Chapter 26: Basic Mixing. Avid Pro Tools HD 6.9, Pro Tools LE 6.9
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Chapter 26: Basic Mixing
In addition to the final mixdown, mixing tasks can occur any time during a recording session.
This chapter covers Pro Tools mixing, including audio signal flow, output and bus paths, sends, and signal routing.
During mixing, real-time plug-ins and hardware inserts provide effects and signal processing (see
Chapter 27, “Plug-In and Hardware Inserts”).
Format Compatibility Monitoring Stereo mixes must often be mono-compatible. When you are mixing in multichannel surround, mixes may also need to be compatible with stereo or mono
playback systems (see Chapter 30, “Surround
Concepts (Pro Tools TDM Only)”).
Mixing Concepts
Mixing involves making decisions about elements such as volume levels, panning, and effects. These mixing decisions are initially based on what you hear in your studio. While you can control many variables in your studio (such as speakers and room acoustics), you cannot control the listening environment in which your final mix will be heard. The following tips include a few ways to make sure your mix will sound as good as possible to as many listeners as possible:
Alternate Speakers and Reference
Monitoring Listen to your mixes on a variety of different speakers, to gauge how well the mix will translate. By listening to a mix through different playback systems, you are attempting to anticipate what the intended audience will hear.
Reference Mixes Tapes and discs of rough mixes let you audition mixes outside the studio in different listening environments .
Metering and Calibration
Meters provide a visual display of signal levels.
They tell whether signal is getting to a channel, and how loud or soft a signal is relative to
(above or below) “0.”
By calibrating all your equipment to standard reference levels, a consistent level can be achieved (and metered) among different recording devices in a studio, throughout a facility, or throughout an entire production chain of a feature-length film. For example, a level of, say,
–18 dBFS coming out of a DAT deck should play and meter at –18 dBFS in Pro Tools.
For more information about calibrating your studio, refer to your Getting Started
Guide. For audio interfaces that have trims
(such as the 192 I/O), see the interface’s guide for calibration instructions.
Chapter 26: Basic Mixing 445
Audio Signal Flow
Pro Tools provides three different types of audio tracks:
• Audio tracks
• Auxiliary Inputs
• Master Faders
Mono and stereo audio tracks are available on all Pro Tools systems.
Multichannel audio tracks and surround mixing formats require Pro Tools TDM systems.
Tracks can be identified in the Mix window by their Track Type icon:
Track Type icons
Source or Input
Inserts
(plug-ins or hardware inserts)
Mute
Volume
Source: any mono, stereo, or multichannel audio file, playing back from disk
Input: while record-monitoring or in TrackInput monitoring mode
Sends, pre-fader
Sends, post-fader
Audio, MIDI, Auxiliary Input, and Master Fader tracks
Audio Tracks
Audio tracks play audio from disk, record audio to disk, or monitor input signals when record enabled, or in TrackInput monitoring mode. Inserts on audio tracks are pre-fader. Sends can be pre- or post-fader.
Panner
Output
Audio signal flow, audio tracks
Main Output
+ Additional Outputs
To create an audio track
1 Choose File > New Track.
2 In the New Track dialog, specify the number of tracks.
3 From the Track Type pop-up menu, select Audio Track.
4 From the Track Format pop-up menu, select the number of channels (for example, Stereo).
5 Click Create.
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Auxiliary Inputs
Auxiliary Inputs provide the same signal routing options as audio tracks, except that their input must come from an internal bus or hardware input. Inserts on Auxiliary Inputs are pre-fader.
Input
Inserts
(plug-ins or hardware inserts)
Mute
Volume
Panner
Source: bus or hardware input path
Sends, pre-fader
Sends, post-fader
Output
Audio signal flow, audio tracks
Main Output
+ Additional Outputs
Auxiliary Inputs are used as inputs for audio from MIDI devices and other sources, as well as to submix internal bus and output paths. They can be fully automated. When using Auxiliary
Inputs as inputs for external sources, adjust the source output levels to achieve proper recording levels.
Common Uses for Auxiliary Inputs
By bussing tracks to the Auxiliary Input, you can:
• Apply real-time plug-ins or an external processor to a submix, using the Auxiliary Input as an effects return
• Input MIDI and other audio sources into the mix, to monitor or route to audio tracks for recording to disk
• Consolidate control of any submix under a
single fader (see “Submixing for Signal Routing and Effects Processing” on page 466)
To create an Auxiliary Input:
1 Choose File > New Track.
2 In the New Track dialog, specify the number of tracks.
3 From the Track Type pop-up menu, select Aux
Input.
4 From the Track Format pop-up menu, select the number of channels (for example, Mono).
5 Click Create.
To route an Auxiliary Input:
1 Click the Input Selector of the Auxiliary Input and choose an input or bus path.
2 Click the Output Selector of the Auxiliary Input and choose an output or bus path.
3 Adjust the Auxiliary Input fader to set the return volume (it defaults to 0 dB).
Submix examples begin in “Submixing for
Signal Routing and Effects Processing” on page 466.
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Master Faders
Master Faders control the master output levels of output and bus paths. When assigned to an active output or bus path, they provide postfader effects processing and master level control for a main mix, headphone and cue mixes, stems, effects sends, and other signal routing applications. Master Faders support all track formats supported on your Pro Tools system.
Volume
Inserts, post-fader
(plug-ins or hardware)
Input (source) determined by output assignment (of other tracks)
Output
Main Output
+ Additional Outputs
Audio signal flow, Master Faders
Unlike inserts on audio tracks and Auxiliary Inputs, Master Fader inserts are post-fader. This lets you insert a dither plug-in, or similar plugin, on your master mix. For more information
about dithering, see “Dither” on page 473.
Master Faders provide up to five post-fader inserts and no sends. Also, Master Fader tracks do not have Pan controls, or Mute and Solo buttons.
If you absolutely must have a pre-fader insert on your Master Fader signal, set up an
Auxiliary Input before the Master Fader.
Common Uses for Master Faders
Master Faders can be used to:
• Control and process output mixes
• Monitor and meter an output (such as a bus or hardware output) to guard against clipping
• Control submix levels
• Control effects sends levels
• Control submaster (bussed tracks) levels
• Apply dither or other inserts to an entire mix
Use Master Faders to control submix levels, send level masters, and other outputs. Master Faders do not consume any of your system’s audio processing power.
To create a Master Fader:
1 Choose File > New Track.
2 In the New Track dialog, specify the number of tracks.
3 From the Track Type pop-up menu, select
Master Fader.
4 From the Track Format pop-up menu, select the number of channels (for example, Stereo).
5 Click Create.
6 In the Mix window, click the Master Fader’s
Output Selector and choose the output that you want to control. You can choose either audio interface outputs or internal busses. A Stereo Master Fader controls the level of a pair of outputs.
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To use a Master Fader as a stereo master volume control:
1 Create a stereo Master Fader track (as described above).
2 Set the outputs of all audio tracks in the session to the main output path (for example, outputs 1–2 of your primary audio interface) and set the panning of each track.
3 Set the output of the Master Fader to the main output path.
Master Fader Meters
Meters on Master faders always show post-fader levels, regardless of the Pre-Fader Metering setting in the Operations menu.
Master Faders and Paths
Master Faders can be assigned to main and subpaths. When more than one Master Fader is assigned to the same output or bus path, only one can be active at the same time. If you try to assign a Master Fader to a main or sub-path that is already actively assigned on another Master
Fader, the new assignment will be assigned, but be inactive. Master Faders can be assigned to different sub-paths of the same main path, as long as the sub-paths do not overlap.
Active and Inactive Master Faders
When a Master Fader track is inactive, its associated plug-ins, I/O assignments, and their resources are made inactive.
When a Master Fader output assignment (path assignment) is made inactive, the Master Fader no longer controls the master gain of that path.
When you duplicate a Master Fader track, the duplicated track’s assignment will be inactive.
Inserts
Pro Tools lets you insert up to five inserts on each audio track, Auxiliary Input, or Master
Fader. Each insert can be either a software plugin insert or a hardware insert .
Inserts provide the following features:
• Plug-ins and hardware inserts route the signal from the track through the effect of your choice, and automatically return it to the same track.
• Hardware inserts send and return the signal to corresponding input and output channels of an audio interface, to which you can connect outboard effects.
• Inserts on audio tracks and Auxiliary Inputs are pre-fader.
• Inserts on Master Faders are post-fader.
• Inserts can be bypassed or made inactive.
• Most plug-in controls are fully automatable.
• On TDM systems, RTAS plug-ins can be inserted on audio tracks, but not on Auxiliary
Inputs or Master Faders.
See Chapter 27, “Plug-In and Hardware Inserts” for details about using plug-ins and
inserts.
Track Output Format and Plug-Ins
Pro Tools supports mono, multi-mono, stereo, and (on systems that support surround mixing) multichannel plug-ins.
Because inserts process in series, changing the plug-in format can alter the channel format. For example, inserting a mono-to-stereo plug-in on a mono Auxiliary Input changes the signal path from that plug-in through the rest of the track.
Chapter 26: Basic Mixing 449
This restricts all hardware inserts or plug-ins after the stereo plug-in to be stereo-in/stereo-out plug-ins (or the supported multichannel format).
Plug-In Formats
All Pro Tools TDM and LE systems support mono and stereo plug-ins. The following three types of plug-in paths are supported on all
Pro Tools systems:
• mono-in/mono-out
• mono-in/stereo-out
• stereo-in/stereo-out
Pro Tools TDM systems running the Surround mixer also support 3–8 channel, multi-mono and multichannel plug-ins.
To show or hide available views in the Mix and Edit windows:
1 Choose Display > Mix Window Shows or Display > Edit Window Shows for one of the view types (such as Inserts View).
– or –
Click the View Selector in the Edit window.
View Selector
Views in the Mix and Edit
Windows
Both the Mix and Edit windows can be configured to show or hide various mixing controls.
Comments, inserts, sends, and mic preamp views can be shown or hidden in both the Mix and Edit windows.
The I/O View is always shown in the Mix window and can be shown or hidden in the Edit window.
The Delay Compensation View (Pro Tools TDM) is only available in the Mix window.
Selecting an Edit window view with the View Selector
2 Choose any or all of the following:
Comments View Shows any text entered as comments in the Track Name dialog. For more infor-
mation, see “Naming Tracks” on page 94.
Comments view
Comments View in the Mix and Edit windows
I/O View (Edit Window Only) Shows input and output, volume, and pan controls in each track.
Deselect to hide.
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Inserts View Shows inserts (software plug-ins and hardware I/O inserts) in each track. Deselect to hide.
Sends View Shows send assignments in each track. Deselect to hide. For more information,
see “Configuring Sends View in the Mix and
Delay Compensation View (Pro Tools TDM Systems Only) The Delay Compensation View displays the total amount of plug-in delay on each track, lets you apply a user offset of track delay, and displays the total amount of delay that
Pro Tools applies to each track. The Delay Compensation View can be shown in the Mix Window.
Edit window views
Inserts
Sends
I/O
Plug-in
Delay indicator
User Offset
Track Compensation indicator
Delay Compensation View
To view Delay Compensation information:
â–
Choose Display > Mix Window Shows > Delay
Compensation View.
Delay values can be specified in either samples or milliseconds, as selected in the Display Preferences page. For more information on Delay
Compensation, see “Delay Compensation” on page 469.
Mix Window views
Mic Preamps View Shows controls in each track for the Digidesign PRE. Deselect to hide. For detailed information, see the PRE Guide .
Mic Preamps View
Track Input
Input Selectors determine the source input for audio tracks and Auxiliary Inputs. Track input can be a hardware input, or bus. While recording, the Input Monitor mode determines when live input will be monitored through a recordenabled audio track.
You can also define what physical ports are routed to Pro Tools input ports in the “Main” page of the Hardware Setup dialog. For more in-
formation, see “Configuring Pro Tools System
Settings (in the Playback System Engine)” on page 37.
Chapter 26: Basic Mixing 451
To assign track input:
â–
Select an input path or sub-path from the track Input Selector.
Selecting input path (Mix window)
To assign multiple tracks to the same input:
â–
Alt-select (Windows) or Option-select (Macintosh) a track input to assign all tracks to the selected input.
– or –
â–
Alt-Shift-select (Windows) or Option-Shift-select (Macintosh) a track input to assign all selected tracks to the selected input.
To assign multiple tracks to unique inputs
(ascending, incrementing):
â–
Control-Alt-click (Windows) or Command-
Option-click (Macintosh) a track input to assign it to an input path and auto-assign each subsequent track to the next available input path
(moving top-to-bottom in the Edit window, leftto-right in the Mix window).
Auto-assigning is determined by the path format, and the active/inactive state of the tracks, as follows:
• Only tracks of a matching format (such as two mono tracks) will be auto-assigned.
• Only active tracks and outputs will be autoassigned.
Track Output
Track Output Selectors route the post-fader signals to the assigned output or bus paths.
The Output Selector routes the main track output to the chosen main or sub-path. Tracks can be routed directly to hardware outputs, or to internal bus paths for submixing (main or subpaths).
The track format (mono, stereo, or multichannel) determines the available main and sub-path choices for track output.
When you create new tracks, their default output assignment is determined by the New Track
Default Output path defined in I/O Setup. You can change the New Track Default Output path in I/O Setup to any available path. For more in-
formation, see “New Track Default Output
Sends, and Send windows, provide another
way to route track audio. See “Sends” on page 455 for more information.
To assign a track output:
â–
Select an output path or sub-path from the track Output Selector.
Assigning track output (Mix window)
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To assign all audio or Auxiliary Input tracks to the same output:
â–
Alt-select (Windows) or Option-select (Macintosh) a track output to assign all tracks to the same path.
To assign all selected audio or Auxiliary Input tracks to the same output:
â–
Alt+Shift (Windows) or Option+Shift (Macintosh) a track output, to assign all selected tracks to the same path.
To assign multiple tracks to unique outputs
(ascending, incrementing):
â–
Control-Alt-click (Windows) or Command-
Option-click (Macintosh) a track output to assign it to an output path and auto-assign each subsequent track to the next available output path (moving top-to-bottom in the Edit window, left-to-right in the Mix window).
Output Paths
When audio tracks, Auxiliary Inputs, and Master Faders are created, their mono, stereo, or greater-than-stereo multichannel format is defined.
• Mono tracks can be assigned to any available mono, stereo, multichannel main and subpaths.
• Stereo tracks can be assigned to any available mono, stereo, or multichannel main and subpaths.
• Multichannel tracks can be assigned to any mono path, or path of the same number of channels (for example, an LCRS track can be assigned to a mono or LCRS path).
Output Windows
Output windows provide the essential track mixing controls (such as track panning and volume), as an alternative to Mix and Edit window views. Multichannel Output and Send windows also provide expanded Panner views, and other
surround-specific controls. (See Chapter 33,
“Surround Panning and Mixing (Pro Tools TDM
Output windows are useful in large sessions to leave important tracks in an anchored location, unaffected by Mix and Edit window (or control
surface) banking. See “Output Windows for
Tracks and Sends” on page 460.
These windows appear differently for mono, stereo, and multichannel tracks. For multichannel mixing, there is also an X/Y panner Output window available. For more information on using
multichannel Output windows, see Chapter 33,
“Surround Panning and Mixing (Pro Tools TDM
Pan controls
Level Faders
Mono
Output windows (mono and stereo tracks)
Stereo
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Multiple Output Assignments
Pro Tools audio tracks and Auxiliary Inputs can have multiple track output and send assignments. Multiple outputs are limited only by the paths and resources available on your system.
Assigning to multiple paths is an efficient way to route an identical mix to other discrete outputs, for simultaneous monitor feeds, headphone mixes, or other situations where a parallel mix is needed. Master Faders can only be assigned to a single path.
You can also define what physical ports are routed to Pro Tools output ports in the “Main” page of the Hardware Setup dialog. For more in-
formation, see “Configuring Pro Tools System
Settings (in the Playback System Engine)” on page 37.
To assign a track to multiple outputs:
1 Assign a main output path by selecting it from the track’s Output Selector.
2 Start-click (Windows) or Control-click (Macintosh) an additional output path in the track’s
Output Selector. The newly selected output destination is added as an additional output.
Alt-Start-click (Windows) or Option-Control-click (Macintosh) to add the assignment to all tracks, or Alt-Shift-Start-click
(Windows) or Option-Shift-Control-click
(Macintosh) to add to all selected tracks.
Display of Multiple Output Assignments
When a track is assigned to multiple output paths, the Output Selector denotes multiple assignment status and active/inactive status with the following indicators:
• A plus sign (+) indicates that the track has multiple output assignments.
Indication of multiple output assignments
• In the Output Selector menu, all currently assigned track outputs are checked to indicate they are active for the current track.
• An asterisk (*) indicates that one or more currently assigned outputs is Inactive.
Inactive Outputs
An output path can be made inactive, either globally in the I/O Setup window (affecting all tracks assigned to that path), or locally per assignment (only affecting that output on that audio track or Auxiliary Input).
When opening sessions, outputs will be made inactive automatically if the required hardware or other resources are not available.
Inactive outputs retain all associated automation playlists. Edits made in the session also affect the inactive track’s output automation playlists.
See “Making Tracks Inactive” on page 109.
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Inactive Outputs and DSP Resources
Making a track output inactive silences the output, while retaining all automation and playlist data. Inactive outputs do not consume resources for TDM mixer connections, but any assigned plug-ins on the track continue to use their required DSP resources. RTAS plug-ins require
CPU resources, and TDM plug-ins use the DSP available on Pro Tools audio cards.
You can free up DSP of unused plug-ins by setting a track to inactive, or by setting just the plug-in to inactive.
See “Active and Inactive Items” on page 16,
and “Making Inserts Inactive” on page 479
for more information.
About the “No Output” Option
Track outputs can be set to No Output. Assigning a track output to No Output loses any panning automation associated with the track.
Tracks assigned to No Output will not be audible, but they do not free their associated DSP resources.
Sends
Pro Tools lets you insert up to five sends on each audio track or Auxiliary Input.
Sends provide the following features:
• Sends can be set as pre- or post-fader.
• Send level and mute can be configured to follow Groups.
• Send level, send mute, and send pan (for stereo and multichannel sends) are fully autom-
atable. See “Automating Sends” on page 509.
• Send controls can be displayed and edited from the Mix or Edit windows, or in their own output windows.
• Sends can be assigned to available output and bus paths (main or sub-paths), in mono or stereo, or any of the supported multichannel formats for surround mixing.
• Each send can have multiple assignments (for example, to available output and bus paths).
Sends must be returned to the mix through an
Auxiliary Input or audio track to be audible in
Pro Tools. They can be monitored and processed through an Auxiliary Input, recorded to audio tracks, and bounced to disk. (Bouncing and mix-
down are explained in Chapter 29, “Mixdown.”)
Chapter 26: Basic Mixing 455
Assigning Sends to Tracks
To add a send to a track:
1 Make sure Sends View is enabled in the Mix or
Edit window (see “Views in the Mix and Edit
Windows” on page 450 for information).
2 Click the Sends button on the track and choose a path from the pop-up menu.
Assigning a send to a stereo bus path
The send can be a mono or stereo (or any of the supported multichannel formats for surround mixing) output or bus path.
3 Set the output level of the send in the Send window:
• Adjust the send level fader.
– or –
• Set the send level to unity gain (0 dB) by
Alt-clicking (Windows) or Option-clicking
(Macintosh) the send fader.
The first time you create a new send, its output level is automatically set to off, displayed onscreen as –INF (–
∞
).
To change the default setting for sends:
1 Choose Setups > Preferences and click the
Operation tab.
2 Select Sends Default to “–INF.”
– or –
Deselect Sends Default to “–INF” and new sends will default to unity gain (0 dB).
To remove a send from a track:
â–
Click the Sends button on the track and choose No Send from the pop-up menu.
Send Formats
Mono and Stereo Sends (All Pro Tools
Systems) When you click the Sends button on a track, you can choose from a list of mono or stereo output or bus paths.
Multichannel Sends (Pro Tools TDM Systems
Only) When you click the Sends button on a track, you can choose from a list of multichannel output or bus paths.
Send window (mono)
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Send Path Choices
The choices available in track Send Selectors include bus and output paths.
The names, format, and channel mapping of busses and output paths can be custom-
ized in the I/O Setup dialog. See “Creating and Editing Paths” on page 73.
Internal Mix Busses Pro Tools TDM systems provide 128 busses (Pro Tools TDM 6.9) or 64 busses (Pro Tools TDM 6.7.x and lower) and
Pro Tools LE systems provide 16 busses for routing signals internally. Internal bus paths are useful for submixing and processing with plug-ins.
Bus paths are defined in the I/O Setup dialog, and are available in all supported channel formats (mono, stereo, or multichannel, as supported on your system).
Hardware Outputs Hardware sends are often used for headphone cue mixes, or for sending signals to external effects processors. Sends do not automatically return audio as do hardware inserts.
Configuring Sends View in the Mix and Edit Windows
Sends are displayed in the Mix and Edit window according to the Sends View Shows settings.
Choices include Assignments View, plus the five
Send A–E Views, explained below.
To display the controls for an individual send across all tracks:
1 If sends are not currently visible on your tracks, choose Display > Mix Window Shows (or
Edit Window Shows) > Sends View.
2 Do one of the following:
• Choose Display > Sends View Shows and select the send (A–E).
• In Assignment View, Control-click (Windows) or Command-click (Macintosh) the
Send Selector.
• When displaying sends in a Send A–E View, select the send (A–E).
Chapter 26: Basic Mixing 457
To show all send assignments:
â–
Choose Display > Sends View Shows > Assignments.
– or –
â–
When displaying sends in a Send A–E View,
Control-click (Windows) or Command-click
(Macintosh) the Send Selector and select Assignments.
Send Selector
Send A
–
E Views
The Send A–E views provide send level, pan, and mute controls.
Sends Views
Assignment View
This is the default Send Display mode, showing the five available sends on all tracks displayed in the Mix and Edit windows.
multichannel pre-fader stereo post-fader no assignment
Send A View, with different types of send assignments
Send controls can be adjusted directly from these Send views. Sends can also be opened for
control or metering in Send windows. See “Output Windows for Tracks and Sends” on page 460.
Send Selectors
Send A, Assignment View
Editing Sends in the Mix and Edit
Windows (Send A–E Views)
Send A–E Views display all the controls of an individual send in the sends area of the Mix and
Edit windows. These views provide full access to all controls for that send on all tracks. send level send indicator send assignment path assignment send pan send mute pre/post
Assignments View, no sends (left) and with an assigned send (right)
In Assignment View, send controls are adjusted
from Send windows. See “To view a different track Output or Send window:” on page 461.
send meter
Send A View, with stereo send shown
Send level and mute can follow Mix groups, to adjust multiple send controls from a single set of
controls. See “Sends and Groups” on page 465.
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Sends View Meters
When you display the controls for an individual send, you also have the option of displaying send level meters.
Send level meters show peak values and indicate clipping that occurs while the meter is displayed
(if a send clips any time before its meter is displayed, this is not shown). If you are using a slower computer, hiding send level meters can improve screen redraw times.
To display send level meters when viewing individual sends:
1 Choose Setups > Preferences and click the
Display tab.
2 Select Show Meters in Sends View and click
Done.
To clear a send meter’s Clip indicator:
â–
Click the Clip indicator.
To clear all meters, do one of the following:
â–
Option-click any Clip indicator.
â–
Choose Operations > Clear All Clips.
â–
Press Alt-C (Windows) or Option-C (Macintosh).
In Assignment View, edit sends by opening
their Output windows. See “To view a different track Output or Send window:” on page 461
Send Status Display
When displaying sends in a Send A–E View, the
Send status is visible directly in the Mix or Edit windows.
In Assignment View, Send status is displayed as follows:
• By default, the Send button is grey, to indicate that it is unmuted.
• The Send button text is red when the send has clipped.
• The Send button is blue when the send is muted.
• The Send button is lit whenever a send’s window is open.
Unmuted Clipped
(red text)
Muted
(blue)
Window is open
(lit Send)
Indication of Send mute, clipping, and window status
If you use a control surface (such as D-Control,
ProControl or Control|24) with Pro Tools, colored outlines around sends, inserts, and Outputs indicate the current controller focus.
Inactive Sends
Sends can be made inactive. Inactive sends free their DSP and mixer resources, while retaining their position in track Sends View. Inactive sends do not output audio. However, Inactive sends retain all related automation playlists. In addition, any edits made in the session affect the sends automation playlists.
Chapter 26: Basic Mixing 459
When opening sessions, sends will automatically be made inactive if the required hardware or other resources are not available. inactive send
(italicized and greyed out) active send
(plain text) inactive track
(entire track is italicized and greyed out)
Output Windows for Tracks and Sends
Track outputs and sends can be opened for display and editing in dedicated windows.
• Track Output windows provide track fader, pan, automation, solo, and mute controls.
• Send windows provide send level, pan, automation, and mute controls.
• Standard Output and Send window controls provide additional routing, assignment, and display settings.
To open a track Output window:
â–
Click the Output icon in the channel strip.
Display of inactive sends
To make a send inactive:
â–
Control-Start-click (Windows) or Command-
Control-click (Macintosh) on the Send assignment.
– or –
â–
Make the Track inactive. See “Making Tracks
To toggle sends in the same position (A–E) on all tracks active or inactive:
â–
Control-Start-Alt click (Windows) or Command-Control-Option click (Macintosh) a send button in the position you want to toggle.
To toggle sends in the same position (A–E) on all selected tracks active or inactive:
â–
Control-Start-Alt-Shift-click (Windows) or
Command-Control-Option-Shift-click (Macintosh) a send button in the position you want to toggle.
Opening a track Output window
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To open a Send window:
â–
Click the send in the Mix or Edit window. click here or here
To set a window to remain open when opening additional Output windows:
â–
Make sure the Target is disabled.
Target enabled Target disabled
Opening a Send window
To view a different track Output or Send window:
â–
Click an output icon, or send, in the Mix or
Edit window.
If a similar Output window was already open with a highlighted Target icon (red, lit), the newly selected send will open in its place.
Opening Multiple Output Windows
Multiple track and Send windows can be displayed simultaneously using either of the following methods.
To open additional Output windows:
â–
Shift-click any output icon or send.
Multiple Send windows
Arrange multiple windows as needed. For addi-
tional information, see “Targeted Windows” on page 464.
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Panner Linking
Stereo outputs provide two panning controls, one for each side of the left/right pair. Multichannel outputs provide a multichannel panner.
The Output window provides controls to unlink
(or link) channels for precise panning of stereo and multichannel tracks.
In the default Linked mode, all sides match changes to any other side’s pan control. This is
Absolute Link mode. To mirror panning
changes, see “Inverse Linked Panning” on page 462.
When unlinked, pan controls are completely independent of each other.
Inverse Linked Panning
When linked and set to Inverse mode, panning moves are inverted or reversed in the other channels.
Inverse panning reflects one side’s location and direction in the other side. For example, when enabled for Front Inverse, if you pan one side of a stereo track output from right to left, the other side will exactly mirror that movement and pan left to right.
Front Inverse linking is available on all systems.
Rear Inverse, and Front/Rear Inverse linking are available on Pro Tools TDM systems only, and only appear as options on multichannel plugins and panners/output windows.
Link
Front Inverse
Front/Rear Inverse
Linked (left), unlinked (middle), front inverse linked
(right) Output windows
To enable linking:
â–
Enable the Link icon.
To unlink an output for independent panning:
â–
Deselect the Link icon.
Rear Inverse
Link, and Inverse Selectors (multichannel track)
To enable inverse linking:
1 Enable the Link icon.
2 Select an Inverse mode.
462 Pro Tools Reference Guide
Standard Selector Controls in Output Windows
All Output windows provide standard selectors for path, automation, and other controls in the top area of the window (the Output Editor area).
Path Meter View
Track Selector
Output Selector
Path Selector
Automation Safe
Close
Target
Inverse Pan
Link
Close
Track Selector
Output Selector
Path Selector
Automation Safe
Output window standard controls, Windows (left) and Macintosh (right)
Path Meter View
Target
Inverse Pan
Link
Path Meter View
Track Selector
Send Selector
Path Selector
Pre/Post Fader
Automation Safe
Close
Target
Inverse Pan
Link
Close
Track Selector
Send Selector
Path Selector
Pre/Post Fader
Automation Safe
Send window standard controls, Windows (left) and Macintosh (right)
Close Closes the window.
Track Selector Provides access to any audio track, Auxiliary Input, or Master Fader in the session.
Output Selector Provides access to other outputs
(track and send) in the track, if any, displaying the selected output in the current window.
Send Selector (Send Window Only) Provides access to other sends on the track.
Path Selector Allows you to assign the Output path for the current track or send.
Pre/Post Fader (Sends Window Only) Determines whether the send is pre- or post-fader.
Automation Safe Protects track and send level, pan, and other controls from automation overwrites by placing them in Automation Safe
mode. See Chapter 28, “Automation” for more
information.
Path Meter View
Target
Inverse Pan
Link
Inverse Pan Reflects one side’s panning location and direction in the other side (for example, left- and right-channel pan controls).
Link and Unlink Allows linking and unlinking of left and right (or other) outputs in stereo (or multichannel). Unlinked mode provides discrete adjustment of individual sides, or channels. When linked, all changes affect all chan-
nels. See “Panner Linking” on page 462.
Target Identifies the target of plug-in settings commands. Also sets the current window for
display of Output windows. See “Targeted Windows” on page 464.
Chapter 26: Basic Mixing 463
Meter View opens the path Meter View. These meters display levels of the selected path (not the levels of the track or send).
Meters View track meter path meters
Path Meter
Selector and the current window anchors to its current contents and location on-screen. Opening additional windows does not affect anchored windows.
To set an open Send window as the Target window:
â–
Click the Target, so that it is lit (red).
Plug-in windows have additional features related to the Target (such as Focus of Set-
tings commands). See “The Plug-In Window” on page 483.
Using Output Windows
Output windows provide standard Pro Tools track, send, Target, and other controls.
To move to a different track:
â–
Click the Track Selector button and choose a track from the pop-up menu.
Meters View in a Send window
Track Fader, Pan Controls, and Solo,
Mute, and Automation Controls
Output windows provide the associated track’s volume fader, pan controls, solo and mute switches, and Automation Mode Selector. Use these to adjust or automate the controls of the
Output window.
Targeted Windows
When lit (red), the Target indicates its window is
“targeted,” and the next window opened of the same type replaces the current display (unless it is opened as an additional window with the
Shift modifier). When unlit, the target is gray,
Selecting a track from the Output window
464 Pro Tools Reference Guide
To reassign output:
â–
Click the Path Selector button and select a path from the pop-up menu.
Selecting a path in the Output window
To display the controls for a different send on the same track:
â–
Click the Send Selector button and select the send.
Sends and Groups
Send level and mute can follow Mix groups in each of the five available sends (A–E). Use this option to adjust multiple send controls from a single set of controls.
To configure sends and Mix groups:
1 Choose Setups > Preferences and click the
Automation tab.
2 Enable Send Level Follows Groups, or Send
Mute Follows Groups.
3 Click Done to set the new preferences.
For more information on groups, see
“Grouping Tracks” on page 112.
Copying Track Settings to Sends
(TDM Systems Only)
Sometimes you need send settings to match the settings in the track itself—for example, to provide a headphone mix based on the main mix.
To copy track settings to sends:
1 Select the tracks you want to edit by clicking on the track names to highlight them.
2 Choose Edit > Copy To Send.
Accessing another send in the Output window
To add a different send to the same track:
â–
Click the Send Selector button and choose an output or bus path from the pop-up menu, then click the Send Path Selector and choose a destination from the pop-up menu.
To add an additional output assignment to the current send:
â–
Press Start (Windows) or Control (Macintosh) while selecting an additional output path from the Send Selector.
Copy To Send dialog
3 Select the controls you want to copy.
4 Select the sends you want to copy the settings to, and click OK.
Chapter 26: Basic Mixing 465
Submixing for Signal Routing and Effects Processing
The bussing and mixing features in Pro Tools support myriad possibilities for submixing and signal routing, including the ability to:
• Create inputs for MIDI devices and other audio sources, to monitor or record in Pro Tools.
• Control and automate any submix from a single fader and channel strip.
• Apply real-time plug-ins or an external processor to the submix, using the Auxiliary Input as an effects return.
Audio Input from MIDI Devices and
Other External Sources
You can use an Auxiliary Input to bring external audio sources such as MIDI devices, tape, microphone inputs, and instruments, into a Pro Tools mix.
To use Auxiliary Inputs to bring external audio sources into a mix:
1 Connect the audio outputs of your MIDI and other external devices to available inputs on your Pro Tools audio interfaces.
2 If necessary, configure the I/O Setup dialog for the input paths you plan to utilize. The
I/O Setup dialog configuration determines the choices available for track sends, inputs, busses, and hardware inserts. (For more information,
3 Specify the track type (Aux Input), and mono, stereo, or any of the supported multichannel formats for surround mixing.
4 Click Create.
5 Set the input of the Auxiliary Input track to the appropriate input path.
6 Assign the track output to the appropriate
path, or paths. (See “Multiple Output Assignments” on page 454 for more information.)
7 Adjust the Auxiliary Input fader to control the track, and any assigned post-fader send levels.
Mixing Audio Input from MIDI Devices and External Sources
By mixing MIDI and other audio sources through Pro Tools, you can apply mix automation to the volume, pan, mute, send level, send pan, send mute, and plug-in controls of the
Auxiliary Input.
Auxiliary Inputs can be routed to audio tracks through internal send busses, or using their track output, to record them to disk.
Using plug-ins, inserts, and sends on Auxiliary
Inputs, you can process instruments and other inputs with real-time plug-ins, or external de-
vices. See “Send and Return Submixing for Effects Processing” on page 467.
Creating a Submix
Audio is routed to a submix by assigning any combination of sends and track outputs to available bus or output paths.
Auxiliary Inputs can serve as effects returns by inserting plug-ins or external effects processors.
Submixing with Track Outputs or Sends
You can use both track outputs and sends to route audio for submixing, depending on whether you want a discrete or send and return submix.
466 Pro Tools Reference Guide
Discrete Submix Output
Pro Tools lets you discretely route source audio through a submix. This is preferred for dither or other mastering processing, where you do not want unprocessed audio heard in addition to the processed signals. Use track outputs (not sends) to assign tracks to a bus path for discrete submixing. In this arrangement, the balance of processed and unprocessed signal is controlled by plug-in wet/dry settings.
For another way to submix effects, see
“Send and Return Submixing for Effects
Processing” on page 467.
To create a discrete submix:
1 Set the output of the tracks you want to include in the submix to a stereo bus path.
2 Pan each track.
3 Choose File > New Tracks.
4 Specify the track type (Aux Input) and format
(stereo), then click Create.
5 Set the input of the Auxiliary Input to the same bus path to which you assigned all contributing tracks.
6 Set the output of the Auxiliary Input track to your main stereo mix outputs (typically, outputs
1–2).
7 Set the Auxiliary Input Track level.
8 To process the submix, assign a plug-in or hardware insert on the Auxiliary Input.
9 Set the controls of the plug-in. The plug-in Bypass and Wet/Dry controls (if available) determine the amount of effect heard.
The contributing track faders control the balance within the submix. The Auxiliary Input track controls the output levels of all tracks routed to it.
You can apply mix automation to the volume, pan, mute, and send level, send pan, and send mute controls of the Auxiliary Input.
You can also bounce a submix to disk to free up the voices for use by other tracks. See
Chapter 29, “Mixdown” for information.
Send and Return Submixing for Effects
Processing
When you are submixing for reverb, delay, and similar effects processing, use sends to achieve traditional send/return bussing. You can use a real-time plug-in or a hardware I/O insert as a shared resource for all tracks included in a submix. The wet/dry balance in the mix can be controlled using the track faders (dry level) and
Auxiliary Input fader (effect return, or wet, level).
See Chapter 27, “Plug-In and Hardware Inserts” for more information.
Send and Return with a Plug-In or Hardware
Insert
To create an effects return submix with a plug-in or hardware insert:
1 Assign each track’s main output to your main mix outputs.
2 On the source tracks, assign a send (mono or stereo) and select a mono or stereo bus path from the send’s Output Selector. Configure the sends for pre- or post-fader, as needed.
3 Choose File > New Tracks.
4 Specify the track type (Aux Input) and format
(stereo), then click Create.
5 From the Auxiliary Input track’s Input Selector, select the send bus path.
6 Assign a plug-in or hardware insert on the
Auxiliary Input.
Chapter 26: Basic Mixing 467
7 Set the effect to “100% wet,” and set any other controls as needed.
8 From the Auxiliary Input track’s Output Selector, select an output path (main outputs).
Adjust the individual track faders to balance the dry (unprocessed) tracks. The amount of effect is controlled by the level of the Send fader or the
Auxiliary Input fader.
Effect (plug-in or hardware)
Insert
Send to effect bus
Controls level of send to effects bus
Input set to send bus path
Output set to main mix outs
2 Assign a send (mono or stereo) and set the send destinations on the source tracks to the output path connected to the external device.
Configure the sends for pre- or post-fader, as needed.
3 Choose File > New Tracks.
4 Specify the track type (Aux Input) and format
(stereo or mono), then click Create.
5 From the Auxiliary Input track’s Input Selector, select the input path connected to the external device.
6 From the Auxiliary Input track’s Output Selector, select an output path (main outputs).
Adjust the individual track faders to balance the dry (unprocessed) tracks. The amount of effect is controlled by the level of the Send fader or the
Auxiliary Input fader.
Send to external device
Input set to device’s return
Output set to main mix outs
Controls level of dry signal
Controls level of effect return
Controls level of dry signal
Controls level of effect
Send/return setup for a plug-in or hardware insert
Send and Return with an External Device
To create an effects return submix with an external device:
1 Assign each track’s main output to your main mix outputs.
Send/return setup for an external device
468 Pro Tools Reference Guide
Creating a Master Send Level Control
A Master Fader can control the overall level of bus and output paths.
To create a Master send level control:
1 Choose File > New Track.
2 Specify the track type (Master Fader), and mono, stereo, or any of the supported multichannel formats for surround mixing.
3 Click Create.
4 Do one of the following:
• Set the output of the Master Fader to the same path that you are using to send to an
Auxiliary Input track.
• Set the output of the Master Fader to match the path that you have chosen for your effects send.
You can then adjust send levels to balance the source tracks, and use the Master Fader as a master level control for the entire submix.
Soloing Tracks in a Submix
Before you solo any tracks in a submix, you can solo safe the Auxiliary Input track to eliminate the necessity of having to also solo the Auxiliary
Input (to hear any effects) when you solo a source track.
To solo safe an Auxiliary Input:
â–
Control-click (Windows) or Command-click
(Macintosh) the Solo button on the Auxiliary
Input track.
To solo an individual track that is part of a group:
â–
Start-click (Windows) or Control-click (Macintosh) the Solo button.
Generating Stereo Output from a Mono
Send/Return
You can use an Auxiliary Return arrangement to generate a stereo output from a mono send. Set the send destination to a mono Auxiliary Input track and place a mono to stereo plug-in on the
Auxiliary Input. The output of the Auxiliary Input becomes stereo.
To create a “stereo” effect from a mono source, you must use “reverb” or “delay” effects.
Delay Compensation
(Pro Tools TDM Systems Only)
Pro Tools provides Delay Compensation for managing DSP delays that occur on audio tracks, Auxiliary Inputs, or Master Faders because of plug-in use and mixer routing. With
Delay Compensation enabled, Pro Tools maintains time-alignment between tracks that have plug-ins with differing DSP delays, tracks with different mixing paths, tracks that are split off and recombined within the mixer, and tracks with hardware inserts.
To maintain time alignment, Pro Tools adds the exact amount of delay to each track necessary to make that particular track’s delay equal to the delay of the track that has the longest delay.
Delay Compensation should be enabled during mixing and playback for optimal delay-compensated sound. In some cases when recording, Delay Compensation should be turned off.
To enable Delay Compensation:
â–
Choose Operations > Use Delay Compensation.
Chapter 26: Basic Mixing 469
Delay Compensation Settings
There are three settings in the Playback Engine dialog for dedicating DSP resources for Delay
Compensation:
None Allocates no DSP resources for Delay Compensation.
Short Allocates minimal DSP resources of Delay
Compensation for each channel. This is the most efficient setting for Pro Tools|HD Accel systems.
Long Allocates maximum DSP resources of Delay Compensation for each mixer channel. Long
Delay Compensation uses the same DSP resources used by high DSP overhead plug-ins.
To configure the Delay Compensation Engine:
1 Choose Setups > Playback Engine.
2 From the Delay Compensation Engine pop-up menu, select a Delay Compensation setting.
3 Click OK.
The Delay Compensation status will be saved as a session and system preference.
Delay Compensation View
The Delay Compensation View displays the total amount of plug-in delay on each track, lets you apply a user offset of track delay, and displays the total amount of delay that Pro Tools applies to each track. The Delay Compensation
View can be shown in the Mix Window.
Plug-in
Delay indicator
User Offset
Track Compensation indicator
To view Delay Compensation information:
â–
Choose Display > Mix Window Shows > Delay
Compensation View.
Delay values can be specified in either samples or milliseconds, as selected in the Display Preferences page.
Plug-In Delay (dly) Indicator
The Plug-In Delay (dly) indicator shows the total plug-in and hardware insert delay on the track. This delay total is used by Pro Tools to calculate the delay applied to other tracks to keep them time-aligned. The track with the highest plug-in and insert delay displays delay information in orange.
Bypassing the track’s reported delay to Pro Tools can be useful if your total plug-in delay on a track exceeds the amount allowed in the Delay
Compensation Engine setting. After bypassing the track’s reported delay, you must manually nudge your track earlier by the reported amount to achieve the proper Delay Compensation for that track, while continuing to use Delay Compensation (see “User Offset (+/–) Field” on page 470.)
To bypass reporting plug-in delay to Pro Tools:
â–
Start-Control-click (Windows) or Command-
Control-click (Macintosh) the Plug-in Delay indicator. The track delay will appear greyed out, and Pro Tools will not use that track’s plug-in delay to calculate Delay Compensation for the other tracks.
User Offset (+/–) Field
This field lets you adjust track delays manually.
In addition to the automatic delay, positive or negative delay times can be entered in the user offset (+/–) field.
Delay Compensation View
470 Pro Tools Reference Guide
This is useful for changing the feel of a track or for time-aligning a track in case a plug-in is incorrectly reporting its delay.
To change track delay using the User Offset field:
1 In the Delay Compensation view, click in the
User Offset edit field.
2 To set your delay value (in samples or milliseconds depending on your current preferences), do one of the following:
• Enter a positive number (with or without the “+” modifier) or negative number (with the “–” modifier.)
• Control-drag (Windows) or Commanddrag (Macintosh) in the User Offset field to scroll to a new value.
• Press the Up and Down Arrow keys to increase or decrease the numerical values.
3 Press Enter.
To bypass the user delay:
â–
Start-Control-click (Windows) or Command-
Control-click (Macintosh) the User Offset field.
The user defined delay will appear greyed out, and it will no longer be applied to the track.
Track Compensation (cmp) Indicator
This indicator shows the amount of compensation Pro Tools applies to each track.
Delay that Exceeds the Compensation
Limit
When the total delay on a track exceeds the amount of compensation available, Pro Tools applies the maximum available compensation, and displays the delay information in red (in the
Delay Compensation View) for any tracks that cannot be fully compensated. The Delay Compensation indicator in the Edit window also turns red to indicate that the track delay exceeds the Delay Compensation limit. In this case, you need to bypass the track’s reported delay (see
“Plug-In Delay (dly) Indicator” on page 470), then manually nudge the track to maintain proper Delay Compensation (see “User Offset
(+/–) Field” on page 470).
Low Latency Monitoring During
Recording
For recording, Pro Tools automatically suspends
Delay Compensation to provide a low-latency monitor path through the main outputs of the record-enabled tracks. When an audio track is
TrackInput-enabled, armed for recording (in stop), or punched in, the track’s Delay Compensation is automatically suspended (and the
Track Compensation indicator displays 0).
Delay Compensation can be intentionally applied to audio tracks regardless of input mode.
To apply Delay Compensation to automatically bypassed tracks:
â–
Start-Control-click (Windows) or Command-
Control-click (Macintosh) the Track Compensation indicator. Track delay will be applied to the track and the Track Compensation Indicator will display in blue.
Track Compensation on Auxiliary Inputs
Delay Compensation on Auxiliary Inputs can be bypassed to let you monitor outside sources
(such as the audio tracks of a slaved video deck) with minimal latency, while still reporting the track’s delay.
Chapter 26: Basic Mixing 471
To bypass an Auxiliary Input’s Delay
Compensation:
Start-Control-click (Windows) or Command-
Control-click (Macintosh) the Track Compensation indicator. The reported track delay will be zero, and will appear greyed out.
Delay Compensation for MIDI
Tracks
(Pro Tools TDM 6.7 and Higher Only)
When Delay Compensation is active, a MIDI event that is recorded to sound “in time” with delay-compensated material actually is recorded late by the length of total delay in effect.
To compensate, MIDI events are shifted back in time by the total session delay following each
MIDI recording pass.
Low-Latency Recording with Virtual
MIDI Instruments
(Pro Tools TDM 6.7 and Higher Only)
When a MIDI track that is routing MIDI data to a virtual instrument is record enabled, Pro Tools automatically suspends Delay Compensation through the main outputs of the audio track or
Auxiliary Input that the virtual instrument is inserted on. This allows for latency-free monitoring of the virtual instrument during recording.
Delay Compensation for virtual MIDI instruments works only when all MIDI and audio connections take place inside of
Pro Tools. For example, Pro Tools does not suspend Delay Compensation when you are using ReWire to connect software synthesizers and samplers.
MIDI and Audio Processing Plug-Ins
Some audio processing plug-ins (such as Bruno and Reso), process audio while allowing MIDI data to control processing parameters. When you record enable a MIDI track that is controlling an audio processing plug-in, the track the plug-in is inserted on will go into low-latency mode, effectively making the processed audio play early.
To keep audio time-aligned when using a MIDI controlled plug-in on an audio track:
â–
Start-Control-click (Windows) or Command-
Control-click (Macintosh) the Track Compensation indicator for the audio track to apply Delay
Compensation.
To keep audio time-aligned when using a MIDI controlled plug-in on an Auxiliary Input:
1 Start-Control-click (Windows) or Command-
Control-click (Macintosh) the Track Compensation indicator for the Auxiliary Input to bypass
Delay Compensation.
2 Enter the total system delay into the User Offset field.
472 Pro Tools Reference Guide
Dither
Dither is a special form of randomized noise used to mask quantization noise in digital audio systems. Digital audio’s poorest distortion performance exists at the lowest end of the dynamic range, where quantization distortion can occur. Dither reduces quantizing errors by introducing very low-level random noise, thereby minimizing distortion artifacts as audio reaches low level. With dither there is a trade-off between signal-to-noise performance and less-apparent distortion. Proper use of dither lets you squeeze better subjective performance out of a
16-bit data format (such as Red Book compact discs).
Pro Tools TDM systems process all audio internally at 24-bit, and Pro Tools LE processes internally at 32-bit, floating. Without Dither to process the 24-bit data to 16-bit, the extra 8 bits are truncated (dropped entirely) when written to media or a device with a 16-bit maximum (such as CD recorders, and many DAT machines).
Dithering, on the other hand, preserves lowlevel (quiet) fidelity in a surprising way—by adding a small amount of noise to a signal.
Dither Mixer Plug-Ins (Pro Tools TDM Systems
Only) There are two Mixer plug-ins that feature dither with noise shaping: Stereo Dithered and
Surround Dithered. For more information, see
“Surround Dithered and Stereo Dithered Mixers” on page 662. Standard Stereo and Surround
Mixers do not have dither and require use of dither plug-ins.
Dither on Final Output for Mixdown You can insert a real-time dither plug-in on a Master Fader that controls your output mix, to dither your final mix for CD or other 16-bit media. Inserts on
Master Fader process post-fader. This form of dithering lets you use dither plug-ins from
Digidesign or third-party manufacturers. To use dither when recording to disk (Bounce to Disk),
see “Dither and Bounce to Disk” on page 534.
AudioSuite Dither For AudioSuite plug-in processing, dither is based on the Dither plug-in.
Dither in Pro Tools
There are several dither options provided in
Pro Tools. Each has a specific application within the various operations that could benefit from dithering.
In addition to the TDM, RTAS and AudioSuite dither plug-ins, Pro Tools has a built-in dither capability.
Operation preferences, for AudioSuite dither
For most AudioSuite plug-ins, dither can be automatically applied in the Processing Preferences page. The Use AudioSuite Dither checkbox enables a preset, N-shaped dither.
Chapter 26: Basic Mixing 473
The following AudioSuite plug-ins can automatically apply dither when processing:
• EQ II
• Compressor II
• Limiter II
• Gate II
• Expander/Gate II
• Normalize
• Gain
• DC Offset Removal
• Time Compression/Expansion
• Pitch Shift
For information about AudioSuite Dither, see the
Digi-Rack Plug-Ins Guide
.
Fades and Crossfades In the Fades dialog (Edit >
Fades > Create Fades), the Use Dither checkbox enables a preset, noise-shaped dither.
Noise Shaping
Noise is an integral part of the dithering process.
Noise shaping can further improve audio performance and reduce perceived noise inherent in dithering. Noise shaping utilizes digital filtering to move noise from frequencies around 4 kHz to near the Nyquist frequency. Essentially, noise shaping lessens our perception of the noise inherent in dithering by shifting audible noise components into a less audible range.
Noise Shaping is available in the Dither plug-in.
For more information about dither during
mixdown, see Chapter 29, “Mixdown.”
Create Fades dialog
Using a Control Surface with
Pro Tools
Control surfaces add hands-on control to
Pro Tools functions. You can use a control surface to adjust on-screen faders and knobs, activate transport controls, or scrub and shuttle in
Pro Tools.
There are several optional Digidesign control surfaces for mixing in Pro Tools:
• Digidesign’s D-Control, an innovative tactile worksurface that employs a familiar, intuitive channel strip/center section console layout.
• Digidesign D-Command, ProControl, and
Control|24, dedicated controllers which provide access to Pro Tools recording, mixing, editing, signal routing, plug-in control, and automation features.
• Digidesign’s Command|8, a low cost USBbased control surface for Pro Tools, developed in a collaboration between Digidesign and
Focusrite. Command|8 is a compact, convenient, and flexible control surface for Digidesign-qualified Pro Tools systems.
474 Pro Tools Reference Guide
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Key Features
- Record, edit, mix, and master audio projects with ease
- Create professional-quality audio content
- Work with up to 32 tracks of audio
- Use a variety of powerful editing tools
- Mix your tracks with precision using the built-in mixer
- Master your tracks to perfection using the included mastering tools
Related manuals
Frequently Answers and Questions
What's the difference between Pro Tools LE and Pro Tools HD?
Can I use Pro Tools LE to record live performances?
Can I use Pro Tools LE to edit and mix audio for video projects?
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Table of contents
- 3 Contents
- 13 Introduction
- 15 Chapter 1: Welcome to Pro Tools
- 15 The Pro Tools Guides
- 16 Conventions Used in These Guides
- 16 Compatibility Information
- 16 About www.digidesign.com
- 17 Chapter 2: Pro Tools System Configurations
- 17 Pro Tools TDM Systems
- 18 Pro Tools|HD-Series Systems
- 18 Supported Audio Interfaces
- 20 Audio Interfaces for TDM Systems
- 21 Pro Tools LE Systems
- 22 Pro Tools LE System Capabilities
- 22 Pro Tools M-Powered
- 23 Chapter 3: Pro Tools Concepts
- 23 Hard Disk Audio Recording
- 23 The Digidesign Audio Engine
- 24 Playback Engine Dialog
- 24 Pro Tools Sessions
- 24 Session File
- 24 Audio File
- 25 Tracks
- 25 Regions (or Loops)
- 25 Playlist
- 26 Channel
- 27 Signal Routing
- 28 System Resources
- 28 Active and Inactive Items
- 30 MIDI Concepts
- 31 MIDI Terms
- 32 Common Misconceptions about MIDI
- 33 Chapter 4: Pro Tools Windows
- 33 The Mix Window
- 33 The Edit Window
- 36 Track Controls
- 36 Edit Tools
- 36 Event Edit Area
- 36 Location Indicators, Grid/Nudge Values, Current Cursor Display
- 37 The Transport Window
- 37 Basic Transport Controls and Counters
- 40 MIDI Controls
- 41 Chapter 5: Keyboard Shortcuts
- 41 Global Key Commands
- 42 Keyboard Focus
- 43 Numeric Keypad Modes
- 43 Shuttle Lock Modes
- 45 Shuttle Mode
- 47 Sessions & Tracks
- 49 Chapter 6: Sessions
- 49 Starting Up or Shutting Down Your System
- 49 Configuring Pro Tools System Settings (in the Playback System Engine)
- 50 Hardware Buffer Size
- 50 CPU Usage Limit
- 50 Number of Voices
- 51 Default Sample Rate
- 52 Delay Compensation Engine
- 52 DAE Playback Buffer Size
- 53 System Memory Allocation
- 53 Configuring Pro Tools Hardware Settings
- 53 Configuring Pro Tools|HD Hardware
- 57 Creating a New Session
- 58 Opening a Session
- 58 Opening a Session that Contains Unavailable Files
- 59 Opening a Session that Contains Unavailable Resources
- 59 Selecting Fader Gain when Opening a Previously Recorded Session
- 59 Saving a Session
- 59 Saving the Session File
- 60 Saving the Session File with a New Name
- 60 Saving a Copy of the Session
- 63 Creating Custom Session Templates
- 63 Creating Windows Templates
- 64 Creating Macintosh Templates
- 64 Closing a Session
- 64 Quitting Pro Tools
- 65 Sharing Sessions Between Pro Tools TDM Systems and Pro Tools LE Systems
- 65 Opening a TDM Session in Pro Tools LE
- 66 Preferences
- 79 Chapter 7: I/O Setup
- 81 Main Paths and Sub-Paths
- 81 Default I/O Settings
- 81 Stems and Stem Mixes
- 82 The I/O Setup Dialog
- 83 I/O Setup Dialog Controls
- 83 Routing Hardware I/O to Pro Tools I/O
- 85 Creating and Editing Paths
- 86 Creating New Paths
- 87 Resetting Paths
- 88 Deleting Paths
- 88 Channel Mapping
- 89 Initializing I/O Setup
- 90 Active and Inactive Paths
- 91 Hardware Setup and Session Transfer
- 92 I/O Settings Files
- 92 Defaults, Settings Files, and Last Used Settings for New Sessions
- 94 I/O Setup Options
- 94 Controller Meter Path
- 94 Audition Paths
- 95 New Track Default Output Path
- 96 AFL/PFL Path
- 97 Default Path Order
- 97 H/W Insert Delay Compensation
- 99 Chapter 8: Tracks
- 99 Track Types
- 102 Track Controls
- 102 Input/Output Selectors
- 102 Volume/Peak/Channel Delay Indicator
- 102 Pan Indicator
- 102 Pan Slider
- 102 Volume Fader
- 103 Track Level Meter
- 105 Creating Tracks
- 108 Hiding Tracks
- 111 Assigning Inputs and Outputs to Tracks
- 111 Assigning Audio Track Inputs
- 112 Assigning Audio Track Outputs
- 112 Track Priority and Voice Assignment
- 112 Track Priority
- 113 Setting Voice Assignment
- 115 Setting MIDI Input and Output
- 115 Assigning MIDI Track Input
- 116 Assigning MIDI Track Output
- 116 Soloing and Muting Tracks
- 117 Solo Button
- 120 Mute Button
- 121 Making Tracks Inactive
- 121 Adjusting Track Width
- 122 Color Coding for Tracks, Regions, Markers and Groups
- 122 Display Page Preferences for Color Coding
- 124 Color Palette
- 124 Grouping Tracks
- 125 Using the Groups List
- 126 Creating Groups
- 127 Editing Groups
- 128 Enabling Groups
- 129 Chapter 9: Importing and Exporting Session Data
- 129 Importing Audio
- 131 Conversion Quality
- 131 Importing Audio Files and Regions
- 133 Importing Audio Files with Drag & Drop from a DigiBase Browser
- 133 Importing Audio from an Audio CD
- 134 Importing Tracks and Track Attributes
- 135 Import Session Data Dialog
- 141 Exporting Audio
- 141 Exporting a Region as a New Audio File
- 142 Exporting Region Definitions
- 143 Exporting Pro Tools Tracks as OMFI or AAF Sequences
- 143 Exporting Sessions as Text
- 143 Export Session as Text Options
- 144 Exported Session Text
- 145 Send Session Via DigiDelivery
- 146 Importing MIDI Files
- 147 Exporting MIDI Files
- 149 Chapter 10: File Management and Compatibility
- 149 Audio File Management
- 149 Locating Audio Files
- 151 WAV File Compatibility
- 151 Creating Macintosh and PC Compatible Sessions
- 152 Creating and Saving Cross- Platform Sessions
- 153 Moving Sessions Between Platforms (Using HFS+ and NTFS Drives)
- 154 Multilingual Application Support for Pro Tools TDM Systems
- 155 Recording
- 157 Chapter 11: Record Setup
- 157 Input Connections and Audio Levels
- 158 Record Enabling Tracks
- 160 Latch Record Preference
- 160 Record Safe Mode
- 160 Record Monitoring Modes
- 161 Selecting a Record Monitor Mode in Pro Tools LE
- 161 Selecting Record Monitor Modes with TrackInput
- 162 Monitor Levels for Record and Playback
- 163 Monitoring Latency
- 163 Zero Latency Monitoring
- 163 Low Latency Monitoring
- 164 Low Latency Monitoring During Recording
- 164 Default Track Names
- 165 Disk Allocation
- 167 Recording to the System Volume
- 167 Allocating Hard Drive Space for Recording
- 168 Record Modes
- 170 The Record Modes and MIDI
- 171 Recording with a Click
- 172 Setting the Default Meter and Tempo
- 172 Setting the Default Meter
- 173 Setting the Default Tempo
- 175 Chapter 12: Basic Audio Recording
- 175 Recording an Audio Track
- 179 Recording Multiple Audio Tracks
- 179 Record Shortcuts
- 179 Record Pause Mode
- 179 Recording Additional Takes
- 181 Punch Recording Audio
- 183 Loop Recording Audio
- 184 Auditioning Record Takes
- 184 Auditioning from the Regions List
- 184 Auditioning from the Takes List Pop-Up Menu
- 185 Editing Preferences for Takes
- 186 Setting Punch/Loop Points
- 188 Setting Pre- and Post-Roll
- 190 Recording from a Digital Source
- 191 Recording from Digital Sources
- 192 Half-Speed Recording and Playback
- 193 Chapter 13: MIDI Recording
- 193 Recording from MIDI Devices
- 194 Enabling Input Devices
- 194 MIDI Thru
- 195 The Default Thru Instrument
- 195 MIDI Input Filter
- 196 Input Quantize
- 196 Wait for Note
- 197 MIDI Merge/Replace
- 197 Configuring MIDI Tracks for Recording
- 199 Recording to MIDI Tracks
- 200 Undo and MIDI Recording
- 200 Punch Recording MIDI
- 202 Regions and Punch Recording
- 202 Loop Recording MIDI
- 202 Loop Recording with Merge Mode
- 203 Loop Recording Multiple Takes
- 205 MIDI Step Input
- 205 Step Input Controls
- 207 Numeric Keypad Shortcuts
- 208 Recording System Exclusive Data
- 209 Chapter 14: Advanced Recording
- 209 QuickPunch Audio Recording
- 210 QuickPunch Guidelines for TDM Systems
- 211 QuickPunch Guidelines for LE Systems
- 211 Recording with QuickPunch
- 212 TrackPunch Audio Recording
- 213 Voice Requirements for TrackPunch Recording
- 213 Recording with TrackPunch Overview
- 214 TrackPunch Preferences
- 215 Configuring Synchronization and Track Arming
- 216 Enabling TrackPunch Mode
- 216 Transport Display of TrackPunch Status
- 217 TrackPunch Enabling Tracks
- 218 TrackPunch Recording
- 219 Example TrackPunch Workflows
- 219 Film Dubbing and Mixing with TrackPunch
- 220 Loading Dailies with RecordLock
- 221 Foley Recording with TrackPunch
- 221 Tracking and Overdubbing Music with TrackPunch
- 223 Editing
- 225 Chapter 15: Editing Basics
- 225 Pro Tools Editing
- 225 Nondestructive Editing
- 225 Editing During Playback
- 226 Track Material
- 227 Track View
- 229 Track Height
- 231 Displaying Region Names and Times
- 231 Audio Regions and Waveforms
- 232 Guidelines for Editing Waveforms
- 233 Nondestructive Audio Editing
- 233 Audio Regions and Automation Data
- 233 MIDI Regions and MIDI Data
- 233 Notes View for MIDI Tracks
- 234 Regions View for MIDI Tracks
- 235 Nondestructive MIDI Editing
- 235 MIDI Regions and Continuous Controller Events
- 236 Playlists
- 236 Working with Playlists
- 238 Playlists and Groups
- 239 Multiple Undo
- 239 Undo History Window
- 240 Levels of Undo and Memory
- 240 The Audio and MIDI Regions Lists
- 241 Sorting and Searching a Regions List
- 242 Selecting in a Regions List
- 244 Stereo and Multichannel Tracks in the Audio Regions List
- 244 Edit Modes
- 244 Shuffle
- 245 Slip
- 245 Spot
- 245 Grid
- 247 Zooming
- 247 Horizontal and Vertical Zoom Buttons
- 248 Zoomer Tool
- 249 Zoom Preset Buttons
- 250 Zoom Toggle
- 250 Zooming with a Scroll Wheel
- 251 The Universe Window
- 252 Timebase Rulers
- 253 Main Time Scale
- 255 Tick-Based Timing
- 255 Ticks versus Samples
- 259 Chapter 16: Playing and Selecting Track Material
- 259 Playing Tracks
- 260 Page Scroll During Playback
- 260 Locating and Auditioning with Fast Forward/Rewind
- 260 Locating with Back and Forward Commands
- 262 Location Indicators
- 263 Scrolling in the Ruler
- 263 Scrolling with a Scroll Wheel
- 263 Locating the Playback Cursor
- 264 Auto-Scrolling Tracks in the Mix and Edit Windows
- 264 Navigation using Track Position Numbers
- 265 Scrolling Options
- 266 The Scrubber
- 268 Numeric Keypad Set to Shuttle
- 268 Linking or Unlinking Edit and Timeline Selections
- 270 Selecting Track Material
- 274 Using the Selection Indicators (Start, End, and Length)
- 275 Selecting Across Multiple Tracks
- 276 Other Useful Selection Techniques
- 277 Tabbing to Transients
- 278 Playing Selections
- 279 Looping Playback
- 280 Timeline Selections
- 281 Playing Edit and Timeline Selections with the Playhead
- 282 Moving the Playhead
- 283 Chapter 17: Working with Regions and Selections
- 283 Creating New Regions
- 283 Capture Region Command
- 284 Separate Region Command
- 285 Separation Grabber
- 286 Region Overlap and Underlap
- 286 Trim Choices
- 286 Trim To Selection Command
- 286 Trim To Insertion Command
- 287 Trim to Fill Gaps Commands
- 288 Trimming with Nudge
- 288 Healing a Separation
- 288 Placing Regions in Tracks
- 289 Defining Region Sync Points
- 290 Placing Regions at the Edit Insertion Point
- 292 Aligning to Region Start Points
- 293 The Trimmer Tool
- 293 Standard Trimmer
- 294 The Time Trimmer
- 295 The Scrub Trimmer
- 296 Sliding Regions
- 296 Shuffling Regions
- 297 Slipping Regions
- 297 Spotting Regions
- 299 Sliding Regions in Grid Mode
- 301 Nudging
- 301 Nudging Regions
- 302 Nudging a Region’s Contents
- 303 Shift Command
- 303 Quantizing Regions
- 304 Locking Regions
- 304 Muting/Unmuting Regions
- 304 Edit Commands
- 305 Track View and Edit Content
- 307 Editing Across Multiple Tracks
- 308 Duplicate Command
- 309 Repeat Command
- 309 Merge Paste Command
- 310 Editing Stereo and Multichannel Tracks
- 311 Processing Audio with AudioSuite Plug-Ins
- 311 Waveform Repair with the Pencil Tool
- 312 The Smart Tool
- 315 Chapter 18: Advanced Editing (TDM Systems Only)
- 315 Replacing Audio Regions
- 317 Repeat Paste To Fill Selection
- 317 Compress/Expand Edit To Play
- 318 Fitting an Audio Region to an Edit Selection
- 319 Chapter 19: Fades and Crossfades
- 319 Using Crossfades
- 319 About Crossfades and Curves
- 321 The Fades Dialog
- 326 Creating a Crossfade
- 327 Creating Fades at the Beginnings and Ends of Regions
- 327 Creating Fade-Ins and Fade-Outs
- 329 Using AutoFades
- 329 Creating Fades and Crossfades in Batches
- 331 Chapter 20: Managing Regions
- 331 Stripping Silence from Regions
- 331 The Strip Silence Window
- 332 Using Strip Silence
- 333 Inserting Silence
- 334 Consolidate Selection Command
- 334 Compacting an Audio File
- 335 Naming and Displaying Regions
- 335 Renaming Regions
- 336 Auto-Naming Options
- 337 Hiding and Removing Unwanted Regions
- 339 Chapter 21: Conductor Tracks and Memory Locations
- 339 Tempo
- 339 Tempo Events
- 340 Inserting Tempo Events
- 341 Tap Tempo
- 342 Tempo Changes and Automation Drift
- 343 Graphic Tempo Editor
- 344 Editing Tempo Events in the Tempo Editor
- 349 Changing the Timebase Display
- 349 Tempo Operations Window
- 350 Constant Page
- 352 Linear Page
- 353 Parabolic Page
- 355 S-Curve Page
- 357 Scale Page
- 358 Stretch Page
- 359 Song Start Marker
- 360 Identify Beat Command
- 360 Bar|Beat Markers
- 362 Identifying Beats
- 363 Inserting Bar|Beat Markers One at a Time
- 363 Meter Events
- 363 Inserting Meter Events
- 365 Partial Measures
- 365 Time Operations Window
- 366 Change Meter Page
- 368 Insert Time Page
- 369 Cut Time Page
- 371 Move Song Start Page
- 372 Renumbering Bars
- 372 Memory Locations and Markers
- 372 Properties of Memory Locations
- 374 Creating Memory Locations
- 376 Recalling Memory Locations
- 376 Editing Memory Locations
- 379 Memory Locations Window
- 379 Memory Locations Commands and Options
- 381 Chapter 22: Beat Detective
- 382 Beat Detective Requirements
- 383 The Beat Detective Window
- 383 Beat Detective Modes
- 384 Defining a Beat Detective Selection
- 385 Calculating Tempo with Beat Detective
- 386 Generating Beat Triggers
- 389 Editing Beat Triggers
- 391 Generating Bar|Beat Markers with Beat Detective
- 391 Working with Sub-Beats
- 392 DigiGroove Templates
- 394 Separating Regions with Beat Detective (Audio Only)
- 396 Conforming Regions with Beat Detective (Audio Only)
- 398 Edit Smoothing (Audio Only)
- 400 Detection (Normal) and Collection Mode (Pro Tools TDM Only)
- 400 Using Collection Mode
- 403 MIDI Editing
- 405 Chapter 23: MIDI Editing
- 405 The Pencil Tool
- 406 Custom Note Duration
- 407 Setting the Grid Value
- 407 Inserting MIDI Notes
- 409 Manually Editing MIDI Notes
- 413 Typing in Note Attributes
- 413 Deleting MIDI Notes
- 414 TCE Trimmer Functionality on MIDI Regions
- 415 Continuous Controller Events
- 416 Inserting/Editing Controller Events
- 417 Patch Select (Program and Bank Changes)
- 418 Default Program Change
- 420 Inserting and Editing Program Changes
- 421 Auditioning Programs
- 421 System Exclusive Events
- 422 Note and Controller Chasing
- 423 Offsetting MIDI Tracks
- 424 Stuck Notes
- 425 Chapter 24: MIDI Operations
- 425 MIDI Operations Window
- 426 Quantize
- 429 Quantize Examples
- 430 Experimenting with Quantize
- 430 Groove Quantize
- 433 Applying Groove Templates
- 435 Restore Performance
- 436 Flatten Performance
- 437 Change Velocity
- 439 Change Duration
- 440 Transpose
- 441 Select Notes
- 442 Split Notes
- 443 Input Quantize
- 444 Step Input
- 444 Step Input Controls
- 446 Numeric Keypad Shortcuts
- 447 Chapter 25: MIDI Event List
- 447 The MIDI Event List
- 447 Opening the MIDI Event List
- 450 Inserting Events in the MIDI Event List
- 452 Editing in the MIDI Event List
- 453 Selecting in the MIDI Event List
- 453 Deleting in the MIDI Event List
- 453 Copy and Paste in the MIDI Event List
- 454 MIDI Event List Options
- 455 Mixing
- 457 Chapter 26: Basic Mixing
- 457 Mixing Concepts
- 457 Metering and Calibration
- 458 Audio Signal Flow
- 458 Audio Tracks
- 459 Auxiliary Inputs
- 460 Master Faders
- 461 Inserts
- 462 Views in the Mix and Edit Windows
- 463 Track Input
- 464 Track Output
- 466 Multiple Output Assignments
- 467 Sends
- 468 Assigning Sends to Tracks
- 469 Configuring Sends View in the Mix and Edit Windows
- 470 Editing Sends in the Mix and Edit Windows (Send A-E Views)
- 472 Output Windows for Tracks and Sends
- 474 Panner Linking
- 475 Standard Selector Controls in Output Windows
- 476 Using Output Windows
- 477 Sends and Groups
- 477 Copying Track Settings to Sends
- 478 Submixing for Signal Routing and Effects Processing
- 478 Audio Input from MIDI Devices and Other External Sources
- 478 Creating a Submix
- 481 Delay Compensation
- 482 Delay Compensation Settings
- 482 Delay Compensation View
- 484 Delay Compensation for MIDI Tracks
- 485 Dither
- 485 Dither in Pro Tools
- 486 Using a Control Surface with Pro Tools
- 487 Chapter 27: Plug-In and Hardware Inserts
- 490 Viewing Inserts
- 491 Making Inserts Inactive
- 492 Inserting Plug-Ins on Tracks
- 492 Inserting Plug-Ins During Playback
- 492 Plug-In Menu Organization
- 494 Plug-in Favorites
- 495 Moving and Duplicating Plug- In and Hardware Inserts
- 495 The Plug-In Window
- 497 Opening Plug-In Windows
- 497 Opening Multiple Plug-In Windows
- 498 Plug-In Window Controls
- 498 Using the Librarian
- 499 The Settings Menu
- 500 Choosing a Destination for Settings
- 500 Managing Settings
- 501 Plug-In Settings Dialog
- 502 Bypassing Plug-Ins
- 503 Linking and Unlinking Controls on Multi-Mono Plug-Ins
- 503 Editing Plug-In Controls
- 504 Keyboard Shortcuts for Plug-In Controls
- 504 Plug-In Automation and Safe
- 504 Using a Key Input for Side-Chain Processing
- 505 Using Hardware Inserts
- 506 Assigning Hardware Inserts
- 506 Bypassing Hardware Inserts
- 506 Connecting and Integrating External Devices
- 506 Connecting Effects Units Digitally
- 507 Using External Clock Sources
- 509 Chapter 28: Automation
- 509 Automation Quick Start
- 510 Automation Playlists
- 510 Automation Playlists with Audio and MIDI Regions
- 511 Automation Modes
- 511 Off Mode
- 511 Read Mode
- 512 Write Mode
- 512 Touch Mode
- 513 Latch Mode
- 514 Trim Mode
- 516 Automation Preferences
- 516 Smoothing
- 517 Thinning
- 517 AutoMatch Time
- 517 Setting the Automation Buffer Size
- 518 Automation Safe
- 519 Viewing Automation
- 519 Writing Automation
- 521 Automating Sends
- 522 Automating Plug-Ins
- 523 Enabling and Suspending Automation
- 524 Deleting Automation
- 525 Thinning Automation
- 526 Using the Thin Automation Command
- 526 Drawing Automation
- 527 Editing Automation
- 527 Graphical Editing of Automation Data
- 528 Editing Automation Types
- 529 Editing Automation Breakpoints
- 530 Editing Automation on Stereo and Multichannel Tracks
- 531 Editing Automation on Grouped Tracks
- 532 Cutting, Copying, and Pasting Automation
- 534 Glide Automation
- 535 Trimming Automation
- 536 Writing Automation to the Start, End or All of a Selection
- 537 Write to Start, End, and All On Stop
- 538 Writing Automation to the Next Breakpoint
- 539 Mute Automation Overwrite/Extend Command
- 542 Creating Snapshot Automation
- 544 Snapshot Automation and Trimming of Automation Data
- 545 Chapter 29: Mixdown
- 547 Recording to Tracks
- 548 Bounce to Disk
- 549 Bounce Options
- 549 Default Settings
- 549 Bounce Source
- 550 File Type
- 553 Format
- 554 Resolution
- 554 Sample Rate
- 555 Sample Rate Conversion Quality Option
- 555 Use Squeezer
- 555 Convert During or After Bounce
- 556 Import Into Session After Bounce
- 556 Help
- 556 Recording a Submix (with Bounce To Disk)
- 557 Final Mixdown
- 558 Mastering
- 558 Mastering to a Digital Recorder
- 561 Surround
- 563 Chapter 30: Surround Concepts (Pro Tools TDM Only)
- 563 How to Use These Chapters
- 563 Mixing Formats and Surround Formats
- 564 Pro Tools Mixing Formats
- 564 Speaker Layouts
- 566 Surround Monitoring
- 566 The Importance of Speaker Placement
- 567 Calibrated Surround Monitoring
- 567 Formats and Terminology
- 568 LCRS for Dolby Surround
- 568 5.1 for Dolby Digital and DTS
- 568 .1 Formats
- 568 .0 Formats
- 569 LFE
- 569 Divergence
- 570 Where to Get More Information on Surround Technology
- 570 Surround Mixing Concepts
- 570 Surround Format Compatibility
- 571 Surround Formats and Delivery Mediums
- 571 Surround Playback System Variables
- 573 Chapter 31: Pro Tools Setup for Surround (Pro Tools TDM Only)
- 573 Pro Tools Audio Connections for 5.1 Mixing
- 574 Configuring Pro Tools for Multichannel Sessions
- 574 New Sessions and I/O Settings
- 576 Importing Multichannel I/O Setups
- 576 Custom Multichannel Paths
- 578 Default I/O Selectors in I/O Setup
- 578 Default Path Order for 5.1 Tracks
- 579 5.1 Track Layouts, Routing, and Metering
- 581 Chapter 32: Multichannel Tracks and Signal Routing (Pro Tools TDM Only)
- 581 Multichannel Quick Start
- 582 Multichannel Audio Tracks
- 583 Placing Audio in Multichannel Tracks
- 585 Multichannel Signal Routing
- 585 Multichannel Track Outputs
- 585 Multichannel Sends
- 586 Multichannel Auxiliary Inputs and Master Faders
- 586 Mono, Multi-Mono and Multichannel Plug-Ins
- 588 Paths in Surround Mixes
- 590 Example Paths and Signal Routing for a Surround Mix
- 590 Example Multichannel Paths
- 591 Signal Routing Examples
- 593 LFE Examples
- 595 Chapter 33: Surround Panning and Mixing (Pro Tools TDM Only)
- 595 Introduction to Pro Tools Surround Panning
- 596 Mix and Edit Window Panner Grids
- 596 Output Window
- 597 Standard Controls
- 598 Surround Panner Controls
- 599 The X/Y Grid and Pan Location Cursor
- 600 Panning Modes
- 601 X/Y Panning
- 602 3-Knob Panning
- 603 AutoGlide Mode
- 604 Divergence and Center Percentage
- 604 Divergence
- 606 Pan Playlists and Automation
- 606 LFE Faders in Multichannel Panners
- 607 SurroundScope Metering Plug-In
- 609 Synchronization
- 611 Chapter 34: Synchronization Concepts
- 611 Synchronization Requirements
- 611 Aspects of Synchronization
- 612 Synchronizing Pro Tools
- 612 About Positional References
- 614 LTC (Longitudinal or Linear Time Code)
- 614 VITC (Vertical Interval Time Code)
- 614 Bi-Phase/Tach
- 615 SMPTE Frame Formats
- 616 Working with Film-Originated Material
- 616 Guide Tracks and Conforming
- 616 3:2 Pulldown
- 617 Film Speed Differs from NTSC Video Speed
- 618 Pull Up and Pull Down
- 618 When to Pull Up or Pull Down
- 621 Chapter 35: Working with Synchronization
- 621 Pro Tools Synchronization Options
- 621 SMPTE Trigger Resolved with SYNC I/O
- 622 Ext. Clock Output
- 623 Session Setup Window
- 624 Session Displays and Settings
- 625 SYNC Setup Settings
- 626 Session Start Offsets
- 626 Time Code Settings
- 627 Preparing to Work with SMPTE
- 627 Configuring Pro Tools for SMPTE
- 628 Selecting a SMPTE Format
- 628 Setting a SMPTE Session Start Time (Start Frame)
- 629 Redefining a Time Code Position
- 629 Redefining a Feet+Frame Position
- 630 Displaying Time in SMPTE Frames
- 630 Pull Up and Pull Down
- 632 Audio Sample Rate Pull Up and Down
- 633 Video Rate Pull Up and Down
- 634 Putting Pro Tools Online
- 634 Recording Online
- 634 Generating Time Code
- 635 Using MIDI Machine Control
- 635 Controlling External Devices Using MMC
- 636 Enabling MIDI Machine Control in Pro Tools
- 636 Operating the Pro Tools Transport with MMC
- 637 Taking a Device Offline
- 638 Synchronizing a Sequencer to Pro Tools
- 638 Setting Minimum Sync Delay
- 638 Remote Track Arming
- 639 MIDI Beat Clock
- 639 Spotting Regions to SMPTE Frame Locations
- 639 Spot Mode
- 639 The Spot Dialog
- 641 Auto-Spotting Regions
- 641 Using the Trimmer in Spot Mode
- 642 Time Stamping
- 642 Show Original Time Code in Regions
- 642 Creating a User Time Stamp
- 643 Identifying a Synchronization Point
- 645 Troubleshooting Synchronization
- 647 Chapter 36: Working with QuickTime Movies
- 647 About QuickTime
- 647 Using QuickTime Movies in Pro Tools
- 648 Video Capture/Playback Cards
- 648 If You Are New to Audio Post Production
- 649 QuickTime Requirements
- 649 Movie Playback Quality Options
- 650 Importing a QuickTime Movie
- 650 About the Movie Track
- 651 Firewire Playback of QuickTime DV Movies
- 651 Supported QuickTime Movies
- 652 Scrubbing the Movie Track
- 654 Setting the Movie Start Time (Movie Offset)
- 655 Spotting Audio to a QuickTime Movie
- 655 Using Grid Mode to Spot and Nudge Regions with Frame Accuracy
- 656 Importing QuickTime Audio (and Other Compressed Video Files)
- 656 Sample Rate Conversion Quality
- 656 Importing Audio from a QuickTime Movie
- 657 Bouncing to a New Movie
- 659 Appendix A: DSP-Induced Delays in Mixing (TDM Only)
- 659 Introduction to DSP-Induced Delay
- 660 When to Compensate
- 660 How to Compensate
- 660 Automatically Compensating for Delays
- 660 Delay Compensation
- 661 Manually Compensating for Delays
- 662 Using TimeAdjuster TDM Plug-In
- 663 Nudging Audio Tracks
- 663 Delay Factors
- 663 Bouncing Tracks
- 663 Using Plug-In Inserts
- 664 Using Sends
- 664 Using Hardware I/O
- 665 Appendix B: TDM Mixing and DSP Usage (TDM Systems Only)
- 665 Benefits of TDM II
- 665 TDM (or TDM I)
- 666 TDM II
- 667 DSP Allocation
- 667 DSP Allocation Basics
- 667 Mixing and DSP Usage
- 668 DSP Manager
- 668 Monitoring DSP Usage
- 669 Setting up Sessions to use DSP Efficiently
- 669 DSP Usage with TDM Mixers
- 669 Understanding Mixers
- 672 48-Bit Mixing Precision
- 672 Mixer Headroom
- 672 Mixer Automatiion
- 673 Stereo and Surround Dithered Mixers
- 673 A Note About Dithering to 16-Bit and Dither Plug-Ins
- 674 TDM Mixer Plug-Ins
- 674 Plug-In Features
- 674 Switching TDM Mixer Plug-Ins
- 674 Mixer Usage Guidelines
- 675 DSP Usage with TDM Plug-Ins
- 677 Appendix C: Troubleshooting
- 677 Backing Up Your Work
- 677 Back Up Your Session Data
- 677 Back Up Your System Setup
- 677 Common Issues
- 677 Pro Tools Won’t Launch
- 678 Audio Interface Is Not Recognized
- 678 Using DigiTest as a Diagnostic Tool
- 679 Performance Factors
- 679 Before You Call Digidesign Technical Support
- 679 Register Your System
- 679 Use Digidesign Resources
- 680 Gather Important Information
- 681 Glossary
- 691 Index