Level 16
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 16H | mmH llH | Vocoder: Voice Char Level 17
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 17H | mmH llH | Vocoder: Voice Char Level 18
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 18H | mmH llH | Vocoder: Voice Char Level 19
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 19H | mmH llH | Vocoder: Mic High Pass Filter
|
|
|
|
9,,,200 = Thru,1.0,,,20.0kHz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1AH | mmH llH | Vocoder: Mic High Pass Filter Pan
|
|
|
|
1,,,127 = L63,,,R63|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1BH | mmH llH | Vocoder: Mic Mix
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1CH | mmH llH | Vocoder: Noise Suppressor Threshold
|
|
|
|
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1DH | mmH llH | Chorus: Rate
1,,,100 = 0.1,,,10.0Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1EH | mmH llH | Chorus: Depth
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1FH | mmH llH | Chorus: Pre Delay
0,,,50ms|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 20H | mmH llH | Chorus: Mix Balance
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 21H | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
33
MIDI Implementation
✧ Algorithm 29 Mic Simulator
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | Link SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | Mic Converter Ach SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | Bass Cut Ach SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | Distance Ach SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | mmH llH | Limiter Ach SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 05H | mmH llH | Mic Converter Bch SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 06H | mmH llH | Bass Cut Bch SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 07H | mmH llH | Distance Bch SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 08H | mmH llH | Limiter Bch SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 09H | mmH llH | Mic Converter Ach: Input
|
|
|
|
0,,,4 = DR-20,SmlDy,HedDy,MinCn,Flat|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0AH | mmH llH | Mic Converter Ach: Output
|
|
|
|
0,,,6 = SmlDy,VocDy,LrgDy,
|
|
|
|
SmlCn,LrgCn,VntCn,Flat
|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0BH | mmH llH | Mic Converter Ach: Phase
|
|
|
|
0,1 = Normal,Inverse|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0CH | mmH llH | Bass Cut Ach: Bass Cut Frequency
|
|
|
|
1,,,200 = Thru,20,,,2000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0DH | mmH llH | Distance Ach: Proximity Effect
-12,,,+12|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0EH | mmH llH | Distance Ach: Timelag
|
|
|
|
0,,,1000 = 0,,,3000cm|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0FH | mmH llH | Limiter Ach: Detect HPF Frequency
|
|
|
|
1,,,200 = Thru,20,,,2000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 10H | mmH llH | Limiter Ach: Level
-60,,,24dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 11H | mmH llH | Limiter Ach: Threshold
-60,,,0dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 12H | mmH llH | Limiter Ach: Attack
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 13H | mmH llH | Limiter Ach: Release
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 14H | mmH llH | Mic Converter Bch: Input
|
|
|
|
0,,,4 = DR-20,SmlDy,HedDy,MinCn,Flat|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 15H | mmH llH | Mic Converter Bch: Output
|
|
|
|
0,,,6 = SmlDy,VocDy,LrgDy,
|
|
|
|
SmlCn,LrgCn,VntCn,Flat
|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 16H | mmH llH | Mic Converter Bch: Phase
|
|
|
|
0,1 = Normal,Inverse|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 17H | mmH llH | Bass Cut Bch: Bass Cut Frequency
|
|
|
|
1,,,200 = Thru,20,,,2000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 18H | mmH llH | Distance Bch: Proximity Effect
-12,,,+12|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 19H | mmH llH | Distance Bch: Timelag
|
|
|
|
0,,,1000 = 0,,,3000cm|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1AH | mmH llH | Limiter Bch: Detect HPF Frequency
|
|
|
|
1,,,200 = Thru,20,,,2000Hz|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1BH | mmH llH | Limiter Bch: Level
-60,,,24dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1CH | mmH llH | Limiter Bch: Threshold
-60,,,0dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1DH | mmH llH | Limiter Bch: Attack
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1EH | mmH llH | Limiter Bch: Release
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 1FH | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
*
*
When Mic Converter Input = MinCn, Output is fixed to SmlDy or LrgCn.
When Link SW = On, Bch corresponds to Ach.
✧ Algorithm 30 3 Band Isolator
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | Isolator SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | Isolator High Volume
-60,,,+4dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | Isolator Middle Volume
-60,,,+4dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | Isolator Low Volume
-60,,,+4dB|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | mmH llH | Isolator Anti Phase Middle Switch
|
|
|
|
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 05H | mmH llH | Isolator Anti Phase Middle Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 06H | mmH llH | Isolator Anti Phase Low Switch
|
|
|
|
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 07H | mmH llH | Isolator Anti Phase Low Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
34
| 00H 08H | 00H 00H | (Reserved)
|
|
:
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
✧ Algorithm 31 Tape Echo 201
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | Tape Echo SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | Tape Echo Mode Select
0,,,6 = 1,,,7|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | Tape Echo Repeat Rate
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | Tape Echo Intensity
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | mmH llH | Tape Echo Effect Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 05H | mmH llH | Tape Echo Direct Level
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 06H | mmH llH | Tape Echo Tone Bass
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 07H | mmH llH | Tape Echo Tone Treble
-100,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 08H | mmH llH | Tape Echo Tape Head S Pan
|
|
|
|
1,,,127 = L63,,,R63|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 09H | mmH llH | Tape Echo Tape Head M Pan
|
|
|
|
1,,,127 = L63,,,R63|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0AH | mmH llH | Tape Echo Tape Head L Pan
|
|
|
|
1,,,127 = L63,,,R63|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0BH | mmH llH | Tape Echo Tape Distortion
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0CH | mmH llH | Tape Echo Wah Flutter Rate
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0DH | mmH llH | Tape Echo Wah Flutter Depth
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0EH | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
✧ Algorithm 32 Analog Flanger
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | Analog Flanger SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | Analog Flanger Mode
|
|
|
|
0,,,3 = FL1,FL2,FL3,CHO|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | Analog Flanger Feedback
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | Analog Flanger Modulation Rate
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | mmH llH | Analog Flanger Modulation Depth
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 05H | mmH llH | Analog Flanger Modulation Frequency
|
|
|
|
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 06H | mmH llH | Analog Flanger Channel B Modulation
|
|
|
|
0,1 = Nor,Inv|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 07H | mmH llH | Analog Flanger Channel A Phase
|
|
|
|
0,1 = Nor,Inv|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 08H | mmH llH | Analog Flanger Channel B Phase
|
|
|
|
0,1 = Nor,Inv|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 09H | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
✧ Algorithm 33 Analog Phaser
+—————————+—————————+—————————————————————————————————————————————+
| NRPN
| Data
|
|
|
|
Entry |
|
|=========+=========+=============================================|
| 00H 00H | mmH llH | Analog Phaser SW
0,1 = Off,On|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 01H | mmH llH | Analog Phaser Mode
0,1 = 4STAGE,8STAGE|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 02H | mmH llH | Analog Phaser Frequency
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 03H | mmH llH | Analog Phaser Resonance
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 04H | mmH llH | Analog Phaser LFO 1 Rate
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 05H | mmH llH | Analog Phaser LFO 1 Depth
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 06H | mmH llH | Analog Phaser LFO 1 Channel B Mod
|
|
|
|
0,1 = Nor,Inv|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 07H | mmH llH | Analog Phaser LFO 2 Rate
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 08H | mmH llH | Analog Phaser LFO 2 Depth
0,,,100|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 09H | mmH llH | Analog Phaser LFO 2 Channel B Mod
|
|
|
|
0,1 = Nor,Inv|
|—————————+—————————+—————————————————————————————————————————————|
| 00H 0AH | 00H 00H | (Reserved)
|
|
:
|
:
|
|
| 00H 7FH | 00H 00H |
|
+—————————+—————————+—————————————————————————————————————————————+
MIDI Implementation
● Program Change
Works as program change for the effects when MIDI channel number is set to
0H, 1H, 2H or 3H.
Works as scene switch when channel number is set to FH.
VS-1680 never transmits this message.
Status
CnH
Second
ppH
n = MIDI Channel No. : 0H - 3H, FH
( ch.1 = Effect1 ch.2 = Effect2ch.3 = Effect3 ch.4 = Effect4 )
( ch.16 = Scene Memory (*1) )
pp = Program No. : 00H - 63H (0 - 99) n = 0H, 1H
pp = Program No. : 00H - 07H (0 - 7) n = EH
(*1) If received while VS-1680 is playing, playback stops, and then restarts
after the scene switched. Never receives while recording.
3 = 30 Frames / Sec (Non Drop Frame
zzzzz Hours
● Song Position Pointer
The current position is transmitted with the Song Position Pointer Message
before the VS-1680 starts to run or after the locate operation, when
“Syn:Source” is “INT” and “Syn:Gen.” is “MIDIclk” or “SyncTr”.
Status
F2H
Second
mmH
Third
nnH
mm,nn = Song Position Point : 00H 00H - 7FH 7FH
■ System Realtime Message
Transmitted when “Syn:Source” is “INT” and “Syn:Gen.” is “MIDIclk” or “SyncTr”.
● Timing Clock
● Pitch Bend Range
Status
F8H
Receives when effect algorithm 27(Voice Transformer) is selected and MIDI
Control SW is On.
● Start
Status
EnH
Second
llH
Third
mmH
n = MIDI Channel No. : 0H - 3H (ch.1-ch.4)
n = 0, 2 (ch.1, ch 3) : Voice Transformer : Chromatic Pitch
n = 1, 3 (ch.2, ch 4) : Voice Transformer : Chromatic Formant
mm,ll = value : 00H,00H - 40H,00H - 7FH,7FH(-8192 - 0 - +8191)
■ System Common Messages
● MIDI Time Code Quarter Frame Messages
MIDI Time Code Quarter Frame Messages can be transmitted while the VS-1680 is
running (Playing or Recording) if the SYSTEM parameter “Syn:Source” is “INT”
and “Syn:Gen.” is “MTC” in the SYSTEM parameter. The transmitted time counts
are summed to “SMPTE(MTC) Offset Time” as the song top is “00:00:00:00”.
The VS-1680 synchronizes with the time counts which are summed to “SMPTE (MTC)
Offset Time” as the song top is “00:00:00:00” if the SYSTEM parameter
“Syn:Source” is “EXT”
Status
F1H
Status
FAH
● Continue
Status
FBH
● Stop
Status
FCH
■ System Exclusive Message
Status
F0H
Data Bytes
iiH,ddH, ..., eeH
Byte
F0H
iiH
Description
Status of System Exclusive Message
Manufacturer ID
41H: Roland’s Manufacturer ID
7EH: Universal Non Realtime Message
7FH: Universal Realtime Message
Data : 00H - 7FH (0-127)
:
Data
EOX (End of System Exclusive Message)
Second
mmH (= 0nnndddd)
nnn = Message type :
0 = Frame count LS nibble
1 = Frame count MS nibble
2 = Seconds count LS nibble
3 = Seconds count MS nibble
4 = Minutes count LS nibble
5 = Minutes count MS nibble
6 = Hours count LS nibble
7 = Hours count MS nibble
dddd = 4 bit nibble data : 0H - FH (0 - 15)
ddH
:
eeH
F7H
The VS-1680 can transfer and receive the internal parameters information
using system exclusive messages, and also can be controlled by the external
devices using system exclusive messages.
The VS-1680 can transmit and receive Universal System Exclusive messages,
Data Request(RQ1) and Data set(DS1) as the System Exclusive message.
If the upper and lower 4 bits of the count are combined, these bit fields are
assigned as follows.
❍ About Model ID
Frame Count xxxyyyyy
xxx
Reserved (000)
yyyyy
Frame No. (0-29)
❍ About Device ID
Seconds Count xxyyyyyy
xx
Reserved (00)
yyyyyy Seconds Count (0-59)
Minutes Count xxyyyyyy
xx
Reserved (00)
yyyyyy Minutes Count (0-59)
Hours Count xyyzzzzz
x
Reserved (0)
yy
Time Code type
0 = 24 Frames / Sec
1 = 25 Frames / Sec
2 = 30 Frames / Sec (Drop Frame)
Status
F7H
For Data Request (RQ1) and Data Set (DT1), VS-1680 uses 00H 0EH as a Model ID.
System Exclusive messages are not assigned to any particular MIDI channel.
Instead, they have their own special control parameter called device ID.
The Roland system exclusive messages use device IDs to specify multiple VS-1680
units.
The VS-1680 sends system exclusive messages using 00H - 1FH, and receives the
system exclusive messages whose device ID is same as its device ID and 7FH.
The value of the device ID is the value set on the SYSTEM parameter
“MID:DeviceID” minus one.
35
MIDI Implementation
● Universal System Exclusive Message
● Data Transfer (RQ1, DT1)
❍ INQUIRY MESSAGE
✧ Identity Request
❍ Data Request (RQ1)
Status
F0H
Data Byte
7EH,Dev,06H,01H
Byte
F0H
7EH
Dev
06H
01H
F7H
Description
Status of System Exclusive Message
Universal System Exclusive Message Non Realtime Header
Device ID (or 7FH)
General Information (sub ID #1)
Identify Request (sub ID #2)
EOX (End of System Exclusive Message)
Status
F0H
Status
F7H
The message is used to request the particular information of the VS-1680.
The VS-1680 does not transmit the message.
If the VS-1680 received the message and the device ID of the message is same
as its device ID or 7FH, the VS-1680 transmits the following Identity Reply
message.
✧ Identity Reply
Status
F0H
Data Bytes
7EH,Dev,06H,02H,41H,7CH,00H,00H,00H,00H,00H,ssH,ssH
Byte
Description
F0H
Status of System Exclusive Message
7EH
Universal System Exclusive Message Non Realtime Header
Dev
Device ID
06H
General Information (sub ID #1)
02H
Identify Request (sub ID #2)
41H
Manufacturer ID (Roland)
0EH 01H Device Family Code (VS-1680)
00H 00H Device Family No.
00H
00H
ssH ssH Software Revision Level
F7H
EOX (End of System Exclusive Message)
✧ MIDI Machine Control Commands
Status
F0H
Data Bytes
Status
7FH,Dev,06H,aaH, ..., bbH F7H
Byte
F0H
7FH
Dev
06H
aaH
:
bbH
F7H
Description
Status of System Exclusive Message
Universal System Exclusive Message Realtime Header
Device ID (or 7FH)
MMC Command Message
Command
:
Command
EOX (End of System Exclusive Message)
(*) see ‘3. MIDI Machine Control’ section
Status
F7H
Data Bytes
41H,Dev,00H, 0EH,11H,aaH,bbH,ccH,ssH,ssH,ssH,Sum
Status
F7H
Byte
Description
F0H
Status of System Exclusive Message
41H
Manufacturer ID (Roland)
Dev
Device ID
00H 0EH ModelID (VS-1680)
11H
Command ID (RQ1)
aaH
Address MSB
bbH
Address
ccH
Address LSB
ssH
Size MSB
ssH
Size
ssH
Size LSB
Sum
Check Sum
F7H
EOX (End of System Exclusive Message)
The message is used to request data to the VS-1680.
The VS-1680 does not transmit this message.
The VS-1680 transmits the requested data using Data Set(DT1) under following
condition when it received the message.
1.
The requested address correspond to the specified parameter base address
of the VS-1680.
2.
The requested size is over 1 byte.
❍ Data Set (DT1)
Status
F0H
Byte
F0H
41H
Dev
00H 0EH
12H
aaH
bbH
ccH
ddH
:
eeH
Sum
F7H
Data Bytes
41H,Dev,00H,0EH,12H,aaH,bbH,ccH,ddH, ..., eeH,Sum
Status
F7H
Description
Status of System Exclusive Message
Manufacturer ID (Roland)
Device ID
Model ID (VS-1680)
Command ID (DT1)
Address MSB
Address
Address LSB
Data
:
Data
Check Sum
EOX (End of System Exclusive Message)
✧ The message is received under the following condition.
If the device ID on the message is same as that of the receive device, and the address on the
message correspond to the specified parameter base address, the received data are stored
from the specified parameter base address. If the interval of received messages is shorter
than 25 msec, the VS-1680 can not work the receive message procedure correctly.
✧ The message is transmitted under the following condition.
When the VS-1680 transmit the data on the requested parameter after receiving the Data
Request message(RQ1).
✧ MIDI Machine Control Responses
Status
F0H
Data Bytes
Status
7FH,Dev,07H,aaH, ..., bbH F7H
Byte
F0H
7FH
Dev
07H
aaH
:
bbH
F7H
Description
Status of System Exclusive Message
Universal System Exclusive Message Realtime Header
Device ID
MMC Response Message
Response
:
Response
EOX (End of System Exclusive Message)
(*) see ‘3. MIDI Machine Control’ section
36
see ‘2. Data Transfer Address Map’ for more details of the transfer parameters.
✧ The message is transmitted under the following condition.
When the VS-1680 transmit the data on the requested parameter after receiving the Data
Request message(RQ1).
see ‘2. Data Transfer Address Map’ for more details of the transfer parameters.
MIDI Implementation
2. Data Transfer Address Map
Address
Binary
7 Bit Hex
|
|
|
MSB
0aaa aaaa
AA
|
|
|
0bbb bbbb
BB
|
|
|
LSB
0ccc cccc
CC
■ Parameter Address Block
<Model ID = 00H 0EH>
+——————————+——————————————————————————————————————————————————————+
| Start
|
|
| address |
Contents and remarks
|
|==========+======================================================|
| 00 00 00 | System Parameter
|
|——————————+——————————————————————————————————————————————————————|
| 01 00 00 | Song Parameter
|
|——————————+——————————————————————————————————————————————————————|
| 02 00 00 | Mixer Parameter
|
|——————————+——————————————————————————————————————————————————————|
| 03 00 00 | Locate Parameter
|
|——————————+——————————————————————————————————————————————————————|
| 04 00 00 | Effect Parameter
|
|——————————+——————————————————————————————————————————————————————|
| 05 00 00 |
|
| 06 00 00 | (Reserved)
|
| 07 00 00 |
|
|——————————+——————————————————————————————————————————————————————|
| 08 00 00 | Sync Track Data
|
| 09 00 00 |
|
| 0A 00 00 |
|
| 0B 00 00 |
|
| 0C 00 00 |
|
| 0D 00 00 |
|
| 0E 00 00 |
|
| 0F 00 00 |
|
|——————————+——————————————————————————————————————————————————————|
| 10 00 00 | (Reserved)
|
|
:
|
|
| 7F 7F 7F |
|
+——————————+——————————————————————————————————————————————————————+
● System Parameter
+—————————————————————————————————————————————————————————————————+
| Start
|
|
|
| address | Data
|
Contents and remarks
|
|==========+=========+============================================|
| 00 00 00 | 0aaaaaaa| SMPTE(MTC) Offset Time
|
| 00 00 01#| 0bbbbbbb|
aaaaaaabbbbbbbcccccccddddddd =|
| 00 00 02#| 0ccccccc|
0,,,268435455block (1block=16sample) |
| 00 00 03#| 0ddddddd|
|
|——————————+—————————+————————————————————————————————————————————|
| 00 00 04 | 0aaaaaaa| Vari Pitch
|
| 00 00 05#| 0bbbbbbb|
|
| 00 00 06#| 0ccccccc|
|
| 00 00 07#| 0ddddddd|
|
|——————————+—————————+————————————————————————————————————————————|
| 00 00 08 | 0aaaaaaa| (Reserved)
|
| 00 00 09#| 0bbbbbbb|
|
|——————————+—————————+————————————————————————————————————————————|
| 00 00 0A | 00 - 01 | Vari Pitch Switch
Off,On |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 0B | 00 - 01 | Marker Stop Switch
Off,On |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 0C | 00 - 05 | Fade Length
2,10,20,30,40,50mS |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 0D | 0A - 64 | Preview From Length
1.0,,,10.0S |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 0E | 0A - 64 | Preview To Length
1.0,,,10.0S |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 0F | 00 - 05 | Foot Switch Assign
Play/Stop,Record, |
|
|
|
TapMarker,Next,Previous |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 10 | 00 - 02 | Metronome Out Mode
Off,INT,MIDI |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 11 | 00 - 01 | Metronome Out Type
REConly,AnyTime |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 12 | 00 - 01 | Master Clock
DIGITAL1,INT,DIGITAL2 |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 13 | 00 - 1F | MIDI System Exclusive Device ID (*1)
|
|
|
|
1,,,32|
|——————————+—————————+————————————————————————————————————————————|
| 00 00 14 | 00 - 01 | MIDI OUT/THRU Switch
(*1)
Out,Thru |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 15 | 00 - 01 | MIDI System Exclusive RX Switch (*1)
|
|
|
|
Off,On |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 16 | 00 - 01 | MIDI System Exclusive TX Switch (*1)
|
|
|
|
Off,On |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 17 | 00 - 0F | MIDI Metronome Channel
1,,,16 |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 18 | 0C - 7F | MIDI Metronome Accent Note
12,,,127 |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 19 | 01 - 7F | MIDI Metronome Accent Velocity
1,,,127 |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 1A | 0C - 7F | MIDI Metronome Normal Note
12,,,127 |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 1B | 01 - 7F | MIDI Metronome Normal Velocity
1,,,127 |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 1C | 00 - 01 | MIDI Mixer Control Local Switch
Off,On |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 1D | 00 - 02 | MIDI Mixer Control Type
Off,C.C.,Excl |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 1E | 00 - 0A | Sync. Error Level
0,,,10 |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 1F | 00 - 01 | Sync. Source
INT,EXT |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 20 | 00 - 03 | Sync. Generate
Off,MTC,MIDIclk,SyncTr |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 21 | 00 - 03 | Sync. SMPTE Format
24,25,29D,29N,30 |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 22 | 01 - 1F | (Reserved)
|
|——————————+—————————+————————————————————————————————————————————|
| 00 00 23 | 01 - 1F | (Reserved)
|
|——————————+—————————+————————————————————————————————————————————|
| 00 00 24 | 00 - 01 | Recording Monitor
Auto,Source |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 25 | 00 - 01 | Time Disply
ABS,REL |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 26 | 00 - 7f | Internal Metronome Level
0-127 |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 27 | 00 - 01 | Undo Message
Off,On |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 28 | 0aaaaaaa| Tempo Map-1
Tempo Map Time
|
| 00 00 29#| 0bbbbbbb|
|
| 00 00 2A#| 0ccccccc|
|
| 00 00 2B#| 0ddddddd|
|
|——————————+—————————+————————————————————————————————————————————|
| 00 00 2C | 0aaaaaaa| Tempo Map-1
Sync Track Time
|
| 00 00 2D#| 0bbbbbbb|
|
| 00 00 2E#| 0ccccccc|
|
| 00 00 2F#| 0ddddddd|
|
|——————————+—————————+————————————————————————————————————————————|
| 00 00 30 | 0aaaaaaa| Tempo Map-1
Tempo
|
| 00 00 31#| 0bbbbbbb|
250 - 2500 = 25.0 - 250.0 |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 32 | 0aaaaaaa| Tempo Map-1
Meas
|
| 00 00 33#| 0bbbbbbb|
1 - 999 |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 34 | 00
| Tempo Map-1
Beat
0 - 31 =
|
| 00 00 35#| 00 - 1F |
1/1, 1/2, ..., 7/8, 8/8 |
|——————————+—————————+————————————————————————————————————————————|
| 00 00 36 | 00
| Tempo Map-1
(Reserved)
|
| 00 00 37#| 00
|
|
|——————————+—————————+————————————————————————————————————————————|
| 00 00 38 |
| Tempo Map-2 (See Tempo Map-1, 16bytes each)|
|
:
|
|
:
|
| 00 06 47#|
| Tempo Map-50
|
|——————————+—————————+————————————————————————————————————————————|
| 00 06 48 | 01 - 32 | Total Tempo Map Num
(*2)
1 - 50 |
|——————————+—————————+————————————————————————————————————————————|
| 00 06 49 | 00 - 4B | Scrub Loop Length
25 - 100 mS |
|——————————+—————————+————————————————————————————————————————————|
| 00 06 4A | 00 - 02 | MMC Mode
Off, Master, Slave |
|——————————+—————————+————————————————————————————————————————————|
| 00 06 4B | 00 - 01 | (Reserved)
|
|——————————+—————————+————————————————————————————————————————————|
| 00 06 4C | 00 - 01 | Digital Output Copy Protect
Off,On |
|——————————+—————————+————————————————————————————————————————————|
| 00 06 4D | 00 - 01 | Auto Mix Mode
Off,On |
|——————————+—————————+————————————————————————————————————————————|
| 00 06 4E | 00 - 01 | Auto Mix Snap Shot Mode
ALL,MaskF |
|——————————+—————————+————————————————————————————————————————————|
| 00 06 4F | 00 - 03 | Display Type of Remaining
|
|
|
|
Time,CapaMB,Capa%,Event|
|——————————+—————————+————————————————————————————————————————————|
| 00 06 50 | 00 - 01 | Fader Match Mode
Null,Jump |
|——————————+—————————+————————————————————————————————————————————|
| 00 06 51 | 00 - 01 | Peak Hold
Off,On |
|——————————+—————————+————————————————————————————————————————————|
| 00 06 52 | 00 - 01 | Scene Change by PG#
Off,On |
|——————————+—————————+————————————————————————————————————————————|
| 00 06 53 | 00 - 01 | Effect Change by PG#
Off,On |
|——————————+—————————+————————————————————————————————————————————|
| 00 06 54 | 00 - 01 | Effect Ctrl by Control Change
Off,On |
|——————————+—————————+————————————————————————————————————————————|
| 00 06 55 | 00 - 01 | Level Meter Tx. via MIDI
|
|
|
|
Off,On,Interval |
|——————————+—————————+————————————————————————————————————————————|
| 00 06 56 | 00 - 01 | Effector Board Available (*3)
|
|
|
|
Off,On(=01 or 03) |
+——————————+—————————+————————————————————————————————————————————+
(*) The address marked by “#” are invalid. Transmit the Data Set(DT1) or Data
Request(RQ1) message with the specified size to the address without “#” mark.
(*1) These parameters are read only. The setting is a panel operation only.
(*2) You must write to the parameter whenever you rewrite the Tempo Map Data. The calculation will be begun when to write the parameter.
(*3) The flag shows that the Effect Board exists or not. It is a read only.
● Song Parameter
+—————————————————————————————————————————————————————————————————+
| Start
|
|
|
| address | Data
|
Contents and remarks
|
|==========+=========+============================================|
| 01 00 00 | 20 - 7E | Current Song Name -1
(ASCII) |
|
:
|
|
:
|
| 01 00 0B | 20 - 7E | Current Song Name -12
|
|——————————+—————————+————————————————————————————————————————————|
| 01 00 0C | 00 - 02 | Current Song Sampling Frequency
|
|
|
|
48K,44.1K,32KHz |
|——————————+—————————+————————————————————————————————————————————|
| 01 00 0D | 00 - 03 | Current Song R-DAC Mode
|
|
| 05 - 06 | MTP(5),MAS(3),MT1(0),MT2(1),LIV1(2),LIV2(6)|
|——————————+—————————+————————————————————————————————————————————|
| 01 00 0E | 00 - 3B | Current Song Created
(second) |
| 01 00 0F | 00 - 3B |
(minute) |
| 01 00 10 | 00 - 17 |
(hour) |
| 01 00 11 | 00 - 07 |
(a day of week) |
| 01 00 12 | 00 - 1F |
(day) |
| 01 00 13 | 00 - 0C |
(month) |
| 01 00 14 | 0aaaaaaa|
|
| 01 00 15#| 0bbbbbbb|
(year) |
|——————————+—————————+————————————————————————————————————————————|
| 01 00 16 | 00 - 3B | Current Song Saved
(second) |
37
MIDI Implementation
| 01 00 17 | 00 - 3B |
(minute) |
| 01 00 18 | 00 - 17 |
(hour) |
| 01 00 19 | 00 - 07 |
(a day of week) |
| 01 00 1A | 00 - 1F |
(day) |
| 01 00 1B | 00 - 0C |
(month) |
| 01 00 1C | 0aaaaaaa|
|
| 01 00 1D#| 0bbbbbbb|
(year) |
|——————————+—————————+————————————————————————————————————————————|
| 01 00 1E | 00
| (Reserved)
|
|——————————+—————————+————————————————————————————————————————————|
| 01 00 1F | 00
| (Reserved)
|
|——————————+—————————+————————————————————————————————————————————|
| 01 00 20 | 00 - xx | Current Song Protect
Off, On(=01 or 81) |
|——————————+—————————+————————————————————————————————————————————|
| 01 00 21 | 00
| (Reserved)
|
|——————————+—————————+————————————————————————————————————————————|
| 01 00 22 | 0000000a| Song List Length
abbbbbbb = 1,,,200 |
| 01 00 23#| 0bbbbbbb|
|
|——————————+—————————+————————————————————————————————————————————|
| 01 00 24 | 00
| (Reserved)
|
|
:
|
:
|
:
|
| 01 00 7F | 00
| (Reserved)
|
|——————————+—————————+————————————————————————————————————————————|
| 01 01 00 | 20 - 7E | Current Song Comment - 1
(ASCII)|
|
:
:
:
|
| 01 01 63 | 20 - 7E | Current Song Comment -100
(ASCII)|
|——————————+—————————+————————————————————————————————————————————|
| 01 01 64 | 00
| (Reserved)
|
|
:
:
:
|
| 01 01 7D | 00
| (Reserved)
|
|——————————+—————————+————————————————————————————————————————————|
| 01 02 00 | 00 | Song- 1 (similar to 01 00 00 - 01 00 1F) |
|
:
|
:
|
:
|
| 01 02 1F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
|
:
|
:
|
:
|
| 01 33 60 | 00 | Song-200 (similar to 01 00 00 - 01 00 1F) |
|
:
|
:
|
:
|
| 01 33 7F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
(*) The address marked by “#” are invalid. Request to Data Request (RQ1) message with
the specified size to the address without “#” mark.
(*) Only the Data Set (DT1) message to the song nameand song comment is acceptable.
● Mixer Parameter
+—————————————————————————————————————————————————————————————————+
| Start
|
|
|
| address | Data
|
Contents and remarks
|
|==========+=========+============================================|
| 02 00 00 | 00 | Track Status -1
|
|
|
|
00=SOURCE,01=PLAY,02=REC
|
|
|
|
40=SOURCE_MUTE,41=PLAY_MUTE,
|
|
|
|
22=REC_SOURCE
|
|
:
|
:
|
:
|
| 02 00 0F | 00 | Track Status -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 00 10 | 00 - 0f | V.Track -1
1,,,16 |
|
:
|
:
|
:
|
| 02 00 1F | 00 - 0f | V.Track -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 00 20 | 00 | (Reserved)
0 |
|
:
|
:
|
|
| 02 00 3F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 00 40 | 00 - 08 | Track Channel ATT -1
|
|
|
|
-42,-36,-30,-24,-18,-12,-6,0,+6dB |
|
:
|
:
|
:
|
| 02 00 4F | 00 - 08 | Track Channel ATT -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 00 50 | 00 - 08 | Input Channel ATT -1
|
|
|
|
-42,-36,-30,-24,-18,-12,-6,0,+6dB |
|
:
|
:
|
:
|
| 02 00 59 | 00 - 08 | Input Channel ATT -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 00 5A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 00 5F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 00 60 | 00 - 01 | Track Channel Phase -1
Nor,Inv |
|
:
|
:
|
:
|
| 02 00 6F | 00 - 01 | Track Channel Phase -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 00 70 | 00 - 01 | Input Channel Phase -1
Nor,Inv |
|
:
|
:
|
:
|
| 02 00 79 | 00 - 01 | Input Channel Phase -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 00 7A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 00 7F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 01 00 | 00 | (Reserved)
0 |
|
:
|
:
|
|
| 02 01 1F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 01 20 | 00 - 01 | Track Channel EQ Switch -1
Off,On |
|
:
:
:
|
| 02 01 2F | 00 - 01 | Track Channel EQ Switch -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 01 30 | 00 - 01 | Input Channel EQ Switch -1
Off,On |
|
:
:
:
|
| 02 01 39 | 00 - 01 | Input Channel EQ Switch -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 01 3A | 00 | (dummy)
|
|
:
:
|
| 02 01 3F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 01 40 | 00 - 7F | Track Channel EQ L Freq.-1
|
|
|
|
40,50,60,70,80,90,100,120,140,
|
|
|
|
160,180,200,300,400,500,
|
|
|
|
600,700,800,900,1K,1.1K,
|
38
|
|
|
1.2K,1.3K,1.4K,1.5KHz
|
|
:
|
:
|
:
|
| 02 01 4F | 00 - 7F | Track Channel EQ L Freq.-16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 01 50 | 00 - 7F | Input Channel EQ L Freq.-1
|
|
|
|
40,50,60,70,80,90,100,120,
|
|
|
|
140,160,180,200,300,400,500,
|
|
|
|
600,700,800,900,1K,1.1K,
|
|
|
|
1.2K,1.3K,1.4K,1.5KHz
|
|
:
|
:
|
:
|
| 02 01 59 | 00 - 7F | Input Channel EQ L Freq.-10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 01 5A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 01 5F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 01 60 | 00 - 7F | Track Channel EQ L Gain -1
12,,,+12dB |
|
:
:
:
|
| 02 01 6F | 00 - 7F | Track Channel EQ L Gain -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 01 70 | 00 - 7F | Input Channel EQ L Gain -1
12,,,+12dB |
|
:
:
:
|
| 02 01 79 | 00 - 7F | Input Channel EQ L Gain -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 01 7A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 01 7F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 02 00 | 00 - 7F | Track Channel EQ M Freq.-1
|
|
|
|
200,300,400,500,600,700,800,
|
|
|
|
900,1K,1.1K,1.2K,1.3K,1.4K,
|
|
|
|
1.5K,1.6K,1.7K,1.8K,1.9K,2K,
|
|
|
|
3K,4K,5K,6K,7K,8KHz
|
|
:
|
:
|
:
|
| 02 02 0F | 00 - 7F | Track Channel EQ M Freq.-16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 02 10 | 00 - 7F | Input Channel EQ M Freq.-1
|
|
|
|
200,300,400,500,600,700,800,
|
|
|
|
900,1K,1.1K,1.2K,1.3K,1.4K,
|
|
|
|
1.5K,1.6K,1.7K,1.8K,1.9K,2K,
|
|
|
|
3K,4K,5K,6K,7K,8KHz
|
|
:
|
:
|
:
|
| 02 02 19 | 00 - 7F | Input Channel EQ M Freq.-16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 02 1A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 02 1F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 02 20 | 00 - 7F | Track Channel EQ M Gain -1
12,,,+12dB |
|
:
:
:
|
| 02 02 2F | 00 - 7F | Track Channel EQ M Gain -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 02 30 | 00 - 7F | Input Channel EQ M Gain -1
12,,,+12dB |
|
:
:
:
|
| 02 02 39 | 00 - 7F | Input Channel EQ M Gain -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 02 3A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 02 3F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 02 40 | 00 - 7F | Track Channel EQ M Q -1
0.5,1,2,4,8,16 |
|
:
|
:
|
:
|
| 02 02 4F | 00 - 7F | Track Channel EQ M Q -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 02 50 | 00 - 7F | Input Channel EQ M Q -1
0.5,1,2,4,8,16 |
|
:
:
:
|
| 02 02 59 | 00 - 7F | Input Channel EQ M Q -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 02 5A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 02 5F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 02 60 | 00 - 7F | Track Channel EQ H Freq.-1
|
|
|
|
500,600,700,800,900,1K,1.2K,
|
|
|
|
1.4K,1.6K,1.8K,2K,3K,4K,5K,
|
|
|
|
6K,7K,8K,9K,10K,11K,12K,
|
|
|
|
13K,14K,16K,18KHz
|
|
:
|
:
|
:
|
| 02 02 6F | 00 - 7F | Track Channel EQ H Freq.-16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 02 70 | 00 - 7F | Input Channel EQ H Freq.-1
|
|
|
|
500,600,700,800,900,1K,1.2K,
|
|
|
|
1.4K,1.6K,1.8K,2K,3K,4K,5K,
|
|
|
|
6K,7K,8K,9K,10K,11K,12K,
|
|
|
|
13K,14K,16K,18KHz
|
|
:
|
:
|
:
|
| 02 02 79 | 00 - 7F | Input Channel EQ H Freq.-10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 02 7A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 02 7F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 03 00 | 00 - 7F | Track Channel EQ H Gain -1
12,,,+12dB |
|
:
|
:
|
:
|
| 02 03 0F | 00 - 7F | Track Channel EQ H Gain -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 03 10 | 00 - 7F | Input Channel EQ H Gain -1
12,,,+12dB |
|
:
|
:
|
:
|
| 02 03 19 | 00 - 7F | Input Channel EQ H Gain -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 03 1A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 03 1F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 03 20 | 00 - 04 | Track Channel Effect 1 Insert Switch -1
|
|
|
|
Off,Ins,InsL,InsR,InsS |
|
:
|
:
|
:
|
| 02 03 2F | 00 - 04 | Track Channel Effect 1 Insert Switch -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 03 30 | 00 - 04 | Input Channel Effect 1 Insert Switch -1
|
|
|
|
Off,Ins,InsL,InsR,InsS |
|
:
|
:
|
:
|
| 02 03 39 | 00 - 04 | Input Channel Effect 1 Insert Switch -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 03 3A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 03 3F | 00 |
|
MIDI Implementation
|——————————+—————————+————————————————————————————————————————————|
| 02 03 40 | 00 - 08 | Track Channel Effect 1 Insert Send Level -1|
|
|
|
-42,-36,-30,-24,-18,-12,-6,0,+6dB |
|
:
|
:
|
:
|
| 02 03 4F | 00 - 08 | Track Channel Effect 1 Insert Send Level -1|
|——————————+—————————+————————————————————————————————————————————|
| 02 03 50 | 00 - 08 | Input Channel Effect 1 Insert Send Level -1|
|
|
|
-42,-36,-30,-24,-18,-12,-6,0,+6dB |
|
:
|
:
|
:
|
| 02 03 59 | 00 - 08 |Input Channel Effect 1 Insert Send Level -10|
|——————————+—————————+————————————————————————————————————————————|
| 02 03 5A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 03 5F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 03 60 | 00 - 08 |Track Channel Effect 1 Insert ReturnLevel-1 |
|
|
|
-42,-36,-30,-24,-18,-12,-6,0,+6dB |
|
:
|
:
|
:
|
| 02 03 6F | 00 - 08 |Track Channel Effect 1 Insert ReturnLevel-16|
|——————————+—————————+————————————————————————————————————————————|
| 02 03 70 | 00 - 08 |Input Channel Effect 1 Insert ReturnLevel-1 |
|
|
|
-42,-36,-30,-24,-18,-12,-6,0,+6dB |
|
:
|
:
|
:
|
| 02 03 79 | 00 - 08 |Input Channel Effect 1 Insert ReturnLevel-10|
|——————————+—————————+————————————————————————————————————————————|
| 02 03 7A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 03 7F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 04 00 | 00 - 04 | Track Channel Effect 2 Insert Switch -1
|
|
|
|
Off,Ins,InsL,InsR,InsS |
|
:
|
:
|
:
|
| 02 04 0F | 00 - 04 | Track Channel Effect 2 Insert Switch -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 04 10 | 00 - 04 | Input Channel Effect 2 Insert Switch -1
|
|
|
|
Off,Ins,InsL,InsR,InsS |
|
:
|
:
|
:
|
| 02 04 19 | 00 - 04 | Input Channel Effect 2 Insert Switch -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 04 1A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 04 1F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 04 20 | 00 - 08 | Track Channel Effect 2 Insert Send Level-1 |
|
|
|
-42,-36,-30,-24,-18,-12,-6,0,+6dB |
|
:
|
:
|
:
|
| 02 04 2F | 00 - 08 | Track Channel Effect 2 Insert Send Level-16|
|——————————+—————————+————————————————————————————————————————————|
| 02 04 30 | 00 - 08 | Input Channel Effect 2 Insert Send Level-1 |
|
|
|
-42,-36,-30,-24,-18,-12,-6,0,+6dB |
|
:
|
:
|
:
|
| 02 04 39 | 00 - 08 | Input Channel Effect 2 Insert Send Level-10|
|——————————+—————————+————————————————————————————————————————————|
| 02 04 3A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 04 3F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 04 40 | 00 - 08 |Track Channel Effect 2 Insert ReturnLevel-1 |
|
|
|
-42,-36,-30,-24,-18,-12,-6,0,+6dB |
|
:
|
:
|
:
|
| 02 04 4F | 00 - 08 |Track Channel Effect 2 Insert ReturnLevel-16|
|——————————+—————————+————————————————————————————————————————————|
| 02 04 50 | 00 - 08 |Input Channel Effect 2 Insert ReturnLevel-1 |
|
|
|
-42,-36,-30,-24,-18,-12,-6,0,+6dB |
|
:
|
:
|
:
|
| 02 04 59 | 00 - 08 |Input Channel Effect 2 Insert ReturnLevel-10|
|——————————+—————————+————————————————————————————————————————————|
| 02 04 5A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 04 5F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 04 60 | 00 - 04 | Track Channel Effect 3 Insert Switch -1
|
|
|
|
Off,Ins,InsL,InsR,InsS |
|
:
|
:
|
:
|
| 02 04 6F | 00 - 04 | Track Channel Effect 3 Insert Switch -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 04 70 | 00 - 04 | Input Channel Effect 3 Insert Switch -1
|
|
|
|
Off,Ins,InsL,InsR,InsS |
|
:
|
:
|
:
|
| 02 04 79 | 00 - 04 | Input Channel Effect 3 Insert Switch -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 04 7A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 04 7F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 05 00 | 00 - 08 | Track Channel Effect 3 Insert Send Level -1|
|
|
|
-42,-36,-30,-24,-18,-12,-6,0,+6dB |
|
:
|
:
|
:
|
| 02 05 0F | 00 - 08 | Track Channel Effect 3 Insert Send Level-16|
|——————————+—————————+————————————————————————————————————————————|
| 02 05 10 | 00 - 08 | Input Channel Effect 3 Insert Send Level -1|
|
|
|
-42,-36,-30,-24,-18,-12,-6,0,+6dB |
|
:
:
:
|
| 02 05 19 | 00 - 08 | Input Channel Effect 3 Insert Send Level-10|
|——————————+—————————+————————————————————————————————————————————|
| 02 05 1A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 05 1F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 05 20 | 00 - 08 | Track Channel Effect3 Insert ReturnLevel-1 |
|
|
|
-42,-36,-30,-24,-18,-12,-6,0,+6dB |
|
:
|
:
|
:
|
| 02 05 2F | 00 - 08 | Track Channel Effect3 Insert ReturnLevel-16|
|——————————+—————————+————————————————————————————————————————————|
| 02 05 30 | 00 - 08 | Input Channel Effect3 Insert ReturnLevel-1 |
|
|
|
-42,-36,-30,-24,-18,-12,-6,0,+6dB |
|
:
|
:
|
:
|
| 02 05 39 | 00 - 08 | Input Channel Effect3 Insert ReturnLevel-10|
|——————————+—————————+————————————————————————————————————————————|
| 02 05 3A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 05 3F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 05 40 | 00 - 04 | Track Channel Effect 4 Insert Switch -1
|
|
|
|
Off,Ins,InsL,InsR,InsS |
|
:
|
:
|
:
|
| 02 05 4F | 00 - 04 | Track Channel Effect 4 Insert Switch -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 05 50 | 00 - 04 | Input Channel Effect 4 Insert Switch -1
|
|
|
|
Off,Ins,InsL,InsR,InsS |
|
:
|
:
|
:
|
| 02 05 59 | 00 - 04 | Input Channel Effect 4 Insert Switch -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 05 5A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 05 5F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 05 60 | 00 - 08 | Track Channel Effect 4 Insert Send Level -1|
|
|
|
-42,-36,-30,-24,-18,-12,-6,0,+6dB |
|
:
|
:
|
:
|
| 02 05 6F | 00 - 08 | Track Channel Effect 4 Insert Send Level-16|
|——————————+—————————+————————————————————————————————————————————|
| 02 05 70 | 00 - 08 | Input Channel Effect 4 Insert Send Level -1|
|
|
|
-42,-36,-30,-24,-18,-12,-6,0,+6dB |
|
:
|
:
|
:
|
| 02 05 79 | 00 - 08 | Input Channel Effect 4 Insert Send Level-10|
|——————————+—————————+————————————————————————————————————————————|
| 02 05 7A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 05 7F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 06 00 | 00 - 08 |Track Channel Effect4 Insert Return Level-1 |
|
|
|
-42,-36,-30,-24,-18,-12,-6,0,+6dB |
|
:
|
:
|
:
|
| 02 06 0F | 00 - 08 |Track Channel Effect4 Insert Return Level-1 |
|——————————+—————————+————————————————————————————————————————————|
| 02 06 10 | 00 - 08 |Input Channel Effect4 Insert Return Level-1 |
|
|
|
-42,-36,-30,-24,-18,-12,-6,0,+6dB |
|
:
|
:
|
:
|
| 02 06 19 | 00 - 08 |Input Channel Effect4 Insert Return Level-10|
|——————————+—————————+————————————————————————————————————————————|
| 02 06 1A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 06 1F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 06 20 | 00 - 7F | Track Channel Level -1
0,,,127 |
|
:
|
:
|
:
|
| 02 06 2F | 00 - 7F | Track Channel Level -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 06 30 | 00 - 7F | Input Channel Level -1
0,,,127 |
|
:
|
:
|
:
|
| 02 06 39 | 00 - 7F | Input Channel Level -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 06 3A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 06 3F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 06 40 | 00 | (Reserved)
2 |
|
:
|
:
|
:
|
| 02 06 5F | 00 | (Reserved)
|
|——————————+—————————+————————————————————————————————————————————|
| 02 06 60 | 01 - 7F | Track Channel MST Send Pan -1
|
|
|
|
L63 ,,, R63 |
|
:
|
:
|
:
|
| 02 06 6F | 01 - 7F | Track Channel MST Send Pan -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 06 70 | 01 - 7F | Input Channel MST Send Pan -1
|
|
|
|
L63 ,,, R63 |
|
:
|
:
|
:
|
| 02 06 79 | 01 - 7F | Input Channel MST Send Pan -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 06 7A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 06 7F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 07 00 | 00 - 02 | Track Channel MST Send Switch -1
Off,On |
|
:
|
:
|
:
|
| 02 07 0F | 00 - 02 | Track Channel MST Send Switch -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 07 10 | 00 - 02 | Input Channel MST Send Switch -1
Off,On |
|
:
|
:
|
:
|
| 02 07 19 | 00 - 02 | Input Channel MST Send Switch -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 07 1A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 07 1F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 07 20 | 00 - 01 | Track Channel BUS Send Switch -1 -1
|
|
|
|
Off,On |
|
:
|
:
|
:
|
| 02 07 2F | 00 - 01 | Track Channel BUS Send Switch -1 -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 07 30 | 00 - 01 | Track Channel BUS Send Switch -2 -1
|
|
|
|
Off,On |
|
:
|
:
|
:
|
| 02 07 3F | 00 - 01 | Track Channel BUS Send Switch -2 -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 07 40 | 00 - 01 | Track Channel BUS Send Switch -3 -1
|
|
|
|
Off,On |
|
:
|
:
|
:
|
| 02 07 4F | 00 - 01 | Track Channel BUS Send Switch -3 -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 07 50 | 00 - 01 | Track Channel BUS Send Switch -4 -1
|
|
|
|
Off,On |
|
:
|
:
|
:
|
| 02 07 5F | 00 - 01 | Track Channel BUS Send Switch -4 -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 07 60 | 00 - 01 | Track Channel BUS Send Switch -5 -1
|
|
|
|
Off,On |
|
:
|
:
|
:
|
| 02 07 6F | 00 - 01 | Track Channel BUS Send Switch -5 -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 07 70 | 00 - 01 | Track Channel BUS Send Switch -6 -1
|
|
|
|
Off,On |
|
:
|
:
|
:
|
| 02 07 7F | 00 - 01 | Track Channel BUS Send Switch -6 -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 08 00 | 00 - 01 | Track Channel BUS Send Switch -7 -1
|
|
|
|
Off,On |
|
:
|
:
|
:
|
| 02 08 0F | 00 - 01 | Track Channel BUS Send Switch -7 -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 08 10 | 00 - 01 | Track Channel BUS Send Switch -8 -1
|
|
|
|
Off,On |
39
MIDI Implementation
|
:
|
:
|
:
|
| 02 08 1F | 00 - 01 | Track Channel BUS Send Switch -8 -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 08 20 | 00 - 01 | Track Channel BUS Send Switch -9 -1
|
|
|
|
Off,On |
|
:
|
:
|
:
|
| 02 08 2F | 00 - 01 | Track Channel BUS Send Switch -9 -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 08 30 | 00 - 01 | Track Channel BUS Send Switch -10 -1
|
|
|
|
Off,On |
|
:
|
:
|
:
|
| 02 08 3F | 00 - 01 | Track Channel BUS Send Switch -10 -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 08 40 | 00 - 01 | Track Channel BUS Send Switch -11 -1
|
|
|
|
Off,On |
|
:
|
:
|
:
|
| 02 08 4F | 00 - 01 | Track Channel BUS Send Switch -11 -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 08 50 | 00 - 01 | Track Channel BUS Send Switch -12 -1
|
|
|
|
Off,On |
|
:
|
:
|
:
|
| 02 08 5F | 00 - 01 | Track Channel BUS Send Switch -12 -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 08 60 | 00 - 01 | Track Channel BUS Send Switch -13 -1
|
|
|
|
Off,On |
|
:
|
:
|
:
|
| 02 08 6F | 00 - 01 | Track Channel BUS Send Switch -13 -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 08 70 | 00 - 01 | Track Channel BUS Send Switch -14 -1
|
|
|
|
Off,On |
|
:
|
:
|
:
|
| 02 08 7F | 00 - 01 | Track Channel BUS Send Switch -14 -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 09 00 | 00 - 01 | Track Channel BUS Send Switch -15 -1
|
|
|
|
Off,On |
|
:
|
:
|
:
|
| 02 09 0F | 00 - 01 | Track Channel BUS Send Switch -15 -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 09 10 | 00 - 01 | Track Channel BUS Send Switch -16 -1
|
|
|
|
Off,On |
|
:
|
:
|
:
|
| 02 09 1F | 00 - 01 | Track Channel BUS Send Switch -16 -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 09 20 | 00 - 01 | Input Channel BUS Send Switch -1 -1
|
|
|
|
Off,On |
|
:
|
:
|
:
|
| 02 09 2F | 00 - 01 | Input Channel BUS Send Switch -1 -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 09 30 | 00 - 01 | Input Channel BUS Send Switch -2 -1
|
|
|
|
Off,On |
|
:
|
:
|
:
|
| 02 09 3F | 00 - 01 | Input Channel BUS Send Switch -2 -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 09 40 | 00 - 01 | Input Channel BUS Send Switch -3 -1
|
|
|
|
Off,On |
|
:
|
:
|
:
|
| 02 09 4F | 00 - 01 | Input Channel BUS Send Switch -3 -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 09 50 | 00 - 01 | Input Channel BUS Send Switch -4 -1
|
|
|
|
Off,On |
|
:
|
:
|
:
|
| 02 09 5F | 00 - 01 | Input Channel BUS Send Switch -4 -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 09 60 | 00 - 01 | Input Channel BUS Send Switch -5 -1
|
|
|
|
Off,On |
|
:
|
:
|
:
|
| 02 09 6F | 00 - 01 | Input Channel BUS Send Switch -5 -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 09 70 | 00 - 01 | Input Channel BUS Send Switch -6 -1
|
|
|
|
Off,On |
|
:
|
:
|
:
|
| 02 09 7F | 00 - 01 | Input Channel BUS Send Switch -6 -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0A 00 | 00 - 01 | Input Channel BUS Send Switch -7 -1
|
|
|
|
Off,On |
|
:
|
:
|
:
|
| 02 0A 0F | 00 - 01 | Input Channel BUS Send Switch -7 -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0A 10 | 00 - 01 | Input Channel BUS Send Switch -8 -1
|
|
|
|
Off,On |
|
:
|
:
|
:
|
| 02 0A 1F | 00 - 01 | Input Channel BUS Send Switch -8 -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0A 20 | 00 - 01 | Input Channel BUS Send Switch -9 -1
|
|
|
|
Off,On |
|
:
|
:
|
:
|
| 02 0A 2F | 00 - 01 | Input Channel BUS Send Switch -9 -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0A 30 | 00 - 01 | Input Channel BUS Send Switch -10 -1
|
|
|
|
Off,On |
|
:
|
:
|
:
|
| 02 0A 3F | 00 - 01 | Input Channel BUS Send Switch -10 -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0A 40 | 00 | (dummy)
|
|
:
|
:
|
|
| 02 0B 1F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0B 20 | 00 - 02 | Track Channel Effect 1 Switch -1
|
|
|
|
Off,Pre,Post |
|
:
|
:
|
:
|
| 02 0B 2F | 00 - 02 | Track Channel Effect 1 Switch -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0B 30 | 00 - 02 | Input Channel Effect 1 Switch -1
|
|
|
|
Off,Pre,Post |
|
:
|
:
|
:
|
| 02 0B 39 | 00 - 02 | Input Channel Effect 1 Switch -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0B 3A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 0B 3F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0B 40 | 00 - 7F | Track Channel Effect 1 Level -1
0,,,127 |
|
:
|
:
|
:
|
| 02 0B 4F | 00 - 7F | Track Channel Effect 1 Level -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0B 50 | 00 - 7F | Input Channel Effect 1 Level -1
0,,,127 |
|
:
|
:
|
:
|
40
| 02 0B 59 | 00 - 7F | Input Channel Effect 1 Level -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0B 5A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 0B 5F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0B 60 | 01 - 7F | Track Channel Effect 1 Pan -1
L63,,,R63 |
|
:
|
:
|
:
|
| 02 0B 6F | 01 - 7F | Track Channel Effect 1 Pan -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0B 70 | 01 - 7F | Input Channel Effect 1 Pan -1
L63,,,R63 |
|
:
|
:
|
:
|
| 02 0B 79 | 01 - 7F | Input Channel Effect 1 Pan -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0B 7A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 0B 7F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0C 00 | 00 - 02 | Track Channel Effect 2 Switch -1
|
|
|
|
Off,Pre,Post |
|
:
|
:
|
:
|
| 02 0C 0F | 00 - 02 | Track Channel Effect 2 Switch -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0C 10 | 00 - 02 | Input Channel Effect 2 Switch -1
|
|
|
|
Off,Pre,Post |
|
:
|
:
|
:
|
| 02 0C 19 | 00 - 02 | Input Channel Effect 2 Switch -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0C 1A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 0C 1F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0C 20 | 00 - 7F | Track Channel Effect 2 Level -1
0,,,127 |
|
:
|
:
|
:
|
| 02 0C 2F | 00 - 7F | Track Channel Effect 2 Level -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0C 30 | 00 - 7F | Input Channel Effect 2 Level -1
0,,,127 |
|
:
|
:
|
:
|
| 02 0C 39 | 00 - 7F | Input Channel Effect 2 Level -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0C 3A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 0C 3F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0C 40 | 01 - 7F | Track Channel Effect 2 Pan -1
L63,,,R63 |
|
:
|
:
|
:
|
| 02 0C 4F | 01 - 7F | Track Channel Effect 2 Pan -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0C 50 | 01 - 7F | Input Channel Effect 2 Pan -1
L63,,,R63 |
|
:
|
:
|
:
|
| 02 0C 59 | 01 - 7F | Input Channel Effect 2 Pan -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0C 5A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 0C 5F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0C 60 | 00 - 02 | Track Channel AUX 1 Switch -1
|
|
|
|
Off,Pre,Post |
|
:
|
:
|
:
|
| 02 0C 6F | 00 - 02 | Track Channel AUX 1 Switch -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0C 70 | 00 - 02 | Input Channel AUX 1 Switch -1
|
|
|
|
Off,Pre,Post |
|
:
|
:
|
:
|
| 02 0C 79 | 00 - 02 | Input Channel AUX 1 Switch -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0C 7A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 0C 7F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0D 00 | 00 - 7F | Track Channel AUX 1 Level -1
0,,,127 |
|
:
|
:
|
:
|
| 02 0D 0F | 00 - 7F | Track Channel AUX 1 Level -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0D 10 | 00 - 7F | Input Channel AUX 1 Level -1
0,,,127 |
|
:
|
:
|
:
|
| 02 0D 19 | 00 - 7F | Input Channel AUX 1 Level -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0D 1A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 0D 1F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0D 20 | 01 - 7F | Track Channel AUX 1 Pan -1
L63,,,R63 |
|
:
|
:
|
:
|
| 02 0D 2F | 01 - 7F | Track Channel AUX 1 Pan -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0D 30 | 01 - 7F | Input Channel AUX 1 Pan -1
L63,,,R63 |
|
:
|
:
|
:
|
| 02 0D 39 | 01 - 7F | Input Channel AUX 1 Pan -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0D 3A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 0D 3F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0D 40 | 00 - 02 | Track Channel AUX 2 Switch -1
|
|
|
|
Off,Pre,Post |
|
:
|
:
|
:
|
| 02 0D 4F | 00 - 02 | Track Channel AUX 2 Switch -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0D 50 | 00 - 02 | Input Channel AUX 2 Switch -1
|
|
|
|
Off,Pre,Post |
|
:
|
:
|
:
|
| 02 0D 59 | 00 - 02 | Input Channel AUX 2 Switch -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0D 5A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 0D 5F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0D 60 | 00 - 7F | Track Channel AUX 2 Level -1
0,,,127 |
|
:
|
:
|
:
|
| 02 0D 6F | 00 - 7F | Track Channel AUX 2 Level -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0D 70 | 00 - 7F | Input Channel AUX 2 Level -1
0,,,127 |
|
:
|
:
|
:
|
| 02 0D 79 | 00 - 7F | Input Channel AUX 2 Level -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0D 7A | 00 | (dummy)
|
MIDI Implementation
|
:
|
:
|
|
| 02 0D 7F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0E 00 | 01 - 7F | Track Channel AUX 2 Pan -1
L63,,,R63 |
|
:
|
:
|
:
|
| 02 0E 0F | 01 - 7F | Track Channel AUX 2 Pan -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0E 10 | 01 - 7F | Input Channel AUX 2 Pan -1
L63,,,R63 |
|
:
|
:
|
:
|
| 02 0E 19 | 01 - 7F | Input Channel AUX 2 Pan -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0E 1A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 0E 1F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0E 20 | 00 - 02 | Track Channel AUX 3 Switch -1
|
|
|
|
Off,Pre,Post |
|
:
|
:
|
:
|
| 02 0E 2F | 00 - 02 | Track Channel AUX 3 Switch -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0E 30 | 00 - 02 | Input Channel AUX 3 Switch -1
|
|
|
|
Off,Pre,Post |
|
:
|
:
|
:
|
| 02 0E 39 | 00 - 02 | Input Channel AUX 3 Switch -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0E 3A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 0E 3F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0E 40 | 00 - 7F | Track Channel AUX 3 Level -1
0,,,127 |
|
:
|
:
|
:
|
| 02 0E 4F | 00 - 7F | Track Channel AUX 3 Level -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0E 50 | 00 - 7F | Input Channel AUX 3 Level -1
0,,,127 |
|
:
|
:
|
:
|
| 02 0E 59 | 00 - 7F | Input Channel AUX 3 Level -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0E 5A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 0E 5F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0E 60 | 01 - 7F | Track Channel AUX 3 Pan -1
L63,,,R63 |
|
:
|
:
|
:
|
| 02 0E 6F | 01 - 7F | Track Channel AUX 3 Pan -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0E 70 | 01 - 7F | Input Channel AUX 3 Pan -1
L63,,,R63 |
|
:
|
:
|
:
|
| 02 0E 79 | 01 - 7F | Input Channel AUX 3 Pan -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0E 7A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 0E 7F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0F 00 | 00 | (Reserved)
0 |
|
:
|
:
|
|
| 02 0F 1F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0F 20 | 00 - 01 | Track Channel Solo Switch -1
Off,On |
|
:
|
:
|
:
|
| 02 0F 2F | 00 - 01 | Track Channel Solo Switch -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0F 30 | 00 - 01 | Input Channel Solo Switch -1
Off,On |
|
:
|
:
|
:
|
| 02 0F 39 | 00 - 01 | Input Channel Solo Switch -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0F 3A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 0F 3F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0F 40 | 00 - 01 | Track Channel Mute Switch -1
Off,On |
|
:
|
:
|
:
|
| 02 0F 4F | 00 - 01 | Track Channel Mute Switch -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0F 50 | 00 - 01 | Input Channel Mute Switch -1
Off,On |
|
:
|
:
|
:
|
| 02 0F 59 | 00 - 01 | Input Channel Mute Switch -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0F 5A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 0F 5F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0F 60 | 00 - 01 | Track Channel Link Switch -1
Off,On |
|
:
|
:
|
:
|
| 02 0F 6F | 00 - 01 | Track Channel Link Switch -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0F 70 | 00 - 01 | Input Channel Link Switch -1
Off,On |
|
:
|
:
|
:
|
| 02 0F 79 | 00 - 01 | Input Channel Link Switch -10
|
|——————————+—————————+————————————————————————————————————————————|
| 02 0F 7A | 00 | (dummy)
|
|
:
|
:
|
|
| 02 0F 7F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 10 00 | 00 - 7F | Track Channel Ofset Level -a
0,,,127 |
|
:
|
:
|
:
|
| 02 10 07 | 00 - 7F | Track Channel Ofset Level -h
|
|——————————+—————————+————————————————————————————————————————————|
| 02 10 08 | 00 - 7F | Input Channel Ofset Level -a
0,,,127 |
|
:
|
:
|
:
|
| 02 10 0C | 00 - 7F | Input Channel Ofset Level -e
|
|——————————+—————————+————————————————————————————————————————————|
| 02 10 0D | 00 | (dummy)
|
|
:
|
:
|
|
| 02 10 0F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 10 10 | 00 - 7F | Track Channel Ofset Pan -a
L63,,,R63 |
|
:
|
:
|
:
|
| 02 10 17 | 00 - 7F | Track Channel Ofset Pan -h
|
|——————————+—————————+————————————————————————————————————————————|
| 02 10 18 | 00 - 7F | Input Channel Ofset Pan -a
L63,,,R63 |
|
:
|
:
|
:
|
| 02 10 1C | 00 - 7F | Input Channel Ofset Pan -e
|
|——————————+—————————+————————————————————————————————————————————|
| 02 10 1D | 00 | (dummy)
|
|
:
|
:
|
|
| 02 10 1F | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 10 20 | 00 | (Reserved)
|
|
:
|
:
|
|
| 02 10 27 | 00 |
|
|——————————+—————————+————————————————————————————————————————————|
| 02 10 28 | 00 - 05 | Stereo In Select
Off,Input12,Input34, |
|
|
|
Input56,Input78,DigitalIn |
|——————————+—————————+————————————————————————————————————————————|
| 02 10 29 | 00 - 7F | Stereo In Level
0,,,127 |
|——————————+—————————+————————————————————————————————————————————|
| 02 10 2A | 01 - 7F | Stereo In Balance
L63,,,R63 |
|——————————+—————————+————————————————————————————————————————————|
| 02 10 2B | 00 | (Reserved)
|
|——————————+—————————+————————————————————————————————————————————|
| 02 10 2C | 00 - 01 | Stereo In Bus Send Switch -1
Off,On |
|
:
|
:
|
:
|
| 02 10 3B | 00 - 01 | Stereo In Bus Send Switch -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 10 3C | 00 - 01 | Stereo In Solo Switch
Off,On |
|——————————+—————————+————————————————————————————————————————————|
| 02 10 3D | 00 - 01 | Stereo In Mute Switch
Off,On |
|——————————+—————————+————————————————————————————————————————————|
| 02 10 3E | 00 - 02 | Effect 1 Return Switch
Off,On |
|——————————+—————————+————————————————————————————————————————————|
| 02 10 3F | 00 - 7F | Effect 1 Return Level
0,,,127 |
|——————————+—————————+————————————————————————————————————————————|
| 02 10 40 | 01 - 7F | Effect 1 Return Balance
L63,,,R63 |
|——————————+—————————+————————————————————————————————————————————|
| 02 10 41 | 00 | (Reserved)
|
|——————————+—————————+————————————————————————————————————————————|
| 02 10 42 | 00 - 01 | Effect 1 Return Bus Send Switch -1
|
|
|
|
Off,On |
|
:
|
:
|
:
|
| 02 10 51 | 00 - 01 | Effect 1 Return Bus Send Switch -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 10 52 | 00 - 01 | Effect 1 Return Solo Switch
Off,On |
|——————————+—————————+————————————————————————————————————————————|
| 02 10 53 | 00 - 01 | Effect 1 Return Mute Switch
Off,On |
|——————————+—————————+————————————————————————————————————————————|
| 02 10 54 | 00 - 02 | Effect 2 Return Switch
Off,On |
|——————————+—————————+————————————————————————————————————————————|
| 02 10 55 | 00 - 7F | Effect 2 Return Level
0,,,127 |
|——————————+—————————+————————————————————————————————————————————|
| 02 10 56 | 01 - 7F | Effect 2 Return Balance
L63,,,R63 |
|——————————+—————————+————————————————————————————————————————————|
| 02 10 57 | 00 | (Reserved)
|
|——————————+—————————+————————————————————————————————————————————|
| 02 10 58 | 00 - 01 | Effect 2 Return Bus Send Switch -1
|
|
|
|
Off,On |
|
:
|
:
|
:
|
| 02 10 67 | 00 - 01 | Effect 2 Return Bus Send Switch -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 10 68 | 00 - 01 | Effect 2 Return Solo Switch
Off,On |
|——————————+—————————+————————————————————————————————————————————|
| 02 10 69 | 00 - 01 | Effect 2 Return Mute Switch
Off,On |
|——————————+—————————+————————————————————————————————————————————|
| 02 10 6A | 00 - 02 | Effect 3 Return Switch
Off,On |
|——————————+—————————+————————————————————————————————————————————|
| 02 10 6B | 00 - 7F | Effect 3 Return Level
0,,,127 |
|——————————+—————————+————————————————————————————————————————————|
| 02 10 6C | 01 - 7F | Effect 3 Return Balance
L63,,,R63 |
|——————————+—————————+————————————————————————————————————————————|
| 02 10 6D | 00 | (Reserved)
|
|——————————+—————————+————————————————————————————————————————————|
| 02 10 6E | 00 - 01 | Effect 3 Return Bus Send Switch -1
|
|
|
|
Off,On |
|
:
|
:
|
:
|
| 02 10 7D | 00 - 01 | Effect 3 Return Bus Send Switch -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 10 7E | 00 - 01 | Effect 3 Return Solo Switch
Off,On |
|——————————+—————————+————————————————————————————————————————————|
| 02 10 7F | 00 - 01 | Effect 3 Return Mute Switch
Off,On |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 00 | 00 - 02 | Effect 4 Return Switch
Off,On |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 01 | 00 - 7F | Effect 4 Return Level
0,,,127 |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 02 | 01 - 7F | Effect 4 Return Balance
L63,,,R63 |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 03 | 00 | (Reserved)
|
|——————————+—————————+————————————————————————————————————————————|
| 02 11 04 | 00 - 01 | Effect 4 Return Bus Send Switch -1
|
|
|
|
Off,On |
|
:
|
:
|
:
|
| 02 11 13 | 00 - 01 | Effect 4 Return Bus Send Switch -16
|
|——————————+—————————+————————————————————————————————————————————|
| 02 11 14 | 00 - 01 | Effect 4 Return Solo Switch
Off,On |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 15 | 00 - 01 | Effect 4 Return Mute Switch
Off,On |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 16 | 00 - 01 | Effect 1 Master Insert Sw
Off,Ins |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 17 | 00 - 08 | Effect 1 Master Send Level
|
|
|
|
-42,-36,-30,-24,-18,-12,-6,0,+6dB |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 18 | 00 - 08 | Effect 1 Master Return Level
|
|
|
|
-42,-36,-30,-24,-18,-12,-6,0,+6dB |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 19 | 00 - 01 | Effect 2 Master Insert Sw
Off,Ins |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 1A | 00 - 08 | Effect 2 Master Send Level
|
|
|
|
-42,-36,-30,-24,-18,-12,-6,0,+6dB |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 1B | 00 - 08 | Effect 2 Master Return Level
|
|
|
|
-42,-36,-30,-24,-18,-12,-6,0,+6dB |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 1C | 00 - 01 | Effect 3 Master Insert Sw
Off,Ins |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 1D | 00 - 08 | Effect 3 Master Send Level
|
|
|
|
-42,-36,-30,-24,-18,-12,-6,0,+6dB |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 1E | 00 - 08 | Effect 3 Master Return Level
|
|
|
|
-42,-36,-30,-24,-18,-12,-6,0,+6dB |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 1F | 00 - 01 | Effect 4 Master Insert Sw
Off,Ins |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 20 | 00 - 08 | Effect 4 Master Send Level
|
|
|
|
-42,-36,-30,-24,-18,-12,-6,0,+6dB |
41
MIDI Implementation
|——————————+—————————+————————————————————————————————————————————|
| 02 11 21 | 00 - 08 | Effect 4 Master Return Level
|
|
|
|
-42,-36,-30,-24,-18,-12,-6,0,+6dB |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 22 | 00 - 7F | Master Out Level
0,,,127 |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 23 | 01 - 7F | Master Out Balance
L63,,,R63 |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 24 | 00 - 7F | Master Effect 1 Send Level
0,,,127 |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 25 | 01 - 7F | Master Effect 1 Send Balance
L63,,,R63 |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 26 | 00 - 7F | Master Effect 2 Send Level
0,,,127 |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 27 | 01 - 7F | Master Effect 2 Send Balance
L63,,,R63 |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 28 | 00 - 7F | Master AUX 1 Send Level
0,,,127 |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 29 | 01 - 7F | Master AUX 1 Send Balance
L63,,,R63 |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 2A | 00 - 7F | Master AUX 2 Send Level
0,,,127 |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 2B | 01 - 7F | Master AUX 2 Send Balance
L63,,,R63 |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 2C | 00 - 7F | Master AUX 3 Send Level
0,,,127 |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 2D | 01 - 7F | Master AUX 3 Send Balance
L63,,,R63 |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 2E | 00 - 07 | Monitor Mode
Master,RecBus,Effect1, |
|
|
|
Effect2,Aux1,Aux2,Aux3,StereoIn |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 2F | 00 - 7F | Monitor Out Level
0,,,127 |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 30 | 01 - 7F | Monitor Out Balance
L63,,,R63 |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 31 | 00 | (Reserved)
|
|——————————+—————————+————————————————————————————————————————————|
| 02 11 32 | 00 - 04 | AUX A Output Select
Effect1,Effect2, |
|
|
|
Aux1,Aux2,Aux3 |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 33 | 00 - 04 | AUX B Output Select
Effect1,Effect2, |
|
|
|
Aux1,Aux2,Aux3 |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 34 | 00 - 06 | Digital 1 Output Select
|
|
|
|
Master,Effect1,Effect2, |
|
|
|
Aux1,Aux2,Aux3,Monitor |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 35 | 00 - 06 | Digital 2 Output Select
|
|
|
|
Master,Effect1,Effect2, |
|
|
|
Aux1,Aux2,Aux3,Monitor |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 36 | 00 - 01 | EQ Mode
2Band,3Band |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 37 | 00 | (Reserved)
|
|——————————+—————————+————————————————————————————————————————————|
| 02 11 38 | 00 | (Reserved)
|
|——————————+—————————+————————————————————————————————————————————|
| 02 11 39 | 00 - 01 | Digital Input Select
0,1 |
|——————————+—————————+————————————————————————————————————————————|
| 02 11 3A | 00 - 01 | Direct Output Switch
Off,On |
+——————————+—————————+————————————————————————————————————————————+
| 03 00 26#| 0ccccccc|
0,,,268435455block (1block=16sample) |
| 03 00 27#| 0ddddddd|
|
|——————————+—————————+————————————————————————————————————————————|
| 03 00 28 | 0aaaaaaa| Punch In Point
(*1,2) |
| 03 00 29#| 0bbbbbbb|
aaaaaaabbbbbbbcccccccddddddd =
|
| 03 00 2A#| 0ccccccc|
0,,,268435455block (1block=16sample) |
| 03 00 2B#| 0ddddddd|
|
|——————————+—————————+————————————————————————————————————————————|
| 03 00 2C | 0aaaaaaa| Punch Out Point
(*1,2) |
| 03 00 2D#| 0bbbbbbb|
aaaaaaabbbbbbbcccccccddddddd =
|
| 03 00 2E#| 0ccccccc|
0,,,268435455block (1block=16sample) |
| 03 00 2F#| 0ddddddd|
|
+——————————+—————————+————————————————————————————————————————————+
+——————————+—————————+————————————————————————————————————————————+
| 03 01 00 | 0aaaaaaa| Marker Time or Marker Number
(*1,3) |
| 03 01 01#| 0bbbbbbb|
aaaaaaabbbbbbbcccccccddddddd =
|
| 03 01 02#| 0ccccccc|
0,,,268435455block (1block=16sample) |
| 03 01 03#| 0ddddddd|
or 0,,,999 Marker Number, >=1000 All
|
|——————————+—————————+————————————————————————————————————————————|
| 03 01 04 | 00 - 04 | Marker/Locator Command
|
|
|
| 00=Marker Read (*3)
|
|
|
| 01=Marker Write (*3)
|
|
|
| 02=Marker Clear (*3)
|
|
|
| 03 = Get Locate Bank (*4)
|
|
|
| 04 = Set Locate Bank (*4)
|
+——————————+—————————+————————————————————————————————————————————+
(*) The address marked by “#” are invalid. Transmit the Data Set(DT1) or Data
Request(RQ1) message with the specified size to the address without “#” mark.
(*) Time parameters are set to the relocated time(REL) that the time of song top is
“00:00:00:00”
(*1) The VS-1680 treats the 16 samples as 1 block for managing internal time. Pay attention
to the expression of the internal time changes respond to the sampling frequency of each
song. And time parameter can not be set to over 24 hours.
Example 1) Set the time 00:01:00:00 (30 Non-Drop)
Sampling Frequency is 48 kHz :
2880000 sample = 180000 block = 00 0A 7E 20 (7bit Hex)
Sampling Frequency is 44.1 kHz :
2646000 sample = 165375 block = 00 0A 0B 7F (7bit Hex)
Sampling Frequency is 32 kHz :
1920000 sample = 120000 block = 00 07 29 40 (7bit Hex)
Example 2) Set the time 23:59:59:29 (30 Non-Drop)
Sampling Frequency is 48 kHz :
4147198400 sample = 259199900 block = 7B 4C 27 1C (7bit Hex)
Sampling Frequency is 44.1 kHz :
3810238530 sample = 238139908 block = 71 46 74 04 (7bit Hex)
● Locate Parameter
+—————————————————————————————————————————————————————————————————+
| Start
|
|
|
| address | Data
|
Contents and remarks
|
|==========+=========+============================================|
| 03 00 00 | 0aaaaaaa| LOCATE-1
(*1) |
| 03 00 01#| 0bbbbbbb|
aaaaaaabbbbbbbcccccccddddddd =
|
| 03 00 02#| 0ccccccc|
0,,,268435455block (1block=16sample) |
| 03 00 03#| 0ddddddd|
|
|——————————+—————————+————————————————————————————————————————————|
| 03 00 04 | 0aaaaaaa| LOCATE-2
(*1) |
| 03 00 05#| 0bbbbbbb|
aaaaaaabbbbbbbcccccccddddddd =
|
| 03 00 06#| 0ccccccc|
0,,,268435455block (1block=16sample) |
| 03 00 07#| 0ddddddd|
|
|——————————+—————————+————————————————————————————————————————————|
| 03 00 08 | 0aaaaaaa| LOCATE-3
(*1) |
| 03 00 09#| 0bbbbbbb|
aaaaaaabbbbbbbcccccccddddddd =
|
| 03 00 0A#| 0ccccccc|
0,,,268435455block (1block=16sample) |
| 03 00 0B#| 0ddddddd|
|
|——————————+—————————+————————————————————————————————————————————|
| 03 00 0C | 0aaaaaaa| LOCATE-4
(*1) |
| 03 00 0D#| 0bbbbbbb|
aaaaaaabbbbbbbcccccccddddddd =
|
| 03 00 0E#| 0ccccccc|
0,,,268435455block (1block=16sample) |
| 03 00 0F#| 0ddddddd|
|
|——————————+—————————+————————————————————————————————————————————|
| 03 00 10 | 0aaaaaaa| LOCATE-5
(*1) |
| 03 00 11#| 0bbbbbbb|
aaaaaaabbbbbbbcccccccddddddd =
|
| 03 00 12#| 0ccccccc|
0,,,268435455block (1block=16sample) |
| 03 00 13#| 0ddddddd|
|
|——————————+—————————+————————————————————————————————————————————|
| 03 00 14 | 0aaaaaaa| LOCATE-6
(*1) |
| 03 00 15#| 0bbbbbbb|
aaaaaaabbbbbbbcccccccddddddd =
|
| 03 00 16#| 0ccccccc|
0,,,268435455block (1block=16sample) |
| 03 00 17#| 0ddddddd|
|
|——————————+—————————+————————————————————————————————————————————|
| 03 00 18 | 0aaaaaaa| LOCATE-7
(*1) |
| 03 00 19#| 0bbbbbbb|
aaaaaaabbbbbbbcccccccddddddd =
|
| 03 00 1A#| 0ccccccc|
0,,,268435455block (1block=16sample) |
| 03 00 1B#| 0ddddddd|
|
|——————————+—————————+————————————————————————————————————————————|
| 03 00 1C | 0aaaaaaa| LOCATE-8
(*1) |
| 03 00 1D#| 0bbbbbbb|
aaaaaaabbbbbbbcccccccddddddd =
|
| 03 00 1E#| 0ccccccc|
0,,,268435455block (1block=16sample) |
| 03 00 1F#| 0ddddddd|
|
|——————————+—————————+————————————————————————————————————————————|
| 03 00 20 | 0aaaaaaa| Loop Start Point
(*1,2) |
| 03 00 21#| 0bbbbbbb|
aaaaaaabbbbbbbcccccccddddddd =
|
| 03 00 22#| 0ccccccc|
0,,,268435455block (1block=16sample) |
| 03 00 23#| 0ddddddd|
|
|——————————+—————————+————————————————————————————————————————————|
| 03 00 24 | 0aaaaaaa| Loop End Point
(*1,2) |
| 03 00 25#| 0bbbbbbb|
aaaaaaabbbbbbbcccccccddddddd =
|
42
Sampling Frequency is 32 kHz :
2764798933 sample = 172799933 block = 52 32 6F 3D (7bit Hex)
(*2) The Loop Start point must be before the Loop Stop point. The Auto Punch In point
must be before the Auto Punch Out point. If the interval of each point is shorter than 1 sec,
the VS-1680 does not work correctly.
(*3) Read/Write/Erase of the Mark points are done by writing operation mode to the
Marker command. Set the value of the Marker Time and Marker Number, before setting
the value of the Marker command.
Example 1) Delete all mark points ( DeviceID = 10 )
(HOST) => F0 41 10 00 0E 12 03 01 00 7F 7F 7F 7F 7A F7
(HOST) => F0 41 10 00 0E 12 03 01 04 02 74 F7
(HOST) <= F0 41 10 00 0E 12 03 01 00 00 00 00 00 ss F7
=> (VS-1680)
=> (VS-1680)
<= (VS-1680)
The return value “00000000” is a sum of mark points.
Example 2) Write the mark point ( DeviceID = 10 )
(HOST) => F0 41 10 00 0E 12 03 01 00 aa aa aa aa ss F7
aaaaaaaa = time of Marker
(HOST) => F0 41 10 00 0E 12 03 01 04 01 75 F7
(HOST) <= F0 41 10 00 0E 12 03 01 00 nn nn nn nn ss F7
nnnn = total marker number, ss = check sum
=> (VS-1680)
=> (VS-1680)
<= (VS-1680)
If the total of mark point is over 1000, the VS-1680 ignores the writing and returns the
total numbers of the mark points. If the mark point already exists 0.1 msec near the
new mark point, the VS-1680 ignores the writing and returns the total numbers of the
mark points.
Example 3) Read the mark point #3 ( DeviceID = 10 )
(HOST) => F0 41 10 00 0E 12 03 01 00 00 00 00 03 75 F7
=> (VS-1680)
(HOST) => F0 41 10 00 0E 12 03 01 04 00 76 F7
=> (VS-1680)
(HOST) <= F0 41 10 00 0E 12 03 01 00 nn nn nn nn ss F7
<= (VS-1680)
nnnnnnnn = total marker number, ss = check sum
MIDI Implementation
(HOST) <= F0 41 10 00 0E 12 03 01 00 aa aa aa aa ss F7
aaaaaaaa = time of Marker #3
<= (VS-1680)
If the mark point is less than 3, the VS-1680 does not return the block of “aaaaaaaa”.
Example 4) Read all mark points ( DeviceID = 10 )
(HOST) => F0 41 10 00 0E 12 03 01 00 7F 7F 7F 7F 7A F7
=> (VS-1680)
7F7F7F7F(>= 1000) means All marker
(HOST) => F0 41 10 00 0E 12 03 01 04 00 76 F7
=> (VS-1680)
(HOST) <= F0 41 10 00 0E 12 03 01 00 nn nn nn nn ss F7
<= (VS-1680)
nnnnnnnn = total marker number, ss = check sum
(HOST) <= F0 41 10 00 0E 12 03 01 00 aa aa aa aa ss F7
<= (VS-1680)
aaaaaaaa = time of Marker #1
(HOST) <= F0 41 10 00 0E 12 03 01 00 bb bb bb bb ss F7
<= (VS-1680)
bbbbbbbb = time of Marker #2
:
(HOST) <= F0 41 10 00 0E 12 03 01 00 xx xx xx xx ss F7
<= (VS-1680)
xxxxxxxx = time of the last Marker#
If the mark point does not exist, the VS-1680 does not return blocks under “aaaaaaaa”.
Example 5) Delete the mark point ( DeviceID = 10 )
(HOST) => F0 41 10 00 0E 12 03 01 00 aa aa aa aa ss F7
aaaaaaaa = time of Marker
(HOST) => F0 41 10 00 0E 12 03 01 04 02 74 F7
(HOST) <= F0 41 10 00 0E 12 03 01 00 nn nn nn nn ss F7
nnnn = total marker number, ss = check sum
=> (VS-1680)
=> (VS-1680)
<= (VS-1680)
The VS-1680 deletes the mark point which includes specified time, and returns the
total numbers of the mark points.
(*4) Write Locate data into a bank memory (Set Locate Bank), and read from a bank memory (Get Locate Bank), according to the Locate Bank number (0-3) set in Marker Number.
● Effect parameters
✧ Basic Address
+—————————————————————————————————————————————————————————————————+
| Start
|
|
| address |
Contents and remarks
|
|==========+=========+============================================|
| 04 00 00 | 0aaaaaaa| Effector - 1 Algorithm
aaaaaaabbbbbbb =|
| 04 00 01#| 0bbbbbbb| ( 0:Reverb
*1)
|
|
|
|
1:Delay
|
|
|
|
2:Stereo Delay Chorus
|
|
|
|
3:Stereo Pitch Shifter Delay
|
|
|
|
4:Vocoder
|
|
|
|
5:2ch RSS
|
|
|
|
6:Delay RSS
|
|
|
|
7:Chorus RSS
|
|
|
|
8:Guitar Multi 1
|
|
|
|
9:Guitar Multi 2
|
|
|
| 10:Guitar Multi 3
|
|
|
| 11:Vocal Multi
|
|
|
| 12:Rotary
|
|
|
| 13:Guitar Amp Simulator
|
|
|
| 14:Stereo Phaser
|
|
|
| 15:Stereo Flanger
|
|
|
| 16:Dual Comp/Limiter
|
|
|
| (17:Gate Reverb
*1)
|
|
|
| 18:Multi Tap Delay
|
|
|
| 19:Stereo Multi
|
|
|
| 20:Reverb 2
|
|
|
| 21:Space Chorus
|
|
|
| 22:Lo-Fi Processor
|
|
|
| 23:4Band Parametric Equalizer
|
|
|
| 24:10Band Graphic Equalizer
|
|
|
| 25:Hum Canceler
|
|
|
| 26:Vocal Canceler
|
|
|
| (27:Voice Transfomer
*1,*2)
|
|
|
| (28:Vocoder 2
*1,*2)
|
|
|
| 29:Mic Simulater
|
|
|
| 30:3Band Isolator
|
|
|
| 31:Tape Echo 201
|
|
|
| 32:Analog Flanger
|
|
|
| 33:Analog Phaser
|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 02 | 20 - 7E | Effector - 1 Name -1
(ASCII) |
|
:
|
:
|
:
|
| 04 00 0D | 20 - 7E | Effector - 1 Name -12
|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 0E | 00 - 7F | Effector - 1 Parameter Area (See Below)
|
|
:
|
:
|
:
|
| 04 00 7F | 00 - 7F |
|
|——————————+—————————+————————————————————————————————————————————|
| 04 01 00 | 0aaaaaaa| Effector - 2 Algorithm
aaaaaaabbbbbbb =|
| 04 01 01#| 0bbbbbbb| ( 0:Reverb
*1)
|
|
|
|
1:Delay
|
|
|
|
2:Stereo Delay Chorus
|
|
|
|
3:Stereo Pitch Shifter Delay
|
|
|
|
4:Vocoder
|
|
|
|
5:2ch RSS
|
|
|
|
6:Delay RSS
|
|
|
|
7:Chorus RSS
|
|
|
|
8:Guitar Multi 1
|
|
|
|
9:Guitar Multi 2
|
|
|
| 10:Guitar Multi 3
|
|
|
| 11:Vocal Multi
|
|
|
| 12:Rotary
|
|
|
| 13:Guitar Amp Simulator
|
|
|
| 14:Stereo Phaser
|
|
|
| 15:Stereo Flanger
|
|
|
| 16:Dual Comp/Limiter
|
|
|
| (17:Gate Reverb
*1)
|
|
|
| 18:Multi Tap Delay
|
|
|
| 19:Stereo Multi
|
|
|
| 20:Reverb 2
|
|
|
| 21:Space Chorus
|
|
|
| 22:Lo-Fi Processor
|
|
|
| 23:4Band Parametric Equalizer
|
|
|
| 24:10Band Graphic Equalizer
|
|
|
| 25:Hum Canceler
|
|
|
| 26:Vocal Canceler
|
|
|
| (27:Voice Transfomer
*1,*2)
|
|
|
| (28:Vocoder 2
*1,*2)
|
|
|
| 29:Mic Simulater
|
|
|
| 30:3Band Isolator
|
|
|
| 31:Tape Echo 201
|
|
|
| 32:Analog Flanger
|
|
|
| 33:Analog Phaser
|
|——————————+—————————+————————————————————————————————————————————|
| 04 01 02 | 20 - 7E | Effector - 2 Name -1
(ASCII) |
|
:
|
:
|
:
|
| 04 01 0D | 20 - 7E | Effector - 2 Name -12
|
|——————————+—————————+————————————————————————————————————————————|
| 04 01 0E | 20 - 7E | Effector - 2 Parameter Area (See Below)
|
|
:
|
:
|
:
|
| 04 01 7F | 20 - 7E |
|
|——————————+—————————+————————————————————————————————————————————|
| 04 02 00 | 0aaaaaaa| Effector - 3 Algorithm
aaaaaaabbbbbbb =|
| 04 02 01#| 0bbbbbbb| ( 0:Reverb
*1)
|
|
|
|
1:Delay
|
|
|
|
2:Stereo Delay Chorus
|
|
|
|
3:Stereo Pitch Shifter Delay
|
|
|
|
4:Vocoder
|
|
|
|
5:2ch RSS
|
|
|
|
6:Delay RSS
|
|
|
|
7:Chorus RSS
|
|
|
|
8:Guitar Multi 1
|
|
|
|
9:Guitar Multi 2
|
|
|
| 10:Guitar Multi 3
|
|
|
| 11:Vocal Multi
|
|
|
| 12:Rotary
|
|
|
| 13:Guitar Amp Simulator
|
|
|
| 14:Stereo Phaser
|
|
|
| 15:Stereo Flanger
|
|
|
| 16:Dual Comp/Limiter
|
|
|
| (17:Gate Reverb
*1)
|
|
|
| 18:Multi Tap Delay
|
|
|
| 19:Stereo Multi
|
|
|
| 20:Reverb 2
|
|
|
| 21:Space Chorus
|
|
|
| 22:Lo-Fi Processor
|
|
|
| 23:4Band Parametric Equalizer
|
|
|
| 24:10Band Graphic Equalizer
|
|
|
| 25:Hum Canceler
|
|
|
| 26:Vocal Canceler
|
|
|
| (27:Voice Transfomer
*1,*2)
|
|
|
| (28:Vocoder 2
*1,*2)
|
|
|
| 29:Mic Simulater
|
|
|
| 30:3Band Isolator
|
|
|
| 31:Tape Echo 201
|
|
|
| 32:Analog Flanger
|
|
|
| 33:Analog Phaser
|
|——————————+—————————+————————————————————————————————————————————|
| 04 02 02 | 20 - 7E | Effector - 3 Name -1
(ASCII) |
|
:
|
:
|
:
|
| 04 02 0D | 20 - 7E | Effector - 3 Name -12
|
|——————————+—————————+————————————————————————————————————————————|
| 04 02 0E | 20 - 7E | Effector - 3 Parameter Area (See Below)
|
|
:
|
:
|
|
| 04 02 7F | 20 - 7E |
|
|——————————+—————————+————————————————————————————————————————————|
| 04 03 00 | 0aaaaaaa| Effector - 4 Algorithm
aaaaaaabbbbbbb =|
| 04 03 01#| 0bbbbbbb| ( 0:Reverb
*1)
|
|
|
|
1:Delay
|
|
|
|
2:Stereo Delay Chorus
|
|
|
|
3:Stereo Pitch Shifter Delay
|
|
|
|
4:Vocoder
|
|
|
|
5:2ch RSS
|
|
|
|
6:Delay RSS
|
|
|
|
7:Chorus RSS
|
|
|
|
8:Guitar Multi 1
|
|
|
|
9:Guitar Multi 2
|
|
|
| 10:Guitar Multi 3
|
|
|
| 11:Vocal Multi
|
|
|
| 12:Rotary
|
|
|
| 13:Guitar Amp Simulator
|
|
|
| 14:Stereo Phaser
|
|
|
| 15:Stereo Flanger
|
|
|
| 16:Dual Comp/Limiter
|
|
|
| (17:Gate Reverb
*1)
|
|
|
| 18:Multi Tap Delay
|
|
|
| 19:Stereo Multi
|
|
|
| 20:Reverb 2
|
|
|
| 21:Space Chorus
|
|
|
| 22:Lo-Fi Processor
|
|
|
| 23:4Band Parametric Equalizer
|
|
|
| 24:10Band Graphic Equalizer
|
|
|
| 25:Hum Canceler
|
|
|
| 26:Vocal Canceler
|
|
|
| (27:Voice Transfomer
*1,*2)
|
|
|
| (28:Vocoder 2
*1,*2)
|
|
|
| 29:Mic Simulater
|
|
|
| 30:3Band Isolator
|
|
|
| 31:Tape Echo 201
|
|
|
| 32:Analog Flanger
|
|
|
| 33:Analog Phaser
|
|——————————+—————————+————————————————————————————————————————————|
| 04 03 02 | 20 - 7E | Effector - 4 Name -1
(ASCII) |
|
:
|
:
|
:
|
| 04 03 0D | 20 - 7E | Effector - 4 Name -12
|
43
MIDI Implementation
|——————————+—————————+————————————————————————————————————————————|
| 04 03 0E | 20 - 7E | Effector - 4 Parameter Area (See Below)
|
|
:
|
:
|
:
|
| 04 03 7F | 20 - 7E |
|
+——————————+—————————+————————————————————————————————————————————+
(*1) can not select “0:Reverb”, “17:Gate Reverb”, “27:Voice Transformer” or “28:Vocoder2”
on EFX2 or EFX4.
(*2) If “27:Voice Transformer” or “28:Vocoder2” is selected at EFX1, EFX2 is invalid. If
“27:Voice Transformer” or “28:Vocoder2” is selected at EFX3, EFX4 is invalid.
(*) Two same parameters exist with two system Effects.
(*) A meaning of the parameter area changes correspond with the top of parameter of
Effect Algorithm. See the following tables. The address shows at Effect-1.
(*) If select the different Algorithm type from current one, all parameters will be copied
from the preset patch data which selected Algorithm.
✧ Algorithm 0 Reverb (EFX1 or EFX3)
|——————————+—————————+————————————————————————————————————————————|
| 04 00 0E | 0aaaaaaa| EQ SW
|
| 04 00 0F#| 0bbbbbbb|
0,1 = Off,On|
+——————————+—————————+————————————————————————————————————————————+
| 04 00 10 | 0aaaaaaa| EQ: Low EQ Type
|
| 04 00 11#| 0bbbbbbb|
0,1 = Shelving, Peaking|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 12 | 0aaaaaaa| EQ: Low EQ Gain
|
| 04 00 13#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| EQ: Low EQ Frequency
|
| 04 00 15#| 0bbbbbbb|
2,,,200 = 20,,,2000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 0aaaaaaa| EQ: Low EQ Q
|
| 04 00 17#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 18 | 0aaaaaaa| EQ: Mid EQ Gain
|
| 04 00 19#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1A | 0aaaaaaa| EQ: Mid EQ Frequency
|
| 04 00 1B#| 0bbbbbbb|
20,,,800 = 200,,,8000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1C | 0aaaaaaa| EQ: Mid EQ Q
|
| 04 00 1D#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1E | 0aaaaaaa| EQ: High EQ Type
|
| 04 00 1F#| 0bbbbbbb|
0,1 = Shelving, Peaking|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 20 | 0aaaaaaa| EQ: High EQ Gain
|
| 04 00 21#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 22 | 0aaaaaaa| EQ: High EQ Frequency
|
| 04 00 23#| 0bbbbbbb|
14,,,200 = 1.4,,,20.0kHz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 24 | 0aaaaaaa| EQ: High EQ Q
|
| 04 00 25#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 26 | 0aaaaaaa| EQ: Out Level
|
| 04 00 27#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 28 | 0aaaaaaa| Reverb: Room Size
|
| 04 00 29#| 0bbbbbbb|
5,,,40m|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2A | 0aaaaaaa| Reverb: Reverb Time
|
| 04 00 2B#| 0bbbbbbb|
1,,,320 = 0.1,,,32.0s|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2C | 0aaaaaaa| Reverb: Pre Delay
|
| 04 00 2D#| 0bbbbbbb|
0,,,200 = 0,,,200ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2E | 0aaaaaaa| Reverb: Diffusion
|
| 04 00 2F#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 30 | 0aaaaaaa| Reverb: Density
|
| 04 00 31#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 32 | 0aaaaaaa| Reverb: Early Reflection Level
|
| 04 00 33#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 34 | 0aaaaaaa| Reverb: LF Damp Frequency
|
| 04 00 35#| 0bbbbbbb|
5,,,400 = 50,,,4000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 36 | 0aaaaaaa| Reverb: LF Damp Gain
|
| 04 00 37#| 0bbbbbbb|
-36,,,0dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 38 | 0aaaaaaa| Reverb: HF Damp Frequency
|
| 04 00 39#| 0bbbbbbb|
10,,,200 = 1.0,,,20.0kHz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3A | 0aaaaaaa| Reverb: HF Damp Gain
|
| 04 00 3B#| 0bbbbbbb|
-36,,,0dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3C | 0aaaaaaa| Reverb: HI Cut Frequency
|
| 04 00 3D#| 0bbbbbbb|
2,,,200 = 0.2,,,20.0kHz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3E | 0aaaaaaa| Reverb: Effect Level
|
| 04 00 3F#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 40 | 0aaaaaaa| Reverb: Direct Level
|
| 04 00 41#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 42 | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
44
✧ Algorithm 1 Delay
|——————————+—————————+————————————————————————————————————————————|
| 04 00 0E | 0aaaaaaa| Delay SW
|
| 04 00 0F#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 10 | 0aaaaaaa| EQ SW
|
| 04 00 11#| 0bbbbbbb|
0,1 = Off,On|
+——————————+—————————+————————————————————————————————————————————+
| 04 00 12 | 0aaaaaaa| Delay: Delay Time
|
| 04 00 13#| 0bbbbbbb|
0,,,1200ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| Delay: Shift
|
| 04 00 15#| 0bbbbbbb|
-1200,,,1200 = L1200,,,R1200ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 0aaaaaaa| Delay: Lch Feedback Level
|
| 04 00 17#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 18 | 0aaaaaaa| Delay: Rch Feedback Level
|
| 04 00 19#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1A | 0aaaaaaa| Delay: Lch Level
|
| 04 00 1B#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1C | 0aaaaaaa| Delay: Rch Level
|
| 04 00 1D#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1E | 0aaaaaaa| Delay: LF Damp Frequency
|
| 04 00 1F#| 0bbbbbbb|
5,,,400 = 50,,,4000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 20 | 0aaaaaaa| Delay: LF Damp Gain
|
| 04 00 21#| 0bbbbbbb|
-36,,,0dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 22 | 0aaaaaaa| Delay: HF Damp Frequency
|
| 04 00 23#| 0bbbbbbb|
10,,,200 = 1.0,,,20.0kHz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 24 | 0aaaaaaa| Delay: HF Damp Gain
|
| 04 00 25#| 0bbbbbbb|
-36,,,0dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 26 | 0aaaaaaa| Delay: Direct Level
|
| 04 00 27#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 28 | 0aaaaaaa| EQ: Low EQ Type
|
| 04 00 29#| 0bbbbbbb|
0,1 = Shelving, Peaking|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2A | 0aaaaaaa| EQ: Low EQ Gain
|
| 04 00 2B#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2C | 0aaaaaaa| EQ: Low EQ Frequency
|
| 04 00 2D#| 0bbbbbbb|
2,,,200 = 20,,,2000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2E | 0aaaaaaa| EQ: Low EQ Q
|
| 04 00 2F#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 30 | 0aaaaaaa| EQ: Mid EQ Gain
|
| 04 00 31#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 32 | 0aaaaaaa| EQ: Mid EQ Frequency
|
| 04 00 33#| 0bbbbbbb|
20,,,800 = 200,,,8000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 34 | 0aaaaaaa| EQ: Mid EQ Q
|
| 04 00 35#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 36 | 0aaaaaaa| EQ: High EQ Type
|
| 04 00 37#| 0bbbbbbb|
0,1 = Shelving, Peaking|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 38 | 0aaaaaaa| EQ: High EQ Gain
|
| 04 00 39#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3A | 0aaaaaaa| EQ: High EQ Frequency
|
| 04 00 3B#| 0bbbbbbb|
14,,,200 = 1.4,,,20.0kHz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3C | 0aaaaaaa| EQ: High EQ Q
|
| 04 00 3D#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3E | 0aaaaaaa| EQ: Out Level
|
| 04 00 3F#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 40 | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
*
(Delay Time) + (Absolute Shift) should be 1200 or less.
✧ Algorithm 2 Stereo Delay Chorus
|——————————+—————————+————————————————————————————————————————————|
| 04 00 0E | 0aaaaaaa| Delay SW
|
| 04 00 0F#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 10 | 0aaaaaaa| Chorus SW
|
| 04 00 11#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 12 | 0aaaaaaa| EQ SW
|
| 04 00 13#| 0bbbbbbb|
0,1 = Off,On|
+——————————+—————————+————————————————————————————————————————————+
| 04 00 14 | 0aaaaaaa| Delay: Delay Time
|
| 04 00 15#| 0bbbbbbb|
0,,,500ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 0aaaaaaa| Delay: Shift
|
| 04 00 17#| 0bbbbbbb|
-500,,,500 = L500,,,R500ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 18 | 0aaaaaaa| Delay: Lch Feedback Level
|
| 04 00 19#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1A | 0aaaaaaa| Delay: Rch Feedback Level
|
| 04 00 1B#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1C | 0aaaaaaa| Delay: Lch Cross Feedback Level
|
| 04 00 1D#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1E | 0aaaaaaa| Delay: Rch Cross Feedback Level
|
| 04 00 1F#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
MIDI Implementation
| 04 00 20 | 0aaaaaaa| Delay: Effect Level
|
| 04 00 21#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 22 | 0aaaaaaa| Delay: Direct Level
|
| 04 00 23#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 24 | 0aaaaaaa| Chorus: Rate
|
| 04 00 25#| 0bbbbbbb|
1,,,100 = 0.1,,,10.0Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 26 | 0aaaaaaa| Chorus: Depth
|
| 04 00 27#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 28 | 0aaaaaaa| Chorus: Pre Delay
|
| 04 00 29#| 0bbbbbbb|
0,,,50ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2A | 0aaaaaaa| Chorus: Effect Level
|
| 04 00 2B#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2C | 0aaaaaaa| Chorus: Direct Level
|
| 04 00 2D#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2E | 0aaaaaaa| Chorus: Lch Feedback Level
|
| 04 00 2F#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 30 | 0aaaaaaa| Chorus: Rch Feedback Level
|
| 04 00 31#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 32 | 0aaaaaaa| Chorus: Lch Cross Feedback Level
|
| 04 00 33#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 34 | 0aaaaaaa| Chorus: Rch Cross Feedback Level
|
| 04 00 35#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 36 | 0aaaaaaa| EQ: Low EQ Type
|
| 04 00 37#| 0bbbbbbb|
0,1 = Shelving, Peaking|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 38 | 0aaaaaaa| EQ: Low EQ Gain
|
| 04 00 39#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3A | 0aaaaaaa| EQ: Low EQ Frequency
|
| 04 00 3B#| 0bbbbbbb|
2,,,200 = 20,,,2000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3C | 0aaaaaaa| EQ: Low EQ Q
|
| 04 00 3D#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3E | 0aaaaaaa| EQ: Mid EQ Gain
|
| 04 00 3F#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 40 | 0aaaaaaa| EQ: Mid EQ Frequency
|
| 04 00 41#| 0bbbbbbb|
20,,,800 = 200,,,8000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 42 | 0aaaaaaa| EQ: Mid EQ Q
|
| 04 00 43#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 44 | 0aaaaaaa| EQ: High EQ Type
|
| 04 00 45#| 0bbbbbbb|
0,1 = Shelving, Peaking|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 46 | 0aaaaaaa| EQ: High EQ Gain
|
| 04 00 47#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 48 | 0aaaaaaa| EQ: High EQ Frequency
|
| 04 00 49#| 0bbbbbbb|
14,,,200 = 1.4,,,20.0kHz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 4A | 0aaaaaaa| EQ: High EQ Q
|
| 04 00 4B#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 4C | 0aaaaaaa| EQ: Out Level
|
| 04 00 4D#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 4E | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
*
(Delay Time) + (Absolute Shift) should be 500 or less.
✧ Algorithm 3 Stereo Pitch Shifter Delay
|——————————+—————————+————————————————————————————————————————————|
| 04 00 0E | 0aaaaaaa| P.ShifterDelay SW
|
| 04 00 0F#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 10 | 0aaaaaaa| EQ SW
|
| 04 00 11#| 0bbbbbbb|
0,1 = Off,On|
+——————————+—————————+————————————————————————————————————————————+
| 04 00 12 | 0aaaaaaa| P.ShifterDelay: Lch Chromatic Pitch
|
| 04 00 13#| 0bbbbbbb|
-12,,,12|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| P.ShifterDelay: Lch Fine Pitch
|
| 04 00 15#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 0aaaaaaa| P.ShifterDelay: Lch Pre Delay
|
| 04 00 17#| 0bbbbbbb|
0,,,50ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 18 | 0aaaaaaa| P.ShifterDelay: Lch Feedback Delay Time
|
| 04 00 19#| 0bbbbbbb|
0,,,500ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1A | 0aaaaaaa| P.ShifterDelay: Lch Feedback Level
|
| 04 00 1B#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1C | 0aaaaaaa| P.ShifterDelay: Lch Cross Feedback Level
|
| 04 00 1D#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1E | 0aaaaaaa| P.ShifterDelay: Rch Chromatic Pitch
|
| 04 00 1F#| 0bbbbbbb|
12,,,12|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 20 | 0aaaaaaa| P.ShifterDelay: Rch Fine Pitch
|
| 04 00 21#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 22 | 0aaaaaaa| P.ShifterDelay: Rch Pre Delay
|
| 04 00 23#| 0bbbbbbb|
0,,,50ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 24 | 0aaaaaaa| P.ShifterDelay: Rch Feedback Delay Time
|
| 04 00 25#| 0bbbbbbb|
0,,,500ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 26 | 0aaaaaaa| P.ShifterDelay: Rch Feedback Level
|
| 04 00 27#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 28 | 0aaaaaaa| P.ShifterDelay: Rch Cross Feedback Level
|
| 04 00 29#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2A | 0aaaaaaa| P.ShifterDelay: Effect Level
|
| 04 00 2B#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2C | 0aaaaaaa| P.ShifterDelay: Direct Level
|
| 04 00 2D#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2E | 0aaaaaaa| EQ: Low EQ Type
|
| 04 00 2F#| 0bbbbbbb|
0,1 = Shelving, Peaking|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 30 | 0aaaaaaa| EQ: Low EQ Gain
|
| 04 00 31#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 32 | 0aaaaaaa| EQ: Low EQ Frequency
|
| 04 00 33#| 0bbbbbbb|
2,,,200 = 20,,,2000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 34 | 0aaaaaaa| EQ: Low EQ Q
|
| 04 00 35#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 36 | 0aaaaaaa| EQ: Mid EQ Gain
|
| 04 00 37#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 38 | 0aaaaaaa| EQ: Mid EQ Frequency
|
| 04 00 39#| 0bbbbbbb|
20,,,800 = 200,,,8000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3A | 0aaaaaaa| EQ: Mid EQ Q
|
| 04 00 3B#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3C | 0aaaaaaa| EQ: High EQ Type
|
| 04 00 3D#| 0bbbbbbb|
0,1 = Shelving, Peaking|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3E | 0aaaaaaa| EQ: High EQ Gain
|
| 04 00 3F#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 40 | 0aaaaaaa| EQ: High EQ Frequency
|
| 04 00 41#| 0bbbbbbb|
14,,,200 = 1.4,,,20.0kHz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 42 | 0aaaaaaa| EQ: High EQ Q
|
| 04 00 43#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 44 | 0aaaaaaa| EQ: Out Level
|
| 04 00 45#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 46 | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
✧ Algorithm 4 Vocoder
|——————————+—————————+————————————————————————————————————————————|
| 04 00 0E | 0aaaaaaa| Chorus SW
|
| 04 00 0F#| 0bbbbbbb|
0,1 = Off,On|
+——————————+—————————+————————————————————————————————————————————+
| 04 00 10 | 0aaaaaaa| Vocoder: Voice Character 1
|
| 04 00 11#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 12 | 0aaaaaaa| Vocoder: Voice Character 2
|
| 04 00 13#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| Vocoder: Voice Character 3
|
| 04 00 15#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 0aaaaaaa| Vocoder: Voice Character 4
|
| 04 00 17#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 18 | 0aaaaaaa| Vocoder: Voice Character 5
|
| 04 00 19#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1A | 0aaaaaaa| Vocoder: Voice Character 6
|
| 04 00 1B#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1C | 0aaaaaaa| Vocoder: Voice Character 7
|
| 04 00 1D#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1E | 0aaaaaaa| Vocoder: Voice Character 8
|
| 04 00 1F#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 20 | 0aaaaaaa| Vocoder: Voice Character 9
|
| 04 00 21#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 22 | 0aaaaaaa| Vocoder: Voice Character 10
|
| 04 00 23#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 24 | 0aaaaaaa| Chorus: Rate
|
| 04 00 25#| 0bbbbbbb|
1,,,100 = 0.1,,,10.0Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 26 | 0aaaaaaa| Chorus: Depth
|
| 04 00 27#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 28 | 0aaaaaaa| Chorus: Pre Delay
|
| 04 00 29#| 0bbbbbbb|
0,,,50ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2A | 0aaaaaaa| Chorus: Feedback Level
|
| 04 00 2B#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2C | 0aaaaaaa| Chorus: Effect Level
|
| 04 00 2D#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2E | 0aaaaaaa| Chorus: Direct Level
|
| 04 00 2F#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 30 | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
45
MIDI Implementation
✧ Algorithm 5 2CH RSS
+——————————+—————————+————————————————————————————————————————————+
| 04 00 0E | 0aaaaaaa| 2CH RSS: Ach Azimuth
|
| 04 00 0F#| 0bbbbbbb|
-30,,,30 = -180,,,180|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 10 | 0aaaaaaa| 2CH RSS: Ach Elevation
|
| 04 00 11#| 0bbbbbbb|
-15,,,15 = -90,,,90|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 12 | 0aaaaaaa| 2CH RSS: Bch Azimuth
|
| 04 00 13#| 0bbbbbbb|
-30,,,30 = -180,,,180|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| 2CH RSS: Bch Elevation
|
| 04 00 15#| 0bbbbbbb|
-15,,,15 = -90,,,90|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
✧ Algorithm 6 Delay RSS
+——————————+—————————+————————————————————————————————————————————+
| 04 00 0E | 0aaaaaaa| Delay RSS: Delay Time
|
| 04 00 0F#| 0bbbbbbb|
0,,,1200ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 10 | 0aaaaaaa| Delay RSS: Shift
|
| 04 00 11#| 0bbbbbbb|
-1200,,,1200 = L1200,,,R1200ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 12 | 0aaaaaaa| Delay RSS: Center Delay Time
|
| 04 00 13#| 0bbbbbbb|
0,,,1200ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| Delay RSS: RSS Level
|
| 04 00 15#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 0aaaaaaa| Delay RSS: Center Level
|
| 04 00 17#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 18 | 0aaaaaaa| Delay RSS: Feedback Level
|
| 04 00 19#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1A | 0aaaaaaa| Delay RSS: LF Damp Frequency
|
| 04 00 1B#| 0bbbbbbb|
5,,,400 = 50,,,4000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1C | 0aaaaaaa| Delay RSS: LF Damp Gain
|
| 04 00 1D#| 0bbbbbbb|
-36,,,0dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1E | 0aaaaaaa| Delay RSS: HF Damp Frequency
|
| 04 00 1F#| 0bbbbbbb|
10,,,200 = 1.0,,,20.0kHz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 20 | 0aaaaaaa| Delay RSS: HF Damp Gain
|
| 04 00 21#| 0bbbbbbb|
-36,,,0dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 22 | 0aaaaaaa| Delay RSS: Effect Level
|
| 04 00 23#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 24 | 0aaaaaaa| Delay RSS: Direct Level
|
| 04 00 25#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 26 | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
✧ Algorithm 7 Chorus RSS
+——————————+—————————+————————————————————————————————————————————+
| 04 00 0E | 0aaaaaaa| Chorus RSS: Chorus Rate
|
| 04 00 0F#| 0bbbbbbb|
1,,,100 = 0.1,,,10.0Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 10 | 0aaaaaaa| Chorus RSS: Chorus Depth
|
| 04 00 11#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 12 | 0aaaaaaa| Chorus RSS: Effect Level
|
| 04 00 13#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| Chorus RSS: Direct Level
|
| 04 00 15#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
✧ Common for Algorithm 8,9,10 Guitar Multi 1, 2, 3
+——————————+—————————+————————————————————————————————————————————+
| 04 00 0E | 0aaaaaaa| Compressor SW
|
| 04 00 0F#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 10 | 0aaaaaaa| Metal/Distortion/Over Drive SW
|
| 04 00 11#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 12 | 0aaaaaaa| Noise Suppressor SW
|
| 04 00 13#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| Auto Wah SW
|
| 04 00 15#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 0aaaaaaa| Guitar Amp Simulator SW
|
| 04 00 17#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 18 | 0aaaaaaa| Flanger SW
|
| 04 00 19#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1A | 0aaaaaaa| Delay SW
|
| 04 00 1B#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1C | 0aaaaaaa| Compressor: Attack
|
| 04 00 1D#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1E | 0aaaaaaa| Compressor: Level
|
| 04 00 1F#| 0bbbbbbb|
0,,,100|
46
|——————————+—————————+————————————————————————————————————————————|
| 04 00 20 | 0aaaaaaa| Compressor: Sustain
|
| 04 00 21#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 22 | 0aaaaaaa| Compressor: Tone
|
| 04 00 23#| 0bbbbbbb|
-50,,,-50|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 24 | 0aaaaaaa| Noise Suppressor: Threshold
|
| 04 00 25#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 26 | 0aaaaaaa| Noise Suppressor: Release
|
| 04 00 27#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 28 | 0aaaaaaa| Auto Wah: Mode
|
| 04 00 29#| 0bbbbbbb|
0,1 = LPF,BPF|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2A | 0aaaaaaa| Auto Wah: Polarity
|
| 04 00 2B#| 0bbbbbbb|
0,1 = Down,Up|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2C | 0aaaaaaa| Auto Wah: Frequency
|
| 04 00 2D#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2E | 0aaaaaaa| Auto Wah: Level
|
| 04 00 2F#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 30 | 0aaaaaaa| Auto Wah: Peak
|
| 04 00 31#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 32 | 0aaaaaaa| Auto Wah: Sens
|
| 04 00 33#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 34 | 0aaaaaaa| Auto Wah: Rate
|
| 04 00 35#| 0bbbbbbb|
1,,,100 = 0.1,,,10.0Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 36 | 0aaaaaaa| Auto Wah: Depth
|
| 04 00 37#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 38 | 0aaaaaaa| Guitar Amp Simulator: Mode
|
| 04 00 39#| 0bbbbbbb|
0,,,3 = Small,BultIn,2Stack,3Stack|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3A | 0aaaaaaa| Flanger: Rate
|
| 04 00 3B#| 0bbbbbbb|
1,,,100 = 0.1,,,10.0Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3C | 0aaaaaaa| Flanger: Depth
|
| 04 00 3D#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3E | 0aaaaaaa| Flanger: Manual
|
| 04 00 3F#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 40 | 0aaaaaaa| Flanger: Resonance
|
| 04 00 41#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 42 | 0aaaaaaa| Delay: Delay Time
|
| 04 00 43#| 0bbbbbbb|
0,,,1000ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 44 | 0aaaaaaa| Delay: Shift
|
| 04 00 45#| 0bbbbbbb|
-1000,,,1000 = L1000,,,R1000ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 46 | 0aaaaaaa| Delay: Feedback Time
|
| 04 00 47#| 0bbbbbbb|
0,,,1000ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 48 | 0aaaaaaa| Delay: Feedback Level
|
| 04 00 49#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 4A | 0aaaaaaa| Delay: Effect Level
|
| 04 00 4B#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 4C | 0aaaaaaa| Delay: Direct Level
|
| 04 00 4D#| 0bbbbbbb|
-100,,,100|
+——————————+—————————+————————————————————————————————————————————+
*
(Delay Time) + (Absolute Shift) should be 1000 or less.
✧ Individual : Algorithm 8 Guitar Multi 1
+——————————+—————————+————————————————————————————————————————————+
| 04 00 4E | 0aaaaaaa| Metal: Gain
|
| 04 00 4F#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 50 | 0aaaaaaa| Metal: Level
|
| 04 00 51#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 52 | 0aaaaaaa| Metal: Hi Gain
|
| 04 00 53#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 54 | 0aaaaaaa| Metal: Mid Gain
|
| 04 00 55#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 56 | 0aaaaaaa| Metal: Low Gain
|
| 04 00 57#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 58 | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
✧ Individual : Algorithm 9 Guitar Multi 2
+——————————+—————————+————————————————————————————————————————————+
| 04 00 4E | 0aaaaaaa| Distortion: Gain
|
| 04 00 4F#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 50 | 0aaaaaaa| Distortion: Level
|
| 04 00 51#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 52 | 0aaaaaaa| Distortion: Tone
|
| 04 00 53#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 54 | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
MIDI Implementation
✧ Individual : Algorithm 10 Guitar Multi 3
+——————————+—————————+————————————————————————————————————————————+
| 04 00 4E | 0aaaaaaa| Over Drive: Gain
|
| 04 00 4F#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 50 | 0aaaaaaa| Over Drive: Level
|
| 04 00 51#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 52 | 0aaaaaaa| Over Drive: Tone
|
| 04 00 53#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 54 | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
✧ Algorithm 11 Vocal Multi
+——————————+—————————+————————————————————————————————————————————+
| 04 00 0E | 0aaaaaaa| Noise Suppressor SW
|
| 04 00 0F#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 10 | 0aaaaaaa| Limitter/De-esser SW
|
| 04 00 11#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 12 | 0aaaaaaa| Enhancer SW
|
| 04 00 13#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| EQ SW
|
| 04 00 15#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 0aaaaaaa| P.Shifter SW
|
| 04 00 17#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 18 | 0aaaaaaa| Delay SW
|
| 04 00 19#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1A | 0aaaaaaa| Chorus SW
|
| 04 00 1B#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1C | 0aaaaaaa| Limiter/De-esser Mode
|
| 04 00 1D#| 0bbbbbbb|
0,1 = Limiter,De-esser|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1E | 0aaaaaaa| Noise Suppressor: Threshold
|
| 04 00 1F#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 20 | 0aaaaaaa| Noise Suppressor: Release
|
| 04 00 21#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 22 | 0aaaaaaa| Limiter: Threshold
|
| 04 00 23#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 24 | 0aaaaaaa| Limiter: Release
|
| 04 00 25#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 26 | 0aaaaaaa| Limiter: Level
|
| 04 00 27#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 28 | 0aaaaaaa| De-esser: Sens
|
| 04 00 29#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2A | 0aaaaaaa| De-esser: Frequency
|
| 04 00 2B#| 0bbbbbbb|
10,,,100 = 1.0,,,10.0kHz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2C | 0aaaaaaa| Enhancer: Sens
|
| 04 00 2D#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2E | 0aaaaaaa| Enhancer: Frequency
|
| 04 00 2F#| 0bbbbbbb|
10,,,100 = 1.0,,,10.0kHz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 30 | 0aaaaaaa| Enhancer: MIX Level
|
| 04 00 31#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 32 | 0aaaaaaa| Enhancer: Level
|
| 04 00 33#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 34 | 0aaaaaaa| EQ: Low EQ Type
|
| 04 00 35#| 0bbbbbbb|
0,1 = Shelving, Peaking|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 36 | 0aaaaaaa| EQ: Low EQ Gain
|
| 04 00 37#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 38 | 0aaaaaaa| EQ: Low EQ Frequency
|
| 04 00 39#| 0bbbbbbb|
2,,,200 = 20,,,2000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3A | 0aaaaaaa| EQ: Low EQ Q
|
| 04 00 3B#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3C | 0aaaaaaa| EQ: Mid EQ Gain
|
| 04 00 3D#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3E | 0aaaaaaa| EQ: Mid EQ Frequency
|
| 04 00 3F#| 0bbbbbbb|
20,,,800 = 200,,,8000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 40 | 0aaaaaaa| EQ: Mid EQ Q
|
| 04 00 41#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 42 | 0aaaaaaa| EQ: High EQ Type
|
| 04 00 43#| 0bbbbbbb|
0,1 = Shelving, Peaking|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 44 | 0aaaaaaa| EQ: High EQ Gain
|
| 04 00 45#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 46 | 0aaaaaaa| EQ: High EQ Frequency
|
| 04 00 47#| 0bbbbbbb|
14,,,200 = 1.4,,,20.0kHz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 48 | 0aaaaaaa| EQ: High EQ Q
|
| 04 00 49#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 4A | 0aaaaaaa| EQ: Out Level
|
| 04 00 4B#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 4C | 0aaaaaaa| P.Shifter: Chromatic Pitch
|
| 04 00 4D#| 0bbbbbbb|
-12,,,12|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 4E | 0aaaaaaa| P.Shifter: Fine Pitch
|
| 04 00 4F#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 50 | 0aaaaaaa| P.Shifter: Effect Level
|
| 04 00 51#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 52 | 0aaaaaaa| P.Shifter: Direct Level
|
| 04 00 53#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 54 | 0aaaaaaa| Delay: Delay Time
|
| 04 00 55#| 0bbbbbbb|
0,,,1000|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 56 | 0aaaaaaa| Delay: Feedback Level
|
| 04 00 57#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 58 | 0aaaaaaa| Delay: Effect Level
|
| 04 00 59#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 5A | 0aaaaaaa| Delay: Direct Level
|
| 04 00 5B#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 5C | 0aaaaaaa| Chorus: Rate
|
| 04 00 5D#| 0bbbbbbb|
1,,,100 = 0.1,,,10.0Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 5E | 0aaaaaaa| Chorus: Depth
|
| 04 00 5F#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 60 | 0aaaaaaa| Chorus: Pre Delay
|
| 04 00 61#| 0bbbbbbb|
0,,,50ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 62 | 0aaaaaaa| Chorus: Effect Level
|
| 04 00 63#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 64 | 0aaaaaaa| Chorus: Direct Level
|
| 04 00 65#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 66 | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
✧ Algorithm 12 Rotary
+——————————+—————————+————————————————————————————————————————————+
| 04 00 0E | 0aaaaaaa| Noise Suppressor SW
|
| 04 00 0F#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 10 | 0aaaaaaa| Over Drive SW
|
| 04 00 11#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 12 | 0aaaaaaa| Noise Suppressor: Threshold
|
| 04 00 13#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| Noise Suppressor: Release
|
| 04 00 15#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 0aaaaaaa| Over Drive: Gain
|
| 04 00 17#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 18 | 0aaaaaaa| Over Drive: Level
|
| 04 00 19#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1A | 0aaaaaaa| Rotary: Low Rate
|
| 04 00 1B#| 0bbbbbbb|
1,,,100 = 0.1,,,10.0Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1C | 0aaaaaaa| Rotary: Hi Rate
|
| 04 00 1D#| 0bbbbbbb|
1,,,100 = 0.1,,,10.0Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1E | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
✧ Algorithm 13 Guitar AMP Simulator
|——————————+—————————+————————————————————————————————————————————|
| 04 00 0E | 0aaaaaaa| Noise Suppressor SW
|
| 04 00 0F#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 10 | 0aaaaaaa| Pre Amp SW
|
| 04 00 11#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 12 | 0aaaaaaa| Speaker SW
|
| 04 00 13#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| Noise Suppressor: Threshold
|
| 04 00 15#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 0aaaaaaa| Noise Suppressor: Release
|
| 04 00 17#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 18 | 0aaaaaaa| Pre Amp: Mode
|
| 04 00 19#| 0bbbbbbb|
0,,,13 = JC-120,Clean Twin,Match
|
|
|
|
Drive,BG Lead,MS1959(I),
|
|
|
|
MS1959(II), MS1959(I+II),
|
|
|
|
SLDN Lead, Metal 5150,
|
|
|
|
Metal Lead,OD-1, OD-2Turbo,
|
|
|
|
Distortion, Fuzz
|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1A | 0aaaaaaa| Pre Amp: Volume
|
| 04 00 1B#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1C | 0aaaaaaa| Pre Amp: Bass
|
| 04 00 1D#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1E | 0aaaaaaa| Pre Amp: Middle
|
| 04 00 1F#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 20 | 0aaaaaaa| Pre Amp: Treble
|
| 04 00 21#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 22 | 0aaaaaaa| Pre Amp: Presence
|
| 04 00 23#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
47
MIDI Implementation
| 04 00 24 | 0aaaaaaa| Pre Amp: Master
|
| 04 00 25#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 26 | 0aaaaaaa| Pre Amp: Bright
|
| 04 00 27#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 28 | 0aaaaaaa| Pre Amp: Gain
|
| 04 00 29#| 0bbbbbbb|
0,1,2 = Low,Middle,High|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2A | 0aaaaaaa| Speaker: Type
|
| 04 00 2B#| 0bbbbbbb|
0,,,11 = Small. Middle, JC-120,
|
|
|
|
Built In 1,Built In 2,
|
|
|
|
Built In 3, Built In 4,
|
|
|
|
BG Stack 1, BG Stack 2,
|
|
|
|
MS Stack 1, MS Stack 2,
|
|
|
|
Metal Stack
|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2C | 0aaaaaaa| Speaker: MIC Setting
|
| 04 00 2D#| 0bbbbbbb|
0,1,2 = 1,2,3|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2E | 0aaaaaaa| Speaker: MIC Level
|
| 04 00 2F#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 30 | 0aaaaaaa| Speaker: Direct Level
|
| 04 00 31#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 32 | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
(*) The “Pre Amp Middle” is invalid when “Mode” is “Match Drive”.
(*) The “Pre Amp Presence” works counter to the Value(-100,,,0) when “Mode” is “Match
Drive”.
(*) The “Pre Amp Bright” is valid when “Mode” is “JC-120”, “Clean Twin” or “BG Lead”.
✧ Algorithm 14 Stereo Phaser
|——————————+—————————+————————————————————————————————————————————|
| 04 00 0E | 0aaaaaaa| Phaser SW
|
| 04 00 0F#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 10 | 0aaaaaaa| EQ SW
|
| 04 00 11#| 0bbbbbbb|
0,1 = Off,On|
+——————————+—————————+————————————————————————————————————————————+
| 04 00 12 | 0aaaaaaa| Phaser: Mode
|
| 04 00 13#| 0bbbbbbb|
0,,,3 = 4.8.12.16stage|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| Phaser: Rate
|
| 04 00 15#| 0bbbbbbb|
1,,,100 = 0.1,,,10.0Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 0aaaaaaa| Phaser: Depth
|
| 04 00 17#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 18 | 0aaaaaaa| Phaser: Polarity
|
| 04 00 19#| 0bbbbbbb|
0,1 = Inverse,Synchro|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1A | 0aaaaaaa| Phaser: Manual
|
| 04 00 1B#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1C | 0aaaaaaa| Phaser: Resonance
|
| 04 00 1D#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1E | 0aaaaaaa| Phaser: Cross Feedback
|
| 04 00 1F#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 20 | 0aaaaaaa| Phaser: Effect Level
|
| 04 00 21#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 22 | 0aaaaaaa| Phaser: Direct Level
|
| 04 00 23#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 24 | 0aaaaaaa| EQ: Low EQ Type
|
| 04 00 25#| 0bbbbbbb|
0,1 = Shelving, Peaking|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 26 | 0aaaaaaa| EQ: Low EQ Gain
|
| 04 00 27#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 28 | 0aaaaaaa| EQ: Low EQ Frequency
|
| 04 00 29#| 0bbbbbbb|
2,,,200 = 20,,,2000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2A | 0aaaaaaa| EQ: Low EQ Q
|
| 04 00 2B#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2C | 0aaaaaaa| EQ: Mid EQ Gain
|
| 04 00 2D#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2E | 0aaaaaaa| EQ: Mid EQ Frequency
|
| 04 00 2F#| 0bbbbbbb|
20,,,800 = 200,,,8000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 30 | 0aaaaaaa| EQ: Mid EQ Q
|
| 04 00 31#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 32 | 0aaaaaaa| EQ: High EQ Type
|
| 04 00 33#| 0bbbbbbb|
0,1 = Shelving, Peaking|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 34 | 0aaaaaaa| EQ: High EQ Gain
|
| 04 00 35#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 36 | 0aaaaaaa| EQ: High EQ Frequency
|
| 04 00 37#| 0bbbbbbb|
14,,,200 = 1.4,,,20.0kHz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 38 | 0aaaaaaa| EQ: High EQ Q
|
| 04 00 39#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3A | 0aaaaaaa| EQ: Out Level
|
| 04 00 3B#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3C | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
48
✧ Algorithm 15 Stereo Flanger
|——————————+—————————+————————————————————————————————————————————|
| 04 00 0E | 0aaaaaaa| Flanger SW
|
| 04 00 0F#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 10 | 0aaaaaaa| EQ SW
|
| 04 00 11#| 0bbbbbbb|
0,1 = Off,On|
+——————————+—————————+————————————————————————————————————————————+
| 04 00 12 | 0aaaaaaa| Flanger: Rate
|
| 04 00 13#| 0bbbbbbb|
1,,,100 = 0.1,,,10.0Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| Flanger: Depth
|
| 04 00 15#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 0aaaaaaa| Flanger: Polarity
|
| 04 00 17#| 0bbbbbbb|
0,1 = Inverse,Synchro|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 18 | 0aaaaaaa| Flanger: Manual
|
| 04 00 19#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1A | 0aaaaaaa| Flanger: Resonance
|
| 04 00 1B#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1C | 0aaaaaaa| Flanger: Cross Feedback Level
|
| 04 00 1D#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1E | 0aaaaaaa| Flanger: Effect Level
|
| 04 00 1F#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 20 | 0aaaaaaa| Flanger: Direct Level
|
| 04 00 21#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 22 | 0aaaaaaa| EQ: Low EQ Type
|
| 04 00 23#| 0bbbbbbb|
0,1 = Shelving, Peaking|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 24 | 0aaaaaaa| EQ: Low EQ Gain
|
| 04 00 25#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 26 | 0aaaaaaa| EQ: Low EQ Frequency
|
| 04 00 27#| 0bbbbbbb|
2,,,200 = 20,,,2000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 28 | 0aaaaaaa| EQ: Low EQ Q
|
| 04 00 29#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2A | 0aaaaaaa| EQ: Mid EQ Gain
|
| 04 00 2B#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2C | 0aaaaaaa| EQ: Mid EQ Frequency
|
| 04 00 2D#| 0bbbbbbb|
20,,,800 = 200,,,8000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2E | 0aaaaaaa| EQ: Mid EQ Q
|
| 04 00 2F#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 30 | 0aaaaaaa| EQ: High EQ Type
|
| 04 00 31#| 0bbbbbbb|
0,1 = Shelving, Peaking|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 32 | 0aaaaaaa| EQ: High EQ Gain
|
| 04 00 33#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 34 | 0aaaaaaa| EQ: High EQ Frequency
|
| 04 00 35#| 0bbbbbbb|
14,,,200 = 1.4,,,20.0kHz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 36 | 0aaaaaaa| EQ: High EQ Q
|
| 04 00 37#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 38 | 0aaaaaaa| EQ: Out Level
|
| 04 00 39#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3A | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
✧ Algorithm 16 Dual Compressor/Limiter
+——————————+—————————+————————————————————————————————————————————+
| 04 00 0E | 0aaaaaaa| Comp/Limit A SW
|
| 04 00 0F#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 10 | 0aaaaaaa| Noise Suppressor A SW
|
| 04 00 11#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 12 | 0aaaaaaa| Comp/Limit B SW
|
| 04 00 13#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| Noise Suppressor B SW
|
| 04 00 15#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 0aaaaaaa| Comp/Limit A: Detect
|
| 04 00 17#| 0bbbbbbb|
0,1,2 = A,B,Link|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 18 | 0aaaaaaa| Comp/Limit A: Level
|
| 04 00 19#| 0bbbbbbb|
-60,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1A | 0aaaaaaa| Comp/Limit A: Thresh
|
| 04 00 1B#| 0bbbbbbb|
-60,,,0dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1C | 0aaaaaaa| Comp/Limit A: Attack
|
| 04 00 1D#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1E | 0aaaaaaa| Comp/Limit A: Release
|
| 04 00 1F#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 20 | 0aaaaaaa| Comp/Limit A: Ratio
|
| 04 00 21#| 0bbbbbbb|
0,,,3 = 1.5:1,2:1,4:1,100:1|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 22 | 0aaaaaaa| Noise Suppressor A: Detect
|
| 04 00 23#| 0bbbbbbb|
0,1,2 = A,B,Link|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 24 | 0aaaaaaa| Noise Suppressor A: Threshold
|
| 04 00 25#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 26 | 0aaaaaaa| Noise Suppressor A: Release
|
| 04 00 27#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
MIDI Implementation
| 04 00 28 | 0aaaaaaa| Comp/Limit B: Detect
|
| 04 00 29#| 0bbbbbbb|
0,1,2 = A,B,Link|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2A | 0aaaaaaa| Comp/Limit B: Level
|
| 04 00 2B#| 0bbbbbbb|
-60,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2C | 0aaaaaaa| Comp/Limit B: Thresh
|
| 04 00 2D#| 0bbbbbbb|
-60,,,0dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2E | 0aaaaaaa| Comp/Limit B: Attack
|
| 04 00 2F#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 30 | 0aaaaaaa| Comp/Limit B: Release
|
| 04 00 31#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 32 | 0aaaaaaa| Comp/Limit B: Ratio
|
| 04 00 33#| 0bbbbbbb|
0,,,3 = 1.5:1,2:1,4:1,100:1|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 34 | 0aaaaaaa| Noise Suppressor B: Detect
|
| 04 00 35#| 0bbbbbbb|
0,1,2 = A,B,Link|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 36 | 0aaaaaaa| Noise Suppressor B: Threshold
|
| 04 00 37#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 38 | 0aaaaaaa| Noise Suppressor B: Release
|
| 04 00 39#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3A | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
✧ Algorithm 17 Gate Reverb (EFX1 or EFX3)
+——————————+—————————+————————————————————————————————————————————+
| 04 00 0E | 0aaaaaaa| G.Reverb SW
|
| 04 00 0F#| 0bbbbbbb|
0,1 = Off,On|
+——————————+—————————+————————————————————————————————————————————+
| 04 00 10 | 0aaaaaaa| EQ SW
|
| 04 00 11#| 0bbbbbbb|
0,1 = Off,On|
+——————————+—————————+————————————————————————————————————————————+
| 04 00 12 | 0aaaaaaa| G.Reverb: Gate Time
|
| 04 00 13#| 0bbbbbbb|
10,,,400ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| G.Reverb: Pre Delay
|
| 04 00 15#| 0bbbbbbb|
0,,,300ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 0aaaaaaa| G.Reverb: Effect Level
|
| 04 00 17#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 18 | 0aaaaaaa| G.Reverb: Mode
|
| 04 00 19#| 0bbbbbbb| 0,,,4 = Normal,L->R,R->L,Reverse1,Reverse2|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1A | 0aaaaaaa| G.Reverb: Thickness
|
| 04 00 1B#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1C | 0aaaaaaa| G.Reverb: Density
|
| 04 00 1D#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1E | 0aaaaaaa| G.Reverb: Accent Delay
|
| 04 00 1F#| 0bbbbbbb|
0,,,200ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 20 | 0aaaaaaa| G.Reverb: Accent Level
|
| 04 00 21#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 22 | 0aaaaaaa| G.Reverb: Accent Pan
|
| 04 00 23#| 0bbbbbbb|
1,,,127 = L63,,,R63|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 24 | 0aaaaaaa| G.Reverb: Direct Level
|
| 04 00 25#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 26 | 0aaaaaaa| EQ: Low EQ Type
|
| 04 00 27#| 0bbbbbbb|
0,1 = Shelving, Peaking|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 28 | 0aaaaaaa| EQ: Low EQ Gain
|
| 04 00 29#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2A | 0aaaaaaa| EQ: Low EQ Frequency
|
| 04 00 2B#| 0bbbbbbb|
2,,,200 = 20,,,2000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2C | 0aaaaaaa| EQ: Low EQ Q
|
| 04 00 2D#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2E | 0aaaaaaa| EQ: Mid EQ Gain
|
| 04 00 2F#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 30 | 0aaaaaaa| EQ: Mid EQ Frequency
|
| 04 00 31#| 0bbbbbbb|
20,,,800 = 200,,,8000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 32 | 0aaaaaaa| EQ: Mid EQ Q
|
| 04 00 33#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 34 | 0aaaaaaa| EQ: High EQ Type
|
| 04 00 35#| 0bbbbbbb|
0,1 = Shelving, Peaking|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 36 | 0aaaaaaa| EQ: High EQ Gain
|
| 04 00 37#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 38 | 0aaaaaaa| EQ: High EQ Frequency
|
| 04 00 39#| 0bbbbbbb|
14,,,200 = 1.4,,,20.0kHz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3A | 0aaaaaaa| EQ: High EQ Q
|
| 04 00 3B#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3C | 0aaaaaaa| EQ: Out Level
|
| 04 00 3D#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3E | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
✧ Algorithm 18 Multi Tap Delay
+——————————+—————————+————————————————————————————————————————————+
| 04 00 0E | 0aaaaaaa| EQ SW
|
| 04 00 0F#| 0bbbbbbb|
0,1 = Off,On|
+——————————+—————————+————————————————————————————————————————————+
| 04 00 10 | 0aaaaaaa| M.Tap Delay: Time 1
|
| 04 00 11#| 0bbbbbbb|
0,,,1200ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 12 | 0aaaaaaa| M.Tap Delay: Level 1
|
| 04 00 13#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| M.Tap Delay: Pan 1
|
| 04 00 15#| 0bbbbbbb|
1,,,127 = L63,,,R63|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 0aaaaaaa| M.Tap Delay: Time 2
|
| 04 00 17#| 0bbbbbbb|
0,,,1200ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 18 | 0aaaaaaa| M.Tap Delay: Level 2
|
| 04 00 19#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1A | 0aaaaaaa| M.Tap Delay: Pan 2
|
| 04 00 1B#| 0bbbbbbb|
1,,,127 = L63,,,R63|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1C | 0aaaaaaa| M.Tap Delay: Time 3
|
| 04 00 1D#| 0bbbbbbb|
0,,,1200ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1E | 0aaaaaaa| M.Tap Delay: Level 3
|
| 04 00 1F#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 20 | 0aaaaaaa| M.Tap Delay: Pan 3
|
| 04 00 21#| 0bbbbbbb|
1,,,127 = L63,,,R63|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 22 | 0aaaaaaa| M.Tap Delay: Time 4
|
| 04 00 23#| 0bbbbbbb|
0,,,1200ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 24 | 0aaaaaaa| M.Tap Delay: Level 4
|
| 04 00 25#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 26 | 0aaaaaaa| M.Tap Delay: Pan 4
|
| 04 00 27#| 0bbbbbbb|
1,,,127 = L63,,,R63|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 28 | 0aaaaaaa| M.Tap Delay: Time 5
|
| 04 00 29#| 0bbbbbbb|
0,,,1200ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2A | 0aaaaaaa| M.Tap Delay: Level 5
|
| 04 00 2B#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2C | 0aaaaaaa| M.Tap Delay: Pan 5
|
| 04 00 2D#| 0bbbbbbb|
1,,,127 = L63,,,R63|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2E | 0aaaaaaa| M.Tap Delay: Time 6
|
| 04 00 2F#| 0bbbbbbb|
0,,,1200ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 30 | 0aaaaaaa| M.Tap Delay: Level 6
|
| 04 00 31#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 32 | 0aaaaaaa| M.Tap Delay: Pan 6
|
| 04 00 33#| 0bbbbbbb|
1,,,127 = L63,,,R63|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 34 | 0aaaaaaa| M.Tap Delay: Time 7
|
| 04 00 35#| 0bbbbbbb|
0,,,1200ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 36 | 0aaaaaaa| M.Tap Delay: Level 7
|
| 04 00 37#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 38 | 0aaaaaaa| M.Tap Delay: Pan 7
|
| 04 00 39#| 0bbbbbbb|
1,,,127 = L63,,,R63|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3A | 0aaaaaaa| M.Tap Delay: Time 8
|
| 04 00 3B#| 0bbbbbbb|
0,,,1200ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3C | 0aaaaaaa| M.Tap Delay: Level 8
|
| 04 00 3D#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3E | 0aaaaaaa| M.Tap Delay: Pan 8
|
| 04 00 3F#| 0bbbbbbb|
1,,,127 = L63,,,R63|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 40 | 0aaaaaaa| M.Tap Delay: Time 9
|
| 04 00 41#| 0bbbbbbb|
0,,,1200ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 42 | 0aaaaaaa| M.Tap Delay: Level 9
|
| 04 00 43#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 44 | 0aaaaaaa| M.Tap Delay: Pan 9
|
| 04 00 45#| 0bbbbbbb|
1,,,127 = L63,,,R63|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 46 | 0aaaaaaa| M.Tap Delay: Time 10
|
| 04 00 47#| 0bbbbbbb|
0,,,1200ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 48 | 0aaaaaaa| M.Tap Delay: Level 10
|
| 04 00 49#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 4A | 0aaaaaaa| M.Tap Delay: Pan 10
|
| 04 00 4B#| 0bbbbbbb|
1,,,127 = L63,,,R63|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 4C | 0aaaaaaa| M.Tap Delay: Feedback Delay Time
|
| 04 00 4D#| 0bbbbbbb|
0,,,1200ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 4E | 0aaaaaaa| M.Tap Delay: Feedback Level
|
| 04 00 4F#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 50 | 0aaaaaaa| M.Tap Delay: Effect Level
|
| 04 00 51#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 52 | 0aaaaaaa| M.Tap Delay: Direct Level
|
| 04 00 53#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 54 | 0aaaaaaa| EQ: Low EQ Type
|
| 04 00 55#| 0bbbbbbb|
0,1 = Shelving, Peaking|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 56 | 0aaaaaaa| EQ: Low EQ Gain
|
| 04 00 57#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 58 | 0aaaaaaa| EQ: Low EQ Frequency
|
| 04 00 59#| 0bbbbbbb|
2,,,200 = 20,,,2000Hz|
|——————————+—————————+————————————————————————————————————————————|
49
MIDI Implementation
| 04 00 5A | 0aaaaaaa| EQ: Low EQ Q
|
| 04 00 5B#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 5C | 0aaaaaaa| EQ: Mid EQ Gain
|
| 04 00 5D#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 5E | 0aaaaaaa| EQ: Mid EQ Frequency
|
| 04 00 5F#| 0bbbbbbb|
20,,,800 = 200,,,8000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 60 | 0aaaaaaa| EQ: Mid EQ Q
|
| 04 00 61#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 62 | 0aaaaaaa| EQ: High EQ Type
|
| 04 00 63#| 0bbbbbbb|
0,1 = Shelving, Peaking|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 64 | 0aaaaaaa| EQ: High EQ Gain
|
| 04 00 65#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 66 | 0aaaaaaa| EQ: High EQ Frequency
|
| 04 00 67#| 0bbbbbbb|
14,,,200 = 1.4,,,20.0kHz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 68 | 0aaaaaaa| EQ: High EQ Q
|
| 04 00 69#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 6A | 0aaaaaaa| EQ: Out Level
|
| 04 00 6B#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 6C | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
✧ Algorithm 19 Stereo Multi
+——————————+—————————+————————————————————————————————————————————+
| 04 00 0E | 0aaaaaaa| Noise Suppressor SW
|
| 04 00 0F#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 10 | 0aaaaaaa| Comp/Limit SW
|
| 04 00 11#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 12 | 0aaaaaaa| Enhancer SW
|
| 04 00 13#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| EQ SW
|
| 04 00 15#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 0aaaaaaa| Noise Suppressor: Threshold
|
| 04 00 17#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 18 | 0aaaaaaa| Noise Suppressor: Release
|
| 04 00 19#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1A | 0aaaaaaa| Comp/Limit: Level
|
| 04 00 1B#| 0bbbbbbb|
-60,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1C | 0aaaaaaa| Comp/Limit: Thresh
|
| 04 00 1D#| 0bbbbbbb|
-60,,,0dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1E | 0aaaaaaa| Comp/Limit: Attack
|
| 04 00 1F#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 20 | 0aaaaaaa| Comp/Limit: Release
|
| 04 00 21#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 22 | 0aaaaaaa| Comp/Limit: Ratio
|
| 04 00 23#| 0bbbbbbb|
0,,,3 = 1.5:1,2:1,4:1,100:1|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 24 | 0aaaaaaa| Enhancer: Sens
|
| 04 00 25#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 26 | 0aaaaaaa| Enhancer: Frequency
|
| 04 00 27#| 0bbbbbbb|
10,,,100 = 1.0,,,10.0kHz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 28 | 0aaaaaaa| Enhancer: MIX Level
|
| 04 00 29#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2A | 0aaaaaaa| Enhancer: Level
|
| 04 00 2B#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2C | 0aaaaaaa| EQ: Low EQ Type
|
| 04 00 2D#| 0bbbbbbb|
0,1 = Shelving, Peaking|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2E | 0aaaaaaa| EQ: Low EQ Gain
|
| 04 00 2F#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 30 | 0aaaaaaa| EQ: Low EQ Frequency
|
| 04 00 31#| 0bbbbbbb|
2,,,200 = 20,,,2000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 32 | 0aaaaaaa| EQ: Low EQ Q
|
| 04 00 33#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 34 | 0aaaaaaa| EQ: Mid EQ Gain
|
| 04 00 35#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 36 | 0aaaaaaa| EQ: Mid EQ Frequency
|
| 04 00 37#| 0bbbbbbb|
20,,,800 = 200,,,8000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 38 | 0aaaaaaa| EQ: Mid EQ Q
|
| 04 00 39#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3A | 0aaaaaaa| EQ: High EQ Type
|
| 04 00 3B#| 0bbbbbbb|
0,1 = Shelving, Peaking|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3C | 0aaaaaaa| EQ: High EQ Gain
|
| 04 00 3D#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3E | 0aaaaaaa| EQ: High EQ Frequency
|
| 04 00 3F#| 0bbbbbbb|
14,,,200 = 1.4,,,20.0kHz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 40 | 0aaaaaaa| EQ: High EQ Q
|
| 04 00 41#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 42 | 0aaaaaaa| EQ: Out Level
|
| 04 00 43#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
50
| 04 00 44 | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
✧ Algorithm 20 Reverb 2
+——————————+—————————+————————————————————————————————————————————+
| 04 00 0E | 0aaaaaaa| Reverb SW
|
| 04 00 0F#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 10 | 0aaaaaaa| EQ SW
|
| 04 00 11#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 12 | 0aaaaaaa| Reverb 2: Reverb Type
|
| 04 00 13#| 0bbbbbbb|
0,,,4 = Room1,Room2,Hall1,Hall2,Plate|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| Reverb 2: Reverb Time
|
| 04 00 15#| 0bbbbbbb|
1,,,100 = 0.1,,,10.0sec|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 0aaaaaaa| Reverb 2: Pre Delay
|
| 04 00 17#| 0bbbbbbb|
0,,,200msec|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 18 | 0aaaaaaa| Reverb 2: Density
|
| 04 00 19#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1A | 0aaaaaaa| Reverb 2: High Pass Filter
|
| 04 00 1B#| 0bbbbbbb|
1,,,200 = Thru,20,,,2000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1C | 0aaaaaaa| Reverb 2: Low Pass Filter
|
| 04 00 1D#| 0bbbbbbb|
10,,,201 = 1.0,,,20,0kHz,Thru|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1E | 0aaaaaaa| Reverb 2: Effect Level
|
| 04 00 1F#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 20 | 0aaaaaaa| Reverb 2: Direct Level
|
| 04 00 21#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 22 | 0aaaaaaa| Reverb 2: Gate SW
|
| 04 00 23#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 24 | 0aaaaaaa| Reverb 2: Gate Mode
|
| 04 00 25#| 0bbbbbbb|
0,1 = Gate,Ducking|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 26 | 0aaaaaaa| Reverb 2: Gate Threshold
|
| 04 00 27#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 28 | 0aaaaaaa| Reverb 2: Gate Attack Time
|
| 04 00 29#| 0bbbbbbb|
1,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2A | 0aaaaaaa| Reverb 2: Gate Release Time
|
| 04 00 2B#| 0bbbbbbb|
1,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2C | 0aaaaaaa| Reverb 2: Gate Hold Time
|
| 04 00 2D#| 0bbbbbbb|
1,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2E | 0aaaaaaa| EQ: Low EQ Type
|
| 04 00 2F#| 0bbbbbbb|
0,1 = Shelving, Peaking|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 30 | 0aaaaaaa| EQ: Low EQ Gain
|
| 04 00 31#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 32 | 0aaaaaaa| EQ: Low EQ Frequency
|
| 04 00 33#| 0bbbbbbb|
2,,,200 = 20,,,2000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 34 | 0aaaaaaa| EQ: Low EQ Q
|
| 04 00 35#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 36 | 0aaaaaaa| EQ: Mid EQ Gain
|
| 04 00 37#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 38 | 0aaaaaaa| EQ: Mid EQ Frequency
|
| 04 00 39#| 0bbbbbbb|
20,,,800 = 200,,,8000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3A | 0aaaaaaa| EQ: Mid EQ Q
|
| 04 00 3B#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3C | 0aaaaaaa| EQ: High EQ Type
|
| 04 00 3D#| 0bbbbbbb|
0,1 = Shelving, Peaking|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3E | 0aaaaaaa| EQ: High EQ Gain
|
| 04 00 3F#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 40 | 0aaaaaaa| EQ: High EQ Frequency
|
| 04 00 41#| 0bbbbbbb|
14,,,200 = 1.4,,,20.0kHz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 42 | 0aaaaaaa| EQ: High EQ Q
|
| 04 00 43#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 44 | 0aaaaaaa| EQ: Out Level
|
| 04 00 45#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 46 | 00
| (Reserved)
|
|
:
|
:
|
:
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
✧ Algorithm 21 Space Chorus
+——————————+—————————+————————————————————————————————————————————+
| 04 00 0E | 0aaaaaaa| Chorus SW
|
| 04 00 0F#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 10 | 0aaaaaaa| Chorus: Input Mode
|
| 04 00 11#| 0bbbbbbb|
0,1 = Mono,Stereo|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 12 | 0aaaaaaa| Chorus: Mode
|
| 04 00 13#| 0bbbbbbb|
0,,,6 = 1,2,3,4,1+4,2+4,3+4|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| Chorus: Mix Balance
|
| 04 00 15#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 00
| (Reserved)
|
|
:
|
:
|
:
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
MIDI Implementation
✧ Algorithm 22 Lo-Fi Processor
+——————————+—————————+————————————————————————————————————————————+
| 04 00 0E | 0aaaaaaa| Lo-Fi Processor SW
|
| 04 00 0F#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 10 | 0aaaaaaa| Realtime Modify Filter SW
|
| 04 00 11#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 12 | 0aaaaaaa| Lo-Fi Processor: Pre Filter SW
|
| 04 00 13#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| Lo-Fi Processor: Rate
|
| 04 00 15#| 0bbbbbbb|
0,,,31 = 0ff,1/2,,,1/32|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 0aaaaaaa| Lo-Fi Processor: Number of Bit
|
| 04 00 17#| 0bbbbbbb|
0,,,15 = Off,15,,,1bit|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 18 | 0aaaaaaa| Lo-Fi Processor: Post Filter SW
|
| 04 00 19#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1A | 0aaaaaaa| Lo-Fi Processor: Effect Level
|
| 04 00 1B#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1C | 0aaaaaaa| Lo-Fi Processor: Direct Level
|
| 04 00 1D#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1E | 0aaaaaaa| Realtime Modify Filter: Filter Type
|
| 04 00 1F#| 0bbbbbbb|
0,,,2 = LPF,BPF,HPF|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 20 | 0aaaaaaa| Realtime Modify Filter: Cut Off
|
| 04 00 21#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 22 | 0aaaaaaa| Realtime Modify Filter: Resonance
|
| 04 00 23#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 24 | 0aaaaaaa| Realtime Modify Filter: Gain
|
| 04 00 25#| 0bbbbbbb|
0,,,24dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 26 | 0aaaaaaa| Noise Suppressor: Threshold
|
| 04 00 27#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 28 | 0aaaaaaa| Noise Suppressor: Release
|
| 04 00 29#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2A | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
✧ Algorithm 23 4 Band Parametric EQ
+——————————+—————————+————————————————————————————————————————————+
| 04 00 0E | 0aaaaaaa| Parametric EQ Link SW
|
| 04 00 0F#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 10 | 0aaaaaaa| Parametric EQ Ach SW
|
| 04 00 11#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 12 | 0aaaaaaa| Parametric EQ Bch SW
|
| 04 00 13#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| EQ Ach: Input Gain
|
| 04 00 15#| 0bbbbbbb|
-60,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 0aaaaaaa| EQ Ach: Low EQ Type
|
| 04 00 17#| 0bbbbbbb|
0,1 = Shelving, Peaking|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 18 | 0aaaaaaa| EQ Ach: Low EQ Gain
|
| 04 00 19#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1A | 0aaaaaaa| EQ Ach: Low EQ Frequency
|
| 04 00 1B#| 0bbbbbbb|
2,,,200 = 20,,,2000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1C | 0aaaaaaa| EQ Ach: Low EQ Q
|
| 04 00 1D#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1E | 0aaaaaaa| EQ Ach: Low Mid EQ Gain
|
| 04 00 1F#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 20 | 0aaaaaaa| EQ Ach: Low Mid EQ Frequency
|
| 04 00 21#| 0bbbbbbb|
20,,,800 = 200,,,8000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 22 | 0aaaaaaa| EQ Ach: Low Mid EQ Q
|
| 04 00 23#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 24 | 0aaaaaaa| EQ Ach: High Mid EQ Gain
|
| 04 00 25#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 26 | 0aaaaaaa| EQ Ach: High Mid EQ Frequency
|
| 04 00 27#| 0bbbbbbb|
20,,,800 = 200,,,8000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 28 | 0aaaaaaa| EQ Ach: High Mid EQ Q
|
| 04 00 29#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2A | 0aaaaaaa| EQ Ach: High EQ Type
|
| 04 00 2B#| 0bbbbbbb|
0,1 = Shelving, Peaking|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2C | 0aaaaaaa| EQ Ach: High EQ Gain
|
| 04 00 2D#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2E | 0aaaaaaa| EQ Ach: High EQ Frequency
|
| 04 00 2F#| 0bbbbbbb|
14,,,200 = 1.4,,,20.0kHz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 30 | 0aaaaaaa| EQ Ach: High EQ Q
|
| 04 00 31#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 32 | 0aaaaaaa| EQ Ach: Output Level
|
| 04 00 33#| 0bbbbbbb|
-60,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 34 | 0aaaaaaa| EQ Bch: Input Gain
|
| 04 00 35#| 0bbbbbbb|
-60,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 36 | 0aaaaaaa| EQ Bch: Low EQ Type
|
| 04 00 37#| 0bbbbbbb|
0,1 = Shelving, Peaking|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 38 | 0aaaaaaa| EQ Bch: Low EQ Gain
|
| 04 00 39#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3A | 0aaaaaaa| EQ Bch: Low EQ Frequency
|
| 04 00 3B#| 0bbbbbbb|
2,,,200 = 20,,,2000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3C | 0aaaaaaa| EQ Bch: Low EQ Q
|
| 04 00 3D#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3E | 0aaaaaaa| EQ Bch: Low Mid EQ Gain
|
| 04 00 3F#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 40 | 0aaaaaaa| EQ Bch: Low Mid EQ Frequency
|
| 04 00 41#| 0bbbbbbb|
20,,,800 = 200,,,8000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 42 | 0aaaaaaa| EQ Bch: Low Mid EQ Q
|
| 04 00 43#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 44 | 0aaaaaaa| EQ Bch: High Mid EQ Gain
|
| 04 00 45#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 46 | 0aaaaaaa| EQ Bch: High Mid EQ Frequency
|
| 04 00 47#| 0bbbbbbb|
20,,,800 = 200,,,8000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 48 | 0aaaaaaa| EQ Bch: High Mid EQ Q
|
| 04 00 49#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 4A | 0aaaaaaa| EQ Bch: High EQ Type
|
| 04 00 4B#| 0bbbbbbb|
0,1 = Shelving, Peaking|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 4C | 0aaaaaaa| EQ Bch: High EQ Gain
|
| 04 00 4D#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 4E | 0aaaaaaa| EQ Bch: High EQ Frequency
|
| 04 00 4F#| 0bbbbbbb|
14,,,200 = 1.4,,,20.0kHz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 50 | 0aaaaaaa| EQ Bch: High EQ Q
|
| 04 00 51#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 52 | 0aaaaaaa| EQ Bch: Output Level
|
| 04 00 53#| 0bbbbbbb|
-60,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 54 | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
*
When Link SW = On, Bch corresponds to Ach.
✧ Algorithm 24 10 Band Graphic EQ
+——————————+—————————+————————————————————————————————————————————+
| 04 00 0E | 0aaaaaaa| Graphic EQ Link SW
|
| 04 00 0F#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 10 | 0aaaaaaa| Graphic EQ Ach SW
|
| 04 00 11#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 12 | 0aaaaaaa| Graphic EQ Bch SW
|
| 04 00 13#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| EQ Ach: Input Level
|
| 04 00 15#| 0bbbbbbb|
-60,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 0aaaaaaa| EQ Ach: 31.25Hz Gain
|
| 04 00 17#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 18 | 0aaaaaaa| EQ Ach: 62.5Hz Gain
|
| 04 00 19#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1A | 0aaaaaaa| EQ Ach: 125Hz Gain
|
| 04 00 1B#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1C | 0aaaaaaa| EQ Ach: 250Hz Gain
|
| 04 00 1D#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1E | 0aaaaaaa| EQ Ach: 500Hz Gain
|
| 04 00 1F#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 20 | 0aaaaaaa| EQ Ach: 1.0kHz Gain
|
| 04 00 21#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 22 | 0aaaaaaa| EQ Ach: 2.0kHz Gain
|
| 04 00 23#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 24 | 0aaaaaaa| EQ Ach: 4.0kHz Gain
|
| 04 00 25#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 26 | 0aaaaaaa| EQ Ach: 8.0kHz Gain
|
| 04 00 27#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 28 | 0aaaaaaa| EQ Ach: 16.0kHz Gain
|
| 04 00 29#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2A | 0aaaaaaa| EQ Ach: Output Level
|
| 04 00 2B#| 0bbbbbbb|
-60,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2C | 0aaaaaaa| EQ Bch: Input Level
|
| 04 00 2D#| 0bbbbbbb|
-60,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2E | 0aaaaaaa| EQ Bch: 31.25Hz Gain
|
| 04 00 2F#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 30 | 0aaaaaaa| EQ Bch: 62.5Hz Gain
|
| 04 00 31#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 32 | 0aaaaaaa| EQ Bch: 125Hz Gain
|
| 04 00 33#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 34 | 0aaaaaaa| EQ Bch: 250Hz Gain
|
| 04 00 35#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 36 | 0aaaaaaa| EQ Bch: 500Hz Gain
|
| 04 00 37#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
51
MIDI Implementation
| 04 00 38 | 0aaaaaaa| EQ Bch: 1.0kHz Gain
|
| 04 00 39#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3A | 0aaaaaaa| EQ Bch: 2.0kHz Gain
|
| 04 00 3B#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3C | 0aaaaaaa| EQ Bch: 4.0kHz Gain
|
| 04 00 3D#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3E | 0aaaaaaa| EQ Bch: 8.0kHz Gain
|
| 04 00 3F#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 40 | 0aaaaaaa| EQ Bch: 16.0kHz Gain
|
| 04 00 41#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 42 | 0aaaaaaa| EQ Bch: Output Level
|
| 04 00 43#| 0bbbbbbb|
-60,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 44 | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
*
When Link SW = On, Bch corresponds to Ach.
✧ Algorithm 25 Hum Canceler
+——————————+—————————+————————————————————————————————————————————+
| 04 00 0E | 0aaaaaaa| Hum Canceler SW
|
| 04 00 0F#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 10 | 0aaaaaaa| Noise Suppressor SW
|
| 04 00 11#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 12 | 0aaaaaaa| Hum Canceler: Freq
|
| 04 00 13#| 0bbbbbbb|
200,,,8000 = 20.0,,,800.0Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| Hum Canceler: Width
|
| 04 00 15#| 0bbbbbbb|
10,,,40%|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 0aaaaaaa| Hum Canceler: Depth
|
| 04 00 17#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 18 | 0aaaaaaa| Hum Canceler: Threshold
|
| 04 00 19#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1A | 0aaaaaaa| Hum Canceler: Range Low
|
| 04 00 1B#| 0bbbbbbb|
1,,,200 = Unlimit,20,,,2000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1C | 0aaaaaaa| Hum Canceler: Range High
|
| 04 00 1D#| 0bbbbbbb|
10,,,201 = 1.0,,,20,0kHz,Unlimit|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1E | 0aaaaaaa| Noise Suppressor: Threshold
|
| 04 00 1F#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 20 | 0aaaaaaa| Noise Suppressor: Release
|
| 04 00 21#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 22 | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
✧ Algorithm 26 Vocal Canceler
+——————————+—————————+————————————————————————————————————————————+
| 04 00 0E | 0aaaaaaa| Vocal Canceler SW
|
| 04 00 0F#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 10 | 0aaaaaaa| EQ SW
|
| 04 00 11#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 12 | 0aaaaaaa| Vocal Canseler: Balance
|
| 04 00 13#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| Vocal Canceler: Range Low
|
| 04 00 15#| 0bbbbbbb|
1,,,200 = Unlimit,20,,,2000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 0aaaaaaa| Vocal Canseler: Range High
|
| 04 00 17#| 0bbbbbbb|
10,,,201 = 1.0,,,20,0kHz,Unlimit|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 18 | 0aaaaaaa| EQ: Low EQ Type
|
| 04 00 19#| 0bbbbbbb|
0,1 = Shelving, Peaking|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1A | 0aaaaaaa| EQ: Low EQ Gain
|
| 04 00 1B#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1C | 0aaaaaaa| EQ: Low EQ Frequency
|
| 04 00 1D#| 0bbbbbbb|
2,,,200 = 20,,,2000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1E | 0aaaaaaa| EQ: Low EQ Q
|
| 04 00 1F#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 20 | 0aaaaaaa| EQ: Mid EQ Gain
|
| 04 00 21#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 22 | 0aaaaaaa| EQ: Mid EQ Frequency
|
| 04 00 23#| 0bbbbbbb|
20,,,800 = 200,,,8000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 24 | 0aaaaaaa| EQ: Mid EQ Q
|
| 04 00 25#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 26 | 0aaaaaaa| EQ: High EQ Type
|
| 04 00 27#| 0bbbbbbb|
0,1 = Shelving, Peaking|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 28 | 0aaaaaaa| EQ: High EQ Gain
|
| 04 00 29#| 0bbbbbbb|
-12,,,12dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2A | 0aaaaaaa| EQ: High EQ Frequency
|
| 04 00 2B#| 0bbbbbbb|
14,,,200 = 1.4,,,20.0kHz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2C | 0aaaaaaa| EQ: High EQ Q
|
| 04 00 2D#| 0bbbbbbb|
3,,,100 = 0.3,,,10.0|
52
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2E | 0aaaaaaa| EQ: Out Level
|
| 04 00 2F#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 30 | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
✧ Algorithm 27 Voice Transfomer (EFX1 or EFX3)
+——————————+—————————+————————————————————————————————————————————+
| 04 00 0E | 0aaaaaaa| Voice Transfomer SW
|
| 04 00 0F#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 10 | 0aaaaaaa| Reverb SW
|
| 04 00 11#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 12 | 0aaaaaaa| Fader Edit SW
|
| 04 00 13#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| MIDI Control SW
|
| 04 00 15#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 0aaaaaaa| Voice Transfomer: Robot SW
|
| 04 00 17#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 18 | 0aaaaaaa| Voice Transfomer: Chromatic Pitch
|
| 04 00 19#| 0bbbbbbb|
-12,,,36|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1A | 0aaaaaaa| Voice Transfomer: Fine Pitch
|
| 04 00 1B#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1C | 0aaaaaaa| Voice Transfomer: Chromatic Formant
|
| 04 00 1D#| 0bbbbbbb|
-12,,,12|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1E | 0aaaaaaa| Voice Transfomer: Fine Formant
|
| 04 00 1F#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 20 | 0aaaaaaa| Voice Transfomer: Mix Balance
|
| 04 00 21#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 22 | 0aaaaaaa| Reverb: Reverb Time
|
| 04 00 23#| 0bbbbbbb|
1,,,100 = 0.1,,,10.0sec|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 24 | 0aaaaaaa| Reverb: Pre Delay
|
| 04 00 25#| 0bbbbbbb|
0,,,200msec|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 26 | 0aaaaaaa| Reverb: Density
|
| 04 00 27#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 28 | 0aaaaaaa| Reverb: Effect Level
|
| 04 00 29#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2A | 0aaaaaaa| MIDI Control: Bend Range
|
| 04 00 2B#| 0bbbbbbb|
0,,,12 = 0ff,1,,,12|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2C | 0aaaaaaa| MIDI Control: Portamento
|
| 04 00 2D#| 0bbbbbbb|
0...100 = Off,1,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2E | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
✧ Algorithm 28 Vocoder 2 (EFX1 or EFX3)
+——————————+—————————+————————————————————————————————————————————+
| 04 00 0E | 0aaaaaaa| Chorus SW
|
| 04 00 0F#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 10 | 0aaaaaaa| Vocoder: Envelope Mode
|
| 04 00 11#| 0bbbbbbb|
0,,,2 = Sharp,Soft,Long|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 12 | 0aaaaaaa| Vocoder: Pan Mode
|
| 04 00 13#| 0bbbbbbb|
0,,,3 = Mono,Stereo,L->R,R->L|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| Vocoder: Hold
|
| 04 00 15#| 0bbbbbbb|
0,1 = Off,MIDI|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 0aaaaaaa| Vocoder: Mic Sens
|
| 04 00 17#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 18 | 0aaaaaaa| Vocoder: Synth Input Level
|
| 04 00 19#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1A | 0aaaaaaa| Vocoder: Voice Char Level 1
|
| 04 00 1B#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1C | 0aaaaaaa| Vocoder: Voice Char Level 2
|
| 04 00 1D#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1E | 0aaaaaaa| Vocoder: Voice Char Level 3
|
| 04 00 1F#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 20 | 0aaaaaaa| Vocoder: Voice Char Level 4
|
| 04 00 21#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 22 | 0aaaaaaa| Vocoder: Voice Char Level 5
|
| 04 00 23#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 24 | 0aaaaaaa| Vocoder: Voice Char Level 6
|
| 04 00 25#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 26 | 0aaaaaaa| Vocoder: Voice Char Level 7
|
| 04 00 27#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 28 | 0aaaaaaa| Vocoder: Voice Char Level 8
|
| 04 00 29#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2A | 0aaaaaaa| Vocoder: Voice Char Level 9
|
| 04 00 2B#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
MIDI Implementation
| 04 00 2C | 0aaaaaaa| Vocoder: Voice Char Level 10
|
| 04 00 2D#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2E | 0aaaaaaa| Vocoder: Voice Char Level 11
|
| 04 00 2F#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 30 | 0aaaaaaa| Vocoder: Voice Char Level 12
|
| 04 00 31#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 32 | 0aaaaaaa| Vocoder: Voice Char Level 13
|
| 04 00 33#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 34 | 0aaaaaaa| Vocoder: Voice Char Level 14
|
| 04 00 35#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 36 | 0aaaaaaa| Vocoder: Voice Char Level 15
|
| 04 00 37#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 38 | 0aaaaaaa| Vocoder: Voice Char Level 16
|
| 04 00 39#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3A | 0aaaaaaa| Vocoder: Voice Char Level 17
|
| 04 00 3B#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3C | 0aaaaaaa| Vocoder: Voice Char Level 18
|
| 04 00 3D#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3E | 0aaaaaaa| Vocoder: Voice Char Level 19
|
| 04 00 3F#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 40 | 0aaaaaaa| Vocoder: Mic High Pass Filter
|
| 04 00 41#| 0bbbbbbb|
9,,,200 = Thru,1.0,,,20.0kHz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 42 | 0aaaaaaa| Vocoder: Mic High Pass Filter Pan
|
| 04 00 43#| 0bbbbbbb|
1,,,127 = L63,,,R63|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 44 | 0aaaaaaa| Vocoder: Mic Mix
|
| 04 00 45#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 46 | 0aaaaaaa| Vocoder: Noise Suppressor Threshold
|
| 04 00 47#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 48 | 0aaaaaaa| Chorus: Rate
|
| 04 00 49#| 0bbbbbbb|
1,,,100 = 0.1,,,10.0Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 4A | 0aaaaaaa| Chorus: Depth
|
| 04 00 4B#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 4C | 0aaaaaaa| Chorus: Pre Delay
|
| 04 00 4D#| 0bbbbbbb|
0,,,50ms|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 4E | 0aaaaaaa| Chorus: Mix Balance
|
| 04 00 4F#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 50 | 00
| (Reserved)
|
|
:
|
:
|
:
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
✧ Algorithm 29 Mic Simulator
+——————————+—————————+————————————————————————————————————————————+
| 04 00 0E | 0aaaaaaa| Link SW
|
| 04 00 0F#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 10 | 0aaaaaaa| Mic Converter Ach SW
|
| 04 00 11#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 12 | 0aaaaaaa| Bass Cut Ach SW
|
| 04 00 13#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| Distance Ach SW
|
| 04 00 15#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 0aaaaaaa| Limiter Ach SW
|
| 04 00 17#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 18 | 0aaaaaaa| Mic Converter Bch SW
|
| 04 00 19#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1A | 0aaaaaaa| Bass Cut Bch SW
|
| 04 00 1B#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1C | 0aaaaaaa| Distance Bch SW
|
| 04 00 1D#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1E | 0aaaaaaa| Limiter Bch SW
|
| 04 00 1F#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 20 | 0aaaaaaa| Mic Converter Ach: Input
|
| 04 00 21#| 0bbbbbbb|
0,,,4 = DR-20,SmlDy,HedDy,MinCn,Flat|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 22 | 0aaaaaaa| Mic Converter Ach: Output
|
| 04 00 23#| 0bbbbbbb|
0,,,6 = SmlDy,VocDy,LrgDy,SmlCn,
|
|
|
|
LrgCn,VntCn,Flat
|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 24 | 0aaaaaaa| Mic Converter Ach: Phase
|
| 04 00 25#| 0bbbbbbb|
0,1 = Normal,Inverse|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 26 | 0aaaaaaa| Bass Cut Ach: Bass Cut Frequency
|
| 04 00 27#| 0bbbbbbb|
1,,,200 = Thru,20,,,2000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 28 | 0aaaaaaa| Distance Ach: Proximity Effect
|
| 04 00 29#| 0bbbbbbb|
-12,,,+12|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2A | 0aaaaaaa| Distance Ach: Timelag
|
| 04 00 2B#| 0bbbbbbb|
0,,,1000 = 0,,,3000cm|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2C | 0aaaaaaa| Limiter Ach: Detect HPF Frequency
|
| 04 00 2D#| 0bbbbbbb|
1,,,200 = Thru,20,,,2000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2E | 0aaaaaaa| Limiter Ach: Level
|
| 04 00 2F#| 0bbbbbbb|
-60,,,24dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 30 | 0aaaaaaa| Limiter Ach: Threshold
|
| 04 00 31#| 0bbbbbbb|
-60,,,0dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 32 | 0aaaaaaa| Limiter Ach: Attack
|
| 04 00 33#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 34 | 0aaaaaaa| Limiter Ach: Release
|
| 04 00 35#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 36 | 0aaaaaaa| Mic Converter Bch: Input
|
| 04 00 37#| 0bbbbbbb|
0,,,4 = DR-20,SmlDy,HedDy,MinCn,Flat|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 38 | 0aaaaaaa| Mic Converter Bch: Output
|
| 04 00 39#| 0bbbbbbb|
0,,,6 = SmlDy,VocDy,LrgDy,SmlCn,
|
|
|
|
LrgCn,VntCn,Flat
|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3A | 0aaaaaaa| Mic Converter Bch: Phase
|
| 04 00 3B#| 0bbbbbbb|
0,1 = Normal,Inverse|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3C | 0aaaaaaa| Bass Cut Bch: Bass Cut Frequency
|
| 04 00 3D#| 0bbbbbbb|
1,,,200 = Thru,20,,,2000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 3E | 0aaaaaaa| Distance Bch: Proximity Effect
|
| 04 00 3F#| 0bbbbbbb|
-12,,,+12|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 40 | 0aaaaaaa| Distance Bch: Timelag
|
| 04 00 41#| 0bbbbbbb|
0,,,1000 = 0,,,3000cm|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 42 | 0aaaaaaa| Limiter Bch: Detect HPF Frequency
|
| 04 00 43#| 0bbbbbbb|
1,,,200 = Thru,20,,,2000Hz|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 44 | 0aaaaaaa| Limiter Bch: Level
|
| 04 00 45#| 0bbbbbbb|
-60,,,24dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 46 | 0aaaaaaa| Limiter Bch: Threshold
|
| 04 00 47#| 0bbbbbbb|
-60,,,0dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 48 | 0aaaaaaa| Limiter Bch: Attack
|
| 04 00 49#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 4A | 0aaaaaaa| Limiter Bch: Release
|
| 04 00 4B#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 4C | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
*
*
When Mic Converter Input = MinCn, Output is fixed to SmlDy or LrgCn.
When Link SW = On, Bch corresponds to Ach.
✧ Algorithm 30 3 Band Isolator
+——————————+—————————+————————————————————————————————————————————+
| 04 00 0E | 0aaaaaaa| Isolator SW
|
| 04 00 0F#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 10 | 0aaaaaaa| Isolator High Volume
|
| 04 00 11#| 0bbbbbbb|
-60,,,+4dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 12 | 0aaaaaaa| Isolator Middle Volume
|
| 04 00 13#| 0bbbbbbb|
-60,,,+4dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| Isolator Low Volume
|
| 04 00 15#| 0bbbbbbb|
-60,,,+4dB|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 0aaaaaaa| Isolator Anti Phase Middle Switch
|
| 04 00 17#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 18 | 0aaaaaaa| Isolator Anti Phase Middle Level
|
| 04 00 19#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1A | 0aaaaaaa| Isolator Anti Phase Low Switch
|
| 04 00 1B#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1C | 0aaaaaaa| Isolator Anti Phase Low Level
|
| 04 00 1D#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1E | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
✧ Algorithm 31 Tape Echo 201
+——————————+—————————+————————————————————————————————————————————+
| 04 00 0E | 0aaaaaaa| Tape Echo SW
|
| 04 00 0F#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 10 | 0aaaaaaa| Tape Echo Mode Select
|
| 04 00 11#| 0bbbbbbb|
0,,,6 = 1,,,7|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 12 | 0aaaaaaa| Tape Echo Repeat Rate
|
| 04 00 13#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| Tape Echo Intensity
|
| 04 00 15#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 0aaaaaaa| Tape Echo Effect Level
|
| 04 00 17#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 18 | 0aaaaaaa| Tape Echo Direct Level
|
| 04 00 19#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1A | 0aaaaaaa| Tape Echo Tone Bass
|
| 04 00 1B#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1C | 0aaaaaaa| Tape Echo Tone Treble
|
| 04 00 1D#| 0bbbbbbb|
-100,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1E | 0aaaaaaa| Tape Echo Tape Head S Pan
|
| 04 00 1F#| 0bbbbbbb|
1,,,127 = L63,,,R63|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 20 | 0aaaaaaa| Tape Echo Tape Head M Pan
|
| 04 00 21#| 0bbbbbbb|
1,,,127 = L63,,,R63|
53
MIDI Implementation
|——————————+—————————+————————————————————————————————————————————|
| 04 00 22 | 0aaaaaaa| Tape Echo Tape Head L Pan
|
| 04 00 23#| 0bbbbbbb|
1,,,127 = L63,,,R63|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 24 | 0aaaaaaa| Tape Echo Tape Distortion
|
| 04 00 25#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 26 | 0aaaaaaa| Tape Echo Wah Flutter Rate
|
| 04 00 27#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 28 | 0aaaaaaa| Tape Echo Wah Flutter Depth
|
| 04 00 29#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 2A | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
✧ Algorithm 32 Analog Flanger
+——————————+—————————+————————————————————————————————————————————+
| 04 00 0E | 0aaaaaaa| Analog Flanger SW
|
| 04 00 0F#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 10 | 0aaaaaaa| Analog Flanger Mode
|
| 04 00 11#| 0bbbbbbb|
0,,,3 = FL1,FL2,FL3,CHO|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 12 | 0aaaaaaa| Analog Flanger Feedback
|
| 04 00 13#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| Analog Flanger Modulation Rate
|
| 04 00 15#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 0aaaaaaa| Analog Flanger Modulation Depth
|
| 04 00 17#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 18 | 0aaaaaaa| Analog Flanger Modulation Frequency
|
| 04 00 19#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1A | 0aaaaaaa| Analog Flanger Channel B Modulation
|
| 04 00 1B#| 0bbbbbbb|
0,1 = Nor,Inv|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1C | 0aaaaaaa| Analog Flanger Channel A Phase
|
| 04 00 1D#| 0bbbbbbb|
0,1 = Nor,Inv|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1E | 0aaaaaaa| Analog Flanger Channel B Phase
|
| 04 00 1F#| 0bbbbbbb|
0,1 = Nor,Inv|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 20 | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
✧ Algorithm 33 Analog Phaser
+——————————+—————————+————————————————————————————————————————————+
| 04 00 0E | 0aaaaaaa| Analog Phaser SW
|
| 04 00 0F#| 0bbbbbbb|
0,1 = Off,On|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 10 | 0aaaaaaa| Analog Phaser Mode
|
| 04 00 11#| 0bbbbbbb|
0,1 = 4STAGE,8STAGE|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 12 | 0aaaaaaa| Analog Phaser Frequency
|
| 04 00 13#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 14 | 0aaaaaaa| Analog Phaser Resonance
|
| 04 00 15#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 16 | 0aaaaaaa| Analog Phaser LFO 1 Rate
|
| 04 00 17#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 18 | 0aaaaaaa| Analog Phaser LFO 1 Depth
|
| 04 00 19#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1A | 0aaaaaaa| Analog Phaser LFO 1 Channel B Mod
|
| 04 00 1B#| 0bbbbbbb|
0,1 = Nor,Inv|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1C | 0aaaaaaa| Analog Phaser LFO 2 Rate
|
| 04 00 1D#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 1E | 0aaaaaaa| Analog Phaser LFO 2 Depth
|
| 04 00 1F#| 0bbbbbbb|
0,,,100|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 20 | 0aaaaaaa| Analog Phaser LFO 2 Channel B Mod
|
| 04 00 21#| 0bbbbbbb|
0,1 = Nor,Inv|
|——————————+—————————+————————————————————————————————————————————|
| 04 00 22 | 00
| (Reserved)
|
|
:
|
:
|
|
| 04 00 7F | 00
|
|
+——————————+—————————+————————————————————————————————————————————+
● Sync Track Data
+—————————————————————————————————————————————————————————————————+
| Start
|
|
|
| address | Data
|
Contents and remarks
|
|==========+=========+============================================|
| 08 00 00 | 0000aaaa| Sync Track Data 1
|
| 08 00 01 | 0000bbbb|
aaaabbbbccccdddd
|
| 08 00 02 | 0000cccc|
|
| 08 00 03 | 0000dddd|
|
|——————————+—————————+————————————————————————————————————————————|
| 08 00 04 | 0000aaaa| Sync Track Data 2
|
| 08 00 05 | 0000bbbb|
aaaabbbbccccdddd
|
| 08 00 06 | 0000cccc|
|
| 08 00 07 | 0000dddd|
|
|——————————+—————————+————————————————————————————————————————————|
| 08 00 08 | 0000aaaa| Sync Track Data 3
|
|
:
|
:
|
:
|
| 0F 7f 7B | 0000dddd| Sync Track Data 32767
|
|——————————+—————————+————————————————————————————————————————————|
54
| 0F 7F 7C | 0000aaaa| Sync Track Data 32768
|
| 0F 7F 7D | 0000bbbb|
aaaabbbbccccdddd
|
| 0F 7F 7E | 0000cccc|
|
| 0F 7F 7F | 0000dddd|
|
+——————————+—————————+————————————————————————————————————————————+
3. MIDI Machine Control
■ MIDI Machine Control Details
● STOP(MCS)
Status
F0H
Data Byte
7FH,Dev,06H,01H
Status
F7H
Byte
F0H
7FH
Dev
06H
01H
F7H
Description
Status of System Exclusive Message
Universal System Exclusive Message Realtime Header
Device ID (or 7FH)
MMC Command Message
STOP (MCS)
EOX (End of System Exclusive Message)
If the device ID on the message was as same as that of the receiving device or 7FH, the VS1680 stops immediately. If the transport switch [STOP] was pressed, the VS-1680 transmits
as the device ID 7FH.
● PLAY(MCS)
Status
F0H
Data Byte
7FH,Dev,06H,02H
Status
F7H
Byte
F0H
7FH
Dev
06H
02H
F7H
Description
Status of System Exclusive Message
Universal System Exclusive Message Realtime Header
Device ID (or 7FH)
MMC Command Message
PLAY (MCS)
EOX (End of System Exclusive Message)
If the device ID on the message was as same as that of the receiving device or 7FH, the VS1680 goes into the playback condition. The VS-1680 does not transmit this message.
● DEFERRED PLAY(MCS)
Status
Data Bytes
F0H
7FH,Dev,06H,03H
Byte
F0H
7FH
Dev
06H
03H
F7H
Description
Status of System Exclusive Message
Universal System Exclusive Message Realtime Header
Device ID (or 7FH)
MMC Command Message
DEFERRED PLAY (MCS)
EOX (End of System Exclusive Message)
Status
F7H
If the device ID on the message was as same as that of the receiving device or 7FH, the VS1680 goes into the playback condition after the locate operation. If the transport switch
[PLAY] was pressed, the VS-1680 transmits as the device ID 7FH.
● FAST FORWARD(MCS)
Status
F0H
Data Bytes
7FH,Dev,06H,03H
Status
F7H
Byte
F0H
7FH
Dev
06H
03H
F7H
Description
Status of System Exclusive Message
Universal System Exclusive Message Realtime Header
Device ID (or 7FH)
MMC Command Message
DEFERRED PLAY (MCS)
EOX (End of System Exclusive Message)
If the device ID on the message was as same as that of the receiving device or 7FH, the VS1680 goes into the fast forward condition. The VS-1680 does not transmit the message.
MIDI Implementation
● REWIND (MCS)
● WRITE
Status
F0H
Data Bytes
7FH,Dev,06H,05H
Status
F7H
Byte
F0H
7FH
Dev
06H
05H
F7H
Description
Status of System Exclusive Message
Universal System Exclusive Message Realtime Header
Device ID (or 7FH)
MMC Command Message
REWIND (MCS)
EOX (End of System Exclusive Message)
If the device ID on the message was as same as that of the receiving device or 7FH, the VS1680 goes into the rewind condition. The VS-1680 does not transmit the message.
● RECORD STROBE
Status
F0H
Data Bytes
7FH,Dev,06H,06H
Status
F7H
Byte
F0H
7FH
Dev
06H
06H
F7H
Description
Status of System Exclusive Message
Universal System Exclusive Message Realtime Header
Device ID (or 7FH)
MMC Command Message
RECORD STROBE
EOX (End of System Exclusive Message)
If the device ID on the message was as same as that of the receiving device or 7FH, the VS1680 goes into the following condition.
1. The VS-1680 is in the playback condition.
Start Recording the tracks that status are the record standby mode.
2. The VS-1680 is in the stop condition.
Start Playing back, and Start Recording the track that status are the record
standby mode.
If the transport switch [REC] was pressed out of the recording condition, the VS-1680 transmits as the device ID 7FH.
● RECORD EXIT
Status
F0H
Data Bytes
7FH,Dev,06H,07H
Status
F7H
Byte
F0H
7FH
Dev
06H
07H
F7H
Description
Status of System Exclusive Message
Universal System Exclusive Message Realtime Header
Device ID (or 7FH)
MMC Command Message
RECORD EXIT
EOX (End of System Exclusive Message)
If the device ID on the message was as same as that of the receiving device or 7FH, the VS1680 exits from the record condition. If the transport switch [REC] was pressed while
recording, the VS-1680 transmits as the device ID 7FH.
● MMC RESET
Statu
F0H
Byte
F0H
7FH
Dev
06H
0DH
F7H
Data Bytes
Status
7FH,Dev,06H,0DH
F7H
Description
Status of System Exclusive Message
Universal System Exclusive Message Realtime Header
Device ID (or 7FH)
MMC Command Message
MMC RESET
EOX (End of System Exclusive Message)
Status
F0H
Data Bytes
Status
7FH,Dev,06H,40H,ccH,ddH,eeH,,,ffH,,,
Byte
F0H
7FH
Dev
06H
40H
ccH
ddH
eeH
:
ffH
:
F7H
Description
Status of System Exclusive Message
Universal System Exclusive Message Realtime Header
Device ID (or 7FH)
MMC Command Message
WRITE
Information Bytes follows the command
The name of the writable Information Field
Information Field Format
:
Field names and data
:
EOX (End of System Exclusive Message)
F7H
If the device ID on the message was as same as that of the receiving device or 7FH, the VS1680 writes the data to the specified information field. The VS-1680 does not transmit the
message.
● MASKED WRITE
Status
F0H
Data Bytes
Status
7FH,Dev,06H,41H,04H,ddH,eeH,ffH,ggH
Byte
F0H
7FH
Dev
06H
41H
04H
ddH
eeH
ffH
ggH
F7H
Description
Status of System Exclusive Message
Universal System Exclusive Message Realtime Header
Device ID (or 7FH)
MMC Command Message
MASKED WRITE
Number of Bytes follows the command
The name of the masked type writable Information Field
Byte number to write in the Bit Map
Bit location of the bit map byte to change
New data to write to the specified bit map byte
EOX (End of System Exclusive Message)
F7H
If the device ID on the message was as same as that of the receiving device or 7FH, the VS1680 writes the data to the specified bit map byte. The VS-1680 does not transmit the message.
● LOCATE(MCP)
❍ Format 1 - LOCATE[I/F]
Status
F0H
Data Bytes
Status
7FH,Dev,06H,44H,02H,00H,nnH
Byte
F0H
7FH
Dev
06H
44H
02H
00H
nnH
F7H
Description
Status of System Exclusive Message
Universal System Exclusive Message Realtime Header
Device ID (or 7FH)
MMC Command Message
LOCATE(MCP)
Number of Bytes
“I/F” sub command
Information Field (08H, 09H, 0AH, 0BH, 0CH, 0DH, 0EH, 0FH)
EOX (End of System Exclusive Message)
F7H
If the device ID on the message was as same as that of the receiving device or 7FH, the VS1680 locates the selected time location stored to the specified information field. The VS-1680
does not transmit the message.
If the device ID on the message was as same as that of the receiving device or 7FH, the VS1680 resets all communication channels related with MMC. When powered on the VS-1680
transmits as the device ID 7FH.
55
MIDI Implementation
❍ Format 2 - LOCATE[TARGET]
Status
F0H
Data Bytes
7FH,Dev,06H,44H,06H,01H,hrH,mnH,scH,frH,ffH
Byte
F0H
7FH
Dev
06H
44H
06H
01H
hrH, mnH, scH, frH, ffH
F7H
Status
F7H
Description
Status of System Exclusive Message
Universal System Exclusive Message Realtime Header
Device ID (or 7FH)
MMC Command Message
LOCATE(MCP)
Number of Bytes
“TARGET” sub command
Standard Time with Sub Frame
EOX (End of System Exclusive Message)
If the device ID on the message was as same as that of the receiving device or 7FH, the VS1680 locates the specified time location received from the command.
If the efficient locate switch [LOC?] or Marker switch [PREVIOUS][NEXT] is pressed, the
VS-1680 transmits as the device ID 7FH.
*
*
*
*
● MOVE
Status
F0H
Data Bytes
7FH,Dev,06H,4CH,02H,ddH,ssH
Byte
F0H
7FH
Dev
06H
4CH
02H
ddH
Description
Status of System Exclusive Message
Universal System Exclusive Message Realtime Header
Device ID (or 7FH)
MMC Command Message
MOVE
Number of Bytes
Name of the Efficient Destination Information Field
(08H,09H,0AH,0BH,0CH,0DH,0EH,0FH)
Name of the Efficient Source Information Field (01H)
EOX (End of System Exclusive Message)
ssH
F7H
|
16 | 10H ||
48 | 30H ||
80 | 50H || 112 | 70H |
|
17 | 11H ||
49 | 31H ||
81 | 51H || 113 | 71H |
|
18 | 12H ||
50 | 32H ||
82 | 52H || 114 | 72H |
|
19 | 13H ||
51 | 33H ||
83 | 53H || 115 | 73H |
|
20 | 14H ||
52 | 34H ||
84 | 54H || 116 | 74H |
|
21 | 15H ||
53 | 35H ||
85 | 55H || 117 | 75H |
|
22 | 16H ||
54 | 36H ||
86 | 56H || 118 | 76H |
|
23 | 17H ||
55 | 37H ||
87 | 57H || 119 | 77H |
|
24 | 18H ||
56 | 38H ||
88 | 58H || 120 | 78H |
|
25 | 19H ||
57 | 39H ||
89 | 59H || 121 | 79H |
|
26 | 1AH ||
58 | 3AH ||
90 | 5AH || 122 | 7AH |
|
27 | 1BH ||
59 | 3BH ||
91 | 5BH || 123 | 7BH |
|
28 | 1CH ||
60 | 3CH ||
92 | 5CH || 124 | 7CH |
|
29 | 1DH ||
61 | 3DH ||
93 | 5DH || 125 | 7DH |
|
30 | 1EH ||
62 | 3EH ||
94 | 5EH || 126 | 7EH |
|
31 | 1FH ||
63 | 3FH ||
95 | 5FH || 127 | 7FH |
+——————+——————++——————+——————++——————+——————++——————+——————+
Status
F7H
If the device ID on the message was as same as that of the receiving device or 7FH, the VS1680 transfers the data on the selected source information field to the destination
Information Field, if the name of both information fields is efficient. The VS-1680 does not
transmit the message.
● The efficient Information Field
Decimal values such as MIDI channel, bank select, and program change are listed as one
(1) greater than the values given in the above table.
A 7-bit byte can express data in the range of 128 steps. For data where greater precision
is required, we must use two or more bytes. For example, two hexadecimal numbers aa
bbH expressing two 7-bit bytes would indicate a value of aa x 128 + bb.
In the case of values which have a ± sign, 00H = -64, 40H = ±0, and 7FH = +63, so that
the decimal expression would be 64 less than the value given in the above chart. In the
case of two types, 00 00H = -8192, 40 00H = ±0, and 7F 7FH = +8191.
Data marked “nibbled” is expressed in hexadecimal in 4-bit units. A value expressed as
a 2-byte nibble 0a 0bH has the value of a x 16 + b.
<Ex.1> What is 5AH in decimal system?
5AH = 90 according to the above table.
<Ex.2>What in decimal system is 12034H in hexadecimal of every 7 bit?
12H = 18, 34H = 52 according to the above table. So 18 x 128 + 52 = 2356.
<Ex.3> What in decimal system is 0A 03 09 0D in nibble system?
0AH = 10, 03H = 3, 09H = 9, 0DH = 13 according to the table.
So ((10 x 16 + 3) x 16 + 9) x 16 + 13 = 41885.
<Ex. 4> What in nibble system is 1258 in decimal system?
_____
16)1258
16) 78 ... 10
16)
4 ... 14
0 ... 4
0 = 00H, 4 = 04H, 14 = 0EH, 10 = 0AH according to the table. So it is 00 04 0E 0AH.
● Example of system exclusive message and Checksum
calculation
The followings are the efficient Information Field on the VS-1680.
The name of the efficient destination Information Field :
01H
SELECTED TIME CODE
08H
GP0 / LOCATE POINT
09H
GP1
0AH
GP2
0BH
GP3
0CH
GP4
0DH
GP5
0EH
GP6
0FH
GP7
4FH
TRACK RECORD READY
4. Appendices
● Decimal and Hexadecimal table
(Hexadecimal number is shown with H.)
In MIDI documentation, data values and addresses/sizes of system exclusive messages etc.
are expressed as hexadecimal values for each 7 bits. The following table shows how these
correspond to decimal numbers.
+——————+——————++——————+——————++——————+——————++——————+——————+
| dec | hex || dec | hex || dec | hex || dec | hex |
+——————+——————++——————+——————++——————+——————++——————+——————+
|
0 | 00H ||
32 | 20H ||
64 | 40H ||
96 | 60H |
|
1 | 01H ||
33 | 21H ||
65 | 41H ||
97 | 61H |
|
2 | 02H ||
34 | 22H ||
66 | 42H ||
98 | 62H |
|
3 | 03H ||
35 | 23H ||
67 | 43H ||
99 | 63H |
|
4 | 04H ||
36 | 24H ||
68 | 44H || 100 | 64H |
|
5 | 05H ||
37 | 25H ||
69 | 45H || 101 | 65H |
|
6 | 06H ||
38 | 26H ||
70 | 46H || 102 | 66H |
|
7 | 07H ||
39 | 27H ||
71 | 47H || 103 | 67H |
|
8 | 08H ||
40 | 28H ||
72 | 48H || 104 | 68H |
|
9 | 09H ||
41 | 29H ||
73 | 49H || 105 | 69H |
|
10 | 0AH ||
42 | 2AH ||
74 | 4AH || 106 | 6AH |
|
11 | 0BH ||
43 | 2BH ||
75 | 4BH || 107 | 6BH |
|
12 | 0CH ||
44 | 2CH ||
76 | 4CH || 108 | 6CH |
|
13 | 0DH ||
45 | 2DH ||
77 | 4DH || 109 | 6DH |
|
14 | 0EH ||
46 | 2EH ||
78 | 4EH || 110 | 6EH |
|
15 | 0FH ||
47 | 2FH ||
79 | 4FH || 111 | 6FH |
56
On Roland system exclusive message (DT1), checksum is added at the end of transmitted
data (in front of F7) to check the message is received correctly. Value of checksum is
defined by address and data (or size) of the system exclusive message to be transmitted.
✧ How to calculate checksum (Hexadecimal number is shown with H.)
Checksum is a value which lower 7 bit of the sum of address, size and checksum itself
turns to be 0. If the address of the system exclusive message to be transmitted is aa bb ccH
and data or size is dd ee ffH,
aa + bb + cc + dd + ee + ff = sum
sum / 128 = quotient and odd
When odd is 0, 0 = checksum
When odd is other than 0, 128 - odd = checksum
MIDI Implementation
MIDI Machine Control (MMC) Command,
Information Field / Response Reference
● Commands Recognized
Command
01H STOP
02H PLAY
03H DEFERRED PLAY
04H FAST FORWARD
05H REWIND
06H RECORD STROBE
07H RECORD EXIT
0DH MMC RESET
40H WRITE
41H MASKED WRITE
44H 00H LOCATE I/F
44H 01H LOCATE TARGET
4CH MOVE
Action
STOP
PLAY
PLAY
FF
REW
REC / PUNCH IN
PUNCH OUT
RESET
Write to Information Fields
Set Track Status Information Fields
LOCATE (Read Locator)
LOCATE (Designated Time)
Move between Information fields
● Commands Transmitted
Command
01H STOP
03H DEFERRED PLAY
06H RECORD STROBE
07H RECORD EXIT
0DH MMC RESET
44H 01H LOCATE TARGET
Action
STOP
PLAY
REC / PUNCH IN
PUNCH OUT
RESET
LOCATE
● Valid Information Fields / Response
Information Field
Interpret
01H SELECTED TIME CODE
08H GP0 / LOCATE POINT
09H GP1
0AH GP2
0BH GP3
0CH GP4
0DH GP5
0EH GP6
0FH GP7
4FH TRACK RECORD READY
Current Time
Locator 1
Locator 2
Locator 3
Locator 4
Locator 5
Locator 6
Locator 7
Locator 8
Track Status
Valid Commands
MOVE(FROM)
MOVE(FROM), MOVE(TO), WRITE
MOVE(FROM), MOVE(TO), WRITE
MOVE(FROM), MOVE(TO), WRITE
MOVE(FROM), MOVE(TO), WRITE
MOVE(FROM), MOVE(TO), WRITE
MOVE(FROM), MOVE(TO), WRITE
MOVE(FROM), MOVE(TO), WRITE
MOVE(FROM), MOVE(TO), WRITE
MASKED WRITE, WRITE
57
58
Mode 3
x
****************
Default
Messages
Altered
Mode
Control
Change
0, 32
3
6, 38
7, 68
10, 70
12, 71
13, 72
14, 73
15, 74
16, 75
17, 76
18, 77
19, 78
20, 79
21, 80
22, 81
23, 82
24, 83
Key's
Ch's
After
Touch
Pitch Bender
1 - 127
x 9n, v = 0
Note On
Note Off
Velocity
x
x
o
x
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
x
0 - 127
****************
True Voice
Note
Number :
1 - 16
1 - 16
Default
Changed
Transmitted
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
x
x
x
x
*1
*12
o
36 - 84, 36 - 60
Mode 3
x
x
1 - 16
****************
*1
*1
Recognized
*10
*10
MIDI Implementation Chart
Basic
Channel
Function ...
Model VS-1680
Digital Studio Workstation
Bank Select
Track Status
Data Entry LSB, MSB
Mix Send/Master Level
Mix Send/Master Pan
EQ L Freq.
EQ L Gain
EQ M Freq.
EQ M Gain
EQ M Q
EQ H Freq.
EQ H Gain
EFX1 Send Level
EFX1 Send Pan
EFX2 Send Level
EFX2 Send Pan
EFX3 Send Level
EFX3 Send Pan
Remarks
*2
*2
*2
*2
*2
*2
*2
*2
*2
*2
*2
*2
*2
*2
*2
*2
*2
Version : 1.00
Date : Jan. 27 1998
MIDI Implementation Chart
True #
: All Sound Off
: Reset All Controllers
: Local ON/OFF
: All Note Off
: Active Sense
: System Reset
: Clock
: Commands
:Quarter Frame
:Song Position
:Song Select
:Tune
*7
*8
o
o
x
x
o
o
x
x
x
x
x
x
x
x
x
x
x
x
o
x
x
x
o
o
o
*9
*7
*5
*6
*2
*2
*2
*2
*2
*2
*2 *11
*2
*2
*2
*2
Mode 2 : OMNI ON, MONO
Mode 4 : OMNI OFF, MONO
o : Yes
x : No
*1 MIDI Metronome Only
*2 MID:CtrType=C.C. Only
*3 Effect when MIDI CH=1, 2, 3, 4, Scene when MIDI CH=16.
*4 MID:SysEx.Tx=On Only
*5 MID:SysEx.Rx=On Only
*6 When MID:CtrlType=Excl, MIXER Set and MMC.
*7 Syn:Gen.=MTC Only
*8 Syn:Gen.=MIDIclk or SyncTr Only
*9 When Recording Sync Track Only
*10 When Algorithm27 (Voice Transfomer) is selected, and MIDI Control Sw=ON
*11 When Algorithm28 (Vocoder2) is selected, and HOLD=MIDI
*12 Transmits Level Meter Value according to the value of Level Meter Tx. via MIDI. MIDI CH=16
(fixed)
*8
*4
o
Effect #0 - #99
Scene #1- #8
o
0 - 99
0-7
x
****************
****************
*3
EFX4 Send Level
EFX4 Send Pan
AUX Send Level
AUX Send Pan
Mix Offset Level
Mix Offset Bal
Hold
Data Inc, Dec
NRPN LSB, MSB
Monitor Level
Monitor Bal
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
x
x
x
o
o
The mixer operation is transmitted and received through the MIDI Control Change. Therefore, general MIDI Sequencers can
record or play the mixer operation simply. The VS-1680 uses some Control Change Number in order to original parameter
controls which is different from the MIDI standard.
Mode 1 : OMNI ON, POLY
Mode 3 : OMNI OFF, POLY
Notes
Aux
Real
Time
Common
System Exclusive
Program
Change :
25, 84
26, 85
27, 86
28, 87
29, 88
30, 89
30
96, 97
98, 99
102
103
MIDI Implementation Chart
59
Mixer Section Block Diagram
Input Mixer
INPUT 1
Phase
(NRM, INV)
Pre level
ATT
(-42–+6 dB)
Phase
(NRM, INV)
Pre level
ATT
(-42–+6 dB)
Input Channel 1–8
DIGITAL IN
Digital Input L/R
EQ
(2band, 3band)
EQ
(2band, 3band)
EQ
Sw
EQ
Sw
EFX
Ins
Solo/Mute
SW
EFX Insert Return
Solo/Mute
SW
EFX Insert Send
EFX
Ins
EFX Insert Return
EFX Insert Send
Level
(Fader)
Level
(Fader)
AUX1
Sw
EFX2
Sw
EFX1
Sw
Send
Level
Send
Level
Send
Level
Send
Level
Pan
Pan
Pan
Pan
Pan
Post level
AUX2
Sw
Send
Level
Pan
AUX3
Sw
AUX1
Sw
EFX2
Sw
EFX1
Sw
Send
Level
Send
Level
Send
Level
Send
Level
Pan
Pan
Pan
Pan
Pan
Pan
AUX2
Sw
Send
Level
Post level
AUX3
Sw
1
2
REC BUS
3 4 5 6
7
8
EFX1 EFX2 AUX1 AUX2 AUX3
L R L R L R L R L R
Internal BUS
MIX
L R
MIX
Sw
MIX
Sw
60
Mixer Section Block Diagram
Track Mixer
REC BUS (1–8)
Track Channel 1–8
REC BUS (1–8)
Track Channel 9–16
STATUS
TRACK
1-1
1-2
1-3
1-4
1-5
1-6
1-7
1-8
1-9
1-10
1-11
1-12
1-13
1-14
1-15
1-16
STATUS
TRACK
9-1
9-2
9-3
9-4
9-5
9-6
9-7
9-8
9-9
9-10
9-11
9-12
9-13
9-14
9-15
9-16
Phase
(NRM, INV)
Pre level
ATT
(-42–+6 dB)
Phase
(NRM, INV)
Pre level
ATT
(-42–+6 dB)
EQ
(2band, 3band)
EQ
(2band, 3band)
EQ
Sw
EQ
Sw
EFX
Ins
DIR OUT
Solo/Mute
SW
EFX Return
DIR OUT
Solo/Mute
SW
EFX Send
EFX
Ins
EFX Return
EFX Send
Level
(Fader)
Level
(Fader)
AUX1
Sw
EFX2
Sw
EFX1
Sw
Send
Level
Send
Level
Send
Level
Send
Level
Pan
Pan
Pan
Pan
Pan
Post level
AUX2
Sw
Send
Level
Pan
AUX3
Sw
AUX1
Sw
EFX2
Sw
EFX1
Sw
Send
Level
Send
Level
Send
Level
Send
Level
Pan
Pan
Pan
Pan
Pan
Pan
AUX2
Sw
Send
Level
Post level
AUX3
Sw
1
2
REC BUS
3 4 5 6
7
8
EFX1 EFX2 AUX1 AUX2 AUX3
L R L R L R L R L R
Internal BUS
MIX
L R
MIX
Sw
MIX
Sw
61
Mixer Section Block Diagram
Master Block
EFX1
Return
EFX2
Return
EFX3
Return
EFX4
Return
Stereo In
(INPUT 1/2)
(INPUT 3/4)
(INPUT 5/6)
(INPUT 7/8)
(DIGITAL)
Solo/Mute
Sw
Solo/Mute
Sw
Solo/Mute
Sw
Solo/Mute
Sw
Solo/Mute
Sw
Level
Level
Level
Level
Level
(Fader)
Balance
Balance
Balance
Balance
Balance
1
2
REC BUS
3 4 5 6
7
8
EFX1 EFX2 AUX1 AUX2 AUX3
L R L R L R L R L R
Internal BUS
MIX
L R
Level
(Fader)
EFX Insert Send
Level
(Fader)
Level
(Fader)
Balance
Balance
Balance
Balance
Balance
Balance
EFX Insert Return
MASTER Out
EFX
Ins
EFX1 Send
EFX2 Send
AUX1(EFX3) Send
Level
(Fader)
Level
(Fader)
Level
(Fader)
AUX2(EFX4) Send
AUX3(AUX) Send
STEREO IN
MONITOR Out
REC BUS
MIX
MONOTOR
Select
Level
(Knob)
EFX1
EFX2
EFX3
EFX4
Balance
D.OUT1
Select
D.OUT2
Select
AUX A
Select
AUX B
Select
DIR OUT 1
DIR OUT 2
DIR OUT 3
DIR OUT 4
DIR OUT 5
DIR OUT 6
DIR OUT 7
DIR OUT 8
DIRECT
Out
Level
(Knob)
DIGITAL OUT1
DIGITAL OUT2
MASTER
AUX A
AUX B
MONITOR
PHONES
62
Glossary
Active Terminator
Finalize
A type of terminator (a terminating resistance) place at
each end of a SCSI chain. A new addition to SCSI-2
specifications, compared with ordinary terminators, it
provides greater operating stability for SCSI devices,
thus improving signal transmission performance.
This is the operation that writes the TOC to a prepared
audio disc. Whereas additions and changes can be
made to discs that have not yet been finalized, such
discs are not playable on regular CD players.
CD-R
Short for Compact Disc Recordable. This is a system
for reading and writing discs in the same format as
that used for CDs (CD-ROMs and music CDs). A specialized CD-R drive allows one-time only writing of
discs.
However, as long as the data has not been finalized
and there is sufficient capacity remaining on the disc,
the CD-R drive can be used for multiple additions to,
and changes in the material.
Sometimes they are referred to as “Write Once CD,”
“CD-Write Once,” or something similar.
CD-RW
Short for Compact Disc ReWritable. This is a system
allowing creation of discs that can be read using the
same format as regular CDs (CD-ROMs and Music
CDs). While resembling the CD-R system in that it
uses a special CD-RW drive, these discs can be rewritten any number of times. However, CD-RW discs cannot be used with the CDR-88.
COSM
Stands for Composite Object Sound Modeling. This
is "a technology which combines multiple sound models to create new sounds," which was first used on the
Roland's VG-8 V-Guitar System. For example, sounds
created on the VG-8 are the result of a variety of sound
models (elements) such as the pickup, the body of the
guitar, the guitar amp, mic, and speaker etc.
Current Song
The song currently being recorded, played back, or
edited is referred to as the current song.
Formants
A formant is an important element which determine
the character of a vocal sound. It is a fixed overtone
whose location is determined by the size of the vocal
chords.
Conventional pitch shifters modify the pitch in a way
that changes even the location of the formants (which
by nature do not change). For example when a conventional pitch shifter raises the pitch, a “duck voice”
is produced as if the vocal chords had shrunk, and
when the pitch is lowered a “giant voice” is produced
as if the vocal chords had expanded.
The Voice Transformer modifies the basic pitch and
the formant separately, allowing a variety of voice
characters to be created.
Frame
Similar to the individual frames in a roll of movie film,
the numerous still pictures that are displayed in rapid
succession to create a moving video image are also
known as “frames.” About thirty of these frames are
shown each second. When hard disk recorders,
sequencers, and other such equipment are synchronized with video, it is generally assumed that there
should be one frame every 1/30th of a second.
GPI
GPI stands for General Purpose Interface. This is a
contorol jack provided on professional and consumer
video devices such as video editors and title superimpoters. By connecting this contorol jack to the foot
switch jack of the VS-1680 and setting the Foot Switch
Assign to “GPI,” the connected device will be able to
playback/stop the VS-1680.
GUITAR (Hi-Z)
DAT
Short for Digital Audio Tape. This refers both to the
system of recording digitized sound to magnetic tape,
as well as to the tapes themselves. Besides digital
audio signals, all song information is recorded on the
tape, including starts and track data, information to
allow or prevent copying, etc.
A high-impedance input jack for directly connecting
electric guitars.
63
Glossary
IDE
RSS
IDE stands for Integrated Device and Electronics.
This is the standard data transmission method used by
the hard disk drives of recent personal computers. The
HDP88 series hard disk drives (sold separately) that
can be installed in the VS-1680 are IDE compatible.
RSS stands for Roland Sound System. This is an
effect which allows a sound source to be placed in
three-dimensional space when played back on a conventional stereo system. The sound can be placed not
only in front of the listener, but also directly to the
side, above, below, and behind the listener.
MMC
MMC is an acronym for MIDI Machine Contorol. This
is rule that defines how MIDI system exclusive message can be used to contorol multiple recording
devices from a single device. The VS-1680 supports
MMC. In addition to song playback, stop and fast-dorward, you can also select the tracks for recording, etc.
S/P DIF
S/P DIF stands for Sony/Philips Digital Interface
Format. This is a specifications for transmitting and
receiving stereo digital audio signals between digital
audio devices. The VS-1680 provides coaxial connectors which support S/P DIF.
MTC
SCMS
MTC stands for MIDI Time Code. This is a group of
messages which are transmitted and received between
MIDI devices to synchronize their operation. Unlike
MIDI Clock messages, MTC specifies an absolute time.
Like SMPTE time code, MTC also supports a variety of
frame rates. If you wish to use MTC to synchronize the
operation of two devices, both devices must be set to
the same frame rate.
SCMS stands for Serial Copy Management System.
This is a function that protects the rights of copyright
holders by prohibiting recording via a digital connection for more than two generations. When digital connections are made between digital recorders that
implement this function, SCMS data will be recorded
along with the audio data. Digital audio data which
contains this SCMS data cannot again be recorded via
a digital connection.
NTSC Format
Color television format used in Japan, the United
States, and other countries. Tapes recorded in the
NTSC format cannot be played back on video decks
utilizing the SECAM/PAL formats.
Phantom Power
This is a method of providing electric power to condenser mics via the mic cables. Generally, a mixer’s
internal phantom power source supplies 6–48 volts
(DC). Supplying phantom power to dynamic mics,
audio playback devices, or other such equipment may
result in damage to the equipment. Turn the phantom
power switch on only when connecting condenser
mics which need phantom power; otherwise, leave it
switched off.
Removable Disk Drives
Disk drives that have been able to remove the disk,
such as a Zip drive, are referred to as the "removable
disk drives."
64
SCSI
SCSI stands for Small Computer System Interface.
This is a data transmission method that can transmit
large amounts of data in a short time. Since the VS1680 has a SCSI connector, external SCSI devices such
as hard disks or removable disk drive etc. can be connected.
SECAM/PAL Formats
Color television formats used in Europe and other
areas. Tapes recorded in the SECAM or PAL formats
cannot be played back on video decks designed for the
NTSC format.
Shutdown
In order to turn the power off safely, you must first
make sure that the performance has been saved to
hard disk, and that the hard disk heads are parked.
This procedure is referred to as Shutdown.
Glossary
SMPTE time code
This is a signal format defined by the American organization SMPTE (Society of Motion Picture and
Television Engineers) which is used to synchronize the
operation of video or audio devices. SMPTE specifies
“hours:minutes:seconds:frames” to indicate the
address of each frame of a video image. For this reason, there are a variety of frame rates.
Terminator Power
This refers to the power supplied to external type
active terminators.
TOC
Short for Table of Contents. This is the region on the
CD-R disc that handles information such as song
times, end times, sequence, and so on. Although the
songs on a disc and their playing time can be displayed when an audio CD is placed in a CD player,
this is because they can be read automatically from the
TOC. The TOC is recorded differently than music
data, with its main characteristic being disc access,
such as the ability to go to the start of any song
instantly.
Track Minutes
The amount of available recording time that is called
for a standard unit corresponding to the time of one
continuous monaural signal recorded to one track.
Zip Drive
A magnetic disk drive format standardized by Iomega
Corporation. Disks that can be used for reading and
writing data with Zip drives are call Zip disks. Similar
to 3.5-inch floppy disks in size and usage, one Zip disk
can store 100 MB of data.
65
Specifications
VS-1680
24 bit Digital Studio Workstation
Total Harmonic Distortion (INPUT
SENS: 0 dBu, 1 kHz at nominal output
level)
Tracks
0.005 % or less (recording mode: MTP)
Tracks:
V-Tracks:
16
256 (16 V-Tracks per each Track)
* Up to 8 tracks can be recorded simultaneously, and up to
16 tracks can be played back simultaneously.
Maximum Useful Capacity
128 G bytes:
2 G bytes (capacity)x 8 (Partition) x 8 (Disk Drive)
Internal Memory
Songs: 200 (each partition)
Equalizer
HI, MID, LOW (16 channels)
HI, LOW (26 channels)
Recording Mode
Multitrack Pro (MTP)
Mastering (MAS)
Multitrack 1 (MT1)
Multitrack 2 (MT2)
Live 1 (LIV1)
Live 2 (LIV2)
Recording Time (at 2 G bytes, 1 track)
Recording
Mode
MTP
MAS
MT1
MT2
LIV1
LIV2
48.0 kHz
742 min.
370 min.
742 min.
990 min.
1188 min.
1484 min.
Sample Rate
44.1 kHz
808 min.
404 min.
808 min.
1078 min.
1292 min.
1616 min.
* The above-listed recording times are approximate. Times
may be slightly depending on the specifications of the disk
drive and on the number of songs that were created.
Nominal Input Level (variable)
Input1–2: -50– +4 dBu
maximum +26 dBu:Balanced,
maximum +20 dBu:Unbalanced
Input3–8: -50– +4 dBu
maximum +26 dBu:Balanced,
maximum +20 dBu:Unbalanced
Guitar (Hi-Z): -50– +4 dBu
maximum +26 dBu:Balanced,
maximum +20 dBu:Unbalanced
Input Impedance
Signal Processing
AD Conversion:
20 bits, 64 times oversampling
DA Conversion:
20 bits, 128 times oversampling
Internal Processing: 24 bits (mixer section)
Input1–2:
Input3–8:
Guitar (Hi-Z):
30 k ohms
30 k ohms
500 k ohms
Nominal Output Level
Sample Rate
48.0 kHz, 44.1 kHz, 32.0 kHz
* Sample rate can be adjusted around 22.00–50.48 kHz
(maximum) by using vari-pitch function.
Frequency Response
Sample Rate
48.0 kHz:
20 Hz–22 kHz (+0.2 dB/-0.2 dB)
44.1 kHz:
20 Hz–20 kHz (+0.2 dB/-0.2 dB)
32.0 kHz:
20 Hz–14 kHz (+0.2 dB/-0.2 dB)
66
32.0 kHz
1114 min.
556 min.
1114 min.
1484 min.
1782 min.
2228 min.
Master Out:
AUX A (L, R):
AUX B (L, R):
Monitor Out:
0 dBu
0 dBu
0 dBu
0 dBu
Output Impedance
Master Out:
AUX A (L, R):
AUX B (L, R):
Monitor Out:
Headphones:
1 k ohm
1 k ohm
1 k ohm
1 k ohm
22 ohms
Specifications
Recommended load Impedance
Master Out:
AUX A (L, R):
AUX B (L, R):
Monitor Out:
Headphones:
10 k ohms or greater
10 k ohms or greater
10 k ohms or greater
10 k ohms or greater
8–50 ohms
Residual Noise Level ( input terminated with 1 k ohm, INPUT SENS = LINE,
IHF-A, typ.)
Master Out:
AUX A (L, R):
AUX B (L, R):
Monitor Out:
-82 dBu or less
-82 dBu or less
-82 dBu or less
-82 dBu or less
Interface Connectors
Weight
6.3 kg (Excluding internal hard disk)
13 lbs 15 oz
Accessories
AC Cord
Quick Start
Owner’s Manual
Appendices
Options
Internal Hard Disk Drive Unit: HDP88 Series
Effect Expansion Board: VS8F-2
(0 dBu = 0.775 V rms)
SCSI:
DB-25 type
Digital I/O: Coaxial, Optical (conforms to S/P DIF)
Display
320 x 240 dots, Graphic LCD (with backlit)
Connectors
SCSI Connector (DB-25 type)
MIDI Connectors (IN, OUT/THRU)
Input Jack 1–2 (XLR type, balanced, phantom power)
Input Jack 3–8 (1/4 inch phone type, TRS balanced)
Guitar (Hi-Z) Jack (1/4 inch phone type)
Digital In Connectors (Coaxial type, Optical type)
Digital Out Connectors (Coaxial type, Optical type)
Foot Switch Jack (1/4 inch phone type)
Headphones Jack (Stereo 1/4 inch phone type)
AUX A Send Jack L/R (RCA phono type)
AUX B Send Jack L/R (RCA phono type)
Master Out Jack L/R (RCA phono type)
Monitor Out Jack L/R (RCA phono type)
Power Supply
AC 117 V, AC 230 V or AC 240 V
Power Consumption
33 W (Including internal hard disk)
Dimension
554 (W) x 336 (D) x 109 (H) mm
21-13/16 (W) x 13-1/4 (D) x 4-5/16 (H) inches
* In the interest of product improvement, the specifications
and/or appearance of this unit are subject to change without prior notice.
67
MEMO...
68
MEMO...
69
MEMO...
70
MEMO...
71
Track Sheets
1
Track Sheet (1)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
2
LOCATOR
Project
Song Name
Internal
3
Removable
4
Artist
Backing up to
Tracks
5
6
SCENE
Client
Date
7
8
72
V-Tracks
Track Sheets
9
Track Sheet (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
10
11
12
Tracks
NOTES
13
14
15
16
73
V-Tracks
VS8F-2 Preset Patch List
By installing VS8F-2(s) on the VS-1680, you can access the range of effects listed below.
* TYPE
Snd/Rtn:
Insert:
Direct Level is set to “0.” Connect this Patch to the effects bus.
This Patch mixes the direct sound and effected sound. Insert it into a channel.
* You cannot select preset Patches P000 through P021, P080 and P097 for EFX2 and EFX4. These Patches must be used for
EFX1 or EFX3.
Reverb (18 presets)
No.
P000
P001
P002
P003
P004
P005
P006
P007
P008
P009
P010
P011
P012
Patch Name
RV:LargeHall
RV:SmallHall
RV:Strings
RV:PianoHall
RV:Orch Room
RV:VocalRoom
RV:MediumRm
RV:LargeRoom
RV:CoolPlate
RV:Short Plt
RV:Vocal Plt
RV:Soft Amb.
RV:Room Amb.
Algorithm
Reverb
Reverb
Reverb
Reverb
Reverb
Reverb
Reverb
Reverb
Reverb
Reverb
Reverb
Reverb
Reverb
Type
Snd/Rtn
Snd/Rtn
Snd/Rtn
Snd/Rtn
Snd/Rtn
Snd/Rtn
Snd/Rtn
Snd/Rtn
Snd/Rtn
Snd/Rtn
Snd/Rtn
Snd/Rtn
Snd/Rtn
Input
Mono
Mono
Mono
Mono
Mono
Mono
Mono
Mono
Mono
Mono
Mono
Mono
Mono
P013
P014
P015
P016
P017
RV:Cathedral
RV:Long Cave
RV:GarageDr.
RV:Rock Kick
RV:RockSnare
Reverb
Reverb
Reverb
Reverb
Reverb
Snd/Rtn
Snd/Rtn
Snd/Rtn
Snd/Rtn
Snd/Rtn
Mono
Mono
Mono
Mono
Mono
Comment
Large concert hall reverberation.
Small hall reverberation.
Reverberation optimized for delicate highs of strings.
Rich and warm reverberation optimized for pianos.
Reverberation of large-capacity rooms such as big banquet halls.
Room reverb suitable for vocals and chorus.
Warm and naturally spacious room reverb.
Simulated acoustics of wide rooms with lots of reverberation.
Distinctive bright plate reverb.
Shorter plate reverb.
Crystal-clear reverb optimized for vocals.
Simulated reverberation of a room with minimal wall reflections.
Natural reverberation of rooms with good acoustics, suitable for drums and guitars.
Acoustics of a very large, high-ceilinged church.
Simulated reverberation of deep caves.
Natural reverb that enhances unique drum sounds.
Reverb with many low-frequency components, suitable for rock kicks.
Rich and thick sounding reverb suitable for rock snares.
Gate Reverb (4 presets)
No.
P018
P019
P020
P021
Patch Name
RV:BriteGate
RV:Fat Gate
RV:ReverseGt
RV:PanningGt
Algorithm
Gate Reverb
Gate Reverb
Gate Reverb
Gate Reverb
Type
Snd/Rtn
Snd/Rtn
Snd/Rtn
Snd/Rtn
Input
Mono
Mono
Mono
Mono
Algorithm
Type
Delay
Snd/Rtn
Delay
Snd/Rtn
Delay
Snd/Rtn
Delay
Snd/Rtn
Stereo Delay Chorus Snd/Rtn
Stereo Delay Chorus Snd/Rtn
Stereo Delay Chorus Snd/Rtn
Input
Mono
Mono
Mono
Mono
Stereo
Stereo
Stereo
Comment
Slightly brighter gate reverb.
Dynamic reverb sound with powerful mids and lows.
A reverse gate commonly used as a special effect.
A special effect with gate reverb shifting from left to right.
Delay (9 presets)
No.
P022
P023
P024
P025
P026
P027
P028
Comment
An ambience effect that adds depth to the sound by doubling.
Natural echo optimized for vocals.
Long delay suited for brass and analog synth solos.
Analog sound with gradually diminishing feedbacking highs.
Simulated tape echo with distinctive wow flutter.
Intense reverberation that effectively enhances karaoke vocals.
Spacious reflections using positioning delay at any point
along the stereo soundfield.
P029 DL:MltTapAmb Multi Tap Delay Snd/Rtn Mono An ambience effect using 10 short delay units.
P030 DL:Ping Pong Multi Tap Delay Snd/Rtn Mono A special effect using tap delay.
74
Patch Name
DL:Short Dly
DL:MediumDly
DL:LongDelay
DL:AnalogDly
DL:Tape Echo
DL:Karaoke
DL:Multi-Tap
VS8F-2 Preset Patch List
Vocal (10 presets)
No. Patch Name
P031 VO:Vocal Efx
P032 VO:JazzVocal
Algorithm
Vocal Multi
Vocal Multi
Type
Insert
Insert
P033 VO:RockVocal
Vocal Multi
Insert
P034 VO:Narration
P035 VO:BigChorus
Vocal Multi
Vocal Multi
Insert
Insert
P036 VO:Club DJ
Vocal Multi
Insert
P037 VO:AM-Radio
Vocal Multi
Insert
P038 VO:PlusTwo
Stereo Pitch
Insert
Shifter Delay
Stereo Pitch
Insert
Shifter Delay
Guitar Multi 3 Insert
P039 VO:Robot Efx
P040 VO:Bull Horn
Input Comment
Mono Basic setup for recording/mixdown of vocals.
Mono A natural sounding jazz club-like ambience for warm reverb
well-suited for vocals.
Mono Sound featuring limiter/enhancer processing as well as a
unison effect.
Mono An effect with heavy compression, used for narration.
Mono A spacious-sounding stereo effect similar to increasing the
number of vocalists.
Mono A club DJ-tailored effect that uses a pitch shifter to make
voices lower.
Mono Sound featuring hard compression and narrower frequency
range.
Stereo A special effect that adds two more voices using a pitch shifter.
Stereo SF movie-like effect using a pitch shifter.
Mono Simulated effect of sound produced from a Bull Horn or old
radio.
Guitar (11 presets)
No.
P041
P042
P043
P044
P045
P046
P047
Patch Name
GT:Rock Lead
GT:LA Lead
GT:MetalLead
GT:Metal Jet
GT:CleanRthm
GT:DIedClean
GT:Delay Rif
Algorithm
Guitar Multi 2
Guitar Multi 2
Guitar Multi 1
Guitar Multi 1
Guitar Multi 1
Vocal Multi
Guitar Multi 2
Type
Insert
Insert
Insert
Insert
Insert
Insert
Insert
Input
Mono
Mono
Mono
Mono
Mono
Mono
Mono
P048
P049
P050
P051
GT:Acoustic
GT:BluesDrv.
GT:Liverpool
GT:Country
Vocal Multi
Guitar Multi 3
Guitar Multi 3
Guitar Multi 3
Insert
Insert
Insert
Insert
Mono
Mono
Mono
Mono
Comment
Straight distortion sound with delay.
Lead guitar sound with tasty compression and chorus applied.
Metal sound with dynamic, ultrahigh gain distortion.
Distortion together with a metallic effect achieved by flanging.
Clean sound with compression and chorus applied.
Superclean sound like line recording directly into the console.
Delay sounds at dotted eighth note intervals when a 120
BPM riff is played.
Optimized for electroacoustic guitars.
Crunchy overdrive sound suited to blues and R&R.
Crunchy sound often heard on ‘60s British rock.
Clean sound featuring distinctive compression and delay.
Guitar Amp Simulator (9 presets)
No. Patch Name
P052 GA:JazChorus
Algorithm
Guitar Amp
Simulator
P053 GA:CleanTwin Guitar Amp
Simulator
P054 GA:Vin.Tweed Guitar Amp
Simulator
P055 GA:BluesDrv. Guitar Amp
Simulator
P056 GA:MatchLead Guitar Amp
Simulator
P057 GA:StudioCmb Guitar Amp
Simulator
P058 GA:JMP-Stack Guitar Amp
Simulator
Type
Insert
Insert
Input Comment
Mono Roland JC-120 amp. Sounds more authentic when used with
chorus for mixdown.
Mono U.S. tube combo amp circa “black panel.”
Insert
Mono ’50s U.S. tube amp overdrive.
Insert
Mono Old British amp crunchy overdrive.
Insert
Mono Hot-rodded British combo amp.
Insert
Mono Favourite late ‘70s amp of studio musicians.
Insert
Mono Late ‘60s British stacks.
75
VS8F-2 Preset Patch List
No. Patch Name
Algorithm
P059 GA:SLDN Lead Guitar Amp
Simulator
P060 GA:5150 Lead Guitar Amp
Simulator
Type
Insert
Input Comment
Mono An ‘80s amp known for versatile distortion.
Insert
Mono Big tube amp standard for American heavy metal.
Input Comment
Mono Slight limiting and equalization optimized, ideal for line
recording applications.
Mono A miked speaker box with four 12”s.
Bass (5 presets)
No. Patch Name
P061 BS:DI’edBass
Algorithm
Vocal Multi
Type
Insert
P062 BS:MikedBass
Guitar Amp
Simulator
Stereo Multi
Guitar Multi 2
Stereo Delay
Chorus
Insert
P063 BS:CompBass
P064 BS:Auto Wah
P065 BS:EFX Bass
Insert
Insert
Insert
Stereo Hard-compressed sound optimized for slaps.
Mono Synth bass like sound added with auto wah essential for ‘70s funk.
Stereo Solo-optimized sound with depth and spaciousness added
through delay and chorus.
Input Comment
Stereo Stereo type compression optimized for broadcast mixing.
Stereo A convenient effect for analog mastering because it can limit
peak signals.
Stereo Applies EQ curve with slightly boosted lows and highs.
Stereo Hard compression plus equalizing for dance music.
Stereo Limiter and EQ processing for FM radio and TV broadcasting.
Stereo Multi (5 presets)
No. Patch Name
P066 CL:Comp
P067 CL:Limiter
Algorithm
Stereo Multi
Stereo Multi
Type
Insert
Insert
P068 EQ:Loudness
P069 EQ:Fat Dance
P070 EQ:ThinJingl
Stereo Multi
Stereo Multi
Stereo Multi
Insert
Insert
Insert
Chorus/Flanger/Phaser/Pitch Shifter (9 presets)
No. Patch Name
P071 CH:Lt Chorus
Algorithm
Stereo Delay
Chorus
P072 CH:Deep Cho Stereo Delay
Chorus
P073 CH:DetuneCho Stereo Pitch
Shifter Delay
P074 FL:LtFlanger
Stereo Flanger
P075 FL:Deep Fl
Stereo Flanger
P076 PH:Lt Phaser
Stereo Phaser
P077 PH:DeepPhase Stereo Phaser
P078 PS:-4thVoice
Vocal Multi
P079 PS:ShimmerUD Stereo Pitch
Shifter Delay
Type
Insert
Insert
Insert
Insert
Insert
Insert
Insert
Insert
Insert
Input Comment
Stereo Natural stereo chorus with shallow depth for spacious,
crystal-clear sound.
Stereo Intense stereo chorus that adds depth and spaciousness to
the sound.
Stereo Chorus with left and right channels separately pitch
shift-detuned up and down.
Stereo Stereo flanger with slight modulation.
Stereo Deeper stereo flanger for metallic jet swooshing sound.
Stereo Lighter 4-stage stereo phaser suitable for synth strings.
Stereo Deep phaser effective for electronic piano and clavinet sounds.
Mono Adds sound down a fourth to the direct sound.
Stereo A special effect with left channel pitch rising and right
channel pitch dropping over time.
Same as Algorithm (20 presets)
No.
P080
P081
P082
P083
P084
P085
P086
P087
76
Patch Name
Reverb
Delay
StDly-Chorus
StPS-Delay
Vocoder
2ch RSS
Delay RSS
Chorus RSS
Algorithm
Reverb
Delay
Stereo Delay Chorus
Pitch Shifter Delay
Vocoder
2ch RSS
Delay RSS
Chorus RSS
Type
Snd/Rtn
Snd/Rtn
Insert
Insert
Insert
Insert
Insert
Insert
Input
Mono
Mono
Stereo
Stereo
Mono
2ch
Mono
Mono
Comment
(p. 81)
(p. 82)
(p. 83)
(p. 84)
(p. 85)
(p. 85)
(p. 86)
(p. 86)
VS8F-2 Preset Patch List
No.
P088
P089
P090
P091
P092
P093
P094
P095
P096
P097
P098
P099
Patch Name
GuitarMulti1
GuitarMulti2
GuitarMulti3
Vocal Multi
Rotary
GuitarAmpSim
St Phaser
St Flanger
DualComp/Lim
Gate Reverb
MultiTapDly
Stereo Multi
Algorithm
Guitar Multi 1
Guitar Multi 2
Guitar Multi 3
Vocal Multi
Rotary
Guitar Amp Simulator
Stereo Phaser
Stereo Flanger
Dual Compressor/Limiter
Gate Reverb
Multi Tap Delay
Stereo Multi
Type
Insert
Insert
Insert
Insert
Insert
Insert
Insert
Insert
Insert
Snd/Rtn
Insert
Insert
Input
Mono
Mono
Mono
Mono
Mono
Mono
Stereo
Stereo
2ch
Mono
Mono
Stereo
Comment
(p. 87)
(p. 88)
(p. 89)
(p. 90)
(p. 91)
(p. 92)
(p. 93)
(p. 94)
(p. 95)
(p. 96)
(p. 97)
(p. 98)
Reverv2 (20 presets)
No.
P100
P101
P102
P103
P104
P105
P106
P107
P108
P109
P110
P111
P112
Patch Name
R2:LargeHall
R2:SmallHall
R2:Strings
R2:PianoHall
R2:Orch Room
R2:VocalRoom
R2:MediumRm
R2:LargeRoom
R2:CoolPlate
R2:Short Plt
R2:Vocal Plt
R2:Soft Amb.
R2:Room Amb.
AlgorithmType
Reverb2 Snd/Rtn
Reverb2 Snd/Rtn
Reverb2 Snd/Rtn
Reverb2 Snd/Rtn
Reverb2 Snd/Rtn
Reverb2 Snd/Rtn
Reverb2 Snd/Rtn
Reverb2 Snd/Rtn
Reverb2 Snd/Rtn
Reverb2 Snd/Rtn
Reverb2 Snd/Rtn
Reverb2 Snd/Rtn
Reverb2 Snd/Rtn
Input
Mono
Mono
Mono
Mono
Mono
Mono
Mono
Mono
Mono
Mono
Mono
Mono
Mono
P113
P114
P115
P116
P117
P118
P119
R2:Cathedral
R2:Long Cave
R2:GarageDr.
R2:Rock Kick
R2:RockSnare
R2:BriteGte2
R2:Fat Gate2
Reverb2
Reverb2
Reverb2
Reverb2
Reverb2
Reverb2
Reverb2
Mono
Mono
Mono
Mono
Mono
Mono
Mono
Snd/Rtn
Snd/Rtn
Snd/Rtn
Snd/Rtn
Snd/Rtn
Snd/Rtn
Snd/Rtn
Comment
Large concert hall reverberation.
Small hall reverberation.
Reverberation optimized for delicate highs of strings.
Rich and warm reverberation optimized for pianos.
Reverberation of large-capacity rooms such as big banquet halls.
Room reverb suitable for vocals and chorus.
Warm and naturally spacious room reverb.
Simulated acoustics of wide rooms with lots of reverberation.
Distinctive bright plate reverb.
Shorter plate reverb.
Crystal-clear reverb optimized for vocals.
Simulated reverberation of a room with minimal wall reflections.
Natural reverberation of rooms with good acoustics, suitable
for drums and guitars.
Acoustics of a very large, high-ceilinged church.
Simulated reverberation of deep caves.
Natural reverb that enhances unique drum sounds.
Reverb with many low-frequency components, suitable for rock kicks.
Rich and thick sounding reverb suitable for rock snares.
A high-density and bright sounding gated reverb. Adjust Threshold.
A high-density and warm sounding gated reverb. Adjust Threshold.
Mic Simulator (22 presets)
No. Patch Name
P120 MS:57→58
Algorithm
Mic Simulator
P121 MS:57→421
Mic Simulator
P122 MS:57→451
Mic Simulator
P123 MS:57→87
Mic Simulator
P124 MS:57→47
Mic Simulator
Type Input Comment
Insert 2ch
Converts a general-purpose D. mic to
mid/low range.
Insert 2ch
Converts a general-purpose D. mic to
drums and guitar amp.
Insert 2ch
Converts a general-purpose D. mic to
acoustic guitar and cymbals.
Insert 2ch
Converts a general-purpose D. mic to
vocals and acoustic inst.
Insert 2ch
Converts a general-purpose D. mic to
vocals and acoustic inst.
a vocal D. mic. Rich
a large D. mic. For
a small C. mic. For
a large C. mic. For
a vintage C. mic. For
77
VS8F-2 Preset Patch List
No. Patch Name
P125 MS:57→Line
Algorithm
Mic Simulator
P126 MS:DR20→421
Mic Simulator
P127 MS:DR20→451
Mic Simulator
P128 MS:DR20→87
Mic Simulator
P129
P130
P131
P132
P133
MS:10→58
MS:10→87
MS:Mini→57
MS:Mini→87
MS:Kick&Snr1
Mic Simulator
Mic Simulator
Mic Simulator
Mic Simulator
Mic Simulator
P134 MS:Kick&Snr2
Mic Simulator
P135 MS:H.Hat&Tom Mic Simulator
P136 MS:Dr.OvrTop
Mic Simulator
P137 MS:Dr.OvrAll
Mic Simulator
P138 MS:Ac.Guitar
P139 MS:StudioVcl
P140 MS:StereoMic
Mic Simulator
Mic Simulator
Mic Simulator
P141 MS:Ambience
Mic Simulator
* D. mic:
* C. mic:
Type Input Comment
Insert 2ch
Cancels the characteristics of D.mic, giving the sound a flat
frequency response.
Insert 2ch
Converts a Roland DR-20 to an instrumental D. mic. For
drums and guitar amp.
Insert 2ch
Converts a Roland DR-20 to a small C. mic. For acoustic
guitar and cymbals.
Insert 2ch
Converts a Roland DR-20 to a large C. mic. For vocals and
acoustic inst.
Insert 2ch
Converts a headset mic to a vocal D. mic.
Insert 2ch
Converts a headset mic to a large C. mic.
Insert 2ch
Converts a miniature C. mic to a general-purpose D. mic.
Insert 2ch
Converts a miniature C. mic to a large C. mic.
Insert 2ch
For the bass drum (L channel) and snare drum (R channel)
of a drum set (1).
Insert 2ch
For the bass drum (L channel) and snare drum (R channel)
of a drum set (2).
Insert 2ch
For the hi-hat (L channel) and tom (R channel) of a drum
set.
Insert 2ch
A patch for placing mics above the drums mainly to mic the
cymbals.
Insert 2ch
A patch for placing mics above the front of the drums to mic
the entire set.
Insert 2ch
For acoustic guitar. InsertL: brighter, InsertR: warmer.
Insert 2ch
For vocals. InsertL: natural, InsertR: Rock.
Insert 2ch
Gives time-lag to a sound miked in stereo, emphasizing spaciousness.
Insert 2ch
Simulates ambience mics. Add reverb and mix with original source.
dynamic microphone
condenser microphone
Parametric Equalizer (26 presets)
No. Patch Name
Algorithm
P142 PEQ:BassDrum Parametric
Equalizer
P143 PEQ:RockBD
Parametric
Equalizer
P144 PEQ:RockSD
Parametric
Equalizer
P145 PEQ:RimShot
Parametric
Equalizer
P146 PEQ:Toms
Parametric
Equalizer
P147 PEQ:Hi Hat
Parametric
Equalizer
P148 PEQ:Cymbals Parametric
Equalizer
P149 PEQ:Overhead Parametric
Equalizer
P150 PEQ:Bass 1
Parametric
Equalizer
P151 PEQ:Bass 2
Parametric
Equalizer
P152 PEQ:SlapBass
Parametric
Equalizer
78
Type
Insert
Input Comment
Stereo For bass drum. Adjust LowQ and HiG.
Insert
Insert
Stereo For bass drum. A sound suitable for rock with mid-lows
emphasized.
Stereo For snare drum. Drops the mid-lows and emphasizes the
attack and snares.
Stereo For rim shot. Emphasizes the feeling of attack unique to a
rim shot.
Stereo For toms. Adjust LowF and LowMidF.
Insert
Stereo For the crisper hi-hat. Adjust bell sound with HiMidG.
Insert
Insert
Stereo For cymbals. Emphasizes the difference in tone between
cymbals and their clarity.
Stereo For drum kit. Use when miking the sound of the entire kit.
Insert
Stereo For electric bass. Wide-range and tight bass sound.
Insert
Stereo For electric bass. Fatter and with more punch than B50.
For rock.
Stereo For electric bass. Settings that emphasize the accent of
pulled notes with slap technique.
Insert
Insert
Insert
VS8F-2 Preset Patch List
No. Patch Name
P153 PEQ:Sax
Algorithm
Parametric
Equalizer
P154 PEQ:Bari.Sax
Parametric
Equalizer
P155 PEQ:ElecGtr
Parametric
Equalizer
P156 PEQ:NylonGtr Parametric
Equalizer
P157 PEQ:BluesGtr
Parametric
Equalizer
P158 PEQ:SlideGtr
Parametric
Equalizer
P159 PEQ:LineGtr
Parametric
Equalizer
P160 PEQ:Male
Parametric
Equalizer
P161 PEQ:RockMale Parametric
Equalizer
P162 PEQ:Female
Parametric
Equalizer
P163 PEQ:RockFeml Parametric
Equalizer
P164 PEQ:Narrator
Parametric
Equalizer
P165 PEQ:Organ
Parametric
Equalizer
P166 PEQ:St.Piano
Parametric
Equalizer
P167 PEQ:SmallCho Parametric
Equalizer
Type
Insert
Input Comment
Stereo For alto/soprano sax. Lower HiG for mellow sound.
Insert
Stereo For baritone sax. Adjust LoMidF.
Insert
Insert
Stereo Settings that keep the lead guitar from being buried in the
mix.
Stereo Emphasize the tone of nylon strings. Adjust fret sound with
HiG.
Stereo Adds a delicate nuance suitable when playing blues on an
acoustic guitar.
Stereo Adds a rich feel to acoustic slide guitar. Adjust HiF.
Insert
Stereo For piezo pickups. Adjust brightness with HiG.
Insert
Stereo Improves the tone quality of a male vocal. Adjust HiG.
Insert
Stereo Equalizer that adds energy to a male vocal. Best for rock.
Try with Comp.
Stereo Improves the tone quality of a female vocal. Adjust
LoMidG.
Stereo Equalizer that adds energy to a female vocal. Best for rock.
Try with Comp.
Stereo Standard equalizer for male narration. Brings out the
character of the voice.
Stereo Settings to bring out the character of a church
organ.
Stereo For miking piano in stereo. Left: low range, right: high
range.
Stereo Settings that bring out the chorus without letting it conflict
with the main vocal.
Insert
Insert
Insert
Insert
Insert
Insert
Insert
Insert
Graphic Equalizer (3 presets)
No. Patch Name
P168 GEQ:TotalEQ1
P169 GEQ:TotalEQ2
Algorithm
Graphic Equalizer
Graphic Equalizer
Type
Insert
Insert
Input
Stereo
Stereo
P170 GEQ:Space EQ
Graphic Equalizer
Insert
Stereo
Comment
Boosts the low and high ranges.
Attenuates the lows and highs to narrow the range,
tightening up the sound.
Special settings that turn a monaural source into
stereo.
Space Chorus (3 presets)
No.
P171
P172
P173
Patch Name
SPCHO:MODE 1
SPCHO:MODE 2
SPCHO:MODE 3
Algorithm
Space Chorus
Space Chorus
Space Chorus
Type
Insert
Insert
Insert
Input
Stereo
Stereo
Stereo
Comment
Simulates MODE1 of the classic SDD-320 ambience processor.
Simulates MODE2 of the classic SDD-320 ambience processor.
Simulates MODE3 of the classic SDD-320 ambience processor.
Special Effects(16 presets)
No.
P174
Patch Name
LFP:BreakBts
Algorithm
Lo-Fi Processor
Type
Insert
Input
Stereo
P175
LFP:1bitDist
Lo-Fi Processor
Insert
Stereo
P176
LFP:TeknoFlt
Lo-Fi Processor
Insert
Stereo
Comment
Reproduces the tonal change produced by lowering the bit/rate of a sampled sound.
Extreme distortion sound produced by lowering
the number of bits.
Emphasizes the out-of-band noise that occurs
with low sampling rates.
79
VS8F-2 Preset Patch List
No.
P177
Patch Name
LFP:Reso Flt
Algorithm
Lo-Fi Processor
Type
Insert
Input
Stereo
P178
LFP:FatBotom
Lo-Fi Processor
Snd/Rtn
Stereo
P179
P180
P181
VT:M to Fm
VT:Fm to M
VT:Male Duo
Voice Transformer Insert
Voice Transformer Insert
Voice Transformer Insert
Mono
Mono
Mono
P182
VT:FemaleDuo
Voice Transformer Insert
Mono
P183
P184
P185
P186
P187
P188
P189
VT:Robot
VOC2:M19Band
VOC2:S19Band
HC:Quiet60Hz
HC:Quiet50Hz
VC:Vocal Cnl
VC:CenterCnl
Voice Transformer
Vocoder2
Vocoder2
Hum Canceler
Hum Canceler
Vocal Canceler
Vocal Canceler
Mono
Mono
Mono
Stereo
Stereo
Stereo
Stereo
Insert
Insert
Insert
Insert
Insert
Insert
Insert
Comment
Filter with resonance as found on synthesizers.
Adjust CutOff.
Add heavy low-range for the groove. Mix with
original source.
Converts a male voice into a female voice.
Converts a female voice into a male voice.
Turns a single male voice into a duet (by adding
a female voice).
Turns a single female voice into a duet (by
adding a male voice).
Special effect like a robot speaking.
Clear and crisp vocoder.
Special stereo vocoder with long decay.
Cancels 60 Hz hum noise.
Cancels 50 Hz hum noise.
Cancels a vocal located in the center.
Cancel all sound located in the center.
Same as Algorithm (14 presets)
No.
P190
P191
P192
P193
P194
P195
P196
P197
P198
P199
P200
P201
P202
P203
Patch Name
Reverb2
Space Chorus
Lo-Fi Proces
ParametricEQ
Graphic EQ
Hum Canceler
Vocal Cancel
Voice Trans
Vocoder2 (19)
MicSimulator
3BndIsolator
TapeEcho201
AnalogFlnger
AnalogPhaser
Algorithm
Reverb2
Space Chorus
Lo-Fi Processor
Parametric Equalizer
Graphic Equalizer
Hum Canceler
Vocal Canceler
Voice Transformer
Vocoder2
Mic Simulator
3BandIsolator
Tape Echo 201
Analog Flanger
Analog Phaser
Type
Snd/Rtn
Insert
Insert
Insert
Insert
Insert
Insert
Insert
Insert
Insert
Insert
Snd/Rtn
Insert
Insert
Input
Mono
Stereo
Stereo
2ch
2ch
Stereo
Stereo
Mono
Mono
2ch
Stereo
Mono
Stereo
Stereo
Comment
(p. 99)
(p. 100)
(p. 100)
(p. 101)
(p. 102)
(p. 103)
(p. 104)
(p. 105)
(p. 106)
(p. 107)
(p. 108)
(p. 108)
(p. 109)
(p. 109)
Tape Echo 201 (4 presets)
No.
P204
P205
P206
P207
Patch Name
TE:ShortEcho
TE:LongEcho
TE:OldTape
TE:PanEcho
Algorithm
Tape Echo 201
Tape Echo 201
Tape Echo 201
Tape Echo 201
Type
Snd/Rtn
Snd/Rtn
Snd/Rtn
Snd/Rtn
Input
Mono
Mono
Mono
Mono
Comment
Simulates short type tape echo.
Simulates long type tape echo.
Simulates tape echo using an old tape.
Simulates tape echo in stereo.
Type
Insert
Input Comment
Stereo Simulates Roland SBF-325 analog flanger.
Analog Flanger (1 preset)
No.
P208
Patch Name
AF:SBF-325
Algorithm
Analog Flanger
Analog Phaser (1 preset)
No.
P209
80
Patch Name
AP:FB-Phaser
Algorithm
Analog Phaser
Type
Insert
Input
Stereo
Comment
Simulates analog phaser with oscillation on purpose.
VS8F-2 Algorithm List
This section contains explanations of each algorithm. In the “Preset Patch list
sheet,” check the algorithm used by the Patch that you are starting with, and
refer to this section for an explanation of the algorithm. For details on the
function of each parameter, refer to the section “Function of Each Effect
Parameter” (p. 110).
fig.ap(efx)-01(blk.eps)
Effect block
Parameters within the same effect
(left / right channels linked)
Audio signal
Control signal
Reverb
This algorithm adds reverberation to simulate an acoustic space such as a hall or room. A
three-band equalizer is provided on the input.
fig.ap(efx)-03(rev_blk.eps)
Direct Level
Input L
Equalizer
Input R
Output L
Reverb
Direct Level
Output R
EQ (Equalizer) (p. 110)
Reverb (p. 110)
Sw
Low Gain
Low Freq
Low Q
Low Type
Mid Gain
Mid Freq
Mid Q
High Gain
High Freq
High Q
Hi Type
Level
Room Size
Time
PreDLY
Difusi
Densty
ERLvl
LF Damp Gain
LF Damp Freq
HF Damp Gain
HF Damp Freq
HiCF
EfxLvl
DirLvl
Off, On
-12–12 dB
20–2000 Hz
0.3–10.0
Shlv, Peak
-12–12 dB
200–8000 Hz
0.3–10.0
-12–12 dB
1.4–20.0 kHz
0.3–10.0
Shlv, Peak
0–100
5–40 m
0.1–32.0 sec
0–200 ms
0–100
0–100
0–100
-36–0 dB
50–4000 Hz
-36–0 dB
1.0–20.0 kHz
0.2–20.0 kHz
-100–100
-100–100
81
VS8F-2 Algorithm List
Delay
This algorithm is a mono-input stereo-output delay. A three-band equalizer is provided
on the output.
fig.ap(efx)-05(dly_blk.eps)
Input L
Direct Level
Output L
Equalizer
Feedback
Delay
Feedback
Equalizer
Input R
Direct Level
Output R
Delay (p. 111)
EQ (Equalizer) (p. 110)
Sw
Time
Shift
Lch FeedbackLvl
Rch FeedbackLvl
LF Damp Gain
LF Damp Freq
HF Damp Gain
HF Damp Freq
Lch EfxLvl
Rch EfxLvl
DirLvl
Sw
Low Gain
Low Freq
Low Q
Low Type
Mid Gain
Mid Freq
Mid Q
High Gain
High Freq
High Q
Hi Type
Level
82
Off, On
0–1200 ms
L1200–0–R1200 ms
-100–100
-100–100
-36–0 dB
50–4000 Hz
-36–0 dB
1.0–20.0 kHz
-100–100
-100–100
-100–100
Off, On
-12–12 dB
20–2000 Hz
0.3–10.0
Shlv, Peak
-12–12 dB
200–8000 Hz
0.3–10.0
-12–12 dB
1.4–20.0 kHz
0.3–10.0
Shlv, Peak
0–100
VS8F-2 Algorithm List
StDly-Chorus (Stereo Delay Chorus)
This algorithm connects a stereo delay and a stereo chorus in series. A three-band equalizer is provided on the output.
fig.ap(efx)-07(sddly_blk.eps)
Output L
Input L
Delay L
Chorus L
Cross Feedback
Cross Feedback
Cross Feedback
Cross Feedback
Delay R
Chorus R
Equalizer
Equalizer
Input R
Output R
Delay (p. 111)
Sw
Time
Shift
Lch FeedBackLvl
Rch FeedBackLvl
Lch CrossFeedbackLvl
Rch CrossFeedback Lvl
EfxLvl
DirLvl
EQ (Equalizer) (p. 110)
Off, On
0–500 ms
L500–0–R500 ms
-100–100
-100–100
-100–100
-100–100
-100–100
-100–100
Chorus (p. 112)
Sw
Rate
Depth
PreDLY
Lch FeedbackLvl
Rch FeedbackLvl
Lch CrossFeedbackLvl
Rch CrossFeedbackLvl
EfxLvl
DirLvl
Off, On
0.1–10.0 Hz
0–100
0–50 ms
-100–100
-100–100
-100–100
-100–100
-100–100
-100–100
Sw
Low Gain
Low Freq
Low Q
Low Type
Mid Gain
Mid Freq
Mid Q
High Gain
High Freq
High Q
Hi Type
Level
Off, On
-12–12 dB
20–2000 Hz
0.3–10.0
Shlv, Peak
-12–12 dB
200–8000 Hz
0.3–10.0
-12–12 dB
1.4–20.0 kHz
0.3–10.0
Shlv, Peak
0–100
83
VS8F-2 Algorithm List
StPS-Delay (Stereo Pitch Shifter Delay)
This algorithm is a stereo pitch shifter with feedback delay. A three-band equalizer is provided on the output.
fig.ap(efx)-09(pshift_blk.eps)
Input L
Output L
Direct Level
Equalizer
Pitch Shifter L
Delay L
Delay R
Pitch Shifter R
Equalizer
Input R
Output R
Direct Level
PShift (Pitch Shifter Delay) (p. 113)
EQ (Equalizer) (p. 110)
Sw
Lch Croma Pitch
Lch Fine Pitch
Rch Croma Pitch
Rch Fine Pitch
Lch PreDly
Rch PreDly
Lch FBDly
Rch FBDly
Lch FeedBackLvl
Rch FeedBackLvl
Lch CrossFeedBackLvl
Rch CrossFeedBackLvl
EfxLvl
DirLvl
Sw
Low Gain
Low Freq
Low Q
Low Type
Mid Gain
Mid Freq
Mid Q
High Gain
High Freq
High Q
Hi Type
Level
84
Off, On
-12–12
-100–100
-12–12
-100–100
0–50 ms
0–50 ms
0–500 ms
0–500 ms
-100–100
-100–100
-100–100
-100–100
-100–100
-100–100
Off, On
-12–12 dB
20–2000 Hz
0.3–10.0
Shlv, Peak
-12–12 dB
200–8000 Hz
0.3–10.0
-12–12 dB
1.4–20.0 kHz
0.3–10.0
Shlv, Peak
0–100
VS8F-2 Algorithm List
Vocoder
This algorithm is a ten-band vocoder. The instrumental sound will be split into ten frequency bands, and processed according to the frequency characteristics of the audio signal.
To use the vocoder, Effect Pan for the instrument channel should be set to “L63”
(send/return) or select “insL” (insert) so that input an instrumental sound into the left
channel. Similarly, Effect Pan for the vocal channel should be set to “R63” (send/return)
or select “insR” (insert) so that input a vocal sound into the right channel.
fig.ap(efx)-11(voc_blk.eps)
Output L
Input L
(Instrument)
Vocoder
Chorus
Input R (Mic)
Output R
Voc (Vocoder) (p. 113)
Cho (Chorus) (p. 112)
Char 1
Char 2
Char 3
Char 4
Char 5
Char 6
Char 7
Char 8
Char 9
Char 10
Sw
Rate
Depth
PreDLY
FBLvl
EfxLvl
DirLvl
0–100
0–100
0–100
0–100
0–100
0–100
0–100
0–100
0–100
0–100
Off, On
0.1–10.0 Hz
0–100
0–50 ms
-100–100
-100–100
-100–100
2ch RSS (2-channel RSS)
This algorithm lets you specify the spatial placement of each of the input channels. When
using this algorithm, do not allow the direct sound to be output.
To use INPUT A for the input, Effect Pan for the channel should be set to “L63”
(send/return) or select “InsL” (insert). To use INPUT B for the input, Effect Pan for the
channel should be set to “R63” (send/return) or select “InsR” (insert).
RSS (p. 64)
fig.ap(efx)-13(2rss_blk.eps)
Output L
Input A
RSS
RSS
Input B
Output R
RSS A/RSS B (p. 113)
Azimuth
Elevation
-180–180°
-90–90°
85
VS8F-2 Algorithm List
Delay RSS
This algorithm is a delay with three independent delay sounds. RSS is connected to each
output, left and right, and the sound of the left channel is placed 90 degrees left, and the
sound of the right channel is placed 90 degrees right. Feedback can be applied to the output of the center delay.
fig.ap(efx)-15(dlyrss_blk.eps)
Input L
Output L
Direct Level
Feedback
RSS
L ch Delay
3 Tap Delay
Center Delay
R ch Delay
Input R
Output R
Direct Level
DlyRSS (Delay RSS) (p. 113)
Time
Shift
C.Time
RSSLvl
C-Lvl
RSS
LF Damp Gain
LF Damp Freq
HF Damp Gain
HF Damp Freq
FBLvl
EfxLvl
DirLvl
0–1200 ms
L1200–0–R1200 ms
0–1200 ms
0–100
0–100
-36–0 dB
50–4000 Hz
-36–0 dB
1.0–20.0 kHz
-100–100
-100–100
-100–100
Chorus RSS
This algorithm is a chorus with RSS connected to the output. The sound of the left channel
is placed 90 degrees left, and the sound of the right channel is placed 90 degrees right.
fig.ap(efx)-17(chorss_blk.eps)
Input L
Output L
Direct Level
RSS
Chorus
RSS
Input R
ChoRSS (Chorus RSS) (p. 113)
Rate
Depth
EfxLvl
DirLvl
86
0.1–10.0 Hz
0–100
-100–100
-100–100
Direct Level
Output R
VS8F-2 Algorithm List
GuitarMulti1 (Guitar Multi 1)
This algorithm is a multi-effect for guitar.
fig.ap(efx)-19(gtm1_blk.eps)
Input L
Compressor
Metal
Noise
Suppressor
Output L
Auto Wah
Guitar Amp
Simulator
Flanger
Delay
Output R
Input R
Comp (Compressor) (p. 114)
Sim (Guitar Amp Simulator) (p. 115)
Sw
Sustain
Attack
Tone
Level
Sw
Mode
Off, On
0–100
0–100
-50–50
0–100
Metal (p. 114)
Sw
Low Gain
Mid Gain
Hi Gain
Level
Off, On
-100–100
-100–100
-100–100
0–100
NS (Noise Suppressor) (p. 115)
Sw
Thresh
Release
Off, On
0–100
0–100
Off, On
Small, BuiltIn, 2Stack, 3Stack
Flg (Flanger) (p. 115)
Sw
Rate
Depth
Manual
Reso
Off, On
0.1–10.0 Hz
0–100
0–100
0–100
Dly (Delay) (p. 111)
Sw
Time
Shift
FBTime
FBLvl
EfxLvl
DirLvl
Off, On
0–1000 ms
L1000–0–R1000 ms
0–1000 ms
-100–100
-100–100
-100–100
Wah (Auto Wah) (p. 115)
Sw
Mode
Pol
Sens
Freq
Peak
Rate
Depth
Level
Off, On
LPF, BPF
Down, Up
0–100
0–100
0–100
0.1–10.0 Hz
0–100
0–100
87
VS8F-2 Algorithm List
GuitarMulti2 (Guitar Multi 2)
This algorithm is a multi-effect for guitar.
fig.ap(efx)-21(gtm2_blk.eps)
Input L
Compressor
Distortion
Noise
Suppressor
Output L
Auto Wah
Guitar Amp
Simulator
Flanger
Delay
Output R
Input R
Comp (Compressor) (p. 114)
Sim (Guitar Amp Simulator) (p. 115)
Sw
Sustain
Attack
Tone
Level
Sw
Mode
Off, On
0–100
0–100
-50–50
0–100
Dstr (Distortion) (p. 114)
Sw
Gain
Tone
Level
Off, On
0–100
0–100
0–100
NS (Noise Suppressor) (p. 115)
Sw
Thresh
Release
Off, On
0–100
0–100
Wah (Auto Wah) (p. 115)
Sw
Mode
Pol
Sens
Freq
Peak
Rate
Depth
Level
88
Off, On
LPF, BPF
Down, Up
0–100
0–100
0–100
0.1–10.0 Hz
0–100
0–100
Off, On
Small, BuiltIn, 2Stack, 3Stack
Flg (Flanger) (p. 115)
Sw
Rate
Depth
Manual
Reso
Off, On
0.1–10.0 Hz
0–100
0–100
0–100
Dly (Delay) (p. 111)
Sw
Time
Shift
FBTime
FBLvl
EfxLvl
DirLvl
Off, On
0–1000 ms
L1000–0–R1000 ms
0–1000 ms
-100–100
-100–100
-100–100
VS8F-2 Algorithm List
GuitarMulti3 (Guitar Multi 3)
This algorithm is a multi-effect for guitar.
fig.ap(efx)-23(gtm3_blk.eps)
Input L
Compressor
OverDrive
Noise
Suppressor
Output L
Auto Wah
Guitar Amp
Simulator
Flanger
Delay
Output R
Input R
Comp (Compressor) (p. 114)
Sim (Guitar Amp Simulator) (p. 115)
Sw
Sustain
Attack
Tone
Level
Sw
Mode
Off, On
0–100
0–100
-50–50
0–100
Ovd (OverDrive) (p. 114)
Sw
Gain
Tone
Level
Off, On
0–100
0–100
0–100
NS (Noise Suppressor) (p. 115)
Sw
Thresh
Release
Off, On
0–100
0–100
Wah (Auto Wah) (p. 115)
Sw
Mode
Pol
Sens
Freq
Peak
Rate
Depth
Level
Off, On
Small, BuiltIn, 2Stack, 3Stack
Flg (Flanger) (p. 115)
Sw
Rate
Depth
Manual
Reso
Off, On
0.1–10.0 Hz
0–100
0–100
0–100
Dly (Delay) (p. 111)
Sw
Time
Shift
FBTime
FBLvl
EfxLvl
DirLvl
Off, On
0–1000 ms
L1000–0–R1000 ms
0–1000 ms
-100–100
-100–100
-100–100
Off, On
LPF, BPF
Down, Up
0–100
0–100
0–100
0.1–10.0 Hz
0–100
0–100
89
VS8F-2 Algorithm List
Vocal Multi
This algorithm is a multi-effect for vocals.
fig.ap(efx)-25(vm_blk.eps)
Input L
Noise
Suppressor
Output L
Limiter/
De-esser
Enhancer
Equalizer
Pitch Shifter
Delay
Chorus
Output R
Input R
NS (Noise Suppressor) (p. 115)
PShift (Pitch Shifter) (p. 113)
Sw
Thresh
Release
Sw
Cromatic Pitch
Fine Pitch
EfxLvl
DirLvl
Off, On
0–100
0–100
Lmt (Limiter/De-esser) (p. 116)
Sw
Mode
Thresh
Release
Sens
Freq
Level
Off, On
Limiter, De-esser
0–100
0–100
0–100
1.0–10.0 kHz
0–100
Off, On
-12–12
-100–100
-100–100
-100–100
Dly (Delay) (p. 111)
Sw
Time
FBLvl
EfxLvl
DirLvl
Off, On
0–1000 ms
-100–100
-100–100
-100–100
Enh (Enhancer) (p. 117)
Cho (Chorus) (p. 112)
Sw
Sens
Freq
MixLvl
Level
Sw
Rate
Depth
PreDLY
EfxLvl
DirLvl
Off, On
0–100
1.0–10.0 kHz
0–100
0–100
EQ (Equalizer) (p. 110)
Sw
Low Gain
Low Freq
Low Q
Low Type
Mid Gain
Mid Freq
Mid Q
High Gain
High Freq
High Q
Hi Type
Level
90
Off, On
-12–12 dB
20–2000 Hz
0.3–10.0
Shlv, Peak
-12–12 dB
200–8000 Hz
0.3–10.0
-12–12 dB
1.4–20.0 kHz
0.3–10.0
Shlv, Peak
0–100
Off, On
0.1–10.0 Hz
0–100
0–50 ms
-100–100
-100–100
VS8F-2 Algorithm List
Rotary
This algorithm simulates a rotary speaker.
fig.ap(efx)-27(rot_blk.eps)
Input L
Output L
Noise Suppressor
OverDrive
Rotary
Output R
Input R
NS (Noise Suppressor) (p. 115)
Rot (Rotary) (p. 117)
Sw
Thresh
Release
LRate
HRate
Off, On
0–100
0–100
0.1–10.0 Hz
0.1–10.0 Hz
Ovd (OverDrive) (p. 114)
Sw
Gain
Level
Off, On
0–100
0–100
91
VS8F-2 Algorithm List
GuitarAmpSim (Guitar Amp Simulator)
This algorithm simulates a guitar amp.
fig.ap(efx)-29(sim_blk.eps)
Input L
Output L
Noise Suppressor
Pre Amp
Speaker Simulator
Output R
Input R
NS (Noise Suppressor) (p. 115)
Sp (Speaker Simulator) (p. 118)
Sw
Thresh
Release
Sw
Sp Type
Off, On
0–100
0–100
Amp (Pre Amp) (p. 118)
Sw
Off, On
Amp Type JC-120, Clean Twin, Match Drive, BG
Lead, MS1959 I, MS1959 II, MS1959 I+II,
SLDN Lead, Metal 5150, Metal Lead, OD1, OD-2 Turbo, Distortion, Fuzz
Gain
Low, Middle, High
Bright
Off, On
Volume
0–100
Bass
0–100
Middle
0–100
Treble
0–100
Presence
0–100(-100–0)
Master
0–100
92
Off, On
Small, Middle, JC-120, Built In 1, Built In
2, Built In 3, Built In 4, BG Stack 1, BG
Stack 2, MS Stack 1, MS Stack 2, Metal
Stack
MicSetting 1, 2, 3
MicLevel
0–100
DirLvl
0–100
VS8F-2 Algorithm List
St Phaser (Stereo Phaser)
This algorithm is a stereo phaser. A three-band equalizer is provided on the output.
fig.ap(efx)-31(stph_blk.eps)
Input L
Output L
Phaser L
Equalizer
Phaser R
Equalizer
Input R
Output R
Phs (Phaser) (p. 116)
EQ (Equalizer) (p. 110)
Sw
Mode
Pol
Rate
Depth
Manual
Reso
CrossFBLvl
EfxLvl
DirLvl
Sw
Low Gain
Low Freq
Low Q
Low Type
Mid Gain
Mid Freq
Mid Q
High Gain
High Freq
High Q
Hi Type
Level
Off, On
4, 8, 12, 16
Inv, Sync
0.1–10.0 Hz
0–100
0–100
0–100
0–100
-100–100
-100–100
Off, On
-12–12 dB
20–2000 Hz
0.3–10.0
Shlv, Peak
-12–12 dB
200–8000 Hz
0.3–10.0
-12–12 dB
1.4–20.0 kHz
0.3–10.0
Shlv, Peak
0–100
93
VS8F-2 Algorithm List
St Flanger (Stereo Flanger)
This algorithm is a stereo flanger. A three-band equalizer is provided on the output.
fig.ap(efx)-33(stfl_blk.eps)
Input L
Output L
Flanger L
Equalizer
Flanger R
Equalizer
Input R
Output R
Flg (Flanger) (p. 115)
EQ (Equalizer) (p. 110)
Sw
Pol
Rate
Depth
Manual
Reso
CrossFBLvl
EfxLvl
DirLvl
Sw
Low Gain
Low Freq
Low Q
Low Type
Mid Gain
Mid Freq
Mid Q
High Gain
High Freq
High Q
Hi Type
Level
94
Off, On
Inv, Sync
0.1–10.0 Hz
0–100
0–100
0–100
0–100
-100–100
-100–100
Off, On
-12–12 dB
20–2000 Hz
0.3–10.0
Shlv, Peak
-12–12 dB
200–8000 Hz
0.3–10.0
-12–12 dB
1.4–20.0 kHz
0.3–10.0
Shlv, Peak
0–100
VS8F-2 Algorithm List
DualCom/Lim (Dual Compressor/Limiter)
Two independent processors (A, B) for compressor/limiter and noise suppressor are connected in series in this algorithm.
To use INPUT A for the input, Effect Pan for the channel should be set to “L63”
(send/return) or select “InsL” (insert). To use INPUT B for the input, Effect Pan for the
channel should be set to “R63” (send/return) or select “InsR” (insert).
fig.ap(efx)-35(cmp_blk.eps)
Output L
Input A
Compressor/Limiter A
Noise Suppressor A
Detector in
Detector in
Detector in
Detector in
Compressor/Limiter B
Noise Suppressor B
Input B
CmpA/CmpB (Compressor/Limiter)
(p. 117)
Sw
Thresh
Ratio
Attack
Release
Level
Detect
Off, On
-60–0 dB
1.5:1, 2:1, 4:1, 100:1
0–100
0–100
-60–12 dB
A, B, Link
Output R
NS (Noise Suppressor) (p. 115)
Sw
Thresh
Release
Detect
Off, On
0–100
0–100
A, B, Link
95
VS8F-2 Algorithm List
Gate Reverb
This algorithm is a gated reverb. A three-band equalizer is provided on the output.
fig.ap(efx)-37(grev_blk.eps)
Input L
Output L
Direct Level
Equalizer
Gate Reverb
Equalizer
Input R
Direct Level
Output R
GRev (Gate Reverb) (p. 119)
EQ (Equalizer) (p. 110)
Sw
Mode
Time
PreDLY
Thick
Densty
AcDLY
AcLvl
AcPan
EfxLvl
DirLvl
Sw
Low Gain
Low Freq
Low Q
Low Type
Mid Gain
Mid Freq
Mid Q
High Gain
High Freq
High Q
Hi Type
Level
96
Off, On
Normal, L→R, R→L, Revers1, Revers2
10–400 ms
0–300 ms
0–100
0–100
0–200 ms
0–100
L63–R63
-100–100
-100–100
Off, On
-12–12 dB
20–2000 Hz
0.3–10.0
Shlv, Peak
-12–12 dB
200–8000 Hz
0.3–10.0
-12–12 dB
1.4–20.0 kHz
0.3–10.0
Shlv, Peak
0–100
VS8F-2 Algorithm List
MultiTapDly (Multi Tap Delay)
This algorithm is a delay in which ten delays can be set independently. A three-band
equalizer is provided on the output.
fig.ap(efx)-39(mtd_blk.eps)
Input L
Output L
Diret Level
Equalizer
Pan 1
Pan 2
Pan 10
Multi Tap Delay
Feedback
Equalizer
Input R
Output R
Diret Level
MTD (Multi Tap Delay) (p. 111)
EQ (Equalizer) (p. 110)
Time Ch1–Ch10
Level Ch1–Ch10
Pan Ch1–Ch10
FBTim
FBLvl
EfxLvl
DirLvl
Sw
Low Gain
Low Freq
Low Q
Low Type
Mid Gain
Mid Freq
Mid Q
High Gain
High Freq
High Q
Hi Type
Level
0–1200 ms
0–100
L63–R63
0–1200 ms
-100–100
-100–100
-100–100
Off, On
-12–12 dB
20–2000 Hz
0.3–10.0
Shlv, Peak
-12–12 dB
200–8000 Hz
0.3–10.0
-12–12 dB
1.4–20.0 kHz
0.3–10.0
Shlv, Peak
0–100
97
VS8F-2 Algorithm List
Stereo Multi
This algorithm connects a stereo noise suppressor, stereo compressor/limiter, stereo
enhancer, and a stereo equalizer in series.
fig.ap(efx)-41(stm_blk.eps)
Input L
Input R
Output L
Noise
Suppressor
Compressor/
Limiter
Enhancer
Equalizer
Noise
Suppressor
Compressor/
Limiter
Enhancer
Equalizer
Output R
NS (Noise Suppressor) (p. 115)
EQ (Equalizer) (p. 110)
Sw
Thresh
Release
Sw
Low Gain
Low Freq
Low Q
Low Type
Mid Gain
Mid Freq
Mid Q
High Gain
High Freq
High Q
Hi Type
Level
Off, On
0–100
0–100
Cmp (Compressor/Limiter) (p. 114)
Sw
Thresh
Ratio
Attack
Release
Level
Off, On
-60–0 dB
1.5:1, 2:1, 4:1, 100:1,
0–100
0–100
-60–12 dB
Enh (Enhancer) (p. 117)
Sw
Sens
Freq
MixLvl
Level
98
Off, On
0–100
1.0–10.0 kHz
0–100
0–100
Off, On
-12–12 dB
20–2000 Hz
0.3–10.0
Shlv, Peak
-12–12 dB
200–8000 Hz
0.3–10.0
-12–12 dB
1.4–20.0 kHz
0.3–10.0
Shlv, Peak
0–100
VS8F-2 Algorithm List
Reverb 2
This is a reverb that provides a gating function and a ducking function. It can be used in
whichever EFX1 to EFX4. You can use two reverbs with different settings, or use it in
combination with a previous reverb.
fig.ap(efx)-43(rev2_blk.eps)
Input L
Direct Level
Output L
Equalizer
Reverb
Equalizer
Input R
Output R
Direct Level
Rev (Reverb) (p. 120)
EQ (Equalizer) (p. 110)
Sw
Type
Gate
Mode
Time
PreDLY
Densty
HPF
LPF
Thresh
Attack
Releas
HoldT
EfxLvl
DirLvl
Sw
Low Gain
Low Freq
Low Q
Low Type
Mid Gain
Mid Freq
Mid Q
High Gain
High Freq
High Q
Hi Type
Level
On, Off
Room1, Room2, Hall1, Hall2, Plate
Off, On
Gate, Ducking
0.1–10.0 sec
0–200 msec
0–100
Thru, 20–2000 Hz
1.0–20.0 kHz, Thru
0–100
1–100
1–100
1–100
0–100
0–100
Off, On
-12–12 dB
20–2000 Hz
0.3–10.0
Shlv, Peak
-12–12 dB
200–8000 Hz
0.3–10.0
-12–12 dB
1.4–20.0 kHz
0.3–10.0
Shlv, Peak
0–100
99
VS8F-2 Algorithm List
Space Chorus
This is a chorus which simulates the Roland SDD-320.
fig.ap(efx)-45(spcho_blk.eps)
Output L
Input L
Space Chorus
Input R
Output R
Spcho (Space Chorus) (p. 120)
Sw
Off, On
InModeMono, Stereo
Mode 1, 2, 3, 4, 1+4, 2+4, 3+4
MixBal 0–100
Lo-Fi Proces (Lo-Fi Processor)
This allows you to create a “lo-fi” sound by lowering the sample rate and/or decreasing
the number of bits. Realtime modify filters connected in series allow you to reshape the
sound freely.
fig.ap(efx)-47(lofi_blk.eps)
Input L
Input R
Output L
Lo-Fi
Processor
Realtime
Modify Filter
Noise
Suppressor
Lo-Fi
Processor
Realtime
Modify Filter
Noise
Suppressor
Output R
Lo-Fi (Lo-fi Processor) (p. 121)
RMF (Realtime Modify Filter) (p. 121)
Sw
Pre Filter
Rate
Bit
Post Filter
EfxLvl
DirLvl
Sw
Type
CutOff
Reso
Gain
Off, On
Off, On
Off, 1/2–1/32
Off, 15–1 bit
Off, On
0–100
0–100
NS (Noise Suppressor) (p. 115)
Thresh
Release
100
Off, On
LPF, BPF, HPF
0–100
0–100
0–24 dB
0–100
0–100
VS8F-2 Algorithm List
ParametricEQ (4-Band Parametric Equalizer)
This is a 4-band parametric equalizer. It can be used either as two monaural units or as
one stereo unit.
fig.ap(efx)-49(eq_blk.eps)
Input A
Output A
Equalizer
Link
Equalizer
Input B
Lnk (Link) (p. 121)
Link
Off, On
Output B
PEQA/PEQB (Parametric Equalizer)
(p. 122)
Sw
Low Gain
Low Freq
Low Q
Low Type
LoMid Gain
LoMid Freq
LoMid Q
HiMid Gain
HiMid Freq
HiMid Q
High Gain
High Freq
High Q
High Type
InputG
Level
Off, On
-12–12 dB
20–2000 Hz
0.3–10
Shlv, Peak
-12–12 dB
200–8000 Hz
0.3–10
-12–12 dB
200–8000 Hz
0.3–10
-12–12 dB
1.4–20.0 kHz
0.3–10
Shlv, Peak
-60–12dB
-60–12 dB
101
VS8F-2 Algorithm List
GraphicEQ (10-Band Graphic Equalizer)
This simulates a 10-band graphic equalizer. It can be used either as two monaural units or
as one stereo unit.
fig.ap(efx)-51(eq_blk.eps)
Input A
Output A
Equalizer
Link
Equalizer
Input B
Lnk (Link) (p. 121)
Link
Off, On
Output B
GEQA/GEQB (Graphic Equalizer)
(p. 122)
Sw
31.2
62.5
125
250
500
1k
2k
4k
8k
16k
InputG
Level
102
Off, On
-12–12 dB
-12–12 dB
-12–12 dB
-12–12 dB
-12–12 dB
-12–12 dB
-12–12 dB
-12–12 dB
-12–12 dB
-12–12 dB
-60–12 dB
-60–12 dB
VS8F-2 Algorithm List
Hum Canceler
This removes unwanted hum (electrical “buzz” or “drone”).
fig.ap(efx)-53(hc_blk.eps)
Input A
Input B
Hum Canceler
Noise
Suppressor
Hum Canceler
Noise
Suppressor
Output A
Output B
HC (Hum Canceller) (p. 123)
NS (Noise Suppressor) (p. 115)
Sw
Freq
Width
Depth
Thresh
RangeLo
RangeHi
Sw
Thresh
Release
Off, On
20.0–800.0 Hz
10–40 %
0–100
0–100
Unlimit, 20–2000 Hz
1.0–20.0 kHz, Unlimit
Off, On
0–100
0–100
103
VS8F-2 Algorithm List
Vocal Cancel
When a stereo source is being input from CD or DAT etc., this cancels the sound which is
located in the stereo center, such as the vocal or bass.
* Depending on the musical source, sounds that you do not wish to be canceled may be canceled as
well. In particular if the musical source has heavy reverb or if the sound that you wish to delete is
not located in the center, the vocal canceller may not produce the desired result.
fig.ap(efx)-55(vc_blk.eps)
Output L
Input L
Equalizer
Vocal Canceler
Input R
Equalizer
Output R
VC (Vocal Canceller) (p. 123)
EQ (Equalizer) (p. 110)
Sw
Balance
RangeLo
RangeHi
Sw
Low Gain
Low Freq
Low Q
Low Type
Mid Gain
Mid Freq
Mid Q
High Gain
High Freq
High Q
Hi Type
Level
104
Off, On
0–100
Unlimit, 20–2000 Hz
1.0–20.0 kHz, Unlimit
Off, On
-12–12 dB
20–2000 Hz
0.3–10.0
Shlv, Peak
-12–12 dB
200–8000 Hz
0.3–10.0
-12–12 dB
1.4–20.0 kHz
0.3–10.0
Shlv, Peak
0–100
VS8F-2 Algorithm List
Voice Trans (Voice Transformer)
This independently controls the basic pitch and the formants, allowing a variety of voice
characters to be created.
Formants (p. 63)
* Voice Transformer can be used in EFX1 or EFX3. Also, EFX2 or EFX4 will not be available for
use.
Hints for voice input
• Input only a single voice. If several voices are input, the VS-1680 will not
operate properly.
• Be sure that sound from a speaker does not enter the microphone you are
using. This will have the same effect as if several voices were input to the
unit (i.e. the VS-1680 will not function properly).
• We recommend that you to use a unidirectional microphone; speak or sing
as close to the microphone as possible.
fig.ap(efx)-57(vt_blk.eps)
Input L
Output L
Voice
Transformer
Reverb
Output R
Input R
VT (Voice Transformer) (p. 123)
FE (Fader Edit) (p. 124)
Sw
Robot
Cromatic Pitch
Fine Pitch
Cromatic Formant
Fine Formant
MixBal
Sw
Off, On
Off, On
-12–36
-100–100
-12–12
-100–100
0–100
Off, On
MIDI (MIDI Control) (p. 124)
Sw
PitchBend
Portament
Off, On
Off, 1–12
Off, 1–100
Rev (Reverb) (p. 110)
Sw
Time
PreDLY
Density
EfxLvl
Off, On
0.1–10.0 sec
0–200 msec
0–100
0–100
105
VS8F-2 Algorithm List
Vocoder 2 (19)
This is a 19 band vocoder. A clear sound that was not possible with conventional
vocoders can be obtained.
To use the vocoder, Effect Pan for the instrument channel should be set to “L63”
(send/return) or select “insL” (insert) so that input an instrumental sound into the left
channel. Similarly, Effect Pan for the vocal channel should be set to “R63” (send/return)
or select “insR” (insert) so that input a vocal sound into the right channel.
* Vocoder 2 (19) can be used in EFX1 or EFX3. Also, EFX2 or EFX4 will not be available for use.
fig.ap(efx)-59(voc2_blk.eps)
Input L
(Instrument)
Output L
Vocoder
+
+
Stereo Chorus
Input R(Mic)
Output R
Noise
Suppressor
Voc (Vocoder2) (p. 124)
Cho (Chorus) (p. 112)
Envelope
PanMode
Hold
MicSens
SynInLev
Character Ch1–19
Mic
MicHPF
MicPan
NSThresh
Sw
Rate
Depth
PreDLY
MixBal
106
Sharp, Soft, Long
Mono, Stereo, L→R, R→L
Off, MIDI
0–100
0–100
0–100
0–100
Thru, 1.0–20.0 kHz
L63–R63
0–100
Off, On
0.1–10.0 Hz
0–100
0–50.0 msec
0–100
VS8F-2 Algorithm List
MicSimulator (Mic Simulator)
This modifies sound that was recorded by a conventional dynamic mic, lapel mic or direct
line, causing it to sound as though it had been recorded by an expensive condenser mic or
a special studio mic. The mic simulator can add effects of proximity or distance.
fig.ap(efx)-61(mic_blk.eps)
Input A
Output A
Mic Converter
Bass Cut Filter
Distance
Limiter
Distance
Limiter
Link
Mic Converter
Bass Cut Filter
Input B
Output B
Lnk (Link) (p. 121)
DstnA/DstnB (Distance) (p. 126)
Link
Sw
Prox.Fx
Time
Off, On
CnvA/CnvB (Mic Converter) (p. 125)
Sw
Input
Out
Phase
Off, On
DR-20, Sml.Dy, Hed.Dy, Min.Cn, Flat
Sml.Dy, Voc.Dy, Lrg.Dy, Sml.Cn, Lrg.Cn,
Vnt.Cn, Flat
Nor, Inv
BCutA/BCutB (Bass Cut Filter) (p. 126)
Sw
Freq
Off, On
-12–+12
0–3000 cm
LmtA/LmtB (Limiter) (p. 117)
Sw
Thresh
Attack
Release
Detect HPF Freq
Level
Off, On
-60–0 dB
0–100
0–100
Thru, 20–2000 Hz
-60–24 dB
Off, On
Thru, 20–2000 Hz
107
VS8F-2 Algorithm List
3BndIsolater (3-band Isolator)
The input sound is separated into three frequency ranges — high, mid, and low — each of
which can be boost or cut.
fig.ap(efx)-63(iso_blk.eps)
Input L
Input R
3 Band
Isolater L
3 Band
Isolater R
Output L
Output R
Iso (3-band Isolator) (p. 126)
Sw
AntiPhase LoLev
AntiPhase MidLev
LoMixSw
MidMixSw
LowLvl
MidLvl
HiLvl
Off, On
0–100
0–100
Off, On
Off, On
-60–+4 dB
-60–+4 dB
-60–+4 dB
TapeEcho201 (Tape Echo 201)
This is a tape echo which simulates the Roland RE-201.
fig.ap(efx)-65(echo_blk.eps)
Output L
Input L
TapeEcho201
Input R
Echo (Tape Echo 201) (p. 126)
Sw
Mode
Repeat Rate
Intnsty
Tone Bass
Tone Treble
Pan HeadS
Pan HeadM
Pan HeadL
Tape Dist
WahFlutter Rate
WahFlutter Depth
EfxLvl
DirLvl
108
Off, On
1–7
0–100
0–100
-100–100
-100–100
L63–R63
L63–R63
L63–R63
0–100
0–100
0–100
0–100
0–100
Output R
VS8F-2 Algorithm List
AnalogFlnger (Analog Flanger)
This is analog flanger which simulates the Roland SBF-325.
fig.ap(efx)-67(anfl_blk.eps)
Input L
Input R
Analog
Flanger L
Analog
Flanger R
Output L
Output R
AnFl (Analog Flanger) (p. 127)
Sw
Feedback
Modulation Freq
Modulation Rate
Modulation Depth
Mode
ChB
Phase ChA
Phase ChB
Off, On
0–100
0–100
0–100
0–100
FL1, FL2, FL3, CHO
Nor, Inv
Nor, Inv
Nor, Inv
AnalogPhaser (Analog Phaser)
The VS-1680 features two analog phasers arranged in parallel, so they can be used in
stereo.
fig.ap(efx)-69(anph_blk.eps)
Input L
Input R
Analog
Flanger L
Analog
Flanger R
Output L
Output R
AnPh (Analog Phaser) (p. 127)
Sw
Mode
Freq
Reso
LFO1 Rate
LFO1 Depth
LFO1 ChB
LFO2 Rate
LFO2 Depth
LFO2 ChB
Off, On
4STAGE, 8STAGE
0–100
0–100
0–100
0–100
Nor, Inv
0–100
0–100
Nor, Inv
109
Function of Each Effect Parameter
This section explains the function of each effect parameter included in the algorithm.
EQ (Equalizer)
This is a three-band equalizer with low range (shelving /peaking type), mid range (peaking type), and
high range (shelving/peaking type) bands.
Sw (Switch)
Turn the equalizer on/off.
Low Gain
Adjust the gain of the low range equalizer.
Low Freq (Low Frequency)
High Q (High Q)
Specify the width of the band around the center frequency specified for the high range equalizer in which
the gain adjustment will occur. As this setting is
raised, the width of the band affected will become narrower.
High Type
Select the type of high range equalizer.
Shlv: Shelving type
Peak: Peaking type
Level (Output level)
Adjust the volume level after the sound has passed
through the equalizer.
Adjust the frequency of the low range equalizer.
Low Q
Specify the width of the band centered on the low
range equalizer center frequency in which the gain
adjustment will occur. As this setting is raised, the
width of the band affected will become narrower.
Low Type
Select the type of the low range equalizer.
Shlv: Shelving type
Peak: Peaking type
Mid Gain (Middle gain)
Specify the gain (amount of boost/cut) for the midrange equalizer.
Mid Freq (Middle frequency)
Specify the center frequency of the mid-range equalizer.
Rev (Reverb)
Reverb refers to the reverberation that consists of
many overlapping reflections. For example, if you clap
your hands in a large room or auditorium, a lingering
sound will follow the handclap itself. This lingering
sound is called reverberation.
Types of reflection
The sound that normally enters our ear can be analyzed into three types of sound; direct sound, early
reflections, and later reverberation. The direct
sound is what reaches the listener directly from the
sound source. Early reflections are what reach the
listener after reflecting once or a few times off the
walls or ceiling. Later reverberation is the “wash”
of sound that is heard as a result of many reflections.
fig.ap (efx)-70 (rev.eps)
Mid Q (Middle Q)
Specify the width of the band around the center frequency specified for the middle range equalizer in
which the gain adjustment will occur. As this setting is
raised, the width of the band affected will become narrower.
Early reflections
Later
reverberation
High Gain
Direct sound
Specify the gain (amount of boost/cut) for the high
range equalizer.
High Freq (High frequency)
Specify the center frequency of the high range equalizer.
110
Sound
source
Listener
Function of Each Effect Parameter
How reflections and time are related
Reflected sound reaches the listener in the following sequence. The Pre Delay is the time from when
the direct sound is heard until the reverb is heard.
The Reverb Time is the time over which the reverb
decays to silence.
PreDLY (Pre Delay)
Adjust the time until the later reverberation appears.
Difusi (Diffusion)
Adjust the spread of the reverb sound.
Densty (Density)
fig.ap (efx)-71 (rev_time.eps)
Adjust the diffusive spaciousness of the early reflections.
Level
Direct sound
ERLvl (Early Reflection Level)
Early reflections
Adjust the level of the early reflections.
LF Damp Gain
Later reverberation
Time
Pre Delay
Adjust the degree of LF damping. With a setting of 0,
there will be no damping. As the value is decreased,
damping will become more pronounced.
Reverb Time
LF Damp Freq (LF Damp Frequency)
Other elements
The tonal characteristics of the reverb are affected
by the materials of the surfaces (walls, etc.) off
which the sound is reflected. The HF Damp and
LF Damp parameters let you adjust the tonal
quality as affected by such conditions.
HF Damp: The materials of the reflective surface will affect the way in which the
high frequencies of the sound are
attenuated. HF Damp adjusts the
way in which the high frequencies
are attenuated. Lower values will
cause the high frequencies of the
later reverberation to be attenuated
more sharply.
LF Damp: The materials of the reflective surface will also affect the way in which
the low frequencies of the sound are
attenuated. LF Damp adjusts the
way in which the low frequencies
are attenuated. Lower values will
cause the low frequencies of the later
reverberation to be attenuated more
sharply.
Room Size
Adjust the size of the room.
Adjust the frequency at which LF damping will begin
to take effect.
HF Damp Gain
Adjust the degree of HF damping. With a setting of 0,
there will be no damping. As the value is decreased,
damping will become more pronounced.
HF Damp Freq (HF Damp Frequency)
Adjust the frequency at which HF damping will begin
to take effect.
HiCF (High Cut Frequency)
Adjust the frequency at which the high frequencies of
the reverb sound will be cut.
EfxLvl (Effect Level)
Adjust the volume of the reverb.
DirLvl (Direct Level)
Adjust the volume of the direct sound.
Delay
Delay is an effect that adds delayed sound (s) to the
direct sound, adding depth to the sound or creating
special effects.
Sw (Switch)
Time (Reverb Time)
Turn the delay on/off.
Adjust the time over which the later reverberation will
decay.
Time (Delay Time)
Adjust the delay time.
111
Function of Each Effect Parameter
Shift (Delay shift)
EfxLvl (Effect Level)
Adjust the time difference between the delay times of
the left and right channels. To delay the left channel
delay, set this to a “L” value. To delay the right channel delay, set this to an “R” value. If you want the left
and right channels to have the same delay time, set
this to “0.”
By shifting the delay times of the left and right channels, you can create a feeling of greater spaciousness.
Adjust the volume of the delay.
* It is not possible for the sum of the Delay Time and the
Delay Shift values to exceed the possible range of Delay
Time settings. For example if the Delay Time has a range
of 0–1200 ms and the Delay Time is set to 1000 ms, the
Delay Shift setting range will be L200–R200 ms.
DirLvl (Direct Level)
Adjust the volume of the direct sound.
Cho (Chorus)
Chorus is an effect that adds spaciousness and depth
to the sound.
Sw (Switch)
Turn the chorus on/off.
Rate
FeedbackLvl (Feedback Level)
Feedback is when the delayed sound is returned to the
input of the delay. This setting adjusts the amount that
is returned. Higher settings will result in a greater
number of repeats. For negative (-) settings, the phase
of the sound will be inverted. Excessively high settings
may cause oscillation to occur.
CrossFeedback Lvl
(Cross Feedback Level)
Adjust the rate at which the chorus is modulated.
Depth
Adjust the depth at which the chorus is modulated.
PreDLY (Pre Delay)
Adjust the time from the direct sound until when the
chorus sound is output.
FeedbackLvl (Feedback Level)
This adjusts the amount of the delayed sound that is
returned (fed back) to the other channel. For negative
(-) settings, the phase of the sound will be inverted.
Excessively high settings may cause oscillation to
occur.
Feedback returns the chorused sound back to the
input of the chorus. This setting adjusts the amount of
chorused sound that is returned. For negative (-) settings, the phase will be inverted. Excessively high settings may cause oscillation to occur.
FBTim (Feedback Delay Time)
CrossFeedbackLvl
(Cross Feedback Level)
This adjusts the time of repeats when feedback is used
with Multi Tap Delay.
LF Damp Gain
Adjust the degree of LF Damping. With a setting of 0,
there will be no damping. As the value is decreased,
damping will become more pronounced.
LF Damp Freq (LF Damp Frequency)
Adjust the amount of the chorused sound that is fed
back to the other channel. For negative (-) settings, the
phase will be inverted. Excessively high settings may
cause oscillation to occur.
EfxLvl (Effect Level)
Adjust the volume of the chorus.
Adjust the frequency at which LF Damping will begin
to take effect.
DirLvl (Direct Level)
HF Damp Gain
MixBal (Mix Balance)
Adjust the degree of HF Damping. With a setting of 0,
there will be no damping. As the value is decreased,
damping will become more pronounced.
Adjust the balance between the chorus volume and the
direct sound volume.
HF Damp Freq (HF Damp Frequency)
Adjust the frequency at which HF Damping will begin
to take effect.
112
Adjust the volume of the direct sound.
Function of Each Effect Parameter
Shift (Pitch Shifter)
Voc (Vocoder)
This effect changes the pitch of the original sound.
The vocoder creates “talking instrument” effects.
When using the vocoder, input an instrumental sound
into the left channel, and a vocal sound into the right
channel. The instrumental sound is divided into ten
frequency bands, and processed according to the frequency characteristics of the vocal sound.
Sw (Switch)
Turn the Pitch Shifter on/off.
Croma Pitch (Chromatic Pitch)
Adjust the amount of pitch change in semitone steps.
Fine Pitch
Char 1–10 (Voice Character 1–10)
Make fine adjustments to the amount of pitch change.
Adjust the volume of each frequency band. These settings will affect the tone of the vocoder.
PreDly (Pre Delay)
RSS
Adjust the time from when the direct sound is output
until when the pitch shifted sound is output.
FBDly (Feedback Delay Time)
This adjusts the time of repeats when feedback is used.
FeedBackLvl (Feedback Level)
Feedback returns the pitch-shifted sound back to the
input of the pitch shifter. This setting adjusts the
amount of pitch-shifted sound that is returned. For
negative (-) settings, the phase will be inverted.
Excessively high settings may cause oscillation to
occur.
RSS (Roland Sound Space) is an effect that controls
three-dimensional placement of the sound.
* In the Delay RSS and Chorus RSS algorithms, the spatial
placement is fixed, and it is not possible to adjust
Azimuth and Elevation.
fig.ap (efx)-72 (rss.eps)
Up
Elevation
CrossFeedBackLvl
(Cross Feedback Level)
0°
Front
Adjust the amount of the pitch-shifted sound that is
fed back to the other channel. For negative (-) settings,
the phase will be inverted. Excessively high settings
may cause oscillation to occur.
EfxLvl(Effect Level)
Adjust the volume of the Pitch Shifter.
DirLvl (Direct Level)
Adjust the volume of the direct sound.
Back
Right
Left
Azimus
Down
Azimuth
Set the front/back left/right position of the sound. A
value of “0” is directly in front of the listener.
Negative (-) values move to the left, and positive (+)
values move to the right.
Elevation
Set the up/down position of the sound. A value of “0”
is directly in front of the listener. Negative (-) values
move downward, and positive (+) values move
upward.
113
Function of Each Effect Parameter
Cautions when using RSS
In order for RSS to be as effective as possible, note
the following points.
• Acoustically “dead” rooms are most suitable.
• Single-way speakers are most suitable. However,
coaxial or virtual coaxial multi-way speakers are
also OK.
• The speakers should be distanced from the side
walls as far as possible.
• Do not excessively separate the speakers to left
and right.
• Monitor in the sweet spot shown below.
Comp (Compressor)
A compressor holds down high levels and boosts low
levels to even out the volume.
Sw (Switch)
Turn the compressor on/off.
Sustain
Adjust the time over which low level signals are boosted to a constant volume.
Attack
Adjust the strength of the attack when a sound is
input.
Tone
30°
Adjust the tone color.
30°
Level
Adjust the volume.
Dstr/Ovd/Metal
(Distortion/OverDrive/Metal)
Product package notice for when RSS is used
RSS is an effect that places a sound source in a
three-dimensional space when played back on a
conventional stereo system. In order for the full
RSS effect to be obtained, it is important to specify
details of the listening environment. If a song using
an RSS Patch is commercially released, we suggest
placing the following notice on the package.
This sound is made to be played specifically through speakers.
The proper effect cannot be obtained if listened to through headphones.
If a hard wall is close to it,
draw a curtain.
Gain
Adjust the degree of distortion.
Low Gain
Adjust the gain of the low frequency range.
Mid Gain
Adjust the gain of the mid frequency range.
For Stereo Speakers
Less reflections from the wall
or floor are better.
These effects distort the sound to create sustain.
High Gain
Adjust the gain of the high frequency range.
Speaker should be placed
as far away as possible from
the wall or floor.
Tone
Adjust the tone color.
Level
R
E
AK
E
SP
20 to 30 deg.
114
SP
EA
KE
R
Adjust the volume of the effect sound.
Function of Each Effect Parameter
NS (Noise Suppressor)
The noise suppressor leaves the original sound
unmodified, but mutes only the noise during the silent
intervals.
Sw (Switch)
Peak
Adjust the degree to which the wah effect will apply
to the region around the center frequency. With lower
values, the wah effect will affect a broad area around
the center frequency. With higher values, the wah
effect will affect a narrow area around the center frequency.
Turn the Noise Suppressor on/off.
Thresh (Threshold)
Adjust the level at which the noise suppressor will
begin to take effect. When the signal drops below the
specified level, it will be muted.
Release
Adjust the time over which the volume will drop to 0
after the noise suppressor begins to take effect.
Rate
Adjust the rate at which the wah effect will be cyclically modulated.
Depth
Adjust the depth at which the wah effect will be cyclically modulated. If you do not want the wah effect to
be cyclically modulated, set this to 0.
Level
Wah (Auto Wah)
Adjust the volume.
Wah is an effect that modifies the frequency characteristics of a filter over time, producing a unique tone.
The wah effect can change in relation to the volume of
the input signal, and/or cyclically.
Sim (Guitar Amp Simulator)
Sw (Switch)
Sw (Switch)
Turn the Auto Wah on/off.
Turn the Guitar Amp Simulator on/off.
Mode
Mode
Select either BPF (band pass filter) or LPF (low pass filter). When BPF is selected, the wah effect will be produced in a narrow frequency range. When LPF is
selected, the wah effect will be produced in a wide frequency range.
Select the Guitar Amp
Small: small amp
Built In: a built-in type amp
2 Stack: a large two-level amp stack
3 Stack: a large three-level amp stack
This effect simulates a guitar amp.
Pol (Polarity)
When using the volume of the input signal to control
the wah effect, this setting determines whether the frequency of the filter will be moved upward (Up) or
downward (Down).
Sens (Sensitivity)
When using the volume of the input signal to control
the wah effect, this adjusts the sensitivity. As this
value is increased, the response to the input level will
become stronger. If you do not want the volume of the
input sound to affect the wah effect, set this to 0.
Freq (Frequency)
Adjust the frequency at which the wah effect will
apply.
Flg (Flanger)
A flanger produces a “sweeping” effect somewhat like
the sound of a jet airplane taking off and landing.
Sw (Switch)
Turn the Flanger on/off.
Pol (Polarity)
Select whether the left and right phase of the modulation will be the same or the opposite.
Inv: The left and right phase will be opposite. When
inputting a mono source, this spreads the sound.
Sync: The left and right phase will be the same. Select
this when inputting a stereo source.
115
Function of Each Effect Parameter
Rate
Depth
Adjust the rate at which flanger is modulated.
Adjust the depth of the phaser effect.
Depth
Manual
Adjust the depth of modulation for the flanger.
Adjust the center frequency at which the phaser effect
will apply.
Manual
Adjust the center frequency at which the flanging
effect will be applied.
Reso (Resonance)
Adjust the amount of resonance. Raising this value
will produce a more characteristic effect. Excessive settings of this value may produce oscillation.
CrossFBLvL (Cross Feedback Level)
Adjust the amount of flanging sound which will be
returned to the other channel. Excessively high settings may produce oscillation.
EfxLvl (Effect Level)
Adjust the volume of the Flanger.
DirLvl (Direct Level)
Reso (Resonance)
Adjust the amount of resonance. Raising this value
will produce a more distinctive tone. Excessively high
settings may cause the sound to distort. When using a
phaser with many stages, excessively high settings
may produce oscillation.
CrossFBLvL (Cross Feedback Level)
Adjust the amount of phased sound which will be
returned to the other channel. Excessively high settings may produce oscillation.
EfxLvl (Effect Level)
Adjust the volume of the Phaser.
DirLvl (Direct Level)
Adjust the volume of the direct sound.
Adjust the volume of the direct sound.
Phs (Phaser)
Phaser is an effect that adds a phase-shifted sound to
the direct sound, making the sound more spacious.
Sw (Switch)
Turn the Phaser on/off.
Lmt (Limiter/De-esser)
This can be used either as a limiter or as a de-esser. A
limiter holds down high signal levels to prevent distortion. A de-esser cuts the sibilant sounds of a voice,
producing a gentler tone.
Sw (Switch)
Turn the Limiter/De-esser on/off.
Mode
Select the number of stages in the phaser (4, 8, 12, 16).
Mode
Pol (Polarity)
Select whether the effect will function as a limiter or as
a de-esser.
Select whether the left and right phase of the modulation will be the same or the opposite.
Inv: The left and right phase will be opposite. When
inputting a mono source, this spreads the
sound.
Sync: The left and right phase will be the same. Select
this when inputting a stereo source.
Rate
Adjust the rate at which the phaser will modulate.
Thresh (Limitter Threshold)
Adjust the level (Threshold Level) at which the limiter
will begin to operate.
Release (Limiter Release)
Adjust the time until when the limiter will turn off
after the input level falls below the threshold level.
Level (Limiter Level)
Adjust the volume of the sound that passes through
the limiter.
116
Function of Each Effect Parameter
Sens (De-esser Sensitivity)
Detect (Detector in)
Adjust the degree to which the de-esser effect will
affect the input signal.
This is used to select the input source which INPUT A
or INPUT B that is to be used for controlling the effect.
Set it to “Link” if you want the unit to detect which
input source is of a higher level and automatically use
that source for control.
Freq (De-esser Frequency)
Adjust the frequency at which the de-esser effect will
apply. The effect will apply to frequencies above the
specified value.
Enh (Enhancer)
Lmt (Compressor/Limiter)
Depending on the setting of the parameters, this effect
can be used as a compressor or as a limiter. A compressor holds down high-level signals and boosts lowlevel signals, evening out the volume. A limiter is used
when you wish to hold down excessive input levels.
Sw (Switch)
The enhancer is an effect that adds phase-shifted
sound to the direct sound, sharpening the focus of the
sound and bringing it to the front of the mix.
Sw (Switch)
Turn the Enhancer on/off.
Sens (Sensitivity)
Turn the Compressor/Limiter on/off.
Adjust the degree of the enhancer effect relative to the
input volume.
Thrsh (Threshold)
Freq (Frequency)
Adjust the level at which the effect will begin to apply.
To use this effect as a limiter, set a high Threshold
Level.
Adjust the frequency at which the effect will begin to
apply. The effect will apply to frequencies above the
specified value.
Ratio
MixLvl (Mix Level)
Select the compression ratio that will apply when the
Threshold Level is exceeded. When using the effect as
a limiter, you will normally set this to “100:1.”
Adjust the amount of the phase-shifted sound that is
mixed into the input.
Attack (Attack Time)
Adjust the time from when the input level exceeds the
threshold level to when the effect begins to apply.
When using the effect as a limiter, set a short Attack
Time.
Release
Adjust the time from when the input level drops
below the threshold level to when the effect ceases to
apply. When using the effect as a limiter, set a short
Release Time.
Level
Adjust the output level.
Level
Adjust the level of the effect sound.
Rot (Rotary)
Rotary is an effect that simulates a rotary speaker. This
produces the characteristic sound of two rotating
speakers (a high rotor and a low rotor).
LRate (Low Rate)
Adjust the rotating rate of the low-range rotor.
HRate (High Rate)
Adjust the rotating rate of the high-range rotor.
Detect HPF Freq (Frequency)
Adjust the cutoff frequency of the level detection section. With a setting of Thru, this will operate as a conventional limiter.
117
Function of Each Effect Parameter
Amp (Pre Amp)
This effect simulates the pre-amp section of a guitar
amplifier.
Bass
Adjust the tone of the low range.
Middle
Turn the Pre Amp on/off.
Adjust the tone of the mid range. If “Match Drive” is
selected for the Type parameter, this parameter cannot
be set.
Amp Type
Treble
Select the type of guitar amp.
JC-120:
The sound of a Roland JC-120.
Clean Twin: The sound of a standard built-in type
vacuum tube amp.
Match Drive: The sound of a recent vacuum tube
amp widely used in blues, rock, and
fusion.
BG Lead:
The sound of a vacuum tube amp representative of the late 70’s and the 80’s.
MS1959 I:
The sound of the large vacuum tube
amp stack that was indispensable to the
British hard rock of the 70’s, with input
I connected.
MS1959 II:
The same amp as MS1959 (I), but with
input II connected.
MS1959 I+II: The same amp as MS1959 (I), but with
inputs I and II connected in parallel.
SLDN Lead: The sound of a vacuum tube amp
usable in a wide variety of styles.
Metal 5150: The sound of a large vacuum tube amp
suitable for heavy metal.
Metal Lead: A metal lead sound with a distinctive
mid-range.
OD-1:
The sound of the BOSS OD-1 compact
effector.
OD-2 Turbo: The sound of the BOSS OD-2 compact
effector with the Turbo switch on.
Distortion: Distortion sound.
Fuzz:
Fuzz sound.
Adjust the tone of the high range.
Sw (Switch)
Gain
Switch the degree of pre-amp distortion between three
levels (Low/Middle/High).
Bright
Turning this “On” will produce a sharper and brighter
sound. This parameter can be set if the Type is set to
“JC-120,” “Clean Twin,” or “BG Lead.”
Volume
Adjust the volume and the degree of distortion of the
amp.
118
Presenc (Presence)
Adjust the tone of the ultra-high range. Normally the
range will be 0–100, but when “Match Drive” is selected, the range will be -100–0.
Master
Adjust the volume of the entire pre-amp.
Sp (Speaker Simulator)
This effect simulates a speaker system.
Sw (Switch)
Turn the Speaker Simulator on/off.
Sp Type (Speaker Type)
Select the type of speaker. The specifications of each
type are as follows. The speaker column indicates the
diameter of each speaker unit (in inches) and the number of units.
Type
Cabinet
Speaker
Mic
Small
a
10
D
Middle
b
12 x 1
D
JC-120
b
12 x 2
D
Built In 1
b
12 x 2
D
Built In 2
b
12 x 2
C
Built In 3
b
12 x 2
C
Built In 4
b
12 x 2
C
BG Stack 1
c
12 x 2
C
BG Stack 2
d
12 x 2
C
MS Stack 1
d
12 x 4
C
MS Stack 2
d
12 x 4
C
Metal Stack
e
12 x 4
C
a: Small open-back enclosure
b: open back enclosure
c: sealed enclosure
d: large sealed enclosure
e: large double stack
C: condenser mic
D: dynamic mic
Function of Each Effect Parameter
Recommended combinations of pre-amp
and speaker
Pre-amp type
Speaker type
BG Lead
BG Stack 1, BG Stack 2, Middle
MS1959 (II)
BG Stack 1, BG Stack 2, Metal
Stack
MS1959 (I+II)
BG Stack 1, BG Stack 2, Metal
Stack
SLDN Lead
BG Stack 1, BG Stack 2, Metal
Stack
Metal 5150
BG Stack 1, BG Stack 2, Metal
Stack
Metal Lead
BG Stack 1, BG Stack 2, Metal
Stack
OD-2 Turbo
Built In 1–4
Distortion
Built In 1–4
Fuzz
Built In 1–4
MicSetting (Mic Setting)
GRev (Gate Reverb)
This is a reverb in which the reverberance is muted
(gated) during its decay. Using the accent sound produces an interesting effect.
fig.ap (efx)-75 (gate.eps)
Level
Direct sound
Accent sound
Reverb
Level
Accent
Level
Reverb sound
Time
Gate Time
Pre Delay
Accent Delay Time
Specify the location of the mic that is recording the
sound of the speaker. This can be adjusted in three
steps, with the mic becoming more distant in the order
of 1, 2, and 3.
Sw (Switch)
MicLevel (Mic Level)
Adjust the time from when the reverb sound begins
until it is muted.
Adjust the volume of the mic sound.
DirLvl (Direct Level)
Adjust the volume of the direct sound.
Turn the Gate Reverb on/off.
Time (Gate Time)
PreDLY (Pre Delay)
Adjust the time until the reverb sound appears.
Mode (Gate Mode)
Select how the gated reverb will apply.
Normal:
A conventional gated reverb.
L→R:
The gated reverb sound will move from
left to right.
R→L:
The gated reverb sound will move from
right to left.
Revers1: This is a reverse gated reverb. (As if the
reverb was played backward.)
Revers2: This is a reverse gated reverb in which
the reverb decays mid-way.
Thick (Thickness)
Adjust the thickness of the reverb sound.
Density
Adjust the density of reverb sound.
AcDLY (Accent Delay Time)
Adjust the time from when the reverb sound is muted
until the accent sound appears.
119
Function of Each Effect Parameter
AcLvl (Accent Level)
HPF (High pass filter)
Adjust the level of the accent sound.
Adjust the frequency at which the high pass filter will
begin to take effect. With a setting of Thru, the high
pass filter will not function.
AcPan (Accent Pan)
Adjust the pan of the accent sound.
EfxLvl(Effect Level)
Adjust the volume of the Gate Reverb.
DirLvl (Direct Level)
Adjust the volume of the direct sound.
LPF (Low pass filter)
Adjust the frequency at which the low pass filter will
begin to take effect. With a setting of Thru, the low
pass filter will not function.
Thresh (Threshold)
Adjust the basic level at which opening and closing of
the gate will be controlled.
Reverb2
Attack
This is a reverb that provides a gating function and a
ducking function.
Adjust the time from when the direct sound level
exceeds the threshold level until when the gate is completely open.
Sw (Switch)
Turn reverb on/off.
Type (Reverb Type)
Select the type of reverb.
Room1: Normal room reverb.
Room2: Room reverb with a softer tone than Room1.
Hall1:
Normal hall reverb.
Hall2:
Hall reverb with a softer tone than Hall1.
Plate:
Plate reverb.
Gate
Turn the gate function on/off.
Releas (Release)
Adjust the time from when the hold time has elapsed
until the sound is completely muted.
HoldT (Hold Time)
Adjust the time from when the input falls below the
threshold level until when the release begins.
EFLvl (Effect level)
Adjust the volume of the reverb.
DiLvl (Direct level)
Adjust the volume of the direct sound.
Mode (Gate mode)
Select the way in which the gate function will operate.
Gate: The gate will begin to open when the direct
signal level exceeds the threshold level, and will begin
to close when it falls below the threshold level.
Ducking:
The function will be the opposite of
the Gate setting. The gate will begin to close when the
direct signal level exceeds the threshold level, and will
begin to open when it falls below the threshold level.
Time (Reverb Time)
SpCho (Space Chorus)
This is a chorus which simulates the Roland SDD-320.
Sw (Switch)
Turn space chorus on/off.
InMod (Input mode)
Specify whether the input signal is stereo or mono.
Adjust the length (time) of the reverberation.
PreDLY (Pre delay)
Mode (Space mode)
Select the way in the chorus will change.
Adjust the time until the reverb is output.
Densty (density)
Adjust the density of the reverb.
120
MixBal (Mix balance)
Adjust the balance between the chorus volume and the
direct sound volume.
Function of Each Effect Parameter
Lo-Fi (Lo-Fi Processor)
RMF (Realtime Modify filter)
This allows you to create a “lo-fi” sound by lowering
the sample rate and/or decreasing the number of bits.
Realtime modify filters connected in series allow you
to reshape the sound freely.
Sw (Switch)
Sw (Switch)
Turn the Lo-fi Processor on/off.
This filter decreases digital distortion. By turning this
off, you can create an extremely lo-fi sound that
includes aliasing.
Turn the realtime modify filter on/off.
Type (Filter type)
Select the filter type.
LPF: Low pass filter
BPF: Band pass filter
HPF: High pass filter
Rate
CutOff
Modify the sample rate. If this is turned off, the sample rate will be the same as the sample rate of the currently selected song.
Adjust the cutoff frequency.
Pre Filter
Bit
Modify the number of data bits. If this is turned off,
the number of data bits will be unchanged.
If an extremely low number of bits is selected, loud
noise may appear even when there is no sound,
depending on the input source. In such cases, raise the
threshold of the noise suppressor.
Post Filter
This filter decreases the digital distortion produced by
lo-fi. By turning this off, you can create an extremely
lo-fi sound.
EfxLvl (Effect level)
Adjust the volume of the lo-fi sound.
Reso (Resonance)
Adjust the resonance.
Gain
Adjust the volume level of the sound that has passed
through the realtime modify filter.
Link
This is a link switch for channels A and B.
Link
If this is turned off, the channels will function independently as two monaural channels. If this is turned
on, both channels will be controlled simultaneously by
the settings of channel A.
DirLvl (Direct level)
Adjust the volume of the direct sound.
121
Function of Each Effect Parameter
PEQA/PEQB
(Parametric Equalizer)
This is a 4-band parametric equalizer. It can be used
either as two monaural units or as one stereo unit.
Sw (Switch)
Turn the equalizer on/off.
HiMid Q (High middle Q)
Specify the width of the band centered on the high
middle range equalizer center frequency in which the
gain adjustment will occur. As this setting is raised,
the width of the band affected will become narrower.
High Gain
Low Gain
Specify the gain (amount of boost/cut) for the high
range equalizer.
Specify the gain (amount of boost/cut) for the low
range equalizer.
High Freq (High frequency)
Low Freq (Low frequency)
Specify the center frequency of the high range equalizer.
Specify the center frequency of the low range equalizer.
High Q
Low Q
Specify the width of the band centered on the low
range equalizer center frequency in which the gain
adjustment will occur. As this setting is raised, the
width of the band affected will become narrower.
Low Type
Select the type of low range equalizer.
Shlv: Shelving type
Peak: Peaking type
Specify the width of the band centered on the high
range equalizer center frequency in which the gain
adjustment will occur. As this setting is raised, the
width of the band affected will become narrower.
High Type
Select the type of high range equalizer.
Shlv: Shelving type
Peak: Peaking type
InputG (Input gain)
LoMid Gain (Low middle gain)
Adjust the overall volume level of the sound before it
enters the equalizer.
Specify the gain (amount of boost/cut) for the low
middle range equalizer.
Level (Output level)
LoMid Freq (Low middle frequency)
Adjust the overall volume level of the sound that has
passed through the equalizer.
Specify the center frequency of the low middle range
equalizer.
LoMid Q (Low middle Q)
Specify the width of the band centered on the low
middle range equalizer center frequency in which the
gain adjustment will occur. As this setting is raised,
the width of the band affected will become narrower.
HiMid Gain (High middle gain)
Specify the gain (amount of boost/cut) for the high
middle range equalizer.
GEQA/GEQB
(Graphic Equalizer)
This simulates a 10-band graphic equalizer. It can be
used either as two monaural units or as one stereo
unit.
Sw (Switch)
Turn the equalizer on/off.
HiMid Freq (High middle frequency)
31.2–16k (Gain)
Specify the center frequency of the high middle range
equalizer.
Adjust the gain (amount of boost/cut) of the equalizer
for each frequency.
InputG (Input gain)
Adjust the overall volume level of the sound before it
passes through the equalizer.
122
Function of Each Effect Parameter
Level (Output level)
Sw (Switch)
Adjust the volume level of the sound which as passed
through the equalizer.
Turn the vocal canceller on/off.
HC (Hum canceller)
This removes unwanted hum (electrical “buzz” or
“drone”).
Sw (Switch)
Turn the hum canceller on/off.
Freq (Frequency)
Hum will be removed at the specified frequency and
at multiples of that frequency. Set it to match the frequency of your power supply.
Width
Specify the width of the filter which will remove the
hum.
Depth
Specify the depth of the filter which will remove the
hum.
Thresh (Threshold)
Adjust the level at which the hum canceller will begin
to take effect. If the signal falls below the specified
level, only the hum will be removed from the signal.
With the maximum setting, hum will always be
removed regardless of the level of the signal.
Balance
If the sound that you wish to cancel is not located in
the center, find the point at which it is most effectively
canceled.
RangeLo (Range low)
Specify the lower limit of the frequency range from
which you wish to cancel a sound. Use this setting
when you wish to decrease the volume of the vocal
without affecting a low-frequency instrument (such as
bass) located in the center. With a setting of Unlimit,
the lowest frequency which the VS-1680 is capable of
Playing back will be the lower limit.
RangeHi (Range high)
Specify the upper limit of the frequency range from
which you wish to cancel a sound. Use this setting
when you wish to decrease the volume of the vocal
without affecting a high-frequency instrument located
in the center. With a setting of Unlimit, the highest frequency which the VS-1680 is capable of Playing back
will be the upper limit.
VT (Voice Transformer)
This independently controls the basic pitch and the
formants, allowing a variety of voice characters to be
created.
RangeLo (Range low)
Sw (Switch)
Specify the lower limit of the frequency range in
which the hum canceler will operate. With a setting of
Unlimit, the limit will be the lowest frequency that the
VS-1680 is capable of playing back.
Turn the voice transformer on/off.
RangeHi (Range high)
Specify the upper limit of the frequency range in
which the hum canceller will operate. With a setting of
Unlimit, the limit will be the highest frequency that
the VS-1680 is capable of Playing back.
VC (Vocal Canceller)
When a stereo source is being input from CD or DAT
etc., this cancels the sound which is located in the
stereo center, such as the vocal or bass.
Robot
Turn the robot function on/off. When this is on, the
audio will be output at a fixed pitch regardless of the
pitch that is input, producing a voice character without inflection.
Cromatic Pitch
Adjust the pitch of the voice character in semitone
steps. This can be adjusted over a range of 1 octave
down to three octaves up.
Fine Pitch
Make fine adjustments to the pitch of the voice character.
123
Function of Each Effect Parameter
Cromatic Formant
Adjust the formant of the voice character in semitone
steps.
MIDI (MIDI control)
Fine Formant
* The MIDI channels on which the pitch and formant are
adjusted are fixed respectively as below. They cannot be
changed to other channels.
Make fine adjustments to the formant of the voice
character.
Sw (Switch)
MixBal (Mix balance)
Adjust the balance between the voice character volume and the normal voice volume.
FE (Fader Edit)
This switch allows you to use the channel faders of the
top panel to modify the various settings of the Voice
Transformer.
Sw (Switch)
Turn the Feder Edit on/off. If this is on, channel faders
will control the following settings.
Channel 1:
EFX1:Robot (Moving the fader above
the middle will turn this on, and
downroad will turn it off.)
Channel 2:
EFX1:C.Pitch+F.Pitch (Cromatic Pitch
and Fine Pitch will change simultaneously to smoothly change the pitch.)
Channel 3:
EFX1:C.Formant+F.Formant
(Cromatic Formant and Fine Formant
will change simultaneously to smoothly change the pitch.)
Channel 4:
EFX1:MixBal
Channel 5:
EFX1:EfxLev
Channel 8:
EFX3:Robot (Moving the fader above
the middle will turn this on, and
downroad will turn it off.)
Channel 9/10: EFX3:C.Pitch+F.Pitch (Cromatic Pitch
and Fine Pitch will change simultaneously to smoothly change the pitch.)
Channel 11/12: EFX3:C.Formant+F.Formant
(Cromatic Formant and Fine Formant
will change simultaneously to smoothly change the pitch.)
Channel 13/14: EFX3:MixBal
Channel 15/16: EFX3:EfxLev
* Fader Edit is valid only when you are in Effect Edit condition. In other conditions, the faders will control the volume level of each channel as usual. Also, it will fail to
operate in Auto Mix (Owner’s Manual p. 156).
124
Turn MIDI control on/off. When this is on, MIDI note
on messages and pitch bend messages will adjust the
pitch and formant. This is effective when a MIDI keyboard etc. is connected.
MIDI channel 1: EFX1:C.Pitch+F.Pitch (C2–C6, original key is C3)
MIDI channel 2: EFX1:C.Formant+F.Formant
(C2–C4, original key is C3)
MIDI channel 3: EFX3:C.Pitch+F.Pitch (C2–C6, original key is C3)
MIDI channel 4: EFX3:C.Formant+F.Formant
(C2–C4, original key is C3)
PitchBend (Pitch bend)
Specify the maximum change produced by pitch bend
(bend range), in semitone steps.
Portament (Portamento)
Specify the speed at which the portamento effect will
change.
Vocoder 2
This is a 19 band vocoder. A clear sound that was not
possible with conventional vocoders can be obtained.
Input an instrumental sound into the left channel, and
a voice into the right channel.
Envelope (Envelope)
Sharp: The human voice will be emphasized.
Soft: The instrumental sound will be emphasized.
Long: A vintage sound with long decay will be produced.
PanMode
Select Mono, Stereo, L→R or R→L. With a setting of
Mono, the components of each frequency band will be
located in the center. With a setting of Stereo, the oddnumbered frequency bands will be located at the left,
and the even-numbered components at the right. With
a setting of L→R, the low frequency bands will be
located increasingly toward the left, and the high frequency bands will be located increasingly toward the
right. With a setting of R→L, the low frequency bands
Function of Each Effect Parameter
will be located increasingly toward the right, and the
high frequency bands will be located increasingly
toward the left.
Hold
This turns the Hold function on/off. When MIDI is
selected, the MIDI control change message Hold will
be received. The MIDI channel is fixed at 1. If you turn
Hold on while a voice is being input into the mic, the
instrument will sound with the vocal formats that are
fixed at that time.
same tonal change as if the type or distance of the mic
had been changed.
This adds a feeling of “air” to an instrumental sound
that was recorded by direct line input, causing it to
sound as though it had been recorded with a microphone (Line → Microphone conversion).
Sw (Switch)
Turn the mic converter on/off.
Input
Adjust the input level of the instrument.
Select the type of mic that was actually used to record.
DR-20: Roland DR-20
Sml.Dy: Small Dynamic Microphone
Hed.Dy: Head-worn Dynamic Microphone
Min.Cn: Miniature Condenser Microphone
Flat:
Line Input
Character Ch1–19 (Voice character)
Out
Adjust the volume of each frequency band. This setting adjusts the tone of the vocoder. As the value is
increased, the frequency will rise.
Specify the mic that will be simulated.
Sml.Dy: General purpose dynamic mic for instruments or vocals. Ideal for guitar amp or
snare drum.
Voc.Dy: A popular dynamic mic for vocals.
Characterized by a tight mid-range. Use for
vocals.
Lrg.Dy: Dynamic mic with extended low end. Use
for bass drum or tom, etc.
Sml.Cn: Small condenser mic for instruments.
Characterized by a sparkling high range. Use
for metallic percussion or acoustic guitar.
Lrg.Cn: Condenser mic with flat response. Use for
vocals, narration, or acoustic instruments etc.
Vnt.Cn: Vintage condenser mic. Use for vocals or
acoustic instruments etc.
Flat:
Mic with flat frequency response. For cancelling the characteristics of the mic used for
recording.
MicSens (Mic sensitivity)
Adjust the input sensitivity of the mic.
SynInLev (Synthesizer in level)
Mic (Mic mix)
Adjust the amount of the mic audio (R channel input)
which has passed through the mic HPF that will be
added to the output of the vocoder.
MicHPF (Mic HPF)
When mic mix is used, this adjusts the frequency at
which the high pass filter (HPF) will begin to affect the
mic audio. Higher values for this setting will allow
you to mix only the consonants. With a setting of
Thru, the HPF will not be applied.
MicPan (Mic pan)
Adjust the panning of the mic audio.
NSThresh
(Noise suppressor threshold)
Adjust the level at which the noise suppressor applied
to the instrumental input (R channel input) will begin
to function.
CnvA/CnvB (Mic Converter)
This converts the characteristics of an inexpensive general purpose mic into the characteristics of an expensive studio mic (Microphone → Microphone conversion). For an already-recorded sound, it can create the
* When you select a condenser-type mic simulator, the low
range response is strengthened. This may cause noise
transmitted from the mic stand to be emphasized. In this
case, either use a bass cut filter to cut the unwanted low
range, or equip the mic stand that you use at the time of
recording with an isolation mount (a mic holder that uses
rubber etc. to absorb vibration).
Phase
Normally you will set this to Normal.
In cases such as when mics are placed both in front of and
behind the instrument for recording, setting one of them
to Invert will produce a solid sound with a unified phase.
Nor:
Same phase as the input
Inv:
Opposite phase as the input
125
Function of Each Effect Parameter
BCutA/BCutB (Bass cut filter)
This is a filter that cuts unwanted low range noise,
such as pops. It simulates the bass cut switch that is
found on some mics.
Sw (Switch)
Turn the bass cut on/off.
Freq (Frequency)
Normally you will select Thru, and you can adjust the
frequency if the attack contains a section of low volume.
DstnA/DstnB (Distance)
Microphones have a characteristic which causes the
low frequency range to be boosted when the sound
source is nearby. This setting simulates this phenomenon.
Sw (Switch)
Turn Distance on/off.
Prox.Fx (Proximity effects)
Adjust the low frequency response that is affected by
the mic distance from the sound source. Adjustment in
the [+] direction will move the mic closer to the sound
source, and in the [-] direction will move it away from
the sound source.
Sw (Switch)
This turns the 3-band Isolator on and off.
AntiPhase LoMixSw
(Anti-Phase Low Mix Switch)
AntiPhase MidMixSw
(Anti-Phase Middle Mix Switch)
These turn the low- and mid-range Anti-Phase function on and off. When turned on, the phases of opposite stereo channels are reversed and then added.
AntiPhase LoLev
(Anti-Phase Low Level)
AntiPhase MidLev
(Anti-Phase Middle Level)
These set the level of the Anti-Phase function.
Adjusting these levels for certain frequencies allows
you to lend emphasis to specific parts.
LowLvl (Low Level)
MidLvl (Middle Level)
HiLvl (High Level)
These boost and cut each of the Low, Mid, and High
frequency ranges. Setting any of these to “-60 dB,” the
sounds in that range become inaudible. When set to “0
dB,” the sound remains at the input level.
Echo (Tape Echo 201)
Time
Sw (Switch)
This simulates the time difference due to distance
from the sound source.
This turns the Tape Echo on and off.
Iso (3-Band Isolator)
The input sound is separated into three frequency
ranges — high, mid, and low — each of which can be
boost or cut. With ordinary equalizers, even when the
gain control for any of the frequency ranges turned all
the way down, some sound from that range remains,
whereas the VS-1680’s Isolator cuts it completely. You
may find turning the Isolator on and off or adjusting
the level in real time to be a very effective technique.
Mode (Mode Selector)
This is used to select the different delay times (short,
middle, and long) combination of three playback
heads. When set to “4,” you can select short and middle delays.
Repeat Rate
This adjusts the “tape’s” running speed. The higher
the value, the shorter the interval of the repeated
sound.
Intnsty (Intensity)
This sets the number of times the sound is repeated.
Tone Bass
This adjusts the volume of the low end of the Tape
Echo sound.
126
Function of Each Effect Parameter
Tone Treble
ChB (Channel B Modulation)
This adjusts the volume of the Tape Echo sound’s high
end.
You should usually set this to “Nor.” Setting this to
“Inv” inverts the Channel B flanger effect.
Pan HeadS
Pan HeadM
Pan HeadL
Mode
WahFlutter Rate (Wah/Flutter Rate)
This is used to select the flanger effect type.
FL1: A general monaural flanger
FL2: A stereo flanger that moves the sound around
in the stereo field
FL3: Cross mix flanger that gives a more intense
effect
CHO: Chorus effect
This adjusts the wavering of the pitch that occurs with
deterioration or unevenness in the tape. The higher
the value, the more intense the wavering effect.
Phase ChA (Phase Channel A)
Phase ChB (Phase Channel B)
These adjust the pan settings for each of the short,
middle, and long delay playback heads individually.
This function is not featured on Roland’s RE-201.
EfxLvl (Effect Level)
This adjusts the volume level of the Tape Echo effect.
DirLvl (Direct Level)
This adjusts the volume level of the direct sound.
AnFl (Analog Flanger)
This is a stereo analog flanger effect that simulates
Roland’s SBF-325.
Sw (Switch)
This turns the analog flanger on and off.
Feedback
Feedback refers to returning the delayed signal (output) back to the delay . This control adjusts the
amount of that signal that is returned. The flanger
effect intensifies the higher the value is set. Setting the
value too high can make lead to oscillation in the
sound.
This is used in selecting phase when mixing the direct
sound and flanger sound. Set to “Nor” for normal
phase; select “Inv” to invert the phase. This changes
the breadth of the sound, making sound “wider.”
Check the sound to assure you have the appropriate
setting.
AnPh (Analog Phaser)
The VS-1680’s features two analog phasers arranged in
parallel, so they can be used in stereo.
Sw (Switch)
This turns the Analog Phaser on and off.
Mode
This selects the number of levels (4 or 8) for the phase
effect.
Freq (Frequency)
This adjusts the center frequency to which the phase
effect is applied. With larger values, the phase effect is
applied to higher-frequency ranges.
Modulation Freq
(Modulation Frequency)
Reso (Resonance)
This adjusts the center frequency to which the flanger
effect is applied. This changes the pitch of the flanger
effect’s metallic sound.
This adjusts the amount of resonance. Raising the
value makes the characteristic sound more prominent.
Raising the value too much, though, may cause oscillation in the sound.
Modulation Rate
This adjusts the flanger’s modulation rate.
LFO1 Rate
LFO2 Rate
Modulation Depth
This adjusts the phase effect cycle length.
This adjusts the depth of the flanger modulation.
127
Function of Each Effect Parameter
LFO1 Depth
LFO2 Depth
This adjusts the depth of the phase effect cycle.
LFO1 ChB
(LFO1 Channel B Modulation)
LFO2 ChB
(LFO2 Channel B Modulation)
You should usually set this to “Nor.” Setting this to
“Inv” inverts the Channel B phase effect.
128
Index
R: Page Number of Owner’s Manual
Index (words)
(Numeric)
10-band graphic equalizer .............................A102, A122
2-channel RSS.....................................................A85, A113
3-band Isolator.................................................A108, A126
4-band parametric equalizer..........................A101, A122
(A)
Alarm function ............................................................R193
Analog flanger .................................................A109, A127
Analog phaser..................................................A109, A128
Automix .......................................................................R156
(C)
CD player ............................................................R74, R123
CD player function .....................................................R123
CD-R backup ...............................................................R125
CD-R disc .....................................................................R120
CD-R recover ....................................................R126, R148
Channel ..........................................................................R21
Channel fader .......................................................R15, R26
Chorus RSS....................................................................A86
Coaxial ........................................................R19, R74, R140
Compu-mix..................................................................R202
Contrast ..........................................................................R17
Control change message .....................................R139, A4
Current drive.................................................................R20
Current song.........................................................R32, A63
(D)
DAT......................................................................R80, R140
DAT backup.................................................................R141
DAT name....................................................................R145
DAT recover ................................................................R143
DAT verify ...................................................................R146
DCC ..............................................................................R140
Delay ...................................................................A82, A111
Delay RSS ......................................................................A86
Destructive edit .............................................................R27
Digital disk recorder.....................................................R27
Digital in connector..............................................R19, R71
Direct out .....................................................................R177
Disk drive.....................................................R20, R111, A5
Drive check ..................................................................R178
Drive initialize.............................................................R111
Drive select ..................................................................R116
Drop frame...................................................................R129
Dual compressor/limiter ............................................A95
A: Page Number of Appendices
(E)
Effect ..................................................R30, R103, A74, A81
Effect bus .............................................................R24, R106
Equalizer .............................................................R75, A110
Error level..........................................................R130, R196
Event ...............................................................................R22
Exclusive message ...............................................R195, A4
External effects device................................................R207
(F)
Fader edit.....................................................................A124
Fader match ......................................................R158, R185
Finalize ................................................................R122, A63
Foot switch ..........................................................R64, R186
Frame...................................................................R128, A63
Frame rate ....................................................................R128
(G)
GPI........................................................................R64, R186
Gate reverb .........................................................A96, A119
Gradation .....................................................................R157
Graphic display.............................................................R16
Guitar amp simulator .......................................A92, A115
Guitar multi 1................................................................A87
Guitar multi 2................................................................A88
Guitar multi 3................................................................A89
(H)
Headphones ........................................................R18, R144
Hum canceler ...................................................A103, A123
(I)
IDE .........................................................................R13, A64
Initialize (Mixer/System) ..........................................R192
Input channel ........................................................R22, R61
Insert ....................................................................R72, R103
(L)
Lo-fi processor .................................................A100, A121
Locator ...................................................................R36, R37
Locator bank ..................................................................R37
Loop recording..............................................................R66
129
Index
(M)
MD........................................................................R80, R140
MIDI ......................................................................R128, A4
MIDI clock....................................................................R131
MIDI implementation chart ........................................A58
MIDI machine control (MMC) .........................R194, A64
MIDI time code (MTC)......................................R128, A64
Marker ...................................................................R36, R38
Mask fader ...................................................................R159
Master tape ....................................................................R80
Metronome ..................................................................R167
Mic simulator ..............................................................A107
Micro edit.....................................................................R159
Mix bus...........................................................................R24
Mix down .......................................................................R80
Multi tap delay .............................................................A97
Mute..............................................................................R162
(N)
Noise suppressor ........................................................A115
Non-destructive edit ....................................................R27
Non-drop frame ..........................................................R129
Note message .......................................................R116, A4
Numeric keys....................................................R167, R187
(O)
Optical .........................................................R19, R74, R140
Over dubbing ................................................................R68
(P)
Partition..........................................................................R20
Patch ....................................................................R108, A74
Peaking type (Equalizer) ..................................R76, A110
Phrase .............................................................................R21
Phrase copy....................................................................R93
Phrase delete..................................................................R99
Phrase move ..................................................................R96
Phrase name.................................................................R102
Phrase new...................................................................R101
Phrase split...................................................................R100
Playlist .................................................................R21, R182
Post level ......................................................................R180
Pre level........................................................................R180
Preview.........................................................................R154
Program change message ...................................R138, A4
Punch in .........................................................................R63
Punch out .......................................................................R63
(R)
RSS.........................................................................A64, A85
Random access ..............................................................R27
Realtime........................................................................R158
Realtime modify filter.....................................A100, A121
130
Recording bus................................................................R24
Recording mode............................................................R58
Removable disk......................................................R5, A64
Reverb .................................................................A81, A110
Reverb 2 ..............................................................A99, A120
Rotary..................................................................A91, A117
(S)
S/P DIF.........................................................R19, R74, A64
SCMS .......................................................................R5, A64
SCSI........................................................................R111, A5
SMPTE time code.................................................R36, A65
Sample rate..........................................................R58, R120
Scene.....................................................................R39, R138
Scrub .............................................................................R154
Send/Return .......................................................R30, R106
Sequential access...........................................................R27
Shelving type (Equalizer) .................................R76, A110
Shotdown..............................................................R32, A64
Slave ...................................................................R130, R195
Snapshot.......................................................................R157
Solo function................................................................R162
Song ................................................................................R21
Song arrange................................................................R171
Song combine ..............................................................R173
Song copy (Archives extract)..........................R119, R148
Song copy (Archives store)........................................R117
Song copy (Playable) ..................................................R114
Song erase ....................................................................R170
Song export ..................................................................R150
Song import .................................................................R148
Song name ...........................................................R58, R171
Song new........................................................................R58
Song optimize..............................................................R169
Song protect ...................................................................R81
Song split......................................................................R169
Source .............................................................................R21
Space chorus ....................................................A100, A120
Status....................................................................R36, R138
Stereo delay chorus ......................................................A83
Stereo flanger .....................................................A94, A115
Stereo in........................................................................R165
Stereo link............................................................R62, R164
Stereo multi ...................................................................A98
Stereo phaser......................................................A93, A116
Stereo pitch shifter delay..................................A84, A113
Sub frame .......................................................................R36
Sync source........................................................R195, R198
Sync track ..........................................................R131, R167
Index
(T)
TOC......................................................................R122, A65
Take.................................................................................R21
Tap marker function ............................................R36, R38
Tape Echo 201 ..................................................A108, A127
Tempo map .......................................................R133, R167
Terminator..............................................................A5, A63
Terminator power .................................................A5, A65
Track ...............................................................................R21
Track bouncing...................................................R77, R121
Track channel........................................................R22, R77
Track copy......................................................................R83
Track cut.........................................................................R88
Track erase .....................................................................R89
Track exchange..............................................................R86
Track import ..................................................................R92
Track insert ....................................................................R87
Track move ....................................................................R85
Track name ....................................................................R91
Track number ..............................................................R124
Track time compression/expansion ..........................R90
Trim in ............................................................................R97
Trim out..........................................................................R98
(U)
Undo .............................................................................R160
(V)
V-track ...................................................................R29, R68
VS8F-1.............................................................................R13
VS8F-2 ..................................................................R13, R103
Vari pitch......................................................................R166
Vocal canceler ..................................................A104, A123
Vocal multi ....................................................................A90
Vocoder...............................................................A85, A113
Vocoder 2..........................................................A106, A124
Voice transformer............................................A105, A123
(Z)
Zero return.....................................................................R17
Zip disk ........................................................................R111
Zip drive..............................................................R111, A64
131
Index
Index (panel print)
OUTPUT.........................................R18, R175, R176, R177
1 (START) ..............................................................R16, R83
2 (END) ..................................................................R16, R83
3 (FROM) ...............................................................R16, R83
4 (TO) .....................................................................R16, R83
PAGE (JUMP).............................................R16, R34, R156
PANE ...................................................................R16, R180
PHANTOM +48V ................................................R19, A64
PHONES..............................................................R18, R123
PLAY (DISPLAY) .................................................R17, R31
PLAY (RESTART) ................................................R17, R33
POWER..................................................................R18, R31
PREVIOUS................................................R16, R167, R189
AC IN..............................................................................R18
AUTO PUNCH.....................................................R17, R65
AUTOMIX ...........................................................R15, R157
AUX A L/R .........................................................R18, R176
AUX B L/R..........................................................R18, R176
BANK.....................................................................R16, R37
CLEAR .......................................R17, R38, R39, R41, R160
CONTRAST ...................................................................R17
DIGITAL................................................................R14, R25
DIGITAL IN 1/2 ........................................R19, R74, R144
DIGITAL OUT 1/2....................................R19, R80, R142
EDIT/SOLO ........................................................R15, R162
EFFECT 1/3 RTN ...............................................R14, R107
EFFECT 2/4 RTN ...............................................R14, R107
ENTER/YES..........................................................R17, R35
EXIT/NO...............................................................R17, R35
EXT SYNC ................................................R17, R131, R196
EZ ROUTING .............................R15, R41, R44, R48, R52
F1 (SONG) .............................................................R16, R34
F2 (TRACK)...........................................................R16, R34
F3 (EFFECT A) ......................................................R16, R34
F4 (EFFECT B).......................................................R16, R34
F5 (SYSTEM) .........................................................R16, R34
F6 (UTILITY).........................................................R16, R34
FADER/MUTE ..........................................R15, R26, R163
FF (SONG END) ...................................................R17, R36
FOOT SWITCH..........................................R18, R64, R138
FROM...................................................................R16, R154
GRADATION .....................................................R16, R157
GUITAR(Hi-Z).............................................R19, R60, A63
INPUT 1–8.............................................................R19, R60
LOOP .....................................................................R17, R67
MASTER L/R .....................................................R18, R177
MIDI IN ...............................R18, R130, R194, R197, R200
MIDI OUT/THRU .............R18, R129, R194, R197, R200
MIDI/DISK .............................................................R5, R17
MONITOR L/R ..................................................R18, R175
NUMERICS/ASCII .................................R17, R167, R188
NEXT ...........................................................R16, R38, R189
132
REC (AUTOMIX REC)..............................R17, R61, R158
REW (SONG TOP) ...............................................R17, R36
SCENE ..............................................R17, R40, R110, R157
SCRUB .................................................................R16, R154
SCSI ....................................................R18, R111, R120, A5
SELECT/CH EDIT ......................................R14, R15, R22
SHIFT ..........................................................R17, R34, R187
SNAP SHOT........................................................R16, R157
ST IN ....................................................................R14, R165
STATUS .................................................................R15, R61
STOP (SHUT/EJECT)..........................................R17, R32
TAP..............................................................R16, R38, R157
THRU ...................................................................R16, R154
TIME/VALUE ......................................................R17, R35
TO .........................................................................R16, R154
UNDO (REDO)...................................................R17, R161
VARI PITCH .......................................................R17, R166
ZERO (STORE) ............................................R17, R32, R62
MEMO...
133
MEMO...
134
Cover.e
04.8.18 5:32 PM
Page 2
Cover.e
04.8.18 5:32 PM
Page 1
®
APPENDICES
APPENDICES
* Macintosh is a registered trademark of Apple Computer, Inc.
* Iomega is a registered trademark of Iomega Corporation.
* ZIP is a trademark of Iomega Corporation.
* All product names mentioned in this document are trademarks or registered trademarks of their respective owners.
01565745
'98-12-E3-51T
Before using this unit, carefully read the sections entitled: “IMPORTANT SAFETY INSTRUCTIONS” (p. 2), “USING THE UNIT SAFELY” (p.
3, 4), and “IMPORTANT NOTES” (p. 5). These sections provide important information concerning the proper operation of the unit.
Additionally, in order to feel assured that you have gained a good
grasp of every feature provided by your new unit, Quick Start,
Owner’s Manual, and Appendices should be read in its entirety. The
manual should be saved and kept on hand as a convenient reference.
Copyright © 1998 ROLAND CORPORATION
All rights reserved. No part of this publication may be reproduced in any form
without the written permission of ROLAND CORPORATION.

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