Chapter 15: Editing Basics. Avid Pro Tools HD 6.9, Pro Tools LE 6.9
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Chapter 15: Editing Basics
Pro Tools Editing
The Edit window in Pro Tools provides a powerful collection of tools for editing and assembling audio and MIDI. Track material can be edited nondestructively and in real time during playback.
The Edit window also lets you graphically edit track automation. For more information on Au-
tomation in the Edit window, see Chapter 28,
Nondestructive Editing
The vast majority of audio editing in Pro Tools is nondestructive. Whether cutting, pasting, trimming, separating, or clearing regions, you are only performing these functions on a map of the actual audio data. The source audio files remain untouched. If a particular process or tool works destructively (that is, if it can permanently change audio files on your hard disk), this guide alerts you.
While editing for MIDI tracks is in some instances destructive, with a few precautions you can keep important MIDI tracks and regions safe
when performing edits (see “Nondestructive
Editing During Playback
Pro Tools lets you perform many editing tasks while the session plays. This powerful capability allows you to interactively modify and edit a session, hearing the changes as you make them.
You’ll find many instances where you can use this capability to increase your productivity when working with a session.
Following are just a few examples of editing that can be performed while your tracks loop or play:
• Capture, separate, and trim regions
• Place, spot, or rearrange regions
• Add fades or crossfades to audio regions
• Transpose, quantize (including Groove
Quantize), and otherwise modify MIDI tracks
• Nudge audio or MIDI regions
• Audition different playlists
• Adjust or scale automation data
• Insert a real-time plug-in
• Process audio with an AudioSuite plug-in
• Automation breakpoint editing
There are a few things that cannot be changed while Pro Tools plays. These include routing to sends and assigning outputs.
Chapter 15: Editing Basics 213
Track Material
Each time you record or import audio and MIDI,
Pro Tools creates regions for the new track data, which not only indicate where the material begins and ends, but also provides good feedback on its general shape and content. When you record additional takes, or “punch in” on a specific location within a track, Pro Tools creates additional regions.
Regions are also created by cutting and pasting, resizing, separating, and re-capturing existing regions. Regions in a session are listed in the Audio Regions List and MIDI Regions List, where they can be dragged to existing tracks. A track can contain any number of regions, in any arrangement. The order and location of regions in a track define its playlist .
In addition to audio and MIDI regions, tracks also provide automation playlists.
Automation can be recorded and edited in the Mix or Edit windows. For more informa-
tion, see Chapter 28, “Automation.”
Region Types
There are different region types, based on how they are created:
Whole-File Audio Regions These audio regions are created when recording or importing audio, consolidating existing regions, and when nondestructively processing with an AudioSuite plug-in. Whole-file audio regions reference an entire audio file that resides on your hard drive.
Whole-file audio regions are displayed in bold
in the Audio Regions List (see “The Audio and
MIDI Regions Lists” on page 228). Normal re-
gions often reference only a portion of the parent audio file and are created in the course of editing and, in some instances, when punch recording.
User-Defined Regions These are regions that are explicitly defined, such as when you record or import audio or MIDI; capture, separate, or consolidate a selection; trim a whole-file audio region; and rename an existing region.
Auto-Created Regions These regions are automatically created in the course of editing, and, in some instances, when punch recording over existing regions. Since these regions can accumulate rapidly in a session, you can hide them so they don’t appear in the Audio and MIDI Re-
gions List (see “Naming and Displaying Regions” on page 323). Auto-created regions can
be turned into user-defined regions by renaming them.
Offline Regions Regions are offline when their parent audio files cannot be located, or are not available, when opening a session or importing a track. Offline regions appear in the Audio Regions List as italicized and dimmed; they appear in playlists as light blue regions with italicized names. Offline regions can be edited like other regions, but they cannot be processed with
AudioSuite plug-ins.
Multichannel Regions These regions, which are displayed as a single region in the Audio Regions
List, reference multiple regions and audio files for stereo and surround tracks. Multichannel regions can be expanded (by clicking the triangle next to their name) to see the individual channels, which can be dragged independently to tracks.
214 Pro Tools Reference Guide
Track View
The Track View determines which data is displayed and edited in the track’s playlist area.
Track View data can be set to Blocks, Waveform,
Volume, Pan, Mute, or an automated control or continuous controller, based on the track type:
Audio Tracks These tracks can be set to Blocks ,
Waveform , Volume , Pan , Mute , or any plug-in controls that have been automated. Except when editing automation data, audio tracks are by default set to Waveform, where track material is graphically drawn with amplitude waveforms (a time-domain representation of sound).
This Track View provides the necessary detail for important region edits.
Track View set to Waveform for audio track
Auxiliary Input Tracks These tracks can be set to
Volume , Pan , Mute , or any plug-in control that has been automated.
Master Fader Tracks These tracks can be set to
Volume , or any plug-in control that has been automated.
MIDI Tracks These tracks can be set to Blocks , Regions , Notes , Volume , Pan , Mute , Velocity , Pitch
Bend , After Touch , Program , Sysex , and any continuous controller type. Except when editing controller data, program changes, or Sysex events, MIDI tracks are commonly set to Notes or Regions, each of which displays notes in a
“piano roll” format. Use Notes View for inserting, editing, and copying and pasting MIDI notes; use Regions View to arrange, capture, or consolidate regions.
Track View set to Regions for MIDI track
With the Track View set to Blocks, audio and
MIDI regions are displayed as empty blocks bearing the region’s name. This mode is most useful once you have finished capturing and editing regions at the waveform or MIDI event level and are moving and rearranging them.
Screen redraws are fastest with this format.
When an audio track is displayed as Volume,
Pan, or another automated control, or when a
MIDI track is set to one of the continuous controller types (Volume, Pitch Bend, After Touch), the data for that track appears in the form of a line graph with a series of editable breakpoints.
The breakpoints can be dragged to modify the automation data, and new breakpoints can be inserted with the Pencil or Grabber.
Track View set to Pan for audio track
For details on editing automation data for audio
tracks, see Chapter 28, “Automation.” For de-
tails on inserting and editing controller data for
MIDI tracks, see “Continuous Controller
Chapter 15: Editing Basics 215
To set the Track View:
■
Click the Track View Selector for the track and choose the format from the pop-up menu.
Click for Track View pop-up menu
Audio Track View Selector
Click for Track View pop-up menu
MIDI Track View Selector
Click for Track View pop-up menu
Auxiliary Track View Selector list
The track displays the new format. If the track is part of an active Edit Group, all tracks in the group are set to the new format.
Changing Track Views
For audio, Auxiliary Input, and MIDI tracks, you can change to the next or previous Track View
(Pro Tools 6.9 and higher), or toggle between pre-defined common views.
When changing to the next or previous Track
View, Track View list ordering is maintained as shown in the Track View Selector.
216 Pro Tools Reference Guide
Track Views at the beginning of the list
(such as Blocks for audio or MIDI tracks) cannot be changed to the previous Track
View. Tracks Views at the end of the list
(such as a MIDI controllers option) cannot be changed to the next Track View.
To change to the previous or next Track View:
1 Click in the track you want to change. To change views on multiple tracks, Shift-click or drag the Selector to select additional tracks, or select a group.
2 Do one of the following:
• To change to the previous or next Track
View on all selected tracks, press Control+Start (Windows) or Control+Command (Macintosh) and the Left or Right
Arrow.
– or –
• To change to the previous or next Track
View on all tracks, press Control+Alt+Start
(Windows) or Control+Option+Command
(Macintosh) and the Left or Right Arrow.
Toggling Common Track Views
The most common editing view for audio tracks are Waveform and Volume View. The most common editing views for MIDI tracks are Notes and
Regions View. Pro Tools provides an easy way to toggle these views.
To toggle Track Views on selected tracks:
1 Click in the track you want to toggle. To toggle multiple tracks, Shift-click or drag the Selector to select additional tracks.
2 Press Start+Minus (Windows) or Control+Minus (Macintosh) on the QWERTY keyboard.
To toggle Track Views for all tracks
(Pro Tools 6.9), Press Start+Alt+Minus
(Windows) or Control+Option+Minus
(Macintosh) on the QWERTY keyboard.
– or –
With the Commands Focus enabled, press Minus on the QWERTY keyboard.
To toggle Track Views for all tracks with
Command Focus enabled, press Alt+Minus
(Windows) or Option+Minus (Macintosh) on the QWERTY keyboard.
Audio tracks are toggled between Waveform and
Volume View. MIDI tracks are toggled between
Notes and Regions View.
The Master View Format
Audio and MIDI tracks have Track Views that act as “master.” When a track is displayed in its master format, any edits performed apply to all data in the track. For instance, when an audio track is set to Waveform, copying and pasting affects not just the waveform information, but all of the automation data as well.
The Track Views that act as master for audio and
MIDI tracks are:
• Audio tracks: Waveform and Blocks
• MIDI tracks: Regions, Blocks, and Notes
(when using the Selector)
Auxiliary Inputs and Master Fader tracks do not have a Master View. This means that any edits made to an Auxiliary Input or Master Fader track affect any automation data in that track
Track Height
Tracks can be viewed in the Edit window at any of six heights: Mini , Small , Medium , Large , Jumbo , and Extreme . Larger track heights are particularly useful for precise editing. Smaller track heights are useful for conserving screen space in a large session.
You can adjust track heights on an individual track basis or set all tracks to the same height.
Track heights can be adjusted during playback.
To set the Track Height:
■
Click the small arrow next to the Track View
Selector to get the Track Height pop-up menu.
Click for Track Height pop-up menu
Track Height pop-up menu
– or –
■
Click in the area just to the right of the track controls and choose the height from the pop-up menu.
The track is resized to the new height. If the track is part of an Edit Group, all tracks in the group are set to the new height.
Press Start+Up/Down Arrow key (Windows) or Control+Up/Down Arrow key
(Macintosh) to increase/decrease track height of any track that contains a selection or in which the edit cursor is currently placed.
Chapter 15: Editing Basics 217
Expanded Track Display
Stereo and multichannel tracks share a single playlist for volume and mute. This shared playlist normally occupies the entire height of the track, extending across all channels.
To turn on Expanded Track Display for a stereo or multichannel track:
■
From the Track Height pop-up menu, select
Expanded Track Display.
Volume playlist for stereo track
With Expanded Track Display, you can display playlists individually for each channel, thereby allowing for more accurate breakpoint editing.
This is also useful for editing pan or multi-mono plug-in data, both of which can be different for each channel.
Stereo track in Expanded Track Display
Expanded Track Display also provides for a larger waveform display (equal to that of mono audio tracks), as well as a separate Track View Selector and meter for each channel.
Track Height pop-up menu
Track Controls and Track Height
The Track Height affects how the various track controls appear in the Edit window. For instance, when a track’s height is set to Small, most of the buttons are reduced in size.
When the Track Height is set to Mini, only controls for Record, Solo and Mute appear, and the menus for Playlist, Track Time Base, Track
Height, and Track View are accessed from the same pop-up menu.
When the Track Height is set to Large, Jumbo, or
Extreme, all track controls are displayed at their full size.
Track Height set to Large
218 Pro Tools Reference Guide
Displaying Region Names and
Times
Region names can sometimes get in the way of editing audio waveforms and MIDI data. In these instances you may want to disable their display.
To disable the display of region names in playlists:
■
Deselect Display > Display Name In Regions.
To enable the display of region names in playlists:
■
Choose Display > Display Name In Regions.
This is extremely useful when working with film and video.
Audio Regions and Waveforms
When the Track View for audio tracks is set to
Waveform, Pro Tools draws a waveform diagram of the audio. Audio waveforms tell you several things about the recorded sound.
Display enabled for region names and times
To display region times:
■
From Display > Display Time In Regions, select one of the following options:
None Disables display of region times.
Current Time Displays start and end times for regions.
Original Time Stamp Displays the Original Time
Stamp for each region. The Original Time Stamp is the original time code location for the region when it was first recorded or created.
User Time Stamp Displays the User Time Stamp for each region. The User Time Stamp, which defaults to the Original Time Stamp, can be redefined with the Time Stamp Selected command.
Figure 8. Audio waveform of a drum track
In Figure 8, the “peaks” represent places in the
recording where the attack of the sound causes the volume to increase momentarily. These are followed by “valleys,” where the volume decreases.
Different types of sounds produce different types of waveforms. Drums, for example, generally produce waveforms with sharp transients
(peaks of short duration) that are clearly defined. A drum hit has a loud, sharp attack and a rapid decay.
Other sounds, such as vocals or sustained keyboard sounds, produce very different waveforms, ones that have less pronounced peaks and valleys. That’s because these sounds generally have softer attacks and longer decays.
Draw Waveforms Rectified Preference
When the Display preference for Draw Waveforms Rectified is selected (in the Display Preferences page), audio waveforms are displayed so that their positive and negative waveform excursions are summed together and viewed as a single positive-value signal. However, even when this preference is enabled, zooming in beyond a certain point will cause the waveforms to be displayed normally.
Chapter 15: Editing Basics 219
Audio displayed in Rectified mode
Audio displayed in Normal mode
Rectified mode displays more detailed waveforms when using track heights of Medium or
Small, and can be particularly useful when editing volume automation data, since it depicts waveform “levels” as starting at the bottom of the track.
Some important rules to keep in mind when defining regions:
◆ Whenever possible, begin a region precisely before a volume peak, and end it immediately before another volume peak.
◆ Whenever possible, make sure a region starts and ends on exactly the same part of a beat.
Avoiding Clicks and Pops
If an edited region begins or ends at a point of high amplitude, you may hear an unpleasant click when Pro Tools plays from one region to another. In order to avoid clicks or pops do any of the following:
◆ Make sure that the start and end points of your selection are as close as possible to the point where the amplitude of the waveform tapers down to meet the zero-crossing line (the center line of the track’s waveform display). If necessary, use the zooming tools in the Edit
window (see “Zooming” on page 235) to display
waveforms in greater detail.
Guidelines for Editing Waveforms
With the Selector tool in the Edit window, you can select portions of audio waveforms and divide them into segments called regions , so that you can rearrange and manipulate them in tracks.
While editing, try to create regions that allow you to maintain a consistent beat. If you always define regions so that they contain a whole number of beats, you’ll be able to string the regions together and maintain a smooth, steady rhythm.
It’s sometimes useful to have a steady, well-defined waveform (such as a drum track) as a guide when selecting and defining other regions. If you’ve played in time with the beat, chances are that you can create rhythmically accurate regions by referring to the drum waveform.
Selection that begins and ends at zero crossings
◆ On Pro Tools TDM systems, use the AutoFade feature to apply real-time fade-ins/outs to all region boundaries that do not touch or overlap
other regions. See “Using AutoFades” on page 317 for details.
◆ Apply a crossfade between regions where a
click or pop occurs. See “Creating a Crossfade” on page 314
for details.
220 Pro Tools Reference Guide
Nondestructive Audio Editing
When editing an audio track’s playlist in
Pro Tools, you’re not actually cutting and moving pieces of sound as you would if you were cutting and splicing analog tape. Instead,
Pro Tools creates a map of the audio file on your hard disk, which describes the order in which to play the track portions.
When trimming audio regions with the Trimmer tool, or when editing the placement or order of regions within a track, use multiple playlists to easily return to a track’s previous state.
See “Playlists” on page 224 for details.
Audio Regions and Automation
Data
Automation data for audio resides in tracks and not in the Regions List. This means that when you drag an audio region from the Audio Regions List to a new track, no automation data is placed in the track. However, if you drag an audio region from an existing track (that contains automation data) to another track, the automation from the source track is placed in the destination track.
For more information on setting Track View, see
To toggle the track view, click in the track you want to toggle and press Start+Minus
(Windows) or Control+Minus (Macintosh) on the QWERTY keyboard.
Notes View for MIDI Tracks
When a MIDI track’s Track View is set to Notes,
MIDI notes are displayed in a “piano roll” format. Each note is displayed as a small rectangle with its vertical placement indicating pitch and its horizontal placement indicating location
(and duration).
Up arrow
Track note above the current display
MIDI Regions and MIDI Data
The two most common Track Views you’ll use for MIDI tracks are Notes and Regions. Use
Notes View for inserting and editing individual
MIDI notes, and for working with and affecting groups of notes.
When you need to experiment with the arrangement of regions, or define new ones, use Regions View.
keyboard reference
Down arrow
MIDI note
Figure 9. MIDI track displaying notes
To the left of the MIDI track’s playlist is a vertical mini-keyboard, complete with octave numbering, for pitch reference. You can Controlclick (Windows) or Command-click (Macintosh) the mini-keyboard to audition pitches. Arrows at the top and bottom of the mini-keyboard (not available in the smaller track heights) are used to scroll the Notes display up and down.
Chapter 15: Editing Basics 221
The pitch range of MIDI notes that can be displayed depends on the track height, and on the current zoom value. Any time a track’s notes do not fit within its current height, notes above or below the viewed area are displayed as singlepixel lines at the very top and bottom of the
To scroll the Notes display up or down for a MIDI track:
■
Click either the up or down arrow of the minikeyboard.
Scrolling notes with the Up arrow on mini-keyboard
– or –
■
With any of the Edit window tools (such as the Grabber tool) selected, press Control+Alt+Start (Windows) or Command+Option+Control (Macintosh) and drag up or down on the mini-keyboard.
Scrolling Notes display by dragging
Using the Edit window tools, notes can be inserted, transposed, trimmed, and moved. For
more information, see “Manually Editing MIDI
If you have a mouse with a scroll wheel, you can use it to scroll a MIDI track’s Notes display. Place the mouse over a MIDI track in the Edit window, and Alt-Start-Controlscroll (Windows) or Command-Control-
Option-scroll (Macintosh) the scroll wheel to scroll the Notes display for that MIDI track.
Regions View for MIDI Tracks
MIDI tracks can also be viewed as Regions, which is similar to Waveform View for audio tracks. While a track’s notes are visible in Regions View, individual note editing is not available in this view. Instead, all editing occurs across a time range encompassing all track data, including continuous controller events, program changes, and System Exclusive events.
Use Regions View to define regions that represent song sections and clips, or to rearrange or assemble track material.
For more information on setting the Track View,
To toggle the track view, click in the track you want to toggle and press Start+Minus
(Windows) or Control+Minus (Macintosh) on the QWERTY keyboard, or press Control+Alt (Windows) or Command+Option
(Macintosh) and use the Left and Right Arrow keys.
222 Pro Tools Reference Guide
There are, however, a few things to keep in mind when selecting, copying and cutting, and trimming MIDI regions:
◆ When cutting or clearing a region selection that includes a note’s start point, the entire note is removed. This is even the case when only a portion of the note (that includes its start point) is selected.
◆ When copying or cutting a region selection that includes a note’s end point (but not its start point), the note remains and overlaps the edge of the region.
Cutting a MIDI region with note overlap
◆ Similar rules also apply when MIDI regions are trimmed with the Trimmer tool. If the MIDI region’s start point is moved beyond a note’s start point, the note is removed. If the region’s end point is trimmed so that a note’s start point is within the region but its end point is not, the note remains and overlaps the edge of the region.
When moving and placing MIDI regions with overlapping notes, the notes always move with the regions. When placing MIDI regions with overlapping notes next to or near another region, the overlapping notes extend into the adjacent region.
Nondestructive MIDI Editing
While editing audio regions is usually nondestructive, this is not always the case for MIDI regions. For instance, if a MIDI region resides in just one track at a single location, editing for that region is destructive. This means that altering the pitch, duration, or placement of notes in
Notes View permanently alters the region.
However, when editing a MIDI region that occurs elsewhere, in the same track (at another location or in a different playlist) or in another track, the editing is nondestructive and occurs to an auto-created region. To go back to the previous material, drag the original region from the
MIDI Regions List, or return to a previously saved playlist.
One way to safely return to a track’s previous state is with playlists. Before you edit notes, trim regions, or rearrange the order of regions, make a duplicate of the track’s existing playlist and instead work with it (see
“Playlists” on page 224).
MIDI Regions and Continuous
Controller Events
Continuous controller events reside in MIDI regions and not in tracks. This means that when dragging regions that contain controller data from either a track or the MIDI Regions List, the controller data is written to the destination track.
Unlike continuous controller events, which represent nuances that are part of a MIDI performance, Mute in Pro Tools is an automation playlist that actually mutes the MIDI engine.
Mute automation does not correspond to actual
MIDI events and is therefore not exported when saving as a Standard MIDI File.
Chapter 15: Editing Basics 223
Playlists
The ability to create playlists is one of the most powerful features of Pro Tools, and one reason why it is infinitely more versatile than traditional multitrack recorders.
Edit playlists allow you to take a snapshot of a track’s current arrangement of regions, thereby freeing you to experiment with alternate arrangements, returning as necessary to previously saved playlists.
Playlist Selector pop-up
A playlist, which can consist of a single region or many regions, can only be assigned to a track if it is not in use by another track. While you can create an almost unlimited number of edit playlists, which are shared among all tracks, each track has its own set of dedicated automation playlist s.
Automation playlists for audio tracks store data for volume, pan, mute, and plug-in controls.
Automation playlists for MIDI tracks, however, store only mute information; continuous controller events, program changes, and Sysex events are stored in MIDI regions and therefore reside within edit playlists.
Working with Playlists
When you create a new track, it contains a single, empty playlist until you record, import, or drag material to it from the Regions Lists or a
DigiBase browser.
New playlists can be created that are empty or duplicates of the current playlist. Once created, you can recall, rename, and delete playlists as needed
Duplicating a Playlist
When you edit a track, you can work with a copy of the track's playlist and keep the original playlist arrangement intact.
To duplicate a track’s current playlist:
1 Click the track’s Playlist Selector and choose
Duplicate from the pop-up menu.
2 Enter a name for the new playlist and click
OK.
The duplicated playlist appears in the track and the track’s name is changed to the name of the new playlist.
New and duplicated playlists are auto-named with the track name, followed by a period (.) and the playlist number (such as the first playlist for a “Kick” track being auto-named
“Kick.01”). In this example, subsequent playlists would be auto-named “Kick.02,” “Kick.03,” and
“Kick.04.”
224 Pro Tools Reference Guide
Creating a Playlist
You can also create a new playlist and record or drag regions to it.
To create a new (empty) playlist:
1 Click the track’s Playlist Selector and choose
New from the pop-up menu.
2 Enter a name for the new playlist and click
OK. An empty playlist with the specified name appears in the track.
Recalling a Playlist
By default, a playlist is available only to the track that it was created on. However, using the
“other playlist” feature, you may recall an unassigned playlist onto any track. When a playlist is reassigned to another track, it will no longer be available in its original location, unless it is deassigned from its new current track. Once it is de-assigned, it is available via the “other playlists” menu in the Playlist Selector.
An audio playlist’s timebase is saved with the playlist. When you recall an unassigned audio playlist and assign it to any audio track, the track will take on the saved timebase of the playlist.
To recall a track playlist:
■
Click the track’s Playlist Selector and do one of the following:
• Choose one of the track’s playlists.
– or –
• Choose a playlist from a different track by clicking the Other Playlist menu, and choosing a playlist name.
The selected playlist appears in the track and the track’s name is updated to that of the selected playlist.
Renaming a Playlist
You can rename a playlist by renaming the track to which it is assigned.
To rename a track’s assigned playlist:
1 Double-click the track’s name.
2 Enter a new name and click OK. Both the track and playlist names are updated.
Deleting a Playlist
You can delete a playlist from a session entirely.
However, since playlists take almost no disk space, you don’t need to delete them for space reasons.
To delete one or more playlists from a track:
1 Click the track’s Playlist Selector and choose
Delete Unused from the pop-up menu.
2 Select the unassigned playlists you want to delete. Shift-click to select multiple playlists.
3 Click OK to delete the playlists. This operation cannot be undone.
When deleting a track from a session, you have the option of deleting or keeping its playlists, so they can be used on other tracks.
Chapter 15: Editing Basics 225
Alternate Playlist Timebases
When you change a track’s timebase, you can choose to apply the timebase change to that track only, or to that track and all the alternate playlists for that track.
To change the timebase for all audio playlists in a track:
■
Make certain that the “Selection Changes Alternate Playlists” option is selected in the Timebase Selector pop-up menu.
Timebase Selector pop-up menu
Playlists and Groups
Creating new playlists with grouped tracks automatically increments the suffixes of the playlist names for each track of the active group. This lets you revert back to an earlier take by switching the playlist takes by group.
Using this method, you can add new tracks to the existing group and the suffixes for their playlist names will be synchronized with the original tracks.
In Pro Tools 6.9, “empty” playlists will be automatically created to keep the playlist takes in sync when switching back to the earliest playlist takes in the group.
To keep your playlist names and performances synchronized (sample workflow):
1 Create new tracks and group them together.
2 Make sure the group is enabled.
3 Create a new playlist (by clicking the Playlist
Selector in one of the tracks in the group and choosing New). The default suffix will now be
“.01”—signifying take 1.
4 Record take 1, then create a new playlist. The playlists on all tracks in the group will be incremented to “.02.”
5 Create new tracks (for example, for an additional musician or microphones), then add these tracks to the group (or create a new group with all the tracks).
6 Increment all the playlists by clicking the
Playlist Selector in one of the tracks in the group and choosing New.
All the playlists will now have the same suffix appended to them. (Creating additional playlists in any of the group tracks will increment their playlists to keep them in sync.)
7 If you want to hear the .01 take on the first group of tracks, you can switch any playlist in the group back to playlist .01.
All tracks in the group have playlists numbered with .01 suffixes (even those tracks that were added to the original group after the earlier takes). Empty playlists are automatically created on these newly-added members so that playlist numbers match across all members of the group.
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Multiple Undo
Pro Tools can keep track of up to 32 of the last undoable operations, allowing you to return to a previous editing state.
The Undo operations in Pro Tools are stored in a queue, in the order in which they were invoked.
When choosing Edit > Undo, the most recent operation is undone. If you choose Undo again, the next operation in the queue is undone. You can also choose Edit > Redo to redo an operation, which moves back through the Undo queue by one step.
When the number of operations in the Undo queue reaches the maximum Level of Undo, performing another undoable operation will remove the oldest operation at the top of the queue.
To undo the last operation:
■
Choose Edit > Undo.
– or –
■
Press Control+Z (Windows) or Command+Z
(Macintosh).
To redo the last undone operation:
■
Choose Edit > Redo.
– or –
■
Press Shift+Control+Z (Windows) or
Shift+Command+Z (Macintosh).
Undo History Window
(Pro Tools 6.7 and Higher Only)
You can use the Undo History window to view the queue of the undoable and redoable operations and return to any previous state. The
Undo History can show edit creation times, enabling you to revert to the state a session held at a particular time.
Options selector
Undoable operations
Redoable operations
Creation times
Undo History Window
To show (or hide) the Undo History window:
■
Choose Windows > Show Undo History.
To undo operations in the Undo History window:
■
Click the operation (bold) you wish to undo in the list.
All operations in the queue that were performed after the operation you select will also be undone. In the Undo History window, undoable operations are shown in bold and redoable operations (operations that have already been undone) are shown in italics.
To redo operations in the Undo History window:
■
Click the operation (italics) you wish to redo in the list.
The operation you choose, as well as all the operations in the queue before it, will be redone.
Chapter 15: Editing Basics 227
To toggle display of creation times in the Undo
History window:
■
Click the Options pop-up menu and choose
Show Creation Times.
To undo all the operations in the Undo Queue:
■
Click the Options pop-up menu and choose
Undo All.
To redo all the operations in the Redo Queue:
■
Click the Options pop-up menu and choose
Redo All.
To clear the Undo Queue
■
Click the Options pop-up menu and choose
Clear Undo Queue.
Other operations that will clear the Undo Queue include:
• Deleting a track, or clearing a region from the
Audio or MIDI Regions List
• Selecting “Select Unused” in the MIDI Regions List pop-up menu
• Selecting “Select Unused Regions,” or “Select
Unused Regions Except Whole Files” in the
Audio Regions List pop-up menu
• Importing tracks or session data
When the number of operations in the Undo
History reaches the maximum level of Undo, performing another undoable operation will remove the oldest operation at the top of the
Undo History queue. When the oldest operation is one operation away from being pushed out of the queue, it is shown in red.
Levels of Undo and Memory
Because Pro Tools needs to keep track of the playlists for all tracks that are edited, the use of multiple Levels of Undo can be memory intensive. You can lower the Levels of Undo in
Pro Tools to reduce the amount of system memory (RAM) used by the Undo queue. If you have plenty of memory allocated to Pro Tools, you can use higher Levels Of Undo.
Use the Undo History window to view a queue of undo operations and return to a previous state.
To set the Levels of Undo in Pro Tools:
1 Choose Setups > Preferences and click the
Editing tab.
2 Click in the Levels of Undo field and enter a value of between 1–32.
Levels of Undo preference
3 Click Done to close the Preferences dialog.
The Audio and MIDI Regions
Lists
All regions that are recorded, imported, or created by editing appear in the Audio and MIDI
Regions Lists. Regions can be dragged from either list to tracks and arranged in any order. Regions can also be auditioned from the Regions
List by Alt-clicking (Windows) or Option-clicking (Macintosh) them.
In the Audio Regions List, whole-file audio regions are displayed in bold, and stereo and multichannel regions can be expanded to display individual channels.
228 Pro Tools Reference Guide
Because region names can become lengthy, the
Regions List can be scrolled or resized as neces-
sary (see Figure 10). In addition, you can use the
pop-up menu at the top of either list to sort, search, rename, and clear regions.
Drag to resize width of
Regions Lists
Click for pop-up menus
Key Focus
Displaying File Info for Audio Regions
In addition to region names, the Audio Regions
List can also display information about the region’s parent audio file:
• Disk name, which represents the name of the hard drive on which it resides
• File name, which represents the audio file from which the region originated
• The full directory Pathname of the region’s location
Drag to resize height of Regions
Lists
Click to hide
Figure 10. Audio and MIDI Regions Lists
If the Editing preference for “Region List Selection Follows Track Selection” is enabled, clicking a region in the Regions List highlights it in the track that contains it.
Use the MIDI Regions List as a bin for storing your favorite MIDI clips. Save the session as a template and the regions are avail-
able for future sessions (see “Creating
Custom Session Templates” on page 51).
Since MIDI regions are tick-based, they scale seamlessly for use with any tempo.
Audio Regions with file info
Pro Tools defaults to displaying just the region portion of a region’s name. To display file information for audio regions, choose Show File
Names, Show Disk Names, or Show Full Pathnames from the pop-up menu at the top of the
Audio Regions List.
For details on displaying audio file information using DigiBase, see the
DigiBase Guide
.
Sorting and Searching a Regions
List
Most sessions will contain many regions, which may make it difficult to locate a particular region in the Regions Lists. The ability to sort regions and search for them will help greatly in keeping track of large numbers of regions.
Chapter 15: Editing Basics 229
To sort regions in a Regions List:
1 From the Regions List pop-up menu, choose
Sorting and select the basis for sorting from the submenu.
Pro Tools displays all regions whose names con-
tain the name that was specified. Figure 11
shows regions found when searching on the word “loop.” When displaying regions with the
Find command, a small diamond appears at the top of the Audio and MIDI Regions List.
Sort attributes for audio regions
MIDI regions can be sorted by name, length, or timestamp. In addition to these, audio regions can be sorted by region start and end times, various attributes of the source audio file, disk name, and track format.
2 From the Regions List pop-up menu, select Ascending or Descending to switch the order of the displayed regions.
Finding Regions
Use the Find command to display all regions in a list whose names contain a particular word or phrase.
To find and display regions that match a word or phrase:
1 Choose Find from the pop-up menu in the
Audio or MIDI Regions List.
2 Type the name, or any portion of the name, for the regions you want to find, then click OK.
Figure 11. Regions located with Find command
To return the Regions List to displaying all regions:
■
Choose Display All from the Regions List popup menu.
Selecting in a Regions List
In the Audio or MIDI Regions List, you can select multiple regions so they can be dragged to tracks, processed with AudioSuite plug-ins, or exported.
To select deselect a region, do the following:
■
Click a region name that is unhighlighted to select it.
– or –
■
Click a region name that is highlighted to deselect it.
In Pro Tools 6.8.x and lower, regions were selected or deselected using Shift-click.
230 Pro Tools Reference Guide
To select a range of regions in a Regions List, do one of the following:
■
Move the cursor to the left of the region names, so the Marquee appears, and drag around the regions you want to select.
Regions selected with Marquee
– or –
■
In Pro Tools 6.9, click the name of a region in a Regions List, and Shift-click an additional region name.
All regions that occur between the first region selected and the additional region will also be selected.
You can also select a range of regions by moving the cursor to the left of the region names, so the Marquee appears, and dragging around the regions you want to select.
To select or deselect a range of regions with the
Marquee (Pro Tools 6.9 only):
1 Press and hold Control (Windows) or Command (Macintosh).
2 Move the cursor to the left of the region name until the Marquee icon with a small “+” symbol appears.
• To select regions, the Marquee should be to the left of an unhighlighted region name.
• To hide regions, the Marquee should be to the left of a highlighted region name.
3 Click on the region name and drag up or down (to select or deselect regions immediately above or below the region name).
To select or deselect non-contiguous regions, do the following:
■
Control-click (Windows) or Command-click
(Macintosh) region names that are unhighlighted to select them.
– or –
■
Control-click (Windows) or Command-click
(Macintosh) region names that are highlighted to deselect them.
In Pro Tools 6.8.x and lower, regions were selected or deselected using Shift-click.
Keyboard Selection of Regions
If the Audio Regions Key Focus or MIDI Regions
Key Focus is enabled, you can type the first few letters of a region’s name and Pro Tools will automatically locate and select the region in the
Regions List.
To enable and use the Audio Regions Key Focus or
MIDI Regions Key Focus:
1 Click the a-z button in upper right of the Audio Regions List or MIDI Regions List.
Click to enable Key Focus
Audio Regions List Key Focus enabled
2 Type the first few letters of the region to automatically locate and select it. Once a region is located and selected, it can be dragged to a track.
Keyboard selection of audio regions locates regions based on their region name, not on the names for their parent audio files or the volumes on which they reside.
Chapter 15: Editing Basics 231
Stereo and Multichannel Tracks in the Audio Regions List
Stereo and multichannel regions, whether imported or recorded into Pro Tools, are displayed as single items in the Audio Regions List. For example, two mono source regions named “Main
Piano.L” and “Main Piano.R” are listed as “Main
Piano (Stereo).” An Expand/Collapse triangle indicates stereo and multichannel regions.
Stereo and multichannel regions are displayed in the Regions List by default in collapsed view.
The individual regions can be displayed by clicking the arrow to the left of the region to expand the name.
Expand/Collapse one or more components are no longer the same length, the stereo display is removed and the regions are displayed as individual regions in the
Regions List.
Edit Modes
Pro Tools has four Edit modes: Shuffle, Spot,
Slip, and Grid. Grid mode provides two modes of operation, Relative and Absolute, explained below. The Edit mode is selected by clicking the corresponding button in the upper left of the
Edit window.
Edit mode buttons
Stereo regions, collapsed (top) and expanded (bottom)
To expand or collapse all stereo and multichannel regions:
■
Press Alt (Windows) or Option (Macintosh) while clicking the triangle.
Individual items of an expanded-view stereo or multichannel region can be selected independently of the other associated regions in the Audio Regions List.
Rules for Stereo and Multichannel
Regions
For stereo and multichannel regions to be shown as collective regions, the component regions must be the same length. If an existing stereo or multichannel region has been dragged onto multiple mono tracks and edited such that
You can also use F1 (Shuffle), F2 (Slip), F3
(Spot), and F4 (Grid) to set the Edit mode.
The Edit mode affects the movement and placement of audio and MIDI regions (and individual
MIDI notes), how commands like Copy and
Paste function, and also how the various edit tools (Trimmer, Selector, Grabber, and Pencil) work.
Shuffle
In Shuffle mode, you can move, trim, cut, or paste regions freely within a track or to other tracks, but their movement is constrained by other regions. That is, if you place several regions in a track, they automatically snap to each other. You can then “shuffle” their order, but you cannot separate them from each other and you cannot make them overlap as in Slip mode.
However, if there is silence between existing regions, and the regions are shuffled, the silence is maintained, and not removed.
232 Pro Tools Reference Guide
In Shuffle mode, adding another region to the beginning of a track moves all subsequent regions to the right by the length of the region added.
When using the Trimmer in Shuffle mode, changing a region’s start or end point automatically moves the adjacent regions as necessary.
The placement and insertion of MIDI notes is not affected by Shuffle mode.
Slip
In Slip mode, regions can be moved freely within a track or to other tracks. In this mode, it is possible to place a region so that there is space between it and other regions in a track. When the track is played back, this space is silent. It is also possible to move a region so that it overlaps or completely covers another region.
Use Slip mode when you want the Trimmer, Selector, Grabber, and Pencil tools to work without any restrictions to placement in time.
Spot
Use Spot mode to place regions at precise locations. In Spot mode you can specify a frame location (or a location based on any of the other time formats), capture an incoming Time Code address, or use a region’s time stamps as reference points for spotting. This can be particularly useful when performing post production tasks around SMPTE frame locations.
When Spot mode is enabled, Pro Tools asks you to specify a destination location when a region is dragged from either of the Regions Lists, or from a supported DigiBase browser.
Grid
In Grid mode, regions and MIDI notes that are moved, trimmed or inserted “snap” to the currently selected grid value, or to precise increments on a user-definable time grid.
Grid mode can be applied in Absolute or Relative mode.
◆ In Absolute Grid mode, moving any region snaps the region start to Grid boundaries . If a region’s start point falls between beats, and the
Grid is set to 1/4 notes, dragging the region will snap its start time to the nearest 1/4 note (the current absolute Grid value).
◆ In Relative Grid mode, regions can be moved by Grid (or Nudge) units . If a region’s start point falls between beats and the Grid is set to 1/4 notes, dragging the region will be constrained to
1/4 notes, preserving the region’s relative position to the nearest beat.
To select Absolute or Relative Grid mode:
■
Click the Grid mode selector and choose Absolute or Relative.
To temporarily suspend Grid mode and switch to Slip mode while dragging a region, hold down the Control key (Windows) or
Command key (Macintosh).
For more information on Relative Grid
mode, see “Sliding Regions in Grid Mode” on page 287.
Chapter 15: Editing Basics 233
Configuring the Grid
The actual Grid size, chosen from the Grid Value pop-up can be based on a time value using the
Main Time Scale; or, if Follow Main Time Scale is deselected, another time format can be used for the Grid size.
The Grid Value selector is located in the Edit window Options bar.
To display the Grid lines in the Edit window:
■
Choose Setups > Preferences and click the
Display tab, then Enable Draw Grids in Edit
Window.
Grid lines displayed in the Edit Window
– or –
■
Enable (and disable) Grid lines by clicking the currently selected Timebase Ruler name.
Click for Grid lines
Selecting the Grid Value
The current Grid value is also used for the
Quantize Regions Command. For informa-
tion, see “Quantizing Regions” on page 291.
Also available in the Grid Value pop-up is an option for Regions/Markers. When selected, events can be placed freely (as in Slip mode) but will snap to region locations (start, end, and sync points), Markers, and Edit selections when placed near them.
MIDI notes inserted with the Pencil tool ignore the Regions/Markers option, and instead snap to the time value selected in the
Grid Value pop-up menu.
Turning on Grid lines from Ruler
For more information on Grid options, see
“Sliding Regions” on page 284.
234 Pro Tools Reference Guide
To zoom in vertically for all audio tracks:
Zooming
Zooming options in Pro Tools include the Horizontal and Vertical Zoom buttons, the Zoomer tool, the Zoom Preset buttons, and the Zoom
Toggle command.
Horizontal and Vertical Zoom
Buttons
Use the Horizontal and Vertical Zoom buttons to zoom in and out on track data. Unlike the horizontal zoom value, the vertical zoom value for audio and MIDI tracks are independent, and therefore have separate buttons.
To zoom in horizontally for all tracks:
Vertical Zoom button (audio)
■
Click the (top) Vertical Zoom button with the audio waveform. To zoom out, click the bottom
Vertical Zoom button.
– or –
■
Press Control+Alt+] (Windows) or Command+Option+] (Macintosh). To zoom out,
Control+Alt+[ (Windows) or press Command+Option+[ (Macintosh).
– or –
■
Click and drag on the Vertical Zoom button to zoom continuously.
To zoom in vertically for all MIDI tracks:
Horizontal Zoom button
■
Click the right Horizontal Zoom button. To zoom out, click the other (left) Horizontal Zoom button.
– or –
■
Press Control+] (Windows) or Command+]
(Macintosh). To zoom out, press Control+[
(Windows) or Command+[ (Macintosh).
– or –
■
Click and drag on the Horizontal Zoom button to zoom continuously.
Vertical Zoom button (MIDI)
■
Click the (top) Vertical Zoom button with the
MIDI notes. To zoom out, click the bottom Vertical Zoom button.
– or –
■
Press Control+Shift+] (Windows) or Command+Shift+] (Macintosh). To zoom out, press
Control+Shift+[ (Windows) or Command+Shift+[ (Macintosh).
Chapter 15: Editing Basics 235
To return to the previous zoom level:
■
Alt-click (Windows) or Option-click (Macintosh) any of the Horizontal or Vertical Zoom buttons.
– or –
■
Press Control+Alt+E (Windows) or Command+Option+E (Macintosh).
To zoom in on a selection:
■
Press Alt+F (Windows) or Option+F (Macintosh).
To zoom so that all regions are visible in the Edit window:
■
Double-click the Zoomer tool in the toolbar.
– or –
■
Press Alt+A (Windows) or Option+A (Macintosh).
Zoomer Tool
Use the Zoomer tool to zoom in and out around a particular area within a track. The Zoomer tool offers two modes: Normal, and Single Zoom mode.
◆ In Normal Zoom mode, the Zoomer tool remains selected after zooming.
◆ In Single Zoom mode, the previously selected tool is automatically reselected after zooming.
Normal Zoomer Tool
To zoom around a certain track point:
1 Click the Zoomer tool pop-up menu and select Normal Zoom mode.
– or –
Press the F5 key to toggle to Normal Zoom mode.
Zoomer tool
2 Click once with the Zoomer at the point within the track. All tracks are zoomed in by one level and the Edit window is centered around the zoomed point.
3 To zoom back to the previous level, Alt-click
(Window) or Option-click (Macintosh) with the
Zoomer.
To zoom into a particular track area:
1 Click the Zoomer tool pop-up menu and select Normal Zoom mode.
– or –
Press the F5 key to toggle to Normal Zoom mode.
2 To zoom horizontally, drag with the Zoomer in the track’s playlist.
– or –
To zoom horizontally and vertically, press Control (Windows) or Command (Macintosh) while dragging in the track’s playlist.
Zooming horizontally with Zoomer tool
The zoomed area fills the entire Edit window.
236 Pro Tools Reference Guide
Single Zoom Mode
Single Zoom mode returns you to the previously selected tool after a zoom has been performed.
For example, when using the Smart Tool you can click the Single Zoom tool, and once the
Zoom operation has been performed, Pro Tools automatically switches back to the Smart Tool.
To use Single Zoom mode:
■
Click the Zoomer tool pop-up menu and select Single Zoom mode.
– or –
■
Press the F5 key to toggle to Single Zoom mode.
Single Zoom is identified with an arrow to the right of the Zoomer icon.
2 Click once to zoom in one level around a certain point.
– or –
Drag to zoom in around a particular Ruler range.
Zoom Preset Buttons
Pro Tools lets you save up to 5 horizontal Edit window Zoom presets, which can be recalled by typing a number or by clicking a Zoom Preset button.
To store a zoom preset:
1 Using either the Horizontal Zoom buttons or the Zoomer tool, navigate to the zoom level you want to store.
2 While pressing Control (Windows) or Command (Macintosh), click one of the five Zoom
Preset buttons.
Single Zoom mode
Normal Zoom mode doesn’t have the arrow.
Normal Zoom mode
Zooming in the Ruler
To zoom horizontally in the Ruler:
1 Press Control+Alt (Windows) or Command+Control (Macintosh) and move the cursor into the Ruler area, so the Zoomer appears.
Zooming in the Ruler
Storing a zoom preset
The button flashes, indicating it is being written to, and then becomes selected.
To recall a zoom preset, do one of the following:
■
Click the Zoom Preset button.
■
While pressing the Start key (Windows) or
Control (Macintosh), type the Zoom Preset’s number on the QWERTY keyboard.
■
With Commands Focus enabled, type the
Zoom Preset’s number on the QWERTY keyboard.
Zoom settings can also be stored with Mem-
ory Locations. For details, see “Naming and
Displaying Regions” on page 323.
Chapter 15: Editing Basics 237
Zoom Toggle
The Zoom Toggle command lets you zoom in and increase the current track's height and zoom level with one keystroke.
The selection zooms to fill the Edit window, and the tracks containing the selection are set to a
Track Height of Large. In addition, MIDI tracks automatically change to Notes View.
To use Zoom Toggle:
1 Make a selection on one or more tracks.
2 Press Start+E (Windows) or Control+E (Macintosh).
– or –
With Commands Focus enabled, press E.
To use Zoom Toggle without changing playlist views:
1 Make a selection on one or more tracks.
2 Press Alt+Start+E (Windows) or Option+Control+E (Macintosh).
– or –
With Commands Focus enabled, press Alt+E
(Windows) or Option+E (Macintosh).
Setting a Default Zoom Toggle Track Height
Zoom Toggle provides single-key toggling between the current track zoom setting and the default (Large) track height. You can change the default height for toggled tracks in the Display
Preferences page.
To set a default Zoom Toggle Track Height:
1 Choose Setups > Preferences and click the
Display tab.
2 Select a default from the Zoom Toggle Track
Height selector.
Zooming with a Scroll Wheel
If you have a mouse with a scroll wheel, you can use the scroll wheel to zoom in and out of tracks, both vertically and horizontally.
To zoom in and out horizontally in the Edit window:
1 Place the mouse over the tracks in the Edit window.
2 Alt-scroll (Windows) or Option-scroll (Macintosh) the scroll wheel up or down to zoom in or out horizontally.
To zoom in and out vertically in the Edit window:
1 Place the mouse over the tracks in the Edit window.
2 Alt-Shift-scroll (Windows) or Option-Shiftscroll (Macintosh) the scroll wheel up or down to zoom tracks in or out vertically.
Using the Zoom Toggle
238 Pro Tools Reference Guide
The Universe Window
(TDM Systems Only)
The Universe window displays an overview of the entire session, representing audio and MIDI material on all tracks that are not hidden (including tracks that are inactive, or that contain offline regions). The order in which material is displayed in the Universe window corresponds to the track order in the Edit window.
To open the Universe window:
■
Choose Windows > Show Universe.
highlighted material
Universe window
Audio material residing in audio tracks is represented by a single, horizontal line in the Universe window. Each channel in a stereo or multichannel track is represented individually.
Since Auxiliary Input and Master Fader tracks do not contain audio, they are displayed as blank areas in the Universe window.
Similar to audio tracks, MIDI tracks containing note material are represented by single, horizontal lines.
Resizing the Universe Window
Even though the Universe window can be resized horizontally and vertically, the length of the entire session is always displayed in the Universe window. If the Universe window is resized so some of the session’s track are not displayed, a vertical scroll bar becomes available.
Highlighted Material in the Universe
Window
The highlighted, shaded area in the Universe window represents the material displayed in the
Edit window. If you change what’s displayed in the Edit window—by zooming, scrolling horizontally or vertically, hiding or unhiding tracks, or changing track heights—the highlighted area in the Universe window updates.
During playback, if the Edit window is set to scroll, the highlighted area in the Universe window also scrolls.
Scrolling in the Universe Window
By clicking in the Universe window, you can automatically scroll, either horizontally or vertically, the material displayed in the Edit window.
This provides a convenient method of locating anywhere in the session, or adjusting which shown tracks are visible in the Edit window.
To move the highlighted area in the Universe window:
1 Choose Windows > Show Universe.
2 Drag the highlighted area to a different position in the Universe window to affect which tracks are displayed in the Edit window.
Chapter 15: Editing Basics 239
When all tracks are visible in the Edit window and the session is zoomed all the way out, with all regions visible, the entire Universe window is shaded.
Timebase Rulers
All Rulers displayed
Any or all of the following Timebase Rulers can be displayed at the top of the Edit window:
• Bars:Beats
• Minutes:Seconds
• Time Code (All TDM systems and Pro Tools
LE systems with DV Toolkit only)
• Feet+Frames (All TDM systems and
Pro Tools LE systems with DV Toolkit only)
• Samples
In addition to providing a timing reference for track material, the Timebase Rulers are also used to define Edit selections for track material, and
Timeline selections for record and play ranges.
With the Selector, drag in any Timebase
Ruler to select material across all tracks in the Edit window. To include the Conductor
Tracks in the selection, press Alt (Windows) or Option (Macintosh) while dragging.
Any or all of the following Conductor Rulers can be displayed:
• Tempo (and Tempo Editor)
• Meter
• Markers
The Meter and Tempo Rulers indicate changes in meter and tempo within the Session. The
Markers Ruler displays Markers to important track locations.
To display all Rulers:
■
Select Display > Ruler View Shows > All.
To remove a Ruler from the display:
■
Option-click the Ruler’s name (to the left of the Ruler display).
– or –
■
Deselect the Ruler in Display > Ruler View
Shows.
To display only the Main Time Scale in the Ruler:
■
Select Display > Ruler View Shows > None.
(See “Main Time Scale” on page 241.)
To add a specific Ruler to the display, such as the
Markers Ruler, for instance:
■
Select Display > Ruler View Shows > Markers.
To change the display order for the Rulers:
■
Click a Ruler’s name and drag up or down to the new location.
240 Pro Tools Reference Guide
Ruler Options Pop-Up Menu
The Ruler display options are also available from a pop-up menu.
Click for Ruler Options pop-up menu
Ruler Options pop-up menu
Main Time Scale
While all Timebase Rulers can simultaneously be displayed in the Edit window, there is only one that represents the Main Time Scale . The
Main Time Scale determines the time format used for:
• The Transport’s Main Counter
• Start, end, and length values
• Pre- and post-roll amounts
• Grid and Nudge values
The Main Time Scale can be set to the following formats:
Bars:Beats Displays the Time Scale in bars and beats. Use this Time Scale if you are working with musical material that must align with bars and beats.
To ensure your tracks align with the bars and beats in your session, make sure to record with
the click (see “Recording with a Click” on page 159).
Material that is recorded without listening to the click can still be aligned to bar and beat boundaries in Pro Tools with the Identify Beat
command (see “Identify Beat Command” on page 348).
Minutes:Seconds Displays the Time Scale in minutes and seconds. As you zoom in farther with the Zoomer, the Time Scale begins to display tenths, hundredths, and thousandths of a second.
Time Code (All TDM Systems and Pro Tools Systems with DV Toolkit Only) Displays the Time
Scale in SMPTE frames. The Timecode Rate and
Session Start time are set from the Session Setup window.
Pro Tools supports the following frame rates:
23.976, 24, 25, 29.97 Non-Drop, 29.97 Drop, 30
Non-Drop, and 30 Drop frames per second.
Feet+Frames (All TDM Systems and LE Systems with DV Toolkit Only) Displays the Time Scale in feet and frames for referencing audio-for-film projects. The Feet+Frames time display is based on the 35 millimeter film format.
Samples Displays the Time Scale in samples.
This format is very useful for high-precision sample editing.
Chapter 15: Editing Basics 241
Setting the Main Time Scale
To set the Main Time Scale:
■
Select a Time Scale at the bottom of the Display menu.
– or –
■
Select from the Main Time Scale pop-up (also available in the Transport window, when it is set to display Counters).
Main Time Scale pop-up
– or –
■
If a Timebase Ruler is displayed, click its name so it becomes highlighted.
Setting the Main Time Scale to the timebase currently displayed in the Sub Time Scale switches the timescales, setting the Sub
Time Scale to the timebase of the Main
Time Scale.
Navigating with the Main Counter.
The Main Counter (in the Main Time Scale popup or the Transport window) provides a convenient way to navigate to a specific time location.
To navigate with the Main Counter:
1 Click in the Main Counter.
2 Type in a location.
3 Press Enter (Windows) or Return (Macintosh) to automatically locate to a new location.
Setting the Sub Time Scale
There is also a Sub Location Indicator displayed below the Main Location Indicator, and below the Transport’s Main Counter, which provides an additional timing reference.
To set the Time Scale for the Sub Location
Indicator:
■
Select from the Sub Time Scale pop-up next to the Location Indicator
– or –
■
Select from the Sub Time Scale pop-up in the
Transport Window.
Sub Time Scale pop-up
Switching the Main Time Scale
242 Pro Tools Reference Guide
Tick-Based Timing
Pro Tools is a sample-based program with an internal MIDI resolution of 960,000 pulses per quarter note (ppq). However, when the Time
Scale is set to Bars|Beats, the display resolution in Pro Tools is 960 ppq.
In Bars|Beats, Pro Tools is tick-based (960 ticks to a quarter note), which means that some amount of sample-rounding may occur when
placing events at certain locations (see “Sample
Rounding and Edit Operations” on page 245).
When working in Bars|Beats, you’ll often want to specify tick values for a number of operations, including:
• Placing and spotting regions
• Setting lengths for regions or MIDI notes
• Locating and setting play and record ranges
(including pre- and post-roll)
• Specifying settings in the Quantize and
Change Duration windows
• Setting the Grid and Nudge values
The following table lists the number of ticks for each of the main note sizes:
Note Value
1/2 note
1/4 note
1/8 note
1/16 note
1/32 note
1/64 note
Normal Dotted Triplet
1920 2880 1280
960
480
1440
720
640
320
240
120
60
360
180
90
160
80
40
Ticks versus Samples
MIDI data in Pro Tools is tick-based. This means that if a MIDI region is located at a particular bar and beat location, it will not move from that location if the tempo changes in the session— though its sample location will change.
You can choose to make audio tracks, Master tracks, and Auxiliary Inputs either sample-based or tick-based (Pro Tools 6.7 and higher only).
If you make an audio track sample-based, all audio regions in the track have an absolute location on the timeline. Audio stays fixed to the sample time, regardless of where tempo or meter changes occur in a session.
Like MIDI, tick-based audio is fixed to
Bars|Beats, and moves relative to the sample timeline when tempo and meter changes occur.
MIDI events and tick-based audio respond differently to tempo changes in respect to duration. MIDI note events change length when tempo or meter is adjusted, while audio regions do not. Meter and tempo changes affect only the start point (or sync point) for each audio region in a tick-based track.
You can select whether a track is sample-based or tick-based when you create it, or change timebases later.
Switching Timebases
Audio tracks, Master tracks, and Auxiliary Inputs can be switched between sample-based timing and tick-based timing (Pro Tools 6.7 and higher only). MIDI tracks are always tick-based.
Track height affects how various track controls appear in the Edit window.
Chapter 15: Editing Basics 243
To switch the timebase of an audio track:
.
■
If the track’s height is set to Small or larger, click the Timebase Selector for the track and select the desired timebase. The Timebase Selector icon changes to reflect your choice.
To change the timebase for all audio playlists in a track:
■
Make certain that the “Selection Changes Alternate Playlists” option is selected in the Timebase Selector pop-up menu.
Timebase selector
(ticks)
Timebase selector
(samples)
Track Timebase Selector on a Track with a Medium
Height
Timebase selector
(ticks)
Timebase selector
(samples)
Track Timebase Selector on a Track with a Small Height
■
If the track’s height is set to Mini, click the small arrow next to the Track View Selector to get the Track Height pop-up menu, and select the desired timebase from the Track Time Base sub-menu.
Track Height pop-up menu
Alternate Playlist Timebases
When you change a track’s timebase, you can choose to apply the timebase change to that track only, or to that track and all the alternate playlists for that track.
Timebase Selector pop-up menu
Groups
When you change the timebase for an audio track that is part of an active group, all the audio tracks in the group will change to the same timebase.
Audio Region Location
In tick-based audio tracks (Pro Tools 6.7 and higher only), the location of an audio region is determined by the region’s start point, unless the region contains a region sync point.
If the region contains a sync point, the sync point determines where the audio region is fixed to the Bar|Beat grid.
Marker Location
When creating Markers and Selection Memory
Locations, you can specify whether they have an Absolute (sample-based) or Bar|Beat (tickbased) reference. For more information, see
“Bar|Beat and Absolute Reference” on page 361.
244 Pro Tools Reference Guide
Sample Rounding and Edit Operations
When audio material in Pro Tools is samplebased, some amount of sample-rounding may occur with some edits when the Main Time
Scale is set to Bars|Beats. This is most evident when you need audio regions to fall cleanly on the beat (as when looping) and notice that the material is sometimes a tick or two off. With a few simple precautions, this can be avoided.
When selecting audio regions to be copied, duplicated, or repeated, make sure to select the material with the Selector (enable Grid mode for precise selections), or set the selection range by typing in the start and end points in the Event
Edit area. Do not select the material with the
Grabber (or by double-clicking with the Selector). This ensures that the selection will be precise in terms of bars and beats (and not based on the length of the material in samples).
Chapter 15: Editing Basics 245
246 Pro Tools Reference Guide
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Key Features
- Record, edit, mix, and master audio projects with ease
- Create professional-quality audio content
- Work with up to 32 tracks of audio
- Use a variety of powerful editing tools
- Mix your tracks with precision using the built-in mixer
- Master your tracks to perfection using the included mastering tools
Related manuals
Frequently Answers and Questions
What's the difference between Pro Tools LE and Pro Tools HD?
Can I use Pro Tools LE to record live performances?
Can I use Pro Tools LE to edit and mix audio for video projects?
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Table of contents
- 3 Contents
- 13 Introduction
- 15 Chapter 1: Welcome to Pro Tools
- 15 The Pro Tools Guides
- 16 Conventions Used in These Guides
- 16 Compatibility Information
- 16 About www.digidesign.com
- 17 Chapter 2: Pro Tools System Configurations
- 17 Pro Tools TDM Systems
- 18 Pro Tools|HD-Series Systems
- 18 Supported Audio Interfaces
- 20 Audio Interfaces for TDM Systems
- 21 Pro Tools LE Systems
- 22 Pro Tools LE System Capabilities
- 22 Pro Tools M-Powered
- 23 Chapter 3: Pro Tools Concepts
- 23 Hard Disk Audio Recording
- 23 The Digidesign Audio Engine
- 24 Playback Engine Dialog
- 24 Pro Tools Sessions
- 24 Session File
- 24 Audio File
- 25 Tracks
- 25 Regions (or Loops)
- 25 Playlist
- 26 Channel
- 27 Signal Routing
- 28 System Resources
- 28 Active and Inactive Items
- 30 MIDI Concepts
- 31 MIDI Terms
- 32 Common Misconceptions about MIDI
- 33 Chapter 4: Pro Tools Windows
- 33 The Mix Window
- 33 The Edit Window
- 36 Track Controls
- 36 Edit Tools
- 36 Event Edit Area
- 36 Location Indicators, Grid/Nudge Values, Current Cursor Display
- 37 The Transport Window
- 37 Basic Transport Controls and Counters
- 40 MIDI Controls
- 41 Chapter 5: Keyboard Shortcuts
- 41 Global Key Commands
- 42 Keyboard Focus
- 43 Numeric Keypad Modes
- 43 Shuttle Lock Modes
- 45 Shuttle Mode
- 47 Sessions & Tracks
- 49 Chapter 6: Sessions
- 49 Starting Up or Shutting Down Your System
- 49 Configuring Pro Tools System Settings (in the Playback System Engine)
- 50 Hardware Buffer Size
- 50 CPU Usage Limit
- 50 Number of Voices
- 51 Default Sample Rate
- 52 Delay Compensation Engine
- 52 DAE Playback Buffer Size
- 53 System Memory Allocation
- 53 Configuring Pro Tools Hardware Settings
- 53 Configuring Pro Tools|HD Hardware
- 57 Creating a New Session
- 58 Opening a Session
- 58 Opening a Session that Contains Unavailable Files
- 59 Opening a Session that Contains Unavailable Resources
- 59 Selecting Fader Gain when Opening a Previously Recorded Session
- 59 Saving a Session
- 59 Saving the Session File
- 60 Saving the Session File with a New Name
- 60 Saving a Copy of the Session
- 63 Creating Custom Session Templates
- 63 Creating Windows Templates
- 64 Creating Macintosh Templates
- 64 Closing a Session
- 64 Quitting Pro Tools
- 65 Sharing Sessions Between Pro Tools TDM Systems and Pro Tools LE Systems
- 65 Opening a TDM Session in Pro Tools LE
- 66 Preferences
- 79 Chapter 7: I/O Setup
- 81 Main Paths and Sub-Paths
- 81 Default I/O Settings
- 81 Stems and Stem Mixes
- 82 The I/O Setup Dialog
- 83 I/O Setup Dialog Controls
- 83 Routing Hardware I/O to Pro Tools I/O
- 85 Creating and Editing Paths
- 86 Creating New Paths
- 87 Resetting Paths
- 88 Deleting Paths
- 88 Channel Mapping
- 89 Initializing I/O Setup
- 90 Active and Inactive Paths
- 91 Hardware Setup and Session Transfer
- 92 I/O Settings Files
- 92 Defaults, Settings Files, and Last Used Settings for New Sessions
- 94 I/O Setup Options
- 94 Controller Meter Path
- 94 Audition Paths
- 95 New Track Default Output Path
- 96 AFL/PFL Path
- 97 Default Path Order
- 97 H/W Insert Delay Compensation
- 99 Chapter 8: Tracks
- 99 Track Types
- 102 Track Controls
- 102 Input/Output Selectors
- 102 Volume/Peak/Channel Delay Indicator
- 102 Pan Indicator
- 102 Pan Slider
- 102 Volume Fader
- 103 Track Level Meter
- 105 Creating Tracks
- 108 Hiding Tracks
- 111 Assigning Inputs and Outputs to Tracks
- 111 Assigning Audio Track Inputs
- 112 Assigning Audio Track Outputs
- 112 Track Priority and Voice Assignment
- 112 Track Priority
- 113 Setting Voice Assignment
- 115 Setting MIDI Input and Output
- 115 Assigning MIDI Track Input
- 116 Assigning MIDI Track Output
- 116 Soloing and Muting Tracks
- 117 Solo Button
- 120 Mute Button
- 121 Making Tracks Inactive
- 121 Adjusting Track Width
- 122 Color Coding for Tracks, Regions, Markers and Groups
- 122 Display Page Preferences for Color Coding
- 124 Color Palette
- 124 Grouping Tracks
- 125 Using the Groups List
- 126 Creating Groups
- 127 Editing Groups
- 128 Enabling Groups
- 129 Chapter 9: Importing and Exporting Session Data
- 129 Importing Audio
- 131 Conversion Quality
- 131 Importing Audio Files and Regions
- 133 Importing Audio Files with Drag & Drop from a DigiBase Browser
- 133 Importing Audio from an Audio CD
- 134 Importing Tracks and Track Attributes
- 135 Import Session Data Dialog
- 141 Exporting Audio
- 141 Exporting a Region as a New Audio File
- 142 Exporting Region Definitions
- 143 Exporting Pro Tools Tracks as OMFI or AAF Sequences
- 143 Exporting Sessions as Text
- 143 Export Session as Text Options
- 144 Exported Session Text
- 145 Send Session Via DigiDelivery
- 146 Importing MIDI Files
- 147 Exporting MIDI Files
- 149 Chapter 10: File Management and Compatibility
- 149 Audio File Management
- 149 Locating Audio Files
- 151 WAV File Compatibility
- 151 Creating Macintosh and PC Compatible Sessions
- 152 Creating and Saving Cross- Platform Sessions
- 153 Moving Sessions Between Platforms (Using HFS+ and NTFS Drives)
- 154 Multilingual Application Support for Pro Tools TDM Systems
- 155 Recording
- 157 Chapter 11: Record Setup
- 157 Input Connections and Audio Levels
- 158 Record Enabling Tracks
- 160 Latch Record Preference
- 160 Record Safe Mode
- 160 Record Monitoring Modes
- 161 Selecting a Record Monitor Mode in Pro Tools LE
- 161 Selecting Record Monitor Modes with TrackInput
- 162 Monitor Levels for Record and Playback
- 163 Monitoring Latency
- 163 Zero Latency Monitoring
- 163 Low Latency Monitoring
- 164 Low Latency Monitoring During Recording
- 164 Default Track Names
- 165 Disk Allocation
- 167 Recording to the System Volume
- 167 Allocating Hard Drive Space for Recording
- 168 Record Modes
- 170 The Record Modes and MIDI
- 171 Recording with a Click
- 172 Setting the Default Meter and Tempo
- 172 Setting the Default Meter
- 173 Setting the Default Tempo
- 175 Chapter 12: Basic Audio Recording
- 175 Recording an Audio Track
- 179 Recording Multiple Audio Tracks
- 179 Record Shortcuts
- 179 Record Pause Mode
- 179 Recording Additional Takes
- 181 Punch Recording Audio
- 183 Loop Recording Audio
- 184 Auditioning Record Takes
- 184 Auditioning from the Regions List
- 184 Auditioning from the Takes List Pop-Up Menu
- 185 Editing Preferences for Takes
- 186 Setting Punch/Loop Points
- 188 Setting Pre- and Post-Roll
- 190 Recording from a Digital Source
- 191 Recording from Digital Sources
- 192 Half-Speed Recording and Playback
- 193 Chapter 13: MIDI Recording
- 193 Recording from MIDI Devices
- 194 Enabling Input Devices
- 194 MIDI Thru
- 195 The Default Thru Instrument
- 195 MIDI Input Filter
- 196 Input Quantize
- 196 Wait for Note
- 197 MIDI Merge/Replace
- 197 Configuring MIDI Tracks for Recording
- 199 Recording to MIDI Tracks
- 200 Undo and MIDI Recording
- 200 Punch Recording MIDI
- 202 Regions and Punch Recording
- 202 Loop Recording MIDI
- 202 Loop Recording with Merge Mode
- 203 Loop Recording Multiple Takes
- 205 MIDI Step Input
- 205 Step Input Controls
- 207 Numeric Keypad Shortcuts
- 208 Recording System Exclusive Data
- 209 Chapter 14: Advanced Recording
- 209 QuickPunch Audio Recording
- 210 QuickPunch Guidelines for TDM Systems
- 211 QuickPunch Guidelines for LE Systems
- 211 Recording with QuickPunch
- 212 TrackPunch Audio Recording
- 213 Voice Requirements for TrackPunch Recording
- 213 Recording with TrackPunch Overview
- 214 TrackPunch Preferences
- 215 Configuring Synchronization and Track Arming
- 216 Enabling TrackPunch Mode
- 216 Transport Display of TrackPunch Status
- 217 TrackPunch Enabling Tracks
- 218 TrackPunch Recording
- 219 Example TrackPunch Workflows
- 219 Film Dubbing and Mixing with TrackPunch
- 220 Loading Dailies with RecordLock
- 221 Foley Recording with TrackPunch
- 221 Tracking and Overdubbing Music with TrackPunch
- 223 Editing
- 225 Chapter 15: Editing Basics
- 225 Pro Tools Editing
- 225 Nondestructive Editing
- 225 Editing During Playback
- 226 Track Material
- 227 Track View
- 229 Track Height
- 231 Displaying Region Names and Times
- 231 Audio Regions and Waveforms
- 232 Guidelines for Editing Waveforms
- 233 Nondestructive Audio Editing
- 233 Audio Regions and Automation Data
- 233 MIDI Regions and MIDI Data
- 233 Notes View for MIDI Tracks
- 234 Regions View for MIDI Tracks
- 235 Nondestructive MIDI Editing
- 235 MIDI Regions and Continuous Controller Events
- 236 Playlists
- 236 Working with Playlists
- 238 Playlists and Groups
- 239 Multiple Undo
- 239 Undo History Window
- 240 Levels of Undo and Memory
- 240 The Audio and MIDI Regions Lists
- 241 Sorting and Searching a Regions List
- 242 Selecting in a Regions List
- 244 Stereo and Multichannel Tracks in the Audio Regions List
- 244 Edit Modes
- 244 Shuffle
- 245 Slip
- 245 Spot
- 245 Grid
- 247 Zooming
- 247 Horizontal and Vertical Zoom Buttons
- 248 Zoomer Tool
- 249 Zoom Preset Buttons
- 250 Zoom Toggle
- 250 Zooming with a Scroll Wheel
- 251 The Universe Window
- 252 Timebase Rulers
- 253 Main Time Scale
- 255 Tick-Based Timing
- 255 Ticks versus Samples
- 259 Chapter 16: Playing and Selecting Track Material
- 259 Playing Tracks
- 260 Page Scroll During Playback
- 260 Locating and Auditioning with Fast Forward/Rewind
- 260 Locating with Back and Forward Commands
- 262 Location Indicators
- 263 Scrolling in the Ruler
- 263 Scrolling with a Scroll Wheel
- 263 Locating the Playback Cursor
- 264 Auto-Scrolling Tracks in the Mix and Edit Windows
- 264 Navigation using Track Position Numbers
- 265 Scrolling Options
- 266 The Scrubber
- 268 Numeric Keypad Set to Shuttle
- 268 Linking or Unlinking Edit and Timeline Selections
- 270 Selecting Track Material
- 274 Using the Selection Indicators (Start, End, and Length)
- 275 Selecting Across Multiple Tracks
- 276 Other Useful Selection Techniques
- 277 Tabbing to Transients
- 278 Playing Selections
- 279 Looping Playback
- 280 Timeline Selections
- 281 Playing Edit and Timeline Selections with the Playhead
- 282 Moving the Playhead
- 283 Chapter 17: Working with Regions and Selections
- 283 Creating New Regions
- 283 Capture Region Command
- 284 Separate Region Command
- 285 Separation Grabber
- 286 Region Overlap and Underlap
- 286 Trim Choices
- 286 Trim To Selection Command
- 286 Trim To Insertion Command
- 287 Trim to Fill Gaps Commands
- 288 Trimming with Nudge
- 288 Healing a Separation
- 288 Placing Regions in Tracks
- 289 Defining Region Sync Points
- 290 Placing Regions at the Edit Insertion Point
- 292 Aligning to Region Start Points
- 293 The Trimmer Tool
- 293 Standard Trimmer
- 294 The Time Trimmer
- 295 The Scrub Trimmer
- 296 Sliding Regions
- 296 Shuffling Regions
- 297 Slipping Regions
- 297 Spotting Regions
- 299 Sliding Regions in Grid Mode
- 301 Nudging
- 301 Nudging Regions
- 302 Nudging a Region’s Contents
- 303 Shift Command
- 303 Quantizing Regions
- 304 Locking Regions
- 304 Muting/Unmuting Regions
- 304 Edit Commands
- 305 Track View and Edit Content
- 307 Editing Across Multiple Tracks
- 308 Duplicate Command
- 309 Repeat Command
- 309 Merge Paste Command
- 310 Editing Stereo and Multichannel Tracks
- 311 Processing Audio with AudioSuite Plug-Ins
- 311 Waveform Repair with the Pencil Tool
- 312 The Smart Tool
- 315 Chapter 18: Advanced Editing (TDM Systems Only)
- 315 Replacing Audio Regions
- 317 Repeat Paste To Fill Selection
- 317 Compress/Expand Edit To Play
- 318 Fitting an Audio Region to an Edit Selection
- 319 Chapter 19: Fades and Crossfades
- 319 Using Crossfades
- 319 About Crossfades and Curves
- 321 The Fades Dialog
- 326 Creating a Crossfade
- 327 Creating Fades at the Beginnings and Ends of Regions
- 327 Creating Fade-Ins and Fade-Outs
- 329 Using AutoFades
- 329 Creating Fades and Crossfades in Batches
- 331 Chapter 20: Managing Regions
- 331 Stripping Silence from Regions
- 331 The Strip Silence Window
- 332 Using Strip Silence
- 333 Inserting Silence
- 334 Consolidate Selection Command
- 334 Compacting an Audio File
- 335 Naming and Displaying Regions
- 335 Renaming Regions
- 336 Auto-Naming Options
- 337 Hiding and Removing Unwanted Regions
- 339 Chapter 21: Conductor Tracks and Memory Locations
- 339 Tempo
- 339 Tempo Events
- 340 Inserting Tempo Events
- 341 Tap Tempo
- 342 Tempo Changes and Automation Drift
- 343 Graphic Tempo Editor
- 344 Editing Tempo Events in the Tempo Editor
- 349 Changing the Timebase Display
- 349 Tempo Operations Window
- 350 Constant Page
- 352 Linear Page
- 353 Parabolic Page
- 355 S-Curve Page
- 357 Scale Page
- 358 Stretch Page
- 359 Song Start Marker
- 360 Identify Beat Command
- 360 Bar|Beat Markers
- 362 Identifying Beats
- 363 Inserting Bar|Beat Markers One at a Time
- 363 Meter Events
- 363 Inserting Meter Events
- 365 Partial Measures
- 365 Time Operations Window
- 366 Change Meter Page
- 368 Insert Time Page
- 369 Cut Time Page
- 371 Move Song Start Page
- 372 Renumbering Bars
- 372 Memory Locations and Markers
- 372 Properties of Memory Locations
- 374 Creating Memory Locations
- 376 Recalling Memory Locations
- 376 Editing Memory Locations
- 379 Memory Locations Window
- 379 Memory Locations Commands and Options
- 381 Chapter 22: Beat Detective
- 382 Beat Detective Requirements
- 383 The Beat Detective Window
- 383 Beat Detective Modes
- 384 Defining a Beat Detective Selection
- 385 Calculating Tempo with Beat Detective
- 386 Generating Beat Triggers
- 389 Editing Beat Triggers
- 391 Generating Bar|Beat Markers with Beat Detective
- 391 Working with Sub-Beats
- 392 DigiGroove Templates
- 394 Separating Regions with Beat Detective (Audio Only)
- 396 Conforming Regions with Beat Detective (Audio Only)
- 398 Edit Smoothing (Audio Only)
- 400 Detection (Normal) and Collection Mode (Pro Tools TDM Only)
- 400 Using Collection Mode
- 403 MIDI Editing
- 405 Chapter 23: MIDI Editing
- 405 The Pencil Tool
- 406 Custom Note Duration
- 407 Setting the Grid Value
- 407 Inserting MIDI Notes
- 409 Manually Editing MIDI Notes
- 413 Typing in Note Attributes
- 413 Deleting MIDI Notes
- 414 TCE Trimmer Functionality on MIDI Regions
- 415 Continuous Controller Events
- 416 Inserting/Editing Controller Events
- 417 Patch Select (Program and Bank Changes)
- 418 Default Program Change
- 420 Inserting and Editing Program Changes
- 421 Auditioning Programs
- 421 System Exclusive Events
- 422 Note and Controller Chasing
- 423 Offsetting MIDI Tracks
- 424 Stuck Notes
- 425 Chapter 24: MIDI Operations
- 425 MIDI Operations Window
- 426 Quantize
- 429 Quantize Examples
- 430 Experimenting with Quantize
- 430 Groove Quantize
- 433 Applying Groove Templates
- 435 Restore Performance
- 436 Flatten Performance
- 437 Change Velocity
- 439 Change Duration
- 440 Transpose
- 441 Select Notes
- 442 Split Notes
- 443 Input Quantize
- 444 Step Input
- 444 Step Input Controls
- 446 Numeric Keypad Shortcuts
- 447 Chapter 25: MIDI Event List
- 447 The MIDI Event List
- 447 Opening the MIDI Event List
- 450 Inserting Events in the MIDI Event List
- 452 Editing in the MIDI Event List
- 453 Selecting in the MIDI Event List
- 453 Deleting in the MIDI Event List
- 453 Copy and Paste in the MIDI Event List
- 454 MIDI Event List Options
- 455 Mixing
- 457 Chapter 26: Basic Mixing
- 457 Mixing Concepts
- 457 Metering and Calibration
- 458 Audio Signal Flow
- 458 Audio Tracks
- 459 Auxiliary Inputs
- 460 Master Faders
- 461 Inserts
- 462 Views in the Mix and Edit Windows
- 463 Track Input
- 464 Track Output
- 466 Multiple Output Assignments
- 467 Sends
- 468 Assigning Sends to Tracks
- 469 Configuring Sends View in the Mix and Edit Windows
- 470 Editing Sends in the Mix and Edit Windows (Send A-E Views)
- 472 Output Windows for Tracks and Sends
- 474 Panner Linking
- 475 Standard Selector Controls in Output Windows
- 476 Using Output Windows
- 477 Sends and Groups
- 477 Copying Track Settings to Sends
- 478 Submixing for Signal Routing and Effects Processing
- 478 Audio Input from MIDI Devices and Other External Sources
- 478 Creating a Submix
- 481 Delay Compensation
- 482 Delay Compensation Settings
- 482 Delay Compensation View
- 484 Delay Compensation for MIDI Tracks
- 485 Dither
- 485 Dither in Pro Tools
- 486 Using a Control Surface with Pro Tools
- 487 Chapter 27: Plug-In and Hardware Inserts
- 490 Viewing Inserts
- 491 Making Inserts Inactive
- 492 Inserting Plug-Ins on Tracks
- 492 Inserting Plug-Ins During Playback
- 492 Plug-In Menu Organization
- 494 Plug-in Favorites
- 495 Moving and Duplicating Plug- In and Hardware Inserts
- 495 The Plug-In Window
- 497 Opening Plug-In Windows
- 497 Opening Multiple Plug-In Windows
- 498 Plug-In Window Controls
- 498 Using the Librarian
- 499 The Settings Menu
- 500 Choosing a Destination for Settings
- 500 Managing Settings
- 501 Plug-In Settings Dialog
- 502 Bypassing Plug-Ins
- 503 Linking and Unlinking Controls on Multi-Mono Plug-Ins
- 503 Editing Plug-In Controls
- 504 Keyboard Shortcuts for Plug-In Controls
- 504 Plug-In Automation and Safe
- 504 Using a Key Input for Side-Chain Processing
- 505 Using Hardware Inserts
- 506 Assigning Hardware Inserts
- 506 Bypassing Hardware Inserts
- 506 Connecting and Integrating External Devices
- 506 Connecting Effects Units Digitally
- 507 Using External Clock Sources
- 509 Chapter 28: Automation
- 509 Automation Quick Start
- 510 Automation Playlists
- 510 Automation Playlists with Audio and MIDI Regions
- 511 Automation Modes
- 511 Off Mode
- 511 Read Mode
- 512 Write Mode
- 512 Touch Mode
- 513 Latch Mode
- 514 Trim Mode
- 516 Automation Preferences
- 516 Smoothing
- 517 Thinning
- 517 AutoMatch Time
- 517 Setting the Automation Buffer Size
- 518 Automation Safe
- 519 Viewing Automation
- 519 Writing Automation
- 521 Automating Sends
- 522 Automating Plug-Ins
- 523 Enabling and Suspending Automation
- 524 Deleting Automation
- 525 Thinning Automation
- 526 Using the Thin Automation Command
- 526 Drawing Automation
- 527 Editing Automation
- 527 Graphical Editing of Automation Data
- 528 Editing Automation Types
- 529 Editing Automation Breakpoints
- 530 Editing Automation on Stereo and Multichannel Tracks
- 531 Editing Automation on Grouped Tracks
- 532 Cutting, Copying, and Pasting Automation
- 534 Glide Automation
- 535 Trimming Automation
- 536 Writing Automation to the Start, End or All of a Selection
- 537 Write to Start, End, and All On Stop
- 538 Writing Automation to the Next Breakpoint
- 539 Mute Automation Overwrite/Extend Command
- 542 Creating Snapshot Automation
- 544 Snapshot Automation and Trimming of Automation Data
- 545 Chapter 29: Mixdown
- 547 Recording to Tracks
- 548 Bounce to Disk
- 549 Bounce Options
- 549 Default Settings
- 549 Bounce Source
- 550 File Type
- 553 Format
- 554 Resolution
- 554 Sample Rate
- 555 Sample Rate Conversion Quality Option
- 555 Use Squeezer
- 555 Convert During or After Bounce
- 556 Import Into Session After Bounce
- 556 Help
- 556 Recording a Submix (with Bounce To Disk)
- 557 Final Mixdown
- 558 Mastering
- 558 Mastering to a Digital Recorder
- 561 Surround
- 563 Chapter 30: Surround Concepts (Pro Tools TDM Only)
- 563 How to Use These Chapters
- 563 Mixing Formats and Surround Formats
- 564 Pro Tools Mixing Formats
- 564 Speaker Layouts
- 566 Surround Monitoring
- 566 The Importance of Speaker Placement
- 567 Calibrated Surround Monitoring
- 567 Formats and Terminology
- 568 LCRS for Dolby Surround
- 568 5.1 for Dolby Digital and DTS
- 568 .1 Formats
- 568 .0 Formats
- 569 LFE
- 569 Divergence
- 570 Where to Get More Information on Surround Technology
- 570 Surround Mixing Concepts
- 570 Surround Format Compatibility
- 571 Surround Formats and Delivery Mediums
- 571 Surround Playback System Variables
- 573 Chapter 31: Pro Tools Setup for Surround (Pro Tools TDM Only)
- 573 Pro Tools Audio Connections for 5.1 Mixing
- 574 Configuring Pro Tools for Multichannel Sessions
- 574 New Sessions and I/O Settings
- 576 Importing Multichannel I/O Setups
- 576 Custom Multichannel Paths
- 578 Default I/O Selectors in I/O Setup
- 578 Default Path Order for 5.1 Tracks
- 579 5.1 Track Layouts, Routing, and Metering
- 581 Chapter 32: Multichannel Tracks and Signal Routing (Pro Tools TDM Only)
- 581 Multichannel Quick Start
- 582 Multichannel Audio Tracks
- 583 Placing Audio in Multichannel Tracks
- 585 Multichannel Signal Routing
- 585 Multichannel Track Outputs
- 585 Multichannel Sends
- 586 Multichannel Auxiliary Inputs and Master Faders
- 586 Mono, Multi-Mono and Multichannel Plug-Ins
- 588 Paths in Surround Mixes
- 590 Example Paths and Signal Routing for a Surround Mix
- 590 Example Multichannel Paths
- 591 Signal Routing Examples
- 593 LFE Examples
- 595 Chapter 33: Surround Panning and Mixing (Pro Tools TDM Only)
- 595 Introduction to Pro Tools Surround Panning
- 596 Mix and Edit Window Panner Grids
- 596 Output Window
- 597 Standard Controls
- 598 Surround Panner Controls
- 599 The X/Y Grid and Pan Location Cursor
- 600 Panning Modes
- 601 X/Y Panning
- 602 3-Knob Panning
- 603 AutoGlide Mode
- 604 Divergence and Center Percentage
- 604 Divergence
- 606 Pan Playlists and Automation
- 606 LFE Faders in Multichannel Panners
- 607 SurroundScope Metering Plug-In
- 609 Synchronization
- 611 Chapter 34: Synchronization Concepts
- 611 Synchronization Requirements
- 611 Aspects of Synchronization
- 612 Synchronizing Pro Tools
- 612 About Positional References
- 614 LTC (Longitudinal or Linear Time Code)
- 614 VITC (Vertical Interval Time Code)
- 614 Bi-Phase/Tach
- 615 SMPTE Frame Formats
- 616 Working with Film-Originated Material
- 616 Guide Tracks and Conforming
- 616 3:2 Pulldown
- 617 Film Speed Differs from NTSC Video Speed
- 618 Pull Up and Pull Down
- 618 When to Pull Up or Pull Down
- 621 Chapter 35: Working with Synchronization
- 621 Pro Tools Synchronization Options
- 621 SMPTE Trigger Resolved with SYNC I/O
- 622 Ext. Clock Output
- 623 Session Setup Window
- 624 Session Displays and Settings
- 625 SYNC Setup Settings
- 626 Session Start Offsets
- 626 Time Code Settings
- 627 Preparing to Work with SMPTE
- 627 Configuring Pro Tools for SMPTE
- 628 Selecting a SMPTE Format
- 628 Setting a SMPTE Session Start Time (Start Frame)
- 629 Redefining a Time Code Position
- 629 Redefining a Feet+Frame Position
- 630 Displaying Time in SMPTE Frames
- 630 Pull Up and Pull Down
- 632 Audio Sample Rate Pull Up and Down
- 633 Video Rate Pull Up and Down
- 634 Putting Pro Tools Online
- 634 Recording Online
- 634 Generating Time Code
- 635 Using MIDI Machine Control
- 635 Controlling External Devices Using MMC
- 636 Enabling MIDI Machine Control in Pro Tools
- 636 Operating the Pro Tools Transport with MMC
- 637 Taking a Device Offline
- 638 Synchronizing a Sequencer to Pro Tools
- 638 Setting Minimum Sync Delay
- 638 Remote Track Arming
- 639 MIDI Beat Clock
- 639 Spotting Regions to SMPTE Frame Locations
- 639 Spot Mode
- 639 The Spot Dialog
- 641 Auto-Spotting Regions
- 641 Using the Trimmer in Spot Mode
- 642 Time Stamping
- 642 Show Original Time Code in Regions
- 642 Creating a User Time Stamp
- 643 Identifying a Synchronization Point
- 645 Troubleshooting Synchronization
- 647 Chapter 36: Working with QuickTime Movies
- 647 About QuickTime
- 647 Using QuickTime Movies in Pro Tools
- 648 Video Capture/Playback Cards
- 648 If You Are New to Audio Post Production
- 649 QuickTime Requirements
- 649 Movie Playback Quality Options
- 650 Importing a QuickTime Movie
- 650 About the Movie Track
- 651 Firewire Playback of QuickTime DV Movies
- 651 Supported QuickTime Movies
- 652 Scrubbing the Movie Track
- 654 Setting the Movie Start Time (Movie Offset)
- 655 Spotting Audio to a QuickTime Movie
- 655 Using Grid Mode to Spot and Nudge Regions with Frame Accuracy
- 656 Importing QuickTime Audio (and Other Compressed Video Files)
- 656 Sample Rate Conversion Quality
- 656 Importing Audio from a QuickTime Movie
- 657 Bouncing to a New Movie
- 659 Appendix A: DSP-Induced Delays in Mixing (TDM Only)
- 659 Introduction to DSP-Induced Delay
- 660 When to Compensate
- 660 How to Compensate
- 660 Automatically Compensating for Delays
- 660 Delay Compensation
- 661 Manually Compensating for Delays
- 662 Using TimeAdjuster TDM Plug-In
- 663 Nudging Audio Tracks
- 663 Delay Factors
- 663 Bouncing Tracks
- 663 Using Plug-In Inserts
- 664 Using Sends
- 664 Using Hardware I/O
- 665 Appendix B: TDM Mixing and DSP Usage (TDM Systems Only)
- 665 Benefits of TDM II
- 665 TDM (or TDM I)
- 666 TDM II
- 667 DSP Allocation
- 667 DSP Allocation Basics
- 667 Mixing and DSP Usage
- 668 DSP Manager
- 668 Monitoring DSP Usage
- 669 Setting up Sessions to use DSP Efficiently
- 669 DSP Usage with TDM Mixers
- 669 Understanding Mixers
- 672 48-Bit Mixing Precision
- 672 Mixer Headroom
- 672 Mixer Automatiion
- 673 Stereo and Surround Dithered Mixers
- 673 A Note About Dithering to 16-Bit and Dither Plug-Ins
- 674 TDM Mixer Plug-Ins
- 674 Plug-In Features
- 674 Switching TDM Mixer Plug-Ins
- 674 Mixer Usage Guidelines
- 675 DSP Usage with TDM Plug-Ins
- 677 Appendix C: Troubleshooting
- 677 Backing Up Your Work
- 677 Back Up Your Session Data
- 677 Back Up Your System Setup
- 677 Common Issues
- 677 Pro Tools Won’t Launch
- 678 Audio Interface Is Not Recognized
- 678 Using DigiTest as a Diagnostic Tool
- 679 Performance Factors
- 679 Before You Call Digidesign Technical Support
- 679 Register Your System
- 679 Use Digidesign Resources
- 680 Gather Important Information
- 681 Glossary
- 691 Index