Chapter 13: MIDI Recording. Avid Technology Pro Tools HD 6.4, Pro Tools LE 6.4, PRO TOOLS MIX 51
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Chapter 13: MIDI Recording
Although recording MIDI in Pro Tools is similar to recording audio, there are some important differences:
◆ Unlike audio, MIDI recording is almost always
destructive. See “The Record Modes and MIDI” on page 150 for details.
◆ Unlike audio tracks, MIDI tracks can be record enabled on-the-fly during playback or recording.
◆ Similar to audio tracks, MIDI tracks have an
Input Selector that determines which ports on your MIDI interface (devices) and which MIDI channels are routed and recorded to the track. If the Input Selector is set to All, all channels for all devices are routed to the track.
◆ It is not necessary to use QuickPunch or
TrackPunch to punch in on-the-fly with MIDI tracks. This capability is available in normal
Nondestructive Record mode, and in Destructive Record mode.
◆ MIDI tracks are not automatically delay compensated when using Delay Compensation. Delay Compensation corrects audio track latency
only. For more information, see “Delay Compensation” on page 428.
Recording from MIDI Devices
The MIDI Inputs for record-enabled MIDI tracks determine which MIDI data is recorded in
Pro Tools. MIDI Inputs can be set to a specific device (port) and channel, or they can be set to
“All,” where all channels for all devices are merged to the track.
MIDI tracks in Pro Tools do not contain multiple channels and always play back on the track’s assigned (MIDI output) devices and channels.
Multiple MIDI channels can be simultaneously recorded to multiple tracks.
The following Pro Tools options determine whether you can record from a MIDI controller device:
◆ Devices that are assigned as a MIDI Controller in the Peripherals dialog are ignored when MIDI tracks are recorded. This is to avoid recording data from MIDI control surfaces (such as the
Digidesign Command|8).
◆ To record and play MIDI, the device must be enabled in the Input Devices dialog (Macintosh
Only). For more information, see “Enabling Input Devices” on page 176.
Chapter 13: MIDI Recording 175
In addition, the following options affect how
MIDI data is recorded in Pro Tools.
◆ The MIDI Input Filter can filter out MIDI messages that you may not want to record, such as
Polyphonic Aftertouch or System Exclusive
data. For more information, see “MIDI Input Filter” on page 178.
◆ Input Quantize, when enabled, automatically quantizes (time corrects) all MIDI notes that are
recorded. For more information, see “Input
To enable input devices:
1 Choose MIDI > Input Devices.
2 In the MIDI Input Enable dialog, select the
MIDI devices you will record from. Also, make sure any devices that will be used as a control surface are also selected.
Enabling Input Devices
(Macintosh Only)
To record from a MIDI controller in Pro Tools, the device must be enabled in the Input Devices dialog. You can also use this dialog to make sure unwanted notes from certain devices, such as drum machines or arpeggiators, are not recorded.
MIDI Control Surfaces ◆ In order to use any MIDI control surfaces (such as the Digidesign Command|8), they must be enabled in the Input Devices dialog.
MMC In order for Pro Tools to sync to MMC, the
MMC source must be enabled in the Input Devices dialog.
MIDI Input Enable dialog
3 Deselect any devices you want to ignore while recording MIDI.
4 When you are finished, click OK.
Pro Tools Inputs
(Mac OS X Only)
Pro Tools has four virtual MIDI inputs, called
Pro Tools Inputs, that can receive MIDI from other supported software applications. For example, you can use Pro Tools Inputs to synchro-
176 Pro Tools Reference Guide
nize to MIDI Time Code generated from another supported software application, or record MIDI data from another MIDI sequencer to Pro Tools
MIDI tracks.
MIDI Patchbay is a useful application for routing MIDI between applications that support virtual MIDI inputs (such as
Pro Tools), and applications that don’t
(such as Reason). For more information, see http://pete.yandell.com/software.
MIDI Thru
To monitor MIDI tracks while recording, enable
MIDI Thru. When enabled, Pro Tools routes
MIDI from your controllers to the device and channels assigned to the MIDI track currently record enabled.
The MIDI Preference for Global MIDI Playback Offset and individual MIDI track offsets do not affect MIDI routed with MIDI
Thru.
The Default Thru Instrument
In addition to any MIDI tracks that are record enabled, you can also route MIDI to the Default
Thru Instrument. This saves you the trouble of creating a MIDI track and record enabling it to hear a particular MIDI device and channel.
Unlike MIDI tracks, which only listen to the device and channel assigned to its Input Selector, all incoming MIDI data is routed to the Default
Thru Instrument.
If the Default Thru Instrument is assigned to a record-enabled MIDI track, Pro Tools only routes to the record-enabled track.
To set the Default Thru Instrument:
1 Choose Setups > Preferences, and click the
MIDI tab.
2 From the pop-up menu for Default Thru Instrument, select the MIDI device and channel to which MIDI data will be routed. To disable the
Default Thru Instrument, select None.
When MIDI Thru is enabled, System Exclusive events are echoed to the MIDI device assigned to the record-enabled track—but only if the Sysex events are smaller than 256 bytes.
To enable MIDI Thru:
■
Select MIDI > MIDI Thru.
When using MIDI Thru, you should disable
Local Control, if present, on your MIDI devices. Otherwise, your MIDI device may receive double MIDI notes, which can lead to stuck notes. If you are unsure how to disable
Local Control for your instrument, refer to the manufacturer’s documentation.
Chapter 13: MIDI Recording 177
MIDI Input Filter
Use the MIDI Input Filter to prevent certain
MIDI messages from being recorded. The MIDI
Input Filter can be set to record “All” messages,
“Only” the specified messages, or “All Except” the specified messages.
For example, to filter out Polyphonic Aftertouch:
1 Choose MIDI > Input Filter.
2 In the MIDI Input Filter dialog, select the All
Except option.
Input Quantize
When Input Quantize is enabled, all recorded
MIDI notes are quantized automatically. To preserve the original “feel” of your recorded MIDI tracks, make sure to disable this option.
To enable Input Quantize:
1 Choose MIDI > Input Quantize.
2 In the Input Quantize window, select the Enable Input Quantize option.
MIDI Input Filter
3 Select the option for Polyphonic Aftertouch.
Leave all other messages deselected.
4 Click OK.
When using the All Except option, the selected
MIDI messages will not be recorded. Conversely, when using the Only option, only the MIDI messages that are selected will be recorded.
Input Quantize window
Configure the other options in the Input Quantize window. For details on the various Quantize
options, see “Quantize” on page 380. When fin-
ished, close the Input Quantize window.
For drum machine style loop recording, use Input
Quantize while loop recording MIDI in Merge
mode (see “Loop Recording with Merge Mode” on page 185).
178 Pro Tools Reference Guide
Wait for Note
The Wait for Note button, located in the Transport window, determines how Pro Tools begins recording. When enabled, Pro Tools will not begin recording until a MIDI event is received.
This ensures that you begin recording when you’re ready to play, and that the first note, or other MIDI data, is recorded precisely at the beginning of the record range (start time).
Wait for Note can be used when recording normally, when punching in, or when loop recording. If pre-roll is enabled, it occurs after the
MIDI event is received and before recording begins.
To enable Wait for Note:
1 To view the MIDI controls in the Transport window, select Display > Transport Window
Shows > MIDI Controls.
MIDI Merge/Replace
The MIDI Merge button, located in the Transport window, determines how MIDI is recorded when overdubbing or punching in. When MIDI
Merge is on (Merge mode), recorded MIDI is merged with existing track material. When
MIDI Merge is off (Replace mode), existing data within the punched region is replaced by the newly recorded material.
The MIDI Merge button can be turned on and off while playing or recording. In Loop Record mode, MIDI Merge has no effect, so its button is dimmed.
To enable MIDI Merge with a keyboard shortcut, set the Numeric Keypad Mode to
Transport, and press the 9 key on the numeric keypad.
To enable MIDI Merge:
1 To view the MIDI controls in the Transport window, select Display > Transport Window
Shows > MIDI Controls.
2 In the Transport window, click the MIDI
Merge button so it becomes highlighted.
Transport window with MIDI Controls
2 In the Transport window, click the Wait for
Note button so it becomes highlighted.
MIDI Merge button
MIDI Merge enabled
Wait for Note button
Wait for Note enabled
With the Operation Preference for “Use F11 for Wait for Note” enabled, you can press
F11 to turn on Wait for Note.
Chapter 13: MIDI Recording 179
Configuring MIDI Tracks for
Recording
To configure one or more MIDI tracks for recording:
1 If you do not have a MIDI track to record to, choose File > New Track and specify 1 MIDI
Track, then click Create.
3 In the Mix window, click the track’s MIDI Input Selector and assign the device and channel to be recorded.
New Track dialog
2 Rename the MIDI track. Track names are used to auto-name recorded regions. For more infor-
mation, see “Default Track Names” on page 144.
MIDI Input Selector, Mix window
– or –
In the Edit window, with I/O view enabled, click the track’s MIDI Input Selector and assign the device and channel to be recorded.
MIDI Input Selector, Edit window
180 Pro Tools Reference Guide
4 In the Mix window, click the track’s MIDI Output Selector and assign a device and channel from the pop-up menu. Channels already assigned to other tracks appear bold in this menu.
MIDI Output Selector, Mix window
– or –
In the Edit window, with I/O view enabled, click the track’s MIDI Output Selector and assign a device and channel from the pop-up menu.
Channels already assigned to other tracks appear bold in this menu.
5 To assign multiple destinations to a single
MIDI track, Start-click (Windows) or Controlclick (Macintosh) the MIDI Output Selector and select additional channels from any device.
When multiple destinations are selected for a single MIDI track, a “*” sign will appear next to the first destination name in the track’s MIDI
Output Selector on Windows and Mac OS X, and a “+” sign will appear next to the first destination name in the track’s MIDI Output Selector on Mac OS 9.
6 If you want to assign a default program change to the track, click the Patch Select button, make the necessary selections for program and bank select, then click Done.
Default program changes are sent whenever the track is played. For more information, see
“Patch Select (Program and Bank Changes)” on page 366.
7 If recording to multiple MIDI tracks, repeat the above steps for each track, then continue to the next step.
8 If you want to use a click, enable and configure the click, and set a default tempo and meter
for the session. For details, see “Recording with a
9 Enable Wait for Note or Countoff in the Transport window if you want to use these features.
10 To replace existing track material, disable
MIDI Merge in the Transport window.
11 If you want to automatically quantize material as it is recorded, enable Input Quantize (see
“Input Quantize” on page 178).
12 In the Transport window, click Return to
Zero so the start and end times are cleared. This ensures that you’ll start recording from the beginning of the track.
MIDI Output Selector, Edit window
Chapter 13: MIDI Recording 181
13 In either the Mix or Edit window, click the
MIDI track’s Record Enable button to record enable the track.
14 Make sure MIDI > MIDI Thru is selected, then play some notes on your MIDI controller. The
MIDI instrument assigned to the track should sound, and the track’s meters should register
MIDI activity.
You are now ready to record MIDI data to the
record-enabled MIDI tracks. See “Recording to
3 Record enable the MIDI track you want to record by clicking its Record Enable button.
Shift-click to toggle on record enable for multiple MIDI tracks.
4 Put Pro Tools in normal Nondestructive
Record mode. In the Operations menu, deselect
Destructive Record, Loop Record, and Quick-
Punch.
5 Click Record in the Transport window to enter
Record Ready mode. The Record button flashes.
Recording to MIDI Tracks
In Pro Tools, you can record to one or more
MIDI tracks. Recording simultaneously to multiple MIDI tracks allows you to:
• Record from multiple MIDI devices at the same time, capturing material from several performers
• Record multiple channels from the same device, capturing data from a split keyboard
• Transfer MIDI tracks from an external MIDI sequencer
To take full advantage of the MIDI editing capabilities in Pro Tools, make sure to record with the click enabled. This ensures that recorded data aligns with the session’s bar and beat boundaries.
To record to one or more MIDI tracks:
1 For HD systems (using Pro Tools 6.4) deactivate Automatic Delay Compensation. (For more
information, see “Delay Compensation” on page 428.)
2 Configure a MIDI track for recording. Refer to
“Configuring MIDI Tracks for Recording” on page 180.
Record button
6 When you are ready to begin recording, click
Play. If using Countoff, Pro Tools counts off the specified number of measures and then begins recording.
– or –
If using Wait for Note, the Play, Record, and
Wait for Note buttons flash. Recording begins when a MIDI event is received.
7 When you have finished recording, click Stop in the Transport window.
For each record-enabled track, a new MIDI region is created and appears in the playlist. The new MIDI regions also appear in the MIDI Regions List.
There are several keyboard shortcuts you
can use to begin recording. See “Record
Shortcuts” on page 161 for details.
182 Pro Tools Reference Guide
To play back recorded MIDI tracks:
1 Click the Record Enable button on each MIDI track so that they are no longer record enabled.
2 In the Transport window, click Return to Zero.
3 Click Play in the Transport window to begin playback.
The recorded MIDI data plays back through each track’s assigned device (port) and channel.
Undo and MIDI Recording
You can undo previous MIDI record takes.
To undo a MIDI recording:
■
Once the Transport has been stopped, choose
Edit > Undo MIDI Recording.
The track’s playlist is restored to its previous state. However:
◆ If you punched in and out several times before stopping the Transport, only the last punch is undone.
◆ When using Loop Record mode, all takes from each record pass are discarded.
Canceling a Record Take
It is also possible to discard the current record take before the Transport is stopped.
To cancel a record take while recording:
■
Press Control+period (Windows) or Command+period (Macintosh) before the Transport is stopped.
If using Loop Record mode, all takes from each record pass are discarded.
Punch Recording MIDI
To replace a portion of a MIDI track, you can
punch in by specifying the record range before recording.
To punch in on a MIDI track:
1 Configure a MIDI track for recording. Refer to
“Configuring MIDI Tracks for Recording” on page 180.
2 Put Pro Tools in normal Nondestructive
Record mode. In the Operations menu, deselect
Destructive Record, Loop Record, and Quick-
Punch.
3 In the Transport window, disable Wait for
Note and Countoff.
4 Select Operations > Link Edit and Timeline Selection.
5 With the Selector, drag in the track’s playlist until the selection encompasses the punch range.
For other methods of setting the record range,
see “Setting Punch/Loop Points” on page 168.
6 To hear existing track material up to the start point, or after the end point, enable and set pre-
and post-roll times. For details, see “Setting Pre- and Post-Roll” on page 170.
7 Record enable the track containing the previous take by clicking its Record Enable button.
8 Click Record in the Transport window to enter
Record Ready mode. The Record button flashes.
9 When you are ready to begin recording, click
Play.
Chapter 13: MIDI Recording 183
If pre-roll is enabled, the track material leading up to the punch-in point plays. You can start playing during the pre-roll to get the “feel.” Material is not recorded until the start point is reached.
When the start point is reached, Pro Tools begins recording. Recording continues until the end point is reached, unless Stop is clicked in the Transport window. If post-roll is enabled, playback continues for the specified post-roll amount.
10 When you have finished recording, click
Stop in the Transport window.
The newly recorded MIDI data appears in the track.
Punch Recording During Playback with
MIDI
You don’t have to set a record range to punch in on a MIDI track. In fact, you can punch in and out on-the-fly at any time during playback. Unlike audio tracks, it is not necessary to enable
QuickPunch to perform real-time punch recording.
To punch record on-the-fly with MIDI:
1 Configure a MIDI track for recording. Refer to
“Configuring MIDI Tracks for Recording” on page 180.
2 Put Pro Tools in normal Nondestructive
Record mode. In the Operations menu, deselect
Destructive Record, Loop Record, and Quick-
Punch.
3 In the Transport window, disable Wait for
Note and Countoff.
4 Record enable the track containing the previous take by clicking its Record Enable button.
5 Start playback by clicking Play in the Transport window.
6 When you reach the punch-in point, click
Record in the Transport window.
– or –
For Digi 002, Digi 002 Rack, and Digi 001 systems (or Digidesign ProControl and Control|24 dedicated controllers) with a connected footswitch, press the footswitch at the punch-in point.
The Record button stops flashing and stays lit during recording.
7 To punch out, click Record again (or press the footswitch).
Pro Tools exits Record mode and continues playing. You can perform additional punches during the same pass.
184 Pro Tools Reference Guide
Regions and Punch Recording
Depending on the record range, new regions may be created after punch recording. For exam-
ple, Figure 7 shows two existing regions before
recording. Since the start and end times occur within both of the existing regions, a new region is created to fill the space between them.
before punch record
Loop Recording MIDI
Loop recording with MIDI is supported by two methods:
• In normal Nondestructive Record mode, enable Loop Playback and MIDI Merge for drum machine style loop recording.
– or –
• Use Loop Record mode to record multiple takes on each record pass. This is similar to loop recording audio.
after punch record newly recorded material new region
Figure 7. Region added after punch record
However, when selecting an entire region, or a section within a region, before punching, no new regions are created. In this instance, only the material residing within the existing region changes, with no new material recorded outside the region.
Unlike audio recording, MIDI recording in this scenario is destructive. If a region is altered because of a record take, the original material is lost (unless you choose Edit > Undo MIDI Recording), or combined with new material (if
MIDI Merge was enabled during recording). If an existing region contains important material,
use Duplicate to make a copy of the region (“Duplicate Command” on page 283) or the track’s
playlist (see “Working with Playlists” on page 218).
Loop Recording with Merge Mode
For drum machine style loop recording, use normal Nondestructive Record mode with Loop
Playback and MIDI Merge enabled. With this method, MIDI is recorded and merged to the same region with each new record pass— thereby allowing you to, for example, record hihats on the first pass and kick and snare on the next.
Make sure that MIDI Merge is enabled in the
Transport window, otherwise (in Replace mode) each subsequent take will destructively replace the previous.
You can record enable a different MIDI track on-the-fly while loop recording. While pressing Control (Windows) or Command
(Macintosh), use the Up/Down Arrows to record enable the previous or next MIDI track.
To loop record with MIDI Merge:
1 Configure a MIDI track for recording. Refer to
“Configuring MIDI Tracks for Recording” on page 180.
Chapter 13: MIDI Recording 185
2 Put Pro Tools in normal Nondestructive
Record mode. In the Operations menu, deselect
Destructive Record, Loop Record, and Quick-
Punch.
3 Select Operations > Loop Playback. When
Loop Playback is enabled, a loop symbol appears in the Play button.
Loop Playback enabled
4 Record enable the MIDI track by clicking its
Record Enable button. Make sure no audio tracks are record enabled.
5 In the Transport window, click the MIDI
Merge button so it becomes highlighted.
6 Disable Wait for Note and Countoff in the
Transport window.
7 Select Operations > Link Edit and Timeline Selection.
8 With the Selector, drag in the track’s playlist until the selection encompasses the loop range.
For other methods of setting the record range,
see “Setting Punch/Loop Points” on page 168.
9 To hear track material up to the start point of the loop, enable and set the pre-roll time. For
details, see “Setting Pre- and Post-Roll” on page 170.
10 Click Record in the Transport window. When you are ready to begin recording, click Play.
The Record button flashes during the pre-roll.
When the start point is reached, Pro Tools begins recording. When the end point is reached,
Pro Tools loops back to the start point and continues playing and recording.
11 Play some notes on your MIDI controller.
Newly recorded MIDI data appears as a region in the record track. On each successive take, recorded material shows up in the region, without replacing material from previous takes.
12 If you want to switch to a new record track, press Control (Windows) or Command (Macintosh), and press the Up/Down Arrow keys to record enable the previous or next MIDI track.
13 When you have finished recording, click
Stop in the Transport window.
The newly recorded MIDI data appears as a MIDI region in the track’s playlist, and in the MIDI
Regions List.
186 Pro Tools Reference Guide
Loop Recording Multiple Takes
When recording MIDI in Loop Record mode, new regions are created each time new material is received during a record pass. This differs somewhat from loop recording audio, where
Pro Tools creates a single audio file that comprises all takes, which appear as individual regions in the Audio Regions List.
You can use MIDI loop recording to record successive takes without stopping the record process, thereby capturing your creative spontaneity. Another advantage with this method of recording MIDI, which is nondestructive, is that existing and newly recorded regions remain intact (and available in the MIDI Regions List).
To record MIDI in Loop Record mode:
1 Configure a MIDI track for recording. Refer to
“Configuring MIDI Tracks for Recording” on page 180.
2 Select Operations > Loop Record. When Loop
Record mode is enabled, a loop symbol appears in the Record button.
Loop Recording enabled
3 If you have not done so already, record enable the MIDI track by clicking its Record Enable button. Make sure no audio tracks are record enabled.
4 Disable Wait for Note and Countoff in the
Transport window.
5 Select Operations > Link Edit and Timeline Selection.
6 With the Selector, drag in the track’s playlist until the selection encompasses the loop range.
For other methods of setting the record range,
see “Setting Punch/Loop Points” on page 168.
7 To hear track material up to the start point of the loop, enable and set the pre-roll time. For
details, see “Setting Pre- and Post-Roll” on page 170.
8 Click Record in the Transport window. When you are ready to begin recording, click Play.
The Record button flashes during the pre-roll.
When the start point is reached, Pro Tools begins recording. When the end point is reached,
Pro Tools loops back to the start point and continues playing and recording.
9 Play your MIDI controller. A new MIDI region containing the newly recorded material is automatically created and appears in the track’s playlist, replacing the previous region.
Regions are replaced (nondestructively) during subsequent record passes when new MIDI material is received.
10 When you have finished recording, click
Stop in the Transport window. The most recently recorded take is left in the record track.
The recorded takes appear as regions in the
MIDI Regions List and are numbered sequentially. The takes, which are the same length and easily interchangeable, can be auditioned from the Takes List pop-up menu—even while the session plays or loops.
Chapter 13: MIDI Recording 187
To audition the various record takes:
1 Control-click (Windows) or Command-click
(Macintosh) with the Selector at the precise beginning of the loop record range.
– or –
If the take currently residing in the track is selected, Control-click (Windows) or Commandclick (Macintosh) it with the Selector.
A pop-up menu appears containing a list of regions that share the same User Time Stamp.
Auditioning loop record takes
2 Choose a region from the Takes List pop-up menu. The region replaces the previous take and snaps precisely to the correct location.
For more information on auditioning and man-
aging takes, see “Auditioning Record Takes” on page 166.
Recording System Exclusive
Data
Pro Tools supports recording and playing System Exclusive data (Sysex) with MIDI tracks.
This allows you to use MIDI tracks in Pro Tools to store patch and configuration data for your
MIDI devices, or to record real-time Sysex changes for a particular parameter of a MIDI device that cannot be controlled by a standard
MIDI controller.
To record a Sysex dump at the beginning of a MIDI track:
1 Make sure that the MIDI OUT for the device sending the Sysex is connected to your MIDI interface’s MIDI IN.
2 Configure a MIDI track for recording. Refer to
“Configuring MIDI Tracks for Recording” on page 180.
3 Put Pro Tools in normal Nondestructive
Record mode. In the Operations menu, deselect
Destructive Record, Loop Record, and Quick-
Punch.
4 In the MIDI Input Filter, enable recording of
System Exclusive data.
5 If you have not done so already, record enable the MIDI track by clicking its Record Enable button.
6 Enable Wait for Note in the Transport window.
7 In the Transport window, click Return to Zero so the start and end times are cleared. This ensures that you’ll start recording from the beginning of the track.
8 When you are ready to begin recording, click
Record in the Transport window.
188 Pro Tools Reference Guide
The Record, Play, and Wait for Note buttons flash, indicating that Pro Tools is waiting for
MIDI data.
9 Initiate the Sysex transfer from the MIDI device, according to the instructions in the guide for your MIDI device. When receiving the MIDI data, Pro Tools automatically begins recording.
10 When the transfer is complete (as defined in in the guide for your MIDI device), click Stop in the Transport window.
The newly recorded MIDI data appears as a MIDI region in the track’s playlist, and in the MIDI
Regions List. MIDI regions that contain System
Exclusive data appear blank when the track’s
Display Format is set to Regions.
To see the Sysex event blocks, which indicate the location of the data, set the MIDI Track View
to display Sysex (see “Regions View for MIDI
Tracks” on page 216). For details on moving and
copying of Sysex data, see “System Exclusive
To resend the Sysex from Pro Tools:
1 For the device receiving the System Exclusive data, make sure its MIDI IN is connected to your
MIDI interface’s MIDI OUT. Also, make sure the device is set to receive Sysex. Some devices require that memory protect be off.
2 For the previously recorded track, click its
Record Enable button so that it is no longer record enabled.
3 Click the track’s MIDI Device/Channel Selector and assign the device from the pop-up menu.
4 In the Transport window, click Return to Zero.
5 Click Play in the Transport window to begin playback. Pro Tools begins playing and transmits the previously recorded Sysex to the assigned MIDI device.
Chapter 13: MIDI Recording 189
190 Pro Tools Reference Guide
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Table of contents
- 3 Contents
- 13 Introduction
- 15 Chapter 1: Welcome to Pro Tools
- 15 The Pro Tools Guides
- 16 Conventions Used in These Guides
- 16 Digidesign Registration
- 16 Compatibility Information
- 16 About www.digidesign.com
- 17 Chapter 2: Pro Tools System Configurations
- 17 Pro Tools TDM Systems
- 17 HD-Series Systems
- 18 MIX-Series Systems
- 18 Supported Audio Interfaces
- 19 TDM System Playback, Recording and Voice Limits
- 20 Audio Interfaces for TDM Systems
- 21 Pro Tools LE Systems
- 22 Pro Tools LE System Capabilities
- 23 Chapter 3: Pro Tools Concepts
- 23 Hard Disk Audio Recording
- 23 The Digidesign Audio Engine
- 24 Playback Engine Dialog
- 24 Pro Tools Sessions
- 24 Session File
- 24 Audio File
- 25 Tracks
- 25 Regions (or Loops)
- 25 Playlist
- 26 Channel
- 27 Signal Routing
- 28 System Resources
- 29 Active and Inactive Items
- 31 MIDI Concepts
- 31 MIDI Terms
- 32 Common Misconceptions about MIDI
- 33 Chapter 4: Pro Tools Windows
- 33 The Mix Window
- 33 The Edit Window
- 36 Track Controls
- 36 Edit Tools
- 36 Event Edit Area
- 36 Location Indicators, Grid/Nudge Values, Current Cursor Display
- 37 The Transport Window
- 37 Basic Transport Controls and Counters
- 39 MIDI Controls
- 41 Chapter 5: Keyboard Shortcuts
- 41 Global Key Commands
- 42 Keyboard Focus
- 43 Numeric Keypad Modes
- 43 Shuttle Lock Modes
- 45 Shuttle Mode
- 47 Sessions & Tracks
- 49 Chapter 6: Sessions
- 49 Starting Up or Shutting Down Your System
- 49 Configuring Pro Tools System Settings (in the Playback System Engine)
- 50 Hardware Buffer Size
- 50 CPU Usage Limit
- 50 Number of Voices
- 51 Default Sample Rate
- 52 Delay Compensation Engine
- 52 DAE Playback Buffer Size
- 53 System Memory Allocation
- 53 Configuring Pro Tools Hardware Settings
- 53 Configuring Pro Tools|HD Hardware
- 57 Creating a New Session
- 58 Selecting a Fader Gain
- 59 Opening a Session
- 59 Opening a Session that Contains Unavailable Files
- 59 Opening a Session that Contains Unavailable Resources
- 60 Selecting Fader Gain when Opening a Previously Recorded Session
- 60 Saving a Session
- 60 Saving the Session File
- 60 Saving the Session File with a New Name
- 61 Saving a Copy of the Session
- 63 Creating Custom Session Templates
- 63 Creating Windows Templates
- 64 Creating Macintosh Templates
- 65 Closing a Session
- 65 Quitting Pro Tools
- 65 Sharing Sessions Between Pro Tools TDM Systems and Pro Tools LE Systems
- 66 Opening a TDM Session in Pro Tools LE
- 66 Preferences
- 79 Chapter 7: I/O Setup
- 81 Main Paths and Sub-Paths
- 81 Default I/O Settings
- 81 Stems and Stem Mixes
- 82 The I/O Setup Dialog
- 83 I/O Setup Dialog Controls
- 83 Routing Hardware I/O to Pro Tools I/O
- 85 Creating and Editing Paths
- 85 Creating New Paths
- 87 Resetting Paths
- 87 Deleting Paths
- 88 Channel Mapping
- 89 Initializing I/O Setup
- 90 Active and Inactive Paths
- 91 Hardware Setup and Session Transfer
- 92 I/O Settings Files
- 92 Defaults, Settings Files, and Last Used Settings for New Sessions
- 94 I/O Setup Options
- 94 Meter Path Selector
- 94 Audition Path
- 96 Default Path Order
- 96 Default Output Path
- 96 H/W Insert Delay Compensation
- 97 Chapter 8: Tracks
- 97 Track Types
- 100 Track Controls
- 100 Input/Output Selectors
- 100 Volume/Peak/Channel Delay Indicator
- 100 Pan Indicator
- 100 Pan Slider
- 100 Volume Fader
- 101 Track Level Meter
- 103 Creating Tracks
- 105 Hiding Tracks
- 107 Assigning Inputs and Outputs to Tracks
- 107 Assigning Audio Track Inputs
- 108 Assigning Audio Track Outputs
- 108 Track Priority and Voice Assignment
- 109 Track Priority
- 109 Voice Assignment
- 111 Setting MIDI Input and Output
- 111 Assigning MIDI Track Input
- 112 Assigning MIDI Track Output
- 112 Soloing and Muting Tracks
- 114 Making Tracks Inactive
- 114 Adjusting Track Width
- 115 Color Coding Tracks
- 115 Grouping Tracks
- 116 Using the Groups List
- 117 Creating Groups
- 117 Editing Groups
- 119 Enabling Groups
- 121 Chapter 9: Importing and Exporting Session Data
- 121 Importing Audio
- 123 Conversion Quality
- 123 Importing Audio Files and Regions
- 125 Importing Audio Files with Drag & Drop from a DigiBase Browser
- 126 Importing Audio from an Audio CD
- 126 Importing Tracks and Track Attributes
- 128 Import Session Data Dialog
- 133 Exporting Audio
- 133 Exporting a Region as a New Audio File
- 134 Exporting Region Definitions
- 135 Exporting Pro Tools Tracks as OMFI or AAF Files
- 135 Exporting Sessions as Text
- 135 Export Session as Text Options
- 136 The Exported Session Text
- 137 Importing MIDI Files
- 138 Exporting MIDI Files
- 141 Chapter 10: File Management and Compatibility
- 141 Audio File Management
- 141 Locating Audio Files
- 143 WAV File Compatibility
- 143 Creating Macintosh and PC Compatible Sessions
- 144 Creating and Saving Cross- Platform Sessions
- 145 Moving Sessions Between Platforms with MacOpener (Using HFS/HFS+ Drives)
- 147 Recording
- 149 Chapter 11: Record Setup
- 149 Input Connections and Audio Levels
- 150 Record Enabling Tracks
- 152 Latch Record Preference
- 152 Record Safe Mode
- 152 Record Monitoring Modes
- 152 Auto Input Monitoring
- 153 Input Only Monitoring
- 153 Monitor Levels for Record and Playback
- 153 TrackInput Monitoring
- 154 Monitoring Latency
- 155 Zero Latency Monitoring
- 155 Low Latency Monitoring
- 156 Low Latency Monitoring During Recording
- 156 Default Track Names
- 157 Disk Allocation
- 159 Recording to the System Volume
- 159 Allocating Hard Drive Space for Recording
- 160 Record Modes
- 162 The Record Modes and MIDI
- 163 Recording with a Click
- 165 Setting the Default Meter and Tempo
- 165 Setting the Default Meter
- 165 Setting the Default Tempo
- 169 Chapter 12: Basic Audio Recording
- 169 Recording an Audio Track
- 173 Recording Multiple Audio Tracks
- 173 Record Shortcuts
- 173 Record Pause Mode
- 173 Recording Additional Takes
- 175 Punch Recording Audio
- 177 Loop Recording Audio
- 178 Auditioning Record Takes
- 178 Auditioning from the Regions List
- 178 Auditioning from the Takes List Pop-up Menu
- 179 Editing Preferences for Takes
- 180 Setting Punch/Loop Points
- 182 Setting Pre- and Post-Roll
- 184 Recording from a Digital Source
- 185 Recording from Digital Sources
- 186 Half-Speed Recording and Playback
- 187 Chapter 13: MIDI Recording
- 187 Recording from MIDI Devices
- 188 Enabling Input Devices
- 189 MIDI Thru
- 189 The Default Thru Instrument
- 190 MIDI Input Filter
- 190 Input Quantize
- 191 Wait for Note
- 191 MIDI Merge/Replace
- 192 Configuring MIDI Tracks for Recording
- 194 Recording to MIDI Tracks
- 195 Undo and MIDI Recording
- 195 Punch Recording MIDI
- 197 Regions and Punch Recording
- 197 Loop Recording MIDI
- 197 Loop Recording with Merge Mode
- 199 Loop Recording Multiple Takes
- 200 Recording System Exclusive Data
- 203 Chapter 14: Advanced Recording
- 203 QuickPunch Audio Recording
- 204 QuickPunch Guidelines for TDM Systems
- 205 QuickPunch Guidelines for LE Systems
- 205 Recording with QuickPunch
- 206 TrackPunch Audio Recording
- 207 Voice Requirements for TrackPunch Recording
- 207 Recording with TrackPunch Overview
- 208 TrackPunch Preferences
- 209 Configuring Synchronization and Track Arming
- 210 Enabling TrackPunch Mode
- 211 Transport Display of TrackPunch Status
- 211 TrackPunch Enabling Tracks
- 212 TrackPunch Recording
- 213 Example TrackPunch Workflows
- 213 Film Dubbing and Mixing with TrackPunch
- 214 Loading Dailies with RecordLock
- 215 Foley Recording with TrackPunch
- 215 Tracking and Overdubbing Music with TrackPunch
- 217 Editing
- 219 Chapter 15: Editing Basics
- 219 Pro Tools Editing
- 219 Nondestructive Editing
- 219 Editing During Playback
- 220 Track Material
- 221 Track View
- 222 Track Height
- 224 Displaying Region Names and Times
- 224 Audio Regions and Waveforms
- 225 Guidelines for Editing Waveforms
- 226 Nondestructive Audio Editing
- 226 Audio Regions and Automation Data
- 226 MIDI Regions and MIDI Data
- 227 Notes View for MIDI Tracks
- 228 Regions View for MIDI Tracks
- 229 Nondestructive MIDI Editing
- 229 MIDI Regions and Continuous Controller Events
- 229 Playlists
- 230 Working with Playlists
- 231 Multiple Undo
- 232 Levels of Undo and Memory
- 232 The Audio and MIDI Regions Lists
- 233 Sorting and Searching the Regions Lists
- 234 Selecting in the Region Lists
- 235 Stereo and Multichannel Tracks in the Audio Regions List
- 236 Edit Modes
- 236 Shuffle
- 236 Slip
- 236 Spot
- 237 Grid
- 238 Zooming
- 238 Horizontal and Vertical Zoom Buttons
- 240 Zoomer Tool
- 241 Zoom Preset Buttons
- 242 Zoom Toggle
- 243 Zooming with a Scroll Wheel
- 243 The Universe Window
- 244 Timebase Rulers
- 245 Main Time Scale
- 247 Tick-Based Timing
- 247 Ticks versus Samples
- 249 Chapter 16: Playing and Selecting Track Material
- 249 Playing Tracks
- 252 Auto-Scrolling Tracks in the Edit and Mix Windows
- 252 Navigation using Track Position Numbers
- 253 Scrolling Options
- 254 The Scrubber
- 256 Numeric Keypad Set to Shuttle
- 257 Linking or Unlinking Edit and Timeline Selections
- 258 Selecting Track Material
- 263 Using the Selection Indicators (Start, End, and Length)
- 264 Selecting Across Multiple Tracks
- 265 Other Useful Selection Techniques
- 266 Tabbing to Transients
- 267 Playing Selections
- 268 Looping Playback
- 269 Timeline Selections
- 270 Playing Edit and Timeline Selections with the Playhead
- 271 Moving the Playhead
- 273 Chapter 17: Working with Regions and Selections
- 273 Creating New Regions
- 273 Capture Region Command
- 274 Separate Region Command
- 275 Separation Grabber
- 275 Trim To Selection Command
- 276 Healing a Separation
- 276 Placing Regions in Tracks
- 277 Defining Region Sync Points
- 277 Placing Regions at the Edit Insertion Point
- 278 Aligning to Region Start Points
- 279 The Trimmer Tool
- 279 Standard Trimmer
- 280 The Time Trimmer
- 282 The Scrub Trimmer
- 282 Trim To Insertion Command
- 283 Trimming with Nudge
- 283 Sliding Regions
- 283 Shuffling Regions
- 284 Slipping Regions
- 285 Spotting Regions
- 286 Sliding Regions in Grid Mode
- 288 Nudging
- 289 Nudging Regions
- 290 Nudging a Region’s Contents
- 290 Shift Command
- 291 Quantizing Regions
- 291 Locking Regions
- 292 Muting/Unmuting Regions
- 292 Edit Commands
- 292 Track View and Edit Content
- 295 Editing Across Multiple Tracks
- 295 Duplicate Command
- 296 Repeat Command
- 297 Merge Paste Command
- 297 Editing Stereo and Multichannel Tracks
- 298 Processing Audio with AudioSuite Plug-Ins
- 299 Waveform Repair with the Pencil Tool
- 300 The Smart Tool
- 303 Chapter 18: Advanced Editing (TDM Systems Only)
- 303 Replacing Audio Regions
- 305 Repeat Paste To Fill Selection
- 305 Compress/Expand Edit To Play
- 306 Fitting an Audio Region to an Edit Selection
- 307 Chapter 19: Fades and Crossfades
- 307 Using Crossfades
- 307 About Crossfades and Curves
- 309 The Fades Dialog
- 314 Creating a Crossfade
- 315 Creating Fades at the Beginnings and Ends of Regions
- 315 Creating Fade-Ins and Fade-Outs
- 317 Using AutoFades
- 317 Creating Fades and Crossfades in Batches
- 319 Chapter 20: Managing Regions
- 319 Stripping Silence from Regions
- 319 The Strip Silence Window
- 320 Using Strip Silence
- 321 Inserting Silence
- 322 Consolidate Selection Command
- 322 Compacting an Audio File
- 323 Naming and Displaying Regions
- 323 Renaming Regions
- 324 Auto-Naming Options
- 324 Hiding and Removing Unwanted Regions
- 327 Chapter 21: Conductor Tracks and Memory Locations
- 327 Tempo Events
- 327 Inserting Tempo Events
- 329 Tempo and MIDI and Audio
- 330 Default Tempo
- 330 Identify Beat Command
- 330 Identifying Beats
- 331 Inserting Bar|Beat Markers One at a Time
- 332 Dragging Bar|Beat Markers
- 332 Editing Bar|Beat Markers
- 333 Meter Events
- 333 Inserting Meter Events
- 335 Partial Measures
- 335 Renumbering Bars
- 336 Memory Locations and Markers
- 336 Properties of Memory Locations
- 338 Creating Memory Locations
- 340 Recalling Memory Locations
- 340 Editing Memory Locations
- 342 Memory Locations Window
- 343 Memory Locations Commands and Options
- 345 Chapter 22: Beat Detective
- 346 Beat Detective Requirements
- 347 The Beat Detective Window
- 347 Beat Detective Modes
- 348 Defining a Beat Detective Selection
- 349 Calculating Tempo with Beat Detective
- 350 Generating Beat Triggers
- 351 Editing Beat Triggers
- 353 Generating Bar|Beat Markers with Beat Detective
- 354 Working with Sub-Beats
- 354 DigiGroove Templates
- 356 Separating Regions with Beat Detective
- 358 Conforming Regions with Beat Detective
- 360 Edit Smoothing
- 361 Detection (Normal) and Collection Mode
- 362 Using Collection Mode
- 365 MIDI Editing
- 367 Chapter 23: MIDI Editing
- 367 The Pencil Tool
- 368 Custom Note Duration
- 369 Setting the Grid Value
- 369 Inserting MIDI Notes
- 371 Manually Editing MIDI Notes
- 375 Typing in Note Attributes
- 375 Deleting MIDI Notes
- 376 Continuous Controller Events
- 377 Inserting/Editing Controller Events
- 378 Patch Select (Program and Bank Changes)
- 378 Default Program Change
- 380 Inserting and Editing Program Changes
- 381 Auditioning Programs
- 381 System Exclusive Events
- 382 Note and Controller Chasing
- 383 Offsetting MIDI Tracks
- 384 Stuck Notes
- 385 Chapter 24: MIDI Operations
- 385 MIDI Operations Window
- 386 Select Notes
- 387 Split Notes
- 388 Change Velocity
- 390 Change Duration
- 391 Transpose
- 392 Quantize
- 395 Quantize Examples
- 396 Experimenting with Quantize
- 397 Input Quantize
- 397 Groove Quantize
- 400 Applying Groove Templates
- 402 Restore Performance
- 403 Flatten Performance
- 405 Chapter 25: MIDI Event List
- 405 The MIDI Event List
- 405 Opening the MIDI Event List
- 408 Inserting Events in the MIDI Event List
- 410 Editing in the MIDI Event List
- 411 Selecting in the MIDI Event List
- 411 Deleting in the MIDI Event List
- 411 Copy and Paste in the MIDI Event List
- 412 MIDI Event List Options
- 413 Mixing
- 415 Chapter 26: Basic Mixing
- 415 Mixing Concepts
- 415 Metering and Calibration
- 416 Audio Signal Flow
- 416 Audio Tracks
- 417 Auxiliary Inputs
- 418 Master Faders
- 420 Inserts
- 420 Views in the Mix and Edit Windows
- 422 Track Input
- 423 Track Output
- 424 Multiple Output Assignments
- 426 Sends
- 426 Assigning Sends to Tracks
- 428 Configuring Sends View in the Mix and Edit Windows
- 429 Editing Sends in the Mix and Edit Windows (Send A-E Views)
- 430 Output Windows for Tracks and Sends
- 432 Panner Linking
- 433 Standard Selector Controls in Output Windows
- 434 Using Output Windows
- 435 Sends and Groups
- 435 Copying Track Settings to Sends
- 435 Submixing for Signal Routing and Effects Processing
- 436 Audio Input from MIDI Devices and Other External Sources
- 436 Creating a Submix
- 440 Delay Compensation
- 440 Delay Compensation Settings
- 440 Delay Compensation View
- 442 Dither
- 442 Dither in Pro Tools
- 444 Using a Control Surface with Pro Tools
- 445 Chapter 27: Plug-In and Hardware Inserts
- 447 Viewing Inserts
- 448 Making Inserts Inactive
- 449 Inserting Plug-Ins on Tracks
- 450 Plug-In Menu Organization
- 450 Plug-in Favorites
- 451 Inserting Plug-Ins During Playback
- 451 Moving and Duplicating Plug- In and Hardware Inserts
- 452 The Plug-In Window
- 453 Opening Plug-In Windows
- 453 Opening Multiple Plug-In Windows
- 454 Plug-In Window Controls
- 455 Bypassing Plug-Ins
- 455 Linking and Unlinking Controls on Multi-Mono Plug-Ins
- 456 Editing Plug-In Controls
- 456 Keyboard Shortcuts for Plug-In Controls
- 456 Plug-In Automation and Safe
- 457 Using a Key Input for Side-Chain Processing
- 458 Using Hardware Inserts
- 458 Assigning Hardware Inserts
- 458 Bypassing Hardware Inserts
- 459 Connecting and Integrating External Devices
- 459 Connecting Effects Units Digitally
- 460 Using External Clock Sources
- 463 Chapter 28: Automation
- 463 Automation Quick Start
- 464 Automation Playlists
- 464 Automation Playlists with Audio and MIDI Regions
- 465 Automation Modes
- 468 Automation Preferences
- 468 Smoothing
- 468 Thinning
- 468 AutoMatch
- 469 Setting the Automation Buffer Size
- 470 Automation Safe
- 470 Viewing Automation
- 471 Writing Automation
- 472 Automating Sends
- 473 Automating Plug-Ins
- 475 Enabling and Suspending Automation
- 476 Deleting Automation
- 477 Thinning Automation
- 477 Using the Thin Automation Command
- 477 Drawing Automation
- 479 Editing Automation
- 479 Graphical Editing of Automation Data
- 479 Editing Automation Types
- 480 Editing Automation Breakpoints
- 481 Editing Automation on Stereo and Multichannel Tracks
- 482 Editing Automation on Grouped Tracks
- 483 Cutting, Copying, and Pasting Automation
- 485 Writing Automation to the Start, End or All of a Selection
- 486 Write to Start, End, and All On Stop
- 487 Trimming Automation
- 487 Creating Snapshot Automation
- 489 Snapshot Automation and Trimming of Automation Data
- 491 Chapter 29: Mixdown
- 493 Recording to Tracks
- 494 Bounce to Disk
- 495 Bounce Options
- 495 Default Settings
- 495 Bounce Source
- 496 File Type
- 500 Format
- 501 Resolution
- 501 Sample Rate
- 502 Sample Rate Conversion Quality Option
- 502 Use Squeezer
- 502 Convert During or After Bounce
- 502 Import Into Session After Bounce
- 503 Help
- 503 Recording a Submix (with Bounce To Disk)
- 504 Final Mixdown
- 505 Mastering
- 505 Mastering to a Digital Recorder
- 507 Surround
- 509 Chapter 30: Surround Concepts
- 509 How to Use These Chapters
- 509 Mixing Formats and Surround Formats
- 510 Pro Tools Mixing Formats
- 510 Speaker Layouts
- 512 Surround Monitoring
- 512 The Importance of Speaker Placement
- 513 Calibrated Surround Monitoring
- 513 Formats and Terminology
- 514 LCRS for Dolby Surround
- 514 5.1 for Dolby Digital and DTS
- 514 .1 Formats
- 514 .0 Formats
- 515 LFE
- 515 Divergence
- 516 Where to Get More Information on Surround Technology
- 516 Surround Mixing Concepts
- 516 Surround Format Compatibility
- 517 Surround Formats and Delivery Mediums
- 517 Surround Playback System Variables
- 519 Chapter 31: Pro Tools Setup for Surround
- 519 Pro Tools Audio Connections for 5.1 Mixing
- 520 Configuring Pro Tools for Multichannel Sessions
- 520 New Sessions and I/O Settings
- 522 Importing Multichannel I/O Setups
- 522 Custom Multichannel Paths
- 524 Default I/O Selectors in I/O Setup
- 524 Default Path Order for 5.1 Tracks
- 524 5.1 Track Layouts, Routing, and Metering
- 525 Chapter 32: Multichannel Tracks and Signal Routing
- 525 Multichannel Quick Start
- 526 Multichannel Audio Tracks
- 526 Placing Audio in Multichannel Tracks
- 528 Multichannel Signal Routing
- 528 Multichannel Track Outputs
- 529 Multichannel Sends
- 529 Multichannel Auxiliary Inputs and Master Faders
- 529 Mono, Multi-Mono and Multichannel Plug-Ins
- 531 Paths in Surround Mixes
- 533 Example Paths and Signal Routing for a Surround Mix
- 533 Example Multichannel Paths
- 534 Signal Routing Examples
- 536 LFE Examples
- 537 Chapter 33: Surround Panning and Mixing
- 537 Introduction to Pro Tools Surround Panning
- 537 Mix and Edit Window Panner Grids
- 538 Output Window
- 539 Standard Controls
- 540 Surround Panner Controls
- 541 The X/Y Grid and Pan Cursor
- 542 Panning Modes
- 542 X/Y Panning
- 544 3-Knob Panning
- 545 LFE Faders in Multichannel Panners
- 545 Divergence and Center Percentage
- 546 Divergence
- 547 Center % (Percentage)
- 547 Pan Playlists and Automation
- 548 SurroundScope Metering Plug-In
- 549 Synchronization
- 551 Chapter 34: Synchronization Concepts
- 551 Synchronization Requirements
- 551 Aspects of Synchronization
- 552 Synchronizing Pro Tools
- 552 About Positional References
- 554 LTC (Longitudinal or Linear Time Code)
- 554 VITC (Vertical Interval Time Code)
- 554 Bi-Phase/Tach
- 555 SMPTE Frame Formats
- 556 Working with Film-Originated Material
- 556 Guide Tracks and Conforming
- 556 3:2 Pulldown
- 557 Film Speed Differs from NTSC Video Speed
- 558 Pull Up and Pull Down
- 558 When to Pull Up or Pull Down
- 561 Chapter 35: Working with Synchronization
- 561 Pro Tools Synchronization Options
- 561 SMPTE Trigger Resolved with SYNC I/O
- 562 Ext. Clock Output
- 563 Session Setup Window
- 564 Session Displays and Settings
- 565 SYNC Setup Settings
- 566 Session Start Offsets
- 567 Time Code Settings
- 568 Preparing to Work with SMPTE
- 568 Configuring Pro Tools for SMPTE
- 568 Selecting a SMPTE Format
- 569 Setting a SMPTE Session Start Time (Start Frame)
- 570 Redefining a Feet+Frame Position
- 570 Displaying Time in SMPTE Frames
- 570 Pull Up and Pull Down
- 572 Audio Sample Rate Pull Up and Down
- 573 Video Rate Pull Up and Down
- 574 Putting Pro Tools Online
- 575 Recording Online
- 575 Generating Time Code
- 576 Using MIDI Machine Control
- 576 Controlling External Devices Using MMC
- 576 Enabling MIDI Machine Control in Pro Tools
- 578 Synchronizing a Sequencer to Pro Tools on Macintosh
- 578 Setting Minimum Sync Delay
- 578 Remote Track Arming
- 579 MIDI Beat Clock
- 579 Spotting Regions to SMPTE Frame Locations
- 579 Spot Mode
- 579 The Spot Dialog
- 581 Auto-Spotting Regions
- 582 Using the Trimmer in Spot Mode
- 582 Time Stamping
- 582 Show Original Time Code in Regions
- 583 Creating a User Time Stamp
- 584 Identifying a Synchronization Point
- 585 Troubleshooting Synchronization
- 587 Chapter 36: Working with QuickTime Movies
- 587 About QuickTime
- 587 Using QuickTime Movies in Pro Tools
- 588 Video Capture/Playback Cards
- 588 If You Are New to Audio Post Production
- 589 QuickTime Requirements
- 589 Movie Playback Quality Options
- 590 Importing a QuickTime Movie
- 590 About the Movie Track
- 591 Firewire Playback of QuickTime DV Movies
- 591 Supported QuickTime Movies
- 592 Scrubbing the Movie Track
- 593 About the Movie Window
- 594 Setting the Movie Start Time (Movie Offset)
- 595 Spotting Audio to a QuickTime Movie
- 595 Using Grid Mode to Spot and Nudge Regions with Frame Accuracy
- 596 Importing QuickTime Audio (and Other Compressed Video Files)
- 596 Sample Rate Conversion Quality
- 597 Importing Audio from a QuickTime Movie
- 598 Bouncing to a New Movie
- 601 Appendix A: DSP-Induced Delays in Mixing (TDM Only)
- 601 Introduction to DSP-Induced Delay
- 602 When to Compensate
- 602 Overview of Delay Compensation Options
- 602 Delay Compensation
- 603 TimeAdjuster and Delay Compensation
- 603 Manually Compensating for Delays
- 603 Using the TimeAdjuster Plug-In
- 604 Nudging Audio Tracks
- 604 Delay Factors
- 605 Using Plug-In Inserts
- 605 Using Sends and Hardware Inserts
- 605 Using Hardware I/O
- 606 Bouncing Tracks
- 607 Appendix B: TDM Mixing and DSP Usage
- 607 Benefits of TDM II
- 608 TDM (or TDM I)
- 608 TDM II
- 609 DSP Allocation
- 609 DSP Allocation Basics
- 610 Mixing and DSP Usage
- 610 DSP Manager
- 610 Monitoring DSP Usage
- 611 Setting up Sessions to use DSP Efficiently
- 612 DSP Usage with TDM Mixers
- 612 Understanding Mixers
- 615 48-Bit Mixing Precision
- 615 Mixer Headroom
- 617 Mixer Automatiion
- 617 Stereo and Surround Dithered Mixers
- 618 A Note About Dithering to 16-Bit and Dither Plug-Ins
- 618 TDM Mixer Plug-Ins
- 619 Plug-In Features
- 619 Switching TDM Mixer Plug-Ins
- 620 Mixer Usage Guidelines
- 620 DSP Usage with TDM PlugIns
- 621 DSP Usage and I/O Allocation
- 623 Appendix C: Troubleshooting
- 623 Backing Up Your Work
- 623 Back Up Your Session Data
- 623 Back Up Your System Setup
- 623 Common Issues
- 623 Pro Tools Won’t Launch
- 624 Audio Interface Isn’t Recognized
- 624 Using DigiTest as a Diagnostic Tool
- 625 Performance Factors
- 625 Before You Call Digidesign Technical Support
- 625 Register Your System
- 625 Use Digidesign Resources
- 626 Gather Important Information
- 627 Glossary
- 637 Index