Chapter 16: Playing and Selecting Track Material. Avid Technology Pro Tools HD 6.4, Pro Tools LE 6.4, PRO TOOLS MIX 51
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Chapter 16: Playing and Selecting
Track Material
Playing Tracks
After recording or importing to tracks, you’ll want to listen to the material to find track ranges that require editing, or material that can be turned into regions for use elsewhere.
To set where playback begins, you can click anywhere in a track with the Selector tool (as long as the Edit and Timeline selections are linked, see
“Linking or Unlinking Edit and Timeline Selections” on page 245).
Setting a playback point with the Selector
Depending on the selected Scrolling Option, the
playback cursor, a solid unblinking line, moves across the Edit window to indicate the current playback position. The playback location is displayed in the Counters in the Transport window, in the Big Time window, and also in the
Location Indicators.
The edit cursor, on the other hand, is a flashing line that appears when you click with the Selector in a track’s playlist. The blinking edit cursor indicates the start point for any editing tasks performed. If you make a selection and perform an edit, the selection is the target of the edit.
The selected Scrolling Option determines how the Edit window scrolls during playback, and
how the playback cursor functions. See “Scrolling Options” on page 241 for details.
To begin playing from a specific point within a track:
1 Select Operations > Scrolling Options > No
Auto Scrolling.
2 Make sure to select Operations > Link Edit and
Timeline Selection.
3 With the Selector, click in the track where you want playback to begin.
4 Click Play in the Transport window to begin playback.
5 Click Stop in the Transport window to stop playback.
To jump to a different location and begin playing from there, click with the Selector at that point and click Play in the Transport window.
Transport with Counters displayed
Chapter 16: Playing and Selecting Track Material 237
With the Edit and Timeline selections linked, you can click a region or MIDI note with the
Grabber to automatically update the Timeline with the selection’s start time, allowing you to easily play from that point.
Page Scroll During Playback
You can set Pro Tools to scroll the track display while playing, and also have the edit cursor appear wherever playback stops.
To make the track display and the edit cursor follow playback:
1 Select Operations > Scrolling Options > Page
Scroll During Playback.
2 Choose Setups > Preferences. In the Operation page of the Preferences dialog, select the option for “Timeline Insertion Follows Playback,” then click Done.
Pressing Start+N (Windows) or Control+N
(Macintosh) toggles Timeline Insertion Follows Playback.
3 Make sure to select Operations > Link Edit and
Timeline Selection.
Pressing Shift+slash (/) toggles Link Edit and Timeline selection on and off.
4 With the Selector, click in the track where you want playback to begin.
5 Click Play in the Transport window to begin playback. The playback cursor scrolls across the
Edit window, indicating the current playback position.
6 Click Stop in the Transport window to stop playback. The edit cursor appears at the location where playback stops.
Locating and Auditioning with Fast
Forward/Rewind
You can use the Fast Forward and Rewind buttons in the Transport window to locate material in your tracks. If the Operation Preference for
“Audio During Fast Forward/Rewind” is selected, you’ll actually hear the scanned audio
(similar to a CD player) when clicking the Fast
Forward and Rewind buttons.
You can also fast forward or rewind incrementally by repeatedly clicking the appropriate button. The size of these increments is determined by the Main Time Scale:
• Bars:Beats: moves to the beginning of the previous or next bar.
• Min:Sec: moves back or forward in one-second steps.
• Time Code: moves back or forward in one-second steps (while adjusting for current SMPTE format).
• Feet+Frames: moves back or forward in onefoot steps.
• Samples: moves back or forward in one-second steps.
Location Indicators
The Location Indicators, in the upper portion of the Edit window, display the current playback location. All Location Indicators (except the Sub
Location Indicator) let you enter a location in their counter display to navigate to a specific time location.
Location Indicators
238 Pro Tools Reference Guide
The Main Location Indicator displays the playback location in the time format for the Main
Time Scale. The Sub Location Indicator can be set to any of the other Time Scale formats for another timing reference. Both the Main and Sub indicators also appear in the Transport window when it is set to display Counters.
To navigate with the Location Indicators:
1 Click in one of the Location Indicators.
– or –
Press asterisk (*) on the numeric keypad to highlight the Main Location Indicator (or the Transport Counters or Big Time window, if either are displayed).
2 Type in the new location. Press period (.) to cycle through to the different time fields.
3 Press Enter to accept the new value and automatically locate there.
Select the time format from the pop-up menus next to the Main and Sub indicators in either the Edit or Transport window.
Scrolling in the Ruler
You can scroll the contents of the Edit window by clicking and dragging in the Ruler. While this doesn’t actually update the session’s Current Location, it does let you conveniently shift the display left or right for the sake of finding and editing material.
This method of scrolling is especially useful when using Continuous Scroll With Playhead
(TDM systems only), which does not update or follow Timeline selections.
To scroll the entire contents of the Edit window from the Ruler:
■
While pressing Control+Alt+Start (Windows) or Command+Option+Control (Macintosh), drag left or right in any of the Timebase Rulers.
Scrolling in the Ruler
Scrolling with a Scroll Wheel
If you have a mouse with a scroll wheel, you can use the scroll wheel to scroll vertically or horizontally in any Pro Tools window that has a scroll bar (such as the MIDI Event List).
To scroll a Pro Tools window vertically:
1 Place the mouse over the window you want to scroll (for example, in the Edit window you might want to scroll either the track display or the Regions List).
2 Scroll the scroll wheel up or down to scroll the window up or down.
To scroll a Pro Tools window horizontally:
1 Place the mouse over the window you want to scroll (for example, in the Edit window you might want to scroll either the track display or the Regions List).
2 Shift-scroll the scroll wheel up or down to scroll the window to the left or right.
Locating the Playback Cursor
Use the Playback Cursor Locator to locate the playback cursor when it is off-screen. The Playback Cursor Locator will appear on the right edge of the Main Timebase Ruler if the playback cursor is located beyond the time visible in the
Chapter 16: Playing and Selecting Track Material 239
Edit window. If the playback cursor is located before the time visible in the Edit window, the
Playback Cursor Locator will appear on the left edge of the Main Timebase Ruler.
Playback Cursor Locator
Playback Cursor Locator, recording enabled (Playback
Cursor located after currently viewed audio)
The Playback Cursor Locator is red when a track is record enabled and blue when no track is record enabled.
For example, if the Scrolling Option is set to No
Auto-Scrolling, the playback cursor will move off-screen after it has played past the time currently visible in the Edit window. The Playback
Cursor Locator will appear on the right edge of the Main Timebase Ruler after the playback cursor moves beyond the time visible in the Edit window.
To locate the playback cursor when it is off-screen:
■
Click the Playback Cursor Locator in the Main
Timebase Ruler.
The Edit window will change to center the playback cursor on-screen.
Auto-Scrolling Tracks in the
Edit and Mix Windows
(Pro Tools 6.2 and Higher on Pro Tools|HD
Systems Only)
If you are working with more tracks than can be displayed at one time in the Edit or Mix windows, you can select a track in one window and
Pro Tools will automatically scroll to that track in the other window.
To auto-scroll the Mix window to show a selected track in the Edit window:
■
In the Edit window, Start-click (Windows) or
Control-click (Macintosh) the track name.
The track becomes selected, and the Mix window scrolls to display the selected track.
To auto-scroll the Edit window to show a selected track in the Mix window:
■
In the Mix window, Start-click (Windows) or
Control-click (Macintosh) the track name.
The track becomes selected, and the Edit window scrolls to display the selected track.
Navigation using Track Position
Numbers
(Pro Tools 6.4 Only)
Track Position Numbering assigns each track a number corresponding to its position in the Mix and Edit Windows. When tracks are reordered, track position numbers stay in numerical sequence. You can scroll directly to any track by its positional number.
240 Pro Tools Reference Guide
To navigate directly to any track using track position numbers:
1 Choose Display > Display Track Position
Numbers
2 Choose Operations > Go To Track Position
Number
– or –
Press Command+Option+G (Macintosh) or
Control+Alt+G (Windows)
Scroll To Track dialog
3 In the Scroll To Track dialog, enter the track position number.
4 Click OK.
The track is selected, and the windows scroll as follows:
• The Edit window tracks scroll to bring the selected track as close to the top as possible.
• The Mix window tracks scroll to bring the selected track as close to the left as possible.
Scrolling Options
Pro Tools offers the following options for how it scrolls the contents of the Edit window during playback and recording. Choose Operations >
Scroll Options and select one of the following from the submenu:
No Auto-Scrolling The Edit window does not scroll during or after playback. The playback cursor moves across the Edit window, indicating the playback location.
Scroll After Playback The playback cursor moves across the Edit window, indicating the playback location. When playback has stopped, the Edit window scrolls to the final playback location.
Page Scroll During Playback The playback cursor moves across the Edit window, indicating the playback location. When the right edge of the
Edit window is reached, its entire contents are scrolled, and the playback cursor continues moving from the left edge of the window.
Making a selection in the Timeline or a playlist, or manually scrolling the Timeline while in Page Scroll or Continuous Scroll mode will suspend page scrolling. To resume page scrolling and jump to the current playback location, click the Playback Cursor Locator in the Main Timebase ruler (see
“Locating the Playback Cursor” on page 239).
Continuous Scroll During Playback
(TDM Systems Only)
This scrolling option causes the Edit window’s contents to scroll continuously past the playback cursor, which remains in the center of the window. With this option, playback is always based on the Timeline selection (unlike Continuous Scroll With Playhead).
Continuous Scroll With Playhead
(TDM Systems Only)
This scrolling option causes the Edit window’s contents to scroll continuously past the Play-
head, which is a blue line in the center of the window (red when recording).
Chapter 16: Playing and Selecting Track Material 241
The Playhead indicates where playback begins when clicking Play in the Transport window.
Continuous Scroll With Playhead
To move the Playhead to a particular location for playback, you can scroll there in the Ruler
(see “Scrolling in the Ruler” on page 239), use
the Edit window’s horizontal scroll bar, or type the location into one of the Location Indicators or one of the Counters.
Moving the Playhead with these methods does not update the Timeline selection. However, updating the Timeline selection automatically moves the Playhead to the Timeline insertion point.
With the Playhead enabled, you can jump to and play an Edit or Timeline selection. For de-
tails, see “Playing Edit and Timeline Selections with the Playhead” on page 258.
Half-Screen Edit Window
When either Continuous Scroll During Playback or Continuous Scroll With Playhead is enabled, a half-screen appears at the far left of the Edit window (before the beginning of the session).
The Scrubber
The Scrubber lets you “scrub” up to two tracks of audio in the Edit Window. Scrubbing is a technique that originated in tape editing, where the tape was rocked back and forth past the playhead at slower than normal speeds to find a particular location (usually for the sake of performing splices).
While viewing an audio waveform in Pro Tools can be helpful in visually finding an edit point, sometimes a waveform display (because of its sonic characteristics) may not reveal the desired spot in the audio material. By scrubbing back and forth over an edit point in Pro Tools, you can listen and zero in on the exact edit point you're looking for.
When the Operation Preference for “Edit Insertion Follows Scrub/Shuttle” is enabled, the edit cursor automatically locates to the point where scrubbing stops.
When the Scrolling Option is set to Continuous
Scroll During Playback or Continuous Scroll
With Playhead, clicking with the Scrubber in a track’s playlist centers the Edit window around that point, and moves the Playhead there. With these Scrolling Options, scrubbed material moves past the Playhead, which remains stationary and centered.
Scrubbing is only supported for audio tracks. MIDI tracks cannot be scrubbed.
Half-screen for Continuous Scroll With Playhead
242 Pro Tools Reference Guide
To scrub a single audio track:
1 With the Scrubber selected, drag within the track—left for reverse, right for forward.
Scrubbing an audio track with the Scrubber
The distance and speed with which you drag
(with either the mouse, or an external MIDI controller wheel) determine the length and speed of the scrubbed audio. Audio from the scrubbed track is routed to its output, along with any effects assigned to the track.
The resolution for the Scrubber is dependent upon the zoom factor for the scrubbed track.
You can temporarily switch the Selector to the Scrubber by Right-clicking (Windows) or
Control-clicking (Macintosh). For finer resolution, Control-Right-click (Windows) or
Command-Control-click (Macintosh).
To scrub multiple audio tracks:
■
With the Scrubber selected, drag between two adjacent tracks.
Scrubbing between two audio tracks
– or –
■
Scrub within a selection that contains multiple tracks. Only the first two tracks are heard.
The maximum number of channels scrubbed in Pro Tools is eight, which would allow you to scrub two stereo tracks (four channels), but not two 5.1 surround tracks
(12 channels).
Scrub/Shuttle Mode
When scrubbing normally, you can scrub at normal playback speeds or slower. Scrub/Shuttle mode, however, lets you scrub at several times normal speed, which is helpful in playing through large ranges and locating material.
To scrub in Shuttle mode (at several times normal speed):
1 Select the Scrubber tool.
2 While pressing Alt (Windows) or Option
(Macintosh), drag within the track—left for reverse, right for forward. The Fast Forward and
Rewind buttons in the Transport window engage.
The distance and speed dragged determine the speed for the scrubbed audio.
Shuttle Lock Mode
Shuttle Lock mode lets you use the numeric keypad to shuttle up to two tracks forward or backwards at specific speeds: 5 is normal speed, numbers from 6 up to 9 provide increasingly faster fast-forward speeds, and numbers from 4 down to 1 provide progressively faster rewind speeds
(4 is the slowest rewind Shuttle Lock speed, 1 is the fastest). If multiple tracks are selected, only the first two tracks are shuttled.
Chapter 16: Playing and Selecting Track Material 243
To play one or two tracks with the shuttle lock:
1 For TDM systems, make sure the Operation
Preference for Numeric Keypad Mode is not set to Shuttle.
2 With the Selector, click in the track where you want playback to begin. To shuttle on two tracks, Shift-click in a second track.
3 Press the Start key (Windows) or Control
(Macintosh) and a number on the numeric keypad: 0–9 (9 is fastest, 5 is normal speed, and 0 stops shuttling).
Once Shuttle Lock mode is initiated, Fast Forward and Rewind become highlighted in the
Transport window.
4 Press additional keys to change the playback speed, or press Plus (+) or Minus (–) to switch the playback direction (plus for forward, minus for backward).
5 To stop playback, press Start+0 (Windows) or
Control+0 (Macintosh).
To exit Shuttle Lock mode:
■
Press Stop in the Transport window.
– or –
■
Press the spacebar.
Custom Shuttle Lock Speed
(Pro Tools 6.2 and Higher on Pro Tools|HD
Systems Only)
Use the Custom Shuttle Lock Speed preference to customize the highest fast-for-ward Shuttle
Lock speed (key 9) to better match your editing and auditioning needs.
To configure Custom Shuttle Lock Speed:
1 In Pro Tools, select Setups > Preferences, and click the Operations tab.
2 Be sure that the Numeric Keypad mode is set to Transport or Classic.
3 Enter a desired percentage for the Custom
Shuttle Lock Speed setting. The range for this setting is 50–800%. You can use the Up and
Down Arrow keys to increase or decrease the setting.
4 Click OK.
The Custom Shuttle Lock Speed will be saved with your Pro Tools preferences (not with the session).
To enable Custom Shuttle Lock Speed:
■
Press Start+9 (Windows) or Control+ 9 (Macintosh) on the numeric keypad.
Numeric Keypad Set to Shuttle
(TDM Systems Only)
Pro Tools offers another form of shuttling, different from that of Shuttle Lock mode. With the
Numeric Keypad Mode set to Shuttle, playback of the current Edit selection is triggered by pressing and holding the keys on the numeric keypad—playback stops once the keys are released.
Various playback speeds are available in both forward and reverse. In this mode, pre- and postroll are ignored.
To shuttle with the Numeric Keypad Mode set to
Shuttle:
1 Choose Setups > Preferences and click Operations.
2 Set the Numeric Keypad Mode to Shuttle and click Done.
244 Pro Tools Reference Guide
3 With the Selector, click in the track where you want playback to begin. To shuttle on two tracks, Shift-click in a second track.
4 Press and hold any of the following keys (or key combinations) on the numeric keypad to trigger playback.
Shuttle Speed
1 X Speed
4 X Speed
1/4 X Speed
1/2 X Speed
2 X Speed
Rewind Key Forward Key
4
7
1
4+5
7+8
6
9
3
5+6
8+9
5 Press a different key to switch the playback direction or speed. Release to stop.
Linking or Unlinking Edit and
Timeline Selections
Pro Tools lets you link or unlink the Edit and
Timeline selections.
By default, the Edit and Timeline selections are linked. In this mode, selecting in a track’s playlist (an Edit selection) also defines the play and record range (the Timeline selection).
Unlinking Edit and Timeline selections lets you make a selection within a track for editing purposes that is distinct from the selection in the
Timeline (which determines the playback and recording range).
To unlink the Edit and Timeline selections:
■
Deselect Operations > Link Edit and Timeline
Selection.
– or –
■
In the upper left of the Edit window, click the
Link Selection button so it becomes unhighlighted.
Link Selection disabled and enabled
If you are working with a film or video scene, you may want to unlink the Edit and Timeline selections to find or audition material that is at a different location than the current Timeline selection. Edit selections can be played (choose
Operations > Play Edit Selection) without disrupting the current Timeline selection. Once you find the material, you can then go back to the Timeline selection and place it within the context of the scene.
Figure 12 illustrates another reason you’d want
to unlink the Edit and Timeline selections. In this example, the Timeline selection sets a range to be looped on playback, while a MIDI region
(residing within the loop) is selected for editing purposes. During playback, the Edit selection can be nudged, quantized, or transposed while the loop plays back completely independent and uninterrupted.
Figure 12. Edit and Timeline selections unlinked
Chapter 16: Playing and Selecting Track Material 245
While you could theoretically do this with the
Edit and Timeline selections linked, as soon as playback is stopped, the playback range would then be updated to that of the more recent edit range.
Playback/Edit Markers
Timeline selections are displayed in the Ruler with Playback Markers, which appear as blue arrows (red when recording). In addition, there are Pre- and Post-Roll Flags (which are green when enabled) indicating the location for pre- and post-roll.
Selecting Track Material
Before audio and MIDI material can be edited, it must first be selected. A track’s Display Format determines how the material is viewed and selected.
When you make a selection, it appears as a highlighted area of the tracks, and is also indicated by blue start and end arrows (Playback Markers) in the Ruler at the top of the Edit window. If any track (audio or MIDI) in the session is record-enabled, even if it is hidden, these markers appear red.
Playback Markers with Pre- and Post-Roll Flags
When the Edit and Timeline selections are unlinked, Edit selections are displayed in the Ruler with Edit Markers, which appear as black brackets.
Figure 13. Edit Markers
If the Edit and Timeline selections are linked,
Edit selections are represented by the blue Playback Markers.
See the following sections for details on working with Edit and Timeline selections:
• “Selecting Track Material” on page 246
• “Timeline Selections” on page 257
• “Setting Punch/Loop Points” on page 168
• “Setting Pre- and Post-Roll” on page 170
Playback Markers indicating Edit selection
If the Edit and Timeline selections are unlinked, the Edit selection range is indicated by Edit
Markers in the Ruler. See “Linking or Unlinking
Edit and Timeline Selections” on page 245 for
details.
Selections and Edit Groups
When making selections on tracks that are part of an Edit Group, all tracks within the group become selected.
Selections and Hidden Tracks
When editing tracks that are part of an active
Edit Group, any tracks within the group that are hidden are not affected by the edits. To edit all members of a group, make sure they are visible by highlighting their names in the Show/Hide
Tracks List.
246 Pro Tools Reference Guide
Selections in Multiple Tracks
To make a selection in multiple tracks:
■
With the Selector, click and drag horizontally to include adjacent tracks in a selection (drag vertically to define the time range).
Selecting Regions
To select a portion of a region:
■
With the Selector, drag within a region (left or right) to select the material on a single track.
(You can also use the Selector across multiple, adjacent tracks to make multitrack selections.)
Selecting a portion of a region
To select an entire region:
■
Click the region with the Grabber.
– or –
■
Double-click the region with the Selector.
To select two regions and the time range between them:
1 With the Grabber, click the first region.
2 Shift-click the second region. Both regions become selected, along with the time range between them (including any other regions).
To select an entire track:
■
Click in the track with the Selector and then choose Edit > Select All.
– or –
■
Triple-click in the track with the Selector.
To select all regions in all tracks:
1 Select the “All” Edit Group in the Groups List.
2 Click in any track with the Selector and choose Edit > Select All.
– or –
Triple-click with the Selector in any track.
Another way to select all regions in all tracks, without having to select the “All”
Edit Group, is to press Enter (Windows) or
Return (Macintosh), then type Control+A
(Windows) or Command+A (Macintosh).
Region List Selection Follows Track
Selection
When the Editing Preference for “Region List Selection Follows Track Selection” is enabled, selecting a region in a track also causes the region to become selected in the Audio or MIDI Regions List.
Conversely, if the Editing Preference for “Track
Selection Follows Region List Selection” is enabled, selecting a region in the Audio or MIDI
Regions List causes the initial occurrence of that region to become selected within the track.
Selecting All from Timebase Rulers
To select all material in all displayed audio and
MIDI tracks:
1 Make sure the Edit and Timeline selections are linked.
2 Double-click in any Timebase Ruler. All regions in all displayed audio and MIDI tracks are selected. Tracks that are hidden are not selected.
Chapter 16: Playing and Selecting Track Material 247
To select all material in all tracks, along with
Conductor events:
1 Make sure the Edit and Timeline selections are linked.
2 While pressing Control (Windows) or Option
(Macintosh), double-click in any Timebase
Ruler. All regions in all displayed audio and
MIDI tracks are selected, along with all events in each of the Conductor tracks.
Making Selections While Playing
Pro Tools lets you make on-the-fly selections with the arrow keys.
To make a selection while playing:
1 Make sure to select Operations > Link Edit and
Timeline selection.
2 With the Selector, click somewhere near the beginning of the track in which you want to make the selection.
3 Click Play in the Transport window to begin playback.
4 When playback reaches the point where you want the selection to begin, press the Down Arrow key.
5 Press the Up Arrow key at the point where you want the selection to end. The selected range becomes highlighted.
6 To stop playback, click Stop in the Transport window.
To automatically scroll to the beginning of the selection (or to the location of the on-screen cursor), press the Left Arrow key. To scroll to the end of the selection, press the Right Arrow key.
While in Page Scroll or Continuous Scroll mode, making a selection in the Timeline or a playlist during playback as the playback cursor moves off-screen will suspend page scrolling. To re-
248 Pro Tools Reference Guide sume page scrolling and jump to the current playback location, click the Playback Cursor Lo-
cator in the Main Timebase ruler (see “Locating the Playback Cursor” on page 239).
Object Selections (TDM Systems Only)
You can use the Object Grabber to select noncontiguous regions on one or more tracks. Noncontiguous selections must encompass entire regions. If you want a non-contiguous selection to include a portion of a region, first turn the portion into a new region with the Separation
Grabber (see “Separation Grabber” on page 263)
or the Separate Region command (see “Separate
The Object Grabber is not available when the Edit mode is set to Shuffle or Spot.
To select non-contiguous regions:
1 Make sure the Edit mode is set to either Slip or
Grid.
2 Choose the Object Grabber from the Grabber tool pop-up menu.
Object Grabber
3 Shift-click each region you want to include in the selection. The regions can even reside on different tracks.
Non-contiguous selection
Each clicked region becomes surrounded by a dark rectangle, indicating it is selected.
The Object Grabber ignores Edit Groups when making selections. For instance, selecting a region on a grouped track does not cause regions in the other tracks in the group to become selected.
Object to Time Selection (TDM Systems Only)
You can convert between Time- and Objectbased selections. Time selections are made with the Selector and Time Grabber. Object selections are made with the Object Grabber.
Converting to an Object selection is useful when you are working with large selections, especially across multiple tracks, and you want to remove certain regions from the selection.
Converting to a Time selection is useful if you want to select all regions between a non-contiguous Object selection.
To change a Time selection to an Object selection:
1 Drag with the Selector in any track to define a selection. Select in a Timebase Ruler to select across all tracks.
2 With the Object Grabber selected, doubleclick the Grabber icon in the toolbar. The regions falling within the selection range become selected as objects. Regions that were partially selected become deselected.
To select regions that were partially selected, press the Control key while double-clicking the
Grabber icon.
To change an Object selection to a Time selection:
1 Select any number of regions with the Object
Grabber.
2 Double-click the Selector icon in the toolbar.
The time range between the first and last region becomes selected.
If using the Object Grabber (TDM systems only), regions on the other tracks in the group are selected if they fall within the range of the selected region.
Chapter 16: Playing and Selecting Track Material 249
Changing a Selection Length
The selection range can be shortened or lengthened; this does not affect the material within the selection.
To change the length of a selection:
■
With the Selector, position the cursor over one end of the current selection and Shift-click or Shift-drag left or right.
– or –
■
In the Ruler, drag the Playback Marker for the selection’s start or end point.
Dragging a Playback Marker
– or –
■
If the Edit and Timeline selections are un-
linked, drag the Edit Markers (see Figure 13 on page 246) to change the selection length.
To make a long-length selection:
1 With the Selector, click at the beginning of the selection.
2 Scroll to the end point of the selection and
Shift-click at that point.
To verify the start and end points of a long selection, press the Left Arrow key to scroll to the beginning of the selection, or press the Right Arrow key to scroll to the end.
Nudging a Selection Range
The selection range (not the material within the selection) can be moved by the Nudge value.
To nudge a selection range:
1 Configure the Nudge value. For details, see
“Defining the Nudge Value” on page 276.
2 Make the initial selection with the Selector.
3 While pressing Shift, press Plus (+) or
Minus (–) on the numeric keypad to move the selection range by the Nudge value.
Nudging Selection Start/End Points
Start and end points for selections can be moved by nudging them.
To move a selection start or end point by the
Nudge value:
1 Configure the Nudge value. For details, see
“Defining the Nudge Value” on page 276.
2 Make the initial selection with the Selector.
3 While pressing Alt+Shift (Windows) or Option+Shift (Macintosh), press Plus (+) or
Minus (–) on the numeric keypad to move the selection’s start point by the Nudge value.
– or –
While Control+Shift (Windows) or pressing
Command+Shift (Macintosh), press Plus (+) or
Minus (–) on the numeric keypad to move the selection’s end point by the Nudge value.
250 Pro Tools Reference Guide
Extending Selections
You can extend selections to region start and end points, to include an adjacent region, or to
Markers and Memory Locations.
To extend a selection to a region start or end point:
1 With the Selector, select a portion of a region, or click anywhere in the region.
2 Press Shift+Tab to extend the selection to the region’s end point.
– or –
Press Shift+Control+Tab (Windows) or
Shift+Option+Tab (Macintosh) to extend the selection to the region’s start point.
To extend a selection to include an adjacent region:
1 Select the first region with the Grabber.
2 Press Shift+Start+Tab (Windows) or
Shift+Control+Tab (Macintosh) to extend the selection to include the next region.
– or –
Press Shift+Start+Control+Tab (Windows) or
Shift+Control+Option+Tab (Macintosh) to extend the selection to include the previous region.
To extend a selection to a Marker or Memory
Location:
1 Click in a track with the Selector at the selection’s start or end point.
– or –
Make a selection with the Selector or Grabber.
2 Shift-click a Marker in the Markers Ruler.
– or –
Shift-click a Memory Location in the Memory
Locations window.
The selection is extended from the original Insertion point to the Marker or Memory Location.
Using the Selection Indicators
(Start, End, and Length)
The Selection Indicators at the top of the Edit window can define precise edit selections. Time values for the Selection Indicators use the time format for the Main Time Scale.
Selection Indicators
To make a selection with the Selection Indicators:
1 Click with the Selector in the track you want to select.
2 Click in the Start field at the top of the Edit window.
3 Type in the start point for the selection and press the slash key to enter the value and automatically move to the end field.
4 Type in the end point for the selection and press Enter to accept the value.
Chapter 16: Playing and Selecting Track Material 251
Numeric Entry Shortcuts for Selection
Indicators
You can use the following shortcuts for entering values in the Selection Indicators:
■
Press the slash key to cycle through the three
Selection Indicators.
■
Use period (.) or the Left and Right Arrow keys to move through the different time fields in each Selection Indicator.
■
Press the Up or Down Arrow keys to increase or decrease the numerical values.
■
Control-drag (Windows) or Command-drag
(Macintosh) in a field to scroll to a new value.
■
Press Plus (+) or Minus (–), along with an accompanying number, to add or subtract from the current field value.
For example, to add 10 to a current field value, cycle to the field, press the Plus (+) key, type
“10” and then press Enter.
If using Calculator Entry mode with the
Time Scale set to Bars:Beats, see “Calculator Entry Mode” on page 252.
■
Press Escape to exit the Selection Indicators without entering any values.
These shortcuts can also be used to enter start and end values in the Transport window.
Calculator Entry Mode
You can perform calculator-style editing of values in the Selection Indicators.
To subtract time values:
1 In the Selection Indicator, highlight the time field you want to change.
2 Press Minus (–) on the numeric keypad.
252 Pro Tools Reference Guide
3 Type the amount you want to subtract from the current time value, then press Enter.
4 Press Enter again to apply the change.
To add time values:
1 In the Selection Indicator, highlight the time field you want to change.
2 Press Plus (+) on the numeric keypad.
3 Type the amount you want to add to the current time value, then press Enter.
4 Press Enter again to apply the change.
Selecting Across Multiple Tracks
To perform edits across multiple tracks or all tracks, you must first select the tracks. Do this by making selections on tracks that are grouped
(see “Grouping Tracks” on page 103), by includ-
ing other tracks in the selection, or by selecting in a Timebase Ruler (for all tracks).
To make a selection in multiple tracks:
With the Selector, click and drag vertically to include adjacent tracks in a selection (drag horizontally to define the time range).
To extend a selection to another track:
1 Using the Selector or Grabber, make a selection in the first track or tracks.
2 Shift-click in additional tracks with the Selector. An identical range is selected for each additional track.
To shorten or lengthen the selection across each of the tracks, press Shift while dragging to change the range of the selection.
To select across all tracks:
■
Enable the All Edit Group and make a selection in any track.
– or –
■
Drag with the Selector in any Timebase Ruler
(make sure the Edit and Timeline Selections are linked).
These selections include all tracks in the Edit window, but do not include the Conductor tracks (for Tempo, Meter, and Markers).
To select across all tracks, including the
Conductor tracks (for Tempo, Meter, and
Markers):
■
Alt-drag (Windows) or Option-drag (Macintosh) with the Selector in any Timebase Ruler.
Moving and Extending Selections
Between Tracks
With Commands Focus enabled, Edit selections can be moved or extended to adjacent tracks.
To move a selection to an adjacent track:
1 Enable the Commands Focus by clicking its button in the upper left of the Edit window.
In either instance, the original Edit selection becomes deselected.
To extend a selection to an adjacent track:
1 Enable the Commands Focus.
2 With the Selector or Grabber, make a track selection.
3 Press Shift+P to extend the selection to the previous track.
– or –
Press Shift+semicolon to extend the selection to the next track.
In either instance, the original Edit selection remains selected.
To remove the bottom track from a selection:
■
Press Start+Alt+semicolon (Windows) or Control+Option+semicolon (Macintosh) to remove the bottom track.
Commands Focus button enabled
2 With the Selector or Grabber, make a track selection.
3 Press P on your computer keyboard to move the selection to the previous track.
– or –
Press semicolon (;) to move the selection to the next track.
Other Useful Selection Techniques
Following are some additional selection techniques.
To position the edit cursor precisely at a region start, end, or sync point:
1 Make sure the Tab to Transients button is not
enabled. (See “Tabbing to Transients” on page 254.)
2 Click with the Selector in the track.
3 Press Tab to move the cursor to the next region start, end, or sync point.
– or –
Press Control+Tab (Windows) or Option+Tab
(Macintosh) to move the cursor to the previous region start, end, or sync point.
Chapter 16: Playing and Selecting Track Material 253
To make a selection with the Scrubber:
1 Choose Setups > Preferences. In the Operation page of the Preferences dialog, select the option for “Edit Insertion Follows Scrub/Shuttle,” then click Done.
2 Scrub with the Scrubber to find an appropriate start point for the selection, then release.
3 While pressing Shift, scrub to an appropriate end point for the selection, then release. The range between the initial and final scrub becomes selected.
To move a selection to an adjacent region on the same track:
1 Select a region with the Grabber.
2 Press Start+Tab (Windows) or Control+Tab
(Macintosh) to move the selection to the next region.
– or –
Press Start+Control+Tab (Windows) or Control+Option+Tab (Macintosh) to move the selection to the previous region.
In either instance, the original region becomes deselected.
To slide an Edit selection in the Ruler:
1 With the Selector or Grabber, make a track selection.
2 While pressing Alt (Windows) or Option
(Macintosh), move the cursor over either of the
Playback Markers in the Ruler (the Grabber appears).
Sliding an Edit selection in the Ruler
3 Drag left or right to move the Edit selection back or forward in time, while preserving its length.
If the Edit and Timeline selections are unlinked,
Alt-drag (Windows) or Option-drag (Macintosh) the Edit Markers instead.
Tabbing to Transients
With the Tab to Transients button, you can automatically navigate to transients in audio waveforms, placing the cursor just before the detected transient peak. This allows you to easily define selections and play ranges, as well as start and end points for new regions, without having to zoom in on the waveform.
Tab to Transients button enabled
When Tab to Transients is enabled, the Tabbing function also locates the cursor to region start and end points, but not to sync points.
To set the start and end points of a selection with
Tab to Transients:
1 In the upper left of the Edit window, click the
Tab to Transients button so it becomes selected.
2 If you will be setting the play range with this selection, selection Operations > Link Edit and
Timeline Selection.
3 Click in the audio track just before the beginning of the material you want to select.
4 Press Tab repeatedly until the cursor locates to the transient at the start of the selection.
If necessary, you can move to the previous transient by pressing Control+Tab (Windows) or
Option+Tab (Macintosh).
254 Pro Tools Reference Guide
5 Press Shift+Tab until the cursor locates to the end of the material you want to select.
To move the selection end point to the previous transient, press Shift+Control+Tab (Windows) or Shift+Option+Tab (Macintosh).
Once selected, the material can be looped for recording or playback, or it can be turned into a new region with the Separate or Capture command.
Peak transients are usually visible in the waveform. However, some low-frequency transients may not appear as visible peaks in the waveform.
Auditioning Pre- and Post-Roll
You can audition and play just the pre-roll or post-roll material for a selection.
To play from the pre-roll point to the start of a selection, or to the current cursor location:
■
Press Alt+Left Arrow (Windows) or Option+Left Arrow (Macintosh).
To play to the post-roll point from the end of a selection, or from the current cursor location:
■
Press Control+Right Arrow (Windows) or
Command+Right Arrow (Macintosh).
Auditioning Start and End Points for
Selections
There may be times when you want to audition the start or end of a selection without hearing the entire selection. This allows you to check, for instance, whether the beginning or end of a selection includes any unwanted clicks or pops.
Playing Selections
Once an Edit selection is made, you can audition the track range by clicking Play in the
Transport window. If enabled, the pre- and postroll amounts play as well.
To play a selection:
1 Make sure to select Operations > Link Edit and
Timeline Selection.
2 With the Selector or Grabber, make a track selection.
3 If you want to use pre-or post-roll, enable and set the pre- and post-roll amounts. For details,
see “Setting Pre- and Post-Roll” on page 170.
4 Click Play in the Transport window, or press the Space bar.
All tracks play for the range of the selection, including pre- and post-roll if enabled.
plays start
(for post amount) plays end
(for pre amount) plays pre-roll + start plays end + post-roll
Playback ranges for auditioning start/end points
To audition a selection start point:
■
Press Control+Left Arrow (Windows) or Command+Left Arrow (Macintosh).
When auditioning the beginning of a selection, the selection plays from the start point for a duration equal to the post-roll amount.
Chapter 16: Playing and Selecting Track Material 255
To audition a selection start point with pre-roll:
■
Press Control+Alt+Left Arrow (Windows) or
Command+Option+Left Arrow (Macintosh).
To audition a selection end point:
■
Press Alt+Right Arrow (Windows) or Option+Right Arrow (Macintosh).
When auditioning the end of a selection, playback begins before the end point by the pre-roll amount.
To audition a selection end point with post-roll:
■
Press Control+Alt+Right Arrow (Windows) or
Command+Option+Right Arrow (Macintosh).
To loop playback of a selection:
1 Make sure to select Operations > Link Edit and
Timeline Selection.
2 With the Selector, select the track range you want to loop.
3 Select Operations > Loop Playback. When enabled, a loop symbol appears in the Play button in the Transport window.
Looping Playback
When Loop Playback is enabled, the selected track range repeats on playback. If there is no selection, playback occurs normally from the current cursor location.
A selection must be at least 500 ms in length for it to loop on playback.
Looping playback is a useful way to check the rhythmic continuity of a selection when working with musical material. If you’re working with one-bar selections, you can loop playback to see if the material loops cleanly. If it seems to skip, you should then adjust the length of the selection until it works “musically” within the context of the playlist and the other tracks.
Loop Playback enabled
– or –
You can also enable Loop Playback by doing one of the following:
• Right-clicking (Windows) or Control-clicking (Macintosh) the Play button in the
Transport window.
• With the Numeric Keypad Mode set to
Transport, press 4 on the numeric keypad.
4 Click Play in the Transport window.
Playback begins from the pre-roll point (if enabled) and continues to the selection’s end point, where it loops back to the start point.
5 Click Stop in the Transport window to stop playback.
Loop Playback and Audio Recording
When Loop Playback is enabled, Pro Tools will not loop when attempting to record audio tracks with QuickPunch, Destructive Record, or
Nondestructive Record mode.
To loop record audio tracks in Pro Tools, you
must enable Loop Record mode. (See “Loop Recording Audio” on page 165.)
256 Pro Tools Reference Guide
Timeline Selections
With the Edit and Timeline selections unlinked, selections can be made in the Timeline that are distinct and separate from Edit selections.
With the Edit and Timeline selections linked, any Edit selections that are made are mirrored in the Timeline.
Whether the Edit and Timeline selections are linked or not, the range indicated by the Playback Markers always determines the range for playback and recording.
For TDM systems, when Continuous Scroll With
Playhead is enabled, it determines where play-
back begins. For details, see “Playing Edit and
Timeline Selections with the Playhead” on page 258.
To make a Timeline selection with the Selector:
1 If you want to constrain the selection to the current grid value, set the Edit mode to Grid.
2 Drag with the Selector in any Timebase Ruler.
Making a Timeline selection with the Selector
The Timeline selection is indicated in the Ruler by the blue Playback Markers (red if a track is record-enabled). The start, end, and length for the Timeline selection is displayed in the corresponding fields in the Transport window.
To select all tracks, including Conductor tracks, press Alt (Windows) or Option
(Macintosh) while dragging in a Timebase
Ruler with the Selector.
To set the Timeline selection by dragging the
Playback Markers:
1 If you want to constrain movement to the current grid value, set the Edit mode to Grid.
2 With the Grabber, drag the first Playback
Marker (down arrow) to set the start point.
3 Drag the other Playback Marker (up arrow) to set the end point.
Dragging a Playback Marker
To set the Timeline selection by typing into the
Transport window:
1 If necessary, resize the Transport window by clicking in the upper right so the start and end times are displayed.
2 In the Transport window, click in the start field.
– or –
Press Alt-slash (Windows) or Option-slash (Macintosh) to select the start field in the Transport window.
3 Type in the new start location and press slash to enter the value and automatically move to the end field.
4 Type in the new end location and press Enter to accept the value.
Shortcuts for entering start and end values
in the Transport window are listed in “Numeric Entry Shortcuts for Selection Indicators” on page 252.
Chapter 16: Playing and Selecting Track Material 257
Sliding a Timeline Selection
Like Edit selections, Timeline selections can be slid in the Ruler.
To move a Timeline selection in the Ruler:
1 While pressing Alt (Windows) or Option
(Macintosh), move the cursor over either of the
Playback Markers (the Grabber appears).
2 Drag left or right to move the Timeline selection back or forward in time, while preserving its length.
Timeline Selections to/from Edit
Selections
When the Edit and Timeline selections are unlinked, you can copy selections between them.
To copy an Edit selection to the Timeline:
■
Choose Operations > Copy Edit Selection to
Timeline.
To copy a Timeline selection to an Edit selection:
■
Choose Operations > Copy Timeline Selection to Edit.
Playing Edit and Timeline
Selections with the Playhead
(TDM Systems Only)
When Continuous Scroll With Playhead is enabled, selections in the Timeline do not determine when playback begins. The Playhead, itself, denotes where playback begins when clicking Play in the Transport.
The Edit and Timeline selections, however, can still be played when the Playhead is enabled.
To play an Edit selection with the Playhead enabled:
1 Deselect Operations > Linked Edit and
Timeline Selections.
2 Select Operations > Scroll Options > Continuous Scroll With Playhead.
3 With the Selector or Grabber, make a track selection.
4 Choose Operations > Play Edit Selection.
The Playhead jumps to the Edit selection and plays it from beginning to end, and then stops.
To play a Timeline selection with the Playhead enabled:
1 Deselect Operations > Linked Edit and
Timeline Selections.
2 Select Operations > Scroll Options > Continuous Scroll With Playhead.
3 Drag with the Selector in any Timebase Ruler to set the play range.
4 Choose Operations > Play Timeline Selection.
The Playhead jumps to the Timeline selection and plays it from beginning to end, and then stops.
258 Pro Tools Reference Guide
Moving the Playhead
When Continuous Scroll With Playhead is enabled, the Playhead can be moved forward or back to the next region boundary in the selected track.
To move the Playhead through a track’s region boundaries:
1 Make sure the Tab to Transients button is not
enabled. (See “Tabbing to Transients” on page 254.)
2 Click in the track with the Selector.
3 Press Tab to move the Playhead forward to the next region boundary.
– or –
Press Control+Tab (Windows) or Option+Tab
(Macintosh) to move the Playhead back to the previous region boundary.
Chapter 16: Playing and Selecting Track Material 259
260 Pro Tools Reference Guide
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Table of contents
- 3 Contents
- 13 Introduction
- 15 Chapter 1: Welcome to Pro Tools
- 15 The Pro Tools Guides
- 16 Conventions Used in These Guides
- 16 Digidesign Registration
- 16 Compatibility Information
- 16 About www.digidesign.com
- 17 Chapter 2: Pro Tools System Configurations
- 17 Pro Tools TDM Systems
- 17 HD-Series Systems
- 18 MIX-Series Systems
- 18 Supported Audio Interfaces
- 19 TDM System Playback, Recording and Voice Limits
- 20 Audio Interfaces for TDM Systems
- 21 Pro Tools LE Systems
- 22 Pro Tools LE System Capabilities
- 23 Chapter 3: Pro Tools Concepts
- 23 Hard Disk Audio Recording
- 23 The Digidesign Audio Engine
- 24 Playback Engine Dialog
- 24 Pro Tools Sessions
- 24 Session File
- 24 Audio File
- 25 Tracks
- 25 Regions (or Loops)
- 25 Playlist
- 26 Channel
- 27 Signal Routing
- 28 System Resources
- 29 Active and Inactive Items
- 31 MIDI Concepts
- 31 MIDI Terms
- 32 Common Misconceptions about MIDI
- 33 Chapter 4: Pro Tools Windows
- 33 The Mix Window
- 33 The Edit Window
- 36 Track Controls
- 36 Edit Tools
- 36 Event Edit Area
- 36 Location Indicators, Grid/Nudge Values, Current Cursor Display
- 37 The Transport Window
- 37 Basic Transport Controls and Counters
- 39 MIDI Controls
- 41 Chapter 5: Keyboard Shortcuts
- 41 Global Key Commands
- 42 Keyboard Focus
- 43 Numeric Keypad Modes
- 43 Shuttle Lock Modes
- 45 Shuttle Mode
- 47 Sessions & Tracks
- 49 Chapter 6: Sessions
- 49 Starting Up or Shutting Down Your System
- 49 Configuring Pro Tools System Settings (in the Playback System Engine)
- 50 Hardware Buffer Size
- 50 CPU Usage Limit
- 50 Number of Voices
- 51 Default Sample Rate
- 52 Delay Compensation Engine
- 52 DAE Playback Buffer Size
- 53 System Memory Allocation
- 53 Configuring Pro Tools Hardware Settings
- 53 Configuring Pro Tools|HD Hardware
- 57 Creating a New Session
- 58 Selecting a Fader Gain
- 59 Opening a Session
- 59 Opening a Session that Contains Unavailable Files
- 59 Opening a Session that Contains Unavailable Resources
- 60 Selecting Fader Gain when Opening a Previously Recorded Session
- 60 Saving a Session
- 60 Saving the Session File
- 60 Saving the Session File with a New Name
- 61 Saving a Copy of the Session
- 63 Creating Custom Session Templates
- 63 Creating Windows Templates
- 64 Creating Macintosh Templates
- 65 Closing a Session
- 65 Quitting Pro Tools
- 65 Sharing Sessions Between Pro Tools TDM Systems and Pro Tools LE Systems
- 66 Opening a TDM Session in Pro Tools LE
- 66 Preferences
- 79 Chapter 7: I/O Setup
- 81 Main Paths and Sub-Paths
- 81 Default I/O Settings
- 81 Stems and Stem Mixes
- 82 The I/O Setup Dialog
- 83 I/O Setup Dialog Controls
- 83 Routing Hardware I/O to Pro Tools I/O
- 85 Creating and Editing Paths
- 85 Creating New Paths
- 87 Resetting Paths
- 87 Deleting Paths
- 88 Channel Mapping
- 89 Initializing I/O Setup
- 90 Active and Inactive Paths
- 91 Hardware Setup and Session Transfer
- 92 I/O Settings Files
- 92 Defaults, Settings Files, and Last Used Settings for New Sessions
- 94 I/O Setup Options
- 94 Meter Path Selector
- 94 Audition Path
- 96 Default Path Order
- 96 Default Output Path
- 96 H/W Insert Delay Compensation
- 97 Chapter 8: Tracks
- 97 Track Types
- 100 Track Controls
- 100 Input/Output Selectors
- 100 Volume/Peak/Channel Delay Indicator
- 100 Pan Indicator
- 100 Pan Slider
- 100 Volume Fader
- 101 Track Level Meter
- 103 Creating Tracks
- 105 Hiding Tracks
- 107 Assigning Inputs and Outputs to Tracks
- 107 Assigning Audio Track Inputs
- 108 Assigning Audio Track Outputs
- 108 Track Priority and Voice Assignment
- 109 Track Priority
- 109 Voice Assignment
- 111 Setting MIDI Input and Output
- 111 Assigning MIDI Track Input
- 112 Assigning MIDI Track Output
- 112 Soloing and Muting Tracks
- 114 Making Tracks Inactive
- 114 Adjusting Track Width
- 115 Color Coding Tracks
- 115 Grouping Tracks
- 116 Using the Groups List
- 117 Creating Groups
- 117 Editing Groups
- 119 Enabling Groups
- 121 Chapter 9: Importing and Exporting Session Data
- 121 Importing Audio
- 123 Conversion Quality
- 123 Importing Audio Files and Regions
- 125 Importing Audio Files with Drag & Drop from a DigiBase Browser
- 126 Importing Audio from an Audio CD
- 126 Importing Tracks and Track Attributes
- 128 Import Session Data Dialog
- 133 Exporting Audio
- 133 Exporting a Region as a New Audio File
- 134 Exporting Region Definitions
- 135 Exporting Pro Tools Tracks as OMFI or AAF Files
- 135 Exporting Sessions as Text
- 135 Export Session as Text Options
- 136 The Exported Session Text
- 137 Importing MIDI Files
- 138 Exporting MIDI Files
- 141 Chapter 10: File Management and Compatibility
- 141 Audio File Management
- 141 Locating Audio Files
- 143 WAV File Compatibility
- 143 Creating Macintosh and PC Compatible Sessions
- 144 Creating and Saving Cross- Platform Sessions
- 145 Moving Sessions Between Platforms with MacOpener (Using HFS/HFS+ Drives)
- 147 Recording
- 149 Chapter 11: Record Setup
- 149 Input Connections and Audio Levels
- 150 Record Enabling Tracks
- 152 Latch Record Preference
- 152 Record Safe Mode
- 152 Record Monitoring Modes
- 152 Auto Input Monitoring
- 153 Input Only Monitoring
- 153 Monitor Levels for Record and Playback
- 153 TrackInput Monitoring
- 154 Monitoring Latency
- 155 Zero Latency Monitoring
- 155 Low Latency Monitoring
- 156 Low Latency Monitoring During Recording
- 156 Default Track Names
- 157 Disk Allocation
- 159 Recording to the System Volume
- 159 Allocating Hard Drive Space for Recording
- 160 Record Modes
- 162 The Record Modes and MIDI
- 163 Recording with a Click
- 165 Setting the Default Meter and Tempo
- 165 Setting the Default Meter
- 165 Setting the Default Tempo
- 169 Chapter 12: Basic Audio Recording
- 169 Recording an Audio Track
- 173 Recording Multiple Audio Tracks
- 173 Record Shortcuts
- 173 Record Pause Mode
- 173 Recording Additional Takes
- 175 Punch Recording Audio
- 177 Loop Recording Audio
- 178 Auditioning Record Takes
- 178 Auditioning from the Regions List
- 178 Auditioning from the Takes List Pop-up Menu
- 179 Editing Preferences for Takes
- 180 Setting Punch/Loop Points
- 182 Setting Pre- and Post-Roll
- 184 Recording from a Digital Source
- 185 Recording from Digital Sources
- 186 Half-Speed Recording and Playback
- 187 Chapter 13: MIDI Recording
- 187 Recording from MIDI Devices
- 188 Enabling Input Devices
- 189 MIDI Thru
- 189 The Default Thru Instrument
- 190 MIDI Input Filter
- 190 Input Quantize
- 191 Wait for Note
- 191 MIDI Merge/Replace
- 192 Configuring MIDI Tracks for Recording
- 194 Recording to MIDI Tracks
- 195 Undo and MIDI Recording
- 195 Punch Recording MIDI
- 197 Regions and Punch Recording
- 197 Loop Recording MIDI
- 197 Loop Recording with Merge Mode
- 199 Loop Recording Multiple Takes
- 200 Recording System Exclusive Data
- 203 Chapter 14: Advanced Recording
- 203 QuickPunch Audio Recording
- 204 QuickPunch Guidelines for TDM Systems
- 205 QuickPunch Guidelines for LE Systems
- 205 Recording with QuickPunch
- 206 TrackPunch Audio Recording
- 207 Voice Requirements for TrackPunch Recording
- 207 Recording with TrackPunch Overview
- 208 TrackPunch Preferences
- 209 Configuring Synchronization and Track Arming
- 210 Enabling TrackPunch Mode
- 211 Transport Display of TrackPunch Status
- 211 TrackPunch Enabling Tracks
- 212 TrackPunch Recording
- 213 Example TrackPunch Workflows
- 213 Film Dubbing and Mixing with TrackPunch
- 214 Loading Dailies with RecordLock
- 215 Foley Recording with TrackPunch
- 215 Tracking and Overdubbing Music with TrackPunch
- 217 Editing
- 219 Chapter 15: Editing Basics
- 219 Pro Tools Editing
- 219 Nondestructive Editing
- 219 Editing During Playback
- 220 Track Material
- 221 Track View
- 222 Track Height
- 224 Displaying Region Names and Times
- 224 Audio Regions and Waveforms
- 225 Guidelines for Editing Waveforms
- 226 Nondestructive Audio Editing
- 226 Audio Regions and Automation Data
- 226 MIDI Regions and MIDI Data
- 227 Notes View for MIDI Tracks
- 228 Regions View for MIDI Tracks
- 229 Nondestructive MIDI Editing
- 229 MIDI Regions and Continuous Controller Events
- 229 Playlists
- 230 Working with Playlists
- 231 Multiple Undo
- 232 Levels of Undo and Memory
- 232 The Audio and MIDI Regions Lists
- 233 Sorting and Searching the Regions Lists
- 234 Selecting in the Region Lists
- 235 Stereo and Multichannel Tracks in the Audio Regions List
- 236 Edit Modes
- 236 Shuffle
- 236 Slip
- 236 Spot
- 237 Grid
- 238 Zooming
- 238 Horizontal and Vertical Zoom Buttons
- 240 Zoomer Tool
- 241 Zoom Preset Buttons
- 242 Zoom Toggle
- 243 Zooming with a Scroll Wheel
- 243 The Universe Window
- 244 Timebase Rulers
- 245 Main Time Scale
- 247 Tick-Based Timing
- 247 Ticks versus Samples
- 249 Chapter 16: Playing and Selecting Track Material
- 249 Playing Tracks
- 252 Auto-Scrolling Tracks in the Edit and Mix Windows
- 252 Navigation using Track Position Numbers
- 253 Scrolling Options
- 254 The Scrubber
- 256 Numeric Keypad Set to Shuttle
- 257 Linking or Unlinking Edit and Timeline Selections
- 258 Selecting Track Material
- 263 Using the Selection Indicators (Start, End, and Length)
- 264 Selecting Across Multiple Tracks
- 265 Other Useful Selection Techniques
- 266 Tabbing to Transients
- 267 Playing Selections
- 268 Looping Playback
- 269 Timeline Selections
- 270 Playing Edit and Timeline Selections with the Playhead
- 271 Moving the Playhead
- 273 Chapter 17: Working with Regions and Selections
- 273 Creating New Regions
- 273 Capture Region Command
- 274 Separate Region Command
- 275 Separation Grabber
- 275 Trim To Selection Command
- 276 Healing a Separation
- 276 Placing Regions in Tracks
- 277 Defining Region Sync Points
- 277 Placing Regions at the Edit Insertion Point
- 278 Aligning to Region Start Points
- 279 The Trimmer Tool
- 279 Standard Trimmer
- 280 The Time Trimmer
- 282 The Scrub Trimmer
- 282 Trim To Insertion Command
- 283 Trimming with Nudge
- 283 Sliding Regions
- 283 Shuffling Regions
- 284 Slipping Regions
- 285 Spotting Regions
- 286 Sliding Regions in Grid Mode
- 288 Nudging
- 289 Nudging Regions
- 290 Nudging a Region’s Contents
- 290 Shift Command
- 291 Quantizing Regions
- 291 Locking Regions
- 292 Muting/Unmuting Regions
- 292 Edit Commands
- 292 Track View and Edit Content
- 295 Editing Across Multiple Tracks
- 295 Duplicate Command
- 296 Repeat Command
- 297 Merge Paste Command
- 297 Editing Stereo and Multichannel Tracks
- 298 Processing Audio with AudioSuite Plug-Ins
- 299 Waveform Repair with the Pencil Tool
- 300 The Smart Tool
- 303 Chapter 18: Advanced Editing (TDM Systems Only)
- 303 Replacing Audio Regions
- 305 Repeat Paste To Fill Selection
- 305 Compress/Expand Edit To Play
- 306 Fitting an Audio Region to an Edit Selection
- 307 Chapter 19: Fades and Crossfades
- 307 Using Crossfades
- 307 About Crossfades and Curves
- 309 The Fades Dialog
- 314 Creating a Crossfade
- 315 Creating Fades at the Beginnings and Ends of Regions
- 315 Creating Fade-Ins and Fade-Outs
- 317 Using AutoFades
- 317 Creating Fades and Crossfades in Batches
- 319 Chapter 20: Managing Regions
- 319 Stripping Silence from Regions
- 319 The Strip Silence Window
- 320 Using Strip Silence
- 321 Inserting Silence
- 322 Consolidate Selection Command
- 322 Compacting an Audio File
- 323 Naming and Displaying Regions
- 323 Renaming Regions
- 324 Auto-Naming Options
- 324 Hiding and Removing Unwanted Regions
- 327 Chapter 21: Conductor Tracks and Memory Locations
- 327 Tempo Events
- 327 Inserting Tempo Events
- 329 Tempo and MIDI and Audio
- 330 Default Tempo
- 330 Identify Beat Command
- 330 Identifying Beats
- 331 Inserting Bar|Beat Markers One at a Time
- 332 Dragging Bar|Beat Markers
- 332 Editing Bar|Beat Markers
- 333 Meter Events
- 333 Inserting Meter Events
- 335 Partial Measures
- 335 Renumbering Bars
- 336 Memory Locations and Markers
- 336 Properties of Memory Locations
- 338 Creating Memory Locations
- 340 Recalling Memory Locations
- 340 Editing Memory Locations
- 342 Memory Locations Window
- 343 Memory Locations Commands and Options
- 345 Chapter 22: Beat Detective
- 346 Beat Detective Requirements
- 347 The Beat Detective Window
- 347 Beat Detective Modes
- 348 Defining a Beat Detective Selection
- 349 Calculating Tempo with Beat Detective
- 350 Generating Beat Triggers
- 351 Editing Beat Triggers
- 353 Generating Bar|Beat Markers with Beat Detective
- 354 Working with Sub-Beats
- 354 DigiGroove Templates
- 356 Separating Regions with Beat Detective
- 358 Conforming Regions with Beat Detective
- 360 Edit Smoothing
- 361 Detection (Normal) and Collection Mode
- 362 Using Collection Mode
- 365 MIDI Editing
- 367 Chapter 23: MIDI Editing
- 367 The Pencil Tool
- 368 Custom Note Duration
- 369 Setting the Grid Value
- 369 Inserting MIDI Notes
- 371 Manually Editing MIDI Notes
- 375 Typing in Note Attributes
- 375 Deleting MIDI Notes
- 376 Continuous Controller Events
- 377 Inserting/Editing Controller Events
- 378 Patch Select (Program and Bank Changes)
- 378 Default Program Change
- 380 Inserting and Editing Program Changes
- 381 Auditioning Programs
- 381 System Exclusive Events
- 382 Note and Controller Chasing
- 383 Offsetting MIDI Tracks
- 384 Stuck Notes
- 385 Chapter 24: MIDI Operations
- 385 MIDI Operations Window
- 386 Select Notes
- 387 Split Notes
- 388 Change Velocity
- 390 Change Duration
- 391 Transpose
- 392 Quantize
- 395 Quantize Examples
- 396 Experimenting with Quantize
- 397 Input Quantize
- 397 Groove Quantize
- 400 Applying Groove Templates
- 402 Restore Performance
- 403 Flatten Performance
- 405 Chapter 25: MIDI Event List
- 405 The MIDI Event List
- 405 Opening the MIDI Event List
- 408 Inserting Events in the MIDI Event List
- 410 Editing in the MIDI Event List
- 411 Selecting in the MIDI Event List
- 411 Deleting in the MIDI Event List
- 411 Copy and Paste in the MIDI Event List
- 412 MIDI Event List Options
- 413 Mixing
- 415 Chapter 26: Basic Mixing
- 415 Mixing Concepts
- 415 Metering and Calibration
- 416 Audio Signal Flow
- 416 Audio Tracks
- 417 Auxiliary Inputs
- 418 Master Faders
- 420 Inserts
- 420 Views in the Mix and Edit Windows
- 422 Track Input
- 423 Track Output
- 424 Multiple Output Assignments
- 426 Sends
- 426 Assigning Sends to Tracks
- 428 Configuring Sends View in the Mix and Edit Windows
- 429 Editing Sends in the Mix and Edit Windows (Send A-E Views)
- 430 Output Windows for Tracks and Sends
- 432 Panner Linking
- 433 Standard Selector Controls in Output Windows
- 434 Using Output Windows
- 435 Sends and Groups
- 435 Copying Track Settings to Sends
- 435 Submixing for Signal Routing and Effects Processing
- 436 Audio Input from MIDI Devices and Other External Sources
- 436 Creating a Submix
- 440 Delay Compensation
- 440 Delay Compensation Settings
- 440 Delay Compensation View
- 442 Dither
- 442 Dither in Pro Tools
- 444 Using a Control Surface with Pro Tools
- 445 Chapter 27: Plug-In and Hardware Inserts
- 447 Viewing Inserts
- 448 Making Inserts Inactive
- 449 Inserting Plug-Ins on Tracks
- 450 Plug-In Menu Organization
- 450 Plug-in Favorites
- 451 Inserting Plug-Ins During Playback
- 451 Moving and Duplicating Plug- In and Hardware Inserts
- 452 The Plug-In Window
- 453 Opening Plug-In Windows
- 453 Opening Multiple Plug-In Windows
- 454 Plug-In Window Controls
- 455 Bypassing Plug-Ins
- 455 Linking and Unlinking Controls on Multi-Mono Plug-Ins
- 456 Editing Plug-In Controls
- 456 Keyboard Shortcuts for Plug-In Controls
- 456 Plug-In Automation and Safe
- 457 Using a Key Input for Side-Chain Processing
- 458 Using Hardware Inserts
- 458 Assigning Hardware Inserts
- 458 Bypassing Hardware Inserts
- 459 Connecting and Integrating External Devices
- 459 Connecting Effects Units Digitally
- 460 Using External Clock Sources
- 463 Chapter 28: Automation
- 463 Automation Quick Start
- 464 Automation Playlists
- 464 Automation Playlists with Audio and MIDI Regions
- 465 Automation Modes
- 468 Automation Preferences
- 468 Smoothing
- 468 Thinning
- 468 AutoMatch
- 469 Setting the Automation Buffer Size
- 470 Automation Safe
- 470 Viewing Automation
- 471 Writing Automation
- 472 Automating Sends
- 473 Automating Plug-Ins
- 475 Enabling and Suspending Automation
- 476 Deleting Automation
- 477 Thinning Automation
- 477 Using the Thin Automation Command
- 477 Drawing Automation
- 479 Editing Automation
- 479 Graphical Editing of Automation Data
- 479 Editing Automation Types
- 480 Editing Automation Breakpoints
- 481 Editing Automation on Stereo and Multichannel Tracks
- 482 Editing Automation on Grouped Tracks
- 483 Cutting, Copying, and Pasting Automation
- 485 Writing Automation to the Start, End or All of a Selection
- 486 Write to Start, End, and All On Stop
- 487 Trimming Automation
- 487 Creating Snapshot Automation
- 489 Snapshot Automation and Trimming of Automation Data
- 491 Chapter 29: Mixdown
- 493 Recording to Tracks
- 494 Bounce to Disk
- 495 Bounce Options
- 495 Default Settings
- 495 Bounce Source
- 496 File Type
- 500 Format
- 501 Resolution
- 501 Sample Rate
- 502 Sample Rate Conversion Quality Option
- 502 Use Squeezer
- 502 Convert During or After Bounce
- 502 Import Into Session After Bounce
- 503 Help
- 503 Recording a Submix (with Bounce To Disk)
- 504 Final Mixdown
- 505 Mastering
- 505 Mastering to a Digital Recorder
- 507 Surround
- 509 Chapter 30: Surround Concepts
- 509 How to Use These Chapters
- 509 Mixing Formats and Surround Formats
- 510 Pro Tools Mixing Formats
- 510 Speaker Layouts
- 512 Surround Monitoring
- 512 The Importance of Speaker Placement
- 513 Calibrated Surround Monitoring
- 513 Formats and Terminology
- 514 LCRS for Dolby Surround
- 514 5.1 for Dolby Digital and DTS
- 514 .1 Formats
- 514 .0 Formats
- 515 LFE
- 515 Divergence
- 516 Where to Get More Information on Surround Technology
- 516 Surround Mixing Concepts
- 516 Surround Format Compatibility
- 517 Surround Formats and Delivery Mediums
- 517 Surround Playback System Variables
- 519 Chapter 31: Pro Tools Setup for Surround
- 519 Pro Tools Audio Connections for 5.1 Mixing
- 520 Configuring Pro Tools for Multichannel Sessions
- 520 New Sessions and I/O Settings
- 522 Importing Multichannel I/O Setups
- 522 Custom Multichannel Paths
- 524 Default I/O Selectors in I/O Setup
- 524 Default Path Order for 5.1 Tracks
- 524 5.1 Track Layouts, Routing, and Metering
- 525 Chapter 32: Multichannel Tracks and Signal Routing
- 525 Multichannel Quick Start
- 526 Multichannel Audio Tracks
- 526 Placing Audio in Multichannel Tracks
- 528 Multichannel Signal Routing
- 528 Multichannel Track Outputs
- 529 Multichannel Sends
- 529 Multichannel Auxiliary Inputs and Master Faders
- 529 Mono, Multi-Mono and Multichannel Plug-Ins
- 531 Paths in Surround Mixes
- 533 Example Paths and Signal Routing for a Surround Mix
- 533 Example Multichannel Paths
- 534 Signal Routing Examples
- 536 LFE Examples
- 537 Chapter 33: Surround Panning and Mixing
- 537 Introduction to Pro Tools Surround Panning
- 537 Mix and Edit Window Panner Grids
- 538 Output Window
- 539 Standard Controls
- 540 Surround Panner Controls
- 541 The X/Y Grid and Pan Cursor
- 542 Panning Modes
- 542 X/Y Panning
- 544 3-Knob Panning
- 545 LFE Faders in Multichannel Panners
- 545 Divergence and Center Percentage
- 546 Divergence
- 547 Center % (Percentage)
- 547 Pan Playlists and Automation
- 548 SurroundScope Metering Plug-In
- 549 Synchronization
- 551 Chapter 34: Synchronization Concepts
- 551 Synchronization Requirements
- 551 Aspects of Synchronization
- 552 Synchronizing Pro Tools
- 552 About Positional References
- 554 LTC (Longitudinal or Linear Time Code)
- 554 VITC (Vertical Interval Time Code)
- 554 Bi-Phase/Tach
- 555 SMPTE Frame Formats
- 556 Working with Film-Originated Material
- 556 Guide Tracks and Conforming
- 556 3:2 Pulldown
- 557 Film Speed Differs from NTSC Video Speed
- 558 Pull Up and Pull Down
- 558 When to Pull Up or Pull Down
- 561 Chapter 35: Working with Synchronization
- 561 Pro Tools Synchronization Options
- 561 SMPTE Trigger Resolved with SYNC I/O
- 562 Ext. Clock Output
- 563 Session Setup Window
- 564 Session Displays and Settings
- 565 SYNC Setup Settings
- 566 Session Start Offsets
- 567 Time Code Settings
- 568 Preparing to Work with SMPTE
- 568 Configuring Pro Tools for SMPTE
- 568 Selecting a SMPTE Format
- 569 Setting a SMPTE Session Start Time (Start Frame)
- 570 Redefining a Feet+Frame Position
- 570 Displaying Time in SMPTE Frames
- 570 Pull Up and Pull Down
- 572 Audio Sample Rate Pull Up and Down
- 573 Video Rate Pull Up and Down
- 574 Putting Pro Tools Online
- 575 Recording Online
- 575 Generating Time Code
- 576 Using MIDI Machine Control
- 576 Controlling External Devices Using MMC
- 576 Enabling MIDI Machine Control in Pro Tools
- 578 Synchronizing a Sequencer to Pro Tools on Macintosh
- 578 Setting Minimum Sync Delay
- 578 Remote Track Arming
- 579 MIDI Beat Clock
- 579 Spotting Regions to SMPTE Frame Locations
- 579 Spot Mode
- 579 The Spot Dialog
- 581 Auto-Spotting Regions
- 582 Using the Trimmer in Spot Mode
- 582 Time Stamping
- 582 Show Original Time Code in Regions
- 583 Creating a User Time Stamp
- 584 Identifying a Synchronization Point
- 585 Troubleshooting Synchronization
- 587 Chapter 36: Working with QuickTime Movies
- 587 About QuickTime
- 587 Using QuickTime Movies in Pro Tools
- 588 Video Capture/Playback Cards
- 588 If You Are New to Audio Post Production
- 589 QuickTime Requirements
- 589 Movie Playback Quality Options
- 590 Importing a QuickTime Movie
- 590 About the Movie Track
- 591 Firewire Playback of QuickTime DV Movies
- 591 Supported QuickTime Movies
- 592 Scrubbing the Movie Track
- 593 About the Movie Window
- 594 Setting the Movie Start Time (Movie Offset)
- 595 Spotting Audio to a QuickTime Movie
- 595 Using Grid Mode to Spot and Nudge Regions with Frame Accuracy
- 596 Importing QuickTime Audio (and Other Compressed Video Files)
- 596 Sample Rate Conversion Quality
- 597 Importing Audio from a QuickTime Movie
- 598 Bouncing to a New Movie
- 601 Appendix A: DSP-Induced Delays in Mixing (TDM Only)
- 601 Introduction to DSP-Induced Delay
- 602 When to Compensate
- 602 Overview of Delay Compensation Options
- 602 Delay Compensation
- 603 TimeAdjuster and Delay Compensation
- 603 Manually Compensating for Delays
- 603 Using the TimeAdjuster Plug-In
- 604 Nudging Audio Tracks
- 604 Delay Factors
- 605 Using Plug-In Inserts
- 605 Using Sends and Hardware Inserts
- 605 Using Hardware I/O
- 606 Bouncing Tracks
- 607 Appendix B: TDM Mixing and DSP Usage
- 607 Benefits of TDM II
- 608 TDM (or TDM I)
- 608 TDM II
- 609 DSP Allocation
- 609 DSP Allocation Basics
- 610 Mixing and DSP Usage
- 610 DSP Manager
- 610 Monitoring DSP Usage
- 611 Setting up Sessions to use DSP Efficiently
- 612 DSP Usage with TDM Mixers
- 612 Understanding Mixers
- 615 48-Bit Mixing Precision
- 615 Mixer Headroom
- 617 Mixer Automatiion
- 617 Stereo and Surround Dithered Mixers
- 618 A Note About Dithering to 16-Bit and Dither Plug-Ins
- 618 TDM Mixer Plug-Ins
- 619 Plug-In Features
- 619 Switching TDM Mixer Plug-Ins
- 620 Mixer Usage Guidelines
- 620 DSP Usage with TDM PlugIns
- 621 DSP Usage and I/O Allocation
- 623 Appendix C: Troubleshooting
- 623 Backing Up Your Work
- 623 Back Up Your Session Data
- 623 Back Up Your System Setup
- 623 Common Issues
- 623 Pro Tools Won’t Launch
- 624 Audio Interface Isn’t Recognized
- 624 Using DigiTest as a Diagnostic Tool
- 625 Performance Factors
- 625 Before You Call Digidesign Technical Support
- 625 Register Your System
- 625 Use Digidesign Resources
- 626 Gather Important Information
- 627 Glossary
- 637 Index