Panasonic | VQT3U71A(E) | M1111TY0 -FJ | User manual | Operating Instructions
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Operating Instructions
<Operations and Settings>
Live Switcher
Model No.
AV-HS410N
How the Operating Instructions are configured
<Basics>:
The <Basics> describes the procedure for connection with the required equipment and for installation.
Before installing this unit, be sure to take the time to read through <Basics> to ensure that the unit will be installed correctly.
<Operations and Settings> (this manual) :
This <Operations and Settings> describes how to operate the unit and how to establish its settings.
For details on how to perform the basic menu operations, refer to in the <Basics>.
M1111TY0 -FJ
ENGLISH
VQT3U71A(E)
Information on software for this product
Public License (LGPL), and users are hereby informed that they have the right to obtain, change and redistribute the source codes of this software.
To obtain the source codes, go to the following home page:
http://pro-av.panasonic.net/
The manufacturer asks users to refrain from directing inquiries concerning the source codes they have obtained and other details to its representatives.
Details on the above software can be found on the CD provided with the unit. Refer to the folder called “LDOC”.
(Details are given in the original (English language) text.)
Trademarks and registered trademarks
Microsoft
®
, Windows
®
XP, Windows Vista
®
, Windows
®
7 and Internet Explorer
®
are either registered trademarks or trademarks of Microsoft Corporation in the United States and other countries.
Intel
®
and Intel
®
Core
TM
are trademarks or registered trademarks of Intel Corporation in the United States and other countries.
Adobe
®
and Reader
®
are either registered trademarks or trademarks of Adobe Systems Incorporated in the United
States and/or other countries.
SDHC Logo is a trademark of SD-3C, LLC.
Primatte
®
is a registered trademark of IMAGICA DIGIX Inc.
The copyrights of Primatte
®
belong to IMAGICA DIGIX Inc.
The patents for Primatte
®
belong to IMAGICA DIGIX Inc.
Other names of companies and products contained in these Operating Instructions may be trademarks or registered trademarks of their respective owners.
Abbreviations
The following abbreviations are used in this manual.
Microsoft
®
Windows
®
7 Professional SP1 32/64-bit is abbreviated to “Windows 7”.
Microsoft
®
Windows Vista
®
Business SP2 32-bit is abbreviated to “Windows Vista”.
Microsoft
®
Windows
®
XP Professional SP3 and Microsoft
®
Windows
®
XP Home Edition SP3 are abbreviated to
“Windows XP”.
Windows
®
Internet Explorer
®
8.0 is abbreviated to “Internet
Explorer”.
In this manual, model AV-HS410N is given as “AV-HS410”.
Both SD memory cards and SDHC memory cards are described as “memory cards” in this manual.
When individual descriptions are provided, they are featured individually.
Personal computers are referred to as “computers”.
About copyright and licence
Distributing, copying, disassembling, reverse compiling, reverse engineering, and also exporting in violation of export laws of the software provided with this unit are expressly prohibited.
Illustrations and screen displays featured in the manual
What is shown in the manual’s illustrations and screen displays may differ from how it is actually appears.
2
Contents
Before use .................................................... 5
Overview ........................................................................... 5
Concerning the ratings display ...................................... 5
Disclaimer of warranty .................................................... 5
Network security .............................................................. 5
Concerning differences in the system versions ........... 6
1. Basic operations ..................................... 7
1-1-1. Selecting the bus ................................................ 7
1-1-2. Selecting the bus using the SHIFT function ....... 7
1-1-3. Selecting the bus mode ...................................... 8
1-1-4. Selecting the transition mode ............................. 8
1-5. DSK (downstream key) .......................................... 35
1-5-1. Selecting the DSK type .................................... 35
1-5-2. Selecting the DSK material .............................. 36
1-5-7. Masking the DSK signals ................................. 39
1-2-1. Selecting the wipe pattern ................................ 10
1-2-2. Selecting the wipe direction ............................. 11
1-2-3. Wipe decorations (border, soft effect) .............. 11
1-2-4. Setting the wipe start position .......................... 12
1-2-6.
1-3-1.
1-3-2.
Setting the latency ............................................ 14
Selecting the key type ...................................... 15
Selecting the key material ................................ 16
1-3-5. Adjusting the luminance key and linear key ..... 19
1-3-6. Adjusting the chroma key ................................. 20
1-3-8. Masking the key signals ................................... 27
1-3-10. Setting the priority ............................................ 28
1-4. PinP (picture in picture)......................................... 29
1-4-1. Selecting the PinP channel and material ......... 29
1-4-2. Transition between PinP materials ................... 29
1-4-7. Linking PinP1 and PinP2 .................................. 32
1-7. FTB (Fade to Black) ............................................... 41
1-8. Internal color signals ............................................. 42
1-8-1. Setting the color background ........................... 42
1-8-2. Setting the Wash effect .................................... 42
1-9. Switching the AUX output ..................................... 44
1-9-1. Selecting the AUX output materials ................. 44
1-9-3. Setting enable/disable for the AUX1 transition ........................................................... 45
1-10. Memory ................................................................... 46
1-10-1. Memory registration and recall items ............... 47
1-10-2. Storing the settings in the memory (Store) ...... 47
1-10-3. Recalling the operations stored in the memory
(Recall) ............................................................. 48
1-10-5. Deleting the operations stored in the memory
(Delete) ............................................................ 50
1-10-6. Selecting the buses whose settings are to be registered and or played back .......................... 51
1-10-7. Registering the material selection items .......... 52
1-10-8. Setting effect dissolve
(shot memory) .................................................. 52
1-10-9. Editing event memory timelines ....................... 53
1-10-10. Registering memories (Register) ..................... 59
1-11. Video memories ..................................................... 60
1-11-1. Recording still images (Still) ............................. 61
1-11-2. Recording moving images (Clip) ...................... 62
1-11-3. Saving Images in Flash Memory ...................... 63
1-11-4. Playing back moving images (Clip) .................. 64
1-12. Memory card ........................................................... 67
1-12-1. Initializing the memory cards ........................... 69
1-12-2. Saving data on memory cards ......................... 69
1-12-3. Loading data from memory cards .................... 70
1-12-4. Deleting files on memory cards ........................ 71
1-12-5. Displaying the memory card information .......... 71
1-13. Waveform monitor settings ................................... 72
1-14. Setting the status display ...................................... 73
3
Contents
2. Input/output signal settings ................. 74
2-1. Input signal settings .............................................. 74
2-1-1. Setting the frame synchronizer ........................ 76
2-1-2. Setting the input mode ..................................... 77
2-1-3. Setting the delay amount ................................. 78
2-1-4. Freezing the input signals ................................ 78
2-1-5. Setting the material names .............................. 78
2-1-6. Setting the up-converter ................................... 79
2-1-7. Setting the video process function ................... 80
2-1-8. Setting the analog input gain (option) .............. 80
2-1-9. Setting the analog composite input signals
(option) ............................................................. 81
2-1-10. Setting the DVI input signals ............................ 82
2-1-11. Displaying the DVI input signal information ...... 86
2-1-12. Adjusting the DVI input signals ......................... 87
2-1-13. Automatic adjustment of the black level and white level (analog input signals) ..................... 87
2-2. Output signal settings ........................................... 88
2-2-1. Assigning the output signals ............................ 89
2-2-2. Setting the SDI output color range ................... 89
2-2-3. Setting the DVI output signals .......................... 90
2-2-4. Setting the down-converter (option) ................. 92
2-3. Setting the sync signals ........................................ 93
2-4. Adjusting the output signal phase ....................... 93
2-5. Setting the multi view display ............................... 97
2-5-1. Setting the screen layout .................................. 97
2-5-2. Setting the split frame and characters .............. 98
2-5-3. Setting the tally displays ................................... 98
2-5-4. Changing the material names .......................... 99
2-5-5. Setting the level meters .................................. 100
2-5-6. Setting the input signal marks ........................ 100
2-5-7. Setting the markers ........................................ 100
2-5-8. High-resolution multi view mode .................... 100
2-6. Setting the ancillary data and embedded audio data ............................................................. 101
3. System settings ................................... 102
3-1. Setting the system format ................................... 102
3-2. Setting the crosspoints ....................................... 103
3-2-1. Assigning signals to the crosspoints .............. 103
3-2-2. Setting the crosspoint switching ..................... 104
3-3-1. Setting the user buttons ................................. 105
3-4. Setting the date and time .................................... 106
3-6. Setting the built-in display backlight and button illumination ............................................... 107
3-7-1. Alarm status displays ..................................... 108
3-7-3. Displaying the version information and option information ........................................... 109
3-8-1. Initializing setting data .................................... 110
4. External interfaces .............................. 111
4-1. Setting the GPI I/O ............................................... 111
5. Setting menu table .............................. 117
Appendix (glossary) ................................ 139
Index ......................................................... 142
4
Before use
Overview
This unit is a 1 ME digital video switcher which supports a multiple number of HD and SD formats.
Despite its compact size, it comes with eight SDI inputs, one
DVI-D input, five SDI outputs and one DVI-D output.
The unit comes with a luminance key and chroma keys provided as keyers in addition to the background transitions based on the cut, mix and wipe functions.
It also has one DSK line and two PinP lines for enabling video recording, playback and a host of other video production functions.
Furthermore, using the multi view display settings, the screen of a monitor can be split into a number of sections to accommodate up to sixteen images, enabling the number of monitors to be reduced and a space-saving system to be configured at low cost.
Concerning the ratings display
The unit’s name, model number and electrical ratings are indicated on its side panel.
Disclaimer of warranty
IN NO EVENT SHALL Panasonic Corporation BE LIABLE
TO ANY PARTY OR ANY PERSON, EXCEPT FOR
REPLACEMENT OR REASONABLE MAINTENANCE OF
THE PRODUCT, FOR THE CASES, INCLUDING BUT NOT
LIMITED TO BELOW:
ANY DAMAGE AND LOSS, INCLUDING WITHOUT
LIMITATION, DIRECT OR INDIRECT, SPECIAL,
CONSEQUENTIAL OR EXEMPLARY, ARISING OUT
OF OR RELATING TO THE PRODUCT;
PERSONAL INJURY OR ANY DAMAGE CAUSED BY
INAPPROPRIATE USE OR NEGLIGENT OPERATION
OF THE USER;
UNAUTHORIZED DISASSEMBLE, REPAIR OR
MODIFICATION OF THE PRODUCT BY THE USER;
INCONVENIENCE OR ANY LOSS ARISING WHEN
IMAGES ARE NOT DISPLAYED, DUE TO ANY
REASON OR CAUSE INCLUDING ANY FAILURE OR
PROBLEM OF THE PRODUCT;
ANY PROBLEM, CONSEQUENTIAL INCONVENIENCE,
OR LOSS OR DAMAGE, ARISING OUT OF THE
SYSTEM COMBINED BY THE DEVICES OF THIRD
PARTY;
ANY INCONVENIENCE, DAMAGES OR LOSSES
RESULTING FROM ACCIDENTS CAUSED BY
AN INADEQUATE INSTALLATION METHOD OR
ANY FACTORS OTHER THAN A DEFECT IN THE
PRODUCT ITSELF;
LOSS OF REGISTERED DATA CAUSED BY ANY
FAILURE;
ANY DAMAGE OR CLAIMS DUE TO LOSS OR
LEAKAGE OF IMAGE DATA OR SETTING DATA
SAVED ON THIS UNIT OR ON A MEMORY CARD OR
COMPUTER.
Network security
The unit also has functions which are used when it is connected to a network. Using the unit when it has been connected to a network may possibly give rise to the following issues.
Leakage or theft of information through this unit
Use of this unit for illegal operations by persons with malicious intent
Interference with or stoppage of this unit by persons with malicious intent
It is your responsibility to take precautions such as those described below to protect yourself against the above network security risks.
Use this unit in a network secured by a firewall, etc.
If this unit is connected to a network that includes computers, make sure that the system is not infected by computer viruses or other malicious entities (using a regularly updated antivirus program, anti-spyware program, etc.).
The following points should be borne in mind as well.
Use with the same segment is recommended for the equipment which is connected to the unit.
If the unit is connected to equipment whose segments are different, events dependent upon the settings inherent to the network equipment, for instance, may occur so thoroughly check the connections with the equipment to which the unit will be connected prior to the start of operation.
Do not choose an installation location where the unit, cables and other parts will be easily damaged.
5
Before use
Concerning differences in the system versions
This manual describes the functions which can be actuated in any model whose system version is V2.00.00 and up.
The applicable functions are referred to as
“This function can be actuated in any model whose system version is V2.00.00 and up”
.
If the model has a system version below V2.00.00, the functions concerned cannot be used.
Neither will the menus and menu items concerned be displayed.
How to check the system version
To check the system version of this unit, select System menu
Main Version sub menu
System Version item, and check the display for this item.
Refer to “3-7-3. Displaying the version information and option information”.
Restrictions on menus and functions
[Restrictions on menus]
Menu
Video Memory
Sub menu
Clip1 Play
Mode
Clip2 Play
Mode
Trans Sync
Memory
Item
Reverse
Variable
Reverse
Variable
All items
All items
Model with system version V2.00.00 and up
[Restrictions on functions]
Function
Model with system version V2.00.00 and up
Status display
Video memory saving
Still image (Still)
Moving image (Clip)
Memory card
The images in the video memory are saved in the fl ash memory area.
Moving image (Clip) playback
Moving image (Clip) operations are performed using the number keys.
Model with system version below V2.00.00
—
—
—
—
—
—
— Only a list of the names is displayed.
: Valid
—: Invalid
Model with system version below V2.00.00
—
—
The images in the video memory cannot be saved automatically.
Save the images manually on the memory card.
Moving image (Clip) cannot be operated using the number keys.
Operate them using the menu.
: Valid
—: Invalid
6
1. Basic operations
1-1. Background transition
1-1-1. Selecting the bus
Press one of the crosspoint buttons to select the material to be used for the background transition.
Depending on the operating status, the button pressed will light in one of two colors.
Lighting in red
Lighting in green
When the selected input signals are output to
PGM.
(However, the indicator lights in amber during
FTB operations.)
When the selected input signals are not output to PGM.
モヶヹ
ヴラリョヵ
1-1-2. Selecting the bus using the SHIFT function
The SHIFT function enables two materials to be allocated — the front material and the rear material — to one button, and the materials to be selected using the [SHIFT] button.
A total of 24 materials — front materials (1 to 12) and rear materials (13 to 24) — can be allocated to the three groups of
12 crosspoint buttons whether these buttons are the PGM/A bus crosspoint buttons, PST/B bus crosspoint buttons or AUX bus crosspoint buttons.
There are actually two SHIFT functions: “All SHIFT” for switching all the front materials to the rear materials or vice versa, and “Single SHIFT” for switching the front material of one crosspoint button with its rear material or vice versa.
“All SHIFT” works once the SHIFT function has been allocated to one of the user buttons.
“Single SHIFT” works once the SHIFT function has been allocated to the No.12 or No.1 crosspoint button of the crosspoint button group concerned by a menu operation.
ヱヨヮ
モ
ヒバヒピ ビバヒフ ピバヒブ フバヒプ ブバヒヘ プバヒベ ヘバヒペ ベバビパ ペバビヒ
ヴラリョヵ
ヒパバビビ ヒヒバビピ ヒビバビフ
ヱヴヵ
ャ
ヴラリョヵ
Lighting in red
Lighting in green
When the crosspoint buttons are held down, the button numbers and the names of the input materials assigned to the buttons are displayed on the built-in display in the form of a list for as long as the crosspoint buttons remain held down.
CROSS POINT ASSIGN
XPT:
SIG:
1
BLK
2
IN1
3
IN2
4
IN3
5
IN4
6
IN5
7
IN6
8
IN7
9
IN8
10
DVI
11
A1
12
SHIFT
XPT:
SIG:
13
A2
14
B1
15
B2
16
CBAR
17
CBD1
18
ST1V
19
None
20
None
21
KOUT
22
CLN
23
None
24
SHIFT
All SHIFT
All SHIFT is used to switch all the materials of the PGM/A bus crosspoint buttons, PST/B bus crosspoint buttons or AUX bus crosspoint buttons from front materials to rear materials or vice versa.
The user button to which the SHIFT function has been allocated is used to switch between the front materials and rear materials.
Allocate the SHIFT function to one of the user buttons.
(For the method used to allocate this function to the user button, refer to “3-3-1. Setting the user buttons”.)
Each time the [SHIFT] button (user button) is pressed, the front materials are switched to the rear materials or vice versa.
When the rear materials (13 to 24) have been selected, the [SHIFT] button (user button) lights in amber.
When the button is pressed again, it goes off, and the front materials (1 to 12) are now selected.
7
1. Basic operations
Single SHIFT
Single SHIFT is used to switch the individual material of a
PGM/A bus crosspoint button, PST/B bus crosspoint button or AUX bus crosspoint button from a front material to a rear material or vice versa.
Switching between the front material and rear material is done using the crosspoint button in which the SHIFT function is allocated.
The SHIFT function can be allocated to button No.1 or No.12.
Allocating the SHIFT function
Press the x
button to light its indicator, and display the
XPT menu.
Use [F1] to display the XPT Setting sub menu.
1-1-3. Selecting the bus mode
Select the A/B bus system or flip-flop system (PGM/PST system) from the setting menu.
Press the s
button to light its indicator, and display the
Config menu.
Use [F1] to display the Operate sub menu.
Use [F2] to select the button to which the SHIFT function is to be allocated using the Shift item.
Right
Left
Off
Button No.12
Button No.1
Function is not allocated.
Use [F3] to select the operation to be performed when the [SHIFT] button is pressed using the Shift-Lock item.
Off
On
The rear material is selected only while the
[SHIFT] button is pressed.
The front material and rear material are switched each time the [SHIFT] button is pressed.
Use [F2], and select the A/B or PGM/PST (flip-flop system) using the Bus Mode item.
A/B
PGM-A/
PST-B
PGM-B/
PST-A
When the fader lever is at side A, the signals selected by the A bus are replaced PGM materials.
When the fader lever is at side B, the signals selected by the B bus are replaced PGM materials.
Using a fl ip-fl op system, the signals selected by the A bus are always replaced PGM materials, and the signals selected by the
B bus are always replaced PST materials.
Using a fl ip-fl op system, the signals selected by the B bus are always replaced PGM materials, and the signals selected by the
A bus are always replaced PST materials.
To use the materials that have been set in the button to which the SHIFT function is allocated, either set the
SHIFT function off or allocate the SHIFT function to another button.
If a rear material has been selected regardless of whether the Shift-Lock item is On or Off, both the button concerned and the [SHIFT] button will light in amber.
When PGM/PST is selected as the bus mode setting or when the bus has been switched by a transition, the
SHIFT status will also be switched.
If the [SHIFT] button for “Single SHIFT” is pressed when the rear materials (13 to 24) have been selected using
“All SHIFT”, the bus crosspoint buttons concerned will be switched to the front materials.
When the crosspoint buttons are held down, the button numbers and the names of the input materials assigned to the buttons are displayed on the built-in display in the form of a list for as long as the crosspoint buttons remain held down.
1-1-4. Selecting the transition mode
Select the transition mode using the MIX and WIPE buttons.
Press the [BKGD] button in the transition area so that its indicator lights in amber.
When the [BKGD] button and [KEY] button are pressed at the same time, both buttons are selected.
Use the [MIX] and [WIPE] buttons in the transition area to select the background transition mode.
The indicator of the selected button lights in amber.
8
1. Basic operations
1-1-5. Manual transition
Operate the fader lever to execute transitions manually.
If the fader lever has been operated during auto transition, auto transition will be switched to manual operation as soon as the fader position overtakes the amount of the transition being executed.
The bus tally LEDs on the left of the fader lever indicate the program bus output status.
Top LED only lights
PGM/A bus output
Top and bottom
LEDs light
Bottom LED only lights
During the transition
PST/B bus output
1-1-7. Cut transition
When the [CUT] button is pressed, the transition is executed instantly.
1-1-6. Auto transition
When the [AUTO] button is pressed, the transition is executed automatically using the transition time which has been set.
The transition is executed in the remaining time when the
[AUTO] button is pressed while the fader lever is being operated.
The auto transition time is set using the Time menu.
Press the t
button to light its indicator, and display the
Time menu.
Use [F1] to display the BKGD sub menu.
Set the transition time.
When setting the transition time in frame units
Use [F4] to set the transition time in frames.
When setting the transition time in second units
Use [F3] to set the time in seconds and [F4] to set it in frames.
The display unit is set by selecting Config menu
Operate sub menu
Time Unit item.
Sec
Frame
The time is displayed as a number of seconds.
The time is displayed as a number of frames.
Any time from 0 to 999f can be set. The time which can be set when seconds are used as the display unit differs depending on the system format.
59.94i:
50i:
24PsF:
max. 33s09f max. 39s24f max. 41s15f
59.94p:
50p:
max. 16s39f max. 19s49f
23.98PsF:
max. 41s15f
9
1. Basic operations
1-2. Wipe
1-2-1. Selecting the wipe pattern
The wipe patterns are selected using the number keys.
Press the [BKGD PATT] button (or [KEY PATT] button).
The [BKGD PATT] button (or [KEY PATT] button) indicator lights in amber, and the pattern table screen appears on the built-in display.
Use [F1] to select the page.
Use one of the number keys to select the pattern.
The corresponding button lights in amber, and the pattern is switched.
Use [F5] to close the table screen.
The table screen can also be closed by pressing the
[BKGD PATT] button or [KEY PATT] button and turning off the button’s indicator.
Table of wipe patterns
ヘ
ワユヸ
ヴヵリロロチヒ
フ
リワヴ
ヤロリヱチヒ
ベ
ヤヰヱヺ
ヴヵリロロチビ
ブ
ュユロ
ヤロリヱチビ
ペ
ヱモヴヵユ
ヵンリヮチリワ
プ
ヮヰュ
ヵンリヮチヰヶヵ
ヹヱヵ
ュヴャロ
ンユヤ
バ
ヌ
ヱモヨユ
ヴヵヰヱ
ヒ
⿋
⿋
ビ
⿍
⿍
ピ
ンユヷ
ンユヷ
ヵモレユ
ユワヵユン
パバヒパ
⿋⿋
ハ
⿍⿍
ヤ
ヶワュヰ
⿋⿋ ⿍⿍
ヵンリヮチヰョョ
ヮユヮヰンヺチバチヸリヱユチヱモヵヵユンワチバチヒパチレユヺ
ヱロモヺ
ヮユワヶ
リワヱヶヵ
ヷヮユヮ
ャレヨュ
ヱモヵヵ
レユヺ
ヱモヵヵ
The “SQ2: 8” pattern takes effect when the [KEY PATT] button has been pressed.
10
1. Basic operations
1-2-2. Selecting the wipe direction
Operate the wipe direction selector buttons to select the wipe direction for the background transition.
(The key transitions are set by the menu. The direction which is set here will not be reflected.)
See “1-3-3. Key transitions”.
A
N
A B
R
B A
N/R
A B
B
A
B A A B A B
B
When the [R] indicator is off:
Wiping proceeds in the normal direction.
When the [R] indicator is lit:
Wiping proceeds in the reverse direction.
When the [N/R] indicator is lit:
The normal direction is replaced with the reverse direction (or vice versa) when the transition is completed.
(The lit and extinguished statuses of the [R] button are also switched in line with the direction of the wiping.)
1-2-3. Wipe decorations (border, soft effect)
A border effect or soft effect can be added to the wiping of background transitions.
Setting the border and soft effect
Press the b
button to light its indicator, and display the
Background menu.
Use [F1] to display the Border sub menu.
Use [F2] to set On (or Off) for the border using the
Border item.
Use [F3] to set the width of the border using the Width item.
Use [F4] to set the amount of soft effect using the Soft item.
When “On” has been selected as the Border item setting, the ratio of the soft effect to the border width is indicated as the amount of soft effect.
When only the soft effect is to be added to wipe, select
“Off” as the Border item setting.
Setting the border color
On the Background menu, use [F1] to display the
Border Color sub menu.
Use [F2], [F3] and [F4] to adjust the Hue, Sat and Lum of the border color.
To call the preset color
Use [F5] to select the preset color using the Load item, and press the [F5].
When [F5] is pressed, what has been set so far is canceled and replaced with the preset color values.
To save the values that were set before calling the preset color, refer to “1-10. Memory”.
11
1. Basic operations
1-2-4. Setting the wipe start position
Wipe start can be set at any desired position.
Target patterns:
WIPE1: 5
WIPE2: 4, 5, 6, 7
SQ1: 5
SQ2: 4, 5, 6, 7
The WIPE pattern is set using the WIPE Position sub menu of the Background menu (or Key menu).
In the same way, the SQ pattern is set using the SQ Position sub menu of the Background menu (or Key menu).
Press the b
button (or k
button) to light its indicator, and display the Background menu (or Key menu).
Use [F1] to display the WIPE Position sub menu (or SQ
Position sub menu).
1-2-5. Modifying wipe
Setting the 3D (page turning) effect
A lighting effect can be added to a wipe pattern.
Alternatively, the page turning effect parameter can be set.
These effects can be set for background transitions and key transitions.
Target patterns:
3D1: 1, 3, 7, 9
Press the b
button (or k
button) to light its indicator, and display the Background menu (or Key menu).
Use [F1] to display the 3D Modify sub menu.
Use [F2] to select whether the lighting effect is to be added using the Light item.
On
Off
The lighting effect is added.
The lighting effect is not added.
Either operate the positioners or use [F2] and [F3] to set the wipe start position using the X-Pos item and Y-Pos item.
This setting is possible only if the target pattern has been selected for the background or key pattern.
Either operate the fader lever or press the [AUTO] button to check the wipe operation.
(When, for instance, –50 has been set for X-Pos and
–50 for Y-Pos, the following screen (or key) appears from the bottom left and wipe is performed while the screen (or key) moves to the screen center.)
<X-Pos, Y-Pos setting range>
Use [F3] to set the size when images have been reduced using the Size item.
Use [F4] to set the radius of the page turning effect using the Radius item.
Use [F5] to set the direction of the page turning effect using the Angle item.
Inside screen area
Outside screen area
To copy the start position setting, press [F5] (Copy to
Key or Copy to BKGD).
The background setting is copied to the key setting while the key setting is copied to the background setting.
12
1. Basic operations
Setting the trimming
The trimming at the time a background transition is executed can be set.
Target patterns:
SQ1, SQ2, SL, 3D1, 3D2
The “4:3” and “4:3Smth” settings for the Trim item take effect when the HD format has been selected as the system format setting.
On the Background menu, use [F1] to display the Modify sub menu.
Use [F2] to set the trimming operation and transition operation using the Trim item.
16:9 (On)
4:3
4:3Smth
Off
For trimming the edges around the material.
This setting is used when a black border, for instance, can be seen around the material.
When HD has been selected as the system format setting, “16:9” is displayed on the menu, but when SD has been selected as the system format setting, “On” is displayed on the menu.
For trimming using the 4:3 aspect ratio and releasing the trimming when the transition is completed.
For trimming using the 4:3 aspect ratio and executing the transition to 16:9 images smoothly.
No trimming
Use [F3] to select the setting for automatic trimming (4:3 or 4:3Smth) in accordance with the material using the
4:3 Auto item.
Off
On
All input materials are targeted for automatic trimming.
Using the up-converter setting, the input materials for which “Edge Crop” is selected are targeted for automatic trimming.
13
1. Basic operations
1-2-6. Setting the latency
A delay amount can be set for the background image or key image.
Press the s
button to light its indicator, and display the
Config menu.
Use [F1] to display the Latency sub menu.
Use [F2] to set the delay amount for the background image using the BKGD item.
Alternatively, use [F3] to set the delay amount for the key image using the Key item.
1F Fix
Minimum
The image is delayed by one frame (1F).
There will be no original image remaining when wipe is completed (when SQ1, SQ2,
SL, 3D1 or 3D2 has been selected as the wipe pattern).
The image is not delayed.
However, the image will be delayed by one frame (1F) when SQ1, SQ2, SL, 3D1 or
3D2 has been selected as the wipe pattern or when the fl ying key has been selected.
BKGD items
Delay amount setting
At times other than during transitions
Minimum
1F Fix
No delay
1F delay
MIX/WIPE SQ/SL/3D
No delay
1F delay
1F delay
1F delay
Key items
Delay amount setting
Minimum
1F Fix
At times other than during transitions
No delay
1F delay
MIX/WIPE
No delay
1F delay
SQ/SL/3D/
Flying key
1F delay
1F delay
14
1. Basic operations
1-3. Key
This operation combines the background image with another image. The key definition can be adjusted, and an edge can be added to the combined image.
Also available as materials besides KEY for combining with the background image are PinP (picture in picture) and DSK
(downstream key).
The default settings for priority (image positioning) are as shown in the figure below.
<Priority default settings>
Background image
Key
PinP1
PinP2
DSK
The priority for Key, PinP1 and PinP2 can be changed.
Refer to “1-3-10. Setting the priority”.
How key combinations work is shown in the figure below.
<How key composition works>
Background
Key source
HS410
Invert
HS410
Output image
1-3-1. Selecting the key type
Press the k
button to light its indicator, and display the
Key menu.
Use [F1] to display the Key sub menu.
Use [F2] to select the Type item.
Lum
(luminance key/ self key)
Linear
(linear key/
EXT key)
Chroma
(chroma key/ self key)
Full
(full key/self key)
This is for creating the key signals from the luminance component or luminance and chroma component of the key fi ll signal.
This is for creating the key signals from the luminance component of the key source signal.
It is used when the key source signal and key fi ll signal are different.
This is for creating the key signals using a specifi c hue of the key fi ll signal as the reference.
This is for creating the key signals using the images on the full screen as the key source signals.
PinP combinations are possible in conjunction with the fl ying key.
See “1-3-9. Flying key”.
Since the luminance and chroma keys are operated as self keys, the key fill signals are used as the key source signals. For the full key, the images on the full screen are used as the key source signals.
When the luminance key, chroma key or full key has been selected as the key type, the key signals will remain unchanged even when the key source signals are switched.
When using the linear key, use material with a black background and white characters or shape to be combined by the key as the key source signal.
Material which is not black and white may not be combined clearly.
Material with a white background and black characters, etc. can be reversed using the key invert function for use.
Key fill
15
1. Basic operations
When the luminance key has been selected, the chroma component can be included in the generation of the key signals in view of the self key application. (This does not apply to the linear key.)
Use [F3], and select the setting using the Lum Key item.
Chroma On
In addition to the luminance component, the chroma component is also taken into account in the generation of the key signals.
This is the setting for using a color with a low luminance component for the key signals
(such as when defi ning blue characters).
Chroma Off
The key signals are generated from only the luminance component.
Use [F4] to select the fill type using the Fill item.
Bus
Matte
The bus signal is used for the key fi ll signal.
The internal fi ll matte is used for the key fi ll signal.
1-3-2. Selecting the key material
Selecting the key fill and key source signals
Press the [KEY] button in the AUX bus selection area, and switch the selection of the key fill signal (indicator lights in amber) and key source signal (indicator lights in green).
<Selecting the key fill signal>
With the indicator of the [KEY] button lit in amber, press one of the AUX bus crosspoint buttons 1 to 12 to select the key fill signal.
The indicator of the selected AUX bus crosspoint button lights in amber. (It will light in red if the selected signal is being output from the PGM connector.)
モヶヹ
レユヺ ヱㄊㄏヱヒ ヱㄊㄏヱビ
モヮャユンチホチョリロロチバチヨンユユワチホチヴヰヶンヤユ
ュヴレ モヶヹヒ モヶヹビ
モヶヹチャヶヴチュユロユヨモヵリヰワ
モヶヹピ モヶヹフ ュリヴヱ ヮヷ ヱヷヸ ヱヨヮ
モヶヹバュリヴヱチヴヰヶンヤユ
ヴラリョヵ
Lighting in amber
<Selecting the key source signal>
With the indicator of the [KEY] button lit in green, press one of the AUX bus crosspoint buttons 1 to 12 to select the key source signal.
The indicator of the selected AUX bus crosspoint button lights in green. (It will light in red if the selected signal is being output from the PGM connector.)
Since the luminance and chroma keys are operated as self keys, the key fill signals are used as the key source signals.
When the luminance key or chroma key has been selected as the key type, the key signals will remain unchanged even when the key source signals are switched.
モヶヹ
レユヺ ヱㄊㄏヱヒ ヱㄊㄏヱビ
モヮャユンチホチョリロロチバチヨンユユワチホチヴヰヶンヤユ
ュヴレ モヶヹヒ モヶヹビ
モヶヹチャヶヴチュユロユヨモヵリヰワ
モヶヹピ モヶヹフ ュリヴヱ ヮヷ ヱヷヸ ヱヨヮ
モヶヹバュリヴヱチヴヰヶンヤユ
ヴラリョヵ
Lighting in green
16
1. Basic operations
Setting the fill matte color
Press the k
button to light its indicator, and display the
Key menu.
Use [F1] to display the Fill Matte sub menu.
1-3-3. Key transitions
Select the transition mode.
Press the [KEY] button in the transition area to light its indicator.
To execute a background transition and key transition at the same time, press the [BKGD] button and [KEY] button together to turn on both indicators.
Use [F2], [F3] and [F4] to adjust the Hue, Sat and Lum of the fill matte.
ワバン ン
ヸリヱユチュリンユヤヵリヰワ
ャレヨュ
ヮリヹ
ヸリヱユ
ヮリヹ
レユヺ
ヮリヹ
ヸリヱユ
ヸリヱユ
レユヺ
ヰワ
ョヵャ
ヰワ
ヱㄊㄏヱヒ
ヰワ
ヱㄊㄏヱビ
ヰワ
To call the preset color
Use [F5] to select the preset color using the Load item, and press the [F5].
When [F5] is pressed, what has been set so far is canceled and replaced with the preset color values.
To save the values that were set before calling the preset color, refer to “1-10. Memory”.
ヤヶヵ モヶヵヰ
ュヴレ
ヰワ
Select the transition type.
Use the [MIX] button or [WIPE] button in the transition area to select the key transition mode.
The selected button lights in amber, and the MIX or
WIPE status indicator LED depending on the selected mode lights.
If WIPE has been selected, press the [KEY PATT] button in the memory/wipe pattern/number key area to light its indicator, and select the wipe pattern.
ヘ
ワユヸ
ヴヵリロロチヒ
ベ
ヤヰヱヺ
ヴヵリロロチビ
ペ
ヱモヴヵユ
ヵンリヮチリワ
ヹヱヵ
ュヴャロ
ンユヤ
フ
リワヴ
ヤロリヱチヒ
ヒ
⿋
⿋
ブ
ュユロ
ヤロリヱチビ
ビ
⿍
⿍
プ
ヮヰュ
ヵンリヮチヰヶヵ
ピ
ンユヷ
ンユヷ
バ
ヌ
ヱモヨユ
ヴヵヰヱ
ヵモレユ
ユワヵユン
パバヒパ
⿋⿋
ハ
⿍⿍
ヤ
ヶワュヰ
⿋⿋ ⿍⿍ ヵンリヮチヰョョ
ヮユヮヰンヺチバチヸリヱユチヱモヵヵユンワチバチヒパチレユヺ
ヱロモヺ
ヮユワヶ
リワヱヶヵ
ヷヮユヮ
ャレヨュ
ヱモヵヵ
レユヺ
ヱモヵヵ
Set the time of the transition.
On the Time menu, use [F1] to display the Key sub menu.
As with a background transition, set the transition time.
17
1. Basic operations
Set the wipe direction.
On the Key menu, use [F1] to display the Transition sub menu.
Use [F1] to set “Normal” or “Reverse” using the Keyout Pattern item.
Normal
Reverse
The key out pattern moves in the same direction as the key in pattern.
The key out pattern moves in the opposite direction from the key in pattern.
<Pattern examples>
Key in
Pattern example 1 Pattern example 2
SQ
Pattern example 3
WIPE1: 5
WIPE2: 1 to 7
Pattern example 4
SQ1: 5
SQ2: 1, 2, 4 to 7
3D1: 5
3D2: 1 to 3
SQ
Key out
(Normal)
SQ
SQ
Key out
(Reverse)
SQ
SQ
: This indicates the areas where keys are combined.
The operations for pattern example 3 are performed for the “WIPE1: 5” and “WIPE2: 1 to 7” patterns.
The operations for pattern example 4 are performed for the “SQ1: 5”, “SQ2: 1, 2, 4 to 7”, “3D1: 5” and “3D2: 1 to 3” patterns. The same operations are performed for normal and reverse.
Execute the transition.
Press the [AUTO] button in the transition area to automatically execute the transition at the transition time that has been set.
Alternatively, execute the transition manually by operating the fader lever.
Key auto transition
When the [KEY ON] button in the transition area is pressed, the transition is automatically executed at the transition time that has been set.
During key in, the indicator of the [KEY ON] button blinks in red, and it lights in red when the transition is completed.
If the [KEY ON] button is pressed with the picture completely keyed in, the Key image transition (key out) is executed.
During key out, the indicator of the [KEY ON] button lights in red, and it goes off when the transition is completed.
If the [KEY ON] button is pressed during the transition, the transition direction is reversed.
18
1. Basic operations
1-3-4. Key preview
Key preview images can be output to the preview output, and the keys can be adjusted and checked.
On the Key menu, use [F1] to display the Key sub menu.
1-3-5. Adjusting the luminance key and linear key
These steps are taken to adjust the luminance key and linear key definition.
Press the k
button to light its indicator, and display the
Key menu.
Use [F1] to display the Adjust sub menu.
Use [F5] to set the preview mode using the PVW item.
On
Off
Auto
An image with key effects added is output to the preview output.
An image with no key effects added is output to the preview output.
The preview image of the next transition is output to the preview output.
When a user button to which the On/Off settings have been allocated is pressed, the setting is switched alternately between On (button indicator lights) and Off (button indicator extinguished), and the “Auto” setting is not selected.
Menu
On
Off
Auto
User button
Lights
Extinguished
Extinguished
When the user button is pressed
Off: Extinguished
On: Lights
On: Lights
When “Auto” is selected using a menu operation, the user button indicator is turned off (extinguished).
Use [F2], [F3] and [F4] to adjust the key definition.
Use [F5] to set key invert.
When “On” is selected, the key signals to be generated internally are inverted.
Operation/
Parameter
F2/
Clip
F3/
Gain
F4/
Density
F5/
Invert
Description of setting
Reference level for generating key signals
Key amplitude
Key density
Key signal inversion
Setting range
0.0 to 108.0
0.0 to 200.0
0.0 to 100.0
On, Off
19
1. Basic operations
1-3-6. Adjusting the chroma key
Sampling is executed for the selected key materials to adjust those aspects of the key that are to be compensated.
Step 1
To execute the sampling automatically
Press the k
button to light its indicator, and display the
Chroma Key menu.
Use [F1] to display the Auto Compute sub menu.
Press [F2] to execute the sampling automatically.
To undo what has been sampled, press [F5].
To execute the sampling manually
Press the k
button to light its indicator, and display the
Chroma Key menu.
Use [F1] to display the Sample sub menu.
Use [F2] to select “Composite” (composite image that combines the background image and key) using the
View item.
Use [F3] to select “Select BG Color” using the Mode item.
Select BG
Color
A color for the background of the foreground image is specifi ed.
Normally, either a blue or green background is specifi ed.
Use the positioner to move the position of the sample marker.
To change the size of the sample marker, turn the rotary encoder [Z].
If the sample area that has been set is acceptable, press the rotary encoder [Z].
The area that has been set is now sampled.
To return to the pre-sampling status after sampling has been executed, press [F5].
The number of operations that can be undone is one only.
20
1. Basic operations
Step 2
The objective of this step is to remove the noise in the background image.
The noise is removed by carrying out this step several times.
On the Chroma Key menu, use [F1] to display the
Sample sub menu.
Step 3
The objective of this step is to remove the noise in the foreground image.
The noise is removed by carrying out this step several times.
Use [F2] to select “Matte” (Matte image) using the View item.
Use [F2] to select “Matte” (Matte image) using the View item.
Use [F3] to select “Clean BG Noise” using the Mode item.
Clean BG
Noise
The noise in the background image is removed.
Using the positioner, move the position of the sample marker to the position of the noise (white dots) in the background image.
To change the size of the sample marker, turn the rotary encoder [Z].
If the sample area that has been set is acceptable, press the rotary encoder [Z].
The noise in the area that has been set is now removed.
To return to the pre-sampling status after sampling has been executed, press [F5].
The number of operations that can be undone is one only.
Use [F3] to select “Clean FG Noise” using the Mode item.
Clean FG
Noise
The noise in the foreground image is removed.
Using the positioner, move the position of the sample marker to the position of the noise (black dots) in the foreground image.
To change the size of the sample marker, turn the rotary encoder [Z].
If the sample area that has been set is acceptable, press the rotary encoder [Z].
The noise in the area that has been set is now removed.
To return to the pre-sampling status after sampling has been executed, press [F5].
The number of operations that can be undone is one only.
Before the noise is removed
After the noise is removed
Before the noise is removed
After the noise is removed
21
1. Basic operations
Step 4
Use [F2] to select “Composite” (composite image that combines the background image and key) using the
View item.
Step 5
After steps 1 to 3 have been carried out, noise will still remain in the detail areas such as the subject’s hair as shown in the image below.
Noise remaining in the detail areas is also removed in
“step 4”.
If there are many areas with noise, the noise is removed by carrying out this step several times.
If there are few areas with noise, adjust the noise using the
Mode item (“Spill+” and “Spill–”) of the Sample sub menu.
The objective of this step is to finely adjust the image by adjusting the noise and transparency, for example.
On the Chroma Key menu, use [F1] to display the
Sample sub menu.
Use [F2] to select the image to be adjusted using the
View item.
Composite
Matte
Proc.FG
FG
Composite image that combines the background image and key
Matte image
Process foreground image
Foreground image
Use [F3] to select the adjustment function using the
Mode item.
For details on the items, refer to the following pages.
Using the positioner, move the position of the sample marker to the position to be sampled.
To change the size of the sample marker, turn the rotary encoder [Z].
If the sample area that has been set is acceptable, press the rotary encoder [Z].
The area that has been set is now sampled.
To return to the condition of a step earlier after an adjustment has been made, press [F5].
The number of operations that can be undone is one only.
Use [F3] to select “Spill Sponge” using the Mode item.
Spill Sponge
The noise remaining in the detailed areas is removed.
Using the positioner, move the position of the sample marker to the position of the remaining noise.
To change the size of the sample marker, turn the rotary encoder [Z].
If the sample area that has been set is acceptable, press the rotary encoder [Z].
The noise in the area that has been set is now removed, and the colors become more natural.
To return to the pre-sampling status after sampling has been executed, press [F5].
The number of operations that can be undone is one only.
Execute sampling in both the light and dark areas as the sample area.
If the noise in the foreground image is not completely removed by carrying out the steps above, proceed with the FineTuning sub menu operation.
22
1. Basic operations
[Spill–] [Spill+]
In these modes, the noise in the foreground image can be removed or restored step by step through repeated sampling.
[+] Spill [–]
[Matte–] [Matte+]
In these modes, the matte information is adjusted.
If, for instance, the area of shadow in the foreground image is to be made lighter, use [Matte−] to adjust.
Conversely, to make it darker, use [Matte+].
Transparent images such as images of smoke or water can be made to stand out more.
[–] Matte [+]
23
1. Basic operations
[Detail–] [Detail+]
In these modes, the noise in the background image can be removed step by step.
This is a useful way of adjusting images lost by other sampling operations to adjust the texture or transparency of images.
[–] Detail [+]
[Matte Sponge]
In this mode, the semi-transparent parts of the subject in a foreground image are selected and made matte (non-transparent).
Unlike [Clean FG Noise] on the Sample sub menu, the color information is not changed in the process.
With [Clean FG Noise], the colors of the selected parts are restored to their original colors but, with [Matte Sponge], only the semi-transparent keys are made matte (non-transparent) while the colors remain unchanged and the original colors are not restored.
[Make FG Trans]
In this mode, the transparency of areas with a low transparency in the foreground image is increased.
This is useful when, for instance, areas covered with dark smoke or clouds in a foreground image are to be made semi-transparent.
[Restore Detail]
In this mode, the transparency of areas with a high transparency in the background image is reduced.
This is useful when, for instance, restoring the details of an image (such as an image with a subject who has loose hair or an image with smoke), which have been lost as a result of a [Clean BG Noise] or other such operation on the Sample sub menu, to what they were in the original image.
24
1. Basic operations
[FineTuning]
In this mode, detailed images can be adjusted.
On the Chroma Key menu, use [F1] to display the
Sample sub menu.
Step 6
Finely adjust the chroma key signals which have been generated.
On the Chroma Key menu, use [F1] to display the
Adjust sub menu.
Use [F2] to select “Composite” using the View item.
Use [F3] to select “FineTuning” using the Mode item.
Using the positioner, move the position of the sample marker to the position to be sampled.
To change the size of the sample marker, turn the rotary encoder [Z].
If the sample area that has been set is acceptable, press the rotary encoder [Z].
On the Chroma Key menu, use [F1] to display the
Fine Tuning sub menu.
Use [F2], and adjust the width of the chroma key signals using the Narrow item.
The key signal width can be adjusted horizontally in 0.5
(half-pixel) increments.
Use [F3], and adjust the horizontal phase of the chroma key signals using the Phase item.
The key signal position can be moved horizontally in 0.5
(half-pixel) increments.
Use [F2] to remove or restore the noise using the Spill item.
When it is turned clockwise, a large amount of noise is removed from the foreground image, and the image colors increasingly approach the complementary color
(opposite color) of the blue screen.
When it is turned counterclockwise, the image colors approach the colors of the original foreground image.
By turning [F3] clockwise, the matte of the colors closely resembling the colors of the foreground image can be adjusted using the Trans item.
This is useful when, for instance, areas covered with dark smoke or clouds in a foreground image are to be made semi-transparent.
By turning [F4] clockwise, the matte information for the colors closely resembling the colors of the background image can be adjusted using the Detail item.
This is useful when, for instance, restoring the details of an image (such as an image with a subject who has loose hair or an image with smoke), which have been lost in the foreground image as a result of sampling, to what they were in the original image.
25
1. Basic operations
1-3-7. Key decorations
A border, shadow or other edge can be added to the key.
Selecting the Edge Fill settings
Setting the key edge
Press the k
button to light its indicator, and display the
Key menu.
Use [F1] to display the Edge1 sub menu.
Materials to be inserted as edges can be set.
On the Key menu, use [F1] to display the Edge2 sub menu.
Use [F2] to select the edge type.
Off
Border
Drop
Shadow
Outline
An edge is not added.
A border is added around the entire edge.
A diagonal border is added.
A shadow is added.
An outline (only a border with no fi ll) is added.
Use [F2] to select the edge material using the Edge Fill items.
The color set using Edge Color is used.
Color
CBGD1
CBGD2
Still1
Still2
Clip1
Clip2
The color background is used.
The still image video memory (Still1) is used.
The still image video memory (Still2) is used.
The moving image video memory (Clip1) is used.
The moving image video memory (Clip2) is used.
Border Drop
Setting the edge color
On the Key menu, use [F1] to display the Edge Color sub menu.
Shadow Outline
Use [F3] to set the edge width.
Use [F4] to set the direction (in 45-degree increments) in which “Drop” and “Shadow” will be added.
180
(Top)
225 270
(Left)
135 315
(Right)
90 45
(Bottom)
0
Use [F5] to set the darkness (Density) of the edges.
Use [F2] ,[F3] and [F4] to adjust the Hue, Sat and Lum of the edge color.
To call the preset color
Use [F5] to select the preset color using the Load item, and press the [F5].
When [F5] is pressed, what has been set so far is canceled and replaced with the preset color values.
To save the values that were set before calling the preset color, refer to “1-10. Memory”.
26
1. Basic operations
1-3-8. Masking the key signals
These steps are taken to mask the key signals using the mask signal of the box pattern.
Press the k
button to light its indicator, and display the
Key menu.
Use [F1] to display the Mask sub menu.
Use [F2], and select the masking method using the
Mask item.
Off
Manual
4:3
The key signals are not masked.
The area that is set using the Mask Adjust sub menu is masked.
The signals are masked to the 4:3 aspect ratio.
Use [F3] to set whether to invert the mask signal using the Invert item.
On
Off
The mask signal is inverted.
The mask signal is not inverted.
Use [F1] to display the Mask Adjust sub menu.
Use [F2] to [F5] to set the area to be masked.
Operation/
Parameter
F2/
Left
F3/
Top
F4/
Bottom
F5/
Right
Description of setting
Key left position
Key top position
Key bottom position
Key right position
Setting range/
Initial value
−50.00 to 50.00/
−25.00
−50.00 to 50.00/
25.00
−50.00 to 50.00/
−25.00
−50.00 to 50.00/
25.00
The Left setting cannot exceed the Right setting (and vice versa) and, similarly, the Top setting cannot exceed the Bottom setting (and vice versa).
<Key mask setting>
(figure shows the default values)
Video signal range
Area where the key signal is effective
Area masked
50
TOP (25)
0
BOTTOM (-25)
-50
-50
(-25)
LEFT
0
(25)
RIGHT
50
27
1. Basic operations
1-3-9. Flying key
Using DVE effects, this key enables the key signals that have been input to be moved, expanded or contracted.
In order for the flying key to take effect, select “SQ2: 8” as the key transition.
Refer to “1-2-1. Selecting the wipe pattern”.
When the key transition is executed, the keys are combined by the key signals set using the flying key menu.
(The transition effect is fixed at MIX.)
Since the flying key uses DVE effects, the image is delayed by one frame.
Press the k
button to light its indicator, and display the
Key menu.
Use [F1] to display the Flying Key sub menu.
PinP combinations using the flying key
When “Full” is selected using the Type item in “1-3-1.
Selecting the key type”, PinP combinations can be performed using the flying key.
(At this point in time, the Clip item and Gain item cannot be set on the Adjust sub menu.)
With the full key, the image on the full screen serves as the key source signal so an edge will not be added unless a further step is taken.
To add an edge, mask the key signals so that the key source signals are made smaller than the entire screen.
For details on masking, refer to “1-3-8. Masking the key signals”.
Use [F2] to set the X coordinate of the key signal using the X-Pos item.
Use [F3] to set the Y coordinate of the key signal using the Y-Pos item.
Use [F4] to set the key signal change size (max. 400:
400 %) using the Size item.
1-3-10. Setting the priority
The relative positions of the images when key, PinP1 and
PinP2 images are to be superimposed onto one another can be set.
Press the k
button to light its indicator, and display the
Key menu.
Use [F1] to display the Key Priority sub menu.
ABC
ABC
Key signal When combined using the flying key
In order to add the edge of the key before the DVE effect, the thickness of the edge is also changed when the size is changed.
Use [F2] to [F4] to set the relative positions using the
Low item, Middle item and High item.
Low
Middle
High
This is used to set the image to be placed at the bottom.
This is used to set the image to be placed in the middle.
This is used to set the image to be placed at the top.
Low:
Key
Middle:
PinP1
High:
PinP2
28
1. Basic operations
1-4. PinP (picture in picture)
Another image can be combined with the background image.
This unit supports two PinP channels.
1-4-1. Selecting the PinP channel and material
Press the [PinP1] button (or [PinP2] button) among the AUX bus selector buttons.
When the [PinP1] button (or [PinP2] button) is lit, the PinP1 menu (or PinP2 menu) is displayed on the built-in display.
The state in which the PinP1 materials (or PinP2 materials) are selected is now established for the AUX bus crosspoint buttons.
The selected AUX bus crosspoint button lights in amber.
(It will light in red if the selected signal is a PGM output signal.)
1-4-2. Transition between PinP materials
When a PinP bus material has been selected, the effect to be produced when images are switched can be executed as a
MIX transition. (Bus transition function)
When one material set to the Dot by Dot mode and another material have been switched, cut switching where the images change in an instant is performed.
Press the t
button to light its indicator, and display the
Time menu.
Use [F1] to display the PinP1 BUS Trans sub menu (or
PinP2 BUS Trans sub menu).
Use [F3] and [F4] to set the transition time.
Use [F5] to set enable or disable for the bus transition function.
Enable
Disable
Enable
Disable
モヶヹ
レユヺ ヱㄊㄏヱヒ ヱㄊㄏヱビ
モヮャユンチホチョリロロチバチヨンユユワチホチヴヰヶンヤユ
ュヴレ モヶヹヒ モヶヹビ
モヶヹチャヶヴチュユロユヨモヵリヰワ
モヶヹピ モヶヹフ ュリヴヱ ヮヷ ヱヷヸ ヱヨヮ
モヶヹバュリヴヱチヴヰヶンヤユ
ヴラリョヵ
While the transition is underway, the indicator of the transition source button lights, and the indicator of the transition destination button blinks.
When the transition is completed, the indicator of the transition source button goes off, and the indicator of the transition destination button lights.
When another signal has been selected while a transition is underway, the processing for the transition will continue from the interim point.
29
1. Basic operations
1-4-3. Selecting Shape
Square, Circle, Heart, Star or Flower can be selected as the shape used for combining PinP images.
Press the p
button to light its indicator, and display the
PinP1 menu (or PinP2 menu).
Use [F1] to display the PinP sub menu.
1-4-4. PinP preview
Select whether to output the PinP1 and PinP2 preview images to the preview output.
On the PinP sub menu, use [F5] to set the PVW item.
HD: 16 : 9
SD: 4 : 3
0 % 100 %
On
Off
An image with the PinP1 (or PinP2) effect added is output to the preview output.
An image without the PinP1 (or PinP2) effect added is output to the preview output.
The PVW On and Off settings can be allocated to the user buttons.
When “PinP1 PVW” (or “PinP2 PVW”) is assigned to a user button, the PinP1 image (or PinP2 image) preview output is turned on or off every time the user button is pressed.
When “PinP PVW” is assigned to a user button, the
PinP1 image and PinP2 image preview outputs are simultaneously turned on or off every time the user button is pressed.
Refer to “3-3-1. Setting the user buttons”.
Use [F2] and, using the Shape item, select the shape used for combining images.
Use [F3] to adjust the transmissivity (darkness) applying when the images are combined using the Density item.
1-4-5. PinP transitions
Set the transition time.
On the Time menu, use [F1] to display the PinP1 sub menu (or PinP2 sub menu).
As with background transitions, set the transition time.
Refer to “1-1-6. Auto transition”.
When the [PinP1 ON] button (or [PinP2 ON] button) in the transition area is pressed, the PinP1 image (or
PinP2 image) transitions (fades in) for the length of the transition time that has been set.
During fade-in, the [PinP1 ON] button (or [PinP2
ON] button) blinks in red, and when the transition is completed, it lights in red.
When the [PinP1 ON] button (or [PinP2 ON] button) is pressed after fade-in is completed, the PinP1 image (or
PinP2 image) transitions (fades out).
During fade-out, the [PinP1 ON] button (or [PinP2
ON] button) lights in red, and when the transition is completed, it goes off.
If the [PinP1 ON] button (or [PinP2 ON] button) is pressed at any point during a transition, the direction of the transition is reversed.
30
1. Basic operations
1-4-6. PinP adjustments
Adjusting the PinP position and size
Select the dot by dot mode
While the PinP menu is selected, adjust the X and Y coordinates using the positioner in the positioner area, and adjust the size using the rotary encoder [Z]. Alternatively, the settings can be performed on the menus.
Press the p
button to light its indicator, and display the
PinP1 menu (or PinP2 menu).
Use [F1] to display the Position sub menu.
Either operate the positioner and the rotary encoder [Z] or use [F2], [F3] and [F4] to set the X and Y coordinates and the size using the X-Pos, Y-Pos and Size items.
When the system is set to the HD mode and an SD format image is to be used for the PinP material, the images can be combined in the dot by dot mode (actual-size images).
In this mode, the SD format image will not be up-converted so image deterioration can be prevented.
When “100.00” has been selected as the Size item setting on the Position sub menu, the size used for the combination will be the same number of lines as the SD format image.
Press the i
button to light its indicator, and display the
Input menu.
Use [F2] to select the signals for inputting the PinP material using the Select item.
Use [F1] to display the FS sub menu.
Use [F3] to select “Dot by Dot” using the Mode item, and press the [F3] to enter the selection.
SD
PinP material
HD
SD
PinP combined image
31
1. Basic operations
1-4-7. Linking PinP1 and PinP2
The PinP1 and PinP2 images perform a symmetrical operation for the axis whose coordinates and rotation angle have been set.
The image serving as the reference is the PinP image of the menu being operated.
Setting the priority
Set the relative positions of the images when key, PinP1 and
PinP2 images are to be superimposed onto one another.
Refer to “1-3-10. Setting the priority”.
When “Center” has been selected as the Symmetry setting
The coordinates and rotation angle are made symmetrical to the center.
Linking PinP1 and PinP2
Press the p
button to light its indicator, and display the
PinP1 menu (or PinP2 menu).
Use [F1] to display the Sync sub menu.
Copying the settings
The PinP1 settings can be copied to PinP2 and, similarly, the
PinP2 settings can be copied to PinP1.
On the PinP1 menu (or PinP2 menu), use [F1] to display the Sync sub menu.
Use [F2] to select the position that will serve as the reference using the Symmetry item.
The image serving as the reference is the PinP image of the menu being operated.
When “X” has been selected as the Symmetry setting
The coordinates and rotation angle are made symmetrical to the X axis.
Use [F2] to select “Off” using the Symmetry item.
When [F5] is pressed, the PinP1 (or PinP2) settings are copied and set in PinP2 (or PinP1).
Note
The following settings are not copied.
Trim sub menu items
When “Y” has been selected as the Symmetry setting
The coordinates and rotation angle are made symmetrical to the Y axis.
32
1. Basic operations
1-4-8. PinP decorations
A border or soft effect can be added to PinP.
Press the p
button to light its indicator, and display the
PinP1 menu (or PinP2 menu).
Use [F1] to display the Border sub menu.
Use [F2] to set On (or Off) for the border using the
Border item.
Use [F3] to set the width of the border using the Width item.
Use [F4] to set the amount of soft effect using the Soft item. The soft effect is OFF if 0.0 is set.
When “On” has been selected as the Border item setting, the ratio of the soft effect to the border width is indicated as the amount of soft effect.
When only the soft effect is to be added to PinP, select
“Off” as the Border item setting.
Use [F5] to set the change in the border width using the
Mode item.
Fix
Variable
The border width is kept constant.
The border width changes to suit the PinP size.
Setting the border color
On the PinP1 menu (or PinP2 menu), use [F1] to display the Border Color sub menu.
Use [F2], [F3] and [F4] to adjust the Hue, Sat and Lum of the border color.
To call the preset color
Use [F5] to select the preset color using the Load item, and press the [F5].
When [F5] is pressed, what has been set so far is canceled and replaced with the preset color values.
To save the values that were set before calling the preset color, refer to “1-10. Memory”.
33
1. Basic operations
1-4-9. Trimming settings
Press the p
button to light its indicator, and display the
PinP1 menu (or PinP2 menu).
Use [F1] to display the Trim sub menu.
Use [F2] to select the trimming type using the Trim item.
Off
4:3
Manual
No trimming
Automatic trimming so that the aspect ratio is 4:3.
Trimming using the value set on the Trim
Adjust sub menu.
Use [F3] to select the operation to be performed during the manual setting using the Manual item.
Free
Pair
The Left, Right, Top and Bottom parameters change independently.
However, the Left setting cannot exceed the
Right setting (and vice versa) and, similarly, the Top setting cannot exceed the Bottom setting (and vice versa).
The settings are changed in such a way that the Left and Right trimming amounts and the
Top and Bottom trimming amounts are the same. (This makes for a top-bottom and leftright symmetry.)
Use [F1] to display the Trim Adjust sub menu, and use
[F2], [F3], [F4] and [F5] to set the trimming values.
Operation/
Parameter
F2/
Left
F3/
Top
F4/
Bottom
F5/
Right
Description of setting
Trimming value at left
Trimming value at top
Trimming value at bottom
Trimming value at right
Setting range/
Initial value
−50.00 to 50.00/
−40.00
−50.00 to 50.00/
40.00
−50.00 to 50.00/
−40.00
−50.00 to 50.00/
40.00
<Trimming settings>
(figure shows the default values)
Area trimmed
Area where PinP is effective
Original size of PinP
TOP (40)
50
0
BOTTOM (-40)
-50
-50
(-40)
LEFT
0 50
(40)
RIGHT
34
1. Basic operations
1-5. DSK (downstream key)
Characters or other images can be combined with the background image.
1-5-1. Selecting the DSK type
Press the d
button to light its indicator, and display the
DSK menu.
Use [F1] to display the DSK sub menu.
Use [F4] to select the fill type using the Fill item.
Bus
Matte
The bus signal is used for the key fi ll signal.
The internal fi ll matte is used for the key fi ll signal.
Setting the fill matte color
On the DSK menu, use [F1] to display the Fill Matte sub menu.
Use [F2] to select the Type item.
Lum
(luminance key/ self key)
Linear
(linear key/
EXT key)
This is for creating the key signals from the luminance component of the key fi ll signal.
This is for creating the key signals from the luminance component of the key source signal.
It is used when the key source signal and key fi ll signal are different.
Since the luminance key is operated as a self key, the key fill signals are used as the key source signals.
When the luminance key has been selected as the downstream key type, the key signals will remain unchanged even when the key source signals are switched.
When using the linear key, use material with a black background and white characters or shape to be combined by the key as the key source signal.
Material which is not black and white may not be combined clearly.
Material with a white background and black characters, etc. can be reversed using the key invert function for use.
When the luminance key has been selected, the chroma components can be contained in the key signals generated in view of the fact that it is used as a self key.
(This is not applied to the linear key.)
Use [F3] to select the setting using the Lum Key item.
Chroma On
In addition to the luminance components, the chroma components are also factored in when generating the key signals.
Use this setting if colors with low luminance components are used for the key signals
(when, for instance, blue characters are to be removed).
Chroma Off
The key signals are generated only from the luminance components.
Use [F2], [F3] and [F4] to adjust the Hue, Sat and Lum of the fill matte.
To call the preset color
Use [F5] to select the preset color using the Load item, and press the [F5].
When [F5] is pressed, what has been set so far is canceled and replaced with the preset color values.
To save the values that were set before calling the preset color, refer to “1-10. Memory”.
35
1. Basic operations
1-5-2. Selecting the DSK material
Selecting the DSK fill signal and DSK source signal
Press the [DSK] button in the AUX bus selection area to switch the selection of the DSK fill signal (indicator lights in amber) and DSK source signal (indicator lights in green).
<Selecting the DSK fill signal>
While the indicator of the [DSK] button is lit in amber, press one of the AUX bus crosspoint buttons 1 to 12 to select the
DSK fill signal.
The indicator of the selected AUX bus crosspoint button lights in amber. (It lights in red if the selected signal is being output from the PGM connector.)
モヶヹ
レユヺ ヱㄊㄏヱヒ ヱㄊㄏヱビ
モヮャユンチホチョリロロチバチヨンユユワチホチヴヰヶンヤユ
ュヴレ モヶヹヒ モヶヹビ
モヶヹチャヶヴチュユロユヨモヵリヰワ
モヶヹピ モヶヹフ ュリヴヱ ヮヷ ヱヷヸ ヱヨヮ
モヶヹバュリヴヱチヴヰヶンヤユ
ヴラリョヵ
1-5-3. DSK transitions
Set the transition time.
Press the t
button to light its indicator, and display the
Time menu.
Use [F1] to display the DSK sub menu.
As with background transitions, set the transition time.
Refer to “1-1-6. Auto transition”.
When the [DSK ON] button in the transition area is pressed, the DSK image is combined (fades in) for the length of the transition time that has been set.
During fade-in, the [DSK ON] button blinks in red, and when the transition is completed, it lights in red.
When the [DSK ON] button is pressed after fade-in is completed, the DSK image transitions (fades out).
During fade-out, the [DSK ON] button lights in red, and when the transition (fade-out) is completed, it goes off.
If the [DSK ON] button is pressed at any point during a transition, the direction of the transition is reversed.
Lighting in amber
<Selecting the DSK source signal>
While the indicator of the [DSK] button is lit in green, press one of the AUX bus crosspoint buttons 1 to 12 to select the
DSK source signal.
The indicator of the selected AUX bus crosspoint button lights in green. (It lights in red if the selected signal is being output from the PGM connector.)
Since the luminance key is operated as a self key, the key fill signals are used as the key source signals. When the luminance key has been selected as the downstream key type, the key signals will remain unchanged even when the key source signals are switched.
モヶヹ
レユヺ ヱㄊㄏヱヒ ヱㄊㄏヱビ
モヮャユンチホチョリロロチバチヨンユユワチホチヴヰヶンヤユ
ュヴレ モヶヹヒ モヶヹビ
モヶヹチャヶヴチュユロユヨモヵリヰワ
モヶヹピ モヶヹフ ュリヴヱ ヮヷ ヱヷヸ ヱヨヮ
モヶヹバュリヴヱチヴヰヶンヤユ
ヴラリョヵ
Lighting in green
36
1. Basic operations
1-5-4. DSK preview
Select whether to output the DSK preview image to the preview output.
Press the d
button to light its indicator, and display the
DSK menu.
Use [F1] to display the DSK sub menu.
1-5-5. DSK adjustments
The DSK definition can be adjusted.
Press the d
button to light its indicator, and display the
DSK menu.
Use [F1] to display the Adjust sub menu.
Use [F5] to set the PVW item.
On
Off
An image with the DSK effect added is output to the preview output.
An image without the DSK effect added is output to the preview output.
The PVW On and Off settings can be allocated to the user buttons.
Refer to “3-3-1. Setting the user buttons”.
Use [F2], [F3] and [F4] to adjust the DSK (downstream key) definition.
Use [F5] to set key invert.
If “On” is set, the key signals generated internally are inverted.
Operation/
Parameter
F2/
Clip
F3/
Gain
F4/
Density
F5/
Invert
Description of setting
Reference level for generating key signals
Key amplitude
Key density
Key signal inversion
Setting range
0.0 to 108.0
0.0 to 200.0
0.0 to 100.0
On, Off
37
1. Basic operations
1-5-6. DSK decorations
A border, shadow or other type of edge can be added to DSK.
Setting Edge Fill
Setting the edge
Press the d
button to light its indicator, and display the
DSK menu.
Use [F1] to display the Edge1 sub menu.
Materials to be inserted as edges can be set.
On the DSK menu, use [F1] to display the Edge2 sub menu.
Use [F2] to select the edge type.
Off
Border
Drop
Shadow
Outline
An edge is not added.
A border is added around the entire edge.
A diagonal border is added.
A shadow is added.
An outline (only a border with no fi ll) is added.
Use [F2] to select the edge material using the Edge Fill item.
The color set using Edge Color is used.
Color
CBGD1
CBGD2
Still1
Still2
Clip1
Clip2
The color background is used.
The still image video memory (Still1) is used.
The still image video memory (Still2) is used.
The moving image video memory (Clip1) is used.
The moving image video memory (Clip2) is used.
Border Drop
Setting the edge color
On the DSK menu, use [F1] to display the Edge Color sub menu.
Shadow Outline
Use [F3] to set the edge width.
Use [F4] to set the direction (in 45-degree increments) in which “Drop” and “Shadow” will be added.
180
(Top)
225 270
(Left)
135 315
(Right)
90 45
(Bottom)
0
Use [F5] to set the darkness (Density) of the edges.
Use [F2], [F3] and [F4] to adjust the Hue, Sat and Lum of the edge color.
To call the preset color
Use [F5] to select the preset color using the Load item, and press the [F5].
When [F5] is pressed, what has been set so far is canceled and replaced with the preset color values.
To save the values that were set before calling the preset color, refer to “1-10. Memory”.
38
1. Basic operations
1-5-7. Masking the DSK signals
These steps are taken to mask the DSK signals using the mask signal of the box pattern.
Press the d
button to light its indicator, and display the
DSK menu.
Use [F1] to display the Mask sub menu.
Use [F2], and select the masking method using the
Mask item.
Off
Manual
4:3
The DSK signals are not masked.
The area that is set using the Mask Adjust sub menu is masked.
The signals are masked to the 4:3 aspect ratio.
Use [F3] to set whether to invert the mask signal using the Invert item.
On
Off
The mask signal is inverted.
The mask signal is not inverted.
Use [F1] to display the Mask Adjust sub menu.
Use [F2] to [F5] to set the area to be masked.
Operation/
Parameter
F2/
Left
F3/
Top
F4/
Bottom
F5/
Right
Description of setting
DSK left position
DSK top position
DSK bottom position
DSK right position
Setting range/
Initial value
−50.00 to 50.00/
−25.00
−50.00 to 50.00/
25.00
−50.00 to 50.00/
−25.00
−50.00 to 50.00/
25.00
The Left setting cannot exceed the Right setting (and vice versa) and, similarly, the Top setting cannot exceed the Bottom setting (and vice versa).
<DSK mask setting>
(figure shows the default values)
Video signal range
Area where the DSK signal is effective
Area masked
50
TOP (25)
0
BOTTOM (-25)
-50
-50
(-25)
LEFT
0
(25)
RIGHT
50
39
1. Basic operations
1-6. Key Link
This function makes it possible to link the “On” or “Off” setting of the [DSK ON] button and PinP buttons ([PinP1 ON] and
[PinP2 ON]) with the “On” or “Off” (button indicator lights or off) of the [KEY ON] button.
ワバン ン
ヸリヱユチュリンユヤヵリヰワ
ャレヨュ
ヮリヹ
ヸリヱユ
ヮリヹ
レユヺ
ヮリヹ
ヸリヱユ
ヸリヱユ
レユヺ
ヰワ
ョヵャ
ヰワ
ヱㄊㄏヱヒ
ヰワ
ヱㄊㄏヱビ
ヰワ
ヤヶヵ モヶヵヰ
ュヴレ
ヰワ
Press the s
button to light its indicator, and display the
Config menu.
Use [F1] to display the Operate sub menu.
PinP2
PinP1/2
This links the “On” or “Off” setting of the
[PinP2 ON] button with the “On” or “Off” setting of the [KEY ON] button.
When the [PinP2 ON] button is “On”, the
[PinP2 ON] button remains “On” even when the [KEY ON] button is set to “On”.
When the [PinP2 ON] button is “Off”, the
[PinP2 ON] button remains “Off” even when the [KEY ON] button is set to “Off”.
There is no link with the auto transition operation initiated by setting the [AUTO] button to “On” when the [KEY] button has been selected.
This links the “On” or “Off” settings of the
[PinP1 ON] button and [PinP2 ON] button with the “On” or “Off” setting of the [KEY ON] button.
When the [PinP1 ON] button and
[PinP2 ON] button are “On”, the [PinP1 ON] button and [PinP2 ON] button remain “On” even when the [KEY ON] button is set to
“On”.
When the [PinP1 ON] button and
[PinP2 ON] button are “Off”, the [PinP1 ON] button and [PinP2 ON] button remain “Off” even when the [KEY ON] button is set to
“Off”.
There is no link with the auto transition operation initiated by setting the [AUTO] button to “On” when the [KEY] button has been selected.
Use [F3] to select the link operation using the Key Link item.
Off
DSK
PinP1
This releases the link with the [KEY ON] button.
This links the “On” or “Off” setting of the
[DSK ON] button with the “On” or “Off” setting of the [KEY ON] button.
When the [DSK ON] button is “On”, the
[DSK ON] button remains “On” even when the [KEY ON] button is set to “On”.
When the [DSK ON] button is “Off”, the
[DSK ON] button remains “Off” even when the [KEY ON] button is set to “Off”.
There is no link with the auto transition operation initiated by setting the [AUTO] button to “On” when the [KEY] button has been selected.
This links the “On” or “Off” setting of the
[PinP1 ON] button with the “On” or “Off” setting of the [KEY ON] button.
When the [PinP1 ON] button is “On”, the
[PinP1 ON] button remains “On” even when the [KEY ON] button is set to “On”.
When the [PinP1 ON] button is “Off”, the
[PinP1 ON] button remains “Off” even when the [KEY ON] button is set to “Off”.
There is no link with the auto transition operation initiated by setting the [AUTO] button to “On” when the [KEY] button has been selected.
40
1. Basic operations
1-7. FTB (Fade to Black)
The user can fade out from a program image to the black screen or fade in to a program image from a black screen.
Set the duration of the transition.
Press the t
button to light its indicator, and display the
Time menu.
Use [F1] to display the FTB sub menu.
As with a background transition, set the transition time.
Refer to “1-1-6. Auto transition”.
Selecting the image
The image to be used for fading out can be selected.
Press the s
button to light its indicator, and display the
Config menu.
Use [F1] to display the Assign sub menu.
ワバン ン
ヸリヱユチュリンユヤヵリヰワ
ャレヨュ
ヮリヹ
ヸリヱユ
ヮリヹ
レユヺ
ヮリヹ
ヸリヱユ
ヸリヱユ
ヤヶヵ モヶヵヰ
レユヺ
ヰワ
ョヵャ
ヰワ
ヱㄊㄏヱヒ
ヰワ
ヱㄊㄏヱビ
ヰワ
ュヴレ
ヰワ
When the [FTB ON] button in the transition area is pressed, fade-out to the black screen is initiated for the length of the transition time that has been set.
During fade-out, the indicator of the [FTB ON] button blinks in red, and it lights in red when the transition
(fade-out) is completed, and the black screen is displayed.
1
When the [FTB ON] button is pressed with the black screen displayed, fade-in to the program image is initiated.
During fade-in, the indicator of the [FTB ON] button lights in red, and it goes off when the transition (fade-in) is completed.
If the [FTB ON] button is pressed at any point during a transition, the direction of the transition is reversed.
1: In the FTB status, the crosspoint button which is normally lit in red lights in amber.
Use [F2] to select the image to appear when fading out using the FTB Source item.
Still1
Still2
Clip1
Clip2
The still image video memory (Still1) is used.
The still image video memory (Still2) is used.
The moving image video memory (Clip1) is used.
The moving image video memory (Clip2) is used.
CBGD1
CBGD2
White
Black
The color background is used.
White background
Black background
If a setting other than “White” or “Black” has been selected using the FTB Source item, the corresponding crosspoint button will light in red in the FTB status.
41
1. Basic operations
1-8. Internal color signals
This unit supports two sets of internal color signals.
1-8-1. Setting the color background
The color background to be used by the bus can be set.
Two methods are available: under one method the Hue (hue),
Sat (color saturation) and Lum (luminance) are set, and under the other the 8 preset colors (white, yellow, cyan, green, magenta, red, blue and black) are called.
The Hue, Sat and Lum of the called colors can also be adjusted.
1-8-2. Setting the Wash effect
The gradation effect for color backgrounds can be set.
Selecting the Wash effect and setting the colors
Press the b
button to light its indicator, and display the
Color Background menu.
Use [F1] to display the CBGD1 Wash sub menu (or
CBGD2 Wash sub menu).
Adjusting the colors
Press the b
button to light its indicator, and display the
Color Background menu.
Use [F1] to display the CBGD1 Main sub menu (or
CBGD2 Main sub menu).
Use [F2], [F3] and [F4] to perform the color adjustments
(Hue, Sat and Lum).
To call the preset color
Use [F5] to select the preset color using the Load item, and press the [F5].
When [F5] is pressed, what has been set so far is canceled and replaced with the preset color values.
To save the values that were set before calling the preset color, refer to “1-10. Memory”.
Use [F2] to set the Wash (gradation) effect using the
Wash item.
On
Off
The gradation effect is added.
The gradation effect is not added.
Use [F3] to set the color of the Wash (gradation) effect using the Color item.
Dual
Rainbow
A dual-color gradation effect is added.
(This results in a gradation of two colors, namely, the CBGD1 Main color and the
CBGD1 Sub color.)
The rainbow color gradation effect is added.
When “Dual” has been selected, use [F1] to display the
CBGD1 Sub sub menu (or CBGD2 Sub sub menu), and set the sub color.
Use [F2], [F3] and [F4] to adjust the colors (Hue, Sat and Lum).
42
1. Basic operations
Adjusting the Wash waveforms
On the Color Background menu, use [F1] to display the
CBGD1 Wave sub menu (or CBGD2 Wave sub menu).
Use [F2] to select the gradation waveforms using the
Pattern item.
Sine
Saw
Sine waves are selected.
Sawtooth waves are selected.
Use [F3] to select the gradation cycle using the Cycle item.
Use [F4] to select the gradation phase using the Phase item.
Use [F5] to select the gradation angle using the Angle item.
Setting the Wash movements
On the Color Background menu, use [F1] to display the
CBGD1 Move sub menu (or CBGD2 Move sub menu).
Use [F2] to set the gradation movement using the Move item.
Off
Roll
Rotation
No movement is set.
The gradations are scrolled.
The gradations are rotated.
Use [F3] to set the movement speed using the Speed item.
43
1. Basic operations
1-9. Switching the AUX output
1-9-1. Selecting the AUX output materials
The output signals of the AUX buses (AUX1 to AUX4) can be selected.
Press one of the [AUX1] to [AUX4] buttons among the
AUX bus selector buttons.
The selected button lights in amber.
Press one of the AUX bus crosspoint buttons.
The selected signal is output to the pressed [AUX1] to
[AUX4] button.
モヶヹ
レユヺ ヱㄊㄏヱヒ ヱㄊㄏヱビ
モヮャユンチホチョリロロチバチヨンユユワチホチヴヰヶンヤユ
ュヴレ モヶヹヒ モヶヹビ
モヶヹチャヶヴチュユロユヨモヵリヰワ
モヶヹピ モヶヹフ ュリヴヱ ヮヷ ヱヷヸ ヱヨヮ
モヶヹバュリヴヱチヴヰヶンヤユ
ヴラリョヵ
The button with the signals selected by AUX1 lights in amber.
<Signals that can be selected by the AUX bus>
Name of signal
SDI IN1 to 8
DVI IN
INPUT A1,
INPUT A2,
INPUT B1,
INPUT B2
PGM
PVW
CLN
MV
KeyOut
CBGD1, CBGD2
CBAR
Still1, Still2
Clip1, Clip2
MEM-PVW
Description of signal
SDI input signal 1 to 8
DVI-D input signal
Input signal A1, Input signal A2,
Input signal B1, Input signal B2
Program video signal
Preview video signal
Clean signal
Multi view display output signal
Key output signal
Color background 1, 2
Color bar
Video memory (still image) 1, 2
Video memory (moving imag) 1, 2
Memory preview video signals
When the AUX bus for which “MV” has been selected is displayed on the sub screen of the multi view display, the images are looped as if two mirrors were facing each other.
1-9-2. AUX1 transitions
The MIX transition is executed when the output signal set for
AUX1 is switched.
Press the [AUX1] button of the AUX bus selector buttons.
The selected button and its corresponding AUX bus crosspoint button light in amber.
Press the AUX bus crosspoint button for the output signal to be switched to.
The MIX transition is now initiated for the length of the transition time that was set using the Time menu.
While the transition is underway, the transition source AUX button lights in amber, and the transition destination AUX button blinks in amber.
As soon as the transition is completed, the transition source AUX button goes off, and the transition destination AUX button lights in amber.
Furthermore, when another signal is selected at a midway point through a transition, the transition processing continues from that midway point.
モヶヹ
レユヺ ヱㄊㄏヱヒ ヱㄊㄏヱビ
モヮャユンチホチョリロロチバチヨンユユワチホチヴヰヶンヤユ
ュヴレ モヶヹヒ モヶヹビ
モヶヹチャヶヴチュユロユヨモヵリヰワ
モヶヹピ モヶヹフ ュリヴヱ ヮヷ ヱヷヸ ヱヨヮ
モヶヹバュリヴヱチヴヰヶンヤユ
ヴラリョヵ
Blinks in amber (while the transition is underway).
Lights in amber.
44
1. Basic operations
1-9-3. Setting enable/disable for the AUX1 transition
The AUX1 transition time and transition enable/disable can be set.
Press the t
button to light its indicator, and display the
Time menu.
Use [F1] to display the AUX1 BUS Trans sub menu.
When the transition time is to be set in frame units, use
[F4] for the setting.
When the transition time is to be set in second units, use [F3] to set the seconds and [F4] to set the frames.
Any time from 0 to 999f can be set. The time which can be set when seconds are used as the display unit differs depending on the system format.
59.94i:
50i:
24PsF:
max. 33s09f max. 39s24f max. 41s15f
59.94p:
50p:
max. 16s39f max. 19s49f
23.98PsF:
max. 41s15f
Use [F5] to set enable or disable for the transition using the Transition item.
Enable
Disable
Enable
Disable
When disable has been set for the transition, the output signals are switched with no transition when the output signals set in AUX1 is switched.
45
1. Basic operations
1-10. Memory
Shot memories
The background transition pattern, PinP size, border width and other video effects can be registered in the memory and recalled.
The memory used for this is referred to as a shot memory.
By setting effect dissolve, it is possible to ensure a smooth change of the switching from the current images to the images or operations registered in the shot memory.
Event memories
A multiple number of the video effects which can be registered in the shot memory can be registered and continuously played back while the current event and next event are interpolated to achieve the effect of a smooth transition. A group of these events are referred to as an event memory. Up to 64 events can be registered in one event memory.
Event 1 Interpolation Event 2 Interpolation Event 3
Event memory
Up to a hundred shot memories and a hundred event memories can be registered.
The related operations are performed using the number keys.
Page 1 to page 10 can be specified for the page numbers of the memories.
Numbers 1 to 10 can be specified as the respective memory numbers for the specified page numbers.
Selecting the memory numbers
Press the [SHOT MEM] or [EVENT MEM] button of the memory to be selected.
Press the
P
button.
The
P
button indicator lights up, and the mode for specifying the memory page number is established.
The number key of the currently selected page lights in amber.
The number keys of the page numbers in which more than one memory is registered light in green.
The indicators of the number keys of page numbers in which no memories have been registered remain extinguished.
Press the number key (1 to 10) of the page number.
When the page number is determined, the
P
button indicator goes off, and the mode for specifying the memory number is established.
If the page number is not going to be changed, press the
P
button to turn off its indicator instead of pressing the number key. This establishes the mode for specifying the memory number.
Press the number key (1 to 10) corresponding to the memory number.
(Hold down the number key when specifying a memory number to register or delete the memory.)
46
1. Basic operations
1-10-1. Memory registration and recall items
Applicable bus
BKGD
Key
PinP1
PinP2
Material selection
PGM/A bus
PST/B bus
Key Fill bus
Key Source bus
PinP1 bus
PinP2 bus
Transition
Fader amount
Wipe direction
Fader amount
Wipe direction
PinP1 ON/OFF
PinP2 ON/OFF
Pattern
BKGD patterns
(MIX, WIPE)
KEY patterns
(MIX, WIPE)
Menu
Background
Color Background
Key
Chroma Key
PinP1
PinP2
1-10-2. Storing the settings in the memory (Store)
Images and operations to be registered can be set and then registered in the memories.
ヴラヰヵ
ヮユヮ
ユヷユワヵ
ヮユヮ
ヱロヶヨリワ
ヮユヮヒ
ヱロヶヨリワ
ヮユヮビ
ヴヵヰンユ
ンユ
ヤモロロ
ュユロ
ユュリヵ
ヘ
ワユヸ
ヴヵリロロチヒ
フ
リワヴ
ヤロリヱチヒ
ベ
ヤヰヱヺ
ヴヵリロロチビ
ブ
ュユロ
ヤロリヱチビ
ペ
ヱモヴヵユ
ヵンリヮチリワ
プ
ヮヰュ
ヵンリヮチヰヶヵ
ヹヱヵ
ュヴャロ
ンユヤ
バ
ヌ
ヱモヨユ
ヴヵヰヱ
ヒ
⿋
⿋
ビ
⿍
⿍
ピ
ンユヷ
ンユヷ
ヵモレユ
ユワヵユン
パバヒパ
⿋⿋
ハ
⿍⿍
ヤ
ヶワュヰ
⿋⿋ ⿍⿍ ヵンリヮチヰョョ
ヮユヮヰンヺチバチヸリヱユチヱモヵヵユンワチバチヒパチレユヺ
ヱロモヺ
ヮユワヶ
リワヱヶヵ
ヷヮユヮ
ャレヨュ
ヱモヵヵ
レユヺ
ヱモヵヵ
Using the unit, set the images or operations to be kept in the memory.
Press the [SHOT MEM] or [EVENT MEM] button of the memory in which the images or operations are to be registered.
Depending on the operation that was performed last, the [STORE] button, [RECALL] button, [DEL] button or
[EDIT] button lights.
Select the bus (BKGD, KEY, PinP1 or PinP2) to be registered in the memory.
From the Shot Memory menu (or Event Memory menu), select the Store Select sub menu, and then select “On”.
Refer to “1-10-1. Memory registration and recall items” and “1-10-6. Selecting the buses whose settings are to be registered and or played back”.
When registering the BKGD (PGM/A or PST/B bus),
KEY bus, PinP1 bus or PinP2 bus, set whether the
“Material selection” item is to be stored.
From the Shot Memory menu (or Event Memory menu), select the XPT Disable sub menu, and then select “Off”.
Refer to “1-10-1. Memory registration and recall items” and “1-10-7. Registering the material selection items”.
Press the [STORE] button.
The [STORE] button indicator lights up, and the operations of other memory buttons — [EVENT MEM]
(or [SHOT MEM]), [PLUGIN MEM1] and
[PLUGIN MEM2] — no longer take effect.
Press the
P
button, and press the number key (1 to
10) corresponding to the page number.
Hold down (for 2 seconds or so) the number key (1 to
10) corresponding to the number of the memory to be registered.
When the registration is completed, the number key corresponding to the memory number lights in green.
The number keys whose indicators are lit in green have memories already registered in them. Delete the memory corresponding to the number key concerned, and register the new memory.
Repeat the above steps to register other kinds of settings in the memories.
47
1. Basic operations
1-10-3. Recalling the operations stored in the memory (Recall)
ヴラヰヵ
ヮユヮ
ユヷユワヵ
ヮユヮ
ヱロヶヨリワ
ヮユヮヒ
ヱロヶヨリワ
ヮユヮビ
ヴヵヰンユ
ンユ
ヤモロロ
ュユロ
ユュリヵ
ヘ
ワユヸ
ヴヵリロロチヒ
フ
リワヴ
ヤロリヱチヒ
ヒ
⿋
⿋
ベ
ヤヰヱヺ
ヴヵリロロチビ
ブ
ュユロ
ヤロリヱチビ
ビ
⿍
⿍
ペ
ヱモヴヵユ
ヵンリヮチリワ
プ
ヮヰュ
ヵンリヮチヰヶヵ
ピ
ンユヷ
ンユヷ
ヹヱヵ
ュヴャロ
ンユヤ
バ
ヌ
ヱモヨユ
ヴヵヰヱ
ヵモレユ
ユワヵユン
パバヒパ
⿋⿋
ハ
⿍⿍
ヤ
ヶワュヰ
⿋⿋ ⿍⿍ ヵンリヮチヰョョ
ヮユヮヰンヺチバチヸリヱユチヱモヵヵユンワチバチヒパチレユヺ
ヱロモヺ
ヮユワヶ
リワヱヶヵ
ヷヮユヮ
ャレヨュ
ヱモヵヵ
レユヺ
ヱモヵヵ
Press the [SHOT MEM] or [EVENT MEM] button of the memory whose operations are to be recalled.
Depending on the operation that was performed last, the [STORE] button, [RECALL] button, [DEL] button or
[EDIT] button lights.
Select the bus (BKGD, KEY, PinP1 or PinP2) to be recalled from the memory.
From the Shot Memory menu (or Event Memory menu), select the Recall Select sub menu, and then select “On”.
Refer to “1-10-6. Selecting the buses whose settings are to be registered and or played back”.
When selecting materials using the crosspoint buttons on the operation panel instead of using the registered “Material selection” item materials, press the
[XPT DSBL] button to light its indicator in red.
Refer to “1-10-1. Memory registration and recall items”.
Press the [RECALL] button.
The [RECALL] button indicator lights up, and the number key in which the memory is registered lights in green.
The operations of other memory buttons —
[EVENT MEM] (or [SHOT MEM]), [PLUGIN MEM1] and
[PLUGIN MEM2] — no longer take effect.
Press the
P
button, and press the number key (1 to
10) corresponding to the page number.
Press the number key (1 to 10) corresponding to the number for the memory whose operations are to be recalled.
In the case of a shot memory, the video effects are recalled, and playback starts.
During playback, the number key corresponding to the memory number blinks in green.
In the case of an event memory, the events are recalled, and playback starts.
During playback, the number key corresponding to the memory number blinks in green.
If there is a PAUSE event, playback pauses at that event, and the number key corresponding to the memory number blinks in amber.
Each time the number key corresponding to the memory number is pressed, playback or pause is selected alternately, and this selection is repeated.
When playback of the effects or events in the recalled memory number starts, the
C
button is enabled, and its indicator lights up. If this button is pressed during playback, playback is terminated.
48
1. Basic operations
1-10-4. Memory preview
The video effects in the shot memory or event memory can be output to the program signals after checking them using the memory preview bus (MEM-PVW).
Press the e
button to light its indicator, and display the
Shot Memory menu (or Event Memory menu).
Use [F1] to display the MEM PVW sub menu.
Use [F2] to select “MEM-PVW” using the Mode item.
PGM
MEM-PVW
The video effects are output to the program signals.
The video effects are fi rst output to the memory preview bus (MEM-PVW) and then output to the program signals.
ヮㄐㄅㄆホ
チヱヨヮ
Shot memory/
Event memory
Recalled
ヮㄐㄅㄆホ
チヮユヮノヱヷヸ
ヰㄖㄕㄑㄖㄕホ
チヮユヮノヱヷヸ
Memory preview bus
Program bus
ヰㄖㄕㄑㄖㄕホ
チヱヨヮ
Program images Preview images
The resolution of the images output from the memories is lower than normal.
Memory recall
Press the [SHOT MEM] or [EVENT MEM] button of the memory whose video effects are to be recalled to select the memory.
(Press the button of the memory with the video effects for preview playback.)
Depending on the operation performed last, the indicator of the [STORE] button, [RECALL] button,
[DEL] button or [EDIT] button lights up.
Select the bus (BKGD, Key, PinP1 or PinP2) to be recalled from the memory.
From the Shot Memory menu (or Event Memory menu), select the Recall Select sub menu, and then select “On” or “Off”.
Refer to “1-10-6. Selecting the buses whose settings are to be registered and or played back”.
When selecting materials using the crosspoint buttons on the operation panel instead of using the registered
“Material selection” item materials, press the [XPT
DSBL] button to light its indicator in red.
Refer to“1-10-1. Memory registration and recall items”.
Press the [RECALL] button.
The [RECALL] button indicator lights up, and the number key in which the memory is registered lights in green.
The operations of other memory buttons —
[EVENT MEM] (or [SHOT MEM]), [PLUGIN MEM1] and
[PLUGIN MEM2] — no longer take effect.
Press the
P
button, and press the number key (1 to
10) corresponding to the page number.
Preview playback (output to the memory preview signals)
Press the number key (1 to 10) corresponding to the number for the preview playback memory.
The preview images are output to the memory preview bus (MEM-PVW).
During preview playback, the number key corresponding to the memory number blinks in green.
If there is a PAUSE event, preview playback pauses at that event, and the number key corresponding to the memory number blinks in amber.
Each time the number key corresponding to the memory number is pressed, preview playback or pause is selected alternately, and this selection is repeated.
When preview playback is completed, the indicators of the number key corresponding to the memory number and [TAKE/ENTER] button light in amber.
If the number key corresponding to the memory number is now pressed again, preview playback resumes.
49
1. Basic operations
Program output (output to the program signals)
For program output, press the [TAKE/ENTER] button.
During output, the [TAKE/ENTER] button indicator blinks in green.
In the case of an event memory which contains a
PAUSE event, the output pauses at that event, and the [TAKE/ENTER] button indicator blinks in amber.
To resume the output, press the [TAKE/ENTER] button.
Each time the [TAKE/ENTER] button is pressed, output or pause is selected alternately, and this selection is repeated.
When output is completed, the [TAKE/ENTER] button indicators lights in amber.
When program output is started, the
C
button takes effect, and its indicator lights up.
If the
C
button is pressed during output, playback is terminated.
<Button lighting statuses>
During preview playback
Button
During playback
Pause Stop
Number key corresponding to memory
Blinks
(in amber)
Lights
(in amber)
Blinks
(in green) numbers
T
— —
Lights
(in amber)
C
— — —
1-10-5. Deleting the operations stored in the memory (Delete)
ヴラヰヵ
ヮユヮ
ユヷユワヵ
ヮユヮ
ヱロヶヨリワ
ヮユヮヒ
ヱロヶヨリワ
ヮユヮビ
ヴヵヰンユ
ンユ
ヤモロロ
ュユロ
ユュリヵ
ヘ
ワユヸ
ヴヵリロロチヒ
フ
リワヴ
ヤロリヱチヒ
ベ
ヤヰヱヺ
ヴヵリロロチビ
ブ
ュユロ
ヤロリヱチビ
ペ
ヱモヴヵユ
ヵンリヮチリワ
プ
ヮヰュ
ヵンリヮチヰヶヵ
ヹヱヵ
ュヴャロ
ンユヤ
バ
ヌ
ヱモヨユ
ヴヵヰヱ
ヒ
⿋
⿋
ビ
⿍
⿍
ピ
ンユヷ
ンユヷ
ヵモレユ
ユワヵユン
パバヒパ
⿋⿋
ハ
⿍⿍
ヤ
ヶワュヰ
⿋⿋ ⿍⿍ ヵンリヮチヰョョ
ヮユヮヰンヺチバチヸリヱユチヱモヵヵユンワチバチヒパチレユヺ
ヱロモヺ
ヮユワヶ
リワヱヶヵ
ヷヮユヮ
ャレヨュ
ヱモヵヵ
レユヺ
ヱモヵヵ
Press the [SHOT MEM] or [EVENT MEM] button of the memory whose operations are to be deleted to select the memory.
The selected button lights in amber.
Depending on the operation that was performed last, the [STORE] button, [RECALL] button, [DEL] button or
[EDIT] button lights.
Press the [DEL] button.
The [DEL] button lights in red.
The button of the number key containing the stored operations lights in green.
To change a page number, press the
P
button, and press the number key (1 to 10) corresponding to the page number.
Next, press the number key (1 to 10) corresponding to the number of the memory whose operations are to be deleted.
Hold down (for 2 seconds or so) the number key (1 to
10) corresponding to the number of the memory whose operations are to be deleted.
The button of the pressed number key goes off.
As soon as the stored operations are deleted, the
C button becomes operable and lights.
If the button is pressed while the
C
button indicator is lit and the button was operable, the operation performed last is canceled.
During program output
Button During output Pause Stop
Number key corresponding to memory
Blinks
(in amber)
Lights
(in amber)
Blinks
(in green) numbers
T
Blinks
(in green)
Blinks
(in amber)
Lights
(in amber)
C
Lights
(in amber)
— —
50
1. Basic operations
1-10-6. Selecting the buses whose settings are to be registered and or played back
Selecting the buses for registering memories
Selecting the buses for playing back memory settings
Select the bus used for registering shot memories and event memories.
Press the e
button to light its indicator, and display the
Shot Memory menu (or Event Memory menu).
Use [F1] to display the Store Select sub menu.
Select the bus used for playing back shot memory or event memory settings.
When the memory is played back, the settings of the registered bus are played back.
Press the e
button to light its indicator, and display the
Shot Memory menu (or Event Memory menu).
Use [F1] to display the Recall Select sub menu.
Use [F2] to set the BKGD item, [F3] to set the Key item,
[F4] to set the PinP1 item, and [F5] to set the PinP2 item.
On
Off
The bus settings are registered in the memories.
The bus settings are not registered in the memories.
Use [F2] to set the BKGD item, [F3] to set the Key item,
[F4] to set the PinP1 item, and [F5] to set the PinP2 item.
On
Off
The bus settings are played back when the memory is played back.
However, they will not be played back if they have not been registered in the memory.
The bus settings are not played back when the memory is played back.
When the e
button is pressed, the Shot Memory menu
(or Event Memory menu) appears on the built-in display, and the information of the registered memories appears in the status area on the built-in display.
However, the information is not displayed when the [EDIT] button indicator is lit.
<Example of memory information display>
Page: 1 (1 to 10)
51
1. Basic operations
1-10-7. Registering the material selection items
Set whether or not to register the “Material selection” items of the buses.
Refer to “1-10-1. Memory registration and recall items”.
Press the e
button to light its indicator, and display the
Shot Memory menu (or Event Memory menu).
Use [F1] to display the XPT Disable sub menu.
Use [F2] to set the BKGD item, [F3] to set the Key item,
[F4] to set the PinP1 item, and [F5] to set the PinP2 item.
Off
On
The “Material selection” items are not registered in the memories.
The “Material selection” items are registered in the memories.
When the [XPT DSBL] button is pressed, its indicator lights in red.
The materials of the “Material selection” items registered in the buses are canceled.
1-10-8. Setting effect dissolve
(shot memory)
Switching from the current image to the image or operation stored in the shot memory can be performed smoothly.
Press the e
button to light its indicator, and display the
Shot Memory menu.
Use [F1] to display the Path sub menu.
Use [F2] to set the effect used for switching the images using the Effect item.
Dissolve
Cut
The images are switched using the dissolve effect.
The images are switched using the cut effect.
The dissolve effect duration is set in the Effect
Dissolve sub menu which is selected in the Time menu.
Use [F3] to set the PinP bus transition using the PinP
Bus item.
Dissolve
Cut
The PinP bus images are switched using the dissolve effect.
The PinP bus images are switched using the cut effect.
Use [F4] to select the effect used for switching the colors using the Hue Path item.
The following colors are targeted by Hue.
Colors of the color background
Colors of the borders
Colors of the edges
Colors of the fill matte
Short
Long
CW
CCW
The colors are changed toward less hue on the vectorscope.
The colors are changed toward more hue on the vectorscope.
The Hue is changed clockwise on the vectorscope.
The Hue is changed counterclockwise on the vectorscope.
Pressed number keys blink in green while the operation switching is underway.
When the operation switching has been completed, the pressed number key lights in amber.
When the Effect item is changed from “Dissolve” to “Cut” while operation is being switched, the dissolve effect is released, and the images are switched to the images of the selected shot memory in an instant.
When the PinP Bus item is changed from “Dissolve” to
“Cut” while operation is being switched, the dissolve effect is released, and the PinP images are instantly switched to the PinP images of the selected shot memory.
During the operation switching, the operation of the fader lever is canceled.
During the operation switching, other stored operations cannot be recalled.
When initiating PinP1/2 transitions, the switching process is not stored in the memory.
52
1. Basic operations
1-10-9. Editing event memory timelines
Insertion or modification of the events can be edited on the timelines.
Timeline
A timeline is a succession of events in the event memories which have been joined together on the time axis.
Event points and edit points
On a timeline, the position where an event has been registered is called the event point, and the event currently being edited is called the current event memory.
When there is an edit point between one event point and another, the event point before the edit point serves as the current event memory.
(Event “n” in the figure below)
<Event points and edit points>
Edit point
Event
“n”
Event
“n”+1
Event
“n”+2
Event duration and total duration
The length of time as far as the next event is called the event duration.
The total of all the event durations is called the total duration.
The present point in time on the timeline is called the current time.
<How times are referred to>
Total duration
Event duration
1s00f 1s00f
Event
1
Event
2
The event progresses in this direction.
Current time
1s00f
Event
3
The event stops.
Timeline editing flow
Modifying registered event memories
Press the [EVENT MEM] button and light its indicator.
[EVENT MEM] button
ヴラヰヵ
ヮユヮ
ユヷユワヵ
ヮユヮ
ヱロヶヨリワ
ヮユヮヒ
ヱロヶヨリワ
ヮユヮビ
ヴヵヰンユ
ンユ
ヤモロロ
ュユロ
ユュリヵ
ヘ
ワユヸ
ヴヵリロロチヒ
フ
リワヴ
ヤロリヱチヒ
ベ
ヤヰヱヺ
ヴヵリロロチビ
ブ
ュユロ
ヤロリヱチビ
ペ
ヱモヴヵユ
ヵンリヮチリワ
プ
ヮヰュ
ヵンリヮチヰヶヵ
ヹヱヵ
ュヴャロ
ンユヤ
バ
ヌ
ヱモヨユ
ヴヵヰヱ
ヒ
⿋
⿋
ビ
⿍
⿍
ピ
ンユヷ
ンユヷ
ヵモレユ
ユワヵユン
パバヒパ
⿋⿋
ハ
⿍⿍
ヤ
ヶワュヰ
⿋⿋
⿍⿍
ヵンリヮチヰョョ
ヮユヮヰンヺチバチヸリヱユチヱモヵヵユンワチバチヒパチレユヺ
ヱロモヺ
ヮユワヶ
リワヱヶヵ
ヷヮユヮ
ャレヨュ
ヱモヵヵ
レユヺ
ヱモヵヵ
Press the [RECALL] button to light its indicator, and use the
P
button and number keys (1 to 10) to select the event memory to be modified.
Refer to “1-10-3. Recalling the operations stored in the memory (Recall)”.
Press the [EDIT] button to establish the editing mode.
(At this point, the timeline of the selected event memory is copied into the work area.)
The timeline appears on the built-in display, and events can be inserted or modified.
Edit the timeline, and check what has been edited.
Refer to the operations described later.
Register the event memory which has been modified.
Refer to “1-10-2. Storing the settings in the memory
(Store)”.
Creating a new timeline
When this operation is performed, the timeline currently in the work area is deleted.
If it is required, register it in the event memory.
Press the [EVENT MEM] button and light its indicator.
Press the [EDIT] button to light its indicator, and press
7
.
Create the new timeline.
Refer to the operations described later.
Register the event memory which has just been created.
Refer to “1-10-2. Storing the settings in the memory
(Store)”.
The timeline is edited in the work area.
After editing is completed, be absolutely sure to register which has been edited.
53
1. Basic operations
Setting the playback method
Setting the playback mode
Press the [EVENT MEM] button and light its indicator.
[EVENT MEM] button
ヴラヰヵ
ヮユヮ
ユヷユワヵ
ヮユヮ
ヱロヶヨリワ
ヮユヮヒ
ヱロヶヨリワ
ヮユヮビ
ヴヵヰンユ
ンユ
ヤモロロ
ュユロ
ユュリヵ
ヘ
ワユヸ
ヴヵリロロチヒ
フ
リワヴ
ヤロリヱチヒ
ベ
ヤヰヱヺ
ヴヵリロロチビ
ブ
ュユロ
ヤロリヱチビ
ペ
ヱモヴヵユ
ヵンリヮチリワ
プ
ヮヰュ
ヵンリヮチヰヶヵ
ヹヱヵ
ュヴャロ
ンユヤ
バ
ヌ
ヱモヨユ
ヴヵヰヱ
ヒ
⿋
⿋
ビ
⿍
⿍
ピ
ンユヷ
ンユヷ
ヵモレユ
ユワヵユン
パバヒパ
⿋⿋
ハ
⿍⿍
ヤ
ヶワュヰ
⿋⿋
⿍⿍
ヵンリヮチヰョョ
ヮユヮヰンヺチバチヸリヱユチヱモヵヵユンワチバチヒパチレユヺ
ヱロモヺ
ヮユワヶ
リワヱヶヵ
ヷヮユヮ
ャレヨュ
ヱモヵヵ
レユヺ
ヱモヵヵ
Press the [EDIT] button to establish the editing mode.
Press the e
button to display the Event Memory menu.
Use [F1] to display the Run sub menu.
Setting the display mode
Press the e
button to display the Event Memory menu.
Use [F1] to display the Timeline sub menu.
Use [F2] to set the timeline display mode using the View item.
Normal
Wide
The timeline is displayed in a size which is one-half of the width of the built-in display screen.
The timeline is displayed in the full size
(as large as the entire width) of the built-in display screen.
Use [F2] to set the playback mode using the Run Mode item.
Repeat
Loop
During normal playback, playback stops at the last event, and if the [TAKE ENTER] button is now pressed, the images are played back in the same direction.
During reverse playback
, playback stops at the fi rst event, and if the [TAKE ENTER] button is now pressed, the images are played back in the same direction.
During normal playback, playback returns instantly from the last event to the fi rst event, and what has been played back is repeated.
During reverse playback
, playback returns instantly from the fi rst event to the last event, and what has been played back is repeated.
:
This function can be actuated in any model whose system version is V2.00.00 and up.
Reverse playback cannot be performed in a model with a system version of below V2.00.00.
54
1. Basic operations
<Timeline displays (on the built-in display)>
EMEM001
MEM-PVW
EVENT:02/06
PGM
CURRENT TIME:00m01s00f
EVENT:02/06
EVENT:DURATION:00m01s00f
CURRENT TIME:00m01s00f
TOTAL DURATION:00m07s00f
A green “
” below the timeline indicates an event point.
A yellow “||” indicates that “PAUSE” has been set for an event point.
If an edit point is over an event point, “
” or “||” for the event point is indicated in orange.
When “CLIP” (Clip1, Clip2) has been registered in an event,
“ ” appears above the event point.
Similarly, when “GPI-Out” (GPI-O1 to GPI-O19) has been registered in an event, “ ” appears above the event point.
The timeline axis is indicated in blue from the start event to the end event.
During playback, the part from the beginning to the current position is indicated in orange.
Similarly, during reverse playback, the part from the end to the current position is indicated in orange.
Number key operations
ヘ
ワユヸ
ヴヵリロロチヒ
フ
リワヴ
ヤロリヱチヒ
ヒ
⿋
⿋
ベ
ヤヰヱヺ
ヴヵリロロチビ
ブ
ュユロ
ヤロリヱチビ
ビ
⿍
⿍
ペ
ヱモヴヵユ
ヵンリヮチリワ
プ
ヮヰュ
ヵンリヮチヰヶヵ
ピ
ンユヷ
ンユヷ
ヹヱヵ
ュヴャロ
ンユヤ
バ
ヌ
ヱモヨユ
ヴヵヰヱ
ヵモレユ
ユワヵユン
パバヒパ
⿋⿋
ハ
⿍⿍
ヤ
ヶワュヰ
⿋⿋ ⿍⿍ ヵンリヮチヰョョ
ヮユヮヰンヺチバチヸリヱユチヱモヵヵユンワチバチヒパチレユヺ
ヱロモヺ
7
8
9
T
Creates a new timeline.
ヮユワヶ
リワヱヶヵ
ヷヮユヮ
ャレヨュ
ヱモヵヵ
レユヺ
ヱモヵヵ
Copies events.
An event is not copied if an edit point is not over the event.
4
5
6
2
1
0
.
3
C
Pastes the copied events.
If the edit point is an event point, the event is inserted after the event point.
If the edit point is at any midway position in an event, the event is inserted at the edit point.
Inserts events.
If the edit point is an event point, the event is inserted after the event point.
If the edit point is at any midway position in an event, the event is inserted at the edit point.
Deletes events.
Modifi es events.
This key cannot be operated if the edit point is not over the event point.
Moves to the start event point.
Moves to the end event point.
Moves to the next event point.
Moves to the previous event point.
Reverses the playback direction (event numbers are put in their reverse sequence).
Undoes the editing operation of the event.
When this button is operational, its indicator lights up.
When the button is pressed, the operation performed last is canceled.
Plays back events.
When this button is operational, its indicator lights in amber.
Each time it is pressed, operation is switched between playback and pause.
During playback, its indicator blinks in green; during pause, it blinks in amber.
55
1. Basic operations
Inserting events (Insert)
Pasting events (Paste)
The current setting status can be inserted as an event after the current event memory.
When an event is inserted, the numbers of the events after the current event memory are each moved up by one.
Use
0
,
1
,
2
and
.
to select the event point
(current event memory) which is to be inserted.
To insert the event at a midway point of an event, play back the event to the place where the event is to be inserted, and stop the edit point.
Operate the panel, and create the event.
Press
4
to insert the created event.
To cancel the event insertion, press the
C
button.
When the number of events on the timeline has reached 64, no further events can be inserted.
When the edit point is over the event point, the newly created event is inserted with the same duration as the current event memory.
If the edit point is between one event point and another, the current event memory is split at the edit point position, and the newly created event is inserted.
Modifying events (Modify)
Already registered events can be modified.
Use
0
,
1
,
2
and
.
to select the event point of the event to be modified.
Operate the panel, and modify the event.
Press
6
to enter what has been modified.
To cancel the event modification, press the
C
button.
Copied events can be pasted.
Use
0
,
1
,
2
and
.
to select the event point where the copied event is to be inserted.
To insert the copied event between one event point and another, play back the event to the place where the copied event is to be inserted, and stop the playback.
Press
9
to paste the copied event.
To cancel the event pasting, press the
C
button.
When the number of events on the timeline has reached 64, no further events can be inserted.
When the edit point is over an event point, the copied event is inserted with the same duration as the current event memory.
If the edit point is between one event point and another, the current event memory is split at the edit point position, and the copied event is inserted.
Deleting events (Delete)
Already registered events can be deleted.
Use
0
,
1
,
2
and
.
to select the event point of the event to be deleted.
Press
5
to delete the event.
To cancel the event deletion, press the
C
button.
Even if the edit point is midway through an event, the current event memory will be deleted.
Copying events (Copy)
Undoing what has been edited (Undo)
The
C
button indicator lights immediately after events have been edited (inserted, modified or deleted).
If this button is now pressed, the operation performed last is canceled.
Already registered events can be copied.
Use
0
,
1
,
2
and
.
to select the event point of the event to be copied.
Press
8
to copy the event.
56
1. Basic operations
Setting events using the menus
Registering marks
Marks can be registered and events inserted at the event points.
Pause
Clip playback
GPI-Out output
Use
0
,
1
,
2
and
.
to select the event where the mark is to be registered or the event inserted.
Press the e
button to display the Event Memory menu.
Use [F1] to display the Mark sub menu.
Setting the event duration
The lengths of the events can be set.
Use
0
,
1
,
2
and
.
to select the event to be modified.
Press the e
button to display the Event Memory menu.
Use [F1] to display the Event Duration sub menu.
Use [F2] (PAUSE item), [F3] (CLIP item) or [F4]
(GPI-Out item) to select the item.
PAUSE
CLIP
GPI-Out
When “On” is selected and the mark is registered in the event point, playback is paused at the mark position during event playback.
“||” appears above the timeline.
When “Clip1” or “Clip2” is selected and the mark is registered in the event point, the clip is played back at the mark position during event playback.
“ ” appears above the timeline.
When a GPI output port from “GPI-O1” to “GPI-O19” is selected and the mark is registered in the event point, pulse signals are output from the GPI Output port at the mark position during event playback.
“ ” appears above the timeline.
For the Confi g menu
GPI-Out Port 1/5 sub menu to GPI-Out Port 5/5 sub menu
Assign item, check that the selected GPI output port is set to “Event MEM”.
Press
6
to register the mark.
In addition, press
4
to insert the event.
To cancel the mark registration or event insertion, press the
C
button.
Use [F2] (minute item: minutes), [F3] (second item: seconds) and [F4] (frame item: frames) to set the event length.
Press [F5] to enter the duration.
To cancel what has been modified, press the
C
button.
Setting the total duration
The total length of all the events from start to end can be set.
When the total duration is changed, the durations of the events contained in the event memories are re-calculated using the duration ratio prior to the change.
However, the shortest duration of an event cannot be shorter than one frame.
Press the [EVENT MEM] button and light its indicator.
Press the [RECALL] button to light its indicator, and use the
P
button and number keys (1 to 10) to select the event memory to be modified.
Refer to “1-10-3. Recalling the operations stored in the memory (Recall)”.
Press the e
button to display the Event Memory menu.
Use [F1] to display the Total Duration sub menu.
Use [F2] (minute item: minutes), [F3] (second item: seconds) and [F4] (frame item: frames) to set the event length.
Press [F5] to enter the duration.
If no more events can be contained in the total duration which already has many events and which has been changed, the number of frames will be forcibly adjusted.
57
1. Basic operations
Setting the event switching effect (Path)
Switching from one event to another (bus switching) can be accomplished smoothly.
Press the e
button to light its indicator, and display the
Event Memory menu.
Use [F1] to display the Path sub menu.
Use [F5] to select the effect when the colors are switched using the Hue Path item.
The following hues are targeted.
Colors of the color background
Colors of the borders
Colors of the edges
Colors of the fill matte
Short
Long
CW
CCW
Step
The colors are changed toward less hue on the vectorscope.
The colors are changed toward more hue on the vectorscope.
The Hue is changed clockwise on the vectorscope.
The Hue is changed counterclockwise on the vectorscope.
The color changes are updated when an event is passed through.
Use [F2] to set the effect to be used for switching images using the Effect item.
Dissolve
Cut
The images are switched using the dissolve effect.
The images are switched using the cut effect.
The dissolve effect duration is set in the Effect
Dissolve sub menu which is selected on the Time menu.
Use [F3] to set the PinP bus transition using the PinP
Bus item.
Dissolve
Cut
The PinP bus images are switched using the dissolve effect.
The PinP bus images are switched using the cut effect.
Use [F4] to select the path to be used for switching the images using the Trans Path item.
The following transitions are targeted.
Width of the borders
Soft effect of the borders
Colors of the borders
Positions of the images
Trimming values
Linear
Step
The switching from one image to another is interpolated linearly.
The parameters are updated when the events are passed through.
58
1. Basic operations
1-10-10. Registering memories (Register)
Shot memories and event memories can be registered.
Information on the memories is displayed in the status area of the built-in display, and names can be changed or copied.
Press the e
button to light its indicator, and display the
Shot Memory menu (or Event Memory menu).
The information of the memories is now displayed in the status area of the built-in display.
Use [F1] to display the Register sub menu.
Changing the names of the memories
The names (up to 16 characters) of the memories can be changed.
On the Register sub menu, use [F2] to select the page number of the registered memories using the Page item.
Use [F3] to select the memory number using the No. item.
Use [F4] to display the keyboard screen.
Use [F1] to [F3] to input the name, and press [F4].
To cancel the name which has been input and close the keyboard screen, press [F5].
Refer to “2-2-2. Keyboard screen operations”
(<Basics> Operating Instructions).
Copying memories
Memories can be copied.
To register a copied memory, select a number which has not been registered for any other memory.
On the Register sub menu, use [F2] to select the page number of the registered memories using the Page item.
Use [F3] to select the memory number using the No. item.
Use [F5] to select the number of the memory to which the memory will be copied, and press [F5].
59
1. Basic operations
1-11. Video memories
This unit can be used to store still image memories (Still) and moving image memories (Clip), each in two channels.
Images with key signals can be stored in the video memories (still images and moving images).
Images of up to 600 frames (20 seconds with the 59.94i format) can be stored in the moving image memories per channel in the standard mode, and images up to 300 frames (10 seconds with the 59.94i format) can be stored in the high-image-quality mode.
The size of the images (number of seconds) which can be stored depends on the system format (frame rate).
The video memory data can be stored onto, and read out from, memory cards.
There are some differences in the operations which can be performed depending on whether the system version of the model is V2.00.00 and up or under V2.00.00.
Models whose system version is below V2.00.00
Current status
Video memory operation
Still1
Still2
Clip1
Clip2
Recording
Recording
Recording
Playback
Stop
Recording
Playback
Stop
Recording
—
—
—
—
Clip1
Playback
—
—
—
—
Stop
Recording
—
—
—
—
Clip2
Playback
—
—
—
—
Stop
Models whose system version is V2.00.00 and up
: Valid
—: Invalid
Current status
Video memory operation
Still1
Still2
Clip1
Clip2
Recording
Recording
Recording
Playback
Stop
Recording
Playback
Stop
Recording
—
—
—
Clip1
Playback
Stop
Recording
—
—
—
Clip2
Playback
Stop
: Valid
—: Invalid
Video memory input/output
The image input materials can be selected from the output signals of the AUX buses (AUX1 to AUX4).
The key materials can be input from the KeyOut output signals.
<Image systems of the video memories>
AUX1 to AUX4:
Selected using the menu
Video
Key
Clip1
Clip2
Video
Key
Input materials
Fill
Source
KEYER
KeyOut
Still1
Still2
60
1. Basic operations
1-11-1. Recording still images (Still)
Press the v
button to light its indicator, and display the
Video Memory menu.
Use [F1] to display the Video Memory3 sub menu.
Use [F5] to set the review display using the Review item.
On
Off
After the images have been recorded, the images of the video memory recorded in the
AUX bus are displayed (for 2 seconds or so).
The next images can be recorded even during review display.
The review display is not shown.
Use [F1] to display the Video Memory1 sub menu.
Use [F5] to select “Off” using the Rec Lock item.
When the unit’s power has been turned back on after it was turned off, the Rec Lock item setting is restored to “On”.
Use [F1] to display the Video Memory1 sub menu.
Use [F2] to select “Still1” or “Still2” using the Select item.
Use [F1] to display the Rec1 sub menu.
As soon as [F3] (Rec) is pressed, the still images are recorded.
:
This function can be actuated in any model whose system version is V2.00.00 and up.
These operations cannot be performed in a model with a system version of below V2.00.00.
If the [VMEM] button on the right of the number keys is pressed and the video memory operation mode has been established, the operation of this button is linked with the [XPT/DSBL] button among the number keys.
When the recording of the still images is completed, thumbnails of the still images are displayed in the thumbnail screen.
Use [F2] to set the images to appear on the built-in display using the Preview item.
On
Off
The image appearing on the built-in display is forcibly switched to the image to be recorded
(AUX1 to AUX4 selected using the V Source item) instead of the material selected by the
DISP bus.
The image source selected by the DISP bus is displayed as a preview.
Use [F3] to set the image to be recorded in the video memory using the V Source item.
AUX1 to
AUX4
The output signals of the AUX buses (AUX1 to AUX4) are recorded as the material.
61
1. Basic operations
1-11-2. Recording moving images (Clip)
Press the v
button to light its indicator, and display the
Video Memory menu.
Use [F1] to display the Video Memory3 sub menu.
Use [F5] to set the review display using the Review item.
On
Off
After the images have been recorded, the images of the video memory recorded in the
AUX bus are displayed (for 2 seconds or so).
The review display is not shown.
Use [F1] to display the Rec2 sub menu.
Use [F5] to select “Off” using the Rec Lock item.
When the unit’s power has been turned back on after it was turned off, the Rec Lock item setting is restored to “On”.
Use [F1] to display the Video Memory1 sub menu.
Use [F2] to select “Clip1” or “Clip2” using the Select item.
Use [F1] to display the Rec1 sub menu.
Use [F2] to set the images to appear on the built-in display using the Preview item.
On
Off
The image appearing on the built-in display is forcibly switched to the image to be recorded
(AUX1 to AUX4 selected using the V Source item) instead of the material selected by the
DISP bus.
The image source selected by the DISP bus is displayed as a preview.
Use [F3] to set the image to be recorded in the video memory using the V Source item.
AUX1 to
AUX4
The output signals of the AUX buses (AUX1 to AUX4) are recorded as the material.
Use [F2] to select the recording repeat setting using the
Loop item.
On
Off
The recording of the images is continued until the stop operation is performed.
If either of the following operations is performed while recording is in progress, the images are recorded up to the last frame, after which recording stops.
When “Off” is selected as the Loop item setting.
When [Stop] ([F5] of Video Memory sub menu) is pressed.
Images are recorded up to the maximum recording time (set using the Limit items), after which recording stops automatically.
Use [F3] to set the quality of the images to be recorded using the Quality item.
Standard
High
Standard image quality
Maximum 600 frames
(20 seconds with 59.94i format)
High image quality
Maximum 300 frames
(10 seconds with 59.94i format)
Use [F4] to set the maximum recording time using the
Limit item.
Use [F1] to display the Video Memory1 sub menu.
As soon as [F3] (Rec) is pressed, the recording of the moving images starts.
62
1. Basic operations
When [F5] (Stop) is pressed, the recording of the moving images is stopped.
:
This function can be actuated in any model whose system version is V2.00.00 and up.
These operations cannot be performed in a model with a system version of below V2.00.00.
If the [VMEM] button on the right of the number keys is pressed and the video memory operation mode has been established, the operation of this button is linked with the
P
button among the number keys.
Thumbnails of moving images are displayed on the thumbnail screen.
While the thumbnails are displayed, the following information is also displayed on the thumbnail screen.
Current playback position (time), IN point position,
OUT point position
With the moving images on which the key signals are recorded, a yellow “
” mark is displayed for the thumbnail icons.
The recording time is displayed in the Total Time item of the Video Memory3 sub menu.
Also, “On” is displayed for the Key item when the key signals have been recorded.
1-11-3. Saving Images in Flash Memory
:
This function can be actuated in any model whose system version is V2.00.00 and up.
These operations cannot be performed in a model with a system version of below V2.00.00.
Data for images stored in the video memory can be retained even when the power is turned off, by saving them in the flash memory area.
Whether to automatically save the image data stored in the video memory when the data is transferred from the AUX bus or to manually save them must be set.
Care must be taken when selecting manual saving, as image data stored in the video memory will be lost if the power is turned off before the saving operation is completed.
Press the v
button to light its indicator, and display the
Video Memory menu.
Use [F1] to display the Memory sub menu.
Use [F2] to select the saving method using the Mode item.
Auto
Manual
Automatic saving
Manual saving
Use [F3] to select the video memory for saving data in the flash memory area using the Select item.
When “All” has been selected, all the video memories are saved.
Press the [F5] (Save) to save data in the flash memory area.
The [F5] (Save) becomes enabled when “Manual” is selected in the Mode item.
When, in the case of the settings below, [Stop] ([F5] of the Video Memory sub menu) is pressed while video memory recording is in progress, the video memories are saved in the flash memory area immediately after [Stop] has been pressed.
Memory sub menu
Rec2 sub menu
However, if the power is cut off during recording, the video memories will not be saved in the flash memory area.
63
1. Basic operations
1-11-4. Playing back moving images (Clip)
Establishing the playback mode
Press the v
button to light its indicator, and display the
Video Memory menu.
Use [F1] to display the Clip1 Play Mode sub menu (or
Clip2 Play Mode sub menu).
Use [F2] to select the playback mode using the Mode item.
:
This function can be actuated in any model whose system version is V2.00.00 and up.
These operations cannot be performed in a model with a system version of below V2.00.00.
Lead
Last
Loop
Operation returns to the start frame after playback.
Operation stops at the end frame after playback.
The end frame and start frame are joined together and played back repeatedly.
Use [F3] to select reverse playback using the Reverse item.
:
This function can be actuated in any model whose system version is V2.00.00 and up.
These operations cannot be performed in a model with a system version of below V2.00.00.
On
Off
The moving images are played back in the reverse direction.
The moving images are played back in the forward direction.
When the [VMEM] button on the right of the number key is pressed and the video memory operation mode has been established, the operation of this button is linked with the
3
button among the number keys.
Use [F4] to select the speed for variable speed playback using the Variable item.
Speeds which can be selected:
1/8,
1/4,
1/2,
1,
2,
4,
8
Use [F5] to select the image when operation is stopped using the Freeze item.
Frame
Field
A frame image is played back.
A fi eld image is played back.
Use [F1] to display the Trans Sync sub menu.
:
This function can be actuated in any model whose system version is V2.00.00 and up.
These operations cannot be performed in a model with a system version of below V2.00.00.
Use [F2] and [F3] to set the control button used for playing back moving images in tandem with the transition operation.
Use [F2] (Clip1 item) to set the Clip1 playback start button, and use [F3] (Clip2 item) to set the Clip2 playback start button.
:
This function can be actuated in any model whose system version is V2.00.00 and up.
These operations cannot be performed in a model with a system version of below V2.00.00.
Off
Playing back the moving images
Press the v
button to light its indicator, and display the
Video Memory menu.
Use [F1] to display the Video Memory1 sub menu.
KEY ON
PinP1 ON
PinP2 ON
DSK ON
FTB ON
Playback is not performed in tandem with the transition operation.
The playback of the moving images is started in tandem with the operation of the [KEY ON] button.
The playback of the moving images is started in tandem with the operation of the [PinP1
ON] button.
The playback of the moving images is started in tandem with the operation of the [PinP2
ON] button.
The playback of the moving images is started in tandem with the operation of the [DSK ON] button.
The playback of the moving images is started in tandem with the operation of the [FTB ON] button.
Use [F2] to select Clip1 or Clip2 using the Select item.
When [F4] (Play) is pressed, playback of the moving images is started.
:
This function can be actuated in any model whose system version is V2.00.00 and up.
These operations cannot be performed in a model with a system version of below V2.00.00.
When the [VMEM] button on the right of the number key is pressed and the video memory operation mode has been established, the operation of this button is linked with the [TAKE/ENTER] button among the number keys.
The current playback position (time) is displayed for the Current Time item on the Video Memory3 sub menu.
64
1. Basic operations
Moving to the first frame or last frame
Press the v
button to light its indicator, and display the
Video Memory menu.
Use [F1] to display the Video Memory2 sub menu.
Operations performed using the number keys
:
This function can be actuated in any model whose system version is V2.00.00 and up.
These operations cannot be performed using the number keys with models whose system version is below
V2.00.00.
When [F2] (LEAD) is pressed, the current position is moved to the first (head) frame; conversely, when [F3]
(LAST) is pressed, the current position is moved to the last frame.
When the [VMEM] button located on the right of the number keys is pressed and the video memory operation mode has been established, the operation of number keys
0
and
.
become linked.
:
This function can be actuated in any model whose system version is V2.00.00 and up.
These operations cannot be performed using the number keys with models whose system version is below V2.00.00.
Trimming moving images
The position where the playback of the moving images is to start (IN point) and the position when it is to end (OUT point) can be set.
Press the [VMEM] button on the right of the number keys to establish the video memory operation mode.
Use the number keys to stop the moving images at the position where the images are to be trimmed (IN point or OUT point).
Trim the moving images by operating the buttons below.
9
6
C
Sets the trimming IN point.
Sets the trimming OUT point.
Releases the trimming settings.
The trimmed moving images are played back from the IN point to the OUT point, however you can move anywhere in the section from the start point to the end point of the recorded moving images by operating
1
,
2
,
0
and
.
.
Trimming can be set and released over and over again until the moving images are stored on the memory card.
When the moving images are saved on an memory card, only the trimmed parts are saved and the parts no longer required are deleted.
ヘ
ワユヸ
ヴヵリロロチヒ
フ
リワヴ
ヤロリヱチヒ
ベ
ヤヰヱヺ
ヴヵリロロチビ
ブ
ュユロ
ヤロリヱチビ
ペ
ヱモヴヵユ
ヵンリヮチリワ
プ
ヮヰュ
ヵンリヮチヰヶヵ
ヹヱヵ
ュヴャロ
ンユヤ
バ
ヌ
ヱモヨユ
ヴヵヰヱ
ヒ
⿋
⿋
ビ
⿍
⿍
ピ
ンユヷ
ンユヷ
ヵモレユ
ユワヵユン
パバヒパ
⿋⿋
ハ
⿍⿍
ヤ
ヶワュヰ
⿋⿋ ⿍⿍
ヵンリヮチヰョョ
ヮユヮヰンヺチバチヸリヱユチヱモヵヵユンワチバチヒパチレユヺ
ヱロモヺ
ヮユワヶ
リワヱヶヵ
ヷヮユヮ
ャレヨュ
ヱモヵヵ
レユヺ
ヱモヵヵ
0
.
T
X
P
9
6
C
1
2
3
4
5
7
8
Selects Still1 as the operation target.
Selects Still2 as the operation target.
Selects Clip1 as the operation target.
Selects Clip2 as the operation target.
Sets the trimming IN point.
Sets the trimming OUT point.
Releases the trimming settings.
Plays back the moving images one frame at a time in the reverse direction.
Plays back the moving images one frame at a time in the forward direction.
Sets the playback direction to reverse.
(Button indicator lights: reverse direction; indicator off: forward direction)
Transfers to the start frame of the moving images, and stops.
Transfers to the end frame of the moving images, and stops.
Plays back the moving images.
Starts recording the moving images.
Stops the recording or playback of the moving images.
65
1. Basic operations
Displaying thumbnails
:
This function can be actuated in any model whose system version is V2.00.00 and up.
These operations cannot be performed in a model with a system version of below V2.00.00.
When the [VMEM] button located on the right of the number keys is pressed and the video memory operation mode has been established, thumbnails of the images registered in the video memories (Still1, Still2, Clip1, Clip2) can be shown on the built-in display.
66
1. Basic operations
1-12. Memory card
The unit’s video memory data and setup data can be stored on memory card.
Conversely, this data can be loaded from the memory card to the unit.
Furthermore, it is possible to upgrade the unit’s software.
All file (All):
All the following data is stored.
Video memory data, shot memory data, event memory data, setup data
Video memory (still image data: Still1, Still2):
<File formats supported>
Bitmap (bmp), JPEG (jpg), TARGA (tga), TIFF (tif), GIF (gif),
PNG (png)
<Applicable sizes>
HD/1080i: 1920
1080
HD/1080PsF: 1920
1080
HD/720p: 1280
720
SD/NTSC: 720
487
SD/PAL: 720
576
The size of images is converted automatically if it does not match any of the “applicable sizes”.
(The aspect ratio is not maintained. The enlargement or reduction ratio in the top-bottom and left-right directions will differ.)
The pixels of images in SD format are not square, so the aspect ratio will be different when the images are displayed on the computer and when they are imported into video memory (with NTSC format, they will be vertically long).
To keep the images true to their actual proportions, make sure the original size is 720
540 pixels. If the images are in NTSC format, use images shrunk to 720
487 pixels. If the images are in PAL format, use images enlarged to 720
576 pixels.
Video memories (moving image data: Clip1, Clip2):
This is the original format of the unit.
Data is stored in and read from these memories.
Shot memory data (Shot):
Data is stored in and read from these memories.
Plug-in software (Plug-in):
The plug-in software data is loaded.
It cannot be stored.
Software for upgrading (Upgrade):
The software for upgrading is loaded.
This software can be obtained from “Service and Support” on the home page whose address is provided below:
http://pro-av.panasonic.net/en/
For the upgrade procedure, follow the steps in the directions which are contained in the download file.
Log file (Log):
Log files stored in the unit can be saved.
Concerning memory cards
Memory cards used with the unit should conform to SD or
SDHC standards.
Be sure to format cards using the unit.
Memory cards with the following capacity can be used for the unit.
SDXC memory cards are not available for this product.
SD (from 8 MB to 2 GB)
SDHC (from 4 GB to 32 GB)
For the latest information not available in the Operating
Instructions, visit the following Web sites.
http://pro-av.panasonic.net/
Memory cards must not be used or stored in an environment where they may be
• Exposed to high temperatures/humidities;
• Exposed to water droplets; or
Event memory data (Event):
Data is stored in and read from these memories.
Setup data (Set Up):
The “setup data” refers to all the data stored in the unit with the exception of the date, time and network settings and of the still image data. The extension used for the setup data files is “h41”.
67
1. Basic operations
The data is stored in the following folders on the memory card.
When data is to be loaded, first store the data in the respective folders, and then load the files.
<Data folder configuration>
Data type
Video memory
Still image data
Video memory
Moving image data
Shot memory data
Event memory data
SELECT item
Still1, Still2
Clip1, Clip2
Storage folder
“HS400\IMAGE”
“HS400\CLIP”
Extension
bmp, jpg, tga, tif, gif, png clp, bmp
Shot
Event
“HS410\SHOT”
“HS410\EVENT” s41 e41
Setup data
All fi le
Set Up
All
“HS410\SYSTEM”
“HS410\ALL” h41
—
plg Plug-in software Plug-in “HS410\PLUGIN”
Software for upgrading Upgrade “HS410\SYSTEM” 41d
Log fi le Log “HS410\LOG” log
:
In the case of “All fi le”, folders with the names specifi ed using the File Name item are created at the hierarchical level under the “ALL” folder, and the data is stored inside the folders which have been created.
The data is stored under the following fi lenames.
Still1.***, Still2.***, Clip1.clp, Clip2.clp, Shot.s41, Event.e41, Setup.h41
Memory card handling precautions
Do NOT eject the memory card while the memory card access LED is lit.
When an memory card is ejected while the memory card access LED is lit, the transition may be temporarily suspended.
In addition, the data stored on the memory card may be lost.
The data stored on memory cards may be lost as a result of misplacing the cards or performing erroneous operations, for instance. It is recommended that valuable data be stored on a computer or other device.
68
1. Basic operations
1-12-1. Initializing the memory cards
Before an memory card is used in this unit,
the card must be initialized by the unit without fail.
By initializing the memory card formats (in compliance with the SD standard) it creates the dedicated directory.
(All files saved on the memory card will be erased.)
Insert the memory card into the unit’s memory card slot.
Press the v
button to light its indicator, and display the
SD Card menu.
Use [F1] to display the File1 sub menu.
1-12-2. Saving data on memory cards
Insert the memory card which has been initialized by the unit, into the memory card slot.
Press the v
button to light its indicator, and display the
SD Card menu.
Use [F1] to display the File1 sub menu.
Use [F2] to select “Init” using the Mode item, and then press the [F2].
If the memory card has not been inserted, “No Card” will appear at the Mode item.
Press the [F1] (OK) to initialize the card.
Before using a memory card in this unit, initialize it.
This unit also supports SDHC memory cards.
Memory cards can be initialized no matter whether they are SD or SDHC memory cards.
Use [F2] to select “Save” using the Mode item, and then press the [F2].
Use [F3] to select the data which is to be stored on the memory card using the Save Type item.
The filename provided automatically is displayed in the
File Name item.
Filenames are provided automatically using the running number as shown below.
<Saving the video memories, shot memory data, Event memory data and setup data>
hs001.xxx to hs100.xxx
When changing a filename, press [F4] to open the keyboard screen, input the filename, and close the keyboard screen.
Refer to “2-2-2. Keyboard screen operations”
(<Basics> Operating Instructions).
<Saving the all fi les and log fi les>
hs001 to hs100
The name of the folder where the all files and log files are saved serves as the filenames of the all files and log files.
The filenames of the all files and log files cannot be changed on the keyboard screen.
If the [F5] (Save) is now pressed, the file is stored on the memory card.
For the destinations where the data is stored, refer to
<Data folder configuration>.
When storing video memory still images, the file format can be selected.
On the SD Card menu, use [F1] to display the File2 sub menu, and select the format of the file to be used when storing the data on the memory card using the Format item.
69
1. Basic operations
1-12-3. Loading data from memory cards
Insert the memory card on which the data is stored into the memory card slot.
Load the file after its data has been stored in the each folder.
Data stored in other folders will not be recognized by the unit.
For the destinations where the data is stored, refer to
<Data folder configuration>.
On the SD Card menu, use [F1] to display the File1 sub menu.
Use [F2] to select the name of the file to be loaded using the SELECT FILE item.
If the name of the file to be loaded consists of more than 8 characters, a shortened version of the filename will be displayed.
When “Plug-in” has been selected using [F1]
(SELECT item), use [F3] to select the index number
(1 to 10) of the files to be loaded.
Up to 100 files can be loaded from one folder.
The following alphanumerics and symbols can be used as the characters for filenames (see below).
Files using other characters will not be displayed by the unit.
<Characters which can be used for filenames>
A to Z, a to z, 0 to 9, Space, ! # $ % & ' ( ) - . @ ^ _ ` { }
Use [F4] to load the file.
Use [F2] to select “Load” using the Mode item, and then press the [F2].
When [F2] is pressed, the file selection screen is displayed.
<Example of what appears on the file selection screen>
Changing the sort mode
The way in which the file list displayed on the file selection screen is arranged can be specified.
On the SD Card menu, use [F1] to display the File2 sub menu.
Use [F1] to select the type of file to be loaded using the
SELECT item.
Correlation between [F1] (for selecting a setting using the SELECT item) and [F3] on the file selection screen
[F1]
Settings selected using SELECT item
Still1, Still2,
Clip1, Clip2
Shot, Event, Set Up,
All, Upgrade
Plug-in
[F3]
Displays and function
F3: LIST VIEW
Using the [F3], it is possible to switch the screen display between
“List (list fi les)” and “Thumbnail
(display thumbnails)”.
F3:
The [F3] cannot be operated.
On the screen, the list of fi les is displayed.
F3: INDEX
Using the [F3], it is possible to select the index number (1 to 10) of the fi les to be loaded.
On the screen, the list of fi les is displayed.
:
This function can be actuated in any model whose system version is V2.00.00 and up.
The display cannot be switched to “Thumbnail” with a model whose system version is below V2.00.00.
Use [F2] to select the sort mode for the file selection screen using the Sort item.
Newest
Oldest
Name
The fi les are arranged in sequence starting with the fi le having the most recent registration date and time.
The fi les are arranged in sequence starting with the fi le having the oldest registration date and time.
The fi les are arranged in fi lename sequence.
70
1. Basic operations
1-12-4. Deleting files on memory cards
Insert the memory card on which the data is stored into the memory card slot.
On the SD Card menu, use [F1] to display the File1 sub menu.
1-12-5. Displaying the memory card information
Insert the memory card on which the data is stored into the memory card slot.
On the SD Card menu, use [F1] to display the
Card Information sub menu.
Use [F2] to select “Delete” using the Mode item, and then press the [F2].
When [F2] is pressed, the file selection screen is displayed.
<Example of what appears on the file selection screen>
Free Space
The memory card’s total memory and remaining free space are displayed in megabyte units (MB).
(Free space/card’s total memory)
Use [F1] to select the type of file to be deleted using the
SELECT item.
If the name of the file to be loaded consists of more than 8 characters, a shortened version of the filename will be displayed.
Use [F2] to select the name of the file to be deleted using the SELECT FILE item.
Use [F4] to delete the file.
71
1. Basic operations
1-13. Waveform monitor settings
WFM (waveform monitor) settings
VECTOR (vectorscope) settings
Press the [WFM/VECT] button among the display mode buttons to display the waveform monitor on the built-in display.
Press the s
button to light its indicator, and display the
Config menu.
Use [F1] to display the WFM sub menu.
Press the [WFM/VECT] button among the display mode buttons to display the vectorscope on the built-in display.
Press the s
button to light its indicator, and display the
Config menu.
Use [F1] to display the Vector sub menu.
Use [F2] to select the method to be used to display the signal waveforms using the Style item.
Parade
Overlay
The signal waveforms are arranged and displayed.
The signal waveforms are superimposed onto each other and displayed.
Use [F3] to select the signals whose waveforms are to be displayed using the Mode item.
YPbPr
RGB
Y
Waveforms of the Y, P
B
and P
R
signals are displayed.
Waveforms of the R, G and B signals are displayed.
Waveforms of the Y signal only are displayed.
Use [F2] to select the color bar reference marker using the Bar Target item.
75%
100%
The 75% color bar reference marker is displayed.
The 100% color bar reference marker is displayed.
72
1. Basic operations
1-14. Setting the status display
Displaying the audio status
When the menu display mode has been set to “1 line of menu display and full-screen image display”, the audio status of the signals selected by the DISP bus is displayed on the WFM or
VECTOR screen.
When SDI input signals are selected:
The status of the embedded audio is displayed.
When PGM, PVW, MV or AUX signals are selected:
When “ON” has been selected as the ancillary data setting, the status of the embedded audio is displayed.
Audio group
Audio rate
Audio channels
-STATUS-
<Format>
1080/23PsF
<GROUP>
1,2,3,4
<RATE>
44.1KHz
<ACT>
1,2,3,4
5,6,7,8
System formats used by the unit
Display System format
1080/59i
720/59p
1080/59.94i
720/59.94p
1080/24PsF
1080/23PsF
480/59i
1080/24PsF
1080/23.98PsF
480/59.94i
1080/50i
720/50p
576/50i
1080/50i
720/50p
576/50i
73
2. Input/output signal settings
2-1. Input signal settings
SDI IN1 to SDI IN8 are SDI signal inputs.
DVI IN is DVI-D signal input.
IN A1, IN A2, IN B1 and IN B2 can be set only when one of the following option boards has been connected.
AV-HS04M1 (SDI Input Board)
AV-HS04M2 (Analog Input Board)
AV-HS04M3 (DVI Input Board)
AV-HS04M6 (Analog Composite Input Board)
AV-HS04M8 (Full-HD DVI Input Board)
Before setting the input signals, first select the input signal to be set using the Input sub menu.
Press the i
button to light its indicator, and display the Input menu.
Use [F1] to display the Input sub menu.
Use [F2] to select the input signals using the Select item.
The menu display is switched in accordance with the input signals which have been selected.
The menu title is set to “MENU: Input (signal type)/input connector (material name)”.
Signal type
Material name
SDI, Analog, DVI, Composite
Material name set in “2-1-5. Setting the material names”.
<Example of menu (SDI)>
74
2. Input/output signal settings
<List of settings by input signal>
SDI IN1 to
SDI IN4
SDI IN5,
SDI IN6
SDI IN7,
SDI IN8
DVI IN
Option slot
IN A1, IN A2,
IN B1, IN B2
SDI IN1 to
SDI IN4
SDI IN5,
SDI IN6
SDI IN7,
SDI IN8
DVI IN
Option slot
IN A1, IN A2,
IN B1, IN B2
Input connector
Standard
SDI input
8 lines
Standard
DVI-D input
1 line
AV-HS04M1
SDI input
2 lines
AV-HS04M2
Analog component input
2 lines
AV-HS04M3
DVI-I input
2 lines
AV-HS04M6
Analog composite input
2 lines
AV-HS04M8
DVI-D input
2 lines
Input connector
Standard
SDI input
8 lines
Standard
DVI-D input
1 line
AV-HS04M1
SDI input
2 lines
AV-HS04M2
Analog component input
2 lines
AV-HS04M3
DVI-I input
2 lines
AV-HS04M6
Analog composite input
2 lines
AV-HS04M8
DVI-D input
2 lines
—
FS
2-1-1
—
Setting menu and numbers of sections in this manual
Mode Delay Freeze Name
2-1-2
Only
Dot by Dot selectable
2-1-3
—
—
2-1-4
2-1-5
Up
Converter
2-1-6
—
—
—
—
—
—
—
—
—
—
—
—
Setting menu and numbers of sections in this manual
Video
Process
(SDI)
2-1-7
Gain
2-1-8
Video
Process
(Composite)
2-1-9
DVI Input
(Digital)
2-1-10
DVI Input
(Analog)
2-1-10
— — — —
—
—
—
—
—
— — — —
— — —
—
— — — — —
—
—
—
—
—
—
—
—
—
— — —
—
—
—
: Can be set.
—: Cannot be set.
75
2. Input/output signal settings
2-1-1. Setting the frame synchronizer
The frame synchronizer can be set to On or Off for each input.
The DVI input frame synchronizer is permanently On.
It cannot be set from On to Off or vice versa.
On the Input sub menu, use [F2] to select the input to be set using the Select item.
Refer to “2-1. Input signal settings”.
Use [F1] to display the FS sub menu.
Use [F2] to set On or Off for the frame synchronizer using the FS item.
If the output signal phase is set to 0H, Off cannot be selected as the FS item setting.
AVDL function is active while the frame synchronizer function is set to Off.
The AVDL function automatically adjusts the input image signal phase to the horizontal synchronization reference signal phase.
For details, refer to “2-4. Adjusting the output signal phase”.
76
2. Input/output signal settings
2-1-2. Setting the input mode
The mode can be set for each input only when HD has been selected as the system format.
When SD is selected as the system format, the input mode is always the same as Normal.
On the FS sub menu, use [F3] to set the input mode using the Mode item.
Normal
Dot by Dot
Up Convert
Auto
Input signals in conformity with the system format take effect.
When SD signals with the same frame rate as the system format have been input, they are input on a dot by dot (1
magnifi cation) basis with no up-conversion. (This setting is only possible when the system format is 1080i.)
In this mode, there is minimal deterioration in the image quality and, as such, the mode is used to combine SD format material using the PinP function.
When SD signals with the same frame rate as the system format have been input, they are up-converted.
Input signals in conformity with the system format take effect.
Furthermore, if SD signals with the same frame rate as the system format are input when HD is selected as the system format, they are up-converted.
In the Auto mode, the images may be disturbed when the input signals are switched.
<List of input modes supported>
System
SD
480/59.94i
576/50i
HD
1080/59.94i
1080/50i
1080/24PsF
1080/23.98PsF
720/59.94p
720/50p
Mode
—
—
Normal
Dot by Dot
Up Convert
Auto
Normal
Dot by Dot
Up Convert
Auto
Normal
Dot by Dot
Up Convert
Auto
Normal
Dot by Dot
Up Convert
Auto
Normal
Up Convert
Auto
Normal
Up Convert
Auto
480/
59.94i
(Up Convert)
(Up Convert)
576/
50i
(Up Convert)
(Up Convert)
1080/
59.94i
Input
1080/
50i
1080/
24PsF
denotes a black screen.
The Up Convert mode or Auto mode cannot be selected for inputs 1 to 4.
If Dot by Dot, Up Convert or Auto mode is selected, the frame synchronizer will be turned on.
The input mode cannot be changed when freeze is set to on.
1080/
23.98PsF
720/
59.94p
720/
50p
77
2. Input/output signal settings
2-1-3. Setting the delay amount
The input signals can be delayed.
The delay can be applied only to the SDI IN7 and SDI IN8 input signals.
On the Input sub menu, use [F2] to select the input to be set using the Select item.
Refer to “2-1. Input signal settings”.
Use [F1] to display the FS sub menu.
Press the [F3] to freeze the input image or cancel the freeze.
If the [F3] is pressed while the display is “Off”, the video signal is frozen, and the display is set to “On”.
If the [F3] is pressed while the display is “On”, the video signal freezing is canceled, and the display is set to
“Off”.
The “F” mark appears in front of the name of the material when the signals set for output of multi view displays are frozen.
Use [F4] to set the delay amount using the Delay item.
On the Input sub menu, use [F2] to select the input to be set using the Select item.
Refer to “2-1. Input signal settings”.
Use [F1] to display the Freeze sub menu.
When the unit is used with the frame synchronizer function OFF, the output images may be disturbed when freezing is executed, but the frozen images will not be adversely affected.
If, when the switcher is used with the frame synchronizer function at OFF, “On” is set as the freeze setting, the frame synchronizer function will be automatically switched to ON.
2-1-4. Freezing the input signals
The input signals can be frozen and used.
While signals are frozen, the tally signals of the corresponding input will not be output.
Setting freeze
2-1-5. Setting the material names
Material names can be given to the input signals.
These names can be selected from the default settings or user settings.
On the Input sub menu, use [F2] to select the input to be set using the Select item.
Refer to “2-1. Input signal settings”.
Use [F1] to display the Name sub menu.
Use [F2] to select the freeze method using the Select item.
Frame
Field
The images are frozen frame by frame.
The images are frozen fi eld by fi eld.
This is used to freeze moving images.
With interlace signals, however, diagonal lines and moving parts appear jagged.
Frame or Field can also be selected while an image is frozen.
Use [F2] to select the type of material names using the
Type item.
Default
(default settings)
User
(user settings)
Select the material names from the following:
SDI IN1 to SDI IN8, DVI IN, IN-A1, IN-A2,
IN-B1 and IN-B2.
The material names are set using up to 7 characters.
78
2. Input/output signal settings
2-1-6. Setting the up-converter
Select the settings for SDI IN5 to SDI IN8, as well as for the up-converter that is built into the option boards listed below:
AV-HS04M1 (SDI Input Board)
AV-HS04M2 (Analog Input Board)
AV-HS04M6 (Analog Composite Input Board)
On the Input sub menu, use [F2] to select the input to be set using the Select item.
Refer to “2-1. Input signal settings”.
Use [F1] to display the Up Converter1 sub menu.
Use [F4] to set the extent of the edge sharpness for the images using the Sharp item.
3
1
5
Not sharp edges
Standard
Very sharp edges
Use [F5] to adjust the input image size (100 % to
110 %).
Fine-tuning of image positions
Fine-tuning of image positions is performed when “Edge
Crop” is selected for the scaling method.
Use [F1] to display the Up Converter2 sub menu.
Use [F2] to select the scaling system using the Scale item.
Squeeze
Edge Crop
Letter Box
The image is enlarged both horizontally and vertically to fi ll the entire screen.
The aspect ratio of the image is maintained, the image size is increased in accordance with the vertical resolution, and black bands are added at the left and right.
The aspect ratio of the image is maintained, the image size is increased in accordance with the horizontal resolution, and the image is cropped at the top and bottom.
Input image Squeeze
Use [F2] to select the image position using the Edge
Crop Pos item.
Center
Right
Left
The image is positioned at the center, and black images are added at the left and right.
The image is positioned at the right, and a black image is added at the left.
The image is positioned at the left, and a black image is added at the right.
Edge Crop Letter Box
Setting the gamut limiter
On the Up Converter2 sub menu, use [F4] to set the color range of the input signals using the Limiter item.
Use [F3] to set the image movement detection sensitivity using the Move Detect item.
3
1
5
Toward still images
Standard
Toward moving images
Off
108
104
100
The color range is not restricted.
The amplitude level of the colors (R, G and
B) is restricted to 0 % - 108 %.
The amplitude level of the colors (R, G and
B) is restricted to 0 % - 104 %.
The amplitude level of the colors (R, G and
B) is restricted to 0 % - 100 %.
79
2. Input/output signal settings
2-1-7. Setting the video process function
The video process function works for all the SDI input signal images.
The color tones can be changed for each input.
On the Input sub menu, use [F2] to select the input to be set using the Select item.
Refer to “2-1. Input signal settings”.
Use [F1] to display the Video Process1 sub menu.
2-1-8. Setting the analog input gain
(option)
When the analog input board (option) has been connected, the gain of the input signals can be set.
Alternatively, when the analog composite input board (option) has been connected, the gain of the Y signals can be set.
The setting range is ±30 steps, and the gain changes by approximately ±2 dB. The amount of change in the gain when it is changed by one step is not fixed.
On the Input sub menu, use [F2] to select the input to be set using the Select item.
Refer to “2-1. Input signal settings”.
Use [F1] to display the Video Process sub menu.
Use [F2] to select enable (On) or disable (Off) for the video process function using the Video Process item.
Use [F3] to set the Y signal gain using the Y-Gain item.
Use [F4] to set the pedestal level using the Pedestal item.
Use [F1] to display the Video Process2 sub menu.
Use [F2] to set the gain of the input signal (Y signal gain) using the Gain item.
Use [F3] to set the saturation gain using the C-Gain item.
Use [F4] to set the change in the hue using the Hue item.
Copying the settings
The video process settings already selected can be set for other input signals as well.
On the Video Process2 sub menu, use [F5] to select the input signals of the copy destination, and press [F5].
80
2. Input/output signal settings
2-1-9. Setting the analog composite input signals (option)
When the analog composite input board (option) has been connected, the analog composite input signals can be set.
On the Input sub menu, use [F2] to select the input to be set using the Select item.
Refer to “2-1. Input signal settings”.
Use [F1] to display the Video Process sub menu.
Use [F2] to set the gain of the input signal (Y signal gain) using the Gain item.
Use [F3] to adjust the chroma level using the Chroma item.
(Maximum amount of variation: approx. ±3 dB)
The auto color control function is activated, and the chroma level is kept at the value that has been set.
Use [F4] to adjust the pedestal level using the Ped item.
(Maximum amount of variation: approx. ±100 mV)
Use [F5] to adjust the hue using the Hue item.
(Maximum amount of variation: approx. ±20°)
Adjustment of Hue is possible when the system format is 1080/59.94i, 720/59.94p and 480/59.94i.
For details on the other settings, refer to the operating instructions of the option board.
81
2. Input/output signal settings
2-1-10. Setting the DVI input signals
Set the DVI input signals when the DVI input board (option) or full-HD DVI input board (option) has been connected.
Signals with the following resolutions can be input.
DVI input signals
Standard
(Digital)
DVI Input Board
(Digital/Analog)
Full-HD DVI Input Board
(Digital)
XGA
(1024
768)/60 Hz
WXGA
(1280
768)/60 Hz
SXGA
(1280
1024)/60 Hz
WSXGA+
(1680
1050)/60 Hz
UXGA
(1600
1200)/60 Hz
WUXGA
(1920
1200)/60 Hz
1080/59.94p
(1920
1080)/59.94 Hz
1080/50p
(1920
1080)/50 Hz
1080/59.94i
(1920
1080)/59.94 Hz
1080/50i
(1920
1080)/50 Hz
720/59.94p
(1280
720)/59.94 Hz
720/50p
(1280
720)/50 Hz
—
—
—
—
—
—
—
—
—
—
—
—
—
: Can be set.
—: Cannot be set.
If signals with any other resolutions or frequencies are input, the signals cannot be imported correctly.
The images which are output at a time like this may be black or disturbed.
These boards are incompatible with the HDCP (High-bandwidth Digital Content Protection).
On the Input sub menu, use [F2] to select the input to be set using the Select item.
Refer to “2-1. Input signal settings”.
Use [F1] to display the DVI Input sub menu.
Use [F2] to select the signal system using the Mode item.
Set this when the DVI input board (AV-HS04M3) has been connected.
Digital
Analog
Digital input signals of the DVI connector are effective.
Analog input signals of the DVI connector are effective.
Use [F3] to select the scaling method.
Fit-V
Fit-H
Full
The aspect ratio of the input images is maintained, and the size of the images is increased or reduced in accordance with the vertical resolution.
The aspect ratio of the input images is maintained, and the size of the images is increased or reduced in accordance with the horizontal resolution.
The size of the input images is increased or reduced in accordance with the system resolution.
(The aspect ratio of the input images is not kept the same. The rate at which the image size is increased or reduced in the vertical direction and in the horizontal direction differs.)
For details on the sizes that correspond to the formats, refer to “DVI input scaling size table” (on page 83).
82
2. Input/output signal settings
DVI input scaling size table
DVI format Mode
XGA
1024
768
Fit-V
HD/1080i
1920
1080
HD/720P
1280
720
SD/NTSC
720
487
720
487
SD/PAL
720
576
720
576
Fit-H
487
720
576
720
Full
487
720
576
720
SXGA
1280
1024
Fit-V
Fit-H
487
675
576
675
Full
WXGA
1280
768
Fit-V
Fit-H
Full
487
720
576
720
: Black images are inserted here.
: The parts of the images protruding in these areas are cropped.
83
2. Input/output signal settings
DVI format
WSXGA+
1680
1050
Mode
Fit-V
HD/1080i
1920
1080
1728
1080
HD/720P
1280
720
1152
720
Fit-H
SD/NTSC
720
487
SD/PAL
720
576
UXGA
1600
1200
Full
1080
1920
Fit-V
1080
1440
Fit-H
WUXGA
1920
1200
Full
1080
1920
Fit-V
1728
1080
Fit-H
Full
1080
1920
720
1280
720
960
720
1280
720
1152
487
720
487
720
487
720
487
720
576
720
576
720
576
720
576
720
720
1280
487
720
576
720
: Black images are inserted here.
: The parts of the images protruding in these areas are cropped.
84
2. Input/output signal settings
DVI format
1080/59.94p
1080/50p
1080/59.94i
1080/50i
1920
1080
720/59.94p
720/50p
1280
720
Mode
Fit-V
HD/1080i
1920
1080
1920
1080
Fit-H
1920
1080
Full
1920
1080
Fit-V
1920
1080
Fit-H
1920
1080
Full
1920
1080
HD/720P
1280
720
1280
720
720
1280
720
1280
720
1280
720
1280
720
1280
SD/NTSC
720
487
SD/PAL
720
576
: Black images are inserted here.
: The parts of the images protruding in these areas are cropped.
85
2. Input/output signal settings
2-1-11. Displaying the DVI input signal information
These are used to display the information concerning the DVI-D input signal images.
The information cannot be changed.
On the Input sub menu, use [F2] to select the input to be set using the Select item.
Refer to “2-1. Input signal settings”.
Use [F1] to display the DVI Status sub menu.
Size
Dot Clock
This indicates the pixel count of the images.
This indicates the dot clock frequency of the images.
H-Frequency
This indicates the horizontal frequency of the images.
V-Frequency
This indicates the vertical frequency of the images.
The formats supported are listed below.
<DVI-D formats supported>
XGA
WXGA
SXGA
WSXGA+
UXGA
WUXGA
1080/50p
1080/59.94p
1080/50i
1080/59.94i
720/50p
720/59.94p
Input video signal
1024
768
1280
768
1280
1024
1680
1050
1600
1200
1920
1200
1920
1080
1920
1080
1920
1080
1920
1080
1280
720
1280
720
Digital
Digital
Digital
Digital
Digital
Digital
Digital (RGB)
Digital (RGB)
Digital (RGB)
Dot clock frequency
(MHz)
65.0
79.5
108.0
146.2
162.0
154.0
148.5
148.5/1.001
74.25
Digital (RGB) 74.25/1.001
Digital (RGB) 74.25
Digital (RGB) 74.25/1.001
Frequency
Horizontal
(kHz)
Vertical
(Hz)
48.36
47.78
60.00
59.87
63.98
65.29
75.00
74.04
56.25
67.50/1.001
28.13
33.72
37.50
44.96
60.02
59.95
60.00
59.95
50.00
60.00/1.001
50.00
60.00/1.001
50.00
60.00/1.001
If the format of the input signals is not supported, it may not be possible to import the signals properly, and a black image or disturbed image may appear.
86
2. Input/output signal settings
2-1-12. Adjusting the DVI input signals
These are used to adjust the clock/phase and position of the
DVI-D input signal.
Select the clock/phase and position of the signals when the
DVI input board (AV-HS04M3) has been connected.
On the Input sub menu, use [F2] to select the input to be set using the Select item.
Refer to “2-1. Input signal settings”.
Use [F1] to display the DVI Phase sub menu.
Use [F2] to adjust the clock phase of the analog input signals using the Clk Phs item.
While viewing the image quality, set the value at which the noise level is minimized.
Use [F3] to adjust the horizontal position using the
H-Pos item.
Use [F4] to adjust the vertical position using the V-Pos item.
2-1-13. Automatic adjustment of the black level and white level (analog input signals)
The black level (offset) and white level (gain) of the analog input signals are adjusted automatically.
Set this when the DVI input board (AV-HS04M3) has been connected.
Depending on the computer used, there may be some deviation from the correct levels of the black level or white level.
To proceed with automatic adjustment to correct this deviation, display the black-and-white signals (BW.bmp) on the supplied CD-ROM or the full-screen black signals and full-screen white signals on the computer connected to the
DVI input connector, and input these signals as the DVI input signals.
When using the black-and-white signals, position them so that the boundary between black and white comes to the center of the monitor screen.
When using the full-screen black signals or full-screen white signals, display the black or white in an area that covers at least 80 % of the screen from the screen center.
Before making any adjustments, follow the instructions given in the “Automatic adjustment of the black level” section.
Automatic adjustment of the black level
Input the black-and-white signals (BW.bmp) or full-screen black signals.
Use [F5] to select “Black” in the Auto item, and press [F5] to adjust the black level automatically.
“Auto Setting” is displayed on the built-in display while adjustments are being made.
Automatic adjustment of the white level
Input the black-and-white signals (BW.bmp) or full-screen white signals.
Use [F5] to select “White” in the Auto item, and press [F5] to adjust the white level automatically.
“Auto Setting” is displayed on the built-in display while adjustments are being made.
Initializing the adjusted values
Use [F5] to select “Init” in the Auto item, and press [F5] to return the adjusted values to their factory settings.
“Auto Setting” is displayed on the built-in display while adjustments are being made.
87
2. Input/output signal settings
2-2. Output signal settings
SDI OUT1 to SDI OUT5 are SDI signal outputs.
DVI OUT is DVI-D signal output.
OUT A1, OUT A2, OUT B1 and OUT B2 can be set only when one of the following option boards has been connected.
AV-HS04M4 (Analog Output Board)
AV-HS04M5 (DVI/Analog Output Board)
AV-HS04M7 (SDI Output Board)
Before proceeding to set the output signals, first select the output signals to be set using the Output sub menu.
Press the i
button to light its indicator, and display the Output menu.
Use [F1] to display the Output sub menu.
Use [F2] to select the output signals using the Select item.
The menu display is switched depending on the selected output signals.
The menu title is set to “MENU: Output (signal type)/output connector”.
Signal type
SDI, Analog, DVI-D, DVI-I
<Example of menu (SDI)>
<List of settings by output signal>
Output connector
SDI OUT1 to
SDI OUT5
DVI OUT
Option slot
OUT A1,
OUT A2,
Option slot
OUT B1,
OUT B2
Standard
SDI output
5 lines
Standard
DVI-D output
1 line
AV-HS04M4
Analog component output
2 lines
AV-HS04M5
DVI-I output
1 line
Analog component output
1 line
AV-HS04M7
SDI output
2 lines
AV-HS04M4
Analog component output
2 lines
AV-HS04M5
DVI-I output
1 line
Analog component output
1 line
AV-HS04M7
SDI output
2 lines
Assign
2-2-1
Setting menu and numbers of sections in this manual
SDI Output
2-2-2
DVI Output
(Digital)
2-2-3
DVI Output
(Analog)
2-2-3
Down
Converter
2-2-4
— — —
—
— —
— — — —
—
—
—
—
—
—
—
—
—
—
—
—
—
—
: Can be set.
—: Cannot be set.
88
2. Input/output signal settings
2-2-1. Assigning the output signals
The output signals can be assigned to the SDI OUT1 to SDI
OUT5 connectors and DVI OUT connector.
On the Output sub menu, use [F2] to select the output to be set using the Select item.
Refer to “2-2. Output signal settings”.
Use [F1] to display the Assign sub menu.
Assigning the CLN signal
Set KEYCLN or DSKCLN as the CLN output.
Press the s
button to light its indicator, and display the
Config menu.
Use [F1] to display the Assign sub menu.
Use [F2] to set the type of output signal using the
Source item.
PGM
PVW
AUX1 to 4
CLN
MV
KeyOut
MEM-PVW
An image provided with the wipe, mix, key, downstream key or other effect is output at the switcher’s main line output.
This is the preview output that enables the next operation to be checked before it is executed.
The signals selected by the 4 lines of AUX buses (AUX1 to AUX4) are output.
The clean signal (the image resulting when the key, downstream key or other effect has been removed from the PGM signal) is output.
Refer to “Assigning the CLN signal”.
The multi view display signals are output.
Multiple input signals and output signals are reduced in size and output to one screen.
The key signal is output.
In the memory preview mode, the shot memory and event memory effects are output to preview.
Use [F3] to select the type of output signal using the
CLN item.
Key
DSK
The PGM signals minus the key effects are output.
The Key, PinP1, PinP2 and DSK effects are not added.
The PGM signal minus the downstream key effects are output.
2-2-2. Setting the SDI output color range
The color range can be set for the SDI output signal images.
The same setting applies to all the SDI output signals.
On the Output sub menu, use [F5] to set the color range using the SDI Limit item.
Refer to “2-2. Output signal settings”.
Use [F3] to set the output mode using the Mode item.
Normal
Down
Convert
(downconverter)
The same signals as the system format signals are output.
This can be selected when the SDI output board (option: AV-HS04M7) has been connected.
When the system format is 1080/59.94i or
720/59.94p, the signals are output in the
480/59.94i format.
When the system format is 1080/50i or
720/50p, the signals are output in the 576/50i format.
When the system format is SD (480/59.94i or
576/50i), this setting cannot be selected.
Off
108
104
100
The color range is not restricted.
The amplitude level of the colors (R, G and
B) is restricted to 0 % - 108 %.
The amplitude level of the colors (R, G and
B) is restricted to 0 % - 104 %.
The amplitude level of the colors (R, G and
B) is restricted to 0 % - 100 %.
89
2. Input/output signal settings
2-2-3. Setting the DVI output signals
Set the DVI output signals of the standard output (DVI OUT) and the DVI output signals if the DVI/analog output board (option) has been connected.
On the Output sub menu, use [F2] to select the output to be set using the Select item.
Refer to “2-2. Output signal settings”.
Use [F1] to display the DVI Output sub menu.
Use [F2] to select the signal system using the Mode item.
Set this when the DVI/analog output board (AV-HS04M5) has been connected.
Digital
Analog
DVI digital signals are output from the DVI connector.
DVI analog signals (RGB) are output from the DVI connector.
When “Analog” has been selected, the display position of the image may be off depending on the monitor which is connected. If it is off, adjust the position at the monitor.
For details on the adjustment method, refer to the operating instructions of the monitor.
Use [F3] to select the resolution of the images to be output using the Size item.
Auto
The equipment information of the output destination is captured by the DVI signals, and the images are output at the optimum resolution.
The vertical frequency is 60 Hz, and the maximum resolution is SXGA for analog output signals and
WUXGA for digital output signals.
If the equipment information cannot be captured or if the resolution and frequency which can be output by the unit are not contained in the equipment information, the images will be output at the XGA setting.
Other signals are listed in the table below.
<Table of DVI output signal settings>
XGA
WXGA
SXGA
WSXGA+
UXGA
Size
WUXGA
1080/59.94p
1080/50p
1080/59.94i
1080/50i
720/59.94p
720/50p
DVI output signal
Output
(1024
768)/60 Hz
(1280
768)/60 Hz
(1280
1024)/60 Hz
(1680
1050)/60 Hz
(1600
1200)/60 Hz
(1920
1200)/60 Hz
(1920
1080)/59.94 Hz
(1920
1080)/50 Hz
(1920
1080)/59.94 Hz
(1920
1080)/50 Hz
(1280
720)/59.94 Hz
(1280
720)/50 Hz
Standard output (DVI OUT)
(Digital)
DVI/Analog Output Board
(Digital)
(Analog)
—
—
—
—
—
—
—
—
—
—
—
— —
: Can be set.
—: Cannot be set.
The DVI signals cannot be output if the system format is 1080/23.98PsF or 1080/24PsF.
90
2. Input/output signal settings
Use [F4] to select the scaling method using the Scale item.
Fit-V
Fit-H
Full
Fullx80%
Fullx90%
The aspect ratio of the output images is maintained, and the size of the images is increased or reduced in accordance with the vertical resolution.
(Black bands are inserted into the areas where there are no images. The protruding parts of the images are cropped.)
The aspect ratio of the output images is maintained, and the size of the images is increased or reduced in accordance with the horizontal resolution.
(Black bands are inserted into the areas where there are no images. The protruding parts of the images are cropped.)
The size of the output images is increased or reduced in accordance with the system resolution.
The size of the output image is increased or reduced in accordance with the 80 % size of the system resolution.
The size of the output image is increased or reduced in accordance with the 90 % size of the system resolution.
The aspect ratio is not maintained at the Full,
Fullx80% or Fullx90% setting.
The rate at which the image size is increased or reduced in the vertical direction and in the horizontal direction differs.
Setting the video movement detection sensitivity
Use [F1] to display the Assign sub menu.
Use [F3] to set the image movement detection sensitivity using the Move Detect item.
3
1
5
Toward still images
Standard
Toward moving images
91
2. Input/output signal settings
2-2-4. Setting the down-converter (option)
Select the settings for the down-converter that is built into the
SDI output board (option: AV-HS04M7).
On the Output sub menu, use [F2] to select the output to be set using the Select item.
Refer to “2-2. Output signal settings”.
Use [F1] to display the Down Converter sub menu.
Use [F2] to select the scaling system using the Scale item.
Squeeze
Edge Crop
Letter Box
The top, bottom, left and right are reduced so that the aspect ratio is set to 4:3.
The aspect ratio is maintained, the image is reduced in size in line with the vertical resolution, and it is cropped at the left and right.
The aspect ratio is maintained, the image is reduced in size in line with the horizontal resolution, and a black image is added at the top and bottom.
System image (HD)
Use [F3] to set the delay time of the output using the
Delay item.
90H(75H)
1F
When the system format is 1080/59.94i, the image is delayed from the system image
(HD) by 90H, and output.
When the system format is 720/59.94p, the image is delayed from the system image
(HD) by 90H+1F (frame), and output.
When the system format is 1080/50i, the image is delayed from the system image
(HD) by 75H, and output.
When the system format is 720/50p, the image is delayed from the system image
(HD) by 75H+1F (frame), and output.
When the system format is 1080/50i or
720/50p, “75H” is displayed on the menu.
The image is output in-phase with a delay of
1 frame from the system image (HD).
For details on the phase and delay amounts, refer to
“2-4. Adjusting the output signal phase”.
Use [F4] to set the extent of the edge sharpness for the images using the Sharp item.
1
5
Standard
Very sharp edges
For details on the other settings, refer to the operating instructions of the option board.
Output image (SD)
Edge Crop Letter Box Squeeze
92
2. Input/output signal settings
2-3. Setting the sync signals
The sync signals to be used by the system can be selected.
External sync:
For synchronization with an external sync signal
(gen-lock).
The reference input signal is looped through and output.
BB
Black burst signal (vertical phase of 0H)
BB
Advanced
Black burst signal
Vertical phase of 90H when the 59.94i or
59.94p format is selected; vertical phase of 75H when the 50i or 50p format is selected
Tri-level sync
Tri-level sync signal (vertical phase of 0H)
This can be selected when the system format is 1080/24PsF.
Internal
For synchronization with an internal reference signal (INT).
The REFOUT signal (black burst signal) is output from the two reference connectors.
This cannot be selected when the system format is 1080/24PsF.
When 1080/23.98PsF or 1080/24PsF is selected as the format, INT (internal synchronization) cannot be selected in the Sync item of the Reference sub menu.
This unit supports synchronization signals for field frequencies that are same as those of the system format.
When the unit is set to the 1080/23.98PsF format, however, the unit also supports black burst signals with 10F-1D (compliant with the SMPTE318M standard).
Press the s
button to light its indicator, and display the
System menu.
Use [F1] to display the Reference sub menu.
2-4. Adjusting the output signal phase
The phase of the output video signals can be adjusted.
Press the s
button to light its indicator, and display the
System menu.
Use [F1] to display the Output Phase sub menu.
Use [F2], and select “0H” or “1H” using the System item.
0H
1H
The output video signals are output to the system Reference signal with using in-phase.
The frame synchronizer function is ON for all input signals.
The output video signals are output to the system Reference signal with 1H delay.
When the frame synchronizer function is ON, the output video signals are output with
1 frame + 1H delay.
Use [F3] to adjust H phase using the H-Phase item.
H-Phase can be adjusted within a range of –0.5H to
+0.5H.
The setting displayed on the menu differs depending on the system format.
Use [F4] to adjust V phase using the V-Phase item.
V-Phase can be adjusted within a range of –100H to
+100H.
Use [F2], select the sync signal using the Sync item, and press the [F2] to enter the selection.
Use [F3] to select the setup level of the black burst signal in the internal synchronization mode using the BB
Setup item.
This setting takes effect when the video system is 59.94i or 59.94p.
The setup level is fixed at 0 IRE when the system is 50i or 50p.
The genlock status is displayed in the Gen Lock item.
Locked
UnLock
Synchronized with the external sync signal or internal reference signal.
Not synchronized with the external sync signal or internal reference signal.
93
2. Input/output signal settings
<Phase adjustment setup>
Reference
(System standard)
Approx. 0.2H
!6$,2ANGE
Approx. –0.2H to +0.8H
Approx.
0.2H
Internal
Fixed DL s(/UTPUT
(
/UTPUT0HASE6ARIABLE2ANGE
H Phase (–0.5H to +0.5H) +
V Phase (±100 lines)
Shortest
/UTPUT(
!6$,2ANGE
Approx. –0.7H to +0.3H
Approx.
0.3H
+0.5H
Internal
Fixed DL
/UTPUT0HASE6ARIABLE2ANGE
H Phase (–0.5H to +0.5H) +
V Phase (±100 lines)
!6$,2ANGE
Approx. +0.3H to +1.3H
Internal
Fixed DL
,ONGEST/UTPUT
( s(/UTPUT
&DELAYFOR2EFERENCEANDINPHASEOUTPUT
Approx.
0.2H
FS Range
MAX less than approximately 1 frame
Internal
Fixed DL
Approx.
0.3H
+0.5H
/UTPUT0HASE6ARIABLE2ANGE
H Phase (–0.5H to +0.5H) +
V Phase (±100 lines)
/UTPUT0HASE6ARIABLE2ANGE
H Phase (–0.5H to +0.5H) +
V Phase (±100 lines)
Reference (Phase Reference)
AVDL Range:
Range for automatic phase adjustment.
94
2. Input/output signal settings
<Phases and delay amounts of input/output signals during HD format use>
Frame synchronizer
Input signals
FS:
On, Off
Mode:
Normal, Up Convert or
Dot by Dot (cannot be selected when the system format is 720p)
Video effects
Down-converter
Output signals
See “2-1-1. Setting the frame synchronizer”.
Delay:
90H (75H) or 1F
See “2-2-4. Setting the down-converter
(option)”.
Output
Phase
System Mode
Normal
Input
Up Convert/
Dot by Dot
0H
(Example 2)
Normal/
Up Convert/
Dot by Dot
FS
Nonsynchronized input
Output signal
Normal
Phase
Delay amount
Output signal
Down Converter (90H)
Phase
Delay amount
+90H
(In-phase with
Reference)
Max.
1F
Output signal
Down Converter (1F)
Phase
Delay amount
Sync signal (Reference):
Black burst signal (BB), tri-level sync signal (Tri-level sync), internal reference signal (Internal)
1H Normal
Normal
Up Convert/
Dot by Dot
Off
On
On
(Forced)
Not possible
Possible
Possible
Reference+1H
Reference+1H
1H
Max.
1F+1H
+90H
+90H
1H+90H
Max.
1F+1H
+90H
In-phase with
In-phase with
0H
(Example 1)
Normal/
Up Convert/
Dot by Dot
On
(Forced)
Possible In-phase with
Reference
Max.
1F
+90H Max.
1F+90H
In-phase with
Sync signal (Reference):
Black burst signal (BB Advanced)
1H Normal Off Not possible Reference
–90H+1H
On
On
(Forced)
On
(Forced)
Possible
Possible
Possible
Reference
–90H+1H
Reference
–90H
1H
Max.
1F–90H
+1H
Max.
1F–90H
+90H
+90H
1H+90H
Max.
1F+1H
In-phase with
In-phase with
In-phase with
1H+1F
Max.
2F+1H
Max.
2F
1F+1H
Max.
2F–90H
+1H
Max.
2F–90H
For 1080/50i and 720/50p, the 90H indicated above becomes 75H.
Conversion based on the HD format applies for 1H.
When DVE effect and PinP effect have been used as the video effects, the output signal is delayed by +1F.
The phase and delay amount for the DVI input signals are the same as when Up Convert/Dot by Dot is selected since the frame synchronizer is set to the On mode.
The DVI output signals are delayed by +1F.
When images are output to a multi view display, they are delayed by +1F.
When DVI output signals are output images for a multi view display, the output images are delayed by +2F.
95
2. Input/output signal settings
<Phase relationship between input signals and output signals>
(for 1080/59.94i format)
(Example 1)
Input signals
(non-synchronized)
F1 F2
Sync signal
(Reference)
1F (frame)
F1 F2
Output signal
Max. 1F
F1 F2
Output signal
(90H)
Max. 1F+90H
F1
Output signal
(1F)
Max. 2F
F2
(Example 2)
Input signals
(non-synchronized)
Sync signal
(Reference)
F1 F2
1F (frame)
F1 F2
Output signal
Max.
1F–90H
F1 F2
Output signal
(90H)
Max. 1F
F1 F2
Output signal
(1F)
Max. 2F–90H
96
2. Input/output signal settings
2-5. Setting the multi view display
2-5-1. Setting the screen layout
The following nine options are available as split screen layouts.
4Split
6-aSplit
10-aSplit
5-aSplit
6-bSplit
10-bSplit
5-bSplit
9Split
16Split
Display of the following signals can be assigned to sub screens 1 to 16.
Signals that can be assigned
SDI IN1 to SDI IN8, DVI IN, IN-A1, IN-A2, IN-B1, IN-B2, CBGD1,
CBGD2, Still1V, Still1K, Still2V, Still2K, Clip1V, Clip1K, Clip2V,
Clip2K, PGM, PVW, MEM-PVW, Key Out, AUX1 to AUX4, Clock
<Display modes>
9
13
1
5
2
6
10 11
14 15
16Split
3
7
12
16
4
8
Press the x
button to light its indicator, and display the
Multi View Display menu.
Use [F1] to display the MV Split sub menu.
Use [F2] to set the split-screen display mode using the
Split item.
Use [F1] to display the MV Pattern 1/4 to MV Pattern
4/4 sub menus.
1 2
3
4Split
4
1 2
3 4
5-aSplit
5
1 2
3 4 5
6-aSplit
6
1
4
7
2
5
8
9Split
3
6
9
3 4
1
5-bSplit
2
3 4 5 6
1
6-bSplit
2
5
Use [F2] to [F5] to set the names of the signals to be displayed on the sub screens (1 to 16).
SDI IN1 to SDI IN8, DVI IN, IN-A1, IN-A2, IN-B1, IN-B2,
CBGD1, CBGD2, Still1V, Still1K, Still2V, Still2K, Clip1V,
Clip1K, Clip2V, Clip2K, PGM, PVW, MEM-PVW, Key Out,
AUX1 to AUX4, Clock
When the input signals (SDI IN1 to SDI IN8, DVI IN,
IN-A1, IN-A2, IN-B1 or IN-B2) have been selected, the material name set using the Input menu
Name sub menu is displayed (with up to 10 characters).
When the input signals have been selected by the AUX buses (AUX1 to AUX4), the first four characters of the material name is displayed inside [ ].
Display that appears when IN1 (CAM1) has been selected by the AUX1:
AUX1[CAM1]
Display that appears when IN2 (CAMERA2) has been selected by the AUX2:
AUX2[CAME]
When the AUX bus for which “MV” has been selected is displayed on the sub screen of the multi view display, the images are looped as if two mirrors were facing each other.
3
7
1
4 5
8 9
10-aSplit
2
6
10
7
3
8
4
9
5
10
6
1
10-bSplit
2
97
2. Input/output signal settings
2-5-2. Setting the split frame and characters
Set the frame, character brightness and background of the split screens to be displayed on the multi view display.
Press the x
button to light its indicator, and display the
Multi View Display menu.
Use [F1] to display the MV Frame sub menu.
2-5-3. Setting the tally displays
Set the tally displays to be superimposed onto the split frame of the multi view display.
The red tally indicates material consisting of program outputs.
The green tally indicates material selected by the preset bus.
On the MV Frame sub menu, use [F5] to set the tally displays using the Tally item.
Use [F2] to set the split frame brightness and split frame display using the Frame item.
LUM0%,
LUM25%,
LUM50%,
LUM75%,
LUM100%
Off
Select one of these settings for the brightness of the split frame (gray scale).
The split frame is not displayed.
Use [F3] to set the character brightness and character display using the Character item.
LUM0%,
LUM25%,
LUM50%,
LUM75%,
LUM100%
Off
Select one of these character (gray scale) brightness settings.
The characters are not displayed.
Neither is the character background shown.
Use [F4] to set whether the character background
(half-tone) is to be displayed using the Label item.
On
Off
The character background is displayed.
The character background is not displayed.
Red+Green
Both the red tally and green tally are displayed.
Red
Off
Only the red tally is displayed.
No tally displays are shown.
The red tally is not displayed during FTB operation while the program images have been completely faded out to a black screen. At this time, the green tally is displayed for images consisting of program images.
However, the red tally is displayed when a setting other than “White” or “Black” has been selected for the image used for fading out.
Refer to “1-7. FTB (Fade to Black)”.
The red tally and green tally signals are output from the tally output connector on the rear panel.
Refer to “4-1. Setting the GPI I/O”.
98
2. Input/output signal settings
2-5-4. Changing the material names
The material names of the input signals (SDI IN1 to SDI IN8,
DVI IN, IN-A1, IN-A2, IN-B1 or IN-B2) to be set on the multi view display can be changed.
These names can be selected from the default settings or user settings.
When the preset settings and user settings are established, the material name (CAM1, etc.) is displayed.
On the Input sub menu, use [F2] to select the input to be set using the Select item.
Refer to “2-1. Input signal settings”.
Use [F1] to display the Name sub menu.
User type setting procedure
On the Name sub menu, use [F2] to select “User” using the Type item.
Press [F3] to display the keyboard screen.
Using [F1] to [F3], input the name, and press [F4].
To clear the name which has been input and close the keyboard screen, press [F5].
Refer to “2-2-2. Keyboard screen operations”
(<Basics> Operating Instructions).
Use [F2] to select the type of material names using the
Type item.
Default
(default settings)
User
(user settings)
Select the material names from the following:
SDI IN1 to SDI IN8, DVI IN, IN-A1, IN-A2,
IN-B1 and IN-B2.
The material names are set using up to 7 characters.
Preset type setting procedure
On the Name sub menu, use [F2] to select “Preset” using the Type item.
Use [F3] to select the material name using the Name item.
99
2. Input/output signal settings
2-5-5. Setting the level meters
Level meters for the embedded audio signals transferred by the SDI input can be displayed on the split screens.
Left display:
Channel 1 of group 1
Right display:
Channel 2 of group 1
Press the x
button to light its indicator, and display the
Multi View Display menu.
Use [F1] to display the Display sub menu.
2-5-7. Setting the markers
Safety markers can be displayed for the multi view materials.
The markers can be displayed when PGM or PVW materials are to be displayed in half their original size.
4Split
5/6/10Split
Sub screens 1 to 4
1 or 2 sub screens
On the Display sub menu, use [F4] to set the marker display using the Marker item.
Use [F2] to set the level meter display using the Level
Meter item.
On
Off
The level meters are displayed.
The level meters are not displayed.
4:3
16:9
Off
The markers are displayed using the 4:3 aspect ratio.
The markers are displayed using the 16:9 aspect ratio.
The markers are not displayed.
Use [F5] to set the size of the markers using the Marker
Size item.
2-5-6. Setting the input signal marks
The status of the input signals can be displayed in front of the material names displayed on the split screens.
“F” mark:
This appears when the input signals are frozen.
“ ! ” mark:
This appears when no signals are input or when signals with different formats are input.
When the “F” mark is displayed, the “!” mark is not displayed.
On the Display sub menu, use [F3] to set the input signal status display using the Input Status item.
2-5-8. High-resolution multi view mode
The image output on a multi view display can be output in high resolution to DVI-D output.
These settings can be established when the system mode is set to SD.
Press the s
button to light its indicator, and display the
System menu.
Use [F1] to display the Format sub menu.
On
Off
The input signal status is displayed.
The input signal status is not displayed.
Use [F3] to set “On” or “Off” using the Hi Resolution item, and press the [F3].
Turning this setting “On” switches the Source item to the default value if the following output signals in the
Source item of the Assign submenu under the Output menu are set to “MV”.
SDI OUT1 to SDI OUT5, OUT-A1, OUT-A2,
OUT-B1, OUT-B2
Turning this setting “On”, while the multi view display signal is output to the AUX bus or DISP bus, switches the output signal to the black signal (internally generated signal).
100
2. Input/output signal settings
2-6. Setting the ancillary data and embedded audio data
A function for allowing the V ancillary data and embedded audio data of the SDI input signals to pass through can be set.
When an HD format is used:
The ancillary data starting with line 9 is allowed to pass through.
When an SD format is used:
The ancillary data starting with line 12 is allowed to pass through.
When 1080/59.94i, 720/59.94p, 1080/50i or 720/50p has been selected as the unit’s system format setting, it is not possible to allow the ancillary data and embedded audio data to pass through even if SD format signals (480/59.94i or 576/50i) have been input in the Dot by Dot mode or Up
Convert mode.
Refer to “2-1-2. Setting the input mode”.
Press the s
button to light its indicator, and display the
System menu.
Use [F1] to display the Ancillary sub menu.
Setting for the output signals of the multi view display
Use [F5] to select “PGM”, “PVW” or “Off” using the MV item.
PGM
PVW
Off
The ancillary data and embedded audio data of the SDI input materials selected by the
PGM bus are allowed to pass through.
The ancillary data and embedded audio data of the SDI input materials selected by the
PST bus are allowed to pass through.
The ancillary data and embedded audio data are not allowed to pass through.
Setting for the output signals of the AUX buses (AUX1 to AUX4)
Use [F2] to select “On” or “Off” using the AUX item.
On
Off
The ancillary data and embedded audio data of the SDI input materials selected by the
AUX bus (AUX1 to AUX4) are allowed to pass through.
The ancillary data and embedded audio data are not allowed to pass through.
Setting for the program output signals
Use [F3] to select “On” or “Off” using the PGM item.
On
Off
The ancillary data and embedded audio data of the SDI input materials selected by the
PGM bus are allowed to pass through.
The ancillary data and embedded audio data are not allowed to pass through.
Setting for the preview output signals
Use [F4] to select “On” or “Off” using the PVW item.
On
Off
The ancillary data and embedded audio data of the SDI input materials selected by the
PST bus are allowed to pass through.
The ancillary data and embedded audio data are not allowed to pass through.
101
3. System settings
3-1. Setting the system format
One system format (input/output signal) can be selected.
Press the s
button to light its indicator, and display the
System menu.
Use [F1] to display the Format sub menu.
Use [F2], select the format using the Format item, and press the [F2] to enter the selection.
Setting the 16:9 squeeze mode
When the 16:9 squeeze mode is selected, a border width
(wipe or PinP) is established that considers cases where SD format images are to be converted into the 16:9 aspect ratio and used.
This setting is possible when SD is selected as the system format setting.
On the Format sub menu, use [F4] to select whether to support the squeeze mode using the 16:9 Squeeze item.
On
Off
The squeeze mode is supported.
The squeeze mode is not supported.
Border width (graphical representation) when the squeeze mode is supported
Squeeze (4:3) 16:9
102
3. System settings
3-2. Setting the crosspoints
3-2-1. Assigning signals to the crosspoints
External video input signals and internally generated signals can be assigned to crosspoint buttons 1 to 24.
When one of the crosspoint buttons 1 to 24 is held down, the status of the signal assigned is displayed on the built-in display while the button is held down.
Changing the current assignment of the signals selected by the crosspoint buttons will cause the positions of the lit crosspoint buttons to change to correspond with the assignment change. The images output at this time will remain unchanged.
The table below lists the materials which can be assigned.
Signal
What appears on the display
SDI IN1 to SDI IN8
DVI IN
IN-A1, IN-A2,
IN-B1, IN-B2
Black
CBGD1, CBGD2
CBAR
Still1V, Still1K,
Still2V, Still2K
Clip1V, Clip1K,
Clip2V, Clip2K
MEM-PVW
AUX1 to AUX4
CLN
KeyOut
IN1 to IN8
DVI
A1, A2,
B1, B2
BLK
CBD1, CBD2
CBAR
ST1V, ST1K,
ST2V, ST2K
CL1V, CL1K,
CL2V, CL2K
MPV
AUX1 to AUX4
CLN
KOUT
SDI input 1 to 8
DVI-D input
Option slot
(SDI, analog component, analog composite and DVI)
Internally generated signal (black)
Internally generated signal (color background)
Internally generated signal (color bar)
Still image video memory
Moving image video memory
Description
Memory preview (AUX bus and built-in display images only)
AUX bus output (built-in display images only)
CLN (AUX bus and built-in display images only)
KeyOut (AUX bus and built-in display images only)
Shift
None
SHIFT
None
SHIFT function
No assignment
The image will not be changed by pressing any button to which “None” is assigned.
The table below lists the default settings.
Button
What appears on the display
XPT1 BLK
XPT2
XPT3
XPT4
XPT5
XPT6
XPT7
XPT8
IN1
IN2
IN3
IN4
IN5
IN6
IN7
Button
XPT9
XPT10
XPT11
XPT12
XPT13
XPT14
XPT15
XPT16
What appears on the display
IN8
Button
XPT17
DVI XPT18
A1 XPT19
None
A2
XPT20
XPT21
B1
B2
CBAR
XPT22
XPT23
XPT24
What appears on the display
CBD1
ST1V
None
None
KOUT
CLN
None
None
103
3. System settings
3-2-2. Setting the crosspoint switching
The timing at which the crosspoints are to be switched can be set.
This switching involves the operations of the crosspoint buttons and [Cut] button.
Press the x
button to light its indicator, and display the
XPT menu.
Use [F1] to display the XPT Switch sub menu.
Use [F2], and select the switching timing using the
Timing item.
Any
Field1
Field2
The crosspoints are switched in the nearest fi eld. This is suited to live applications.
The crosspoints are switched in fi eld 1.
This is suited to editing applications.
The crosspoints are switched in fi eld 2.
This is suited to editing applications.
104
3. System settings
3-3. Button assignments
3-3-1. Setting the user buttons
The user can assign several functions which can be set using the menu items into eight user buttons (U1 to U8).
The user buttons light in amber when the assigned function is
ON and are off when the assigned function is OFF.
Each time the user button is pressed, the function setting alternates between ON and OFF.
The table below lists the functions which can be assigned to the user buttons (U1 to U8).
Function name
Key PVW
Description of function
Output the key image to the preview output.
PinP PVW Outputs the PinP1 and PinP2 images simultaneously to the preview output.
PinP1 PVW Output the PinP1 image to the preview output.
PinP2 PVW Output the PinP2 image to the preview output.
DSK PVW Output the DSK image to the preview output.
GPII-EN
GPIO-EN
SHIFT
Enables or disables GPI-In.
Enables or disables GPI-Out.
AUX Trans
PinP Trans
EFF DSLV
Switches all the A/B bus and AUX bus crosspoints between front and rear.
Enables or disables the AUX bus transitions.
Enables or disables the PinP bus transitions.
Switches effect dissolve between ON and
OFF.
Default settings
Button
U1
U2
U3
U4
Function name
KEY PVW
PinP PVW
DSK PVW
PinP Trans
Button
U5
U6
U7
U8
Function name
AUX Trans
EFF DSLV
SHIFT
None
When a plug-in software application is introduced, the functions inherent to that application are sometimes added as the functions which are assigned.
:
This function can be actuated in any model whose system version is V2.00.00 and up.
These operations cannot be performed in a model with a system version of below V2.00.00.
<Setting method>
Press the s
button to light its indicator, and display the
Config menu.
Use [F1] to display the User Button1 sub menu and
User Button2 sub menu.
User Button1 sub menu
Use [F2] to select the function to be assigned to the
[U1] button using the User1 item.
Use [F3] to select the function to be assigned to the
[U2] button using the User2 item.
Use [F4] to select the function to be assigned to the
[U3] button using the User3 item.
Use [F5] to select the function to be assigned to the
[U4] button using the User4 item.
User Button2 sub menu
Use [F2] to select the function to be assigned to the
[U5] button using the User5 item.
Use [F3] to select the function to be assigned to the
[U6] button using the User6 item.
Use [F4] to select the function to be assigned to the
[U7] button using the User7 item.
Use [F5] to select the function to be assigned to the
[U8] button using the User8 item.
105
3. System settings
3-4. Setting the date and time
The user can set the date and time to be used as the memory card’s time stamp.
Be absolutely sure to set them when an memory card is to be used.
Setting the date
Press the s
button to light its indicator, and display the
System menu.
Use [F1] to display the Date sub menu.
3-5. Network settings
Proceed with the network settings to perform such tasks as updating the software version via LAN.
The network initial setup is: IP address: 192.168.0.8, subnet mask: 255.255.255.0.
When using the host computer with settings matching the initial setup, it is not necessary to setup via the menu.
For the setting to take effect, the system must be rebooted.
Turn the system’s power off and then back on.
Setting the IP address
Press the s
button to light its indicator, and display the
System menu.
Use [F1] to display the Network1 sub menu.
Use [F2] to set the year using the Year item.
Use [F3] to set the month using the Month item.
Use [F4] to set the day using the Date item.
Press the [F5] to enter the year/month/day.
Use [F2] to [F5] to set the IP address, and press the
[F5] (Save) to enter the address.
Setting the time
On the System menu, use [F1] to display the Time sub menu.
Setting the subnet mask
On the System menu, use [F1] to display the Network2 sub menu.
Use [F2] to set the hour using the Hour item.
Use [F3] to set the minutes using the Minute item.
Use [F4] to set the seconds using the Second item.
Press the [F5] to enter the hour/minutes/seconds.
Use [F2] to [F5] to set the subnet mask, and press the
[F5] (Save) to enter the mask.
Setting the gateway
On the System menu, use [F1] to display the Network3 sub menu.
Use [F2] to [F5] to set the gateway, and then press [F5]
(Save) to enter the setting.
Display the MAC address
On the System menu, use [F1] to display the Network4 sub menu.
The MAC address now appears.
106
3. System settings
3-6. Setting the built-in display backlight and button illumination
Setting the built-in display backlight
The built-in display backlight can be set to ON or OFF.
It is also possible to automatically turn off the built-in display backlight when no control panel operation is performed within a set time interval.
Press the s
button to light its indicator, and display the
Config menu.
Use [F1] to display the LCD BL sub menu.
Setting the button illumination
The button indicators in the areas listed below can be kept illuminated all the time.
It is then easier to read the characters displayed on the buttons even when the unit is operated in dark places.
Memory/wipe pattern/number key area
User button area
Display area
Press the s
button to light its indicator, and display the
Config menu.
Use [F1] to display the Button Illumination sub menu.
Use [F2] to set the illumination of the button indicators using the Illumination item.
On
Off
The button indicators are illuminated.
The button indicators are not illuminated.
Use [F3] to set the brightness of the illumination using the Adjust item.
Use [F2] to select the setting for the backlight using the
Light item.
On
Off
Backlight is turned on all the time.
The backlight turns off as soon as “Off” is selected as the setting.
It lights up when the control panel is operated.
(The “On” status is selected as the setting.)
60, 120, 180
When no control panel operation is performed within a set time interval
(60 minutes, 120 minutes, 180 minutes), the built-in display backlight is turned off automatically.
Even when the set time interval elapses and the display backlight is turned off, the backlight comes back on when a control panel operation is performed.
Use [F3] to set the brightness of the backlight using the
Adjust item.
107
3. System settings
3-7. Status displays
3-7-1. Alarm status displays
The alert status (alarms) for this unit’s power supply and cooling fan are displayed on the built-in display.
Press the s
button to light its indicator, and display the System menu.
Use [F1] to display the Alarm sub menu.
The alert status of the power supplies is displayed in the Power item.
The alert status of the cooling fan is displayed in the Fan item.
The alert status of the internal temperature is displayed in the Temperature item.
No Alarm
Alarm
No irregularity
Irregularity
3-7-2. Alarm message
A message is displayed on the built-in display when an alarm has occurred.
Alarm message displayed
ALARM ! Fan Stop
ALARM ! Power Failure
ALARM ! Temperature
Type of trouble
Shutdown of the cooling fan
Drop in the supply voltage
Rise in the temperature inside the unit
Operation
When OK is pressed, the alarm message is cleared.
Contact your dealer immediately.
108
3. System settings
3-7-3. Displaying the version information and option information
Information on the unit’s software and hardware versions and the versions of the options are displayed.
Displaying the version information
Press the s
button to light its indicator, and display the
System menu.
Use [F1] to display the Main Version sub menu.
The unit’s system version information is displayed in the System Version item.
Use [F3] to select the type (Soft or FPGA) of the version to be displayed using the Module Type item.
The item of the module that corresponds to the selected type can be selected as the Select item using [F4].
When [F4] is used, the version of the selected item is displayed in the Version item of [F5].
Displaying the option version information
Use [F1] to display the Option Version sub menu.
Use [F2] to select the option slot using the Select item.
SLOT A
SLOT B
Option slot A
Option slot B
The types of the option boards connected are displayed in the Board item.
The option board version information is displayed in the
Version item.
109
3. System settings
3-8. Initialization
3-8-1. Initializing setting data
Initialization returns the set data to the factory shipment status.
The user can select one of two modes in which to initialize the data, namely, “Mode A” or “Mode B”.
<Items and data which are not initialized>
All plug-in menus
(In “Mode B”, these menus are initialized.)
All Shot Memory menus
All Event Memory menus
The items of the System menu listed below:
Network1, Network2, Network3, Date, Time
Video memory data
Still (still images), Clip (moving images)
Press the s
button to light its indicator and display the
System menu.
Use [F1] to display the Initial sub menu.
3-8-2. Initializing fader
The range for executing a transition can be initialized by operating the fader lever.
Initialization should be performed when transitions are not completed to the end even when the fader lever has been moved as far as it will go.
Press [F3] in the Initial sub menu to perform initialization.
When initializing, use [F3] to select “Yes” and press the
[F3].
When not initializing, use [F3] to select “No” and press the [F3].
Use [F2] to select the initialization mode (“Mode A” or
“Mode B”).
Press [F2] to proceed with the initializing.
Once initialization has been completed the power of the unit shuts off and turns back on again automatically.
110
4. External interfaces
4-1. Setting the GPI I/O
The user can set the functions that are to be controlled from the GPI ports and set whether to enable the control.
Press the s
button to light its indicator, and display the
Config menu.
Use [F1] to display the GPI-In Setting sub menu (or
GPI-Out Setting sub menu).
Use [F2] to set “On” or “Off” for the control to be exercised from the ports using the GPI-In Enable item
(or GPI-Out Enable item).
Use [F3] to set the AUX bus to be used to notify the tally using the AUX Sel item.
Use [F1] to display GPI-In Port 1/2 sub menu and
GPI-In Port 2/2 sub menu (or GPI-Out Port 1/5 sub menu to GPI-Out Port 5/5 sub menu).
Use [F2] to [F5] to allocate the functions to be assigned to the respective pin numbers.
Refer to “Control using the GPI Input port” and
“Output from the GPI Output port”.
Settings for the GPI-In Enable (or GPI-Out Enable) item can be assigned to one of the user buttons.
Refer to “3-3-1. Setting the user buttons”.
111
4. External interfaces
Control using the GPI Input port
Assign Item
AUTO
CUT
KEY ON
DSK ON
PinP1 ON
PinP2 ON
FTB
BKGD AUTO
BKGD CUT
KEY AUTO
KEY CUT
REC Still1
REC Still2
REC Clip1
REC Clip2
STOP Clip1
STOP Clip2
PLAY Clip1
PLAY Clip2
AUX XPT
1 to 24
REDTly DSBL
GRNTly DSBL
AUXTly DSBL
No Assign
Description of function assigned
AUTO button in transition area
CUT button in transition area
KEY ON button in transition area
DSK ON button in transition area
PinP1 ON button in transition area
PinP2 ON button in transition area
FTB button in transition area
AUTO button when the background is selected
CUT button when the background is selected
AUTO button when the key is selected
CUT button when the key is selected
Still1 recording
Still2 recording
Clip1 recording start
Clip2 recording start
Clip1 recording stop or playback stop
Clip2 recording stop or playback stop
Clip1 playback start
Clip2 playback start
Crosspoint buttons (1 to 24) used to switch the AUX buses.
Select the AUX buses (AUX1 to AUX4) to be controlled using the menu.
Red tally signal is not output
Green tally signal is not output
AUX tally signal is not output
No function assigned
Control method
Operations are performed using contact inputs (30 ms or more).
Functions are enabled using contact inputs (or disabled in open status).
When a plug-in software application is introduced, the functions inherent to that application are sometimes added as the functions which are assigned.
:
This function can be actuated in any model whose system version is V2.00.00 and up.
These operations cannot be performed in a model with a system version of below V2.00.00.
112
4. External interfaces
Output from the GPI Output port
Assign Item
CUT
KEY ON
DSK ON
PinP1 ON
PinP2 ON
FTB ON
BKGD CUT
KEY CUT
EVENTMEM
AUTO
Description of function assigned
Cut transition executed
Key transition start
DSK transition start
PinP1 transition start
PinP2 transition start
FTB transition start
Cut transition for the background executed
Cut transition for a key executed
Event set by event memory executed
Auto transition execution in progress
BKGD AUTO
KEY AUTO
KEY Trans
DSK Trans
Auto transition execution in progress for background
Auto transition execution in progress for key
Transition execution in progress for key
Transition execution in progress for DSK
PinP1 Trans
PinP2 Trans
Transition execution in progress for PinP1
Transition execution in progress for PinP2
FTB Trans Transition execution in progress for FTB
REDTly1 to 13 Red tally for INPUT1 to INPUT13
1
GRNTly1 to 13 Green tally for INPUT1 to INPUT13
1
AUXTly1 to 13
When INPUT1 to INPUT13
1
have been selected by the AUX bus
Select the AUX buses (AUX1 to AUX4) whose signals are to be output using the menu.
No Assign No function assigned
Output
Low pulses are output
(approx. 50 to 60 ms).
A low level is output.
A low level is output during tally output.
A low level is output while the inputs are selected.
1:
INPUT1 to INPUT8: SDI IN1 to SDI IN8
IN
INPUT10, INPUT11: IN A1, IN A2
INPUT12, INPUT13: IN B1, IN B2
When a plug-in software application is introduced, the functions inherent to that application are sometimes added as the functions which are assigned.
2
2:
This function can be actuated in any model whose system version is V2.00.00 and up.
These operations cannot be performed in a model with a system version of below V2.00.00.
113
4. External interfaces
Example of GPI Out and ALARM connections
Ensure that the conditions given below are satisfied.
Dielectric strength: Max. DC 24 V
Current: Max. 50 mA
AV-HS410
(Max. voltage: 24 V)
GPI Out
ALARM Out
(Max. current: 50 mA)
Tally LED
Com
Example of GPI In connections
Provide contact inputs.
AV-HS410
+3.3 V
GPI In
Com
TALLY/GPI 1
8 7 6 5 4 3 2
15 14 13 12 11 10 9
1
1
Pin No.
9
2
10
3
11
4
12
5
13
6
14
7
15
8
Signal name
GPI-Out1
GPI-Out9
GPI-Out2
ALARM Out
GPI-Out3
GPI-In1
GPI-Out4
GPI-In2
GPI-Out5
GPI-In3
GPI-Out6
GPI-In4
GPI-Out7
GPI-Com
GPI-Out8
TALLY/GPI 2
8 7 6 5 4 3
15 14 13 12 11 10
2
9
1
1
Pin No.
9
2
10
3
11
4
12
5
13
6
14
7
15
8
Signal name
GPI-Out10
GPI-Out18
GPI-Out11
GPI-Out19
GPI-Out12
GPI-In5
GPI-Out13
GPI-In6
GPI-Out14
GPI-In7
GPI-Out15
GPI-In8
GPI-Out16
GPI-Com
GPI-Out17
114
4. External interfaces
4-2. LAN
Connect the unit and computer or the unit and an external device
.
:
An external device can be controlled from the unit.
Use a crossover cable (category 5 or above) when connecting the equipment directly.
Use a straight cable (category 5 or above) when connecting the equipment through a hub (switching hub).
It supports plug-in software.
4-4. COM
An external device can be controlled from the unit.
It supports plug-in software.
The communication system can be selected using the setting menu.
Press the s
button to light its indicator, and display the
Config menu.
Use [F1] to display the COM-Port sub menu.
4-3. EDITOR
The unit can be controlled by an external device by connecting the device to the EDITOR connector.
It supports plug-in software.
Use it with the settings below.
Baud rate:
38400
Character length:
8 bit
Parity:
Odd
Stop bit:
1
Flow control:
None
5 4 3 2 1
9 8 7 6
RS-422, D-sub 9-pin, female, inch screw
Pin No.
1
2
3
6
7
4
5
8
9
Signal name
FRAME GROUND
TXD –
RXD +
GROUND
NC
GROUND
TXD +
RXD –
FRAME GROUND
Description of signal
Frame ground
Send data (–)
Receive data (+)
Ground
Not used
Ground
Send data (+)
Receive data (–)
Frame ground
Use [F2] to select the communication system using the
Mode item.
Mode: 2 Mode: 3 Mode: 1
(default setting)
9600 bps
8 bit
38400 bps
8 bit
38400 bps
8 bit
Baud rate
Character length
Parity
Stop bit
Flow control
None
1 bit
None
Odd
1 bit
None
None
1 bit
None
5 4 3 2 1
9 8 7 6
RS-422, D-sub 9-pin, female, inch screw
Pin No.
1
2
3
6
7
8
9
4
5
Signal name
FRAME GROUND
RXD –
TXD +
GROUND
NC
GROUND
RXD +
TXD –
FRAME GROUND
Description of signal
Frame ground
Receive data (–)
Send data (+)
Ground
Not used
Ground
Receive data (+)
Send data (–)
Frame ground
The pin assignment is different from that of the EDITOR connector.
115
4. External interfaces
4-5. Plug-in software
This unit enables plug-in software to be registered and its functions to be added.
For detailed information regarding the plug-in software, ask the dealer from whom you purchased your unit.
Registering a plug-in
The plug-in software can be loaded from an memory card, and registered in the unit.
Refer to “1-12-3. Loading data from memory cards”.
When the plug-in software is registered, separate menu operations can be performed.
It is also possible to delete plug-in software which has been registered.
Opening the separate menu of the plug-in
Press the l
button to light its indicator, and display the
Plug-in menu.
Use [F1] to select the plug-in software.
The plug-in name of the plug-in software registered is displayed on the sub menu.
Version information
The plug-in software version is displayed in the Version item of the “plug-in name” sub menu.
Deleting plug-in software
Press the l
button to display the Plug-in menu.
Use [F1] to display the “plug-in name” sub menu whose plug-in software is to be deleted, and press [F5].
The line of the selected “plug-in name” sub menu changes to a light gray display (it is grayed out).
The plug-in software in question is deleted when the unit is next started up.
Plug-in software registration information
If the [MENU MODE] button of the display is pressed to set the display mode to “Menu display/Subscreen/
Image display” when the Plug-in menu is displayed, the registration information of the plug-in software applications is displayed in the form of a list on the built-in display.
The user can verify which plug-in software has been registered at which number on the Plug-in List.
Press [F2] to open the menu of the plug-in software.
Plug-in startup setting
This setting determines whether the plug-in software is to be started up when the unit is started up.
On the “plug-in name” sub menu, use [F3] to establish the setting at startup using the Enable item.
On
Off
The plug-in software is started up when the unit is started up.
The plug-in software is not started up when the unit is started up.
The plug-in startup setting takes effect when the unit is next started up.
116
5. Setting menu table
Settings for items indicated with (
) are reflected when the item is selected and [F2], [F3], [F4] or [F5] is pressed.
Menu
Background
Sub menu
Use [F1] to select.
Border
Parameter
Setting range
Default value
Border Color
Parameter
Setting range
Default value
WIPE Position
Parameter
Setting range
SQ Position
Modify
3D Modify
Default value
Parameter
Setting range
Default value
Parameter
Setting range
Default value
Parameter
Setting range
Default value
Parameter 1 Parameter 2 Parameter 3 Parameter 4
Use [F2] to select. Use [F3] to select. Use [F4] to select. Use [F5] to select.
Border Width Soft
On, Off
Off
Hue
0.0
to
359.9
0.0
X-Pos
100.00
to
100.00
0.00
X-Pos
100.00
to
100.00
0.00
Trim
Off, 16:9(On),
4:3, 4:3Smth
Off
Light
On, Off
Off
0.1
to
100.0
5.0
Sat
0.0
to
100.0
0.0
Y-Pos
100.00
to
100.00
0.00
Y-Pos
100.00
to
100.00
0.0
0.0
0.0
to
Lum
to
100.0
100.0
108.0
Load (
)
White, Yellow,
Cyan, Green,
Magenta, Red,
Blue, Black
White
Copy To Key
Execute
Copy To Key
Execute
0.00
4:3 Auto
On, Off
(Selection enabled when HD format is used)
Off
Size
0.0
to
100.0
100.0
Radius Angle
0.000
to
1.000
45
to
+45
0.500
0
117
5. Setting menu table
Sub menu
Menu
Use [F1] to select.
Color Background CBGD1 Main
Parameter
Setting range
CBGD1 Sub
Default value
Parameter
Setting range
Default value
CBGD1 Wash
Parameter
Setting range
Default value
CBGD1 Wave
Parameter
Setting range
Default value
CBGD1 Move
Parameter
Setting range
Default value
CBGD2 Main
Parameter
Setting range
CBGD2 Sub
Default value
Parameter
Setting range
Default value
CBGD2 Wash
Parameter
Setting range
Default value
CBGD2 Wave
Parameter
Setting range
Default value
CBGD2 Move
Parameter
Setting range
Default value
0.0
Wash
On, Off
Off
Pattern
Sine, Saw
Sine
Move
Off, Roll,
Rotation
Off
0.0
Wash
On, Off
Off
Pattern
Sine, Saw
Sine
Move
Off, Roll,
Rotation
Off
Hue
0.0
to
359.9
Parameter 1 Parameter 2 Parameter 3 Parameter 4
Use [F2] to select. Use [F3] to select. Use [F4] to select. Use [F5] to select.
Hue Sat Lum Load (
)
0.0
to
359.9
0.0
to
100.0
0.0
to
108.0
White, Yellow,
Cyan, Green,
Magenta, Red,
Blue, Black
120.0
Hue
0.0
to
359.9
100.0
Sat
0.0
to
Cycle
0
to
100.0
100
0
Speed
50.0
to
50.0
100.0
Lum
0.0
to
108.0
0.0
Color
100.0
R-Sat
Dual, Rainbow 0.0
to
100.0
Dual 100.0
Blue
Load (
)
White, Yellow,
Cyan, Green,
Magenta, Red,
Blue, Black
White
R-Lum
0.0
to
108.0
100.0
Phase Angle
180.0
to
180.0 0.0
to
360.0
0.0
0.0
0.0
Hue
0.0
to
359.9
1.0
Sat
0.0
Sat
0.0
to
100.0
to
100.0
100.0
Lum
0.0
100.0
Lum
0.0
to
to
108.0
108.0
Load (
)
White, Yellow,
Cyan, Green,
Magenta, Red,
Blue, Black
Red
Load (
)
White, Yellow,
Cyan, Green,
Magenta, Red,
Blue, Black
0.0
Color
0
0
to
100
Speed
50.0
to
50.0
100.0
R-Sat
Dual, Rainbow 0.0
to
100.0
Dual 100.0
Cycle Phase
White
R-Lum
0.0
to
100.0
Angle
108.0
180.0
to
180.0 0.0
to
360.0
0.0
0.0
1.0
118
5. Setting menu table
Key
Menu
Sub menu
Use [F1] to select.
Key
Parameter
Setting range
Adjust
Fill Matte
Default value
Parameter
Setting range
Default value
Parameter
Setting range
Edge1
Edge2
Default value
Parameter
Setting range
Default value
Parameter
Setting range
Edge Color
Default value
Parameter
Setting range
Transition
Default value
Parameter
Setting range
Default value
WIPE Position
Parameter
Setting range
SQ Position
Flying Key
3D Modify
Default value
Parameter
Setting range
Default value
Parameter
Setting range
Default value
Parameter
Setting range
Default value
Parameter 1 Parameter 2 Parameter 3 Parameter 4
Use [F2] to select. Use [F3] to select. Use [F4] to select. Use [F5] to select.
Type Lum Key Fill PVW
Bus, Matte Auto, Off, On Lum, Linear,
Chroma, Full
Linear
Clip
0.0
to
108.0
0.0
Hue
0.0
to
359.9
Chroma On,
Chroma Off
Chroma Off
Gain
0.0
to
200.0
100.0
Sat
0.0
to
100.0
0.0
Type
0.0
Width
Off, Border,
Drop, Shadow,
Outline
0
to
4
2 Off
Edge Fill
Color,
CBGD1,
CBGD2,
Still1, Still2,
Clip1, Clip2
Color
Hue
0.0
to
359.9
Sat
0.0
to
100.0
Bus
Density
0.0
100.0
Lum
0.0
to
to
100.0
108.0
Auto
Invert
On, Off
Off
Load (
)
White, Yellow,
Cyan, Green,
Magenta, Red,
Blue, Black
100.0
Direction
White
Density
0, 45, 90, 135,
180, 225, 270,
315
0
25, 50, 75,
100%
100%
Lum
0.0
to
108.0
0.0
Load (
)
White, Yellow,
Cyan, Green,
Magenta, Red,
Blue, Black
Black 0.0
Keyout Pattern
0.0
Normal,
Reverse
Normal
X-Pos
100.00
to
100.00
Y-Pos
100.00
to
100.00
0.00
X-Pos
100.00
to
100.00
0.00
X-Pos
100.00
to
100.00
0.00
Light
On, Off
Off
0.00
Y-Pos
100.00
100.00
0.00
Y-Pos
100.00
100.00
0.00
Size
0.0
to
100.0
to
to
100.0
Size
0.0
to
400.0
Copy To BKGD
Execute
Copy To BKGD
Execute
100.0
Radius Angle
0.000
to
1.000
45
to
+45
0.500
0
119
5. Setting menu table
Key
Menu
Chroma Key
Sub menu
Use [F1] to select.
Mask
Parameter
Setting range
Mask Adjust
Key Priority
Default value
Parameter
Setting range
Default value
Parameter
Setting range
Default value
Auto Compute
Parameter
Setting range
Default value
Adjust
Parameter
Setting range
Sample
Default value
Parameter
Setting range
Fine Tuning
Default value
Parameter
Setting range
Default value
Parameter 1 Parameter 2 Parameter 3 Parameter 4
Use [F2] to select. Use [F3] to select. Use [F4] to select. Use [F5] to select.
Mask Invert
Off, Manual,
4:3
On, Off
Off
Left
Off
Top Bottom Right
50.00
to
50.00
50.00
to
50.00
50.00
to
50.00
50.00
to
50.00
25.00
25.00
25.00
25.00
Low
Key, PinP1,
PinP2
Middle
Key, PinP1,
PinP2
High
Key, PinP1,
PinP2
PinP2 Key
Auto Compute
PinP1
Execute
Reset
Execute
Narrow
Off, 0.5, 1.0,
1.5
Off
View
Composite,
Matte,
Proc.FG,
FG
Phase
4.0
to
4.0
0.0
Mode
Select BG Color,
Clean BG Noise,
Clean FG Noise,
Spill Sponge,
Spill , Spill+,
Matte ,
Matte+,
Detail , Detail+,
Matte Sponge,
Make FG Trans,
Restore Detail,
FineTuning
Composite
Spill
0
1000
to
1000
Select BG Color
Trans
0
1000
to
1000
Detail
1000
to
1000
0
Undo
Execute
120
5. Setting menu table
PinP1
Menu
Sub menu
Use [F1] to select.
PinP
Parameter
Setting range
Border
Default value
Parameter
Setting range
Default value
Border Color
Parameter
Setting range
Position
Trim
Default value
Parameter
Setting range
Default value
Parameter
Setting range
Trim Adjust
Default value
Parameter
Setting range
Default value
Sync
Parameter
Synchronizes with Setting range the PinP2 menu settings.
Default value
Parameter 1 Parameter 2 Parameter 3 Parameter 4
Use [F2] to select. Use [F3] to select. Use [F4] to select. Use [F5] to select.
Shape Density PVW
Square, Circle,
Heart, Flower,
Star
Square
Border
Off, On
Off
Hue
0.0
to
359.9
0.0
5.0
Sat
0.0
to
100.0
to
100.0
Width
0.1
to
100.0
100.0
Soft
0.0
to
100.0
0.0
Lum
0.0
to
108.0
On, Off
Off
Mode
Fix, Variable
Fix
Load (
)
White, Yellow,
Cyan, Green,
Magenta, Red,
Blue, Black
White 0.0
X-Pos
100.00
to
100.00
0.0
Y-Pos
100.00
to
100.00
0.00
Trim
0.00
Manual
Off, 4:3,
Manual
(Fixed to “Off” when a setting other than Square has been selected for the Shape item of the PinP sub menu)
Free, Pair
Off Free
100.0
Size
0.00
to
25.00
100.00
Left Top Bottom Right
50.00
to
50.00
50.00
to
50.00
50.00
to
50.00
50.00
to
50.00
40.00
40.00
40.00
40.00
Symmetry
Off, X, Y,
Center
Off
Copy To PinP2
Execute
121
5. Setting menu table
PinP2
Menu
Sub menu
Use [F1] to select.
PinP
Parameter
Setting range
Border
Default value
Parameter
Setting range
Default value
Border Color
Parameter
Setting range
Position
Trim
Default value
Parameter
Setting range
Default value
Parameter
Setting range
Trim Adjust
Default value
Parameter
Setting range
Default value
Sync
Parameter
Synchronizes with Setting range the PinP1 menu settings.
Default value
Parameter 1 Parameter 2 Parameter 3 Parameter 4
Use [F2] to select. Use [F3] to select. Use [F4] to select. Use [F5] to select.
Shape Density PVW
Square, Circle,
Heart, Flower,
Star
Square
Border
Off, On
Off
Hue
0.0
to
359.9
0.0
5.0
Sat
0.0
to
100.0
to
100.0
Width
0.1
to
100.0
100.0
Soft
0.0
to
100.0
0.0
Lum
0.0
to
108.0
On, Off
Off
Mode
Fix, Variable
Fix
Load (
)
White, Yellow,
Cyan, Green,
Magenta, Red,
Blue, Black
White 0.0
X-Pos
100.00
to
100.00
0.0
Y-Pos
100.00
to
100.00
0.00
Trim
0.00
Manual
Off, 4:3,
Manual
(Fixed to “Off” when a setting other than Square has been selected for the Shape item of the PinP sub menu)
Free, Pair
Off Free
100.0
Size
0.00
to
25.00
100.00
Left Top Bottom Right
50.00
to
50.00
50.00
to
50.00
50.00
to
50.00
50.00
to
50.00
40.00
40.00
40.00
40.00
Symmetry
Off, X, Y,
Center
Off
Copy To PinP1
Execute
122
5. Setting menu table
DSK
Menu
Sub menu
Use [F1] to select.
DSK
Parameter
Setting range
Adjust
Fill Matte
Default value
Parameter
Setting range
Default value
Parameter
Setting range
Edge1
Edge2
Default value
Parameter
Setting range
Default value
Parameter
Setting range
Edge Color
Default value
Parameter
Setting range
Mask
Default value
Parameter
Setting range
Mask Adjust
Default value
Parameter
Setting range
Default value
Parameter 1 Parameter 2 Parameter 3 Parameter 4
Use [F2] to select. Use [F3] to select. Use [F4] to select. Use [F5] to select.
Type Lum Key Fill PVW
Lum, Linear
Linear
Clip
0.0
0.0
Hue
0.0
to
to
108.0
359.9
Chroma On,
Chroma Off
Chroma Off
Gain
0.0
Sat
0.0
to
100.0
to
0.0
Type
0.0
Width
Off, Border,
Drop, Shadow,
Outline
0
to
4
Off
Edge Fill
2
200.0
100.0
Bus, Matte
Bus
Density
0.0
100.0
Lum
0.0
100.0
Direction
0, 45, 90, 135,
180, 225, 270,
315
0
to
to
100.0
108.0
On, Off
Off
Invert
On, Off
Off
Load (
)
White, Yellow,
Cyan, Green,
Magenta, Red,
Blue, Black
White
Density
25, 50, 75,
100%
100%
Color,
CBGD1,
CBGD2,
Still1, Still2,
Clip1, Clip2
Color
Hue
0.0
to
359.9
Sat
0.0
to
100.0
0.0
Invert
On, Off
Lum
0.0
to
108.0
Load (
)
White, Yellow,
Cyan, Green,
Magenta, Red,
Blue, Black
Black 0.0
Mask
Off, Manual,
4:3
0.0
Off
Left
Off
Top Bottom Right
50.00
to
50.00
50.00
to
50.00
50.00
to
50.00
50.00
to
50.00
25.00
25.00
25.00
25.00
123
5. Setting menu table
Time
Menu
Sub menu
Use [F1] to select.
BKGD
Parameter
Setting range
Plug-in
Key
PinP1
PinP2
DSK
Default value
AUX1 BUS Trans
Parameter
Setting range
Default value
PinP1 BUS Trans
Parameter
Setting range
Default value
PinP2 BUS Trans
Parameter
Setting range
Default value
Effect Dissolve
Parameter
Setting range
Default value
Parameter
Setting range
Default value
Parameter
Setting range
Default value
Parameter
Setting range
Default value
Parameter
Setting range
FTB
Default value
Parameter
Setting range
Default value
The plug-in name of the plug-in software registered is
Parameter
Setting range
displayed on the sub menu.
Default value
Parameter 1 Parameter 2 Parameter 3 Parameter 4
Use [F2] to select. Use [F3] to select. Use [F4] to select. Use [F5] to select.
TransTime Sec Frame
0
to
999
TransTime
TransTime
TransTime
TransTime
TransTime
TransTime
Sec
0
to
33
(When 59.94 Hz is selected)
1
Sec
0
to
33
(When 59.94 Hz is selected)
1
Sec
TransTime
0
to
33
(When 59.94 Hz is selected)
1
Sec
TransTime
0
to
33
(When 59.94 Hz is selected)
1
Sec
0
to
33
(When 59.94 Hz is selected)
1
Sec TransTime
0
to
33
(When 59.94 Hz is selected)
1
Open Menu Enable
Execute On, Off
0
to
33
(When 59.94 Hz is selected)
1
Sec
0
to
33
(When 59.94 Hz is selected)
1
Sec
0
to
33
(When 59.94 Hz is selected)
1
Sec
0
to
33
(When 59.94 Hz is selected)
1
0
Frame
0
to
999
0
Frame
0
to
999
0
Frame
0
to
999
0
Frame
0
to
999
0
Frame
0
to
999
0
Frame
0
to
999
0
Frame
0
to
999
0
Frame
0
to
999
0
Frame
0
to
999
0
Version
Display only
Transition
Enable, Disable
Disable
Transition
Enable, Disable
Disable
Transition
Enable, Disable
Disable
Delete
Execute
On
124
5. Setting menu table
Menu
Video Memory
Sub menu
Use [F1] to select.
Video Memory1
Parameter
Setting range
Default value
Video Memory2
Parameter
Setting range
Default value
Video Memory3
Parameter
Setting range
Rec1
Rec2
Default value
Parameter
Setting range
Default value
Parameter
Setting range
Default value
Clip1 Play Mode
Parameter
Setting range
Default value
Clip2 Play Mode
Parameter
Setting range
Trans Sync
Default value
Parameter
Setting range
Memory
Default value
Parameter
Setting range
Default value
Parameter 1 Parameter 2 Parameter 3 Parameter 4
Use [F2] to select. Use [F3] to select. Use [F4] to select. Use [F5] to select.
Select Rec Play Stop
Execute Execute Execute Still1, Still2,
Clip1, Clip2
Still1
LEAD
Execute
LAST
Execute
Total Time Current time Key
The setting range differs from one format to another.
1080/59.94i:
00s01f
to
20s00f
1080/50i:
00s01f
to
24s00f
1080/24PsF:
00s01f
to
25s00f
1080/23.98PsF:
00s01f
to
25s00f
720/59.94p:
00s01f
to
10s00f
720/50p:
480/59.94i:
576/50i:
00s01f
to
12s00f
00s01f
to
20s00f
00s01f
to
24s00f
00s01f 00s01f
On, Off
Off
Preview
On, Off
Off
Loop
On, Off
V Source
AUX1
to
4
AUX1
Quality
Key Enable
On, Off
On
Limit (s)
High, Standard 0
to
20
(When 59.94i is selected)
Off
Mode
Lead, Last,
Loop
Last
Mode
Lead, Last,
Loop
Standard
Reverse
On, Off
Off
Reverse
On, Off
20
Variable
×1, ×2, ×4,
×8, ×1/2,
×1/4, ×1/8
×1
Variable
×1, ×2, ×4,
×8, ×1/2,
×1/4, ×1/8
×1 Last
Clip1
Off, KEY ON,
PinP1 ON,
PinP2 ON,
DSK ON,
FTB ON
Off
Clip2
Off, KEY ON,
PinP1 ON,
PinP2 ON,
DSK ON,
FTB ON
Off
Mode
Off
Select
Auto, Manual Still1, Still2,
Clip1, Clip2, All
Auto All
Rec Lock
On, Off
On
Review
On, Off
On
Limit (f)
0
to
600
0
Freeze
Frame, Field
Frame
Freeze
Frame, Field
Frame
Save
Execute
:
This function can be actuated in any model whose system version is V2.00.00 and up.
The functions are not displayed on the menus with a model whose system version is under V2.00.00.
125
5. Setting menu table
SD Card
Menu
Sub menu
Use [F1] to select.
File1
Parameter
Setting range
Shot Memory
File2
Default value
Parameter
Setting range
Card
Information
Default value
Parameter
Store Select
Recall Select
XPT Disable
Register
Path
Setting range
Default value
Parameter
Setting range
Default value
Parameter
Setting range
Default value
Parameter
Setting range
Default value
Parameter
Setting range
Default value
Parameter
Setting range
MEM PVW
Default value
Parameter
Setting range
Default value
Parameter 1 Parameter 2 Parameter 3 Parameter 4
Use [F2] to select. Use [F3] to select. Use [F4] to select. Use [F5] to select.
Mode (
) Save Type File Name Save
Execute Load, Save, Init, Still1, Still2,
Delete, No Card Clip1, Clip2,
Shot, Event,
Set Up, All, Log
No Card
Sort
All
Format
Newest, Oldest, bmp, tga, png,
Name jpg, tif, gif
Name
Free Space bmp
0 / 0
Display only
BKGD
On, Off
On
BKGD
On, Off
On
BKGD
On, Off
Off
Page
1
to
10
1
Effect
Cut, Dissolve
Key
On,Off
On
Key
On,Off
On
Key
On,Off
Off
No.
1
to
10
1
PinP Bus
Cut, Dissolve
Dissolve
Mode
MEM-PVW,
PGM
PGM
Dissolve
PinP1
On, Off
On
PinP1
On, Off
On
PinP1
On, Off
Off
Name
Hue Path
Short, Long,
CW, CCW
Short
PinP2
On, Off
On
PinP2
On, Off
On
PinP2
On, Off
Off
CopyTo (
)
1
to
100
1
126
5. Setting menu table
Menu
Event Memory
Sub menu
Use [F1] to select.
Mark
Parameter
Setting range
Default value
Event Duration
Parameter
Setting range
Default value
Total Duration
Parameter
Setting range
Default value
Timeline
Parameter
Setting range
Run
Default value
Parameter
Store Select
Recall Select
XPT Disable
Register
Path
Setting range
Default value
Parameter
Setting range
Default value
Parameter
Setting range
Default value
Parameter
Setting range
Default value
Parameter
Setting range
Default value
Parameter
Setting range
MEM PVW
Default value
Parameter
Setting range
Default value
Parameter 1 Parameter 2 Parameter 3 Parameter 4
Use [F2] to select. Use [F3] to select. Use [F4] to select. Use [F5] to select.
PAUSE CLIP GPI-Out
On, Off
Off minute
Clip1, Clip2, Off GPI-O1
to
GPI-O19, Off
Off second
Off frame Set
Execute
0 minute
0 second
0 frame Set
Execute
On, Off
On
BKGD
On, Off
On
BKGD
On, Off
Off
Page
0
View
Normal, Wide
Wide
Run Mode
Repeat, Loop
Repeat
BKGD
1
to
10
1
Effect
Cut, Dissolve
0
Key
On,Off
On
Key
On, Off
On
Key
On,Off
Off
No.
1
to
10
1
PinP Bus
Cut, Dissolve
Dissolve
0
PinP1
On, Off
On
PinP1
On, Off
On
PinP1
On, Off
Off
Name
Trans Path
Linear, Step
Linear
PinP2
On, Off
On
PinP2
On, Off
On
PinP2
On, Off
Off
CopyTo (
)
1
to
100
1
Hue Path
Short, Long,
CW, CCW, Step
CW Dissolve
Mode
MEM-PVW,
PGM
PGM
127
5. Setting menu table
XPT
Menu
Sub menu
Use [F1] to select.
XPT Assign 1/6
Parameter
Setting range
Default value
XPT Assign 2/6
Parameter
Setting range
Default value
XPT Assign 3/6
Parameter
Setting range
Default value
XPT Assign 4/6
Parameter
Setting range
Default value
XPT Assign 5/6
Parameter
Setting range
Default value
XPT Assign 6/6
Parameter
Setting range
XPT Setting
XPT Switch
Default value
Parameter
Setting range
Default value
Parameter
Setting range
Default value
Parameter 1 Parameter 2 Parameter 3 Parameter 4
Use [F2] to select. Use [F3] to select. Use [F4] to select. Use [F5] to select.
XPT1Signal XPT2Signal XPT3Signal XPT4Signal
SDI IN1
to
8, DVI IN, IN-A1, IN-A2, IN-B1, IN-B2, Black, CBGD1,
CBGD2, CBAR, Still1V, Still1K, Still2V, Still2K, Clip1V, Clip1K,
Clip2V, Clip2K, MEM-PVW, CLN, KeyOut, None
Black
XPT5Signal
SDI IN1
XPT6Signal
SDI IN2
XPT7Signal
SDI IN3
XPT8Signal
The setting range is the same as for the XPT Assign 1/6 sub menu.
SDI IN4
XPT9Signal
SDI IN5
XPT10Signal
SDI IN6
XPT11Signal
SDI IN7
XPT12Signal
The setting range is the same as for the XPT Assign 1/6 sub menu.
SDI IN8
XPT13Signal
DVI IN
XPT14Signal
IN-A1
XPT15Signal
None
XPT16Signal
The setting range is the same as for the XPT Assign 1/6 sub menu.
IN-A2
XPT17Signal
IN-B1
XPT18Signal
IN-B2
XPT19Signal
CBAR
XPT20Signal
The setting range is the same as for the XPT Assign 1/6 sub menu.
CBGD1
XPT21Signal
Still1V
XPT22Signal
None
XPT23Signal
None
XPT24Signal
The setting range is the same as for the XPT Assign 1/6 sub menu.
KeyOut
Shift
Timing
Any, Field1,
Field2
Any
CLN
Shift-Lock
Off, Right, Left On, Off
Right Off
None None
128
5. Setting menu table
Sub menu
Menu
Use [F1] to select.
Multi View Display MV Split
Parameter
Setting range
Default value
MV Pattern 1/4
Parameter
Setting range
Default value
MV Pattern 2/4
Parameter
Setting range
Default value
MV Pattern 3/4
Parameter
Setting range
Default value
MV Pattern 4/4
Parameter
Setting range
MV Frame
Default value
Parameter
Setting range
Display
Default value
Parameter
Setting range
Default value
Parameter 1 Parameter 2 Parameter 3 Parameter 4
Use [F2] to select. Use [F3] to select. Use [F4] to select. Use [F5] to select.
Split
4Split,
5-aSplit,
5-bSplit,
6-aSplit,
6-bSplit,
9Split,
10-aSplit,
10-bSplit,
16Split
10-aSplit
Pos1Signal Pos2Signal Pos3Signal Pos4Signal
SDI IN1
to
8, DVI IN, IN-A1, IN-A2, IN-B1, IN-B2, CBGD1, CBGD2,
Still1V, Still1K, Still2V, Still2K, Clip1V, Clip1K, Clip2V, Clip2K, PGM,
PVW, MEM-PVW, Key Out, AUX1
to
4, Clock
PGM PVW SDI IN1 SDI IN2
Pos5Signal Pos6Signal Pos7Signal Pos8Signal
The setting range is the same as for the MV Pattern 1/4 sub menu.
SDI IN3
Pos9Signal
SDI IN4
Pos10Signal
SDI IN5
Pos11Signal
SDI IN6
Pos12Signal
The setting range is the same as for the MV Pattern 1/4 sub menu.
SDI IN7
Pos13Signal
SDI IN8
Pos14Signal
DVI IN
Pos15Signal
Still1V
Pos16Signal
The setting range is the same as for the MV Pattern 1/4 sub menu.
Still2V
Frame
LUM0%,
LUM25%,
LUM50%,
LUM75%,
LUM100%,
Off
LUM75%
Level Meter
On, Off
Off
Clip1V
Character
LUM0%,
LUM25%,
LUM50%,
LUM75%,
LUM100%,
Off
LUM75%
Input Status
On, Off
On
Clip2V
Label
On, Off
On
Marker
AUX1
Tally
Red,
Red+Green,
Off
Red+Green
Marker Size
4:3, 16:9, Off 80
to
100%
Off 95%
129
5. Setting menu table
Input
Menu
Input (SDI)
/ X (
)
FS
SDI IN1 to SDI IN8,
IN A1, IN A2, IN B1 or IN B2 is displayed in the X part.
The material name
(up to 10 characters) is displayed in the
part.
Sub menu
Use [F1] to select.
Input
Parameter
Setting range
Freeze
Name
Parameter
Setting range
Default value
Parameter
Setting range
Default value
Up Converter1
Parameter
(SDI IN5 to
SDI IN8, IN A1,
IN A2, IN B1, and
IN B2 only)
Setting range
Default value
Up Converter2
Parameter
(SDI IN5 to
SDI IN8, IN A1,
IN A2, IN B1, and
IN B2 only)
Setting range
Default value
Video Process1
Parameter
Setting range
Default value
Video Process2
Parameter
Setting range
Default value
Default value
Parameter
Setting range
Default value
Parameter 1 Parameter 2 Parameter 3 Parameter 4
Use [F2] to select. Use [F3] to select. Use [F4] to select. Use [F5] to select.
Select (
)
SDI IN1
to
8,
DVI IN,
IN-A1, IN-A2,
IN-B1, IN-B2
SDI IN1
FS
On, Off
On
Mode Delay
Normal,
Dot by Dot,
Up Convert,
Auto
(Only SDI IN5 to SDI IN8 are covered by the
“Up Convert” and
“Auto” modes.)
0
to
8f
(Only SDI IN7 and SDI IN8 are involved here.)
0f
SDI IN1 to
SDI IN4:
Normal
Select
Frame, Field
Frame
Type
Default, User
Default
Scale
Squeeze,
Edge Crop,
Letter Box
Squeeze
Edge Crop Pos
Center, Right,
Left
SDI IN5 to
SDI IN8:
Auto
Freeze
On, Off
Off
Name
Move Detect
1
3
to
5
Sharp
1
to
5
Center
Video Process Y-Gain
On, Off
Off
0.0
to
200.0
100.0
C-Gain
0.0
to
200.0
100.0
Size
100
to
110
3
Limiter
Off, 108, 104,
100
(Only IN A1,
IN A2, IN B1 and
IN B2 are involved here.)
Off
100
Pedestal
20.0
to
20.0
0.0
Hue
0.0
to
359.9
Copy From (
SDI IN1
to
SDI IN8
)
0.0
Default values vary depending on the selections of the Select items in the Input submenu.
: When the Select item is SDI IN1:
SDI IN2
When the Select item is other than SDI IN1:
SDI IN1
130
5. Setting menu table
Sub menu
Menu
Use [F1] to select.
Input (Analog)
/ X ( )
FS
Parameter
Setting range
IN A1, IN A2, IN B1 or IN B2 is displayed in the X part.
The material name
(up to 10 characters) is displayed in the
part.
Freeze
Name
Default value
Parameter
Setting range
Default value
Parameter
Setting range
Default value
Up Converter1
Parameter
Setting range
Default value
Up Converter2
Parameter
Setting range
Default value
Video Process
Parameter
Setting range
Default value
Input (DVI)
/ X (
)
Freeze
Parameter
Setting range
DVI IN, IN A1, IN A2,
IN B1 or IN B2 is displayed in the X part.
The material name
(up to 10 characters) is displayed in the
part.
Name
DVI Input
Default value
Parameter
Setting range
Default value
Parameter
Setting range
DVI Phase
Default value
Parameter
(Enabled when the AV-HS04M3 option board has been connected.)
Setting range
Default value
DVI Status
Display only
Parameter 1 Parameter 2 Parameter 3 Parameter 4
Use [F2] to select. Use [F3] to select. Use [F4] to select. Use [F5] to select.
FS Mode
On, Off
On
Select
Frame, Field
Frame
Type
Default, User
Default
Scale
Squeeze,
Edge Crop,
Letter Box
Squeeze
Edge Crop Pos
Center, Right,
Left
Center
Gain
0
30
to
30
Select
Frame, Field
Frame
Type
Default, User
Default
Mode
Digital, Analog
(Enabled when the AV-HS04M3 option board has been connected.)
Normal,
Dot by Dot,
Up Convert
Normal
Freeze
On, Off
Off
Name
Move Detect
1
3
to
5
Freeze
On, Off
Off
Name
Scale
Fit-V, Fit-H, Full
Sharp
1
3
to
Limiter
Off, 108, 104,
100
Off
5
Size
100
to
110
100
Auto (
)
Black, White
(Enabled when the AV-HS04M3 option board has been connected.)
,
Init
Black Digital
Clk Phs
16
to
15
Full
H-Pos
100
to
100
V-Pos
100
to
100
0
Size
x
0
Dot Clock
.
MHz
0
H-Frequency V-Frequency
.
kHz
.
Hz
131
5. Setting menu table
Sub menu
Menu
Use [F1] to select.
Input (Composite)
/ X ( )
FS
Parameter
Setting range
IN A1, IN A2, IN B1 or IN B2 is displayed in the X part.
The material name
(up to 10 characters) is displayed in the
part.
Freeze
Default value
Parameter
Setting range
Default value
Name
Parameter
Setting range
Default value
Up Converter1
Parameter
Setting range
Default value
Up Converter2
Parameter
Setting range
Default value
Video Process
Parameter
Setting range
Parameter 1 Parameter 2 Parameter 3 Parameter 4
Use [F2] to select. Use [F3] to select. Use [F4] to select. Use [F5] to select.
FS Mode
On, Off
On
Select
Frame, Field
Frame
Type
Default, User
Default
Scale
Squeeze,
Edge Crop,
Letter Box
Squeeze
Edge Crop Pos
Center, Right,
Left
Center
Gain
30
to
30
0
Dot by Dot,
Up Convert
(Enabled when the system format is set to
1080/59.94i,
1080/24PsF,
1080/23.98PsF and 720/59.94p.)
Up Convert
Freeze
On, Off
Off
Name
Move Detect Sharp
1
to
5 1
to
5
3
Chroma
8
to
7
0
3
Limiter
Off, 108, 104,
100
Off
Ped
100
to
100
0
Size
100
to
110
100
Hue
30
to
30
(Enabled when the system format is set to
1080/59.94i,
720/59.94p and
480/59.94i.)
0
Default value
132
5. Setting menu table
Output
Menu
Sub menu
Use [F1] to select.
Output
Parameter
Setting range
Output (SDI) / Y Assign
SDI OUT1 to SDI OUT5,
OUT A1, OUT A2,
OUT B1 or OUT B2 is displayed in the Y part.
(OUT A1, OUT A2,
OUT B1 and OUT B2 take effect when the
AV-HS04M7 board has been connected.)
Default value
Parameter
Setting range
Default value
Down
Converter
Parameter
(Enabled when the AV-HS04M7 option board has been connected.)
Setting range
Default value
Output (Analog) / Y Assign
Parameter
Setting range
OUT A1, OUT A2,
OUT B1 or OUT B2 is displayed in the Y part.
(OUT A1, OUT A2,
OUT B1 and OUT B2 take effect when the
AV-HS04M4 board has been connected.
OUT A2 and OUT B2 take effect when the
AV-HS04M5 board has been connected.)
Default value
Parameter 1 Parameter 2 Parameter 3 Parameter 4
Use [F2] to select. Use [F3] to select. Use [F4] to select. Use [F5] to select.
Select (
) SDI Limit
SDI OUT1
to
5,
DVI OUT,
OUT-A1,
OUT-A2,
OUT-B1,
OUT-B2
Off, 108, 104,
100
Off SDI OUT1
Source Mode
PGM, PVW, Normal,
CLN, AUX1
to
4, Down Convert
MV, KeyOut,
MEM-PVW
(“Down Convert” takes effect when
AV-HS04M7 is connected.)
PGM(OUT1),
PVW(OUT2),
AUX1(OUT3),
AUX2(OUT4),
AUX3(OUT5),
AUX1(OUTA1),
AUX2(OUTA2),
AUX3(OUTB1),
AUX4(OUTB2)
Normal
Scale Delay Sharp
Squeeze,
Edge Crop,
Letter Box
Squeeze
Source
PGM, PVW,
CLN, AUX1
to
4,
MV, Key Out,
MEM-PVW
90H(75H), 1F 1
to
5
90H(75H) 3
AUX1(OUTA1),
AUX2(OUTA2),
AUX3(OUTB1),
AUX4(OUTB2)
133
5. Setting menu table
Sub menu
Menu
Use [F1] to select.
Output (DVI-D)
/ DVI OUT
Assign
Parameter
Setting range
DVI Output
Default value
Parameter
Setting range
Output (DVI-I) / Y Assign
OUT A1 or OUT B1 is displayed in the Y part.
(It takes effect when the
AV-HS04M5 board has been connected.)
Default value
Parameter
Setting range
DVI Output
Default value
Parameter
Setting range
Default value
Parameter 1 Parameter 2 Parameter 3 Parameter 4
Use [F2] to select. Use [F3] to select. Use [F4] to select. Use [F5] to select.
Source Move Detect
PGM, PVW,
CLN, AUX1
to
4,
1
to
5
MV, Key Out,
MEM-PVW
MV 3
Size (
)
Auto, XGA,
WXGA, SXGA,
WSXGA+,
UXGA,
WUXGA,
1080/59.94i,
1080/59.94p,
720/59.94p,
720/50p,
1080/50p,
1080/50i
Source
Auto
Move Detect
PGM, PVW,
CLN, AUX1
to
4,
MV, Key Out,
MEM-PVW
1
to
5
AUX1(OUTA1),
AUX3(OUTB1)
3
Mode Size
Digital, Analog
Analog
Auto, XGA,
WXGA, SXGA
Scale
Fit-V, Fit-H,
Full, Fullx80%,
Fullx90%
Full
Scale
Fit-V, Fit-H,
Full, Fullx80%,
Fullx90%
Digital
Digital
Auto, XGA,
WXGA, SXGA,
WSXGA+,
UXGA, WUXGA
Auto Full
134
5. Setting menu table
Config
Menu
Sub menu
Use [F1] to select.
Operate
Parameter
Setting range
Assign
Default value
Parameter
Setting range
Latency
LCD BL
Default value
Parameter
Setting range
Default value
Parameter
Setting range
Button
Illumination
Default value
Parameter
WFM
Setting range
Default value
Parameter
Setting range
Vector
Default value
Parameter
Setting range
Default value
User Button1
Parameter
Setting range
Default value
User Button2
Parameter
Setting range
Default value
Parameter 1 Parameter 2 Parameter 3 Parameter 4
Use [F2] to select. Use [F3] to select. Use [F4] to select. Use [F5] to select.
Bus Mode Key Link Time Unit Delegation
Sec, Frame On, Off A/B,
PGM-A/PST-B,
PGM-B/PST-A
Off, DSK,
PinP1, PinP2,
PinP1/2
PGM-A/PST-B Off
CLN
Key, DSK
FTB Source
Still1, Still2,
Clip1, Clip2,
CBGD1,
CBGD2,
White, Black
Black
BKGD
Key
Key
1F Fix,
Minimum
Minimum
Light (
)
On, Off, 60,
120, 180
On
Illumination
1F Fix,
Minimum
Minimum
Adjust
80
to
100%
150%
Adjust
Sec On
On, Off
On
Parade
Bar Target
80
to
150%
100%
Style Mode
Parade, Overlay YPbPr, RGB, Y
YPbPr
75%, 100%
100%
User1 User2 User3 User4
KEY PVW, PinP PVW, PinP1PVW, PinP2PVW, DSK PVW, GPII-EN,
GPIO-EN, SHIFT, AUX Trans, PinP Trans, EFF DSLV, None
KEY PVW
User5
PinP PVW
User6
DSK PVW
User7
PinP Trans
User8
The setting range is the same as for the User Button1 sub menu.
AUX Trans EFF DSLV SHIFT None
135
5. Setting menu table
Config
Menu
Sub menu
Use [F1] to select.
GPI-In Setting
Parameter
Setting range
Default value
GPI-In Port 1/2
Parameter
Setting range
Default value
GPI-In Port 2/2
Parameter
Setting range
GPI-Out
Setting
Default value
Parameter
GPI-Out Port
1/5
Setting range
Default value
Parameter
Setting range
GPI-Out Port
2/5
Default value
Parameter
Setting range
GPI-Out Port
3/5
Default value
Parameter
Setting range
Default value
Parameter
GPI-Out Port
4/5
Setting range
Default value
Parameter
GPI-Out Port
5/5
COM-Port
Setting range
Default value
Parameter
Setting range
Default value
System Menu
Parameter
Setting range
Default value
Parameter 1 Parameter 2 Parameter 3 Parameter 4
Use [F2] to select. Use [F3] to select. Use [F4] to select. Use [F5] to select.
GPI-In Enable AUX Sel
On, Off
On
AUX1
to
4
AUX1
Port1Assign Port2Assign Port3Assign Port4Assign
AUTO, CUT, KEY ON, DSK ON, PinP1 ON, PinP2 ON, FTB,
BKGD AUTO, BKGD CUT, KEY AUTO, KEY CUT, REC Still1,
REC Still2, REC Clip1, PLAY Clip1, STOP Clip1, REC Clip2,
PLAY Clip2, STOP Clip2, AUX XPT1
to
24, RED Tly DSBL,
GRN Tly DSBL, AUX Tly DSBL, No Assign
No Assign
Port5Assign
No Assign
Port6Assign
No Assign
Port7Assign
No Assign
Port8Assign
The setting range is the same as for the GPI-In Port 1/2 sub menu.
No Assign No Assign
GPI-Out Enable AUX Tly Sel
No Assign No Assign
On, Off
On
Port1Assign
AUX1
to
4
AUX1
Port2Assign Port3Assign Port4Assign
AUTO, CUT, KEY ON, DSK ON, PinP1 ON, PinP2 ON, FTB ON,
BKGD AUTO, BKGD CUT, KEY AUTO, KEY CUT, KEY Trans,
DSK Trans, PinP1Trans, PinP2Trans, FTB Trans, RED Tly1
to
13,
GRN Tly1
to
13, AUX Tly1
to
13, Event MEM, No Assign
No Assign
Port5Assign
No Assign
Port6Assign
No Assign
Port7Assign
No Assign
Port8Assign
The setting range is the same as for the GPI-Out Port 1/5 sub menu.
No Assign
Port9Assign
No Assign
Port10Assign
No Assign
Port11Assign
No Assign
Port12Assign
The setting range is the same as for the GPI-Out Port 1/5 sub menu.
No Assign No Assign No Assign No Assign
Port13Assign Port14Assign Port15Assign Port16Assign
The setting range is the same as for the GPI-Out Port 1/5 sub menu.
No Assign No Assign No Assign No Assign
Port17Assign Port18Assign Port19Assign
The setting range is the same as for the GPI-Out Port 1/5 sub menu.
No Assign No Assign No Assign
Mode (
)
1
to
3
1
Lock
On, Off
Off
136
5. Setting menu table
Menu
System /Locked
(When unlocked)
Sub menu
Use [F1] to select.
(Message) Display only
(When locked)
System /Unlocked Format
Parameter
Setting range
Default value
Output Phase
Parameter
Setting range
Reference
Default value
Parameter
Setting range
Ancillary
Alarm
Initial
Default value
Parameter
Setting range
Default value
Parameter
Display only
Parameter
Setting range
Default value
Parameter 1 Parameter 2 Parameter 3 Parameter 4
Use [F2] to select. Use [F3] to select. Use [F4] to select. Use [F5] to select.
System menu is locked
0H
Sync (
)
BB,
BB Advanced,
Tri-level sync,
Internal
BB
AUX
On, Off
Off
Power
Alarm,
No Alarm
Initial (
)
Mode A,
Mode B
Mode A
Format (
) Hi Resolution 16:9 Squeeze
1080/59.94i,
1080/50i,
(Selection
1080/24PsF, enabled when SD
1080/23.98PsF, format is used)
(Selection enabled when SD format is used)
720/59.94p,
On, Off On, Off
720/50p,
480/59.94i,
576/50i
1080/59.94i
System
0H, 1H
Off
H-Phase
The setting range differs from one format to another.
Off
V-Phase
100
to
100
1080/59.94i:
1100
to
1099
1080/50i:
1320
to
1319
1080/24PsF:
1375
to
1374
1080/23.98PsF:
1375
to
1374
720/59.94p:
825
to
824
720/50p:
990
to
989
480/59.94i:
429
to
428
576/50i:
432
to
431
0
BB Setup
0IRE, 7.5IRE
0
Gen Lock
Locked, UnLock
7.5IRE
PGM
On, Off
Off
Fan
Alarm,
No Alarm
Fader Initial
Execute
UnLock
PVW
On, Off
Off
Temperature
Alarm,
No Alarm
MV
PGM, PVW, Off
Off
137
5. Setting menu table
Sub menu
Menu
System /Unlocked
Use [F1] to select.
Network1
Parameter
(When unlocked)
Network2
Network3
Network4
Date
Setting range
Default value
Parameter
Setting range
Default value
Parameter
Setting range
Default value
Parameter
Display only
Parameter
Time
Setting range
Default value
Parameter
Setting range
Default value
Main Version
Parameter
Setting range
Default value
Option Version
Parameter
Setting range
Default value
Parameter 1 Parameter 2 Parameter 3 Parameter 4
Use [F2] to select. Use [F3] to select. Use [F4] to select. Use [F5] to select.
IP Address
0
to
255
192.168.0.8
Subnet Mask
0
to
255
255.255.255.0
Default Gateway
0
to
255
192.168.0.1
MAC Address
Display only
Year Month
2011
to
2035 1
to
12
Date
1
to
31
Set
Execute
Hour
0
to
23
Minute
0
to
59
Second
0
to
59
Set
Execute
System Version Module Type Select
Version number
Soft, FPGA
Soft
Main1, Main2,
BKGD, KEY,
PinP, DSK,
TIME, Plugin,
VMEM,
Memory,
XPT/MV,
Input, Output,
Config, System,
BKGDPat,
XPTStat,
HsifLibrary
Version
Version number
FPGA
Main1, Main2,
SDI, DVI,
Control, Panel
Main1 Soft
Select Board Version
SLOT A, SLOT B SDI-IN, Ana-IN,
DVI-IN, DVID-IN,
SDI-OUT,
Ana-OUT,
D/A-OUT,
Csit-IN,
None
Version number
SLOT A
138
Appendix (glossary)
Defined below are the terms used in this manual.
Word
AB Bus system
Ancillary Data
Aspect ratio
A bus control mode. By executing a transition, the A bus and B bus signals are output to the program images alternately.
Explanation
The auxiliary data other than the video signals which is transmitted inside the data stream of the video serial interface. The data superimposed on the vertical blanking period is referred to as the V ancillary data (VANC).
The ratio between the horizontal and vertical dimensions of an image or screen.
It is 16:9 for the HD format and 4:3 for the SD format.
A spare bus which can be switched by signals other than the main line output signals.
AUX
[Auxiliary Bus]
AVDL
[Automatic Video Delayline]
BB
[Black burst]
Border
Chroma key
Clip
Color Background
Cut
Density
Dot by Dot
Down Converter
DSK [Downstream Key]
DVE [Digital Video Effect]
DVI
[Digital Visual Interface]
Embedded Audio
Flip Flop system
(PGM/PST system)
Flying Key
Frame Synchronizer
Freeze
FTB [Fade to Black]
Genlock
A function to automatically adjust the input image signal phase to the horizontal synchronization reference signal phase.
The black burst signal. A full-screen black level composite signal which is used as the reference signal for gen-lock.
The area or margin that is added to the edge of a wipe or key.
Its width and color can be adjusted. The defocusing of the area around a border is referred to as the soft effect.
This refers to the function for creating the key signals based on the color information of the video signals and combining the keys.
The threshold level of the luminance when key signals are created from a key source.
The signals which are output from the internal color generator and used as the background image.
This refers to the effect where the display is instantly switched to the next image.
A parameter which is used to adjust the density of the key signals.
This treats images as actual size (1
) images. With PinP, it allows SD images to be combined with HD images with no accompanying deterioration in the images themselves.
This is the function that converts material in the HD format into the SD format.
This refers to the key combination process which is performed at the end of the mix effect. The key is always combined with the foremost image.
This refers to the transition patterns accompanying size reductions or slide effects.
A digital video interface standard.
DVI-I can handle both digital signals and analog signals.
This refers to the audio data packets which are transferred inside the data stream of the video serial interface.
A bus control mode. The signals selected by the program bus are always output as the program images. By executing a transition, the program bus and preset bus signals are switched over.
This function uses DVE effects to move, expand or reduce key signals.
A function which matches the synchronization of non-synchronized video input signals.
A function which continues the display of the same image, creating the impression that the image has been “frozen”.
This is the effect where the background image is faded out to the black screen.
A function for synchronizing the video signals using an external sync signal as the reference.
139
Appendix (glossary)
Key Source
Linear Key
Lum
[Luminance]
Luminance Key
ME
[Mix Effect]
Mix
Multi View Display
OSD [On Screen Display]
PinP [Picture in Picture]
PVW
[Preview]
PGM
[Program Bus]
PST
[Preset Bus]
RS-422
Sat
[Saturation]
SDI
[Serial Digital Interface]
Self Key
Setup Data
Word
GPI
[General Purpose Interface]
Hue
IRE
Key Edge
Key Fill
Key Gain
Key Invert
Key Mask
Explanation
Interface signals which control auto transition from an external source.
The color tone of the video signals.
A unit used for video signal levels.
The setup level (black level) of the signals is expressed as 0 IRE, 7.5 IRE, etc.
The border or shadow added to the edges of keys.
The signal that uses key combination processing to fill in the areas left blank by the key signals.
A parameter which is used to adjust the amplitude of the key signals.
A function which inverts the key signals.
This is the function that specifies the area for key combination using the box pattern, etc.
When only part of the area of the key signals is used, key combination is executed with the unnecessary area masked.
The video signals for creating the key signals.
The function which combines keys using monochrome key signals with gradations in its outlines as a reference.
The brightness portion of the video signals.
The function which creates key signals based on the luminance (brightness) information of the video signals to combine keys.
A video effect device which combines a number of video signals to create mix, wipe, key and other video signals.
The picture-changing effect produced by overlapping one image with the next.
It is also referred to as “dissolve”.
This function combines multiple materials and displays them on one screen. PGM, PVW and the input material can be previewed at the same time on a single screen.
This function enables settings to be performed on the menu screens which are displayed in the monitor output.
This function combines a sub screen image with the background image.
The function for checking ahead of time the image which will be output after the next transition. The image is output from the PVW system.
The bus which always carries the program output signals.
The bus which carries the program output signals after the next background transition.
A serial interface standard. It is the interface used to control the switcher from an editor or other external device.
This refers to the intensity of the color chrominance level of video signals.
The standard by which video signals in various SD and HD formats are transmitted along a single coaxial cable.
A function that creates key signals from key fill signals for combining keys.
The memory in which the control panel statuses can be saved and recalled.
The button selection statuses as well as the border, color and other setting information can be saved in this memory.
140
Appendix (glossary)
Word
Tally
Transition
Tri-level Sync
Trimming
Up Converter
Video Memory
Wipe
Explanation
The signal which outputs the program output statuses of the input signals to an external device. The LED that indicates the program output status on the control panel is also referred to as tally.
A function that switches from one image to another.
Wipe, mix and other effects are available for the images during switching.
The sync signal used for HD formats.
This is the function that eliminates the unnecessary parts at the top, bottom, left and/or right of the images which are combined using the PinP function.
This is the function that converts material in the SD format into the HD format which yields a high resolution.
This is the memory in which the images (still images and moving images) with key signals can be stored.
A video effect in which one image is gradually replaced by another as the boundary between the two is moved using a preselected pattern.
141
Index
B
M
Background ............................................. 117
3D Modify ........................................................... 117
Border ................................................................. 117
Border Color ....................................................... 117
Modify ................................................................. 117
SQ Position ......................................................... 117
WIPE Position ..................................................... 117
C
M
Chroma Key ............................................. 120
Adjust ................................................................. 120
Auto Compute ..................................................... 120
FineTuning .......................................................... 120
Sample ............................................................... 120
M
Color Background ................................... 118
CBGD1 Main ...................................................... 118
CBGD1 Move ..................................................... 118
CBGD1 Sub ........................................................ 118
CBGD1 Wash ..................................................... 118
CBGD1 Wave ..................................................... 118
CBGD2 Main ...................................................... 118
CBGD2 Move ..................................................... 118
CBGD2 Sub ........................................................ 118
CBGD2 Wash ..................................................... 118
CBGD2 Wave ..................................................... 118
M
Confi g ...................................................... 135
Assign ................................................................. 135
Button Illumination .............................................. 135
COM-Port ........................................................... 136
GPI-In Port 1/5 .................................................... 136
GPI-In Port 2/5 .................................................... 136
GPI-In Setting ..................................................... 136
GPI-Out Port 1/2 ................................................. 136
GPI-Out Port 2/2 ................................................. 136
GPI-Out Port 3/5 ................................................. 136
GPI-Out Port 4/5 ................................................. 136
GPI-Out Port 5/5 ................................................. 136
GPI-Out Setting .................................................. 136
Latency ............................................................... 135
LCD BL ............................................................... 135
Operate .............................................................. 135
System Menu ...................................................... 136
User Button1 ...................................................... 135
User Button2 ...................................................... 135
Vector ................................................................. 135
WFM ................................................................... 135
D
M
DSK .......................................................... 123
Adjust ................................................................. 123
DSK .................................................................... 123
Edge1 ................................................................. 123
Edge2 ................................................................. 123
Edge Color ......................................................... 123
Fill Matt ............................................................... 123
Mask ................................................................... 123
Mask Adjust ........................................................ 123
E
M
Event Memory ......................................... 127
Event Duration .................................................... 127
Mark ................................................................... 127
MEM PVW .......................................................... 127
Path .................................................................... 127
Recall Select ...................................................... 127
Register .............................................................. 127
Run ..................................................................... 127
Store Select ........................................................ 127
Timeline .............................................................. 127
Total Duration ..................................................... 127
XPT Disable ........................................................ 127
I
M
Input ......................................................... 130
Input ................................................................... 130
M
Input (Analog) ......................................... 131
Freeze ................................................................ 131
FS ....................................................................... 131
Name .................................................................. 131
Up Converter1 .................................................... 131
Up Converter2 .................................................... 131
Video Process .................................................... 131
M
Input (Composite) ................................... 132
Freeze ................................................................ 132
FS ....................................................................... 132
Name .................................................................. 132
Up Converter1 .................................................... 132
Up Converter2 .................................................... 132
Video Process .................................................... 132
M
Input (DVI) ................................................ 131
DVI Input ............................................................. 131
DVI Phase ........................................................... 131
DVI Status ........................................................... 131
Freeze ................................................................ 131
Name .................................................................. 131
142
Index
M
Input (SDI) ................................................ 130
Freeze ................................................................ 130
FS ....................................................................... 130
Name .................................................................. 130
Up Converter1 .................................................... 130
Up Converter2 .................................................... 130
Video Process1 .................................................. 130
Video Process2 .................................................. 130
K
M
Key ........................................................... 119
3D Modify ........................................................... 119
Adjust ................................................................. 119
Edge1 ................................................................. 119
Edge2 ................................................................. 119
Edge Color ......................................................... 119
Fill Matte ............................................................. 119
Flying Key ........................................................... 119
Key ..................................................................... 119
Key Priority ......................................................... 120
Mask ................................................................... 120
Mask Adjust ........................................................ 120
SQ Position ......................................................... 119
Transition ............................................................ 119
WIPE Position ..................................................... 119
M
M
Multi View Display ................................... 129
Display ................................................................ 129
MV Frame ........................................................... 129
MV Pattern 1/4 .................................................... 129
MV Pattern 2/4 .................................................... 129
MV Pattern 3/4 .................................................... 129
MV Pattern 4/4 .................................................... 129
MV Split .............................................................. 129
O
M
Output ...................................................... 133
Output ................................................................. 133
M
Output (Analog) ...................................... 133
Assign ................................................................. 133
M
Output (DVI-D) ......................................... 134
Assign ................................................................. 134
DVI Output .......................................................... 134
M
Output (DVI-I) ........................................... 134
Assign ................................................................. 134
DVI Output .......................................................... 134
M
Output (SDI) ............................................. 133
Assign ................................................................. 133
Down Converter .................................................. 133
P
M
PinP1 ........................................................ 121
Border ................................................................. 121
Border Color ....................................................... 121
PinP .................................................................... 121
Position ............................................................... 121
Sync ................................................................... 121
Trim ..................................................................... 121
Trim Adjust .......................................................... 121
M
PinP2 ........................................................ 122
Border ................................................................. 122
Border Color ....................................................... 122
PinP .................................................................... 122
Position ............................................................... 122
Sync ................................................................... 122
Trim ..................................................................... 122
Trim Adjust .......................................................... 122
M
Plug-in ...................................................... 124
S
M
SD Card .................................................... 126
Card Information ................................................. 126
File1 .................................................................... 126
File2 .................................................................... 126
M
Shot Memory ........................................... 126
MEM PVW .......................................................... 126
Path .................................................................... 126
Recall Select ...................................................... 126
Register .............................................................. 126
Store Select ........................................................ 126
XPT Disable ........................................................ 126
M
System ..................................................... 137
Alarm .................................................................. 137
Ancillary .............................................................. 137
Date .................................................................... 138
Format ................................................................ 137
Initial ................................................................... 137
Main Version ....................................................... 138
Network1 ............................................................ 138
Network2 ............................................................ 138
Network3 ............................................................ 138
Network4 ............................................................ 138
Option Version .................................................... 138
Output Phase ..................................................... 137
Reference ........................................................... 137
Time ................................................................... 138
143
Index
T
M
Time ......................................................... 124
AUX1 BUS Trans ................................................ 124
BKGD ................................................................. 124
DSK .................................................................... 124
Effect Dissolve .................................................... 124
FTB ..................................................................... 124
Key ..................................................................... 124
PinP1 .................................................................. 124
PinP1 BUS Trans ................................................ 124
PinP2 .................................................................. 124
PinP2 BUS Trans ................................................ 124
V
M
Video Memory ......................................... 125
Clip1 Play Mode ................................................. 125
Clip2 Play Mode ................................................. 125
Memory .............................................................. 125
Rec1 ................................................................... 125
Rec2 ................................................................... 125
Trans Sync .......................................................... 125
Video Memory1 .................................................. 125
Video Memory2 .................................................. 125
Video Memory3 .................................................. 125
X
M
XPT ........................................................... 128
XPT Assign 1/6 ................................................... 128
XPT Assign 2/6 ................................................... 128
XPT Assign 3/6 ................................................... 128
XPT Assign 4/6 ................................................... 128
XPT Assign 5/6 ................................................... 128
XPT Assign 6/6 ................................................... 128
XPT Setting ........................................................ 128
XPT Switch ......................................................... 128
144
2011
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Table of contents
- 74 2. Input/output signal settings
- 74 2-1. Input signal settings
- 76 Setting the frame synchronizer
- 77 Setting the input mode
- 78 Setting the delay amount
- 78 Freezing the input signals
- 78 Setting the material names
- 79 Setting the up-converter
- 80 Setting the video process function
- 80 Setting the analog input gain (option)
- 81 (option)
- 82 2-1-10. Setting the DVI input signals
- 86 2-1-11. Displaying the DVI input signal information
- 87 2-1-12. Adjusting the DVI input signals
- 87 white level (analog input signals)
- 88 2-2. Output signal settings
- 89 Assigning the output signals
- 89 Setting the SDI output color range
- 90 Setting the DVI output signals
- 92 Setting the down-converter (option)
- 93 2-3. Setting the sync signals
- 93 2-4. Adjusting the output signal phase
- 97 2-5. Setting the multi view display
- 97 Setting the screen layout
- 98 Setting the split frame and characters
- 98 Setting the tally displays
- 99 Changing the material names
- 100 Setting the level meters
- 100 Setting the input signal marks
- 100 Setting the markers
- 100 High-resolution multi view mode
- 101 audio data
- 102 3. System settings
- 102 3-1. Setting the system format
- 103 3-2. Setting the crosspoints
- 103 Assigning signals to the crosspoints
- 104 Setting the crosspoint switching
- 105 Setting the user buttons
- 106 3-4. Setting the date and time
- 107 button illumination
- 108 Alarm status displays
- 109 option information
- 110 Initializing setting data
- 111 4. External interfaces
- 111 4-1. Setting the GPI I/O
- 117 5. Setting menu table
- 139 Appendix (glossary)
- 142 Index