Figure 3 Front Panel. Electronics Diversified BIJOU 2.11, BIJOU Ver. 2.11

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Figure 3 Front Panel. Electronics Diversified BIJOU 2.11, BIJOU Ver. 2.11 | Manualzz

Figure 3 Front Panel push it to the ‘On’ position. This should light two blue LED’s dotting the ‘I & J’ in the name Bijou on the front of the console and the console should boot up with the “STAGE” screen on the display ready for operation.

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The Bijou is a microprocessor-based control system with all operational instruction sets and control routines embedded in read-only memory. The control console front panel allows access to these instructions and routines through key selections. All key selections are echoed on the system command line located at the bottom left of your monitor.

The Bijou is available as a “Memory Operation” only board or as a combination “Manual” (2 Scene/1 Scene) and

“Memory” board. If your board has 2 Scene/1 Scene capabilities you will find two rows of sliders arranged in groupings of 24, 48 or 72 to the left or above the XY cross faders. Operation of this fader will be discussed in the chapter on Manual Operation.

NOTE: In all discussions of operation key caps will be represented in [ ] so the term [Stage] equals the control console key with “Stage silk” screened on it.

On all configurations of the Bijou will find the following front panel controls:

1. CROSS FADER SECTION

Location of XY and AB cross faders, [Load], [Fade Take],

[Go], [Stop/Rev], Grand Master Fader and Blackout

Switch.

2. CONTROL KEYS

Select active display screens for monitor. Access channels and level information. Organize recording, playback and editing sequences. Start and stop automated features.

3. ENCODER WHEEL

Adjusts selected channel levels proportionally.

4. SUBMASTER/EFFECTS FADERS

Controls a manual and timed submaster & effect function via fade handles or associated bump buttons.

5. DISK DRIVE (located on right side)

Off-line storage of recorded information.

On 2 Scene Preset versions of the Bijou you will find:

6. CHANNEL/FADERS (located on the left in two rows)

Used to set channel output levels in 2 Scene and 1 Scene manual operation.

7. BUMP BUTTONS (located in a row below the

Channel/faders) Drive the associated Channel output instantly to 100% when pressed returns to 0% when released.

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