advertisement
3-3 PRECAUTIONS FOR TICKET OPERATION
When carrying out ticket operation, ensure that an attendant (operator) is present. Note, however, that it is assumed that different operation methods are employed for each installation facility. Consequently, in this manual, common precautions and handling procedures for operating this product are described. Individual precautions for operation are the same as those set out in 3-1.
● To ensure safe operation, the attendant must pay attention to the behavior of the players and also the performance of the ride and other machine parts. The points to which the attendant must pay particular attention are as follows.
- Ensuring that the player watches his or her step when getting on or off the ride
- Paying attention to any belongings that the player takes onto the ride
- Checking the number of persons
- Explaining the precautions to be observed for preventing accidents
- Watching the players during a game
- Stopping the motion of the ride if an abnormality or accident occurs
- Prohibiting access by customers other than players
- Guiding the players off the ride at the end of the game
- Checking for forgotten or dropped items
- Checking the seat, steering wheel, gear shifter, etc.
- Guiding evacuation in the event of a fire or an earthquake
● To prevent the possibility of an accident, the following persons must play without any ride motion. In order to prevent unnecessary trouble, explain this to the players before the start of the game.
- Persons susceptible to motion sickness.
- Those who require supporting devices, etc., to walk.
- Those who cannot bend their knees because of illness, etc.
- Those who have fractures or other bone abnormalities anywhere in the body.
● Before leaving the control tower, the attendant must lock the cover of the service panel. This is to prevent the possibility of a serious accident resulting from somebody tampering with the controls.
3
● To operate the machine through ticket operation, unify the settings in the Test
Mode of the four cabinets by entering the GAME ASSIGNMENT MENU and selecting TICKET1 (or TICKET2) for the OPERATION MODE.
● Set the main switch on the service panel of the control tower to ON. If it is not in the ON position, the control tower cannot be operated.
● For the TICKET1 or TICKET2 setting, use a ticket, token, etc. A coin cannot be used.
13
3
Control tower operation
The control tower has various switches and lamps, and a microphone. By controlling them, it is possible to manipulate the CCD camera and each cabinet’s entry status, and also carry out a multi-cabinet start, PA announcements, etc.
14
FIG. 3-2 Service panel
Main switch
This switch permits manipulation of the service panel. If it is not ON, the service panel cannot be manipulated.
ENTRY button
These buttons enable any desired cabinet (seat) to be entered into a game. When the button flashes, the corresponding cabinet is in an entered status. It is possible to cancel the entered status by pressing the same button once again.
START button
When this button is pressed, the status of cabinets entered into the game is finalized and the game starts.
While the game is in progress, ENTRY buttons remains lit until the game is over.
CAMERA selector button
These buttons enable any desired CCD camera image to be selected. The CCD camera image of the seat corresponding to the button that is lit is displayed on the LCD screen on the billboard.
SAFETY lamp
While this lamp is lit, the motion operation of the ride is enabled. When the lamp is out, the ride is in a stopped condition.
Lit: Motion takes place normally.
Out: The motion selector switch on the tower side is in the STOP position.
Flashing: The motion stop switch on the cockpit side has been pressed.
ERROR lamp
Flashes when an error occurs. The content of the error is indicated below.
Out: Communication takes place normally.
Flashing: There is abnormal communication between the tower control board and the actuator control board.
MOTION selector switch
This switch selects either no motion (STOP) or motion (NORMAL) during a game. If this switch is in the STOP position at the start of a game, motion will not take place until after the game is over.
It is also used to stop motion if NORMAL is selected and an abnormally occurs after the game starts.
MOTION STOP button at center of control panel
This button stops the motion of the ride during a game.
Immediately after the start of a race, an input can be made, and once this button is pressed the ride returns to its initial position, and motion stops.
Unless the game is over, the motion stop condition cannot be canceled, and the ride cannot move.
Microphone volume control (MIC VOLUME)
Used to adjust the volume of the microphone that the attendant uses (for making announcements).
OPERATION MODE Settings
Attendant operation of the control tower is affected by each setting as shown below.
TABLE 3-2
Work procedure
OPERATION
MODE
Operation of control tower
Operation 1
Entry method
Operation 2
Game start method
Operation 3
Selection of number of drivers
TICKET 1 Yes:
Entry and game start operations can be performed from the control tower, and any incorrect input, which was made when deciding the number of drivers, can be canceled, and a selection made once again.
Press the
ENTRY button corresponding to the cabinets that you wish to enter into a game.
Upon completion of the entry, press the START button.
Once the players have determined the number of drivers, the screen pauses temporarily, and the machine waits for input from the attendant.
Provided that there is no problem with the selection, the attendant should briefly press the ENTRY button of the desired cabinets. Then, the next selection screen appears.
If a mistake was made in the selection of the number of drivers, pressing the
ENTRY button of the desired cabinets for an extended period (at least
3 seconds) will cause the previous screen to reappear.
TICKET 2 Yes:
Entry and game start operations can be performed from the control tower.
COIN No
Press the
ENTRY button corresponding to the cabinets that you wish to enter into a game.
No
Upon completion of entry, press the
START button.
This completes the work of the attendant.
No
No
No
3
15
advertisement
Related manuals
advertisement
Table of contents
- 6 HANDLING PRECAUTIONS
- 11 PRECAUTIONS REGARDING INSTALLATION LOCATION
- 11 2-1 LIMITATIONS OF USAGE
- 12 2-2 OPERATION AREA
- 13 PRECAUTIONS REGARDING PRODUCT OPERATION
- 13 3-1 BEFORE OPERATION
- 16 3-2 DURING OPERATION (PAYING ATTENTION TO CUSTOMERS)
- 18 3-3 PRECAUTIONS FOR TICKET OPERATION
- 21 3-4 SWITCHING OFF THE POWER
- 22 PART DESCRIPTIONS
- 25 ACCESSORIES
- 29 ASSEMBLY AND INSTALLATION
- 121 PRECAUTIONS WHEN MOVING THE MACHINE
- 125 PROJECTOR
- 126 8-1 CLEANING THE SCREEN
- 127 8-2 PROJECTOR ADJUSTMENT
- 131 8-3 CHANGING THE LAMP UNIT
- 138 LCD MONITOR
- 138 9-1 CLEANING THE MONITOR SURFACE
- 139 9-2 ADJUSTMENT METHOD
- 141 STEERING WHEEL MECHANISM
- 142 10-1 VOLUME ADJUSTMENT AND REPLACEMENT
- 146 10-2 GREASING
- 147 GEAR SHIFTER
- 147 11-1 GEAR SHIFTER REMOVAL
- 148 11-2 SWITCH REPLACEMENT
- 148 11-3 GREASING
- 149 ACCELERATOR & BRAKE
- 149 12-1 VOLUME ADJUSTMENT AND REPLACEMENT
- 152 12-2 GREASING
- 153 COIN SELECTOR
- 155 GREASING THE RIDE MECHANISMS
- 156 14-1 GREASING THE ACTUATOR
- 161 14-2 GREASING THE GUIDE
- 165 FLUORESCENT LIGHT AND LAMP REPLACEMENT
- 170 PERIODIC INSPECTION
- 173 TROUBLESHOOTING
- 177 GAME BOARD
- 178 18-1 REMOVING THE LINDBERGH
- 182 18-2 COMPOSITION OF THE GAME BOARD
- 183 18-3 SOFTWARE INSTALLATION
- 191 DESIGN-RELATED PARTS
- 193 WIRE COLOR CODE TABLE
- 194 WIRING DIAGRAM