Chapter 8: Tracks. Avid Technology Pro Tools HD 6.4, Pro Tools LE 6.4, PRO TOOLS MIX 51
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Chapter 8: Tracks
This chapter covers basic track management tasks such as creating and deleting tracks, assigning voices and output channels, and grouping tracks.
Track Types
In a Pro Tools session, you can have several different types of tracks. These can include audio tracks, Auxiliary Input tracks, MIDI tracks, Master Fader tracks, and Avid or QuickTime Movie tracks. AVoption|V10 Movie tracks are supported on Pro Tools 6.4 and higher.
AVoption|XL Movie tracks are supported on
Pro Tools 5.3.3 and higher (Windows), and
Pro Tools 6.1 and higher (Macintosh).
QuickTime Movie track features are de-
scribed in Chapter 36, “Working with
QuickTime Movies.”
Audio Tracks, Auxiliary Input Tracks, and Master Fader Tracks
Pro Tools provides mono, stereo, and greaterthan-stereo multichannel format audio tracks,
Auxiliary Inputs, and Master Faders.
Audio Tracks
Audio tracks contain arrangements of recorded
(or imported) audio files. Audio tracks can be mono, stereo, or multichannel format (multichannel tracks are supported on Pro Tools HDseries and MIX-series systems only).
Auxiliary Input Tracks
Auxiliary Input tracks can be used as effects sends, destinations for submixes, as a bounce destination, as inputs to monitor or process audio (such as audio from MIDI sources), and for many other audio routing tasks.
Master Fader Tracks
Master Fader tracks control the overall level of the audio tracks that are routed to the session’s main output paths. For example, you could have 24 tracks in a session with channels 1–8 routed to Analog Output 1–2, channels 9–16 to
Analog Output 3–4, and channels 17–24 to Analog Output 5–6. You could then create three master faders, one to control each of these output pairs.
Master Fader tracks have additional uses (such as controlling submix levels). For more informa-
tion, see “Master Faders” on page 406
Chapter 8: Tracks 85
MIDI Tracks
MIDI tracks store MIDI note, instrument, and controller data. You cannot select a track format when you create a MIDI track, because audio does not pass through it.
Track Formats
Mono Tracks
A mono audio track, Auxiliary Input, or Master
Fader track controls volume, and, in some cases, panning, for a single channel of audio. A mono track uses a single voice.
Stereo Tracks
A stereo audio track, Auxiliary Input, or Master
Fader track is a single channel strip that plays two channels of audio as a stereo pair. Stereo tracks use two voices.
Multichannel Tracks (Pro Tools HD-Series and
MIX-Series Systems Only)
A multichannel track is a single channel strip that plays multiple channels of audio (from 3–8 channels at a time). This allows Pro Tools to support multichannel mixing formats including
LCRS, 5.1, 6.1, and others.
For more information on surround mixing with
Pro Tools, see the following chapters:
• Chapter 31, “Pro Tools Setup for Surround”
• Chapter 32, “Multichannel Tracks and
• Chapter 33, “Surround Panning and Mixing”
Audio Track Channel Strips
Each audio track has its own set of controls for volume, pan, output window, record enable, automation mode, solo, mute, and voice assignment. Audio tracks also have a Comments View to enter and display comments.
With slight variations, audio track channel strips in the Mix window look like the tracks shown in the following figures.
Audio tracks can be added to a session with the
New Track command.
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Inserts
Sends
Input/Output selectors
Automation Mode selector
Pan Sliders
Pan Indicators
Record Enable button
TrackInput Enable button
Solo/Mute buttons
Open Output window
Volume Fader
Level Meters
Voice Selector
Group ID
Track Type indicator
Volume/Peak/Delay indicator
Delay Compensation View
Track Name
Track Comment
Track Position Number
Stereo audio track channel strip (Pro Tools 6.4)
MIDI Track Channel Strips
Each MIDI track has its own set of controls for volume, pan, record enable, automation mode, solo, mute, MIDI patch assignment, and MIDI channel assignment. MIDI tracks also have a
Comments View to enter and display comments.
MIDI tracks can be added to a session with the
New Track command.
MIDI Input selector
MIDI Output selector
Automation Mode selector
MIDI Pan slider
MIDI Pan indicator
Record Enable
Solo/Mute buttons
MIDI Volume Fader
MIDI Velocity Meter
Patch Select
Group ID
Track Type indicator
MIDI Volume indicator
Track Position Number
Track Name
Track Comment
MIDI channel strip (Pro Tools 6.4)
Chapter 8: Tracks 87
Track Controls
Input/Output Selectors
The I/O View shows Input and Output Selectors on audio and MIDI tracks.
Input Selector
Output Selector
(or MIDI Device/Channel Selector)
Pan Slider
Pan Indicator
Inputs/Outputs View
To show the I/O View:
■
Select Display > Edit Window Shows (or Mix
Windows Shows) > I/O View.
In Pro Tools 6.x, channel strips in the Mix window always display Input and Output
Selectors as well as volume and pan values, so there is no I/O View display option for the
Mix window.
For details on Input and Output Selectors, see
“Assigning Inputs and Outputs to Tracks” on page 95.
Volume Indicator Shows the current volume, or input level of a track as set by the track Volume fader.
Peak Indicator Functions as a headroom indicator based on the last peak playback level. To reset the peak counter, click anywhere in the meter. Values range from –
∞
(no signal) to 0 dB.
Channel Delay Indicator Shows the total delay, in samples, incurred on the track from the use of any TDM plug-ins on that channel.
Pan Indicator
The Pan Indicator displays the current pan setting of a track. Pan values range from <100 (full left) to 100> (full right). Pan controls are only available for stereo tracks or for mono tracks routed to a stereo output.
Pan Slider
The Pan slider controls the balance of a track between the assigned output pair. It only appears if you are using stereo tracks or mono tracks routed to a stereo output.
The Pan slider on a MIDI track is effective only if you are controlling a sound module that supports MIDI panning.
Volume/Peak/Channel Delay
Indicator
The Volume indicator on an audio track has three display modes: Volume, Peak, and Channel Delay.
To toggle the Volume indicator display:
■
Control-click (Windows) or Command-click
(Macintosh) the indicator to toggle it between the following modes:
Volume Fader
The Volume fader controls the volume of a track when it is in playback, and the monitor level of the track when it is in record. You can link the record and monitor levels by enabling the Operation Preference for “Link Record and Play Faders.”
The maximum fader gain for volume faders can be set to either +6 dB or +12 dB for Pro Tools 6.4 or higher. Earlier versions of Pro Tools have a maximum fader gain of +6 dB.
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Selecting Fader Gain when Opening a Previously
Recorded Session
When opening a session created in a previous version of Pro Tools, you are given the choice of staying at +6 dB or updating to +12 dB.
When opening a session created in Pro Tools
6.4, the session is opened with your previously saved fader gain settings.
Opening a +12 dB session in a previous version of
Pro Tools Sessions created and saved with a
+12 dB fader gain level can be opened in previous versions of Pro Tools. Breakpoints for volume automation above +6 dB will be lowered to
+6 dB.
The volume fader on a MIDI track is effective only if you are controlling a sound module that supports MIDI volume.
Track Level Meter
On audio tracks, level meters indicate the level of the signal being recorded or played back from the hard drive. Green indicates nominal levels;
Yellow indicates pre-clipping (–6 dB below full scale); and Red indicates clipping. When a track is record-enabled, these meters indicate record levels.
On MIDI tracks, the level meter shows the MIDI velocity of the most recent MIDI event.
Pre- and Post-Fader Metering
You can globally set audio track level meters to indicate pre-or post-fader levels by selecting or de-selecting Operations > Pre-Fader Metering.
When pre-fader metering is selected, the level meters show levels independent of fader position. With post-fader metering, the level meters respond to fader position.
Peak Hold
Pro Tools meters provide a Peak Hold feature with three options: 3 Second, Infinite, or None.
To choose a Peak Hold setting:
1 Choose Setups > Preferences.
2 Click display.
3 Select a Peak Hold option.
4 Click Done.
To clear a meter:
■
Click anywhere on the meter.
To clear all meters do one of the following:
■
Alt-click (Windows) or Option-click (Macintosh) any meter.
■
Choose Operations > Clear All Clips.
■
Press Alt-C (Windows) or Option-C (Macintosh).
Clip Indication (Pro Tools 6.4)
Pro Tools 6.4 meters provide Clip Indication with three options: 3 Second, Infinite, or None.
If clipping occurs, the topmost LED will stay lit
(red).
Clip indicators appear in plug-in, send, and track windows.
To choose a Clip Indication setting:
To choose a clip setting:
1 Choose Setups > Preferences.
2 Click display.
3 Select a Clip Indication option.
4 Click Done.
Chapter 8: Tracks 89
To clear a clipping meter:
■
Click anywhere on the meter.
To clear all clips:
■
Alt-click (Windows) or Option-click (Macintosh) any meter.
To clear all clips (Pro Tools 6.4 and higher):
■
Choose Operations > Clear All Clips.
■
Press Alt-C (Windows) or Option-C (Macintosh).
Wide Meters View
(Pro Tools 6.x Only)
Wide Meters View expands the width of the level meters for tracks in both the Mix and Edit windows, to make the track level meters easier to read. Wide Meters View also supports Narrow
Mix View.
To enable Wide Meters View:
■
Command-Option-Control-click the track level meters in either the Mix window or the
Edit window.
Wide Meters View, Mix and Edit windows
To disable Wide Meters View:
■
Command-Option-Control-click the track level meters a second time in either the Mix window or the Edit window.
Delay Compensation View
(HD-series Systems with Pro Tools 6.4 Only)
The Delay Compensation View displays the total amount of plug-in delay on each track, lets you apply a user offset of track delay, and displays the total amount of delay that Pro Tools applies to each track. The Delay Compensation
View can be shown in the Mix Window.
Plug-in
Delay indicator
User Offset
Track Compensation indicator
Delay Compensation view
To view Delay Compensation information:
■
Choose Display > Mix Window Shows > Delay
Compensation View.
Delay values can be specified in either samples or milliseconds, as set in Display Preferences.
For more information, see “Delay Compensation” on page 428.
Track Comments View
Comments View shows any comments entered in the Track Name/Comments dialog. You can also type directly in the Track Comment area for each track when it is displayed. For details, see
“Naming Tracks” on page 91.
To display the Comments View:
■
Select Display > Mix Window Shows (or Edit
Window Shows) > Comments.
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Creating Tracks
On all systems, you can create mono and stereo tracks. In addition, on Pro Tools HD-series and
MIX-series systems, you can create multichannel tracks.
When new tracks are created, they are given a default name which can be changed at any time.
◆ For new tracks to appear next to a specific track in a session, select that track by clicking its name (in its track channel strip). The new tracks are added immediately after the selected track.
◆ For new tracks to appear as the last tracks in a session, make sure that no track names are selected on-screen.
To create a new track:
1 Choose File > New Track.
3 Select the track format (mono, stereo, or one of the multichannel surround formats) from the
Track Format pop-up menu. Surround formats are available only on Pro Tools HD-series and
MIX-series systems.
To auto-scroll the format selector, press
Control (Windows) or Command (Macintosh) and use the Left/Right Arrow keys.
4 Enter the number of new tracks, then click
Create.
5 To configure which track controls appear in the Mix window or Edit window, select from
Display > Mix Window Shows and Display >
Edit Window Shows.
Naming Tracks
Track names are used to auto-name recorded au-
dio files and regions (see “Default Track Names” on page 144).
Number of new tracks
Track Format
Track Type
New Track dialog
2 Select the type of track you want to add from the Track Type pop-up menu. For explanation of
track types, see “Track Types” on page 85.
To auto-scroll the Track Type pop-up in the
New Track dialog, press Control (Windows) or Command (Macintosh) and use the Up/Down Arrow keys.
Track Name/Comments dialog
To rename a track:
1 In the Edit window or Mix window, doubleclick the Track Name button for the track you want to rename.
2 In the Track Name/Comments dialog, type a new track name.
Chapter 8: Tracks 91
3 Click Previous or Next to rename other displayed tracks.
To move to the previous or next track in the
Track Name/Comments dialog, you can press Control (Windows) or Command
(Macintosh) and use the Up/Down or
Left/Right Arrows.
4 Click OK.
Adding Comments to Tracks
To enter comments for a track:
■
From the track channel strip, click directly in the Comments area, type any comments for the track, and press Enter (Windows) or Return
(Macintosh).
– or –
■
In the Edit window or Mix window, doubleclick the Track Name button for a track. Then click directly in the Comments area, type any comments for the track, and press Enter (Windows) or Return (Macintosh).
To enter a carriage return in the Comments text box, press Shift+Enter (Windows) or
Shift+Return (Macintosh) on the alpha keyboard.
Track Position Numbering
(Pro Tools 6.4 Only)
Track Position Numbering assigns each track a number corresponding to its position in the Mix and Edit Windows. When tracks are reordered, they are renumbered to maintain positional sequence.
To use track position numbering:
■
Choose Display > Display Track Position
Numbers
To navigate directly to any track:
1 Choose Operations > Scroll To Track Number
– or –
Press Control+Alt+G (Windows) or Command+Option+G (Macintosh).
Scroll To Track dialog
2 In the Scroll To Track dialog, enter the track position number.
3 Click OK.
The track is selected, and the windows scroll as follows:
• The Edit window tracks scroll to bring the selected track as close to the top as possible.
• The Mix window tracks scroll to bring the selected track as close to the left as possible.
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Deleting Tracks
When you delete tracks, your audio or MIDI region data will remain in the Regions List, but your arrangement of the regions on the deleted track (the track’s playlist) will be lost.
The Delete Selected Tracks command cannot be undone.
To delete a track:
1 Click the name of the track in its track channel strip to select it.
To select multiple tracks, Shift-click additional track names.
2 Choose File > Delete Selected Tracks.
3 Click OK to remove the selected tracks from the session.
Duplicating Tracks
The Duplicate Selected Tracks command allows you to duplicate one or more tracks, including their audio or MIDI data, playlists, automation, and other attributes.
To duplicate a track:
1 Click the name of the track (in its track channel strip) to select it.
To select multiple tracks, Shift-click additional track names.
2 Choose File > Duplicate Selected Tracks. Each duplicate track is created to the right of its original track.
Hiding Tracks
The Show/Hide Tracks List (at the left of both the Mix and Edit windows) lists all tracks in the session. It allows you to show or hide a track in the Mix and Edit windows, by selecting or deselecting its name. Even though a track is hidden, the material on the track will still play as part of the session. Inactive tracks appear in italics in the Show/Hide Tracks List.
Track
Type icon
Show/Hide Tracks pop-up menu
Track Name
Show/Hide Tracks List
The pop-up menu at the top of the Show/Hide
Tracks List provides commands that allow you to show or hide all tracks, tracks currently selected on-screen, or specific types of tracks (audio, MIDI, Auxiliary Input or Master Fader).
Show Only option
Chapter 8: Tracks 93
The Sort Tracks By command allows you to set the track order according to Name, Type, Edit
Group, Mix Group or Voice. The sort order will be reflected in the Show/Hide Tracks List in the
Edit Window and the Mix Window.
To show all tracks:
1 Click the Show/Hide button at the top of the
Show/Hide Tracks List.
2 From the pop-up menu, choose Show All
Tracks.
You can also show all tracks by Alt-clicking
(Windows) or Option-clicking (Macintosh) the name of any track that is unhighlighted.
To hide all tracks:
1 Click the Show/Hide button at the top of the
Show/Hide Tracks List.
2 From the pop-up menu, choose Hide All
Tracks.
You can also hide all tracks by Alt-clicking
(Windows) or Option-clicking (Macintosh) the name of any track that is highlighted.
Sort Tracks By option
When a track that is a member of an active group is hidden from view, editing operations performed on other members of the group in the Edit window will not affect the hidden track.
In the Mix window, however, all operations other than record-enable will affect a hidden track that is a member of an active group.
On TDM systems, even if a track is hidden from view, its position relative to other tracks still affects its voiceable track play-
back priority (see “Voiceable Tracks and
Track Priority” on page 98 for details).
To hide a track:
■
Click the highlighted name of the track in the
Show/Hide Tracks List.
To show a track that is currently hidden:
■
Click the unhighlighted name of the track in the Show/Hide Tracks List.
To reorder tracks on-screen, drag the track names to new positions within the
Show/Hide Tracks List.
About Groups and Show/Hide Tracks
Even if a track is hidden, if it is a member of an enabled group, all Mix window operations performed on other members of the group will also
affect the hidden track—with the exception of audio or MIDI record-enabling. If you solo, mute, or automation write-enable a grouped track, any group members that are hidden will be soloed, muted, or automation write-enabled as well.
In the Edit window, however, editing operations performed on members of an enabled group will
not affect hidden tracks that are also members of the enabled group.
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About Clipping and Show/Hide Tracks
(HD-series Systems with Pro Tools 6.4 Only)
When a track, send, or plug-in clips, the
Show/Hide List displays the track’s name in red.
Both shown and hidden tracks display clipping indication.
About Track Numbering and Show/Hide
Tracks
There are two ways to display track position numbers when tracks are hidden.
• By default, numbers are only assigned to tracks that are shown. Active tracks are then numbered sequentially. Hidden tracks are unnumbered.
• When Track Numbers Stay With Hidden
Tracks is enabled in the Display Page of the
Preferences, tracks keep their track position numbers even when hidden.
For stereo and multichannel surround tracks, inputs and outputs appear as stereo pairs and multichannel groups. The available inputs, outputs, and busses are defined as paths in the I/O Setup
dialog (see Chapter 7, “I/O Setup”).
Automatic Input and Output
Assignments
When adding tracks to a new session, inputs are automatically assigned in ascending order. For example, if you have an audio interface with eight inputs, creating four new mono audio tracks will automatically add four audio tracks with inputs assigned to the first four paths defined in the I/O Setup dialog. When creating stereo tracks, inputs are automatically assigned to ascending input pairs.
The outputs automatically assigned to new tracks are determined by the Default Output defined in the I/O Setup dialog.
Assigning Inputs and Outputs to Tracks
Inputs for audio tracks and Auxiliary Input tracks can be assigned to audio interface channels or busses. Outputs for audio tracks, Auxiliary Input tracks, and Master Fader tracks can be assigned to audio interface channels or busses.
Track set to
Audio Input 2
Track set to
No Input
Track set to
Bus 2
Input/output assignments for three mono audio tracks
Assigning Audio Track Inputs
(Audio and Auxiliary Input Tracks)
To assign an audio track input:
1 In order to assign audio track inputs in the
Edit window, select Display > Edit Window
Show > I/O View.
2 In the Mix or Edit window, click the track Input Selector and choose from the available audio interface channels and busses. Stereo and multichannel surround tracks have inputs available as pairs and multichannel groups.
The Input Selector allows you to route any audio input or any of the Pro Tools internal busses to an audio track or an Auxiliary Input track. The choices available in this pop-up menu are determined by the I/O Setup configuration. Inputs in use by another track appear as bold in the Input
Selector.
Chapter 8: Tracks 95
‘
Audio track Input Selector
To remove an input assignment:
■
Select No Input from the Input Selector.
Assigning Audio Track Outputs
(Audio Tracks, Auxiliary Inputs, Master
Faders)
To assign an audio track output:
1 In order to assign audio track outputs in the
Edit window, select Display > Edit Window
Show > I/O View.
2 In the Mix or Edit window, click the track Output Selector and choose from the available audio interface channels and busses. Stereo and multichannel surround tracks have outputs available as pairs and multichannel groups.
The Output Selector allows you to route a track to any configured audio output or internal bus.
The choices available in this pop-up menu are determined by the I/O Setup configuration.
Outputs in use by another track appear as bold in the Input Selector.
If you want to auto-assign all visible tracks to unique mono sub-path outputs in ascending order, Control-Alt-click (Windows) or Command-
Option-click (Macintosh) the Output Selector of the left-most track and assign it to the sub-path for Output #1. All visible tracks will be auto-assigned to unique mono sub-path outputs in ascending order.
To remove an output assignment:
■
Select No Output from the Output Selector.
Playlists become dimmed for tracks with no output assignment.
Assigning an audio track, Auxiliary Input, or Master Fader to “No Output” will cause its automation data for pan and plug-in controls to be lost.
Audio track Output Selector
Track Priority and Voice
Assignment
Pro Tools TDM systems provide a certain number of voices (simultaneous channels of audio playback and recording), depending on the system. For example, a Pro Tools|HD 1 system can provide up to 96 voices of audio playback and recording, at 44.1 or 48 kHz. For details on TDM
system capabilities, see Table 3 on page 7.
Pro Tools LE systems provide up to 32 voices of simultaneous audio playback and recording, depending on the system. For details on LE system
capabilities, see Table 5 on page 10.
96 Pro Tools Reference Guide
Track Priority
While your Pro Tools hardware allows a fixed number of voices, Pro Tools TDM software (and
Pro Tools LE 6.x software) allow for additional audio tracks beyond that fixed number of voices. While all of these tracks can be recorded or imported, arranged, and cued for playback, not all of them can be played back simultaneously.
On TDM systems, you can also assign specific voices to tracks so that those voices are shared by more than one track. This combination of playback/record tracks and shared voiced tracks comprises the total number of voiceable tracks on
a TDM system. See “Voiceable Tracks and Track
When the number of tracks exceeds the number of available voices, tracks with lower priority may not be heard. For these situations,
Pro Tools assigns priorities to tracks that compete for the available voices. Because there can be more tracks than available voices, Pro Tools provides multiple ways of adjusting the playback priority of audio tracks.
■
In the Mix window, drag the Track Name button to the left of other tracks in the session.
Tracks at the left of the Mix window have higher priority than those on the right.
■
In the Show/Hide Tracks List, drag the track name to a higher position in the list. Tracks at the top of this list have higher priority than those below.
You can also adjust the relative priority of tracks by freeing up the voices of individual tracks, making them available to other tracks in the session.
To free up the voice of a track, do one of the following:
■
Click the Voice selector of the track and set it to Off.
■
Deactivate the track by Control-Start-clicking
(Windows) or Command-Control-clicking
(Macintosh) its track type icon in the Mix window.
■
Make sure the track does not have an output or send assignment.
■
On TDM systems, you can temporarily free a track’s voice during playback by muting it (see
“Mute Frees Assigned Voice” on page 102).
Changing a Track’s Playback Priority
Tracks with higher positions (leftmost in the
Mix window or topmost in the Edit window) have priority over tracks in lower positions in a session.
To increase a track’s priority, do any of the following:
■
In the Edit window, drag the Track Name button above other tracks in the session. Tracks at the top of the Edit window have higher priority than those below.
Voice Assignment
A track’s voice assignment can be turned off or set to be dynamically allocated, and on TDM systems, can also be assigned to a specific voice number. When the tracks in a session are set to
Dyn (called Auto in Pro Tools 6.3 and below),
Pro Tools automatically takes care of voice management in the background, assigning voices not in use by other tracks.
Chapter 8: Tracks 97
On TDM systems, tracks assigned to a specific voice number take priority over dynamically allocated tracks. To ensure a track is heard, or that it is available for QuickPunch or TrackPunch recording, assign a voice number to that track.
Pro Tools LE 6.x supports auto voicing only; it does not support individual voice assignments.
For stereo and multichannel tracks, voices appear in pairs and multichannel groups. Voices already assigned to another track appear in bold in the Voice Selector pop-up menu.
To set the voice assignment for a track:
■
Click the Voice Selector and set the track to
Dyn (Auto in Pro Tools 6.3 and below), Off, or
(on TDM systems) select a voice number.
Voice Selector for stereo audio track (Pro Tools 6.4)
Automatic Assignment of Ascending
Voices
(TDM Systems Only)
You can automatically assign all tracks or all selected tracks to successive voices. For example, you may want to select eight audio tracks and reassign them to voices 9–16.
To assign all audio tracks to successive voices:
■
While pressing Control+Alt (Windows) or
Command+Option (Macintosh), select the starting voice number from the Voice Selector for the track at the top of the Edit window, or at the far left of the Mix window.
The voice is assigned to the first track, with successive voices assigned to tracks (with the same format) of lower priority.
To assign all selected audio tracks to successive voices:
1 Select the audio tracks by Shift-clicking their names.
2 While pressing Control+Alt+Shift (Windows) or Command+Option+Shift (Macintosh), select the starting voice number from the Voice Selector for the top (Edit window) or left (Mix window) selected track.
The voice is assigned to the starting track, with successive voices assigned to currently selected tracks (with the same format) of lower priority.
Voiceable Tracks and Track Priority
(TDM Systems Only)
Pro Tools TDM systems feature voice borrowing,
(called dynamic voice allocation in Pro Tools 6.3 and below) which allows you to assign more than one track to the same voice. The track with the highest priority takes over that voice, but when a hole opens up in the higher-priority track, its shared voice is temporarily available, and the track with the next highest priority
“pops through” and begins to play. When the original track returns, the track that had popped through relinquishes the shared voice to the higher priority track.
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The following example demonstrates the concept of voice borrowing:
Setting MIDI Input and Output
“Rhythm” regions play when there is no “Lead” region
In the above illustration, the two visible tracks are assigned to the same voice. There is an open area in the top track where no region appears. At this point, the voice is free since it is not being used, and the next highest priority track assigned to that voice (the bottom track) pops through the open area and plays.
By experimenting with track priority, voice assignment, and arranging regions so that they are positioned to “pop through” holes in higher priority tracks, you can find many useful ways to share voiceable tracks in your TDM system.
Assigning MIDI Track Input
This MIDI Input Selector allows you to choose which MIDI device and channel a MIDI track is receiving input from. This allows you to set up
Pro Tools to record multiple MIDI tracks in the same record pass. Channels in use by another track input appear as bold in the MIDI Input Selector.
To assign a MIDI track input:
1 In the Edit window, select Display > Edit Window Show > I/O View.
2 In the Mix window, click the track’s MIDI Input Selector and assign the device and channel that will be recorded.
MIDI Input Selector
Chapter 8: Tracks 99
Assigning MIDI Track Output
MIDI tracks can be assigned to one or more
MIDI device channels with the Device/Channel
Selector. When assigned to multiple channels, all material in the track is sent to all assigned channels.
MIDI tracks in Pro Tools cannot contain multiple channels of MIDI data.
To assign a MIDI track (and all its regions) to a specific MIDI device channel:
■
Click the track’s MIDI Device/Channel Selector and assign a device and channel from the pop-up menu. Channels already assigned to another track appear bold in this menu.
MIDI Device/Channel Selector
To assign multiple destinations to a single MIDI track:
■
Right-click (Windows) or Control-click (Macintosh) the MIDI Device/Channel Selector and select additional channels from any device.
For details on recording and importing MIDI
data, see Chapter 13, “MIDI Recording.”
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Soloing and Muting Tracks
The Solo and Mute buttons can be engaged at any time during playback. The Solo and Mute buttons affect MIDI as well as audio tracks. It is possible to have more than one track soloed or muted at the same time in a session.
Grouping affects mute and solo behavior as well. Normally, muting or soloing a track that is a member of an active mix group will mute or solo all other tracks that are a member of that active mix group as well. However, by changing the Mute and Solo settings in the Pro Tools Preferences dialog, you can disable this behavior.
To disable group muting of tracks:
1 Choose Setups > Preferences, and click Automation.
2 Deselect the Mutes Follow Groups option, and click Done.
With this option deselected, muting a track that is a member of an active group does not affect other members of the group.
You can also mute or solo individual members of a group by holding down the Start key (Windows) or Control key (Macintosh) while selecting the track’s Mute or Solo button.
To disable group soloing of tracks:
1 Choose Setups > Preferences, and click Automation.
2 Deselect the Solos Follow Groups option, and click Done.
With this option deselected, soloing a track that is a member of an active group does not affect other members of the group.
Solo Button
The Solo button mutes other tracks so that the chosen track can be auditioned alone. Normally solos are latched, that is, pressing subsequent solo buttons adds them to the soloed mix of tracks. Pro Tools lets you unlatch solos, so that pressing an additional Solo button un-solos any previously soloed tracks.
To solo tracks:
1 Click the Solo button on a track. The button is highlighted and all other tracks are muted.
2 Click the Solo button on another track. The buttons for both tracks are highlighted and all other tracks are muted.
To un-solo tracks:
■
Click the Solo button on soloed tracks.
To unlatch solo buttons:
1 Choose Setups > Preferences and click Operation.
2 Deselect the Latch Solo Buttons option and click Done. With this option disabled, pressing an additional Solo button un-solos any previously soloed tracks.
Solo Safe Mode
Pro Tools also allows you to solo safe a track.
This prevents the track from being muted even if you solo other tracks. This feature is useful for tracks such as Auxiliary Inputs that are being used as a submix of audio tracks, or effects returns, allowing the audio or effects track to remain in a mix even when other tracks are soloed. It is also useful to solo safe MIDI tracks so that their playback is not affected when you solo audio tracks.
To solo safe a track:
■
Control-click (Windows) or Command-click
(Macintosh) the Solo button on the track. This prevents the track from being muted even if you solo other tracks. The Solo button changes to a transparent color in Solo Safe mode.
To return a solo safe track to normal:
■
Control-click (Windows) or Command-click
(Macintosh) the Solo button on the track again.
Mute Button
The Mute button silences a chosen track. More than one track can be muted at one time. If Operations > Mute Frees Assigned Voice (TDM systems only) is enabled, muting a track will allocate its voice to the next highest priority voiceable track (assigned to the same voice).
To mute a track:
■
Click the Mute button on the track. The track is grayed-out and muted.
To unmute a track:
■
Click the Mute button again.
Chapter 8: Tracks 101
Mute Frees Assigned Voice
(TDM Systems Only)
Selecting Operations > Mute Frees Assigned
Voice and muting a track disables playback of that track, and surrenders control of its voice to the next highest priority track with the same voice assignment.
With this option enabled, there may be a delay
(ranging in length from one to several seconds depending on the processing power of your system) between the time you mute or unmute a track and when you hear the effect on playback.
To avoid this delay, make sure that the Mute
Frees Assigned Voice option is disabled. Another factor that can cause delays is your DAE Playback Buffer Size setting. Playback Buffer Size is set in the Playback Engine dialog. The larger the playback buffer you choose, the longer the potential lag time between the time you click the
Mute button and the onset of muting.
Muting a track with Mute Frees Assigned
Voice enabled does not free up the voice for
QuickPunch recording.
To toggle a track active/inactive:
■
Control-Start-click (Windows) or Command-
Control-click (Macintosh) the Track Type Indicator in the Mix window.
Track Type Indicator
Toggling a track active/inactive
Playlists for inactive tracks are dimmed and track controls are grayed out.
To make one or more tracks inactive:
1 Click the name of the track (in its track channel strip) to select it.
To select multiple tracks, Shift-click additional track names.
2 Choose File > Make Selected Tracks Inactive.
Making Tracks Inactive
(All TDM Systems and Pro Tools LE 6.x Only)
Audio, Auxiliary Input, and Master Fader tracks can be made inactive. Inactive tracks use no DSP or voices. Plug-ins, sends, voices, and automation on inactive tracks are all disabled. Tracks may also be automatically made inactive if a session is opened on a system with less DSP power than the system that it was created on.
MIDI tracks cannot be made inactive.
Adjusting Track Width
Mix Window
The Narrow Mix Window command allows you to view all tracks/channels in the Mix window at a reduced width to conserve screen space in a
large session. (See “Track Height” on page 210,
to adjust track height in the Edit Window.)
To reduce the width of tracks in the Mix window:
■
Select Display > Narrow Mix Window.
To display tracks at normal width:
■
Deselect Display > Narrow Mix Window.
You can toggle track width by pressing Control-Alt+M (Windows) or Command+Option+M (Macintosh).
102 Pro Tools Reference Guide
Color Coding Tracks
The Display Preference for Edit Window Color
Coding determines how colors are assigned to waveforms and MIDI data in the Edit window.
Colors can be based on groups, voice assignment for audio tracks, and channels or devices for MIDi tracks.
Color coding of voices is especially useful when working with tracks assigned to the same voice.
Since tracks assigned to the same voice share the same color, you can easily identify and arrange regions so that they do not overlap or conflict with other regions on tracks assigned to the same voice.
To configure Edit Window Color Coding:
1 Choose Setups > Preferences and click the Display tab.
2 Select one of the following color coding options:
None Turns off color assignment for tracks in the Edit window.
Tracks and MIDI Channels Assigns a color to each track in the Edit window according to its voice and MIDI channel assignment.
Tracks and MIDI Devices Assigns a color to each track in the Edit window according to its voice and MIDI device assignment.
Groups Assigns a color to each track in the Edit window according to its group ID. If groups are suspended using the Suspend Groups command, all waveforms are displayed in black.
3 Click Done to close the Preferences dialog.
Grouping Tracks
Pro Tools provides a relative grouping function for linking tracks and their controls. Groups can be applied to either the Mix or Edit window, or both.
Groups are useful for editing several tracks in exactly the same way, or for mixing several tracks
(such as a pair of stereo tracks or a submix) while keeping them at the same relative volume level.
Pro Tools provides the following grouping features:
• Up to 26 different groups
• Nested groups (subgroups within groups)
• Grouped faders or controllers preserve their levels relative to each other
Grouping can affect the following track parameters:
• Volume levels
• Solos
• Mutes
• Automation modes
• Send levels
• Send mutes
• Track view
• Track height
• Editing functions
Grouping does not affect these parameters:
• Record enables
• Panning
• Send panning
• Voice assignment
• Output assignment
• Inserting plug-ins
Chapter 8: Tracks 103
Using the Groups List
The Pro Tools grouping functions are located at the left side of the Mix or Edit window in the
Groups List. This scrolling window contains the names of all the groups in your session, as well as a pop-up menu for accessing grouping commands. From this menu, you can select and enable groups.
By default, every session has a group named All, which includes every track in the session. The
All group cannot be edited or deleted.
To the left of each name in the Groups List is a letter denoting its Group ID (“a” through “z”), and to the left of that, a symbol indicating whether that group is selected in the current window (either the Edit or Mix window).
Group pop-up menu
Click to select group members on-screen
Click to select a group by typing its letter
Click to activate a group
Click to deactivate a group
Group IDs
Click to hide
Groups List
Groups List
Group Symbols
There are three types of Group symbols, as shown in the following figure:
Filled In Circle
Hollow Circle
Circle with a Dot
Groups Symbols
The Group symbols indicate the following:
Filled-in Circle Indicates that all members of the group are currently selected, and no members from outside the group are selected.
Hollow Circle Indicates that only some members of the group are currently selected.
Circle with a Dot Indicates that all members of the group are currently selected, plus additional members outside the group.
Show/Hide Groups Pop-up Menu
The Show/Hide Groups pop-up menu allows you to show or hide the tracks in a group, or show only the tracks in a group. Click and hold directly on the group name to display the popup menu, then select the Show/Hide option.
Show/Hide Groups pop-up menu
104 Pro Tools Reference Guide
Groups Pop-up Menu
The Groups pop-up menu contains commands that allow you to create, delete and suspend groups, as follows:
3 Enter a name for the group.
Groups pop-up menu
New Group This command lets you create a new group. You must first select two or more tracks/channel strips on-screen to do this.
Display This command lets you toggle the
Groups List display to either Mix Groups or Edit
Groups. If all of your groups apply to both Editing and Mixing, the Groups List will be the same for both.
Suspend All Groups This command allows you to temporarily toggle all active groups off.
Delete Group This command lets you permanently remove a group from the Groups List.
You must first select a Group Name in the
Groups List to do this.
Creating Groups
To create a group:
1 Shift-click the Track Names for the tracks you want to include in the group to select them.
New Group dialog
4 Choose the type of group to create: Edit
Group, Mix Group, or Edit and Mix Group.
5 Choose a Group ID (“a”–“z”).
6 Click OK to add the new group to the Groups
List.
Editing Groups
Changing the Members of a Group
You can add or remove members from a group at any time.
To change the members of a group:
1 Shift-click the Track Names for the tracks you want to include in the group to select them.
2 Choose File > Group Selected Tracks from the
Group pop-up menu.
3 In the dialog that appears, select the Group ID that you want to update.
4 Click OK.
Selecting tracks to be grouped
2 Choose New Group from the Group pop-up menu, or choose File > Group Selected Tracks.
Chapter 8: Tracks 105
Renaming a Group
You can rename a group at any time.
To rename a group:
1 In the Groups List, double-click to the left of the group’s name (in the area with the circular symbols).
2 In the dialog that appears, enter a new name for the group. (You can also change the group’s type.)
3 Click OK.
Deleting a Group
A group can be deleted at any time. You cannot undo this action.
To delete a group:
1 In the Groups List, select the name of the group (or groups) you want to delete.
2 Click the Group pop-up menu and choose Delete Group.
Linking Mix and Edit Groupings
The “Link Mix and Edit Group Enables” option links group enabling between the Mix and Edit windows.
Pro Tools allows you to create groups that are
both Mix and Edit groups, but in some cases you may prefer not to link enabling of Mix and Edit groups. For example, when you are using the
Mix window for mixing, you may prefer to work with large, nested groups. However, in the Edit window, you may want to perform editing tasks within a smaller group. You could disable the
Link Mix and Edit Group Enables preference.
This would allow you to work with different groups in the two windows.
To unlink Mix and Edit groups:
1 Choose Setups > Preferences and click Operation.
2 Deselect the “Link Mix and Edit Group Enables” option and click Done.
106 Pro Tools Reference Guide
Enabling Groups
Editing operations are not applied to members of a group that are hidden with the Show/Hide
Tracks List. Mix operations (with the exception of record-enabling of tracks) are applied to hidden tracks.
Pro Tools allows you to create separate groups for editing and mixing. You set this option when you use the New Group command.
Groups that apply to both editing and mixing can be decoupled.
To enable a group:
■
In the Groups List, click the name of the group you want to enable. The group name is highlighted to indicate that it is enabled.
To enable additional groups, click their names in the Groups List. It is not necessary to Shiftclick to enable or disable multiple groups.
Moving a fader of a group member will cause all other group members to move relative to it. If a fader belongs to multiple groups, and the groups conflict when faders are moved, the fader will follow the topmost or “parent” group that it belongs to.
To disable a group:
■
In the Groups List, click the name of the group you want to disable. The group name is unhighlighted to indicate that it is not enabled.
Keyboard Selection of Groups
The Groups List Key Focus allows you to type a
Group ID letter to automatically toggle that group’s enable status.
◆ In the Mix window, the Groups List Key Focus is always enabled.
◆ In the Edit window, you need to enable the
Groups List Key Focus to use it.
To enable the Edit Groups List Key Focus:
■
Click the a–z button in upper right of the Edit
Groups List.
– or –
■
Press Control+Alt+4 (Windows) or Command+Option+4 (Macintosh).
Groups List Key Focus enabled
To enable and disable groups using the Edit and
Mix Groups List Key Focus:
■
With Group List Key Focus enabled, type the
Group ID letter (a–z) to automatically enable or disable the corresponding group.
Chapter 8: Tracks 107
108 Pro Tools Reference Guide
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Table of contents
- 3 Contents
- 13 Introduction
- 15 Chapter 1: Welcome to Pro Tools
- 15 The Pro Tools Guides
- 16 Conventions Used in These Guides
- 16 Digidesign Registration
- 16 Compatibility Information
- 16 About www.digidesign.com
- 17 Chapter 2: Pro Tools System Configurations
- 17 Pro Tools TDM Systems
- 17 HD-Series Systems
- 18 MIX-Series Systems
- 18 Supported Audio Interfaces
- 19 TDM System Playback, Recording and Voice Limits
- 20 Audio Interfaces for TDM Systems
- 21 Pro Tools LE Systems
- 22 Pro Tools LE System Capabilities
- 23 Chapter 3: Pro Tools Concepts
- 23 Hard Disk Audio Recording
- 23 The Digidesign Audio Engine
- 24 Playback Engine Dialog
- 24 Pro Tools Sessions
- 24 Session File
- 24 Audio File
- 25 Tracks
- 25 Regions (or Loops)
- 25 Playlist
- 26 Channel
- 27 Signal Routing
- 28 System Resources
- 29 Active and Inactive Items
- 31 MIDI Concepts
- 31 MIDI Terms
- 32 Common Misconceptions about MIDI
- 33 Chapter 4: Pro Tools Windows
- 33 The Mix Window
- 33 The Edit Window
- 36 Track Controls
- 36 Edit Tools
- 36 Event Edit Area
- 36 Location Indicators, Grid/Nudge Values, Current Cursor Display
- 37 The Transport Window
- 37 Basic Transport Controls and Counters
- 39 MIDI Controls
- 41 Chapter 5: Keyboard Shortcuts
- 41 Global Key Commands
- 42 Keyboard Focus
- 43 Numeric Keypad Modes
- 43 Shuttle Lock Modes
- 45 Shuttle Mode
- 47 Sessions & Tracks
- 49 Chapter 6: Sessions
- 49 Starting Up or Shutting Down Your System
- 49 Configuring Pro Tools System Settings (in the Playback System Engine)
- 50 Hardware Buffer Size
- 50 CPU Usage Limit
- 50 Number of Voices
- 51 Default Sample Rate
- 52 Delay Compensation Engine
- 52 DAE Playback Buffer Size
- 53 System Memory Allocation
- 53 Configuring Pro Tools Hardware Settings
- 53 Configuring Pro Tools|HD Hardware
- 57 Creating a New Session
- 58 Selecting a Fader Gain
- 59 Opening a Session
- 59 Opening a Session that Contains Unavailable Files
- 59 Opening a Session that Contains Unavailable Resources
- 60 Selecting Fader Gain when Opening a Previously Recorded Session
- 60 Saving a Session
- 60 Saving the Session File
- 60 Saving the Session File with a New Name
- 61 Saving a Copy of the Session
- 63 Creating Custom Session Templates
- 63 Creating Windows Templates
- 64 Creating Macintosh Templates
- 65 Closing a Session
- 65 Quitting Pro Tools
- 65 Sharing Sessions Between Pro Tools TDM Systems and Pro Tools LE Systems
- 66 Opening a TDM Session in Pro Tools LE
- 66 Preferences
- 79 Chapter 7: I/O Setup
- 81 Main Paths and Sub-Paths
- 81 Default I/O Settings
- 81 Stems and Stem Mixes
- 82 The I/O Setup Dialog
- 83 I/O Setup Dialog Controls
- 83 Routing Hardware I/O to Pro Tools I/O
- 85 Creating and Editing Paths
- 85 Creating New Paths
- 87 Resetting Paths
- 87 Deleting Paths
- 88 Channel Mapping
- 89 Initializing I/O Setup
- 90 Active and Inactive Paths
- 91 Hardware Setup and Session Transfer
- 92 I/O Settings Files
- 92 Defaults, Settings Files, and Last Used Settings for New Sessions
- 94 I/O Setup Options
- 94 Meter Path Selector
- 94 Audition Path
- 96 Default Path Order
- 96 Default Output Path
- 96 H/W Insert Delay Compensation
- 97 Chapter 8: Tracks
- 97 Track Types
- 100 Track Controls
- 100 Input/Output Selectors
- 100 Volume/Peak/Channel Delay Indicator
- 100 Pan Indicator
- 100 Pan Slider
- 100 Volume Fader
- 101 Track Level Meter
- 103 Creating Tracks
- 105 Hiding Tracks
- 107 Assigning Inputs and Outputs to Tracks
- 107 Assigning Audio Track Inputs
- 108 Assigning Audio Track Outputs
- 108 Track Priority and Voice Assignment
- 109 Track Priority
- 109 Voice Assignment
- 111 Setting MIDI Input and Output
- 111 Assigning MIDI Track Input
- 112 Assigning MIDI Track Output
- 112 Soloing and Muting Tracks
- 114 Making Tracks Inactive
- 114 Adjusting Track Width
- 115 Color Coding Tracks
- 115 Grouping Tracks
- 116 Using the Groups List
- 117 Creating Groups
- 117 Editing Groups
- 119 Enabling Groups
- 121 Chapter 9: Importing and Exporting Session Data
- 121 Importing Audio
- 123 Conversion Quality
- 123 Importing Audio Files and Regions
- 125 Importing Audio Files with Drag & Drop from a DigiBase Browser
- 126 Importing Audio from an Audio CD
- 126 Importing Tracks and Track Attributes
- 128 Import Session Data Dialog
- 133 Exporting Audio
- 133 Exporting a Region as a New Audio File
- 134 Exporting Region Definitions
- 135 Exporting Pro Tools Tracks as OMFI or AAF Files
- 135 Exporting Sessions as Text
- 135 Export Session as Text Options
- 136 The Exported Session Text
- 137 Importing MIDI Files
- 138 Exporting MIDI Files
- 141 Chapter 10: File Management and Compatibility
- 141 Audio File Management
- 141 Locating Audio Files
- 143 WAV File Compatibility
- 143 Creating Macintosh and PC Compatible Sessions
- 144 Creating and Saving Cross- Platform Sessions
- 145 Moving Sessions Between Platforms with MacOpener (Using HFS/HFS+ Drives)
- 147 Recording
- 149 Chapter 11: Record Setup
- 149 Input Connections and Audio Levels
- 150 Record Enabling Tracks
- 152 Latch Record Preference
- 152 Record Safe Mode
- 152 Record Monitoring Modes
- 152 Auto Input Monitoring
- 153 Input Only Monitoring
- 153 Monitor Levels for Record and Playback
- 153 TrackInput Monitoring
- 154 Monitoring Latency
- 155 Zero Latency Monitoring
- 155 Low Latency Monitoring
- 156 Low Latency Monitoring During Recording
- 156 Default Track Names
- 157 Disk Allocation
- 159 Recording to the System Volume
- 159 Allocating Hard Drive Space for Recording
- 160 Record Modes
- 162 The Record Modes and MIDI
- 163 Recording with a Click
- 165 Setting the Default Meter and Tempo
- 165 Setting the Default Meter
- 165 Setting the Default Tempo
- 169 Chapter 12: Basic Audio Recording
- 169 Recording an Audio Track
- 173 Recording Multiple Audio Tracks
- 173 Record Shortcuts
- 173 Record Pause Mode
- 173 Recording Additional Takes
- 175 Punch Recording Audio
- 177 Loop Recording Audio
- 178 Auditioning Record Takes
- 178 Auditioning from the Regions List
- 178 Auditioning from the Takes List Pop-up Menu
- 179 Editing Preferences for Takes
- 180 Setting Punch/Loop Points
- 182 Setting Pre- and Post-Roll
- 184 Recording from a Digital Source
- 185 Recording from Digital Sources
- 186 Half-Speed Recording and Playback
- 187 Chapter 13: MIDI Recording
- 187 Recording from MIDI Devices
- 188 Enabling Input Devices
- 189 MIDI Thru
- 189 The Default Thru Instrument
- 190 MIDI Input Filter
- 190 Input Quantize
- 191 Wait for Note
- 191 MIDI Merge/Replace
- 192 Configuring MIDI Tracks for Recording
- 194 Recording to MIDI Tracks
- 195 Undo and MIDI Recording
- 195 Punch Recording MIDI
- 197 Regions and Punch Recording
- 197 Loop Recording MIDI
- 197 Loop Recording with Merge Mode
- 199 Loop Recording Multiple Takes
- 200 Recording System Exclusive Data
- 203 Chapter 14: Advanced Recording
- 203 QuickPunch Audio Recording
- 204 QuickPunch Guidelines for TDM Systems
- 205 QuickPunch Guidelines for LE Systems
- 205 Recording with QuickPunch
- 206 TrackPunch Audio Recording
- 207 Voice Requirements for TrackPunch Recording
- 207 Recording with TrackPunch Overview
- 208 TrackPunch Preferences
- 209 Configuring Synchronization and Track Arming
- 210 Enabling TrackPunch Mode
- 211 Transport Display of TrackPunch Status
- 211 TrackPunch Enabling Tracks
- 212 TrackPunch Recording
- 213 Example TrackPunch Workflows
- 213 Film Dubbing and Mixing with TrackPunch
- 214 Loading Dailies with RecordLock
- 215 Foley Recording with TrackPunch
- 215 Tracking and Overdubbing Music with TrackPunch
- 217 Editing
- 219 Chapter 15: Editing Basics
- 219 Pro Tools Editing
- 219 Nondestructive Editing
- 219 Editing During Playback
- 220 Track Material
- 221 Track View
- 222 Track Height
- 224 Displaying Region Names and Times
- 224 Audio Regions and Waveforms
- 225 Guidelines for Editing Waveforms
- 226 Nondestructive Audio Editing
- 226 Audio Regions and Automation Data
- 226 MIDI Regions and MIDI Data
- 227 Notes View for MIDI Tracks
- 228 Regions View for MIDI Tracks
- 229 Nondestructive MIDI Editing
- 229 MIDI Regions and Continuous Controller Events
- 229 Playlists
- 230 Working with Playlists
- 231 Multiple Undo
- 232 Levels of Undo and Memory
- 232 The Audio and MIDI Regions Lists
- 233 Sorting and Searching the Regions Lists
- 234 Selecting in the Region Lists
- 235 Stereo and Multichannel Tracks in the Audio Regions List
- 236 Edit Modes
- 236 Shuffle
- 236 Slip
- 236 Spot
- 237 Grid
- 238 Zooming
- 238 Horizontal and Vertical Zoom Buttons
- 240 Zoomer Tool
- 241 Zoom Preset Buttons
- 242 Zoom Toggle
- 243 Zooming with a Scroll Wheel
- 243 The Universe Window
- 244 Timebase Rulers
- 245 Main Time Scale
- 247 Tick-Based Timing
- 247 Ticks versus Samples
- 249 Chapter 16: Playing and Selecting Track Material
- 249 Playing Tracks
- 252 Auto-Scrolling Tracks in the Edit and Mix Windows
- 252 Navigation using Track Position Numbers
- 253 Scrolling Options
- 254 The Scrubber
- 256 Numeric Keypad Set to Shuttle
- 257 Linking or Unlinking Edit and Timeline Selections
- 258 Selecting Track Material
- 263 Using the Selection Indicators (Start, End, and Length)
- 264 Selecting Across Multiple Tracks
- 265 Other Useful Selection Techniques
- 266 Tabbing to Transients
- 267 Playing Selections
- 268 Looping Playback
- 269 Timeline Selections
- 270 Playing Edit and Timeline Selections with the Playhead
- 271 Moving the Playhead
- 273 Chapter 17: Working with Regions and Selections
- 273 Creating New Regions
- 273 Capture Region Command
- 274 Separate Region Command
- 275 Separation Grabber
- 275 Trim To Selection Command
- 276 Healing a Separation
- 276 Placing Regions in Tracks
- 277 Defining Region Sync Points
- 277 Placing Regions at the Edit Insertion Point
- 278 Aligning to Region Start Points
- 279 The Trimmer Tool
- 279 Standard Trimmer
- 280 The Time Trimmer
- 282 The Scrub Trimmer
- 282 Trim To Insertion Command
- 283 Trimming with Nudge
- 283 Sliding Regions
- 283 Shuffling Regions
- 284 Slipping Regions
- 285 Spotting Regions
- 286 Sliding Regions in Grid Mode
- 288 Nudging
- 289 Nudging Regions
- 290 Nudging a Region’s Contents
- 290 Shift Command
- 291 Quantizing Regions
- 291 Locking Regions
- 292 Muting/Unmuting Regions
- 292 Edit Commands
- 292 Track View and Edit Content
- 295 Editing Across Multiple Tracks
- 295 Duplicate Command
- 296 Repeat Command
- 297 Merge Paste Command
- 297 Editing Stereo and Multichannel Tracks
- 298 Processing Audio with AudioSuite Plug-Ins
- 299 Waveform Repair with the Pencil Tool
- 300 The Smart Tool
- 303 Chapter 18: Advanced Editing (TDM Systems Only)
- 303 Replacing Audio Regions
- 305 Repeat Paste To Fill Selection
- 305 Compress/Expand Edit To Play
- 306 Fitting an Audio Region to an Edit Selection
- 307 Chapter 19: Fades and Crossfades
- 307 Using Crossfades
- 307 About Crossfades and Curves
- 309 The Fades Dialog
- 314 Creating a Crossfade
- 315 Creating Fades at the Beginnings and Ends of Regions
- 315 Creating Fade-Ins and Fade-Outs
- 317 Using AutoFades
- 317 Creating Fades and Crossfades in Batches
- 319 Chapter 20: Managing Regions
- 319 Stripping Silence from Regions
- 319 The Strip Silence Window
- 320 Using Strip Silence
- 321 Inserting Silence
- 322 Consolidate Selection Command
- 322 Compacting an Audio File
- 323 Naming and Displaying Regions
- 323 Renaming Regions
- 324 Auto-Naming Options
- 324 Hiding and Removing Unwanted Regions
- 327 Chapter 21: Conductor Tracks and Memory Locations
- 327 Tempo Events
- 327 Inserting Tempo Events
- 329 Tempo and MIDI and Audio
- 330 Default Tempo
- 330 Identify Beat Command
- 330 Identifying Beats
- 331 Inserting Bar|Beat Markers One at a Time
- 332 Dragging Bar|Beat Markers
- 332 Editing Bar|Beat Markers
- 333 Meter Events
- 333 Inserting Meter Events
- 335 Partial Measures
- 335 Renumbering Bars
- 336 Memory Locations and Markers
- 336 Properties of Memory Locations
- 338 Creating Memory Locations
- 340 Recalling Memory Locations
- 340 Editing Memory Locations
- 342 Memory Locations Window
- 343 Memory Locations Commands and Options
- 345 Chapter 22: Beat Detective
- 346 Beat Detective Requirements
- 347 The Beat Detective Window
- 347 Beat Detective Modes
- 348 Defining a Beat Detective Selection
- 349 Calculating Tempo with Beat Detective
- 350 Generating Beat Triggers
- 351 Editing Beat Triggers
- 353 Generating Bar|Beat Markers with Beat Detective
- 354 Working with Sub-Beats
- 354 DigiGroove Templates
- 356 Separating Regions with Beat Detective
- 358 Conforming Regions with Beat Detective
- 360 Edit Smoothing
- 361 Detection (Normal) and Collection Mode
- 362 Using Collection Mode
- 365 MIDI Editing
- 367 Chapter 23: MIDI Editing
- 367 The Pencil Tool
- 368 Custom Note Duration
- 369 Setting the Grid Value
- 369 Inserting MIDI Notes
- 371 Manually Editing MIDI Notes
- 375 Typing in Note Attributes
- 375 Deleting MIDI Notes
- 376 Continuous Controller Events
- 377 Inserting/Editing Controller Events
- 378 Patch Select (Program and Bank Changes)
- 378 Default Program Change
- 380 Inserting and Editing Program Changes
- 381 Auditioning Programs
- 381 System Exclusive Events
- 382 Note and Controller Chasing
- 383 Offsetting MIDI Tracks
- 384 Stuck Notes
- 385 Chapter 24: MIDI Operations
- 385 MIDI Operations Window
- 386 Select Notes
- 387 Split Notes
- 388 Change Velocity
- 390 Change Duration
- 391 Transpose
- 392 Quantize
- 395 Quantize Examples
- 396 Experimenting with Quantize
- 397 Input Quantize
- 397 Groove Quantize
- 400 Applying Groove Templates
- 402 Restore Performance
- 403 Flatten Performance
- 405 Chapter 25: MIDI Event List
- 405 The MIDI Event List
- 405 Opening the MIDI Event List
- 408 Inserting Events in the MIDI Event List
- 410 Editing in the MIDI Event List
- 411 Selecting in the MIDI Event List
- 411 Deleting in the MIDI Event List
- 411 Copy and Paste in the MIDI Event List
- 412 MIDI Event List Options
- 413 Mixing
- 415 Chapter 26: Basic Mixing
- 415 Mixing Concepts
- 415 Metering and Calibration
- 416 Audio Signal Flow
- 416 Audio Tracks
- 417 Auxiliary Inputs
- 418 Master Faders
- 420 Inserts
- 420 Views in the Mix and Edit Windows
- 422 Track Input
- 423 Track Output
- 424 Multiple Output Assignments
- 426 Sends
- 426 Assigning Sends to Tracks
- 428 Configuring Sends View in the Mix and Edit Windows
- 429 Editing Sends in the Mix and Edit Windows (Send A-E Views)
- 430 Output Windows for Tracks and Sends
- 432 Panner Linking
- 433 Standard Selector Controls in Output Windows
- 434 Using Output Windows
- 435 Sends and Groups
- 435 Copying Track Settings to Sends
- 435 Submixing for Signal Routing and Effects Processing
- 436 Audio Input from MIDI Devices and Other External Sources
- 436 Creating a Submix
- 440 Delay Compensation
- 440 Delay Compensation Settings
- 440 Delay Compensation View
- 442 Dither
- 442 Dither in Pro Tools
- 444 Using a Control Surface with Pro Tools
- 445 Chapter 27: Plug-In and Hardware Inserts
- 447 Viewing Inserts
- 448 Making Inserts Inactive
- 449 Inserting Plug-Ins on Tracks
- 450 Plug-In Menu Organization
- 450 Plug-in Favorites
- 451 Inserting Plug-Ins During Playback
- 451 Moving and Duplicating Plug- In and Hardware Inserts
- 452 The Plug-In Window
- 453 Opening Plug-In Windows
- 453 Opening Multiple Plug-In Windows
- 454 Plug-In Window Controls
- 455 Bypassing Plug-Ins
- 455 Linking and Unlinking Controls on Multi-Mono Plug-Ins
- 456 Editing Plug-In Controls
- 456 Keyboard Shortcuts for Plug-In Controls
- 456 Plug-In Automation and Safe
- 457 Using a Key Input for Side-Chain Processing
- 458 Using Hardware Inserts
- 458 Assigning Hardware Inserts
- 458 Bypassing Hardware Inserts
- 459 Connecting and Integrating External Devices
- 459 Connecting Effects Units Digitally
- 460 Using External Clock Sources
- 463 Chapter 28: Automation
- 463 Automation Quick Start
- 464 Automation Playlists
- 464 Automation Playlists with Audio and MIDI Regions
- 465 Automation Modes
- 468 Automation Preferences
- 468 Smoothing
- 468 Thinning
- 468 AutoMatch
- 469 Setting the Automation Buffer Size
- 470 Automation Safe
- 470 Viewing Automation
- 471 Writing Automation
- 472 Automating Sends
- 473 Automating Plug-Ins
- 475 Enabling and Suspending Automation
- 476 Deleting Automation
- 477 Thinning Automation
- 477 Using the Thin Automation Command
- 477 Drawing Automation
- 479 Editing Automation
- 479 Graphical Editing of Automation Data
- 479 Editing Automation Types
- 480 Editing Automation Breakpoints
- 481 Editing Automation on Stereo and Multichannel Tracks
- 482 Editing Automation on Grouped Tracks
- 483 Cutting, Copying, and Pasting Automation
- 485 Writing Automation to the Start, End or All of a Selection
- 486 Write to Start, End, and All On Stop
- 487 Trimming Automation
- 487 Creating Snapshot Automation
- 489 Snapshot Automation and Trimming of Automation Data
- 491 Chapter 29: Mixdown
- 493 Recording to Tracks
- 494 Bounce to Disk
- 495 Bounce Options
- 495 Default Settings
- 495 Bounce Source
- 496 File Type
- 500 Format
- 501 Resolution
- 501 Sample Rate
- 502 Sample Rate Conversion Quality Option
- 502 Use Squeezer
- 502 Convert During or After Bounce
- 502 Import Into Session After Bounce
- 503 Help
- 503 Recording a Submix (with Bounce To Disk)
- 504 Final Mixdown
- 505 Mastering
- 505 Mastering to a Digital Recorder
- 507 Surround
- 509 Chapter 30: Surround Concepts
- 509 How to Use These Chapters
- 509 Mixing Formats and Surround Formats
- 510 Pro Tools Mixing Formats
- 510 Speaker Layouts
- 512 Surround Monitoring
- 512 The Importance of Speaker Placement
- 513 Calibrated Surround Monitoring
- 513 Formats and Terminology
- 514 LCRS for Dolby Surround
- 514 5.1 for Dolby Digital and DTS
- 514 .1 Formats
- 514 .0 Formats
- 515 LFE
- 515 Divergence
- 516 Where to Get More Information on Surround Technology
- 516 Surround Mixing Concepts
- 516 Surround Format Compatibility
- 517 Surround Formats and Delivery Mediums
- 517 Surround Playback System Variables
- 519 Chapter 31: Pro Tools Setup for Surround
- 519 Pro Tools Audio Connections for 5.1 Mixing
- 520 Configuring Pro Tools for Multichannel Sessions
- 520 New Sessions and I/O Settings
- 522 Importing Multichannel I/O Setups
- 522 Custom Multichannel Paths
- 524 Default I/O Selectors in I/O Setup
- 524 Default Path Order for 5.1 Tracks
- 524 5.1 Track Layouts, Routing, and Metering
- 525 Chapter 32: Multichannel Tracks and Signal Routing
- 525 Multichannel Quick Start
- 526 Multichannel Audio Tracks
- 526 Placing Audio in Multichannel Tracks
- 528 Multichannel Signal Routing
- 528 Multichannel Track Outputs
- 529 Multichannel Sends
- 529 Multichannel Auxiliary Inputs and Master Faders
- 529 Mono, Multi-Mono and Multichannel Plug-Ins
- 531 Paths in Surround Mixes
- 533 Example Paths and Signal Routing for a Surround Mix
- 533 Example Multichannel Paths
- 534 Signal Routing Examples
- 536 LFE Examples
- 537 Chapter 33: Surround Panning and Mixing
- 537 Introduction to Pro Tools Surround Panning
- 537 Mix and Edit Window Panner Grids
- 538 Output Window
- 539 Standard Controls
- 540 Surround Panner Controls
- 541 The X/Y Grid and Pan Cursor
- 542 Panning Modes
- 542 X/Y Panning
- 544 3-Knob Panning
- 545 LFE Faders in Multichannel Panners
- 545 Divergence and Center Percentage
- 546 Divergence
- 547 Center % (Percentage)
- 547 Pan Playlists and Automation
- 548 SurroundScope Metering Plug-In
- 549 Synchronization
- 551 Chapter 34: Synchronization Concepts
- 551 Synchronization Requirements
- 551 Aspects of Synchronization
- 552 Synchronizing Pro Tools
- 552 About Positional References
- 554 LTC (Longitudinal or Linear Time Code)
- 554 VITC (Vertical Interval Time Code)
- 554 Bi-Phase/Tach
- 555 SMPTE Frame Formats
- 556 Working with Film-Originated Material
- 556 Guide Tracks and Conforming
- 556 3:2 Pulldown
- 557 Film Speed Differs from NTSC Video Speed
- 558 Pull Up and Pull Down
- 558 When to Pull Up or Pull Down
- 561 Chapter 35: Working with Synchronization
- 561 Pro Tools Synchronization Options
- 561 SMPTE Trigger Resolved with SYNC I/O
- 562 Ext. Clock Output
- 563 Session Setup Window
- 564 Session Displays and Settings
- 565 SYNC Setup Settings
- 566 Session Start Offsets
- 567 Time Code Settings
- 568 Preparing to Work with SMPTE
- 568 Configuring Pro Tools for SMPTE
- 568 Selecting a SMPTE Format
- 569 Setting a SMPTE Session Start Time (Start Frame)
- 570 Redefining a Feet+Frame Position
- 570 Displaying Time in SMPTE Frames
- 570 Pull Up and Pull Down
- 572 Audio Sample Rate Pull Up and Down
- 573 Video Rate Pull Up and Down
- 574 Putting Pro Tools Online
- 575 Recording Online
- 575 Generating Time Code
- 576 Using MIDI Machine Control
- 576 Controlling External Devices Using MMC
- 576 Enabling MIDI Machine Control in Pro Tools
- 578 Synchronizing a Sequencer to Pro Tools on Macintosh
- 578 Setting Minimum Sync Delay
- 578 Remote Track Arming
- 579 MIDI Beat Clock
- 579 Spotting Regions to SMPTE Frame Locations
- 579 Spot Mode
- 579 The Spot Dialog
- 581 Auto-Spotting Regions
- 582 Using the Trimmer in Spot Mode
- 582 Time Stamping
- 582 Show Original Time Code in Regions
- 583 Creating a User Time Stamp
- 584 Identifying a Synchronization Point
- 585 Troubleshooting Synchronization
- 587 Chapter 36: Working with QuickTime Movies
- 587 About QuickTime
- 587 Using QuickTime Movies in Pro Tools
- 588 Video Capture/Playback Cards
- 588 If You Are New to Audio Post Production
- 589 QuickTime Requirements
- 589 Movie Playback Quality Options
- 590 Importing a QuickTime Movie
- 590 About the Movie Track
- 591 Firewire Playback of QuickTime DV Movies
- 591 Supported QuickTime Movies
- 592 Scrubbing the Movie Track
- 593 About the Movie Window
- 594 Setting the Movie Start Time (Movie Offset)
- 595 Spotting Audio to a QuickTime Movie
- 595 Using Grid Mode to Spot and Nudge Regions with Frame Accuracy
- 596 Importing QuickTime Audio (and Other Compressed Video Files)
- 596 Sample Rate Conversion Quality
- 597 Importing Audio from a QuickTime Movie
- 598 Bouncing to a New Movie
- 601 Appendix A: DSP-Induced Delays in Mixing (TDM Only)
- 601 Introduction to DSP-Induced Delay
- 602 When to Compensate
- 602 Overview of Delay Compensation Options
- 602 Delay Compensation
- 603 TimeAdjuster and Delay Compensation
- 603 Manually Compensating for Delays
- 603 Using the TimeAdjuster Plug-In
- 604 Nudging Audio Tracks
- 604 Delay Factors
- 605 Using Plug-In Inserts
- 605 Using Sends and Hardware Inserts
- 605 Using Hardware I/O
- 606 Bouncing Tracks
- 607 Appendix B: TDM Mixing and DSP Usage
- 607 Benefits of TDM II
- 608 TDM (or TDM I)
- 608 TDM II
- 609 DSP Allocation
- 609 DSP Allocation Basics
- 610 Mixing and DSP Usage
- 610 DSP Manager
- 610 Monitoring DSP Usage
- 611 Setting up Sessions to use DSP Efficiently
- 612 DSP Usage with TDM Mixers
- 612 Understanding Mixers
- 615 48-Bit Mixing Precision
- 615 Mixer Headroom
- 617 Mixer Automatiion
- 617 Stereo and Surround Dithered Mixers
- 618 A Note About Dithering to 16-Bit and Dither Plug-Ins
- 618 TDM Mixer Plug-Ins
- 619 Plug-In Features
- 619 Switching TDM Mixer Plug-Ins
- 620 Mixer Usage Guidelines
- 620 DSP Usage with TDM PlugIns
- 621 DSP Usage and I/O Allocation
- 623 Appendix C: Troubleshooting
- 623 Backing Up Your Work
- 623 Back Up Your Session Data
- 623 Back Up Your System Setup
- 623 Common Issues
- 623 Pro Tools Won’t Launch
- 624 Audio Interface Isn’t Recognized
- 624 Using DigiTest as a Diagnostic Tool
- 625 Performance Factors
- 625 Before You Call Digidesign Technical Support
- 625 Register Your System
- 625 Use Digidesign Resources
- 626 Gather Important Information
- 627 Glossary
- 637 Index