Burning CDs. Sony 6, Vegas 6.0
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Sony Vegas 6.0 is a powerful video editing software that provides users with a wide range of features to create professional-quality videos. With its intuitive interface and powerful tools, Vegas 6.0 makes it easy to edit, composite, and produce videos for a variety of purposes.
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351
CHAPTER
Burning CDs
You created your project in Vegas® software, and now you are ready to write the project to a CD. With the
CD-burning capabilities of Vegas software, you can place and arrange audio files to produce professional audio CDs. You can burn CDs for multiple- or single-track projects and build audio CD layouts automatically or manually. You can also create video CDs that can be played in many home DVD players and on computers with a CD-ROM drive and VCD player software, and multimedia CDs that can be played in any computer with the appropriate player.
Understanding track-at-once and disc-at-once
Two ways are provided for recording audio to a CD-R disc: track-at-once and disc-at-once.
Track-at-once
Track-at-once writing records individual tracks to the disc and results in a partially recorded disc. However, the CD-R disc remains unplayable on most systems until you close the disc. The advantage of track-at-once writing is that you can record tracks onto the disc as you finish them versus waiting until you have finished your whole album. Track-at-once writing burns the entire project as a single track.
Disc-at-once (Single Session or Red Book)
Disc-at-once writing is the most common burning method in the music industry. This writing mode is used when creating a master disc to be sent to a disc manufacturer for mass replication. Disc-at-once works just as it sounds. Multiple tracks of audio are written to the CD in one recording session.
Understanding tracks and indices
You are ready to burn a CD. If you plan to use track-at-once to record a single track, you can proceed right on to writing the entire project to a CD. However, you are more likely to set up tracks—and perhaps indices—within your project and burn several tracks at once.
Tracks distinguish songs in the project and have a starting and ending point. Tracks are used to indicate to the CD-R device where to mark the beginning and ending of a track during the writing process.
Indices are single markers that subdivide a track. Indices are useful for navigating to specific areas within a track. For example, a sound effects CD may have one track of breaking glass. The track is then indexed to allow navigation to a specific glass-breaking effect within the track. However, be aware that not all CD players allow navigation to indices.
Tracks and indices are identified in a track list, which is a chronological text list of all tracks and indices defined in the audio CD project.
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Setting up to burn audio CDs
You can set the project properties and adjust preferences to better accommodate writing audio CDs. The ruler and time display are set up for you automatically.
Viewing the ruler and time display
The ruler and time display are automatically changed to audio CD time for you when you mark CD tracks in a project.
Audio CD time formats are as follows:
Display
Ruler
Time display
Format hh:mm:ss (hours:minutes:seconds) or hh:mm:ss:ff (hours:minutes:seconds:frames, with fps=75) when zoomed in tightly tt+mm:ss:ff (track number +/- minutes:seconds:frames, with fps=75)
Setting project properties
Click the Properties button ( ) to access project properties. On the Audio CD tab, you can set the Universal
Setting preferences
From the Options menu, choose Preferences to access the Preferences dialog. On the CD Settings tab, you can
You can also enter the number of seconds added between tracks when adding Project Media window files as
CD tracks. In the same Preferences dialog, click the Editing tab, and enter a value in the Default time between
CD tracks box.
Finally, you may want to turn off the Quantize to Frames command in the Options menu. When quantizing to frames is active, your edits are limited to the starting edge of frame boundaries. In a CD layout project, you
Quantizing to frames on page 125 .
Importing CD Architect files
This feature is available only in the full version of Vegas software.
You can use Vegas software to open projects created in CD Architect™ version 4.0 software.
1.
From the File menu, choose Open . The Open dialog appears.
2.
Browse to the location of the project file.
3.
In the Files of type drop-down list, select CD Architect Project Files (.cdp) .
4.
Select the file.
5.
Click Open .
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Creating audio CD layout projects
Several ways are provided to create an audio CD layout project. If you have a set of audio files you wish to burn to a CD, you can add the files as tracks to a new audio CD layout project. Or, if you want to burn an audio CD from an existing project, you can mark the tracks in your project either automatically or manually.
CD layout bar Track markers
Adding media as CD tracks to a new project
You have a collection of completed audio files that you want to write to a CD. An audio CD layout project can quickly be assembled from sound files in the Project Media window. You can add the tracks one at a time, or use the Project Media window to sort them into track order and add them all at once.
1.
Create a new project.
2.
Using the Project Media window on page 47 .
3.
To add all tracks at once, use the following steps to sort the files into track order:
• In the Project Media window, click the arrow on the Views button ( menu. The Project Media window changes to Details view.
• Select the sorted files in the Project Media window.
) and choose
• In the Comments column, enter the track number for each media file (01, 02, etc.).
• Click the Comments column header to sort the list into track order.
Details from the
4.
Right-click a media file (or the selected media files) and choose Add as CD Track from the shortcut menu.
The files are added to a new track and the audio CD tracks are marked on the CD layout bar. The name of the media file is used to name each track. If necessary, you can edit the information for the new audio CD
Working with tracks and indices on page 355 .
Right-click files in the Project Media window to add them as CD tracks to a audio CD layout project.
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Marking tracks in an existing project
Once you have laid out your audio project with the appropriate pauses, you can mark tracks and indices either automatically or manually.
Note: In DAO CD burning, Vegas software burns from the beginning of the timeline to the last track marker, regardless of the location of the first track marker. Material before the first marker is included as a hidden track on the disc (if your drive supports burning this material).
Adding pauses
Each audio CD track in your project should have a two-second pause following it. This default setting is based on the Red Book specification for audio CDs. The exception to this standard is a continuous recording, such as a live concert CD. For a continuous recording, you can omit the pauses after tracks for
continuous playback. For more information, see Red Book specification on page 385 .
Note: The Red Book specification also requires a two-second pause at the beginning of an audio CD. If the first track in your project begins before the two-second mark, a ruler is added offset to ensure the project begins with the required two-second pause.
If you use the
Add as CD Track
command to add tracks from the Project Media window, the appropriate pauses are added automatically. However, if you are laying out your project manually, you must create these pauses between audio CD tracks.
Two-second pauses
1.
Position the cursor where you want to insert the pause.
2.
From the Insert menu, choose Time . The Insert Time dialog appears.
3.
Enter two seconds in the Amount of time to insert box.
4.
Click OK . Two seconds are inserted in the timeline at the cursor position.
Marking tracks automatically
Vegas software can examine the events in your project and mark the audio CD tracks for you. Once the
1.
Lay out your project with two-second pauses between tracks.
2.
From the Tools menu, choose Lay Out Audio CD from Events .
The new audio CD track markers appear on the CD layout bar above the timeline. The name of the media file for each event is used to name the tracks.
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Marking tracks manually
You can make a time selection and then mark that selection as an audio CD track.
1.
Make a time selection that includes the audio for the new track.
2.
From the
Insert
menu, choose
Audio CD Track Region
. The markers for the new audio CD track appear on the CD layout bar.
Marking indices
You can create an index marker in much the same way as you create track markers.
1.
Position the cursor where you want the index mark to appear.
2.
From the
Insert
menu, choose
Audio CD Track Index
. The new index marker appears on the CD layout bar.
Working with tracks and indices
Once you have marked your tracks and indices, you can edit, move, rename, or delete them as needed.
Navigating to and selecting tracks and indices
Several shortcuts are provided for navigating to and selecting audio CD tracks on the CD layout bar.
• Double-click a track marker to select the track.
• Press
.
(period) to jump the cursor to the next track or index marker.
• Press
,
(comma) to jump the cursor to the previous track or index marker.
• Press
• Press
Ctrl + .
Ctrl + ,
(period) to jump the cursor to the next track marker (index markers are skipped).
(comma) to jump the cursor to the previous track marker (index markers are skipped).
• Add
Shift
to any of these keystrokes to select rather than jump. For example, press
(period) to select from the cursor position to the next track marker.
Ctrl + Shift + .
The shortcut keystrokes can be used to jump the cursor while working on a project or during playback.
Moving track and index markers
track or index marker to move it along the CD layout bar. Alternately, you can use the Edit Details window to make precise adjustments.
Tip: Move both the starting and ending markers for a track by pressing
Alt
and dragging either of the markers.
Renaming track and index markers
1.
Right-click a marker and choose Rename from the shortcut menu that appears.
2.
Type a new name for the marker and press
Enter
.
Deleting track and index markers
You can delete a single track or index marker by right-clicking it and choosing Delete from the shortcut menu. To delete all markers at once, right-click the CD layout bar and choose Delete All from the shortcut menu.
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Editing markers using the Edit Details window
This feature is available only in the full version of Vegas software.
The Edit Details window provides a way to adjust the settings for a track or index.
1.
From the View menu, choose Edit Details . The Edit Details window displays.
2.
From the Show drop-down list, choose Audio CD Track List . The track settings display.
3.
Double-click a setting to edit it:
• In the Position column, adjust the track starting position or index position.
• In the
End column, adjust the track ending position.
• In the
Length
column, adjust the track length.
• in the Name column, enter the name of the track or index.
• In the
Prot
column, select the check box to apply copy protection to the track.
• In the
Emph
column, select the check box to enable a simple noise reduction process that is
implemented by a CD player. For more information, see Emphasis on page 380 .
• In the ISRC column, enter the ISRC number for the track (if used).
Copying a track list from the Edit Details window
This feature is available only in the full version of Vegas software.
You can use the Edit Details window to copy your track list and paste it into another application.
1.
Click the gray box in the upper-left corner of the Edit
Details window to select all the cells.
2.
Press
Ctrl + C
to copy the cells.
3.
Switch to another application and paste the information into a document or spreadsheet.
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Burning audio CDs
You can burn either single tracks (track-at-once) or the entire disc (disc-at-once).
Burning single tracks (track-at-once)
You can burn your Vegas project as a single track (track-at-once). Once you have burned all your tracks to the CD, you must close the disc before it can be played.
Burning a track-at-once CD
1.
From the Tools menu, choose Burn CD , and choose Track-at-Once Audio CD from the submenu. The Burn
Track-at-Once Audio CD dialog displays the length of the current file and the amount of time remaining on the disc in your CD recorder.
2.
Choose a setting from the Action drop-down list:
• Burn audio begins recording audio to your CD when you click the Start button. You will need to close the disc before it can be played in an audio CD player.
• Test, then burn audio performs a test to determine whether your files can be written to the CD recorder without encountering buffer underruns. Recording begins after the test if it is successful.
• Test only performs a test to determine whether your files can be written to the CD without encountering buffer underruns. No audio is recorded to the CD.
• Close disc closes your disc without adding any audio when you click the Start button. Closing a disc allows your files to be played on an audio CD player.
• Erase RW disc erases your rewritable CD when you click the Start button.
3.
Select your burning options:
• Erase RW disc before burning : If you’re using a rewritable CD, select this check box to erase the CD before you begin burning.
• Close disc when done burning : Select this check box to close the CD after burning. Closing a disc allows your files to be played on an audio CD player.
• Eject disc when done : Select this check box to eject the CD automatically when burning has completed.
• Burn selection only : Select this check box to burn only the audio within the loop region.
4.
From the Drive drop-down list, choose the CD drive that you want to use to burn your CD.
5.
From the Speed drop-down list, choose the speed at which you want to burn. Max will use your drive’s fastest possible speed; decrease the setting if you have difficulty burning.
6.
Click the Start button.
Warning: Clicking the Cancel button after the disc-writing process has begun will render your disc unusable.
7.
When the writing process is complete, a confirmation message displays. Click OK to clear the message.
Closing a track-at-once CD
1.
From the Tools menu, choose Burn CD , and choose Track-at-Once Audio CD from the submenu. The Create
CD dialog appears.
2.
Click the Close Disc button.
3.
When the disc is closed, a confirmation message displays. Click OK to clear the message.
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Burning a disc (disc-at-once)
1.
From the Tools menu, choose Burn CD , and choose Disc-at-Once Audio CD from the submenu. The Burn
Disc-at-Once Audio CD dialog appears
2.
From the Drive drop-down list, use the CD drive that you want to use to burn your CD.
3.
From the Speed drop-down list, choose the speed at which you want to burn. Max will use your drive’s fastest possible speed; decrease the setting to prevent the possibility of buffer underruns.
4.
Select the Buffer underrun protection check box if your CD recorder supports buffer underrun protection.
Buffer underrun protection allows a CD recorder to stop and resume burning.
Note: Buffer underrun protection can create a disc that can be played in CD players, but may contain a bit error where burning stopped and restarted. Consider clearing this check box when creating a premaster disc.
5.
Choose a radio button in the Burn mode box:
• Burn CDs begins recording audio to your CD immediately.
•
Test first, then burn CDs
performs a test to determine whether your files can be written to the CD recorder without encountering buffer underruns. No audio is recorded to the CD during the test, and recording begins after the test if it is successful.
•
Test only (do not burn CDs)
performs a test to determine whether your files can be written to the CD recorder without encountering buffer underruns. No audio is recorded to the CD.
6.
Select the
Render temporary image before burning
check box if you want to render your CD project to a temporary file before recording. Prerendering can prevent buffer underruns if you have a complex project that cannot be rendered and burned in real time.
Note: The rendered temporary file will remain until you modify your project or exit. If an image file exists when you open the Burn Disc-at-Once Audio CD dialog, the check box is displayed as
Use existing rendered temporary image
.
7.
Select the
Automatically erase rewritable discs
check box if you’re burning to rewritable media and want to erase the disc before burning.
8.
Select the
Eject when done
check box if you want the CD to eject automatically when burning has completed.
9.
Click
OK
to start burning.
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Burning video CDs
Video CDs can be played in many home DVD players and on computers with a CD-ROM drive and VCD player software.
1.
From the Tools menu, choose Burn CD and choose Video CD from the submenu. The Burn Video CD dialog is displayed.
2.
Choose the movie file you want to use:
• If you want to render the current project, select the
Render format
radio button.
a.
Edit the contents of the
File path
box to specify the name and location of your rendered file.
b.
Choose a template from the
Template
drop-down list to specify the parameters that should be used for rendering your file, or click the
Custom
button to create a new template.
c.
Select the
Render loop region only
check box if you want to use only a portion of your project. If the check box is cleared, the entire project will be rendered and saved to the Video CD.
d.
Select the
Stretch video to fill output frame
check box if you want your video to be reformatted so it fills the output frame size listed in the
Description
box. When the check box is cleared, the current aspect ratio is maintained and black borders are added to fill the extra frame area (letterbox). This option is useful when the desired output format does not match the frame aspect ratio of you project.
Note: Clear the
Fast video resizing
check box if you see unacceptable artifacts in the rendered video.
Turning off this option can correct the artifacts, but your rendering times will increase significantly.
•If you want to use an already-rendered MPEG file, select the
Use an existing file radio button, and enter the path to the file in the
File path
box (or click the
Browse
button to locate the file).
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3.
Select recording options for your CD-recordable drive: a.
Choose a burn mode:
•
Burn CDs
begins recording audio to your CD immediately.
• Test first, then burn CDs performs a test to determine whether your files can be written to the CD recorder without encountering buffer underruns. No audio is recorded to the CD during the test, and recording begins after the test if it is successful.
•
Test only (do not burn CDs)
performs a test to determine whether your files can be written to the CD recorder without encountering buffer underruns. No audio is recorded to the CD.
b.
From the
Burn speed drop-down list, choose the speed at which you want to record.
Max
will record using the fastest speed possible with your drive; decrease the speed if you have difficulty recording.
4.
Your movie is recorded to the CD. When recording is finished, you can select the
Save movie file
check box to keep the MPEG file that was rendered, or you can clear the check box to delete the file.
5.
Click
Finish
.
Creating a multimedia CD
From the
Tools
menu, choose
Burn CD
and choose
Multimedia CD
from the submenu to render your project and burn it to a data CD. The rendered project can be played in any computer with the appropriate player.
1.
From the
Tools
menu, choose
Burn CD, and choose
Multimedia CD
from the submenu. The Burn
Multimedia CD dialog appears.
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2.
Select the options for burning the multimedia CD:
• Choose the appropriate format and template for rendering the project from the
Format
and
Template drop-down lists.
• Select the
Render loop region only check box to burn only a portion of your project.
• Select the
Stretch video to fill output frame
check box to have your video reformatted so that it fills the output frame size listed in the
Description
box. When the check box is cleared, the current aspect ratio is maintained and black borders are added to fill the extra frame area (letterboxing).
• Clear the
Fast video resizing
check box if you see unacceptable artifacts in the rendered video. Turning off this option can correct the artifacts, but it increases rendering time significantly.
• Select the
Play movie inside web page
check box to create an HTML page and embed the finished video in it.
• Select the
Include movie player installer
check box to include a media player installer on the CD. Click the
Browse
button to locate the installer file.
• From the
Speed
drop-down list, choose the speed at which you want to record. The
Max
option records using the fastest speed possible with your drive. Decrease the speed if you have difficulty recording.
3.
Click
OK
.
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Key Features
- Real-time video preview
- Advanced audio editing capabilities
- Multi-camera editing
- Motion tracking
- Color correction and grading
- DVD and Blu-ray authoring
- Support for a wide range of file formats
Related manuals
Frequently Answers and Questions
How do I register my product?
What is the End User License Agreement?
How do I get technical support?
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Table of contents
- 21 Introduction
- 21 Welcome
- 21 System requirements
- 21 Technical support
- 22 Installing Vegas software
- 22 Using this manual
- 23 Using online help
- 24 Show Me How tutorials
- 25 Overview
- 25 Main window
- 25 Toolbar
- 26 Time display
- 26 Ruler
- 26 Marker bar
- 26 Command bar
- 27 CD layout bar
- 27 Track list
- 27 Timeline
- 27 Transport bar controls
- 28 Status bar
- 28 Scrub control
- 28 Window docking area and floating window docks
- 34 Saving and recalling window layouts - Ctrl+Alt+D or Ctrl+D
- 35 Keyboard command reference
- 42 Cursor indications
- 42 Using a control surface
- 43 Audio signal flow
- 44 Video signal flow
- 45 About your rights in Vegas software
- 45 About Your Privacy
- 45 Proper Use of Software
- 47 Getting Started
- 47 Creating projects
- 47 Using the New Project wizard
- 47 Starting a new project
- 48 Setting video properties based on a media file
- 49 Saving a project
- 49 Renaming a project (using Save As)
- 49 Getting media files
- 50 Selecting media
- 51 Previewing a media file
- 51 Using the Project Media window
- 57 Importing media
- 60 Adding media to the timeline
- 62 Project references in rendered media files
- 64 Working with events
- 64 Understanding files and events
- 64 Moving events along the timeline
- 66 Working with tracks
- 66 Using the track view
- 68 Using the track list
- 70 Nesting projects
- 70 Adding a project to the Vegas timeline
- 71 Playing back and previewing
- 71 Playing your project
- 72 Scrubbing
- 74 Previewing to media player
- 74 Prerendering video previews
- 74 Rendering a project
- 75 Creating a movie
- 75 Publishing a project
- 77 Using the Media Manager
- 77 Creating a new media library
- 78 Opening a media library
- 79 Adding media files to a library
- 81 Removing media files from a library
- 81 Tagging media files
- 81 Creating a tag
- 82 Applying a tag to a media file
- 83 Removing a tag from a media file
- 83 Deleting a tag from a library
- 84 Merging subtags
- 84 Arranging tags in the tag tree
- 84 Editing tag names or images
- 84 Viewing or creating palettes
- 85 Saving tags and properties to media files
- 85 Tagging for loop developers
- 87 Backing up your media libraries
- 87 Opening a Reference Library
- 88 Using the Sony Sound Series Loops & Samples reference library
- 88 Searching for media files
- 88 Searching using a keyword
- 89 Searching using tags
- 90 Sorting search results
- 90 Viewing previous searches
- 90 Using advanced search options
- 91 Previewing media
- 92 Media relationships
- 93 Adding media to your project
- 93 Resolving offline media files
- 94 Customizing the Media Manager window
- 94 Automatically hiding the Search pane
- 94 Docking and undocking the Search pane
- 94 Resizing columns
- 94 Moving columns
- 94 Showing or hiding columns
- 95 Adding custom columns
- 95 Editing a column’s contents
- 95 Showing thumbnails
- 96 Using the Properties pane
- 97 Setting Media Manager options
- 97 General tab
- 97 Media Library tab
- 98 Thumbnails tab
- 98 About tab
- 98 Using the Media Manager with multiple computers
- 99 Basic Editing Techniques
- 99 Getting around
- 99 Moving the cursor
- 99 Changing focus
- 100 Making selections
- 100 Selecting multiple events
- 101 Selecting a time range
- 102 Looping playback
- 102 Selecting events and a time range
- 102 Selecting tracks
- 103 Selecting groups of composited tracks
- 103 Editing events
- 103 Copying events
- 104 Cutting events
- 105 Pasting events
- 107 Duplicating events
- 107 Inserting empty events and time
- 107 Trimming events
- 109 Splitting events
- 111 Slipping and sliding events
- 113 Detecting and repairing audio and video synchronization problems
- 113 Deleting events
- 114 Applying post-edit ripples
- 115 Applying a post-edit ripple manually
- 115 Applying a post-edit ripple automatically
- 116 Shuffling events
- 116 Crossfading events
- 116 Using automatic crossfades
- 117 Manually setting a crossfade
- 117 Changing crossfade curves
- 117 Sliding a crossfade
- 118 Using undo and redo
- 118 Using undo
- 119 Using redo
- 119 Clearing the edit history
- 119 Adding project markers and regions
- 120 Working with markers
- 121 Working with regions
- 123 Working with command markers
- 126 Working with CD layout markers
- 126 Working with the marker tool
- 126 Using an external audio editing program
- 127 Setting up an audio editing program
- 127 Opening an audio editor from Vegas software
- 129 Advanced Editing Techniques
- 129 Snapping events
- 129 Turning snapping on and off
- 129 Quantizing to frames
- 130 Using the event snap offset
- 130 Snapping to the cursor or a selection
- 131 Pitch shifting audio events
- 131 Editing from the timeline
- 132 Editing in the Event Properties dialog
- 133 Time compressing/stretching events
- 133 Time compressing/stretching video
- 134 Working with takes
- 134 Adding takes
- 134 Selecting takes
- 135 Previewing and selecting takes
- 135 Deleting takes
- 135 Working with take names
- 136 Using the Trimmer window
- 136 Opening a file in the Trimmer
- 137 Moving frame-by-frame in the Trimmer window
- 137 Making selections in the Trimmer
- 137 Adding selections to the timeline
- 139 Adding and saving regions and markers to a media file
- 140 Opening a file in an external audio editor from the Trimmer
- 140 Creating a subclip
- 141 Selecting a subclip in its parent media
- 141 Removing red eye from stills
- 142 Using the Edit Details window
- 142 Viewing the Edit Details window
- 144 Customizing the Edit Details window
- 145 Working with Tracks
- 145 Managing tracks
- 145 Inserting an empty track
- 145 Duplicating a track
- 146 Deleting a track
- 146 Naming or renaming a track
- 146 Organizing tracks
- 146 Reordering tracks
- 147 Changing track color
- 147 Changing track height
- 148 Using the track list
- 148 Using the volume fader (audio only)
- 149 Using the multipurpose slider (audio only)
- 150 Assigning audio tracks to assignable effects chains
- 151 Assigning audio tracks to busses
- 152 Adjusting the composite level (video only)
- 152 Selecting the compositing mode
- 152 Bypassing motion blur envelopes (video only)
- 152 Using track motion (video only)
- 152 Phase inverting a track (audio only)
- 153 Muting a track
- 153 Muting all audio or video tracks
- 154 Soloing a track
- 154 Setting default track properties
- 154 Track automation envelopes
- 155 Using audio bus tracks
- 155 Adding envelopes to an audio bus track
- 155 Adding effects to audio bus tracks
- 155 Muting or soloing an audio bus track
- 155 Resizing audio bus tracks
- 156 Using video bus tracks
- 156 Adding keyframes to the video bus track
- 156 Adding envelopes to the video bus track
- 156 Adding effects to video bus tracks
- 156 Muting the video output
- 156 Bypassing video effects and envelopes
- 156 Resizing video bus tracks
- 157 Rendering to a new track
- 159 Using Automation
- 159 Showing or hiding automation controls
- 159 Track automation
- 160 Mute automation (audio and video)
- 160 Volume or pan automation (audio only)
- 161 Assignable effects automation (audio only)
- 162 Bus automation (audio only)
- 163 Adding or removing track effect automation
- 165 Composite level automation (video only)
- 166 Adding a motion blur envelope
- 166 Adding a video supersampling envelope
- 167 Working with track envelopes
- 169 Hiding track envelopes
- 169 Removing track envelopes
- 169 Using the Envelope Edit tool
- 170 Locking envelopes to events
- 171 Automating 5.1 surround projects
- 171 Automation recording modes
- 171 Recording automation settings
- 172 Editing sections of your recorded settings in Touch mode
- 172 Overwriting recorded settings in Latch mode
- 173 Editing individual envelope points or keyframes
- 173 Setting the automation recording mode for a track
- 175 Working with Events
- 175 Setting event switches
- 175 Mute
- 175 Lock
- 175 Loop
- 176 Invert phase (audio only)
- 176 Normalize (audio only)
- 177 Maintain aspect ratio (video only)
- 177 Reduce interlace flicker (video only)
- 177 Resample (video only)
- 178 Accessing event properties
- 178 Adjusting audio channels
- 179 Copying and pasting event attributes
- 179 Using audio event envelopes (ASR)
- 180 Setting an audio event’s volume
- 180 Setting an event’s fade in and out
- 181 Using video event envelopes
- 181 Using opacity envelopes
- 182 Using velocity envelopes
- 183 Grouping events
- 183 Creating a new group
- 184 Adding an event to an existing group
- 184 Removing events from a group
- 184 Clearing a group
- 184 Selecting all members of a group
- 184 Suspending grouping temporarily
- 184 Cutting, copying, or deleting grouped events
- 185 Using the Mixer
- 185 Using the Mixer window
- 185 Viewing the Mixer window
- 186 Using the Mixer toolbar
- 186 Using the Mixer Preview fader
- 187 Using busses
- 187 Adding busses to a project
- 188 Deleting busses from a project
- 188 Routing a bus to another bus
- 188 Routing busses to hardware
- 189 Working with busses
- 190 Assigning audio tracks to busses
- 191 Using assignable effects chains
- 192 Assigning audio tracks to assignable effects chains
- 192 Routing assignable effects chains to busses
- 192 Automating busses and assignable effects
- 192 Viewing bus tracks
- 192 Adding track envelopes
- 192 Modifying track envelopes
- 193 Adding Audio Effects
- 193 Using audio effects
- 194 Using plug-in chains
- 194 Creating a plug-in chain
- 195 Adding plug-ins to a plug-in chain
- 196 Saving customized plug-in presets
- 197 Arranging the order of plug-ins
- 198 Bypassing plug-ins on the chain
- 198 Removing plug-ins from a chain
- 198 Saving plug-in chains
- 199 Editing saved plug-in chains
- 199 Organizing your plug-ins
- 200 Automating effects parameters
- 200 Applying non-real-time event effects
- 200 Bypassing all audio effects
- 203 Recording Audio
- 203 Setting up your equipment
- 203 Basic setup
- 204 Setup with mixer
- 204 Setup with digital multitrack
- 205 Preparing to record
- 205 Arming the track for recording
- 206 Selecting recording settings
- 207 Using the metronome
- 207 Recording
- 207 Recording into an empty track
- 208 Recording into a time selection
- 208 Recording into an event
- 209 Recording into an event with a time selection
- 210 Triggering from MIDI timecode
- 210 Working with multiple recorded takes
- 210 Specifying where recordings are stored
- 210 Changing where recorded files are stored when arming a track
- 211 Changing where recorded files are stored when starting to record
- 211 Changing where recorded files are stored in the Project Properties dialog
- 211 Monitoring audio levels
- 211 Using record input monitoring
- 213 Working with 5.1 Surround
- 213 What is 5.1 surround?
- 214 Setting up surround hardware
- 214 Setting up surround projects
- 215 Routing to hardware in the mixer
- 216 Assigning audio to the LFE channel
- 216 Adjusting volume
- 216 Adjusting track volume
- 217 Adjusting assignable effects send or bus send levels
- 217 Adjusting channel levels
- 218 Panning audio
- 218 Panning tracks
- 219 Panning mixer controls
- 220 Using the Surround Panner window
- 222 Automating panning
- 222 Turning on panning keyframes
- 222 Adding panning keyframes
- 223 Working with keyframes
- 225 Rendering surround projects
- 226 Creating a DVD with DVD Architect Software
- 227 Using Advanced Video Features
- 227 Cropping video
- 228 Cropping
- 229 Bézier masks
- 229 Rotating
- 229 Adding animation
- 230 Working with still images
- 230 Creating still images for use in Vegas software
- 231 Capturing a timeline snapshot
- 231 Creating a slide show
- 232 Creating titles
- 232 Creating titles from images
- 233 Fading titles
- 233 Adding closed captioning to Windows Media Video (WMV) files
- 234 Adding closed captioning line-by-line
- 234 Adding closed captioning from a script
- 236 Displaying closed captioning
- 236 Resampling video
- 237 Using Edit Decision Lists (EDL)
- 237 Creating an EDL
- 237 Opening an EDL
- 238 Working in DV format
- 238 Selecting source media
- 238 Setting project properties
- 238 Selecting templates
- 239 Eliminating out-of-range colors
- 240 Working in HDV format
- 240 Choosing a capture format
- 240 Creating intermediate files
- 241 Replacing intermediate files with HDV source for HD delivery
- 242 Modifying video properties
- 242 Modifying project video properties
- 243 Modifying media file properties
- 244 Modifying output properties
- 245 Using Video FX, Compositing, and Masks
- 245 Using video effects
- 246 Adding a video effects plug-in
- 248 Working with video effects plug-in chains
- 250 Modifying a video effects plug-in
- 250 Saving custom plug-in settings as a preset
- 250 Using keyframe animation with plug-ins
- 251 Using generated media
- 251 Adding a generated media event
- 252 Duplicating a generated media event
- 252 Compositing
- 252 Understanding the parent/child track relationship
- 253 Selecting compositing modes
- 256 Using a 2-to-1 transform plug-in to customize compositing
- 256 3D Compositing
- 257 Single-track 3D motion
- 259 Composited group 3D motion
- 260 Changing editing options
- 260 Examples of various 3D compositing scenarios
- 261 Creating masks
- 262 Creating image masks
- 263 Creating video masks
- 264 Bézier masks
- 266 Fine-tuning masks
- 267 Using the Mask Generator
- 268 Chroma keying
- 271 Adding Video Transitions and Motion
- 271 Understanding basic transitions
- 271 Cuts
- 271 Crossfades
- 272 Using transition effects
- 272 Adding a transition
- 273 Adding a transition to the end of an event
- 273 Adding a transition to all selected events
- 274 Adding a transition progress envelope
- 274 Understanding track layers
- 275 Converting a cut to a transition
- 275 Converting a crossfade or transition to a cut
- 276 Previewing a transition
- 276 Modifying a transition
- 276 Saving custom settings as a preset
- 277 Using keyframe animation
- 277 Understanding the keyframe controller
- 278 Adding keyframes
- 278 Deleting keyframes
- 278 Navigating in the keyframe controller
- 278 Modifying keyframes
- 279 Creating keyframe presets
- 280 Working with keyframes in track view
- 281 Sample uses for keyframe animation
- 281 Animating event panning and cropping
- 283 Animating video effects plug-ins
- 284 Animating generated text
- 285 Adding track motion
- 285 Controlling track motion
- 286 Using the track motion shortcut menu
- 286 Changing editing options
- 287 Using keyframes in track motion
- 289 Creating a picture-in-picture effect
- 290 Animating the overlay
- 291 Previewing and Analyzing Video
- 291 Understanding the Video Preview window
- 292 Using the Video Preview window shortcut menu
- 293 Optimizing the Video Preview window
- 293 Reducing preview quality
- 293 Prerendering video
- 295 Building dynamic RAM previews
- 296 Using split-screen previewing
- 296 Previewing affected and unprocessed video
- 297 Showing the video at the cursor position and the contents of the clipboard
- 297 Changing the selection for displaying split-screen views
- 297 Identifying safe areas
- 298 Viewing the grid
- 298 Isolating color channels
- 298 Monitoring video with scopes
- 299 Displaying chrominance using the vectorscope monitor
- 300 Displaying luminance using the waveform monitor
- 301 Displaying color levels and contrast using the histogram monitor
- 302 Displaying RGB components with RGB parade monitor
- 303 Adjusting video scope settings
- 304 Previewing in a player
- 304 Using an external monitor
- 304 Configuring an external monitor
- 305 Previewing video on a secondary Windows display
- 305 Viewing on a broadcast monitor via IEEE-1394 (FireWire)
- 307 Viewing on an external monitor via DeckLink
- 309 Saving, Rendering, and Printing Projects
- 309 Saving a project
- 310 Creating a copy of a project (using Save As...)
- 310 Saving a project with media
- 311 Autosaving a project
- 311 Using the Make Movie wizard
- 311 Rendering a project
- 313 Selecting a file format
- 313 More about the MPEG format
- 314 More about the Wave64 and Perfect Clarity Audio formats
- 314 More about video formats
- 315 Customizing the rendering process
- 315 Customizing the Render As settings
- 316 Saving custom settings as a template
- 316 Creating custom rendering settings for AVI files
- 316 Project tab
- 316 Video tab
- 318 Audio tab
- 318 Exporting a movie to a PSP
- 320 Rendering with networked computers
- 320 Setting up your computers for network rendering
- 322 Troubleshooting initiation problems
- 323 Using nondistributed network rendering
- 324 Using distributed network rendering
- 325 Monitoring rendering progress
- 325 Setting file mappings
- 326 Setting render service options
- 327 Printing video to tape
- 327 Printing to DV tape from the timeline
- 330 Printing to HDV tape from the timeline
- 331 Printing a rendered file to HDV tape
- 332 Printing to tape using Video Capture
- 333 Customizing Vegas software
- 333 Displaying frame numbers
- 333 Changing the ruler format
- 334 Editing the ruler offset
- 335 Changing grid spacing
- 335 Using the Time Display window
- 335 Changing the time display settings
- 336 Changing the time display colors
- 336 Setting the time display to monitor MIDI timecode
- 337 Working with project properties
- 337 Video tab
- 337 Audio tab
- 338 Ruler tab
- 338 Summary tab
- 338 Audio CD tab
- 338 Using the toolbar
- 338 Hiding and displaying the toolbar
- 339 Reordering toolbar buttons
- 339 Adding buttons to the toolbar
- 339 Removing buttons from the toolbar
- 340 Setting preferences
- 340 General tab
- 342 Video tab
- 343 Preview device tab
- 346 Print device tab
- 346 Audio tab
- 347 Audio Device tab
- 348 Sync tab
- 349 Keyboard tab
- 350 External Control & Automation tab
- 352 MIDI tab
- 352 VST Effects tab
- 353 Editing tab
- 353 Display tab
- 354 CD Settings tab
- 355 Burning CDs
- 355 Understanding track-at-once and disc-at-once
- 355 Track-at-once
- 355 Disc-at-once (Single Session or Red Book)
- 355 Understanding tracks and indices
- 356 Setting up to burn audio CDs
- 356 Viewing the ruler and time display
- 356 Setting project properties
- 356 Setting preferences
- 356 Importing CD Architect files
- 357 Creating audio CD layout projects
- 357 Adding media as CD tracks to a new project
- 358 Marking tracks in an existing project
- 359 Working with tracks and indices
- 359 Navigating to and selecting tracks and indices
- 359 Moving track and index markers
- 359 Renaming track and index markers
- 359 Deleting track and index markers
- 360 Editing markers using the Edit Details window
- 360 Copying a track list from the Edit Details window
- 361 Burning audio CDs
- 361 Burning single tracks (track-at-once)
- 362 Burning a disc (disc-at-once)
- 363 Burning video CDs
- 364 Creating a multimedia CD
- 367 Using Scripting
- 367 Running a script
- 368 Adding scripts to the Scripting menu
- 368 Creating a script
- 368 Editing an existing script
- 371 Troubleshooting
- 371 Troubleshooting resources
- 371 Common questions
- 371 Why are some of my DirectX plug-ins not working correctly?
- 371 Why do I hear gaps in my audio playback?
- 372 Why do mono events increase 6 dB when panning a track hard?
- 372 Why do buffer underruns occur during a test or real write to a CD?
- 373 Why can’t I work with footage captured using an MJPEG card?
- 373 Trouble-free video: software solutions
- 373 Trouble-free video: hardware solutions
- 373 Video subsystem
- 374 Hard disk
- 374 CPU and RAM (memory)
- 375 Audio proxy files (.sfap0)
- 375 Interlacing and field order
- 377 Timecode
- 377 SMPTE timecode types
- 378 Timecode in Vegas software
- 379 Troubleshooting DV hardware issues
- 381 Glossary
- 393 Index