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VIRTUAL INSTRUMENT
(MIDI) CLIPS
A Virtual Instrument Clip is made up of MIDI data and instructs a synthesizer to play notes (as well as how to play them).
The tiny horizontal lines inside a MIDI clip represent notes. These correspond roughly to the length and pitch of the clip’s notes, offering some visual feedback as to its content.
ADDING/LOADING CLIPS
Virtual Instrument Clips can be added in several ways.
Creating A Blank Virtual Instrument Clip
Blank Virtual Instrument tracks can be created by double-clicking a Virtual
Instrument Track or right-clicking a Virtual Instrument Track and clicking
Add Instrument Clip.
Recording A Virtual Instrument Clip
Arm a Virtual Instrument Track and use a MIDI controller to record notes.
Import a MIDI File
Right-click on a Virtual Instrument Track and select Add Sound File...
Select a MIDI file (.MID) and click Open.
Note: If the MIDI file contains more than one track, each track will be loaded
to a separate track and new tracks may be created.
MIDI files may also be loaded by selecting File>Open Project from the Main Window menus and then selecting a MIDI file.
MIDI EDITING
There are many ways to edit MIDI data. Right-click on a Virtual Instrument clip and select MIDI Editing. Choose from the following options:
Quantize
Moves notes closer to the beat.
Humanize
Adjusts notes for a looser or tighter feel.
Transpose
Moves notes up and down the scale.
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Velocities
Adjusts how hard notes are played (usually affecting volume or brightness).
Offsets
Adjusts note start times.
Durations
Adjusts note lengths.
Soloize
Deletes extraneous notes in a performance intended to be one-note-at-a-time.
QUANTIZE
Quantization is the process of moving notes closer to a set note value or “grid,” in order to tighten the timing of sloppy performances. To access the Quantize menu, right-click on a MIDI clip or MIDI data in the Piano Roll Editor and select MIDI
Editing>Quantize...
Note Type
Specifies the snap setting to quantize to.
If this is set to eighth-note but you’re actually quantizing a whole note, it will not adjust the length of the note to an eighth-note, but rather align it to the closest eighth-note.
If the Start Times box is checked, then the start times of each note will be quantized to this note type.
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If the Note Ends box is checked, then the end times of each note will be quantized to this note type.
Start Time
Click the checkbox next to Start Time and then choose a Note Type setting. Mixcraft
adjusts all notes to the closest beat or partial beat, based on the Note Type.
Note Ends
Mixcraft adjusts the note endings to the closest beat or partial beat, based on the
Note Type.
Swing
If you want to quantize with swing, click Swing and choose an intensity %. Swing
will offset every note that is on an odd beat, depending on the quantize note start setting.
For example, if you had a recording of eighth notes, set the Note Type to eighth-notes
and then set swing to 30%; every other eighth-note would be offset by 30%.
Before: “Unswung” eighth notes.
After: Quantized eighth notes with a 35% swing. Swingin’!
All or Selection
Choose whether to quantize the selected notes or all the notes in the current virtual
instrument clip. (Only apples if a region is highlighted within the Piano Roll Editor.)
Before quantizing.
After quantizing Start Times and Note Ends to 1/8 Notes.
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HUMANIZE
Humanizing is the process of adding a random and more “humanized” feel. When entering MIDI data via the mouse and using snap, music can sound stiff and artificial
Humanize can lend a more natural feel.
Right-click on a MIDI clip or MIDI data in the Piano editor and select MIDI
Editing>Humanize...
Max Adjustment
The maximum note duration to humanize towards.
Start Time
Specifies if we are humanizing the start time with options for Early, Late, or
Random timing.
Duration
Specifies whether Humanize affects note durations with options for Early, Late
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Note Velocities
Allows randomization of note velocities with following options:
Randomize by
– A percentage of the original note value.
Randomize in range
– A new note velocity is randomly chosen in the range entered.
All or Selection
Choose whether to edit the selected notes or all the notes in the current virtual
instrument clip. (This applies only if a region of notes has been highlighted within
the Piano Roll Editor.)
Before humanizing – notes exactly on beats:
After humanizing:
TRANSPOSE
The Transpose dialog allows shifting of all notes or selected notes in a clip by octaves or semitones. Right-click a MIDI clip or MIDI data in the Piano Roll and select MIDI
Editing>Transpose...
Choose Octave(s) or Semitone(s) from the Transpose By drop-down menu, then enter the amount and click OK.
To transpose selected notes only, click the Selection radio button.
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VELOCITIES
The Velocities dialog allows adjustment of all or selected note velocities. A MIDI velocity indicates how hard the note has been struck. The range is from 1 to 127.
Right-click a MIDI clip or MIDI data in the Piano editor and select MIDI
Editing>Velocities…
Adjust By
Adjust velocities by a specific percentage.
Force To
Specify a velocity to adjust all notes to. The valid range is from 1 to 127.
All or Selection
Choose whether to edit the selected notes or all the notes in the current virtual
instrument clip. (This applies only if a region of notes has been highlighted within
OFFSETS
Offset Notes allows adjustment of all notes or the selected notes time offsets.
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Right-click a MIDI clip or MIDI data in the Piano editor and select MIDI
Editing>Offsets…
Offset Direction
Choose left or right.
Offset Amount
Note values are:
Whole notes
1/2 notes
1/4 notes
1/8 notes
1/16 notes
1/32 notes
1/64 notes
1/4 triplet notes
1/8 triplet notes
1/16 triplet notes
Choose the number of the note value chosen. For example, you could choose
to offset by three 1/8 notes.
All or Selection
Choose whether to edit the selected notes or all the notes in the current virtual
instrument clip. (This applies only if a region of notes has been highlighted within
DURATIONS
Note Durations allows adjustment of all notes or selected note durations.
Right-click on a MIDI clip or MIDI data in the Piano Roll and select MIDI
Editing>Durations…
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Adjust By
Adjusts notes durations by a percentage.
Force To
Note values are:
Whole notes
1/2 notes
1/4 notes
1/8 notes
1/16 notes
1/32 notes
1/64 notes
1/4 triplet notes
1/8 triplet notes
1/16 triplet notes
All or Selection
Choose whether to edit the selected notes or all the notes in the current virtual
instrument clip. (This applies only if a region of notes has been highlighted within
the Piano Roll Editor.)
SOLOIZE
Soloize is a unique function that modifies the note data in a MIDI clip by forcing it to play one note at a time.
Right-click on a MIDI clip or MIDI data in the Piano editor and select MIDI
Editing>Soloize…
For example, if you played a clarinet part and accidentally hit some overlapping notes, you could use the Soloize feature.
Before soloizing:
After soloizing:
DOUBLE
Duplicates the current clip and merges them, creating one large double-length clip.
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Before doubling:
After doubling:
PIANO, STEP, AND SCORE MIDI EDITORS
These editors allow precise creation and manipulation of MIDI note and controller data. Depending on your particular needs, each is suited to different purposes. Since they simultaneously update, you may freely switch between them. Click the Piano,
Step, and Score buttons in the Sound tab to select each mode.
PIANO ROLL EDITOR
The Piano Roll is named for its resemblance to the paper rolls used in old player pianos. The Piano Roll editor features a graphical interface with pitches indicated vertically with a piano keyboard reference. MIDI notes are displayed as blue rectangular boxes with width indicating duration. MIDI notes are freely movable and lengths can be edited by clicking and dragging the right side of a note. To open the Piano Roll
Editor, double-click a virtual instrument MIDI clip or right-click a MIDI and select
Edit. Clicking a key on the virtual “piano” will sound notes.
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PIANO ROLL TOOL BAR
This how the Tool Bar appears when the Piano Roll Editor is selected:
There are three main editing tools on the Piano Roll Editor toolbar.
Arrow Note Selection Tool
Used for note selection, moving, and editing note durations. It can be selected with the keyboard shortcut Q.
Pencil Tool
Used for drawing new notes in the Piano Roll grid. It can be selected with the keyboard shortcut W.
Eraser Tool
Clicking notes with the eraser tool removes them from the grid. It can be selected with the keyboard shortcut E.
Note Duration Buttons
These work in conjunction with the pencil tool when drawing in new notes in the
grid. Choose whole-note, half-note, quarter-note, eighth-note, sixteenth-note, and
thirty-second note values. You can also select the dotted and triplet node modifiers
for converting standard note values to dotted and triplet values, respectively.
Default Velocity
Specifies the velocity for new notes drawn in with the Pencil tool.
Snap Value
Determines the minimum note value that notes will snap to when creating new notes,
moving pre-existing notes, and moving loop markers. Dependent upon the current
zoom view level, Snap To Grid setting automatically changes the snap value to the
current grid size. This setting works well in most situations. If you’re working on a
track with a three-count based time signature, use the Snap To Grid (Triplets) settings.
Selecting Notes
Click on a note to select it. Alternatively, select the Arrow tool and drag a selection.
All notes that fall within the selection rectangle are selected. Hold down the SHIFT
or CTRL key to select multiple notes. Double-clicking a note on the piano roll
keyboard will select all notes of that value. Click anywhere beside a note (or
pressing the ESC key) will deselect it.
Notes may also be selected by duration and velocity by clicking the MIDI Editing
button on the Piano Roll editor toolbar and choosing Select By Duration... or
Select By Velocity...
These functions are useful for edits such as weeding out unwanted short or very
lightly played error notes.
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TAB and SHIFT+TAB select the next note and the previous note, respectively.
Note: After selecting a note, if new notes are added, they will take on the length, duration, and velocity of the previously clicked on note.
Moving Notes
In either arrow or pencil mode, select a note or notes and drag. Move the note or
notes by dragging up, down, left, or right. The piano roll will auto scroll if notes
are dragged beyond the current window view. Note destinations are based on the
Piano Roll’s current Snap setting. To maintain the note’s time location, hold the shift
key down while dragging up or down.
Resizing Notes
Place the mouse on the left or right edge of a note. The cursor will become left/right
arrow, and notes can be resized by dragging horizontally. Resizing will be aligned
based on the Piano Roll’s current Snap setting.
Before resizing:
After resizing:
Resizing Multiple Notes At A Time
If more than one note is selected, they may be simultaneously resized. This could
be convenient if you wanted all the notes to be staccato.
Editing Notes In Detail
Notes or groups of notes can also edited by right-clicking and selecting Edit...
The note edit dialog opens and allow you to edit specifics, including:
Start time (Measure, beat and fractional beat)
Duration (Measures, beats and fractional beats)
Note value (A0-G10)
Velocity ON (1-127)
MIDI Channel (1-16)
Velocity OFF ( 0-127)
ERASING/DELETING NOTES
Select the eraser tool and click unwanted notes. Notes can also be erased individually by selecting them and using the DELETE key.
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SNAP
The Piano Roll has a dedicated Snap control, allowing editing and movement of notes to exact measure and beat positions. All piano roll note sizing and movement operations conform to the Snap value setting. If you’re unable to move or resize a note, try turning off (or lowering the note value of) the Piano Roll Snap.
COPY, CUT, PASTE AND CLIPBOARD OPERATIONS
Notes or groups of notes may be cut, copied, or pasted as with any other data. You can use the keyboard shortcuts, or simply right-click on the Piano Roll editor and select the appropriate operation. Once you copy, cut, or paste notes, the notes reside in the clipboard. Notes may be pasted at the current Caret location.
ALT+DRAG QUICK COPY
Holding down the ALT key and dragging selected sounds copies the selected sounds and moves them to the new position.
LOOPING CLIPS
As with Audio Clips, the Loop Start and Loop End points of MIDI Virtual Instrument
Clips can be set to make clips loop. Specifically, this means the area of the clip that plays back can be smaller than the area containing MIDI notes. To move a loop point, click and drag the Loop Start or Loop End point and drag.
For example, if we’d like to make a loop from measure 1.3 to measure 2.1 Here’s what we start with:
Drag the Loop Start point to measure 1.3:
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Once you're satisfied with the loop, you can extend the clip in the Main Grid to loop it as many times as desired.
CONTROLLER INFORMATION
MIDI controller data can be edited at the bottom portion of the Piano Roll editor in the
Sound tab. One type of controller data is displayed; the currently displayed controller data type can be selected by clicking the pop-up menu to the left. Controller numbers currently containing data are displayed in bold font in the pop-up menu.
CHOOSE THE CONTROLLER TYPE
Click the drop-down menu on the left hand side to pick a specific controller.
Choose from the following controller types:
Note-On Velocity
Note-Off Velocity
Program Change
Channel Pressure
Pitch Wheel
Modulation
You can click in the pop-up menu field and type in a controller number from 0 to
127. If the clip contains controller information for a specific controller, the controller number appears in bold in the pop-up list.
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EDITING CONTROLLER DATA
There are two modes in the controller window:
Drawing
Erasing
Select the eraser tool to erase controller data. Select either the arrow or pencil tool to draw controller data.
In this example, we’ll modify the velocity of the notes so that it ramps up. Here’s how it looks initially. Each line represents the velocity of a note in the Piano Roll above it:
Now we’ll click and drag the mouse to draw the following shape. The dark blue region under the Piano Roll represents the area we've drawn.
If more room is needed to edit the controller data, simply click on the bar at the top of the controller area and drag it vertically to resize the controller area.
EDITING VELOCITIES OF SELECTED NOTES
The velocity of selected notes can be edited by holding down the SHIFT key and drawing over the velocities. This can be extremely useful in situations where other notes start at the same time, or in other situations where it can be difficult to adjust the velocity of one note without affecting neighboring notes.
Note that only the velocities of the selected Ab notes are being edited.
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PRECISE EDITING OF CONTROLLER INFORMATION
Right-clicking in the controller data field offers additional options.
Note: Right-clicking in the controller data field works does not work for note velocity.
Add Controller
Right-click the mouse in an area with no controller data and select Add Controller
to insert controller data at an exact value. A dialog box opens and specific values
can be entered.
Edit Controller
To edit existing controller data with increased precision, right-click it and select Edit
Controller… A dialog box opens and specific values can be entered.
For all controllers, besides Velocity, you can right-click to add, edit, or delete
controller information.
Delete Controller
Removes all controller data of the current type for the current MIDI clip.
Delete All Controllers
Removes controller data of all types for the current MIDI clip.
STEP EDITOR
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Mixcraft’s Step Editor is a grid-based editor that should be familiar to users of classic
Japanese “X0X” drum machines, but it’s far more flexible with no limitations on the number of instruments or available steps. It excels at creating and editing drum patterns, but its built-in scale maps also allow fast creation of musical patterns. Once the Step editor is configured, notes are added and deleted by simply clicking in grid squares. This is fast, easy, and fun way to create drum parts or other pattern-based music.
STEP EDITOR TOOL BAR
Here's how the Tool Bar appears when the Step Editor is selected:
The tools and functionality are largely the same as the Piano Roll editor, with two primary differences:
1. Because the Step editor grid inherently defines the note values, the toolbar musical
note values seen in the Piano and Score editors are hidden. Set the grid resolution by clicking the Steps drop-down menu and choosing a note value (Sixteenth-note is a good starting point).
2. The piano keyboard on the left of the window is replaced by a list of specific notes
called the Voice List.
Arrow Tool
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Notes can be selected by choosing the Arrow tool in the toolbar and clicking on them. Use this to delete notes, drag to new locations, or to highlight them for velocity and other controller info adjustments (the vertical bar beneath the note turns red).
Pencil Tool
Notes can be added or removed by selecting the Pencil tool in the toolbar and clicking in grid locations.
Eraser Tool
Use the Eraser tool to delete grid notes. Though note grid locations can be
“turned on and off” with the Pencil tool, the Eraser tool is handy for quickly erasing many grid notes by click-dragging it over multiple grid locations.
VELOCITY
Sets the MIDI velocity of notes added to the grid. These can be edited later using the
Velocity (Note ON) vertical lines below.
MIDI EDITING
Provides the standard Mixcraft MIDI editing parameters for quantization, transposition, etc., but by and large, most of the MIDI Editing options defeat the purpose of using the
Step editor. (You wouldn’t want to quantize to swung triplets if you had the Step Editor grid set to sixteenth-notes, for example.)
STEPS
Defines the size of each step in the grid. For traditional “X0X”-style drum machine programming, set this to sixteenth-notes.
SCALE/DRUM MAPS
Selects which voices (i.e. notes of the scale) are displayed in the Voice List in the column at left. If set to Chromatic, MIDI notes are shown in conventional format, e.g.
A1, C3, etc. Selecting a custom Drum Map (aka “Voice List”) displays individual names for each note. This is particularly useful when programming drums, as notes can have descriptive names such as, “Bass Drum”, “Snare Drum”, or “Explosive Megametal Flame
Encircled Gong.”
The Scale select field automatically changes and updates the voice list when new
Acoustica Instrument drum kits are selected. For more information, see Configuring
The Voice List below.
COPY TO
The Copy To menu allows you to export patterns created in the Step editor.
Copy To>Performance Panel
Exports the current Step Editor pattern to the current track’s first available
Performance Panel set location. The exported region will be between the Loop
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before exporting.
Copy To>Performance Panel
Exports the current Step Editor pattern to a new MIDI clip on the currently selected track at the Caret location.
CONFIGURING THE VOICE LIST
The most unique aspect of the Step Editor is that unlike most other MIDI editors,
Step Editor does not display all MIDI notes. Not only can you choose which notes are displayed, you’re free to rearrange their order in the list at the left of the editor. This is very handy when working with drum parts, as the list can be set to display just the notes you’ll be using.
The list of of notes is called the Voice List (to avoid confusion with the MIDI notes in the grid). Notes are always displayed top to bottom, i.e. highest notes at the top, lowest notes appear at the bottom.
There are a couple of ways to add notes to the note list.
If you’ve already recorded a MIDI clip, double-click the MIDI clip, and and click the Step button in the toolbar. Mixcraft will automatically create a Voice List with all notes used in the selected clip. These can be edited with the Step Editor
Notes Chooser keyboard by clicking the Add/Edit button. (keep reading for how to use the Step Editor Notes Chooser keyboard)
To create a custom Voice List from scratch, select an empty MIDI track in the
Track List, right-click in the Main Clip next to it and select Add Instrument Clip to create an empty MIDI clip. Double-click the MIDI clip, and click the Step button in the toolbar. To add MIDI notes, click the Add/Edit button. This opens the handsomely rendered Step Editor Notes Chooser keyboard.
USING THE STEP EDITOR NOTES CHOOSER
To add notes to the Voice List with Step Editor Notes Chooser keyboard, simply click keys on the keyboard. Notes can be removed by right-clicking. The keyboard keys will turn beige for newly selected notes; keyboard keys turn green if there are notes in the grid already using the “voice”.
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Select Mode
This limits note selections to a specific key signature, scale, or mode. If notes outside of the chosen key or scale are clicked, they won’t be added to the Voice
List. Scale and mode choices include:
Chromatic
Major
Minor
Pentatonic Major
Pentatonic Minor
Dorian
Mixolydian
Harmonic Minor
Blues
Clear
This deletes all unused voices from the current Voice List. If there are notes
“played” on the grid (i.e. MIDI events played or drawn in), the “used” voices cannot be deleted from the Voice List.
PREVIEWING NOTES IN THE VOICE LIST
Clicking the note name in the Voice List will sound the note.
CHANGING A NOTE IN THE VOICE LIST
To change an existing note in the Voice List, click the down arrow next to the note name. A MIDI keyboard will open on-screen; simply click a new note. All notes in this row of the grid now play the newly selected note.
Super Quick Music
Creation with
Step Edit
Here’s one way to rapidly created semi-random musical phrases with the Step
Editor: Click the Add/
Edit button, choose a scale with the Select
Mode controls, then click-drag the mouse across an octave or two of notes on the
Step Editor Notes
Chooser keyboard.
Click OK in the Step
Editor Notes Chooser keyboard window. Set the Steps drop-down to sixteenth-notes and select the Pencil tool from the toolbar.
Now click random grid positions, making sure not to click two notes vertically. This creates semi-random melodies within the note limits of the selected scale.
VOICE LIST RIGHT-CLICK MENU
Extra functions are available by right-clicking a note in the Voice List, or in the gray area beneath it.
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What’s the difference between a Voice List and a
Drum Map?
Good question. A Voice List is the list of notes you see displayed in the Step Editor.
Depending on how you’ve configured it, it will consist
Add Voice
This opens a keyboard and lets you add new voice(s) by clicking a key
(or multiple keys) on the displayed keyboard.
Voice Chooser
This is the same as clicking the Add/Edit button. It opens the Step
either of boring MIDI note names (i.e. C4, C#4, D5, etc.) or slightly-more-exciting text names, such as “kick drum”,
“snare”, “tambourine”, etc. The important thing to remember is that the Voice List only
Editor Notes Chooser keyboard and allows voices to be added or
shows the voices you’ve
deleted from the Voice List.
selected to display (using the
Select Notes
Selects all notes played by the current voice in the grid. This is useful
A Drum Map is a small
for moving a voice’s notes to a different voice (by dragging), or for quickly deleting all of a voice’s notes.
Add/Edit button).
document stored on your hard drive containing a list of names for each instrument
Delete
Removes the voice from the Voice List and all notes for the voice on the grid. Careful with this one!
Remove Unused Steps
Deletes all voices with no notes on the grid.
If you're using a drum virtual instrument, instead of notes, you can view the names of individual drums in the left column. In the Sound tab, select a drum map from the Map drop-down control. Mixcraft will choose the appropriate drum map if it is already mapped.
CREATING CUSTOM DRUM MAPS (ADVANCED)
To create drum maps with individual custom instrument names (per-note),
in (usually) a multi-sampled drum kit. The Voice List may or may not currently display all the instrument names in the Drum Map. When a
Drum Map is loaded, you can add or hide specific sounds using the Add/Edit button. If you’re computer-savvy, you can create your own custom drum map templates.
(See Creating Custom
Drum Maps).
go to the %programdata%\Acoustica\Mixcraft\drum-maps7\ folder. (if you're using Mixcraft Home Studio, go to the %programdata%\Acoustica\
MixcraftHS\drum-maps7\ ) Here you’ll find text files representing Mixcraft’s included Drum Maps. The text format is as follows:
[MIDI Note Number] [Drum Hit Name]
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For example, if you had a virtual instrument called Big And Dumb Drums with a sound called Mega Kick on MIDI note 54, you would add the following line:
54 Mega Kick
The file would be saved as Big And Dumb Drums.txt in the %programdata%\Acoustica\
Mixcraft\drum-maps7\ folder.
Once Mixcraft is restarted, the new Drum Map would appear in the Scale/Drum Maps list.
The final step is to add a default mapping in order to automatically select the correct
Drum Map when the Big And Dumb Drums virtual instrument is selected.
Open the file called Default-Drum-Mapping.csv in either Excel, Open Office Calc, or
Google docs. The file is comma delimited for columns and quote (") delimited for text.
Fill in the following fields and save the document:
Map File
The name of the file you just created, ie: "Big And Dumb Drums.txt".
VST GUID
This is a special value uniquely identifying the VSTi. Open up your Log file after having used the plug-in to get its VST GUID. Your log file will be located at
%appdata%\Acoustica\Mixcraft.
The following example shows how to find the GUID for the Bass Synthesizer
VSTi.
15:39:16 [635 mils] : VST: C:\Program Files (x86)\Acoustica Mixcraft 7\
VST\3rdParty\Alien 303 Bass Synthesizer.dll"
15:39:16 [635 mils] : VST found in registry.
15:39:16 [635 mils] : {4A2F286F-0000-0000-0000-000000000000}
VST Name
If there isn't a GUID, use the exact name from the log file.
Preset #
This is the preset the drum patch resides on.
Comments
No need to keep those comments to yourself; put them here.
Once you've defined the above parameters, save the file and load the virtual instrument.
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SCORE EDITOR
Mixcraft allows editing, viewing, and printing in notation or sheet music form. Virtual
Instrument Clips may also be viewed in the Score Editor.
EDITING NOTES
Mixcraft allows note editing on the staff directly. By editing the size and position of the piano bar, you can change the way the notation is displayed.
Here's a typical quarter-note with its associated piano bar:
After clicking the piano bar, it turns blue.
To move a note, click and drag on the blue section. To resize a note, move the cursor onto the left or right edge of the blue section and drag horizontally.
To retain the note time offset and drag up or down, hold the SHIFT key down while dragging.
SCORE TOOLBAR
This is how the Toolbar appears when the Score Editor is selected:
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There are three main editing tools on the Score Editor toolbar:
Arrow Tool
Used for note selection, moving, and editing note durations. It can be selected with the keyboard shortcut Q.
Pencil Tool
Used for drawing new notes on the staff. It can be selected with the keyboard shortcut W.
Eraser Tool
Clicking notes with the eraser tool removes them from the staff. It can be selected with the keyboard shortcut E.
Note Duration Buttons
These work in conjunction with the pencil tool when drawing in new notes in the grid. Choose whole-note, half-note, quarter-note, eighth-note, sixteenth- note, and thirty-second note values. You can also select the dotted and triplet node modifiers for converting standard note values to dotted and triplet values, respectively.
Default Velocity
Specifies the velocity for new notes drawn in with the pencil tool.
Snap Value
Determines the minimum note value that notes will snap to when creating new notes, moving pre-existing notes, and moving loop markers. Dependent upon the current zoom view level, Snap To Grid setting automatically changes the snap value to the current grid size. This setting works well in most situations.
If you’re working on a track with a three-count based time signature, use the
Snap To Grid (Triplets) settings.
Tidy Notes
Since a performance won’t always present itself as nicely as printed sheet music,
Tidy Notes attempts to clean upthe dispplay of recorded note data.
For example, if you played a quarter-note but shortened the note by a 32nd note duration, the software would show a dotted 8th-note tied to a 32nd-note with a
32nd-note rest. Yikes... this would look like the following:
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To remedy the situation, set the Tidy Note level to an 8th note or less.
After changing the Tidy Note level, the note looks like a quarter-note.
The drawback is that 16th notes could potentially appear as 8th notes. Of course, you can always set the Tidy Note level to 16th notes and edit incorrect piano bars.
PRINTING
Once a clip is properly selected, click the Print... button on the Score toolbar or press
CTRL+P to print. To include the author and title in the printed version, enter the appropriate text in the Author Information section of the Project tab.
CHANGING CLEFS
Right-click on a clef and choose from the following:
Treble & Bass
Treble
Bass
This changes the clef for the entire track.
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Table of contents
- 4 Getting Started
- 5 Mixcraft Home Studio 7 Limitations
- 6 Important Sound Setup Information
- 8 Quick Start
- 17 Registration
- 18 Mixcraft Reference
- 67 Sound Tab
- 84 Virtual Instrument (MIDI) Clips
- 108 MIDI Basics
- 110 Project Tab
- 111 Recording Audio
- 117 Loop And Sound Effects Library
- 129 Performance Panel
- 137 Audio Mixer
- 140 Video Editing
- 164 Loading And Saving Projects
- 169 Exploring The Main Window
- 179 Mixing Down To Audio And Video Files
- 184 Publishing Mixcraft Projects Online
- 192 Markers
- 199 Effects
- 207 Included Effects
- 239 Virtual Instruments
- 249 Included Virtual Instruments
- 260 Alpha Sampler
- 266 Omni Sampler
- 273 Plug-In Management
- 276 Using Natively Supported Hardware Controllers
- 283 Using Generic MIDI Controllers and Control Surfaces
- 287 Musical Typing Keyboard (MTK)
- 289 Preferences
- 301 Main Window Menus
- 312 Keyboard Shortcuts
- 318 Cursors
- 321 Troubleshooting
- 334 Glossary
- 339 Appendix 1: Backing Up Mixcraft Projects and Data
- 341 Appendix 2: Copyrights & Trademarks