Chapter 16: Playing and Selecting Track Material. Avid Pro Tools HD 6.9, Pro Tools LE 6.9
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Chapter 16: Playing and Selecting
Track Material
Playing Tracks
After recording or importing to tracks, you’ll want to listen to the material to find track ranges that require editing, or material that can be turned into regions for use elsewhere.
To set where playback begins, you can click anywhere in a track with the Selector tool (as long as the Edit and Timeline selections are linked, see
“Linking or Unlinking Edit and Timeline Selections” on page 256).
Setting a playback point with the Selector
Depending on the selected Scrolling Option, the playback cursor , a solid unblinking line, moves across the Edit window to indicate the current playback location. The playback location is displayed in the Counters in the Transport window, in the Big Time window, and also in the
Location Indicators.
The edit cursor , on the other hand, is a flashing line that appears when you click with the Selector in a track’s playlist. The blinking edit cursor indicates the start point for any editing tasks performed. If you make a selection and perform an edit, the selection is the target of the edit.
The selected Scrolling Option determines how the Edit window scrolls during playback, and
how the playback cursor functions. See “Scrolling Options” on page 253 for details.
To begin playing from a specific point within a track:
1 Select Operations > Scrolling Options > No
Auto Scrolling.
2 Make sure to select Operations > Link Edit and
Timeline Selection.
3 With the Selector, click in the track where you want playback to begin.
4 Click Play in the Transport window to begin playback.
5 Click Stop in the Transport window to stop playback.
To jump to a different location and begin playing from there, click with the Selector at that point and click Play in the Transport window.
Transport with Counters displayed
Chapter 16: Playing and Selecting Track Material 247
With the Edit and Timeline selections linked, you can click a region or MIDI note with the
Grabber to automatically update the Timeline with the selection’s start time, allowing you to easily play from that point.
Page Scroll During Playback
You can set Pro Tools to scroll the track display while playing, and also have the edit cursor appear wherever playback stops.
To make the track display and the edit cursor follow playback:
1 Select Operations > Scrolling Options > Page
Scroll During Playback.
2 Choose Setups > Preferences and click the
Operation tab.
3 Select the option for “Timeline Insertion Follows Playback,” then click Done.
Pressing Start+N (Windows) or Control+N
(Macintosh) toggles Timeline Insertion Follows Playback.
4 Make sure to select Operations > Link Edit and
Timeline Selection.
Pressing Shift+slash (/) toggles Link Edit and Timeline selection on and off.
5 With the Selector, click in the track where you want playback to begin.
6 Click Play in the Transport window to begin playback. The playback cursor scrolls across the
Edit window, indicating the current playback location.
7 Click Stop in the Transport window to stop playback. The edit cursor appears at the location where playback stops.
Locating and Auditioning with Fast
Forward/Rewind
You can use the Fast Forward and Rewind buttons in the Transport window to locate material in your tracks. If the Operation preference for
“Audio During Fast Forward/Rewind” is selected, you will actually hear the scanned audio
(similar to a CD player) when clicking the Fast
Forward and Rewind buttons.
You can also fast forward or rewind incrementally by repeatedly clicking the appropriate button. The size of these increments is determined by the Main Time Scale:
• Bars:Beats: moves to the beginning of the previous or next bar.
• Min:Sec: moves back or forward in one-second steps.
• Time Code: moves back or forward in one-second steps (while adjusting for current SMPTE format).
• Feet+Frames: moves back or forward in onefoot steps.
• Samples: moves back or forward in one-second steps.
Locating with Back and Forward
Commands
(Pro Tools TDM 6.9 Only)
Pro Tools provides four Back/Forward commands (sometimes called “rollback”) for moving the playback location in the Edit window.
The length of the move is defined by the
Back/Forward Amount set in the Operation page of the Setups > Preferences window.
248 Pro Tools Reference Guide
You can also move the playback location in multiple increments by repeating the command
(See “Repeating Back/Forward Commands” on page 249).
Back/Forward commands also work when controlling a 9-pin device. See the Machine-
Control Guide for details.
Back Moves the playback location backward by the Back/Forward Amount.
Back and Play Moves the current playback location backward by the Back/Forward Amount and automatically begins playback.
Forward Moves the playback location forward by the Back/Forward Amount.
Forward and Play Moves the current playback location forward by the Back/Forward Amount and automatically begins playback.
Setting the Back/Forward Amount
The length of the Back/Forward move is determined by the Back/Forward Amount in the Operation page of the Setups > Preferences window.
To configure the Back/Forward Amount:
1 Choose Setups > Preferences and click the Operation tab.
The timebase of the Back/Forward Amount settings follows the main time scale by default, or you can deselect Follow Main Time and select any of the following timebase formats:
• Bars:Beats
• Min:Sec
• Time Code
• Feet+Frames
• Samples
2 Do one of the following:
• Select a preset amount in the Back/Forward
Amount pop-up menu.
– or –
• In the Back/Forward Amount field, enter a custom amount.
Using Back or Forward Commands
To move the playback location backward by the
Back/Forward Amount:
■
Press Control (Windows) or Command (Macintosh), and click Rewind in the Transport window.
To move the playback location forward by the
Back/Forward Amount:
■
Press Control (Windows) or Command (Macintosh), and click Fast Forward in the Transport window.
To move the playback location backward by the
Back/Forward Amount and then begin playback:
■
Press Control+Alt (Windows) or Command+Option (Macintosh), and click Rewind in the Transport window
To move the playback location forward by the
Back/Forward Amount and then begin playback:
■
Press Control+Alt (Windows) or Command+Option (Macintosh), and click Fast Forward in the Transport window
Repeating Back/Forward Commands
All the Back/Forward commands can be repeated in order to increase the amount of the total Back or Forward move.
Chapter 16: Playing and Selecting Track Material 249
To repeat Back/Forward moves:
1 Press and hold Control (Windows) or Command (Macintosh).
2 Click Rewind or Fast Forward the number of times you want to repeat moving the playback location backwards or forwards by the Back/Forward Amount.
Extending Selections with Back or Back and
Play Commands
The Back or Back and Play commands can be used to extend a selection backwards by the length of the Back/Forward Amount.
Although you cannot extend a selection with the Forward or Forward and Play commands, you can use the following procedures with Forward or Forward and Play to move the start point of a current selection.
To extend a selection with Back or Back and Play commands:
1 Configure the Back/Forward Amount.
(See“Setting the Back/Forward Amount” on page 249.)
2 With the Selector, drag within a track to make a selection.
3 Do one of the following:
• To extend the selection backwards by the
Back/Forward Amount, press Shift+Control
(Windows) or Shift+Command (Macintosh) and click Rewind in the Transport window.
– or –
• To extend the selection backwards by the
Back/Forward Amount and then begin playback, press Shift+Control+Alt (Windows) or Shift+Command+Option (Macintosh) and click Rewind in the Transport window.
Location Indicators
The Location Indicators, in the upper portion of the Edit window, display the current playback location. All Location Indicators (except the Sub
Location Indicator) let you enter a location in their counter display to navigate to a specific time location.
Location Indicators
The Main Location Indicator displays the playback location in the time format for the Main
Time Scale. The Sub Location Indicator can be set to any of the other Time Scale formats for another timing reference. Both the Main and Sub indicators also appear in the Transport window when it is set to display Counters.
To navigate with the Location Indicators:
1 Click in one of the Location Indicators.
– or –
Press asterisk (*) on the numeric keypad to highlight the Main Location Indicator (or the Transport Counters or Big Time window, if either are displayed).
2 Type in the new location. Press period (.) to cycle through to the different time fields.
3 Press Enter to accept the new value and automatically locate there.
Select the time format from the pop-up menus next to the Main and Sub indicators in either the Edit or Transport window.
250 Pro Tools Reference Guide
Scrolling in the Ruler
You can scroll the contents of the Edit window by clicking and dragging in the Ruler. While this doesn’t actually update the session’s Current Location, it does let you conveniently shift the display left or right for the sake of finding and editing material.
This method of scrolling is especially useful when using Continuous Scroll With Playhead
(TDM systems only), which does not update or follow Timeline selections.
To scroll the entire contents of the Edit window from the Ruler:
■
While pressing Control+Alt+Start (Windows) or Command+Option+Control (Macintosh), drag left or right in any of the Timebase Rulers.
To scroll a Pro Tools window horizontally:
1 Place the mouse over the window you want to scroll (for example, in the Edit window you might want to scroll either the track display or the Regions List).
2 Shift-scroll the scroll wheel up or down to scroll the window to the left or right.
Locating the Playback Cursor
Use the Playback Cursor Locator to locate the playback cursor when it is off-screen. The Playback Cursor Locator will appear on the right edge of the Main Timebase Ruler if the playback cursor is located beyond the time visible in the
Edit window. If the playback cursor is located before the time visible in the Edit window, the
Playback Cursor Locator will appear on the left edge of the Main Timebase Ruler.
Playback Cursor Locator
Scrolling in the Ruler
Scrolling with a Scroll Wheel
If you have a mouse with a scroll wheel, you can use the scroll wheel to scroll vertically or horizontally in any Pro Tools window that has a scroll bar (such as the MIDI Event List).
To scroll a Pro Tools window vertically:
1 Place the mouse over the window you want to scroll (for example, in the Edit window you might want to scroll either the track display or the Regions List).
2 Scroll the scroll wheel up or down to scroll the window up or down.
Playback Cursor Locator, recording enabled (Playback
Cursor located after currently viewed audio)
The Playback Cursor Locator is red when a track is record enabled and blue when no track is record enabled.
For example, if the Scrolling Option is set to No
Auto-Scrolling, the playback cursor will move off-screen after it has played past the time currently visible in the Edit window. The Playback
Cursor Locator will appear on the right edge of the Main Timebase Ruler after the playback cursor moves beyond the time visible in the Edit window.
Chapter 16: Playing and Selecting Track Material 251
To locate the playback cursor when it is off-screen:
■
Click the Playback Cursor Locator in the Main
Timebase Ruler.
The Edit window will change to center the playback cursor on-screen.
Auto-Scrolling Tracks in the
Mix and Edit Windows
(Pro Tools TDM Systems Only)
If you are working with more tracks than can be displayed at one time in the Mix or Edit windows, you can select a track in one window and
Pro Tools will automatically scroll to that track in the other window.
To auto-scroll the Mix window to show a selected track in the Edit window:
■
In the Edit window, Start-click (Windows) or
Control-click (Macintosh) the track name.
The track becomes selected, and the Mix window scrolls to display the selected track.
To auto-scroll the Edit window to show a selected track in the Mix window:
■
In the Mix window, Start-click (Windows) or
Control-click (Macintosh) the track name.
The track becomes selected, and the Edit window scrolls to display the selected track.
Navigation using Track Position
Numbers
Track Position Numbering assigns each track a number corresponding to its position in the Mix and Edit Windows. When tracks are reordered, track position numbers stay in numerical sequence. You can scroll directly to any track by its positional number.
To navigate directly to any track using track position numbers:
1 Choose Display > Display Track Position
Numbers
2 Choose Operations > Go To Track Position
Number
– or –
Press Command+Option+G (Macintosh) or
Control+Alt+G (Windows)
Scroll To Track dialog
3 In the Scroll To Track dialog, enter the track position number.
4 Click OK.
The track is selected, and the windows scroll as follows:
• The Edit window tracks scroll to bring the selected track as close to the top as possible.
• The Mix window tracks scroll to bring the selected track as close to the left as possible.
252 Pro Tools Reference Guide
Scrolling Options
Pro Tools offers the following options for how it scrolls the contents of the Edit window during playback and recording. Choose Operations >
Scroll Options and select one of the following from the submenu:
No Auto-Scrolling The Edit window does not scroll during or after playback. The playback cursor moves across the Edit window, indicating the playback location.
Scroll After Playback The playback cursor moves across the Edit window, indicating the playback location. When playback has stopped, the Edit window scrolls to the final playback location.
Page Scroll During Playback The playback cursor moves across the Edit window, indicating the playback location. When the right edge of the
Edit window is reached, its entire contents are scrolled, and the playback cursor continues moving from the left edge of the window.
Making a selection in the Timeline or a playlist, or manually scrolling the Timeline while in Page Scroll or Continuous Scroll mode will suspend page scrolling. To resume page scrolling and jump to the current playback location, click the Playback Cursor Locator in the Main Timebase Ruler (see
“Locating the Playback Cursor” on page 251).
Continuous Scroll During Playback
(TDM Systems Only)
This scrolling option causes the Edit window’s contents to scroll continuously past the playback cursor, which remains in the center of the window. With this option, playback is always based on the Timeline selection (unlike Continuous Scroll With Playhead).
Continuous Scroll With Playhead
(TDM Systems Only)
This scrolling option causes the Edit window’s contents to scroll continuously past the Playhead , which is a blue line in the center of the window (red when recording).
The Playhead indicates where playback begins when clicking Play in the Transport window.
Continuous Scroll With Playhead
To move the Playhead to a particular location for playback, you can scroll there in the Ruler
(see “Scrolling in the Ruler” on page 251), use
the Edit window’s horizontal scroll bar, or type the location into one of the Location Indicators or one of the Counters.
Moving the Playhead with these methods does not update the Timeline selection. However, updating the Timeline selection automatically moves the Playhead to the Timeline insertion point.
With the Playhead enabled, you can jump to and play an Edit or Timeline selection. For de-
tails, see “Playing Edit and Timeline Selections with the Playhead” on page 269.
Half-Screen Edit Window
When either Continuous Scroll During Playback or Continuous Scroll With Playhead is enabled, a half-screen appears at the far left of the Edit window (before the beginning of the session).
Chapter 16: Playing and Selecting Track Material 253
To scrub a single audio track:
1 With the Scrubber selected, drag within the track—left for reverse, right for forward.
Half-screen for Continuous Scroll With Playhead
The Scrubber
The Scrubber lets you “scrub” up to two tracks of audio in the Edit Window. Scrubbing is a technique that originated in tape editing, where the tape was rocked back and forth past the playhead at slower than normal speeds to find a particular location (usually for the sake of performing splices).
While viewing an audio waveform in Pro Tools can be helpful in visually finding an edit point, sometimes a waveform display (because of its sonic characteristics) may not reveal the desired spot in the audio material. By scrubbing back and forth over an edit point in Pro Tools, you can listen and zero in on the exact edit point you're looking for.
When the Operation preference for “Edit Insertion Follows Scrub/Shuttle” is enabled, the edit cursor automatically locates to the point where scrubbing stops.
When the Scrolling Option is set to Continuous
Scroll During Playback or Continuous Scroll
With Playhead, clicking with the Scrubber in a track’s playlist centers the Edit window around that point, and moves the Playhead there. With these Scrolling Options, scrubbed material moves past the Playhead, which remains stationary and centered.
Scrubbing is only supported for audio tracks. MIDI tracks cannot be scrubbed.
Scrubbing an audio track with the Scrubber
The distance and speed with which you drag
(with either the mouse, or an external MIDI controller wheel) determine the length and speed of the scrubbed audio. Audio from the scrubbed track is routed to its output, along with any effects assigned to the track.
The resolution for the Scrubber is dependent upon the zoom factor for the scrubbed track.
You can temporarily switch the Selector to the Scrubber by Right-clicking (Windows) or
Control-clicking (Macintosh). For finer resolution, Control-Right-click (Windows) or
Command-Control-click (Macintosh).
To scrub multiple audio tracks:
■
With the Scrubber selected, drag between two adjacent tracks.
Scrubbing between two audio tracks
– or –
■
Scrub within a selection that contains multiple tracks. Only the first two tracks are heard.
254 Pro Tools Reference Guide
The maximum number of channels scrubbed in Pro Tools is eight, which would allow you to scrub two stereo tracks (four channels), but not two 5.1 surround tracks
(12 channels).
Scrub/Shuttle Mode
When scrubbing normally, you can scrub at normal playback speeds or slower. Scrub/Shuttle mode, however, lets you scrub at several times normal speed, which is helpful in playing through large ranges and locating material.
To scrub in Shuttle mode (at several times normal speed):
1 Select the Scrubber tool.
2 While pressing Alt (Windows) or Option
(Macintosh), drag within the track—left for reverse, right for forward. The Fast Forward and
Rewind buttons in the Transport window engage.
The distance and speed dragged determine the speed for the scrubbed audio.
Shuttle Lock Mode
Shuttle Lock mode lets you use the numeric keypad to shuttle up to two tracks forward or backwards at specific speeds: 5 is normal speed, numbers from 6 up to 9 provide increasingly faster fast-forward speeds, and numbers from 4 down to 1 provide progressively faster rewind speeds
(4 is the slowest rewind Shuttle Lock speed, 1 is the fastest). If multiple tracks are selected, only the first two tracks are shuttled.
To play one or two tracks with the shuttle lock:
1 For TDM systems, make sure the Operation preference for Numeric Keypad Mode is not set to Shuttle.
2 With the Selector, click in the track where you want playback to begin. To shuttle on two tracks, Shift-click in a second track.
3 Press the Start key (Windows) or Control
(Macintosh) and a number on the numeric keypad: 0–9 (9 is fastest, 5 is normal speed, and 0 stops shuttling).
Once Shuttle Lock mode is initiated, Fast Forward and Rewind become highlighted in the
Transport window.
4 Press additional keys to change the playback speed, or press Plus (+) or Minus (–) to switch the playback direction (plus for forward, minus for backward).
5 To stop playback, press Start+0 (Windows) or
Control+0 (Macintosh).
To exit Shuttle Lock mode:
■
Press Stop in the Transport window.
– or –
■
Press the spacebar.
Custom Shuttle Lock Speed
Use the Custom Shuttle Lock Speed preference to customize the highest fast-for-ward Shuttle
Lock speed (key 9) to better match your editing and auditioning needs.
Chapter 16: Playing and Selecting Track Material 255
To configure Custom Shuttle Lock Speed:
1 In Pro Tools, select Setups > Preferences and click the Operation tab.
2 Be sure that the Numeric Keypad mode is set to Transport or Classic.
3 Enter a desired percentage for the Custom
Shuttle Lock Speed setting. The range for this setting is 50–800%. You can use the Up and
Down Arrow keys to increase or decrease the setting.
4 Click OK.
The Custom Shuttle Lock Speed will be saved with your Pro Tools preferences (not with the session).
To enable Custom Shuttle Lock Speed:
■
Press Start+9 (Windows) or Control+ 9 (Macintosh) on the numeric keypad.
3 With the Selector, click in the track where you want playback to begin. To shuttle on two tracks, Shift-click in a second track.
4 Press and hold any of the following keys (or key combinations) on the numeric keypad to trigger playback.
Shuttle Speed
1 X Speed
4 X Speed
1/4 X Speed
1/2 X Speed
2 X Speed
Rewind Key Forward Key
4
7
1
4+5
7+8
6
9
3
5+6
8+9
5 Press a different key to switch the playback direction or speed. Release to stop.
Numeric Keypad Set to Shuttle
(TDM Systems Only)
Pro Tools offers another form of shuttling, different from that of Shuttle Lock mode. With the
Numeric Keypad Mode set to Shuttle, playback of the current Edit selection is triggered by pressing and holding the keys on the numeric keypad—playback stops once the keys are released.
Various playback speeds are available in both forward and reverse. In this mode, pre- and postroll are ignored.
To shuttle with the Numeric Keypad Mode set to
Shuttle:
1 Choose Setups > Preferences and click the Operation tab.
2 Set the Numeric Keypad Mode to Shuttle and click Done.
Linking or Unlinking Edit and
Timeline Selections
Pro Tools lets you link or unlink the Edit and
Timeline selections.
By default, the Edit and Timeline selections are linked. In this mode, selecting in a track’s playlist (an Edit selection) also defines the play and record range (the Timeline selection).
Unlinking Edit and Timeline selections lets you make a selection within a track for editing purposes that is distinct from the selection in the
Timeline (which determines the playback and recording range).
256 Pro Tools Reference Guide
To unlink the Edit and Timeline selections:
■
Deselect Operations > Link Edit and Timeline
Selection.
– or –
■
In the upper left of the Edit window, click the
Link Selection button so it becomes unhighlighted.
While you could theoretically do this with the
Edit and Timeline selections linked, as soon as playback is stopped, the playback range would then be updated to that of the more recent edit range.
Playback/Edit Markers
Timeline selections are displayed in the Ruler with Playback Markers , which appear as blue arrows (red when recording). In addition, there are Pre- and Post-Roll Flags (which are green when enabled) indicating the location for pre- and post-roll.
Link Selection disabled and enabled
If you are working with a film or video scene, you may want to unlink the Edit and Timeline selections to find or audition material that is at a different location than the current Timeline selection. Edit selections can be played (choose
Operations > Play Edit Selection) without disrupting the current Timeline selection. Once you find the material, you can then go back to the Timeline selection and place it within the context of the scene.
Figure 12 illustrates another reason you’d want
to unlink the Edit and Timeline selections. In this example, the Timeline selection sets a range to be looped on playback, while a MIDI region
(residing within the loop) is selected for editing purposes. During playback, the Edit selection can be nudged, quantized, or transposed while the loop plays back completely independent and uninterrupted.
Playback Markers with Pre- and Post-Roll Flags
When the Edit and Timeline selections are unlinked, Edit selections are displayed in the Ruler with Edit Markers , which appear as black brackets.
Figure 13. Edit Markers
If the Edit and Timeline selections are linked,
Edit selections are represented by the blue Playback Markers.
See the following sections for details on working with Edit and Timeline selections:
• “Selecting Track Material” on page 258
• “Timeline Selections” on page 268
• “Setting Punch/Loop Points” on page 174
• “Setting Pre- and Post-Roll” on page 176
Figure 12. Edit and Timeline selections unlinked
Chapter 16: Playing and Selecting Track Material 257
Selecting Track Material
Before audio and MIDI material can be edited, it must first be selected. A track’s Display Format determines how the material is viewed and selected.
When you make a selection, it appears as a highlighted area of the tracks, and is also indicated by blue start and end arrows ( Playback Markers ) in the Ruler at the top of the Edit window. If any track (audio or MIDI) in the session is record-enabled, even if it is hidden, these markers appear red.
Selections in Multiple Tracks
To make a selection in multiple tracks:
■
With the Selector, click and drag horizontally to include adjacent tracks in a selection (drag vertically to define the time range).
Selecting Regions
To select a portion of a region:
■
With the Selector, drag within a region (left or right) to select the material on a single track.
(You can also use the Selector across multiple, adjacent tracks to make multitrack selections.)
Playback Markers indicating Edit selection
If the Edit and Timeline selections are unlinked, the Edit selection range is indicated by Edit
Markers in the Ruler. See “Linking or Unlinking
Edit and Timeline Selections” on page 256 for
details.
Selections and Edit Groups
When making selections on tracks that are part of an Edit Group, all tracks within the group become selected.
Selections and Hidden Tracks
When editing tracks that are part of an active
Edit Group, any tracks within the group that are hidden are not affected by the edits. To edit all members of a group, make sure they are visible by highlighting their names in the Show/Hide
Tracks List.
Selecting a portion of a region
To select an entire region:
■
Click the region with the Grabber.
– or –
■
Double-click the region with the Selector.
To select two regions and the time range between them:
1 With the Grabber, click the first region.
2 Shift-click the second region. Both regions become selected, along with the time range between them (including any other regions).
To select an entire track:
■
Click in the track with the Selector and then choose Edit > Select All.
– or –
■
Triple-click in the track with the Selector.
258 Pro Tools Reference Guide
To select all regions in all tracks:
1 Select the “All” Edit Group in the Groups List.
2 Click in any track with the Selector and choose Edit > Select All.
– or –
Triple-click with the Selector in any track.
Another way to select all regions in all tracks, without having to select the “All”
Edit Group, is to press Enter (Windows) or
Return (Macintosh), then type Control+A
(Windows) or Command+A (Macintosh).
Region List Selection Follows Track
Selection
When the Editing preference for “Region List Selection Follows Track Selection” is enabled, selecting a region in a track also causes the region to become selected in the Audio or MIDI Regions List.
Conversely, if the Editing preference for “Track
Selection Follows Region List Selection” is enabled, selecting a region in the Audio or MIDI
Regions List causes the initial occurrence of that region to become selected within the track.
Selecting All from Timebase Rulers
To select all material in all displayed audio and
MIDI tracks:
1 Make sure the Edit and Timeline selections are linked.
2 Double-click in any Timebase Ruler. All regions in all displayed audio and MIDI tracks are selected. Tracks that are hidden are not selected.
To select all material in all tracks, along with
Conductor events:
1 Make sure the Edit and Timeline selections are linked.
2 While pressing Control (Windows) or Option
(Macintosh), double-click in any Timebase
Ruler. All regions in all displayed audio and
MIDI tracks are selected, along with all events in each of the Conductor tracks.
Making Selections While Playing
Pro Tools lets you make on-the-fly selections with the arrow keys.
To make a selection while playing:
1 Make sure to select Operations > Link Edit and
Timeline selection.
2 With the Selector, click somewhere near the beginning of the track in which you want to make the selection.
3 Click Play in the Transport window to begin playback.
4 When playback reaches the point where you want the selection to begin, press the Down Arrow key.
5 Press the Up Arrow key at the point where you want the selection to end. The selected range becomes highlighted.
6 To stop playback, click Stop in the Transport window.
To automatically scroll to the beginning of the selection (or to the location of the on-screen cursor), press the Left Arrow key. To scroll to the end of the selection, press the Right Arrow key.
While in Page Scroll or Continuous Scroll mode, making a selection in the Timeline or a playlist during playback as the playback cursor moves off-screen will suspend page scrolling. To re-
Chapter 16: Playing and Selecting Track Material 259
sume page scrolling and jump to the current playback location, click the Playback Cursor Lo-
cator in the Main Timebase Ruler (see “Locating the Playback Cursor” on page 251).
Object Selections
You can use the Object Grabber to select noncontiguous regions on one or more tracks. Noncontiguous selections must encompass entire regions. If you want a non-contiguous selection to include a portion of a region, first turn the portion into a new region with the Separation
Grabber (see “Separation Grabber” on page 273)
or the Separate Region command (see “Separate
The Object Grabber is not available when the Edit mode is set to Shuffle or Spot.
To select non-contiguous regions:
1 Make sure the Edit mode is set to either Slip or
Grid.
2 Choose the Object Grabber from the Grabber tool pop-up menu.
The Object Grabber ignores Edit Groups when making selections. For instance, selecting a region on a grouped track does not cause regions in the other tracks in the group to become selected.
Object to Time Selection
You can convert between Time- and Objectbased selections. Time selections are made with the Selector and Time Grabber. Object selections are made with the Object Grabber.
Converting to an Object selection is useful when you are working with large selections, especially across multiple tracks, and you want to remove certain regions from the selection.
Converting to a Time selection is useful if you want to select all regions between a non-contiguous Object selection.
To change a Time selection to an Object selection:
1 Drag with the Selector in any track to define a selection. Select in a Timebase Ruler to select across all tracks.
Object Grabber
3 Shift-click each region you want to include in the selection. The regions can even reside on different tracks.
Selected regions
2 With the Object Grabber selected, doubleclick the Grabber icon in the toolbar. The regions falling within the selection range become selected as objects. Regions that were partially selected become deselected.
Non-contiguous selection
Each clicked region becomes surrounded by a dark border, indicating it is selected.
260 Pro Tools Reference Guide
Regions selected as objects
To select regions that were partially selected, press the Control key while double-clicking the
Grabber icon.
To change an Object selection to a Time selection:
1 Select any number of regions with the Object
Grabber.
2 Double-click the Selector icon in the toolbar.
The time range between the first and last region becomes selected.
When using the Object Grabber, regions in the other tracks in the group are selected if they fall within the range of the selected region.
Changing a Selection Length
The selection range can be shortened or lengthened; this does not affect the material within the selection.
To change the length of a selection:, do one of the following”
■
With the Selector, position the cursor over one end of the current selection and Shift-click or Shift-drag left or right.
■
In the Ruler, drag the Playback Marker for the selection’s start or end point.
■
If the Edit and Timeline selections are un-
linked, drag the Edit Markers (see Figure 13 on page 257) to change the selection length.
To make a long-length selection:
1 With the Selector, click at the beginning of the selection.
2 Scroll to the end point of the selection and
Shift-click at that point.
To verify the start and end points of a long selection, press the Left Arrow key to scroll to the beginning of the selection, or press the Right Arrow key to scroll to the end.
Nudging a Selection Range
The selection range (not the material within the selection) can be moved by the Nudge value.
To nudge a selection range:
1 Configure the Nudge value. For details, see
“Defining the Nudge Value” on page 289.
2 Make the initial selection with the Selector.
3 While pressing Shift, press Plus (+) or
Minus (–) on the numeric keypad to move the selection range by the Nudge value.
Nudging Selection Start/End Points
Start and end points for selections can be moved by nudging them.
To move a selection start or end point by the
Nudge value:
1 Configure the Nudge value. For details, see
“Defining the Nudge Value” on page 289.
2 Make the initial selection with the Selector.
Dragging a Playback Marker
Chapter 16: Playing and Selecting Track Material 261
3 While pressing Alt+Shift (Windows) or Option+Shift (Macintosh), press Plus (+) or
Minus (–) on the numeric keypad to move the selection’s start point by the Nudge value.
– or –
While Control+Shift (Windows) or pressing
Command+Shift (Macintosh), press Plus (+) or
Minus (–) on the numeric keypad to move the selection’s end point by the Nudge value.
Extending Selections
You can extend selections to region start and end points, to include an adjacent region, or to
Markers and Memory Locations.
To extend a selection to a region start or end point:
1 With the Selector, select a portion of a region, or click anywhere in the region.
2 Press Shift+Tab to extend the selection to the region’s end point.
– or –
Press Shift+Control+Tab (Windows) or
Shift+Option+Tab (Macintosh) to extend the selection to the region’s start point.
To extend a selection to include an adjacent region:
1 Select the first region with the Grabber.
2 Press Shift+Start+Tab (Windows) or
Shift+Control+Tab (Macintosh) to extend the selection to include the next region.
– or –
Press Shift+Start+Control+Tab (Windows) or
Shift+Control+Option+Tab (Macintosh) to extend the selection to include the previous region.
To extend a selection to a Marker or Memory
Location:
1 Click in a track with the Selector at the selection’s start or end point.
– or –
Make a selection with the Selector or Grabber.
2 Shift-click a Marker in the Markers Ruler.
– or –
Shift-click a Memory Location in the Memory
Locations window.
The selection is extended from the original Insertion point to the Marker or Memory Location.
Using the Selection Indicators
(Start, End, and Length)
The Selection Indicators at the top of the Edit window can define precise edit selections. Time values for the Selection Indicators use the time format for the Main Time Scale.
Selection Indicators
To make a selection with the Selection Indicators:
1 Click with the Selector in the track you want to select.
2 Click in the Start field at the top of the Edit window.
3 Type in the start point for the selection and press the slash key to enter the value and automatically move to the end field.
4 Type in the end point for the selection and press Enter to accept the value.
262 Pro Tools Reference Guide
Numeric Entry Shortcuts for Selection
Indicators
You can use the following shortcuts for entering values in the Selection Indicators:
■
Press the slash key to cycle through the three
Selection Indicators.
■
Use period (.) or the Left and Right Arrow keys to move through the different time fields in each Selection Indicator.
■
Press the Up or Down Arrow keys to increase or decrease the numerical values.
■
Control-drag (Windows) or Command-drag
(Macintosh) in a field to scroll to a new value.
■
Press Plus (+) or Minus (–), along with an accompanying number, to add or subtract from the current field value.
For example, to add 10 to a current field value, cycle to the field, press the Plus (+) key, type
“10” and then press Enter.
If using Calculator Entry mode with the
Time Scale set to Bars:Beats, see “Calculator Entry Mode” on page 263.
■
Press Escape to exit the Selection Indicators without entering any values.
These shortcuts can also be used to enter start and end values in the Transport window.
Calculator Entry Mode
You can perform calculator-style editing of values in the Selection Indicators.
To subtract time values:
1 In the Selection Indicator, highlight the time field you want to change.
2 Press Minus (–) on the numeric keypad.
3 Type the amount you want to subtract from the current time value, then press Enter.
4 Press Enter again to apply the change.
To add time values:
1 In the Selection Indicator, highlight the time field you want to change.
2 Press Plus (+) on the numeric keypad.
3 Type the amount you want to add to the current time value, then press Enter.
4 Press Enter again to apply the change.
Selecting Across Multiple Tracks
To perform edits across multiple tracks or all tracks, you must first select the tracks. Do this by making selections on tracks that are grouped
(see “Grouping Tracks” on page 112), by includ-
ing other tracks in the selection, or by selecting in a Timebase Ruler (for all tracks).
To make a selection in multiple tracks:
With the Selector, click and drag vertically to include adjacent tracks in a selection (drag horizontally to define the time range).
To extend a selection to another track:
1 Using the Selector or Grabber, make a selection in the first track or tracks.
2 Shift-click in additional tracks with the Selector. An identical range is selected for each additional track.
To shorten or lengthen the selection across each of the tracks, press Shift while dragging to change the range of the selection.
Chapter 16: Playing and Selecting Track Material 263
To select across all tracks:
■
Enable the All Edit Group and make a selection in any track.
– or –
■
Drag with the Selector in any Timebase Ruler
(make sure the Edit and Timeline Selections are linked).
These selections include all tracks in the Edit window, but do not include the Conductor tracks (for Tempo, Meter, and Markers).
To select across all tracks, including the
Conductor tracks (for Tempo, Meter, and
Markers):
■
Alt-drag (Windows) or Option-drag (Macintosh) with the Selector in any Timebase Ruler.
Moving and Extending Selections
Between Tracks
With Commands Focus enabled, Edit selections can be moved or extended to adjacent tracks.
To move a selection to an adjacent track:
1 Enable the Commands Focus by clicking its button in the upper left of the Edit window.
In either instance, the original Edit selection becomes deselected.
To extend a selection to an adjacent track:
1 Enable the Commands Focus.
2 With the Selector or Grabber, make a track selection.
3 Press Shift+P to extend the selection to the previous track.
– or –
Press Shift+semicolon to extend the selection to the next track.
In either instance, the original Edit selection remains selected.
To remove the bottom track from a selection:
■
Press Start+Alt+semicolon (Windows) or Control+Option+semicolon (Macintosh) to remove the bottom track.
Commands Focus button enabled
2 With the Selector or Grabber, make a track selection.
3 Press P on your computer keyboard to move the selection to the previous track.
– or –
Press semicolon (;) to move the selection to the next track.
Other Useful Selection Techniques
Following are some additional selection techniques.
To position the edit cursor precisely at a region start, end, or sync point:
1 Make sure the Tab to Transients button is not
enabled. (See “Tabbing to Transients” on page 265.)
2 Click with the Selector in the track.
3 Press Tab to move the cursor to the next region start, end, or sync point.
– or –
Press Control+Tab (Windows) or Option+Tab
(Macintosh) to move the cursor to the previous region start, end, or sync point.
264 Pro Tools Reference Guide
To make a selection with the Scrubber:
1 Choose Setups > Preferences and click the
Operation tab.
2 Select the option for “Edit Insertion Follows
Scrub/Shuttle,” then click Done.
3 Scrub with the Scrubber to find an appropriate start point for the selection, then release.
4 While pressing Shift, scrub to an appropriate end point for the selection, then release. The range between the initial and final scrub becomes selected.
To move a selection to an adjacent region on the same track:
1 Select a region with the Grabber.
2 Press Start+Tab (Windows) or Control+Tab
(Macintosh) to move the selection to the next region.
– or –
Press Start+Control+Tab (Windows) or Control+Option+Tab (Macintosh) to move the selection to the previous region.
In either instance, the original region becomes deselected.
To slide an Edit selection in the Ruler:
1 With the Selector or Grabber, make a track selection.
2 While pressing Alt (Windows) or Option
(Macintosh), move the cursor over either of the
Playback Markers in the Ruler (the Grabber appears).
Sliding an Edit selection in the Ruler
3 Drag left or right to move the Edit selection back or forward in time, while preserving its length.
If the Edit and Timeline selections are unlinked,
Alt-drag (Windows) or Option-drag (Macintosh) the Edit Markers instead.
Tabbing to Transients
With the Tab to Transients button, you can automatically navigate to transients in audio waveforms, placing the cursor just before the detected transient peak. This allows you to easily define selections and play ranges, as well as start and end points for new regions, without having to zoom in on the waveform.
Tab to Transients button enabled
When Tab to Transients is enabled, the Tabbing function also locates the cursor to region start and end points, but not to sync points.
To set the start and end points of a selection with
Tab to Transients:
1 In the upper left of the Edit window, click the
Tab to Transients button so it becomes selected.
2 If you will be setting the play range with this selection, selection Operations > Link Edit and
Timeline Selection.
3 Click in the audio track just before the beginning of the material you want to select.
4 Press Tab repeatedly until the cursor locates to the transient at the start of the selection.
If necessary, you can move to the previous transient by pressing Control+Tab (Windows) or
Option+Tab (Macintosh).
Chapter 16: Playing and Selecting Track Material 265
5 Press Shift+Tab until the cursor locates to the end of the material you want to select.
To move the selection end point to the previous transient, press Shift+Control+Tab (Windows) or Shift+Option+Tab (Macintosh).
Once selected, the material can be looped for recording or playback, or it can be turned into a new region with the Separate or Capture command.
Peak transients are usually visible in the waveform. However, some low-frequency transients may not appear as visible peaks in the waveform.
Playing Selections
Once an Edit selection is made, you can audition the track range by clicking Play in the
Transport window. If enabled, the pre- and postroll amounts play as well.
To play a selection:
1 Make sure to select Operations > Link Edit and
Timeline Selection.
2 With the Selector or Grabber, make a track selection.
3 If you want to use pre-or post-roll, enable and set the pre- and post-roll amounts. For details,
see “Setting Pre- and Post-Roll” on page 176.
4 Click Play in the Transport window, or press the Space bar.
All tracks play for the range of the selection, including pre- and post-roll if enabled.
Auditioning Pre- and Post-Roll
You can audition and play just the pre-roll or post-roll material for a selection.
To play from the pre-roll point to the start of a selection, or to the current cursor location:
■
Press Alt+Left Arrow (Windows) or Option+Left Arrow (Macintosh).
To play to the post-roll point from the end of a selection, or from the current cursor location:
■
Press Control+Right Arrow (Windows) or
Command+Right Arrow (Macintosh).
Auditioning Start and End Points for
Selections
There may be times when you want to audition the start or end of an audio selection without hearing the entire selection. This allows you to check, for instance, whether the beginning or end of a selection includes any unwanted clicks or pops.
plays start
(for post amount) plays end
(for pre amount) plays pre-roll + start plays end + post-roll
Playback ranges for auditioning start/end points
To audition a selection start point:
■
Press Control+Left Arrow (Windows) or Command+Left Arrow (Macintosh).
When auditioning the beginning of a selection, the selection plays from the start point for a duration equal to the post-roll amount.
266 Pro Tools Reference Guide
To audition a selection start point with pre-roll:
■
Press Control+Alt+Left Arrow (Windows) or
Command+Option+Left Arrow (Macintosh).
To audition a selection end point:
■
Press Alt+Right Arrow (Windows) or Option+Right Arrow (Macintosh).
When auditioning the end of a selection, playback begins before the end point by the pre-roll amount.
To audition a selection end point with post-roll:
■
Press Control+Alt+Right Arrow (Windows) or
Command+Option+Right Arrow (Macintosh).
To loop playback of a selection:
1 Make sure to select Operations > Link Edit and
Timeline Selection.
2 With the Selector, select the track range you want to loop.
3 Select Operations > Loop Playback. When enabled, a loop symbol appears in the Play button in the Transport window.
Looping Playback
When Loop Playback is enabled, the selected track range repeats on playback. If there is no selection, playback occurs normally from the current cursor location.
A selection must be at least 500 ms in length for it to loop on playback.
Looping playback is a useful way to check the rhythmic continuity of a selection when working with musical material. If you’re working with one-bar selections, you can loop playback to see if the material loops cleanly. If it seems to skip, you should then adjust the length of the selection until it works “musically” within the context of the playlist and the other tracks.
Loop Playback enabled
– or –
You can also enable Loop Playback by doing one of the following:
• Right-clicking (Windows) or Control-clicking (Macintosh) the Play button in the
Transport window.
• With the Numeric Keypad Mode set to
Transport, press 4 on the numeric keypad.
4 Click Play in the Transport window.
Playback begins from the pre-roll point (if enabled) and continues to the selection’s end point, where it loops back to the start point.
5 Click Stop in the Transport window to stop playback.
Loop Playback and Audio Recording
When Loop Playback is enabled, Pro Tools will not loop when attempting to record audio tracks with QuickPunch, Destructive Record, or
Nondestructive Record mode.
To loop record audio tracks in Pro Tools, you
must enable Loop Record mode. (See “Loop Recording Audio” on page 171.)
Chapter 16: Playing and Selecting Track Material 267
Timeline Selections
With the Edit and Timeline selections unlinked, selections can be made in the Timeline that are distinct and separate from Edit selections.
With the Edit and Timeline selections linked, any Edit selections that are made are mirrored in the Timeline.
Whether the Edit and Timeline selections are linked or not, the range indicated by the Playback Markers always determines the range for playback and recording.
For TDM systems, when Continuous Scroll With
Playhead is enabled, it determines where play-
back begins. For details, see “Playing Edit and
Timeline Selections with the Playhead” on page 269.
To make a Timeline selection with the Selector:
1 If you want to constrain the selection to the current grid value, set the Edit mode to Grid.
2 Drag with the Selector in any Timebase Ruler.
Making a Timeline selection with the Selector
The Timeline selection is indicated in the Ruler by the blue Playback Markers (red if a track is record-enabled). The start, end, and length for the Timeline selection is displayed in the corresponding fields in the Transport window.
To select all tracks, including Conductor tracks, press Alt (Windows) or Option
(Macintosh) while dragging in a Timebase
Ruler with the Selector.
To set the Timeline selection by dragging the
Playback Markers:
1 If you want to constrain movement to the current grid value, set the Edit mode to Grid.
2 With the Grabber, drag the first Playback
Marker (down arrow) to set the start point.
3 Drag the other Playback Marker (up arrow) to set the end point.
Dragging a Playback Marker
To set the Timeline selection by typing into the
Transport window:
1 If necessary, resize the Transport window by clicking in the upper right so the start and end times are displayed.
2 In the Transport window, click in the start field.
– or –
Press Alt-slash (Windows) or Option-slash (Macintosh) to select the start field in the Transport window.
3 Type in the new start location and press slash to enter the value and automatically move to the end field.
4 Type in the new end location and press Enter to accept the value.
Shortcuts for entering start and end values
in the Transport window are listed in “Numeric Entry Shortcuts for Selection Indicators” on page 263.
268 Pro Tools Reference Guide
Sliding a Timeline Selection
Like Edit selections, Timeline selections can be slid in the Ruler.
To move a Timeline selection in the Ruler:
1 While pressing Alt (Windows) or Option
(Macintosh), move the cursor over either of the
Playback Markers (the Grabber appears).
2 Drag left or right to move the Timeline selection back or forward in time, while preserving its length.
Timeline Selections to/from Edit
Selections
(TDM Systems Only)
When the Edit and Timeline selections are unlinked, you can copy selections between them.
To copy an Edit selection to the Timeline:
■
Choose Operations > Copy Edit Selection to
Timeline.
To copy a Timeline selection to an Edit selection:
■
Choose Operations > Copy Timeline Selection to Edit.
Playing Edit and Timeline
Selections with the Playhead
(TDM Systems Only)
When Continuous Scroll With Playhead is enabled, selections in the Timeline do not determine when playback begins. The Playhead, itself, denotes where playback begins when clicking Play in the Transport.
The Edit and Timeline selections, however, can still be played when the Playhead is enabled.
To play an Edit selection with the Playhead enabled:
1 Deselect Operations > Linked Edit and Timeline Selections.
2 Select Operations > Scroll Options > Continuous Scroll With Playhead.
3 With the Selector or Grabber, make a track selection.
4 Choose Operations > Play Edit Selection.
The Playhead jumps to the Edit selection and plays it from beginning to end, and then stops.
To play a Timeline selection with the Playhead enabled:
1 Deselect Operations > Linked Edit and Timeline Selections.
2 Select Operations > Scroll Options > Continuous Scroll With Playhead.
3 Drag with the Selector in any Timebase Ruler to set the play range.
4 Choose Operations > Play Timeline Selection.
The Playhead jumps to the Timeline selection and plays it from beginning to end, and then stops.
Chapter 16: Playing and Selecting Track Material 269
Moving the Playhead
When Continuous Scroll With Playhead is enabled, the Playhead can be moved forward or back to the next region boundary in the selected track.
To move the Playhead through a track’s region boundaries:
1 Make sure the Tab to Transients button is not
enabled. (See “Tabbing to Transients” on page 265.)
2 Click in the track with the Selector.
3 Press Tab to move the Playhead forward to the next region boundary.
– or –
Press Control+Tab (Windows) or Option+Tab
(Macintosh) to move the Playhead back to the previous region boundary.
270 Pro Tools Reference Guide
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Table of contents
- 3 Contents
- 13 Introduction
- 15 Chapter 1: Welcome to Pro Tools
- 15 The Pro Tools Guides
- 16 Conventions Used in These Guides
- 16 Compatibility Information
- 16 About www.digidesign.com
- 17 Chapter 2: Pro Tools System Configurations
- 17 Pro Tools TDM Systems
- 18 Pro Tools|HD-Series Systems
- 18 Supported Audio Interfaces
- 20 Audio Interfaces for TDM Systems
- 21 Pro Tools LE Systems
- 22 Pro Tools LE System Capabilities
- 22 Pro Tools M-Powered
- 23 Chapter 3: Pro Tools Concepts
- 23 Hard Disk Audio Recording
- 23 The Digidesign Audio Engine
- 24 Playback Engine Dialog
- 24 Pro Tools Sessions
- 24 Session File
- 24 Audio File
- 25 Tracks
- 25 Regions (or Loops)
- 25 Playlist
- 26 Channel
- 27 Signal Routing
- 28 System Resources
- 28 Active and Inactive Items
- 30 MIDI Concepts
- 31 MIDI Terms
- 32 Common Misconceptions about MIDI
- 33 Chapter 4: Pro Tools Windows
- 33 The Mix Window
- 33 The Edit Window
- 36 Track Controls
- 36 Edit Tools
- 36 Event Edit Area
- 36 Location Indicators, Grid/Nudge Values, Current Cursor Display
- 37 The Transport Window
- 37 Basic Transport Controls and Counters
- 40 MIDI Controls
- 41 Chapter 5: Keyboard Shortcuts
- 41 Global Key Commands
- 42 Keyboard Focus
- 43 Numeric Keypad Modes
- 43 Shuttle Lock Modes
- 45 Shuttle Mode
- 47 Sessions & Tracks
- 49 Chapter 6: Sessions
- 49 Starting Up or Shutting Down Your System
- 49 Configuring Pro Tools System Settings (in the Playback System Engine)
- 50 Hardware Buffer Size
- 50 CPU Usage Limit
- 50 Number of Voices
- 51 Default Sample Rate
- 52 Delay Compensation Engine
- 52 DAE Playback Buffer Size
- 53 System Memory Allocation
- 53 Configuring Pro Tools Hardware Settings
- 53 Configuring Pro Tools|HD Hardware
- 57 Creating a New Session
- 58 Opening a Session
- 58 Opening a Session that Contains Unavailable Files
- 59 Opening a Session that Contains Unavailable Resources
- 59 Selecting Fader Gain when Opening a Previously Recorded Session
- 59 Saving a Session
- 59 Saving the Session File
- 60 Saving the Session File with a New Name
- 60 Saving a Copy of the Session
- 63 Creating Custom Session Templates
- 63 Creating Windows Templates
- 64 Creating Macintosh Templates
- 64 Closing a Session
- 64 Quitting Pro Tools
- 65 Sharing Sessions Between Pro Tools TDM Systems and Pro Tools LE Systems
- 65 Opening a TDM Session in Pro Tools LE
- 66 Preferences
- 79 Chapter 7: I/O Setup
- 81 Main Paths and Sub-Paths
- 81 Default I/O Settings
- 81 Stems and Stem Mixes
- 82 The I/O Setup Dialog
- 83 I/O Setup Dialog Controls
- 83 Routing Hardware I/O to Pro Tools I/O
- 85 Creating and Editing Paths
- 86 Creating New Paths
- 87 Resetting Paths
- 88 Deleting Paths
- 88 Channel Mapping
- 89 Initializing I/O Setup
- 90 Active and Inactive Paths
- 91 Hardware Setup and Session Transfer
- 92 I/O Settings Files
- 92 Defaults, Settings Files, and Last Used Settings for New Sessions
- 94 I/O Setup Options
- 94 Controller Meter Path
- 94 Audition Paths
- 95 New Track Default Output Path
- 96 AFL/PFL Path
- 97 Default Path Order
- 97 H/W Insert Delay Compensation
- 99 Chapter 8: Tracks
- 99 Track Types
- 102 Track Controls
- 102 Input/Output Selectors
- 102 Volume/Peak/Channel Delay Indicator
- 102 Pan Indicator
- 102 Pan Slider
- 102 Volume Fader
- 103 Track Level Meter
- 105 Creating Tracks
- 108 Hiding Tracks
- 111 Assigning Inputs and Outputs to Tracks
- 111 Assigning Audio Track Inputs
- 112 Assigning Audio Track Outputs
- 112 Track Priority and Voice Assignment
- 112 Track Priority
- 113 Setting Voice Assignment
- 115 Setting MIDI Input and Output
- 115 Assigning MIDI Track Input
- 116 Assigning MIDI Track Output
- 116 Soloing and Muting Tracks
- 117 Solo Button
- 120 Mute Button
- 121 Making Tracks Inactive
- 121 Adjusting Track Width
- 122 Color Coding for Tracks, Regions, Markers and Groups
- 122 Display Page Preferences for Color Coding
- 124 Color Palette
- 124 Grouping Tracks
- 125 Using the Groups List
- 126 Creating Groups
- 127 Editing Groups
- 128 Enabling Groups
- 129 Chapter 9: Importing and Exporting Session Data
- 129 Importing Audio
- 131 Conversion Quality
- 131 Importing Audio Files and Regions
- 133 Importing Audio Files with Drag & Drop from a DigiBase Browser
- 133 Importing Audio from an Audio CD
- 134 Importing Tracks and Track Attributes
- 135 Import Session Data Dialog
- 141 Exporting Audio
- 141 Exporting a Region as a New Audio File
- 142 Exporting Region Definitions
- 143 Exporting Pro Tools Tracks as OMFI or AAF Sequences
- 143 Exporting Sessions as Text
- 143 Export Session as Text Options
- 144 Exported Session Text
- 145 Send Session Via DigiDelivery
- 146 Importing MIDI Files
- 147 Exporting MIDI Files
- 149 Chapter 10: File Management and Compatibility
- 149 Audio File Management
- 149 Locating Audio Files
- 151 WAV File Compatibility
- 151 Creating Macintosh and PC Compatible Sessions
- 152 Creating and Saving Cross- Platform Sessions
- 153 Moving Sessions Between Platforms (Using HFS+ and NTFS Drives)
- 154 Multilingual Application Support for Pro Tools TDM Systems
- 155 Recording
- 157 Chapter 11: Record Setup
- 157 Input Connections and Audio Levels
- 158 Record Enabling Tracks
- 160 Latch Record Preference
- 160 Record Safe Mode
- 160 Record Monitoring Modes
- 161 Selecting a Record Monitor Mode in Pro Tools LE
- 161 Selecting Record Monitor Modes with TrackInput
- 162 Monitor Levels for Record and Playback
- 163 Monitoring Latency
- 163 Zero Latency Monitoring
- 163 Low Latency Monitoring
- 164 Low Latency Monitoring During Recording
- 164 Default Track Names
- 165 Disk Allocation
- 167 Recording to the System Volume
- 167 Allocating Hard Drive Space for Recording
- 168 Record Modes
- 170 The Record Modes and MIDI
- 171 Recording with a Click
- 172 Setting the Default Meter and Tempo
- 172 Setting the Default Meter
- 173 Setting the Default Tempo
- 175 Chapter 12: Basic Audio Recording
- 175 Recording an Audio Track
- 179 Recording Multiple Audio Tracks
- 179 Record Shortcuts
- 179 Record Pause Mode
- 179 Recording Additional Takes
- 181 Punch Recording Audio
- 183 Loop Recording Audio
- 184 Auditioning Record Takes
- 184 Auditioning from the Regions List
- 184 Auditioning from the Takes List Pop-Up Menu
- 185 Editing Preferences for Takes
- 186 Setting Punch/Loop Points
- 188 Setting Pre- and Post-Roll
- 190 Recording from a Digital Source
- 191 Recording from Digital Sources
- 192 Half-Speed Recording and Playback
- 193 Chapter 13: MIDI Recording
- 193 Recording from MIDI Devices
- 194 Enabling Input Devices
- 194 MIDI Thru
- 195 The Default Thru Instrument
- 195 MIDI Input Filter
- 196 Input Quantize
- 196 Wait for Note
- 197 MIDI Merge/Replace
- 197 Configuring MIDI Tracks for Recording
- 199 Recording to MIDI Tracks
- 200 Undo and MIDI Recording
- 200 Punch Recording MIDI
- 202 Regions and Punch Recording
- 202 Loop Recording MIDI
- 202 Loop Recording with Merge Mode
- 203 Loop Recording Multiple Takes
- 205 MIDI Step Input
- 205 Step Input Controls
- 207 Numeric Keypad Shortcuts
- 208 Recording System Exclusive Data
- 209 Chapter 14: Advanced Recording
- 209 QuickPunch Audio Recording
- 210 QuickPunch Guidelines for TDM Systems
- 211 QuickPunch Guidelines for LE Systems
- 211 Recording with QuickPunch
- 212 TrackPunch Audio Recording
- 213 Voice Requirements for TrackPunch Recording
- 213 Recording with TrackPunch Overview
- 214 TrackPunch Preferences
- 215 Configuring Synchronization and Track Arming
- 216 Enabling TrackPunch Mode
- 216 Transport Display of TrackPunch Status
- 217 TrackPunch Enabling Tracks
- 218 TrackPunch Recording
- 219 Example TrackPunch Workflows
- 219 Film Dubbing and Mixing with TrackPunch
- 220 Loading Dailies with RecordLock
- 221 Foley Recording with TrackPunch
- 221 Tracking and Overdubbing Music with TrackPunch
- 223 Editing
- 225 Chapter 15: Editing Basics
- 225 Pro Tools Editing
- 225 Nondestructive Editing
- 225 Editing During Playback
- 226 Track Material
- 227 Track View
- 229 Track Height
- 231 Displaying Region Names and Times
- 231 Audio Regions and Waveforms
- 232 Guidelines for Editing Waveforms
- 233 Nondestructive Audio Editing
- 233 Audio Regions and Automation Data
- 233 MIDI Regions and MIDI Data
- 233 Notes View for MIDI Tracks
- 234 Regions View for MIDI Tracks
- 235 Nondestructive MIDI Editing
- 235 MIDI Regions and Continuous Controller Events
- 236 Playlists
- 236 Working with Playlists
- 238 Playlists and Groups
- 239 Multiple Undo
- 239 Undo History Window
- 240 Levels of Undo and Memory
- 240 The Audio and MIDI Regions Lists
- 241 Sorting and Searching a Regions List
- 242 Selecting in a Regions List
- 244 Stereo and Multichannel Tracks in the Audio Regions List
- 244 Edit Modes
- 244 Shuffle
- 245 Slip
- 245 Spot
- 245 Grid
- 247 Zooming
- 247 Horizontal and Vertical Zoom Buttons
- 248 Zoomer Tool
- 249 Zoom Preset Buttons
- 250 Zoom Toggle
- 250 Zooming with a Scroll Wheel
- 251 The Universe Window
- 252 Timebase Rulers
- 253 Main Time Scale
- 255 Tick-Based Timing
- 255 Ticks versus Samples
- 259 Chapter 16: Playing and Selecting Track Material
- 259 Playing Tracks
- 260 Page Scroll During Playback
- 260 Locating and Auditioning with Fast Forward/Rewind
- 260 Locating with Back and Forward Commands
- 262 Location Indicators
- 263 Scrolling in the Ruler
- 263 Scrolling with a Scroll Wheel
- 263 Locating the Playback Cursor
- 264 Auto-Scrolling Tracks in the Mix and Edit Windows
- 264 Navigation using Track Position Numbers
- 265 Scrolling Options
- 266 The Scrubber
- 268 Numeric Keypad Set to Shuttle
- 268 Linking or Unlinking Edit and Timeline Selections
- 270 Selecting Track Material
- 274 Using the Selection Indicators (Start, End, and Length)
- 275 Selecting Across Multiple Tracks
- 276 Other Useful Selection Techniques
- 277 Tabbing to Transients
- 278 Playing Selections
- 279 Looping Playback
- 280 Timeline Selections
- 281 Playing Edit and Timeline Selections with the Playhead
- 282 Moving the Playhead
- 283 Chapter 17: Working with Regions and Selections
- 283 Creating New Regions
- 283 Capture Region Command
- 284 Separate Region Command
- 285 Separation Grabber
- 286 Region Overlap and Underlap
- 286 Trim Choices
- 286 Trim To Selection Command
- 286 Trim To Insertion Command
- 287 Trim to Fill Gaps Commands
- 288 Trimming with Nudge
- 288 Healing a Separation
- 288 Placing Regions in Tracks
- 289 Defining Region Sync Points
- 290 Placing Regions at the Edit Insertion Point
- 292 Aligning to Region Start Points
- 293 The Trimmer Tool
- 293 Standard Trimmer
- 294 The Time Trimmer
- 295 The Scrub Trimmer
- 296 Sliding Regions
- 296 Shuffling Regions
- 297 Slipping Regions
- 297 Spotting Regions
- 299 Sliding Regions in Grid Mode
- 301 Nudging
- 301 Nudging Regions
- 302 Nudging a Region’s Contents
- 303 Shift Command
- 303 Quantizing Regions
- 304 Locking Regions
- 304 Muting/Unmuting Regions
- 304 Edit Commands
- 305 Track View and Edit Content
- 307 Editing Across Multiple Tracks
- 308 Duplicate Command
- 309 Repeat Command
- 309 Merge Paste Command
- 310 Editing Stereo and Multichannel Tracks
- 311 Processing Audio with AudioSuite Plug-Ins
- 311 Waveform Repair with the Pencil Tool
- 312 The Smart Tool
- 315 Chapter 18: Advanced Editing (TDM Systems Only)
- 315 Replacing Audio Regions
- 317 Repeat Paste To Fill Selection
- 317 Compress/Expand Edit To Play
- 318 Fitting an Audio Region to an Edit Selection
- 319 Chapter 19: Fades and Crossfades
- 319 Using Crossfades
- 319 About Crossfades and Curves
- 321 The Fades Dialog
- 326 Creating a Crossfade
- 327 Creating Fades at the Beginnings and Ends of Regions
- 327 Creating Fade-Ins and Fade-Outs
- 329 Using AutoFades
- 329 Creating Fades and Crossfades in Batches
- 331 Chapter 20: Managing Regions
- 331 Stripping Silence from Regions
- 331 The Strip Silence Window
- 332 Using Strip Silence
- 333 Inserting Silence
- 334 Consolidate Selection Command
- 334 Compacting an Audio File
- 335 Naming and Displaying Regions
- 335 Renaming Regions
- 336 Auto-Naming Options
- 337 Hiding and Removing Unwanted Regions
- 339 Chapter 21: Conductor Tracks and Memory Locations
- 339 Tempo
- 339 Tempo Events
- 340 Inserting Tempo Events
- 341 Tap Tempo
- 342 Tempo Changes and Automation Drift
- 343 Graphic Tempo Editor
- 344 Editing Tempo Events in the Tempo Editor
- 349 Changing the Timebase Display
- 349 Tempo Operations Window
- 350 Constant Page
- 352 Linear Page
- 353 Parabolic Page
- 355 S-Curve Page
- 357 Scale Page
- 358 Stretch Page
- 359 Song Start Marker
- 360 Identify Beat Command
- 360 Bar|Beat Markers
- 362 Identifying Beats
- 363 Inserting Bar|Beat Markers One at a Time
- 363 Meter Events
- 363 Inserting Meter Events
- 365 Partial Measures
- 365 Time Operations Window
- 366 Change Meter Page
- 368 Insert Time Page
- 369 Cut Time Page
- 371 Move Song Start Page
- 372 Renumbering Bars
- 372 Memory Locations and Markers
- 372 Properties of Memory Locations
- 374 Creating Memory Locations
- 376 Recalling Memory Locations
- 376 Editing Memory Locations
- 379 Memory Locations Window
- 379 Memory Locations Commands and Options
- 381 Chapter 22: Beat Detective
- 382 Beat Detective Requirements
- 383 The Beat Detective Window
- 383 Beat Detective Modes
- 384 Defining a Beat Detective Selection
- 385 Calculating Tempo with Beat Detective
- 386 Generating Beat Triggers
- 389 Editing Beat Triggers
- 391 Generating Bar|Beat Markers with Beat Detective
- 391 Working with Sub-Beats
- 392 DigiGroove Templates
- 394 Separating Regions with Beat Detective (Audio Only)
- 396 Conforming Regions with Beat Detective (Audio Only)
- 398 Edit Smoothing (Audio Only)
- 400 Detection (Normal) and Collection Mode (Pro Tools TDM Only)
- 400 Using Collection Mode
- 403 MIDI Editing
- 405 Chapter 23: MIDI Editing
- 405 The Pencil Tool
- 406 Custom Note Duration
- 407 Setting the Grid Value
- 407 Inserting MIDI Notes
- 409 Manually Editing MIDI Notes
- 413 Typing in Note Attributes
- 413 Deleting MIDI Notes
- 414 TCE Trimmer Functionality on MIDI Regions
- 415 Continuous Controller Events
- 416 Inserting/Editing Controller Events
- 417 Patch Select (Program and Bank Changes)
- 418 Default Program Change
- 420 Inserting and Editing Program Changes
- 421 Auditioning Programs
- 421 System Exclusive Events
- 422 Note and Controller Chasing
- 423 Offsetting MIDI Tracks
- 424 Stuck Notes
- 425 Chapter 24: MIDI Operations
- 425 MIDI Operations Window
- 426 Quantize
- 429 Quantize Examples
- 430 Experimenting with Quantize
- 430 Groove Quantize
- 433 Applying Groove Templates
- 435 Restore Performance
- 436 Flatten Performance
- 437 Change Velocity
- 439 Change Duration
- 440 Transpose
- 441 Select Notes
- 442 Split Notes
- 443 Input Quantize
- 444 Step Input
- 444 Step Input Controls
- 446 Numeric Keypad Shortcuts
- 447 Chapter 25: MIDI Event List
- 447 The MIDI Event List
- 447 Opening the MIDI Event List
- 450 Inserting Events in the MIDI Event List
- 452 Editing in the MIDI Event List
- 453 Selecting in the MIDI Event List
- 453 Deleting in the MIDI Event List
- 453 Copy and Paste in the MIDI Event List
- 454 MIDI Event List Options
- 455 Mixing
- 457 Chapter 26: Basic Mixing
- 457 Mixing Concepts
- 457 Metering and Calibration
- 458 Audio Signal Flow
- 458 Audio Tracks
- 459 Auxiliary Inputs
- 460 Master Faders
- 461 Inserts
- 462 Views in the Mix and Edit Windows
- 463 Track Input
- 464 Track Output
- 466 Multiple Output Assignments
- 467 Sends
- 468 Assigning Sends to Tracks
- 469 Configuring Sends View in the Mix and Edit Windows
- 470 Editing Sends in the Mix and Edit Windows (Send A-E Views)
- 472 Output Windows for Tracks and Sends
- 474 Panner Linking
- 475 Standard Selector Controls in Output Windows
- 476 Using Output Windows
- 477 Sends and Groups
- 477 Copying Track Settings to Sends
- 478 Submixing for Signal Routing and Effects Processing
- 478 Audio Input from MIDI Devices and Other External Sources
- 478 Creating a Submix
- 481 Delay Compensation
- 482 Delay Compensation Settings
- 482 Delay Compensation View
- 484 Delay Compensation for MIDI Tracks
- 485 Dither
- 485 Dither in Pro Tools
- 486 Using a Control Surface with Pro Tools
- 487 Chapter 27: Plug-In and Hardware Inserts
- 490 Viewing Inserts
- 491 Making Inserts Inactive
- 492 Inserting Plug-Ins on Tracks
- 492 Inserting Plug-Ins During Playback
- 492 Plug-In Menu Organization
- 494 Plug-in Favorites
- 495 Moving and Duplicating Plug- In and Hardware Inserts
- 495 The Plug-In Window
- 497 Opening Plug-In Windows
- 497 Opening Multiple Plug-In Windows
- 498 Plug-In Window Controls
- 498 Using the Librarian
- 499 The Settings Menu
- 500 Choosing a Destination for Settings
- 500 Managing Settings
- 501 Plug-In Settings Dialog
- 502 Bypassing Plug-Ins
- 503 Linking and Unlinking Controls on Multi-Mono Plug-Ins
- 503 Editing Plug-In Controls
- 504 Keyboard Shortcuts for Plug-In Controls
- 504 Plug-In Automation and Safe
- 504 Using a Key Input for Side-Chain Processing
- 505 Using Hardware Inserts
- 506 Assigning Hardware Inserts
- 506 Bypassing Hardware Inserts
- 506 Connecting and Integrating External Devices
- 506 Connecting Effects Units Digitally
- 507 Using External Clock Sources
- 509 Chapter 28: Automation
- 509 Automation Quick Start
- 510 Automation Playlists
- 510 Automation Playlists with Audio and MIDI Regions
- 511 Automation Modes
- 511 Off Mode
- 511 Read Mode
- 512 Write Mode
- 512 Touch Mode
- 513 Latch Mode
- 514 Trim Mode
- 516 Automation Preferences
- 516 Smoothing
- 517 Thinning
- 517 AutoMatch Time
- 517 Setting the Automation Buffer Size
- 518 Automation Safe
- 519 Viewing Automation
- 519 Writing Automation
- 521 Automating Sends
- 522 Automating Plug-Ins
- 523 Enabling and Suspending Automation
- 524 Deleting Automation
- 525 Thinning Automation
- 526 Using the Thin Automation Command
- 526 Drawing Automation
- 527 Editing Automation
- 527 Graphical Editing of Automation Data
- 528 Editing Automation Types
- 529 Editing Automation Breakpoints
- 530 Editing Automation on Stereo and Multichannel Tracks
- 531 Editing Automation on Grouped Tracks
- 532 Cutting, Copying, and Pasting Automation
- 534 Glide Automation
- 535 Trimming Automation
- 536 Writing Automation to the Start, End or All of a Selection
- 537 Write to Start, End, and All On Stop
- 538 Writing Automation to the Next Breakpoint
- 539 Mute Automation Overwrite/Extend Command
- 542 Creating Snapshot Automation
- 544 Snapshot Automation and Trimming of Automation Data
- 545 Chapter 29: Mixdown
- 547 Recording to Tracks
- 548 Bounce to Disk
- 549 Bounce Options
- 549 Default Settings
- 549 Bounce Source
- 550 File Type
- 553 Format
- 554 Resolution
- 554 Sample Rate
- 555 Sample Rate Conversion Quality Option
- 555 Use Squeezer
- 555 Convert During or After Bounce
- 556 Import Into Session After Bounce
- 556 Help
- 556 Recording a Submix (with Bounce To Disk)
- 557 Final Mixdown
- 558 Mastering
- 558 Mastering to a Digital Recorder
- 561 Surround
- 563 Chapter 30: Surround Concepts (Pro Tools TDM Only)
- 563 How to Use These Chapters
- 563 Mixing Formats and Surround Formats
- 564 Pro Tools Mixing Formats
- 564 Speaker Layouts
- 566 Surround Monitoring
- 566 The Importance of Speaker Placement
- 567 Calibrated Surround Monitoring
- 567 Formats and Terminology
- 568 LCRS for Dolby Surround
- 568 5.1 for Dolby Digital and DTS
- 568 .1 Formats
- 568 .0 Formats
- 569 LFE
- 569 Divergence
- 570 Where to Get More Information on Surround Technology
- 570 Surround Mixing Concepts
- 570 Surround Format Compatibility
- 571 Surround Formats and Delivery Mediums
- 571 Surround Playback System Variables
- 573 Chapter 31: Pro Tools Setup for Surround (Pro Tools TDM Only)
- 573 Pro Tools Audio Connections for 5.1 Mixing
- 574 Configuring Pro Tools for Multichannel Sessions
- 574 New Sessions and I/O Settings
- 576 Importing Multichannel I/O Setups
- 576 Custom Multichannel Paths
- 578 Default I/O Selectors in I/O Setup
- 578 Default Path Order for 5.1 Tracks
- 579 5.1 Track Layouts, Routing, and Metering
- 581 Chapter 32: Multichannel Tracks and Signal Routing (Pro Tools TDM Only)
- 581 Multichannel Quick Start
- 582 Multichannel Audio Tracks
- 583 Placing Audio in Multichannel Tracks
- 585 Multichannel Signal Routing
- 585 Multichannel Track Outputs
- 585 Multichannel Sends
- 586 Multichannel Auxiliary Inputs and Master Faders
- 586 Mono, Multi-Mono and Multichannel Plug-Ins
- 588 Paths in Surround Mixes
- 590 Example Paths and Signal Routing for a Surround Mix
- 590 Example Multichannel Paths
- 591 Signal Routing Examples
- 593 LFE Examples
- 595 Chapter 33: Surround Panning and Mixing (Pro Tools TDM Only)
- 595 Introduction to Pro Tools Surround Panning
- 596 Mix and Edit Window Panner Grids
- 596 Output Window
- 597 Standard Controls
- 598 Surround Panner Controls
- 599 The X/Y Grid and Pan Location Cursor
- 600 Panning Modes
- 601 X/Y Panning
- 602 3-Knob Panning
- 603 AutoGlide Mode
- 604 Divergence and Center Percentage
- 604 Divergence
- 606 Pan Playlists and Automation
- 606 LFE Faders in Multichannel Panners
- 607 SurroundScope Metering Plug-In
- 609 Synchronization
- 611 Chapter 34: Synchronization Concepts
- 611 Synchronization Requirements
- 611 Aspects of Synchronization
- 612 Synchronizing Pro Tools
- 612 About Positional References
- 614 LTC (Longitudinal or Linear Time Code)
- 614 VITC (Vertical Interval Time Code)
- 614 Bi-Phase/Tach
- 615 SMPTE Frame Formats
- 616 Working with Film-Originated Material
- 616 Guide Tracks and Conforming
- 616 3:2 Pulldown
- 617 Film Speed Differs from NTSC Video Speed
- 618 Pull Up and Pull Down
- 618 When to Pull Up or Pull Down
- 621 Chapter 35: Working with Synchronization
- 621 Pro Tools Synchronization Options
- 621 SMPTE Trigger Resolved with SYNC I/O
- 622 Ext. Clock Output
- 623 Session Setup Window
- 624 Session Displays and Settings
- 625 SYNC Setup Settings
- 626 Session Start Offsets
- 626 Time Code Settings
- 627 Preparing to Work with SMPTE
- 627 Configuring Pro Tools for SMPTE
- 628 Selecting a SMPTE Format
- 628 Setting a SMPTE Session Start Time (Start Frame)
- 629 Redefining a Time Code Position
- 629 Redefining a Feet+Frame Position
- 630 Displaying Time in SMPTE Frames
- 630 Pull Up and Pull Down
- 632 Audio Sample Rate Pull Up and Down
- 633 Video Rate Pull Up and Down
- 634 Putting Pro Tools Online
- 634 Recording Online
- 634 Generating Time Code
- 635 Using MIDI Machine Control
- 635 Controlling External Devices Using MMC
- 636 Enabling MIDI Machine Control in Pro Tools
- 636 Operating the Pro Tools Transport with MMC
- 637 Taking a Device Offline
- 638 Synchronizing a Sequencer to Pro Tools
- 638 Setting Minimum Sync Delay
- 638 Remote Track Arming
- 639 MIDI Beat Clock
- 639 Spotting Regions to SMPTE Frame Locations
- 639 Spot Mode
- 639 The Spot Dialog
- 641 Auto-Spotting Regions
- 641 Using the Trimmer in Spot Mode
- 642 Time Stamping
- 642 Show Original Time Code in Regions
- 642 Creating a User Time Stamp
- 643 Identifying a Synchronization Point
- 645 Troubleshooting Synchronization
- 647 Chapter 36: Working with QuickTime Movies
- 647 About QuickTime
- 647 Using QuickTime Movies in Pro Tools
- 648 Video Capture/Playback Cards
- 648 If You Are New to Audio Post Production
- 649 QuickTime Requirements
- 649 Movie Playback Quality Options
- 650 Importing a QuickTime Movie
- 650 About the Movie Track
- 651 Firewire Playback of QuickTime DV Movies
- 651 Supported QuickTime Movies
- 652 Scrubbing the Movie Track
- 654 Setting the Movie Start Time (Movie Offset)
- 655 Spotting Audio to a QuickTime Movie
- 655 Using Grid Mode to Spot and Nudge Regions with Frame Accuracy
- 656 Importing QuickTime Audio (and Other Compressed Video Files)
- 656 Sample Rate Conversion Quality
- 656 Importing Audio from a QuickTime Movie
- 657 Bouncing to a New Movie
- 659 Appendix A: DSP-Induced Delays in Mixing (TDM Only)
- 659 Introduction to DSP-Induced Delay
- 660 When to Compensate
- 660 How to Compensate
- 660 Automatically Compensating for Delays
- 660 Delay Compensation
- 661 Manually Compensating for Delays
- 662 Using TimeAdjuster TDM Plug-In
- 663 Nudging Audio Tracks
- 663 Delay Factors
- 663 Bouncing Tracks
- 663 Using Plug-In Inserts
- 664 Using Sends
- 664 Using Hardware I/O
- 665 Appendix B: TDM Mixing and DSP Usage (TDM Systems Only)
- 665 Benefits of TDM II
- 665 TDM (or TDM I)
- 666 TDM II
- 667 DSP Allocation
- 667 DSP Allocation Basics
- 667 Mixing and DSP Usage
- 668 DSP Manager
- 668 Monitoring DSP Usage
- 669 Setting up Sessions to use DSP Efficiently
- 669 DSP Usage with TDM Mixers
- 669 Understanding Mixers
- 672 48-Bit Mixing Precision
- 672 Mixer Headroom
- 672 Mixer Automatiion
- 673 Stereo and Surround Dithered Mixers
- 673 A Note About Dithering to 16-Bit and Dither Plug-Ins
- 674 TDM Mixer Plug-Ins
- 674 Plug-In Features
- 674 Switching TDM Mixer Plug-Ins
- 674 Mixer Usage Guidelines
- 675 DSP Usage with TDM Plug-Ins
- 677 Appendix C: Troubleshooting
- 677 Backing Up Your Work
- 677 Back Up Your Session Data
- 677 Back Up Your System Setup
- 677 Common Issues
- 677 Pro Tools Won’t Launch
- 678 Audio Interface Is Not Recognized
- 678 Using DigiTest as a Diagnostic Tool
- 679 Performance Factors
- 679 Before You Call Digidesign Technical Support
- 679 Register Your System
- 679 Use Digidesign Resources
- 680 Gather Important Information
- 681 Glossary
- 691 Index