Chapter 41: Elastic Audio. Avid Pro Tools 9.0
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Avid Digidesign Pro Tools 9.0 is a professional audio editing and recording software that provides a wide range of features for musicians, producers, and engineers. With its intuitive interface and powerful tools, Pro Tools 9.0 makes it easy to create, mix, and master high-quality audio productions.
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Chapter 41: Elastic Audio
Elastic Audio provides track-based Real-Time and Rendered Time Compression and Expansion (TCE) and region-based pitch shifting
(transposition). Pro Tools Elastic Audio uses exceptionally high-quality transient detection algorithms, beat and tempo analysis, and realtime TCE and pitch shifting processing algorithms. Elastic Audio lets you quickly and easily transpose the pitch of audio regions and tempo conform (beat match) audio to the session’s
Tempo map. It also provides an unprecedented degree of control over transient detection and
TCE processing on an event-by-event basis.
With Elastic Audio, Pro Tools analyzes entire audio files for transient events . For example, an event can be a drum hit, a sung note, or chord played by a guitar. These detected events can then serve as control points for warping the audio. Pro Tools can warp (TCE) audio events automatically, such as automatically conforming audio to the session tempo or quantizing audio events, or you can warp audio manually using standard editing tools in Warp view.
Elastic Audio is useful in several common workflows: working with loops, correcting performances, remixing, sound design and special effects, and film scoring.
Working with Loops
If you work with loops, Elastic Audio lets you preview your loops in DigiBase browsers at their native tempo (BPM) or at the session tempo
(BPM). You can even preview the loop while the session is playing back. When you find the loop you like, drag it from the browser and drop it into the session. The loop automatically conforms to the session tempo map and Bar|Beat grid. You can then further manipulate its timing and also transpose the region to match the pitch of other loops in your session.
Correcting Performances
Elastic Audio lets you quantize audio to tighten up a performance or even manually re-align that one note that was played just a little late. Or, you might decide that the performance is excellent, but just a little under tempo. Tick-based
Elastic Audio automatically warps audio to conform to tempo changes. When you change your tracks to tick-based and increase the session tempo, the audio automatically time compresses to match.
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Remixing
Elastic Audio lets you quickly beat match an entire song to the session tempo and Bar|Beat grid.
You can also transpose regions to match pitch.
Sound Design and Special Effects
Use Elastic Audio to achieve special effects with extreme or widely variable TCE or pitch manipulation. Use the Varispeed algorithm to achieve tape-like effects for speed and pitch change.
Film Scoring
If you are scoring a film scene, use Elastic Audio to fit the music to the required duration. You can even use tempo changes to achieve accelerandos and ritardandos.
Remember, when using tempo adjustments for sessions that include multiple cues, tempo changes may affect the time code position of other cues later on the Timeline.
Elastic Audio is not recommended for pullup and pull-down workflows. Use the
Session Setup window real time pull-up or pull downs, or the presets included with
DigiRack Time Shift or X-Form AudioSuite plug-ins.
Example Elastic Audio
Workflow
In this workflow, you will be introduced to some common Elastic Audio tasks for working with loops:
• Create and configure a new session for this workflow.
• Locate and preview a loop in DigiBase at the session tempo.
• Import the loop at the session tempo on a tick-based, Elastic Audio-enabled track.
• Change the session tempo to change the tempo of the region on tick-based, Elastic
Audio-enabled tracks.
• Quantize the audio to apply a Groove Template to the rhythm.
• Transposition the region to match the pitch of the imported audio to other audio and MIDI in the session.
Create and configure a new session
1 Create a new Pro Tools session.
2 Set the session’s Main Timebase ruler to
Bars|Beats.
3 Be sure to display the Tempo and Meter rulers.
4 Use the default tempo of quarter-note equals
120 BPM.
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Locate and preview a loop in DigiBase at the session tempo:
1 Open the Workspace ( Window > Workspace ).
2 Navigate to the folder where you keep your drum loops. Double-click the folder name to open a volume browser of just the folder’s contents.
3 Select the loop you want to preview.
Audition Paths for previewing are selected in the I/O Setup window (Choose Setup >
I/O and click the Output tab).
4 Click the Preview button to preview the loop at its native tempo.
Preview button
Audio Files Conform to Session Tempo button
7 Notice that if the loop was sample-based to begin with, the column to the left of the file name initially indicates that DigiBase is analyzing the file. When the analysis is done a check mark appears in that column, the file’s Duration is now measured in Bars and Beats instead of Minutes and Seconds, the Sample-based icon is replaced by the Tick-based icon, and the detected tempo of the file is displayed in the Tempo column.
Elastic Audio
Analysis icon
Sample-based file icon
Duration
Tick-based file icon
Detected tempo
Preview and Audio Files Conform to Session Tempo buttons in a DigiBase browser
5 Click the Audio Files Conform to Session
Tempo button so that it highlights.
6 Click the Preview button again and the file previews at the session tempo.
Elastic Audio controls and indicators in DigiBase
8 Repeat the preceding steps to preview other loops at the session tempo.
Import the loop at the session tempo:
1 Make sure that the Audio Files Conform to
Session Tempo button is still highlighted. This ensures that the file will be imported as a tickbased, Elastic Audio region and can be conformed to the session tempo.
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2 Drag and drop the loop from the browser to the Track List in the session’s Edit window (see
Figure 1 below).
If All Files is selected as the Drag and Drop
From Desktop Conforms to Session Tempo option in the Processing Preferences page, you can also drag and drop audio files from the Desktop and they are imported as tickbased Elastic Audio.
3 One of the following occurs:
• If there are no tracks in the session and the file is tick-based, you are prompted to either import the tempo from the file or use the session tempo. To keep the session tempo and have the loop conform to the session tempo, click Don’t Import .
– or –
• If there are tracks in the session, the file is imported and automatically conformed to the session tempo.
4 A new tick-based audio track is created with the Default Elastic Audio plug-in enabled.
5 Since you chose to not import the file’s original tempo, you will notice that the loop conforms to the tempo map and Bar|Beat grid of the session. A Warp indicator appears in both the region in the track and in the Region List (see
Figure 2 on page 861).
Also in the Region List, notice that there are two regions. One is the sample-based whole file region (the imported source file) and the other is the tick-based Elastic Audio–processed copy.
You can also conform regions on Elastic
Audio-enabled tracks to the session tempo using the Conform to Tempo command (see
“Conform to Tempo” on page 764).
New tick-based,
Elastic Audio–enabled track
Figure 1. Dragging and dropping a tick-based audio file from a DigiBase browser to the Track List
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Warp indicators
Sample-based whole-file region
Figure 2. Imported tick-based audio file with Elastic Audio processing
Tick-based Elastic Audio–processed region
Change the session tempo to change the tempo of the region:
1 Change the tempo from the default 120 BPM
to 110 BPM (see “Tempo” on page 759).
Changing the default tempo
2 Notice that since the region is on a tick-based,
Real-Time Elastic Audio-enabled track it automatically conforms to the new tempo.
Quantize audio to apply a Groove Template:
1 Select the region on the tick-based, Real-Time
Elastic Audio-enabled track.
2 Choose Event > Event Operations > Quantize .
3 In the What to Quantize section, make sure
Elastic Audio Events option is selected.
4 From the Quantize Grid pop-up menu, select a
Groove Template.
5 Set any other options.
6 Click Apply .
7 In the following figure, notice that the audio has been quantized according to the selected
Groove Template. In Warp view, you can see that Warp markers have been added at every
Event marker near the Quantize Grid and were used to apply quantization to those events (see
Figure 3 on page 862).
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Figure 3. Quantized audio events (Warp markers) in Warp view
Transpose the audio region down a whole-tone:
1 Select the region on the Elastic Audio-enabled track.
2 Choose Event > Event Operations > Transpose .
3 Select the Transpose By option.
4 Enter “–2” semitones.
5 Click Apply .
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Elastic Audio Tracks
Any audio track in your Pro Tools session can be
Elastic Audio enabled. Elastic Audio tracks can be either sample- or tick-based. Sample-based
Elastic Audio-enabled tracks let you apply realtime or rendered Elastic Audio processing by editing in Warp view, applying Quantize, and using the TCE Trimmer tool. However, only tickbased Elastic Audio tracks also automatically apply Elastic Audio processing based on tempo changes in the session.
To have all new tracks be tick-based, enable the New Tracks Default To Tick Timebase option in the Editing preferences.
Enabling Elastic Audio Tracks
To enable Elastic Audio on a track:
1 Create a new audio track or choose an existing audio track.
2 Click the track’s Elastic Audio Plug-In selector, and select the Elastic Audio plug-in appropriate to your track material and the results you want from the pop-up menu: Polyphonic , Rhythmic ,
Monophonic , Varispeed , or X-Form
When creating new tracks by dragging and dropping audio from a DigiBase browser, if the Audio Files Conform to Session Tempo option is enabled, Pro Tools creates tickbased Elastic Audio-enabled tracks regardless of whether the Elastic Audio analyzed file is tick-based or sample-based. If the Audio Files Conform to Session Tempo option is not enabled, Pro Tools creates regular sample-based tracks.
With Pro Tools HD, Elastic Audio is disallowed on voiced tracks. Use dynamic voice allocation for tracks on which you want to use Elastic Audio. (Pro Tools only supports dynamic voice allocation, and cannot specifically allocate individual voices.)
Elastic Audio Plug-In pop-up menu
Any audio regions on the track temporarily go offline while they are analyzed and come back online when the analysis is finished. The waveform for audio regions that are offline for Elastic
Audio analysis appears grayed out.
When recording to a real-time Elastic Audio-enabled track, once recording is stopped, the newly recorded audio temporarily goes offline while it is analyzed and comes back online as soon as the analysis is finished.
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3 From the track’s Elastic Audio Plug-In pop-up menu, select Real-Time Processing or Rendered
Processing for Real-Time or Rendered Elastic Audio processing.
Elastic Audio processing can be Real-Time or Rendered. Real-Time Elastic Audio processing is immediate, but it is more demanding of system resources. Rendered
Elastic Audio processing is non-real-time, but is less demanding of system resources. If you are working on a system with limited resources, use Rendered Elastic Audio process-
ing. For more information, see “Real-Time and Rendered Elastic Audio Processing” on page 867.
Creating New Tracks with Elastic
Audio Enabled
New tracks are created with Elastic Audio automatically enabled in the following cases:
• When the Enable Elastic Audio On New
Tracks option is enabled in the Processing
Preferences page (see “Elastic Audio Options” on page 327).
• When dragging and dropping tick-based,
Elastic Audio analyzed files from DigiBase browsers to the Track List or empty space in the Edit window with the Audio Files Conform to Session Tempo option enabled (see
“Elastic Audio on Import” on page 331).
• When dragging and dropping REX or ACID files from the Desktop (if either REX and
ACID Files Only or the All Files option is enabled for the Drag and Drop from Desktop
Conforms to Session Tempo setting in the
Processing Preferences page) or a DigiBase browser (if the Audio Files Conform to Session Tempo button is enabled) to the Track
List or empty space in the Edit window (see
“Importing ACID and REX Files” on page 334).
Disabling Elastic Audio Tracks
To disable Elastic Audio on a track:
1 From the track’s Elastic Audio Plug-In selector, select None – Disable Elastic Audio .
2 If the track had any Elastic Audio-based processing, you are prompted to Cancel , Revert , or
Commit .
Cancel Leaves Elastic Audio enabled on the track.
Revert Removes any Elastic Audio processing, reverts regions on the track to their original duration, and disables Elastic Audio on the track.
Commit Renders and commits any Elastic Audio processing on the track, writes new files to disk, and disables Elastic Audio on the track.
Committed Regions
Regions that are committed, either by disabling
Elastic Audio on a track or by moving a region to a track without Elastic Audio enabled, are written to disk as new audio files. These new audio files include the audio in the region, plus any fades, and also an additional 5 seconds of audio before and after the region, if available.
Disabling Elastic Audio and
Alternate Playlists
Disabling Elastic Audio on a track affects all playlists on the track. All playlists on the track are committed or reverted depending on which option you choose.
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Elastic Audio Track Controls
Audio tracks provide controls for enabling Elastic Audio, selecting the Elastic Audio plug-in, and selecting whether Real-Time or Rendered
Elastic Audio processing.
Elastic Audio Track Views
There are two special Track Views for Elastic Audio-enabled tracks: Warp and Analysis.
Elastic Audio
Plug-In selector
Real-Time or
Rendered
Processing indicator
Elastic Audio
Plug-In button
Elastic Audio Track controls
Elastic Audio Plug-In Selector Selects the Elastic
Audio plug-in for Elastic Audio processing (see
“Elastic Audio Plug-Ins” on page 868). You can
also use the Elastic Audio Plug-In selector to disable Elastic Audio processing, and to select either Real-Time or Rendered processing (see
“Real-Time and Rendered Elastic Audio Processing” on page 867).
Elastic Audio Plug-In Button Displays the name of the selected Elastic Audio plug-in. Click the
Elastic Audio Plug-In button to open the Elastic
Audio Plug-In window (see “Elastic Audio Plug-
Real-Time or Rendered Processing
Indicator Lights when Elastic Audio processing is real-time and dims when Elastic Audio process-
ing is rendered (see “Real-Time and Rendered
Elastic Audio Processing” on page 867).
Track View pop-up menu
Warp View
Warp view lets you manually “time warp” (Elastic Audio process) audio. In Warp view you can create and edit Warp markers. If you are using
Elastic Audio to correct the timing of a performance, or to achieve special effects, work in
Warp view (see “Editing in Warp View” on page 873).
Analysis View
Analysis view lets you edit detected Event markers. In most cases you will not need to use Analysis view. However, with material that does not have clear transients, you may want to work in
Analysis view to add or relocate Event markers, or to delete erroneous Event markers. For example, when using Elastic Audio to correct the timing of a performance, you may need to add, move, or remove Event markers in Analysis view to achieve the highest quality Elastic Audio pro-
cessing (see “Editing in Analysis View” on page 879).
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Elastic Audio Analysis
When recording, pasting, moving, or importing un-analyzed audio to an Elastic Audio-enabled track, or when enabling Elastic Audio on an existing audio track, Pro Tools automatically analyzes the audio for transient events. In Waveform view, the waveform initially appears grayed out because regions go offline during
Elastic Audio analysis. Once the analysis is complete, the audio comes back online. Elastic Audio analysis is file-based, which means that even if you are only working with a small region of a large file, the entire audio file is analyzed.
Elastic Audio analysis detects transient events in the audio file. These transient events are indicated by Event markers. Event markers are displayed in both the Warp and Analysis track views. Elastic Audio analysis also calculates the native tempo of the analyzed audio file and its duration in bars and beats.
Elastic Audio analysis data (detected events, tempo, and duration in Bars|Beats) is stored with the file. In DigiBase browsers, analyzed audio files are indicated by a check mark to the left of the file name, and these files display their duration in Bars|Beats, their timebase as ticks, and their native tempo in BPM.
Tempo Detection
Elastic Audio analysis does its best to detect a regular tempo for all analyzed audio. Any audio containing regular periodic rhythm can be successfully analyzed for tempo and duration in bars and beats. Analyzed files in which a tempo was detected are treated as tick-based files. Tickbased files can be conformed to the session tempo for preview and import.
Analyzed files in which no tempo was detected are treated as sample-based files. If there is only a single transient in the file (such as with a single snare hit), no tempo will be detected. Also, longer files that contain tempo changes or rubato, or that do not contain regular periodic rhythmic patterns will probably not have a detected tempo and will be treated as samplebased files.
Event Confidence
Transient events are detected with a certain degree of confidence. The level of confidence is based on the relative clarity of transients.
For example, a drum loop is likely to have clear, sharp transients. These will be detected with a high degree of confidence. However, a legato violin melody may not have clear, sharp transients, so transients will be detected with a lower degree of confidence.
Note that peak amplitude is not the most important measure for event confidence.
The clarity of transients is measured in part by the spectral transition from one moment to the next. This tends to favor higher frequency content in terms of event confidence.
For example, changing the Event Sensitivity in the Elastic Properties window for a selected drum loop results in the clearer transients of the higher frequency hi-hat hits having more event confidence than the less well defined transients of the lower frequency kick drum hits even though kick drum hits have a higher peak amplitude.
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Pro Tools is very aggressive with its transient detection in order to detect every possible audio event. Consequently, it is possible to have erroneously detected events. These events will be analyzed with a low degree of confidence and can be filtered out by lowering the Event Sensitivity in the Elastic Properties window (see
“Event Sensitivity Property” on page 883). Filtering out any false transients can result in higher quality Elastic Audio processing.
Conversely, for material with few clear transients, Elastic Audio analysis may not accurately detect audio events, and those detected may be detected with a low level of confidence. You can relocate or add Event markers where necessary
in Analysis view (see “Editing in Analysis View” on page 879).
For example, a slow synth pad may not have clear transients and detected Event markers may be incorrectly located or may have not been detected at all. In Analysis view, you can relocate, remove, and add Event markers as necessary
(such as where the chord changes). Accurately locating Event markers yields better results when applying Elastic Audio processing.
When processing non-rhythmic audio (such as legato strings) with the Polyphonic plugin, reducing the number of Event markers often yields better sounding results. You can either manually remove Event markers in
Analysis view (see “Editing in Analysis
View” on page 879) or lower the Event Sen-
sitivity setting in the Elastic Properties window for the region you want to process (see
“Elastic Properties Window” on page 882).
Real-Time and Rendered
Elastic Audio Processing
Real-Time Elastic Audio processing means that any changes to Elastic Audio processing— whether it be a tempo change or a manual TCE warp, or pitch shifting—take effect immediately. However, Real-Time Elastic Audio processing can be very demanding on your system’s resources. Consequently, you may want to use
Rendered Elastic Audio processing in some cases. With Rendered Elastic Audio processing, when you make a change to Elastic Audio processing, any affected audio regions temporarily go offline, a new “rendered” audio file is generated, and any affected audio regions come back online.
In rendered mode, any change you make is rendered using the original source audio to avoid generational loss from multiple subsequent edits.
To set an Elastic Audio track to Real-Time or
Rendered:
1 Click the track’s Elastic Audio Plug-In selector.
2 From the pop-up menu, select an Elastic Audio plug-in.
3 From the pop-up menu, select one of the following:
• Real-Time Processing
– or –
• Rendered Processing
Select Real-Time processing for tick-based
Elastic Audio processing (such as tempo changes). Rendered audio processing can be useful for sample-based Elastic Audio processing or if you need to save system resources.
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Elastic Audio Region
Clip indicators
Elastic Audio Region Clip indicator
Warp indicators
Elastic Audio Plug-In selector and pop-up menu
To toggle between Real-Time and Rendered
Elastic Audio processing, Control-Start-click
(Windows) or Command-Control-click
(Mac) the Elastic Audio Plug-In button.
About Rendered Files
Pro Tools creates temporary files for Rendered
Elastic Audio processing. These files are kept in an auto-created Rendered Files folder in the session folder. Once you commit Rendered Elastic
Audio processing to a track, a new file is written to disk in the Audio Files folder, and the temporary rendered file from which it was created is deleted from the Rendered Files folder.
Elastic Audio Plug-Ins
Pro Tools provides several algorithms for realtime and rendered track-based Elastic Audio processing. The selected Elastic Audio plug-in determines how the audio is processed. Each plug-in uses different algorithms for Elastic Audio processing. Different algorithms are better suited to different types of audio. Select the plug-in whose algorithm is appropriate to the material on the track you want to process.
Elastic Audio plug-ins have their own selector that is only available in the Edit window. You cannot insert Elastic Audio plug-ins on track inserts.
Elastic Audio plug-ins provide few to no adjustable parameters. The adjustable controls, if any, are available in the Elastic Audio Plug-In window. Elastic Audio plug-in parameters cannot be automated.
Region Clip Indicator
(Rendered Processing Only)
Since Rendered Elastic Audio processing is not real-time, it does not report clipping due to Elastic Audio processing in the Elastic Audio plug-in window. Instead, when clipping occurs due to
Rendered Elastic Audio processing, the region displays an Elastic Audio Processing Clip indicator just to the left of the Warp indicator.
To avoid clipping on playback, lower the Input
Gain for the region in the Elastic Properties win-
dow (see “Elastic Properties Window” on page 882).
To open an Elastic Audio Plug-In window:
„ Click the Elastic Audio Plug-In button.
Elastic Audio plug-in button
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Elastic Audio Plug-In Window
Controls
The Elastic Audio Plug-In window provides a set of controls in the window header that are common to all Elastic Audio plug-ins.
Plug-In selector
Track selector
Librarian menu
Settings menu
Clip
LED
Target button
Compare button
Plug-In Settings Select button
Next Setting button
Previous Setting button
Elastic Audio plug-in controls
Track Selector Lets you access any other audio track in the session.
Plug-In Selector Lets you select any Elastic Audio plug-in or disable Elastic Audio.
Plug-In Settings Menu Lets you copy, paste, save, and import plug-in presets.
Plug-In Librarian Menu Recalls Elastic Audio plug-in settings files (presets) saved in the plugin’s root settings folder or in the current session’s Settings folder.
Next (+) and Previous (–) Setting Buttons Lets you select the next or previous preset from the
Plug-In Librarian menu.
You will lose the current plug-in settings if they are not saved before you use the Next and Previous Setting buttons. Always save your plug-in settings as presets using the
Plug-In Settings menu.
Plug-Ins Settings Select Button Accesses the
Plug-In Settings dialog, which lists the presets for the current plug-in. From this list, you can select a new preset, or audition a series of presets.
Compare Toggles between the original saved plug-in settings and any changes you have made to it so you can compare them.
Clip LED Lights red to indicate clipping in the
Elastic Audio processing. Clipping can occur when time compressing audio. If clipping occurs, you can lower the Input Gain in the Elastic
Properties window (“Input Gain Property” on page 884), or attenuate the Default Input Gain
in the Processing Preferences page (see “Elastic
You can undo any Elastic Audio processing and apply an appropriate amount of AudioSuite
Gain reduction, and then try the Elastic Audio processing again. The Clip LED only functions for Real-Time Elastic Audio processing; it does not function for Rendered Elastic Audio processing. For Real-Time Elastic Audio plug-ins, the
Elastic Audio plug-in button on the audio track also turns red to indicate clipping.
For Rendered Elastic Audio processing, clipping is indicated by the appearance of the
Elastic Audio Processing Clip indicator on the region (see “Region Clip Indicator” on page 868).
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Target Button When multiple Elastic Audio
Plug-In windows are open, clicking this button selects that plug-in as the target for any computer keyboard commands. Deselecting the Target button lets you open another targeted Elastic
Audio Plug-In window.
Polyphonic Plug-In
The Polyphonic plug-in is a general, all-purpose algorithm that is effective with a wide range of material. For complex loops and multi-instrument mixes, use the Polyphonic plug-in. The
Polyphonic plug-in supports region-based pitch shifting.
The Polyphonic plug-in is the default plugin for previewing and importing from DigiBase browsers or the Region List.
Window
The Polyphonic plug-in provides a single control for adjusting the analysis window size for
TCE processing. Experiment with adjusting the
Window size for different types of material until you achieve the best results. The following table provides some recommended Window sizes for different types of material.
If you frequently work with distinct types of material, you may want to find the best
Window settings for each type of material and save them as plug-in settings for quick and easy recall.
Type of Material
General purpose
Percussive
Pads and other legato material
Recommended
Window Size
30–40 ms
20 ms or lower
60 ms or higher
Elastic Audio plug-in: Polyphonic
Follow
Selecting the Follow option enables an envelope follower that simulates the original acoustics of the audio being stretched. Click the Follow button to enable or disable envelope following.
Rhythmic Plug-In
The Rhythmic plug-in is best suited to material with clear attack transients, such as drums. The
Rhythmic plug-in supports region-based pitch shifting.
Elastic Audio plug-in: Rhythmic
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Decay Rate
The Decay Rate control determines how much of the decay from a transient is heard in the processed audio when time stretching. When the
Rhythmic plug-in is selected, any gaps between transients resulting from time stretching are filled in with audio. The Decay Rate determines how much of this audio is heard by applying a fade out rate. Adjust the Decay Rate up to 100% to hear the audio that is filling the gaps created by the time stretching with only a slight fade, or adjust down to 1.0% to completely fade out between the original transients.
Monophonic Plug-In
The Monophonic plug-in is best suited to monophonic material where you want to keep the formant relationships intact, such as with vocals.
The Monophonic plug-in is also well suited to monophonic instrumental lines, such as a bass track. The Monophonic plug-in provides no plug-in specific parameters.
The Monophonic plug-in analyzes pitch as well as peak transients in order to provide higher quality TCE to pitched material.
Consequently, analysis for the Monophonic algorithm takes longer than for the Polyphonic, Rhythmic, and Varispeed algorithms. Also, when switching from another
Elastic Audio plug-in to Monophonic,
Pro Tools reanalyzes any audio on the track to collect the extra analysis data.
Varispeed Plug-In
Use the Varispeed plug-in to link time and pitch changes for tape-like speed change effects, and post production workflows. The Varispeed plugin provides no plug-in specific controls.
Elastic Audio plug-in: Varispeed
Try using Varispeed with Quantize on drum loops for some interesting effects.
Elastic Audio plug-in: Monophonic
Elastic Audio pitch shifting is not supported with the Monophonic algorithm.
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X-Form Plug-In
(Rendered Only)
The X-Form Elastic Audio plug-in is a modified version of the standalone X-Form AudioSuite processing plug-in (based on the Radius
®
algorithm from iZotope). The X-Form Elastic Audio plug-in is for Rendered Elastic Audio processing only and cannot process in real-time or as an
AudioSuite plug-in. It provides the highest quality time compression algorithms for music production, sound design, and audio loop applications. Use it to manipulate audio loops for tempo matching or to change vocal tracks for formant correct pitch shifting.
Formant
For audio material with clear formants, enable
Formant to preserve the formant shape of audio when applying TCE processing.
Audio with a fundamental pitch has an overtone series, or set of higher harmonics.
The strength of these higher harmonics creates a formant shape, which is apparent if viewed using a spectrum analyzer. The overtone series, or harmonics, have the same spacing related to the pitch and have the same general shape regardless of what the fundamental pitch is. It is this formant shape that gives the audio its overall characteristic sound or timbre. When pitch shifting audio, the formant shape is shifted with the rest of the material, which can result in an unnatural sound. Keeping this shape constant is critical to formant correct pitch shifting and achieving a natural sounding result.
Elastic Audio plug-in: X-Form
Quality
Select either Maximum or Low (Faster) from the
Quality pop-up menu. Maximum is the slowest processing algorithm, but provides the highest quality results. Low (Faster) produces relatively good results and is much faster than the Maximum setting.
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Editing in Warp View
In Warp view, you can manually “time warp”
(TCE) audio to correct or adjust the timing of a performance, or create special effects. In Warp view, you can add, move, and delete Warp markers. Warp markers are used to fix a specific point in the audio (typically a detected transient event) to a specific point in the Timeline. In this way, you can apply detailed and nuanced
“warping” (TCE) of audio events.
Warp view is only available for Elastic
Audio-enabled tracks.
To display Warp view:
1 Click the Elastic Audio-enabled track’s Track
View selector.
2 Select Warp from the Track View pop-up menu.
Elastic Audio Markers in Warp
View
Three types of markers are visible in Warp view:
Event markers, Warp markers, and Tempo
Event–generated Warp markers. Use Event markers and Warp markers as control points for applying Elastic Audio processing.
Event marker
Warp marker Tempo Event
Warp markers
Figure 4. Elastic Audio markers in Warp view
Event Markers
Event markers indicate detected (or manually created) audio events. Event markers are only displayed in Warp view and Analysis view. In
Warp view, Event markers appear as gray vertical lines that do not fully extend to the top and bottom of the track. With the Grabber tool in
Warp view, you can drag Event markers to apply various kinds of warping depending on whether or not Warp markers are present in the region as well. In Warp view, you cannot add, relocate, or delete Event markers. Use Analysis view to edit
Event markers (see “Editing in Analysis View” on page 879).
The display of Event markers is dependent on Horizontal Zoom. If you are zoomed out too far, Event markers are not displayed.
To see Event markers, zoom in.
Warp Markers
Warp markers anchor the audio to a specific point in the Timeline. Warp markers are only displayed in Warp view. In Warp view, a Warp marker appears as a thick black vertical line with a triangle at its base.
To better understand how Warp markers work, think of the audio region as a rubber band, the
Timeline as a ruler, and Warp markers as pins.
Warp markers can be used to pin a specific point of the rubber band (the audio) to a specific point on the ruler (the Timeline). If you pin down one point of the rubber band to one point on the ruler, use a second pin to pin down another point of the rubber band to another point on the ruler, and then place a third pin equally between them on the rubber band, but fix it to a point on the ruler closer to the second pin, the
Chapter 41: Elastic Audio 873
rubber band will be stretched (or expanded) between the first and middle pins, and relaxed (or compressed) between the middle pin and the last pin.
In Warp view, you can add, relocate (without warping), and delete Warp markers. You can also move a Warp marker to apply Elastic Audio
processing (see “Warping Audio” on page 875).
To add a Warp marker:
„
In Warp view, do one of the following:
• With the Pencil tool, click anywhere in the region to add a Warp marker at that location. If you click on an Event marker, a
Warp marker is created on top of the Event marker.
• With the Grabber tool, Start-click (Windows) or Control-click (Mac) anywhere in the region to add a Warp marker at that location. If you click on an Event marker, a
Warp marker is created on top of the Event marker.
• With the Grabber tool, if no Warp markers are present in the region, or if Warp markers are only present prior to the location where you want to add a new Warp marker, double-click an Event marker to add a Warp marker on top of the Event marker.
• With the Grabber tool, double-click anywhere in the region where an Event marker is not present to add a Warp marker at that location.
• With the Grabber tool, single-click any
Event marker prior to another existing
Warp marker in the region to add a Warp marker on top of that Event marker.
• With any Edit tool, Right-click anywhere in the region and select Add Warp Marker from the pop-up menu to add a Warp marker at that location. If there is an Edit selection,
Warp markers are added at the selection start and end.
To relocate a Warp marker (without applying warping):
„
With the Grabber or the Pencil tool, Start-drag
(Windows) or Control-drag (Mac) a Warp marker to a new location.
To delete a Warp marker:
„
In Warp view, do one of the following:
• With the Grabber tool, double-click a Warp marker.
• With the Grabber or the Pencil tool, Altclick (Windows) or Option-click (Mac) a
Warp marker.
• With any Edit tool, Right-click a Warp marker and select Remove Warp Marker from the pop-up menu.
To delete all Warp markers in a selection:
1 In Warp view, make an Edit selection that includes only the Warp markers you want to delete (and none of the Warp markers you want to keep).
2 Do one of the following:
• Press Delete or Backspace on your computer keyboard.
– or –
• With any Edit tool, Right-click the Edit selection and select Remove Warp Marker from the pop-up menu.
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Tempo Event–Generated Warp
Markers
Tempo Event–generated Warp markers are not editable and are only displayed to indicate where Elastic Audio processing has been applied to conform the audio to Tempo Events. You will only see Tempo Event–generated Warp markers on tick-based tracks.
If you change the track timebase from ticks to samples, any Tempo Event–generated Warp markers convert to regular, editable Warp markers.
For more information, see “Tempo Changes and Tick-Based Elastic Audio Tracks” on page 763.
To apply Telescoping Warp to a region:
„
In Warp view, do one of the following:
• With the Grabber tool, drag any Event marker that is after the last Warp marker in the region to the left or right to Telescope-
Warp the audio that is after the Warp marker in or out. If no Warp marker is present in the region, one is created automatically at the region start. The region start remains anchored to its location on the
Timeline.
– or –
• With the Grabber tool, Alt-drag (Windows) or Option-drag (Mac) any Event marker that is before the first Warp marker in the region to the left or right to Telescope-Warp the audio that is before the Warp marker in or out. If no Warp marker is present in the region, one is created automatically at the region end. The region end remains anchored to its location on the Timeline.
Warping Audio
In Warp view, you can manually warp audio in three specific ways: Telescoping Warp, Accordion Warp, and Range Warp.
Automation does not follow manual warping of audio regions, including TCE trimming and quantization of Elastic Audio.
However, automation does follow tempo changes on tick-based tracks.
Telescoping Warp
Telescoping Warp can be applied to any audio region before or after a Warp marker as long as no other Warp marker precedes or follows it accordingly. The audio can be on a sample- or tickbased track. Telescoping Warp is especially useful for adjusting audio files to match the session tempo map and Bar|Beat grid.
Before and after warping, applying Telescoping Warp with the region start fixed
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Workflow Example
Beat match a song to the session tempo and
Bar|Beat grid using Telescoping Warp:
1 Make sure the Main Timebase ruler is set to
Bars|Beats.
2 Set the default tempo and meter.
3 Select Grid mode.
4 Import a song, or any other longer audio file from a DigiBase browser.
5 Make sure that Elastic Audio is enabled on the track.
6 Select Warp view.
7 Make sure there are no Warp markers present on the region. If necessary, delete any exisiting
Warp markers.
8 With the Pencil tool, add a Warp marker at the bar 1 downbeat location within the region.
9 With the Grabber tool, drag the single Warp marker to the bar in the Timeline where you want the downbeat of the audio file to start.
10 Drag the Event marker on the downbeat of bar 2 of the region to Telescope warp the audio such that the Event marker matches the corresponding bar number in the Bars|Beats ruler.
11 If the region’s tempo varies, add a Warp marker to the next downbeat location at the tempo change and repeat the preceding steps.
To apply Accordion Warp to a region:
1 In Warp view, add a single Warp marker at the point in the region that you want to remain fixed on the Timeline.
2 With the Grabber tool, drag any Event marker that is before or after the single Warp marker to the left or the right.
Before and after warping, applying Accordion Warp to a region around a fixed point
Range Warp
Range Warp applies Elastic Audio processing between two fixed points in a region. To apply
Range Warp, there must be at least two Warp markers present in the region.
To apply Range Warp within a region:
1 In Warp view, add a Warp marker at the first point that you want to fix to the Timeline.
2 Add another Warp marker to the end point that you want to fix to the Timeline.
Accordion Warp
Accordion Warp applies Elastic Audio processing on both sides of a singe Warp marker in a region. This lets you expand or compress the audio equally on both sides of a fixed point.
Accordion warp is useful for audio files where the downbeat occurs in the middle of the region.
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3 With the Grabber tool, drag an Event marker between the two Warp markers to the left or right. A Warp marker is added on top of the
Event marker and the audio is compressed or expanded on either side of the dragged marker while the audio outside the bounding markers remains unaffected.
5 With the Grabber tool, drag any of the Warp markers within the Edit Selection to the left or the right.
Before and after warping, applying Range Warp between two Warp markers in a region
Range Warp with an Edit Selection
Pro Tools lets you apply Range Warp between bounding Warp markers, but keeps the timing intact between other Warp markers within an
Edit selection.
To apply Range Warp with an Edit Selection:
1 In Warp view, add a Warp marker at the first point that you want to fix to the Timeline.
2 Add another Warp marker to the end point that you want to fix to the Timeline.
3 Add any number of Warp markers in between.
4 With the Selector tool, make an Edit selection that includes the Warp markers in between the bounding Warp markers.
Before and after warping, applying Range Warp to a selection between bounding Warp markers
Elastic Audio processing is only applied to the audio between the bounding Warp markers and the first and last Warp markers in the Edit Selection. All audio between the first and last Warp markers in the Edit Selection maintain their relative timing.
Individual Range Warp
Individual Range Warp applies warping to a single audio event in relation to the adjacent audio events.
To apply Individual Range Warp:
1 In Warp view, with the Grabber tool, Shiftclick a Warp marker or an Event marker. If not already present, Warp markers are automatically created on the adjacent Event markers.
2 Drag to the left or right to warp the clicked event.
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To toggle the display of the Warp indicator in
Elastic Audio regions:
„
Select or deselect View > Region > Processing
State .
Before and after warping, applying Individual Range
Warp
Warped Regions
Regions that have been warped either manually or automatically by tempo change, quantization, or pitch shifting display a Warp indicator in the upper right-hand corner of the region.
This indicator is visible in any track view. Since unwarped regions can reside on Elastic Audioenabled tracks, regions on Elastic Audio-enabled tracks do not necessarily display the Warp indicator. The Warp indicator only indicates that
Elastic Audio processing has been applied to a region.
Out of Range Processing
Pro Tools lets you apply extreme amounts of
Elastic Audio processing. However, at such extremes, it is possible to go out of the selected
Elastic Audio plug-in’s processing range. When this happens, it is possible that not every sample will be processed correctly and you may encounter audio drop outs.
The valid range for Elastic Audio TCE processing is 1/4x to 4x for all Elastic Audio plug-ins except
X-Form, which supports 1/8x to 8x. TCE less than or greater than these ranges is effectively
“out of range.”
When out of range processing occurs, the section of the audio region that is out of range turns red. You can still apply Elastic Audio processing, but you are warned by the color change that the TCE factor is out of the normal range of
Elastic Audio processing.
Warp indicator in a region in Waveform view
Displaying the Warp Indicator
The Warp indicator for Elastic Audio regions can displayed or hidden.
TCE Factor is out of range (in red)
The TCE Factor in the Elastic Properties window supports extreme ranges from
1–9999%. However anything outside of
25–400% will be “out-of-range” and will be displayed in red.
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Removing Region Warping
If you have applied any warping to a region, you can remove warping and revert the region to its original duration. This can be useful if you are not satisfied with the results and want to revert to the pre-warped region. Warp markers are not deleted when applying the Remove Warp command, but any warping is undone.
To remove region warping:
1 Select the region for which you want to remove warping.
2 Do one of the following:
• Choose Region > Remove Warp .
– or –
• With any Edit tool, Right-click the region and select Remove Warp from the pop-up menu.
Remove Warp can only be applied to regions and cannot be applied to region groups. To unwarp region groups you must first ungroup the region, then apply Remove
Warp to the underlying regions, and then regroup those regions.
Edit Groups and Warp Editing
Elastic Audio-enabled tracks can be included in
Edit Groups. For Elastic Audio-enabled tracks that are part of an Edit Group, applying Elastic
Audio processing on one track likewise applies it to all other tracks within that Edit Group.
If corresponding Warp markers are not already present on Elastic Audio-enabled tracks that are part of an Edit Group, new Warp markers are created on those tracks when you add or move a
Warp marker on any track that is part of the Edit
Group.
Editing in Analysis View
In Analysis view, you can add, move, promote, and delete Event markers. Usually, Pro Tools accurately detects all the transient events (Event markers) in an audio file and you will not need to work in Analysis view. However, Pro Tools may not accurately detect every audio event or may erroneously detect audio events with some types of audio material. This is especially true for audio without clear transients, such as legato strings, melismatic vocals, or soft synth pads.
Use Analysis view to manually correct the presence and location of Event markers. The accurate identification of audio events yields the best results when applying Elastic Audio processing.
To display Analysis view:
1 Click the Elastic Audio-enabled track’s Track
View selector.
2 Select Analysis from the Track View pop-up menu.
Analysis view is only available for Elastic
Audio-enabled tracks.
In Analysis view, you can only edit Analysis markers using the Edit tools. You cannot use the Edit tools for any region editing.
Switch to Warp or Waveform views for region-based editing capabilities with the
Edit tools.
When manually editing Analysis markers,
Pro Tools writes temporary Elastic Audio analysis files (.aan) to the session’s
Rendered Files folder. Any unused temporary analysis files are purged when you close the session.
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Adding Event Markers
To add an Event marker:
„
In Analysis view, do one of the following:
• With the Pencil tool, click at the location where you want to add an Event marker.
• With the Grabber tool, double-click at the location where you want to add an Event marker.
• With the Grabber tool, Start-click (Windows) or Control-click (Mac) at the location where you want to add an Event marker.
• With any Edit tool, Right-click at the location where you want to add an Event marker and select Add Event Marker from the pop-up menu.
Adding an Event marker with the Pencil tool
Moving Event Markers
To move an Event marker:
„
In Analysis view, do one of the following:
• With the Pencil tool, drag the Event marker to a new location.
– or –
• With the Grabber tool, drag the Event marker to a new location.
Promoting Event Markers
Event markers are detected with relative degrees of confidence (between 1% and 100%). You can filter out extraneous Event markers by adjusting the Event Sensitivity setting in the Elastic Properties window; event markers with the least confidence are filtered out first. However, some significant events may not be recognized with a high degree of confidence. In this case, you may want to promote the Event marker to ensure that it is not filtered out when reducing the
Event Sensitivity setting. Promoted Event markers, like manually created or moved Event markers, have 100% confidence.
To promote an Event marker:
„
In Analysis view, with the Grabber or Pencil tool (or with the Smart Tool in the bottom half of the track), single-click the Event marker you want to promote.
Promoted Event markers look the same as detected Event Markers. To see all Event markers that have 100% confidence, reduce the Event Sensitivity setting in the Elastic
Properties window (see “Event Sensitivity
Property” on page 883).
Moving an Event marker
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Deleting Event Markers
To delete an Event marker:
„
In Analysis view, do one of the following:
• With the Pencil tool, Alt-click (Windows) or Option-click (Mac) the Event marker you want to delete.
• With the Grabber tool, Alt-click (Windows) or Option-click (Mac) the Event marker you want to delete.
• With the Selector tool, make an Edit selection that includes any Event markers you want to delete and press Delete or Backspace on your computer keyboard.
• With the Selector tool, make an Edit selection that includes any Event markers you want to delete, Right-click the selection, and choose Remove Event Marker from the pop-up menu.
Elastic Properties
Each region on an Elastic Audio-enabled track has specific Elastic Audio properties (such as tempo, meter, TCE factor, Input Gain, and Pitch
Shift).
The Elastic Properties window lets you view and change the properties for selected regions. For example, you can reduce the Input Gain for
Elastic Audio processing to avoid clipping that can occur during processing.
From the Elastic Properties window, you can also filter Event markers for Elastic Audio regions on tick-based tracks. Filtering Event markers can result in better quality Elastic Audio processing of material with ambiguous transients.
Deleting an Event marker with the Pencil tool
Edit Groups and Event Editing
Elastic Audio-enabled tracks can be included in
Edit Groups. For Elastic Audio-enabled tracks that are part of an Edit Group, editing Event markers on one track likewise applies to all other tracks within that Edit Group.
To view the Elastic Properties for a region:
1 Select a region on an Elastic Audio-enabled track. The track can be either sample- or tickbased.
2 Do one of the following:
• Choose Region > Elastic Properties .
– or –
• Right-click the region and choose Elastic
Properties .
Press Alt+5 (Windows) or Option+5 (Mac) on the numeric keypad to open the Elastic
Properties window.
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Elastic Properties Window
The Elastic Properties window displays information about Elastic Audio processing and analysis for one or more regions. You can also use the
Elastic Properties window to adjust Elastic Audio processing and analysis data.
There are different Elastic Properties available in the Elastic Properties window, depending on whether the track is tick-based or sample-based.
If the track is sample-based, a reduced set of Elastic Audio Properties are displayed.
Elastic Properties, tick-based
Elastic Properties, sample-based
Region Property
The Region property in the Elastic Properties window displays the name of the region and indicates whether or not the region is on a tick or sample-based track. If more than one region is selected, the number of selected regions is displayed. If regions on both tick and sample-based tracks are selected, only the reduced set of properties are displayed.
Source Length Property (Tick-
Based Tracks Only)
The Source Length property in the Elastic Properties window displays the length of the region based on the source file in bars and beats. If the length of the source file was analyzed incorrectly, you can change it.
To change the Source Length of a region:
1 Open the Elastic Properties window for the region.
2 Do one of the following:
• Type the correct bar, beat, and tick values in the Source Length field.
• If the duration was incorrectly analyzed as being half the duration of the source file, click the x2 button.
• If the duration was incorrectly analyzed as being twice the duration of the source file, click the 1/2 button.
Changing the duration of a region on an
Elastic Audio-enabled track using the TCE
Trimmer tool updates the Source Length in the Elastic Properties window.
Source Tempo Property (Tick-
Based Tracks Only)
The Source Tempo property in the Elastic Properties window displays the average tempo of the source file, which is calculated based on the detected transient events and the length of the file.
If the tempo of the source file was analyzed incorrectly, you can change it.
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To change Source Tempo of a region:
1 Open the Elastic Properties window for the region.
2 Select the correct note value for the beat from the Tempo Resolution pop-up menu. For example, if the source file is in 5/8, select 1/8 note.
3 Do one of the following:
• Type the tempo in the Source Tempo field.
• If the tempo was incorrectly analyzed as being half the tempo of the source file, click the x2 button.
• If the tempo was incorrectly analyzed as being twice the tempo of the source file, click the 1/2 button.
Meter Field (Tick-Based Only)
Elastic Audio analysis does not calculate meter and assumes all files are in 4/4. If you work with meters other than 4/4, use the Meter property to correctly identify the source meter.
To change Meter of a region:
1 Open the Elastic Properties window for the region.
2 Click in the Meter nominator field and type the correct number of beats per measure. For example, if the region is in 3/4, type 3.
3 Click the Meter denominator field and type the correct note value. For example, if the meter is in 6/8, type 8.
TCE Factor Property
The TCE Factor property in the Elastic Properties window displays the percentage of change applied to the source file. On tick-based tracks, this property is display only and cannot be edited.
On sample-based tracks, you can change the
TCE Factor to apply TCE to the region. The percentage of the TCE factor is always calculated in relation to the source file. The TCE Factor value turns red when Elastic Audio processes exceeds
the valid range (see “Out of Range Processing” on page 878).
Event Sensitivity Property
The Event Sensitivity property in the Elastic
Properties window lets you filter Event markers based on the analysis confidence level. The confidence level for any detected transient event is based, in part, on the clarity of the transient. For example, if the file is a drum loop, loud accented hits will be analyzed with a higher degree of confidence than a soft, unaccented hit.
The Event Sensitivity acts like a threshold for showing only the transient events that were detected with a high degree of confidence. In
Warp or Analysis track views you will see the number of Event markers decrease or increase as you lower or raise the Event Sensitivity.
Lowering the event sensitivity can help reduce the number of erroneously detected transients.
In turn, this can result in better sounding Elastic
Audio processing. Pro Tools preserves the detected transients when applying TCE in order to avoid flamming and granulation of the transients. Consequently, false transients are also preserved and the resulting sound quality can be less than desirable. If you are working with audio material that does not have clearly defined transients, you may want to lower the Event
Sensitivity in the Elastic Properties, or you may want to even edit the Event markers in Analysis view.
If lowering the Event Sensitivity results in filtering out important Event markers, you can promote those Event markers in Analysis view (see
“Promoting Event Markers” on page 880).
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For REX files, Pro Tools converts the slices as Events with 100% confidence. Consequently, setting the Event Sensitivity from
99% to 1% does not filter out any events based on slices. However, if you set the
Event Sensitivity to 0%, all markers are filtered out regardless.
Pitch Shift Property(Polyphonic,
Rhythmic, and X-Form Only)
The Pitch Shift property in the Elastic Properties window lets you pitch shift whole regions on
Elastic Audio-enabled tracks using the Polyphonic, Rhythmic, and X-Form plug-ins. You apply real-time or rendered pitch shifting in semitones and cents by +/– 2 octaves.
When you change the Event Sensitivity property, Pro Tools writes temporary filtered Elastic Audio analysis files (.aan) to the session’s Rendered Files folder. Any unused temporary filtered analysis files are purged when you close the session.
Reset Button
Click the Reset button in the Elastic Properties window to reset event analysis data for the region to match the original file. The Event Sensitivity property is reset to 100%.
Elastic Audio Region-Based
Pitch Shifting
(Polyphonic, Rhythmic, and X-Form Only)
In addition to Pro Tools Elastic Audio time compression and expansion capabilities, you can also change the pitch of whole audio regions in semitones and cents in the range of +/– 2 octaves.
Elastic Audio pitch transposition is not supported with the Monophonic algorithm.
However, if you switch to the Monophonic plug-in after pitch shifting with another plug-in, the pitch metadata for the region is maintained.
Input Gain Property
It is possible to encounter clipping when time compressing audio. Real-Time Elastic Audio plug-ins provide a Clip indicator to let you know when clipping has occurred and the Elastic Audio plug-in button turns red. Rendered Elastic
Audio regions display a Clip indicator on the region when clipping has occurred (see “Region
Clip Indicator” on page 868).
If you encounter clipping when processing Elastic Audio, use the Input Gain property in the
Elastic Properties window to attenuate the gain of the audio signal before it is processed.
Elastic Audio pitch transposition cannot be applied to looped regions or region groups.
To pitch shift a region:
1 Make sure the region, or regions, you want to pitch shift are on Elastic Audio-enabled tracks
(using the Polyphonic, Rhythmic, or X-Form algorithm).
2 With the Grabber or Selector tool, select the audio region you want to pitch shift. Only regions that are completely selected will be affected.
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3 Open the Elastic Properties window for the region.
4 Adjust the Pitch Shift settings up (“+”) or down
(“–”) by an amount in semitones and cents.
4 Do one of the following:
• Adjust the Transpose By settings by an amount in semitones and cents.
– or –
• Adjust the Transpose From and To settings by an amount in Semitones and Cents.
The Transpose All Notes To and the Transpose In Key settings can only be applied to
MIDI notes. When only audio regions are selected, these options are unavailable.
5 Click Apply .
Elastic Properties window
To transpose the pitch of an audio region in the
Transpose window:
1 Make sure the region, or regions, you want to
Transpose are on Elastic Audio-enabled tracks
(using the Polyphonic, Rhythmic, or X-Form algorithm).
2 With the Grabber or Selector tool, select the audio region you want to transpose. Only regions that are completely selected will be affected.
3 Choose Event > Event Operations > Transpose .
Varispeed and Pitch Shifting
When using the Varispeed algorithm, pitch transposition and time compression/expansion are always linked. If you apply pitch transposition to an audio region using the Polyphonic or
Rhythmic algorithms, that transposition data is stored in the metadata for the region. Consequently, if you then switch to Varispeed, change the TCE factor, and then switch back to the original Elastic Audio algorithm, the region will revert to the original amount of pitch shifting while maintaining the amount of time compression/expansion applied by the Varispeed algorithm.
Event Operations, Transpose
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Removing Region Pitch Shifting
If you have applied any pitch shifting to a region, you can remove pitch shifting and revert the region to its original pitch. This can be useful if you are not satisfied with the results and want to revert to the pre–pitch shifted region.
To remove region pitch shifting:
1 Select the region for which you want to remove warping.
2 Do one of the following:
• Choose Region > Remove Pitch Shift .
– or –
• With any Edit tool, Right-click the region and select Remove Pitch Shift .
Remove Pitch Shift can only be applied to regions and cannot be applied to region groups. To remove pitch shifting from region groups you must first ungroup the region, then apply Remove Pitch Shift to the underlying regions, and then regroup those regions.
AudioSuite Processing and
Elastic Audio Regions
Real-Time Elastic Audio processing is non-destructive. However, since AudioSuite plug-ins process the entire region and write a new audio file (or actually apply destructive processing), when applying AudioSuite processing to regions on Elastic Audio-enabled tracks, any Elastic Audio processing is rendered first, the rendered file is then processed by AudioSuite, and the resulting new audio file is analyzed for Elastic Audio processing.
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Moving Elastic Audio Between Tracks
Pro Tools analyzes, conforms, and commits audio in different ways when moving audio regions between tracks with Elastic Audio enabled and tracks without Elastic Audio enabled. The following table shows the different results for moving regions between real-time Elastic Audio-enabled tracks, Rendered Elastic Audio-enabled tracks, and audio tracks without Elastic Audio.
Moving Elastic Audio between tracks
From To Result
Real-time Elastic
Audio–enabled track
Real-time Elastic
Audio–enabled track
Rendered Elastic
Audio–enabled track
Rendered Elastic
Audio–enabled track
Audio track (no Elastic
Audio)
Audio track (no Elastic
Audio)
Pitched Elastic
Audio–enabled track
Rendered Elastic
Audio–enabled track audio track (no Elastic
Audio)
Real-time Elastic
Audio–enabled track audio track (no Elastic
Audio)
Real-time Elastic
Audio–enabled track
Rendered Elastic
Audio–enabled track audio track (no Elastic
Audio)
Render region with destination track’s Elastic Audio plugin
Render region with source track’s Elastic Audio plug-in and commit the region to the destination track
Apply real-time Elastic Audio processing using the destination track’s Elastic Audio plug-in
Commit to track
Calculate Elastic Audio analysis and apply real-time Elastic Audio processing using the destination track’s Elastic
Audio plug-in
Calculate Elastic Audio analysis and render the region using the destination track’s Elastic Audio plug-in
Render region pitch shift with source track’s Elastic
Audio plug-in and commit the region to the destination track
Regions that are committed, either by disabling Elastic Audio on a track or by moving a region to a
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Fades and MicroFades
Fades and Elastic Audio
Processing
When applying fades to warped regions (regions that have been processed by Elastic Audio), the audio selected for the fade is first rendered and then the fade is generated based on the rendered audio file. While you can create fades and crossfades on regions on Elastic Audio-enabled tracks, neither Real-Time nor Rendered Elastic
Audio processing can be applied to fades. Consequently, fades always retain their absolute duration and fades must be recalculated after any
Elastic Audio processing has been applied to the underlying audio.
For example, if you change the session tempo, a region on a tick-based Elastic Audio-enabled track will change its duration (in minutes and seconds) to match the new tempo, but any fades that are part of that region do not change duration. The underlying audio is processed to match the tempo change, then it is rendered, and then the fade is regenerated. Even though the underlying audio changes, the absolute duration of the fade does not.
In Warp view, you will notice that Event markers never appear in fades and that Warp markers cannot be added within fades. As a general rule, apply fades to regions on Elastic Audio-enabled tracks only after you have finished any manual warp editing.
Region groups that contain regions with fades are not allowed on Elastic Audio-enabled tracks.
Microfades
Real-time Elastic Audio processing is not completely deterministic. Consequently, depending on where you start playback, the part of a region being played might actually be a few samples longer or shorter. When fades or crossfades are applied to warped regions, the audio waveform at the boundary between the (real-time) region and the (rendered) fade may not actually be continuous.
For example, if there are two butt-spliced regions on a Real-Time Elastic Audio-enabled track, Elastic Audio processes them separately even though they are contiguous on the track.
As a result, the audio may not really be contiguous after Elastic Audio processing and there may be an audible pop when playing back across the transition between the two regions.
To help compensate, Pro Tools applies microfades to region boundaries on Real-Time Elastic
Audio-enabled tracks. Microfades are small realtime fades at region boundaries intended to mitigate artifacts across region boundaries, or between an Elastic Audio processed region and a rendered Fade file. Microfades are very short; they are only about 1.5 milliseconds long (64 samples at 44 kHz, 128 samples at 96 kHz, and
256 samples at 192 kHz).
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Approximate Waveforms
Another consequence of Real-Time Elastic Audio processing is that the drawing of the waveforms is only approximate. For example, if you bus record a Real-Time Elastic Audio processed track, you will notice that the Waveform on the source track does not necessarily exactly match the recorded track. However, be assured that what you hear is an accurate rendition of the
Real-Time Elastic Audio processing even if the waveform drawing on the source track is only approximate.
Elastic Audio Preferences
The Elastic Audio settings in the Processing Preferences page determine which Elastic Audio plug-in is used for preview and import, and whether or not new tracks are created with Elastic Audio enabled using the selected default plug-in.
Elastic Audio preferences
Default Plug-In Lets you select any Real-Time
Elastic Audio plug-in as the default plug-in for previewing and importing Elastic Audio. The selected default Elastic Audio plug-in is also used when new tracks are created with Elastic Audio enabled. The Elastic Audio Plug-In selector in
DigiBase browsers inherits the selected Default
Plug-In setting. Likewise, changing the selected plug-in in DigiBase browsers updates the selected Default Plug-In setting in the Processing
Preferences page.
Default Input Gain Lets you attenuate the signal input to Elastic Audio plug-ins by 0 to –6 dB for preview and import. If you experience clipping due to Elastic Audio processing during preview or after import, you may want to set the Default
Input Gain to slightly attenuate the audio signal input for Elastic Audio processing. This preference also applies to any audio imported to an
Elastic Audio-enabled track.
If you commit any regions on a track (by disabling Elastic Audio on the track) that were imported with Input Gain, their region-based In put Gain is reset to 0.
The Elastic Properties window inherits the Default Input Gain preference. To apply further region-based Input Gain for Elastic Audio processing, select the region and adjust the Input Gain setting in the Elastic Properties window (see
“Elastic Properties Window” on page 882).
Enable Elastic Audio on New Tracks When selected, new tracks are created with Elastic Audio enabled. The selected default Elastic Audio plugin is used.
If the Enable Elastic Audio on New Tracks option is selected, you may want to also select the New Tracks Default to Tick Timebase option in the Editing Preferences page.
Chapter 41: Elastic Audio 889
890 Pro Tools Reference Guide
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Key Features
- Edit, mix, and master audio with a wide range of tools
- Record and edit MIDI performances
- Create and edit surround sound mixes
- Integrate with other Avid products, such as Sibelius and Media Composer
Related manuals
Frequently Answers and Questions
What types of projects can I create with Pro Tools 9.0?
How many tracks can I record simultaneously?
Can I use Pro Tools 9.0 to edit MIDI performances?
Can I create and edit surround sound mixes in Pro Tools 9.0?
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Table of contents
- 3 Contents
- 23 Introduction
- 25 Chapter 1: Welcome to Pro Tools
- 25 Pro Tools Documentation
- 30 System Requirements and Compatibility Information
- 30 About www.avid.com
- 31 Chapter 2: Pro Tools Concepts
- 31 Hard Disk Audio Recording
- 31 Pro Tools Nonlinear Editing
- 32 Digidesign Audio Engine
- 33 Core Audio
- 33 ASIO
- 33 MIDI
- 35 Synchronization
- 36 Surround Sound
- 36 Pro Tools Sessions
- 42 Tick-Based and Sample-Based Time
- 43 System Resources
- 46 DigiBase
- 46 AAF, MXF, and OMF
- 49 Embedded Media and Linked Media
- 51 Chapter 3: Keyboard and Right-Click Mouse Shortcuts
- 51 Right-Click Mouse Shortcuts
- 51 Global Key Commands
- 52 Keyboard Focus
- 53 Toolbar Focus
- 53 Numeric Keypad Modes
- 57 Chapter 4: Using Help
- 57 Accessing the Help System
- 57 Understanding the Help Display
- 58 Using the Help Navigation Tools
- 58 How the Search Feature Works
- 59 Printing Help Topics
- 59 Copying from a Help Topic
- 61 System Configuration
- 63 Chapter 5: Pro Tools Systems
- 63 Pro Tools|HD Systems
- 65 Pro Tools|HD Native Systems
- 66 Playback, Recording, and Voice Limits with Pro Tools HD
- 67 Pro Tools|HD Audio Interfaces
- 73 Additional Pro Tools|HD Hardware Options
- 73 Pro Tools Systems
- 76 Additional Pro Tools Hardware Options
- 76 Pro Tools MP Systems
- 77 Pro Tools MP Capabilities
- 78 Pro Tools System Options
- 79 Complete Production Toolkit 2 Capabilities
- 80 Checking For Software Updates
- 83 Chapter 6: System Setup
- 83 Starting Up or Shutting Down Your System
- 84 Checking a Pro Tools|HD or Pro Tools|HD Native System with DigiTest
- 84 Configuring Pro Tools System Settings
- 93 Configuring MIDI Setup
- 93 Configuring Pro Tools Hardware Settings
- 96 Configuring Pro Tools|HD Hardware Settings
- 104 System Usage
- 107 Chapter 7: I/O Setup
- 109 Pro Tools Signal Paths
- 110 I/O Setup Pages
- 113 I/O Setup Signal Path Controls
- 114 I/O Setup Buttons
- 115 I/O Setup Options
- 119 Customizing I/O Settings
- 120 Configuring Hardware in I/O Setup
- 122 Signal Path Routing for Audio Input
- 123 Signal Path Routing for Audio Output
- 124 Creating New Paths
- 126 Creating New Sub-Paths
- 127 Editing Paths
- 130 Assigning Paths to Hardware I/O
- 132 Valid Paths and Requirements
- 132 Configuring Busses
- 135 Factory I/O Settings
- 136 I/O Settings Files
- 137 Session Interchange
- 139 Chapter 8: Preferences
- 140 Global and Local Preferences
- 141 Display Preferences
- 144 Operation Preferences
- 149 Editing Preferences
- 151 Mixing Preferences
- 154 Processing Preferences
- 157 MIDI Preferences
- 158 Synchronization Preferences
- 161 Chapter 9: Peripherals
- 161 Synchronization
- 163 Machine Control
- 165 MIDI Controllers
- 166 Ethernet Controllers
- 167 Mic Preamps
- 168 Satellites
- 169 VENUE
- 171 Chapter 10: Configuring MIDI
- 171 MIDI Studio Setup (Mac)
- 174 MIDI Studio Setup (Windows)
- 177 Sessions & Tracks
- 179 Chapter 11: Sessions
- 179 Quick Start Session Dialog
- 182 Creating a New Session
- 183 Session Files and Folders
- 184 Opening a Session
- 186 Opening Recent Sessions
- 186 Opening a Session with Plug-Ins Deactivated
- 187 Saving a Session
- 189 Save Copy In Options
- 192 Session Templates
- 194 Closing a Session
- 194 Exiting or Quitting Pro Tools
- 195 Chapter 12: Pro Tools Main Windows
- 196 Mix Window
- 198 Edit Window
- 204 Transport Window
- 207 MIDI Editor Windows
- 208 Score Editor Window
- 208 Eleven Rack Control Window
- 209 DigiBase Browsers
- 212 Managing Windows
- 216 How Windows Configuration Works
- 218 Window Configuration Commands and Options
- 220 Menus
- 221 Tool Tips
- 223 Chapter 13: Tracks
- 223 Track Types
- 225 Track Channel Strips
- 228 Track Controls and Indicators
- 230 Edit Window Views
- 233 Track Level Meter
- 234 Adjusting Track Width
- 234 Creating Tracks
- 240 Track Views
- 242 Setting Track Views
- 244 Track Height
- 246 The Track List
- 249 Track Name Right-Click Menu
- 250 Assigning Audio Inputs and Outputs to Tracks
- 255 Track Priority and Voice Assignment
- 259 Assigning MIDI Inputs and Outputs to Tracks
- 261 Soloing and Muting Tracks
- 265 Making Tracks Inactive
- 265 Color Coding for Tracks, Regions, Markers, and Groups
- 269 Chapter 14: Grouping Tracks
- 269 Grouping Tracks
- 271 Group Controls
- 274 Working with Groups
- 278 Setting Group Attributes
- 281 Enabling Groups
- 282 Grouped Control Offsets
- 283 Chapter 15: The Region List
- 284 Region List Menu
- 285 Sorting and Searching in the Region List
- 288 Selecting Regions in the Region List
- 290 Previewing Regions in the Region List
- 291 Stereo and Multichannel Regions in the Region List
- 291 Naming and Displaying Regions in the Region List
- 293 Managing Regions in the Region List
- 294 Region Name Right-Click Commands
- 295 Chapter 16: DigiBase
- 295 DigiBase Data Flow
- 297 Performance and Transfer Volumes
- 298 Digidesign Databases
- 299 Browser Windows and Tools
- 301 Working wIth Items in Browsers
- 302 Indexing DigiBase Databases
- 304 The Browser Menu
- 306 Browser Panes and Display
- 308 Column Data
- 311 Selecting Items
- 311 Moving, Copying, Duplicating, and Deleting Items
- 313 Searching Items
- 315 Entering Data for Searches
- 317 Waveforms
- 318 Elastic Audio Analysis
- 319 Previewing Audio in DigiBase
- 320 Preview Controls and Indicators
- 321 Preview Modes
- 324 Linking and Relinking Files
- 324 Transfer Files
- 325 Missing Files
- 327 Relink Window
- 332 Workspace Browser
- 335 Project Browser
- 337 Catalogs
- 341 Task Window
- 345 Chapter 17: Importing and Exporting Session Data
- 345 Importing and Exporting Data to and from a Session
- 346 Audio Conversion on Import
- 348 Import Options and Preferences
- 350 Importing Files with Drag and Drop
- 353 Importing Audio Files and Regions Using the Import Audio Command
- 355 Importing Audio from Audio CDs
- 356 Importing ACID and REX Files
- 357 Importing Multichannel Audio Files from a Field Recorder
- 358 Exporting Audio
- 360 Importing Session Data
- 362 Import Session Data Dialog
- 368 Importing AAF and OMF Sequences
- 373 Import Options when Importing AAF or OMF Sequences
- 379 Media Composer Export Options for Audio and Video Mixdowns
- 379 Audio File Format Compatibility Issues
- 381 Exporting Pro Tools Tracks as AAF or OMFI Sequences
- 382 Exporting Pro Tools Tracks as MXF Audio Files
- 385 Export Options when Exporting to AAF or OMF Sequences
- 391 Exporting Sessions as Text
- 392 Export Session Info as Text Options
- 393 Send via DigiDelivery
- 394 Importing MIDI Files
- 396 Exporting MIDI Files
- 398 Exporting Sibelius Files
- 398 Importing and Exporting Region Group Files
- 401 Chapter 18: File and Session Management and Compatibility
- 402 Audio File Management
- 404 WAV File Compatibility
- 405 Sharing Sessions Created on Different Computer Platforms
- 408 Sharing Sessions Created on Different Pro Tools Systems
- 409 Sharing Sessions Created on Different Pro Tools Software Versions
- 409 Sharing Pro Tools HD 9.0 Sessions with Lower Versions of Pro Tools
- 414 Sharing Pro Tools 9.0 Sessions with Pro Tools LE
- 417 Language Compatibility
- 419 Chapter 19: Mac HFS+ Disk Support Option (Windows Only)
- 420 Installing the Mac HFS+ Disk Support Option
- 420 Removing the Mac HFS+ Disk Support Option
- 420 Media Compatibility
- 421 Session Compatibility
- 422 Viewing Mac Drive and File Properties
- 423 Viewing Multisession and Dual-Format Discs
- 423 Setting the File Naming Mode
- 424 Partitioning Mac Drives
- 425 Initializing Mac Drives
- 425 Mac HFS+ Disk Support Warnings
- 427 Playback and Recording
- 429 Chapter 20: Playing Back Track Material
- 430 Playback Location
- 432 Setting the Playback Location
- 436 Scrolling Options
- 437 Playing Selections
- 439 Playing Timeline and Edit Selections with the Playhead
- 439 Playback Modes
- 444 MIDI Beat Clock
- 445 MIDI Beat Clock Offsets
- 447 Chapter 21: Record Setup
- 447 Record Setup Overview
- 448 Configuring Pro Tools Hardware I/O for Recording
- 449 Connecting a Sound Source
- 450 Recording with a Click
- 452 Setting the Session Meter and Tempo
- 455 Record Modes
- 458 Configuring Default Names for Audio Files and Regions
- 459 Assigning Hardware I/O on a Track
- 460 Record Enabling Tracks
- 463 Working with Hard Drives for Recording
- 466 Selecting a Record Input Monitoring Mode
- 469 Setting Monitor Levels for Record and Playback
- 469 Reducing Monitoring Latency
- 473 Chapter 22: Audio Recording
- 476 Recording Shortcuts
- 476 Prime for Record Mode
- 476 Setting Punch and Loop Points
- 480 Setting Pre- and Post-Roll
- 482 Audio Punch Recording Over a Specified Range
- 483 Recording Additional Takes
- 485 Loop Recording Audio
- 487 Alternate Takes
- 490 Recording from a Digital Source
- 492 Half-Speed Recording
- 493 Chapter 23: MIDI Recording
- 493 Recording from MIDI Devices
- 494 Enabling Input Devices
- 495 MIDI Thru
- 496 MIDI Input Filter
- 496 Input Quantize
- 496 Wait for Note
- 497 MIDI Merge/Replace
- 498 Configuring MIDI or Instrument Tracks for Recording
- 499 Recording MIDI and Instrument Tracks
- 501 MIDI Punch Recording Over a Specified Range
- 503 Loop Recording MIDI
- 506 MIDI Step Input
- 506 Recording System Exclusive Data
- 508 Recording Audio from a MIDI Instrument
- 511 Chapter 24: Punch Recording Modes
- 511 Introduction to Punch Recording Modes
- 512 System, Session, and Track Guidelines for Punch Recording
- 516 QuickPunch Audio Recording
- 518 TrackPunch Audio Recording
- 518 TrackPunch Setup
- 520 Using TrackPunch
- 522 DestructivePunch Audio Recording
- 523 DestructivePunch Setup
- 526 Using DestructivePunch
- 527 Example TrackPunch and DestructivePunch Workflows
- 531 Editing
- 533 Chapter 25: Editing Basics
- 534 Track Material
- 535 Audio Regions and Waveforms
- 539 MIDI Regions and MIDI Data
- 542 Naming Regions
- 543 Displaying Region Names, Region Times, and Other Data
- 544 Multiple Undo
- 546 Basic Editing Commands
- 549 Editing Across Multiple Tracks
- 551 Chapter 26: Edit Modes and Tools
- 551 Edit Modes
- 551 Shuffle Mode
- 552 Slip Mode
- 552 Spot Mode
- 553 Grid Mode
- 555 Edit Tools
- 556 Zooming Options
- 556 Zoom Buttons
- 558 Zoomer Tool
- 561 Zoom Preset Buttons
- 562 Zoom Toggle
- 566 Zooming with a Scroll Wheel
- 566 Using the Trimmer Tools
- 566 Trimmer Tool
- 567 Time Compression/Expansion Trimmer Tool
- 569 Scrub Trimmer Tool
- 570 Loop Trimmer Tool
- 572 Using the Selector Tool
- 573 Using the Grabber Tools
- 574 Using the Smart Tool
- 576 Using the Scrubber Tool
- 579 Numeric Keypad Set to Shuttle
- 580 Using the Pencil Tool
- 581 Edit/Tool Mode Keyboard Lock
- 583 Chapter 27: Making Selections
- 583 Linking or Unlinking Timeline and Edit Selections
- 584 Linking or Unlinking Track and Edit Selections
- 585 Selecting Track Material
- 595 Timeline Selections
- 598 Auto-Scrolling Tracks in the Mix and Edit Windows
- 599 Universe View
- 602 Navigating Your Pro Tools Session
- 605 Chapter 28: Editing Regions and Selections
- 605 Creating New Regions
- 610 Healing Separated Regions
- 610 Trimming Regions
- 612 Nudging Regions
- 615 Quantizing Regions to Grid
- 615 Editing Stereo and Multichannel Tracks
- 616 Consolidating Regions
- 617 Compacting an Audio File
- 617 Processing Audio with AudioSuite Plug-Ins
- 618 TCE (Time Compression and Expansion) Edit To Timeline Selection
- 619 Rating Regions
- 621 Chapter 29: Fades and Crossfades
- 621 About Crossfades and Curves
- 623 Fades Dialog
- 629 Creating Fades at the Beginnings and Ends of Regions
- 631 Creating a Crossfade
- 632 Using AutoFades
- 633 Creating Fades and Crossfades in Batches
- 634 Moving and Nudging Fades and Crossfades
- 636 Separating Regions that Include Fades or Crossfades
- 637 Trimming Regions that Include Fades or Crossfades
- 638 Fade Boundaries and Shapes Displayed in Automation View
- 639 Chapter 30: Playlists
- 639 Working with Playlists
- 642 Track Compositing
- 645 Playlists View
- 650 Matching Alternate Regions
- 651 Matching Criteria Options
- 652 Selecting Alternate Takes on Tracks
- 653 Automatically Create New Playlists when Loop Recording
- 654 Expanding Alternate Takes to New Playlists or Tracks
- 655 Expanding Alternate Channels to New Playlists or Tracks
- 659 Chapter 31: Beat Detective
- 659 Beat Detective and Source Material
- 659 Uses for Beat Detective
- 660 Beat Detective Requirements
- 661 The Beat Detective Window
- 661 Beat Detective Modes
- 662 Defining a Beat Detective Selection
- 663 Beat Detective Analysis
- 664 Calculating Tempo with Beat Detective
- 664 Generating Beat Triggers
- 668 Editing Beat Triggers
- 670 Generating Bar|Beat Markers with Beat Detective
- 671 DigiGroove Templates
- 673 Separating Regions with Beat Detective
- 675 Conforming Regions with Beat Detective
- 677 Edit Smoothing
- 679 Detection (Normal) and Collection Mode
- 683 MIDI
- 685 Chapter 32: MIDI Editing
- 685 MIDI Editing Options
- 687 Setting the Grid Value
- 688 Using the Pencil Tool
- 690 Inserting MIDI Notes
- 691 Inserting a Series of Notes
- 692 Manually Editing MIDI Notes
- 694 Using the Grabber Tools
- 700 Time Compression/Expansion Trimmer Tool Functionality on MIDI Regions
- 702 Continuous Controller Events
- 705 Patch Select (Program and Bank Changes)
- 710 System Exclusive Events
- 711 Note and Controller Chasing
- 712 Offsetting MIDI Tracks
- 714 Stuck Notes
- 714 Remove Duplicate Notes
- 714 MIDI Real-Time Properties
- 716 Real-Time Properties Settings
- 719 Real-Time Properties on Tracks and Regions
- 720 Writing Real-Time Properties to Tracks or Regions
- 720 Real-Time Properties In the MIDI Event List
- 721 Display of Real-Time Properties Effects
- 723 Chapter 33: Score Editor
- 724 Opening the Score Editor Window
- 724 Edit Tools
- 727 Default Note Duration
- 727 Default Note On Velocity
- 727 Play MIDI Notes When Editing
- 727 Link Timeline and Edit Selection
- 728 Mirrored MIDI Editing
- 728 Double Bar
- 728 Cursor Location
- 729 Grid
- 729 Score Editor Window Target
- 730 Score Editor Window Menu
- 731 Customizable Toolbar
- 731 Track List
- 732 Page Controls
- 733 Score Editor Zoom Controls
- 734 Notation Display Track Settings
- 735 Score Setup
- 737 Editing Notes
- 740 Score Editor Right-Click Menu
- 741 Key Changes
- 741 Meter Changes
- 742 Chord Symbols and Diagrams
- 744 Exporting Scores
- 744 Printing Scores
- 745 Chapter 34: MIDI Editors
- 746 Opening a MIDI Editor Window
- 747 MIDI Editor Window Toolbar
- 752 MIDI Editor Zoom Controls
- 752 Track List
- 754 Group List
- 755 Timebase and Conductor Rulers
- 755 Superimposed Notes View
- 758 Notes Pane Right-Click Menu
- 760 Notation View
- 762 Velocity, Controller, and Automation Lanes
- 763 Chapter 35: MIDI Event List
- 763 Opening the MIDI Event List
- 766 Inserting Events in the MIDI Event List
- 768 Editing Events in the MIDI Event List
- 770 MIDI Event List Options
- 771 Arranging
- 773 Chapter 36: Time, Tempo, Meter, Key, and Chords
- 773 Timebase Rulers and Conductor Rulers
- 776 Main Time Scale
- 777 The Sub Counter
- 777 Tick-Based Timing
- 778 Tick- and Sample-Based Timebases
- 780 Song Start Marker
- 781 Tempo
- 787 Graphic Tempo Editor
- 787 Editing Tempo Events in the Tempo Editor
- 793 Changing the Linearity Display Mode
- 794 Tempo Operations Window
- 800 Identify Beat Command
- 803 Meter Events
- 806 Time Operations
- 806 Change Meter
- 808 Insert Time
- 810 Cut Time
- 811 Move Song Start
- 812 Renumbering Bars
- 812 Key Signatures
- 815 Chord Symbols
- 817 Chapter 37: Memory Locations
- 817 Creating Memory Locations
- 819 Creating Memory Locations On-the-Fly
- 820 Properties of Memory Locations
- 822 Recalling Memory Locations
- 822 Editing Memory Locations
- 824 Deleting Memory Locations
- 824 Copying Marker Memory Locations
- 825 Memory Locations Window
- 825 Memory Locations Commands and Options
- 829 Chapter 38: Arranging Regions
- 829 Placing Regions in Tracks
- 830 Working with Multiple Items from the Region List
- 831 Placing Regions at the Edit Insertion Point
- 832 Aligning Region Start Points
- 833 Sliding Regions
- 833 Shuffling Regions
- 835 Moving Regions with the Grabber Tools
- 836 Snapping to the Preceding or Next Region on a Track
- 836 Slipping Regions
- 837 Spotting Regions
- 838 Sliding Regions in Grid Mode
- 840 Replacing Audio Regions
- 842 Sync Points
- 844 Shift Command
- 845 Locking Regions
- 846 Muting/Unmuting Regions
- 846 Stripping Silence from Regions
- 850 Inserting Silence
- 851 Duplicating Regions
- 852 Repeating Regions
- 853 Chapter 39: Region Loops and Groups
- 853 Region Looping
- 854 Creating Looped Regions
- 855 Unlooping Regions
- 855 Editing Looped Regions
- 857 Region Groups
- 858 Creating Region Groups
- 859 Ungrouping Regions
- 859 Regrouping Regions
- 859 Multitrack Region Groups
- 862 Region Groups on Tick-Based Tracks
- 863 Editing Region Groups
- 864 Fades and Crossfades on Region Groups
- 865 Importing and Exporting Region Group Files
- 867 Processing
- 869 Chapter 40: AudioSuite Processing
- 869 The AudioSuite Menu
- 870 The AudioSuite Window
- 870 AudioSuite Window Header
- 874 AudioSuite Window Footer
- 876 Using AudioSuite Plug-Ins
- 879 Chapter 41: Elastic Audio
- 880 Example Elastic Audio Workflow
- 885 Elastic Audio Tracks
- 885 Enabling Elastic Audio Tracks
- 886 Disabling Elastic Audio Tracks
- 887 Elastic Audio Track Controls
- 887 Elastic Audio Track Views
- 888 Elastic Audio Analysis
- 889 Real-Time and Rendered Elastic Audio Processing
- 890 Elastic Audio Plug-Ins
- 895 Editing in Warp View
- 897 Warping Audio
- 901 Editing in Analysis View
- 903 Elastic Properties
- 904 Elastic Properties Window
- 906 Elastic Audio Region-Based Pitch Shifting
- 908 AudioSuite Processing and Elastic Audio Regions
- 909 Moving Elastic Audio Between Tracks
- 910 Fades and MicroFades
- 911 Elastic Audio Preferences
- 913 Chapter 42: Event Operations
- 913 Event Operations Window
- 914 Quantize Command
- 916 Grid Quantize
- 918 Grid Quantize Examples
- 920 Groove Quantize
- 925 Quantizing Elastic Audio
- 926 Quantizing Audio Regions
- 927 Quantizing Mixed Selections
- 927 Restore Performance Command
- 928 Flatten Performance
- 929 Change Velocity
- 931 Change Duration
- 933 Transpose
- 935 Select/Split Notes Command
- 937 Input Quantize Command
- 938 Step Input Command
- 941 Mixing
- 943 Chapter 43: Basic Mixing
- 943 Mixing Concepts
- 944 Metering and Calibration
- 944 Signal Flow by Track Type
- 944 Audio Tracks and Signal Flow
- 945 Auxiliary Input Tracks and Signal Flow
- 946 Master Fader Tracks and Signal Flow
- 948 Instrument Tracks and Signal Flow
- 949 VCA Master Tracks
- 952 Inserts
- 953 Configuring Inserts View in the Mix and Edit Windows
- 953 HEAT
- 953 Stereo Pan Depth
- 954 Views in the Mix and Edit Windows
- 957 Audio Input and Output Paths
- 960 Sends
- 963 Configuring Sends View in the Mix and Edit Windows
- 963 Sends View Options
- 965 Editing Sends in the Mix and Edit Windows (Individual Send Views)
- 968 Output Windows for Tracks and Sends
- 972 Using Output Windows
- 973 Signal Routing for Monitoring and Submixing
- 980 Delay Compensation
- 987 Dither
- 989 Using an Ethernet Control Surface with Pro Tools
- 989 Using a MIDI Control Surface with Pro Tools
- 993 Chapter 44: Plug-In and Hardware Inserts
- 996 Viewing Inserts
- 997 Making Inserts Inactive
- 998 Inserting Plug-Ins on Tracks
- 999 Plug-In Menu Organization
- 1002 Moving and Duplicating Plug-In and Hardware Inserts
- 1002 The Plug-In Window
- 1006 Opening Plug-In Windows
- 1006 Using Plug-In Window Controls
- 1007 Editing Plug-In Controls
- 1008 Plug-In Automation and Safe Modes
- 1008 Side-Chain Input
- 1009 Plug-In Presets
- 1012 Plug-In Settings Dialog
- 1014 Plug-In Mapping
- 1020 Bypassing Plug-Ins
- 1021 Linking and Unlinking Controls on Multi-Mono Plug-Ins
- 1021 Using Hardware Inserts
- 1025 Chapter 45: Automation
- 1025 Automation QuickStart
- 1026 Automation Playlists
- 1028 Automation Modes
- 1032 Automation Preferences
- 1034 Viewing Automation
- 1037 Writing Automation
- 1039 Automating Sends
- 1041 Automating Plug-Ins
- 1043 AutoMatching Controls
- 1044 Priming Controls for Writing Automation in Latch Mode
- 1047 Enabling and Suspending Automation
- 1049 Deleting Automation
- 1050 Thinning Automation
- 1051 Drawing Automation
- 1052 Editing Automation
- 1057 Cutting, Copying, and Pasting Automation
- 1060 Glide Automation
- 1061 Trimming Automation
- 1063 Writing Automation to the Start, End, or All of a Track or Selection
- 1065 Writing Automation to the Next Breakpoint or to the Punch Point
- 1068 Guidelines for “Write To” Commands
- 1069 Overwriting or Extending Mute Automation
- 1072 Creating Snapshot Automation
- 1075 Previewing Automation
- 1077 Capturing Automation
- 1080 VCA Master Track Automation
- 1081 Coalescing VCA Automation
- 1083 Chapter 46: Mixdown
- 1083 Selecting Audio for Loops, Submixes, and Effects
- 1084 Dithering
- 1085 Bus Recording to Tracks
- 1086 Bounce to Disk
- 1087 Bounce Options
- 1093 Recording a Submix (with Bounce to Disk)
- 1094 Final Mixdown
- 1095 Mastering
- 1097 Surround
- 1099 Chapter 47: Pro Tools Setup for Surround
- 1099 Surround Mixing in Pro Tools
- 1099 Pro Tools Audio Connections for 5.1 Mixing
- 1100 7.1 and 7.0 Formats
- 1101 Configuring Pro Tools for Multichannel Sessions
- 1105 Default I/O Selectors in I/O Setup
- 1107 5.1 Track Layouts, Routing, and Metering
- 1109 Chapter 48: Multichannel Tracks and Signal Routing
- 1109 Multichannel Audio Tracks
- 1112 Multichannel Signal Routing
- 1114 Paths in Surround Mixes
- 1116 Example Paths and Signal Routing for a Surround Mix
- 1121 Chapter 49: Surround Panning and Mixing
- 1121 Introduction to Pro Tools Surround Panning
- 1122 Output Windows
- 1123 Standard Controls
- 1124 Surround Panner Controls
- 1127 Panning Modes
- 1130 Divergence and Center Percentage
- 1132 LFE Faders in Multichannel Panners
- 1133 Pan Playlists
- 1133 Surround Scope Plug-In
- 1135 Sync and Video
- 1137 Chapter 50: Working with Synchronization
- 1137 Pro Tools Synchronization Options
- 1139 Session Setup Window
- 1144 Preparing to Work with SMPTE
- 1144 Configuring Pro Tools for SMPTE
- 1147 Pull Up and Pull Down
- 1150 Effect of Using Pull Up or Pull Down
- 1151 Putting Pro Tools Online
- 1152 Generating Time Code
- 1154 Using MIDI Machine Control
- 1154 Enabling MIDI Machine Control in Pro Tools
- 1156 MMC Transport Settings
- 1157 Setting Minimum Sync Delay
- 1158 Remote Track Arming
- 1158 Spotting Regions to SMPTE Frame Locations
- 1159 The Spot Dialog
- 1160 Capturing Time Code
- 1160 Auto-Spotting Regions
- 1161 Using the Trimmer Tools in Spot Mode
- 1161 Time Stamping
- 1162 Identifying a Synchronization Point
- 1163 Troubleshooting SMPTE Synchronization
- 1165 Speed Correction for Film, NTSC Video, and PAL Video
- 1167 Chapter 51: Working with Video in Pro Tools
- 1167 Introduction to Pro Tools and Video
- 1168 QuickTime Movies Support in Pro Tools
- 1169 Windows Media Video (VC-1 AP Codec) Support in Pro Tools
- 1169 Before Starting Your Project
- 1170 Video Tracks
- 1171 Main Video Track
- 1172 Video Track Controls and Indicators
- 1174 Locking Video Tracks
- 1174 Video Engine Rate
- 1175 Importing Video into Pro Tools
- 1177 Configuring Video Import Options
- 1178 Extracting Audio from QuickTime and Windows Media Video
- 1179 Video Regions
- 1180 General Video Editing
- 1183 Renaming Video Disk Files
- 1183 Video Region Groups
- 1183 Using the Video Window
- 1186 Browsing Video in the Video Universe Window
- 1187 Playback of High-Definition QuickTime and Windows Media Video
- 1188 Playing QuickTime DV Video to an External Monitor Over FireWire
- 1190 Playing Video to an External Monitor Using a Video Card
- 1192 Bouncing the Video Track to a QuickTime Movie
- 1193 Bouncing a Video Track with Windows Media Video to a WIndows Media Movie
- 1194 Using Pro Tools to Import Video from Other Versions of Pro Tools
- 1195 Chapter 52: Working with Field Recorders in Pro Tools
- 1195 Field Recorder and Production Workflow Terminology
- 1197 Supported Field Recorder Audio Files and Metadata
- 1198 Displaying Field Recorder Metadata in Pro Tools
- 1198 DigiBase Support for Field Recorder Metadata
- 1199 Field Recorder Workflows
- 1199 Ensuring Metadata of Source Files Have Been Preserved
- 1200 Receiving Source Files
- 1201 Importing Source Files into Pro Tools
- 1203 Displaying Multichannel Files from a Field Recorder in the Region List
- 1203 Selecting an Alternate Channel to Replace a Region
- 1204 Expanding Alternate Channels to New Tracks
- 1205 Determining the Method of Expanding Alternate Channels to New Tracks
- 1209 Overview of Production Workflows
- 1210 Film Workflow
- 1212 Video and Fully Non-Linear Workflows
- 1215 Index