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Disney ero dé CAETANO Game? One by one, the players can choose a Cinderella playing piece, As vou can see, the base of each piece is of a different colour, Place your Cinderella at the start (indicated Oy the arrow). Sort the cards ana place them in 5 stacks next to the game ooard. Each stack should have 4 cards of the same colour, Pace the cards So vou can see the same pictures as those shown on the board, The player whose birthday comes next may start. During your tum, three the dice and mave your Cinderella in the direction of the arrow, « |f ou land on any of the following illustrations = envelope, pumpkin, mice, Major & Bruno or Cinderella as a servant — you can lave the coresponding card from the stack. Place the card in front of you with the illustration from the board facing upwards. IF you already have tis card you cannot take another one, and your tm has finished. > e Ene Ce (e lua the Fairy Godmother, viol can press the glass slipper: if the lights star to flicker and the music plays, You can Um over one of your cards, As if by magic, this ‘transforms’ the card into one of the special things Cinderella needs to go to the ball. But if you press the glass slipper and the lights do not flicker and instead you hear the clock strike, you may nal tum over a card ang your tum has finished, * |[ vol arrive back at the start, vou can throw the dice again. e |f wou land on a space with another player's Cinderella, you can move your playing piece one space ahead. IF this space is also occupied, you may move one space ahead and so on. The first player to collect, and transform, the invitation, the coach, the norses, the footman & the coachman and the ball gown, 1s the real Cinderella who gets to go to the ball | Content 1 Glass slipeer on a cushion 1 Game board 4 Cinderella game peces 1 Dice 20 Cards: 4x Emvelooe, 4x Pumpkin, 4x Mice, 4x Major & Brung Gils IE A Tye ae fae LG
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